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00:55:25 *** Progman has quit IRC 06:50:49 *** supermop has joined #openttdcoop.pro 06:57:00 *** supermop_ has quit IRC 08:29:36 *** Progman has joined #openttdcoop.pro 09:09:22 *** Progman has quit IRC 09:42:25 *** StarLite has joined #openttdcoop.pro 09:42:25 *** ChanServ sets mode: +o StarLite 10:29:32 *** Arveen has joined #openttdcoop.pro 13:41:42 *** Arveen is now known as Fishbot 13:42:36 *** Arveen has joined #openttdcoop.pro 15:43:25 <Lejving> hey 15:43:32 <Lejving> anyone playing today? 16:04:13 <Lejving> Jam35, V453000 fuckerss 16:28:40 <V453000> mf? 16:29:29 <Lejving> sup MF 16:42:01 <Lejving> I made the transfer thing trick with all towns also, and made empty yeti trains go to overflow 16:42:25 <Lejving> so now we can do a splitter at the start of overflow and pick how many empty trains we wanna send extra to primaries 16:42:59 <V453000> fair nuf 16:43:09 <V453000> will come check shit out later 16:43:28 <Lejving> cool 17:07:33 <Lejving> !pw 17:07:34 <coopserver> Lejving: reseed 17:07:38 <coopserver> *** Game still paused (connecting clients, number of players) 17:07:41 <coopserver> *** Lejving has joined 17:07:42 <coopserver> *** Game still paused (number of players) 17:07:43 <coopserver> *** Game unpaused (number of players) 17:07:48 <coopserver> *** Lejving has left the game (Leaving) 17:07:49 <coopserver> *** Game paused (number of players) 17:52:16 *** Progman has joined #openttdcoop.pro 18:28:53 <V453000> !Pw 18:28:53 <coopserver> V453000: combat 18:29:02 <V453000> fun 18:29:19 <V453000> fun 18:29:20 <V453000> !Pw 18:29:20 <coopserver> V453000: thomas 18:29:29 <coopserver> *** Game still paused (connecting clients, number of players) 18:29:34 <coopserver> *** V453000 has joined 18:29:35 <coopserver> *** Game still paused (number of players) 18:29:43 <coopserver> *** V453000 has joined company #1 18:29:44 <coopserver> *** Game unpaused (number of players) 18:33:45 <Lejving> !ow 18:33:46 <Lejving> !pw 18:33:46 <coopserver> Lejving: thomas 18:34:01 <Lejving> dafuq? 18:34:23 <coopserver> *** Game paused (connecting clients) 18:34:26 <coopserver> *** Lejving has joined 18:34:27 <coopserver> *** Game unpaused (connecting clients) 18:34:44 <coopserver> <V453000> sup nigguh 18:34:45 <coopserver> <Lejving> hey 18:36:02 <coopserver> <Lejving> btw I talked to sylf again 18:36:09 <coopserver> <Lejving> he helped me with the math so now I got it 18:36:21 <coopserver> <V453000> :) it was per some amount of ticks right 18:36:26 <coopserver> <Lejving> yeah 18:36:30 <coopserver> <V453000> hehe 18:36:48 <coopserver> <Lejving> it seemed to use some 256 maximum thing 18:37:01 <coopserver> <V453000> hm so now only 2 towns are active :D 18:37:10 <coopserver> <V453000> we should do the machinery picks up shit thing 18:37:15 <coopserver> <V453000> I will be able to build in about 30 mins 18:37:26 <coopserver> <Lejving> kk cool anything I cand o meanwhile? 