Config
Log for #openttdcoop.stable on 10th January 2012:
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00:10:53  *** Zuu has quit IRC
00:27:51  <Stablean> *** Player has joined spectators
00:28:15  <Stablean> *** Player has joined company #5
00:28:33  <Stablean> *** Player has changed his/her name to Alaanan
01:14:57  <Sylf> !players
01:15:00  <Stablean> Sylf: Client 1352 is Big_Meech, a spectator
01:15:00  <Stablean> Sylf: Client 1383 (Blue) is Alaanan, in company 5 (Awesome Transport)
01:15:00  <Stablean> Sylf: Client 1355 is Sylf, a spectator
01:15:00  <Stablean> Sylf: Client 1356 (Pink) is chester, in company 4 (chester Transport)
01:18:26  <Stablean> *** chester has left the game (leaving)
01:26:31  <Stablean> *** Alaanan has left the game (leaving)
01:26:31  <Stablean> *** Game paused (number of players)
01:28:12  <Stablean> *** Game still paused (number of players)
01:28:12  <Stablean> *** EoD joined the game
01:28:40  <Stablean> <EoD> hi
01:36:55  <Sylf> hi
01:37:11  <Stablean> *** Game still paused (number of players)
01:37:14  <Stablean> *** Sylf #1 joined the game
01:37:46  <Sylf> OK, I saved the archive entry, then undid the revision, sort of making a draft for the entry.
01:37:53  <Sylf> er, wrong channel.
01:41:28  <Stablean> *** EoD has left the game (leaving)
01:41:54  <Stablean> *** Sylf #1 has joined company #2
01:41:54  <Stablean> *** Game unpaused (number of players)
01:42:23  <Stablean> *** EoD joined the game
01:44:38  <Stablean> <EoD> wb
01:50:53  <Stablean> *** Sylf #1 has joined spectators
01:50:53  <Stablean> *** Game paused (number of players)
01:50:59  <Stablean> <EoD> hm?
01:51:17  <Stablean> <Sylf #1> is something matter?
01:52:58  *** EoD has joined #openttdcoop.stable
01:53:03  <EoD> ah, hi
01:59:24  <Stablean> *** EoD has started a new company (#8)
01:59:26  <Stablean> *** Game unpaused (number of players)
02:04:20  <Stablean> *** Justech joined the game
02:05:52  <Stablean> *** Justech has left the game (general error)
02:05:54  <Stablean> *** Justech has left the game (connection lost)
02:06:28  <Stablean> *** Justech joined the game
02:11:19  <Stablean> *** Player has left the game (general error)
02:11:19  <Stablean> *** Player has left the game (connection lost)
02:39:08  <Stablean> *** EoD has joined spectators
02:39:08  <Stablean> *** Game paused (number of players)
02:41:20  <Stablean> *** Player has joined spectators
02:41:20  <Stablean> *** Game still paused (number of players)
02:41:35  <Stablean> *** Player has joined company #5
02:41:35  <Stablean> *** Game unpaused (number of players)
02:42:52  <Stablean> <Player> hello
02:42:55  <Stablean> <EoD> hi
02:43:00  <Stablean> *** Player has changed his/her name to Alan
02:43:16  <Stablean> <Alan> how goes the transportating?
02:43:31  <Stablean> <EoD> really bad ;)
02:44:01  <Stablean> <Alan> what company are you?
02:44:36  <Stablean> <EoD> The foolish one :p
02:45:35  <Stablean> <Alan> what are you tryign to transport?
02:45:53  <Stablean> <EoD> I tried to transport recycables and then I thought I had to transport engineering parts. All in all, not good :p
02:46:08  <Stablean> <Alan> shitty bro
02:46:14  <Stablean> <Alan> im just sticking to oil
02:46:32  <Stablean> <Sylf #1> EoD, please don't take engineering supply from other the factory supplied by other players
02:46:46  <Stablean> <Sylf #1> That's considered stealing on this server
02:47:04  <Stablean> <EoD> I wanted to steal a few in order to get my recycling plant up and running and then stop it.
02:47:20  <Stablean> <Alan> bad boy.
02:47:38  <Stablean> *** EoD has joined company #8
02:47:43  <Stablean> <Sylf #1> I suggest you join your force with Alan, if Alan accepts that :P
02:48:05  <Stablean> <Sylf #1> Then you can transport the products at the oil refinery to somewhere to produce engineering supply
02:48:05  <Stablean> <EoD> my "force"? ^^
02:48:44  <Stablean> <Alan> Why would I do that?
02:48:54  <Stablean> <Sylf #1> just because :P
02:49:00  <Stablean> <Alan> that sounds complicated :/
02:49:14  <Stablean> <Justech> whats the eta on a new map?
02:49:40  <Stablean> <Sylf #1> I want to ask chester if he's satisfied with this map
02:50:36  <Stablean> <Sylf #1> I don't want to prematurely finish a map that's thriving more than any other recent maps
02:51:02  <Stablean> <Justech> ok
02:51:18  <Stablean> <Sylf #1> and I still see quite a few resources that people can use to start or grow their companies
02:51:40  <Stablean> <Sylf #1> and enough free space too
02:53:42  <Stablean> <Alan> BUSSES
02:54:33  <Stablean> <Alan> this is the best.
03:00:00  <Stablean> *** Mazur joined the game
03:00:47  <Stablean> *** Mazur has left the game (leaving)
03:12:36  <Stablean> *** Alan has joined company #8
03:12:57  <Stablean> *** Alan has joined company #5
03:13:05  <Stablean> <Alan> my bad
03:13:17  <Stablean> <EoD> feel free to remove my rails if they are in the way
03:14:33  <Stablean> <Alan> bus people make money
03:14:55  <Stablean> <EoD> not very much i fear
03:14:58  <Stablean> <Sylf #1> EoD, all the unused rails are costing you over 00/ year
03:15:34  <Stablean> <EoD> the stations too?
