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Log for #openttdcoop.stable on 11th January 2012:
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00:00:02  <planetmaker> EoD: yes. terribly. One hydrogen atom per cubic metre. ;-)
00:00:26  <Stablean> <EoD> I was more referring to pair creation :p
00:00:36  <planetmaker> that's included there
00:00:52  <planetmaker> and... that's also only virtual particles, if you want
00:01:16  <planetmaker> Sorry, Mark ;-)
00:01:27  <planetmaker> I don't make sense at this time of day
00:01:32  <planetmaker> I know it
00:01:35  <Mark> no worries
00:01:39  * Mark goes back to an idiot abroad
00:01:45  <Stablean> <EoD> hm, yeah. Virtually.
00:01:47  <kuch3n> planetmaker is drunken
00:02:00  <planetmaker> that's not true
00:02:34  <planetmaker> everything I said about astrophysics or cosmology is true
00:02:41  <planetmaker> also about the virtual particles
00:03:01  <Stablean> <EoD> chester: you might want to improve the stupid depot I fucked up before you bought me. Near Brufield.
00:03:04  <planetmaker> you should get a good particle physics book, if you don't believe me, kuch3n
00:03:20  <Stablean> <kuch3n> what the.. the EP01 is gone
00:03:26  <Stablean> <Justech> wow sluntbridge grows every 7 days
00:03:40  <Stablean> <kuch3n> ah, electric rail missing :>
00:04:22  <Stablean> <Mark> all you need is 5 active station signs close to the city center
00:07:34  <Stablean> <chester> im not gonna toch em
00:07:52  <Stablean> <chester> just replaced locos to cheap elecro ones
00:08:07  <Stablean> <EoD> yeah, you got a fully elecritifed system ;)
00:08:41  <Stablean> <EoD> They probably need some more trains, but I couldn't afford many.
00:09:43  <Stablean> <EoD> Errm, my scores are still displayed where my HQ was before.
00:09:49  <Stablean> <EoD> Is that a bug I should report?
00:10:56  <Sylf> it might take a while
00:10:58  <Stablean> *** Mark has left the game (general error)
00:10:58  <Stablean> *** Mark has left the game (connection lost)
00:11:00  <Stablean> *** chester has left the game (general error)
00:11:00  <Stablean> *** chester has left the game (connection lost)
00:11:25  <Stablean> *** Big_Meech has left the game (general error)
00:11:25  <Stablean> *** Big_Meech has left the game (connection lost)
00:11:25  <Stablean> <EoD> huh? What's going on?
00:11:25  <Stablean> <kuch3n> oh ohh
00:11:25  <Mark> "your computer took too long to join"
00:11:25  <Mark> WELL FUCK YOU THEN
00:11:33  <Stablean> <Justech> i got that yesterday
00:11:35  <Stablean> <kuch3n> hey! kids arround here!
00:11:47  <Stablean> <Justech> i rejoined and it was fine
00:12:05  <Stablean> <EoD> I didn't even get kicked :p
00:12:06  <Stablean> *** Mark joined the game
00:14:03  <Stablean> <EoD> Is it bad that I put my trains on timetables?
00:14:30  <Stablean> <EoD> Seems like they got stuck somewhere, as they are very close to each other now.