18:37:44 <coopserver> <V453000> idk atm :) 18:37:49 <coopserver> <Lejving> kk 18:38:00 <coopserver> <Lejving> to use more towns now 18:38:04 <coopserver> <Lejving> we need more lanes in the overflow 18:38:16 <coopserver> <V453000> more like everywhere probably 18:38:19 <coopserver> <Lejving> we could probably also cut half of town a 18:38:34 <coopserver> <V453000> if you want you can add like 2 more lines from BBH 01 to machinery entry/behind it 18:38:43 <coopserver> <V453000> it's fine 18:38:50 <coopserver> <V453000> until we get to max production of a yeti yard 18:39:14 <coopserver> <Lejving> max yetis for town a is now 4198 18:40:44 <coopserver> <Lejving> actually I'll also afk a while then 18:40:48 <coopserver> <Lejving> need to do some cleaning heh 18:40:51 <coopserver> *** Lejving has joined spectators 18:40:55 <coopserver> *** V453000 has joined spectators 18:40:56 <coopserver> *** Game paused (number of players) 18:44:03 *** gphr has joined #openttdcoop.pro 18:48:40 <gphr> !password 18:48:40 <coopserver> gphr: purely 18:48:48 <coopserver> *** Game still paused (connecting clients, number of players) 18:48:51 <coopserver> *** gphr has joined 18:48:52 <coopserver> *** Game still paused (number of players) 18:49:03 <coopserver> <gphr> sup =) 19:00:17 <coopserver> *** V453000 has joined company #1 19:00:18 <coopserver> *** Game unpaused (number of players) 19:00:19 <coopserver> <V453000> hi 19:08:41 <happpy> hi 19:16:20 <coopserver> *** V453000 has joined spectators 19:16:21 <coopserver> *** Game paused (number of players) 19:16:51 <coopserver> *** V453000 has joined company #1 19:16:52 <coopserver> *** Game unpaused (number of players) 19:24:53 *** Mazur has quit IRC 19:25:28 *** Mazur has joined #openttdcoop.pro 19:25:28 *** ChanServ sets mode: +o Mazur 19:25:33 <coopserver> <Lejving> hey 19:25:36 <coopserver> *** Lejving has joined company #1 19:27:25 <coopserver> <V453000> I think its done 19:27:39 <coopserver> <Lejving> what is done? :) 19:27:54 <coopserver> <V453000> machinery picking shit up 19:28:23 <coopserver> <V453000> somethign went wrong 19:28:28 <coopserver> <V453000> ah nvm 19:28:35 <coopserver> <V453000> just old orders 19:28:51 <coopserver> <Lejving> speaking of machinery 19:29:00 <coopserver> <Lejving> !here needs fix 19:29:49 <coopserver> <Lejving> oh nice machinery goes back again 19:29:54 <coopserver> <Lejving> why wouldn't it yeah 19:30:56 <Mark> !pw 19:30:56 <coopserver> Mark: failed 19:31:00 <coopserver> *** Game paused (connecting clients) 19:31:10 <coopserver> *** Mark has joined 19:31:11 <coopserver> *** Game unpaused (connecting clients) 19:31:12 <coopserver> <Lejving> hey mark 19:31:13 <coopserver> <Mark> hiyo 19:31:27 <coopserver> <Lejving> new yeti and working on the extra produce! 19:33:58 <coopserver> <V453000> if you see errors, report or fix them 19:34:02 <coopserver> <V453000> I think it seems to work 19:34:35 <coopserver> <V453000> some trains can be fucked up before they do the full loop 19:40:31 <coopserver> *** Mark has left the game (Leaving) 19:41:16 <coopserver> <V453000> wtf 19:41:21 <coopserver> <Lejving> what 19:41:22 <coopserver> <Lejving> =) 19:41:23 <coopserver> <V453000> food trains dont always refit at town A 19:41:36 <coopserver> <Lejving> that's because your overflow thing 19:41:41 <coopserver> <Lejving> you made it so they go straight to machinery 19:41:47 <coopserver> <Lejving> at 1x 2x 19:41:48 <coopserver> <V453000> what 19:41:57 <coopserver> <V453000> food trains at town 1A 19:42:05 <coopserver> <V453000> A* 19:42:06 <coopserver> <Lejving> full or empty food trains? 