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Log for #openttdcoop.stable on 19th August 2013:
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00:33:10  <Stablean> *** Cameron joined the game
00:33:41  <Stablean> *** Cameron has left the game (processing map took too long)
00:33:41  <Stablean> *** Cameron has left the game (connection lost)
00:45:28  *** Anson has quit IRC
00:45:51  *** Anson has joined #openttdcoop.stable
01:04:58  <Stablean> *** Anson has joined spectators
01:04:58  <Stablean> *** Game paused (number of players)
02:11:14  *** KenjiE20 has quit IRC
02:11:50  *** KenjiE20 has joined #openttdcoop.stable
02:11:50  *** ChanServ sets mode: +o KenjiE20
02:49:17  *** bug_sniper has quit IRC
03:01:11  *** Speedy has quit IRC
03:01:45  <Stablean> *** Sylf joined the game
03:03:18  *** bug_sniper has joined #openttdcoop.stable
03:03:21  <Stablean> *** Sylf has joined company #9
03:03:21  <Stablean> *** Game unpaused (number of players)
03:03:58  <V453000> where is meech :(
03:04:00  <V453000> hi Sylf :>
03:04:23  <Stablean> <Sylf> hi
03:04:29  <Stablean> *** V453000 joined the game
03:04:36  <Stablean> <V453000> hows the rainbow :>
03:04:43  <Stablean> <V453000> jammed
03:04:45  <Stablean> <V453000> :S
03:04:47  <Stablean> <Sylf> haven't seen it yet
03:05:18  <Stablean> *** V453000 has joined company #1
03:05:27  <Stablean> <V453000> LOL
03:05:38  <Stablean> <V453000> I had missing signal in overflow for the entier game
03:05:52  <Stablean> <V453000> entire anyway
03:07:10  <Stablean> <V453000> rainbow is on my network btw so cant miss it :P
03:07:48  <Stablean> <Sylf> yeah, I read the earlier co,nversation about the rainbow trains
03:07:54  <Stablean> <V453000> :D
03:08:32  <Stablean> <V453000> well then where is Meech you filthy americans :>
03:08:44  <bug_sniper> !time
03:08:44  <Stablean> bug_sniper: 03:08 (UTC)
03:08:50  <bug_sniper> !server start
03:08:57  <bug_sniper> !starttime
03:09:00  <bug_sniper> !start-time
03:09:02  <Stablean> <Sylf> I'm not his daddy :P
03:09:18  <bug_sniper> !duration
03:09:23  <bug_sniper> !time-passed
03:09:31  <bug_sniper> !date
03:09:31  <Stablean> bug_sniper: 18 Feb 2168
03:10:05  <bug_sniper> well, is the game going to end any time soon?
03:10:12  <Stablean> <V453000> jeez this network got a beating :D
03:10:24  <Stablean> <V453000> no, never bug_sniper
03:10:34  <Stablean> <V453000> also thanks for asking the top1 annoying question
03:10:43  <bug_sniper> I'm sorry, I'll stop
03:10:50  <Stablean> <V453000> good :)
03:12:18  <Stablean> <V453000> though if Sylf feels like making a map, then perhaps there is hope :)
03:12:29  <Stablean> <Sylf> no, now I refuse.
03:12:43  <Stablean> <V453000> me too, so :>
03:13:33  <Stablean> *** Sylf has left the game (leaving)
03:14:16  <bug_sniper> guess I'm on my own then if I want to use a map type with different industries
03:23:20  <Stablean> *** V453000 has left the game (leaving)
03:23:20  <Stablean> *** Game paused (number of players)
03:23:28  <Stablean> *** Rex Connors joined the game
03:23:29  <V453000> whats so terrible about the current industries
03:26:25  <Stablean> *** Rex Connors has left the game (leaving)
03:44:26  <bug_sniper> nothing
03:44:57  <bug_sniper> It's just that I've ruined my company by building that stupid tunnel through the mountain
03:45:10  <bug_sniper> and that wasted all of my money
03:49:41  <V453000> not like money matters in any regard
03:50:21  <Stablean> *** Game paused (number of players)
03:50:24  <V453000> anyway I found an unused game
03:50:30  <Stablean> *** Anson joined the game
03:50:38  <V453000> uses same newGRFs, but is a different and new map :)
03:50:46  <V453000> !auto
03:50:46  <Stablean> *** V453000 has enabled autopause mode.
04:16:44  <V453000> nice to see that you actually care about the new map :)
04:29:02  <Stablean> *** Big Meech joined the game
04:29:07  <Stablean> <Big Meech> yoooooooo
04:30:06  *** bug_sniper_ has joined #openttdcoop.stable
04:30:46  <Stablean> *** Big Meech has started a new company (#2)
04:30:48  <Stablean> *** Game unpaused (number of players)
04:31:18  <V453000> hi meech :D
04:31:21  <V453000> I have something for you
04:31:23  <Stablean> <Big Meech> hiya :D
04:31:29  <Stablean> <Big Meech> really?
04:31:32  <Stablean> <Big Meech> IRCish?
04:31:37  <V453000> OH FUCK
04:31:38  <V453000> sec
04:32:05  *** Speedy` has joined #openttdcoop.stable
04:32:13  *** Speedy` is now known as Speedy
04:32:17  <Stablean> *** Game paused (number of players)
04:32:24  <Stablean> *** Anson joined the game
04:32:30  <Stablean> *** Big Meech joined the game
04:32:34  *** BiG has joined #openttdcoop.stable
04:32:34  <Stablean> <Big Meech> lol
04:32:41  <Stablean> *** V453000 joined the game
04:32:44  <Stablean> <V453000> sadf
04:32:51  <Stablean> *** Big Meech has started a new company (#2)
04:32:53  <Stablean> *** Game unpaused (number of players)
04:33:05  <Stablean> *** Game still paused (manual, number of players)
04:33:11  <Stablean> *** V453000 joined the game
04:33:13  <BiG> srsly?
04:33:14  <BiG> xD
04:33:15  <Stablean> *** V453000 has joined company #1
04:33:19  <V453000> yes
04:33:29  <Stablean> *** Big Meech joined the game
04:33:29  <V453000> !URO
04:33:32  <V453000> !auto
04:33:32  <Stablean> *** V453000 has enabled autopause mode.
04:33:32  <Stablean> *** Game unpaused (manual)
04:33:32  <Stablean> <Big Meech> wtf
04:33:40  <Stablean> <V453000> look very carefully :)
04:33:55  <Stablean> <V453000> if you cant find it I will tell you
04:34:01  <Stablean> <Big Meech> gimme a sec
04:34:18  <Stablean> *** {[RO]} RTM joined the game
04:34:49  <Stablean> *** [RO] RTM has left the game (processing map took too long)
04:34:49  <Stablean> *** [RO] RTM has left the game (connection lost)
04:35:19  <Stablean> <Big Meech> you posed as butt thunder?
04:35:37  <Stablean> <V453000> mhm
04:35:46  <Stablean> *** {[RO]} RTM joined the game
04:35:50  <Stablean> <V453000> but that isnt what I am trying to show you
04:35:56  <Stablean> <Big Meech> alright hang on :)
04:36:06  <Stablean> <Big Meech> new slugs?
04:36:06  *** bug_sniper has quit IRC
04:36:13  <Stablean> <Big Meech> quel colour vas tu?
04:36:16  <Stablean> *** [RO] RTM has left the game (processing map took too long)
04:36:16  <Stablean> *** [RO] RTM has left the game (connection lost)
04:36:34  <Stablean> <Big Meech> OMG
04:36:37  <Stablean> <Big Meech> RAINBOW SLUGZ
04:36:43  <Stablean> <Big Meech> V ARE YOU ON LSD?!
04:36:46  <Stablean> <V453000> and something more
04:36:52  <Stablean> <V453000> that isnt all of it
04:36:54  <Stablean> <Big Meech> kk still looking :D
04:37:00  <Stablean> <V453000> I will give you a hint
04:37:06  <Stablean> <V453000> they randomize colour
04:37:17  <Stablean> <V453000> an in one specific rare case, they randomize also something else
04:37:25  <Stablean> <V453000> well, they randomize head, point is to what
04:37:51  <Stablean> <V453000> probability is around 1/100 so I have about 7 of them
04:37:57  <Stablean> <Big Meech> technicolor rainbow slug?
04:37:59  <Stablean> <Big Meech> train 239???
04:38:03  <Stablean> <V453000> look and stfu :>
04:38:09  <Stablean> <V453000> I think that is one
04:38:27  <Stablean> <V453000> nope that is just rainbow
04:38:27  <Stablean> <Big Meech> i see a white head with a black tail one
04:38:29  <Stablean> <V453000> look more
04:38:40  <Stablean> <V453000> that is just zebra slug, nothing special :P
04:38:42  <Stablean> <Big Meech> OH
04:38:52  <Stablean> <Big Meech> TEH C4T BASTARD is driving
04:38:58  <Stablean> <V453000> thats not C4T
04:39:04  <Stablean> <V453000> that is nyan cat you fucking idiot :>
04:39:10  <Stablean> <Big Meech> OMFG
04:39:13  <Stablean> <Big Meech> HAHAHAHA
04:39:16  <Stablean> <V453000> now this still isnt the end
04:39:18  <Stablean> <Big Meech> FOR MEECH xD
04:39:20  <Stablean> <V453000> yes :>
04:39:23  <Stablean> <Big Meech> LMAO
04:39:27  <Stablean> <Big Meech> haha
04:39:33  <Stablean> <Big Meech> IT TALKS!
04:39:35  <Stablean> <V453000> so yeah there you go :)
04:39:41  <Stablean> <Big Meech> yayyyyyyyyyyyyyyyyy~
04:39:54  <Stablean> *** {[RO]} RTM joined the game
04:40:06  <Stablean> <Big Meech> does it talk randomly?
04:40:13  <Stablean> <V453000> no always when cat appears
04:40:20  <Stablean> <V453000> anyway, lets give you your new map back :P
04:40:24  <Stablean> *** [RO] RTM has left the game (processing map took too long)
04:40:24  <Stablean> *** [RO] RTM has left the game (connection lost)
04:40:29  <Stablean> <Big Meech> yeah RTM wants to play
04:40:36  <BiG> I like it
04:40:37  <Stablean> *** Game paused (number of players)
04:40:42  <Stablean> *** V453000 joined the game
04:40:46  <Stablean> *** Big Meech joined the game
04:40:46  <V453000> fuck if you didnt :D
04:40:48  <V453000> !auto
04:40:48  <Stablean> *** V453000 has enabled autopause mode.
04:40:52  <BiG> kinda surprised you made it for me
04:40:59  <BiG> :D
04:41:04  <V453000> :)
04:41:07  <Stablean> *** Big Meech has started a new company (#2)
04:41:07  <Stablean> *** Game unpaused (number of players)
04:41:44  <Stablean> <V453000> I made it for myself as a selfish fuck, I just wrote it on that so it would look like I am a nice person
04:42:00  <Stablean> <Big Meech> lol
04:42:26  <Stablean> <V453000> so yeah off to work :) cya
04:42:32  <Stablean> <V453000> nice that I caught you
04:42:34  <Stablean> <Big Meech> seeya :)
04:42:34  <Stablean> *** V453000 has left the game (leaving)
04:45:45  <V453000> go build rainbow slugs :P
04:45:49  <V453000>  or else!
04:45:51  <BiG> I will!
04:46:01  <V453000> :)
04:48:39  <V453000> downside is they come in 2099 :P
04:48:50  <BiG> Meh, Cameron will be logged in all day
04:48:55  <BiG> Soon it will be 253735
04:49:00  <V453000> XD
04:50:57  <BiG> there should be a script that moves a player who hasnt built anything in 5 years to spectators
04:51:15  <BiG> its kinda annoying to come back and play and 60 years have gone by with 1 person in a company
04:51:38  <BiG> not doing anything
05:06:02  <Stablean> *** r1kkie has started a new company (#1)
05:06:04  <Stablean> *** r1kkie joined the game
05:06:12  <Stablean> <Big Meech> hi
05:06:14  <Stablean> <r1kkie> hi
05:06:49  <Stablean> *** r1kkie has left the game (leaving)
05:15:41  <Sylf> oh, that's easy to fix.  we can ban cameron.
05:15:58  <BiG> lol, nah...
05:16:21  <BiG> :)
05:16:54  <BiG> how are you? :)
05:25:17  <Stablean> *** Big Meech has left the game (general timeout)
05:25:17  <Stablean> *** Big Meech has left the game (connection lost)
05:25:19  <Stablean> *** Game paused (number of players)
05:26:49  <V453000> :D Sylf
05:27:26  <V453000> are there slugs yet Meech?
05:30:14  <BiG> not quite :P
05:30:30  <BiG> see "!date" xD
05:30:40  <BiG> besides, it only works when Cameron is online :D
05:32:19  <V453000> duh why leaving the game then!
05:32:24  <V453000> impatient bastard
05:32:29  <BiG> :P
05:32:36  <BiG> almost bedtime
05:32:47  <V453000> excuses
05:32:53  <V453000> it is always almost bedtime if you think abuot it
05:33:47  <V453000> never drawing a train for you again!
05:33:50  <BiG> in that situation, its almost time that you're dead too
05:34:01  <V453000> doesnt even stay in teh game for 180 years, what unappreciation
05:34:15  <V453000> I am sad now, you see
05:34:36  <BiG> you should be less sad and go to work or something
05:34:57  <V453000> I am at work but I have like 20 minutes till fucking software boots
05:35:06  <V453000> so technically I am actually working now
05:35:10  <V453000> so stfu :>>>
05:35:28  <BiG> sounds lame
05:35:38  <BiG> you need more cpu
05:35:58  <V453000> tell boss
05:36:14  <BiG> long wait for a few apps
05:36:30  <V453000> well with some custom graphics drivers and shit so idk
05:36:50  <V453000> also just 1 app :(
05:36:53  <BiG> lol, what is the job description?
05:37:06  <V453000> Professional Office Sitter
05:37:16  <BiG> excellent
05:37:16  <V453000> I sit in the office and stare at shit, mostly display
05:37:37  <BiG> can you doodle slugs while you wait?
05:38:09  <scshunt> I think the question whas "what is you job supposed to be?"
05:38:10  <scshunt> ;)
05:38:18  <V453000> not quite :)
05:38:29  <V453000> they call it 3d graphics gay person
05:38:40  <BiG> haha
05:39:05  <scshunt> that sounds very discriminatory
05:39:45  <BiG> they dont discrimiate between different graphics though, so its okay
05:39:55  <V453000> indeed, we do everything
05:40:02  <V453000> including "slave of CEO" things
05:40:23  <BiG> dressing in leather and chains and getting whipped?
05:40:32  <V453000> aka "yoooooooo I need some mothafuking name stamps on tables for wedding ... and my son kinda dont got time during holidayss for it "
05:40:37  <V453000> no that not yet
05:40:46  <BiG> maybe today then
05:40:55  <V453000> hopefully
05:43:54  <Stablean> *** KTG joined the game
05:44:25  <Stablean> *** KTG has left the game (leaving)
06:40:47  <Stablean> *** happy tran {} sport joined the game
06:42:12  <Stablean> *** happy tran {} sport has started a new company (#1)
06:42:14  <Stablean> *** Game unpaused (number of players)
06:43:29  <V453000> hi :)
06:43:34  <Stablean> <happy tran  sport> hi
06:47:53  <V453000> make slugs :P
06:59:09  <Stablean> *** Rex Connors has started a new company (#3)
06:59:11  <Stablean> *** Rex Connors joined the game
07:00:39  <Stablean> <happy tran  sport> dam    i got to  go now
07:00:46  <Stablean> *** happy tran {} sport has joined spectators
07:01:03  <Stablean> *** happy tran  sport has left the game (leaving)
07:02:44  <Stablean> *** Rex Connors has left the game (leaving)
07:02:44  <Stablean> *** Game paused (number of players)
07:03:01  <Stablean> *** Panda has started a new company (#4)
07:03:03  <Stablean> *** Game unpaused (number of players)
07:03:03  <Stablean> *** Panda joined the game
07:08:53  <V453000> Panda invasion :D
07:09:16  <Stablean> <Panda> Hahaha what?