00:17:25  <Stablean> <EoD> any, I'm off. Bye everyone
00:17:31  <Stablean> <kuch3n> bye
00:17:31  <Stablean> <Justech> cya
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00:46:51  <Stablean> <kuch3n> got chester :>
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02:01:10  *** larich.oftc.net sets mode: +o Sylf
02:01:12  *** ChanServ sets mode: +v Sylf
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03:55:53  <Stablean> <Justech> wow ledinghead is quite the metropolis
03:56:47  <Stablean> <Sylf> yeah, but more than 2/3 of the people who wants to travel are stuck in the town :(
03:57:11  <Stablean> <Justech> ya my train stations are overcrowded
04:01:09  <Stablean> <Justech> will a city always have a suburb? Or will it keep upgrading buildings
04:01:43  <Stablean> <Sylf> big cities will always have several zones
04:01:51  <Stablean> <Sylf> the central business zone,
04:02:00  <Stablean> <Sylf> 2nd zone that's in the middle,
04:02:14  <Stablean> <Sylf> and the outskirt - the suburb zone
04:13:29  <Stablean> <Sylf> justech, looks like most of your train stations are shorter than the trains
04:13:45  <Stablean> <Justech> yes i replaced them, and the car removal wasnt on XD
04:13:55  <Stablean> <Justech> i thought it was 1 engine
04:13:58  <Stablean> <Sylf> :P
04:14:04  <Stablean> <Justech> turned out it was a 3 car consist
04:15:42  <Stablean> <Justech> ok the nightmare is over XD
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05:49:21  <Stablean> <Big_Meech> hi
05:49:24  <Stablean> <Zack> hi
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10:50:42  <Stablean> <Mark> hello
10:50:53  <Stablean> <chester> hi Mark
10:51:23  <Stablean> <chester> lets join, Rv limit is low though
11:29:10  <kuch3n> why is the station spread that low :/
11:29:53  <Stablean> <chester> to encourage complexity
11:30:07  <Stablean> <chester> this feed your brain
11:34:02  <Stablean> <chester> check sign kuchen
11:34:16  <Stablean> <chester> signals missing
11:34:23  <Stablean> <kuch3n> ty
11:34:30  <Stablean> <chester> 1 more
11:39:52  <Stablean> <kuch3n> 3.100 crates :>
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14:32:34  <Stablean> <Zack> hi
14:32:38  <Stablean> <chester> hi
14:37:17  <Stablean> <Zack> how re ya?
14:44:26  <Stablean> *** kuch3n has joined company #3
14:54:34  <Stablean> <kuch3n> trains can fly?
14:54:40  <Stablean> <chester> check
14:54:42  <Stablean> <Zack> what ya mean?ű
14:54:56  <Stablean> <kuch3n> u mean the missing part or the briges?
14:55:00  <Stablean> <chester> yes
14:55:26  <Stablean> <chester> or u left this intentionally?
14:56:04  <Stablean> <kuch3n> nope just missed that one
14:59:39  <Stablean> <kuch3n> can u make tunnels at "trains can fly" chester? would be kind
15:01:54  <Stablean> <kuch3n> ty
15:04:20  <Stablean> <kuch3n> 99% transported, i like! :)
15:04:35  <Stablean> <Zack> ive got 1% more
15:04:39  <Stablean> <kuch3n> damn
15:05:17  <Stablean> <Zack> as like my trains make more profit than yours
15:05:27  <Stablean> <kuch3n> tl?
15:06:01  <Stablean> <Zack> some tl4 and tl 3 too
15:06:13  <Stablean> <Zack> as like one train with tl 6
15:07:39  <Stablean> <chester> will trains change their imlicit orders?
15:07:53  <Stablean> <Zack> whatya mean?
15:07:59  <Stablean> <kuch3n> seems so
15:11:45  <Stablean> <kuch3n> booms -.-
15:15:28  <Stablean> <Zack> chester gunley oil wells will close down soon
15:45:24  <Stablean> <kuch3n> look what ive got, the EU44 :P
15:45:38  <Stablean> <chester> i c
15:52:36  <Stablean> <kuch3n> Zack, can you build tunnels at gunley forest?
15:56:44  <Stablean> <Zack> ok cya all later
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16:02:54  <kuch3n> are we getting maglev, monorail?
16:06:55  <Sylf> no
16:07:33  <Sylf> those are blocked by opengfx+ train set
16:17:06  <Stablean> <kuch3n> >5k crates of goods :p
16:17:28  <Stablean> <kuch3n> i got such a huge di*(
16:19:23  <Stablean> <kuch3n> ..
16:24:20  <Stablean> *** Robert joined the game
16:24:29  <planetmaker> Sylf, how do you mean "maglev, monorail are blocked by ogfx+trains"?
16:24:37  <planetmaker> i.e. what's the issue?
