Config
Log for #openttdcoop.stable on 27th February 2012:
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00:05:54  <Stablean> <Troy McClure> @@(clcalc maglev 12)
00:05:55  <Webster> Stablean: A maglev Curve Length of 12 (capped at 13 half tiles) gives a speed of 464km/h or 290mph
00:07:49  <Mazur> Btw: I have a new feature.  I get bneeped when my name is mentioned, a good way to attract my attention when i'm in a different window.
00:08:22  <Stablean> <chester> yes Mazur
00:08:36  <Stablean> <chester> wake up Mazur
00:08:46  <Stablean> <Troy McClure> trolling... -_-
00:08:46  <Stablean> <chester> got bneeped Mazur
00:08:48  <Stablean> <Troy McClure> lol
00:10:19  <Mazur> You know how difficult it is to find a good bneep, even on the net?  Sound files aplenty, but try to find one you can stand to hear a million times.
00:10:54  <Stablean> <chester> recycle.wav
00:10:55  <Mazur> Beeps is easy, bneeps are hard.
00:12:30  <Mazur> I got a better one, a modern elevator arrival beep.
00:13:08  <Mazur> The doorbell from babylon5 for !admin, and I forget which one for Player in company.
00:13:44  <Mazur> I thought about Ivanova for some of them, but of course after a million times they pale.
00:14:07  <Mazur> Like my Message.wav from The Holy Grail.
00:14:37  <Mazur> I think I now have a Spam.au from a Spam episode.
00:15:44  <Stablean> <chester> whats ivanova
00:19:28  <Stablean> *** Player has left the game (leaving)
00:19:30  <Mazur> Commandor Susan Ivanova, second in command on Babylon 5.
00:20:10  <Stablean> <chester> havent seen this
00:20:14  <Mazur> Played by Claudia Christian.
00:20:22  <Mazur> Science Fiction series.
00:20:33  <Mazur> Rather good, I think.
00:20:35  <Stablean> <chester> i know but never seen
00:25:19  <Stablean> *** Dixon: joined the game
00:25:23  <Stablean> <Troy McClure> hi Dixon:
00:25:41  <Stablean> <Dixon:> hello troy
00:25:51  <Stablean> <Dixon:> and chester :)
00:37:22  <Stablean> <Troy McClure> bb
00:37:24  <Stablean> <Dixon:> hehe who tfd tot land
00:37:30  <Stablean> *** chester has left the game (leaving)
00:37:34  <Stablean> <Troy McClure> tot land?
00:37:40  <Stablean> <Dixon:> toy
00:37:46  <Stablean> <Troy McClure> where?
00:38:00  <Stablean> <Dixon:> top right corner
00:38:08  *** chester_ has quit IRC
00:38:10  <Stablean> <Troy McClure> dunno
00:38:17  <Stablean> <Troy McClure> does it matter?
00:38:31  <Stablean> <Dixon:> no
00:42:12  <Mazur> I assume it was not put in by the map-maker from hte start?
00:43:26  <Mazur> Don;t worry, I'm not after their hide.
00:44:01  <Stablean> <Dixon:> dunno maz
00:44:19  <Stablean> <Dixon:> but it looks quite good
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02:12:37  <Stablean> *** I.M. {} LEGO has started a new company (#5)
02:12:39  <Stablean> *** Game still paused (number of players)
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02:12:39  <Stablean> *** I.M. {} LEGO joined the game
02:17:25  <Stablean> *** Dixon: joined the game
02:17:30  <Stablean> <I.M.  LEGO> ah basic passenger transport :D
02:17:55  <Stablean> <I.M.  LEGO> Oh. HI DIXON!
02:18:13  <Stablean> *** Dixon: has left the game (general timeout)
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02:18:18  <Stablean> <I.M.  LEGO> :l
02:20:48  <Stablean> *** Dixon: joined the game
02:20:56  <Stablean> <I.M.  LEGO> hi agien!
02:21:02  <Stablean> <Dixon:> hi
02:21:20  <Stablean> <I.M.  LEGO> im running my own compony :D
02:21:58  <Stablean> <Dixon:> k
02:23:04  <Stablean> <I.M.  LEGO> anyone else notice the powerputt choo choo has a rudolf face?
02:24:03  <Stablean> <I.M.  LEGO> 1 slow train makes the whole line slow.
02:24:17  <Stablean> <I.M.  LEGO> forever.
02:24:27  <Stablean> <Dixon:> yep
02:24:41  <Stablean> <I.M.  LEGO> maglevs, REALY
02:27:36  <Stablean> *** Dixon: has left the game (leaving)
02:32:17  <Stablean> <I.M.  LEGO> (:l this town may take awhile to grow
02:40:07  <Stablean> <I.M.  LEGO> how do i make shared orders
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08:34:07  <Stablean> *** Game still paused (number of players)
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09:44:47  <Stablean> <Dixon:> those poor trees
09:44:53  <Stablean> <Dixon:> :)
09:45:19  <Stablean> <chester> greenpeacefag detected
09:50:43  <Stablean> <chester> the best bandwith, separate track for each train
09:51:17  <Stablean> <Dixon:> double bridge needed at Vorborg south chester
09:51:59  <Stablean> <Dixon:> or that :)
09:52:09  <Stablean> <chester> and cheaper
09:52:31  <Stablean> <Dixon:> amd faster
09:52:45  <Stablean> <chester> and scooter
09:53:15  <Stablean> <Dixon:> yep
10:07:38  <Stablean> *** Dixon: has left the game (leaving)
10:29:57  <Mazur> chester, your using that word says more about you than about people caring for trees.
