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00:00:40 <Stablean> <Anson> sign "PBS testing here" 00:01:11 <Stablean> <Anson> works perfectly now ... trains passes the PBS without slowing down ! 00:01:17 <Stablean> <MrD2DG> :D 00:01:48 <Stablean> <Anson> afk for "some moments" ... 00:01:54 <Stablean> <MrD2DG> Oki 00:02:23 <Stablean> <MrD2DG> Sylf, do you know the link for the stable archives? 00:03:45 <Stablean> *** MrD2DG has started a new company (#5) 00:05:40 <Sylf> there's no archive of end games 00:05:52 <Stablean> <MrD2DG> There was an autosave one... 00:06:44 <Sylf> there's http://stable.openttdcoop.org/stable/save/ 00:07:52 <Stablean> <MrD2DG> I remember asking last time and that link wasnt used anymore it was hidden somewhere in the PS files ill just ask tomorrow 00:08:58 <Sylf> what's not used? 00:09:20 <Stablean> <MrD2DG> That link you just gave it just had old autosaves lat time 00:09:54 <Sylf> You'll have to sort by Last modified time 00:10:06 <Stablean> <MrD2DG> Ok 00:14:52 <Stablean> <MrD2DG> wth, no pax buses? 00:15:17 <Stablean> <Sylf> really? 00:15:31 <Stablean> <MrD2DG> Yes, check the depot... 00:15:48 <Stablean> <Sylf> ah 00:15:58 <Stablean> <Sylf> well... at least there are pax trams 00:16:19 <Stablean> <MrD2DG> Oh 00:21:11 <Stablean> <Sylf> hmmm 00:21:17 <Stablean> <MrD2DG> ? 00:21:19 <Stablean> <Sylf> I really suck with pax games 00:21:58 <Stablean> <MrD2DG> :Pi usually start with freight while building the towns using busses then do pax trains but cba now :P 00:33:05 <Stablean> *** Sylf has left the game (leaving) 01:24:54 <Stablean> *** Sylf joined the game 01:24:55 <Stablean> <MrD2DG> wb 01:24:59 <Stablean> <Sylf> :) 01:34:56 <Stablean> <MrD2DG> Actually making a profit :P 01:35:10 <Stablean> <Sylf> :D 01:47:29 <Stablean> *** Sylf has left the game (leaving) 01:51:07 <Stablean> *** MrD2DG has left the game (leaving) 03:38:58 <Stablean> *** Sylf joined the game 03:50:34 <Stablean> *** Sylf has left the game (connection lost) 03:50:54 <Stablean> *** Sylf joined the game 04:37:43 <Stablean> *** Sylf has left the game (leaving) 05:31:06 <Stablean> *** Game paused (number of players) 05:31:54 <Stablean> *** Game unpaused (number of players) 05:31:57 <Stablean> *** Anson joined the game 05:32:41 <Stablean> <Anson> why was i kicked ? 05:33:16 <Sylf> it looked like you were just idling for a really long time 05:33:37 <Sylf> whenever you go afk, please spectate or log out 05:33:44 <Stablean> <Anson> i was replacing wagons 05:33:53 <Sylf> well sorry 05:34:04 <Stablean> <Anson> and since autoreplace can't add wagons, i had to do it one by one 05:34:39 <Stablean> <Anson> ok 05:38:19 <Stablean> <Anson> when i deliver goods to some town ... what can i do to ensure that it doesn't stop accepting them ? 05:39:14 <Stablean> <Anson> already happened a few times in this and other games ... my temporary fix : have 2+ destination towns and if load>0 after unloading, go to the other town ... 05:42:10 <Sylf> grow the town first a little 05:42:38 <Stablean> <Anson> growing towns, even when not transporting pax ? 05:42:38 <Sylf> if you look at details of each buildings in town, you can see what cargo they accept. 05:43:06 <Sylf> You can grow the town to population of something like 1500, so the town will always accept goods 05:43:38 <Stablean> <Anson> ok ... minimal growing for goods is ok, huge growing without transporting pax is not 05:43:54 <Sylf> It's just a common sense 05:55:15 <Stablean> <Anson> hehe, 100% transported now :-) 06:07:20 *** DayDreamer has joined #openttdcoop.stable 06:09:35 *** DayDreamer has quit IRC 07:00:21 <Stablean> *** John1999 joined the game 07:01:59 <Stablean> <Anson> hallo 07:10:04 *** TWerkhoven has joined #openttdcoop.stable 07:38:08 <Stablean> *** John1999 has left the game (connection lost) 07:40:57 <Stablean> *** Anson has joined spectators 07:40:57 <Stablean> *** Game paused (number of players) 08:56:54 <Stablean> *** DayDreamer joined