19:42:14 <coopserver> <V453000> not sure 19:42:16 <coopserver> <Lejving> before they entered a 19:42:22 <coopserver> <Lejving> because those who transfer back at 2x and 1x 19:42:25 <coopserver> <Lejving> they go to machinery 19:42:31 <coopserver> <Lejving> and passes only thorugh town a 19:42:32 <coopserver> <V453000> what 19:42:33 <coopserver> <V453000> why 19:42:34 <coopserver> <Lejving> you made it that way 19:42:35 <coopserver> <Lejving> :P 19:42:38 <coopserver> <V453000> wtf 19:43:02 <coopserver> <V453000> oh 19:43:06 <coopserver> <V453000> should be jump to order 2 19:43:19 <coopserver> <Lejving> last should also be jump to order 2 then 19:43:30 <coopserver> <Lejving> 176 19:43:35 <coopserver> <V453000> last order does nothin 19:43:47 <coopserver> <V453000> fixed hopefully 19:43:48 <coopserver> <Lejving> ah 19:43:49 <coopserver> <Lejving> nice 19:43:52 <coopserver> <V453000> will take a while to take effect 19:43:57 <coopserver> <Lejving> yeah np 19:44:02 <coopserver> <Lejving> working on the splitte ratm 19:45:28 <coopserver> <V453000> is it fucked? 19:45:43 <coopserver> <Lejving> what is fucked? 19:45:48 <coopserver> <V453000> the split 19:45:55 <coopserver> <Lejving> at !here yeah 19:46:06 <coopserver> <V453000> what are you doing to fix it? 19:46:10 <coopserver> <Lejving> nothing 19:46:15 <coopserver> <Lejving> I'm working on a new split 19:46:16 <coopserver> <V453000> :D k 19:46:17 <coopserver> <Lejving> at the overlfow 19:46:23 <coopserver> <V453000> ok 19:46:45 <coopserver> <V453000> uhm what will it split though? 19:46:58 <coopserver> <V453000> ahhh 19:46:59 <coopserver> <Lejving> it'll split empty trains so we can send x empty trains to primaries 19:47:02 <coopserver> <Lejving> so we can control it 19:47:07 <coopserver> <V453000> hm 19:47:10 <coopserver> <V453000> is that necessary? 19:47:12 <coopserver> <Lejving> (was my plan) 19:47:23 <coopserver> <V453000> how about 19:47:27 <coopserver> <Lejving> well no, we could send all but that's a lot of "trash" trains then 19:47:28 <coopserver> <V453000> remove depots from overflow 19:47:33 <coopserver> <V453000> let the overflow fill 19:47:39 <coopserver> <V453000> if overflow full == go to primaries 19:48:03 <coopserver> <Lejving> I guess? :D 19:48:14 <coopserver> <V453000> xd 19:48:19 <coopserver> <Lejving> but my idea was a split can you control exactly how many that goes to primaries 19:48:25 <coopserver> <Lejving> in a ratio ofc 19:48:31 <coopserver> <V453000> as you like tbh 19:48:33 <coopserver> <Lejving> so we can balance it perefctly 19:48:34 <coopserver> <V453000> but I wouldn't add that 19:49:12 <coopserver> <Lejving> you have about one billion more xp poinst than me, if you say something else is probably better I trust you =) 19:49:13 <coopserver> <V453000> the efficiency we have now is off the scale already 19:49:21 <coopserver> <V453000> it's not better at all 19:49:31 <coopserver> <V453000> I just feel like it's nicer to keep it this way 19:49:34 <coopserver> <Lejving> yeah sure 19:49:44 <coopserver> <Lejving> I'll just unhook the splitter 19:49:50 <coopserver> <Lejving> it can stay if we decide to use it later or something 19:49:52 <coopserver> <V453000> sure 19:50:09 <coopserver> <V453000> lets let the thing work for a while and see what the new machinery thing does 19:50:14 <coopserver> <Lejving> yeah 19:50:32 <coopserver> <V453000> pickups are quite empty 19:50:38 <coopserver> <V453000> except 2C 19:50:54 <coopserver> <Lejving> becuase 2c has 11k machinery 19:50:55 <coopserver> <Lejving> :P 19:51:23 <coopserver> <Lejving> so how can we fix !here? 19:51:35 <coopserver> <V453000> idk I don't understand how it is broken 19:51:50 <coopserver> <Lejving> well I think it is broken because as said, 11k machinery at 2c 19:51:52 <coopserver> <Lejving> and