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00:00:16 <Stablean> *** Troy McClure has joined spectators 00:00:38 <Stablean> *** Troy McClure has joined company #2 00:00:55 <Stablean> <happy tran sport> bb 00:01:03 <Stablean> *** Troy McClure has left the game (leaving) 00:01:27 <Stablean> <happy tran sport> and thanks for your help troy 00:01:34 <Stablean> *** happy tran {} sport has joined spectators 00:01:50 <Stablean> <happy tran sport> gn all have fun 00:02:14 <Stablean> *** happy tran sport has left the game (leaving) 00:05:06 <Stablean> *** Diablo joined the game 00:05:42 <Stablean> *** Diablo has joined company #3 00:09:16 <Stablean> *** Diablo has left the game (leaving) 00:19:20 <Stablean> *** Big Meech joined the game 00:20:16 <Stablean> *** Big Meech has joined company #8 00:33:18 *** Speedy has quit IRC 00:46:35 *** Speedy` has joined #openttdcoop.stable 00:51:53 <Stablean> *** Anson has joined company #4 00:51:57 <Stablean> <Big Meech> yo 00:52:19 <Stablean> <Anson> Hallo N Meech 00:55:01 *** Speedy`_ has joined #openttdcoop.stable 00:55:03 *** Speedy` has quit IRC 00:55:08 *** Speedy`_ is now known as Speedy 01:01:20 *** Speedy has quit IRC 01:06:44 <Stablean> <Big Meech> :( I can't build a refinery... only at edges of the map! D: 01:07:39 *** Speedy` has joined #openttdcoop.stable 01:08:00 *** Speedy` is now known as Speedy 01:26:39 <Stablean> *** Big Meech has joined spectators 01:35:00 <Stablean> *** Big Meech has left the game (general timeout) 01:35:00 <Stablean> *** Big Meech has left the game (connection lost) 01:41:32 <Stablean> *** Arkaniad|Laptop joined the game 01:42:58 <Stablean> *** Arkaniad|Laptop has left the game (leaving) 02:34:30 <Stablean> *** Big Meech joined the game 02:35:06 <Stablean> *** Big Meech has joined company #8 02:41:55 <Stablean> *** Big Meech has left the game (general timeout) 02:41:55 <Stablean> *** Big Meech has left the game (connection lost) 02:43:29 <Stablean> *** Big Meech joined the game 02:48:57 <Stablean> *** N has left the game (general timeout) 02:48:58 <Stablean> *** N has left the game (connection lost) 03:27:17 <Stablean> *** Big Meech has joined company #8 03:29:41 <Stablean> <Big Meech> lol 1.1 million for 1 train 03:30:46 <Stablean> *** Djanxy joined the game 03:30:54 <Stablean> <Big Meech> hiya 03:31:08 <Stablean> <Djanxy> hey 03:31:35 <Stablean> <Anson> problem with inflation is always that you need to spend money fast, before you get less for it 03:32:14 <Stablean> <Big Meech> yeah but nobody can really start teh game this late then 03:32:16 <Stablean> <Big Meech> with a new comp 03:32:28 <Stablean> <Anson> but still better than deflation, where nobody buys or sells something since everybody is waiting (buyers wait for prices to drop more, sellers wait for the end of deflation) 03:32:51 <Stablean> <Anson> still can ... i started one of the last maps in 2050+ 03:33:03 <Stablean> <Big Meech> but 1.1 m for 1 train? 03:33:17 <Stablean> <Anson> the max loan increases just like everything else 03:33:23 <Stablean> <Big Meech> I see that 03:33:35 <Stablean> <Big Meech> but with max loan most trains you could potentially have is 7 with TL3 03:33:45 <Stablean> <Big Meech> maybe 6 03:34:07 <Stablean> <Anson> how much does a train cost at the beginning ? 03:34:17 <Stablean> <Big Meech> I think it aws costing me 100K each 03:34:33 <Stablean> *** Big Meech has joined spectators 03:39:05 <Stablean> <Anson> yes, it was relatively cheaper, but still is possible to start a new company if you are a bit careful 03:39:29 <Stablean> <Big Meech> maybe :) 03:39:55 <Stablean> <Anson> i don't like it either, but earlier, someone asked whether inflation could be turned off and an op answered that that wouldn't matter much and it stays on 03:40:05 <Stablean> <Big Meech> that was me :) 03:40:24 <Stablean> <Big Meech> <-- certified pain in the ass 03:40:35 <BiG_MeEcH> !join openttdcoop 03:42:00 <Stablean> <Anson> i read that the inflation will increase on costs more than on income, so that the bigger a company, he more difficult it gets ... but i found this effect VERY small ... maybe it has a real effect in the year 2525or 3535 (hehe, nobody remembers that song) or later ... 