10:30:44  <Stablean> <chester> greenpeace is a businness you know?
10:31:05  <Stablean> <chester> who cares of radioactives from fukusima?
10:31:06  <Mazur> No it is not, it is a non-profit organisation.
10:31:38  <Stablean> <chester> you wrong, whole ecology was began as business
10:31:40  <Mazur> Not you, obviously, nor do you care about people or nature getting polluted and ill.
10:32:24  <Mazur> Are you really that dense?  Did you go to school at an oil company?
10:33:47  <Stablean> <chester> i just know something about plants and animals and how do they cooperate
10:34:00  <Stablean> <chester> our shit is their meals
10:34:10  <Stablean> <chester> theit shit is ours
10:34:30  <Stablean> <chester> they need co2 for breath
10:34:36  <Stablean> <chester> we need o2
10:34:58  <Mazur> And you really think they can eat radioactive waste, or non-biodegradable artificial stuffs liek plastic?
10:35:36  <Stablean> <chester> radioactives boost evolution
10:36:11  <Stablean> <chester> plastic, i think there are already microorganisms who eat that
10:36:20  <Mazur> If you believe that, go to Chernobyl and eat plants from near hte former plant.
10:36:33  <Mazur> A few plastics, most not.
10:36:37  <planetmaker> there are plastics which can be eaten. But those are special plastics
10:37:12  <Stablean> <chester> in nature, there are places with high natural radioactivity
10:37:23  <Stablean> <chester> this places spread new forms of live
10:37:28  <Mazur> Very, very few.
10:37:58  <Mazur> And again, you go live beside the fomar nuclear plant in Chernobyl.  You belong there.
10:38:04  <Mazur> former
10:38:05  <planetmaker> there's no such place as radioactive as Chernobyl and Fukushima... That's orders or magnitude
10:38:19  <Mazur> Three Mile island.
10:38:24  <Mazur> Sellafield.
10:38:34  <planetmaker> yes, kinda. Though that's more locally contained
10:38:59  <planetmaker> iirc. I may be wrong
10:39:38  <Stablean> <chester> after many nuclear experiments, Ce isotopes are spread through the whole ocean
10:39:38  <Mazur> And animals need O₂, they do not thrive on CO₂, either.
10:40:12  <Stablean> <chester> this is the most problem, when a couple of radiating ions enters your body
10:40:20  <Mazur> Chester: And that's not good for youor your children, if you can still have any.
10:40:24  <Stablean> <chester> not the radiation rfom outside
10:40:29  <planetmaker> chester and the argument being?
10:40:37  <planetmaker> "Deed done. So it must be good"?
10:41:34  <Mazur> "Fukushima happened, but I'm still allive, so it's not harmful."
10:41:48  <Stablean> <chester> what i want say - you must spreak good either for human or nature
10:41:56  <Mazur> No.
10:42:30  <Mazur> Humans used to be part of nature, instead of setting themselves apart.
10:42:42  <Stablean> <chester> yes
10:42:57  <Stablean> <chester> but not evering good for human good for nature
10:43:13  <Mazur> Now I'm not arguing we shoud go back to those days, but we should take care if nature, so nature takes care for us.
10:43:16  <Stablean> <chester> with co2 - the more co2 the better for plants
10:43:26  <Mazur> That's my argument, chester.
10:43:32  <Mazur> No, it's not.
10:43:56  <Mazur> Too much and they die too.  DUring te night they need O₂, as well.
10:44:48  <Stablean> <chester> in the era of plants co2 was much higher, but it was lower and lower until rotting bacteries appear
10:45:26  <Stablean> <chester> thic carbon from that atmosphere is now oil and coal
10:45:44  <Stablean> <chester> we just return it by burning
10:50:18  <Stablean> <chester> radioactives are mostly bad, i agree, and when human himself transfers genes around it is not necessary now
10:50:46  <Stablean> <chester> in the past it was beneficial
10:52:04  <Mazur> Newsflash: besides plants there are now millions species of animals living on this planet, so a high level of CO₂ for the benefit of plants is not the same situation.
10:52:40  <Stablean> <chester> you must choose, beavers or plants
10:52:45  <Mazur> Anyway, you clearly have only listened to one half of every story, there.
10:52:56  <Mazur> No, we do not have to choose between them.
10:53:03  <Mazur> Only morons believe that.
10:53:22  <Stablean> <chester> what you daclare is just 'lets keep status quo'
10:53:33  <Mazur> There were beavers _and_ plants for ages, at the same time, that should remain so.
10:53:35  <Stablean> <chester> present is best of all worlds
10:53:49  <Mazur> No, I nowhere said that.