03:15:44  <Stablean> <EoD> and bridges?
03:15:50  <Stablean> <Alan> all of it
03:15:52  <Stablean> <Sylf #1> 00 /year additional for stations
03:15:58  <Stablean> <Sylf #1> yes, all of those.
03:18:36  <Stablean> *** Sylf #1 has joined company #2
03:19:21  <Stablean> <Alan> lol i have 1,400 people waiting at my busstop in Waterton Park
03:21:57  <Stablean> *** Alan has left the game (leaving)
03:26:13  <Stablean> *** Sylf #1 has joined spectators
03:29:09  <Stablean> <Sylf #1> there's a town called sexsmith in Canada?
03:29:19  <Stablean> <Sylf #1> That's one hell of a smith
03:29:25  <Stablean> <EoD> lol
03:34:20  <Stablean> *** Sylf #1 has left the game (leaving)
03:38:02  <Stablean> *** Justech has left the game (leaving)
03:42:14  <Stablean> *** EoD has left the game (leaving)
03:42:14  <Stablean> *** Game paused (number of players)
03:42:39  <EoD> increased my debts enough. bye bye
03:42:43  *** EoD has quit IRC
03:58:37  <Stablean> *** Sylf has left the game (leaving)
04:44:27  <Stablean> *** Game still paused (number of players)
04:44:56  <Stablean> *** Player has changed his/her name to son
04:45:24  <Stablean> *** son has left the game (leaving)
08:20:02  *** ODM has joined #openttdcoop.stable
08:20:02  *** ChanServ sets mode: +o ODM
08:21:21  *** DayDreamer has joined #openttdcoop.stable
08:22:07  *** DayDreamer has left #openttdcoop.stable
08:32:27  <Stablean> *** Speedy has left the game (general error)
08:32:27  <Stablean> *** Speedy has left the game (connection lost)
08:32:27  <Stablean> *** Game still paused (number of players)
08:33:29  <Stablean> *** Game still paused (number of players)
08:33:32  <Stablean> *** Speedy joined the game
08:38:15  <Stablean> *** Speedy has joined company #1
08:38:15  <Stablean> *** Game unpaused (number of players)
08:38:35  <Stablean> *** Speedy has left the game (general error)
08:38:35  <Stablean> *** Speedy has left the game (connection lost)
08:38:37  <Stablean> *** Game paused (number of players)
08:55:45  <Stablean> *** Game still paused (number of players)
08:55:45  <Stablean> *** Game unpaused (number of players)
08:55:48  <Stablean> *** chester joined the game
09:50:10  *** ODM has quit IRC
09:52:37  <kuch3n> !date
09:52:37  <Stablean> kuch3n: 29 Jan 2115
10:35:01  <Stablean> *** Player has left the game (leaving)
11:02:37  *** ODM has joined #openttdcoop.stable
11:02:37  *** ChanServ sets mode: +o ODM
11:41:59  <Stablean> *** Liuk Sk joined the game
11:42:34  <Stablean> *** Liuk Sk has left the game (leaving)
11:43:39  <Stablean> *** Mazur joined the game
11:46:36  <Stablean> *** Mazur has left the game (leaving)
12:57:21  <Stablean> *** BennyCZ joined the game
12:58:34  <kuch3n> !date
12:58:34  <Stablean> kuch3n:  3 Jun 2128
13:01:08  <Stablean> *** BennyCZ has left the game (leaving)
14:03:15  <Stablean> *** Martinos joined the game
14:04:51  <Stablean> *** Martinos has left the game (leaving)
14:31:33  <Stablean> *** Player has left the game (leaving)
15:09:22  <Stablean> *** Zack joined the game
15:09:25  <Stablean> <Zack> hi all
15:11:38  <Stablean> *** Zack has left the game (leaving)
15:36:45  <Stablean> *** DnZ-Ali joined the game
15:36:53  <Stablean> <DnZ-Ali> hi
15:37:15  <Stablean> <chester> hi
15:37:37  <Stablean> <DnZ-Ali> what is this big ZOOM :D
15:37:43  <Stablean> <DnZ-Ali> is 1,2 beta new?
15:38:09  <Stablean> <chester> big 200M?
15:38:55  <Stablean> *** DnZ-Ali has left the game (leaving)
16:08:54  <Stablean> *** kuch3n joined the game
16:09:02  <Stablean> <kuch3n> still the old game :>
16:09:30  <Stablean> <chester> look @ what have i done
16:09:36  <Stablean> <kuch3n> whod build the cyclotone?
16:09:50  <Stablean> <kuch3n> nice one
16:10:00  <Stablean> <kuch3n> didnt though it is possible
16:10:03  <Stablean> <chester> i was experimenting all night
16:11:01  <Stablean> <kuch3n> you dont need the huge joiner anymore
16:11:23  <Stablean> <chester> which
16:11:30  <Stablean> <kuch3n> at the cyclotrone
16:12:04  <Stablean> <chester> every part have its role
16:14:43  <Stablean> <chester> article from whis iv learned this has very complex one
16:15:22  <Stablean> <chester> it can hold 4 trains @ a time @full speed
16:15:36  <Stablean> <chester> i mean original one
16:15:54  <Stablean> <chester> mime can deal with 3 max
16:19:04  <Stablean> <chester> i have a special line for tl5 metal trains also
16:24:11  <Sylf> I can load the next map when chester is ready to abandon this game :)
16:24:13  <Stablean> <kuch3n> can you paste the link
16:24:39  <Stablean> <chester> link?