03:42:18 <Stablean> <Big Meech> 3535 :) 03:43:34 <Stablean> <Anson> http://www.youtube.com/watch?v=7lWzTvdtEx0 03:43:34 <Webster> Title: In the year 2525 • Original • Zager & Evans • 1969, Length: 3m 8s, Views: 202477, Likes: 887 03:52:00 <Stablean> <Anson> did you read http://en.wikipedia.org/wiki/In_the_Year_2525 ? 03:52:01 <Webster> Title: In the Year 2525 - Wikipedia, the free encyclopedia (at en.wikipedia.org) 03:52:44 <Stablean> <Big Meech> no? :) 03:54:00 <Stablean> <Anson> i only could roughly remember what the song was about ... one could say "critical science fiction", what mankind might do to itself, told in steps of 1010 years 03:54:51 <Stablean> <Anson> even more astonishing today that it was writtenalready in 1964 03:59:17 <Stablean> <Anson> hehe, the "good old times" of beatles, bee gees (not the disco aera), CCR, etc :-) LOL 04:00:11 <Stablean> *** Big Meech has joined company #8 04:20:46 <Stablean> *** Big Meech has changed his/her name to Disco_Meech 04:27:36 <Stablean> *** Disco_Meech has joined spectators 04:28:12 <Stablean> <Anson> i said "but not disco" :-) 04:28:15 <Stablean> <Disco_Meech> :D 04:28:29 <Stablean> <Anson> do you know the bee gees ? 04:28:51 <Stablean> <Disco_Meech> I do, I dont like disco music though 04:28:53 <Stablean> <Anson> before saturday night fever and all that disco stuff ? 04:29:11 <Stablean> <Disco_Meech> not really 04:30:35 <Stablean> <Anson> http://www.youtube.com/watch?v=4XWYefe9EzI 04:30:35 <Webster> Title: Bee Gees - Massachusetts, Length: 3m 8s, Views: 17376861, Likes: 25068 04:30:47 <Stablean> *** Sylf joined the game 04:30:59 <Stablean> <Disco_Meech> hi Boss 04:31:10 <Stablean> <Anson> http://www.youtube.com/watch?v=LWgJ8a4EwAI 04:31:10 <Webster> Title: The Bee Gees - Words (Legendado), Length: 3m 51s, Views: 1699191, Likes: 2651 04:31:14 <Stablean> <Anson> hallo 04:31:21 <Stablean> *** Djanxy has left the game (leaving) 04:31:25 <Stablean> <Sylf> nobody can start a new company this late? what? 04:31:35 <Stablean> <Disco_Meech> I think it would be hard for most players 04:31:46 <Stablean> *** Diablo joined the game 04:31:47 <Stablean> <Sylf> no it ain't 04:31:51 <Stablean> <Disco_Meech> =\ 04:32:13 <Stablean> <Disco_Meech> I'm overruled 2 - 1 :D 04:32:23 <Stablean> *** Disco_Meech has changed his/her name to Wrong_Meech 04:32:35 <Stablean> <Anson> i don't remember exactly, but a train at the start of the game was much cheaper than 1/6 of the max loan 04:32:46 <Stablean> *** Sylf has started a new company (#9) 04:33:02 <Stablean> <Wrong_Meech> :D 04:33:08 <Stablean> <Wrong_Meech> the Meech Challenge 04:33:14 <Stablean> <Anson> it still can be done now, but people have to be a LOT more careful not to go bankrupt 04:33:21 <Stablean> *** Diablo has joined company #3 04:33:38 <Stablean> <Wrong_Meech> hi Diablo 04:34:38 <Stablean> <Anson> and for people like sylf, it is no problem anyway ... but there are lots of beginners too, who already go bankrupt with low prices (like nuts gives us) and without inflation 04:34:41 <Stablean> <Wrong_Meech> this terrain is tripping me out a bit xD 04:35:28 <Stablean> <Anson> for low TL, the terrain is not bad, but i am just reying to build a line for TL9 :-( 04:35:34 <Stablean> <Sylf> why does inflation get people bankrupt? 04:35:57 <Stablean> <Sylf> inflation or not, you need to spend money to build anything 04:36:09 <Stablean> <Sylf> but you get payment for service you provide 04:36:11 <Stablean> <Anson> i have the impression, and i also have read somewhere, that with inflation prices rise faster than income 04:36:46 <Stablean> <Sylf> it still doesn't matter 04:36:58 <Stablean> <Sylf> you still get a fat check for each delivery 04:37:08 <Stablean> <Anson> that was intended to make it still a bit challenging for big companies ... but i think that effect only will hit us in the year 2525, 3535 or later :-) 04:37:31 <Stablean> <Sylf> no 04:37:41 <Stablean> <Sylf> inflation stops after 170 years of game 04:37:56 <Stablean> <Wrong_Meech> really? 