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00:31:00 <Stablean> *** Game still paused (number of players) 00:31:00 <Stablean> *** MadDoctorMilton joined the game 00:41:15 *** Sylf has joined #openttdcoop.stable 00:41:32 <Stablean> *** MadDoctorMilton has left the game (leaving) 00:58:48 <Sylf> :o I'm alive 01:01:12 <Stablean> *** Game still paused (number of players) 01:01:12 <Stablean> *** Big Meech joined the game 01:01:16 <Stablean> <Big Meech> hell yea 01:03:45 <Stablean> *** Big Meech has left the game (general timeout) 01:03:45 <Stablean> *** Big Meech has left the game (connection lost) 01:22:31 <Stablean> *** Anson has joined company #7 01:22:31 <Stablean> *** Game unpaused (number of players) 02:11:04 <Stablean> *** Anson has joined spectators 02:11:04 <Stablean> *** Game paused (number of players) 02:14:16 <Stablean> *** Anson has left the game (leaving) 02:53:59 <Sylf> bleh. 02:54:26 <Stablean> *** Sylf has left the game (downloading map took too long) 02:54:26 <Stablean> *** Sylf has left the game (connection lost) 02:54:26 <Stablean> *** Game still paused (number of players) 02:55:22 <Stablean> *** Game still paused (number of players) 02:55:23 <Stablean> *** Sylf joined the game 02:57:11 <Stablean> <Sylf> hm... whatever happened to all the other companies... 02:57:55 <Stablean> <Sylf> anyway. Let's load the new version of FIRS 02:59:29 <Stablean> *** Sylf has left the game (leaving) 03:09:05 <Sylf> !content 03:09:06 <Stablean> Sylf: you must be channel op to use !content 03:10:06 *** ChanServ sets mode: +o Sylf 03:10:14 <Sylf> !content 03:10:14 <Stablean> Sylf: [Content] Connection established 03:10:14 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:10:14 <Stablean> Sylf: [Content] Nothing to download 03:10:16 <Sylf> !content 03:10:19 <Stablean> Sylf: [Content Update] Expect timeout triggered! 03:10:21 <Stablean> Sylf: [Content] All 0 downloaded 03:10:21 <Stablean> Sylf: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 03:10:24 <Sylf> !content 03:10:26 <Stablean> Sylf: [Content Update] Expect timeout triggered! 03:10:26 <Stablean> Sylf: [Content] Completed download of 2712 03:10:26 <Stablean> Sylf: [Content] Downloading 4 file(s) (741013 bytes) 03:10:27 <Stablean> Sylf: [Content] Completed download of 2689 03:10:27 <Stablean> Sylf: [Content] Completed download of 2691 03:10:29 <Stablean> Sylf: [Content] Completed download of 2715 03:10:29 <Stablean> Sylf: [Content] All 4 downloaded 03:10:30 <Stablean> Sylf: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 03:10:41 <Sylf> !rcon rescan_newgrf 03:10:45 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CHIPS_Station_Set-1.2.0.tar' isn't a valid tar-file 03:10:45 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file 03:10:45 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file 03:10:59 <Sylf> wut 03:11:50 <Sylf> !content 03:11:50 <Stablean> Sylf: [Content] Connection established 03:11:50 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:11:51 <Stablean> Sylf: [Content] Nothing to download 03:11:52 <Sylf> !content 03:11:54 <Stablean> Sylf: [Content Update] Expect timeout triggered! 03:11:54 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:11:54 <Stablean> Sylf: [Content] Nothing to download 03:11:55 <Sylf> !content 03:11:58 <Stablean> Sylf: [Content Update] Expect timeout triggered! 03:11:58 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:11:58 <Stablean> Sylf: [Content] Nothing to download 03:12:20 <Sylf> !rcon ls 03:12:21 <Stablean> Sylf: 0) .. (Parent directory) 03:12:21 <Stablean> Sylf: 1) archive/ (Directory) 03:12:21 <Stablean> Sylf: 2) StableTempS47.sav 03:12:21 <Stablean> Sylf: 3) StableNUTS74.sav 03:12:21 <Stablean> Sylf: 4) StableArcS26.sav 03:12:22 <Stablean> Sylf: you have 171 more messages 03:12:26 <Sylf> !rcon load 2 03:12:34 <Stablean> *** Game paused (number of players) 03:12:40 <Sylf> *sigh* 03:14:19 <Sylf> !content 03:14:20 <Stablean> Sylf: [Content] Connection established 03:14:20 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:14:20 <Stablean> Sylf: [Content] Nothing to download 03:14:21 <Sylf> !content 03:14:23 <Stablean> Sylf: [Content Update] Expect timeout triggered! 03:14:23 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:14:23 <Stablean> Sylf: [Content] Nothing to download 03:14:24 <Sylf> !content 03:14:27 <Stablean> Sylf: [Content Update] Expect timeout triggered! 03:14:27 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:14:27 <Stablean> Sylf: [Content] Nothing to download 03:14:28 <Sylf> !content 03:14:31 <Stablean> Sylf: [Content Update] Expect timeout triggered! 03:14:31 <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes) 03:14:31 <Stablean> Sylf: [Content] Nothing to download 03:14:34 <Sylf> D: 03:21:53 <Sylf> !rcon rescan_newgrf 03:21:55 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file 03:21:56 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/American_Road_Replacement_Set-1.2.0.tar' isn't a valid tar-file 03:22:03 <Sylf> !rcon rescan_newgrf 03:22:05 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CHIPS_Station_Set-1.2.0.tar' isn't a valid tar-file 03:22:05 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file 03:22:05 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file 03:22:05 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file 03:22:05 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CSsalinaset-1.1.tar' isn't a valid tar-file 03:22:07 <Stablean> Sylf: you have one more message 03:22:10 <Sylf> D: 03:22:16 <Sylf> !rcon rescan_newgrf 03:22:18 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CHIPS_Station_Set-1.2.0.tar' isn't a valid tar-file 03:22:18 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file 03:22:18 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file 03:22:18 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file 03:22:18 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CSsalinaset-1.1.tar' isn't a valid tar-file 03:22:18 <Stablean> Sylf: you have one more message 03:22:49 <Sylf> !rcon load 2 03:22:52 <Stablean> *** Game paused (number of players) 03:22:53 <Sylf> !date 03:23:16 <Sylf> !date 03:23:17 <Stablean> Sylf: 1 Jan 1945 03:23:22 <Sylf> !restart 03:23:22 <Stablean> Restart scheduled, will be initiated in next minute! 