16:25:02  <Stablean> *** ZS joined the game
16:26:09  <Stablean> *** ZS has joined company #7
16:36:25  <Stablean> *** ZS has joined spectators
16:36:30  <Stablean> *** ZS has left the game (leaving)
16:36:50  <Stablean> *** sam0737 has left the game (general error)
16:36:50  <Stablean> *** sam0737 has left the game (connection lost)
16:37:41  <Stablean> *** sam0737 has left the game (general error)
16:37:41  <Stablean> *** sam0737 has left the game (connection lost)
16:42:05  <Stablean> *** kuch3n has left the game (connection lost)
16:48:00  <Stablean> *** BennyCZ joined the game
16:55:20  <Stablean> *** BennyCZ has left the game (leaving)
17:19:38  <Stablean> *** nicfer joined the game
17:19:42  <Stablean> <nicfer> hi
17:19:49  <Stablean> <nicfer> back from vacations
17:21:23  <Stablean> *** nicfer has left the game (leaving)
17:40:11  <Stablean> *** chester has left the game (general error)
17:40:15  <Stablean> *** chester has left the game (connection lost)
17:40:15  <Stablean> *** Game paused (number of players)
17:40:15  <Stablean> *** Big_Meech has left the game (general error)
17:40:15  <Stablean> *** Big_Meech has left the game (connection lost)
17:40:53  <Stablean> *** Game still paused (number of players)
17:40:57  <Stablean> *** chester joined the game
17:41:16  <Stablean> <chester> im ready Sylf
17:41:42  <Stablean> <chester> it never could be better than this
17:42:10  <Sylf> alright
17:42:31  <Stablean> <chester> lets go coop
17:42:37  <Sylf> !save for_sylf
17:42:37  <Stablean> Saving game...
17:50:49  <Stablean> *** Game still paused (number of players)
17:50:49  <Stablean> *** Game unpaused (number of players)
17:50:49  <Stablean> *** Robert joined the game
17:56:38  *** Chris_Booth has joined #openttdcoop.stable
17:59:00  <Chris_Booth> hi all
17:59:19  <Stablean> <chester> hi Chris look @my cyclotron!
17:59:57  <Chris_Booth> 1 second let me just do my last work email
18:00:07  <Stablean> <chester> ok
18:04:07  <Stablean> *** chester has joined company #4
18:05:42  <Stablean> *** {TWerkhoven[l]} joined the game
18:06:55  <Stablean> <TWerkhoven[l]> nice spincycle
18:07:37  <Stablean> <chester> ah yes! it took long time for me to finish it
18:07:48  <Stablean> *** Mazur joined the game
18:10:08  <Stablean> <Mazur> SLH 02 is jammy, CB.
18:11:02  <Stablean> <chester> not very
18:11:26  <Stablean> <Mazur> Look at its backlog of trains.
18:12:16  <Stablean> <chester> it runs smoothly
18:12:16  <Stablean> *** Kejhic joined the game
18:12:28  <Stablean> <chester> ah not
18:13:10  <Stablean> <chester> its not junction fault, lines are full
18:13:11  <Stablean> *** Sylf joined the game
18:13:30  <Stablean> <Mazur> More than full, if you have stoppages.
18:13:52  <Stablean> *** Kejhic has left the game (leaving)
18:14:48  <Stablean> <Mazur> I'd start with small prios for the SL itself for the feeder lines.
18:15:08  <Stablean> <Mazur> So the SL can unload.
18:15:55  <Stablean> *** TWerkhoven[l] has left the game (leaving)
18:18:28  <Stablean> <chester> Sylf look how have i switched to tl5 metal trains and cut off 60 of 150 trains
18:18:48  <Stablean> <Sylf> I see it... I don't like it that much
18:19:16  <Stablean> <Sylf> But the effort to play within the limit is pretty good
18:21:06  <Stablean> *** Mazur has left the game (leaving)
18:21:42  <Stablean> <Sylf> alright, I gotta load the next game and head back to work.
18:21:56  <Stablean> <chester> ok lets go
18:21:57  <Sylf> !rcon set debug_level
18:21:57  <Stablean> Sylf: 'debug_level' is an unknown setting.
18:22:25  <Stablean> *** Chris Booth joined the game
18:22:29  <Stablean> <chester> Sylf stop
18:22:36  <Sylf> !rcon debuglevel
18:22:37  <Stablean> Sylf: Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=3, console=0'
18:22:48  <Stablean> <chester> let Chris look @my piece of .. u got it
18:23:04  <Sylf> !content
18:23:05  <planetmaker> a simple load won't change that, Sylf
18:23:06  <Stablean> Sylf: Expect timeout triggered!
18:23:11  <Stablean> Sylf: Expect timeout triggered!
18:23:11  <Stablean> Sylf: (you need to !restart to have the new content loaded)
18:23:12  <planetmaker> A !restart will
18:23:23  <Sylf> yup.
18:23:26  <planetmaker> thus you can use !restart. then set debuglevel. then load
18:23:34  <Sylf> ok, will do.
18:23:49  <Chris_Booth> ok you can just kill it
18:23:52  <Stablean> *** chester has left the game (leaving)
18:23:52  <Stablean> *** Robert has left the game (leaving)
18:23:52  <Stablean> *** Chris Booth has left the game (leaving)
18:23:52  <Stablean> *** Game paused (number of players)
18:23:52  <Sylf> I'm looking through the scroll buffer to remember what you've done too :)
18:23:58  <planetmaker> the order of setting debuglevel and then loading is essential
18:24:05  <Stablean> *** Game still paused (number of players)
18:24:05  <Stablean> *** Game unpaused (number of players)
18:24:05  <Stablean> *** Sylf has left the game (general error)
18:24:05  <Stablean> *** Sylf has left the game (connection lost)
18:24:05  <Stablean> *** Robert joined the game
18:24:14  <planetmaker> it's !rcon debuglevel desync=3
18:24:20  <planetmaker> without set ;-)
18:24:23  <Stablean> *** chester joined the game
18:24:24  <planetmaker> it's not a setting.