the game 09:00:46 <Stablean> *** DayDreamer has started a new company (#6) 09:00:46 <Stablean> *** Game unpaused (number of players) 09:01:29 <Stablean> <kuch3n> hello there 09:01:29 <Stablean> *** kuch3n joined the game 09:01:33 <Stablean> <DayDreamer> hi 09:27:53 <Stablean> *** Ryton joined the game 09:27:55 <Stablean> <Ryton> hi 09:33:28 <Stablean> *** kuch3n has left the game (connection lost) 09:41:13 <Stablean> *** Troy McClure joined the game 09:41:17 <Stablean> <Ryton> hi troy 09:41:27 <Stablean> <Troy McClure> hi Ryton 09:43:46 <Stablean> *** TWerkhoven joined the game 09:45:05 <Stablean> <TWerkhoven> you're actually running a ship ryton? 09:45:17 <Stablean> <Ryton> one, yes 09:45:24 <Stablean> <Ryton> I like ships :p 09:45:34 <Stablean> <Ryton> easy to set up ;-) 09:45:36 <Stablean> <TWerkhoven> like the costs too? 09:45:50 <Stablean> <TWerkhoven> its lost you 18million allready 09:45:52 <Stablean> <TWerkhoven> and counting 09:45:52 <Stablean> <Ryton> hmm, running costs will cripple me :p 09:45:54 <Stablean> <Ryton> true 09:45:58 <Stablean> <Ryton> didnt notice that :-)) 09:46:00 <Stablean> <Troy McClure> :P 09:46:11 <Stablean> <Ryton> only 3 mill income per year :p 09:46:14 <Stablean> <Ryton> thx for the hint :p 09:47:15 <Stablean> *** Troy McClure has started a new company (#7) 09:47:38 <Stablean> <Ryton> bah 09:47:45 <Stablean> <Ryton> and no descent trucs for iron ore available :p 09:50:47 <Stablean> <Troy McClure> no buses for pax? 09:50:50 <Stablean> <Troy McClure> sucks 09:51:05 <Stablean> *** TWerkhoven has joined company #2 09:51:40 <Stablean> <TWerkhoven> just trolleybusses 09:54:37 <Stablean> <TWerkhoven> and trams 10:01:15 <Stablean> *** Troy McClure has left the game (connection lost) 10:02:07 <Stablean> *** Troy McClure joined the game 10:02:18 <Stablean> *** kuch3n joined the game 10:22:18 <Stablean> *** Chris Booth joined the game 10:22:26 <Stablean> <Ryton> hi chris 10:22:33 <Stablean> <Chris Booth> hi 10:22:35 <Stablean> <Troy McClure> hi chris 10:23:13 <Stablean> <Chris Booth> Ryton: if I am free to join am I free to do as I wish? 10:23:17 <Stablean> <Ryton> sure 10:23:23 <Stablean> <Ryton> even crashing my trains 10:23:27 <TWerkhoven> cb: he knows about boats 10:23:29 <Stablean> <Chris Booth> then I am going ot build a boat 10:23:31 <Stablean> <Ryton> like I do on the public server with yours :p 10:23:41 <Stablean> <Ryton> go ahaid (did that already 10:23:49 <Stablean> <Ryton> costed me 10 mille :p 10:24:01 <Stablean> <Chris Booth> madness 10:24:09 <Stablean> <Chris Booth> then my point is lost on you 10:24:11 <Stablean> <Ryton> thats what the gap in company value is about :) 10:24:34 <Stablean> <Ryton> ah, 36 mil even :-) 10:25:54 <Stablean> <Ryton> ah, lol 10:25:58 <Stablean> <Ryton> steel mill was gone 10:26:02 <Stablean> <Ryton> and i kept sending in the trains... 10:26:11 <Stablean> <Chris Booth> any Ryton I would recomend adding a password 10:26:21 <Stablean> <Ryton> I can do, but I dont mind 10:26:26 <Stablean> <Ryton> if the company is ruined :-) 10:31:14 <Stablean> *** TWerkhoven has joined spectators 10:34:06 <Stablean> *** Troy McClure has left the game (leaving) 10:34:26 <Stablean> *** Chris Booth has left the game (leaving) 11:01:07 <Stablean> *** Ryton has joined spectators 11:01:19 <Stablean> *** Ryton has joined company #2 11:01:44 <Stablean> *** Ryton has joined spectators 11:01:48 <Stablean> *** Ryton has left the game (leaving) 11:54:48 <Stablean> *** kuch3n has left the game (leaving) 12:14:53 <Stablean> *** DayDreamer has joined spectators 12:14:53 <Stablean> *** Game paused (number of players) 12:47:42 <Stablean> *** Game unpaused (number of players) 12:47:43 <Stablean> *** Sylf joined the game 12:57:11 <Stablean> *** Sylf has left the game (leaving) 12:57:11 <Stablean> *** Game paused (number of players) 13:41:27 <Stablean> *** Game unpaused (number of players) 13:41:28 <Stablean> *** Troy McClure joined the game 13:44:49 <Stablean> <Ryton> el low 13:44:50 <Stablean> *** Ryton joined the game 13:44:54 <Stablean> <Troy McClure> hi 13:46:26 <Stablean> *** Anson has left the game (connection lost) 13:49:20 <Stablean> *** Anson joined the game 13:49:23 <Stablean> <Anson> hallo 13:49:32 <Stablean> <Troy McClure> hi 13:52:09 <Stablean> *** Ryton has left the game (leaving) 13:55:41 <Stablean> *** Troy McClure has left the game (leaving) 13:57:20 <Stablean> *** Ryton joined the game 14:24:10 <Stablean> *** TWerkhoven has left the game (leaving) 14:42:21 <Stablean> *** Ryton has left the game (leaving) 14:45:14 <Stablean> *** BennyCZ joined the game 14:46:34 <Stablean> *** BennyCZ has left the game (leaving) 14:46:58 <Ammler> !dl 14:46:58 <Stablean> Ammler: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 14:47:04 <Ammler> hmm 14:49:44 <Stablean> *** Player has changed his/her name to SanderB 14:49:57 <Stablean> *** Sigma joined the game 14:50:16 <Stablean> <Anson> you just found how to change the name ... welcome, Sander ... any other questions ? 14:50:44 <Stablean> <SanderB> no not right now 14:51:39 <Stablean> <Anson> in case you didn't notice yet : watch out for running costs of ships and planes, and of terraforming 14:54:27 <Stablean> *** SanderB has started a new company (#8) 14:55:50 <Stablean> *** LIUK /SK/ joined the game 14:57:15 <Stablean> *** LIUK /SK/ has left the game (leaving) 15:01:39 <Stablean> *** MrD2DG joined the game 15:01:43 <Stablean> <MrD2DG> Hi 15:01:53 <Stablean> <Anson> hallo 15:02:13 <Stablean> <SanderB> there's no lumber trucks? 15:02:50 <Stablean> <MrD2DG> Think there was a problem with trucks earlier 15:05:52 <Stablean> <Sigma> lol one of Ryton's station entries is jammed 15:06:22 <Stablean> <SanderB> where? 15:07:02 <Stablean> <Sigma> Kvarco East 15:07:20 <Stablean> <Sigma> gridlock from too many signals 15:17:26 <Stablean> *** Sigma has left the game (leaving) 15:22:33 <Stablean> *** TWerkhoven joined the game 15:26:08 <Stablean> *** TWerkhoven has joined spectators 15:33:09 <Stablean> *** TWerkhoven has left the game (leaving) 16:00:02 <Stablean> *** Player has joined spectators 16:00:19 <Stablean> *** Player has joined company #9 16:02:05 <Stablean> <SanderB> its a little hard ffor me to find industries to link up and space to build rails 16:02:23 <Stablean> <MrD2DG> ..? 16:02:29 <Stablean> <MrD2DG> Well the game isnt exactly new :P 16:04:34 <Stablean> *** Sigma joined the game 16:04:48 <Stablean> *** Player has left the game (leaving) 16:08:04 <Stablean> <Anson> water transport ? :-) did that company intend to do water transports by ship ? .-) 16:08:20 <Stablean> <Anson> no wonder that they went bancrupt ... 16:08:20 <Stablean> <MrD2DG> :P Probably 16:11:35 <Stablean> <Anson> oh yes ... they tried .... and no, i won't buy a company with only one ship for 2$ :-) 16:11:43 <Stablean> <MrD2DG> Lol i got offered too 16:12:26 <Stablean> <Anson> i think, i reached the limits of my network, unless doubling tracks 16:13:29 <Stablean> <Anson> currently, only the parts betweena hub (two mainlines :-) and the main station is double and triple tracked 16:13:41 <Stablean> <SanderB> im looking at it 16:13:43 <Stablean> <MrD2DG> Might aswell do it all :P 16:14:42 <Stablean> <Anson> hehe, 75 trains for goods, and takes much more than half a year for one roundtrip 16:15:20 <Stablean> <SanderB> how long did it take for your forests to get to 1K a month or above? 16:16:52 <Stablean> <Anson> started last evening with the company, and around 9 am it was still at 200-400 16:16:58 <Stablean> <SanderB> my company value is starting ti rise 16:17:06 <Stablean> <Anson> when i came back in the afternoon, it was at 1400 16:17:08 <Stablean> *** Player has joined spectators 16:17:13 <Stablean> <SanderB> hmm 16:17:16 <Stablean> *** Player has joined company #9 16:17:18 <Stablean> <SanderB> 9 am yesterday 16:17:36 <Stablean> <SanderB> thats 140 game years I think 16:18:46 <Stablean> <Sigma> it goes quicker when you keep them at 60-75% transportation rate 16:18:56 <Stablean> <SanderB> thats what im doing 16:19:03 <Stablean> <SanderB> and trying to get them to 80% or above 16:19:09 <Stablean> <Anson> 9 am today ... my time now is 18:20 16:19:23 <Stablean> <SanderB> wait I thought you said yesterday evening... hm... 16:19:33 <Stablean> <SanderB> last evening... 