03:24:02 <Stablean> Scheduled quit for automated maintenance... will be back shortely 03:24:02 <Stablean> Thank you for playing 1.3.1. 03:24:06 <Stablean> Server has exited 03:24:06 *** Stablean has quit IRC 03:24:24 *** Stablean has joined #openttdcoop.stable 03:24:24 <Stablean> Autopilot engaged 03:24:24 <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)' 03:24:24 *** ChanServ sets mode: +v Stablean 03:24:24 *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.3.1 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | temporarily offline" 03:24:29 <Stablean> V450000000000, now you can execute !-commands ;-) 03:25:09 <Sylf> !rcon ls 03:25:09 <Stablean> Sylf: 0) .. (Parent directory) 03:25:09 <Stablean> Sylf: 1) archive/ (Directory) 03:25:09 <Stablean> Sylf: 2) autosave/ (Directory) 03:25:09 <Stablean> Sylf: 3) uploads/ (Directory) 03:25:09 <Stablean> Sylf: 4) restart.sav 03:25:10 <Stablean> Sylf: you have 34 more messages 03:25:13 <Sylf> !rcon cd 3 03:25:16 <Sylf> !rcon load 2 03:25:17 <Stablean> *** Game paused (number of players) 03:25:22 <Sylf> !date 03:25:22 <Stablean> Sylf: 1 Jan 1945 03:25:27 <Sylf> orz 03:27:33 <Sylf> !rcon load 2 03:27:35 <Stablean> *** Game paused (number of players) 03:27:55 <Sylf> !rcon rescan_ai 03:27:55 <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file 03:27:55 <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file 03:27:58 <Sylf> !rcon rescan_game 03:28:05 <Sylf> !rcon rescan_ai 03:28:05 <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file 03:28:05 <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file 03:28:10 <Sylf> !rcon load 2 03:28:11 <Stablean> *** Game paused (number of players) 03:29:09 <Sylf> hmmm 03:36:59 <Stablean> *** Player has started a new company (#1) 03:36:59 <Stablean> *** Game still paused (number of players) 03:36:59 <Stablean> *** Game unpaused (number of players) 03:37:04 <Stablean> *** Player has joined spectators 03:37:04 <Stablean> *** Game paused (number of players) 03:37:20 <Mazur> !rcon move 4 255 03:37:21 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 03:37:24 <Stablean> Mazur: ERROR: You cannot move someone to where he/she already is! 03:38:01 <Stablean> *** Player has left the game (leaving) 03:39:25 <Sylf> !rcon load 2 03:39:27 <Stablean> *** Game paused (number of players) 03:40:49 <Sylf> !rcon rescan_newgrf 03:40:51 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file 03:40:51 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file 03:40:51 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file 03:40:51 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CSsalinaset-1.1.tar' isn't a valid tar-file 03:40:52 <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/American_Road_Replacement_Set-1.2.0.tar' isn't a valid tar-file 03:40:58 <Sylf> !rcon load 2 03:40:59 <Stablean> *** Game still paused (manual, number of players) 03:41:02 <Sylf> !date 03:41:03 <Stablean> Sylf: 1 Jan 1920 03:41:12 <Sylf> so weird. 03:41:27 <Stablean> *** Game still paused (manual, number of players) 03:41:27 <Stablean> *** Sylf joined the game 03:41:27 <Sylf> !rcon reset_company 1 03:41:28 <Stablean> Sylf: players 03:41:28 <Stablean> Sylf: server_info 03:41:28 <Stablean> Sylf: clients 03:41:28 <Stablean> Sylf: echo doneclientcount 03:41:28 <Stablean> Sylf: #:1(Pink) Company Name: 'Unnamed' Year Founded: 1920 Money: 100000 Loan: 100000 Value: 1 (T:0, R:0, P:0, S:0) unprotected 03:41:30 <Sylf> !auto 03:41:30 <Stablean> Sylf: you have 17 more messages 03:41:31 <Stablean> *** Sylf has enabled autopause mode. 03:41:33 <Sylf> !setdef 03:41:33 <Stablean> *** Game still paused (number of players) 03:41:33 <Stablean> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 03:43:31 <Stablean> *** Sylf has started a new company (#1) 03:43:32 <Stablean> *** Game unpaused (number of players) 03:45:57 <Stablean> *** Anson joined the game 03:57:50 <Stablean> *** Big Meech joined the game 03:57:51 <Stablean> <Big Meech> gell yea 03:57:57 <Stablean> <Big Meech> -g +h 03:58:03 <Stablean> <Big Meech> yooooooooooooooooo playa 03:58:15 <Stablean> <Sylf> i thought you invented a new language 03:58:30 <Stablean> <Big Meech> bup! 03:58:32 <Stablean> <Big Meech> :D 03:58:50 <Stablean> <Sylf> it's not the first time on this sorver 03:58:56 <Stablean> <Big Meech> lol 03:59:00 <Stablean> <Big Meech> aint that the truth 03:59:08 <Stablean> <Big Meech> I have no idea what world happy lives on 03:59:42 <Stablean> <Sylf> no matter. you're still welcome to john my company 04:03:24 <Stablean> <Big Meech> xD 04:03:34 <Stablean> <Big Meech> john at eny time 04:04:01 <Stablean> <Big Meech> usually I do john at any time 04:04:07 <Stablean> <Big Meech> usually 3-4 times a daty 04:04:58 <Stablean> <Big Meech> any idea what the plan is ? 04:05:04 <Stablean> *** Big Meech has joined company #1 04:05:16 <Stablean> <Big Meech> haul sheet? 04:05:30 <Stablean> <Sylf> haul junk 04:05:48 <Stablean> <Sylf> so as much scrap metals and recyclables as possible 04:08:32 <Stablean> <Big Meech> cl ? 