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00:02:42 <Stablean> *** Game still paused (number of players) 00:02:44 <Stablean> *** Big Meech joined the game 01:07:47 <Stablean> *** Big Meech has left the game (general timeout) 01:07:47 <Stablean> *** Big Meech has left the game (connection lost) 02:09:16 <Stablean> *** Game still paused (number of players) 02:09:16 <Stablean> *** Anson joined the game 02:13:56 <Stablean> *** Anson has joined company #1 02:13:56 <Stablean> *** Game unpaused (number of players) 02:26:22 *** BiG_MeEcH has quit IRC 03:50:31 <Stablean> *** Sylf joined the game 03:51:24 <Stablean> *** Big Meech joined the game 03:51:44 <Stablean> <Big Meech> wooooooooooo!~ 03:52:11 <Stablean> <Sylf> joo 03:52:25 <Stablean> <Big Meech> want to start a company, Boss? 03:52:36 <Stablean> <Sylf> no 03:52:39 <Stablean> <Sylf> you go ahead 03:52:45 <Stablean> <Big Meech> wooooooooooooooooooooooOOOOOOOOOOOO! 03:52:55 <Stablean> <Anson> hallo ... you didn't play this map yet ? 03:54:01 <Stablean> *** Big Meech has started a new company (#7) 04:00:40 <Stablean> <Sylf> no 04:09:19 <Stablean> *** Sylf has left the game (leaving) 04:09:37 <Sylf> that's about all the time I have for tonight 04:09:43 <Stablean> <Big Meech> okie doke 04:43:07 <Stablean> *** Djanxy joined the game 04:43:18 <Stablean> <Djanxy> mornin 04:46:25 <Stablean> <Big Meech> yoDJ! 04:46:43 <Stablean> <Djanxy> hmm, why did troy build a mini line at purple ? 04:47:26 <Stablean> <Big Meech> dunno maybe purple didnt build it? 04:47:32 <Stablean> <Big Meech> and its like a dead giveaway? 04:47:55 <Stablean> <Djanxy> perhaps 04:54:50 <Stablean> *** Djanxy has joined spectators 04:55:06 <Stablean> *** Big Meech has joined spectators 04:55:12 <Stablean> *** Djanxy has left the game (general timeout) 04:55:12 <Stablean> *** Djanxy has left the game (connection lost) 05:05:36 <Stablean> *** Big Meech has left the game (general timeout) 05:05:36 <Stablean> *** Big Meech has left the game (connection lost) 05:39:54 *** BiG_MeEcH has joined #openttdcoop.stable 08:50:19 *** tycoondemon has quit IRC 08:56:31 *** tycoondemon has joined #openttdcoop.stable 09:38:27 <Stablean> *** Player has joined spectators 09:39:00 <Stablean> *** Player has joined company #9 09:39:26 <Stablean> <Anson> hallo, anonymous player 09:49:25 <Stablean> *** Player has left the game (leaving) 09:52:45 <Stablean> *** drek joined the game 09:53:41 <Stablean> *** drek has left the game (leaving) 10:22:03 <Stablean> *** Anson has joined spectators 10:22:03 <Stablean> *** Game paused (number of players) 15:04:12 *** ODM has joined #openttdcoop.stable 15:04:12 *** ChanServ sets mode: +o ODM 15:13:45 <Stablean> *** Anson has joined company #1 15:13:46 <Stablean> *** Game unpaused (number of players) 15:40:11 <Stablean> *** thepower12n joined the game 15:40:32 <Stablean> <Anson> hallo, power 15:40:54 <Stablean> <thepower12n> hi 15:40:57 <Stablean> <Anson> i just had a look at your net and have some hints for you ... see signs :-) 15:42:07 <Stablean> <Anson> your versions mostly work, but can be improved a bit ... 15:42:21 <Stablean> <thepower12n> yea i see 15:43:01 <Stablean> <Anson> watch all your stations when two trains are stopped in the platforms, and a third arrives ... 15:44:03 <Stablean> <thepower12n> afk a sec 16:00:26 <Stablean> <thepower12n> back 16:00:45 <Stablean> <Anson> wb 16:01:07 <Stablean> <Anson> do you see the train waiting at the 2way signal in front of the depot ? 16:01:57 <Stablean> <Anson> this often happens when using a depot with a signal in front of it ... try to avoid it, and it is not needed anyway 16:02:48 <Stablean> *** thepower12n has joined company #5 16:04:08 <Stablean> <Anson> what does your train #10 do ??? 16:04:43 *** Maraxus has joined #openttdcoop.stable 16:04:43 *** ChanServ sets mode: +o Maraxus 16:05:18 <Stablean> <Anson> lost trains behave similar ... either go back and forth, or ghet stuck in front of a used platform ... 16:05:48 <Stablean> <thepower12n> i gonna delete my comp 16:05:54 <Stablean> <thepower12n> he can't reach the drop;p 16:05:57 <Stablean> <thepower12n> so he is lost 16:08:31 <Stablean> <Anson> your stations are almost perfect ... but a tiny change is needed for most of them 16:09:35 <Stablean> <Anson> you see how my version of the overflow works ? 16:09:46 <Stablean> <thepower12n> yea 16:10:01 <Stablean> <thepower12n> need to remove entry and combo signals 16:10:05 <Stablean> <Anson> no path from the reverser to the exit, thus trains are forced into the depot 16:10:43 <Stablean> <Anson> on most of your stations, trains will leave the reverser and exit the station completely, sometimes even getting lost ... 16:12:01 <Stablean> <Anson> and if a lost train (by some other mistake or replace etc) ends up in a depot, it won't be able to leave, but go back and forth between reverser and depot, or even try entering a used platform and then be stuck completely 16:12:55 <Stablean> <Anson> that's why there should be an emergency exit for lost trains, from the depot to the exit ... normal trains will leave the depot only when a platform is empty and enter it, thus no problem with them 16:14:45 <Stablean> <Anson> ok, did you read the signs ? can/should i remove everything ? 