16:19:37 <Stablean> <SanderB> so maybe then its 80 game years 16:19:47 <Stablean> <Anson> my transportation rate was always above 80%, sometimes even 90% or up to a full 100% 16:20:59 <Stablean> <Anson> since i couldn't keep up with the higher production, wood started to pile up and transportation rating is now "only" 76% :-) 16:20:59 <Stablean> <Sigma> 100% wow lol 16:21:16 <Stablean> <Sigma> that means there is always a train loading 16:21:28 <Stablean> <SanderB> and a statue in a town 16:21:32 <Stablean> <Anson> the trick for a high rating is to have fast trains (adds up to 17%), and a statue in next town (another 10%) 16:21:32 <Stablean> <SanderB> or a new train 16:21:42 <Stablean> <SanderB> but new trains only last for 1 year before they stop giving rating bonus 16:22:09 <Stablean> <Anson> i use storage depots ... before i left i stuffed them with a few empty trains to let them start while i was afk 16:22:10 *** Mazur has quit IRC 16:22:18 <Stablean> <Sigma> yeah I saw 16:22:25 <Stablean> <Sigma> reversal tracks everywhere 16:22:27 <Stablean> <Sigma> lol 16:22:29 <Stablean> <Anson> 3 years for the bonus 16:23:01 <Stablean> <Anson> when i try sending them to depots, there is currently only ONE depot that the trains can find 16:23:34 <Stablean> <Anson> and thatwas only set up to take the stopping trains when the goods drops no longer accept goods 16:23:36 *** Mazur has joined #openttdcoop.stable 16:23:36 *** ChanServ sets mode: +o Mazur 16:24:10 <Stablean> <Anson> hehe, have a look at the orers of my goods trains :-) 16:25:08 <Stablean> *** Sigma has left the game (connection lost) 16:25:08 <Stablean> <SanderB> right... 16:25:18 <Stablean> <Anson> when i had my goods drop set up, the first station didn't accept goods any longer and my trains almost made me bancrupt ... 40 trains with no income :-( 16:25:41 <Stablean> <SanderB> trains have almost no upkeep 16:25:56 <Stablean> <Anson> that's why i started extending the route to the other corner of the map and deliver goods there 16:26:40 <Stablean> <Anson> with the additional safeguard of the old station and those conditional orders, plus the second safeguard of stopping all trains (and paying no running costs) if that also fails 16:27:11 <Stablean> <Anson> my goods transport makes two thirds of my income 16:27:27 <Stablean> *** Sigma joined the game 16:27:39 <Stablean> <Anson> and that can be hard on finances if it fails and still costs running costs 16:28:02 *** Mazur has quit IRC 16:28:24 <Stablean> <Anson> i have 133 trains now, and 75 of them are goods transports ... average distance is four times as far for the goods compared to the wood 16:28:35 *** Mazur has joined #openttdcoop.stable 16:28:35 *** ChanServ sets mode: +o Mazur 16:28:36 <Stablean> <Sigma> lol 39 power stations... 16:31:05 <Stablean> <Anson> too bad that i started the network with TL3 (selfimposed limit) ... heavy wagons are 1.5 in length and thus a train would be 3.5 with two of those cars :-( 16:31:25 <Stablean> <SanderB> im sticking to TL5 16:31:33 <Stablean> <Anson> maybe 4.0 with double engines 16:31:49 <Stablean> <Sigma> I normally do 5 to not make things unwieldy 16:31:49 <Stablean> <SanderB> im fine with a short engine 16:32:34 <Stablean> <Anson> longer trains have a higher throughput of goods ... less space wasted between trains, loading is faster, etc 16:32:53 <Stablean> <Anson> but tracks are more complicated when you want to go max speed all the time 16:33:01 <Stablean> <Sigma> and longer stations near cities are tricky 16:33:07 <Stablean> <SanderB> max speed only good for so many things 16:33:45 <Stablean> <Anson> when there were 80 trains total, i followed some of them all around the whole tracks, and even fully loaded, they always had max speed 16:34:25 <Stablean> <Anson> except at a triple climb where they slowed from 160 to 158 on the last tile of the climb 16:34:47 <Stablean> <SanderB> all worth it when your hauling 2 carts of woodchips 16:35:01 <Stablean> <SanderB> i imagine they spoil if you drop below 155 16:35:46 <Stablean> <Anson> biggest advantage of double engines : acceleration if they stop somewhere, at junctions, etc 16:36:08 <Stablean> *** Sigma has started a new company (#10) 16:36:21 <Stablean> <Anson> then it is better to reach 200 kph fast instead of 225 after 30 tiles only 16:36:37 <Stablean> <SanderB> my lines are pretty straight with few stops 16:37:43 <Stablean> <SanderB> what's sigma up to? 16:37:51 <Stablean> <Anson> i tried building the tracks with almost no terraforming ... thus they are quite curvy, but with TL3 it is no prob 16:38:10 <Stablean> <Anson> anonympis player, could you please select a name ? 16:38:21 <Stablean> <Anson> i have to go AFK ... CU 16:38:25 <Stablean> *** Anson has joined spectators 16:40:29 <Stablean> <Sigma> not sure 16:41:23 <Stablean> <Sigma> terrain is pretty rough 16:43:54 <Stablean> <Sigma> I guess I'll haul some coal 16:45:09 <Stablean> *** Player has left the game (leaving) 16:48:05 <Stablean> *** davis joined the game 16:48:28 <Stablean> <Sigma> haha a 2 tile bridge for €2 million 16:48:32 <Stablean> <Sigma> I guess I'll pass 16:48:39 <Stablean> <davis> :D 16:48:47 <Stablean> <MrD2DG> If its on the edge or a diagonal water tile, tf costs are applied 16:48:49 <Stablean> <SanderB> clearing a tile of water costs 1 mil 16:48:55 <Stablean> <MrD2DG> Try flat edge.. 16:56:11 <Stablean> *** davis has left the game (leaving) 17:08:10 <Stablean> *** Sigma has joined spectators 17:34:13 <Stablean> *** TrainsOfSodor joined the game 17:34:22 <Stablean> <TrainsOfSodor> long time no see 17:34:47 <Stablean> <SanderB> building anything is a nightmare on this map 17:35:05 <Stablean> <TrainsOfSodor> I'm having major internet connection issues atm, so I won't be building anything 17:35:13 <Stablean> <TrainsOfSodor> no idea if they'll affect OTTD yet 17:35:38 <Stablean> <SanderB> the local authorities wont let me build a goods pickup at my sawmill 17:35:48 <Stablean> *** TrainsOfSodor has left the game (connection lost) 17:36:04 <Stablean> <MrD2DG> Well bribe or plant trees... 17:36:11 <Stablean> <MrD2DG> Dont see what that has to do with this server... 17:42:56 <Stablean> *** DnZ-Ali joined the game 17:43:02 <Stablean> <DnZ-Ali> hi 17:43:06 <Stablean> <MrD2DG> Hey 17:46:07 <Stablean> *** Sigma has left the game (connection lost) 17:48:08 <Stablean> *** DnZ-Ali has left the game (leaving) 17:48:11 <Stablean> <SanderB> can I use any town to drop goods? 17:48:37 <Stablean> <MrD2DG> Erm usually if someone else is serving the town you shoudl ask 17:48:43 <Stablean> <MrD2DG> But most people dont mind 17:49:17 <Stablean> <SanderB> I wanna try and drop goods in Turo I think thats your place 17:49:27 <Stablean> <MrD2DG> Sure 17:52:17 <Stablean> <SanderB> so much land to cross 17:52:32 <Stablean> <MrD2DG> :P 17:52:44 <Stablean> <MrD2DG> Well you'll make a nice amount of profit 18:08:06 <Stablean> <SanderB> I think I've this goods route worked out now 18:08:48 <Stablean> *** Ryton joined the game 18:35:45 <Stablean> <SanderB> things are starting to flow a lot more 18:36:33 <Stablean> <SanderB> thats a lot of stucck passengers at your ATO 18:36:59 <Stablean> <MrD2DG> I know :) 18:37:07 <Stablean> <MrD2DG> Still in the process of rebuilding old lines 18:37:29 <Stablean> <SanderB> im looking at one of your unfinished intersections 18:37:49 <Stablean> <SanderB> from the looks of it it is supposed to connect to Turo 18:37:57 <Stablean> <MrD2DG> Yep 18:40:47 <Stablean> <SanderB> I dread the thought of modernizing my rail 18:40:55 <Stablean> <MrD2DG> :P 18:41:09 <Stablean> <MrD2DG> I hate messy networks so im always forced to :P 18:51:11 <Stablean> <SanderB> its been since 2pm and Luksa Korto forest is still only producing around 30 lumber a month 18:51:29 <Stablean> <MrD2DG> Some industries just never seem to grow 18:51:49 <Stablean> <MrD2DG> Made sure you're servicing it well? 18:51:57 <Stablean> <SanderB> 88% all the time 18:52:07 <Stablean> <MrD2DG> Hmm, weird... 