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Log for #openttdcoop.stable on 31st January 2011:
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00:01:19  <Stablean> *** Atoompje joined the game
00:01:26  <Stablean> <Atoompje> meh.
00:01:32  <Stablean> <Troy McClure> one for dump isnt enough
00:03:56  <Stablean> <Strontium> there... W/N to E seems to be flowing quite nicely now
00:03:59  <Stablean> <Troy McClure> yeah
00:04:17  <Stablean> <Troy McClure> but can you do the other one too?
00:04:21  <Stablean> <Troy McClure> is it possible?
00:04:29  <Stablean> <Strontium> ofcourse it is possible
00:04:44  <Stablean> <Troy McClure> yeah, but between MSH01 and BBH01?
00:05:00  <Stablean> <Strontium> yup
00:05:19  <Stablean> <Strontium> just need to figure out the "entrance" of BBH01 though
00:05:19  <Stablean> <Troy McClure> Since the trains effectively have to choose before going thru BBH01
00:06:26  <Stablean> <Strontium> yeah, first get some DBDB "entry"
00:06:52  <Stablean> <Troy McClure> just replace the choice @here
00:07:04  <Stablean> <Troy McClure> to somewhere earlier on the line
00:13:11  <Stablean> <MrD2DG (MrMouthy)> bk
00:14:06  <Stablean> <MrD2DG (MrMouthy)> woah @ BBH01 or w/e it is now
00:15:11  <Stablean> <Troy McClure> we need to fuck it up more
00:15:17  <Stablean> <Troy McClure> check !nasty
00:15:40  <Stablean> <sturmi> omg you are insane :D
00:15:50  <Stablean> <Troy McClure> who, me
00:16:06  <Stablean> <Troy McClure> you can already see a !slight jam here
00:16:08  <Stablean> <sturmi> whoever builds between msh and bbh1
00:16:15  <Stablean> <MrD2DG (MrMouthy)> if that doesnt stop the james then i dont know what will
00:16:19  <Stablean> <Troy McClure> Sr
00:16:26  <Stablean> <Troy McClure> he did that
00:16:36  <Stablean> <MrD2DG (MrMouthy)> it looks clean
00:16:38  <Stablean> <MrD2DG (MrMouthy)> :)
00:16:48  <Stablean> <MrD2DG (MrMouthy)> I like flat and sraight
00:16:48  <Stablean> <Troy McClure> not entirely
00:16:56  <Stablean> <Troy McClure> yeah, that it is
00:16:58  <Stablean> <MrD2DG (MrMouthy)> Well exclusign the old BBh01 stuff
00:17:08  <Stablean> <MrD2DG (MrMouthy)> *excluding
00:17:10  <Stablean> <Strontium> I didn't touch BBH01
00:17:26  <Stablean> <Troy McClure> no, that was there to begin with
00:17:28  <Stablean> <MrD2DG (MrMouthy)> Of i thought the whol thing was being changes
00:17:50  <Stablean> <MrD2DG (MrMouthy)> Liking the mix'n'merge though :P
00:20:35  <Stablean> <Atoompje> bedtime=D
00:20:35  <Stablean> <Atoompje> bye
00:20:39  <Stablean> *** Atoompje has left the game (leaving)
00:20:41  <Stablean> <MrD2DG (MrMouthy)> BB
00:20:41  <Stablean> <sturmi> bye
00:22:08  <Stablean> <Strontium> you could've move those two lines towards the SW (one tile)
00:22:35  <Stablean> <Strontium> then you could make the N going track cross much less
00:22:58  <Stablean> <Troy McClure> who are you talking to?
00:23:11  <Stablean> <Strontium> myself? :)
00:23:19  <Stablean> <Troy McClure> you just placed a bridge
00:23:21  <Stablean> <Troy McClure> you see what i am doing?
00:23:40  <Stablean> <Strontium> yeah, doubling some line within the junction
00:23:50  <Stablean> <Troy McClure> yeah
00:24:11  <Stablean> <Strontium> the doubled line could be moved two tiles NE, then the line NE of that two to the SW
00:24:43  <Stablean> <Troy McClure> where the arrow is? :D
00:25:23  <Stablean> <Strontium> that's where I'd make the line SE of the arrow cross the lines north of it
00:26:41  <Stablean> <Troy McClure> not synched
00:27:06  <Stablean> <Strontium> yeah, doesn't matter much during reconstruction
00:27:37  <Stablean> <Troy McClure> that just aint right
00:27:41  <Stablean> <Troy McClure> Cl
00:29:31  <Stablean> <MrD2DG (MrMouthy)> brb
00:32:29  <Stablean> <Troy McClure> that should be it, right?
00:33:32  <Stablean> <Troy McClure> was !this a prio?
00:33:48  <Stablean> <Strontium> doubtful
00:33:50  <Stablean> <sturmi> nah
00:34:05  <Stablean> <sturmi> i placed a depot there for train upgrades
00:41:02  <Stablean> <Troy McClure> am i to understand we have no jams?
00:41:33  <Stablean> <sturmi> looks good
00:41:42  <Stablean> <Strontium> the  NW entrance of BBH03?
00:41:49  <Stablean> <Troy McClure> okay, now lets cram in more trains to block it again!
00:41:52  <Stablean> <sturmi> fluid
00:42:59  <Stablean> <Troy McClure> im not too pleased about !this
00:45:43  <Stablean> <Strontium> someone should work the mess NE of MSH01 (the !improve part)
00:45:53  <Stablean> <Strontium> then I'll do the more important "sleeping" thing
00:45:59  <Stablean> *** Strontium has left the game (leaving)
00:47:00  <Stablean> <MrD2DG (MrMouthy)> Bk
00:47:06  <Stablean> <MrD2DG (MrMouthy)> So is BBH01 non existant?
00:47:08  <Stablean> <Troy McClure> Sr left
00:47:11  <Stablean> <MrD2DG (MrMouthy)> k
00:47:17  <Stablean> <Troy McClure> well, visually it is still there
00:47:27  <Stablean> <MrD2DG (MrMouthy)> Sign it then :P
00:47:29  <Stablean> <sturmi> technically too
00:47:32  <Stablean> <MrD2DG (MrMouthy)> Im gonna go now
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00:47:46  <Stablean> <MrD2DG (MrMouthy)> Didnt do any of my college work :/
00:48:00  <Stablean> <MrD2DG (MrMouthy)> BB
00:48:02  <Stablean> <Troy McClure> bb
00:48:04  <Stablean> <sturmi> cu
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01:19:45  <Stablean> <sturmi> oops :d
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01:58:11  <Stablean> <sturmi> bye
01:58:13  <Stablean> <Troy McClure> bye
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09:56:59  <DayDreamer> !players
09:57:02  <Stablean> DayDreamer: Client 181 (Orange) is sturmi, in company 1 (Coop)
09:57:02  <Stablean> DayDreamer: Client 183 (Orange) is Strontium, in company 1 (Coop)
09:57:08  <DayDreamer> !info
09:57:08  <Stablean> DayDreamer: http://stable.openttdcoop.org
10:02:33  <Stablean> <Strontium> ooh... coal drop problems ;)
10:03:19  <Stablean> <sturmi> hey Sr
10:05:28  <Stablean> <Strontium> oh, and wood drop problems
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11:26:55  <Stablean> <Strontium> good luck updating the few hundred other trains ;)
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11:27:09  <Stablean> <sturmi> :D
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12:39:56  <DayDreamer> lol .. my trains are deadlocked? :D
12:40:09  <Stablean> <sturmi> :p
12:56:02  <kuch3n> hello
12:56:05  <DayDreamer> the train bitches ignoring red signal near power station :/ and then jam everything :(
12:56:14  <DayDreamer> hi kuch
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12:56:29  <Stablean> <sturmi> someone told me that trains are retarded :p
12:56:37  <Stablean> <sturmi> hey huchen
12:56:41  <Stablean> <sturmi> kuchen*
12:57:41  <kuch3n> DayDreamer: No income ?
12:58:26  <DayDreamer> locked trains ..
12:58:50  <DayDreamer> i cant log in the game .. im at work
13:01:15  <kuch3n> Somebody else could do that for you
13:02:15  <DayDreamer> you or sturmi .. who want to do that? :D
13:07:16  <Chris_Booth> DayDreamer: I dont mind fixing it for you
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13:09:57  <Stablean> <sturmi> hey chris
13:10:01  <Stablean> <Chris Booth> hi
13:10:13  <Stablean> <Chris Booth> I know why DayDreamers trains jamed
13:10:20  <Stablean> <Chris Booth> needs 2 way signals at that split
13:10:22  <Stablean> <sturmi> why?
13:10:36  <kuch3n> Sturmi, do you want?
13:10:36  <Stablean> <Chris Booth> then the train is forced to use the otherline
13:10:48  <Stablean> <sturmi> kuchen, what?
13:10:57  <kuch3n> 14:03 < DayDreamer> you or sturmi .. who want to do that? :D
13:11:24  <Stablean> <sturmi> must have missed that, i was busy upgrading 500 trains :p
13:11:30  <DayDreamer> pw is l123 .. could you somebody fix that signals pls?
13:11:46  <DayDreamer> signal
13:12:32  <Stablean> <sturmi> i try it
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13:13:42  <DayDreamer> ty
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13:20:08  <Stablean> <Chris Booth> fucking oops
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13:29:05  <Stablean> <Chris Booth> trains take so long to clear
13:29:23  <Stablean> <sturmi> annoying
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13:36:27  <Stablean> <Chris Booth> ok Steelmill entrancd and exit are now fully LL_RR
13:36:39  <Stablean> <sturmi> you just added a double connection
13:36:56  <Stablean> <Chris Booth> and mixed the exit properly
13:37:06  <Stablean> <Chris Booth> and mixed the entrance properly
13:37:25  <Stablean> <sturmi> yea ist a nice mess of rails :p
13:37:25  <Stablean> <Chris Booth> ooh I made here twice
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13:51:28  <Stablean> <Chris Booth> that has much nicer flows now
13:56:14  <Stablean> <Chris Booth> Factory drop needs expanding now
13:56:32  <Stablean> <sturmi> again?
13:56:49  <Stablean> <Chris Booth> it has been expanded befor?
13:56:57  <Stablean> <sturmi> yep
13:57:32  <Stablean> <Strontium> it can't get much bigger unless the settings are changed
13:58:04  <Stablean> <Chris Booth> yeah I can see that
14:09:23  <V453000> !rcon set station_spread
14:09:23  <Stablean> V453000: Current value for 'station_spread' is: '12' (min: 4, max: 64)
14:09:38  <V453000> want to do some challenge with station spread or want it increased?
14:10:02  <Stablean> <Strontium> I like challenges ;)
14:10:04  <Stablean> <Chris Booth> we  I was concidering using auto orders to come over it
14:10:14  <Stablean> <Chris Booth> but not sure how to work it
14:10:30  <Stablean> <sturmi> snrw drop?
14:10:32  <Stablean> <Strontium> automatic orders are just for looks; they don't affect the behaviour of the vehicle
14:10:50  <Stablean> <Chris Booth> they do
14:10:54  <V453000> they dont
14:10:56  <V453000> nor should
14:11:02  <Stablean> <Chris Booth> ok I think I have got it
14:11:14  <Stablean> <sturmi> they only make the game laggy
14:11:41  <Stablean> <Chris Booth> we need a Way point in front + behind the factory
14:11:56  <Stablean> <Strontium> a waypoint in from of the factory is enough
14:12:07  <Stablean> <Chris Booth> then we can force the trains to choose between any stations
14:12:09  <Stablean> <Strontium> s/from/front/
14:12:19  <Stablean> <Chris Booth> just need to split droping and picking up trains
14:12:36  <Stablean> <Strontium> you place the waypoint *after* the splitting
14:12:44  <Stablean> <Chris Booth> yes
14:12:57  <V453000> you place it whereever in front of the station :)
14:13:19  <V453000> sure, after split will be better, but the split could already be too spread out :)
14:14:26  <Stablean> <Chris Booth> ok now we need to via the way point
14:14:30  <Stablean> <Chris Booth> and remove non stop orders
14:18:11  <Stablean> <sturmi> you notice the trains dont drop?
14:18:41  <Stablean> <Chris Booth> need to remove nonstop orders
14:20:22  <Stablean> *** Player has changed his/her name to Vinnie
14:20:24  <Stablean> <Vinnie> Hello
14:20:29  <Stablean> <sturmi> hey
14:20:31  <Stablean> <Chris Booth> hi Vinnie
14:26:45  <Stablean> <Chris Booth> ok that will help
14:27:06  <Stablean> <Vinnie> and goods pickup now?
14:30:02  <Stablean> <Chris Booth> now it will all work
14:30:21  <Stablean> <Vinnie> 1 tile to short
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14:40:45  <Stablean> <Chris Booth> we may need more pickup trains now
14:41:30  <Stablean> <sturmi> they are all jammed between bbh5&6
14:41:47  <Stablean> <sturmi> were jammed
14:45:18  <Stablean> <Strontium> the coal drop has not some 50% extra capacity as well
14:45:42  <Stablean> <Chris Booth> do you mean got?