18:24:24  <Sylf> aye-aye, sir.
18:24:30  <planetmaker> I find it inconsistent, though ;-)
18:25:00  <Sylf> I kinda see where it's coming from :) It's not a game-play setting.
18:25:42  <Sylf> here we go... restart, then reload
18:25:54  <Sylf> !restart
18:25:55  <Stablean> Restart scheduled, will be initiated in next minute!
18:26:04  <Stablean> Scheduled quit for automated maintenance... will be back shortely
18:26:04  <Stablean> Thank you for playing 1.2.0-beta2.
18:26:09  <Stablean> Server has exited
18:26:09  *** Stablean has quit IRC
18:26:32  <Chris_Booth> it is possible to have a new game
18:27:01  <Sylf> it is possible technically
18:27:18  *** Stablean has joined #openttdcoop.stable
18:27:18  <Stablean> Autopilot engaged
18:27:18  <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)'
18:27:18  *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.2.0-beta2 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game"
18:27:18  *** ChanServ sets mode: +v Stablean
18:27:45  <Stablean> V450000000000, now you can execute !-commands ;-)
18:27:50  <Sylf> !rcon debuglevel desync=3
18:27:53  <Stablean> *** Game still paused (number of players)
18:27:53  <Stablean> *** Game unpaused (number of players)
18:27:53  <Stablean> *** Robert joined the game
18:27:59  <Sylf> !rcon ls
18:27:59  <Stablean> Sylf: 0) .. (Parent directory)
18:27:59  <Stablean> Sylf: 1) archive/ (Directory)
18:27:59  <Stablean> Sylf: 2) autosave/ (Directory)
18:27:59  <Stablean> Sylf: 3) desync-save/ (Directory)
18:27:59  <Stablean> Sylf: 4) desync2/ (Directory)
18:28:00  <Stablean> Sylf: you have 25 more messages
18:28:11  <Sylf> !more
18:28:12  <Stablean> Sylf: 5) uploads/ (Directory)
18:28:12  <Stablean> Sylf: 6) restart.sav
18:28:12  <Stablean> Sylf: 7) game.sav
18:28:12  <Stablean> Sylf: 8) desync_start3.sav
18:28:12  <Stablean> Sylf: 9) desync_start_120108.sav
18:28:12  <Stablean> Sylf: you have 20 more messages
18:28:14  <Sylf> !rcon cd 5
18:28:18  <Sylf> !rcon ls
18:28:18  <Stablean> Sylf: 0) .. (Parent directory)
18:28:18  <Stablean> Sylf: 1) archive/ (Directory)
18:28:18  <Stablean> Sylf: 2) StableTempS20.sav
18:28:18  <Stablean> Sylf: 3) StableArcS13.sav
18:28:18  <Stablean> Sylf: 4) JapanCB.sav
18:28:18  <Stablean> Sylf: you have 110 more messages
18:28:26  <Sylf> !rcon load 2
18:28:27  <Stablean> *** Game still paused (manual, number of players)
18:28:32  <planetmaker> hm.... I just recall... it needs a good name
18:28:39  <Stablean> *** Game still paused (manual, number of players)
18:28:40  <Stablean> *** Sylf joined the game
18:28:41  <planetmaker> !rcon save desync_start4
18:28:41  <Stablean> planetmaker: Saving map...
18:28:41  <Stablean> planetmaker: Map successfully saved to desync_start4.sav
18:28:46  <Sylf> !rcon reset_company 1
18:28:46  <Stablean> Sylf: Company deleted.
18:28:47  <planetmaker> !rcon load desync_start4
18:28:47  <Stablean> planetmaker: desync_start4: No such file or directory.
18:28:51  <planetmaker> !rcon save desync_start4.sav
18:28:51  <Stablean> planetmaker: Saving map...
18:28:51  <Stablean> planetmaker: Map successfully saved to desync_start4.sav.sav
18:29:08  <Stablean> *** Game still paused (manual, number of players)
18:29:08  <Stablean> *** chester joined the game
18:29:10  <Stablean> *** chester has started a new company (#1)
18:29:10  <Stablean> *** Troy McClure joined the game
18:29:12  <planetmaker> !rcon load desync_start4.sav
18:29:12  <Stablean> planetmaker: desync_start4.sav: No such file or directory.
18:29:15  <planetmaker> !rcon cd ..
18:29:17  <planetmaker> !rcon load desync_start4.sav
18:29:19  <Stablean> *** Game still paused (manual, number of players)
18:29:22  <planetmaker> sorry
18:29:23  <Stablean> *** Game still paused (manual, number of players)
18:29:24  <Stablean> *** Troy McClure joined the game
18:29:26  <Stablean> *** Sylf joined the game
18:29:30  <Sylf> !rcon reset_company 1
18:29:30  <Stablean> Sylf: Company deleted.
18:29:34  <planetmaker> now I know exactly which savegame :-)
18:29:41  <Sylf> :D
18:29:41  <Stablean> *** chester has started a new company (#1)
18:29:42  <Stablean> *** Game still paused (manual, number of players)
18:29:42  <planetmaker> the starting savegame is essential
18:29:43  <Stablean> *** chester joined the game
18:29:44  <Sylf> !setdef
18:29:44  <Stablean> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
18:29:46  <Sylf> !auto
18:29:46  <Stablean> *** Sylf has enabled autopause mode.