16:25:39  <Stablean> <Robert> hello
16:25:42  <Stablean> <chester> hi
16:26:57  <Stablean> <Robert> chester, did you put the signs on sluntbridge?
16:27:08  <Stablean> <chester> where
16:27:30  <Stablean> <chester> ah no
16:27:32  <Stablean> <chester> idk who
16:27:55  <Stablean> <Robert> i was just wondering why they put it
16:28:04  <planetmaker> !rcon clients
16:28:04  <Stablean> planetmaker: Client #1  name: 'Stablean'  company: 255  IP: server
16:28:04  <Stablean> planetmaker: Client #316  name: 'chester'  company: 1  IP: 95.25.155.23
16:28:04  <Stablean> planetmaker: Client #400  name: 'Robert'  company: 2  IP: 78.148.82.14
16:28:04  <Stablean> planetmaker: Client #311  name: 'kuch3n'  company: 3  IP: 79.237.240.127
16:28:21  <planetmaker> signs are in company colour usually...
16:28:27  <Stablean> <Robert> it is pink
16:28:35  <planetmaker> !rcon companies
16:28:35  <Stablean> planetmaker: #:1(Pink) Company Name: 'chester Transport'  Year Founded: 1931  Money: 566549614  Loan: 0  Value: 593300562  (T:211, R:0, P:0, S:0) protected
16:28:35  <Stablean> planetmaker: #:2(Green) Company Name: 'Robert Transport'  Year Founded: 1931  Money: 24484588  Loan: 0  Value: 24898272  (T:9, R:10, P:0, S:0) protected
16:28:35  <Stablean> planetmaker: #:3(Red) Company Name: 'kuch3n Transport'  Year Founded: 1931  Money: 277496195  Loan: 0  Value: 286555235  (T:160, R:0, P:0, S:0) protected
16:28:35  <Stablean> planetmaker: #:4(White) Company Name: 'American Cargo Inc.'  Year Founded: 1937  Money: 18482961  Loan: 0  Value: 19793975  (T:21, R:17, P:0, S:0) protected
16:28:35  <Stablean> planetmaker: #:5(Yellow) Company Name: 'Ledinghead Regional Railway'  Year Founded: 1943  Money: 24537355  Loan: 0  Value: 24737219  (T:7, R:10, P:0, S:0) protected
16:28:36  <Stablean> planetmaker: you have one more message
16:28:39  <planetmaker> !more
16:28:39  <Stablean> planetmaker: #:6(Blue) Company Name: 'Farm Transport'  Year Founded: 1961  Money: 41223654  Loan: 0  Value: 41479604  (T:37, R:0, P:0, S:0) protected
16:28:45  <Stablean> <Robert> but there were other people in your company i think
16:29:00  <planetmaker> so... it's someone from chester's company who put it there ;-)
16:29:40  <Stablean> <Robert> does anyone know what they mean about "transport more that 50% before growing city"?
16:30:02  <Stablean> <kuch3n> that  = than
16:30:25  <Stablean> <Robert> that was a typo by me...
16:30:39  <Stablean> <Robert> they put than
16:31:33  <planetmaker> robert: of the passengers and mail a city supplies, possibly?
16:31:55  <planetmaker> you can check in the town view
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16:32:08  <Stablean> <Robert> why should i do that though? before growing the town?
16:32:19  <planetmaker> as your town won't grow otherwise
16:32:22  <planetmaker> possibly
16:32:31  <planetmaker> I don't know whether and if so which goal script is used
16:32:57  <Stablean> <Robert> the town did grow, i thought they were saying i shouldn't
16:32:59  <Stablean> <nicfer> hi
16:35:39  <Stablean> *** nicfer has started a new company (#7)
16:45:24  <Stablean> <nicfer> what a strange railset
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17:03:25  <Sylf> pm: I loaded opengfx+ set in this game with no engines enabled for that set.  That disables the monorail and maglev engines that are in pkp set-- those are same as the default trains
17:17:25  <Stablean> *** Robert has left the game (leaving)
17:17:46  <planetmaker> ah, ok, Thanks Sylf. That's intended then :-)
17:19:24  <planetmaker> though I wonder...