07:09:27  <V453000> hello :)
07:09:32  <Stablean> <Panda> hey V
07:09:42  <Stablean> <Panda> im pretty beginner
07:09:59  <V453000> cant be too beginner if you already know to call me V :D
07:10:14  <Stablean> <Panda> i watch XeryusTC
07:10:16  <Stablean> <Panda> :P
07:10:28  <V453000> :d
07:11:03  <Stablean> <Panda> you gonna come play and dominate me?
07:11:15  <planetmaker> too much info
07:11:30  <Stablean> *** bug_sniper joined the game
07:11:43  <Stablean> <bug_sniper> awesome, we have a new map
07:11:49  <Stablean> <bug_sniper> now I can really do something
07:11:55  <Stablean> <bug_sniper> thanks for making a new map
07:11:57  <Stablean> <Panda> haha
07:12:36  <Stablean> <bug_sniper> of course, if anyone needs help, you'll have to find someone else, becuase I'm new too.
07:12:46  <Stablean> <Panda> noooooo
07:13:16  <Stablean> *** bug_sniper has started a new company (#3)
07:14:17  <V453000> no I played last game :) no domination for you :)
07:14:35  <Stablean> <Panda> omg last game was hufe
07:14:37  <Stablean> <Panda> huge
07:14:44  <Stablean> <Panda> with all the colored rails
07:15:27  <V453000> oh you saw it :)
07:15:37  <Stablean> <Panda> just the last few years
07:15:41  <Stablean> <Panda> before the pause
07:15:56  <Stablean> <Panda> the big players are so interesting to watch
07:16:03  <Stablean> <Panda> it's just like 8D
07:16:09  <V453000> :)
07:21:56  <Stablean> <Panda> I just read the whole tutorial savegame and look through the map
07:22:01  <V453000> planetmaker: info cant hurt :) usually
07:22:04  <Stablean> <Panda> so hopefully im not as useless
07:22:11  <V453000> mhm well the tutorial is quite outdated
07:22:21  <V453000> though if you look for real coop, you should join the public server
07:22:43  <Stablean> <Panda> it was private for some reason
07:23:06  <Stablean> <bug_sniper> It's password protected. You find the password on the irc channel
07:23:21  <Stablean> <Panda> ah, so that's what the page for it ment
07:23:36  <Stablean> <Panda> i was like, i can find the server just not the password!
07:23:47  <Stablean> <Panda> the page didnt say the password was on the irc
07:24:06  <Stablean> <bug_sniper> so do you know what to do next?
07:24:12  <Stablean> <Panda> im still farely new to the #openttdcoop comuntiy and page soo...
07:24:27  <V453000> there is IRC button at the top
07:26:18  <Stablean> <Panda> Gotta get irc :P
07:28:32  <Stablean> <bug_sniper> how do you rotate depots? I build one the wrong way.
07:29:07  <Stablean> <Panda> In IRC now!
07:30:40  <V453000> depots have gui
07:30:45  <V453000> just press A 7 and then pick the one you need
07:31:06  <Stablean> <Panda> oh
07:31:08  <Stablean> <Panda> lol
07:31:08  <Stablean> <bug_sniper> figured as much. Too bad I had to waste money on it.
07:31:30  <V453000> not like it is a big investment
07:31:32  <Stablean> <Panda> what does that red rail do?
07:31:32  <Stablean> <bug_sniper> Also, does it help to put a station closer to what it delivers?
07:31:44  <V453000> no
07:32:10  <Stablean> <bug_sniper> ok, that's an unrealisting but helpful convenience convenient then
07:32:14  <Stablean> <bug_sniper> ic
07:32:49  <Stablean> <Panda> forgot to refit wood train xD
07:32:56  <Stablean> <bug_sniper> the red purr line that you were pointing at is a colored train line
07:33:07  <Stablean> <Panda> what does it do?
07:33:41  <Stablean> <bug_sniper> you must have been playing a lot on other servers
07:33:47  <Stablean> <bug_sniper> it connects any kind of line
07:34:05  <Stablean> <bug_sniper> and having multiple colors helps to identify what is delivered along a line
07:34:15  <Stablean> <Panda> ah makes sense
07:34:18  <Stablean> <Panda> is it free?
07:34:38  <Stablean> <bug_sniper> I don't know how much it costs but it is not free
07:35:14  <V453000> colored tracks cost extreme amount
07:35:21  <V453000> you should use default rails from the start
07:35:25  <Stablean> <bug_sniper> thanks for telling me
07:35:35  <Stablean> <bug_sniper> I regret having used them
07:36:25  <Stablean> <bug_sniper> do you know what streetcars are?
07:36:31  <Stablean> <Panda> yea
07:36:41  <Stablean> <bug_sniper> I've never used them
07:37:08  <Stablean> <Panda> i saw them in the #openttdcoop NoGo series on XeryusTC
07:38:40  <Stablean> <Panda> V, how long have you played this game
07:39:00  <V453000> yes
07:39:53  <V453000> ... it doesnt really matter how long you play, it matters where you play, and what you do
07:40:02  <V453000> many people play for e.g. 10 years but know nuffin
07:41:38  <Stablean> <bug_sniper> wow, what a dumb depot builder I have
07:41:48  <Stablean> <Panda> ?
07:42:03  <Stablean> <bug_sniper> lets me build a depot where it's impossible to connect a road to it
07:42:09  <Stablean> <Panda> longer trains are better
07:42:26  <V453000> :(
07:42:27  <Stablean> <Panda> i mean like train tracks
07:42:39  <V453000> 2 tile trains rule the world
07:42:47  <Stablean> <bug_sniper> I have too many train tracks, and building lots of trains makes the system confusing
07:42:47  <Stablean> <Panda> lol V
07:43:06  <Stablean> <Panda> i dont think this train can work on the purr tracks
07:43:17  <Stablean> <bug_sniper> and besides, my land is heavily sloped
07:43:34  <V453000> you Cant have "too many" train tracks
07:43:37  <V453000> only not enough
07:43:43  <Stablean> <Panda> ^
07:43:49  <Stablean> <Panda> trains op
07:44:01  <Stablean> <bug_sniper> I have nowhere to put the train station in mudinghead though
07:44:19  <Stablean> <bug_sniper> I mean look at it
07:44:21  <Stablean> <Panda> passangers are for lame o's
07:44:31  <Stablean> <bug_sniper> I'd have a CL of length 1 or 0
07:44:35  <Stablean> <Panda> use some feeder buses
07:44:37  <Stablean> <bug_sniper> what do you think of that
07:44:41  <Stablean> <Panda> to move them out of towns
07:45:03  <Stablean> <Panda> then it will be fine on top of that hill
07:46:19  <V453000> pick a bigger island bug_sniper :)
07:46:25  <Stablean> <bug_sniper> are you sure
07:46:26  <V453000> or idk, more suitable spot
07:46:41  <Stablean> <bug_sniper> are you sure my island isn't big enough?
07:46:44  <V453000> well I dont see how big one you have now :)
07:46:56  <V453000> well if you cant put a train station there I thought it is too small :)
07:47:17  <Stablean> <bug_sniper> I can, but it's too hilly in the city I'm building busses in
07:47:31  <V453000> asdf
07:48:33  <Stablean> <bug_sniper> how much does it slow a train going uphill?
07:48:53  <Stablean> <Panda> none, but consecutive hills will slow
07:50:49  <V453000> depends on many factors
07:50:59  <V453000> train weight, power, tractive effort, amount of hills , ...
07:51:39  <Stablean> <Panda> Hey V? Is Xeryus gonna post anymore videos? his last one was 5 months ago :(
07:53:00  <Stablean> *** Dom joined the game
07:53:11  <Stablean> <Dom> new map already :(
07:53:13  <Stablean> <Panda> Morning dom
07:53:16  <Stablean> <Dom> hi
07:53:39  <Stablean> <Dom> oh btw V you ever played geocaching or anyone of you guys ?
07:53:41  <V453000> I hope not they arent anyhow useful
07:53:48  <V453000> no I only play beer caching
07:53:58  <Stablean> <Dom> xD
07:54:25  <Stablean> <Dom> loool
07:54:26  <V453000> you have to find a cache, attempt to empty it (so far unsuccessful), then get back home
07:54:45  <Stablean> <Dom> yeah im just reading it for the beer xD
07:54:51  <Stablean> <Dom> its a czech site :D
07:55:04  <V453000> mhm :) I know some friends of mine did that stuf
07:55:31  <Stablean> <Dom> im maybe thinking of going geocashing today for the first time :D
07:56:10  <V453000> aha
07:56:17  <V453000> you will end up in the pub, trust me
07:56:21  <Stablean> <Dom> :D
07:56:35  <Stablean> <Dom> or chillin at the lake
07:56:35  <Stablean> <Panda> is there an IRC for each server?
07:56:39  <Stablean> <Dom> yep
07:56:49  <V453000> yes, #openttdcoop.irc for this one
07:56:49  <Stablean> <Dom> well coop server
07:56:55  <Stablean> <Panda> ty
07:56:55  <V453000> eh
07:57:00  <V453000> yes, #openttdcoop.stable for this one
07:57:03  <V453000> fix :)
07:58:34  <Stablean> <Panda> man, for the first time in my life im gonna say this, i cant load engough wood
07:58:42  <Stablean> <Panda> cuz i love wood
07:59:57  <Stablean> <Panda> this train is not moving :P
08:01:09  <Stablean> <Panda> this train is too heavy
08:01:11  <Stablean> <Panda> :)
08:01:18  <Stablean> <Dom> put a stronger enginge on
08:01:21  <Stablean> <Dom> *engine
08:01:23  <Stablean> <Panda> \
08:01:25  <Stablean> <Panda> or two?
08:02:33  <V453000> which engine are you using
08:02:38  <V453000> if painkiller, dont be surprised :)
08:02:43  <V453000> the train classes are there for a reason
08:02:55  <Stablean> <Panda> pain, i took off 1 tile of cargo
08:02:57  <Stablean> <Panda> that fixed it
08:03:07  <V453000> :d
08:03:09  <Stablean> <Panda> haha this is a new grf for me soo.... :P
08:03:25  <V453000> still, strong/medium class is generally more useful :)
08:03:39  <Stablean> <bug_sniper> what's a transmitter?
08:03:45  <Stablean> <bug_sniper> and can I use them?
08:03:45  <Stablean> <Panda> so would switching be better for these hills of mine?
08:04:31  *** Dom_ has quit IRC
08:04:55  <Stablean> *** Dom has left the game (general timeout)
08:04:55  <Stablean> *** Dom has left the game (connection lost)
08:05:07  <Stablean> <Panda> What IRC are you in V?
08:05:22  <Stablean> <Panda> Like which one do you run?
08:05:47  <Stablean> <Panda> lol
08:05:50  <Stablean> <Panda> fail
08:06:04  <Stablean> *** Panda has changed his/her name to RexConnors
08:10:16  <Stablean> *** Freez has started a new company (#5)
08:10:19  <Stablean> *** Freez joined the game
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08:12:57  <Stablean> <RexConnors> dat HQ location 'D
08:13:03  <Stablean> <RexConnors> ;D*
08:14:05  <Stablean> *** thepower12n has started a new company (#6)
08:17:44  <V453000> I use our web client
08:18:28  <Stablean> <RexConnors> Ah and when you chat in game here, do you use the server or irc? or are you spectating?
08:18:40  <V453000> both
08:18:48  <V453000> atm I am not spectating :)
08:18:57  <V453000> mostly I do spectate
08:19:24  <Stablean> *** Freez has left the game (leaving)
08:19:44  <Stablean> <RexConnors> i hate airports
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08:22:31  <V453000> !rcon set max_aircraft
08:22:31  <Stablean> V453000: Current value for 'max_aircraft' is: '10' (min: 0, max: 5000)
08:22:33  <V453000> !rcon set max_aircraft 0
08:22:34  <V453000> solved
08:24:34  <Stablean> <bug_sniper> what's better? busses or trains of CL 1?
08:24:49  <Stablean> <bug_sniper> or rather, CL0
08:25:39  <Stablean> <bug_sniper> because the hills keep me from building good train lines
08:26:13  <V453000> there is no CL0
08:26:26  <V453000> you could say that for 90degree curves technically :)
08:26:47  <V453000> see convention http://wiki.openttdcoop.org/Max_Curve_Speed
08:27:33  <V453000> still, trains >everything :P
08:28:03  <Stablean> <RexConnors> planes op for fast cash
08:28:07  <Stablean> <bug_sniper> ok, in that case, I'll send my busses to the depot to be sold, along with the passengers on them
08:28:09  <Stablean> <RexConnors> to start
08:29:22  <V453000> I wasnt talking about profit RexConnors :)
08:29:37  <Stablean> <RexConnors> lol planes ruin all the fun xD
08:29:50  <V453000> they do :)
08:29:54  <V453000> !rcon set max_ships 0
08:30:26  <Stablean> <RexConnors> trains + #openttdcoop = love for life
08:31:08  <V453000> (:
08:31:17  <V453000> seen the blog?
08:31:44  <Stablean> <RexConnors> the 5000+ trains?
08:31:51  <V453000> aye
08:32:02  <V453000> the "+" is a bit harder to do though :P
08:32:05  <Stablean> <RexConnors> dream come true
08:34:35  <Stablean> <RexConnors> Omg v, i dont think i will ever be even good enough at this game to understand those build pics
08:35:35  <Stablean> <RexConnors> omg bug's
08:35:41  <Stablean> <RexConnors> look at profit graph
08:35:43  <Stablean> <RexConnors> :P
08:37:01  <Stablean> <RexConnors> purple, you have a broken signal thing at drudinghattan woods
08:37:04  <Stablean> <RexConnors> train is confused
08:37:41  <V453000> it isnt that hard to understand, especially when you have articles to read it from :P
08:38:00  <Stablean> <RexConnors> dont have time to read them
08:38:06  <Stablean> <RexConnors> must build moar trains
08:38:09  <V453000> :)
08:38:14  <V453000> that helps too
08:38:23  <Stablean> <RexConnors> refiting trains omg
08:38:33  <Stablean> <RexConnors> always forget
08:39:27  <Stablean> <RexConnors> 20,000 left on my loan!
08:39:53  <Stablean> <RexConnors> Good bye loan!
08:43:23  <Stablean> <RexConnors> how do i limit the growth of the town?
08:43:34  <Stablean> <RexConnors> like i dont want it's roads to expand
08:43:41  <Stablean> <RexConnors> but i want it's pop to grow
08:43:51  <Stablean> <bug_sniper> the roads already don't get build automatically here
08:45:12  <V453000> ^
08:45:27  <Stablean> <RexConnors> how do you see old chat messages?