18:29:48  <Stablean> *** Game unpaused (manual)
18:29:52  <planetmaker> without knowledge wich savegame to debug... oh well
18:30:06  <Stablean> <Troy McClure> what's with the UK roadset with signs?
18:30:23  <Sylf> It's some 1.2 new feature
18:30:23  <Stablean> *** Robert has started a new company (#2)
18:30:26  <Stablean> *** Robert joined the game
18:30:39  <Stablean> <Robert> hello
18:30:41  <Stablean> <chester> Troy go coop
18:30:43  <Stablean> <Troy McClure> because the text is different from the other newgrfs
18:30:43  <Stablean> <chester> hi
18:30:44  <Sylf> I think you can place some road-side signs
18:30:51  <Sylf> for eyecandies
18:31:14  <Stablean> <Troy McClure> in Newgrf settings, other newgrfs are indicated in yellow, but that one in white/grey
18:31:21  <Sylf> oh, the white text.... dunno
18:31:23  <Stablean> <Troy McClure> perhaps chester
18:32:08  <Sylf> OK, Chris, new map loaded.
18:32:25  <Stablean> *** Sylf has left the game (leaving)
18:33:58  <Stablean> <Troy McClure> you'll need more engines with that, chester
18:34:25  <Stablean> <chester> idk lets see how this will pull
18:34:30  <Stablean> <Troy McClure> the load it can carry (295 tonnes) is too much for that engine
18:35:09  <Stablean> <chester> 177 enough?
18:36:19  <Stablean> <Troy McClure> better
18:36:25  <Stablean> <chester> it can clinb 1-tile hills though
18:36:43  <Stablean> <Troy McClure> but tl3 with two engines might be better
18:37:11  <Sylf> wait until later for that kind of optimal setting
18:37:29  <Stablean> <Troy McClure> train 1 cant climb 1 tile hills without slowing down
18:37:30  <Sylf> tl3 with double engine so early in the game is extravagant :)
18:37:31  <Stablean> <Troy McClure> not even empty
18:38:09  <Stablean> <Troy McClure> perhaps, Sylf, but having tl3 1-engine trains with  about 300 tonnes of cargo
18:38:17  <Stablean> <Troy McClure> doesnt seem a luxury
18:39:02  <Sylf> if it's just early stage of MM, that would depend on the spec of the engine... or just seeing how much it slows down
18:39:17  <Stablean> <Troy McClure> the one i was refering to
18:39:27  <Stablean> <Troy McClure> slowed down even going uphill when empty
18:39:43  <Stablean> *** Troy McClure has joined company #1
18:39:45  <Sylf> I don't remember PKP set much, so I don't have too much to say though...
18:40:21  <Stablean> <Troy McClure> atm, no choice in engines
18:40:24  <Stablean> <Troy McClure> only 1 available
18:41:12  <kuch3n> !date
18:41:13  <Stablean> kuch3n: 29 Oct 1931
18:41:16  <kuch3n> wohoo
18:41:31  <Stablean> <Robert> i know you get more money for transporting goods futher, but is it always the best choice to do so?
18:41:45  <Stablean> <Troy McClure> nope
18:41:48  <Stablean> <Troy McClure> do it fast enough
18:41:59  <Stablean> *** kuch3n joined the game
18:42:00  <Stablean> <Robert> okay
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18:43:30  <Stablean> *** kuch3n has started a new company (#3)
18:44:59  <Sylf> this is like seeing a flock of vultures :P
18:45:07  <Sylf> "Ooooh, a new game! Attack!"
18:58:48  <Stablean> <Troy McClure> how do i read the infrastructure menu in the finances window?
18:59:19  <Stablean> <Troy McClure> is it the yearly maintenance costs?
19:12:06  <Stablean> *** Robert has left the game (general error)
19:12:06  <Stablean> *** Robert has left the game (connection lost)
19:13:47  <Stablean> *** Robert joined the game
19:25:11  <Stablean> *** Chris Booth joined the game
19:25:15  <Stablean> <Troy McClure> hi CB
19:25:17  <Stablean> <chester> hi
19:25:21  <Stablean> <Chris Booth> hi!
19:25:27  <Stablean> <Robert> hello
19:26:01  <Stablean> <chester> u missed a nice cyclotron id finally managed to build
19:27:03  <Stablean> <Chris Booth> we can make another!
19:27:07  <Stablean> <chester> it contained 2 circles and featured no-fail system
19:27:57  <Stablean> <Chris Booth> 1 min just booking a train!
19:28:07  <Stablean> <chester> ok
19:28:29  <Stablean> <Chris Booth> going to innsbruck by train from london
19:28:35  <Stablean> <Chris Booth> quite excited
19:28:45  <Stablean> <Troy McClure> that's a long way
19:28:55  <Stablean> <Chris Booth> yes
19:28:57  <Stablean> <chester> i dont know where it is
19:29:11  <Stablean> <Troy McClure> Austria, or South Germany (?)
19:29:21  <Stablean> <Chris Booth> austria
19:29:31  <Stablean> <Chris Booth> between germany and italy
19:30:19  <Stablean> <Chris Booth> near munich
19:30:41  <Stablean> <Troy McClure> (which is in Bavaria/South Germany)
19:30:59  <Stablean> <Chris Booth> yes
19:34:49  <Stablean> <Chris Booth> guess eu11 or eu54 final loco
19:36:12  <Stablean> *** Chris Booth has joined company #1
19:44:05  <Stablean> *** Player has started a new company (#4)
19:45:01  <Stablean> *** Player has left the game (leaving)
19:52:02  <Stablean> *** Mazur joined the game
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19:58:14  <Stablean> *** Chris Booth has left the game (connection lost)
19:58:43  <Stablean> <Zack> hi
19:58:44  <Stablean> *** Zack joined the game
19:58:48  <Stablean> <Robert> hello
19:58:50  <Stablean> <Troy McClure> do you HAVE to build that close to our lines=
19:59:00  <Stablean> <Zack> hi troy
19:59:02  <Stablean> <Robert> me?