10:53:55  <Stablean> <chester> plants were first
10:54:09  <Stablean> *** Troy McClure has left the game (downloading map took too long)
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10:54:24  <Mazur> I just oppose sacrificing amny part of nature so some greedy bastard can get rich by destroying part of it.
10:54:52  <Stablean> <chester> if someone, say fishes, say - lets keep status quo - there were never been reptilesw and so on
10:55:35  <Mazur> And that's all I'm going to say about it, you clearly have ojnly listened to one side of this whole issue and are totally ignorant of the other side, and unwilling to learn.
10:55:39  <Stablean> <chester> human is also nature, hand of nature, nature operates him
10:56:14  <Stablean> <chester> i know many thing told @scrool, whats good whats bad
10:57:32  <Stablean> <chester> keepeng plants and beavers at the same time is not possible, or hail plants, kill beavers, or breed beavers, sacrifice plants
10:57:54  <Stablean> <chester> you only see plants
10:58:00  <Stablean> <chester> theyre far from us
10:58:00  <planetmaker> how do you explain that it worked for millions of years?
10:58:09  <Stablean> <chester> lets look at viruses, bacteria
10:58:15  <planetmaker> how do you explain that we have both, animals and plants then?
10:58:47  <Stablean> <chester> why humanity get rid of magority of them making us ill or dead
10:59:13  <Stablean> <chester> pm i'll answer later
10:59:14  <planetmaker> You know the fundamental principle of a balance? And positive and negative feedback cycles?
10:59:21  <Stablean> <chester> yes
10:59:32  <Stablean> <chester> dynos are eliminated
10:59:34  <planetmaker> why do you refute them being in action then?
10:59:46  <Stablean> <chester> where is balance?
11:00:05  <Stablean> <chester> evolution makes sence, balance is shit
11:00:11  <planetmaker> amount of beaver food vs. amount of beavers. For example
11:00:39  <Stablean> <chester> balance is local
11:00:48  <planetmaker> that's where you go wrong ;-)
11:00:51  <Stablean> <chester> globally we all keep moving somewhere
11:01:38  <Stablean> <chester> there are more species which swept from the earth that are living now
11:01:47  <Stablean> <chester> where is balance? where is justice?
11:01:58  <Stablean> <chester> evolution is the answer
11:02:26  <Stablean> *** Berkel joined the game
11:02:28  <Stablean> <Berkel> hi
11:02:38  <Stablean> <chester> hi
11:02:57  <Stablean> <Berkel> wow, again a layout change of stations at your toy factory
11:03:03  <Stablean> <Berkel> and 15k output oO
11:03:10  <Stablean> <Berkel> nice one :D
11:03:31  <planetmaker> you know the meaning of the word "steady state" or better "dynamic equilibrium"?
11:03:44  <planetmaker> the latter is the better fitting word here
11:03:52  <Stablean> <chester> yes, i said already, balance is only local
11:03:54  <Stablean> <Berkel> yap :D
11:03:56  <planetmaker> You move. But very near the equilibrium
11:04:02  <Stablean> <Berkel> steady change of layouts :D
11:04:07  <planetmaker> If you tip scales... you're out of control
11:04:13  <Stablean> *** Speedy joined the game
11:05:11  <Stablean> <Berkel> wow, you crashed Hvide Humplestrup Town? :)
11:05:17  <Stablean> <Berkel> was it in the way? :D
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11:06:25  <Stablean> <chester> if suddenly all plants including weeds were dead we all were dead, we are wired to each other, it not a question
11:06:51  <Stablean> <chester> but you deny that human himself is a part of nature and may be a tool for her
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11:20:19  <Stablean> <happy tran sport>  hi
11:20:44  <Stablean> <Speedy> hey
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11:41:11  <Stablean> <happy tran sport>  hi
11:41:14  <Stablean> <Berkel> hi
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11:47:11  <Stablean> <happy tran sport>  hi
11:47:18  <Stablean> <Dixon:> hia
11:47:28  <Stablean> <Dixon:> hows happy ?
11:47:38  <Stablean> <happy tran sport>  good thanks
11:47:50  <Stablean> <happy tran sport>  how ar u dixon
11:48:08  <Stablean> <Dixon:> ok thanks
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12:26:34  <SAL9000> !players
12:26:36  <Stablean> SAL9000: Client 313 (Green) is chester, in company 1 (Chris Booth Transport)
12:26:36  <Stablean> SAL9000: Client 382 is Berkel, a spectator
12:26:36  <Stablean> SAL9000: Client 375 (White) is happy tran sport, in company 7 (happy tran sport Transport)
12:26:36  <Stablean> SAL9000: Client 387 (White) is Dixon:, in company 7 (happy tran sport Transport)
12:29:03  <Stablean> <Dixon:> ?
12:29:19  <Stablean> <Dixon:> nvm that :)
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13:08:42  <Stablean> <happy tran sport>  ok
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13:32:25  <Stablean> <Dixon:> bb
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14:58:32  <Firestar> !players
14:58:35  <Stablean> Firestar: Client 313 (Green) is chester, in company 1 (Chris Booth Transport)
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17:13:15  <Stablean> *** Player has started a new company (#5)
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17:13:30  <Stablean> <happy tran sport>  hi player
17:13:35  <Mazur> !rcon move 495 255
17:13:35  <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox
17:13:38  <Stablean> Mazur: ERROR: You cannot move someone to where he/she already is!