none on the others 19:51:57 <coopserver> <V453000> hm 19:52:13 <coopserver> <Lejving> let's see 19:52:17 <coopserver> <V453000> well we discovered weird shit with this kind of splitter earlier 19:52:22 <coopserver> <Lejving> yeah that's what I mean 19:52:23 <coopserver> <V453000> I just don't yet understand why 19:52:35 <coopserver> <V453000> brb taking a shit, will put thought into it 19:52:40 <coopserver> <Lejving> haha 19:54:59 <coopserver> <V453000> k I understand everything now 19:55:03 <coopserver> <Lejving> LOL 19:55:08 <coopserver> <V453000> it's breaking because the last train unlocks other memories but not it's own 19:55:23 <coopserver> <V453000> lets do the 1 2 3 test 19:55:29 <coopserver> <V453000> see which one goes last where 19:56:35 <coopserver> <Lejving> btw I also found out the love for tunnels 19:56:40 <coopserver> <V453000> XD 19:56:41 <coopserver> <Lejving> they are soooo much cleaner 19:56:49 <coopserver> <V453000> exactly 19:57:20 <coopserver> <V453000> ok I think this should work 19:57:57 <coopserver> <V453000> you see the difference? 19:58:00 <coopserver> <Lejving> you should shit more often 19:58:27 <coopserver> <V453000> XD 19:58:34 <coopserver> <Lejving> you made the last one "blue"? 19:58:54 <coopserver> <V453000> yes? 19:59:10 <coopserver> <V453000> point is that memories for 1 and 2 unlock as soon as 3 comes into the block 19:59:20 <coopserver> <V453000> and since 3 has no memory, it doesn't fuck up 19:59:34 <coopserver> <Lejving> cool 19:59:39 <coopserver> <V453000> I think it would be possible to get the memory to work but this is better/simpler 19:59:50 <coopserver> <Lejving> as long as it works who cares 20:00:20 <coopserver> <V453000> will add reverse PBS for extra hierarchy cleanliness 20:01:06 <coopserver> <V453000> I think the next step is expanding AF 20:01:08 <coopserver> <Lejving> we can remove 1abc 2abc machinery right? 20:01:16 <coopserver> <V453000> doing something ridiculous like 8 lines isn't stupid 20:01:21 <coopserver> <V453000> keep it for now 20:01:23 <coopserver> <Lejving> ok 20:01:24 <coopserver> <V453000> but yeah we probably can 20:01:45 <coopserver> <V453000> sooo if you want a quest lines = many is a good one :D 20:01:47 <coopserver> <Lejving> well we can defo use the baseline from d-e towns 20:02:00 <coopserver> <Lejving> d-g 20:02:01 <coopserver> <Lejving> * 20:02:08 <coopserver> <V453000> ye watever 20:02:15 <coopserver> <V453000> I get your point 20:02:16 <coopserver> <Lejving> that's like another 500 yetis 20:02:51 <coopserver> <V453000> well, that will automatically happen with more lines 20:03:01 <coopserver> <Lejving> I guess =) 20:04:40 <coopserver> <V453000> not guessing. :D 20:04:45 <coopserver> <Lejving> :D 20:06:56 <coopserver> <V453000> nice 20:07:00 <coopserver> <V453000> check units of cargo delivered 20:07:04 <coopserver> <V453000> steadily growing 20:07:06 <coopserver> <V453000> atm 20:07:17 <coopserver> <Lejving> nice 20:08:40 <coopserver> <V453000> looking at town A 20:08:43 <coopserver> <V453000> I don't see any issues 20:08:56 <coopserver> <Lejving> me neither =) 20:09:04 <coopserver> <V453000> like empty machinery trains, empty food trains etc 20:09:09 <coopserver> <Lejving> oh nice 20:09:21 <coopserver> <Lejving> I like that 2x1x trick you showed me 20:09:25 <coopserver> <Lejving> it keeps it always flowing now 20:09:44 <coopserver> <V453000> ? 