14:45:52  <Stablean> <Strontium> yes ;)
14:46:38  <Stablean> <Chris Booth> I have put instructions on the drop
14:47:15  <Stablean> <Strontium> hmm... when you disable non-stop bad things can happen upon upgrades/line changes
14:47:39  <Stablean> <Chris Booth> if we had the exit way point we wouldn't need them
14:47:41  <Stablean> <Strontium> so I guess you need an exit waypoint so you only have non-stop between those two waypoints
14:47:47  <Stablean> <sturmi> y
14:50:00  <Stablean> *** Troy McClure joined the game
14:50:15  <Stablean> <Troy McClure> hi
14:50:24  <Stablean> <Chris Booth> hi Troy McClure
14:50:32  <Stablean> <sturmi> hey troy
14:51:14  <Stablean> <Troy McClure> did you manually replace all the trains?
14:52:08  <sturmi> y
14:52:32  <Stablean> <Chris Booth> ok now fully re-ordered
14:53:44  <Stablean> <Chris Booth> 600 trains
14:58:32  <Stablean> <Strontium> BBH05 <-> BBH04 will probably get quite some improvement when it becomes LLL_RRR
14:58:42  <Stablean> <Troy McClure> yes
14:59:06  <Stablean> <Troy McClure> I was looking at them too
14:59:12  <Stablean> <Chris Booth> BBH 04 is an SLH
14:59:22  <Stablean> <Chris Booth> so is BBH 02
14:59:22  <Stablean> <sturmi> but a busy one
15:00:44  <Stablean> <sturmi> btw, steel trains do funny things at slh2
15:01:14  <Stablean> <Troy McClure> I was working on factory yesterday
15:01:24  <Stablean> *** Vinnie has left the game (connection lost)
15:01:32  <Stablean> <Troy McClure> and i saw that some trains just go through it
15:01:38  <Stablean> <Troy McClure> coal trains and stuff
15:01:39  <Stablean> *** DayDreamer has left the game (connection lost)
15:01:48  <Stablean> *** DayDreamer joined the game
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15:02:16  <Stablean> <Chris Booth> I have expanded it again
15:02:33  <Stablean> <Troy McClure> I saw, but did you notice the same thing?
15:02:55  <Stablean> <sturmi> troy: i know why they did... problem is solved
15:03:09  <Stablean> <Troy McClure> okay, thanks
15:03:15  <Stablean> <Chris Booth> JAM
15:03:23  <Stablean> <Troy McClure> btw, SLH02 is clogging up the ML
15:03:25  <Stablean> <Chris Booth> stupid SLH 02
15:03:38  <Stablean> <sturmi> wait for it to clear up
15:03:41  <Stablean> <Strontium> it's not the SLH's fault
15:03:54  <Stablean> <sturmi> i already fixed the issue
15:04:00  <Stablean> <Strontium> the ML going through SLH02 is so busy it can't get trains onto the ML
15:04:36  <Stablean> <Chris Booth> yeah needs to be LLL_RRR between SLH 02 and BBH 01
15:04:36  <Stablean> <sturmi> steel trains left the ML at slh2 cos of two way signals
15:04:53  <Stablean> <Strontium> and it was jammed up south a while ago, causing all local trains to clog up all internal network from SLH02
15:07:04  <Stablean> <Chris Booth> I think SLH 02 is worse now the factory isn't jamed
15:07:15  <Stablean> <sturmi> is !this signalling on purpose?
15:07:18  <Stablean> <Troy McClure> Also triple BBH01-SLH02-SLH03?
15:07:26  <Stablean> <Chris Booth> yes sturmi
15:07:32  <Stablean> <Chris Booth> it is for the prior
15:07:34  <Stablean> <sturmi> ok
15:07:40  <Stablean> <sturmi> just wondered
15:07:50  <Stablean> <Chris Booth> yes would be a good idea
15:08:33  <Stablean> <Troy McClure> all the way thruSLH01-BBH05-BBH04
15:08:47  <Stablean> *** Strontium has left the game (leaving)
15:09:55  <Stablean> <Troy McClure> is !this purposely disconnected
15:11:01  <Stablean> <sturmi> dont think so
15:11:21  <Stablean> *** DayDreamer has joined spectators
15:14:59  <Stablean> <Chris Booth> I have made a 3rd line out of BBH 01
15:15:20  <Stablean> <Troy McClure> yeah, but not a full line
15:15:45  <Stablean> <Troy McClure> but it works
15:25:58  <Stablean> *** Atoompje joined the game
15:26:12  <Stablean> <Atoompje> hi
15:26:14  <Stablean> <Troy McClure> hi
15:26:21  <Stablean> <Chris Booth> hi Atoompje
15:30:14  <Stablean> <Chris Booth> SLH 02 is now LLL_RR
15:30:46  <Stablean> <Atoompje> cool
15:30:58  <Stablean> <Chris Booth> just needs another R line
15:31:11  <Stablean> *** Troy McClure has left the game (connection lost)
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15:31:59  <Stablean> *** Troy McClure joined the game
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15:32:44  <Stablean> *** Troy McClure has left the game (connection lost)
15:33:06  <Stablean> *** Troy McClure joined the game
15:33:16  <Stablean> *** Troy McClure has paused the server.
15:33:18  <Stablean> *** Game paused (number of players)
15:33:22  <Stablean> *** Troy McClure has left the game (connection lost)
15:33:34  <Stablean> *** Troy McClure joined the game
15:33:38  <Stablean> *** Troy McClure has joined company #1
15:33:46  <Stablean> *** Troy McClure has enabled autopause mode.
15:33:48  <Stablean> *** Game unpaused (number of players)
15:33:48  <Stablean> <Atoompje> :p
15:34:20  <Stablean> *** Troy McClure has left the game (connection lost)
15:34:47  <Stablean> *** Troy McClure joined the game
15:35:03  <Stablean> *** Troy McClure has left the game (connection lost)
15:35:57  <Stablean> *** Troy McClure joined the game
15:36:12  <Stablean> *** Troy McClure has left the game (connection lost)
15:40:55  <Stablean> <Chris Booth> nice jam
15:41:21  <Stablean> *** Troy McClure joined the game
15:41:25  <Stablean> <Atoompje> cool
15:41:36  <Stablean> *** Troy McClure has left the game (connection lost)
15:41:40  <Stablean> *** Strontium joined the game
15:41:45  <Stablean> <sturmi> oha huge
15:41:55  <Stablean> <Atoompje> why are the train stopped?
15:41:55  <Stablean> <Chris Booth> someone stoped some trains
15:42:07  <Stablean> *** Troy McClure joined the game
15:42:15  <Stablean> <sturmi> someone is (not) working on the ML
15:42:22  <Stablean> *** Troy McClure has left the game (connection lost)
15:42:28  <Stablean> <Chris Booth> who is this someone?
15:42:30  <Stablean> <Atoompje> i think its troy?
15:42:37  <Stablean> <sturmi> possible
15:44:39  <Stablean> <Atoompje> i'll help a little
15:45:10  *** Troy_ has joined #openttdcoop.stable
15:45:50  <Stablean> *** Troy McClure joined the game
15:46:05  <Stablean> *** Troy McClure has left the game (connection lost)
15:46:10  <Troy_> guys, you there?
15:46:16  <Stablean> <Atoompje> yeah
15:46:21  <Stablean> <sturmi> yep, are you?
15:46:25  <Troy_> nope
15:46:27  <Stablean> <Atoompje> :p
15:46:34  <Troy_> in irc, cause I cant connect
15:46:47  <Troy_> you already checked between BBH04 and BBH05?
15:46:55  <Stablean> <Atoompje> yeah
15:47:09  <Troy_> fixed it and unstopped trains?
15:47:16  <Stablean> <Atoompje> still working on it
15:47:33  <Troy_> okay, I would finish it myself, but...
15:47:51  <Stablean> <sturmi> ...but someone doesnt want you to :p
15:48:08  <Stablean> *** Troy McClure joined the game
15:48:20  <Troy_> "someone" is not the right word i guess
15:48:22  <Stablean> *** Troy McClure has left the game (connection lost)
15:48:44  <Stablean> <Strontium> shoot... not enough space
15:50:58  <Stablean> <Chris Booth> ooh seems 2 of use are making the same thing
15:52:51  <Stablean> <Strontium> seem like you're undoing the split for NE/SE I made
15:53:16  <Stablean> *** Troy McClure joined the game
15:53:31  <Stablean> *** Troy McClure has left the game (connection lost)
15:54:17  <Stablean> <Atoompje> nice
15:55:50  <Stablean> <Atoompje> :o
15:55:52  <Stablean> <Chris Booth> fuck
15:55:52  <Stablean> <Strontium> I still wonder why the 3 lines split of the ML from BBH04 to BBH05 to go towards BBH06 are merged into a single line
15:56:02  <Stablean> <Chris Booth> that was not me, I repeat that was not me
15:56:05  <Stablean> * Chris Booth hides
15:56:20  <Stablean> <Strontium> and then the 3 lines split for BBH01 are used for 2 outgoing BBH01 lines and one BBH06 line
15:56:23  <Stablean> <Atoompje> perfect timing:p
15:56:38  <Ammler> Troy_: the webchat should have a user list on the right side, so you don't need to ask stupid quiestions like "someone here"
15:56:41  <Stablean> <Chris Booth> so they are mixed better
15:56:55  <Stablean> <Chris Booth> its and all - all choices
15:57:19  <Stablean> <Strontium> but mixing too much slows down everything to a halt
15:57:41  <Stablean> <Strontium> even then, you've failed
15:58:01  <Stablean> <Strontium> as the southern most line from BBH04 can't get to the northern line towards BBH06
15:58:23  <Stablean> <Strontium> nor can it go towards the northern line towards BBH01
15:58:31  <Stablean> <Chris Booth> what?
15:58:55  <Stablean> <Chris Booth> are you talking about BBH 05?
15:59:13  <Stablean> <Strontium> the "mess" between BBH04 and BBH05
15:59:50  <Stablean> <Chris Booth> on which line? from BBH 04 - 05 or from BBH 05 - 04?