16:15:00 <Stablean> *** thepower12n has joined spectators 16:15:37 <Stablean> <thepower12n> you can remove them;p 16:16:47 <Stablean> <Anson> did you also see the hint for the drop station ? 16:18:57 <Stablean> <Anson> by splitting 2:2 first and then again 1:1, the path may become shorter, and at least the signal gap is better ... trains can alternate the two pathes right from the beginnming, and don't wait when only the last two platforms are free 16:28:19 *** Jam35 has joined #openttdcoop.stable 16:28:33 <Stablean> *** Troy McClure joined the game 16:28:57 <Stablean> *** Troy McClure has joined company #6 16:29:13 <Stablean> <Anson> hallo, troy 16:29:19 <Stablean> <Troy McClure> hi Anson 16:29:29 <Stablean> <Anson> whyt do you mean by "blame purple #13" ? 16:30:17 <Stablean> <Troy McClure> you see that rail? 16:30:20 <Stablean> *** Jam35 joined the game 16:30:23 <Stablean> <Troy McClure> it should be annoying 16:30:45 <Stablean> <Troy McClure> but train #13 was blocking the entrance to delivering trains 16:30:51 <Stablean> <Troy McClure> so the whole network jammed 16:31:33 <Stablean> <Troy McClure> so it's #13s fault that I had to put up a train over there to provide minimum delivery 16:31:35 <Stablean> <Troy McClure> so as not to get stuk 16:31:38 <Stablean> <Anson> yes, looks like an attempt at a conditional overflow, but failed because of missing reverser and depot 16:32:12 <Stablean> <Troy McClure> it actually looks like shit altogether 16:32:22 <Stablean> <Anson> tzrain #14 is waiting there now and trying to full load CANDY 16:32:36 <Stablean> <Troy McClure> yes, but the sweet factory already disappeared 16:33:48 <Stablean> *** V453000 joined the game 16:33:49 <Stablean> <V453000> moooo 16:33:51 <Stablean> <Troy McClure> hi V 16:34:29 <Stablean> <Anson> but drek will not go bankrupt soon, thus no problem for him, unless other resources die too because they are not serviced 16:37:00 <Stablean> <Anson> i think, purplr can start over ... i see almost no stations which still get resources 16:37:34 <Stablean> <V453000> I dont think TL3 maglev is effective at all Troy :) 16:37:48 <Stablean> <Troy McClure> why not? 16:37:54 <Stablean> <V453000> why yes really 16:37:57 <Stablean> <V453000> low capacity, meh acceleration 16:38:23 <Stablean> <V453000> maglev is generally only useful if you can use the shortened CLs 16:38:30 <Stablean> <Anson> i use TL3, and when switching from mono to maglev, income dropped below 50% 16:38:53 <Stablean> <V453000> income doesnt define how good trains are what so ever 16:39:08 <Stablean> <Troy McClure> nope, but they give an indication 16:39:14 <Stablean> <V453000> not at all 16:39:36 <Stablean> <V453000> especially as speed completely changes the values 16:39:50 <Stablean> <Anson> if trains are faster but give much less income, there is probably something wrong with the selection :-) 16:40:05 <Stablean> <Troy McClure> $ is dependent on running costs, distance, and cargo delivered at one time and speed 16:40:16 <Stablean> <V453000> running costs are irrelevant 16:40:23 <Stablean> <Troy McClure> since you are changing 2 parameters (speed and cargo) 16:40:25 <Stablean> <V453000> distance is kept if you autoreplace 16:40:27 <Stablean> <V453000> yes 16:40:42 <Stablean> *** Jam35 has joined company #4 16:40:44 <Stablean> <Troy McClure> and the other one are the same or negligible 16:40:46 <Stablean> <Jam35> heloo 16:40:52 <Stablean> <V453000> how your network works is defined by amount of moved cargo 16:40:54 <Stablean> <V453000> not by income 16:40:56 <Stablean> <V453000> hi Jam35 16:41:10 <Stablean> <Troy McClure> its moved cargo over time 16:41:14 <Stablean> <V453000> obviously amount of moved cargo increases income, but is skewed by speed 16:41:28 <Stablean> <V453000> what isnt over time really 16:41:42 <Stablean> <Troy McClure> and since the 2 changed parameters you are changing in income happen to be the same in this case 16:41:48 <Stablean> <Anson> on this map, running costs and maintenance are almost 0 ... thus the bad income is caused by lower capacity and MUCH worse acceleration, which in turn causes lots of jams 16:41:58 <Stablean> <Troy McClure> they are a good indication 16:42:06 <Stablean> <Anson> speaking of jam ... hallo, jam :-) 16:42:44 <Stablean> <V453000> still, if fast train network jams it can still make equal profit as slow network without jamming 16:42:54 <Stablean> <Troy McClure> yes 16:42:57 <Stablean> <V453000> so simply by looking if it jams is a lot better indicator than any numbers 16:43:04 <Stablean> <Troy McClure> so that's why it's an indication, but not the same 16:43:26 <Stablean> <Troy McClure> and what if both don't jam? 16:43:29 <Stablean> <V453000> k enjoy your worthless indication, im done 16:43:47 <Stablean> <V453000> then obviously fast ones get more money for same amount of cargo 16:43:49 <Stablean> <Troy McClure> I agree, seeing jams are a good indication 16:43:56 <Stablean> <Troy McClure> of bad network 16:44:34 <Stablean> <Troy McClure> but what if network density (and other characteristics) just isn't enough to cause jams in an old and a new case? 16:45:20 <Stablean> <V453000> wtf? 16:45:34 <Stablean> <V453000> then obviously faster network gets more profit? which doesnt indicate shit? 16:47:00 <Stablean> <Troy McClure> which indicates that you can haul the same amount of cargo under the same network conditions, but at a higher speed 16:47:32 <Stablean> <V453000> sure enjoy your indications I dont have time for that 16:47:38 <Stablean> <V453000> I will just look at my network if it jams or not, done 16:47:41 <Stablean> <Anson> the main difference between looking for jams and looking at the profit is that you need to check the whole network for james, but can see a simple number for profit ... thus the profit is the first and easiest indicator, and when it drops, i look for jams to see the real causes 16:47:43 <Stablean> <Troy McClure> yeah right back at ya 16:48:05 <Stablean> <Troy McClure> looking is apparently wholly unbiased and objective 16:48:07 <Stablean> <Troy McClure> right 16:48:17 <Stablean> <V453000> LOL 16:48:35 <Stablean> <V453000> jams too much Y/N, what is biased 16:49:42 <Stablean> <Troy McClure> yeah, screw objective indicators altogether... 16:49:56 <Stablean> <Troy McClure> the reason is not that they measure accurately what you want to know 16:50:04 <Stablean> <Troy McClure> but that they do it objectively 16:50:15 <Stablean> <V453000> I seriously dont get your problem 16:50:29 <Stablean> <Troy McClure> I seriously don't get yours 16:50:40 <Stablean> <Troy McClure> YOU are saying that money isn't a good indicator at all 16:50:46 <Stablean> <V453000> which is true 16:50:56 <Stablean> <Troy McClure> yes, and that's my problem 16:51:03 <Stablean> <V453000> oh, still 16:51:05 <Stablean> <V453000> k 16:51:09 <Stablean> <Troy McClure> your stubbornness to even go in on arguments 16:51:12 <Stablean> <Anson> example : i don't take the time to watch the whole map all the time ... but i just saw a big drop in the red companies income, and then i had a closer look and see that it is jammed 16:51:23 <Stablean> <Troy McClure> in fact you're saying: it's true, cause it is 16:52:25 <Stablean> <Troy McClure> yeah, trains stopped 16:52:29 <Stablean> <Troy McClure> rebuild 16:52:31 <Stablean> <V453000> I gave you clear reasons multiple times - because train speed skews everything related to income 16:53:02 <Stablean> <V453000> amount transported cargo is a better indicator, as I already said 16:53:08 <Stablean> <V453000> but keep your profit indication, I dont care 16:53:18 <Stablean> <Troy McClure> lol you didn't say that 16:53:21 <Stablean> <Troy McClure> and that is a better indicator 16:53:39 <Stablean> <Troy McClure> a far better indicator than profit 16:53:50 <Stablean> <Troy McClure> but you were talking about looking for jams 16:54:02 <Stablean> <V453000> I said both. 16:55:28 <Stablean> <Anson> i don't rely on the transported display ... with bigger wagons, more cargo can be transported, even when there are jams, slow speed, etc ... 16:56:22 <Stablean> <V453000> which isnt true 16:56:36 <Stablean> <V453000> if your network managed to transport more, that is all you need 16:57:15 <Stablean> <Anson> of course, it would be best to check the whole map for jams, AND look at income indicators AND look at cargo transport indictator, AND .... but then i would need a few more sets of eyes and a much bigger screen 16:57:49 <Stablean> <V453000> strange that I am fine with 2 eyes and no number indicators 16:58:15 <Stablean> <Anson> when only transported amount would be important, SH*P trains would be better than mono or maglev ? :-) 16:58:54 <Stablean> <Anson> they have much better capacity, good acceleration, but are too slow 16:59:08 <Stablean> <V453000> then show me how do ships reach higher transported amount 16:59:10 <Stablean> <V453000> go ahead 16:59:34 <Stablean> <V453000> because they most likely will not 17:00:36 <Stablean> <Troy McClure> since income is a function of a number or things, you can interpret data from income and amount delivered: when units of cargo stay the same, but income drops, you obviously have a drop in average speed 17:00:38 <Stablean> <V453000> btw higher speeds can mean increase of station ratings by like 20% which could further skew any number graphs 17:00:42 <BiG_MeEcH> hi 17:00:54 <Stablean> <V453000> hi Meech 17:02:01 <BiG_MeEcH> !date 17:02:01 <Stablean> BiG_MeEcH: 12 May 2025 17:02:12 <Stablean> <V453000> and you really want to combine X graphs to indicate if your network is doing fine Troy? 17:02:14 <Stablean> <V453000> okay 17:02:32 <Stablean> <V453000> I would say train stats are equally useful indicator for that 17:02:50 <Stablean> <Troy McClure> yes 17:03:17 <Stablean> <Troy McClure> but you need to know how everything in the statistics interact or be experienced with that 17:03:27 <Stablean> <Troy McClure> both of which apply to you 17:05:49 <Stablean> <V453000> conclusion, by your indication maglev is a good choice for TL3? :D 17:05:57 <Stablean> <Troy McClure> nope, didn't say that 17:06:07 <Stablean> <Troy McClure> looking at the situation, I'm not glad with it 17:06:15 <Stablean> <V453000> then go research more indications :) 17:06:29 <Stablean> <Troy McClure> yes, I'm looking at jams right now ;) 17:06:39 <Stablean> <V453000> good start :D 17:07:00 <BiG_MeEcH> Jam 35? 