04:39:10 <Stablean> <Wrong_Meech> goal 1 would be to build the moneymaker as fast as possible 04:40:08 <Stablean> <Sylf> that never changes inflation or not 04:40:28 <Stablean> <Anson> the original TT had a fixed game length up to 2050, when we only get the evaluation and statistics display ... without TTDpatch, you couldn't continue playing afterwards (don't remember whether it was possible with TTDpatch) 04:41:08 <BiG_MeEcH> I just remember that long ass game I had in orignal TTD, the inflation was causing me to go bankrupt 04:41:18 <Stablean> <Anson> thus inflation and other effects had a different purpose and effect at that time 04:49:25 <Stablean> *** r1kkie joined the game 04:51:53 <Stablean> *** Wrong_Meech has left the game (general timeout) 04:51:53 <Stablean> *** Wrong_Meech has left the game (connection lost) 04:52:59 <Stablean> <r1kkie> Morning Anson! 04:58:44 <BiG_MeEcH> yo 04:58:52 <Stablean> *** Big Meech joined the game 04:59:04 <Stablean> <Anson> hallo, rik 04:59:14 <Stablean> <Anson> just finished the food station 04:59:28 <Stablean> <Anson> and setting up the first train now 05:09:32 <Stablean> *** r1kkie has left the game (leaving) 05:11:32 <Stablean> *** Big Meech has left the game (general timeout) 05:11:32 <Stablean> *** Big Meech has left the game (connection lost) 05:13:39 <Stablean> <Anson> ok, food works ... and i used the "just in case" curve once :-) 05:14:14 <Stablean> <Anson> btw: we have 100 trains now 05:16:33 <Stablean> *** thaddeus joined the game 05:20:46 <Stablean> *** Player has joined spectators 05:31:49 <BiG_MeEcH> You should have 1000 trains by now :) 05:32:47 <Stablean> *** Diablo has left the game (leaving) 05:40:03 <Stablean> *** thaddeus has left the game (general timeout) 05:40:03 <Stablean> *** thaddeus has left the game (connection lost) 05:41:00 <Stablean> *** thaddeus joined the game 05:50:06 <Stablean> *** straw joined the game 05:50:06 <V453000> I just love how some people enjoy to argue about inflation 05:50:10 <V453000> is awesome 05:50:16 <Stablean> *** thaddeus has left the game (general timeout) 05:50:16 <Stablean> *** thaddeus has left the game (connection lost) 05:50:57 <Stablean> <Sylf> I'm glad to be your entertainment :P 05:51:03 <Stablean> *** thaddeus joined the game 05:51:06 <Stablean> *** Sylf has left the game (leaving) 05:51:13 <V453000> I rather meant your opposition Sylf :P 05:51:20 <Sylf> *yawn* time for bed 05:51:30 <V453000> slug night 05:51:40 <Sylf> yeah, but they won't argue without my baits 05:51:56 <Stablean> <Anson> isn't it nice when there is nothing more important to argue about ? :-) 05:56:58 <Stablean> *** thaddeus has left the game (leaving) 06:00:56 <Stablean> *** straw has left the game (leaving) 06:10:41 <Stablean> *** Player has left the game (leaving) 07:34:16 <Stablean> *** Anson has joined spectators 07:34:16 <Stablean> *** Game paused (number of players) 08:11:04 <Stablean> *** Trololo has started a new company (#10) 08:11:06 <Stablean> *** Game still paused (number of players) 08:11:06 <Stablean> *** Game unpaused (number of players) 08:11:06 <Stablean> *** Trololo joined the game 08:18:50 <Stablean> *** Trololo has left the game (leaving) 08:18:50 <Stablean> *** Game paused (number of players) 08:37:00 <Stablean> *** Game still paused (number of players) 08:37:00 <Stablean> *** Diablo joined the game 08:38:21 <Stablean> *** Diablo has left the game (leaving) 08:51:27 <Stablean> *** Game still paused (number of players) 08:51:30 <Stablean> *** RTM joined the game 09:01:56 *** bug_sniper has quit IRC 09:33:40 <Stablean> *** Game still paused (number of players) 09:33:40 <Stablean> *** happy tran {} sport joined the game 09:34:24 <Stablean> *** happy tran {} sport has joined company #2 09:34:24 <Stablean> *** Game unpaused (number of players) 09:34:58 <Stablean> *** happy tran {} sport has joined company #10 09:35:15 <Stablean> *** happy tran {} sport has joined spectators 09:35:15 <Stablean> *** Game paused (number of players) 09:35:21 <Stablean> *** happy tran sport has left the game (leaving) 09:38:17 <Stablean> *** RTM has left the game (leaving) 12:41:39 <Stablean> *** Game still paused (number of players) 12:41:39 <Stablean> *** Game unpaused (number of players) 12:41:43 <Stablean> *** Player has joined spectators 12:41:43 <Stablean> *** Game paused (number of players) 12:42:05 <Stablean> *** Player has started a new company (#11) 