17:19:51  <planetmaker> Both should define the engines independently
17:28:47  <Stablean> *** nicfer #1 joined the game
17:29:07  <Stablean> <nicfer #1> my other client froze
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18:14:49  <Stablean> <nicfer> what error message I got when nicfer #1 logged out
18:19:10  *** [1]Mark is now known as Mark
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18:28:24  <Stablean> <DnZ-Ali> hi
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18:45:25  <Stablean> <nicfer> when I minimize the game, after restoring the window I got a white screen
18:45:35  <Stablean> <nicfer> get*
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18:51:39  <Stablean> <Mark> hello
18:51:49  <Stablean> <Robert> hello
18:58:02  <Sylf> robert, have you got a clear answer about 50% of town question?
18:58:41  <Stablean> <Robert> not really, but i think they just mean theres not much point of growing the town unless you transport more from it
18:59:07  <Sylf> right
18:59:56  <Sylf> for the actual 50% figure, you can chech the town proerties
19:00:25  <Stablean> <Robert> okay, thanks
19:00:34  <Sylf> it shows how many pax and mail were fenerated and were transported last month
19:00:57  <Stablean> <Robert> i just think its fun to watch the towns grow
19:01:08  <Stablean> <Robert> even if i don't transport much
19:03:13  <Sylf> i think this server should see more s-bahn style network
19:03:38  <Sylf> though it's more challenging with such restricted station spread
19:04:16  <Stablean> <Mark> just reserve enough space to build an intercontinental airport in the middle of your city and connect that to a train station :P
19:05:19  <Stablean> <Robert> i would if planes didn't run on liquid gold
19:10:57  <Stablean> *** Robert has left the game (connection lost)
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19:39:17  <Stablean> <Chris Booth> afternoone
19:39:23  <Stablean> <chester> hi Chris
19:39:53  <Stablean> <Chris Booth> chester: you know you have backwards signals in your "not a hub"
19:40:00  <Stablean> <chester> no
19:40:07  <Stablean> *** Chris Booth has joined company #1
19:40:09  <Stablean> <chester> which
19:40:25  <Stablean> <Chris Booth> signed
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19:43:46  <Stablean> <Chris Booth> WTF
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19:53:13  <Stablean> <Justech> sluntbridge is pretty sprawled out XD
19:54:45  <Stablean> <Chris Booth> and breaking the rules
19:54:55  <Stablean> <Chris Booth> and lots of the towns
19:55:29  <Stablean> <Justech> is ledinghead breaking the rules?
19:55:51  <Stablean> <Chris Booth> yes, but not as bad as others
19:56:42  <Stablean> <Mark> what rule?
19:56:48  <Stablean> <Mark> and where are they broken?
19:56:52  <Stablean> <Justech> needlessly growing towns
19:57:02  <Stablean> <Justech> and not servicing them properly
19:57:29  <Stablean> <Mark> for all we know he might be planning to
19:57:43  <Stablean> <Mark> bit of a rediculous rule that imho
19:59:07  <Mark> !rules
19:59:07  <Stablean> Mark: Rules are at http://wiki.openttdcoop.org/Quickstart/Stable
20:01:34  <Stablean> *** Chris Booth has left the game (general error)
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20:14:29  <kuch3n> !date
20:14:29  <Stablean> kuch3n: 25 Dec 2023
20:14:34  <Chris_Booth> hi kuch3n
20:14:40  <kuch3n> hello Chris_Booth
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20:15:01  <Chris_Booth> I wonder what people on here would say to a goal script game
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20:18:36  <kuch3n> what is a goal script?
20:19:51  <Stablean> <chester> when you choose not to choose life, you choose something else.. ottd
20:20:03  <Chris_Booth> Game game that has a goal, like reach a value of X$ or grow a town to Xsize while transporting 50% or pax and supplying food and water
20:20:53  <Chris_Booth> just adds a different concept to the game
20:21:03  <Stablean> <Justech> iam all for goals
20:25:13  <Stablean> <Justech> anyway to boost bank production?