17:13:49  <Stablean> *** Player has left the game (leaving)
17:13:58  <Stablean> <happy tran sport>  hi mazer
17:49:52  <Stablean> *** Player has started a new company (#5)
17:50:02  <Stablean> *** Player has joined spectators
17:50:12  <Mazur> !rcon move 504 255
17:50:12  <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox
17:50:14  <Stablean> Mazur: ERROR: You cannot move someone to where he/she already is!
17:50:19  <Stablean> <chester> Player change your name
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17:56:22  <Stablean> *** Zuuu joined the game
17:56:34  <Stablean> <happy tran sport>  hi
17:56:37  <Stablean> <Zuuu> Hello
17:56:55  <Stablean> <Zuuu> Hmm, I got a jam
17:57:07  <Stablean> <happy tran sport>  yep
17:57:33  <Stablean> *** Zuuu has joined company #3
17:57:38  <planetmaker> I hope it's at least a delicious jam, like raspberry, Zuu ;-)
17:58:12  <Stablean> <Zuuu> The rasberry hasn't been released yet :-(
17:58:24  <Stablean> <happy tran sport>  zuun  u need to do a password
17:58:34  <Stablean> <Zuuu> I did
17:58:38  <Stablean> <happy tran sport>  ok
17:58:45  <Stablean> <Zuuu> But it was lost somewhen due to server restart probably.
18:17:42  *** Chris_Booth has joined #openttdcoop.stable
18:19:22  <Stablean> *** Chris Booth joined the game
18:19:26  <Stablean> <chester> hi Chris
18:19:29  <Stablean> <happy tran sport>  hi chris
18:19:35  <Stablean> <Chris Booth> hi
18:19:46  <Stablean> <Chris Booth> erm someone supersized our shit
18:19:56  <Stablean> <chester> it was me
18:20:06  <Stablean> <chester> its not supersized though
18:20:38  <Stablean> <chester> 1 moretrack with 45 trains on it needed
18:21:12  <Stablean> <chester> every track can hold 45 trains
18:21:18  <Stablean> <Chris Booth> it can
18:21:20  <Stablean> <chester> 6 platforms
18:22:47  <Stablean> <chester> but its impossible now, toy shop is too far
18:23:34  <Stablean> <Chris Booth> I can see a small space
18:23:45  <Stablean> *** Chris Booth has joined company #1
18:24:10  <Stablean> <Chris Booth> you can get 3 platforms in there
18:24:56  <Stablean> <chester> i dont need then @pickup
18:25:06  <Stablean> <chester> i need them for drop
18:25:24  <Stablean> <Chris Booth> which one?
18:25:30  <Stablean> <chester> i already have 6 unused platforms
18:26:20  <Stablean> <chester> the main task is to lay another track, build 6 platforms for drop and link to the nothern pickup
18:28:47  <Stablean> <Chris Booth> thats 2 extra
18:29:10  <Stablean> <chester> they need 6
18:29:38  <Stablean> *** morphium joined the game
18:30:05  <Stablean> <morphium> Another day, another Toyland
18:31:43  <Stablean> *** morphium has left the game (leaving)
18:32:21  <Stablean> <Chris Booth> Thats now 4 extra
18:32:35  <Stablean> <Chris Booth> I can get 2 more in at exchange
18:32:43  <Stablean> <chester> ah you mean raw drop
18:32:53  <Stablean> <Chris Booth> oh you mean the other one
18:32:55  <Stablean> <chester> i was talking abt toys drop
18:34:29  <Stablean> *** Chris Booth has left the game (leaving)
18:34:38  <Chris_Booth> Dinner times
18:34:40  <Chris_Booth> bbl
18:45:08  *** Firestar has joined #openttdcoop.stable
18:45:09  <Firestar> !players
18:45:12  <Stablean> Firestar: Client 313 (Green) is chester, in company 1 (Chris Booth Transport)
18:45:12  <Stablean> Firestar: Client 482 is happy tran sport, a spectator
18:45:12  <Stablean> Firestar: Client 507 (Pink) is Zuuu, in company 3 (Zuuu Transport)
18:45:45  <Firestar> hi there
18:46:26  *** Firestar has quit IRC
19:14:51  <Stablean> *** Seppi joined the game
19:15:00  <Stablean> <Seppi> hi
19:15:06  <Stablean> <happy tran sport>  hi
19:15:06  <Stablean> <chester> hi
19:15:12  <Stablean> <Seppi> nice trains
19:16:03  <Stablean> <Seppi> how long did you play this one ?
