Config
Log for #openttdcoop.stable on 20th July 2013:
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00:01:16  <Stablean> *** Diablo has left the game (leaving)
01:00:59  <Stablean> *** Sylf has left the game (leaving)
02:11:10  <Stablean> <Cameron> did they release lev 4 Chin yet?
02:11:56  <Stablean> <Anson> i only see lev 1-3
02:12:03  <Stablean> <Cameron> k then
02:13:10  <Stablean> <Anson> lev 1-3 were designed 2021, 2028 and 2035 ... now we have only 2036
02:13:40  <Stablean> <Anson> i would guess another 7 years difference ... 2042 or something
02:27:34  <Sylf> You can stop guessing.  http://wiki.openttd.org/Lev4_%27Chimaera%27
02:29:01  <Stablean> <Anson> oh, a wrong guess :-) .... correct should be 2037 ... thanks, sylf
02:30:27  <Stablean> <Anson> but we have 2038 already, and i don't see the lev4 yet ... only lev 1-3
02:30:41  <Sylf> those years are not absolute.
02:31:00  <Sylf> There are some elements of randomness
02:31:22  <Stablean> <Anson> i know ... and the RNG always hates me
02:33:00  <Stablean> <Anson> lev4 is there now ... i just bought it
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04:03:10  <Stablean> <Big Meech> woooooooooooooooooooooo
04:03:25  <Sylf> mooo
04:03:32  <Stablean> <Big Meech> yo
04:04:14  <Stablean> <Anson> at least, people can start now with almost 9 million loan :-)
04:04:30  <Stablean> <Big Meech> oh nice that will give me enough to terraform mountains and have shipS!
04:05:08  <Stablean> <Anson> not quite .... TF of a single vertex costs a quarter million
04:05:15  <Stablean> <Big Meech> aww man!
04:05:33  <Stablean> <Anson> and TF of water costs 90 ...
04:05:59  <Stablean> <Anson> just another game with inflation :-(
04:06:06  <Stablean> <Big Meech> lol fail
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04:06:59  <Stablean> <Anson> with purr and without nuts ... a single purr costs 40k :-(
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04:21:31  <Stablean> <Anson> 50 years, and my first coal mines only have doubled their production .... is that only my bad luck with the RNG, or some game setting ?
04:22:09  <Stablean> <Diablo> where is this?
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06:05:10  <Stablean> <Cameron> got some real jam ups out there xD
06:06:10  <Stablean> <Anson> i only got a jam on the entry to my cash ... at least there is not much coming along :-)
06:09:12  <Stablean> <Cameron> I love how short your trains are
06:09:42  <Stablean> <Anson> i always use either TL3 or TL5 ... this game is TL3
06:09:44  <Stablean> *** V453000 joined the game
06:09:53  <Stablean> <V453000> morning
06:09:59  <Stablean> <Cameron> morning
06:10:02  <Stablean> <Anson> and then it is even a double engine, thus 4 wagons only
06:10:13  <Stablean> <Anson> mooo
06:10:39  <Stablean> <V453000> Lev4 is pretty bad ;)
06:10:57  <Stablean> <Cameron> :P
06:11:03  <Stablean> <Anson> i like purring my network
06:11:17  <Stablean> <V453000> mhm :)
06:11:17  <Stablean> <Cameron> more colours for purr?
06:11:27  <Stablean> <V453000> there will be more later, yes
06:11:29  <Stablean> <Anson> already showed me a few weak spots ... eg that i put a bridge on the ML and not the SL ...
06:12:15  <Stablean> <V453000> the current colours will be default, maybe even removing white from this
06:12:26  <Stablean> <Anson> since i colored my ML green, SL blue, picks red and drops yellow ... easy to see where i need to use tunnels or bridges, or try to go straight
06:12:28  <Stablean> <V453000> and then additional parameters to enable different, or additional colours
06:12:50  <Stablean> <V453000> I can see that, I wouldnt use it that way, but if it helps you for organization, good enough :)
06:13:00  <Stablean> <V453000> the problem is that in a single game there can be only 15 track types
06:13:34  <Stablean> <V453000> and since NUTS already takes 5 if I do not count universal rail (I can overwrite it with purr)
06:13:49  <Stablean> <V453000> so 10 is maximum, and there probably could be more colours than that to pick
06:14:00  <Stablean> <V453000> but then I need some rather complicated code to make it safely
06:14:08  <Stablean> <V453000> sooo yeah
06:14:10  <Stablean> <V453000> lets see
06:14:36  <Stablean> <Anson> offline, i am still testing grfs ... pipe is another nice rail type ... you send pumps along water transport rails :-) LOL
06:15:02  <Stablean> <V453000> looked wtf ugly to me
06:15:24  <Stablean> <V453000> Cameron btw if you grow a town, try to transport at least 50% of the passengers
06:15:38  <Stablean> <Anson> i am missing true universal rails in this game
06:16:09  <Stablean> <V453000> sure you could also have truly universal rail which plays the game for you
06:16:27  <Stablean> <V453000> or automatically eliminates all water if that is what you meant
06:16:41  <Stablean> <V453000> so yeah, wont happen ... dream on
06:16:47  <Stablean> <V453000> :)
06:16:58  <Stablean> <Anson> would probably be a nice feature when you have an option in nuts to enable/disable universal rails ... free choice whether people want the rail or clean purr, or only colored purr
06:17:13  <Stablean> <V453000> no
06:17:31  <Stablean> <V453000> it will be in purr options though
06:18:13  <Stablean> <V453000> because there will be things like e.g. setting used number of tracks, which theoretically could be settable to 15, thus overwriting everything else
06:18:33  <Stablean> <V453000> obviously that isnt too suitable for nuts, but it applies to all train sets
06:19:03  <Stablean> <V453000> either way, I wont do that this nor next weekend so still got time to decide that
06:19:49  <Stablean> <Anson> let's see ... 5 nuts rails, at least 4 purr, 1 pipe, 1 vacuum ... already 11 types at least :-)
06:20:35  <Stablean> <V453000> why do you count that together :d
06:20:41  <Stablean> <V453000> vacuum is outright useless
06:20:47  <Stablean> <V453000> pipe is wtf anad we dont use that
06:21:25  <Stablean> <V453000> and if someone else does, there still is purr with only 5 track types, later eventually even with an option of 1 track type.