12:42:05 <Stablean> *** Game unpaused (number of players) 12:44:03 <Stablean> *** Player has left the game (leaving) 12:44:03 <Stablean> *** Game paused (number of players) 12:55:25 <Stablean> *** Game still paused (number of players) 12:55:27 <Stablean> *** thepower12n joined the game 13:00:11 <Stablean> *** thepower12n has joined company #1 13:00:11 <Stablean> *** Game unpaused (number of players) 13:02:51 <Stablean> *** thepower12n has left the game (leaving) 13:02:51 <Stablean> *** Game paused (number of players) 13:33:04 <Stablean> *** Game still paused (number of players) 13:33:07 <Stablean> *** thepower12n joined the game 13:47:53 <Stablean> *** Game still paused (number of players) 13:47:55 <Stablean> *** Muel joined the game 13:48:10 *** bug_sniper has joined #openttdcoop.stable 13:48:51 <Stablean> <Muel> ola 13:53:10 <Stablean> *** thepower12n has left the game (connection lost) 14:01:38 <Stablean> *** Muel has left the game (leaving) 14:10:15 <Stablean> *** Alastair has started a new company (#10) 14:10:15 <Stablean> *** Game still paused (number of players) 14:10:15 <Stablean> *** Game unpaused (number of players) 14:10:17 <Stablean> *** Alastair joined the game 14:21:49 <Stablean> *** Alastair has left the game (leaving) 14:21:49 <Stablean> *** Game paused (number of players) 14:22:17 <Stablean> *** Game still paused (number of players) 14:22:17 <Stablean> *** Imfar joined the game 14:25:45 <Stablean> *** Imfar has started a new company (#11) 14:25:45 <Stablean> *** Game unpaused (number of players) 14:29:23 <Stablean> *** Imfar has left the game (general timeout) 14:29:23 <Stablean> *** Imfar has left the game (connection lost) 14:29:27 <Stablean> *** Game paused (number of players) 14:34:48 <Stablean> *** Game still paused (number of players) 14:34:48 <Stablean> *** thepower12n joined the game 14:39:20 <Stablean> *** Anson has joined company #4 14:39:20 <Stablean> *** Game unpaused (number of players) 14:40:39 <Stablean> *** thepower12n has joined company #1 14:51:11 <Stablean> *** thepower12n has left the game (leaving) 14:51:48 <Stablean> *** r1kkie joined the game 14:52:01 <Stablean> <Anson> hallo, rikkie 14:52:08 <Stablean> <r1kkie> Yo! 14:52:23 <Stablean> <Anson> i just came online a few minutes ago 14:52:29 <Stablean> <r1kkie> Oket 14:52:51 <Stablean> <Anson> just looking at the BMF town ... nice grid ... i think i saw something similar on the wiki ? 14:53:13 <Stablean> <r1kkie> Yes u are correct 14:53:59 <Stablean> <Anson> it's always difficult to set everything up as it should be :-) ... currently fixing a few signals 14:54:13 <Stablean> <r1kkie> Okey 14:55:07 <Stablean> <Anson> eg at the southern edge, there were no signals between the long route and the stations, thus any station with a "full load" train blocked the path for all trains which wanted to go further right 14:55:45 <Stablean> <Anson> i now added those signals and changed one sig on the mainline to PBS, so that each station now can have two trains servicing it 14:57:50 <Stablean> <r1kkie> Looks good. :) 14:58:34 <Stablean> <r1kkie> Could use 1 or 2 tile longer trains in BMF for the stations that are nearst towncenter 14:59:04 <Stablean> <Anson> i think, BMF itself should get one or more additional platforms :-) 14:59:23 <Stablean> <r1kkie> For the local drop? 14:59:33 <Stablean> <Anson> no, for long distance ... 14:59:47 <Stablean> <Anson> i already added a fifth platform to NUN long ago 15:00:01 <Stablean> <r1kkie> I know 15:00:41 <Stablean> <r1kkie> Wow 11k passangers at that station ^^ 15:01:16 <Stablean> <Anson> a hint for stations : it is always good to have waiting bays ... look at the difference between BMF and NUN ... 15:01:55 <Stablean> <Anson> hehe, it was only 7000 a few minutes ago, but many pax waited at the stations and now are transported faster to the main station 15:02:41 <Stablean> <r1kkie> Im thinking about making BMF into a roro station. 