16:00:01  <Stablean> <Strontium> 04 -> 05
16:00:21  <Troy_> sorry Ammler, but Im not really familiar with IRC, and what I actually wanted was to get in the Stablean chat of the welcome server
16:01:34  <Troy_> Sr: that would be me, I guess
16:01:43  <Chris_Booth> no it was me
16:01:46  <Stablean> *** Player has left the game (connection lost)
16:01:57  <Chris_Booth> I rebuilt it with a nice mixer which doesn't seem popular
16:02:05  <Troy_> but I havent been able to fix it, cause i cant get connected
16:02:08  <Stablean> <Strontium> if you do it, do it right
16:02:10  <Stablean> *** Player has left the game (connection lost)
16:02:18  <Ammler> !grf
16:02:18  <Stablean> Ammler: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
16:02:22  <Ammler> you need the grfpack
16:02:26  <Stablean> <Strontium> after all, you said it was an all-all mixer
16:02:38  <Stablean> <Chris Booth> it is an all - all mixer
16:02:39  <Troy_> I want to, but I can't
16:02:41  <Ammler> the game as accidentially non-banans grfs
16:02:51  <Troy_> I was in the process of doing it right... :D
16:02:54  <Stablean> *** Player has left the game (connection lost)
16:02:58  <Stablean> <Chris Booth> all 3 input track have a choice to all output tracks, kinda
16:03:10  <Ammler> ah
16:03:15  <Ammler> you have other issues to join :-)
16:03:17  <Stablean> <Strontium> Chris Booth: then how do I get from BBH04 on the southern lane on the northern lane towards either BBH01 or BBH06 at BBH05
16:03:36  <Troy_> I have connection issues
16:03:46  <Ammler> !rcon list_settings pause
16:03:46  <Stablean> Ammler: All settings with their current value:
16:03:46  <Stablean> Ammler: construction.command_pause_level = 1
16:03:46  <Stablean> Ammler: gui.pause_on_newgame = off
16:03:46  <Stablean> Ammler: network.pause_on_join = off
16:03:46  <Stablean> Ammler: Use 'setting' command to change a value
16:03:53  <Stablean> *** Player has left the game (connection lost)
16:03:58  <Ammler> !rcon set pause_on_join 1
16:03:59  <Troy_> sometimes it's no problem at all, sometimes it's laggy
16:04:03  <Stablean> <sturmi> well, not all choices
16:04:08  <Ammler> Troy_: try again
16:04:17  <Troy_> even if I pause, I lose connection when it auto unpauses
16:04:34  <Stablean> *** Troy McClure joined the game
16:04:37  <Stablean> <Strontium> sturmi: any choice is right as well, if you consider chosing to go towards BBH01 or BBH06 as not being a choice
16:04:51  <Stablean> <Troy McClure> hmm, this is better
16:04:54  <Stablean> <Atoompje> =D
16:06:01  <Stablean> *** Troy McClure has left the game (connection lost)
16:06:13  <Ammler> !server_status
16:06:13  <Stablean> Ammler:  16:06pm  up 45 days 23:50,  0 users,  load average: 0.22, 0.27, 0.31
16:06:14  <Stablean> Ammler: Cpu(s):  0.0%us,  0.2%sy,  1.9%ni, 97.9%id,  0.0%wa,  0.0%hi,  0.0%si,  0.0%st
16:06:15  <Stablean> Ammler: 29958 ottdc     30  10 47504  29m 4400 R   26  5.7 362:53.05 ./stable -c openttd
16:06:26  <Ammler> seems like the game is too heavy for you :-)
16:06:40  <Ammler> s/:-)/:-(/
16:06:52  <Troy_> apparently
16:06:58  <Stablean> <Chris Booth> lol :-) is more fitting :P
16:07:08  <Troy_> I dont actually think so, but apparently
16:08:02  <Troy_> the internetgame yes, I dont have this problem offline with 1000+trains running
16:12:10  <Stablean> *** Troy McClure joined the game
16:12:36  <Stablean> *** Troy McClure has joined company #1
16:12:43  *** ODM has joined #openttdcoop.stable
16:12:43  *** ChanServ sets mode: +o ODM
16:15:02  <Stablean> <Atoompje> <<afk
16:15:02  <Stablean> *** MrD2DG (MrMouthy) joined the game
16:15:06  <Stablean> <MrD2DG (MrMouthy)> Hi
16:15:06  <Stablean> <Troy McClure> k
16:15:08  <Stablean> <Atoompje> hey
16:15:08  <Stablean> <Troy McClure> hi
16:15:10  <Stablean> <Atoompje> and bye:P
16:15:14  <Stablean> *** Atoompje has left the game (leaving)
16:16:44  <Stablean> *** MrD2DG (MrMouthy) has joined company #1
16:18:48  <Stablean> <Chris Booth> SLH 02 is now full LLL_RRR
16:18:55  <Stablean> <Chris Booth> just wating for SLH 03 lines
16:19:04  <Stablean> *** Troy McClure has left the game (connection lost)
16:19:06  <Stablean> <MrD2DG (MrMouthy)> Nice
16:19:31  <Stablean> *** Troy McClure joined the game
16:19:43  <Stablean> *** Troy McClure has left the game (connection lost)
16:20:03  <Stablean> *** Troy McClure joined the game
16:20:11  <Stablean> *** Troy McClure has left the game (connection lost)
16:21:16  <Stablean> <MrD2DG (MrMouthy)> Oh 2 locos now nice
16:21:24  <Stablean> <MrD2DG (MrMouthy)> Must of taken a while to do :P
16:21:46  <Stablean> *** Troy McClure joined the game
16:21:51  <Stablean> *** Troy McClure has joined company #1
16:21:55  <Stablean> <Chris Booth> soon I am going to get bored of pause on join
16:22:07  <Stablean> <MrD2DG (MrMouthy)> :P
16:26:10  <Stablean> *** Troy McClure has left the game (connection lost)
16:26:34  <Stablean> *** Troy McClure joined the game
16:26:45  <Stablean> *** Troy McClure has left the game (connection lost)
16:27:20  <Stablean> *** Troy McClure joined the game
16:27:41  <Stablean> *** Troy McClure has joined company #1
16:28:18  *** Troy_ has quit IRC
16:28:29  <Stablean> *** Player has left the game (connection lost)
16:29:11  <Stablean> *** Strontium has left the game (leaving)
16:30:03  <Stablean> <Chris Booth> BBH 01 --> North now has a nice flow
16:30:25  <Stablean> <MrD2DG (MrMouthy)> :P Hacktastic
16:30:35  <Stablean> <Chris Booth> I built it, it works
16:30:45  <Stablean> <MrD2DG (MrMouthy)> Yep it looks smooth
16:30:45  <Stablean> *** Troy McClure has left the game (connection lost)
16:30:51  <Stablean> <Chris Booth> just needed a catchy name for it
16:31:05  <Stablean> *** Troy McClure joined the game
16:31:17  <Stablean> *** Troy McClure has left the game (connection lost)
16:31:35  <Stablean> *** Troy McClure joined the game
16:31:57  <Stablean> *** Troy McClure has joined company #1
16:32:31  <Stablean> <MrD2DG (MrMouthy)> Erm should !HERE be connected?
16:32:47  <Stablean> <Troy McClure> no
16:32:53  <Stablean> <Troy McClure> I disconnected it earlier
16:32:59  <Stablean> <MrD2DG (MrMouthy)> What is that for anyway?
16:33:22  <Stablean> <Troy McClure> yesterday I sawy there was a jam on one of the 2 lines
16:33:40  <Stablean> <MrD2DG (MrMouthy)> Oh so you made a crossover
16:33:42  <Stablean> <Troy McClure> it was caused by the factory lines not having enough capacity
16:33:55  <Stablean> <Troy McClure> so I mad e a crossover
16:34:01  <Stablean> *** Troy McClure has left the game (connection lost)
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16:35:10  <Stablean> *** Troy McClure joined the game
16:35:38  <Stablean> <Troy McClure> perhaps we need it again when factory lines are full again, but atm they're useless
16:35:56  <Stablean> <MrD2DG (MrMouthy)> Ok
16:36:18  <Stablean> <Troy McClure> Chris, I got you your third line from SLH03 too
16:37:29  <Stablean> *** Troy McClure has left the game (connection lost)
16:39:02  <Stablean> <Chris Booth> Factory exit is getting slow
16:39:09  <Stablean> <MrD2DG (MrMouthy)> Was just looking at that
16:39:24  <Stablean> *** Troy McClure joined the game
16:39:32  <Stablean> <Chris Booth> I am off now
16:39:35  <Stablean> <Chris Booth> bye bye all
16:39:37  <Stablean> <Troy McClure> k
16:39:39  <Stablean> *** Chris Booth has left the game (leaving)
16:39:39  <Stablean> <MrD2DG (MrMouthy)> ok bb
16:54:34  <Stablean> *** DayDreamer has joined company #2
17:01:54  <Stablean> *** Player has left the game (connection lost)
17:03:11  <Stablean> *** Player has left the game (connection lost)
17:03:38  <planetmaker> !rcon info
17:03:38  <Stablean> planetmaker: Current/maximum clients:     5/255
17:03:38  <Stablean> planetmaker: Current/maximum companies:   4/15
17:03:38  <Stablean> planetmaker: Current/maximum spectators:  0/255
17:03:42  <planetmaker> !info
17:03:42  <Stablean> planetmaker: http://stable.openttdcoop.org
17:03:46  <planetmaker> !rcon companies
17:03:46  <Stablean> planetmaker: CmdCloneVehicle     Troy McClure  date:2095-01-16  tile:000151C5  p1:000018E1 p2:00000001 text: price:93882
17:03:46  <Stablean> planetmaker: #:1(Orange) Company Name: 'Coop'  Year Founded: 1920  Money: 2386091218  Loan: 0  Value: 2394567890  (T:656, R:7, P:0, S:0) protected
17:03:46  <Stablean> planetmaker: #:2(Red) Company Name: 'Red Screen of Death'  Year Founded: 1929  Money: 359563053  Loan: 0  Value: 362927019  (T:116, R:0, P:0, S:0) protected
17:03:46  <Stablean> planetmaker: #:3(Green) Company Name: 'Timmaexx Transport'  Year Founded: 1985  Money: 23943260  Loan: 500000  Value: 23507295  (T:8, R:0, P:0, S:0) protected
17:03:46  <Stablean> planetmaker: #:4(Dark Blue) Company Name: 'kuch3n Transport'  Year Founded: 2004  Money: 130636291  Loan: 0  Value: 130887573  (T:77, R:40, P:0, S:0) protected
17:03:54  <kuch3n> somebody can reset my company?
17:03:57  <kuch3n> no wait
17:03:59  <kuch3n> password*
17:04:16  <Stablean> <Troy McClure> crash it with trains/ships
17:04:40  <Stablean> <sturmi> oh troy is alive
17:04:52  <Stablean> <Troy McClure> and connected!
17:04:58  <Stablean> <MrD2DG (MrMouthy)> :P
17:05:10  <Stablean> *** kuch3n #1 has requested an admin
17:05:12  <Stablean> <sturmi> :D
17:05:26  <Stablean> *** kuch3n #1 has changed his/her name to kuch3n
17:05:34  <planetmaker> so... yes, kuch3n ?
17:05:40  <Stablean> *** Troy McClure has left the game (connection lost)
17:06:01  <kuch3n> Can you pls reset my comp password
17:06:25  <planetmaker> no, I can't
17:06:26  <Ammler> join as spec and we can move you
17:06:34  <Stablean> *** DayDreamer has joined spectators
17:06:36  <Stablean> *** kuch3n has joined spectators
17:06:37  <Stablean> *** Troy McClure joined the game
17:06:41  <planetmaker> actually... maybe I can. Not sure :-)
17:06:48  <Stablean> *** Troy McClure has left the game (connection lost)
17:06:52  <kuch3n> give me  a sec
17:07:00  <Stablean> *** kuch3n has joined company #4
17:07:02  <kuch3n> asdfhuh :>
17:07:03  <Ammler> yes, you could, but you shouldn't :-P
17:07:14  <planetmaker> :-)
17:07:28  <planetmaker> Ammler, one way is always easy: !rcon reset_company :-P
17:07:31  <Stablean> *** Troy McClure joined the game
17:07:43  <Stablean> *** Troy McClure has left the game (connection lost)
17:07:46  <Ammler> !rcon help reset_company_pw
17:07:46  <Stablean> Ammler: ERROR: command not found
17:07:51  <Ammler> !rcon help set_company_pw
17:07:51  <Stablean> Ammler: CmdBuildSingleSignal           kuch3n  date:2095-04-28  tile:0003BF76  p1:00005000 p2:00000000 text: price:0
17:07:51  <Stablean> Ammler: CmdBuildSingleSignal           kuch3n  date:2095-04-28  tile:0003BF75  p1:00005000 p2:00000000 text: price:48
17:07:51  <Stablean> Ammler: CmdBuildSingleSignal           kuch3n  date:2095-04-28  tile:0003BF75  p1:00005000 p2:00000000 text: price:0
17:07:51  <Stablean> Ammler: CmdBuildSingleSignal           kuch3n  date:2095-04-28  tile:0003BD74  p1:00005005 p2:00000000 text: price:48
17:07:51  <Stablean> Ammler: CmdBuildSingleSignal           kuch3n  date:2095-04-28  tile:0003BD74  p1:00005005 p2:00000000 text: price:0
17:07:52  <Stablean> Ammler: you have one more message
17:07:56  <Ammler> hmm
17:07:56  <planetmaker> :-P
17:07:58  <Ammler> !rcon help set_company_pw
17:07:58  <Stablean> Ammler: ERROR: command not found
17:08:06  <Stablean> *** DayDreamer has joined company #2
17:08:07  <kuch3n> Ammler: already solved thx
17:08:09  <planetmaker> might be only due in beta5 or RC1.
17:08:33  <Ammler> kuch3n: does not stop me from investigation :-P
17:08:39  <Stablean> *** Troy McClure joined the game
17:08:52  <Ammler> !rcon list_commands company
17:08:52  <Stablean> Ammler: CmdLevelLand       DayDreamer  date:2095-05-23  tile:00000418  p1:00001022 p2:00000000 text: price:538560
17:08:52  <Stablean> Ammler: ERROR: command not found
17:08:55  <Stablean> <kuch3n> oh :)
17:09:00  <Ammler> !rcon list_command company
17:09:00  <Stablean> Ammler: ERROR: command not found
17:09:15  <Ammler> I have no idea about commands anymore
17:09:33  * Ammler give up
17:09:49  * planetmaker hugs Ammler 
17:09:57  <planetmaker> we should at one time again make a command contest :-P
17:10:09  <Stablean> <Troy McClure> command contest?
17:10:15  <planetmaker> ;-)
17:10:31  <planetmaker> like trivial persuit for OpenTTD rcon commands and settings
17:11:02  <planetmaker> i.e. who knows it by heart
17:12:20  *** Troy_ has joined #openttdcoop.stable
17:12:22  *** Troy_ has left #openttdcoop.stable
17:12:25  <Stablean> <MrD2DG (MrMouthy)> I modified the factory exit a bit
17:12:29  <Stablean> <MrD2DG (MrMouthy)> added 2 new lines
17:12:35  <Stablean> <MrD2DG (MrMouthy)> Thins are flowing a bit smoother
17:12:53  *** Troy_ has joined #openttdcoop.stable
17:12:54  <Stablean> *** Troy McClure has left the game (connection lost)
17:13:17  <Stablean> *** Troy McClure joined the game
17:13:31  <Stablean> *** Troy McClure has left the game (connection lost)
17:24:31  <Stablean> <MrD2DG (MrMouthy)> I really think we should start putting more than 2 platforms @ pickup stations
17:24:41  <Stablean> <MrD2DG (MrMouthy)> Since trains often have to wiat which = jams
17:34:22  <Stablean> *** Timmaexx joined the game
17:41:06  <Stablean> *** Timmaexx has left the game (leaving)
17:49:16  <Stablean> <MrD2DG (MrMouthy)> Updated coop island v3.75 :)
17:49:26  <Stablean> <sturmi> the plan?