06:22:59  <Stablean> <Anson> when i saw pipes yesterday for the first time, i thought how interesting it might be to build a network where fluids are only transported with pipes and other cargo with normal trains ... at least it would be a nice challenge offline, to build a big hub for double pipes and triple rails :-) LOL
06:24:13  <Stablean> <Anson> btw: what does P mean in purr ?
06:26:55  <Stablean> *** ZS has left the game (leaving)
06:28:55  <Stablean> <Anson> another idea, but probably too complicated or causing other restrictions, like max 10 players: a new PURR-CCAT rail :-)
06:29:10  <Stablean> <Anson> (don't know yet, what the A and T could stand for)
06:30:48  <Stablean> <V453000> ask what N means in NUTS?
06:31:27  <Stablean> <Cameron> ffs Monnville >;(
06:32:25  <Stablean> <Anson> the same as the P in PURR ? ... simply the first letter of the name, which causes it to be the first letter of the name ?
06:33:39  <Stablean> <V453000> omg :))
06:33:46  <Stablean> <Cameron> what? me?
06:34:06  <Stablean> <V453000> no
06:37:32  <Stablean> <V453000> btw FIRS and CHIPS work the same way Anson :P
06:40:18  <Stablean> <Anson> DIRS = Firs I.R.S. ... ok, but CHIPS = CHIP Station Set ???
06:40:36  <Stablean> <V453000> whydont you just read it on their webpage or readme? :d
06:44:58  <Stablean> <Anson> ouch ... i had read it several times, but didn't notice .... Chips has improved players stations ....
06:51:14  <Stablean> <V453000> myeah that acronym is a bit weird
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06:54:26  <Sylf> he had to match FISH somehow :)
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06:56:22  <V453000> :D
06:58:19  <Stablean> <Anson> maybe, this server should be renamed to "sign" ...
06:58:57  <Stablean> <Anson> sign is going nuts :-)
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07:06:23  <Stablean> <V453000> jams have arrived
07:06:30  <Stablean> <Cameron> where?
07:06:53  <Stablean> <Jam35> good morning (here anyway)
07:06:59  <Stablean> <V453000> :) there
07:07:01  <Stablean> <V453000> hi
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07:23:59  <Stablean> <thaddeus> Thanks again
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07:26:44  <Stablean> <Anson> when you do "big games", how do you measure cargo and other statistics ? eg for the map where you did 200k+ cargo etc
07:44:30  <V453000> you just count it?
07:49:41  <Stablean> <Anson> you do a !pause, and then look at all the factories ?
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07:51:11  <Stablean> <Anson> somehow, i feel a bit sleepy now :-)
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07:54:37  <Stablean> <Anson> i am trying to do sime evolution myself ... you probably already know solutions which are standard to you, but i want to do the puzzles myself :-) ....
07:55:27  <Stablean> <Anson> subject is small pickup stations with 2 platforms and an invisible overflow depot :-)
07:58:05  <Stablean> <Anson> first, there was the simple X without overflow which caused queues, then was the simple visible depot, and next the invisible depot ... and after adding an exit to the network to avoid internal jams if a wrong train entered, i had the version that i used everywhere in this map (red rails) ... is that a working solution, even when it has some disadvantages like being slow when the traffic is a bit more busy ?
08:00:03  <Stablean> <Anson> i think it is working, and very simple and small, and fast to build ???
08:04:28  <Stablean> <Anson> after those two evolution steps 0 and 1, i now have developed step 2 :-) ... still relatively small, allows one train to reverse while another exits and a third is waiting to enter ... do you have an idea for improvements without making the footprint much bigger ?
08:04:46  <Stablean> <Anson> at sign "evolution2"
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09:48:04  <Stablean> <Cameron> Anson: you have a jam at evolution 2
09:52:20  <Stablean> <Anson> cameropn, thanks ... i had rebuilt part of the ML, thus sending trains into two SL, where they got stuck
09:52:22  <Stablean> <Cameron> holy cow, authority sh*t the bed much,lol
09:52:37  <Stablean> <Cameron> finally
09:53:31  <Stablean> <Anson> in the SL, the trains were lost, and thus didn't obey the twoway eol rules :-(
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10:16:58  <Stablean> <Anson> and detected a third trap for those lost trains ... had forgotten the outward connection from depot to the network :-(
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13:09:22  <Stablean> <happy tran  sport> hi all
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15:48:27  <Stablean> <jacob> hi
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19:29:57  <Stablean> <happy tran  sport> hi  jacob
19:30:03  <Stablean> <jacob> hello
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19:32:09  <Stablean> <jacob> whowants to buy my company
19:32:40  <Stablean> <happy tran  sport> no thanks
19:32:48  <Stablean> <jacob> its worth more than that no thank you
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19:58:22  <Stablean> <happy tran  sport> your  bus  is  stuk  jacob bus 9
19:59:55  <Stablean> <jacob> thanks you saved me millions
20:00:49  <Stablean> <happy tran  sport> np
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20:18:41  <Stablean> <Player> what the hell
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20:19:03  <Stablean> <jacob> where did my st uf go
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