04:11:10 <Stablean> <Anson> station spread 8 and TL12 ? 04:11:24 <Stablean> <Anson> btw: hallo :-) 04:11:24 <Stablean> <Sylf> sure, why not 04:11:26 <Stablean> <Big Meech> sure 04:11:32 <Stablean> <Big Meech> TL20! 04:11:35 <Stablean> <Big Meech> go NUTS 04:12:33 <Stablean> <Big Meech> happy might say we need to connect more cola 04:12:55 <Stablean> <Sylf> crazy talk 04:13:17 <Stablean> <Big Meech> i saw that bridge :P 04:13:28 <Stablean> <Big Meech> oh man 04:13:43 <Stablean> <Big Meech> wtffffffffffff xD 04:15:37 <Stablean> <Big Meech> looks like a big timer 04:16:20 <AnsonMobil> topic still says that the server is temporarily offline... 04:16:23 <Stablean> <Sylf> need more $$$ :( 04:16:29 <Stablean> <Big Meech> change the topic :D 04:16:39 <Sylf> @topic -1 04:16:39 <Webster> Sylf: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself. 04:20:47 <Stablean> <Sylf> hmmm, this might not work... 04:38:08 <Stablean> <Sylf> meh. 04:38:15 <Stablean> *** Big Meech has joined spectators 04:39:04 <Stablean> <Sylf> ooooh, a new idea 04:44:10 <Stablean> <Big Meech> the problem with timers though which i dont like is that say that 1 track to a station is 10 tiles and another is 20 04:44:28 <Stablean> <Big Meech> 20 tile one is further away and ES may not be distributed as intended 04:45:59 <Stablean> <Sylf> this has worked for me before 04:46:08 <Stablean> <Sylf> so, no worries. 04:46:14 <Stablean> <Big Meech> i think it will be fine 04:47:57 <Stablean> <Big Meech> have you thought of doing a huge transfer station ? 04:48:03 <Stablean> <Big Meech> or prefer the timer? 04:48:58 <Stablean> <Sylf> we'll have transfer stations later when we have more primaries in more locations 04:49:04 <Stablean> <Sylf> we'll still need timers 04:49:22 <Stablean> <Sylf> that's the nature of these newer version of FIRS 04:49:36 <Stablean> <Big Meech> oh? has it changed? 04:49:42 <Stablean> <Sylf> yes 04:49:52 <Stablean> <Sylf> look at the primary's window 04:50:11 <Stablean> <Big Meech> yeah 04:50:13 <Stablean> <Big Meech> i see that 04:50:27 <Stablean> <Big Meech> weve played this before 04:51:05 <Stablean> <Big Meech> would it be possible to to an SRNW with the es ? 04:52:11 <Stablean> <Big Meech> snrw wit htimers 04:52:46 <Stablean> <Sylf> that's what I have already 04:53:09 <Stablean> <Big Meech> srnw ? 04:53:15 <Stablean> <Sylf> yes 04:53:22 <Stablean> <Anson> signal gap north of bridge next to langfoten textile mill 04:53:52 <Stablean> <Sylf> all signal gaps are intentional 04:54:24 <Stablean> <Anson> for the coal trains ? 04:55:34 <Stablean> <Sylf> wut? 04:55:44 <Stablean> *** Anson has started a new company (#2) 04:57:28 <Stablean> <Anson> coal trains queue ... see sign 04:57:43 <Stablean> <Sylf> meh 04:58:02 <Stablean> <Sylf> thx 05:01:21 <Stablean> <Anson> and remember to pay back loan in time, when you no longer need it :-) 05:01:35 <Stablean> <Sylf> ah, yeah. 05:06:25 <Stablean> *** Big Meech has joined company #1 05:19:26 <Stablean> <Absolutis> o/ 05:19:27 <Stablean> *** Absolutis joined the game 05:19:30 <Stablean> <Big Meech> hi 05:19:56 <Stablean> *** Big Meech has joined spectators 05:21:04 <Stablean> *** Absolutis has started a new company (#3) 05:23:40 <Stablean> *** Big Meech has joined company #1 05:24:05 <Stablean> <Big Meech> so lame 05:24:19 <Stablean> <Big Meech> i get fishing boats but now the cost is multiplied :( 05:24:33 <Stablean> <Big Meech> its clearly not fair 05:24:36 <Stablean> *** Big Meech has joined spectators 05:25:36 <Stablean> <Big Meech> I blame the canadians 05:25:54 <Stablean> <Absolutis> for what? 05:26:04 <Stablean> <Big Meech> giving me ships with high running costs 05:26:18 <Stablean> <Big Meech> i reallywanted to be a shrimp boat captain 05:26:19 <Stablean> <Absolutis> oh. 05:26:30 <Stablean> <Big Meech> i was going to change my naem to Capt. Meech 05:26:40 <Stablean> <Big Meech> and say ahoy a lot 05:28:02 <Stablean> <Absolutis> hm 05:28:05 <Stablean> <Absolutis> polish pkp set? 05:28:11 <Sylf> !rcon station_spread 05:28:11 <Stablean> Sylf: [All] Big Meech: yup 05:28:11 <Stablean> Sylf: ERROR: command not found 05:28:21 <Sylf> !rcon set station_spread 05:28:21 <Stablean> Sylf: Current value for 'station_spread' is: '8' (min: 4, max: 64) 05:28:23 <Sylf> !rcon set station_spread 12 05:28:36 <Stablean> <Sylf> a new version of it 05:30:38 <Stablean> <Absolutis> daheq is your timer? 05:31:28 <Stablean> <Sylf> it's a PBS based timer 05:31:46 <Stablean> <Sylf> it should be close to 90-day interval 05:32:40 <Stablean> *** Big Meech has left the game (general timeout) 05:32:40 <Stablean> *** Big Meech has left the game (connection lost) 05:37:54 <Stablean> *** Absolutis has left the game (leaving) 05:45:15 <Stablean> <Anson> at least three of the five resources didn't get ES in time ... they switched t normal just when the next set of trains left the waiting area 05:45:51 <Stablean> <Sylf> that's not the timing issue 05:47:08 <Stablean> *** Player has started a new company (#4) 05:47:26 <Mazur> !rcon move 14 255 05:47:26 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 05:47:28 <Stablean> * Sylf summons the script 05:47:32 <Stablean> Mazur: *** Player has joined spectators 05:47:41 <Stablean> <Sylf> right on the cue :) 05:49:04 <Stablean> *** Player has started a new company (#5) 05:49:19 <Mazur> !rcon move 14 255 05:49:19 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 05:49:25 <Stablean> Mazur: *** Player has joined spectators 05:50:33 <Stablean> *** Player has left the game (leaving) 05:50:53 <Stablean> <Anson> the playername can also be set in the main screen, in the multiplayer window ... top right corner of it 05:52:53 <Stablean> *** Player