17:49:32  <Stablean> <MrD2DG (MrMouthy)> Yeah
17:49:43  <Stablean> <MrD2DG (MrMouthy)> Nochanges to the plan just labels n stuff
17:49:57  <Stablean> <sturmi> nice
18:00:03  <Stablean> <sturmi> i moved the compass to compass island
18:00:06  <Stablean> <MrD2DG (MrMouthy)> Nice :)
18:02:08  <Stablean> <kuch3n> boom
18:02:17  <Stablean> <sturmi> ?
18:02:26  <Stablean> <MrD2DG (MrMouthy)> crash? :P
18:02:29  <Stablean> <kuch3n> yep :)
18:06:30  <Stablean> <sturmi> kuchen: nice jam
18:06:36  <Stablean> <kuch3n> yea..
18:06:46  <Stablean> <MrD2DG (MrMouthy)> :P
18:07:06  <Stablean> <kuch3n> too much trains
18:08:55  <Stablean> <kuch3n> pretty ugly crossing :/
18:30:36  <Stablean> *** Troy McClure joined the game
18:31:15  <Stablean> <MrD2DG (MrMouthy)> wb Troy
18:31:19  <Stablean> <Troy McClure> hi
18:31:24  <Stablean> <sturmi> hey
18:31:24  <Stablean> <Troy McClure> just looking atm
18:31:28  <Stablean> <Troy McClure> still a jam?
18:31:39  <Stablean> <MrD2DG (MrMouthy)> We updated the plan a little
18:31:47  <Stablean> <MrD2DG (MrMouthy)> I fixed the factory jam
18:32:03  <Stablean> <MrD2DG (MrMouthy)> Well the exit one
18:32:37  <Stablean> <sturmi> wanna add some !oil to the factory? :p
18:32:55  <Stablean> <MrD2DG (MrMouthy)> :P we could...
18:33:09  <Stablean> <MrD2DG (MrMouthy)> I was thinking about a new oil drop though
18:33:46  <Stablean> <MrD2DG (MrMouthy)> Near ti coal myabe
18:34:17  <Stablean> <MrD2DG (MrMouthy)> or BBH02 to make it a real BBH :P
18:34:19  <Stablean> <Troy McClure> how about improving the stations we have
18:34:31  <Stablean> <Troy McClure> we have lots of stations being served only for 30-505
18:34:37  <Stablean> <MrD2DG (MrMouthy)> Well ive been doin that
18:34:44  <Stablean> <Troy McClure> 30-50%
18:36:30  <Stablean> <MrD2DG (MrMouthy)> brb
18:37:59  <Stablean> <Troy McClure> not much left connecting
18:38:20  <Stablean> <Troy McClure> unless you fund all sort of industries
18:40:30  <Stablean> <Troy McClure> BBH05-BBH06 getting busy
18:40:50  <Stablean> *** Troy McClure has left the game (connection lost)
18:42:49  <Stablean> <sturmi> prio fail >-<
18:43:36  <Troy_> would that solve the BBH05-06 problem?
18:43:51  <Stablean> <MrD2DG (MrMouthy)> BK
18:44:05  <Stablean> *** Xed joined the game
18:44:08  <Stablean> <sturmi> the prio? no it was on bbh3
18:44:08  <Stablean> <Xed> hi
18:44:21  <Stablean> <sturmi> hi xed
18:44:33  <Stablean> <MrD2DG (MrMouthy)> Hi
18:44:55  <Stablean> *** Troy McClure joined the game
18:45:16  <Stablean> <MrD2DG (MrMouthy)> Hmm yea the  ML from BBH's 05-06 is reaching capacity
18:45:32  <Troy_> yeah, it does, doesnt it
18:45:33  <Stablean> *** Troy McClure has left the game (connection lost)
18:45:59  <Stablean> <MrD2DG (MrMouthy)> Well i dunno if triple tracking would help
18:46:15  <Troy_> why not?
18:46:28  <Stablean> <MrD2DG (MrMouthy)> because then the BBH's might get overflowed
18:46:34  <Stablean> <MrD2DG (MrMouthy)> actually they seem fine atm
18:46:44  <Stablean> <sturmi> bbh6 is imo at the limit
18:46:55  <Stablean> <MrD2DG (MrMouthy)> Oh 06 is quite busy
18:46:55  <Stablean> *** Troy McClure joined the game
18:47:09  <Stablean> <MrD2DG (MrMouthy)> I dont think triple tracking would kill it though
18:47:17  <Stablean> <sturmi> especially the coal trains jam it
18:47:38  <Stablean> <MrD2DG (MrMouthy)> Most of the exits are 3 tracked already (sort of)
18:48:13  <Stablean> *** Troy McClure has left the game (connection lost)
18:48:46  <Troy_> I'm trying to watch, but its not working
18:48:58  <Stablean> <MrD2DG (MrMouthy)> I think it could help seeing as the problem isnt the BBH's but the line inbetween
18:49:20  <Stablean> <MrD2DG (MrMouthy)> It wont bring any extra trains to the line just increase the amount of traffic injected into the BBH's
18:49:26  <Troy_> but are you suggesting that by tripling BBH05-06 would replace the problem between BBH06-03
18:49:44  <Stablean> <MrD2DG (MrMouthy)> Nope
18:49:52  <Stablean> <MrD2DG (MrMouthy)> Was just talkign about the 05-06 ML
18:49:53  <Troy_> the line inbetween is very clearcut, no SLH
18:49:58  <Troy_> or stuff
18:50:23  <Troy_> so if you BBH05-06 is full, the ML is really full
18:50:52  <Troy_> how's traffic from BBH06-Coal drop and BBH06-BBH03?
18:50:53  <Stablean> <MrD2DG (MrMouthy)> The BBH's arent really full, they flow freely
18:51:09  <Troy_> but BBH05-BBH06 is at max capacity?
18:51:11  <Stablean> <MrD2DG (MrMouthy)> I ust think an extra lane woul be better
18:51:23  <Stablean> <MrD2DG (MrMouthy)> BBH03 traffic is packed
18:51:36  <Stablean> <MrD2DG (MrMouthy)> even with the good trains redirected to the new ML
18:51:49  <Stablean> <MrD2DG (MrMouthy)> The steel/grain/livestock
18:51:56  <Stablean> <MrD2DG (MrMouthy)> Keep pouring through
18:52:17  <Troy_> well, we're servicing 2 factories too, so not very surprising
18:52:17  <Stablean> <sturmi> yea to factory its kinda packed
18:52:27  <Stablean> <MrD2DG (MrMouthy)> Yep
18:53:04  <Stablean> <kuch3n> DD, jam?
18:53:23  <Stablean> <sturmi> jam&ham sandwich :p
18:53:47  <Stablean> <MrD2DG (MrMouthy)> So what are we looking to improve BBH 05-06 or 06-03 or both?
18:54:42  <Troy_> share traffic over two factories?
18:54:52  <Stablean> <MrD2DG (MrMouthy)> share?
18:55:17  <Troy_> I mean: only do one factory for steel, and the other for LS/Grain
18:55:26  <Troy_> and have them placed far apart
18:55:30  <Stablean> <MrD2DG (MrMouthy)> Oh
18:55:32  <Troy_> to try and ease traffic
18:55:36  <Stablean> <MrD2DG (MrMouthy)> Well thta coudl work
18:55:51  <Troy_> yeah, but it would seem odd for viewers
18:56:11  <Troy_> especially since the capacity of the factories we have is not amazing
18:56:23  <Troy_> cant tell atm, but what is it about 5000-8000?
18:56:27  <Stablean> <MrD2DG (MrMouthy)> wouldnt it be more interesting another MSH/BBH with trains flowing through :P
18:56:45  <Stablean> <MrD2DG (MrMouthy)> About 3000
18:56:49  <Stablean> <MrD2DG (MrMouthy)> *6000
18:56:49  <Troy_> and the other?
18:56:57  <Stablean> <sturmi> 2.5k
18:57:00  <Stablean> <MrD2DG (MrMouthy)> Both = 6000
18:57:03  <Troy_> aaah
18:57:12  <Troy_> not really alot
18:57:18  <Troy_> but traffic is high, right?
18:57:25  <Stablean> <MrD2DG (MrMouthy)> VERY
18:57:47  <Troy_> well either quadruple Fac>BBH03
18:57:53  <Troy_> and BBH03 too
18:57:54  <Stablean> <MrD2DG (MrMouthy)> BBH03 is standing up well against it but there are slow downs
18:58:13  <Troy_> BBH03 is actually double tracked, right?
18:58:18  <Stablean> <MrD2DG (MrMouthy)> Adding 2 more lines each way to 03 sounds disasterous without complete rebuild
18:58:25  <Troy_> I know
18:58:27  <Stablean> <MrD2DG (MrMouthy)> It appears to be
18:59:36  <Stablean> *** Troy McClure joined the game
19:00:46  <Stablean> <MrD2DG (MrMouthy)> Wont even think about adding oil now, would kill the whole ML
19:01:29  <Stablean> <sturmi> oil was meant as a joke... the refinery spawned right in front of me :D
19:01:33  <Stablean> *** Troy McClure has left the game (connection lost)
19:01:42  <Troy_> so...?\
19:01:50  <Stablean> <MrD2DG (MrMouthy)> :P Well the original coal was to carry as much as possible
19:02:03  <Stablean> <MrD2DG (MrMouthy)> Erm I dunno
19:02:13  <Stablean> <MrD2DG (MrMouthy)> Triple track BBH05-06 first?
19:03:04  <Stablean> <sturmi> i could do the ML but not the hubs
19:03:20  <Stablean> <MrD2DG (MrMouthy)> Dont you like a challenge :P
19:03:36  <Stablean> <MrD2DG (MrMouthy)> I only meant the ML anyway
19:04:25  <Troy_> If I remember BBH05 is partly triple track already
19:04:33  <Stablean> <MrD2DG (MrMouthy)> Yep
19:04:45  <Troy_> And I have little experience doing a 3/3/2 BBH
19:04:51  <Stablean> <MrD2DG (MrMouthy)> Well from the N/E
19:05:05  <Stablean> <MrD2DG (MrMouthy)> N/W*
19:05:08  <Troy_> although, I did do a 3/3/2SLH03
19:05:10  <Stablean> <MrD2DG (MrMouthy)> Brb a min
19:05:38  <Troy_> and tripling ML is useless if it jams at the BBH
19:07:56  <Stablean> <MrD2DG (MrMouthy)> bk
19:08:23  <Stablean> <MrD2DG (MrMouthy)> I agree troy but i dont think it will
19:08:55  <Stablean> <MrD2DG (MrMouthy)> Im pretty sure 05 will be fine 06 should be aswell
19:09:48  <Troy_> are there 3 entries and exits to and from ML than?
19:10:19  <Stablean> <MrD2DG (MrMouthy)> from the west at bbh05 yes
19:10:20  <Troy_> it's quite senseless doing the MLx3 and then cramming them all back on 2 tracks to split them shortly after
19:10:45  <Stablean> <MrD2DG (MrMouthy)> sinc ethe traffic is separeted anyway would be more like 3 >4
19:10:47  <Troy_> is that the main supplier to the ML BBH05-06?
19:10:57  <Stablean> <MrD2DG (MrMouthy)> Yes
19:11:09  <Stablean> <MrD2DG (MrMouthy)> Lots of coal and ALL goods
19:11:11  <Troy_> and at BBH06, what are the entries there?
19:11:26  <Stablean> <MrD2DG (MrMouthy)> Well the crossovers etc are double track
19:11:38  <Stablean> <MrD2DG (MrMouthy)> although they join and make some triples
19:11:46  <Troy_> hmm
19:12:02  <Stablean> <MrD2DG (MrMouthy)> since the traffic is split goods go east coal goes west shoudl be fine
19:12:02  <Troy_> and about the plan to build a new fac dropff and pickup?
19:12:18  <Troy_> yeah, that's pretty sweet
19:12:18  <Stablean> <MrD2DG (MrMouthy)> Im all for it dunno about everyoen else
19:12:49  <Troy_> You'll probably need to do it between BBH05 and BBH06 if anywhere, because there's space there
19:13:17  <Troy_> on another note, im pretty glad with BBH03
19:13:17  <Stablean> <MrD2DG (MrMouthy)> Thats what i was thinking but then that might kill the BBH's xD
19:13:25  <Stablean> *** Xed has left the game (leaving)
19:13:27  <Stablean> <MrD2DG (MrMouthy)> Its ugly but functional
19:13:46  <Troy_> hasnt really needed a change since CB built it
19:13:53  <Stablean> <MrD2DG (MrMouthy)> Yep
19:14:16  <Troy_> If you do it there, you'll get less goods trains from the current fac (perhaps even let them go their own route via BBH01)
19:14:32  <Stablean> <MrD2DG (MrMouthy)> True
19:14:34  <Troy_> but more trains supplying either steel or Livestock/Grain
19:14:41  <Stablean> <MrD2DG (MrMouthy)> i forgot it would potentially half the traffic
19:15:02  <Stablean> <MrD2DG (MrMouthy)> well since theres plenty of space for a new MH02 that idea sounds great
19:15:08  <Stablean> <MrD2DG (MrMouthy)> *MSH
19:15:18  <Troy_> oh, and about the oil: how many oil wells are still left, 1? 2?
