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04:00:12 *** Lejving has joined #openttdcoop.pro 04:03:20 * BiG_MEECH slaps Lejving around a bit with a large fishbot 04:03:24 <BiG_MEECH> get slapped here too :D 04:44:57 *** BiG_MEECHII has joined #openttdcoop.pro 04:48:34 *** BiG_MEECH has quit IRC 09:20:21 *** StarLite has joined #openttdcoop.pro 09:20:21 *** ChanServ sets mode: +o StarLite 09:40:33 * V453000 slaps Lejving around a bit with a large fishbot 09:40:39 <V453000> welcome motherfucker 11:09:37 *** Mazur has quit IRC 11:19:35 *** Mazur has joined #openttdcoop.pro 11:19:35 *** ChanServ sets mode: +o Mazur 12:13:58 *** Arveen has joined #openttdcoop.pro 15:14:23 <tycoondemon> only pro gamers here 15:15:07 *** Arveen has quit IRC 15:19:56 <Lejving> thanks V453000 15:26:50 <V453000> yw nigguh 16:38:25 *** KenjiE20 has quit IRC 16:39:16 *** KenjiE20 has joined #openttdcoop.pro 16:39:16 *** Webster sets mode: +o KenjiE20 17:13:03 *** Maraxus has joined #openttdcoop.pro 17:13:03 *** ChanServ sets mode: +o Maraxus 17:21:32 <Maraxus> !pw 17:21:32 <coopserver> Maraxus: female 17:21:46 <coopserver> *** Game still paused (connecting clients, number of players) 17:21:50 <coopserver> *** Maraxus has joined 17:21:51 <coopserver> *** Game still paused (number of players) 17:28:28 <coopserver> *** Maraxus has joined company #1 17:28:49 <Maraxus> !rcon set min_active_clients 1 17:28:50 <coopserver> *** Game unpaused (number of players) 17:29:52 <Jam35> !pw 17:29:52 <coopserver> Jam35: return 17:30:06 <coopserver> *** Game paused (connecting clients) 17:30:09 <coopserver> *** Jam35 has joined 17:30:10 <coopserver> *** Game unpaused (connecting clients) 17:30:19 <coopserver> <Jam35> hi 17:30:23 <coopserver> <Maraxus> hi 17:33:38 <coopserver> <Jam35> how many lines to begin ? 17:33:41 <coopserver> *** Jam35 has joined company #1 17:34:11 <BiG_MEECHII> 100 lines of coke 17:34:16 <coopserver> <Maraxus> let's say two 17:43:38 <coopserver> <Jam35> gtg out 17:43:40 <coopserver> <Jam35> bbl 17:43:43 <coopserver> *** Jam35 has joined spectators 18:08:48 *** Progman has joined #openttdcoop.pro 18:52:51 <coopserver> <Jam35> backish 18:52:57 <coopserver> <Jam35> I thought the CL was 2? 18:53:04 <coopserver> *** Jam35 has joined company #1 18:53:50 <coopserver> <Jam35> yes 18:54:15 <coopserver> <Maraxus> 2 or 3? 18:54:21 <coopserver> <Jam35> 2 18:56:03 <Jam35> test 18:56:07 <coopserver> <Jam35> test 18:56:22 <coopserver> <Maraxus> works 18:56:46 <coopserver> <Jam35> maybe my IRC connection isn't 18:57:02 <coopserver> <Jam35> ... 18:57:07 <Jam35> ok 19:00:01 <coopserver> <Jam35> do you think the spacing is too small for a 22950 pop town? 19:00:12 <coopserver> <Jam35> I was thinking 4 rows of 7 19:00:23 <coopserver> <Jam35> almost grid-like 19:00:39 <coopserver> <Jam35> as you say the max no. is 28 19:01:20 <coopserver> <Jam35> it would be nice to have almost a symmetry at that end :) 19:01:29 <coopserver> <Jam35> very clean 19:02:00 <coopserver> <Jam35> back in a few... 19:02:03 <coopserver> *** Jam35 has joined spectators 19:03:13 <coopserver> <Maraxus> I tried experimenting with it - 25x22 size sample city went past 30k 19:03:34 *** happpy has quit IRC 19:08:29 <coopserver> <Maraxus> that's 100x154 for the cities + the space needed for refit stations 19:10:46 *** happpy has joined #openttdcoop.pro 19:15:36 <coopserver> *** Jam35 has joined company #1 19:25:40 <coopserver> <Jam35> I drew something 19:25:47 <coopserver> <Jam35> maybe you agre? :) 19:25:58 <coopserver> <Jam35> +e or not 19:27:03 <coopserver> <Maraxus> looks fine to me :) 19:31:52 <coopserver> <Maraxus> 1A-2X area can be moved a bit if we need space 19:32:19 <coopserver> <Jam35> shouldn't be necessary 19:32:58 *** Mark has joined #openttdcoop.pro 19:33:08 <Mark> hi 19:33:29 <coopserver> <Jam35> hoi 19:33:35 <coopserver> <Maraxus> hi 19:33:55 <Mark> !pw 19:33:55 <coopserver> Mark: degree 19:34:00 <coopserver> *** Game paused (connecting clients) 19:34:07 <coopserver> *** Mark has joined 19:34:08 <coopserver> *** Game unpaused (connecting clients) 19:35:30 <V453000> yo negro 19:42:06 <Lejving> !pw 19:42:06 <coopserver> Lejving: render 19:42:10 <coopserver> *** Game paused (connecting clients) 19:42:13 <coopserver> *** Lejving has joined 19:42:14 <coopserver> *** Game unpaused (connecting clients) 19:42:20 <coopserver> <Lejving> hello 19:42:26 <coopserver> <Jam35> hi 19:42:28 <coopserver> <Maraxus> hi 19:42:36 <coopserver> <Jam35> only one problem :D 19:42:40 <coopserver> <Jam35> I made 8 accross 19:42:47 <coopserver> <Jam35> across even :) 19:43:08 <coopserver> <Lejving> am I good enough to play with you guys here? or what's the rules 19:43:44 <V453000> !pw 19:43:44 <coopserver> V453000: grassy 19:44:02 <coopserver> *** Game paused (connecting clients) 19:44:06 <coopserver> *** V453000 has joined 19:44:07 <coopserver> *** Game unpaused (connecting clients) 19:44:13 <coopserver> <V453000> yo humenz 19:44:16 <coopserver> <Lejving> hi 19:44:17 <coopserver> <Jam35> hi 19:44:18 <coopserver> <Maraxus> hi V 19:44:21 <coopserver> <Jam35> rules are as plan 19:44:26 <coopserver> <V453000> Lejving: sure you are, just ask about things to be safe :P 19:44:41 <coopserver> <Lejving> ok cool :) 19:44:55 <coopserver> <V453000> holy shit 19:45:04 <coopserver> <V453000> towns 30 tiles from each other? 19:45:20 <coopserver> <V453000> is that 1 town or just station stuff? 19:45:43 <coopserver> <Jam35> space 19:45:59 <coopserver> <Jam35> we think town size will be around 25x25 19:46:20 <coopserver> <Jam35> to get max production 19:46:24 <coopserver> <V453000> alright 19:46:30 <coopserver> <Jam35> or we crunch it all up together 19:46:35 <coopserver> <V453000> ah because 1 yeti yard per town 19:46:39 <coopserver> <V453000> how many towns in total? 19:46:43 <coopserver> <Jam35> 28 19:46:46 <coopserver> <V453000> XD 19:46:54 <coopserver> <Jam35> sorry, 28 max :) 19:46:55 <coopserver> <V453000> that's 28*9k max 19:47:07 <coopserver> <V453000> that's insane production 19:47:13 <coopserver> <V453000> but well, cap 19:50:18 <coopserver> <Jam35> can I move your stuff in the corner Maraxus? 19:50:26 <coopserver> <V453000> how did you manage to break BRIX by purr O_O 19:50:36 <coopserver> <Jam35> if we agree on the town grid 19:50:37 <coopserver> <V453000> interesting 19:50:39 <coopserver> <Maraxus> sure 20:11:27 <coopserver> <Lejving> you accidently double signaled in the corner 20:11:35 <coopserver> <Jam35> if we found town do we technically own it? 20:11:45 <coopserver> <Jam35> can we change the name after 20:12:35 <coopserver> <Jam35> Or just make sure we name them Town A etc... 20:12:45 <coopserver> <Jam35> I can see it going wrong :P 20:12:55 <coopserver> <Lejving> :) 20:13:08 <V453000> can rename only in SP, and if the town has no related industries, stations or depots 20:13:16 <coopserver> <Maraxus> well waypoints can be renamed to the city names as well 20:13:28 <V453000> maybe even not SP, just scenario editor, not sure 20:13:30 <V453000> ah nvm 20:13:41 <V453000> you can only REMOVE town if it has no related -thatshit- 20:13:46 <V453000> you can rename it at any point in SP 20:14:12 <coopserver> <Jam35> Alphabetic system is easy to follow though 20:14:18 <V453000> ye 20:14:27 <coopserver> <Maraxus> yeah much easier 20:15:09 <coopserver> <Jam35> should I place town A and try? 20:15:19 <coopserver> <Jam35> are we sure about placement? :D 20:15:36 <coopserver> <Jam35> see sign TOWN A 20:17:57 <coopserver> <Maraxus> looks okay 20:19:07 <coopserver> <Jam35> no because I only have 3 rows 20:19:20 *** StarLite has quit IRC 20:22:28 <coopserver> <Maraxus> your rows are 50+ tiles 20:22:53 <coopserver> <Maraxus> would 40 be enough? 