has changed his/her name to FX 06:02:18 <Stablean> *** FX has left the game (leaving) 06:02:49 <Stablean> *** Sylf has left the game (leaving) 06:02:52 <Sylf> gn all 06:03:08 <Stablean> *** Anson has joined spectators 06:03:08 <Stablean> *** Game paused (number of players) 06:03:46 <Stablean> *** Anson has left the game (leaving) 07:08:44 *** AnsonMobil has quit IRC 08:11:01 <Stablean> *** Speedy joined the game 08:11:04 <Stablean> *** Speedy has left the game (leaving) 08:11:04 <Stablean> *** Game still paused (number of players) 08:11:41 <Stablean> *** Speedy joined the game 08:12:09 <Stablean> *** Speedy has left the game (processing map took too long) 08:12:09 <Stablean> *** Speedy has left the game (connection lost) 08:12:10 <Stablean> *** Game still paused (number of players) 08:16:15 <Stablean> *** Speedy joined the game 08:16:44 <Stablean> *** Speedy has left the game (processing map took too long) 08:16:44 <Stablean> *** Speedy has left the game (connection lost) 08:16:46 <Stablean> *** Game still paused (number of players) 08:16:54 <Speedy> It's too Big for Mee(ch) also =P 09:02:40 <Stablean> *** Game still paused (number of players) 09:02:43 <Stablean> *** TWerkhoven joined the game 09:04:41 <Stablean> *** Player has started a new company (#4) 09:04:50 <Stablean> *** Game still paused (number of players) 09:04:50 <Stablean> *** Game unpaused (number of players) 09:05:00 <Mazur> !rcon move 28 255 09:05:00 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 09:05:04 <Stablean> Mazur: client_name 28 Tsukimi 09:05:04 <Stablean> Mazur: *** Player has changed his/her name to Tsukimi 09:05:06 <Stablean> Mazur: say "<Mazur> \"Player\", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox" 09:05:06 <Stablean> Mazur: *** Tsukimi has joined spectators 09:05:08 <Stablean> *** Game paused (number of players) 09:05:32 <Stablean> *** Tsukimi has joined company #4 09:05:32 <Stablean> *** Game unpaused (number of players) 10:22:47 *** kuch3n_ has joined #openttdcoop.stable 10:29:45 *** Guest1035 has quit IRC 10:54:08 <Stablean> *** Sassafrass joined the game 10:54:44 <Stablean> <Sassafrass> hi 11:06:19 <Stablean> *** Sassafrass has left the game (leaving) 12:30:23 <Stablean> *** TWerkhoven has left the game (leaving) 13:01:45 <Stablean> *** Tsukimi has left the game (leaving) 13:01:45 <Stablean> *** Game paused (number of players) 13:05:13 <Stablean> *** Game still paused (number of players) 13:05:14 <Stablean> *** Sylf joined the game 13:05:58 <Stablean> *** Sylf has joined company #1 13:05:58 <Stablean> *** Game unpaused (number of players) 13:09:06 <Stablean> *** Sylf has left the game (leaving) 13:09:07 <Stablean> *** Game paused (number of players) 14:56:06 <Stablean> *** Game still paused (number of players) 14:57:23 <Stablean> *** Player has started a new company (#2) 14:57:34 <Mazur> !rcon move 33 255 14:57:34 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 14:57:38 <Stablean> Mazur: *** Player has joined spectators 14:57:38 <Stablean> *** Game paused (number of players) 14:57:57 <Stablean> *** Player has left the game (leaving) 14:58:27 <Stablean> *** Game still paused (number of players) 14:58:27 <Stablean> *** Game unpaused (number of players) 14:58:30 <Stablean> *** Imfar joined the game 15:02:17 <Stablean> *** Imfar has left the game (leaving) 15:02:17 <Stablean> *** Game paused (number of players) 15:08:31 <Stablean> *** Game still paused (number of players) 15:08:34 <Stablean> *** Out2Kill joined the game 15:10:46 <Stablean> *** Out2Kill has left the game (leaving) 15:19:26 <Stablean> *** Game still paused (number of players) 15:19:28 <Stablean> *** Out2Kill joined the game 15:19:48 <Stablean> *** Out2Kill has left the game (leaving) 15:24:23 <Stablean> *** Game still paused (number of players) 15:24:26 <Stablean> *** Troy McClure joined the game 15:25:09 <Stablean> *** Troy McClure has left the game (leaving) 15:42:55 <Stablean> *** Game still paused (number of players) 15:42:55 <Stablean> *** Ernst Röhm joined the game 15:45:43 <Stablean> *** Ernst Röhm has joined company #4 15:45:44 <Stablean> *** Game unpaused (number of players) 15:50:22 *** Maraxus has joined #openttdcoop.stable 16:13:07 *** Sylf has quit IRC 16:15:30 *** Sylf has joined #openttdcoop.stable 16:18:47 <Stablean> *** happy tran {} sport joined the game 16:21:35 <Stablean> <happy tran sport> hi 16:21:41 <Stablean> <Ernst Röhm> hi 16:24:16 <Stablean> *** happy tran {} sport has started a new company (#2) 16:48:57 <Stablean> *** happy tran sport has left the game (general timeout) 16:48:58 <Stablean> *** happy tran sport has left the game (connection lost) 16:49:07 <Stablean> *** Ernst Röhm has left the game (general timeout) 16:49:07 <Stablean> *** Ernst Röhm has left the game (connection lost) 16:49:07 <Stablean> *** Game paused (number of players) 16:57:07 *** Stablean has quit IRC 16:57:11 *** Stablean has joined #openttdcoop.stable 16:57:11 <Stablean> Autopilot engaged 16:57:11 <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)' 16:57:11 *** ChanServ sets mode: +v Stablean 16:57:11 *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.3.1 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | temporarily offline" 16:57:22 <Stablean> *** Game still paused (number of players) 16:57:23 <Stablean> *** happy tran {} sport joined the game 16:57:27 <Stablean> *** happy tran {} sport has joined company #2 16:57:27 <Stablean> *** Game unpaused (number of players) 17:14:25 <Stablean> *** Maraxus joined the game 17:14:40 <Stablean> <happy tran sport> hi 17:14:43 <Stablean> <Maraxus> hi 17:19:41 <Stablean> *** Maraxus has started a new company (#5) 17:36:19 *** Brot6 