17:07:27 <Stablean> <Troy McClure> my situation both validates my and your point 17:07:41 <Stablean> <Troy McClure> profit is the same, units of cargo is the same 17:08:03 <Stablean> <Troy McClure> but that's not enough to conclude this is a good network 17:09:57 <Stablean> <V453000> CL1 > reversers with maglev :P 17:10:05 <Stablean> <V453000> they go through it just so quickly 17:10:27 <Stablean> <Jam35> Meech? 17:10:29 <Stablean> <Jam35> hi 17:10:59 <Stablean> <V453000> Meech went to kill himself he said 17:11:05 <Stablean> <Jam35> ah right 17:11:21 <Stablean> <V453000> I told him nuts is coming tonight, he couldnt take it 17:16:25 <Stablean> *** Revelation has started a new company (#5) 17:16:28 <Stablean> *** Revelation joined the game 17:16:31 <Stablean> <Revelation> Hi! 17:16:33 <Stablean> <Revelation> :D 17:16:33 <Stablean> <Troy McClure> hi 17:16:47 <Stablean> <Jam35> hi 17:16:59 <Stablean> *** Revelation has left the game (leaving) 17:17:03 <Stablean> <Troy McClure> bye 17:17:09 <Stablean> <Jam35> right 17:17:52 <Stablean> <Anson> new nuts tonight, maybe at midnight ? 17:18:02 <Stablean> <Anson> would be a nice present for me :-) 17:18:14 <Stablean> <Troy McClure> what, is it your birthday? 17:18:24 <Stablean> <Anson> tomorrow 17:18:24 <Stablean> <Troy McClure> you wants it for your birthday? 17:18:34 <Stablean> <Troy McClure> lets him have it 17:28:55 <Stablean> *** ismael joined the game 17:37:39 <Stablean> *** Jam35 has joined spectators 17:45:01 <Stablean> <Jam35> plane :D 17:45:11 <Stablean> <ismael> bad ? 17:45:14 <Stablean> <Jam35> bb ismael :P 17:45:17 <Stablean> <Jam35> yes 17:45:27 <Stablean> <ismael> ships ? 17:45:29 <Stablean> <Jam35> running cost is sky high 17:45:35 <Stablean> <Jam35> (no pun intended) 17:45:42 <Stablean> <Jam35> ships also 17:45:48 <Stablean> <ismael> is ships good ? 17:45:48 <Stablean> <Jam35> ground it quick 17:47:08 <Stablean> <Anson> when you want ships, build SH*Ps instead :-) 17:47:34 <Stablean> <Jam35> *SHI* 17:47:54 <Stablean> <Jam35> troats is a better name 17:48:00 <V453000> FAKOF 17:48:03 <V453000> :) 17:48:17 <Stablean> <Jam35> brains? 17:48:53 <V453000> yay 17:48:55 <Stablean> <Jam35> brains run on brails 17:49:53 <Stablean> <Anson> i tried using them last night, but didn't think of the length (car removal). thus my network was soon jammed completely, and i only could think "SHI* happens" :-) 17:50:27 <Stablean> <Jam35> noob error :P 17:50:33 <Stablean> <Jam35> is still do that 17:50:35 <Stablean> <Jam35> *I 17:51:09 <Stablean> <Jam35> and it is a bitch :) 17:51:31 <Stablean> <Anson> and the second error, i often do : select a filter in the buy menu, buy a vehicle or wagon, and then start it ... wondering why it tries to load goods or whatever and not what i wanted 17:51:58 <Stablean> <Jam35> not done that 17:52:00 <Stablean> <Jam35> yet 17:52:06 <Stablean> <Jam35> forget refit though 17:52:09 <Stablean> <Anson> would really be nice when buying a vehicle would automatically refit it according to the filter that was used 17:52:11 <Stablean> <Jam35> frequently 17:53:01 <Stablean> <Jam35> 'they' would say: code it 17:54:07 <Stablean> <Anson> to avoid that problem, and to avoid similar problems when i copy trains, i added a refit order as first order .... (and added a "jump to #2" at the end, to not send them to the depot on normal use 17:55:14 <Stablean> <Jam35> I doubt i could be bothered with that 17:55:20 <Stablean> <Jam35> just remember 17:55:35 <Stablean> <Jam35> over-engineered solution maybe :) 17:55:37 <Stablean> <Anson> or even a "if maintenance = false jump to #2" ... that causes trains to use a specific depot and never get lost by ebtering routes with visible depots 17:59:29 <Stablean> <Anson> i like programming orders, lots of conditionals on my refitting trains, and even on Sbahn feeders and similar :-) 17:59:51 <Stablean> <Jam35> well fair enuf 18:00:05 <Stablean> *** Jam35 has joined company #4 18:04:33 <Stablean> *** ismael has left the game (leaving) 18:24:06 <Stablean> *** V453000 has started a new company (#5) 18:27:06 <Stablean> <Troy McClure> something the matter, V? 18:27:40 <Stablean> <V453000> setting up stats for new trains :) 18:28:07 <Stablean> <Troy McClure> okay 18:28:17 <Stablean> <Troy McClure> you're coming with a new game then tonight too? 18:28:27 <Stablean> <Troy McClure> or will that wait untill, say October 1st? 18:29:09 <Stablean> <V453000> idk 18:29:39 <Stablean> <Troy McClure> k 18:30:46 <BiG_MeEcH> hi! :D 18:30:57 <Stablean> <Troy McClure> hi 18:32:12 <Stablean> *** Troy McClure has left the game (leaving) 18:38:45 *** tycoondemon has quit IRC 18:44:15 <Stablean> *** happy tran {} sport joined the game 18:44:47 <Stablean> *** happy tran {} sport has joined company #4 18:45:04 <Stablean> <Jam35> hi 18:45:14 <Stablean> <happy tran sport> hi