Config
Log for #openttdcoop.stable on 6th June 2013:
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00:31:00  <Stablean> *** Game still paused (number of players)
00:31:00  <Stablean> *** MadDoctorMilton joined the game
00:41:15  *** Sylf has joined #openttdcoop.stable
00:41:32  <Stablean> *** MadDoctorMilton has left the game (leaving)
00:58:48  <Sylf> :o  I'm alive
01:01:12  <Stablean> *** Game still paused (number of players)
01:01:12  <Stablean> *** Big Meech joined the game
01:01:16  <Stablean> <Big Meech> hell yea
01:03:45  <Stablean> *** Big Meech has left the game (general timeout)
01:03:45  <Stablean> *** Big Meech has left the game (connection lost)
01:22:31  <Stablean> *** Anson has joined company #7
01:22:31  <Stablean> *** Game unpaused (number of players)
02:11:04  <Stablean> *** Anson has joined spectators
02:11:04  <Stablean> *** Game paused (number of players)
02:14:16  <Stablean> *** Anson has left the game (leaving)
02:53:59  <Sylf> bleh.
02:54:26  <Stablean> *** Sylf has left the game (downloading map took too long)
02:54:26  <Stablean> *** Sylf has left the game (connection lost)
02:54:26  <Stablean> *** Game still paused (number of players)
02:55:22  <Stablean> *** Game still paused (number of players)
02:55:23  <Stablean> *** Sylf joined the game
02:57:11  <Stablean> <Sylf> hm...  whatever happened to all the other companies...
02:57:55  <Stablean> <Sylf> anyway.  Let's load the new version of FIRS
02:59:29  <Stablean> *** Sylf has left the game (leaving)
03:09:05  <Sylf> !content
03:09:06  <Stablean> Sylf: you must be channel op to use !content
03:10:06  *** ChanServ sets mode: +o Sylf
03:10:14  <Sylf> !content
03:10:14  <Stablean> Sylf: [Content] Connection established
03:10:14  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:10:14  <Stablean> Sylf: [Content] Nothing to download
03:10:16  <Sylf> !content
03:10:19  <Stablean> Sylf: [Content Update] Expect timeout triggered!
03:10:21  <Stablean> Sylf: [Content] All 0 downloaded
03:10:21  <Stablean> Sylf: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
03:10:24  <Sylf> !content
03:10:26  <Stablean> Sylf: [Content Update] Expect timeout triggered!
03:10:26  <Stablean> Sylf: [Content] Completed download of 2712
03:10:26  <Stablean> Sylf: [Content] Downloading 4 file(s) (741013 bytes)
03:10:27  <Stablean> Sylf: [Content] Completed download of 2689
03:10:27  <Stablean> Sylf: [Content] Completed download of 2691
03:10:29  <Stablean> Sylf: [Content] Completed download of 2715
03:10:29  <Stablean> Sylf: [Content] All 4 downloaded
03:10:30  <Stablean> Sylf: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded)
03:10:41  <Sylf> !rcon rescan_newgrf
03:10:45  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CHIPS_Station_Set-1.2.0.tar' isn't a valid tar-file
03:10:45  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file
03:10:45  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file
03:10:59  <Sylf> wut
03:11:50  <Sylf> !content
03:11:50  <Stablean> Sylf: [Content] Connection established
03:11:50  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:11:51  <Stablean> Sylf: [Content] Nothing to download
03:11:52  <Sylf> !content
03:11:54  <Stablean> Sylf: [Content Update] Expect timeout triggered!
03:11:54  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:11:54  <Stablean> Sylf: [Content] Nothing to download
03:11:55  <Sylf> !content
03:11:58  <Stablean> Sylf: [Content Update] Expect timeout triggered!
03:11:58  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:11:58  <Stablean> Sylf: [Content] Nothing to download
03:12:20  <Sylf> !rcon ls
03:12:21  <Stablean> Sylf: 0) .. (Parent directory)
03:12:21  <Stablean> Sylf: 1) archive/ (Directory)
03:12:21  <Stablean> Sylf: 2) StableTempS47.sav
03:12:21  <Stablean> Sylf: 3) StableNUTS74.sav
03:12:21  <Stablean> Sylf: 4) StableArcS26.sav
03:12:22  <Stablean> Sylf: you have 171 more messages
03:12:26  <Sylf> !rcon load 2
03:12:34  <Stablean> *** Game paused (number of players)
03:12:40  <Sylf> *sigh*
03:14:19  <Sylf> !content
03:14:20  <Stablean> Sylf: [Content] Connection established
03:14:20  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:14:20  <Stablean> Sylf: [Content] Nothing to download
03:14:21  <Sylf> !content
03:14:23  <Stablean> Sylf: [Content Update] Expect timeout triggered!
03:14:23  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:14:23  <Stablean> Sylf: [Content] Nothing to download
03:14:24  <Sylf> !content
03:14:27  <Stablean> Sylf: [Content Update] Expect timeout triggered!
03:14:27  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:14:27  <Stablean> Sylf: [Content] Nothing to download
03:14:28  <Sylf> !content
03:14:31  <Stablean> Sylf: [Content Update] Expect timeout triggered!