08:45:30  <V453000> only on the roads you build, the town can/will grow
08:45:39  <V453000> either IRC, or open the console
08:45:42  <V453000> key under Esc
08:46:12  <Stablean> <RexConnors> tidly or whatever it's called
08:46:22  <V453000> idea not
08:46:33  <V453000> just that thing :)
08:47:40  <Stablean> <RexConnors> Im getting a message : AutorenewFailed on train 4, (money limit)
08:47:46  <Stablean> <RexConnors> but i have enough cash
08:48:16  <V453000> it needs more than is really needed
08:48:26  <Stablean> <RexConnors> oh
08:48:32  <Stablean> <RexConnors> thats annoying :P
08:48:38  <Stablean> *** Anson joined the game
08:48:45  <V453000> idk how exactly it is counted but I think this thing needs at least 1x the cost of the new engine (not considering gain for selling the old one)
08:48:54  <V453000> and maybe there is some multiplier so it isnt 1x
08:49:06  <V453000> you could probably find info about it on wiki.openttd.org
08:49:26  <Stablean> <Anson> hallo, V, others and beginners :-)
08:49:31  <V453000> hy
08:49:54  <Stablean> <RexConnors> Hey Anson, are you the bad guy from Burn Notice? Or a different Anson
08:50:02  <V453000> the worst
08:50:08  <Stablean> <RexConnors> D:
08:50:10  <Stablean> <Anson> no idea what burn notice is
08:50:29  <Stablean> <RexConnors> A tv show on the channel USA
08:50:31  <Stablean> <Anson> about the costs of autoxxx :
08:51:05  <Stablean> <Anson> if breakdowns is on (which it never is on this server), you will replace trains, and autoreplace helps with it
08:51:35  <Stablean> <Anson> to not go bankrupt by it, there is a setting in the advanced settings to keep a minimum of money after having replaced a train
08:51:54  <Stablean> <Anson> that setting is also used for autoreplace which we use a lot on this server
08:52:00  <Stablean> <RexConnors> Ah
08:52:31  <Stablean> <RexConnors> like my wood setup Anson?
08:52:41  <Stablean> <RexConnors> pretty beginner but it works for me :
08:52:43  <Stablean> <RexConnors> :P
08:52:55  <Stablean> <Anson> you should just ignore old trains and keep autoRENEW off, but can adjust the amount of money
08:53:17  <Stablean> <RexConnors> oh, no i was switching engine types
08:54:07  <Stablean> <Anson> besides the many visible depots, it looks not too bad :-)
08:54:45  <Stablean> <Anson> with "breakdowns off", trains will never go for maintenance (except when autoreplacing), and thus you don't need so many depots
08:55:19  <Stablean> <RexConnors> oh
08:55:19  <Stablean> <bug_sniper> anson, would it be best if I build a second train line between my oil wells and my refinery, are are double stations enough?
08:55:37  <Stablean> <RexConnors> haha first time on a #openttdcoop server for me
08:55:37  <Stablean> <Anson> why do you put so many 2way signals on a one-rail track (for Deninghall Woods) ?
08:55:51  <Stablean> <RexConnors> idk lol
08:56:21  <Stablean> <bug_sniper> I put lots of 2 way signals too, until Anson corrects me
08:56:28  <Stablean> <Anson> if you have only one train on that route, the signals are not needed ... and if you have more than 1, they will deadlock when facing each other
08:56:55  <Stablean> <RexConnors> haha ctrl drag force of habbi
08:57:01  <Stablean> <RexConnors> habbit
08:57:55  <Stablean> <Anson> Wufingpool Woods : no access for incoming trains to one of the platforms (one railpiece missing)
08:58:49  <Stablean> *** Anson has started a new company (#7)
08:58:57  <Stablean> <RexConnors> anson, go easy on us
08:59:17  <Stablean> <Anson> do you know how to use signs ?
08:59:19  <Stablean> <bug_sniper> Anson, is my red line ok, or does it need a parallel track in addition to the stations?
08:59:22  <Stablean> <RexConnors> no
08:59:41  <Stablean> *** Player has left the game (leaving)
08:59:50  <Stablean> <Anson> you can set signs on the map to show specific locations, or do comments
09:00:04  <Stablean> <RexConnors> Anson, you're a women...
09:00:14  <Stablean> <Anson> click on the map icon and hold the mouse button to get a list of all signs
09:00:38  <Stablean> <Anson> then you can click any sign to scroll the map to that location
09:00:44  <Stablean> <Anson> no, I'm not
09:00:55  <Stablean> *** Nigil has left the game (processing map took too long)
09:00:55  <Stablean> *** Nigil has left the game (connection lost)
09:00:59  <Stablean> <RexConnors> no, you president hahaha
09:01:05  <Stablean> <RexConnors> you're
09:01:20  <Stablean> *** thepower12n has left the game (leaving)
09:01:28  <Stablean> <Anson> you can edit and delete all signs when they are not longer needed
09:01:42  <Stablean> <RexConnors> Ah
09:01:42  <Stablean> <Anson> to delete your own signs, just ctrl-click on them
09:02:00  <Stablean> <RexConnors> That's helpful, didnt know how to place them :P
09:02:03  <Stablean> <RexConnors> god im such a noob
09:02:17  <Stablean> <Anson> btw: CTRL is the most important key in ottd ... it doubles the available functions of almost anything
09:02:31  <Stablean> <Anson> default to place signs: key O
09:02:51  <Stablean> *** GG joined the game
09:03:32  <Stablean> <Anson> most people in ottd drive on the right side ... it is your personal taste, but might confuse other people if you play together in one company
09:04:11  <Stablean> <RexConnors> Yea im american so right is norm for me :P
09:04:57  *** Mks has joined #openttdcoop.stable
09:04:57  *** ChanServ sets mode: +o Mks
09:04:57  <Stablean> <Anson> did you try signs ?
09:05:21  <Stablean> <RexConnors> No, why would i need too atm?
09:05:39  <Stablean> <Anson> because i put a sign where you are missing a railpiece
09:05:55  <Stablean> <RexConnors> lol
09:06:05  <Stablean> <RexConnors> silly me
09:06:15  <Stablean> <Anson> and it is not the entry to the station as i wrote, but the exit ... was confused by your left driving
09:06:37  <Stablean> <RexConnors> lol
09:06:51  <Stablean> <RexConnors> well, i g2g, thanks for the tips guys
09:06:54  <Stablean> <Anson> at Great Grenningville Woods, you need different signaling
09:07:12  <Stablean> <RexConnors> ?
09:07:14  <Stablean> <Anson> trains will wait at the entry signal if both platforms are used
09:07:29  <Stablean> <Anson> and that includes trains that should continue on the single track
09:07:59  <Stablean> <RexConnors> ther
09:08:09  <Stablean> <Anson> works now ...
09:08:16  <Stablean> <RexConnors> thanks for the help Anson and V!
09:08:28  <Stablean> <Anson> just a hint : build tracks always so that at least one full train can go there and wait
09:08:43  <Stablean> <RexConnors> oh thanks m8
09:08:45  <Stablean> <Anson> then it won't block following trains when it itself is stopped
09:09:09  <Stablean> *** RexConnors has left the game (leaving)
09:09:45  <Stablean> <Anson> another hint for farms : build separate stations for different cargoes ... tghat applies to all pickup stations
09:09:59  <Stablean> <Anson> it's easier to handle later
09:10:33  <Stablean> *** GG has left the game (leaving)
09:10:48  <Stablean> *** Muel joined the game
09:11:53  <Stablean> <Anson> and now sniper ....
09:12:36  <Stablean> <Anson> since costs can differ from one map to the other, i always look at the grf settings forst, eg for the basecost grf :-)
09:13:24  <Stablean> <Muel> hi
09:13:55  <Stablean> *** Muel has left the game (leaving)
09:13:59  <Stablean> <Anson> hallo, Muell
09:14:25  <Stablean> <Anson> sniper, are you still there ?
09:16:51  <Mks> !date
09:16:51  <Stablean> Mks: 18 Aug 1934
09:20:36  <Stablean> <Anson> bug_sniper ?
09:21:03  <Stablean> <bug_sniper> yes
09:21:21  <Stablean> <Anson> you don't read chat ? :-)
09:21:35  <Stablean> <bug_sniper> I was focosing on what I was doing
09:21:37  <Stablean> <bug_sniper> sorry
09:21:39  <Stablean> <Anson> unless your name is mentioned in the full form ...
09:22:01  <Stablean> <bug_sniper> as you may know, that's because my irc client hilights my name
09:22:06  <Stablean> *** Mks joined the game
09:22:23  <Stablean> <bug_sniper> so when it's said, my client flashed and I'm more likely to hear you
09:22:41  <Stablean> <Anson> since i can't talk with several people at the same time (at least not something helpful), i first finished the other one before looking closer at your tracks ... some signs on the red track
09:23:07  <Stablean> <Anson> maybe, you should add bug and sniper to the keywords in your client :-)
09:23:17  <Stablean> <Mks> no coal?
09:23:21  <Stablean> *** Diablo joined the game
09:23:45  <Stablean> <bug_sniper> I'll highlight sniper for now
09:24:04  <Stablean> *** Mks has started a new company (#8)
09:24:09  <Stablean> <bug_sniper> not bug because then people will talk about all these bugs and disturb me a lot
09:24:24  <Stablean> <Anson> i also have added amson to the keywords on my phone, since someone once always mistyped the name :-)
09:25:14  <Stablean> <Anson> you see the signs with hints, what you did ?
09:25:33  <Stablean> <bug_sniper> I see
09:25:51  <Stablean> <bug_sniper> ok, so I need to pick a direction
09:26:01  <Stablean> <bug_sniper> for each side of the railing
09:26:28  <Stablean> <bug_sniper> and it's too bad the x button hides signs
09:26:30  <Stablean> <Anson> a single depot for both rails in the middle of a track later will also cause problems ... one train at that location stops trains goind the opposite direction
09:26:48  <Stablean> <bug_sniper> I see
09:26:55  <Stablean> <bug_sniper> well, I saw that on youtube videos
09:27:29  <Stablean> <Anson> you can open the transparency settings and switch each one on or off: click and hold mousebutton on the third icon (settings)
09:28:07  <Stablean> <Anson> forget 99.9% of what people do in youtube videos ... i sometimes watch them to see how stupidly people build :-)
09:28:41  <Stablean> *** Diablo has left the game (leaving)
09:28:53  <Stablean> <Anson> i only saw one really important hint in all of them: "forget what all the other videos tell you" :-)
09:29:28  <Stablean> <bug_sniper> ok, I'll start by deleting a few t way signals
09:31:03  <Stablean> <Anson> it is good to have space for breaking in front of a station, but too much space will take additional time to enter and leave
09:34:33  <Stablean> <bug_sniper> I can't put the x there
09:34:47  <Stablean> <bug_sniper> because of the height difference
09:35:13  <Stablean> <Anson> until you have enough money to TF, just put it at the station without break space
09:36:31  <Stablean> <Anson> btw: each rail piece costs the same amount of money ... thus having the X in red costs a total of 6 times  the price of a single tile railpiece
09:36:41  <Stablean> <bug_sniper> I see
09:37:15  <Stablean> <Anson> same for the stations ... 3 railpieces on one tile = 3 times the price
09:37:53  <Stablean> <Anson> you will need universal rails only much later when you want to upgrade from rails to mono or maglev
09:38:04  <Stablean> <bug_sniper> I see
09:38:18  <Stablean> <Anson> until then, universal rails (including purr) are nice but not needed and too costly
09:38:24  <Stablean> <bug_sniper> well, that's acutally an apartment complex you're suggesting to delete
09:39:14  <Stablean> <Anson> then delete the stupid road at sign "X" too, and let them build a new house there :-)
09:40:08  <Stablean> <bug_sniper> also, there's not much room to build stations, because most of the land is sloped
09:40:22  <Stablean> <bug_sniper> I mean, I could make is a circle
09:40:29  <Stablean> <Anson> if you really want to grow a town, and also automatically over time, a single building doesn't count, unless it is a bank or other shop ... or you need it to get more than 8/8 goods total near your station so that it accepts goods
09:42:23  <Stablean> <Anson> not as easy as a perfectly flat world, but not bad either if you plan a bit before building
09:42:35  <Stablean> <bug_sniper> yes
09:44:01  <Stablean> <Anson> look at theworld map first, switch to "show indistries", and select which are plenty, and which have a producing and a consuming building  ...
09:45:01  <Stablean> <Anson> you also don't need to build drop and pickup next to each other, and should not build a single station for both
09:45:52  <Stablean> <Anson> you easily can build a 2-platform station for drop where you now have the station at the oil drop, and a multi platform station on the opposite side
09:46:22  <Stablean> <bug_sniper> I don't understand
09:47:02  <Stablean> <bug_sniper> I guess I can do that, but how do you split a station?
09:47:08  <Stablean> <Anson> look at the signs ... puickup and drop ... need (and should) not be next to each other when space is tight
09:47:35  <Stablean> <Anson> start by building two stations :-)
09:50:42  <Stablean> <bug_sniper> oops
09:52:22  <Stablean> <bug_sniper> I'd like to be able to get out of this mess without smashing my trains
09:54:56  <Stablean> <bug_sniper> ok, so that passenger route seems to be working now
09:55:57  <Stablean> *** {[FR]Syl59} joined the game
09:56:00  <Stablean> <[FR]Syl59> Hi all
09:56:10  <Stablean> <Mks> hello
09:58:56  <Stablean> *** thepower12n joined the game
10:01:12  <Stablean> *** {[FR]Syl59} has started a new company (#9)
10:02:28  <Stablean> <[FR]Syl59> damn inflation ...
10:04:50  <Stablean> <bug_sniper> why can't I build signals on a bridge?
10:05:08  <Stablean> <[FR]Syl59> because, as alaways, there is no sinals on a bridge
10:05:34  <Stablean> <bug_sniper> I see. And why can't I refund my bridges?
10:05:56  <Stablean> <[FR]Syl59> what do you mean by "refunding" ?
10:06:18  <V453000> srsly just accept that it is that way
10:06:18  <Stablean> <bug_sniper> get the money back for a bridge I placed but don't need
10:06:32  <V453000> "why" questions arent very useful :P
10:06:42  <V453000> also why should you be allowed to refund a bridge
10:06:44  <V453000> :>
10:07:03  <Stablean> <[FR]Syl59> listen to him :)
10:09:13  <Stablean> <Anson> the work to destroy a bridge costs more than the worth of its building materials ... thus you have to pay for it
10:09:27  <Stablean> <Anson> (if you need a reallife reason)
10:09:54  <Stablean> <bug_sniper> because the construction company neglected to inform me that there wasn't going to be room to place the signal that was part  of the contract
10:09:55  <V453000> REALISM COMPATIBLE
10:10:11  <V453000> construction company is a bitch, deal with it
10:10:20  <V453000> they also didnt inform you you cant put slugs on the bridge
10:10:24  <V453000> or can you
10:10:30  <Stablean> <Anson> but at least you will get some free space, a nicer landscape, and also maintenance costs will be lower, after you have deleted it
10:11:32  <Stablean> <Anson> if the bridge is not too rusty, but maybe a bit wet, there probably will be slugs on bridges all by themselves :-)
10:11:51  <V453000> k
10:12:08  <V453000> I didnt mean those slugs :P
10:12:52  <Stablean> <bug_sniper> ok, so how do you build railroad crossings next to eachother so they don't deadlock?
10:12:54  <Stablean> <Anson> sniper: YOU are the architect, YOU are the construction company, YOU draw the plans ... ottd only shows you what workers will have built when following YOUR plans :-)
10:13:32  <Stablean> <bug_sniper> my plans involve putting signals on bridges whether the UI lets me or not
10:13:54  <Stablean> <[FR]Syl59> (poor V xD)
10:14:50  <Stablean> <Anson> you draw with some predefined patterns ... and they don't include signals on bridges, signals in tunnels, diagonal bridges, diagonal tunnels, etc
10:15:04  <Stablean> <bug_sniper> and if they also involve putting garden snail on the bridge, why should anyone a computer program stand in the way?