all 18:46:45 *** tycoondemon has joined #openttdcoop.stable 19:22:45 <Stablean> *** thepower12n has left the game (connection lost) 19:32:14 <Stablean> <happy tran sport> ok bb 19:32:21 <Stablean> *** happy tran {} sport has joined spectators 19:32:23 <Stablean> <Jam35> cya 19:32:29 <Stablean> *** Jam35 has joined spectators 19:32:42 <Stablean> *** happy tran sport has left the game (leaving) 19:34:22 <Stablean> *** Jam35 has left the game (leaving) 20:03:25 <Stablean> *** Player has changed his/her name to olome 20:08:52 <Stablean> *** TheDoctor joined the game 20:10:12 <Stablean> *** TheDoctor has left the game (leaving) 20:13:18 <Stablean> *** olome has left the game (leaving) 20:19:35 *** Jam35 has quit IRC 20:28:28 *** ODM has quit IRC 20:39:23 <Stablean> *** Anson has joined spectators 20:51:29 <Stablean> *** V453000 has left the game (leaving) 20:51:29 <Stablean> *** Game paused (number of players) 20:59:50 <V453000> !content 20:59:51 <Stablean> V453000: [Content] Connection established 20:59:51 <Stablean> V453000: [Content] Downloading 0 file(s) (0 bytes) 20:59:51 <Stablean> V453000: [Content] Nothing to download 20:59:53 <V453000> !content 20:59:55 <Stablean> V453000: [Content Update] Expect timeout triggered! 20:59:55 <Stablean> V453000: [Content] Downloading 2 file(s) (1448360 bytes) 20:59:58 <Stablean> V453000: [Content] Completed download of 2869 21:00:00 <Stablean> V453000: [Content] Completed download of 2868 21:00:00 <Stablean> V453000: [Content] All 2 downloaded 21:00:00 <Stablean> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 21:00:02 <V453000> !content 21:00:04 <Stablean> V453000: [Content Update] Expect timeout triggered! 21:00:04 <Stablean> V453000: [Content] Downloading 4 file(s) (2387790 bytes) 21:00:04 <Stablean> V453000: [Content] Completed download of 2881 21:00:04 <Stablean> V453000: [Content] Completed download of 2880 21:00:05 <Stablean> V453000: [Content] Completed download of 2884 21:00:05 <Stablean> V453000: [Content] Completed download of 2883 21:00:06 <Stablean> V453000: [Content] All 4 downloaded 21:00:07 <Stablean> V453000: [Content] (you need to rescan(ai|game|newgrf) to have the new content loaded) 21:00:09 <V453000> !content 21:00:11 <Stablean> V453000: [Content Update] Expect timeout triggered! 21:00:11 <Stablean> V453000: [Content] Downloading 0 file(s) (0 bytes) 21:00:11 <Stablean> V453000: [Content] Nothing to download 21:00:16 <V453000> !restart 21:00:17 <Stablean> Restart scheduled, will be initiated in next minute! 21:01:01 <Stablean> Scheduled quit for automated maintenance... will be back shortely 21:01:01 <Stablean> Thank you for playing 1.3.2. 21:01:05 <Stablean> Server has exited 21:01:05 *** Stablean has quit IRC 21:01:27 *** Stablean has joined #openttdcoop.stable 21:01:27 <Stablean> Autopilot engaged 21:01:27 <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)' 21:01:27 *** ChanServ sets mode: +v Stablean 21:01:27 *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.3.2 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable" 21:01:55 <Stablean> V450000000000, now you can execute !-commands ;-) 21:07:06 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/StableNUTS85.sav 21:07:09 <Stablean> V453000: OK :-) 21:07:10 <V453000> !rcon cd 3 21:07:13 <V453000> !rcon load 2 21:07:15 <Stablean> *** Game still paused (manual, number of players) 21:07:25 <Stablean> *** Game still paused (manual, number of players) 21:07:27 <Stablean> *** V453000 joined the game 21:07:32 <Stablean> *** V453000 has left the game (leaving) 21:07:41 <V453000> !auto 21:07:41 <Stablean> *** V453000 has enabled autopause mode. 21:07:43 <Stablean> *** Game still paused (number of players) 21:24:58 <Stablean> *** Game still paused (number of players) 21:24:59 <Stablean> *** bon joined the game 21:26:22 <Stablean> <bon> nice that its at least FIR instead of ECS (but thats just a personal remark) 21:26:41 <V453000> hello 21:26:47 <V453000> you will probably never see ECS on this server :) 21:26:51 <Stablean> <bon> umm hi? 21:26:55 <Stablean> <bon> heh nice 21:27:06 <Stablean> <bon> I never liked some parts of ECS too much .. the steel mill as well 21:27:22 <Stablean> <bon> FIRS at least let you serve only one instead of both cargos without any penalty 21:27:40 <Stablean> <bon> anyway...I'm looking around trying to find a good place to start :) 21:27:59 <Stablean> <bon> you? 21:28:32 <V453000> probably wont play this game :) 21:28:40 <Stablean> <bon> blah? :P 21:29:11 <V453000> I drew a lot of new trains in this train set, rather tired :) 21:29:16 <Stablean> <bon> would you know what kind of non-vehicle cost ratio there are? 21:29:22 <Stablean> <bon> ohhh right you nutty nut! :) 21:29:34 <Stablean> *** Game still paused (number of players) 21:29:34 <Stablean> *** V453000 joined the game 21:29:46 <Stablean> <bon> mind you I kinda like the "ships" even although they are running on artifical water 21:30:08 <Stablean> <V453000> well then check out the ships in this version XD 21:30:23 <Stablean> <bon> 1940 is too early tho..or did you change it? 21:30:34 <Stablean> <bon> I thought the