03:14:31  <Stablean> Sylf: [Content] Downloading 0 file(s) (0 bytes)
03:14:31  <Stablean> Sylf: [Content] Nothing to download
03:14:34  <Sylf> D:
03:21:53  <Sylf> !rcon rescan_newgrf
03:21:55  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file
03:21:56  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/American_Road_Replacement_Set-1.2.0.tar' isn't a valid tar-file
03:22:03  <Sylf> !rcon rescan_newgrf
03:22:05  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CHIPS_Station_Set-1.2.0.tar' isn't a valid tar-file
03:22:05  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file
03:22:05  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file
03:22:05  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file
03:22:05  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CSsalinaset-1.1.tar' isn't a valid tar-file
03:22:07  <Stablean> Sylf: you have one more message
03:22:10  <Sylf> D:
03:22:16  <Sylf> !rcon rescan_newgrf
03:22:18  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CHIPS_Station_Set-1.2.0.tar' isn't a valid tar-file
03:22:18  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file
03:22:18  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file
03:22:18  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file
03:22:18  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CSsalinaset-1.1.tar' isn't a valid tar-file
03:22:18  <Stablean> Sylf: you have one more message
03:22:49  <Sylf> !rcon load 2
03:22:52  <Stablean> *** Game paused (number of players)
03:22:53  <Sylf> !date
03:23:16  <Sylf> !date
03:23:17  <Stablean> Sylf:  1 Jan 1945
03:23:22  <Sylf> !restart
03:23:22  <Stablean> Restart scheduled, will be initiated in next minute!
03:24:02  <Stablean> Scheduled quit for automated maintenance... will be back shortely
03:24:02  <Stablean> Thank you for playing 1.3.1.
03:24:06  <Stablean> Server has exited
03:24:06  *** Stablean has quit IRC
03:24:24  *** Stablean has joined #openttdcoop.stable
03:24:24  <Stablean> Autopilot engaged
03:24:24  <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)'
03:24:24  *** ChanServ sets mode: +v Stablean
03:24:24  *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.3.1 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | temporarily offline"
03:24:29  <Stablean> V450000000000, now you can execute !-commands ;-)
03:25:09  <Sylf> !rcon ls
03:25:09  <Stablean> Sylf: 0) .. (Parent directory)
03:25:09  <Stablean> Sylf: 1) archive/ (Directory)
03:25:09  <Stablean> Sylf: 2) autosave/ (Directory)
03:25:09  <Stablean> Sylf: 3) uploads/ (Directory)
03:25:09  <Stablean> Sylf: 4) restart.sav
03:25:10  <Stablean> Sylf: you have 34 more messages
03:25:13  <Sylf> !rcon cd 3
03:25:16  <Sylf> !rcon load 2
03:25:17  <Stablean> *** Game paused (number of players)
03:25:22  <Sylf> !date
03:25:22  <Stablean> Sylf:  1 Jan 1945
03:25:27  <Sylf> orz
03:27:33  <Sylf> !rcon load 2
03:27:35  <Stablean> *** Game paused (number of players)
03:27:55  <Sylf> !rcon rescan_ai
03:27:55  <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file
03:27:55  <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file
03:27:58  <Sylf> !rcon rescan_game
03:28:05  <Sylf> !rcon rescan_ai
03:28:05  <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file
03:28:05  <Stablean> Sylf: dbg: [misc] The file 'content_download/ai/library/SuperLib-28.tar' isn't a valid tar-file
03:28:10  <Sylf> !rcon load 2
03:28:11  <Stablean> *** Game paused (number of players)
03:29:09  <Sylf> hmmm
03:36:59  <Stablean> *** Player has started a new company (#1)
03:36:59  <Stablean> *** Game still paused (number of players)
03:36:59  <Stablean> *** Game unpaused (number of players)
03:37:04  <Stablean> *** Player has joined spectators
03:37:04  <Stablean> *** Game paused (number of players)
03:37:20  <Mazur> !rcon move 4 255
03:37:21  <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox
03:37:24  <Stablean> Mazur: ERROR: You cannot move someone to where he/she already is!
03:38:01  <Stablean> *** Player has left the game (leaving)
03:39:25  <Sylf> !rcon load 2
03:39:27  <Stablean> *** Game paused (number of players)
03:40:49  <Sylf> !rcon rescan_newgrf
03:40:51  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/NUTS_Unrealistic_Train_Set-0.5.3.tar' isn't a valid tar-file
03:40:51  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/Universal_Rail_Type-2.0.1.tar' isn't a valid tar-file
03:40:51  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/xUSSR_Railway_Set-1.0.913Alpha.tar' isn't a valid tar-file
03:40:51  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/CSsalinaset-1.1.tar' isn't a valid tar-file
03:40:52  <Stablean> Sylf: dbg: [misc] The file 'content_download/newgrf/American_Road_Replacement_Set-1.2.0.tar' isn't a valid tar-file
03:40:58  <Sylf> !rcon load 2
03:40:59  <Stablean> *** Game still paused (manual, number of players)
03:41:02  <Sylf> !date
03:41:03  <Stablean> Sylf:  1 Jan 1920
03:41:12  <Sylf> so weird.
03:41:27  <Stablean> *** Game still paused (manual, number of players)
03:41:27  <Stablean> *** Sylf joined the game
03:41:27  <Sylf> !rcon reset_company 1
03:41:28  <Stablean> Sylf: players
03:41:28  <Stablean> Sylf: server_info
03:41:28  <Stablean> Sylf: clients
03:41:28  <Stablean> Sylf: echo doneclientcount
03:41:28  <Stablean> Sylf: #:1(Pink) Company Name: 'Unnamed'  Year Founded: 1920  Money: 100000  Loan: 100000  Value: 1  (T:0, R:0, P:0, S:0) unprotected
03:41:30  <Sylf> !auto
03:41:30  <Stablean> Sylf: you have 17 more messages
03:41:31  <Stablean> *** Sylf has enabled autopause mode.
03:41:33  <Sylf> !setdef
03:41:33  <Stablean> *** Game still paused (number of players)
03:41:33  <Stablean> *** Sylf has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
03:43:31  <Stablean> *** Sylf has started a new company (#1)
03:43:32  <Stablean> *** Game unpaused (number of players)
03:45:57  <Stablean> *** Anson joined the game
03:57:50  <Stablean> *** Big Meech joined the game
03:57:51  <Stablean> <Big Meech> gell yea
03:57:57  <Stablean> <Big Meech> -g +h
03:58:03  <Stablean> <Big Meech> yooooooooooooooooo playa
03:58:15  <Stablean> <Sylf> i thought you invented a new language
03:58:30  <Stablean> <Big Meech> bup!