10:16:42  <V453000> what [FR]Syl59? :)
10:16:51  <V453000> you EAT snails, you shouldnt even talk :P
10:16:54  <Stablean> <[FR]Syl59> Nothing V, nothing :)
10:20:56  <Stablean> *** [FR]Syl59 has left the game (leaving)
10:23:36  <Stablean> <bug_sniper> I don't eat snail. I just work at a snail's pace.
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10:35:51  <Stablean> <bug_sniper> can cities make houses on top of trees?
10:37:11  <Stablean> <bug_sniper> that was unpleasant. Can someone help me fix that railroad?
10:38:46  <Stablean> <Anson> which railroad ?
10:38:54  <Stablean> <Anson> put a sign on it
10:38:56  <Stablean> <bug_sniper> nevermind, not my railroad
10:39:30  <Stablean> <Anson> the crash ? ... that was mine
10:39:40  <Stablean> <Anson> i messed up and start over
10:40:03  <Stablean> <Anson> didn't notice that the oil refinery was gone just when i started delivering oil :-(
10:40:49  <Stablean> <Anson> always happens to me at least once per game that something vanishes just when i start using it ... and when it is the first line, i only am left with loan and thusstart over
10:40:55  <Stablean> <Mks> I noticed industries close down really fast here
10:41:54  <Stablean> <Anson> sniper, you have buses ... do you want to grow that town ?
10:42:17  <Stablean> <bug_sniper> I'm working on making money with those busses actually
10:42:31  <Stablean> <bug_sniper> but I might as well grow it too
10:42:45  <Stablean> <bug_sniper> so do I have to take out the trees for it to grow?
10:43:11  <Stablean> <Anson> open the town's window : there are max 156 pax per month and you are transporting 100
10:43:41  <Stablean> <Anson> three buses are good enough for 100 pax, but it doesn't take them a full month for a round trip
10:44:00  <Stablean> <Anson> 1-2 probably would be good enough
10:44:10  <Stablean> <bug_sniper> ok, I have 5 now
10:45:01  <Stablean> <Anson> watch the loading indicators ... you might accidentally have switched them off : transparency options -> rightm,ost icon
10:45:19  <Stablean> <Anson> then you can see how much percentage they load and unload
10:45:26  <Stablean> <Anson> how fast they load and unload
10:45:44  <Stablean> <Anson> and if they are not almost full all the time, you have too many of them :-)
10:47:07  <Stablean> <Anson> you can also open the road vehicles window where all of them are shown ... easy to see whether they make profit
10:49:26  <Stablean> <bug_sniper> ok, 2 busses seem to be enough
10:49:38  <Stablean> <Anson> also watch the stations .... Slonhattan Central just had 30 pax when the first bus finished its roundtrip ... the bus can take 35 pax, and thus the other two buses follow the first one without transporting more than 1-2 pax only ...
10:50:08  <Stablean> <bug_sniper> yeah
10:50:11  <Stablean> <bug_sniper> I noticed
10:50:17  <Stablean> <bug_sniper> so now there are only 2 busses
10:50:29  <Stablean> <bug_sniper> I'd also like to expand that town
10:50:55  <Stablean> <bug_sniper> so can towns build houses over trees?
10:50:57  <Stablean> <Anson> there is also a "caravan" effect : when the first bus load/unloads many pax, it takes a while ... a second which follows will be faster loading and unloading the fewer pax
10:51:19  <Stablean> <Anson> thus the following bus always catches up more and more until they drive together
10:51:49  <Stablean> <Anson> towns build houses where they want :-)
10:52:03  <Stablean> <Anson> as long as it is directly next to a road
10:52:09  <Stablean> <bug_sniper> even on farms?
10:52:39  <Stablean> <Anson> and on this server, they never build roads by themselves, to avoid having a flat town all across the map after 200 years
10:53:02  <Stablean> <bug_sniper> but can they make houses on farms?
10:53:04  <Stablean> <Anson> on industry buildings: no ... but on farm fields, grass, etc
10:53:42  <Stablean> *** thepower12n has left the game (leaving)
10:53:59  <Stablean> <Anson> you also should watch the catchment area when you build bus stations ... there is a switch to show that area
10:55:21  <Stablean> <Anson> road stations have 3 tiles range, and thus you should build them 7 tiles apart for best coverage of a town ... and maybe use 4 stations with 1 bus for each pair to avoid the caravan effect
10:55:55  <Stablean> <Anson> or put a "full load" order on the station that has more pax
10:56:09  <Stablean> <bug_sniper> ok
10:58:32  <Stablean> <Anson> if you do it more often, you will see where buses go ... that they don't like to turn around on a road and rather "go around the block" ...
10:59:10  <Stablean> <bug_sniper> so they have a preference to go around a block?
10:59:24  <Stablean> <Anson> that is helpful if you build roads and can make it so that buses take a specific rout instead of going a long way into dead ends, etc
10:59:43  <Stablean> <bug_sniper> I see
11:00:25  <Stablean> <Anson> build a road directly next to the station, on the slope ... and buses will go a long way ...
11:00:51  <Stablean> <bug_sniper> yes, I'm not building a road over there
11:01:05  <Stablean> <bug_sniper> I actually had to destroy that road for that reason
11:01:19  <Stablean> <Anson> it is also the reason why they always enter the depot: they follow the road after loading at Slonhattan, and that leads them into the depot
11:01:30  <Stablean> <bug_sniper> yeah
11:01:33  <Stablean> <bug_sniper> that's fine with me
11:02:24  <Stablean> <Anson> it takes a bit of time to go to the depot, and i hate the noise from RVs leaving the depot too often :-)
11:03:27  <V453000> omg nerds with sound on :)
11:04:14  <Stablean> <Anson> when the town grows along the new roads, you can use the currently bad effects, to make buses go around faster, ag by finishing the circle at the south, to go around instead of traveling all the way back
11:04:35  <planetmaker> hm. does NUTS have sound? Should it get nerdy animal sounds?
11:04:55  <Stablean> <bug_sniper> and when that happens, I'll make loops for the busses
11:05:02  <Stablean> <Anson> i would be interested in the sound of snails :-)
11:05:29  <Stablean> <bug_sniper> I'm not sure why we even started talking about snails
11:07:24  <Stablean> <Anson> no matter what their stats are ... i like those doubledecker buses ... and even more so with that color ... looks like next corner where i live :-)
11:07:54  <Stablean> <bug_sniper> they look like schoolbusses
11:08:31  <V453000> planetmaker: it doesnt and as I do not use sound in openttd, it is highly unlikely it gets some :P
11:08:34  <Stablean> <Anson> ours are a bit lighter, more pale yellow than orange, but that's ok
11:08:52  <planetmaker> :-)
11:09:14  <Stablean> <Anson> and we have double deckers ... no orange school buses over here at all
11:09:57  <Stablean> <Anson> there aren't many towns in the world with doubledeckers !?
11:10:08  <Stablean> <bug_sniper> so what was it you said about using parallel train lines? I think one is enough for my goods.
11:11:38  <Stablean> <Anson> currently, you have not much traffic and production is low ... but later you will need more trains and then need a double track to go back and forth without problems ... and that is best planned in advance
11:12:00  <Stablean> <bug_sniper> I see
11:12:43  <Stablean> <bug_sniper> as for the city, are the double tracks helping to transport passengers?
11:13:11  <Stablean> <Anson> only if trains would queue or be blocked when not using them
11:13:51  <Stablean> <bug_sniper> I guess it's helping the rating a little bit
11:13:53  <Stablean> <Anson> the town only cares for the number of pax that you transport, how often you go to the stations, and how many stations you have
11:14:15  <Stablean> *** {[RO]} RTM has started a new company (#10)
11:14:18  <Stablean> *** {[RO]} RTM joined the game
11:14:45  <Stablean> <[RO] RTM> hi all
11:14:59  <Stablean> <bug_sniper> hi  RO
11:15:01  <Stablean> *** Anson has joined spectators
11:20:13  <Stablean> *** Anson has started a new company (#7)
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11:21:13  <Stablean> *** {[RO]} RTM has changed his/her name to RTM
11:21:46  <V453000> :DDD
11:31:23  <Stablean> *** thepower12n has left the game (general timeout)
11:31:23  <Stablean> *** thepower12n has left the game (connection lost)
11:45:34  <Stablean> *** {[FR]Syl59} joined the game
11:45:46  <Stablean> <[FR]Syl59> Hi all
11:46:05  <Stablean> <RTM> hi [FR]Syl59
11:52:01  <V453000> hyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
11:52:06  <V453000> also a bit of moo
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11:55:52  <Dom_> !plyercount
11:55:56  <Dom_> !playercount
11:55:56  <Stablean> Dom_: Number of players: 5 (0 spectators)
11:56:31  <Stablean> *** Dom joined the game
11:56:34  <Stablean> <Dom> hey
11:56:39  <V453000> oyo
11:56:42  <Stablean> <[FR]Syl59> Hi Dom
11:56:56  <Stablean> <Dom> found my first 2 caches :D:D
11:57:08  <Stablean> *** Dom has started a new company (#11)
11:57:24  <V453000> half liters?
11:57:24  <Stablean> *** Dom has joined spectators
11:57:32  <Stablean> <Dom> they werent beer :D
11:57:50  <Stablean> *** Dom has started a new company (#12)
11:57:53  <V453000> that doesnt make sense
12:08:04  <Stablean> <bug_sniper> I think I'm doing my transfers wrong
12:08:43  <Stablean> <[FR]Syl59> What transfert are you talking about ?
12:08:49  <Stablean> <bug_sniper> to transfer, do you make multiple bus stations and a train station united unter a single name?
12:08:51  <V453000> the wrong ones
12:09:02  <Stablean> <[FR]Syl59> I know V but ... xDDDD
12:09:14  <Stablean> <bug_sniper> at that sign
12:09:24  <Stablean> <[FR]Syl59> Of course
12:09:50  <Stablean> <bug_sniper> so you mean that I should take out the bus stations and replace them?
12:10:22  <Stablean> <[FR]Syl59> No, your unload station must have the same name than the strain station
12:10:40  <Stablean> <bug_sniper> lol strain stations
12:10:43  <Stablean> <[FR]Syl59> see "!here"
12:10:50  <Stablean> <[FR]Syl59> Woops
12:11:00  <Stablean> <bug_sniper> ok, I see
12:14:35  <Stablean> <bug_sniper> ok, thanks
12:20:29  <Stablean> *** Dom has joined spectators
12:20:31  <Stablean> *** Dom has started a new company (#11)
12:20:53  <Stablean> <RTM> hi Dom
12:20:55  <Stablean> *** Dom has joined company #12
12:20:57  <Stablean> <Dom> hi
12:20:59  <Stablean> <Dom> :D
12:21:14  <Stablean> <RTM> :)
12:31:18  <Stablean> *** Player has left the game (leaving)
12:32:46  <Stablean> <bug_sniper> wow, what a name, sadborough
12:34:18  * V453000 is sad too
12:34:41  <Stablean> <bug_sniper> sad because I used a single track railroad?
12:34:46  <Stablean> *** King Peky joined the game
12:34:48  <Stablean> <King Peky> Hello
12:34:50  <V453000> hi
12:35:04  <Stablean> <RTM> hi V4530000
12:35:10  <Stablean> <[FR]Syl59> Hi
12:35:25  <V453000> ..
12:35:55  <Stablean> <Dom> hi V :D
12:36:21  <Stablean> *** Muel joined the game
12:36:59  <V453000> [foreigners will forgive] náhoda :)
12:37:18  <Stablean> *** Einspruch has started a new company (#11)
12:37:21  <Stablean> *** Einspruch joined the game
12:37:22  <Stablean> <King Peky> :D
12:37:41  <Dom_> xD
12:37:49  <Stablean> <King Peky> Stalking .. :D
12:37:55  <Dom_> pfft I'm no accident..
12:38:10  <Stablean> <Muel> hou
12:38:11  <V453000> hideous bitch has translator!
12:38:18  <Stablean> <Dom> google :D
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12:53:49  <Stablean> <paczproPL> hello
12:53:51  <Stablean> <Dom> yo
12:54:39  <Stablean> *** Dom has joined spectators
12:54:41  <Stablean> *** Dom has started a new company (#13)
12:54:54  <Stablean> *** paczproPL has left the game (leaving)
12:54:58  <Stablean> *** Dom has joined company #12
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12:56:10  <Stablean> <RTM> hi thepower12n
13:03:21  <Stablean> *** thepower12n has joined company #6
13:04:17  <Stablean> <bug_sniper> syl59, you can take your station off my land now
13:04:32  <Stablean> <[FR]Syl59> done :)
13:04:49  <Stablean> <bug_sniper> and the other station
13:10:43  <Stablean> *** King Peky has left the game (leaving)
13:20:57  <Stablean> <Mks> why do industries with service shut down
13:21:19  <V453000> blame meech for sure
13:21:44  <Stablean> <Mks> I was doing like 70% service and the forest shut down anyways
13:23:34  <V453000> yep
13:23:36  <V453000> typical meech
13:23:54  <Stablean> <Mks> what do you mean by that?
13:24:36  <V453000> );
13:25:14  <Stablean> <Dom> blame canada
13:28:30  <V453000> boring they will thank you for it
13:30:11  <Stablean> *** Supun411 has left the game (processing map took too long)
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13:45:03  <Stablean> *** Dom has joined spectators
13:45:05  <Stablean> *** Dom has started a new company (#13)
13:45:13  <Stablean> *** Dom has joined company #12
13:57:21  <Stablean> <bug_sniper> finally, my first train interchange
13:57:43  <V453000> 4990 trains to go
13:57:52  <V453000> :P
13:58:04  <Stablean> <bug_sniper> I have 18 actually
13:58:08  <Stablean> <Dom> ?
13:58:36  <V453000> k 4982
13:58:49  <Stablean> <bug_sniper> has anyone ever build 5000 trains?
13:59:32  <V453000> :)
13:59:38  <Stablean> *** [FR]Syl59 has left the game (leaving)
14:00:00  <V453000> mysterious question nobody can ever answer
14:11:44  <Stablean> *** Dom has left the game (leaving)
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14:21:53  <Stablean> <bug_sniper> RTM Mega, can I send diamonds to you?
14:23:15  <Stablean> <bug_sniper> actually, is anyone online right now?
14:23:21  <Stablean> <Einspruch> yeah
14:23:59  <Stablean> <bug_sniper> do I have to ask before I build a boatway between my city and a neighbor's city that is close together when we both have banks?
14:24:25  <Stablean> <Einspruch> i dont ask, but i dont know the rules
14:24:39  <Stablean> <bug_sniper> the other option would be to build in inconveniently long train tracks
14:24:47  <Stablean> <bug_sniper> to my city on the other side
14:24:58  <V453000> good solution to knowing rules usually is reading them :)
14:25:05  <Stablean> <Einspruch> i would do that, that makes a lot more money
14:25:20  <bug_sniper_> !rules
14:25:20  <Stablean> bug_sniper_: Rules are at http://wiki.openttdcoop.org/Quickstart/Stable
14:25:43  <Stablean> <RTM> 2nd generation of cargoes avable
14:27:13  <Stablean> <bug_sniper> the rules say I should ask
14:27:35  <Stablean> <Einspruch> no answer means yes
14:28:31  <Stablean> <bug_sniper> well, I can't build waterways yet
14:28:45  <Stablean> <Einspruch> i can
14:29:04  <Stablean> <Anson> what do you mean by waterway ? wet tracks ?