19:15:27  <Troy_> yeah, but it's a major operation
19:15:32  <Stablean> <MrD2DG (MrMouthy)> :P I was wondering the same thing
19:15:35  <Troy_> dunno if everyone is behind it
19:15:40  <Stablean> <MrD2DG (MrMouthy)> probablynone by now
19:15:45  <Stablean> <MrD2DG (MrMouthy)> brb a min
19:15:48  <Troy_> so, perhaps, you could still do oil :D
19:16:22  <Stablean> <MrD2DG (MrMouthy)> bk-ish
19:16:34  <Stablean> <MrD2DG (MrMouthy)> well i coudl update thew plan then we ask people what they think
19:17:43  <Troy_> yeah, put it under >>Coop Noteboard<<
19:17:46  <Troy_> and check later
19:17:53  <Stablean> <MrD2DG (MrMouthy)> ok
19:17:56  <Troy_> in the meanwhile... err...
19:18:05  <Troy_> more trains?
19:18:19  <Stablean> *** Troy McClure joined the game
19:18:21  <Stablean> <MrD2DG (MrMouthy)> Well the ML is being triples atm
19:18:23  <Stablean> <MrD2DG (MrMouthy)> so i dunno
19:19:09  <Troy_> check !dip, new coal mine :D
19:19:18  <Stablean> <MrD2DG (MrMouthy)> LOL
19:19:38  <Stablean> <sturmi> :D
19:19:40  <Stablean> <MrD2DG (MrMouthy)> They always pop up is annoying places
19:20:01  <Stablean> <sturmi> another 2 coal mines near the !bug sign
19:20:28  <Stablean> <MrD2DG (MrMouthy)> We can connetc later
19:20:38  <Stablean> <MrD2DG (MrMouthy)> Once the current ones are fully serviced
19:21:40  <Stablean> <sturmi> troy: can i use your switcher near bbh6 as merger for the new line?
19:22:04  <Stablean> <Troy McClure> I think so
19:22:09  <Stablean> <sturmi> k
19:26:16  <Stablean> <MrD2DG (MrMouthy)> Updated plan
19:26:30  <Stablean> <MrD2DG (MrMouthy)> Big change warrants v5.0
19:26:32  <Stablean> <MrD2DG (MrMouthy)> :)
19:26:50  <Stablean> <MrD2DG (MrMouthy)> Might need top up the scale soon
19:28:31  <Stablean> <MrD2DG (MrMouthy)> gonan put a sign next to the starting location aswell
19:29:08  <Stablean> <kuch3n> Production last month: 666 tones of coal :)
19:29:14  <Stablean> <MrD2DG (MrMouthy)> :P
19:29:38  <Stablean> <kuch3n> Can i improve these bridges?
19:29:54  <Stablean> <MrD2DG (MrMouthy)> if you mean the ugly gold ones then yes :P
19:30:13  <Stablean> <kuch3n> gold?
19:30:52  <Stablean> <Troy McClure> why shouldnt you be able to replace them?
19:31:02  <Stablean> <MrD2DG (MrMouthy)> Oh
19:31:07  <Stablean> <kuch3n> my fault, sorry
19:31:51  <Stablean> <sturmi> who is jammyng the ML 05-06?
19:32:03  <Stablean> <MrD2DG (MrMouthy)> I noticed that too
19:32:17  <Stablean> <MrD2DG (MrMouthy)> goes back towards bbh01
19:32:29  <Stablean> <MrD2DG (MrMouthy)> moving now...
19:35:42  <Stablean> <kuch3n> No Suggestions?
19:35:51  <Stablean> <MrD2DG (MrMouthy)> oh you wanted suggestions xD
19:35:57  <Stablean> <Troy McClure> yes you can replacethem, it isnt that hard
19:36:01  <Stablean> <MrD2DG (MrMouthy)> raise some land and make the shorter?
19:38:59  <Stablean> <Troy McClure> perhaps a roro caol drop  for you would do wonders
19:39:25  <Stablean> <kuch3n> roro, seems i need the tutorials again ;>
19:39:31  <Stablean> <MrD2DG (MrMouthy)> :P
19:39:41  <Stablean> <MrD2DG (MrMouthy)> Basically one way entrace + one way exit
19:39:47  <Stablean> <Troy McClure> yourbig coal pickup is roro
19:39:47  <Stablean> <MrD2DG (MrMouthy)> Check our coal drop
19:39:55  <Stablean> <Troy McClure> Roll on Roll off
19:40:32  <Stablean> <Troy McClure> and seperating !thisline from the largere coal mine, might be usefull
19:41:22  <Stablean> <kuch3n> not much traffic there
19:41:36  <Stablean> <Troy McClure> and perhpaps a larger col station at little fFrennley
19:41:52  <Stablean> <Troy McClure> yeah, because traffic is stuck somewhere else
19:42:16  <Stablean> <Troy McClure> and, but I dont quite see it well, tripling your ML
19:42:28  <Stablean> <kuch3n> "tripling"?
19:42:53  <Stablean> <Troy McClure> 3 lanes in each direction
19:42:58  <Stablean> <Troy McClure> and also look at !gap
19:43:23  <Stablean> <Troy McClure> you have a signal gap of 2, where on the rest it is 1
19:43:36  <Stablean> <Troy McClure> * I mean 3 and 2
19:44:21  <Stablean> <Troy McClure> if you physically seperate !this line, you could make your station a lot easier
19:44:44  <Stablean> <kuch3n> thisline or this line
19:44:56  <Stablean> *** Troy McClure has left the game (connection lost)
19:45:01  <Stablean> <kuch3n> huh
19:45:02  <Troy_> thisline
19:45:15  <Troy_> so not !this line, but !thisline
19:47:28  <Troy_> by the by, why arent BBH (Back Bone Hubs) just called MLH (Main Line Hub)?
19:47:46  <Stablean> <MrD2DG (MrMouthy)> I always wondered that aswell
19:47:48  <Stablean> <sturmi> to confuse Newbies :p
19:47:51  <Stablean> <MrD2DG (MrMouthy)> :P
19:48:25  <Troy_> probably the BBH was before people really got into building Sidelines
19:48:34  <Stablean> <kuch3n> prio for short trains, like this :>
19:48:34  <Troy_> so they called it BBH
19:48:46  <Stablean> <MrD2DG (MrMouthy)> maybe
19:49:01  <Stablean> *** Troy McClure joined the game
19:49:58  <Stablean> <Troy McClure> hmm,kuchen, only 40% transported from your coal mine...
19:51:05  <Stablean> <MrD2DG (MrMouthy)> whats happeninging towards BBH01?
19:51:16  <Stablean> <Troy McClure> towards? from which end?
19:51:18  <Stablean> <MrD2DG (MrMouthy)> BBH05 heading E is SLOOOW
19:51:33  <Stablean> <MrD2DG (MrMouthy)> moving now
19:51:46  <Stablean> <Troy McClure> yeah, cause of the prios
19:52:07  <Stablean> <MrD2DG (MrMouthy)> oh
19:52:11  <Stablean> <Troy McClure> you do mean E as in East as in right
19:52:13  <Stablean> <MrD2DG (MrMouthy)> though there was just a jam
19:52:15  <Stablean> <MrD2DG (MrMouthy)> yes
19:55:13  <Stablean> <kuch3n> it cuases jams? :S how i shall do this
19:55:22  <Stablean> <sturmi> just remove it
19:55:40  <Stablean> <kuch3n> i want to pull the trains over if the one lane is overloaded
19:56:15  <Stablean> <sturmi> wait a minute
19:56:17  <Stablean> <Troy McClure> goddammit
19:56:23  <Stablean> <MrD2DG (MrMouthy)> lol?
19:56:25  <Stablean> <Troy McClure> they managed to put a factory !here
19:56:38  <Stablean> <kuch3n> nice :D
19:56:42  <Stablean> <MrD2DG (MrMouthy)> lmao
19:56:48  <Stablean> *** Troy McClure has left the game (connection lost)
19:57:14  <Stablean> *** Troy McClure joined the game
19:57:24  <Stablean> *** Troy McClure has left the game (connection lost)
19:57:33  <Troy_> okay, this again...
19:57:39  <Stablean> <sturmi> kuchen: look !better
19:58:22  <Stablean> <kuch3n> ty
19:58:42  <Stablean> <sturmi> np
19:59:10  <Stablean> <sturmi> maybe make a longer prio
19:59:35  <Stablean> <sturmi> no
19:59:41  <Stablean> <kuch3n> yea got it now :D
20:00:17  <Stablean> <MrD2DG (MrMouthy)> ugh lag
20:00:22  <Stablean> *** Troy McClure joined the game
20:01:31  <Stablean> <kuch3n> why is it better like this?
20:02:44  <Stablean> <sturmi> ah better remove the last bit of the prio
20:03:10  <Stablean> <kuch3n> wont slow down trains on the ongoing line
20:03:22  <Stablean> <MrD2DG (MrMouthy)> finished rd track join
20:03:32  <Stablean> <sturmi> then you need to make it even longer
20:03:54  <Stablean> <kuch3n> or is there some system for acceleration?
20:06:03  <Stablean> *** Troy McClure has left the game (connection lost)
20:06:39  <Stablean> <MrD2DG (MrMouthy)> gonan go eat brb
20:23:13  <Stablean> *** Troy McClure joined the game
20:24:07  <Stablean> *** Troy McClure has paused the server.
20:24:09  <Stablean> *** Game paused (number of players)
20:24:15  <Stablean> <DayDreamer> ?
20:24:17  <Stablean> <DayDreamer> why?
20:24:19  <Stablean> *** Troy McClure has enabled autopause mode.
20:24:20  <Chris_Booth> back
20:24:21  <Stablean> *** Game unpaused (number of players)
20:24:29  <Stablean> <Troy McClure> checking if that improves connection
20:24:39  <Stablean> *** Chris Booth joined the game
20:24:47  <Stablean> <sturmi> wb chris
20:24:49  <Stablean> <kuch3n> we have pause on connect Oo
20:25:03  <Stablean> <Chris Booth> yes Ammler turned it on earlyer for Troy McClure
20:25:19  <Stablean> <Troy McClure> chris, wanna check the  !plan and discuss some
20:25:54  <Stablean> <Chris Booth> Troy McClure: I don't mind any plan as long as it involves building
20:26:08  <Stablean> <Troy McClure> please do, anyway
20:26:10  <Stablean> <Chris Booth> I am like your experienced building slave
20:26:16  <Stablean> <Troy McClure> cause it involves building :D
20:26:19  <Stablean> <Chris Booth> Plan V5 lol
20:26:21  <Stablean> <sturmi> the alternative would be a rebuild of BBH03
20:27:13  <Stablean> <Troy McClure> the idea is this:
20:27:28  <Stablean> <Chris Booth> personaly I would close BBH 03 - 01 then rebuild that to full LLLL_RRRR
20:27:40  <Stablean> <Troy McClure> our factory input is becoming more and more strained
20:27:46  <Stablean> <Chris Booth> then close BBH 03 - 06 and build that to LLL_RRR
20:28:01  <Stablean> <sturmi> prepare it to 4L4R
20:28:25  <Stablean> <Troy McClure> keep in mind that BBH03 is actually LLRR now
20:28:27  <Stablean> <Chris Booth> yes prep it first
20:28:53  <Stablean> <Chris Booth> then we can build a proper SLH for Ginborough
20:29:11  <Stablean> <Chris Booth> and fix the macked mess that is now MSH 01
20:29:13  <Stablean> <Troy McClure> replacing part of the factory goods will alleviate traffic to fac
20:29:25  <Stablean> <Troy McClure> you're really intent on doing that :D
20:29:38  <Stablean> <Chris Booth> no it is just an idea
20:29:41  <Stablean> <MrD2DG (MrMouthy)> Back
20:29:54  <Stablean> <Troy McClure> a very extensive idea
20:29:59  <Stablean> <Chris Booth> 4L_4R from BBH 01 - 03 will help
20:30:09  <Stablean> <Chris Booth> and mean we wouldn't need the Aleve WP
20:30:35  <Stablean> <Chris Booth> there is 1 more option
20:30:48  <Stablean> <Chris Booth> we can Tight Pack the ML at the exit of the goods drop
20:30:58  <Stablean> <Chris Booth> with a 6 round Firing rig
20:31:01  <Stablean> <Chris Booth> that has 1 blank
20:31:14  <Stablean> <Troy McClure> Firing rig?