20:26:29  <Stablean> <chester> moar virtual assets
20:34:02  <Sylf> goal script is already loaded
20:34:10  <Stablean> <kuch3n> whats the goal?
20:34:39  <Sylf> see your own goal
20:34:56  <Sylf> its under subsidies menu
20:35:00  <Stablean> <chester> goal is building long fast trains
20:36:25  <kuch3n> can i see the percentage of a goal
20:36:45  <Sylf> on you HQ
20:36:51  <Sylf>  your*
20:37:11  <Stablean> <kuch3n> score?
20:37:30  <Sylf> yes
20:37:58  <Sylf> thats your current score according to the script
20:38:06  <Stablean> <chester> my score is 105, i accomplished 105%?
20:38:39  <Sylf> no
20:39:02  <Stablean> <chester> where can i read about goals?
20:39:13  <Sylf> reading the goal should help you interpret the score
20:39:39  <Sylf> under subsidies menu
20:39:53  <Stablean> <chester> is says about cargo/vehicle
20:39:53  <kuch3n> Transport at least 55 cargo items in average per vehicle during a period of 3 monts. Guess got more
20:40:29  <Stablean> <chester> im said 110
20:40:51  <Stablean> <kuch3n> where can i see the called average?
20:40:52  <Sylf> the goal is increased as you reach the current goal, i think
20:41:24  <Sylf> the avg is your current score
20:41:25  <Sylf> on HQ
20:41:58  <Stablean> <kuch3n> i cant agree that i got less than 55 items..
20:42:41  <Stablean> <chester> my trains have capacities 120 200 200+ and 300+
20:42:56  <Stablean> <chester> '
20:43:06  <Stablean> <chester> more than half are 300+
20:43:29  <Sylf> this transportgoal script has its own thread on tt-forums iirc
20:43:33  <Stablean> <kuch3n> all my trains dont stay more than 15 days in the station
20:43:51  <Stablean> <chester> then they shoug deliver in 3*3/2=4.5 months
20:44:37  <Stablean> <chester> 130 days, lets see for how long will they run
20:44:47  <Sylf> the script just adds another dimension to the competitive part of the game
20:45:04  <Sylf> you can totally ignore it without a harm
20:45:28  <Stablean> <chester> im gonna check if it works correctly
20:46:13  <Sylf> the script devs should welcome the feedbacks
20:46:36  <Stablean> <chester> a train with longest path has began its voyage
20:46:50  <Stablean> <chester> lets see when he deliver
20:49:40  <Stablean> <chester> 102 days from a corner to opposite corner
20:49:55  <Stablean> <chester> yes it seems correct
20:50:19  <Stablean> <kuch3n> than we need faster trains :>
20:50:33  <Stablean> <chester> 7 days @the station
20:50:48  <Stablean> <chester> as i said nearly equal
20:50:59  <Stablean> <chester> or longer
20:51:22  <Stablean> <chester> 8 tl trains will be the best to beat the goal
20:52:32  <Stablean> <chester> or complex feeder system with self-regulating orders
20:53:03  <Stablean> <chester> anyway the longer trains are, the more score you achieve
20:53:11  <Sylf> i'm gonna stick with my short trains
20:53:39  <Stablean> <chester> i prefer them also, then make any goal for them
20:54:05  <Stablean> <chester> 101 days way back
20:54:35  <Stablean> <chester> 217 days total, 7 months
20:54:38  <Sylf> maybe there's a way to write a script that sets different goals
20:54:58  <Sylf> player with most trains, most cargo transported, best avg station ratings, etc
20:55:20  <kuch3n> what do i get if i buy one airplane?
20:55:20  <Stablean> <chester> did you hear about Hanno's server?
20:55:29  <Sylf> and post the current best player of each category somewhere on the map
20:55:47  <Sylf> hanno? no
20:56:03  <Stablean> <chester> Troy and me played there often
20:56:30  <Stablean> <chester> it had different goals, randomly selected each map
20:56:41  <Sylf> cool
20:56:47  <Stablean> <kuch3n> jam >.>
20:56:49  <Stablean> <chester> and statistics were available
20:57:55  <Stablean> <chester> 2x2 battles also were fun
20:58:45  <Stablean> <chester> oh, and leg3nd also developed something for it
20:59:43  <Stablean> <chester> as i know he is an ottdcoop team member, at leats i have seen him here also
21:01:01  <kuch3n> are you ingame sylf?