03:58:32  <Stablean> <Big Meech> :D
03:58:50  <Stablean> <Sylf> it's not the first time on this sorver
03:58:56  <Stablean> <Big Meech> lol
03:59:00  <Stablean> <Big Meech> aint that the truth
03:59:08  <Stablean> <Big Meech> I have no idea what world happy lives on
03:59:42  <Stablean> <Sylf> no matter.  you're still welcome to john my company
04:03:24  <Stablean> <Big Meech> xD
04:03:34  <Stablean> <Big Meech> john at eny time
04:04:01  <Stablean> <Big Meech> usually I do john at any time
04:04:07  <Stablean> <Big Meech> usually 3-4 times a daty
04:04:58  <Stablean> <Big Meech> any idea what the plan is ?
04:05:04  <Stablean> *** Big Meech has joined company #1
04:05:16  <Stablean> <Big Meech> haul sheet?
04:05:30  <Stablean> <Sylf> haul junk
04:05:48  <Stablean> <Sylf> so as much scrap metals and recyclables as possible
04:08:32  <Stablean> <Big Meech> cl ?
04:11:10  <Stablean> <Anson> station spread 8 and TL12 ?
04:11:24  <Stablean> <Anson> btw: hallo :-)
04:11:24  <Stablean> <Sylf> sure, why not
04:11:26  <Stablean> <Big Meech> sure
04:11:32  <Stablean> <Big Meech> TL20!
04:11:35  <Stablean> <Big Meech> go NUTS
04:12:33  <Stablean> <Big Meech> happy might say we need to connect more cola
04:12:55  <Stablean> <Sylf> crazy talk
04:13:17  <Stablean> <Big Meech> i saw that bridge :P
04:13:28  <Stablean> <Big Meech> oh man
04:13:43  <Stablean> <Big Meech> wtffffffffffff xD
04:15:37  <Stablean> <Big Meech> looks like a big timer
04:16:20  <AnsonMobil> topic still says that the server is temporarily offline...
04:16:23  <Stablean> <Sylf> need more $$$ :(
04:16:29  <Stablean> <Big Meech> change the topic :D
04:16:39  <Sylf> @topic -1
04:16:39  <Webster> Sylf: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself.
04:20:47  <Stablean> <Sylf> hmmm, this might not work...
04:38:08  <Stablean> <Sylf> meh.
04:38:15  <Stablean> *** Big Meech has joined spectators
04:39:04  <Stablean> <Sylf> ooooh, a new idea
04:44:10  <Stablean> <Big Meech> the problem with timers though which i dont like is that say that 1 track to a station is 10 tiles and another is 20
04:44:28  <Stablean> <Big Meech> 20 tile one is further away and ES may not be distributed as intended
04:45:59  <Stablean> <Sylf> this has worked for me before
04:46:08  <Stablean> <Sylf> so, no worries.
04:46:14  <Stablean> <Big Meech>  i think it will be fine
04:47:57  <Stablean> <Big Meech> have you thought of doing a huge transfer station ?
04:48:03  <Stablean> <Big Meech> or prefer the timer?
04:48:58  <Stablean> <Sylf> we'll have transfer stations later when we have more primaries in more locations
04:49:04  <Stablean> <Sylf> we'll still need timers
04:49:22  <Stablean> <Sylf> that's the nature of these newer version of FIRS
04:49:36  <Stablean> <Big Meech> oh? has it changed?
04:49:42  <Stablean> <Sylf> yes
04:49:52  <Stablean> <Sylf> look at the primary's window
04:50:11  <Stablean> <Big Meech> yeah
04:50:13  <Stablean> <Big Meech> i see that
04:50:27  <Stablean> <Big Meech> weve played this before
04:51:05  <Stablean> <Big Meech> would it be possible to to an SRNW  with the es ?
04:52:11  <Stablean> <Big Meech> snrw wit htimers
04:52:46  <Stablean> <Sylf> that's what I have already
04:53:09  <Stablean> <Big Meech> srnw ?
04:53:15  <Stablean> <Sylf> yes
04:53:22  <Stablean> <Anson> signal gap north of bridge next to langfoten textile mill
04:53:52  <Stablean> <Sylf> all signal gaps are intentional
04:54:24  <Stablean> <Anson> for the coal trains ?
04:55:34  <Stablean> <Sylf> wut?
04:55:44  <Stablean> *** Anson has started a new company (#2)
04:57:28  <Stablean> <Anson> coal trains queue ... see sign
04:57:43  <Stablean> <Sylf> meh
04:58:02  <Stablean> <Sylf> thx
05:01:21  <Stablean> <Anson> and remember to pay back loan in time, when you no longer need it :-)
05:01:35  <Stablean> <Sylf> ah, yeah.
05:06:25  <Stablean> *** Big Meech has joined company #1
05:19:26  <Stablean> <Absolutis> o/
05:19:27  <Stablean> *** Absolutis joined the game
05:19:30  <Stablean> <Big Meech> hi
05:19:56  <Stablean> *** Big Meech has joined spectators
05:21:04  <Stablean> *** Absolutis has started a new company (#3)
05:23:40  <Stablean> *** Big Meech has joined company #1
05:24:05  <Stablean> <Big Meech> so lame
05:24:19  <Stablean> <Big Meech> i get fishing boats but now the cost is multiplied :(
05:24:33  <Stablean> <Big Meech> its clearly not fair
05:24:36  <Stablean> *** Big Meech has joined spectators
05:25:36  <Stablean> <Big Meech> I blame the canadians
05:25:54  <Stablean> <Absolutis> for what?
