Config
Log for #openttdcoop.pro on 6th October 2016:
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04:00:12  *** Lejving has joined #openttdcoop.pro
04:03:20  * BiG_MEECH slaps Lejving around a bit with a large fishbot
04:03:24  <BiG_MEECH> get slapped here too :D
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09:40:33  * V453000 slaps Lejving around a bit with a large fishbot
09:40:39  <V453000> welcome motherfucker
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15:14:23  <tycoondemon> only pro gamers here
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15:19:56  <Lejving> thanks V453000
15:26:50  <V453000> yw nigguh
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17:21:32  <Maraxus> !pw
17:21:32  <coopserver> Maraxus: female
17:21:46  <coopserver> *** Game still paused (connecting clients, number of players)
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17:28:28  <coopserver> *** Maraxus has joined company #1
17:28:49  <Maraxus> !rcon set min_active_clients 1
17:28:50  <coopserver> *** Game unpaused (number of players)
17:29:52  <Jam35> !pw
17:29:52  <coopserver> Jam35: return
17:30:06  <coopserver> *** Game paused (connecting clients)
17:30:09  <coopserver> *** Jam35 has joined
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17:30:19  <coopserver> <Jam35> hi
17:30:23  <coopserver> <Maraxus> hi
17:33:38  <coopserver> <Jam35> how many lines to begin ?
17:33:41  <coopserver> *** Jam35 has joined company #1
17:34:11  <BiG_MEECHII> 100 lines of coke
17:34:16  <coopserver> <Maraxus> let's say two
17:43:38  <coopserver> <Jam35> gtg out
17:43:40  <coopserver> <Jam35> bbl
17:43:43  <coopserver> *** Jam35 has joined spectators
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18:52:51  <coopserver> <Jam35> backish
18:52:57  <coopserver> <Jam35> I thought the CL was 2?
18:53:04  <coopserver> *** Jam35 has joined company #1
18:53:50  <coopserver> <Jam35> yes
18:54:15  <coopserver> <Maraxus> 2 or 3?
18:54:21  <coopserver> <Jam35> 2
18:56:03  <Jam35> test
18:56:07  <coopserver> <Jam35> test
18:56:22  <coopserver> <Maraxus> works
18:56:46  <coopserver> <Jam35> maybe my IRC connection isn't
18:57:02  <coopserver> <Jam35> ...
18:57:07  <Jam35> ok
19:00:01  <coopserver> <Jam35> do you think the spacing is too small for a 22950 pop town?
19:00:12  <coopserver> <Jam35> I was thinking 4 rows of 7
19:00:23  <coopserver> <Jam35> almost grid-like
19:00:39  <coopserver> <Jam35> as you say the max no. is 28
19:01:20  <coopserver> <Jam35> it would be nice to have almost a symmetry at that end :)
19:01:29  <coopserver> <Jam35> very clean
19:02:00  <coopserver> <Jam35> back in a few...