19:16:11  <Stablean> <Zuuu> Since saturday
19:16:21  <Stablean> <happy tran sport> yep
19:16:24  <Stablean> <Zuuu> I didn't play yesterday though
19:16:42  <Stablean> <Zuuu> (from what I remember hehe)
19:17:24  <Stablean> <Seppi> must be hard to use signal lights correctly here Oo
19:18:30  <Stablean> <Seppi> red u need to upgrade ur trains
19:18:52  <Stablean> <Zuuu> Red is not online
19:19:59  <Stablean> *** Seppi has left the game (leaving)
19:47:01  <Stablean> *** happy tran sport has left the game (leaving)
19:48:20  <Stablean> *** happy tran sport joined the game
20:41:02  <Stablean> *** happy tran sport has left the game (leaving)
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21:16:33  <Stablean> <Berkel> hi all
21:16:34  <Stablean> *** Berkel joined the game
21:16:37  <Stablean> <Zuuu> Hello
21:17:29  <Stablean> <Berkel> omg
21:17:43  <Stablean> <Berkel> i think company 1 suffers of megalomaniac oO
21:17:49  *** Chris_Booth is now known as Guest4268
21:17:53  <Stablean> <Berkel> nice toy factory Oo
21:17:54  *** Chris_Booth has joined #openttdcoop.stable
21:18:07  <Stablean> <Zuuu> They suffer #openttdcoop sickness :-p
21:18:21  <Stablean> <Berkel> mega shit :D
21:18:27  *** Guest4268 has quit IRC
21:18:27  <Stablean> <Berkel> awesome net:)
21:18:41  <Stablean> <Berkel> pure maglev overkill
21:18:48  <Stablean> <Berkel> 4x traction trains :D
21:19:15  <Stablean> <Berkel> lol 24-track-terminus-station oO
21:19:25  <Stablean> <Berkel> one superlative follows another :D
21:20:34  <Stablean> <Berkel> woohoo, they "got" me. only 1 billion difference in cash :D
21:20:48  <Stablean> <Berkel> 125 million / yr, me "only" ~60 :D
21:20:54  <Stablean> <Berkel> lol
21:21:20  <Stablean> <Zuuu> They ispired me to do a slightly less insane maglev thingy.
21:21:27  <Stablean> <Berkel> you also stick to the common railway? no maglevs? ;)
21:21:41  <Stablean> <Zuuu> I also suffered from capacity problems in my toy factory so I moved all toy trains to manglev.
21:21:47  <Stablean> <Berkel> <-- just uses maglev for express cargo :P
21:22:07  <Stablean> <Berkel> no bulk cargo in this luxury trains :D
21:22:12  <Stablean> *** Speedy joined the game
21:22:33  <Stablean> *** Speedy has left the game (general timeout)
21:22:33  <Stablean> *** Speedy has left the game (connection lost)
21:23:09  <Stablean> <Berkel> hmm zuu, why not deliver the toys even farer away?
21:23:19  <Stablean> <Berkel> go for the lowest south end :P
21:23:46  <Stablean> <Zuuu> Because I felt done trying to fit the manglev in a slim space. :-)
21:24:04  <Stablean> <Zuuu> Its probably more space at the south end though.
21:24:40  <Stablean> <Berkel> my poor lappy :(
21:25:14  <Stablean> <Berkel> as usual, in the late phase of a coop game when the whole map is flooded with nets and vehicle i start to lag :D
21:25:16  <Stablean> <Zuuu> Get a monster so you can play OpenTTD :-)
21:25:30  <Stablean> <Berkel> 4 yr old 1,3 GhZ Celeron :D
21:25:30  <Stablean> <Berkel> lol
21:25:56  <Stablean> <Zuuu> My laptop from 2002 was 1,3 GHz
21:27:18  <Stablean> <Berkel> btw, kill train at !sign here!
21:27:36  <Stablean> <Berkel> cola wells closed
21:27:38  <Stablean> <Zuuu> Thanks
21:28:13  <Stablean> <Berkel> np
21:28:40  <Stablean> <Berkel> ah, you use only 1 loco per maglev train? ;)
21:28:58  <Stablean> <Berkel> misses the 64x kmh chimera :/
21:29:12  <Stablean> <Zuuu> Should I use two?
21:29:26  <Stablean> <Berkel> if you need more accleration, yes :P
21:29:38  <Stablean> <Berkel> comp #1 uses 4 / train oO
21:31:49  <Stablean> <Berkel> suggestion: convert lemo-trains to maglev :P
21:32:00  <Stablean> <Berkel> simply just all express cargo :P
21:32:32  <Stablean> <Zuuu> Not at the moment. I like my fizzy drinks station.
21:37:23  <Stablean> <Berkel> lol
21:37:43  <Stablean> <Berkel> if you have toooooo much money you get silly thoughts :D
21:37:45  <Stablean> <Zuuu> ?
21:37:48  <Stablean> <Berkel> look in the south :P
21:37:54  <Stablean> <Berkel> in the big bay ^^
21:38:16  <Stablean> <Zuuu> :-)
21:38:44  <Stablean> <Berkel> just 11 million :P
21:38:58  <Stablean> <Berkel> its only money, who cares :D
21:39:57  <Stablean> <Berkel> hmm the batt farm i "gave" to you to use hasnt improved yet :P
21:40:23  <Stablean> <Zuuu> Not a 2k farm, but not bad either.
21:40:39  <Stablean> <Berkel> lol oO tubular stell for RVs :P
21:41:09  <Stablean> <Berkel> the truck drivers drive a lamboghini for batt delivery? ;)
21:41:15  <Stablean> <Zuuu> It's now even too long after having removed the toy trains.