05:26:04  <Stablean> <Big Meech> giving me ships with high running costs
05:26:18  <Stablean> <Big Meech> i reallywanted to be a shrimp boat captain
05:26:19  <Stablean> <Absolutis> oh.
05:26:30  <Stablean> <Big Meech> i was going to change my naem to Capt. Meech
05:26:40  <Stablean> <Big Meech> and say ahoy a lot
05:28:02  <Stablean> <Absolutis> hm
05:28:05  <Stablean> <Absolutis> polish pkp set?
05:28:11  <Sylf> !rcon station_spread
05:28:11  <Stablean> Sylf: ‎[All] Big Meech: yup
05:28:11  <Stablean> Sylf: ERROR: command not found
05:28:21  <Sylf> !rcon set station_spread
05:28:21  <Stablean> Sylf: Current value for 'station_spread' is: '8' (min: 4, max: 64)
05:28:23  <Sylf> !rcon set station_spread 12
05:28:36  <Stablean> <Sylf> a new version of it
05:30:38  <Stablean> <Absolutis> daheq is your timer?
05:31:28  <Stablean> <Sylf> it's a PBS based timer
05:31:46  <Stablean> <Sylf> it should be close to 90-day interval
05:32:40  <Stablean> *** Big Meech has left the game (general timeout)
05:32:40  <Stablean> *** Big Meech has left the game (connection lost)
05:37:54  <Stablean> *** Absolutis has left the game (leaving)
05:45:15  <Stablean> <Anson> at least three of the five resources didn't get ES in time ... they switched t normal just when the next set of trains left the waiting area
05:45:51  <Stablean> <Sylf> that's not the timing issue
05:47:08  <Stablean> *** Player has started a new company (#4)
05:47:26  <Mazur> !rcon move 14 255
05:47:26  <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox
05:47:28  <Stablean> * Sylf summons the script
05:47:32  <Stablean> Mazur: ‎*** Player has joined spectators
05:47:41  <Stablean> <Sylf> right on the cue :)
05:49:04  <Stablean> *** Player has started a new company (#5)
05:49:19  <Mazur> !rcon move 14 255
05:49:19  <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox
05:49:25  <Stablean> Mazur: ‎*** Player has joined spectators
05:50:33  <Stablean> *** Player has left the game (leaving)
05:50:53  <Stablean> <Anson> the playername can also be set in the main screen, in the multiplayer window ... top right corner of it
05:52:53  <Stablean> *** Player has changed his/her name to FX
06:02:18  <Stablean> *** FX has left the game (leaving)
06:02:49  <Stablean> *** Sylf has left the game (leaving)
06:02:52  <Sylf> gn all
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08:16:54  <Speedy> It's too Big for Mee(ch) also =P
09:02:40  <Stablean> *** Game still paused (number of players)
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09:04:41  <Stablean> *** Player has started a new company (#4)
09:04:50  <Stablean> *** Game still paused (number of players)
09:04:50  <Stablean> *** Game unpaused (number of players)
09:05:00  <Mazur> !rcon move 28 255
09:05:00  <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox
09:05:04  <Stablean> Mazur: client_name 28 Tsukimi
09:05:04  <Stablean> Mazur: ‎*** Player has changed his/her name to Tsukimi
09:05:06  <Stablean> Mazur: say "<Mazur> \"Player\", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox"
09:05:06  <Stablean> Mazur: ‎*** Tsukimi has joined spectators
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10:54:44  <Stablean> <Sassafrass> hi
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13:01:45  <Stablean> *** Tsukimi has left the game (leaving)
13:01:45  <Stablean> *** Game paused (number of players)
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14:57:23  <Stablean> *** Player has started a new company (#2)
14:57:34  <Mazur> !rcon move 33 255
14:57:34  <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox
14:57:38  <Stablean> Mazur: ‎*** Player has joined spectators
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16:21:35  <Stablean> <happy tran  sport> hi
16:21:41  <Stablean> <Ernst Röhm> hi
16:24:16  <Stablean> *** happy tran {} sport has started a new company (#2)
16:48:57  <Stablean> *** happy tran  sport has left the game (general timeout)
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16:57:11  <Stablean> Autopilot engaged
16:57:11  <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)'
16:57:11  *** ChanServ sets mode: +v Stablean
16:57:11  *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.3.1 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | temporarily offline"
16:57:22  <Stablean> *** Game still paused (number of players)
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17:14:40  <Stablean> <happy tran  sport> hi
17:14:43  <Stablean> <Maraxus> hi
17:19:41  <Stablean> *** Maraxus has started a new company (#5)
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18:51:58  <V453000> !date
18:51:58  <Stablean> V453000: 28 Dec 1960
18:52:43  <Stablean> *** V453000 joined the game
18:53:16  <Stablean> *** V453000 has started a new company (#6)
18:53:56  <Stablean> <Ernst Röhm> going to compete with me? xD
18:53:58  <Stablean> <V453000> oh, new polish set
18:54:00  <Stablean> <Ernst Röhm> new?
18:54:02  <Stablean> <V453000> doesnt look as retarded as it was
18:54:16  <Stablean> <V453000> no I usually dont play here
18:54:51  <Stablean> <Ernst Röhm> could the next game get fts? :3
18:55:01  <Stablean> <V453000> no its bad
18:55:04  <Stablean> <Ernst Röhm> bad?
18:55:10  <Stablean> <Ernst Röhm> how
18:55:36  <Stablean> <V453000> like 40 years without improving cargo trains iirc
18:55:55  <Stablean> <V453000> idiotic 60t capacity wagons
18:56:01  <Stablean> <Ernst Röhm> idiotic?
18:56:05  <Stablean> <Ernst Röhm> theyre realistic
18:56:08  <Stablean> <V453000> oh
18:56:11  <Stablean> <V453000> thats the same
18:56:25  <Stablean> <Ernst Röhm> we have broader gauge than you
18:56:28  <Stablean> <Ernst Röhm> allows bigger trains
18:56:43  <Stablean> <V453000> wut?