21:01:11  <Sylf> no
21:01:30  <Sylf> i'm at work, no access to the game
21:01:35  <kuch3n> just 500K for a airplane, so let it start :>
21:01:45  <kuch3n> i need advice on a overloaded station
21:04:27  <Sylf> maybe someone else can help
21:04:37  <Stablean> <kuch3n> can someone else help?
21:04:44  <Stablean> <chester> he will fail with planes anyway
21:04:47  <Sylf> answer normally is a bigger station with more trains
21:05:05  <Sylf> !date
21:06:10  <Stablean> <kuch3n> around 5k goods output
21:06:14  <Sylf> !date
21:06:14  <Stablean> Sylf: 18 Sep 2027
21:06:16  <Stablean> <chester> he drops and loads from the same stations, i'd separate them
21:06:31  <Stablean> <kuch3n> not realy
21:06:38  <Sylf> definitely separate them
21:07:04  <Stablean> <chester> i was able to
21:07:30  <Stablean> <kuch3n> where?
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21:07:46  <Stablean> <chester> deal with 6000 output and tl2 trains
21:08:00  <Stablean> <chester> many platforms are empty
21:08:35  <Stablean> <kuch3n> where?
21:08:51  <Stablean> <chester> look @your stations
21:09:02  <Stablean> <chester> half of platforms are empty
21:10:12  <kuch3n> kinda laggy
21:11:14  <kuch3n> ping
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21:11:33  <kuch3n> the server is down!
21:11:37  <kuch3n> not :p
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21:11:42  <Stablean> *** Game paused (number of players)
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21:12:05  <Stablean> <BennyCZ> lol
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21:15:22  <kuch3n> ..
21:15:30  <Chris_Booth> !!!
21:15:47  <Sylf> ????
21:15:54  <kuch3n> SERVER IS LAGGING LIKE HELL
21:16:03  <Chris_Booth> !info
21:16:03  <Stablean> Chris_Booth: http://stable.openttdcoop.org
21:16:17  <Stablean> <chester> iv seen worse
21:16:20  <Chris_Booth> that was not what I wanted
21:16:36  <TWerkhoven[l]> !server_status
21:16:36  <Stablean> TWerkhoven[l]: you must be channel op to use !server_status
21:16:38  <Mazur> !status
21:16:49  <Mazur> !server_status
21:16:52  <Stablean> Mazur:  21:16pm  up 19 days  6:53,  0 users,  load average: 0.52, 0.53, 0.45
21:16:54  <Stablean> Mazur: Cpu(s):  0.1%us,  0.5%sy,  8.9%ni, 86.8%id,  3.7%wa,  0.0%hi,  0.0%si,  0.0%st
21:16:55  <Stablean> Mazur: 12942 ottdc     30  10  110m  22m 2968 S   36  5.8 323:25.62 ./stable -c openttd
21:17:16  <kuch3n> !status_rtorrent
21:17:20  <Mazur> So, not the server, but the networkor the client.
21:17:23  <kuch3n> kuch3n: loading x-art
21:17:24  <TWerkhoven[l]> lol
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21:25:53  *** ChanServ sets mode: +o Chris_Booth
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21:26:58  <Stablean> *** Game paused (number of players)
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21:27:10  <kuch3n> i thin clients are the problem
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21:42:57  <kuch3n> >.>
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21:59:28  <Stablean> <chester> why some sets are not downloadable through bananas? who can put a set there?