19:59:08  <Stablean> <Troy McClure> yes, you
19:59:14  <Stablean> <Troy McClure> hi Zack
19:59:18  <Stablean> <Robert> sorry about that, it was a really long detour otherwise
19:59:24  <Stablean> <Zack> hows there going?
19:59:27  <Stablean> <Robert> or is there a particular bit you mean?
20:00:05  <Stablean> <Troy McClure> about between Rardinghattan Ridge and your station
20:00:21  <Stablean> <Zack> hi chester
20:00:31  <Stablean> <Troy McClure> and do you plan on doubling the rail?
20:00:45  <Stablean> <Robert> i can move a bit of it if you want but the bit near the welcome message i kinda needed
20:00:59  <Stablean> <Robert> and i wasn't planning on double rail
20:01:05  <Stablean> <Troy McClure> not?
20:01:11  <Stablean> <Troy McClure> so all that way and no double rail?
20:01:17  <Stablean> *** Robert has left the game (general error)
20:01:17  <Stablean> *** Robert has left the game (connection lost)
20:02:14  <Stablean> *** Zack has started a new company (#4)
20:02:40  <Stablean> *** Robert joined the game
20:02:59  <Stablean> <Troy McClure> Robert, can I join your company for a moment, to suggest a different route?
20:03:03  <Stablean> <Robert> would you prefer if i went the other way round the lake?
20:03:43  <Stablean> <Robert> could you place signs to show me?
20:03:58  <Stablean> <chester> i will give you 100k for that
20:04:24  <Stablean> <Troy McClure> you see the signs, marked !here?
20:04:46  <Stablean> <Robert> i could have gone that way but it was a longer route
20:04:56  <Stablean> <Robert> i can change it if you would prefer
20:05:18  <Stablean> <Troy McClure> I dont think you'll notice it that much in revenues
20:05:25  <Stablean> <Robert> okay
20:05:43  <Stablean> <Troy McClure> and...
20:06:05  <Stablean> <Troy McClure> could you make one long bridge at !bridges
20:06:44  <Stablean> <Robert> is there much advantage to doing so?
20:06:50  <Stablean> <Troy McClure> for us, yeah
20:07:01  <Stablean> <Robert> oh good point
20:07:03  <Stablean> <Troy McClure> for you: no disadvantage, no advantage
20:07:17  <Stablean> <Robert> its just i was building the first one before that extra track was there
20:07:28  <Stablean> <Troy McClure> ah, okay :)
20:09:42  <Stablean> <Robert> is that okay or should i change that bit to go through turfingway?
20:10:04  <Stablean> <Troy McClure> I think this is good enough
20:10:11  <Stablean> <Troy McClure> but can you still remove !this bit
20:10:34  <Stablean> <Robert> whoops i missed that
20:10:42  <Stablean> <Troy McClure> np ;)
20:10:57  <Stablean> <Zack> ok the iron ore looks now again radioactive
20:11:07  <Stablean> *** Robert has left the game (leaving)
20:24:57  <Stablean> *** Troy McClure has left the game (leaving)
20:34:03  <Stablean> *** Zack has left the game (general error)
20:34:03  <Stablean> *** Zack has left the game (connection lost)
20:35:00  <Stablean> *** Zack joined the game
20:37:53  <Stablean> <Zack> how re ya all?
20:41:36  <Stablean> *** chester has left the game (general error)
20:41:38  <Stablean> *** chester has left the game (connection lost)
20:42:19  <Stablean> *** chester joined the game
20:44:00  <Stablean> *** Robert joined the game
20:49:11  <Stablean> *** DnZ-Ali joined the game
20:49:13  <Stablean> <Zack> hi
20:49:31  <Stablean> <DnZ-Ali> hi
20:50:49  <Stablean> *** DnZ-Ali has left the game (leaving)
21:01:06  <Stablean> <kuch3n> yeay, still alive
21:04:08  <Stablean> <Zack> ok gtg see ya later
21:04:10  <Stablean> *** Zack has left the game (leaving)
21:08:20  <Stablean> *** Robert has left the game (general error)
21:08:20  <Stablean> *** Robert has left the game (connection lost)
21:09:37  <Stablean> *** Robert joined the game
21:16:26  <Stablean> *** Justech joined the game
21:23:59  <Stablean> *** Justech has started a new company (#5)
21:27:12  <Stablean> <Justech> is the polish loco set compat. with FIRS?
21:31:15  <Stablean> <Justech> cant believe how low these running costs for the eletric train is
21:31:33  <Stablean> <kuch3n> polish work :p
21:31:35  <Stablean> <kuch3n> good and cheap
21:46:15  <Stablean> *** EoD joined the game
21:48:18  <Stablean> *** EoD has started a new company (#6)
21:53:13  <Stablean> *** Chris Booth joined the game
21:53:24  <Stablean> <Chris Booth> hi
21:53:27  <Stablean> <chester> hi
21:53:29  <Stablean> <Justech> hey
21:53:32  <Stablean> <Robert> hi
21:54:15  <Stablean> *** Chris Booth has joined company #1
21:55:11  <kuch3n> the server is kinda laggy
21:55:33  <Stablean> *** Robert has left the game (leaving)
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21:55:33  <Stablean> *** chester has left the game (leaving)
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21:55:34  <Stablean> *** Game paused (number of players)
21:55:42  <Stablean> *** kuch3n joined the game
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21:55:50  <Sylf> no, the set fas no firs support i think, justech
21:55:54  <Stablean> *** Justech joined the game
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21:56:15  <Stablean> *** kuch3n has joined company #3
21:56:16  <Stablean> <Chris Booth> Sylf you can add FIRS support, with a wagon set
21:56:22  <Stablean> <Chris Booth> like new cargos old wagons
21:56:42  <Sylf> i like opengrf+ trains
21:57:04  <Stablean> <Chris Booth> not played them recently any good new trains?