18:56:49  <Stablean> <V453000> broader gauge?
18:56:59  <Stablean> <Ernst Röhm> bigger distance between rails
18:57:07  <Stablean> <V453000> how is that relevant
18:57:17  <Stablean> <V453000> your trains are rather weak, none of them can deal with 60t wagons
18:57:28  <Stablean> <Ernst Röhm> bullshit
18:57:43  <Stablean> <Ernst Röhm> i have sp game with 2000 ton ore trains
18:57:45  <Stablean> <V453000> 8k hp isnt nearly enough
18:58:03  <Stablean> <Ernst Röhm> three 2200 hp diesels pull it without problem
18:58:09  <Stablean> <Ernst Röhm> or two electros
18:58:11  <Stablean> <V453000> LOL
18:58:29  <Stablean> <V453000> that they actually manage to pull it doesnt mean they do it well
18:58:43  <Stablean> <Ernst Röhm> it doesnt slow down on hills
18:58:49  <Stablean> <Ernst Röhm> keeps steady 100 kmh
18:59:13  *** Anson has joined #openttdcoop.stable
18:59:19  <Stablean> <V453000> you want 230 though
18:59:26  <Stablean> <Ernst Röhm> for freight?
18:59:29  <Stablean> <Ernst Röhm> hell no
18:59:33  <Stablean> <Ernst Röhm> unrealistic
18:59:35  <Stablean> <V453000> OH
18:59:37  <Stablean> <V453000> yeah that is a problem
18:59:43  <Stablean> <Ernst Röhm> works for passengers
18:59:57  <Stablean> <Ernst Röhm> or you could transport ecs vehicles at 200kmh
19:00:05  <Stablean> <Ernst Röhm> thats what the car wagons allow
19:00:32  <Stablean> <Ernst Röhm> should accelerate well with 8000 hp loco
19:00:35  <Stablean> <V453000> wagon speed limits are dumb anyway
19:00:39  <Stablean> <Ernst Röhm> nope
19:00:41  <Stablean> <V453000> and no it wont
19:00:51  <Stablean> <Ernst Röhm> why not
19:00:57  <Stablean> <Ernst Röhm> few wagons wont weigh much
19:01:23  <Stablean> <V453000> high speeds need a lot of power, especially with heavy loads
19:01:36  <Stablean> <Ernst Röhm> yep
19:01:39  <Stablean> *** Anson joined the game
19:01:50  <Stablean> <V453000> 8k isnt a lot of power in that context
19:01:54  <Stablean> <Ernst Röhm> do you have the weight multiplier set to where?
19:02:00  <Stablean> <V453000> 1
19:02:02  <Stablean> <Ernst Röhm> same
19:02:44  <Stablean> <Ernst Röhm> aint 200kmh enough for freight?
19:03:26  <Stablean> <V453000> something between 200-300 km/h is most fun generally
19:03:45  <Stablean> <V453000> its the area where trains arent slow but still not stupidly fast
19:04:00  <Stablean> <Anson> hallo
19:04:10  <Stablean> <V453000> 400-500 is the maximum reasonable imo
19:04:18  <Stablean> <Ernst Röhm> lol
19:04:25  <Stablean> <V453000> 600 for longer trains is alright
19:04:33  <Stablean> <Ernst Röhm> well i prefer different gameplay than you
19:04:33  <Stablean> <Ernst Röhm> rofl
19:04:34  <Stablean> *** Liuk Sk joined the game
19:04:37  <Stablean> <Ernst Röhm> plane speeds
19:04:37  <Stablean> <Liuk Sk> hi
19:05:16  <Stablean> <Ernst Röhm> but i didnt mean the fts for your nuts megagames
19:05:22  <Stablean> <Ernst Röhm> but itd work here
19:05:44  <Stablean> <Anson> 600 should be reserved for fast passenger trains in 2100, or something like that :-)
19:06:02  <Stablean> *** Liuk Sk has left the game (leaving)
19:06:10  <Stablean> <Anson> but i would find it nice to have bigger capacities in the later game
19:06:33  <Stablean> <Ernst Röhm> maglevs could hit 600 in 2100
19:06:43  <Stablean> <V453000> actually our "megagames" do not really matter which train set you use, everything works
19:06:49  <Stablean> <Ernst Röhm> yeah
19:06:56  <Stablean> <Anson> WET trains are really nice !!! but with 80 kph and lots of power or with 111 kph and no power, they are useless later in the game
19:06:58  <Stablean> <V453000> not having improving cargo trains for 40 years is a huge problem, so here is a lot more fragile
19:07:04  <Stablean> <V453000> which is why most of the time here is NUTS
19:07:14  <Stablean> <V453000> they arent Anson, the capacity is worth it
19:07:44  <Stablean> <Ernst Röhm> you dont have to start the game in 1870
19:07:58  <Stablean> <Ernst Röhm> more rolling stock is currently being drawn
19:08:10  <Stablean> <V453000> 1920 is kind of standard
19:08:12  <Stablean> <Ernst Röhm> i actually finished one car today
19:08:34  <Stablean> <Anson> in the last game, i had a good network which earned 180 and 240 per year, when i used monorails or maglevs, but only 120 wghen i used WET trains :-(
19:08:44  <Stablean> <Ernst Röhm> wet?
19:08:54  <Stablean> <V453000> Anson: for the last time I am telling you profit is not defining anything at all
19:08:56  <Stablean> <Ernst Röhm> west european trains?