18:52:26 <Stablean> <SanderB> maybe it needs some distilled water and organicly oriented squirrels to make it grow 18:52:32 <Stablean> <MrD2DG> :P 18:52:34 <Stablean> <SanderB> and a few magic crystals 18:52:46 <Stablean> <SanderB> >_< 18:53:20 <Stablean> <Ryton> trains with one hopper are funnn 18:53:30 <Stablean> <Ryton> curve length of 1 18:53:38 <Stablean> <MrD2DG> :P 18:53:52 <Stablean> <SanderB> your not really using that CL 1 a lot 18:56:02 <Stablean> <SanderB> have a nice day gotta go 18:56:06 <Stablean> *** SanderB has left the game (leaving) 18:56:06 <Stablean> <MrD2DG> BB 19:20:38 <Stablean> *** Player has joined spectators 19:21:01 <Stablean> *** Player has joined company #9 19:27:04 <Stablean> *** Player has left the game (leaving) 19:31:58 <Stablean> <Ryton> my network is clogging :s 19:32:04 <Stablean> <MrD2DG> :P 19:32:59 <Stablean> <Ryton> now I wished I 'd build it expandable :p 19:33:05 <Stablean> <MrD2DG> Lol 19:33:12 <Stablean> <Ryton> but nooo, quick and dirty ;-) 19:47:16 <Stablean> <Ryton> µyay 19:47:22 <Stablean> <Ryton> yay, crashed my trains :'( 19:47:41 <Stablean> <MrD2DG> :P 19:47:47 <Stablean> <Anson> hallo ... I'm back 19:48:15 <Stablean> <Anson> about growth of resources : i read some blog where someone did the math, and the result was this : 19:49:08 <Stablean> <Anson> when you have a normally served station, it takes about 160 years to max the resources. at a superiorally served station, it takes maybe 60 years 19:49:59 <Stablean> <Anson> but no matter how well it is served, 1 in 9 resources even has a chance to not grow at all and/or even shrink only ... eveerything "on average" of course 19:50:07 <Stablean> *** BennyCZ has left the game (general error) 19:50:48 <Stablean> *** BennyCZ joined the game 19:51:47 <Stablean> <Anson> one of my forests even got from 1000 to 2000 during the last 4 hours :-) ... but of course, the rating dropped from 80%+ to 55% since resources are stacking now 19:54:02 <Stablean> *** BennyCZ has left the game (leaving) 19:55:22 <Stablean> *** Anson has joined company #4 20:11:36 <Stablean> *** Ryton has left the game (leaving) 20:23:40 <Stablean> *** MrD2DG has left the game (leaving) 20:41:55 <Stablean> *** DayDreamer has joined company #9 20:45:24 <Stablean> *** DayDreamer has joined spectators 20:49:14 <Stablean> *** LIUK /SK/ joined the game 20:49:19 <Stablean> <LIUK /SK/> hi 20:49:27 <Stablean> <Anson> hihi 20:50:29 <Stablean> *** LIUK /SK/ has left the game (leaving) 21:41:22 <Stablean> *** MrD2DG joined the game 22:12:37 <Stablean> *** DayDreamer has joined company #6 22:27:51 <Stablean> *** Player has joined spectators 22:28:15 <Stablean> *** Player has started a new company (#11) 22:29:10 <Stablean> *** Player has left the game (connection lost) 22:35:02 *** TWerkhoven has quit IRC 22:36:37 <Stablean> *** DayDreamer has left the game (leaving) 22:47:09 <Stablean> <Anson> really nice tracks at the red company ... the 1 TL trains etc ... too bad that he locked his main line by adding one signal too many 22:47:47 <Stablean> <MrD2DG> 1tl trains? 22:47:55 <Stablean> <MrD2DG> Oh i see 22:48:38 <Stablean> <Anson> three different methods to get ore to his main station, and then one signal spoils everything :-( 22:49:04 <Stablean> <MrD2DG> Hmm 22:50:20 <Stablean> <Anson> did you see my current problem ? .... sign "JAM - ...." 