20:09:45 <coopserver> <Lejving> we should get more trains in the network now 20:09:57 <coopserver> <Lejving> the near end, if not full = transfer back 20:09:58 <coopserver> <V453000> 2x1x? 20:10:01 <coopserver> <V453000> ah 20:10:02 <coopserver> <V453000> :) 20:10:21 <coopserver> <Lejving> should get more trains in the towns now 20:10:30 <coopserver> <V453000> we actually used that system in the 2nd refit game http://blog.openttdcoop.org/files/blog/V453000/186_orders.png 20:10:36 <coopserver> <V453000> so that concept is super old :) 20:10:48 <coopserver> <Lejving> cool 20:13:00 <coopserver> <V453000> well ... moar :) 20:13:38 <coopserver> <V453000> btw if you want to further increase efficiency of primary pickups, removing the dropback check from towns would probably solve it 20:13:53 <coopserver> <Lejving> just have them on load? 20:14:14 <coopserver> <Lejving> or what? 20:14:26 <coopserver> <V453000> I mean just let them pass through the town, load whatever they could 20:14:35 <coopserver> <Lejving> yeah that's what I mean too 20:14:38 <coopserver> <V453000> assuming good enough efficiency, it will work 20:15:02 <coopserver> <Lejving> well now that we transfer back on 2x 1x 20:15:03 <coopserver> <V453000> it might solve the machinery excess issue completely 20:15:18 <coopserver> <V453000> I call it dropback but yeah transfer back is the same :) 20:15:27 <coopserver> <Lejving> ok now that we dropback on 1x 2x 20:15:33 <coopserver> <Lejving> it deosn't matter how many trains we unleash 20:15:41 <coopserver> <Lejving> so we probably don't need it then on the towns 20:16:20 <coopserver> <Lejving> and if town A is eating all trains, we need more lanes and thus we can have more trains 20:16:21 <coopserver> <V453000> my point is that even if you overflow, the amount of yetis you get is already defined by amount of trains which brought food/bdmt 20:16:22 <coopserver> <Lejving> fuck yeah 20:16:29 <coopserver> <V453000> so I am not sure if the overflow actually achieves anything 20:16:41 <coopserver> <V453000> trains are on the lines already, so it's not even like we are gaining better throughput 20:16:43 <coopserver> <Lejving> it was a 1am experiment anyways :D 20:17:01 <coopserver> <V453000> sure just saying 20:17:14 <coopserver> <V453000> so I would remove the overflow, and let trains go through stations without dropback 20:17:39 <coopserver> <V453000> can just disconnect it for now . ;) 20:17:56 <coopserver> <Lejving> you sure? 20:17:59 <coopserver> <Lejving> think orders will fuck then 20:18:19 <coopserver> <V453000> well both overflow and orders 20:18:31 <Lejving> did you dc? 20:18:42 <V453000> I guess 20:18:46 <V453000> !pw 20:18:46 <coopserver> V453000: moving 20:18:48 <Lejving> !pw 20:18:48 <coopserver> Lejving: moving 20:18:57 <V453000> fuck takes 20:18:59 <V453000> sakes 20:19:02 <Lejving> !date 20:19:02 <coopserver> Jul 19 2338 20:19:05 <Lejving> !status 20:19:05 <coopserver> Lejving: I am connected to oftc as coopserver. 20:19:07 <V453000> shit borkd again 20:19:09 <Lejving> no you're not fucker 20:19:48 <Lejving> right as we we're starting to get somewhere 20:20:52 <V453000> ^Spike^ Taede Sylf 20:20:55 <V453000> please kick this thing :D 20:21:00 <V453000> something borkd again 20:21:15 <V453000> we just both dropped from the game and can't reconnect 20:21:25 <Jam35> !start 20:21:25 <coopserver> I am connected to #openttdcoop - ProZone Server (www.openttdcoop.org), so it's safe to assume that its already running 20:21:31 <Jam35> !apdisconnect 20:21:32 <coopserver> Disconnected from #openttdcoop - ProZone Server (www.openttdcoop.org) 20:21:38 <Jam35> can I have a play? 20:21:42 <V453000> I guess :) 20:21:44 <Jam35> !apconnect 20:21:44 <coopserver> Connecting... 