19:09:07  <Stablean> <V453000> special class of nuts trains, you wouldnt be interested
19:09:19  <Stablean> <Ernst Röhm> yeah i think youre right :P
19:09:37  <Stablean> <Anson> hehe WET trains are ships on rails which look like canals :-)
19:09:43  <Stablean> <Ernst Röhm> LOL
19:09:55  <Stablean> <Ernst Röhm> tell me that they go 20kmh
19:10:29  <Stablean> <Anson> the first in 1954 go 80, and the later in 200 or whatever are hovercats which go 111
19:10:39  <Stablean> <Ernst Röhm> powerboats
19:10:57  <Stablean> <Anson> capacity is 50% bigger than monorail
19:11:47  <Stablean> <Anson> with a third of the speed and 50% more capacity, you easily can use twice as many of them to get the goods transported
19:13:05  <Stablean> <Anson> i also tried the chamaeleon trains ... they look very nice, but are missing either power/speed or TE in the end .. that might be intended, but at late games with resources at 2000 production, that is not enough
19:13:27  <Stablean> <V453000> they lack speed or power?
19:13:39  <Stablean> <V453000> I certainly didnt notice that
19:13:49  <Stablean> <V453000> as they are one of the strongest options
19:14:11  <Stablean> <Anson> depends on train length
19:14:22  <Stablean> <V453000> obviously
19:14:32  <Stablean> <Anson> when you don't add many powered wagons, they are a bit weak
19:14:33  <Stablean> <V453000> if you use them incorrectly it doesnt mean they dont have a use
19:15:19  <Stablean> <Anson> most of all, the top speed is too low when you have more than 1TL ... normal monorails are 50% faster
19:15:47  <Stablean> <V453000> not exactly
19:15:53  <Stablean> <Anson> with TL3, i got top speed of 253, while normal monorails had 300+
19:16:00  <Stablean> <V453000> with higher capacity
19:16:20  <Stablean> <V453000> if you multiply engines, you lose only 50% capacity
19:16:24  <Stablean> <V453000> that alone is stupidly powerful
19:16:26  <Stablean> <Anson> capacity with TL3 was 150 for monorail and 154 for chamaeleon
19:16:32  <Stablean> <V453000> in TL2 they are absolutely unmatched
19:17:04  <Stablean> <V453000> well yes if you use only one engine
19:17:10  <Stablean> <V453000> they arent comparable
19:17:16  <Stablean> <V453000> each of them has a use
19:17:32  <Stablean> <Ernst Röhm> poland is suck backwards railway country
19:17:38  <Stablean> <Ernst Röhm> such*
19:18:30  <Stablean> <Anson> can the normal trains and NUTS be merged in a game, or are they too different ?
19:18:44  <Stablean> <Ernst Röhm> lol which game would be suitable for that
19:19:07  <Stablean> <Anson> would give a few additional options (even if only for eye candy) to have more than only nuts enabled in games
19:19:09  <Stablean> <Ernst Röhm> the map should be huge to have enough space for realistic players and nuts players
19:19:45  <Stablean> <V453000> there are no realistic players
19:19:45  <Stablean> *** happy tran {} sport joined the game
19:19:52  <Stablean> <Ernst Röhm> what about this game?
19:19:54  <Stablean> <V453000> also Anson, please tell me which option would that allow
19:20:07  <Stablean> <V453000> nope cant see any
19:20:07  <Stablean> *** Jam35 joined the game
19:20:11  <Stablean> <Ernst Röhm> my company?
19:20:13  <Stablean> <V453000> I dont think a realistic player actually exists
19:20:15  <Stablean> <happy tran  sport> hi  jam  hi  all
19:20:21  <Stablean> <V453000> no, I cant see any relation to real trains there
19:20:27  <Stablean> <Jam35> hi
19:20:27  <Stablean> <Ernst Röhm> see the screenshots topic
19:20:38  <Stablean> <Ernst Röhm> 99% of the screenies posted there are realistic
19:20:48  <Stablean> <V453000> still a game
19:20:50  <Stablean> <happy tran  sport> how  things
19:20:56  <Stablean> <Jam35> ok ty
19:21:03  <Stablean> *** happy tran {} sport has joined company #2
19:21:36  <Stablean> <happy tran  sport> fill free  to  john jam if u dont  whont  to start  a cumpany
19:21:47  <Stablean> <Ernst Röhm> there should be one ottdcoop server for non-nuts players
19:21:52  <Stablean> <Ernst Röhm> i already did that
19:21:56  <Stablean> <Jam35> ty :)
19:21:59  <Stablean> <Ernst Röhm> this company had no pw so i hijacked it xD
19:22:38  <Stablean> <V453000> openttdcoop doesnt support people who do not use brain when playing
19:22:44  <Stablean> <Ernst Röhm> lol
19:22:50  <Stablean> <Ernst Röhm> i do use brain
19:23:13  <Stablean> <Jam35> am I banned then?
19:23:19  <Stablean> <V453000> :D
19:23:33  <Stablean> <V453000> alright
19:23:35  <Stablean> <V453000> lets put some brain on
19:23:38  <Stablean> <V453000> what are !these signals doing
19:24:01  <Stablean> <V453000> spoiler: nothing
19:24:03  <Stablean> <Ernst Röhm> openttdcoop seems to support only players who use psychoactive substances
19:24:05  <Stablean> <Jam35> ooh i know i know
19:24:07  <Stablean> <Jam35> :(
19:24:11  <Stablean> <Ernst Röhm> which signals
19:24:17  <Stablean> <Jam35> lol
19:24:19  <Stablean> <Ernst Röhm> put a sing so i can see
19:24:22  <Stablean> <Jam35> hm
19:24:32  <Stablean> <Ernst Röhm> lol
19:24:34  <Stablean> <V453000> I did?