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22:00:47  <Stablean> <chester> i have played xUSSR, it has 3x more locos than this and still PKP is there xUSSR not
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22:02:53  <Stablean> <chester> no DMU/EMU, no other track types, this is not a set at all
22:03:32  <Chris_Booth> chester its all about licences for bananas
22:03:50  <Sylf> xussr is downloadable in game i thought
22:04:12  <Chris_Booth> might be nightly only
22:04:43  <Chris_Booth> nope Sylf is correct its on bananas
22:04:58  <Sylf> i still wouldnt use it on any maps i load here
22:04:59  <Sylf> xussr and its 12/8 length trains.... or longer
22:05:47  <Sylf> it became available around jan 2
22:06:11  <Stablean> <chester> great news, i will try, i only had old version
22:07:30  <Chris_Booth> it has strange wagon sizes
22:08:58  <Stablean> <chester> i also heard using 2 engines will be penalised in power to encourage using 2-unit locos
22:12:58  <Chris_Booth> xUSSR has rubish trains
22:13:42  <Chris_Booth> max speed it on 100mph
22:14:42  <Chris_Booth> tropic set is very nice to play
22:17:24  <Stablean> <chester> rubish mean good or bad?
22:18:58  <Chris_Booth> bad
22:19:44  <Stablean> <chester> as i c, the most powerful loco has not max speed, V's idea
22:20:16  <Stablean> <chester> unlike here we have more powerful and faster loco every 10 years
22:21:14  <Stablean> <chester> jap set also is balanced in terms of speed/power
22:21:30  <Stablean> *** Player has started a new company (#8)
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22:21:54  <Stablean> <chester> the most powerful ones have 120kmh top speed there
22:22:01  <Sylf> it can use faster loco that doesnt exist in reality
22:23:04  <Chris_Booth> UKRS has a good balance and so does Tropic set, both have fast week locos, and slow powerful locos
22:23:40  <Sylf> in jp set, you have the fastest loco already in 1945
22:23:45  <Chris_Booth> UKRS has 3 real sets of Locos aswell 160km/h 201km/h and 225km/h each with cargo adn pax
22:23:51  <Stablean> *** Player has started a new company (#8)
22:24:27  <Chris_Booth> jp set is not a bad as NARS, where you get fast powerful locos on 1920s
22:25:07  <Sylf> if you enable GG1, yes
22:28:02  <Stablean> <chester> 160kmh loco avail in 1965 in xUSSR and has 6k hp, tl 0.8
22:28:18  <Stablean> <chester> 6700hp even
22:28:34  <Chris_Booth> tl0.8 is to long
22:29:17  <Sylf> if that's not articulated, it just doesnt look right in game
22:29:37  <Stablean> <chester> 0.6tl is avail in 1979, 5300hp
22:30:01  <Chris_Booth> it makes the game look like simutrans
22:30:25  <Stablean> <chester> never heard of simutrans
22:30:45  <Sylf> never touched st
22:31:14  <Chris_Booth> dont its pants
22:31:46  <Stablean> <chester> stean locos in other sets also are long, why 0.8 is bad
22:31:48  <Chris_Booth> I end up with unmanagable debt and massive jams
22:31:54  <Stablean> <chester> its 2-unit
22:32:10  <Chris_Booth> steam locos are artics, xussr is all 1 unit
22:33:06  <Stablean> <chester> there are locos consisted of 2units as i can see
22:33:09  <Sylf> thats like seeing all those trucks and buses in Long Vehicles
22:33:56  <Chris_Booth> when LV came out it ruled the RV newGRFs
22:34:14  <Chris_Booth> we need a real RV game on PS again
22:34:37  <TWerkhoven[l]> make a plan?
22:34:53  <Chris_Booth> not on current map
22:34:57  <Chris_Booth> I like marks plan
22:35:29  <Chris_Booth> maybe a pax game
22:36:01  <Chris_Booth> with all - all links
22:36:18  <Chris_Booth> might get messy though
22:36:32  <TWerkhoven[l]> all you need are roads
22:37:06  <Chris_Booth> not just roads, but layers of roads, so medium and fast roads
22:37:28  <Chris_Booth> and no direct link between a road with stops on and a high speed road
22:42:05  <Stablean> <chester> ah now i c, they really are too long
22:42:55  <Stablean> <chester> ok, gotta go, bb
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23:36:15  <Stablean> <BennyCZ> lol traffic jum
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