has quit IRC 17:36:19 *** Brot6 has joined #openttdcoop.stable 17:43:39 *** Jam35 has joined #openttdcoop.stable 17:57:03 <Stablean> *** happy tran sport has left the game (leaving) 18:07:59 *** chester_ has joined #openttdcoop.stable 18:28:37 <Stablean> *** Maraxus has left the game (leaving) 18:28:37 <Stablean> *** Game paused (number of players) 18:32:26 <Stablean> *** Game still paused (number of players) 18:32:26 <Stablean> *** Game unpaused (number of players) 18:32:26 <Stablean> *** Ernst Röhm joined the game 18:45:04 *** Maraxus has quit IRC 18:51:58 <V453000> !date 18:51:58 <Stablean> V453000: 28 Dec 1960 18:52:43 <Stablean> *** V453000 joined the game 18:53:16 <Stablean> *** V453000 has started a new company (#6) 18:53:56 <Stablean> <Ernst Röhm> going to compete with me? xD 18:53:58 <Stablean> <V453000> oh, new polish set 18:54:00 <Stablean> <Ernst Röhm> new? 18:54:02 <Stablean> <V453000> doesnt look as retarded as it was 18:54:16 <Stablean> <V453000> no I usually dont play here 18:54:51 <Stablean> <Ernst Röhm> could the next game get fts? :3 18:55:01 <Stablean> <V453000> no its bad 18:55:04 <Stablean> <Ernst Röhm> bad? 18:55:10 <Stablean> <Ernst Röhm> how 18:55:36 <Stablean> <V453000> like 40 years without improving cargo trains iirc 18:55:55 <Stablean> <V453000> idiotic 60t capacity wagons 18:56:01 <Stablean> <Ernst Röhm> idiotic? 18:56:05 <Stablean> <Ernst Röhm> theyre realistic 18:56:08 <Stablean> <V453000> oh 18:56:11 <Stablean> <V453000> thats the same 18:56:25 <Stablean> <Ernst Röhm> we have broader gauge than you 18:56:28 <Stablean> <Ernst Röhm> allows bigger trains 18:56:43 <Stablean> <V453000> wut? 18:56:49 <Stablean> <V453000> broader gauge? 18:56:59 <Stablean> <Ernst Röhm> bigger distance between rails 18:57:07 <Stablean> <V453000> how is that relevant 18:57:17 <Stablean> <V453000> your trains are rather weak, none of them can deal with 60t wagons 18:57:28 <Stablean> <Ernst Röhm> bullshit 18:57:43 <Stablean> <Ernst Röhm> i have sp game with 2000 ton ore trains 18:57:45 <Stablean> <V453000> 8k hp isnt nearly enough 18:58:03 <Stablean> <Ernst Röhm> three 2200 hp diesels pull it without problem 18:58:09 <Stablean> <Ernst Röhm> or two electros 18:58:11 <Stablean> <V453000> LOL 18:58:29 <Stablean> <V453000> that they actually manage to pull it doesnt mean they do it well 18:58:43 <Stablean> <Ernst Röhm> it doesnt slow down on hills 18:58:49 <Stablean> <Ernst Röhm> keeps steady 100 kmh 18:59:13 *** Anson has joined #openttdcoop.stable 18:59:19 <Stablean> <V453000> you want 230 though 18:59:26 <Stablean> <Ernst Röhm> for freight? 18:59:29 <Stablean> <Ernst Röhm> hell no 18:59:33 <Stablean> <Ernst Röhm> unrealistic 18:59:35 <Stablean> <V453000> OH 18:59:37 <Stablean> <V453000> yeah that is a problem 18:59:43 <Stablean> <Ernst Röhm> works for passengers 18:59:57 <Stablean> <Ernst Röhm> or you could transport ecs vehicles at 200kmh 19:00:05 <Stablean> <Ernst Röhm> thats what the car wagons allow 19:00:32 <Stablean> <Ernst Röhm> should accelerate well with 8000 hp loco 19:00:35 <Stablean> <V453000> wagon speed limits are dumb anyway 19:00:39 <Stablean> <Ernst Röhm> nope 19:00:41 <Stablean> <V453000> and no it wont 19:00:51 <Stablean> <Ernst Röhm> why not 19:00:57 <Stablean> <Ernst Röhm> few wagons wont weigh much 19:01:23 <Stablean> <V453000> high speeds need a lot of power, especially with heavy loads 19:01:36 <Stablean> <Ernst Röhm> yep 19:01:39 <Stablean> *** Anson joined the game 19:01:50 <Stablean> <V453000> 8k isnt a lot of power in that context 19:01:54 <Stablean> <Ernst Röhm> do you have the weight multiplier set to where? 19:02:00 <Stablean> <V453000> 1 19:02:02 <Stablean> <Ernst Röhm> same 19:02:44 <Stablean> <Ernst Röhm> aint 200kmh enough for freight? 19:03:26 <Stablean> <V453000> something between 200-300 km/h is most fun generally 19:03:45 <Stablean> <V453000> its the area where trains arent slow but still not stupidly fast 19:04:00 <Stablean> <Anson> hallo 19:04:10 <Stablean> <V453000> 400-500 is the maximum reasonable imo 19:04:18 <Stablean> <Ernst Röhm> lol 19:04:25 <Stablean> <V453000> 600 for longer trains is alright 19:04:33 <Stablean> <Ernst Röhm> well i prefer different gameplay than you 19:04:33 <Stablean> <Ernst Röhm> rofl 19:04:34 <Stablean> *** Liuk Sk joined the game 19:04:37 <Stablean> <Ernst Röhm> plane speeds 19:04:37 <Stablean> <Liuk Sk> hi 19:05:16 <Stablean> <Ernst Röhm> but i didnt mean the fts for your nuts megagames 19:05:22 <Stablean> <Ernst Röhm> but itd work here 19:05:44 <Stablean> <Anson> 600 should be reserved for fast passenger trains in 2100, or something like that :-) 19:06:02 <Stablean> *** Liuk Sk has left the game (leaving) 19:06:10 <Stablean> <Anson> but i would find it nice to have bigger capacities in the later game 19:06:33 <Stablean> <Ernst Röhm> maglevs could hit 600 in 2100 19:06:43 <Stablean> <V453000> actually our "megagames" do not really matter which train set you use, everything works 19:06:49 <Stablean> <Ernst Röhm> yeah 19:06:56 <Stablean> <Anson> WET trains are really nice !!! but with 80 kph and lots of power or with 111 kph and no power, they are useless later in the game 19:06:58 <Stablean> <V453000> not having improving cargo trains for 40 years is a huge problem, so here is a lot more fragile 19:07:04 <Stablean> <V453000> which is why most of the time here is NUTS 19:07:14 <Stablean> <V453000> they arent Anson, the capacity is worth it 19:07:44 <Stablean> <Ernst Röhm> you dont have to start the game in 1870 19:07:58 <Stablean> <Ernst Röhm> more rolling stock is currently being drawn 19:08:10 <Stablean> <V453000> 1920 is kind of standard 19:08:12 <Stablean> <Ernst Röhm> i actually finished one car today 19:08:34 <Stablean> <Anson> in the last game, i had a good network which earned 180 and 240 per year, when i used monorails or maglevs, but only 120 wghen i used WET trains :-( 19:08:44 <Stablean> <Ernst Röhm> wet? 19:08:54 <Stablean> <V453000> Anson: for the last time I am telling you profit is not defining anything at all 19:08:56 <Stablean> <Ernst Röhm> west european trains? 