14:29:11  <Stablean> <bug_sniper> boats
14:29:45  <Stablean> <Anson> if you mean ships : you can probably can build ports and airports, but the max number of ships and planes is ZERO on this map
14:29:55  <Stablean> <bug_sniper> oh
14:30:08  <Stablean> <bug_sniper> that explains why
14:30:57  <Stablean> <Anson> when you start a new map, you should check the advanced settings for a few parameters, eg number of trains, max length of trains, max station spread, max bridge length and max tunnel length
14:31:11  <Stablean> <RTM> hi Anson
14:31:17  <V453000> max tunnel length is always high
14:31:20  <V453000> no reason not to be rly
14:31:38  <Stablean> <Einspruch> can the buss limit a bit higher?
14:32:10  <V453000> no
14:32:14  <V453000> use trains
14:32:48  <Stablean> <Einspruch> i tryd, but they dont want to use roads
14:33:06  <Stablean> <Anson> 5-10 RV should be good enough to start growing a town ... if there are more pax later, local train service might be better suited since roads would be jammed very soon
14:33:08  <V453000> then dont use roards :)
14:33:40  <Stablean> <bug_sniper> what if trains have a negative profit?
14:33:51  <Stablean> <Einspruch> why may i not build airports and pink may
14:34:26  <V453000> who cares about profit
14:34:51  <V453000> Einspruch there is a setting which disables your building tools when you cant build any vehicles of that kind
14:34:54  <V453000> same for ships/canals
14:35:39  <Stablean> <Einspruch> thanks, but when will the first planes be available for me
14:35:45  <V453000> never
14:37:24  <Stablean> <Anson> just like sim city, ottd has no fixed goal but it is what people want to do ... thus profit is not important, as V says, with one exception that is hard to believe for V: at the beginning of a new company or when you only want to build a small network and/or small trains, it is hard to not go bankrupt
14:37:26  <Stablean> <bug_sniper> V, what's your company name?
14:37:46  <V453000> yes
14:37:52  <Stablean> <Anson> i think the name is "IRC wile working" ? :-)
14:38:02  <V453000> while rendering :)
14:38:43  <V453000> also I really dont understand how do you go bankrupt Anson
14:38:46  <V453000> I really dont
14:39:06  <Stablean> <Anson> ps: if you check advanced options, set expert/all settings at the top to see all options :-)
14:39:21  <Stablean> <Mks> in some games its easy to go bankrupt like when running and building costs are silly high
14:39:30  <V453000> bug_sniper, it is rare I play on this server :)
14:39:41  <Stablean> <bug_sniper> that explains why I never see you
14:39:44  <V453000> well yes Mks
14:39:58  <V453000> last game I did :) so you cant complain :>
14:40:01  <Stablean> <bug_sniper> I was hoping I could show you my first train intersection
14:40:14  <V453000> perhaps when I get home in the evening
14:40:28  <Stablean> *** KPG joined the game
14:40:31  <Stablean> <bug_sniper> ok
14:40:42  <Stablean> <bug_sniper> Anson, how do you know which trains to use?
14:40:55  <V453000> nuts.openttdcoop.org knows :P
14:41:03  <V453000> ... /wiki
14:41:04  <V453000> :)
14:41:05  <Stablean> <Einspruch> always choose the fastest train
14:41:15  <Stablean> <Mks> not really
14:41:21  <Stablean> <Mks> specially not with nuts
14:41:25  <V453000> this train set will show you that it isnt the most fortunate solution Einspruch
14:41:27  <Stablean> <bug_sniper> I've been using medium trains
14:41:31  <Stablean> <Anson> play often and long until you know it :-)
14:41:34  <planetmaker> tehehe :-) <3 NUTS
14:41:36  <V453000> medium is always good
14:42:19  <Stablean> <Anson> when nuts was new to me, i had some problems too at first, but the system of nuts trains is easy to see when you are not colorblind :-)
14:43:49  <Stablean> <bug_sniper> Anson, my trains did something while I wasn't paying attention
14:43:51  <Stablean> *** thepower12n has left the game (leaving)
14:44:00  <Stablean> <bug_sniper> can you help me sort out this problem?
14:44:10  <Stablean> <Anson> let's say "medium is always not bad" :-) ...
14:44:20  <V453000> if you are a beginner, medium or strong class is very good, but if you want to experiment just see the wiki and you can easily read which train is effective for what
14:44:38  <Stablean> <Anson> which trains ? where ?
14:44:44  <Stablean> <bug_sniper> at the sign
14:44:51  <Stablean> <Mks> wrong signlas
14:45:09  <Stablean> <Mks> either use pre signlas or pbs
14:45:11  <Stablean> <Mks> at station
14:45:50  <Stablean> <Anson> hehe, you forgotz to place an entry signal, and thus trains entered the block although there was no free exit from it
14:46:54  <Stablean> <Anson> but you used 2way block signals everywhere again ... now you see in practise that that is not a good idea as soon as you have nore trains
14:47:06  <Stablean> <bug_sniper> yeah
14:47:08  <Stablean> <Mks> also I'd suggest using one station for grain and one for livestock
14:47:18  <Stablean> <bug_sniper> just at the stations though
14:47:40  <Stablean> <Anson> to solve the problem, stop trains 18 and/or 20 so that they don't advance more
14:47:42  <Stablean> <bug_sniper> can you find room to put stations for the grain and livestock?
14:48:08  <Stablean> <Anson> then turn around 14 and stop it
14:48:18  <Stablean> <Mks> well you can always tf 1 tile to make room for another station
14:48:29  <Stablean> <Anson> then place a signal behind 19, and reverse it
14:48:35  <Stablean> <bug_sniper> I have an idea
14:48:46  <Stablean> <Anson> that should give enough space for the train to leave the station
14:48:48  <Stablean> <Mks> by pressing ctrl while placing station you may place a seperate station right next to another station
14:49:14  <Stablean> <Anson> and then replace the signals by entry and oneway signals before you start all trains again
14:50:08  <Stablean> <bug_sniper> like that one?
14:50:44  <Stablean> <Anson> i just told a general solution how to go about such jams ... in this special case, it would have been possible to add more rail on the other side of the station to serve as a waiting bay for the stuck train
14:52:00  <Stablean> <bug_sniper> do I need exit signals?
14:52:18  <Stablean> <Anson> if you have bad signals, stop trains until the problem is fixed, else you get the same problem again when it takes longer
14:52:40  <Stablean> <bug_sniper> ok
14:53:14  <Stablean> *** r1kkie has started a new company (#13)
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14:53:18  <Stablean> <Anson> and send the trains to depot until done
14:54:01  <Stablean> <bug_sniper> I'm grouping themm right now
14:54:08  <Stablean> <bug_sniper> so that I can stop them
14:54:14  <Stablean> <Anson> you know how to send a train to depot ?
14:54:44  <Stablean> <Anson> open the train's window ... right side, second icon from top : send to depot
14:55:38  <Stablean> <bug_sniper> they are all going to the depot right now
14:56:08  <Stablean> <Anson> to change a signal, CTRL-CLICK on it while you are in signal building mode
14:56:38  <Stablean> <bug_sniper> are those the right signals?
14:56:41  <Stablean> <Anson> no need to delete them or the entire rail ... that often causes crashes
14:57:19  <Stablean> <Anson> if you have enabled the option to toggle through all available signals, this will be the order :
14:57:33  <Stablean> <bug_sniper> I use the signal selection window
14:57:45  <Stablean> <Anson> block, entry, exit, combo, 2way pbs, 1way pbs
14:58:04  <Stablean> <Anson> same order in the signal gui
14:58:06  <V453000> mooo mooo mooo mooo moo
14:58:11  <V453000> you have just witnessed cows going home
14:58:11  <V453000> bai
14:58:22  <Stablean> <bug_sniper> you can tell me if they are correct now
14:58:54  <Stablean> <Anson> and they all have tool tips ... with an option you can set whether to appear after some time, or whether you have to rightclick the icon to show the tooltip
14:59:24  <Stablean> <Anson> one moo for each purr ? .-)
15:00:22  <Stablean> <Anson> use the query icon at the top to see what type of signal you placed
15:00:44  <Stablean> <Anson> you now have only normal block signals everywhere
15:01:22  <Stablean> <bug_sniper> ok, just with a new signal doesn't replace it
15:01:24  <Stablean> <Anson> ctrl-click them once to get entry, ctrl-click twice to get exit
15:01:39  <Stablean> <Anson> don't you read what i write ?
15:01:57  <Stablean> <Anson> CTRL-CLICK to toggle through the different signals
15:02:03  <Stablean> <bug_sniper> I know
15:02:13  <Stablean> <bug_sniper> that's another way to do it, perhaps sometimes safer
15:02:23  <Stablean> <bug_sniper> did that fix the problem?
15:02:31  <Stablean> <Anson> what is safer ?
15:02:53  <Stablean> <bug_sniper> cycling through them is safer when there are moving trains
15:04:19  <Stablean> <Anson> the second signal is stull wron ... i placed an example of the correct one next to it ... 10 minutes ago
15:05:18  <Stablean> <bug_sniper> what second signal
15:06:17  <Stablean> <Anson> there are labels .... "still wrong", "like this 1way entry"
15:07:15  <Stablean> <bug_sniper> that one?
15:08:45  <Stablean> <Anson> just remember what a track is :-) ... a track is one or more blocks, and blocks are separated by block signals ... in each block there may be one train at a time only
15:09:07  <Stablean> <Anson> that applies to the block signals which are good enough most of the time
15:10:17  <Stablean> <Anson> if you want a train to stop in front of a block that currently has no way to leave it again (like in front of that station), you need to put up an ENTRY signal where the train enters the block, and an exit signal where the train might leave
15:11:04  <Stablean> <Anson> if all exit signals are red, the entry signal will also be red (in addition to the case that there is a train in that block which always turns the signals red)
15:11:06  <Stablean> <bug_sniper> I see
15:12:36  <Stablean> <Anson> if there are several 1way signals, the train picks what it thinks to be the "best" path and then stops at the signal if it is red
15:12:55  <Stablean> <bug_sniper> I see
15:13:05  <Stablean> <Anson> if there are 2way signals instead, the train will not go to (and stop) red signals, but will look for an alternative
15:13:07  <Stablean> *** KPG has started a new company (#14)
15:13:27  <Stablean> <Anson> thus the train will use a free platform when you have the two 2way signals there
15:14:17  <Stablean> <Anson> release the trains from depot now :-)
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15:15:56  <Stablean> <V453000> moo
15:15:59  <Stablean> <V453000> cows  came home
15:16:25  <Stablean> <bug_sniper> were they supposed to be 2 way exit signals?
15:16:39  <Stablean> <Anson> sniper, do you have a missing rail, or is that on purpose (see sign)
15:17:13  <Stablean> <bug_sniper> I'm not sure what's going on
15:17:35  <Stablean> <bug_sniper> and are the exit signals supposed to have 2 lights?
15:17:43  <Stablean> <bug_sniper> this one has 2 red lights
15:19:22  <Stablean> <Anson> the looks of signals are different all the time, depending on the used grf
15:20:45  <Stablean> <Anson> the upper row in the signal gui are alternate looks for the same signals ... in standard ottd they are semaphores with moving arms ... here they now are the nuts signals that are also used for wet tracks
15:21:23  <Stablean> <Anson> train 19 is waiting at a wrong 1way signal
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15:21:50  <Stablean> <Anson> should be a 2way exit instead of a 1way block
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15:28:33  <Stablean> <Anson> bug_sniper ?!?!?!
15:28:38  <bug_sniper_> yes
15:28:47  <bug_sniper_> sorry, took something to eat
15:28:49  <Stablean> <Anson> do you play or are afk ?
15:29:09  <Stablean> <Anson> you have the same signal problem again ... at another station
15:29:31  <Stablean> <Anson> trains are stuck there, and i wrote that 10 minutes ago :-)
15:30:47  <Stablean> <bug_sniper> that doesn't seem to have hixed it
15:30:53  <Stablean> <bug_sniper> fixed
15:31:23  <Stablean> <Anson> you changed signals ... probably the train passed the block when you were not yet done
15:31:42  <Stablean> <Anson> no, something else ... strange
15:32:24  <Stablean> <bug_sniper> should I build another doghouse for these mutts?
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15:35:08  <Stablean> <bug_sniper> go ahead
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15:36:43  <Stablean> <bug_sniper> I guess that's a good reason to use planes and not trains, huh?
15:37:53  <Stablean> <Anson> planes can get lost too, they can crash, and planes have a range that doesn't make it easy either
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15:38:25  <Stablean> <bug_sniper> how do you get a plane crash?
15:38:35  <Stablean> <bug_sniper> or a boat crash for that matter?
15:38:55  <Stablean> <Anson> also they are more costly (even in standard game), have lower capacity, and landing and starting takes mich longer ... and you can have only few airports per city, unlike a big number of platforms
15:38:57  <Stablean> *** r1kkie has joined company #13
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15:39:38  <Stablean> <bug_sniper> well, sometimes boats are good
15:39:50  <Stablean> <bug_sniper> and what did you do do fix the problem?
15:40:00  <Stablean> <Anson> unless the option is switched off, panes have a basic low chance to crash on every landing, and jet planes crash quite often on small airports
15:40:14  <Stablean> <Anson> the problem is not yet fixed
15:40:33  <Stablean> <Anson> there only were not several trains at the same time to show it
15:42:31  <Stablean> <bug_sniper> well, a lot of trains are trying to stop in depots right now
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15:42:41  <Stablean> <bug_sniper> and are going in and out of them
15:42:59  <Stablean> <Anson> OH ... the train has bad orders !!!!
15:43:25  <Stablean> <Anson> thus he is lost and lost trains always pick random directions
15:43:49  <Stablean> <Anson> probably the same reason ... lost trains
15:44:15  <Stablean> <Anson> look at orders of train 20 ... where is it stuck now, and where does it want to go ?
15:44:49  <Stablean> <bug_sniper> it's going back and forth
15:45:17  <Stablean> <Anson> reason probably is the missing rail, that i have told you about and also marked with a sign .... half an hour ago
15:45:23  <Stablean> <bug_sniper> I see
15:45:41  <Stablean> <Anson> fix that rail first
15:45:44  <Stablean> <bug_sniper> I must have build everything but a little rail
15:48:24  <Stablean> <Anson> you had drawn a long line, and not seen that at a level change, a connection couldn't be placed
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15:48:42  <Stablean> <bug_sniper> yeah
15:48:58  <Stablean> <bug_sniper> this game has a lot of nasty hidden surprises
15:49:02  <Stablean> <Anson> remember such problems ... they happen often and are only real problems if you don't notice and fix them
15:49:48  <Stablean> <Anson> a good idea for beginners (and for others too) is to watch the first train on every route once, so that you can be sure it does what it should
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15:50:14  <Stablean> <Anson> that can also be used to detect tight (slow) curves, slow bridges, and other problems
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15:52:42  <Stablean> <bug_sniper> yeah, that's a strange looking connection between the lanes of the statoin
15:52:57  <Stablean> <Anson> general hint : for effective networks, each cargo should have its own pickup station ... drop stations can be shared
15:53:03  <Stablean> <bug_sniper> I had to do it that way because there were a lot of hills
15:53:59  <Stablean> <Anson> how does it look now ?
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16:01:10  <Stablean> <Anson> bug_sniper ?!
16:01:16  <Stablean> *** RTM joined the game
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16:01:35  <Stablean> <RTM> hi all
16:01:49  <Stablean> <happy tran  sport> hi
16:02:39  <Stablean> <bug_sniper> can I use disconnected stations to teleport resources?