21:41:57  <Stablean> <Berkel> haha, the poor rest of the former company
21:42:07  <Stablean> <Berkel> a small toy factory, still working :D
21:51:46  <Stablean> *** Troy McClure joined the game
21:52:23  <Stablean> <Troy McClure> hmm, okay
21:54:25  <Stablean> *** Troy McClure has left the game (leaving)
22:01:34  <Stablean> <Berkel> ok :D
22:01:48  <Stablean> <Berkel> major layout change. i do change EVERYTHING to maglev :P
22:02:10  <Stablean> <Zuuu> Have fun :-)
22:02:17  <Stablean> <Berkel> "only" 220 trains -.-
22:02:24  <Stablean> <Berkel> nope 236 :D
22:02:39  <Stablean> <Berkel> but perhaps some are not needed even more
22:02:42  <Stablean> <Berkel> after conversion :D
22:03:16  <Stablean> *** Werner Robbentüter joined the game
22:06:16  <Stablean> *** Werner Robbentüter has left the game (leaving)
22:06:57  <Stablean> <Berkel> like the farest zoomlevel
22:07:05  <Stablean> <Berkel> converting at zoom x0,25 :D
22:07:59  <Stablean> <Zuuu> You can have a viewport of one corner of the map and then move the main viewport to the other and then just drag the conversion tool from the main viewport to the viewport window.
22:08:05  <Stablean> <Zuuu> (or the other way around)
22:08:20  <Stablean> <Berkel> thats what i do ^^
22:12:25  <Mazur> Be sure to haev all trains converted in depot at the time.
22:12:37  <Stablean> <Berkel> lol :(
22:12:42  <Stablean> <Berkel> sold all trains
22:12:50  <Stablean> <Berkel> they can be conved too? oO
22:12:52  <Stablean> <Berkel> damn it
22:13:11  <Mazur> Sure, mke sure depots are on universal.
22:13:32  <Mazur> UPgrade tains to maglev: they can'
22:13:35  <Stablean> <Zuuu> There is no universial track type in this game.
22:13:38  <Mazur> UPgrade tains to maglev: they can't get out.
22:13:45  <Mazur> Ah, that does not help.
22:16:53  <Stablean> *** Chris Booth joined the game
22:17:47  <Stablean> *** happy tran sport joined the game
22:17:58  <Stablean> <happy tran sport>  hi all
22:18:13  <Stablean> <Berkel> hi
22:18:13  <Stablean> <Zuuu> Hello
22:18:13  <Stablean> <Chris Booth> hi happy tran sport
22:18:22  <Stablean> <happy tran sport>  how  things
22:18:32  <Chris_Booth> ! Mazur someone went crazy in my company
22:18:34  <Stablean> <Zuuu> insane
22:18:38  <Stablean> <Zuuu> :-)
22:18:44  <Stablean> <happy tran sport>  ok
22:19:14  <Stablean> <Chris Booth> yes look at what chester built
22:19:16  <Stablean> *** Mazur joined the game
22:19:29  <Stablean> <happy tran sport>  hi mazur
22:19:39  <Stablean> <Mazur> How so?
22:19:45  <Stablean> <Mazur> lo
22:20:07  <Stablean> <Chris Booth> LRLRLRLR
22:20:13  <Stablean> <Chris Booth> thats a bit large
22:20:33  <Stablean> <happy tran sport>  i thinke  chester  has dun a ver good jobe
22:21:03  <Stablean> <Chris Booth> yep
22:21:05  <Stablean> <Mazur> Efficient is otherwise.
22:21:31  <Stablean> <Chris Booth> not really my company anyway
22:21:37  <Stablean> <Mazur> Otoh, it saves on joins and splits.
22:21:37  <Stablean> <Chris Booth> I left it yesterday
22:22:23  <Stablean> <Mazur> Anyway, what am I supposed to do about it?
22:22:57  <Stablean> <Chris Booth> nothing I was just informing you
22:23:03  <Stablean> <Chris Booth> its kinda cool
22:23:05  <Stablean> <Mazur> Not let him in again if/when you change your password??
22:23:07  <Stablean> <Mazur> Ok.
22:23:29  <Stablean> <Chris Booth> haha that is not why I told you :P
22:23:31  <Stablean> <Mazur> But I'm not sure, do you approve or disapprove?
22:23:37  <Stablean> <Chris Booth> coop == crazy
22:23:45  <Stablean> <Zuuu> Btw, was there a server restart yesterday?
22:23:51  <Stablean> <Chris Booth> I approve
22:23:57  <Stablean> <Mazur> Good.
22:23:59  <Stablean> <Zuuu> Because my company had lost its password when I came today.
22:24:09  <Stablean> <Chris Booth> then that would be a yes Zuuu
22:24:19  <Stablean> <Zuuu> And it looks like someone had made some bridges to cross my rails.
22:24:23  <Stablean> <Mazur> So it's just a "look what the funny man did."
22:24:37  <Stablean> <Chris Booth> lol yes Mazur
22:26:51  <Stablean> <Chris Booth> Berkel: you have no trains?