15:03:15 <Stablean> <Anson> you see that there is enough space at NUN for trains waiting in front of each pair of platforms ? ... would be even better when there ws one waiting bay for each 15:04:03 <Stablean> <Anson> yes, roro would be nice too, but most important is the fast entry and exit, and the number of platforms, corresponding to the loading times 15:04:22 <Stablean> <Anson> there is no use for roro when trains block the station while loading 15:05:44 <Stablean> <Anson> and since there can be no signals in a station, trains have to leave the station (front or back) completely before the next can enter ... the only time you save is for traveling through the few tiles in front of the station at slow speed 15:06:16 <Stablean> <Anson> and of course a much easier and faster layout for the splits and mergers of a station 15:08:18 <Stablean> <Anson> also quite interesting (and i was surprised myself) how well the "slow" (500 kph) food trains mix with the fast (600 kph) pax trains ... because they have two engines and thus accelerate a lot faster 15:16:01 <Stablean> <r1kkie> Why do I get messages that the trains are old? 15:25:06 *** ODM has joined #openttdcoop.stable 15:25:06 *** ChanServ sets mode: +o ODM 15:27:23 *** Maraxus has joined #openttdcoop.stable 15:29:43 <Stablean> <Anson> back from phone 15:29:50 <Stablean> <Anson> maybe because the trains are old ? .-) 15:30:09 <Stablean> <Anson> that is important only when you play with breakdowns enabled 15:31:04 <Stablean> <Anson> then you should replace old trains, or get newer better trains ... but on this server, it doesn't matter and the only difference between old and new trains is the color (black or red) of their number in the train list 15:34:31 <Stablean> *** Fry joined the game 15:35:42 <Stablean> *** Fry has left the game (leaving) 15:41:17 <Stablean> *** Player has started a new company (#10) 15:41:21 <Stablean> *** Player has joined spectators 15:44:59 <Stablean> *** r1kkie has left the game (general timeout) 15:44:59 <Stablean> *** r1kkie has left the game (connection lost) 15:45:41 <Stablean> *** Player has left the game (leaving) 15:56:54 *** Maraxus has quit IRC 15:57:17 *** Maraxus has joined #openttdcoop.stable 15:59:14 <Stablean> *** thepower12n joined the game 16:06:03 <Stablean> *** thepower12n has left the game (leaving) 16:17:18 <Stablean> *** r1kkie joined the game 16:28:22 <Stablean> <Anson> LOL 16:29:41 <Stablean> <r1kkie> =) 16:29:49 <Stablean> <Anson> why did you use the meat grinders for BMF feeders ? ... they have only 72 capacity for wagons 16:30:16 <Stablean> <r1kkie> Dunno, just picked one. :P 16:32:50 <Stablean> <r1kkie> Anson: I need help with the signaling. :P 16:32:56 <Stablean> <r1kkie> at NUN 16:40:14 *** Jam35 has joined #openttdcoop.stable 16:46:52 <Stablean> <r1kkie> Testing different trains? 16:47:22 <Stablean> <Anson> i had replaced once ... enough gain, but not too much ... now testing another 16:47:53 <Stablean> <r1kkie> Can u check the signals at NUN? 16:48:07 <Stablean> <Anson> and i also noticed the advantages and problems of the current layout :-) 16:48:23 <Stablean> <r1kkie> Do tell me. :P 16:49:10 <Stablean> <Anson> what did you change ? the length is still the same !? 16:49:40 <Stablean> <r1kkie> Added one extra stationsplatform 16:49:46 <Stablean> <r1kkie> witch never gets used 16:50:05 <Stablean> <r1kkie> Trains never use the most left track 16:50:43 <Stablean> <Anson> no, because it shares a waiting space with another platform ... and when a train is going/waiting there, the 6th is blocked 16:51:42 <Stablean> <Anson> there is also a wrong signal at its entrance !here 16:51:48 <Stablean> <r1kkie> That sucks 16:53:54 <Stablean> <Anson> the waiting bays should be longer, so that at each pair of platforms, one train can wait 16:54:12 <Stablean> <Anson> now there are only two waiting bays, one for 1+2, and one for 3-6 16:54:34 <Stablean> <Anson> you see train 15 waiting ? 16:54:49 <Stablean> <Anson> no train can pass it to go to the last platform 16:55:27 <Stablean> <r1kkie> Cant we do so if platform 1,2,3,4 is full then it should go to 5 and 6 16:56:18 <Stablean> <Anson> another small detail : the 1way pbs at the station entrance are penalties to force trains into the platforms opposite the exits, so that they can leave and another can enter the other platform at the same time 16:58:16 <Stablean> <Anson> PBS won't look too far forward or get confused if there are too many signals between the PBS and the station ... tzhat's also why i removed some signals at !remov 16:58:46 <Stablean> <Anson> by adding the split, you introduced them again 16:59:44 <Stablean> <Anson> let's see what PBS now does on its own, when we no longer try to help it with additional signals 17:00:47 <Stablean> <Anson> how does it look now ? 