21:57:46  <Stablean> <Chris Booth> chester: you only doing coal?
21:58:05  <Stablean> <chester> building the network atm
21:58:27  <Stablean> <Chris Booth> you want to build a self regulating coal network?
21:58:37  <Stablean> <Chris Booth> train will have only 1 order
21:59:39  <Stablean> <chester> i know this system, but afaik trains cant see the whole map
21:59:44  *** Chris_Booth has joined #openttdcoop.stable
21:59:58  <Stablean> <Chris Booth> aaah yes they can
22:00:24  <Stablean> <Chris Booth> you just need to plot your route well
22:00:30  <Stablean> <chester> show
22:00:41  <Stablean> <chester> i never made things like this
22:00:43  <Stablean> *** Chris Booth has joined company #1
22:01:24  <Stablean> <chester> i know an exaple from wiki, a bus roams there
22:02:19  <Stablean> *** SeriTools joined the game
22:04:31  <Stablean> <Chris Booth> chester: Check SRNW Station
22:05:13  <Stablean> *** SeriTools has left the game (leaving)
22:11:38  <Stablean> <EoD> Are breakdowns disabled?
22:11:40  <Stablean> <Justech> yes
22:11:43  <Stablean> <Chris Booth> yes EoD
22:11:54  <Stablean> <EoD> Should I need to build depots then?
22:12:04  <Stablean> <Chris Booth> to build trains
22:12:06  <Stablean> <Justech> yes to autoreplace when you upgrade
22:12:12  <Stablean> <EoD> oh, good point
22:13:39  <Stablean> <Chris Booth> kuch3n: check Slarwood
22:14:05  <Stablean> <kuch3n> ty
22:14:08  <Stablean> <Chris Booth> np
22:16:11  <Stablean> *** Chris Booth has left the game (leaving)
22:22:04  *** Chris_Booth has quit IRC
22:38:26  <Stablean> <EoD> lol - 63 million?
22:39:25  <Sylf> wat?
22:41:45  <Stablean> *** BennyCZ joined the game
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22:48:36  <Stablean> <chester> i can remember days.. things werent always this way.....
22:49:03  <Stablean> <EoD> which way?
22:49:45  <Stablean> *** SeriTools joined the game
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22:59:41  <Stablean> *** Big_Meech joined the game
23:00:05  <Stablean> <Big_Meech> did anyone else here have a probelem with something called uk signals?
23:00:23  <Stablean> <chester> i didnt use em
23:00:57  <Stablean> <Big_Meech> weird, it said the same thing to me today than it did the other day without being able to find the4m but now im really not sure how I got in but whatever xD
23:01:21  <Stablean> *** chester has left the game (general error)
23:01:21  <Stablean> *** chester has left the game (connection lost)
23:01:49  <Stablean> *** chester joined the game
23:03:05  <Stablean> <Justech> Ledinghead is turning into a nice city
23:03:57  <Stablean> <EoD> Can you buy my company if I go bankrupt?
23:26:45  <Stablean> <Justech> what exactly does a company statue do?
23:26:55  <Stablean> <kuch3n> boosts rating
23:27:01  <Stablean> <chester> +10% rating
23:27:08  <Stablean> <Justech> thats what ithought but wasnt sure
23:31:54  <Stablean> *** Robert has left the game (leaving)
23:32:40  <Stablean> <EoD> kuch3n, do you want me to move my depot?
23:32:54  <Stablean> <kuch3n> depot?
23:33:08  <Stablean> <EoD> marked it on the map,
23:33:27  <Stablean> <kuch3n> nope, not needed.
23:33:34  <Stablean> <EoD> anyway :p
23:35:16  <Stablean> <kuch3n> can you flatten your lines at !tf EOD?
23:35:18  <Stablean> <kuch3n> would be nice
23:35:28  <Stablean> <EoD> I'm totalyl out of money,butI can try
23:35:43  <Stablean> <EoD> *totally
23:35:49  <Stablean> <EoD> thanks
23:36:03  <Stablean> <EoD> what precisely do you want me to do there?
23:36:25  <Stablean> <kuch3n> there is one piece which blocks a bridge
23:36:37  <Stablean> <kuch3n> ty
23:36:39  <Stablean> <EoD> ok
23:36:41  <Stablean> <EoD> yw
23:38:04  <Stablean> <Justech> lol at Sluntbridge
23:38:28  *** ODM has quit IRC
23:38:30  <Stablean> <EoD> looks nice ;)
23:39:20  <Stablean> <Justech> thats defiantly growing a town needlessly
23:39:48  <Stablean> *** Mark joined the game
23:39:51  <Stablean> <Mark> hello
23:39:53  <Stablean> <EoD> hi
23:39:55  <Stablean> <Justech> hi mark
23:41:25  <Stablean> <Mark> never seen this trainset before
23:41:27  <Stablean> <kuch3n> now its time for selling goods
23:41:37  <Stablean> <Justech> its PKP, polish trains
23:42:13  <Stablean> <chester> the wors set ever
23:42:19  <Stablean> <Mark> :D
23:42:25  <Stablean> <Justech> hey mark like my company name?
23:43:12  <Stablean> <Mark> sure
23:43:34  <Stablean> <Mark> whats white the score thing?