16:02:55  <Stablean> <bug_sniper> nevermind, that's against the rules
16:03:05  <Stablean> <Anson> you can, but you are not allowed to :-)
16:03:30  <Stablean> *** Dom joined the game
16:03:33  <Stablean> <Dom> hello
16:03:37  <Stablean> <happy tran  sport> hi
16:03:40  <Stablean> *** Dom has joined company #12
16:04:01  <Stablean> <Anson> it is tolerated eg when you place a station on a hillside and the mine is 5 tiles away instead of <=4 ... then you can place another station tile near the mine
16:04:43  <Stablean> <Anson> but for the pure purpose of transporting cargo faster, it is against the rules
16:05:33  <Stablean> <Anson> are you still building ? where ?
16:05:55  <Stablean> <bug_sniper> I'm working on getting extra stations for the grain and livestock
16:05:59  <Stablean> <Anson> did you already look at the formerly "correct but strange" location ?
16:06:09  <Stablean> <bug_sniper> yes
16:06:44  <Stablean> <Anson> please remove all signs which are outdated ... else we'll have a thousand signs after 200 years :-)
16:06:50  <Stablean> <bug_sniper> it was an out-of-the-way solution to the problem caused by the hills
16:07:53  <Stablean> <Anson> what aboutt he hint for different cargos and pickups ? did you read that ?
16:07:56  <Stablean> <bug_sniper> well, that's my signs
16:07:59  <Stablean> <bug_sniper> yeah
16:08:05  <Stablean> <bug_sniper> I'm working on it
16:09:43  <Stablean> <Anson> look at your farm ... it had different productions, and your trains matched it ... but then grain went up and livestock went down, and thus trains would wait for a full load of grain while livestock wagons were only half filled
16:10:13  <Stablean> <Anson> if you use separate trains, you can add another train easily for the one cargo type ...
16:10:47  <Stablean> <Anson> and if you have separate stations, you easily can send trains for each cargo type independently
16:10:57  <Stablean> <bug_sniper> yes, I'm trying to make separate stations
16:15:08  <Stablean> <bug_sniper> guess that place wasn't good for a station
16:15:34  <Stablean> <bug_sniper> so I'll refit those trains now
16:15:36  <Stablean> *** Dom has joined spectators
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16:15:46  <Stablean> <Anson> the farm is 5 tiles distant ... but in the hills, an extra tile is not considered "teleporting cargio"
16:15:52  <Stablean> *** Dom has joined company #12
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16:23:16  <Stablean> <Anson> hint : every station should have some space for waiting trains, at least a waiting bay for one full train
16:24:02  <Stablean> <bug_sniper> what I do is specify it so that there is exactly 1 train per station space
16:24:12  <Stablean> <bug_sniper> that way, I don't deal with queued trains
16:26:03  <Stablean> <bug_sniper> what's with the !gap sign?
16:26:14  <Stablean> <Anson> you use two different stations now for the same cargo from the same mine ? ... thus they now load at the same time which takes longer, and later the two trains might be on their way at the same time (filling the line more) while no train is waiting and loading at the station (bad for the rating)
16:26:49  <Stablean> *** Dom has left the game (general timeout)
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16:26:55  <Stablean> <Anson> gap is the usual sign when rhere (probably) is a signal missing and causeing a too large signal gap
16:28:03  <Stablean> <bug_sniper> well, I don't have anywhere else to put the stations
16:28:25  <Stablean> *** Dom joined the game
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16:28:40  <Stablean> <bug_sniper> so we might as well just have to settle for the livestock trains going the long way
16:28:42  <Stablean> <Anson> your solution to the farm problem works mediocre with low production and very few trains ... but for bigger networks and/or longer routes, you don't need 20 separate stations
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16:31:16  <Stablean> <bug_sniper> can I remove that 1 tile station?
16:31:18  <Stablean> *** Dom has left the game (general timeout)
16:31:18  <Stablean> *** Dom has left the game (connection lost)
16:31:57  <Stablean> <bug_sniper> oh, I see what it's for
16:32:52  <Dom_> !companies
16:32:55  <Stablean> Dom_: Company 1 (Red): happy tran  sport Transport
16:32:55  <Stablean> Dom_: Company 2 (Blue): Rainbow Slugs Inc.
16:32:55  <Stablean> Dom_: Company 3 (Orange): bug_sniper Transport
16:32:55  <Stablean> Dom_: Company 4 (Green): RexConnors' Ships
16:32:55  <Stablean> Dom_: Company 5 (Pink): Freez Transport
16:32:56  <Stablean> Dom_: Company 6 (Purple): thepower12n Transport
16:32:56  <Stablean> Dom_: Company 7 (Mauve): Anson Transport
16:32:58  <Stablean> Dom_: Company 8 (White): Mks Transport
16:32:58  <Stablean> Dom_: Company 9 (Brown): [FR]Syl59 Transport
16:33:00  <Stablean> Dom_: Company 10 (Yellow): RTM Mega 7x
16:33:00  <Stablean> Dom_: Company 11 (Dark Blue): Einspruch Transport
16:33:02  <Stablean> Dom_: Company 12 (Pale Green): Catbourne Transport
16:33:02  <Stablean> Dom_: Company 13 (Grey): r1kkie Transport
16:33:04  <Stablean> Dom_: Company 14 (Cream): KPG Transport
16:33:05  <Dom_> !date
16:33:06  <Stablean> Dom_:  9 Oct 1966
16:33:36  <Stablean> <Anson> when you do such a 1tile station just for teleporting cargo faster, it is against the rules, but when used in hilly terrain to move the pickup to a better location without terraforming, it is tolerated
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16:36:49  <Stablean> <Anson> do you see now, how the station can work ? ... one train always loading, space for a third train, and there may be even more trains when production is high enough and some trains are always en route ...
16:37:16  <Stablean> <bug_sniper> I see
16:37:38  <Stablean> <Anson> if needed, it later is relatively easy to add even more platforms to it, or an overflow depot, etc
16:37:50  <Stablean> <bug_sniper> that means brindingbury valley might not be needed
16:38:21  <Stablean> <bug_sniper> on another note, the north trains are stuck
16:38:40  <Stablean> <Anson> at Nuntborough Valley, it is the same : two platforms, and waiting space for another train ...
16:39:10  <Stablean> <Anson> what is a north train ?
16:39:20  <Stablean> <bug_sniper> trains in nuntborough
16:39:26  <Stablean> <Anson> signs !!! ... easy to place with the default key O
16:40:46  <Stablean> <bug_sniper> so does that mean I can build a third instance of each type of train?
16:41:00  <Stablean> <Anson> old problem again ... wrong orders and/or impossible path ... in this case, i changed the track when the train just was at the crossing, and thus it continued and got stuck
16:41:20  <Stablean> <bug_sniper> I see
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16:41:56  <Stablean> <Anson> you can build a third grain and a third livestock train ... if production is high enough and/or you have enough money
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16:44:26  <Stablean> <Anson> you decided to use TL4 and all trains are TL4 ... good :-)
16:45:20  <Stablean> <Anson> for the signals, you have lots of different spacings, sometimes 2, most of the time 3, sometime 4 ...
16:45:39  <Stablean> <Mks> why have more then 2?
16:45:53  <Stablean> <[FR]Syl59> I use always 2
16:45:55  <Stablean> <bug_sniper> because I can't count
16:46:09  <Stablean> <Mks> don't you auto place signals?
16:46:13  <Stablean> <Anson> trains driving behind each other will be slowed by signal spacing .. the highest value determines the time for the whole track
16:46:35  <Stablean> <Anson> in the signal gui at the bottom right is a number
16:47:01  <Stablean> <Anson> that is the signal spacing that is always used when you drag signals
16:47:59  <Stablean> <Anson> 1 is too small and causes problems, and values >2 increase the distance between trains, so that the packing is less tight
16:48:09  <Stablean> <Anson> thus 2 probably is the best value
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16:50:04  <Stablean> <Anson> if you use TL2, maybe 3 is useful, but otherwise, 2 should be best since 2x2=4, 2x3=6, and even 2+2+2 !=5 should be more useful than 3 or 4 spacing
16:50:50  <Stablean> <bug_sniper> ok
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16:52:22  <Stablean> <bug_sniper> ok, so is that how you use a combo signal?
16:53:32  <Stablean> <Anson> you still need to clean up the changes which were made at the livestock pickup ... delete Valley, place a second platform for North, and change the order for the train which used valley
16:54:36  <Stablean> <happy tran  sport> hi jam
16:55:00  <Stablean> <Anson> but you have forgotten one signal at the exit of the triple station
16:56:14  <Stablean> <bug_sniper> yeah, an unneeded track
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16:57:18  <Stablean> <Anson> as it is now, it works ... but will be slow for leaving trains ... they first need to clear the area completely before the next can enter
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16:58:12  <Stablean> <Anson> now trains may enter and exit faster
16:59:22  <Stablean> <bug_sniper> yeah, now it looks like trains can go through there faster
16:59:34  <Stablean> <Anson> the other version might also have caused a deadlock ... just imagine what would have happened when one platform is empty so that a new train starts to enter, and while it hasn't yet reached the combo, another train wants to leave ... they would meet face to face at the combo
17:00:46  <Stablean> <bug_sniper> yeah, there would be no exit then
17:01:25  <Stablean> <bug_sniper> oh yes, I see
17:01:39  <Stablean> <bug_sniper> now, they can't exit through the combo block at all
17:03:31  <Stablean> <Anson> a lot earlier, i had written about the first four signals ... now the PBS :-)
17:04:25  <Stablean> <RTM> my island is complete of cargoes
17:04:39  <Stablean> <Anson> path based signaling is used eg when there is only one single block, but trains can enter the block at the same time safely since they have different exits and don't cross their paths
17:05:46  <Stablean> <Anson> eample : the crossing with the combo : while one train enters the fourth platform, another can leave through the right track
17:06:44  <Stablean> <Anson> even more important : while a train tries to enter via the combo, another might try to leave ... then they wouldn't face each other at the combo, but still block each other at red signals on opposite blocks
17:07:06  <Stablean> <bug_sniper> yeah, a clever solution to a difficult problem
17:07:45  <Stablean> <Anson> now a train can enter the station and be in that block, and another still has a safe path to leave
17:09:15  <Stablean> <Anson> all these signals could also be replaced by a single PBS IN THIS CASE ... when it replaces the incoming entry signal
17:09:45  <Stablean> <bug_sniper> I see
17:09:55  <Stablean> <Anson> but in general, presigs should be used whenever possible since they offer more options and PBS mostly isn't needed anyway
17:10:41  <Stablean> <bug_sniper> yeah
17:12:47  <Stablean> <Anson> you may now start another copper train
17:13:15  <Stablean> <Anson> btw : all copper trains should be cloned with shatred orders
17:13:33  <Stablean> <Anson> shared orders make it a lot easier to change them later when needed
17:13:47  <Stablean> <bug_sniper> what's that part marked with a sign?
17:14:45  <Stablean> <Anson> i first have shared orders for the two copper trains ... you know what that means ?
17:15:11  <Stablean> <bug_sniper> yes, I can clone them and have another for a queue
17:15:37  <Stablean> <Anson> no, what "sharing" means
17:16:55  <Stablean> <Anson> when you just clone a train, it has the same orders as the other one. but when you want to change orders, you need to do it for every single train ... a lot of work with 4500 trains which all should have the same orders (in the big game 2013 :-)
17:17:25  <Stablean> <bug_sniper> so I also need to share orders after cloning it
17:17:55  <Stablean> <Anson> CTRL-CLICK to clone, and the orders are shared too
17:18:05  <Stablean> <Anson> the magic of CTRL :-)
17:18:49  <Stablean> <Anson> when you change orders on one train, all trains with shared orders will immediately start using those changed orders
17:19:14  <Stablean> *** Muel joined the game
17:19:19  <Stablean> <Muel> hou
17:20:05  <Stablean> <Muel> Mks: ?
17:20:05  <Stablean> <bug_sniper> no idea what that was for though
17:22:51  <Stablean> <Anson> moment please ... not yet finished
17:24:17  <Stablean> <Anson> done now :-)
17:25:15  <Stablean> <Anson> you don't have to understand that yet :-) but it shows what is possible by using presignals ...
17:25:43  <Stablean> <Anson> overflow for additional trains ... when platforms are full, trains will go to the depot and wait there
17:25:58  <Stablean> <bug_sniper> I see
17:26:30  <Stablean> *** Muel has left the game (general timeout)
17:26:30  <Stablean> *** Muel has left the game (connection lost)
17:28:08  <Stablean> <Anson> this is a somewhat advanced construction ... since it lets trains wait on the ML until either a platform is free or the overflow is free. then trains go to the depot and are kept there while either all platforms aref ull, the overflow has a train incoming to the depot, or another train comes on the ML
17:29:59  <Stablean> <Anson> in addition, the depot is invisible from the mainline, and thus eg trains which are just going to the farm won't see this depot (and be stuck in this sideline) when they get maintenance orders, eg from autoreplace
17:31:46  <Stablean> <bug_sniper> I see
17:32:40  <Stablean> <Anson> it will probably take a little more than 10 minutes or even a say until you completely understand and can build it yourself :-)
17:33:06  <Stablean> <bug_sniper> how long did it take the openttdcoop members to figure that out?
17:33:18  <Stablean> <Anson> but it is something to work towards ... and thus some simple rules should be followed, like not sending grain and livestock to the same station
17:33:48  <Stablean> <Anson> there are always new inventions and improvem,ents to many things
17:33:54  <Stablean> <bug_sniper> or on the same train, I assume
17:34:56  <Stablean> <Anson> on the same train is not as bad as on different trains that go to the same station
17:35:30  <Stablean> <Anson> same train only doesn't optimally use the trains, but same station prohibits you from doing things like this overflow
17:37:06  <Stablean> <Anson> in theory, you could set up a train with one wagin for each cargo that is on the map, and then copy that train template to transport everything, but a lot of wagons would remain empty and only fill the mainlines
17:37:53  <Stablean> <Anson> using only two cargoes is not as bad as using 8+ :-) ... but the principle is the same
17:38:15  <Stablean> <bug_sniper> well, it's really like a starting point
17:38:36  <Stablean> *** Panda joined the game
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17:42:16  <Stablean> <Anson> Einspruch ... even when i wasn't actively monitoring my island and my towns, you may not simply build a new route that does exactly the same transport as my route
17:42:31  <Stablean> <Einspruch> why not?
17:42:47  <Stablean> *** Panda has changed his/her name to RexConnors
17:42:59  <Stablean> <Einspruch> can i have promission for this one time:)
17:43:45  <Stablean> <Anson> all the pax that you transport are not transported by me ... that is stealing
17:44:16  <Stablean> <Einspruch> can i not give a amount of money to you for this time
17:46:04  <Stablean> <Anson> most islands are already occupied by some player, but when someone does only cargo he might not object to you doing pax ... and two(very small)  islands in the south are not yet used at all, one with 2 and the other with 3 towns
17:46:58  <Stablean> <Jam35> I really would remove that or you might get everything removed :p
17:47:00  <Stablean> <Anson> there are several problems ... one is that your stations are built right where the town should grow
17:47:15  <Stablean> <[FR]Syl59> fast trains or chami ...
17:47:46  <Stablean> <Einspruch> can i than replace my big station and let the other stations at their place?
17:47:52  <Stablean> <Mks> there aren't really anywhere left to build
17:48:56  <Stablean> <Anson> Tronhattan and Martston is a very small island
17:49:30  <Stablean> <Jam35> there are enough places larger than the size of Anson's island
17:49:36  <Stablean> *** [FR]Syl59 has left the game (leaving)
17:49:40  <Stablean> <Anson> and many people are doing cargo on really big islands and might not object to your pax transports
17:50:35  <Stablean> <Anson> yes ... i selected a small island without usable industries to do my small pax net there ...