17:00:54 <Stablean> <r1kkie> Seems to work good now. 17:01:32 <Stablean> <Anson> it was simply too many signals ... the PBS only saw the first splits, but didn't look ahead to the station 17:01:54 <Stablean> *** Big Meech joined the game 17:03:06 <Stablean> <Anson> do you see the E for exit, and the P for penalty ? ... anything wrong with them ? :-) 17:04:14 <Stablean> <r1kkie> No. =) 17:05:37 <Stablean> <Anson> look at the numbers .... each platform has either a direct exit opposite to it, or a penalty ... where is E1 or P1 ? and why are there E2 AND P2 ? 17:06:25 <Stablean> <r1kkie> What? 17:07:21 <Stablean> <Anson> when a train enters one of the two right platforms, it should go to the left of those two, so that it can always leave fast, even if another train just enters that pair 17:07:47 <Stablean> <Anson> thus i put a penalty on the platform P6, while the exit is at E5 17:08:13 <Stablean> <Anson> at the new platform, it should be P1 and E2, and not both on platform 2 17:08:52 <Stablean> <Anson> it still works, but it is some "finetuning" :-) 17:10:19 <Stablean> <Anson> LOL ... count the pax at BMF :-) 17:10:35 <Stablean> <r1kkie> Is the signaling right now? 17:11:05 <Stablean> <r1kkie> 19,5kmax 17:11:15 <Stablean> <Anson> 22500 17:11:26 <Stablean> <Anson> 22500 are waiting 17:11:45 <Stablean> <r1kkie> Ah u mean that. :P 17:11:55 <Stablean> <r1kkie> Not to bad lol 17:12:05 <Stablean> <Anson> signals look right now, but the main problem is still the few/short waiting bays 17:12:19 <Stablean> <r1kkie> Feel free to rebuild. :P 17:12:45 <Stablean> <Anson> similar to the feeder drop at BMF ... do you see the added waiting bays at entrance and exit ? 17:13:51 <Stablean> <Anson> before, it barely could keep up ... now there are three times as many feeder trains 17:19:46 <Stablean> <r1kkie> Ok right? 17:20:34 <Stablean> *** Big Meech has started a new company (#10) 17:21:03 <Stablean> *** Big Meech has joined spectators 17:21:11 <Stablean> <Big Meech> 2 of the exit lanes need a signal ??? 17:21:37 <Stablean> <Big Meech> the 2 way pbs can be a regular signal 17:21:47 <Stablean> <Big Meech> at 1-way 17:27:39 <Stablean> <Anson> BMF now has waiting bays at entrance and exit 17:30:37 <Stablean> <Anson> just went back to NUN : yes, at the sign "1-way", there should be a normal block signal instead of the pbs, but there probably shouldn't be any sighnals at all :-) 17:31:31 <Stablean> <Anson> without the signals, trains probably will go to the exit lanes only when they can completely leave, and don't block entrance for other trains in the meantime 17:31:54 <Stablean> <Anson> (depends on length of exit waiting bays 17:32:17 <Stablean> <Big Meech> my question, why dont you have 1 entrance able to enter all 3 bays? 17:33:04 <Stablean> *** Big Meech has started a new company (#10) 17:33:37 <Stablean> <r1kkie> Anson: How did u put out the signals for prios? :P 17:33:53 <Stablean> <Big Meech> like at !this ? 17:36:56 <Stablean> <Anson> i am a bit slow ... what do you mean meech ? which three bays ? 17:37:10 <Stablean> <Anson> and at which station ? :-) 17:37:12 <Stablean> <Big Meech> at !this :) 17:37:14 <Stablean> <Big Meech> i made a demo 17:37:20 <Stablean> <Big Meech> for your NUN 17:38:18 <Stablean> <Anson> and you want to double that for the six platforms ? 17:38:44 <Stablean> <Big Meech> well you already have 6 platforms 17:38:59 <Stablean> <Big Meech> each entry rail could service 3 depots instead of just 2 17:39:09 <Stablean> <Anson> this station "evolved", only extended every time, from 4 to 5 and now 6 platforms ... never got a complete rebuild 17:39:11 <Stablean> <Big Meech> * service 3 station tiles 17:39:17 <Stablean> <Big Meech> sure :) 17:41:07 <Stablean> <Anson> i have no experience which construction is better ... several small X ir a few big X 17:41:38 <Stablean> <Big Meech> they should work abiout the same, depends on train length and loadin speed 17:41:53 <Stablean> <Anson> with the current layout, trains also have access to 3 platforms (except the extreme left and right which have only 2 17:43:31 <Stablean> <Anson> the entries and exits should now alternate instead of the current in out in out out in 17:43:51 <Stablean> <r1kkie> gtg check sign later. Dont know whats weing... Cya later! 