22:50:46 <Stablean> <MrD2DG> Oh 22:51:01 <Stablean> <MrD2DG> Build around it? 22:51:21 <Stablean> <Anson> it was one track at first ... working well with up to 70 goods trains and 70 wood trains 22:52:05 <Stablean> <Anson> but now one resource is up to 2000, and everything starts jamming ... already doubled critical tracks, but space for the third is difficult 22:53:33 <Stablean> <Anson> my main drop and pickup are a bit strange and slow too, but they "evolved" from a 3-platform layout each 22:54:01 <Stablean> <MrD2DG> The exit corners are horrible 22:54:19 <Stablean> <MrD2DG> Slows the trains just as they are accelerating 22:54:50 <Stablean> <Anson> as long as the exiting trains don't block the platforms, i don't care much ... but the bottleneck at the bridges :-( 22:55:08 <Stablean> <MrD2DG> Mhhhm 22:55:18 <Stablean> <MrD2DG> Well until yelow comes online nothing you can do :P 22:55:24 <Stablean> <MrD2DG> Unless you build around it 22:55:28 <Stablean> <MrD2DG> Or relocate the drop 22:55:50 <Stablean> <MrD2DG> You must have enough money to build a nice station free of 45 degree corners :D 22:56:37 <Stablean> <Anson> hehe, the exit of drop and pick stations used to be a single track until recently ... look how i created a 3-track from it at "old onetrack" 22:57:00 <Stablean> <MrD2DG> :P 22:57:31 <Stablean> <Anson> i have 1.3 billion mow ... but i hate terraforming too much 22:57:53 <Stablean> <MrD2DG> With TL3 you probablt wouldnt have to... 22:57:55 <Stablean> <Anson> most of my goods line had no terraforming at all until i started doubletracking parts of it 23:04:29 <Stablean> <Anson> hehe, i think the problem is solved, and thus NOW the next problem shows up which you announced (the curves at the exit) 23:04:37 <Stablean> <MrD2DG> xD 23:04:54 <Stablean> <Anson> and maybe more importantly, the curves for the outer tracks at the entrance too 23:05:36 <Stablean> <MrD2DG> Might need a few more platforms at the drop too 23:06:58 <Stablean> <Anson> ONE entrance fixed ... SOMETIMES, pbs is useful :-) 23:07:08 <Stablean> <MrD2DG> :P Yep 23:07:47 <Stablean> <Anson> will have to see what happens when the jam can dissolve ... until now, 6 platforms were mostly not used 23:10:14 <Stablean> <Anson> ah, you see ? ... with the pbs and 45 degree S-bends, the jam almost dissolved 23:10:40 <Stablean> <MrD2DG> Yeah, not that i agree with 45degree corners (unless TL1) :P 23:11:06 <Stablean> <Anson> EVERY corner has at least 45 degrees !!!! else it wouldn't be a corner :-) 23:11:25 <Stablean> <MrD2DG> You know what i mean :) 23:11:44 <Stablean> <Anson> I'm not yet speaking of the exit ... only the entrance of the drop 23:12:14 <Sylf> hey hey 23:12:40 <Sylf> how goes the game? 23:12:48 <Stablean> <MrD2DG> Okay :) 23:12:58 <Stablean> <MrD2DG> And Hi :P 23:13:05 <Stablean> <MrD2DG> You not playing? 23:13:18 <Stablean> <Anson> really fun ... to build a third track where i have space for one original track and a few tiles :-) 23:13:34 <Stablean> <Anson> but otherwise, it would be boring :-) 23:14:29 <Stablean> *** Sylf joined the game 23:14:41 <Stablean> <Sylf> aha, lots of lines, criss-crossing 23:14:51 <Stablean> <MrD2DG> :P Yep 23:16:16 <Stablean> <Anson> this map is really colorful now, a real tapestry ? ... when you look at the company view on the world map :-) 23:16:31 <Stablean> <MrD2DG> Lol 23:17:40 <Stablean> <Anson> long distance transports are crazy ... roundtrip = 6-8 months, and gives 100k$ 23:18:10 <Stablean> <Anson> with 90 trains on shared orders :-) 23:18:33 <Stablean> *** Sylf has joined company #3 23:27:41 <Stablean> <Anson> always people (including me sometimes) are asking about the increase of resource ratings ... for an example look at sign "both forests ..." 23:28:43 <Stablean> <Anson> i built the station between them, both had almost same starting values, and one is now at 819 and the other 80 ... 