20:31:14  <Stablean> <Chris Booth> that would make the ML full for 5 out of 6 rounds
20:31:16  <Stablean> <kuch3n> my prio doesnt work :/
20:31:22  <Stablean> <Chris Booth> timer
20:31:22  <Stablean> <MrD2DG (MrMouthy)> Lol
20:31:36  <Stablean> <kuch3n> timer?
20:31:36  <Stablean> <Troy McClure> aah
20:31:52  <Stablean> <Troy McClure> probably beause you have tl =2
20:31:56  <Stablean> <MrD2DG (MrMouthy)> Wait so whats happening no new MSH?
20:32:10  <Stablean> <Troy McClure> we're discussing options
20:32:18  <Stablean> <MrD2DG (MrMouthy)> Ok
20:32:55  <Troy_> Chris is volunteering to quadruple BBH01-BBH03 and properly tripling BBH03-BBH06
20:33:07  <Troy_> and build a SLH for the Ginborough Industries
20:33:29  <Troy_> @timer
20:33:29  <Stablean> <Chris Booth> not on my own
20:33:31  <Stablean> <sturmi> and to rebuild msh01
20:33:33  <Stablean> <MrD2DG (MrMouthy)> Well that sounds good but would take a while and would mean shutting down a huga area?
20:34:01  <Troy_> you were our building slave, now arent you?
20:34:22  <Stablean> <MrD2DG (MrMouthy)> I still think a separation woudl be good though because we need LOADS of extra goods trains
20:34:34  <Stablean> <MrD2DG (MrMouthy)> who me? :P
20:34:53  <Troy_> no, Chris
20:35:08  <Stablean> <MrD2DG (MrMouthy)> Oh well he can do it then :)
20:35:10  <Stablean> <Strontium> ohai
20:35:11  <Stablean> *** Strontium joined the game
20:35:14  <Stablean> <MrD2DG (MrMouthy)> Hey
20:35:24  <Stablean> <MrD2DG (MrMouthy)> Came at the right time
20:35:34  <Stablean> <MrD2DG (MrMouthy)> Discussing options for expansion/improvement
20:35:39  <Troy_> [21:26] <+Stablean> <Chris Booth> I am like your experienced building slave
20:35:49  <Stablean> <MrD2DG (MrMouthy)> :P
20:35:51  <Stablean> <Chris Booth> haha yes troy
20:35:59  <Stablean> <Chris Booth> I am a slave, but a lazy slave
20:36:09  <Stablean> <Chris Booth> I need alot of breaks
20:36:12  <Stablean> <MrD2DG (MrMouthy)> xD
20:36:36  <Stablean> <Troy McClure> :P
20:37:13  <Stablean> <kuch3n> why the hell my performance dropped that deep -.-
20:37:46  <Stablean> <MrD2DG (MrMouthy)> But seriously rebuilding BBH03 and makng it quad laned would take ages and completely cut offthe goods production (factory)
20:38:32  <Stablean> <Troy McClure> i'm not for it too, but is the openttdcoop thing to do
20:38:38  <Stablean> <MrD2DG (MrMouthy)> And increase the Ginborough coal mine journey time by about 3x
20:38:42  <Stablean> <MrD2DG (MrMouthy)> I know :P
20:38:48  <Stablean> <MrD2DG (MrMouthy)> But so is an MSH?
20:39:02  <Stablean> <Troy McClure> yeah, but that's easy
20:39:13  <Stablean> <Chris Booth> ok my train Firing Mechanism is made
20:39:15  <Stablean> <MrD2DG (MrMouthy)> MSH01 and BBH03 could be improved after and with less traffic flowing through
20:39:17  <Stablean> <Troy McClure> you just build one BBH, put a station on it and call it a MSH
20:39:17  <Stablean> <Strontium> talking about MSH... isn't BBH06 a MSH?
20:39:29  <Stablean> <Chris Booth> @!train Stacker
20:39:36  <Stablean> <MrD2DG (MrMouthy)> Nope
20:39:46  <Stablean> <MrD2DG (MrMouthy)> it connects two ML
20:39:56  <Stablean> <Troy McClure> every ML connects 2 ML
20:39:58  <Stablean> <Chris Booth> what is does it stay red until all bays are full
20:39:58  <Stablean> <MrD2DG (MrMouthy)> MSH is when the station is directly off the ML
20:40:10  <Stablean> <Chris Booth> then release trains with smallest gap possible to ML
20:40:45  <Stablean> <MrD2DG (MrMouthy)> Thats gonna be an eyesore?
20:40:47  <Stablean> <Strontium> then MSH01 isn't a MSH either
20:41:03  <Stablean> <Troy McClure> I think that BBH06 is a MSH
20:41:03  <Stablean> <MrD2DG (MrMouthy)> Well it is because the goods drop is directly off it
20:41:11  <Stablean> <MrD2DG (MrMouthy)> BBH06 technically connetcs 3 ML
20:41:11  <Stablean> <Chris Booth> what is an eyesaw MrD2DG (MrMouthy)?
20:41:17  <Stablean> <MrD2DG (MrMouthy)> Train stacker
20:41:25  <Stablean> <Troy McClure> but the long ML to the coal drop could suggest other branches
20:41:27  <Stablean> <Chris Booth> well it will be big
20:41:49  <Stablean> <MrD2DG (MrMouthy)> with lots of bridges etc just for routing....
20:42:07  <Stablean> <sturmi> we'll need to tf the whole lake for the stacker
20:42:07  <Stablean> <Chris Booth> lots of logic gates and shiz
20:42:29  <Stablean> <MrD2DG (MrMouthy)> Those are bloody ugly xD
20:42:35  <Stablean> *** Troy McClure has left the game (connection lost)
20:42:35  <Stablean> <MrD2DG (MrMouthy)> But i dont mind
20:42:39  <Stablean> <Chris Booth> they rule
20:42:57  <Stablean> <Chris Booth> just means that we can get trains exiting the factory area super close
20:43:12  <Stablean> <Chris Booth> which inturn will leave gaps so the ML can allow trains to join
20:43:36  <Stablean> <sturmi> i want programmable signals in the trunk :p
20:43:48  <Stablean> <MrD2DG (MrMouthy)> :P
20:43:51  <kuch3n>  stay red until all bays are full
20:44:00  <Stablean> <sturmi> would make these logic messes obsolete
20:44:01  <kuch3n> sorry :>
20:44:14  <Stablean> <MrD2DG (MrMouthy)> I marked the ML @ BBH06 technically it is a BBH
20:44:28  <Troy_> I would prefer a 2nd factory, but if we want a true openttcoop game, you have to go insane and follow Chris' suggestions
20:44:32  <Stablean> <Chris Booth> BBH 06 is an MSH
20:44:47  <Stablean> <Chris Booth> like BBH 02 is an SLH
20:44:53  <Stablean> <MrD2DG (MrMouthy)> But isnt ML 3 still a ML even if it just goes to a drop
20:44:57  <Stablean> *** kuch3n has left the game (connection lost)
20:45:08  <Stablean> <MrD2DG (MrMouthy)> Just like the ML to the steel mill is still a ML
20:45:19  <Stablean> *** Troy McClure joined the game
20:45:30  <Stablean> <Chris Booth> Steel mill is not an ML
20:45:36  <Stablean> <MrD2DG (MrMouthy)> @Troy if we went fully openttdcoop wed have  logic gates everywhere :/
20:45:38  <Stablean> <Chris Booth> its my insanity
20:45:44  <Stablean> <MrD2DG (MrMouthy)> But the line to it is :P
20:46:09  <Stablean> <MrD2DG (MrMouthy)> ML3 could still have an SLH attached
20:46:13  <Stablean> <Chris Booth> not north of BBH 02 or East of BBH 02
20:46:21  <Stablean> <Chris Booth> BBH 02 is just so fucking confused
20:46:30  <Stablean> <Troy McClure> true, but we dont have a full team ofopenttdcooopers
20:46:32  <Stablean> <MrD2DG (MrMouthy)> xD
20:46:38  <Stablean> <Chris Booth> only me here
20:46:49  <Stablean> <Chris Booth> and I am not a real cooper
20:46:49  <Stablean> <MrD2DG (MrMouthy)> Well technically were all openttdcoopers we play on the welcome a lot
20:46:53  <Stablean> <Chris Booth> just a pretend one
20:47:03  <Stablean> <MrD2DG (MrMouthy)> Its still a coop server :)
20:47:41  <Stablean> <MrD2DG (MrMouthy)> Wait so that means BBH02 is a MSH then?
20:47:45  <Stablean> <MrD2DG (MrMouthy)> :?
20:48:08  <Stablean> <Chris Booth> BBH 02 is an SLMSH
20:48:14  <Troy_> AAARGH
20:48:18  <Stablean> <MrD2DG (MrMouthy)> xD
20:48:23  <Troy_> another short name
20:48:41  <Troy_> can you also tell us why a BBH is called a BBH and not a MLH?
20:48:43  <Stablean> <MrD2DG (MrMouthy)> What does MSH even stand for Major Side Hub?
20:48:51  <Troy_> Main station hub
20:48:57  <Stablean> <MrD2DG (MrMouthy)> Oooooh
20:48:59  <Stablean> <Chris Booth> MSH = Main Station Hub
20:49:07  <Stablean> <Chris Booth> BBH = Back Bone Hub
20:49:09  <Stablean> *** Troy McClure has left the game (connection lost)
20:49:15  <Stablean> <Chris Booth> SLH = Side Line Hub
20:49:21  <Stablean> <MrD2DG (MrMouthy)> We know the rest :P
20:49:29  <Stablean> <Chris Booth> BBH came befor the ideas of MLS
20:49:35  <Stablean> <Chris Booth> and MSH's
20:49:46  <Stablean> <MrD2DG (MrMouthy)> Oh so troy was right he said that earlier
20:49:49  <Stablean> <Chris Booth> was just the name used for any big hub in coop histroy
20:50:09  <Stablean> <Chris Booth> since then we ahve tryed to give our hubs different names for different uses
20:50:23  <Stablean> <MrD2DG (MrMouthy)> SLH should be minor bone hubs then MBH :P
20:50:25  <Stablean> <Chris Booth> and BBH just got left behind for historic reasons
20:52:03  <Stablean> <MrD2DG (MrMouthy)> So anyway whats happening with the factory (non)movement so i can update the plan b4 i go?
20:52:44  <Stablean> <Chris Booth> what ever happens BBH 01 needs a major rebuild
20:53:09  <Stablean> <MrD2DG (MrMouthy)> Yeah
20:53:13  <Stablean> <Chris Booth> its 16 lanes soing south
20:53:15  <Stablean> <MrD2DG (MrMouthy)> So does BBH03
20:53:33  <Stablean> <Chris Booth> and 6 from north and 4 from west
20:53:39  <Stablean> <MrD2DG (MrMouthy)> :P
20:53:57  <Stablean> <Chris Booth> something went wrong there
20:54:08  <Stablean> *** Troy McClure joined the game
20:54:19  <Stablean> <MrD2DG (MrMouthy)> BTW what happened to Vinnie?
20:54:29  <Stablean> <MrD2DG (MrMouthy)> havent seen him since original plan
20:54:31  <Stablean> *** Troy McClure has left the game (connection lost)
20:54:31  <Stablean> <Chris Booth> he went back to school
20:54:33  <Stablean> <Strontium> the 16 lines are just because it's a very long splitter/merger
20:54:37  <Stablean> <MrD2DG (MrMouthy)> Oh
20:54:46  <Stablean> <Strontium> so basically it's "only" 8 lines
20:54:54  <Stablean> <DayDreamer> Vinnie playing Left 4 dead 2 :D
20:55:00  <Stablean> <MrD2DG (MrMouthy)> Lol
20:55:13  <Stablean> *** Troy McClure joined the game
20:55:14  <Stablean> <Strontium> which coincides with the number of inputs/outputs it had when it was designed
20:55:21  <Stablean> *** Troy McClure has left the game (connection lost)
20:55:37  <Stablean> <MrD2DG (MrMouthy)> BBH01 was just dumped there never designed :P
20:55:49  <Stablean> <MrD2DG (MrMouthy)> Victim of the network
20:55:55  <Stablean> <Chris Booth> same as MSH 01
20:55:58  <Stablean> <MrD2DG (MrMouthy)> Yep
20:56:38  <Stablean> <Chris Booth> BBH 05 is bad aswell
20:56:48  <Stablean> <Chris Booth> I think someone built that with there eyes closed
20:56:54  <Stablean> <MrD2DG (MrMouthy)> :'(
20:57:04  <Stablean> *** DayDreamer has left the game (connection lost)
20:57:06  <Stablean> <MrD2DG (MrMouthy)> It was fine before
20:57:08  *** DayDreamer has quit IRC
20:57:17  <Stablean> <Strontium> it didn't quite evolve yet
20:57:27  <Stablean> <MrD2DG (MrMouthy)> The third track just caused the jams
20:57:35  <Stablean> <Strontium> e.g. there are three incomes that are merged into two tracks before being split again
20:57:45  <Stablean> <Chris Booth> when I build my only major build the steel mill I designed it for future traffic
20:57:47  <Stablean> <MrD2DG (MrMouthy)> Was onyl designed for two
20:57:57  <Stablean> <Chris Booth> the rest of the network just wasn't designed for this traffic
20:58:07  <Stablean> <MrD2DG (MrMouthy)> True
20:58:17  <Stablean> <MrD2DG (MrMouthy)> Although the steel mill was just a terminus...