20:21:49 <V453000> what could possibly go wrong :P 20:22:02 <Jam35> I fixed stable somehow yesterday 20:22:08 <V453000> nice 20:22:09 <Jam35> !apconnect 20:22:09 <coopserver> Connecting... 20:22:10 <V453000> max MF pro 20:22:10 <Lejving> hey Jam35 20:22:13 <Jam35> hi 20:22:27 <V453000> yeah it's proper fucked it seems 20:22:32 <Jam35> !start 20:22:35 <coopserver> OpenTTD appears to be running already. Try !apconnect instead 20:22:39 <Jam35> !apconnect 20:22:39 <Lejving> proper fucked? before zee germans get here? 20:22:39 <coopserver> Connecting... 20:23:41 <coopserver> Connecting... 20:24:08 <Lejving> farking coopserver 20:24:16 <Lejving> cum at me 20:24:18 <Lejving> I beat u up m8 20:24:25 <Lejving> ill wrek u 20:25:02 <coopserver> OpenTTD appears to be running already. Try !apconnect instead 20:25:12 <Jam35> no it isn't 20:25:24 <Jam35> you just think it is 20:25:27 <Jam35> !start pz 20:25:28 <coopserver> OpenTTD appears to be running already. Try !apconnect instead 20:25:55 <V453000> !FIXSHIT 20:26:13 <coopserver> Connecting... 20:26:59 <coopserver> OpenTTD appears to be running already. Try !apconnect instead 20:27:52 <coopserver> OpenTTD appears to be running already. Try !apconnect instead 20:29:04 <Lejving> :'( 20:30:01 <Lejving> !status 20:30:01 <coopserver> Lejving: I am connected to oftc as coopserver. 20:30:51 <coopserver> OpenTTD appears to be running already. Try !apconnect instead 20:32:37 <coopserver> Connecting... 20:33:05 <Lejving> at least now it says server offline 20:33:14 <V453000> XD 20:33:20 <V453000> dead officially 20:33:30 <Lejving> rip in piece 20:33:38 <Lejving> !date 20:33:38 <coopserver> Not connected!! 20:33:43 <Lejving> good idiot 20:33:47 <Lejving> !status 20:33:47 <coopserver> Lejving: I am connected to oftc as coopserver. 20:33:53 <Lejving> bad idiot 20:34:35 <Lejving> !pw 20:34:35 <coopserver> Not connected!! 20:34:46 <Lejving> try !apconnect? 20:34:56 <Jam35> !apconnect 20:34:56 <coopserver> Connecting... 20:35:05 <Jam35> nothing to connect to 20:35:11 <Jam35> we need to start the server 20:35:12 <Lejving> what a fucker 20:35:27 <Jam35> but I can't make the bot realise it's not running 20:35:42 <Lejving> coopserver, get with the program dude 20:35:48 <V453000> need someone with ssh I Guess 20:36:42 <Lejving> we need a warg 20:36:45 <Lejving> someone call bran stark 20:39:33 <coopserver> Connecting... 20:40:19 <happpy> what a bout restart coopservee grom the irc 20:40:58 <happpy> like remove it from irc and back a gen 20:41:07 <V453000> it's not so easy happpy 20:41:14 <V453000> if you kick it from irc, how do you make it join? :) 20:42:11 <happpy> i dont not meen kick i of the irc i meen reset it 20:42:24 <Lejving> you tell it 20:42:27 <Lejving> with an angry tone 20:42:33 <Lejving> COME BACK ONLINE YOU BIATCH 20:42:37 <Lejving> or I send happpy after you 20:42:59 <happpy> year 20:43:05 <Lejving> month 20:45:18 <Lejving> fuark uuuu coopserver 20:46:03 <happpy> !status 20:46:03 <coopserver> happpy: I am connected to oftc as coopserver. 