22:27:02  <Stablean> <Zuuu> He sold all his trains I think
22:27:13  <Stablean> <Chris Booth> oh
22:27:16  <Stablean> <Zuuu> (to upgrade to manglev)
22:27:18  <Stablean> <Mazur> He left them with his brother, Rodenrijs.
22:27:40  <Stablean> <Chris Booth> oh no we have brothers in coop?
22:28:02  <Stablean> <Berkel> didnt know that it was possible to upgrade whole trains -.-
22:28:08  <Stablean> <Mazur> Sure, the famous comedy duo Berkel and Rodenrijs.  Just look them up on Google.
22:28:35  <Stablean> <Chris Booth> they can't be that funny
22:28:50  <Stablean> <Mazur> You said that, not I.
22:29:34  <Stablean> <Mazur> Berkel: It was Chris Booth.
22:29:36  <Stablean> <Chris Booth> looks like a town to me
22:29:50  <Stablean> <Chris Booth> what was me?
22:30:16  <Stablean> * Mazur is just fooling around.
22:30:42  <Stablean> *** Mazur has left the game (leaving)
22:31:03  <Stablean> <Chris Booth> Mazur you drunk?
22:31:09  <Mazur> Nope.
22:31:17  <Chris_Booth> ok just checking
22:31:34  <Chris_Booth> Berkel en Rodenrijs is a town and former municipality in the Western part of the Netherlands, and is located in the Dutch province of South Holland.
22:31:48  <Chris_Booth> thats what google told me
22:31:56  <Mazur> Yes, "Berkel en Rodenrijs" is a town, so my talking about this borther is all a joke.
22:31:58  <Stablean> <Berkel> lol ;)
22:32:14  <Stablean> <Berkel> try and look for "berkeloid" :P
22:32:16  <Mazur> Are you slow, Chris_Booth?
22:32:22  <Mazur> ok just checking
22:32:26  <Stablean> <Berkel> its a enemy of Commander Keen 4 ;)
22:32:29  <Stablean> <Berkel> just as a hint
22:32:49  <Mazur> Poepl don;t get me sometimes.
22:32:53  <Chris_Booth> I don't get your joke though
22:33:03  <Chris_Booth> must not translate well
22:33:31  <Stablean> <Berkel> ....
22:33:34  <Stablean> *** Werner Robbentüter joined the game
22:33:38  <Stablean> <happy tran sport> hi
22:33:50  <Mazur> Is there some English town which is This and That?  I'm sure there are, but can;t bring one to mind.
22:33:52  <Stablean> <Werner Robbentüter> hi
22:33:55  <Stablean> <Chris Booth> or I am dumb
22:34:50  <Chris_Booth> not really, we have cities like Tyne and Wear, but they are not the same
22:34:56  <Chris_Booth> or Leeds and Bradford
22:35:18  <Chris_Booth> since these cities are made up of 2 places that grew into 1
22:36:05  <Mazur> Ok, now imagine someone with the nick Tyne comes on IRC.
22:36:08  *** Mazur is now known as Tyne
22:36:27  <Stablean> <Werner Robbentüter> have you build this all alone chris?
22:36:35  <Tyne> So you joke about his brother "Wear."
22:36:41  <Stablean> <Chris Booth> I built none of it
22:36:55  <Stablean> <Chris Booth> its a tribute to me Werner Robbentüter
22:37:17  <Stablean> <Werner Robbentüter> you have fans??
22:37:23  <Stablean> <Chris Booth> XD no
22:37:33  <Stablean> <Chris Booth> but Chester built most of this
22:37:34  <Tyne> Then, usually this "Tyne" would get confused for a moment:
22:37:39  <Stablean> <Chris Booth> think he got bored
22:37:54  <Tyne> "I have no briother called Wear."
22:37:58  <Stablean> <Werner Robbentüter> or crazy
22:38:00  *** Tyne is now known as Mazur
22:38:08  <Stablean> <Chris Booth> then Tyne would hunt down Wear and punch him
22:38:27  <Stablean> <Chris Booth> since newcastle and sunderland hate each other
22:38:37  <Stablean> <Chris Booth> but are 1 city
22:38:40  <Stablean> <Chris Booth> how stupid are brits
22:38:56  <Mazur> It's th same all over the world, really.
22:39:23  <KenjiE20> tyne and wear anren't cities
22:39:31  <Stablean> <Chris Booth> no they are rivers
22:39:33  <KenjiE20> "Tyne & Wear" is a district
22:39:35  <Stablean> <Chris Booth> its a metro area
22:39:49  <Stablean> <Chris Booth> no it isn't KenjE20
22:39:51  <Stablean> <Chris Booth> its a metro area
22:39:52  <KenjiE20> and it's not even that
22:39:59  <KenjiE20> it's two distinct metros
22:40:07  <KenjiE20> there's green belt in the way
22:40:38  <Chris_Booth> Tyne and Wear /ˌtaɪn ənd ˈwɪər/ is a metropolitan county in north east England around the mouths of the Rivers Tyne and Wear.