19:02:03  <coopserver> *** Jam35 has joined spectators
19:03:13  <coopserver> <Maraxus> I tried experimenting with it - 25x22 size sample city went past 30k
19:03:34  *** happpy has quit IRC
19:08:29  <coopserver> <Maraxus> that's 100x154 for the cities + the space needed for refit stations
19:10:46  *** happpy has joined #openttdcoop.pro
19:15:36  <coopserver> *** Jam35 has joined company #1
19:25:40  <coopserver> <Jam35> I drew something
19:25:47  <coopserver> <Jam35> maybe you agre? :)
19:25:58  <coopserver> <Jam35> +e or not
19:27:03  <coopserver> <Maraxus> looks fine to me :)
19:31:52  <coopserver> <Maraxus> 1A-2X area can be moved a bit if we need space
19:32:19  <coopserver> <Jam35> shouldn't be necessary
19:32:58  *** Mark has joined #openttdcoop.pro
19:33:08  <Mark> hi
19:33:29  <coopserver> <Jam35> hoi
19:33:35  <coopserver> <Maraxus> hi
19:33:55  <Mark> !pw
19:33:55  <coopserver> Mark: degree
19:34:00  <coopserver> *** Game paused (connecting clients)
19:34:07  <coopserver> *** Mark has joined
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19:35:30  <V453000> yo negro
19:42:06  <Lejving> !pw
19:42:06  <coopserver> Lejving: render
19:42:10  <coopserver> *** Game paused (connecting clients)
19:42:13  <coopserver> *** Lejving has joined
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19:42:20  <coopserver> <Lejving> hello
19:42:26  <coopserver> <Jam35> hi
19:42:28  <coopserver> <Maraxus> hi
19:42:36  <coopserver> <Jam35> only one problem :D
19:42:40  <coopserver> <Jam35> I made 8 accross
19:42:47  <coopserver> <Jam35> across even :)
19:43:08  <coopserver> <Lejving> am I good enough to play with you guys here? or what's the rules
19:43:44  <V453000> !pw
19:43:44  <coopserver> V453000: grassy
19:44:02  <coopserver> *** Game paused (connecting clients)
19:44:06  <coopserver> *** V453000 has joined
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19:44:13  <coopserver> <V453000> yo humenz
19:44:16  <coopserver> <Lejving> hi
19:44:17  <coopserver> <Jam35> hi
19:44:18  <coopserver> <Maraxus> hi V
19:44:21  <coopserver> <Jam35> rules are as plan
19:44:26  <coopserver> <V453000> Lejving: sure you are, just ask about things to be safe :P
19:44:41  <coopserver> <Lejving> ok cool :)
19:44:55  <coopserver> <V453000> holy shit
19:45:04  <coopserver> <V453000> towns 30 tiles from each other?
19:45:20  <coopserver> <V453000> is that 1 town or just station stuff?
19:45:43  <coopserver> <Jam35> space
19:45:59  <coopserver> <Jam35> we think town size will be around 25x25
19:46:20  <coopserver> <Jam35> to get max production
19:46:24  <coopserver> <V453000> alright
19:46:30  <coopserver> <Jam35> or we crunch it all up together
19:46:35  <coopserver> <V453000> ah because 1 yeti yard per town
19:46:39  <coopserver> <V453000> how many towns in total?
19:46:43  <coopserver> <Jam35> 28
19:46:46  <coopserver> <V453000> XD
19:46:54  <coopserver> <Jam35> sorry, 28 max :)
19:46:55  <coopserver> <V453000> that's 28*9k max
19:47:07  <coopserver> <V453000> that's insane production
19:47:13  <coopserver> <V453000> but well, cap
19:50:18  <coopserver> <Jam35> can I move your stuff in the corner Maraxus?
19:50:26  <coopserver> <V453000> how did you manage to break BRIX by purr O_O
19:50:36  <coopserver> <Jam35> if we agree on the town grid
19:50:37  <coopserver> <V453000> interesting
19:50:39  <coopserver> <Maraxus> sure
20:11:27  <coopserver> <Lejving> you accidently double signaled in the corner
20:11:35  <coopserver> <Jam35> if we found town do we technically own it?
20:11:45  <coopserver> <Jam35> can we change the name after
20:12:35  <coopserver> <Jam35> Or just make sure we name them Town A etc...
20:12:45  <coopserver> <Jam35> I can see it going wrong :P
20:12:55  <coopserver> <Lejving> :)
20:13:08  <V453000> can rename only in SP, and if the town has no related industries, stations or depots
20:13:16  <coopserver> <Maraxus> well waypoints can be renamed to the city names as well
20:13:28  <V453000> maybe even not SP, just scenario editor, not sure
20:13:30  <V453000> ah nvm
20:13:41  <V453000> you can only REMOVE town if it has no related -thatshit-
20:13:46  <V453000> you can rename it at any point in SP
20:14:12  <coopserver> <Jam35> Alphabetic system is easy to follow though
20:14:18  <V453000> ye
20:14:27  <coopserver> <Maraxus> yeah much easier
20:15:09  <coopserver> <Jam35> should I place town A and try?