19:09:07 <Stablean> <V453000> special class of nuts trains, you wouldnt be interested 19:09:19 <Stablean> <Ernst Röhm> yeah i think youre right :P 19:09:37 <Stablean> <Anson> hehe WET trains are ships on rails which look like canals :-) 19:09:43 <Stablean> <Ernst Röhm> LOL 19:09:55 <Stablean> <Ernst Röhm> tell me that they go 20kmh 19:10:29 <Stablean> <Anson> the first in 1954 go 80, and the later in 200 or whatever are hovercats which go 111 19:10:39 <Stablean> <Ernst Röhm> powerboats 19:10:57 <Stablean> <Anson> capacity is 50% bigger than monorail 19:11:47 <Stablean> <Anson> with a third of the speed and 50% more capacity, you easily can use twice as many of them to get the goods transported 19:13:05 <Stablean> <Anson> i also tried the chamaeleon trains ... they look very nice, but are missing either power/speed or TE in the end .. that might be intended, but at late games with resources at 2000 production, that is not enough 19:13:27 <Stablean> <V453000> they lack speed or power? 19:13:39 <Stablean> <V453000> I certainly didnt notice that 19:13:49 <Stablean> <V453000> as they are one of the strongest options 19:14:11 <Stablean> <Anson> depends on train length 19:14:22 <Stablean> <V453000> obviously 19:14:32 <Stablean> <Anson> when you don't add many powered wagons, they are a bit weak 19:14:33 <Stablean> <V453000> if you use them incorrectly it doesnt mean they dont have a use 19:15:19 <Stablean> <Anson> most of all, the top speed is too low when you have more than 1TL ... normal monorails are 50% faster 19:15:47 <Stablean> <V453000> not exactly 19:15:53 <Stablean> <Anson> with TL3, i got top speed of 253, while normal monorails had 300+ 19:16:00 <Stablean> <V453000> with higher capacity 19:16:20 <Stablean> <V453000> if you multiply engines, you lose only 50% capacity 19:16:24 <Stablean> <V453000> that alone is stupidly powerful 19:16:26 <Stablean> <Anson> capacity with TL3 was 150 for monorail and 154 for chamaeleon 19:16:32 <Stablean> <V453000> in TL2 they are absolutely unmatched 19:17:04 <Stablean> <V453000> well yes if you use only one engine 19:17:10 <Stablean> <V453000> they arent comparable 19:17:16 <Stablean> <V453000> each of them has a use 19:17:32 <Stablean> <Ernst Röhm> poland is suck backwards railway country 19:17:38 <Stablean> <Ernst Röhm> such* 19:18:30 <Stablean> <Anson> can the normal trains and NUTS be merged in a game, or are they too different ? 19:18:44 <Stablean> <Ernst Röhm> lol which game would be suitable for that 19:19:07 <Stablean> <Anson> would give a few additional options (even if only for eye candy) to have more than only nuts enabled in games 19:19:09 <Stablean> <Ernst Röhm> the map should be huge to have enough space for realistic players and nuts players 19:19:45 <Stablean> <V453000> there are no realistic players 19:19:45 <Stablean> *** happy tran {} sport joined the game 19:19:52 <Stablean> <Ernst Röhm> what about this game? 19:19:54 <Stablean> <V453000> also Anson, please tell me which option would that allow 19:20:07 <Stablean> <V453000> nope cant see any 19:20:07 <Stablean> *** Jam35 joined the game 19:20:11 <Stablean> <Ernst Röhm> my company? 19:20:13 <Stablean> <V453000> I dont think a realistic player actually exists 19:20:15 <Stablean> <happy tran sport> hi jam hi all 19:20:21 <Stablean> <V453000> no, I cant see any relation to real trains there 19:20:27 <Stablean> <Jam35> hi 19:20:27 <Stablean> <Ernst Röhm> see the screenshots topic 19:20:38 <Stablean> <Ernst Röhm> 99% of the screenies posted there are realistic 19:20:48 <Stablean> <V453000> still a game 19:20:50 <Stablean> <happy tran sport> how things 19:20:56 <Stablean> <Jam35> ok ty 19:21:03 <Stablean> *** happy tran {} sport has joined company #2 19:21:36 <Stablean> <happy tran sport> fill free to john jam if u dont whont to start a cumpany 19:21:47 <Stablean> <Ernst Röhm> there should be one ottdcoop server for non-nuts players 19:21:52 <Stablean> <Ernst Röhm> i already did that 19:21:56 <Stablean> <Jam35> ty :) 19:21:59 <Stablean> <Ernst Röhm> this company had no pw so i hijacked it xD 19:22:38 <Stablean> <V453000> openttdcoop doesnt support people who do not use brain when playing 19:22:44 <Stablean> <Ernst Röhm> lol 19:22:50 <Stablean> <Ernst Röhm> i do use brain 19:23:13 <Stablean> <Jam35> am I banned then? 19:23:19 <Stablean> <V453000> :D 19:23:33 <Stablean> <V453000> alright 19:23:35 <Stablean> <V453000> lets put some brain on 19:23:38 <Stablean> <V453000> what are !these signals doing 19:24:01 <Stablean> <V453000> spoiler: nothing 19:24:03 <Stablean> <Ernst Röhm> openttdcoop seems to support only players who use psychoactive substances 19:24:05 <Stablean> <Jam35> ooh i know i know 19:24:07 <Stablean> <Jam35> :( 19:24:11 <Stablean> <Ernst Röhm> which signals 19:24:17 <Stablean> <Jam35> lol 19:24:19 <Stablean> <Ernst Röhm> put a sing so i can see 19:24:22 <Stablean> <Jam35> hm 19:24:32 <Stablean> <Ernst Röhm> lol 19:24:34 <Stablean> <V453000> I did? 19:24:34 <Stablean> <Anson> such signals are only useful when the distance between entry area and platform is bigger 19:24:40 <Stablean> <Ernst Röhm> they let the trains out the fastest 19:24:47 <Stablean> <V453000> I know that Anson thank you 19:24:49 <Stablean> <V453000> not the case 