19:24:34  <Stablean> <Anson> such signals are only useful when the distance between entry area and platform is bigger
19:24:40  <Stablean> <Ernst Röhm> they let the trains out the fastest
19:24:47  <Stablean> <V453000> I know that Anson thank you
19:24:49  <Stablean> <V453000> not the case
19:24:59  <Stablean> <V453000> they do absolutely nothing there :)
19:25:06  <Stablean> <Ernst Röhm> bullshit
19:25:11  <Stablean> <Ernst Röhm> they work perfect
19:25:13  <Stablean> <V453000> remove them and tell me the difference
19:25:16  <Stablean> <Anson> you have platform length = train length, and those signals directly in front of them ... no advantage in this case
19:25:34  <Stablean> <Ernst Röhm> well it might work
19:25:45  <Stablean> <Ernst Röhm> but i like to keep em there for security reasons
19:25:51  <Stablean> <V453000> what security
19:25:54  <Stablean> <V453000> they literally do not do anything
19:26:02  <Stablean> <Anson> if you have 1 or more tiles between platform and those signals, or shorter trains with "middle" or "far end", it is a small advantage
19:26:12  <Stablean> <Ernst Röhm> yes that too
19:26:27  <Stablean> <V453000> you can also have the whole entrance 1 tile shorter without them which is even bigger advantage
19:26:30  <Stablean> <V453000> that too.
19:26:37  <Stablean> <Anson> and for security: try never to use those path signals :-)
19:26:51  <Stablean> <Ernst Röhm> i dont have any reason to shorten it
19:27:14  <Stablean> *** Jam35 has joined company #2
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19:27:45  <Stablean> <Anson> half the crashes that i see are near those path signals :-)
19:27:51  <Stablean> <Ernst Röhm> does a train that comes behind path signal have same priority than a train that comes from a rail without signals?
19:28:01  <Stablean> <Anson> thus for security reasons: do NOT use them :-)
19:28:01  <Stablean> <Ernst Röhm> ive never had crashes with that setup
19:28:32  <Stablean> <V453000> not a reason to shorten it means not a reason to lengthen it and build 2 extra tiles and 2 extra signals
19:28:42  <Stablean> <V453000> so why build it in the first place
19:29:12  <Stablean> <Ernst Röhm> yawn
19:29:26  <Stablean> <V453000> also there is no reason for !bridges
19:29:28  <Stablean> <Ernst Röhm> happy now?
19:29:43  <Stablean> *** Anson has started a new company (#7)
19:29:55  <Stablean> <Ernst Röhm> i didnt build those xD
19:30:05  <Stablean> <Ernst Röhm> thee previous owner of this company did
19:30:20  <Stablean> <Ernst Röhm> but bridges are cheaper than terraforming
19:30:36  <Stablean> <V453000> why would you terraform there
19:30:42  <Stablean> <Jam35> why do you need it?
19:30:42  <Stablean> <Ernst Röhm> to avoid hills
19:30:45  <Stablean> <V453000> a) the "hill" isnt even an issue
19:30:51  <Stablean> <V453000> b) you can go around the hill too
19:30:57  <Stablean> <Ernst Röhm> lol
19:31:03  <Stablean> <Jam35> like the ones next to there?
19:31:09  <Stablean> <Ernst Röhm> both of those slow down trains
19:31:19  <Stablean> <V453000> one stepping slows trains down?
19:31:21  <Stablean> <Ernst Röhm> especially if they have shit power to weight ratio
19:31:23  <Stablean> <V453000> go around by the 3 tiles?
19:31:25  <Stablean> <Ernst Röhm> yes
19:32:23  <Stablean> <Ernst Röhm> would need terraforming
19:33:16  <V453000> https://dl.dropboxusercontent.com/u/20419525/pzg13win.png bitches
19:33:20  <Stablean> <Ernst Röhm> i converted the whole network to right-hand drive
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19:33:29  <Stablean> <V453000> how the fuck is that terraforming :D
19:34:16  <Jam35> :) (5000)
19:34:19  <Stablean> <Ernst Röhm> ah that
19:34:25  <Stablean> <Ernst Röhm> see the other bridge
19:35:04  <Stablean> <Ernst Röhm> but that one would increase the incline
19:35:09  <Stablean> <Ernst Röhm> not much tho
19:35:55  <Stablean> <V453000> still, going around is less dumb than having a bridge there imo
19:36:03  <Stablean> <V453000> and nicer
19:36:05  <Stablean> <Ernst Röhm> yes
19:36:07  <Stablean> <Anson> i just set up an example where those signals would be useful !now
19:36:10  <Stablean> <Ernst Röhm> but i still didnt build that line
19:36:21  <Stablean> <Ernst Röhm> i usually go round too in my games
19:36:24  <Stablean> <V453000> Anson: we obviously know that
19:36:30  <Stablean> <Anson> but that would be an example with eye candy :-)
19:37:05  <Stablean> <V453000> that large gap between station and the signal is standalone bad as it has no reason
19:37:55  <Stablean> <Ernst Röhm> wheres the !now sign
19:38:01  <Stablean> <Ernst Röhm> cant find it
19:38:15  <Stablean> <V453000> use sign list
19:38:21  <Stablean> <V453000> click on map long-ly
19:38:29  <Stablean> <Ernst Röhm> k
19:38:31  <Stablean> <Ernst Röhm> ty
19:38:41  <Stablean> <Ernst Röhm> lol
19:38:43  <scshunt> win 1
19:38:45  <Stablean> <Ernst Röhm> now thats stupid station
19:39:52  <Stablean> <V453000> well enjoy your stay :)
19:39:58  <Stablean> <V453000> me is off to break the record
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19:40:05  <Stablean> <happy tran  sport> ok
19:40:07  <Stablean> <happy tran  sport> bb
19:40:12  <V453000> thats not ok :D
19:40:27  <Stablean> <Anson> i didn't want to TF :-) ... else a better example would have been with a slope at the platform, so that you can't build diagonal tracks or crossings there
19:40:27  <Stablean> <Jam35> bb
19:43:49  <Stablean> <Jam35> how do supplies get back to the primaries?