17:50:57  <Stablean> <Mks> to be fair there is no rule in this game saying only 1 company per island even tho its usually like that
17:51:39  <Stablean> <bug_sniper> sometimes when planes are available, I make use out of them
17:51:41  <Stablean> <Anson> no, you are right mks ... that was an additional rule two maps ago that was written at the welcome message
17:51:57  <Stablean> <Anson> many maps also have one island only :-)
17:52:23  <Stablean> <Anson> but there are rules to not build right next to other people and not steal their resources
17:52:35  <Stablean> <Mks> so it is
17:52:46  <Stablean> <bug_sniper> the default maps have just a single island, but I don't think that's the case here
17:53:12  <Stablean> <Mks>
17:53:30  <Stablean> <Anson> and einspruch put two stations next to my two stations for pax transport, and put his feeder stations right in the cities between my feeder stations, where the town should grow houses
17:53:56  <Stablean> <Einspruch> i dont understand that
17:54:42  <Stablean> <RexConnors> lol
17:54:42  <Stablean> <Anson> what do you not understand ? what a feeder is ? what stealing is ? what "next to other players" is ?
17:54:51  <Stablean> *** V453000 joined the game
17:54:54  <Stablean> <Einspruch> i replaced my station
17:54:58  <Stablean> <V453000> hy
17:55:00  <Stablean> <Mks> well your island is quite small anson so no need for him to be there when your doing pax there alrdy
17:55:02  <Stablean> <RTM> hi RexConnors
17:55:12  <Stablean> <RexConnors> lol
17:55:16  <Stablean> <RexConnors> see that fail?
17:55:18  <Stablean> <Mks> V you should act judge
17:55:28  <Stablean> <V453000> whaa
17:55:30  <Stablean> <Einspruch> and im not annyomore transporting at the same route
17:55:30  <Jam35> From the rules :Stealing and competiton: Generally No stealing and no competition. Ask if you want to service an industry or town serviced by another player
17:55:32  <Stablean> <Mks> check !this island
17:55:58  <Stablean> <V453000> wtf are you two idiots doing :D
17:56:08  <Stablean> <V453000> I assume Anson was there first
17:56:10  <Stablean> <Mks> anson was there first I belive
17:56:16  <Stablean> <Einspruch> but there is no competition annymore, my starting station is annywhere else
17:56:22  <Stablean> <V453000> Einspruch, get out of there
17:56:32  <Stablean> <Einspruch> why?
17:56:40  <Stablean> <Einspruch> i changed it when he said
17:56:48  <Stablean> <Mks> anson was there 1949 and einspruch at 1970s
17:56:50  <Stablean> <Anson> you still have two stations in Rintburg, that are stealing pax
17:56:50  <Stablean> <V453000> dont build in already maintained towns
17:57:05  <Stablean> <V453000> it is annoying and blocks his intentions in developing the town
17:57:30  <Stablean> <Einspruch> but this is one of my main income sources
17:57:40  <Stablean> <V453000> ok lets remove your company entirely
17:57:48  <Stablean> <V453000> sound good?
17:58:00  <Stablean> <Einspruch> and i think the people are happy that there is a alternative for that smelly steam
17:58:14  <Stablean> <Einspruch> is there not another sollutiom
17:58:17  <Stablean> <RexConnors> people dont care!
17:58:24  <Stablean> <V453000> well, suggest a solution
17:58:26  <Stablean> <Einspruch> i do
17:58:44  <Stablean> <V453000> people are pigs in that town
17:58:58  <Stablean> <Einspruch> i will pay a bit of money to compensate
17:59:04  <Stablean> <Einspruch> is that a option
17:59:07  <Stablean> <Mks> there are two solutions since anson doesn't want you there and he was there first. 1. you remove your rails and stations and roads. 2. V removes your company
17:59:09  <Stablean> <V453000> this game isnt about money
17:59:16  <Stablean> <Anson> einspruch, you may keep that for a LITTLE(!) while until you have finished a track somewhere else ... maybe 5 years ? ... but then please delete all the stations in those towns here
17:59:27  <Stablean> *** Anson has joined company #7
17:59:32  <Stablean> <Mks> he has other tracks that have income
18:00:02  <Stablean> <Mks> + he has more then enough money to survive anyways
18:00:09  <Stablean> <Anson> in case my color has confused you ... i was talking and helping with bug_sniper, but soon will be "home" again on my island
18:00:15  <Stablean> <V453000> k sort this on your own, conclusion is that the station cant stay there
18:00:25  <Stablean> <Einspruch> okay
18:00:35  <Stablean> <V453000> or in other words, its fate is as Anson dictates
18:00:42  <Stablean> <Einspruch> may i than build the station at the adges of the city
18:00:44  <Stablean> <Einspruch> ?
18:00:46  <Stablean> <V453000> if your diplomacy results in him allowing it, its ok
18:00:50  <Stablean> *** thepower12n joined the game
18:01:22  <Stablean> <Einspruch> i stopped the trains
18:01:32  <Stablean> <Anson> hehe, yes ... now i see that too ... twice my income (partially because of the pax that are stolen from me)
18:01:39  <Stablean> <V453000> only rule is about blackmailing for real money, that is not the way to go ... in such case I demand 20% share
18:01:54  <Stablean> <Anson> there is no unused edge of the city
18:01:58  <Stablean> <V453000> :>
18:02:08  <Stablean> <Anson> i have feeders that cover more than the current town area
18:03:54  <Stablean> <Anson> and your objection (translates to Einspruch :-) is overruled : it is only your main source of income since you reduce my income by laf
18:04:01  <Stablean> <Anson> *half
18:04:12  <Stablean> <V453000> omfg why do you even discuss that argument
18:04:46  <Stablean> <Einspruch> there is not a sollution where i keep 1 of the stations at your choise
18:05:28  <Stablean> <Einspruch> when is remove transferium i think you havent got a lot of problems with it
18:05:51  <Stablean> <Einspruch> is that ok?
18:06:25  <Stablean> <Einspruch> can i see that as a yes
18:06:39  <Stablean> *** thepower12n has joined company #6
18:06:49  <Stablean> <Mks> no you can't he has to answer
18:07:11  <Stablean> <V453000> a possibility is that one of you goes bankrupt and the other one buys them
18:07:18  <Stablean> <V453000> which way you merge companies and play together
18:07:32  <Stablean> <Einspruch> but im leaving for 15 minutes now, so i have to got an answer
18:07:42  <Stablean> <V453000> assume answer no
18:07:48  <Stablean> <V453000> if there is none
18:07:52  <Stablean> <Anson> you are still in the center of my town
18:08:06  <Stablean> <Mks> V monorail comes out 1990?
18:08:06  <Stablean> <Einspruch> see the conversation please
18:08:12  <Stablean> <V453000> yes Mks
18:08:15  <Stablean> <Mks> damn
18:08:25  <Stablean> <Einspruch> and im not driving to it
18:08:43  <Stablean> <RTM> monoray is avable
18:08:53  <Stablean> <Anson> and you also have built tracks by deleting town roads ... the town may not rebuild the houses if some are deleted somehow (by replacing some with stadiums, or whatever)
18:08:59  <Stablean> <RTM> maglev is not avable
18:09:02  <Stablean> <V453000> Einspruch: are you aware that if you just removed the stuff, it would be SO much simplier?
18:09:28  <Stablean> <Einspruch> do i realy have to:( no other solution:(((
18:09:37  <Mks> RTM only special version of monorail I want the normal one
18:10:21  <Stablean> <V453000> you should seriously try to service all primaries into multiple drops Mks :)
18:10:39  <Stablean> <Einspruch> i go for a last time get passengers an than iremove the station
18:10:47  <Stablean> <V453000> ................................
18:10:53  <Stablean> <Mks> I am well timber at least
18:10:59  <Stablean> <V453000> do you really care about the dumb number which means money or what
18:11:02  <Stablean> <Einspruch> its removed
18:11:12  <Stablean> <Mks> or you mean I should not use same drop for timber?
18:11:31  <Stablean> <V453000> I mean you should service farms, copper ore mines, oil wells, and everything else you can find :)
18:11:35  <Stablean> <Einspruch> is it good
18:11:43  <Stablean> <Mks> well
18:11:49  <Stablean> <V453000> I still see dark blue on that island so the answer is no
18:12:04  <Stablean> <Mks> there is no room to expand yellow purr to 4 way
18:12:07  <Stablean> <Einspruch> but that is my village!
18:12:26  <Stablean> <V453000> and enough
18:12:37  <Stablean> <V453000> remove everything on that island immediately
18:12:48  <Stablean> <Einspruch> okay:(
18:13:14  <Stablean> <Anson> thanks, einspruch
18:13:20  <Stablean> <bug_sniper> Einspruch, if you need a place to start, Traninghall is a good place
18:13:23  <Stablean> <Mks> V I am thinking about servicing other things one problem is my tl 8 network is problematic building without slowdowns
18:13:37  <Stablean> <V453000> perhaps TL8 is bad? :P
18:13:45  <Stablean> <bug_sniper> there is a town and some industries there
18:13:48  <Stablean> <Mks> well probarbly but I wana use fast monorail
18:13:54  <Stablean> <V453000> what you could do would be a feeder over the narrow area
18:14:04  <Stablean> <V453000> like superstrong TL12
18:14:10  <Stablean> <V453000> and then normal trains elsewhere
18:14:30  <Stablean> <V453000> I could even show you tricks to make the narrow point more effective if necessary
18:15:37  <Stablean> <V453000> but I dont think it would be terribly hard to make CL8 everywhere either
18:15:43  <Stablean> <V453000> there arent that many industries after all
18:15:57  <Stablean> <Mks> I mean I know its no problem with the current tracks problem will occur later on
18:16:11  <Stablean> <V453000> only one way to find out :)
18:16:13  <Stablean> <V453000> I dont think it would be hard
18:16:35  <Stablean> <V453000> nobody says SLs to primaries need CL8 either
18:16:42  <Stablean> <Mks> well I am doing goods from sawmill now so its an improvment
18:16:45  <Stablean> <Mks> I do :P
18:16:52  <Stablean> <V453000> goods dont count
18:17:18  <Stablean> <Mks> goods is bad in a way cause it generate ALOT of traffic over the same area
18:17:40  <Stablean> <V453000> doesnt with refit :)
18:17:54  <Stablean> <Mks> well
18:17:56  <Stablean> <Mks> a bit more then?
18:18:14  <Stablean> <V453000> how
18:18:16  <Stablean> <Mks> since I prolly would need a tad more trains that way then without using them for goods
18:18:30  <Stablean> <Mks> well some trains would have to travel a further distance
18:18:36  <Stablean> <V453000> that doesnt mean more trains per second are going through the choke point
18:18:46  <Stablean> <V453000> all of them not some :)
18:19:00  <Stablean> <V453000> throughput would still be "X cargo per month" based on throughput of primaries
18:19:14  <Stablean> <Mks> well perhaps
18:19:24  <Stablean> <V453000> simple logic, not perhaps :)
18:19:55  <Stablean> <Mks> most primaries not served will prolly close down soon
18:20:06  <Stablean> <V453000> can always prospet new ones
18:21:40  <Stablean> <Mks> btw why does this map use old newgrf files?
18:22:50  <Stablean> <V453000> probably from some old preset
18:23:01  <Stablean> <Mks> k
18:23:15  <Stablean> <V453000> nuts is new, period :>
18:23:29  <Stablean> <Mks> I saw
18:28:28  <Stablean> *** r1kkie has left the game (leaving)
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18:29:07  <Stablean> <RexConnors> lol spent all my cash for two feeders
18:29:13  <Stablean> <RexConnors> like 24 mill
18:29:15  <Stablean> <RexConnors> xD
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18:32:37  <Stablean> <Anson> V: prospecting is random, isn't it ? thus mks would have to try it often or be very lucky to get some resources near his place, right ?
18:32:59  <Stablean> <Mks> it is yes
18:33:05  <Stablean> <V453000> yes, no real problem with that :)
18:33:19  <Stablean> <bug_sniper> there are resources on the island with the sign
18:33:21  <Stablean> <Anson> EINSPRUCH: please remove the remains too, before you logoff ... i have marked with signs all that i found
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18:34:47  <Stablean> <bug_sniper> you remove stuff with the bomb
18:34:53  <Stablean> <Anson> btw: after einspruch left rintburg, the town needed less than a month to rebuild the town center, and it now grows every 6 days instead of every 20 days :-)
18:34:57  <Stablean> <bug_sniper> for things like this
18:35:28  <Stablean> <Anson> bug_sniper : things like this ??? what ?
18:35:48  <Stablean> <bug_sniper> I think he can remove that using the bomb tool
18:35:58  <Stablean> <bug_sniper> though he does have to do so
18:36:05  <Stablean> <Anson> yes, HE can ...
18:37:25  <Stablean> *** Muel joined the game
18:37:27  <Stablean> <Muel> hi
18:45:05  <Stablean> <Anson> buig_sniper : look at my pax trains ... i now have the same problem that i told you about with the farms ...
18:45:16  <Stablean> <Anson> * bug_sniper :-)
18:45:54  <Stablean> <bug_sniper> too many hills to put anything anywhere?
18:46:52  <Stablean> <Anson> when "production" was low, i had mixed trains for mail and pax ... now i have to find some way to handle this problem, probably by separating the mail wagons from the pax trains, and maybe even deleting one of the three platforms and building an exclusive "mail only" station there ...
18:47:30  <Stablean> <bug_sniper> yeah
18:47:52  <Stablean> <RexConnors> That's frustrating i assume ;P
18:48:12  <Stablean> <bug_sniper> how many valuables can a bank make?
18:48:17  <Stablean> *** Dom joined the game
18:48:29  <Stablean> <Dom> hi
18:48:32  <Stablean> <Muel> hi
18:48:34  <Stablean> *** Dom has joined company #12
18:49:02  <Stablean> <Anson> to avoid these problems, keep stations for different cargos separate (at least the pickups; it doesn't matter for drops) and also the trains
18:49:32  <Stablean> *** Muel has left the game (leaving)
18:49:36  <Stablean> <Anson> open the bank window, just like mines, farms, etc ... it will show you
19:04:15  <Stablean> *** Player has joined spectators
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19:08:19  <Stablean> *** Player has left the game (leaving)
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19:12:37  <Stablean> *** Dom has left the game (connection lost)
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19:14:34  <Stablean> *** Dom joined the game
19:14:53  <Stablean> <RTM> hi Dom
19:15:03  <Stablean> *** Dom has joined company #12
19:15:03  <Stablean> <Dom> hi
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19:24:16  <Stablean> *** Dom has started a new company (#15)
19:24:21  <Stablean> <Big Meech> join me :P
19:24:23  <Stablean> *** Dom has joined company #12
19:24:28  <Stablean> <Big Meech> wrong company :P
19:24:30  <Stablean> <Dom> can do :D
19:24:32  <Stablean> <Dom> pw?
19:24:42  <Stablean> <Big Meech> its the default coop one
19:24:50  <Stablean> <Dom> ...
19:24:52  <Stablean> <Dom> idk
19:24:54  <Stablean> <Big Meech> lol
19:24:57  <Stablean> <Dom> :D
19:25:11  <Stablean> *** Dom has joined company #2
19:25:13  <Stablean> <Dom> :D
19:25:17  <Stablean> <Big Meech> switching engines now
19:25:19  <Stablean> <Big Meech> just got back
19:25:29  <Stablean> <Dom> mkay
19:25:43  <Stablean> <Dom> lets make it electric
19:25:56  <Stablean> <Big Meech> do it :P
19:26:11  <Stablean> <Dom> fast trains?