20:58:29  <Stablean> <Chris Booth> and steelmill is only just managing with 2 lines
20:58:47  <Stablean> <Chris Booth> no I built the terminus and Ro-Ro
20:58:51  <Stablean> <Chris Booth> at the same time
20:58:55  <Stablean> <MrD2DG (MrMouthy)> The traffic there  isnt comparable to anywhere else though
20:59:07  <Stablean> <Chris Booth> and lines that could take LL_RR easly
20:59:40  <Stablean> <MrD2DG (MrMouthy)> I think most junctions need at least LLL_RRR
20:59:42  <Stablean> <Chris Booth> it has ~ the same # of trains as Sawmill
21:00:08  <Stablean> <MrD2DG (MrMouthy)> Sawmil  has terrible exits
21:00:14  <Stablean> <MrD2DG (MrMouthy)> That mess with the ML
21:00:33  <Stablean> <Chris Booth> it also has loops built intot the junction
21:00:35  <Stablean> <MrD2DG (MrMouthy)> Well not so much after the mix n merge
21:00:47  <Stablean> <MrD2DG (MrMouthy)> Oh
21:00:49  <Stablean> <Chris Booth> look @ !here
21:00:51  <Stablean> <MrD2DG (MrMouthy)> Thats new
21:01:14  <Stablean> *** Troy McClure joined the game
21:01:23  <Stablean> *** Troy McClure has left the game (connection lost)
21:01:32  <Stablean> <Chris Booth> my drag racere is still working :D
21:01:40  <Stablean> <MrD2DG (MrMouthy)> :P
21:01:47  <Stablean> <Chris Booth> 77 years and not one win for lane 1
21:01:51  <Stablean> <Chris Booth> must be boring now#
21:02:04  <Troy_> :P
21:02:17  <Stablean> *** Troy McClure joined the game
21:02:54  <Stablean> <sturmi> lane 1 wins!
21:02:56  <Stablean> <Chris Booth> now lane 1 has 1 win!!!!!
21:03:02  <Stablean> *** Troy McClure has left the game (connection lost)
21:03:04  <Stablean> <MrD2DG (MrMouthy)> lol
21:03:32  <Stablean> <Chris Booth> 2 wins in 77 years :D
21:04:50  <Stablean> <sturmi> lets give the powerful train some load
21:05:10  <Stablean> *** Troy McClure joined the game
21:06:07  <Stablean> *** Troy McClure has left the game (connection lost)
21:06:33  <Stablean> *** Troy McClure joined the game
21:06:42  <Stablean> *** Troy McClure has left the game (connection lost)
21:06:52  <Stablean> <MrD2DG (MrMouthy)> Well something needs to be built, we havent had a major building project since the coal drop move ::)
21:07:16  <Troy_> no, after that it's simply expanding what we had
21:07:38  <Stablean> <MrD2DG (MrMouthy)> Thats what i mean
21:07:50  <Stablean> <MrD2DG (MrMouthy)> improving the network still = building
21:08:08  <Stablean> <MrD2DG (MrMouthy)> Im pretty sure rebuilding BBH01 counts as a major project
21:08:12  <Troy_> yeah, but I might have stated earlier: there's little new to connect
21:08:22  <Troy_> but that counts as a major project
21:08:44  <Stablean> <Chris Booth> that euro star is just to fast
21:08:47  <Troy_> I cant really see right now, but is BBH01 really at max capacity?
21:08:58  <Stablean> <MrD2DG (MrMouthy)> sort of
21:09:02  <Stablean> <MrD2DG (MrMouthy)> its just a mess
21:09:27  <Troy_> and can BBH03 still handle the traffic atm?
21:09:50  <Stablean> <sturmi> h
21:10:04  <Stablean> <sturmi> bbh3 is fluid
21:10:12  <Stablean> <MrD2DG (MrMouthy)> Yeah but a mess
21:10:18  <Stablean> <sturmi> true
21:10:26  <Stablean> <MrD2DG (MrMouthy)> And new goods trains wont help
21:10:27  <Troy_> so Chris, why do you want a rebuild?
21:10:49  <Stablean> <MrD2DG (MrMouthy)> Theres ALWAYS in excess of 5,000 goods sitting at the pickup
21:11:04  <Stablean> <sturmi> nah, sometimes more
21:11:18  <Stablean> <Chris Booth> now its a close drag race
21:11:20  <Stablean> <MrD2DG (MrMouthy)> Yep
21:11:40  <Stablean> <MrD2DG (MrMouthy)> And thats with 92 goods trains
21:11:51  <Stablean> <MrD2DG (MrMouthy)> I think 120-40 would be good
21:12:23  <Troy_> still watching the drag race?
21:12:27  <Stablean> <Chris Booth> yeah
21:12:30  <Stablean> <MrD2DG (MrMouthy)> LOL
21:12:33  <Stablean> <Chris Booth> class 91 vs eurostar
21:12:44  <Stablean> <Chris Booth> guess which one wins
21:12:48  <Stablean> <Chris Booth> and by how far
21:12:50  <Troy_> errr....
21:12:56  <Troy_> eurostar
21:13:02  <Troy_> 4 blocks
21:13:09  <Troy_> both unloaded?
21:13:13  <Stablean> <Chris Booth> eurostar by 0.5 blocks
21:13:17  <Stablean> <Chris Booth> both unloaded
21:13:50  <Stablean> <Chris Booth> Eurostar weighs in at 32,880hp 289km/h 552kN
21:13:53  <Troy_> 2 class  91's?
21:14:08  <Stablean> <Chris Booth> Class 91 wieghs in at 36000hp 225km/h 1752kn
21:14:08  <Stablean> <sturmi> 6 class91 with 2 pax wagons
21:14:30  <Stablean> <Chris Booth> but still costs less to run than the eurostar
21:14:31  <Troy_> 6 engines?
21:14:54  <Stablean> <Chris Booth> 2 Loco for GEC Class 91 4 for Eurostar
21:14:54  <Stablean> *** Troy McClure joined the game
21:15:04  <Stablean> *** Troy McClure has left the game (connection lost)
21:16:11  <Troy_> Cl 91 come per 1, and you got 2 after the other and Eurostar comes at 2 and you've got 2x2 running?
21:16:42  <Stablean> <Chris Booth> Class 91 is 3xloco 2xpax 3xloco
21:17:00  <Stablean> <Chris Booth> euro star is loco 3xpax 2xloxo 2xpax loco
21:17:10  <Stablean> <Chris Booth> both TL 6
21:17:43  <Stablean> <Chris Booth> its just the face lifting acceleration of the Class 91s
21:17:48  <Troy_> ah yeahs
21:18:28  <Troy_> so, what's the plan now?
21:18:53  <Stablean> <Chris Booth> I was taking timelaps images of the drag stip
21:18:59  <Stablean> <Chris Booth> to make a sloq motion movie
21:20:04  <Troy_> yeah, that's a good plan!
21:20:16  <Stablean> <MrD2DG (MrMouthy)> x
21:20:22  <Stablean> <MrD2DG (MrMouthy)> *xD
21:20:23  <Chris_Booth> 15 seconds of footages into 1 mintue
21:20:36  <Stablean> <MrD2DG (MrMouthy)> Hurry up guys i gotta go finish my collegework soon
21:20:42  <Stablean> <MrD2DG (MrMouthy)> I wanna know the plan
21:20:44  <Stablean> <MrD2DG (MrMouthy)> :)
21:20:56  <Stablean> <Chris Booth> don't ask me
21:20:58  <Stablean> *** sturmi has left the game (connection lost)
21:21:00  <Stablean> <Chris Booth> I am just here to build
21:21:08  <Stablean> *** sturmi joined the game
21:21:25  <Troy_> I am not here to build, so...
21:21:38  <Stablean> <MrD2DG (MrMouthy)> Lol why not troy?
21:21:46  <Stablean> <MrD2DG (MrMouthy)> Buildings is part of the fun
21:21:48  <Stablean> <MrD2DG (MrMouthy)> I love to
21:21:56  <Stablean> <Chris Booth> as he can't join
21:21:59  <Troy_> because I am not "here"
21:22:01  <Stablean> <MrD2DG (MrMouthy)> Oh
21:22:03  <Stablean> <Chris Booth> he is not really here atall
21:22:13  <Stablean> <MrD2DG (MrMouthy)> xD forgot
21:22:27  <Troy_> I'll probably be able to join next game anwyay
21:22:51  <Stablean> <MrD2DG (MrMouthy)> Yeah its annoying that once a certain amount of trains are in service you cant maintian a stable connection
21:23:01  <Stablean> <Chris Booth> I think the company limit should be set to 2 on this server
21:23:05  <Stablean> <MrD2DG (MrMouthy)> Usd to happen to me quite a bit not anymore though :?
21:23:16  <Stablean> <MrD2DG (MrMouthy)> Well it is the welcome server
21:23:26  <Stablean> <Chris Booth> 1 company call coop
21:23:28  <Stablean> <MrD2DG (MrMouthy)> We coudl hijack public :P
21:23:33  <Stablean> <Chris Booth> one company called welcome
21:23:39  <Stablean> <MrD2DG (MrMouthy)> Lol
21:23:48  <Stablean> <Chris Booth> coop would rule the server
21:23:58  <Stablean> <Chris Booth> welcome would be for none coopers
21:24:05  <Stablean> <Chris Booth> would mean coop could have more trains
21:24:07  <Stablean> <MrD2DG (MrMouthy)> But that would make them coopers
21:24:18  <Stablean> <MrD2DG (MrMouthy)> Theyde have to shar welcome
21:24:20  <Troy_> there have been welcome games with small map and only one comp
21:24:28  <Stablean> <Chris Booth> isn't that the idea of this server?
21:24:34  <Stablean> <Chris Booth> to become a cooper?
21:24:41  <Stablean> <MrD2DG (MrMouthy)> I thought it was for those who arent pro enough for the others
21:24:49  <Stablean> <MrD2DG (MrMouthy)> Well it is i guess
21:24:56  <Troy_> I dont know what the use of the welcome server was with respect to the other 2
21:25:17  <Stablean> <Chris Booth> I don't know this has best building of any public stable server
21:25:19  <Troy_> I can coop on other servers too, but the level is higher here
21:25:30  <Stablean> <MrD2DG (MrMouthy)> Yeah
21:25:36  <Stablean> <MrD2DG (MrMouthy)> So much higher
21:25:44  <Stablean> <MrD2DG (MrMouthy)> The others usually are full of Luke's
21:26:59  <Stablean> <Chris Booth> you wouldn't even get a net as big as daydreamers of kunc3ns
21:27:13  <Stablean> <MrD2DG (MrMouthy)> Uh huh
21:27:35  <Stablean> <Chris Booth> this server for me has taken the role of what was brianettas standard
21:27:45  <Stablean> <Chris Booth> to fill time when coop is quite
21:28:08  <Stablean> <MrD2DG (MrMouthy)> This is my main server :P I tried public but kept getting d/c :/
21:28:26  <Stablean> <MrD2DG (MrMouthy)> Plus i like neat networks logic gates etc drive me mad
21:29:23  <Stablean> *** kuch3n joined the game
21:31:47  <Stablean> <Chris Booth> looking @ kuch3n network I now want to play a classic TL2 game
21:31:50  <Stablean> *** kuch3n has joined company #4
21:33:29  <Stablean> <Chris Booth> kuch3n: you have a bad signal which I have labeled for you
21:33:47  <Stablean> <Chris Booth> its @ Little Frennley Coal Mine
21:35:02  <Stablean> <Chris Booth> you have a rather nice network aswell kuch3n
21:35:30  <Stablean> <kuch3n> huh thanks, but i dont get what is bad
21:35:48  <Stablean> <Chris Booth> if you used PBS trains wouldn't stop at it
21:37:01  <Stablean> <kuch3n> like this?
21:37:05  <Stablean> <Chris Booth> yes
21:37:09  <Stablean> <kuch3n> ok thx :)
21:37:39  <Stablean> <sturmi> and at your swither you have another bad signal
21:37:41  <Stablean> <kuch3n> hope performance will increase now
21:39:24  <Stablean> <Chris Booth> kuch3n: I have also given a PBS station example @ Little Frennley South
21:39:31  <Stablean> <Chris Booth> with an explanation
21:40:15  <Stablean> <kuch3n> i shall use double block signals?