23:29:01 <Stablean> <Sylf> yeah, and? 23:29:11 <Stablean> <Anson> all the time transporting 90%+ 23:29:11 <Stablean> <MrD2DG> I dont get why people worry so much 23:30:29 <Stablean> <Anson> most people want to have few stations/routes and transport (and earn) a lot ... thus they want high prod ratings 23:30:46 <Stablean> <Sylf> not at coop 23:30:48 <Stablean> <MrD2DG> Never heard that one before 23:31:07 <Stablean> <MrD2DG> Most people like to (and want to) build big 23:31:09 <Stablean> <Sylf> if you have so few stations, what's the fun of playing this game? 23:31:15 <Stablean> <MrD2DG> ^ 23:31:25 <Stablean> <Anson> i don't like 1000++ too much ... it is more difficult to handle ... 100-400 is nice :-) 23:31:49 <Stablean> <MrD2DG> Well eventually you may get bored and coop with someone 23:32:21 <Stablean> <MrD2DG> But 400 stations is still quite a lot 23:32:45 <Stablean> <Anson> not 400 stations ... but stations/resources with 100-400 production :-) 23:32:47 <Stablean> <MrD2DG> A heck of a lot actually :P 23:32:49 <Stablean> <MrD2DG> Oh 23:33:04 <Stablean> <MrD2DG> Well you cant limit production (really) 23:34:06 <Stablean> <Anson> unless you use the GRF which stops production changes and set the production with the cheat (offline of course) 23:34:18 <Stablean> <MrD2DG> Well theres that :) 23:34:43 <Stablean> <MrD2DG> I mean i understand people sometimes wanting to take a break from big building, and making a small network 23:35:05 <Stablean> <MrD2DG> Id find it really hard not to expand :P 23:35:26 <Stablean> <Anson> i like best about this game to create solutions for details, like improving a simple 1 to 1+1 split at my sign "ugly" 23:35:42 <Stablean> <Sylf> I've been wanting to build geographically small network that still packs lots of trains 23:35:57 <Stablean> <MrD2DG> Well that still sounds like a fun challenge :P 23:36:37 <Stablean> <Anson> until 120+ trains, i didn't terraform much or use tunnels 23:36:39 <Stablean> <MrD2DG> And Anson one good solution is not to use 1cl corners unless (1TL) I dont think ive ever seen you build without them :P 23:37:00 <Stablean> <Anson> but now that criossing needed a second track, or even a third for the goods 23:37:40 <Stablean> <Anson> i use them always at the small station entrances for my hidden storage depots 23:37:46 <Stablean> <Sylf> time to RR_LL core of my lines 23:37:58 <Stablean> <Anson> but otherwise, i try to have max speed all the time 23:38:00 <Stablean> <MrD2DG> Ive seen you use them on ML's before too 23:38:13 <Stablean> <MrD2DG> Those and level junctions 23:38:17 <Stablean> <MrD2DG> You seem to love those too :P 23:39:41 <Stablean> <Anson> level junctions ? like !here ? 23:40:03 <Stablean> <MrD2DG> Yes 23:40:06 <Stablean> <MrD2DG> Ive seen a lot worse though 23:40:16 <Stablean> <Anson> that is only an emergency U-turn, usually should have no trains at all 23:40:26 <Stablean> <MrD2DG> Like were you signed ugly but still works (you changed it now obv) 23:40:34 <Stablean> <MrD2DG> *where 23:41:13 <Stablean> <Anson> hehe, that "ugly" started as a simple 1 to 1+1 switch ... and that is always level !? 23:41:43 <Stablean> <Anson> then i doubled one track and did the ugly stuff to make it work at all without terraforming 23:41:49 <Stablean> <MrD2DG> Yeah but when you double tracked the inner line had to cross the outer to split 23:42:05 <Stablean> <MrD2DG> Could have easily added a tunnel back then :P 23:42:49 <Stablean> <Anson> not without terraforming ... but thanks for telling me that you don't see how much i terraformed there now :-) 23:43:09 <Stablean> <MrD2DG> Hmm well terraforming a tiny amount for a tunnel is nothing, IMO :) 23:46:56 <Stablean> <Anson> if you take a close look, i am cheating a bit when calling this a triple track ... it is almost only three singletracks :-) :-( 23:47:09 <Stablean> <MrD2DG> :P 23:47:45 <Stablean> <MrD2DG> afk 23:48:05 <Stablean> <Anson> one drop and track for the eastern, one for the northern resources, and one for the goods 23:48:36 <Stablean> <Anson> but it worked astonishingly well until i had 120+ trains on a singletrack :-) 23:55:23 <Stablean> <Sylf> bleh 23:55:33 <Stablean> <Sylf> I seriously suck at pax game >_< 23:59:18 <Stablean> <MrD2DG> bk