19:26:38  <Stablean> <Big Meech> thats what i was doing
19:27:52  <Stablean> <Dom> :D
19:28:10  <Stablean> <Dom> there is a sawmill
19:28:21  <Stablean> <Dom> also there is a factory
19:28:23  <Stablean> <Big Meech> well some of the locaitons suck imo.
19:29:06  <Stablean> <Dom> trudington sawmill doesnt look that bad
19:29:20  <Stablean> <Big Meech> no but the oil line would need moving
19:29:26  <Stablean> <Dom> yep a bit
19:32:22  <Stablean> <Dom> leave the old line
19:32:32  <Stablean> <Big Meech> i am
19:33:46  <Stablean> <Big Meech> sure
19:35:45  <Stablean> <Anson> bug_sniper : just for info ... i have replaced one platform with a new station for mail, but mail still comes to the old station too since i at least once had loaded mail there ... to get rid of that, i need to delete the whole remaining station now, build a new station, and adjust all orders of trains .... remember: just do it right from the start, decide what you want to pickup and only pick that up there ...
19:36:43  <Stablean> <bug_sniper> I didn't notice
19:36:51  <Stablean> <bug_sniper> I made no plans related to mail
19:38:21  <Stablean> <Big Meech> gw
19:39:25  <Stablean> <Big Meech> brb
19:39:35  <Stablean> <RTM> ok
19:39:53  <Stablean> <bug_sniper> well, looks like I have no choise but to get mediocre ratings from mudinghead for my passenger transportation
19:40:27  <Stablean> <bug_sniper> since I've already planted lots of trees and all those passenger stalls cost me a lot
19:46:05  <Stablean> *** armoney has left the game (leaving)
19:46:47  <Stablean> <RTM> brb 30 minutes
19:46:53  <Stablean> *** RTM has left the game (leaving)
19:49:13  <Stablean> <V453000> hi boxcar
19:49:24  <Stablean> <Big Meech> :P
19:50:31  <Stablean> <Big Meech> xD
19:51:45  <Stablean> <bug_sniper> I tried to move the train to the transit center, but it just crashed instead
19:52:08  <Stablean> *** Dnz-Ali joined the game
19:52:15  <Stablean> <Dnz-Ali> hi
19:52:31  <Stablean> <Big Meech> yo
19:53:54  <Stablean> *** Dnz-Ali has left the game (leaving)
19:55:34  <Stablean> <Big Meech> no :P
19:57:01  <Stablean> *** Dom has joined company #12
20:01:08  <Stablean> *** Slicey joined the game
20:01:33  <Stablean> <Big Meech> sliceeeeeeeeee
20:01:37  <Stablean> <Slicey> yooo
20:02:31  <Stablean> <Slicey> man every time i want to play on the oublic server its full :(
20:02:37  <Stablean> <Slicey> or little space
20:02:48  <Stablean> <Big Meech> this is welcome Server
20:02:52  <Stablean> <Big Meech> :D
20:03:02  <Stablean> <Slicey> what ever ..
20:03:12  <Stablean> <Big Meech> :D
20:03:29  <Stablean> *** Muel joined the game
20:03:32  <Stablean> <Muel> :P
20:03:36  <Stablean> <Big Meech> better hurry before muel makes a company!
20:03:42  <Stablean> <Slicey> na its good
20:03:56  <Stablean> <Big Meech> you can ask to join a company too if you want
20:03:58  <Stablean> <Big Meech> you dont have to play alone
20:04:05  <Stablean> <Slicey> na lol its ok
20:04:19  <Stablean> *** Slicey has left the game (leaving)
20:04:24  <Stablean> <Big Meech> D:
20:05:32  <Stablean> *** RTM joined the game
20:06:52  <Stablean> <bug_sniper> hey, how do you have blimps?
20:07:28  <Stablean> <Big Meech> secret
20:10:18  <Stablean> <V453000> lol bug_sniper why does train 15 consist of 2 different trains
20:10:52  <Stablean> *** Dom has joined company #2
20:11:20  <Stablean> <V453000> mor slugs!
20:11:40  <Stablean> <Dom> no slugs yet
20:12:18  <Stablean> <Big Meech> usually cmeron would be here by now. if he was here we would have slugz
20:12:26  <Stablean> *** Big Meech has joined spectators
20:12:43  <Stablean> <RTM> that will be the day
20:12:49  <Stablean> <RTM> Big Meech:
20:13:08  <Stablean> <Big Meech> not calling cameron a slug :)
20:13:18  <Stablean> <Big Meech> we get there a lot sooner with cameron though :D
20:13:20  <Stablean> <RTM> that i didnt mean that
20:13:26  <Stablean> <Big Meech> I was clarifying :D
20:13:45  <Stablean> <RTM> ok
20:13:55  <Stablean> <RTM> :)
20:14:01  <Stablean> <V453000> he is so stupid that he has to clarify stuff for himself
20:14:04  <Stablean> <V453000> worlds finest
20:14:26  <Stablean> <Big Meech> if im so stupid why'd you make me a special train!?
20:14:36  <Stablean> <Big Meech> :P
20:15:30  <Stablean> <V453000> well disabled people get various benefits
20:15:40  <Stablean> <Big Meech> :D
20:20:47  <Stablean> *** Muel has left the game (leaving)
20:21:23  *** tycoondemon has quit IRC
20:21:38  *** tycoondemon has joined #openttdcoop.stable
20:23:26  <Stablean> *** Diablo joined the game
20:23:33  <Stablean> <Big Meech> hi
20:23:47  <Stablean> <Big Meech> hi
20:23:47  <Stablean> *** Big Meech has left the game (general timeout)
20:23:47  <Stablean> *** Big Meech has left the game (connection lost)
20:23:53  <Stablean> <Diablo> morning
20:24:09  <Stablean> <Dom> xD
20:24:15  <Stablean> *** Dom has joined company #12
20:24:24  <BiG> :P
20:24:55  <Stablean> <bug_sniper> do you ever use the superstrong trains?
20:25:06  <Stablean> <Diablo> bb
20:25:09  <Stablean> <bug_sniper> I might use one here
20:25:13  <Stablean> *** Diablo has left the game (leaving)
20:27:27  <Stablean> *** KPG joined the game
20:29:06  <Mks> I've used them
20:29:13  <Mks> not in this game tho
20:29:39  <Stablean> *** KPG has left the game (leaving)
20:35:40  <Stablean> <V453000> the fast monorail will probably get power reduced so you better learn how to play properly Mks :P
20:35:42  <BiG> They're good for huge trains
20:36:19  <Stablean> <V453000> too good
20:36:25  <Stablean> <V453000> ah you mean SS
20:37:36  <Stablean> <V453000> roses are red, the other thing is blue, meech i a retard, orange
20:37:39  <Stablean> <V453000> poem, deal with it
20:38:18  <BiG> </3
20:43:58  <Stablean> *** thepower12n has left the game (leaving)
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20:54:28  <Stablean> *** Dom has joined company #2
20:54:46  <Stablean> *** Dom has joined spectators
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20:57:22  <Stablean> <V453000> chameleons are good for TL2 Dom btw :P
20:57:26  <Stablean> <V453000> strong is always nice though :)
20:57:40  <Stablean> <V453000> ah this is medium
20:57:42  <Stablean> <V453000> mhm
20:59:56  <Stablean> <Dom> i know
21:00:02  <Stablean> <Dom> i maybe change to it later
21:00:10  <Stablean> <V453000> pffffft
21:00:24  <Stablean> <Dom> :D
21:00:57  <BiG> pffft
21:03:11  <Stablean> *** thepower12n joined the game
21:03:39  <Stablean> *** thepower12n has joined company #6
21:04:23  <Stablean> <Anson> why does my pax station always get pax and mail ?
21:04:41  <Stablean> <Anson> i just deleted it and only pure pax trains have arrived since ...
21:05:14  *** Jam35 has quit IRC
21:05:15  <Stablean> <thepower12n> which station?
21:05:21  <Stablean> *** Jam35 has left the game (connection lost)
21:05:45  <Stablean> <thepower12n> ?
21:06:29  <Stablean> <Anson> Rintburg
21:07:47  <Stablean> <Anson> Rintburg transfer : i will delete it now, then build a new/separate station, and let the pax trains come ...
21:08:38  <Stablean> <Anson> you see ? Rintburg Transfer is deleted
21:10:32  <Stablean> <Anson> new station Rintburg ... train 2 adjusted ...
21:11:58  <Stablean> <Anson> strange ... now it doesn't
21:13:20  <Stablean> <Anson> and voilà ... there is mail coming
21:13:24  <Stablean> *** happy tran {} sport joined the game
21:14:04  <Stablean> *** happy tran {} sport has joined company #1
21:14:57  <Stablean> <bug_sniper> what's the difference between a universal rail and a purr?
21:15:37  <Stablean> <Anson> V, are you sure that the "No Control" engine only has a capacity of 40 pax ? or does it also have a capacity of 0 mail (which is not shown) ?
21:15:59  <Stablean> <Anson> sniper: the purr are colored :-)
21:16:05  <Stablean> <thepower12n> how can i autoreplace my trains to monorail?
21:16:16  <Stablean> <thepower12n> it say it failed because of the wagons
21:16:54  <Stablean> <thepower12n> nvm i got it;p
21:16:54  <Stablean> <Anson> thepower : do you know how to aitoreplace in general ? ... when replacing to monorail, don't forget to also replace the wagons
21:17:24  <Stablean> <Anson> monorail engines can only have monorail wagons ... you need to replace both
21:17:42  <Stablean> <thepower12n> yea i got it already
21:17:44  <Stablean> <thepower12n> but thanks
21:19:18  <Stablean> <V453000> Anson: wtf
21:19:20  <Stablean> <V453000> ?
21:19:51  <Stablean> <V453000> the 40 pax thing?
21:20:13  <Stablean> <Anson> old steam engine ...
21:20:27  <Stablean> <Anson> i am desperately looking why my station starts accepting pax ...
21:20:49  <Stablean> <V453000> I still do not see what is strange with the engine
21:21:03  <Stablean> <Anson> just deleted it,  built a new/seperate station, and when one train arrives, it starts accepting mail
21:22:01  <Stablean> <V453000> idk how you managed to do it :)
21:22:04  <Stablean> <Anson> do you se that i have deleted Rintburg ?
21:22:24  <Stablean> <Anson> now i build a new station with CTRL
21:23:12  <Stablean> <Anson> new station is built ... adjusting trains
21:24:08  <Stablean> <Anson> train 1, 2, 3, 12 with shared orders ...
21:24:58  <Stablean> <Anson> train 3 arriving soon
21:25:57  <Stablean> <Anson> and you can see that the station accepts mail now
21:26:28  <Stablean> <Anson> do you want to try yourself ?
21:26:50  <Stablean> <V453000> your train has both mail and pax capacity?
21:26:52  <Stablean> <V453000> train 3
21:27:22  <Stablean> *** V453000 has left the game (leaving)
21:28:18  <Stablean> <Anson> OH ... why does that train have mail on the engine ?
21:28:33  <V453000> dont ask me
21:28:41  <V453000> and read chat when you discuss with somebody
21:28:45  <Stablean> <Anson> that stupid refitting for new trains ...
21:29:47  <Stablean> <bug_sniper> cool, I managed to be a chief executive
21:30:13  <Stablean> <bug_sniper> what are the ranks above the chief executive?
21:33:28  <Stablean> <Anson> lol ... deleted the stastion too often, and also had to stop the feeder trains ... and now i am hated by authorities :-(
21:35:10  <Stablean> *** r1kkie joined the game
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21:46:36  <Stablean> *** Cameron has left the game (processing map took too long)
21:46:37  <Stablean> *** Cameron has left the game (connection lost)
21:47:01  <Stablean> *** Cameron joined the game
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21:48:26  <Stablean> <r1kkie> Lol
21:49:00  <Stablean> <Dom> lol
21:49:22  <Stablean> <Anson> biggest crash for a long time .... we were used to see only 4 all the time
21:49:26  <Stablean> <r1kkie> :P
21:49:28  <Stablean> *** Cameron has started a new company (#15)
21:51:05  <Stablean> *** Cameron has joined spectators
21:51:54  <Stablean> <bug_sniper> how do you build lots of one way signals?
21:55:11  <Stablean> *** BennyCZ joined the game
22:00:12  <Stablean> *** BennyCZ has left the game (leaving)
22:03:05  <Stablean> <bug_sniper> when can you start building maglev vehicles?
22:03:16  <Stablean> <r1kkie> 2025 something
22:03:23  <Stablean> <bug_sniper> I'm ready to transport some diamonds quickly
22:03:33  <Stablean> <thepower12n> 1970
22:03:45  <Stablean> <thepower12n> oh wait maglev
22:03:48  <Stablean> <thepower12n> no idea;p
22:03:54  <Stablean> <r1kkie> gn all!
22:03:56  <Stablean> *** r1kkie has left the game (leaving)
22:04:13  <Stablean> <bug_sniper> well, are monorails a lot quicker than the fastest electric?
22:04:27  <Stablean> <thepower12n> depends on trainlenght
22:04:38  <Stablean> <bug_sniper> for a length of 3
22:04:40  <Stablean> *** happy tran {} sport has joined spectators
22:04:42  <Stablean> <thepower12n> mine run at 166km/h with 3 tiles
22:06:56  <Stablean> <bug_sniper> who needs monorails, diamonds already move at 209km/h
22:10:54  <Stablean> *** happy tran  sport has left the game (leaving)
22:35:48  <BiG> !players
22:35:51  <Stablean> BiG: Client 414 (White) is Mks, in company 8 (Mks Transport)
22:35:51  <Stablean> BiG: Client 394 (Orange) is bug_sniper, in company 3 (bug_sniper Transport)
22:35:51  <Stablean> BiG: Client 404 (Mauve) is Anson, in company 7 (Anson Transport)
22:35:51  <Stablean> BiG: Client 539 (Pale Green) is Dom, in company 12 (Catbourne Transport)
22:35:51  <Stablean> BiG: Client 556 (Purple) is thepower12n, in company 6 (thepower12n Transport)
22:35:52  <Stablean> BiG: Client 549 (Yellow) is RTM, in company 10 (RTM Mega 7x)
22:35:52  <Stablean> BiG: Client 437 (Dark Blue) is Einspruch, in company 11 (Einspruch Transport)
22:35:54  <Stablean> BiG: Client 567 is Cameron, a spectator
22:37:50  <Stablean> *** Einspruch has left the game (connection lost)
22:43:02  <Stablean> <bug_sniper> should I start moving people instead of valuables on my trains?
22:43:42  <Stablean> *** Mks has left the game (leaving)
22:43:46  <Stablean> <bug_sniper> because that appears to be how everyone else is making a lot of money
22:45:21  <BiG> passengers are usually the best bang for the buck
22:45:29  <BiG> its harder to do pax early in the game
22:49:16  <Stablean> *** Nathan joined the game
22:59:12  <bug_sniper_> @rules
22:59:13  <Webster> Ruleset - #openttdcoop Wiki - http://wiki.openttdcoop.org/Ruleset
23:04:02  <Stablean> *** thepower12n has left the game (general timeout)
23:04:02  <Stablean> *** thepower12n has left the game (connection lost)
23:04:05  <bug_sniper_> !rules
23:04:05  <Stablean> bug_sniper_: Rules are at http://wiki.openttdcoop.org/Quickstart/Stable
23:04:56  <Stablean> *** thepower12n joined the game
23:10:32  <Stablean> *** thepower12n has joined company #6
23:13:58  <Stablean> *** thepower12n has left the game (leaving)
23:14:18  <Stablean> *** Nathan has joined spectators
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23:37:53  <Stablean> *** Supun411 has left the game (connection lost)
23:47:49  <Stablean> *** jayjay has started a new company (#5)
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