17:44:01 <Stablean> <r1kkie> wrong* 17:44:19 <Stablean> *** Big Meech has joined spectators 17:44:19 <Stablean> <Anson> I'll keep the big X in mind for next time :-) ... won't rebuild it again now ... do you want to do it rikkie ? :-) 17:44:52 <Stablean> <r1kkie> Prori or whatever its called. 17:45:02 <Stablean> *** Big Meech has left the game (leaving) 17:45:15 <Stablean> <r1kkie> I dont want the trains from BMF or food stop due to theFLY trains 17:45:19 <Stablean> <r1kkie> FLU* 17:45:42 <Stablean> <Anson> signals must be combo and not exit to propagate information 17:46:08 <Stablean> <r1kkie> Ok. :D 17:46:15 <Stablean> <r1kkie> Never build one before. Just read about it. 17:47:25 <Stablean> <Anson> start at the entry signal for the sideline, and then follow all signals which are combo ... that's the best method to see where information travels 17:47:43 <Stablean> <r1kkie> Gtg take care of everything. :P Feel free to change the trains in NUN 17:47:57 <Stablean> <r1kkie> Have fun. :D 17:48:03 <Stablean> *** r1kkie has left the game (leaving) 17:48:05 <Stablean> <Anson> the entry signalö should be placed next to the mainline, not too far in advance 18:53:56 <Stablean> *** thepower12n joined the game 19:03:50 *** bug_sniper has quit IRC 19:11:57 *** bug_sniper has joined #openttdcoop.stable 19:13:57 <Stablean> *** thepower12n has left the game (leaving) 19:18:21 <Stablean> *** RTM joined the game 19:18:48 <Stablean> *** RTM has left the game (general timeout) 19:18:48 <Stablean> *** RTM has left the game (connection lost) 19:19:32 <Stablean> *** RTM joined the game 19:19:59 <Stablean> *** RTM has left the game (general timeout) 19:19:59 <Stablean> *** RTM has left the game (connection lost) 19:20:29 <Stablean> *** Anson has joined spectators 19:20:44 <Stablean> *** Game still paused (number of players) 19:20:44 <Stablean> *** RTM joined the game 19:21:04 <Stablean> <RTM> hi 19:21:28 <Stablean> <Anson> just started spectating ... need to eat something 19:21:30 <Stablean> <Anson> hallo 19:21:45 <Stablean> <RTM> look like i cand enter anymore my CPU is slow 19:21:51 <Stablean> <RTM> hi Anson 19:22:17 <Stablean> <Anson> i saw your failed attempts ... and as soon as i spectate only, you can join 19:22:31 <Stablean> <RTM> but i 19:22:57 <Stablean> <RTM> when admin. gona put a new map 19:23:19 <Stablean> <RTM> did it say sometime like that 19:23:21 <Stablean> <RTM> ? 19:23:55 <Stablean> <Anson> this map started in 2100, thus is only 145 years old 19:24:09 <Stablean> <RTM> ok 19:24:31 <Stablean> <RTM> so then like 200 years in the game is the map on the server 19:24:46 <Stablean> <Anson> admins are also tired of creating new maps ... it might help when you create a map :-) 19:25:16 <Stablean> <RTM> ok if thats helps 19:25:27 <Stablean> <Anson> why 200 ? ... started in 2100, now 2245 ... 2245-2100 = 145 19:25:29 <Stablean> <RTM> but i never give it a shot 19:25:40 <Stablean> <RTM> well 19:25:56 <Stablean> <RTM> each map aproximating the years 19:26:03 <Stablean> <RTM> it change the maps 19:26:17 <Stablean> <RTM> 200-230 19:26:21 <Stablean> <Anson> creating maps is not too easy ... at least when you don't want half the people to complain ... and if you do it differently, the other half complains :-) 19:26:51 <Stablean> <RTM> thats the true 19:26:57 <Stablean> <Anson> on this server, there is no fixed duration for maps and no automatic restart in a specific year or something 19:27:11 <Stablean> <RTM> i know that 19:27:22 <Stablean> <RTM> its was a statisctics 19:27:36 <Stablean> <RTM> not automatupdate on the game 19:27:54 <Stablean> <Anson> we get new maps when there is a map, an admin is there, and many people complain or nobody actively plays ... or when lag for many people gets bad because the map is too crowded 19:28:24 <Stablean> <RTM> yep 19:28:42 <Stablean> <RTM> there