21:40:39  <Stablean> <Chris Booth> most the time they give better proformance at PBS stations
21:40:46  <Stablean> <Chris Booth> but doesn't always
21:40:56  <Stablean> <Chris Booth> its more player preference
21:41:14  <Stablean> <Chris Booth> but on this server the penalties for waiting at a red 2 way is set very high
21:41:21  <Stablean> <Chris Booth> so in this case it will help
21:41:45  <Stablean> <kuch3n> ok thanks :)
21:41:59  <Stablean> <Chris Booth> but as I said only tips you can just tell me to F-off
21:42:10  <Stablean> <kuch3n> no, they are good..
21:42:35  <Stablean> <kuch3n> is there some more information about  this penality on the net?
21:42:38  <Stablean> * Strontium wonders what happens when you actually tell someone to F-off bothering about their style of networking
21:42:46  <Stablean> <MrD2DG (MrMouthy)> :P
21:43:03  <Stablean> <MrD2DG (MrMouthy)> Forgot you were here
21:43:07  <Stablean> <MrD2DG (MrMouthy)> so quiet
21:43:10  <Stablean> <Chris Booth> the Penalty information is on the openttd wiki
21:43:23  <Stablean> <Chris Booth> if you search for the openttd.cfg file on the wiki
21:43:33  <Stablean> <Chris Booth> it will give you a list of all options
21:43:58  <Stablean> <Chris Booth> these will detail how the path finder calculates its penalties with exact numerical values
21:44:15  <Stablean> <Chris Booth> you would need to ask an admin for the detail of the exact numbers used here
21:44:42  <Stablean> <Chris Booth> http://wiki.openttdcoop.org/Penalties
21:44:56  <Stablean> <Chris Booth> kuch3n: that is what the openttdcoop wiki lists for them
21:45:00  <Stablean> <Chris Booth> and will help you out
21:45:22  <Stablean> <MrD2DG (MrMouthy)> Gonna go now bb
21:45:33  <Stablean> <Chris Booth> bye bye MrD2DG (MrMouthy)
21:45:43  <Stablean> <Strontium> yeah, bye bye
21:45:43  <Stablean> *** MrD2DG (MrMouthy) has left the game (leaving)
21:45:45  <Stablean> *** Strontium has left the game (leaving)
21:46:09  <Stablean> <Chris Booth> kuch3n: it also gives you an example about 2 way EOL with PBS
21:46:33  <Stablean> <kuch3n> ic, much text, much information :>
21:46:51  <Stablean> <kuch3n> new cyclon getting on australia
21:47:10  <Stablean> <Chris Booth> poor aussies
21:47:44  <Stablean> <Chris Booth> kuch3n: your network proformance is hindered by a single bridge at your main drop
21:47:55  <Stablean> <kuch3n> ahhh :D
21:48:05  <Stablean> <kuch3n> damn it :D
21:48:15  <Stablean> <Chris Booth> maybe bridging after the factory?
21:48:40  <Stablean> <kuch3n> hm
21:50:47  <Stablean> <Chris Booth> that will help alot
21:52:19  <Stablean> <sturmi> chris building a new racetrack?
21:52:27  <Stablean> <Chris Booth> no an example
21:52:51  <Stablean> <kuch3n> network seems much more fluid now
21:52:58  <Stablean> *** Atoompje joined the game
21:53:02  <Stablean> <kuch3n> For the penality?
21:53:18  <Stablean> <sturmi> no, for sync
21:53:20  <Stablean> <Chris Booth> this is for syncing of lines
21:53:58  <Stablean> <Atoompje> hi
21:54:43  <Stablean> <sturmi> haha the unsynced is runnin better
21:54:53  <Stablean> <kuch3n> thats why i dont get it :D
21:54:53  <Stablean> <Chris Booth> it is
21:54:59  <Stablean> <Chris Booth> it fails to prove my point
21:55:06  <Stablean> <sturmi> its 4 vs 5 trains
21:55:49  <Stablean> <sturmi> now 5 on 5
21:57:02  <Stablean> <kuch3n> mhh
21:57:12  <Stablean> <Chris Booth> not realy a great example
21:58:00  <Stablean> *** Atoompje has joined company #1
21:58:18  <Stablean> <Chris Booth> ok now the example is working properly
21:58:42  <Stablean> <Chris Booth> trains on the synced side not slow or stop
21:58:44  <Stablean> <kuch3n> top one is more fluid cause of the two block signals?
21:58:59  <Stablean> <Atoompje> now it's messed again:p
21:59:05  <Stablean> <kuch3n> yea :D
21:59:07  <Stablean> <Chris Booth> since they are the same length top will run better on a full network
22:01:04  <Stablean> <kuch3n> performance didnt increased :(
22:02:03  <Stablean> <Chris Booth> my sync expamle sucked
22:02:13  <Stablean> <Chris Booth> and didn't prove my point
22:04:14  <Stablean> <kuch3n> mhh
22:04:50  <Stablean> <kuch3n> like this?
22:04:53  <Stablean> <Chris Booth> yea
22:05:55  <Stablean> <Chris Booth> nice
22:06:02  <Stablean> <kuch3n> ic
22:06:20  <Stablean> <Chris Booth> now the only way you could get more trains realy is by having a bigger drop
22:06:34  <Stablean> <kuch3n> higher TL?
22:06:34  <Stablean> <Chris Booth> ooh and deleting nasty nignal
22:06:56  <Stablean> <Chris Booth> high TL = high drop capacity but not higher line capacity
22:07:14  <Stablean> <Chris Booth> and TL 2 = auto own
22:07:28  <Stablean> <kuch3n> "own"?
22:07:34  <Stablean> <sturmi> tl1 can be fun tho
22:07:40  <Stablean> <Chris Booth> TL1 is stupid
22:08:06  <Stablean> <Chris Booth> Auto Own = good
22:08:46  <Stablean> <kuch3n> seems i need 3 lines
22:08:48  <Stablean> <Chris Booth> I am amazed my PF abuse factory drop is still kinda working
22:08:59  <Stablean> <Chris Booth> you need to check your drop
22:09:17  <Stablean> <Chris Booth> 6 platforms per line is normal for a drop
22:11:31  <Stablean> <Chris Booth> nice almost crash
22:11:37  <Stablean> <kuch3n> :D
22:11:43  <Stablean> <Chris Booth> I was voting for a crash
22:11:49  <Stablean> <Chris Booth> but never got it
22:12:28  <Rubidium> so 3 lines per drop is the maximum with the current settings (spread: 12), assuming you want a single roro-station and not use a waypoint trick
22:13:10  <Chris_Booth> Rubidium: no it isn't is 12 lines per drop
22:13:42  <Rubidium> that'd mean 72 platforms
22:14:00  <Rubidium> I doubt you can get that, with roro in a 12x12 station
22:14:00  <Chris_Booth> ooh, you mean ML lines then it is 2
22:14:14  <Chris_Booth> TL 12 lines per drop
22:14:22  <Chris_Booth> 12 x 12 is 144 tiles
22:14:34  <Chris_Booth> should be just about possible
22:14:44  <Rubidium> the coal drop has 18 platforms
22:14:53  <Chris_Booth> but realisticly 2 lines per drop with TL 2 - 5
22:15:29  <Chris_Booth> it does
22:15:33  <Stablean> <kuch3n> 14 platforms i got
22:15:49  <Stablean> <Chris Booth> 12 + 6 = 18 for our coal drop
22:16:36  <Chris_Booth> the factory drop is smaller than the coal drop lol
22:18:27  <Stablean> <kuch3n> you mean your factory drop besides fundingtown power station?
22:18:34  <Stablean> <Chris Booth> yes
22:18:45  <Stablean> <kuch3n> i need 3 lines now :S
22:18:53  <Stablean> <Chris Booth> is only 14 platforms
22:19:07  <Stablean> <kuch3n> i got nearly 5k tons of coal
22:20:09  <Stablean> <Chris Booth> sick, 3 lines is best
22:20:20  <Stablean> <Chris Booth> maybe try L_R_L_R_L_R
22:20:33  <Stablean> <kuch3n> this would be a full redisgn :S
22:20:35  <Stablean> <Chris Booth> just for giggles
22:21:20  <Stablean> <Chris Booth> well I am off for tonight
22:21:25  <Stablean> <Chris Booth> have fun peeps
22:21:27  <Stablean> *** Chris Booth has left the game (leaving)
22:21:29  <Stablean> <kuch3n> gn8
22:21:41  <Chris_Booth> L8rs all
22:23:49  <Stablean> <kuch3n> if i use al10 instead of gec class 91, would this be better for my performance (Tractive Effort)
22:24:58  <Stablean> <sturmi> no, not with TL2
22:27:39  <Stablean> *** Timmaexx joined the game
22:27:48  <Chris_Booth> best way to increase line capacity it with high speed, high acceleration, high capactiy wagons, low MLs spaces, Longer TLs(less %of track wasted between Trains)
22:32:19  <Stablean> <kuch3n> narf
22:32:25  <Stablean> <Timmaexx> ouch
22:32:27  <Stablean> <Atoompje> rip
22:32:31  <Stablean> <Timmaexx> what did you do?
22:32:45  <Stablean> <Atoompje> removed signal i think:D
22:32:51  <Stablean> <kuch3n> connect 2 lines :>
22:33:49  <Stablean> <Atoompje> halo 3 time!:D
22:34:09  <Stablean> <sturmi> ?
22:38:45  <kuch3n> maybe he plays halo 3 now
22:47:07  <Stablean> *** Timmaexx has left the game (leaving)
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23:00:43  <Troy_> !clcalc
23:12:17  <Stablean> <kuch3n> wohoo jam
23:12:59  <Stablean> *** Atoompje has left the game (connection lost)
23:15:24  <Stablean> *** sturmi has joined company #1
23:15:40  <Stablean> <kuch3n> have a look at ure income graph
23:15:42  <Stablean> <sturmi> friggin jam
23:17:20  <Stablean> <sturmi> weird
23:17:56  <Stablean> <sturmi> another jam -.-
23:19:48  <Stablean> <sturmi> kuchen take another look at the income graph
23:21:25  <Stablean> <kuch3n> seems to work now :p
23:23:12  <Stablean> <sturmi> i didn't touch anything :p
23:24:34  <Stablean> *** sturmi has joined spectators
23:29:23  <Stablean> *** Atoompje joined the game
23:29:29  <Stablean> *** Atoompje has joined company #1
23:29:35  <Stablean> <Atoompje> back
23:30:18  <sturmi> wb
23:38:11  <kuch3n> God, this penality is annoying
23:38:25  <Stablean> <Atoompje> where?
23:38:29  <Stablean> <kuch3n> Pendingtown
23:38:39  <Stablean> <kuch3n> Power Station
23:39:03  <Stablean> <kuch3n> see it?
23:39:09  <Stablean> <Atoompje> cant find it:p
23:39:19  <Stablean> <kuch3n> trains hold in front off PBS
23:40:00  <Stablean> <Atoompje> cant find pendingtown?
23:40:10  <Stablean> <sturmi> kuchen place a sign
23:40:12  <Stablean> <kuch3n> middle east
23:40:27  <Stablean> *** sturmi has joined company #1
23:41:00  <Stablean> <sturmi> where is the problem?
23:41:18  <Stablean> <kuch3n> sometimes trains hold there, but lines are free
23:41:29  <Stablean> <kuch3n> if there is  higher density
23:41:31  <Stablean> <sturmi> yea pbs is sometimes slow
23:41:57  <Stablean> <sturmi> maybe remove the signal before teh pbs
23:42:11  <Stablean> <kuch3n> saw it ?
23:42:21  <Stablean> <Atoompje> and again
23:42:35  <Stablean> <kuch3n> its annoying :(
23:44:49  <Stablean> <Atoompje> or with an extra tile for waiting space under the v?
23:45:10  <Stablean> <sturmi> yea one tile gap is better
23:45:57  <Stablean> <Atoompje> does a TL2 train fit in that?
23:46:00  <Stablean> <kuch3n> no :>
23:46:26  <Stablean> <sturmi> they usually dont need to stop, 6 platforms are enough for 1 line
23:46:32  <Stablean> <Atoompje> true
23:47:07  <Stablean> <kuch3n> looks good
23:47:17  <Stablean> <sturmi> yep, works
23:47:17  <Stablean> <Atoompje> try upgrading !this very tile
23:47:40  <Stablean> <kuch3n> uts very high speed already
23:47:50  <Stablean> <Atoompje> oh, just the grf then
23:48:00  <Stablean> <Atoompje> +it's
23:49:10  <Stablean> <kuch3n> much more fluid now
23:49:56  <Stablean> <Atoompje> nice
23:54:35  <Stablean> *** MrD2DG joined the game
23:54:50  <Stablean> <kuch3n> iam out
23:54:57  <Stablean> <Atoompje> i'm all in
23:54:59  <Stablean> <kuch3n> have fun
23:55:03  <Stablean> <sturmi> cu
23:55:05  <Stablean> <Atoompje> bye
23:55:07  <Stablean> *** kuch3n has joined spectators
23:55:23  <Stablean> *** MrD2DG has left the game (connection lost)

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