23:43:38  <Stablean> <Mark> with
23:43:48  <Stablean> <Justech> dont know
23:43:54  <Stablean> <Justech> but Green has the highest
23:44:12  <Stablean> <Mark> not everyones got an hq
23:44:27  <Stablean> <Justech> i think it has to do with city growing
23:45:04  <Sylf> no, its a part of goal script
23:45:16  <Stablean> <kuch3n> can i disable getting stuff from a factory?
23:45:22  <Sylf> amount of caogo transported i think
23:45:38  <Stablean> <Justech> o
23:46:20  <Stablean> <Mark> all scores are in the top north corner..
23:46:26  <Sylf> see the "current goals" under subsidies menu
23:46:37  <Stablean> <Mark> shame theyre all on the same tile and un-readable :)
23:46:43  <Sylf> ppl, build your HQ plz
23:47:02  <Sylf> and show your shame
23:47:11  <Stablean> <EoD> lol
23:47:19  <Stablean> <kuch3n> where can i see the score?
23:47:33  <Stablean> <kuch3n> on the HQ... :D
23:47:43  <Stablean> <Mark> top north corner..
23:47:50  <Stablean> <Mark> for the companies that dont have an hq, i think
23:47:58  <Stablean> <Mark> its unreadble though
23:48:04  <Stablean> <Mark> unreadable
23:48:07  <Stablean> <Mark> (is that even a word?)
23:48:27  <Stablean> <chester> it has 5 in the end
23:48:33  <Stablean> <Justech> yea, its pronuced un-reedable
23:48:51  <Stablean> <Mark> what? :D
23:49:13  <Stablean> <EoD> who wants to buy my company?
23:49:23  <Stablean> <EoD> it's awesome!
23:49:29  <Stablean> <Mark> ill give you a cookie for it
23:49:33  <Stablean> <Justech> awesomely broke
23:49:39  <Stablean> <EoD> lol
23:49:53  <Stablean> <EoD> just a bit
23:49:59  <Stablean> <Justech> passenger is where the money isXD
23:50:01  <Stablean> <EoD> but it's making constant money
23:50:13  <Stablean> <chester> i will buy it
23:50:16  <Stablean> <chester> sell
23:50:26  <Stablean> <EoD> It will be sold automaically, won't it?
23:50:40  <Stablean> <Mark> only if your in red for x months
23:50:55  <Stablean> <Justech> well chester does have first dibs
23:50:59  <Stablean> <Mark> but youre actually making profit..
23:51:09  <Stablean> <EoD> I was notified already the 2nd time that I'm going to be sold off
23:51:16  <Stablean> <Justech> those are just notices
23:51:21  <Sylf> buy a ship!
23:51:24  <Stablean> <Mark> buy a ship :P
23:51:26  <Stablean> <Mark> :D
23:51:32  <Stablean> <EoD> a ship??
23:51:39  <Stablean> <Justech> ships are free XD
23:51:42  <Stablean> <Mark> runnings costs are like 200m a year
23:51:48  <Stablean> <EoD> lol
23:51:54  <Stablean> <kuch3n> iam stealing goods of green but i dont want to :/
23:52:12  <Sylf> highway to hell... highway to bankruptcy
23:52:35  <Stablean> *** EoD has joined spectators
23:52:37  <Stablean> <Mark> im on a hiiiiiighway to heeeeeeelll
23:52:47  <Stablean> <EoD> Here we go!
23:53:05  <Stablean> <EoD> Chester got the best railways now!
23:53:23  <Stablean> <Justech> Chester always has the best transport co..
23:53:31  <Stablean> <chester> why it was sold if it was profitable
23:53:34  <Stablean> <EoD> why did noone else buy me then? :p
23:53:40  <Stablean> <EoD> Don't ask me!
23:53:42  <Stablean> <kuch3n> have a look at the income graph
23:54:20  <Stablean> <Justech> because Chester has the highest performence rating. Therefore he gets first dibs
23:54:34  <Stablean> <Mark> didnt know that
23:54:37  <Stablean> <chester> me too
23:55:19  <Stablean> <Justech> ya when a company goes up for sale. It goes by performence rating, if the top co. declines it works its way down to 2nd then 3rd etc.
23:55:45  <Stablean> <chester> i always though it is offered for all
23:55:58  <planetmaker> that could desync ;-)
23:56:01  <Stablean> <chester> you buy, youre bastard
23:56:27  <Stablean> <EoD> What if noone had bought it?
23:56:35  <Stablean> <kuch3n> closed down
23:56:41  <Stablean> <chester> you will play forever then
23:56:43  <Stablean> <Justech> ya gets liquidiated
23:56:53  <Stablean> *** kuch3n has left the game (general error)
23:56:53  <Stablean> *** kuch3n has left the game (connection lost)
23:57:00  <Mark> pm's allergic to desyncs
23:57:21  <Stablean> *** kuch3n joined the game
23:57:22  <Stablean> <EoD> Why have I been sold in the first place? I had an income of ~400k per year
23:57:40  <Mark> i was wondering about that
23:57:50  <Stablean> *** kuch3n has joined company #3
23:58:02  <Stablean> <chester> i have connections with banks
23:58:05  <Stablean> <EoD> lol
23:58:07  <Stablean> <Justech> its based on per month income, being in the negatvie too long
23:58:12  <Sylf> is pm afraid the desync bug will desync his his brain from the rest of the world?
23:58:48  <Mark> that would suck
23:58:59  <planetmaker> quite so, yes :-P
23:59:20  <planetmaker> but it'd suck no more than intergalactic vacuum. So... I guess I'm safe :-P
23:59:39  <Stablean> <EoD> intergalactic vacuum is quite crowded :p
23:59:40  <planetmaker> As we even treat that as a fluid ;-)
23:59:53  <Mark> you lost me now

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