20:15:19  <coopserver> <Jam35> are we sure about placement? :D
20:15:36  <coopserver> <Jam35> see sign TOWN A
20:17:57  <coopserver> <Maraxus> looks okay
20:19:07  <coopserver> <Jam35> no because I only have 3 rows
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20:22:28  <coopserver> <Maraxus> your rows are 50+ tiles
20:22:53  <coopserver> <Maraxus> would 40 be enough?
20:23:05  <coopserver> <Jam35> probably
20:25:22  <coopserver> <Jam35> made it fit at layout I think
20:35:16  <coopserver> <Jam35> can't rename
20:45:50  <coopserver> <Jam35> gn
20:45:53  <coopserver> *** Jam35 has left the game (Leaving)
20:46:01  <coopserver> <Maraxus> gn
21:00:14  <coopserver> <V453000> I fuck off
21:00:15  <coopserver> <V453000> gnight
21:00:16  <coopserver> *** V453000 has left the game (Leaving)
21:00:31  <coopserver> <Maraxus> night V
21:03:41  <coopserver> *** Lejving has left the game (Leaving)
21:12:57  <tycoondemon> !dl
21:12:57  <coopserver> tycoondemon: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
21:12:58  <coopserver> tycoondemon: http://www.openttd.org/en/download-trunk/r27655
21:13:03  <tycoondemon> !dl win64
21:13:03  <coopserver> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r27655/openttd-trunk-r27655-windows-win64.zip
21:13:47  <tycoondemon> !pw
21:13:47  <coopserver> tycoondemon: centre
21:14:51  <tycoondemon> wut still missing files
21:15:50  <tycoondemon> meh :(
21:16:13  <coopserver> <Maraxus> you have the gfx-pack?
21:29:01  <tycoondemon> probably not,
21:29:15  <tycoondemon> ill check the wiki
21:30:25  <tycoondemon> #coop non pro works fine
21:30:40  <tycoondemon> the pack hasnt changed since 2010Z
21:30:43  <tycoondemon> Z
21:30:44  <tycoondemon> ?
21:31:01  <coopserver> <Maraxus> what gfx are  missing?
21:31:49  <Lejving> I was able to download everything ingame
21:32:24  <tycoondemon> new bridges v0.41 nothr amercan city set v0.1c
21:33:09  <Maraxus> !grf
21:33:10  <coopserver> Maraxus: http://wiki.openttdcoop.org/GRF
21:33:16  <BiG_MEECHII> !ass
21:33:27  <Maraxus> both are in the gfxpack there
21:34:55  <tycoondemon> apparrently i did not have the pack anymore
21:35:00  <tycoondemon> !pw
21:35:00  <coopserver> tycoondemon: harder
21:35:03  <tycoondemon> harder
21:35:07  <coopserver> *** Game paused (connecting clients)
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21:36:49  <tycoondemon> madness indeed
21:37:27  <coopserver> <Maraxus> welcome to PZ :)
21:39:18  <tycoondemon> I joined one before
21:39:28  <coopserver> <Maraxus> which one?
21:39:52  <tycoondemon> with the oil trains, one long map, one circle
21:40:13  <tycoondemon> let me check the history
21:41:54  <tycoondemon> Pro Zone Game 2013
21:42:23  <tycoondemon> when I had my beast pc overclock, I could still load the savegame
21:43:03  <tycoondemon> http://blog.openttdcoop.org/2013/08/06/dont-try-this-at-home-prozone-game-2013/
21:43:43  <Maraxus> I remember that - only a few of us could join when we played it
21:44:51  <tycoondemon> nice blog by V453000
21:44:56  <Maraxus> !rcon set min_active_clients 2
21:45:09  <coopserver> *** Maraxus has left the game (Leaving)
21:45:49  <Maraxus> time for some rest - gn
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21:51:47  <tycoondemon> GN TO PP VHO ARE NOT IN CHANNEL ANYMORE
21:53:28  <coopserver> *** tycoondemon has left the game (connection lost)
21:53:29  <coopserver> *** Game paused (number of players)
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