19:24:59 <Stablean> <V453000> they do absolutely nothing there :) 19:25:06 <Stablean> <Ernst Röhm> bullshit 19:25:11 <Stablean> <Ernst Röhm> they work perfect 19:25:13 <Stablean> <V453000> remove them and tell me the difference 19:25:16 <Stablean> <Anson> you have platform length = train length, and those signals directly in front of them ... no advantage in this case 19:25:34 <Stablean> <Ernst Röhm> well it might work 19:25:45 <Stablean> <Ernst Röhm> but i like to keep em there for security reasons 19:25:51 <Stablean> <V453000> what security 19:25:54 <Stablean> <V453000> they literally do not do anything 19:26:02 <Stablean> <Anson> if you have 1 or more tiles between platform and those signals, or shorter trains with "middle" or "far end", it is a small advantage 19:26:12 <Stablean> <Ernst Röhm> yes that too 19:26:27 <Stablean> <V453000> you can also have the whole entrance 1 tile shorter without them which is even bigger advantage 19:26:30 <Stablean> <V453000> that too. 19:26:37 <Stablean> <Anson> and for security: try never to use those path signals :-) 19:26:51 <Stablean> <Ernst Röhm> i dont have any reason to shorten it 19:27:14 <Stablean> *** Jam35 has joined company #2 19:27:43 <Stablean> *** Jam35 has joined company #4 19:27:45 <Stablean> <Anson> half the crashes that i see are near those path signals :-) 19:27:51 <Stablean> <Ernst Röhm> does a train that comes behind path signal have same priority than a train that comes from a rail without signals? 19:28:01 <Stablean> <Anson> thus for security reasons: do NOT use them :-) 19:28:01 <Stablean> <Ernst Röhm> ive never had crashes with that setup 19:28:32 <Stablean> <V453000> not a reason to shorten it means not a reason to lengthen it and build 2 extra tiles and 2 extra signals 19:28:42 <Stablean> <V453000> so why build it in the first place 19:29:12 <Stablean> <Ernst Röhm> yawn 19:29:26 <Stablean> <V453000> also there is no reason for !bridges 19:29:28 <Stablean> <Ernst Röhm> happy now? 19:29:43 <Stablean> *** Anson has started a new company (#7) 19:29:55 <Stablean> <Ernst Röhm> i didnt build those xD 19:30:05 <Stablean> <Ernst Röhm> thee previous owner of this company did 19:30:20 <Stablean> <Ernst Röhm> but bridges are cheaper than terraforming 19:30:36 <Stablean> <V453000> why would you terraform there 19:30:42 <Stablean> <Jam35> why do you need it? 19:30:42 <Stablean> <Ernst Röhm> to avoid hills 19:30:45 <Stablean> <V453000> a) the "hill" isnt even an issue 19:30:51 <Stablean> <V453000> b) you can go around the hill too 19:30:57 <Stablean> <Ernst Röhm> lol 19:31:03 <Stablean> <Jam35> like the ones next to there? 19:31:09 <Stablean> <Ernst Röhm> both of those slow down trains 19:31:19 <Stablean> <V453000> one stepping slows trains down? 19:31:21 <Stablean> <Ernst Röhm> especially if they have shit power to weight ratio 19:31:23 <Stablean> <V453000> go around by the 3 tiles? 19:31:25 <Stablean> <Ernst Röhm> yes 19:32:23 <Stablean> <Ernst Röhm> would need terraforming 19:33:16 <V453000> https://dl.dropboxusercontent.com/u/20419525/pzg13win.png bitches 19:33:20 <Stablean> <Ernst Röhm> i converted the whole network to right-hand drive 19:33:23 <Stablean> *** Jam35 has joined company #2 19:33:29 <Stablean> <V453000> how the fuck is that terraforming :D 19:34:16 <Jam35> :) (5000) 19:34:19 <Stablean> <Ernst Röhm> ah that 19:34:25 <Stablean> <Ernst Röhm> see the other bridge 19:35:04 <Stablean> <Ernst Röhm> but that one would increase the incline 19:35:09 <Stablean> <Ernst Röhm> not much tho 19:35:55 <Stablean> <V453000> still, going around is less dumb than having a bridge there imo 19:36:03 <Stablean> <V453000> and nicer 19:36:05 <Stablean> <Ernst Röhm> yes 19:36:07 <Stablean> <Anson> i just set up an example where those signals would be useful !now 19:36:10 <Stablean> <Ernst Röhm> but i still didnt build that line 19:36:21 <Stablean> <Ernst Röhm> i usually go round too in my games 19:36:24 <Stablean> <V453000> Anson: we obviously know that 19:36:30 <Stablean> <Anson> but that would be an example with eye candy :-) 19:37:05 <Stablean> <V453000> that large gap between station and the signal is standalone bad as it has no reason 19:37:55 <Stablean> <Ernst Röhm> wheres the !now sign 19:38:01 <Stablean> <Ernst Röhm> cant find it 19:38:15 <Stablean> <V453000> use sign list 19:38:21 <Stablean> <V453000> click on map long-ly 19:38:29 <Stablean> <Ernst Röhm> k 19:38:31 <Stablean> <Ernst Röhm> ty 19:38:41 <Stablean> <Ernst Röhm> lol 19:38:43 <scshunt> win 1 19:38:45 <Stablean> <Ernst Röhm> now thats stupid station 19:39:52 <Stablean> <V453000> well enjoy your stay :) 19:39:58 <Stablean> <V453000> me is off to break the record 19:40:01 <Stablean> *** V453000 has left the game (leaving) 19:40:05 <Stablean> <happy tran sport> ok 19:40:07 <Stablean> <happy tran sport> bb 19:40:12 <V453000> thats not ok :D 19:40:27 <Stablean> <Anson> i didn't want to TF :-) ... else a better example would have been with a slope at the platform, so that you can't build diagonal tracks or crossings there 19:40:27 <Stablean> <Jam35> bb 19:43:49 <Stablean> <Jam35> how do supplies get back to the primaries? 19:44:11 <V453000> they buy a train ticket 19:45:01 <Stablean> <Jam35> :) hm 19:45:44 <V453000> especially funny with srnw where they have no clue where they end pu 19:45:45 <V453000> up 19:45:49 <Stablean> <Anson> what do you mean by "get back" ? 