20:23:05 <coopserver> <Jam35> probably 20:25:22 <coopserver> <Jam35> made it fit at layout I think 20:35:16 <coopserver> <Jam35> can't rename 20:45:50 <coopserver> <Jam35> gn 20:45:53 <coopserver> *** Jam35 has left the game (Leaving) 20:46:01 <coopserver> <Maraxus> gn 21:00:14 <coopserver> <V453000> I fuck off 21:00:15 <coopserver> <V453000> gnight 21:00:16 <coopserver> *** V453000 has left the game (Leaving) 21:00:31 <coopserver> <Maraxus> night V 21:03:41 <coopserver> *** Lejving has left the game (Leaving) 21:12:57 <tycoondemon> !dl 21:12:57 <coopserver> tycoondemon: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 21:12:58 <coopserver> tycoondemon: http://www.openttd.org/en/download-trunk/r27655 21:13:03 <tycoondemon> !dl win64 21:13:03 <coopserver> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-windows-win64.zip 21:13:47 <tycoondemon> !pw 21:13:47 <coopserver> tycoondemon: centre 21:14:51 <tycoondemon> wut still missing files 21:15:50 <tycoondemon> meh :( 21:16:13 <coopserver> <Maraxus> you have the gfx-pack? 21:29:01 <tycoondemon> probably not, 21:29:15 <tycoondemon> ill check the wiki 21:30:25 <tycoondemon> #coop non pro works fine 21:30:40 <tycoondemon> the pack hasnt changed since 2010Z 21:30:43 <tycoondemon> Z 21:30:44 <tycoondemon> ? 21:31:01 <coopserver> <Maraxus> what gfx are missing? 21:31:49 <Lejving> I was able to download everything ingame 21:32:24 <tycoondemon> new bridges v0.41 nothr amercan city set v0.1c 21:33:09 <Maraxus> !grf 21:33:10 <coopserver> Maraxus: http://wiki.openttdcoop.org/GRF 21:33:16 <BiG_MEECHII> !ass 21:33:27 <Maraxus> both are in the gfxpack there 21:34:55 <tycoondemon> apparrently i did not have the pack anymore 21:35:00 <tycoondemon> !pw 21:35:00 <coopserver> tycoondemon: harder 21:35:03 <tycoondemon> harder 21:35:07 <coopserver> *** Game paused (connecting clients) 21:35:11 <coopserver> *** tycoondemon has joined 21:35:12 <coopserver> *** Game unpaused (connecting clients) 21:36:49 <tycoondemon> madness indeed 21:37:27 <coopserver> <Maraxus> welcome to PZ :) 21:39:18 <tycoondemon> I joined one before 21:39:28 <coopserver> <Maraxus> which one? 21:39:52 <tycoondemon> with the oil trains, one long map, one circle 21:40:13 <tycoondemon> let me check the history 21:41:54 <tycoondemon> Pro Zone Game 2013 21:42:23 <tycoondemon> when I had my beast pc overclock, I could still load the savegame 21:43:03 <tycoondemon> http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013/ 21:43:43 <Maraxus> I remember that - only a few of us could join when we played it 21:44:51 <tycoondemon> nice blog by V453000 21:44:56 <Maraxus> !rcon set min_active_clients 2 21:45:09 <coopserver> *** Maraxus has left the game (Leaving) 21:45:49 <Maraxus> time for some rest - gn 21:46:07 *** Maraxus has quit IRC 21:50:06 *** happpy has left #openttdcoop.pro 21:51:36 *** happpy has joined #openttdcoop.pro 21:51:47 <tycoondemon> GN TO PP VHO ARE NOT IN CHANNEL ANYMORE 21:53:28 <coopserver> *** tycoondemon has left the game (connection lost) 21:53:29 <coopserver> *** Game paused (number of players) 22:00:45 *** Progman has quit IRC