ar many difernts people 19:28:49 <Stablean> <RTM> on this earth 19:29:03 <Stablean> <RTM> and the net is only one 19:29:06 <Stablean> <Anson> thus creating a map yourself might help ... easier to convince an admin to load it instead of first creating a map himself 19:29:12 <Stablean> <RTM> :) 19:29:42 <Stablean> <RTM> so how you give them the map 19:29:56 <Stablean> <RTM> wiche you created 19:30:19 <Stablean> <Anson> i already created a map, but when testing it offline first, i saw quite a few errors i had sone, with bad grfs (conflicting or not from bananas), a few bad parameters, etc 19:30:21 <Stablean> <RTM> email or give comand to share 19:30:39 <Stablean> <Anson> any file upload service 19:30:49 <Stablean> <RTM> ah ok 19:31:08 <Stablean> <Anson> so that they can access it with a console command like "load http://...." :-) 19:31:50 <Stablean> <RTM> you upload the to site thats give load options 19:31:56 <Stablean> <RTM> thas cool 19:32:18 <Stablean> <RTM> ma i got one but its big 19:32:25 <Stablean> <RTM> 2048x2048 19:32:36 <Stablean> <RTM> with grf 19:32:38 <Stablean> <Anson> afk now to eat something ... will be back later 19:32:48 <Stablean> <RTM> byb byb and good night 19:32:55 <Stablean> <Anson> hehe, look at the size of this one, and you already complain about lag 19:32:57 <Stablean> <RTM> i go to sleep 19:33:28 <Stablean> <Anson> if you want double width, you ned to use half the length 19:33:38 <Stablean> <RTM> ma playing the game oflline it diferent for my PC with One CPU 19:33:49 <Stablean> <RTM> and 256 MB video ram 19:34:11 <Stablean> *** RTM has left the game (leaving) 19:34:19 <Stablean> <Anson> don't remember how much video i have, maybe 4gb ... and 8gb main ram 19:45:21 <Stablean> *** Game still paused (number of players) 19:51:53 *** ODM has quit IRC 20:00:49 <Stablean> *** Game still paused (number of players) 20:00:49 <Stablean> *** thepower12n joined the game 20:05:55 *** Maraxus has quit IRC 20:05:55 *** Maraxus has joined #openttdcoop.stable 20:06:59 <Stablean> *** thepower12n has joined company #1 20:06:59 <Stablean> *** Game unpaused (number of players) 20:11:03 <Stablean> *** r1kkie joined the game 20:12:11 <Stablean> *** valis joined the game 20:12:19 <Stablean> <valis> hi 20:12:33 <Stablean> <r1kkie> Hi 20:14:35 <Stablean> <Anson> eaten and back 20:14:45 <Stablean> <r1kkie> Yo 20:14:48 <Stablean> *** Anson has joined company #4 20:15:21 <Stablean> <Anson> did you see the new version of NUN ? 20:15:40 <Stablean> <r1kkie> Yes 20:16:02 <Stablean> <Anson> seems to work even better than the last one 20:17:00 <Stablean> <Anson> even added trains and decreased BMF pax ... now 7k only, top valuie was above 26k 20:17:12 <Stablean> <r1kkie> Nice 20:17:34 <Stablean> <Anson> not so nice .. that was waiting(!) pax and not transported pax 20:17:45 <Stablean> <r1kkie> =) 20:18:27 <Stablean> <r1kkie> Change trains BMF -> NUN? 20:19:17 <Stablean> <Anson> did you see the signs, eg in NUN ? about missing signals and unused stations ? 20:19:44 <Stablean> <r1kkie> Yes 20:20:03 <Stablean> <Anson> i had to wait a while to finish building the station because they hated us 20:20:16 <Stablean> <r1kkie> =) 20:20:51 <Stablean> <Anson> now the town is growing every TWO days :-) LOL 20:21:22 <Stablean> <r1kkie> Not good enough, got to go down too every day. ;) 20:21:52 <Stablean> <r1kkie> Going to grab something to eat. 20:22:02 <Stablean> <Anson> maybe you need to improve the feeders : currently only 4400 of 9800 pax are transported 20:23:28 <Stablean> *** r1kkie has left the game (leaving) 20:55:34 <Stablean> *** thepower12n has left the game (leaving) 21:04:52 <Stablean> *** valis has left the game (leaving) 21:05:06 <Stablean> *** Player has left the game (leaving) 21:07:08 *** Maraxus has quit IRC 21:31:40 *** Jam35 has quit IRC 21:39:29 <Stablean> *** RTM joined the game 21:40:50 <Stablean> <RTM> now i am on my nookbok Anson 21:40:58 <Stablean> <RTM> laptop 21:43:45 <Stablean> *** RTM has left the game (general timeout) 21:43:45 <Stablean> *** RTM has left the game (connection lost) 23:12:44 <Stablean> *** Diablo joined the game 23:13:24 <Stablean> *** Diablo has joined company #3 23:26:38 <Stablean> *** N joined the game