first one was like mid 50's 21:30:48 <Stablean> <V453000> only one way to find out :) 21:31:06 <Stablean> <bon> as soon as I find where to start .. I have no idea how much construction I can do :) 21:31:22 <Stablean> <V453000> as much as you can :) 21:31:32 <Stablean> <bon> wait...its super-cheap here? 21:31:55 <Stablean> <V453000> I dont know how I set up the costs 21:32:03 <Stablean> <V453000> I really dont :D loaded some old preset 21:32:14 <Stablean> <V453000> should be somewhat cheap 21:32:33 <Stablean> <bon> so I wouldn't bust 1M trying to build dual lines 400 tiles long? :) 21:33:20 <Stablean> <V453000> generally the rule here is stay in your own area and develop it :) 21:33:28 <Stablean> <V453000> so 400 lines long thing generally isnt likde :) 21:33:30 <Stablean> <V453000> liked 21:37:20 <Stablean> <bon> heh..bit hard to find certain industries now..still looking 21:37:27 <Stablean> <bon> at least that industry chain dialog thing helps 21:37:46 <Stablean> <V453000> starting with passengers before you get orientated is also an option :) 21:37:57 <Stablean> <bon> where do I find STONES? 21:37:59 <Stablean> <bon> :P 21:38:09 <Stablean> <bon> heh 21:38:48 <Stablean> <V453000> quarry 21:39:47 <Stablean> <bon> quick question as its been a while re FIRS.. 21:40:14 <Stablean> <bon> for one with two outputs .. does it simply output both all the times or it "prefers" one if thats the only one being load? 21:41:20 <Stablean> <bon> ok I think I found an area I could do :) 21:43:22 <Stablean> <V453000> it outputs both 21:43:34 <Stablean> <bon> right..thanks 21:48:22 <Stablean> *** bon has started a new company (#2) 21:48:24 <Stablean> *** Game unpaused (number of players) 21:49:04 <Stablean> <bon> heh actually there is something that looks like a tug boat with one log barge already 21:49:18 <Stablean> <bon> so I guess you did improve the NUTS ships recently 21:49:58 <Stablean> <bon> ouch...construction does seem a bit costly here...need quick rethink 21:50:04 <Stablean> <bon> yeah you're right maybe passengers 21:50:38 <Stablean> <bon> huh...the WET rails don't even cost much at all 21:51:29 <Stablean> <bon> maybe I'll be a sailing company heh?? :) 21:56:24 <Stablean> <V453000> costs are high if you terraform 21:56:28 <Stablean> <V453000> otherwise it should be cheap 21:57:02 <Stablean> <bon> heh I hate players that think they can blow out a mountain just because they want their dumb "perfect flat" rails even with 3000+hp locomotives on short train 21:57:04 <Stablean> <bon> :| 22:00:22 <Stablean> <bon> hope I remember my buoy directions right 22:00:36 <Stablean> <V453000> :) 22:02:02 <Stablean> <bon> ehh no extra barges yet. oh well :-> 22:02:14 <Stablean> *** V453000 has started a new company (#1) 22:02:19 <Stablean> <V453000> OH 22:02:21 <Stablean> <V453000> missing wagons XD 22:02:25 <Stablean> <V453000> those come in 1950 then 22:02:35 <Stablean> <bon> I always can try do by with short capacity for now :) 22:02:54 <Stablean> <V453000> probably better choice to just get different engines for the moment XD 22:03:04 <Stablean> <bon> well this is just for fun so :) 22:03:27 <Stablean> <V453000> I will cheat the date 22:03:28 <Stablean> *** solo joined the game 22:03:29 <Stablean> <V453000> hang on 22:03:30 <Stablean> <solo> yo 22:03:31 <Stablean> *** V453000 has left the game (leaving) 22:04:23 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/StableNUTS85_1950.sav 22:04:26 <Stablean> V453000: OK :-) 22:04:31 <V453000> !rcon load 2 22:04:34 <Stablean> *** Game still paused (manual, number of players) 22:04:41 <Stablean> *** solo joined the game 22:04:42 <Stablean> *** Game still paused (manual, number of players) 22:04:45 <Stablean> *** bon joined the game 22:05:26 <V453000> !auto 22:05:27 <Stablean> *** V453000 has enabled autopause mode. 22:05:28 <Stablean> *** Game still paused (number of players) 22:05:42 <Stablean> *** Game still paused (number of players) 22:05:42 <Stablean> *** V453000 joined the game 22:05:44 <Stablean> <V453000> uhmm 22:05:44 <Stablean> <V453000> how 22:05:54 <Stablean> *** V453000 has left the game (leaving) 22:06:06 <Stablean> <bon> don't fret it too much ok? 22:07:03 <V453000> k got it now 22:07:11 <Stablean> <bon> I always can start one or two passenger trains till 1950s if I have to anyway :) 22:07:11 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/StableNUTS85_1954.sav 22:07:13 <Stablean> V453000: OK :-) 22:07:19 <V453000> !rcon load 2 22:07:23 <Stablean> *** Game still paused (manual, number of players) 22:07:30 <Stablean> *** Game still paused (manual, number of players) 22:07:30 <Stablean> *** solo joined the game 22:07:32 <Stablean> *** bon joined the game 22:07:33 <V453000> !auto 22:07:33 <Stablean> *** V453000 has enabled autopause mode. 22:07:34 <Stablean> *** Game still paused (number of players) 22:07:43 <Stablean> *** Game still paused (number of players) 22:07:43 <Stablean> *** V453000 joined the game 22:07:45 <Stablean> *** V453000 has joined company #1 22:07:45 <Stablean> *** Game unpaused (number of players) 22:07:53 <Stablean> <V453000> there you go :) 22:07:55 <Stablean> *** V453000 has joined spectators 22:07:55 <Stablean> *** Game paused (number of players) 22:09:12 <Stablean> <V453000> enjoy :D I am off to bed 22:09:14 <Stablean> <V453000> gnight 22:09:16 <Stablean> <solo> go temperate :p 22:09:18 <Stablean> *** V453000 has left the game (leaving) 22:09:25 <V453000> why temperate, firs is the same in all climates 22:09:36 <Stablean> <solo> ye true but this colors :) 22:09:50 <Stablean> <solo> nvmd, gn8 22:11:13 <Stablean> *** solo has left the game (leaving) 22:13:30 <Stablean> <bon> will start lumber boating in a moment...supper's being a bit problem :-s 22:23:45 <Stablean> *** bon has started a new company (#2) 22:23:45 <Stablean> *** Game unpaused (number of players) 22:24:10 <Stablean> <bon> yaaa .. WET wagons :) 22:25:14 *** Maraxus has quit IRC 22:36:30 <Stablean> <bon> don't worry about my lack of signal..just still in middle of supper here :-> 22:46:39 <Stablean> *** Djanxy joined the game 22:46:47 <Stablean> <Djanxy> Hi bon 22:49:41 <Stablean> *** Djanxy has started a new company (#1) 22:51:57 <Stablean> <bon> hi..just was eating..done now :) 22:52:01 <Stablean> <Djanxy> :D 22:52:11 <Stablean> <bon> so yeah like my company name says...its only WET for me :) 22:52:17 <Stablean> <bon> talk about being nutty eh? 22:52:23 <Stablean> <Djanxy> FIRS always confuses me ;) 22:52:29 <Stablean> <Djanxy> hehe a little ;P 22:52:51 <Stablean> *** tux_R2D2 joined the game 22:54:35 <Stablean> *** tux_R2D2 has left the game (leaving) 22:57:29 <Stablean> <bon> djanxy .. can't wait to see what you build too btw ;) 22:57:47 <Stablean> <Djanxy> me neither lol 22:58:19 <Stablean> <bon> I'm working on a further 2nd forest now 22:58:33 <Stablean> <bon> then I'll stop a bit and see where I am operating profit wise before planning more ;) 22:58:41 <Stablean> <Djanxy> good choice :P 22:58:43 <Stablean> <bon> still its funny watching these little tugs chugging! :P 22:58:46 <Stablean> <Djanxy> hehe 22:58:57 <Stablean> <Djanxy> ye, will be fun to watch as it expands 22:58:59 <Stablean> <bon> noone told them water doesn't head uphill or downhill :) 22:59:29 <Stablean> <Djanxy> should add canals with boats for ultimate confusion 22:59:40 <Stablean> <bon> HEH that would be....silly :) 22:59:46 <Stablean> <Djanxy> but 22:59:49 <Stablean> <Djanxy> fun none the less 22:59:57 <Stablean> <bon> nuts = nutty 22:59:59 <Stablean> <bon> period :) 23:00:02 <Stablean> <Djanxy> :P 23:00:16 <Stablean> <bon> anyway...to see how to lay down the station.. 23:01:50 <Stablean> <bon> I sometimes get a tad bit confused by the gridless landscape tho 23:01:54 <Stablean> <bon> but its no major biggie tho 23:01:56 <Stablean> <Djanxy> yeah 23:02:06 <Stablean> <Djanxy> bit hard on the eys at first 23:02:16 <Stablean> <Djanxy> eyes* 23:02:42 <Stablean> <bon> especially when you thought you were avoiding a cut but then find your white line humping over it 23:03:45 <Stablean> <bon> I hope noone minds me using a bridge for now for lack of terraform cashflow :-> 23:12:45 <Stablean> <bon> yeah I suspect these tugs do not even know what hills are! 23:12:51 <Stablean> <bon> they just chug 70kph straight :) 23:12:53 <Stablean> <Djanxy> :D 23:13:03 <Stablean> <bon> but that may be also due to the shorter train lengths tho 23:13:09 <Stablean> <bon> the newer route uses more barges so we'll see 23:13:52 <Stablean> <Djanxy> yeah, and realistic acceleration 23:16:22 <Stablean> <bon> yeah it doesn't hiccup uphill with six barges yet :) 23:16:33 <Stablean> <bon> nice to know I don't have to worry about short steep slopes with these 23:16:48 <Stablean> <bon> still going try make as smooth as I can in case of future upgrades/replaces tho... 23:16:58 <Stablean> <Djanxy> yeah 23:17:12 <Stablean> <Djanxy> oh man, that snow 23:17:26 <Stablean> <bon> or to put it another way .. you know how it is when you have a line that worked ok for early 60kph trains but then finding your newer 140kph locos getting slapped down in random tight spots 23:17:33 <Stablean> <bon> (did that make sense I hope?) 23:17:43 <Stablean> <Djanxy> yeah 23:17:54 <Stablean> <bon> np :) 23:18:00 <Stablean> <Djanxy> try to keep my curve lenght reasonable for my train lenght :D 23:18:12 <Stablean> <bon> well I have rather broad curves and somewhat gentle slopes 23:18:26 <Stablean> <bon> its only broken up by the short curves into platforms but thats when you're supposed to slow down anyway! 23:19:41 <Stablean> <bon> mm nice coal route 23:20:04 <Stablean> <bon> you're lucky this is FIRS not ECS ... the ECS steel mill hates it when you don't provide both outputs .. believe me! 23:20:19 <Stablean> <Djanxy> :D 23:20:29 <Stablean> <bon> heh and oil too? mmm you seem to be having fun 23:20:35 <Stablean> <Djanxy> never really played with either 23:21:18 <Stablean> <bon> well FIRS has a bit long chains to learn but its easy to play due to no "need x with y to be able to have steady z" complications 23:21:36 <Stablean> <Djanxy> yeah, looks like it's mainly bonuses ? 