22:40:47  <Mazur> KenjiE20, Chris_Booth, the point with respect to the joke is more ,tht they are usually heard conjoined, so when you encounter one half of it, most people immediately think of the other.
22:41:32  <Chris_Booth> they are joined at the mouth of the type at north and south shields IIRC
22:41:41  <Mazur> Same goes for "Berkel and Rodenrijs" in Dutch.
22:42:30  <KenjiE20> north soutch shields are both gateshead area
22:42:33  <KenjiE20> -t
22:43:18  <Chris_Booth> they also join at washington
22:43:28  <KenjiE20> washington is sunderland
22:43:38  <KenjiE20> and on the edge of the green belt
22:43:45  <Chris_Booth> so, its still urban sprawl
22:44:38  <Chris_Booth> same as leeds bradford are 2 cities that are almost connected
22:45:30  <Chris_Booth> or poole bournemouth
22:45:35  <Stablean> <Werner Robbentüter> is next game a little bit more realistic?
22:45:40  <Chris_Booth> no
22:45:51  <Chris_Booth> it going to be in upsidedown world :P
22:45:57  <Stablean> <Werner Robbentüter> haha oh god
22:46:13  <Stablean> <Werner Robbentüter> rollercoaster tycoon mod
22:46:33  <Stablean> <Chris Booth> lol
22:46:52  <Stablean> <Werner Robbentüter> loopings will be cool
22:48:45  <Stablean> *** Chris Booth has left the game (leaving)
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22:56:02  *** Chris_Booth has quit IRC
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23:12:18  <Stablean> <Berkel> zuu?
23:12:28  <Stablean> <Zuuu> mm?
23:12:46  <Stablean> <Berkel> just take the 2nd batt farm at "our" sign conversation too :P
23:13:01  <Stablean> <Zuuu> Oh there is a new one
23:13:04  <Stablean> <Berkel> via station spread :D
23:13:15  <Stablean> <Berkel> or extra station :P
23:13:33  <Stablean> <Berkel> puhh, finally done. damn re-ordering 100 trains -.-
23:13:52  <Stablean> <Zuuu> Ideed, too lazy to build an extra station at the moment.
23:17:26  <Stablean> <Zuuu> hmm, maybe someone/I should make a GS where you can put a flag in the station name to tell the GS to manage the amount of vehicles.
23:17:40  <Stablean> <Berkel> gs?
23:17:42  <Stablean> <Zuuu> Basically riping out that logic from an AI and put that into a GS
23:17:58  <Stablean> <Zuuu> GameScript
23:19:00  <Stablean> <Berkel> e.g. if production increases the script will buy suitable vehicles?
23:19:55  <Stablean> <Zuuu> Yep,  clone + share orders
23:20:27  <Stablean> <Berkel> hmm, well. then why do you play yourself even more? then you can script everything :P
23:22:21  <Stablean> <Zuuu> To build intresting networks.
23:33:21  <Stablean> <Berkel> lol, a sweet little candyfloss forest in the lowest south corner :D
23:33:25  <Stablean> <Berkel> perfect :D
23:33:39  <Stablean> <happy tran sport>  yep
23:34:30  <Mazur> Zuu: If the script has a parameter that just makes a list of stations needing/having surplus trains instead of making them, I might be interested, too.
23:35:16  <Stablean> <Zuuu> Let see whenever I might have time to work on it :-)
23:36:24  <Mazur> Perhaps changeable in game, so you can let hte script manage during major network building and take over yourself when the network is mostly there.
23:36:29  <Stablean> <Berkel> YEAH, finally reached personal goal :D
23:36:39  <Stablean> <Berkel> >5k sweet factory
23:36:49  <Stablean> <happy tran sport>  nice
23:37:20  <Stablean> <Berkel> thx, but thats "nothing" compared to this insane toy factory ;)
23:37:31  <Stablean> <Zuuu> Mazur: My plan would be that you have to but eg. (M) at the end of the station names of either end of your managed connection.
23:38:07  <Mazur> Ah.
23:43:24  <Stablean> <Berkel> lol, do this maglevs have a "magic influence" on primaries? oO
23:43:42  <Stablean> *** happy tran sport has left the game (general timeout)
23:43:42  <Stablean> *** happy tran sport has left the game (connection lost)
23:43:42  <Stablean> <Berkel> every primary industry explodes since being served via maglev oO
23:44:47  <Stablean> *** happy tran sport joined the game
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23:51:28  <Mazur> Just fast transport, so very high service level.
23:51:58  <Stablean> *** happy tran sport has joined spectators
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23:57:39  <Stablean> <happy tran sport>  berkel do u whot this candy floss forest
23:58:05  <Stablean> <Berkel> where?
23:58:11  <Stablean> <happy tran sport>  see ths
23:58:30  <Stablean> <happy tran sport>  see my sign
23:58:40  <Stablean> <Berkel> hmm, no, you take it. have enough ;)
23:59:07  <Stablean> <Berkel> but thx for offer
23:59:23  <Stablean> <happy tran sport>  u ar shor
23:59:29  <Stablean> <happy tran sport>  no p
23:59:55  <Stablean> <Berkel> hmm, since i use maglev my network is so "empty" :( ;D

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