20:46:37 <happpy> when did the server whebt of line 20:46:53 <Lejving> 18 20:46:54 <Lejving> 30min ago 20:47:36 <happpy> and was the bug or did it go of line by it self 20:48:05 <Lejving> both me and v just dcd 20:48:39 <happpy> dcd? 20:48:44 <Lejving> disconnected 20:49:24 <coopserver> OpenTTD appears to be running already. Try !apconnect instead 20:49:59 <V453000> dekt 20:51:50 <happpy> !date 20:51:50 <coopserver> Not connected!! 20:51:58 <Lejving> !status 20:51:58 <coopserver> Lejving: I am connected to oftc as coopserver. 20:52:03 <Jam35> gl with that i'm off 20:52:06 <Jam35> gn 20:52:09 <Lejving> gn Jam35 20:53:00 <happpy> gn jam 35 20:53:21 <V453000> NOT 23:00 YET 20:53:28 <V453000> 7 minute sunday masturbation scheduled 20:53:30 <V453000> I call it 20:54:20 <Lejving> fuarking hell get your bot under control V453000 20:54:34 <V453000> wat bot 20:54:40 <Lejving> jam 20:54:42 <V453000> XD 20:54:44 <Lejving> you said he was a bot you made 20:54:50 <V453000> oh yeah obviously 20:55:00 <V453000> well it's masturbating it's AI furiously atm 20:55:07 <V453000> better not enter it's command line 20:55:16 <Lejving> :D 20:55:27 <Lejving> did the brittish government install a backdoor? 20:55:38 <V453000> not sure 20:55:42 <V453000> the bot likes driving on the left 20:55:49 <Lejving> wtf 21:03:41 <happpy> lokks like have to wate for a admin to fixs it 21:04:20 <Lejving> yeah 21:04:25 <Lejving> and them fuckers seems afk 21:09:31 <happpy> is ther eney admin on the irc this server will not go on lime need fixs 21:09:47 <Lejving> CALLIN ADMINS 21:10:14 <happpy> its a wating game 21:10:24 <Lejving> sounds like a terrible game 21:11:24 <happpy> doo sume slots on sky vegas 21:11:29 <happpy> will u wate 21:11:34 <Lejving> I don't gamble <.< 21:12:23 <happpy> u dont have to port your money in u can doo demo money dont cost u 21:12:32 <happpy> but ok 21:24:14 *** StarLite has quit IRC 21:28:40 <happpy> have u play sid meier sim golf 21:41:37 <Lejving> yeah I have happpy 21:41:39 <Lejving> it's fucking amazing 21:41:42 <Lejving> wish they did a remake =D 21:42:28 <happpy> year so u can doo online stuf 21:43:31 <happpy> i got the best golfcos idun no won can bet me 21:45:49 <Lejving> hah 21:45:54 <Lejving> I'd challenge you to a golf duel 21:45:58 <Lejving> if there was online play 21:45:58 <Lejving> =D 21:46:39 <happpy> i had 24 under pur 21:46:58 <happpy> is my hi round so far 22:20:52 *** gphr has quit IRC 22:42:21 <Lejving> at least the server seems up now again 22:46:24 <happpy> yep 22:53:14 *** Progman has quit IRC 23:04:31 <Lejving> !pw 23:04:31 <coopserver> Not connected!! 23:04:37 <Lejving> !apconnect 23:04:39 <Lejving> :( 23:04:40 <Lejving> rekt 23:06:26 <happpy> if i hard the power i word try to fixs it 23:13:08 <Lejving> !status 23:13:08 <coopserver> Lejving: I am connected to oftc as coopserver. 23:13:11 <Lejving> !date 23:13:11 <coopserver> Not connected!! 23:14:23 <happpy> !apconnecct 23:14:34 <Lejving> need to be mod probably 23:15:03 <happpy> u need @on your nane to doo that 23:16:57 <happpy> mark ar u ther 23:21:03 <Lejving> no worries happpy 23:21:07 <Lejving> someone can fix it tomorrow 23:21:22 <happpy> year 23:21:26 <Lejving> month 23:55:46 <Sylf> !apconnect 23:55:46 <coopserver> Connecting... 23:57:02 <Sylf> !start 23:57:16 <coopserver> Server is starting... 23:58:45 <Sylf> !apconnect 23:58:45 <coopserver> Connecting... 23:58:47 <coopserver> Now playing on #openttdcoop - ProZone Server (www.openttdcoop.org) (Version r27680) 23:58:51 <Sylf> !date 23:58:51 <coopserver> Jul 01 2338 23:59:10 <Sylf> !rcon set min_active_clients 1 23:59:10 <happpy> thanks sylf