19:44:11  <V453000> they buy a train ticket
19:45:01  <Stablean> <Jam35> :) hm
19:45:44  <V453000> especially funny with srnw where they have no clue where they end pu
19:45:45  <V453000> up
19:45:49  <Stablean> <Anson> what do you mean by "get back" ?
19:46:32  <Stablean> <Jam35> the only way to increase primary production is to give them supplies
19:47:14  <Stablean> <Jam35> i.e. farm/manufacturing/engineering according to their type
19:48:32  <Stablean> <Anson> Sylf has built a network for the supplies ... look at the trains waiting at Waypoint ES#1
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19:50:59  <Stablean> <happy tran  sport> hi chris
19:51:01  <Stablean> <Chris Booth> hi
19:51:09  <Stablean> <happy tran  sport> how things
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20:02:54  <Stablean> <Anson> for the calculation, how long is a gap when building signal/bridgehead/3xbridge/briegehead/signal ? is it 3, 5, 6 or 7 ?
20:05:24  <Stablean> <Anson> probably 6 ? including the whole gap and one of the two signals ?
20:05:34  <Stablean> <Chris Booth> no
20:05:41  <Stablean> <Chris Booth> just all none signaled track
20:05:43  <V453000> test it :)
20:06:16  <Stablean> <Anson> LOL
20:06:54  <Stablean> <Anson> between two signals with no gap between them, i should use two bridges ? :-)
20:08:19  <V453000> seriously cut the theory just use what works in the case
20:08:27  <Stablean> <Anson> V, i just had asked "!gap 3 0", and the answer was "you need 2"
20:09:17  <V453000> nobody says you should use the bot
20:09:21  <V453000> nor that it is always correct
20:09:25  <V453000> I never use the bot for example
20:09:58  <Stablean> <Anson> question was also asked to clarify: when i build a track with "signal density when dragging = 2", is that gap 1, gap 2 or gap 3 ?
20:10:16  <Stablean> <Chris Booth> 1
20:10:40  <Stablean> <Anson> ok, thanks
20:10:49  <V453000> how does even the numbering matter :D
20:11:08  <V453000> you can say it is 1, you can say it isnt a gap, you can say it is 2
20:11:15  <V453000> you can say anything, but it wont change how it works
20:12:59  <Stablean> <Anson> i thought it would be nice when all people talk the same "language", eg when someone says "build a track with signalgap 1, and the other then builds what is intended :-)
20:13:29  <Stablean> <Chris Booth> if you have read the openttdcoop tutorial then you will be on the same page
20:14:43  <Stablean> <Anson> i read (most/all) of it ... but i was missing some basic facts, like "which way is north?" :-)
20:15:06  <V453000> equally worthless information
20:15:21  <V453000> there isnt north
20:15:23  <Stablean> <Anson> most other games say that north is topright, but in ottd descriptions, north seems to be topleft
20:15:24  <V453000> or, not a stable one
20:15:31  <Stablean> <Chris Booth> I cpuldn't agree more
20:15:48  <V453000> somewhere in the upper side
20:15:51  <Stablean> <Chris Booth> north it pointless
20:15:53  <V453000> nuff said
20:16:01  <V453000> which side or where exactly is not important
20:16:03  <Stablean> <Chris Booth> just say top bottom left right
20:16:06  <Stablean> <Chris Booth> much easier
20:16:18  <Stablean> <Chris Booth> or a town
20:16:24  <Stablean> <Chris Booth> or landmark
20:16:42  <Stablean> <Anson> i met that "north problem" when i read the wiki ... some people explained what to build and use those directions
20:16:48  <V453000> traffic navigation is generally best
20:16:58  <V453000> e.g. station name, hub name, line number, ...
20:17:25  <Stablean> <Chris Booth> North to me is the bottom of the map
20:17:40  <Stablean> <Chris Booth> like it would be in the sothern hemisphere
20:17:58  <Stablean> <happy tran  sport> i see
20:18:12  <Stablean> <Chris Booth> now you see it is pointless
20:19:50  <Stablean> <Anson> from http://wiki.openttdcoop.org/Tutorial_Savegame_Sideline : "If you look at the picture to the left you see the Mainline going from the west to the east, ..."
20:20:28  <Stablean> <Chris Booth> I think that mainline goes from north to south
20:21:03  <V453000> I think it goes from one end to the other
20:21:14  <Stablean> <Chris Booth> :D
20:21:16  <V453000> CLASH OF OPINIONS
20:21:50  <Stablean> <Chris Booth> or our point it mute and means the same thing
20:21:52  <Stablean> <Chris Booth> who cares
20:21:58  <Stablean> <Chris Booth> where north it
20:22:00  <Stablean> <Chris Booth> is
20:22:22  <Stablean> *** Ernst Röhm has left the game (leaving)
20:28:02  <Stablean> <Chris Booth> FIRS got easier?
20:30:12  <V453000> just different
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20:31:30  <V453000> distributing supplies perfectly is not an easy thing to do
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20:32:04  <Stablean> <Chris Booth> industry grows much faster
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20:34:57  <V453000> myeh possibly
20:35:05  <V453000> but to lower cap
20:35:13  <V453000> (meaning relatively even faster)
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20:52:49  <Stablean> <happy tran  sport> leve  it  for  now
21:28:34  <Stablean> <happy tran  sport> ok  i got  2  lots  ov  stone  reday  to go
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21:39:34  <Stablean> <happy tran  sport> bb
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21:41:41  <Stablean> *** Vinnie joined the game
21:41:44  <Stablean> <Vinnie> hi people
21:43:48  <Stablean> *** Vinnie has started a new company (#8)
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21:50:55  <V453000> moo
21:51:21  <Stablean> <Vinnie> hey
21:51:31  <Stablean> <Vinnie> just checking networks
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