19:46:32 <Stablean> <Jam35> the only way to increase primary production is to give them supplies 19:47:14 <Stablean> <Jam35> i.e. farm/manufacturing/engineering according to their type 19:48:32 <Stablean> <Anson> Sylf has built a network for the supplies ... look at the trains waiting at Waypoint ES#1 19:50:03 *** Chris_Booth has joined #openttdcoop.stable 19:50:51 <Stablean> *** Chris Booth joined the game 19:50:59 <Stablean> <happy tran sport> hi chris 19:51:01 <Stablean> <Chris Booth> hi 19:51:09 <Stablean> <happy tran sport> how things 19:52:21 <Stablean> *** Chris Booth has started a new company (#6) 20:02:54 <Stablean> <Anson> for the calculation, how long is a gap when building signal/bridgehead/3xbridge/briegehead/signal ? is it 3, 5, 6 or 7 ? 20:05:24 <Stablean> <Anson> probably 6 ? including the whole gap and one of the two signals ? 20:05:34 <Stablean> <Chris Booth> no 20:05:41 <Stablean> <Chris Booth> just all none signaled track 20:05:43 <V453000> test it :) 20:06:16 <Stablean> <Anson> LOL 20:06:54 <Stablean> <Anson> between two signals with no gap between them, i should use two bridges ? :-) 20:08:19 <V453000> seriously cut the theory just use what works in the case 20:08:27 <Stablean> <Anson> V, i just had asked "!gap 3 0", and the answer was "you need 2" 20:09:17 <V453000> nobody says you should use the bot 20:09:21 <V453000> nor that it is always correct 20:09:25 <V453000> I never use the bot for example 20:09:58 <Stablean> <Anson> question was also asked to clarify: when i build a track with "signal density when dragging = 2", is that gap 1, gap 2 or gap 3 ? 20:10:16 <Stablean> <Chris Booth> 1 20:10:40 <Stablean> <Anson> ok, thanks 20:10:49 <V453000> how does even the numbering matter :D 20:11:08 <V453000> you can say it is 1, you can say it isnt a gap, you can say it is 2 20:11:15 <V453000> you can say anything, but it wont change how it works 20:12:59 <Stablean> <Anson> i thought it would be nice when all people talk the same "language", eg when someone says "build a track with signalgap 1, and the other then builds what is intended :-) 20:13:29 <Stablean> <Chris Booth> if you have read the openttdcoop tutorial then you will be on the same page 20:14:43 <Stablean> <Anson> i read (most/all) of it ... but i was missing some basic facts, like "which way is north?" :-) 20:15:06 <V453000> equally worthless information 20:15:21 <V453000> there isnt north 20:15:23 <Stablean> <Anson> most other games say that north is topright, but in ottd descriptions, north seems to be topleft 20:15:24 <V453000> or, not a stable one 20:15:31 <Stablean> <Chris Booth> I cpuldn't agree more 20:15:48 <V453000> somewhere in the upper side 20:15:51 <Stablean> <Chris Booth> north it pointless 20:15:53 <V453000> nuff said 20:16:01 <V453000> which side or where exactly is not important 20:16:03 <Stablean> <Chris Booth> just say top bottom left right 20:16:06 <Stablean> <Chris Booth> much easier 20:16:18 <Stablean> <Chris Booth> or a town 20:16:24 <Stablean> <Chris Booth> or landmark 20:16:42 <Stablean> <Anson> i met that "north problem" when i read the wiki ... some people explained what to build and use those directions 20:16:48 <V453000> traffic navigation is generally best 20:16:58 <V453000> e.g. station name, hub name, line number, ... 20:17:25 <Stablean> <Chris Booth> North to me is the bottom of the map 20:17:40 <Stablean> <Chris Booth> like it would be in the sothern hemisphere 20:17:58 <Stablean> <happy tran sport> i see 20:18:12 <Stablean> <Chris Booth> now you see it is pointless 20:19:50 <Stablean> <Anson> from http://wiki.openttdcoop.org/Tutorial_Savegame_Sideline : "If you look at the picture to the left you see the Mainline going from the west to the east, ..." 20:20:28 <Stablean> <Chris Booth> I think that mainline goes from north to south 20:21:03 <V453000> I think it goes from one end to the other 20:21:14 <Stablean> <Chris Booth> :D 20:21:16 <V453000> CLASH OF OPINIONS 20:21:50 <Stablean> <Chris Booth> or our point it mute and means the same thing 20:21:52 <Stablean> <Chris Booth> who cares 20:21:58 <Stablean> <Chris Booth> where north it 20:22:00 <Stablean> <Chris Booth> is 20:22:22 <Stablean> *** Ernst Röhm has left the game (leaving) 20:28:02 <Stablean> <Chris Booth> FIRS got easier? 20:30:12 <V453000> just different 20:30:51 <Stablean> *** Anson has left the game (general timeout) 20:30:51 <Stablean> *** Anson has left the game (connection lost) 20:31:30 <V453000> distributing supplies perfectly is not an easy thing to do 20:32:02 <Stablean> *** Anson joined the game 20:32:04 <Stablean> <Chris Booth> industry grows much faster 20:34:20 *** AnsonMobil has joined #openttdcoop.stable 20:34:57 <V453000> myeh possibly 20:35:05 <V453000> but to lower cap 20:35:13 <V453000> (meaning relatively even faster) 20:37:07 *** Anson has quit IRC 20:47:42 *** chester_ has quit IRC 20:52:16 <Stablean> *** Chris Booth has left the game (leaving) 20:52:26 *** Chris_Booth has quit IRC 20:52:49 <Stablean> <happy tran sport> leve it for now 21:28:34 <Stablean> <happy tran sport> ok i got 2 lots ov stone reday to go 21:32:33 <Stablean> *** nb14 joined the game 21:36:13 <Stablean> *** Jam35 has left the game (leaving) 21:36:17 *** Jam35 has quit IRC 21:39:31 <Stablean> *** happy tran {} sport has joined spectators 21:39:34 <Stablean> <happy tran sport> bb 21:39:36 <Stablean> *** happy tran sport has left the game (leaving) 21:41:41 <Stablean> *** Vinnie joined the game 21:41:44 <Stablean> <Vinnie> hi people 21:43:48 <Stablean> *** Vinnie has started a new company (#8) 21:48:56 <Stablean> *** Vinnie has joined spectators 21:50:55 <V453000> moo 21:51:21 <Stablean> <Vinnie> hey 21:51:31 <Stablean> <Vinnie> just checking networks 21:56:41 <Stablean> *** Vinnie has left the game (leaving) 22:05:57 <Stablean> *** nb14 has left the game (leaving) 22:48:27 <Stablean> *** Anson has joined spectators 22:48:28 <Stablean> *** Game paused (number of players)