23:21:42 <Stablean> <bon> aye 23:21:56 <Stablean> <bon> and the "____ supplies" are a bit of a fun production booster too 23:22:10 <Stablean> <Djanxy> ye, that's what im gonna try out 23:22:16 <Stablean> <bon> anyway I'll check again later on to see what you have running around so far :) 23:22:35 <Stablean> <Djanxy> :P 23:23:22 <Stablean> <bon> btw look near Nefinghill ... thats where you can get engineering supplies for the coal mine boost ok? :) just letting you know ;) 23:23:42 <Stablean> <bon> you'll have to find lumber but...heh theres sawmills near your lines too 23:23:52 <Stablean> <bon> so...yeah you have it easy 23:24:03 <Stablean> <Djanxy> :P 23:24:14 <Stablean> <bon> I need to think what I want to do with lumbers yet 23:24:20 <Stablean> <bon> but thats not for right now tho 23:24:22 <Stablean> <Djanxy> takes a little effort to get to know the chains i guess 23:24:29 <Stablean> <bon> yeah and btw you know what? 23:24:47 <Stablean> <bon> I forgot which ottd version started it but click on an industry and click on 'display chain' .. so clever eh? 23:24:57 <Stablean> <Djanxy> yeah i know :D 23:25:27 <Stablean> <bon> going add 3rd forest in a moment...heh ;) 23:26:49 <Stablean> <bon> btw theres one slight silly thing I sometimes do (not very realistic but whatever) with arctic maps... 23:27:23 <Stablean> <bon> careful steady route uphill even if its much longer due to being loops .. but downhill is "as straight as it goes...damn the brakes!!!" ... hehe 23:27:45 <Stablean> <Djanxy> hehe 23:27:48 <Stablean> <bon> nothing like spending several days watching a train climb uphill to finally reach a station .. then after it loads it takes one single day to zoom full speed straight down the wall :) 23:27:58 <Stablean> <bon> hehehe 23:28:05 <Stablean> <Djanxy> alright, 6k left :D 23:28:08 <Stablean> <Djanxy> time to wait 23:28:31 <Stablean> <bon> oic...yeah thats why I kinda decided to go boating....rails are a teeny expensive to me 23:28:41 <Stablean> <bon> but to our own gameplay choices right? :) 23:29:23 <Stablean> <Djanxy> pretty cool still :D 23:30:02 <Stablean> <Djanxy> mm, sometimes miss fast forward from singleplayer 23:30:12 <Stablean> <bon> heh...watch me? :P 23:30:22 <Stablean> <bon> (unless you don't like watching watery stuffs) 23:30:22 <Stablean> <bon> ;) 23:33:33 <Stablean> <Djanxy> oops ,had full load on both ends of oil trains :D 23:33:39 <Stablean> <bon> ops? :-> 23:34:01 <Stablean> <Djanxy> doesnt speed up the income :=) 23:34:27 <Stablean> <bon> ok thats 3 to 1 in a single loop now 23:34:33 <Stablean> <Djanxy> sweet 23:34:39 <Stablean> <bon> (I could do a 4th forest closely but I'll think later) 23:34:57 <Stablean> <bon> now to mull about lumber or yet more wood somewhere else 23:35:00 <Stablean> <bon> :) 23:36:10 <Stablean> *** Sylf joined the game 23:36:12 <Stablean> <bon> hi sylf 23:36:14 <Stablean> <Djanxy> hi sylf 23:36:16 <Stablean> <Sylf> hi 23:36:30 <Stablean> <Sylf> good, we have new nuts here too 23:36:40 <Stablean> <bon> sylf...aye..look at my company name 23:36:46 <Stablean> <bon> it'll give you a hint how silly I look! :D 23:36:46 <Stablean> <bon> hehehehe 23:36:52 <Stablean> <bon> chug chug chug ;) 23:37:54 <Stablean> <Sylf> those look like barges with trailers 23:38:05 <Stablean> <bon> tugboat hauling barges...aye :) 23:38:27 <Stablean> <Sylf> wait until there are fat ships 23:38:38 <Stablean> <bon> theres at least 3 ships I think 23:38:44 <Stablean> <bon> so mm yeah I'll be able to have a bit variety anyway 23:38:54 <Stablean> <Sylf> there will be at least 9 ships in the end 23:39:01 <Stablean> <bon> anyway seem I lucked out..theres a lumber yard nearby...works for me :D 23:39:04 <Stablean> <bon> 9? neat 23:39:54 <Stablean> <Sylf> and these ships are quite fit for refit games, if you're ever into those 23:40:12 <Stablean> <bon> yeah thats one thing I've found amusing about the 'universal wagon' idea indeed 23:40:30 <Stablean> <bon> but it doesn't quite fit with my gameplay tho so...no harm done 23:42:05 <Stablean> <Sylf> I'll come and build later today... 23:42:11 <Stablean> *** Sylf has left the game (leaving) 23:42:15 <Stablean> <bon> np I'll watch for you tomorrow 23:42:17 <Stablean> <bon> ah drats :) 23:42:23 <Sylf> the evening is still young 23:42:29 <Stablean> <bon> heh 23:42:51 <Stablean> <Djanxy> the talk about refit has intrigued me 23:43:13 <Stablean> <Djanxy> could be sweet for this since everything produces something 23:43:32 <Sylf> One of the limiting factor about refit game is the depot, and how they slow the trains down 23:43:39 <Stablean> <Djanxy> yeah 23:43:49 <Sylf> Because the ships are so slow, the depots are less of bother 23:43:55 <Stablean> <Djanxy> but could be fun to try out at least 23:44:02 <Stablean> <bon> 62kph entry/exit speed or something like that right sylf? 23:44:13 <Sylf> yeah, something around there 23:44:21 <Stablean> <Djanxy> 61 iirc ;) 23:44:23 <Stablean> <bon> yeah that could slow down a lot of trains indeed 23:44:30 <Sylf> the fastest ever ships will travel at 120km/h 23:44:40 <Stablean> <bon> 120? thats pretty fast :P 23:44:48 <Stablean> <bon> I'm ok with plodding speed right now tho ;) 23:44:53 <Sylf> as long as you don't use 30 tile trains for refit games, you'll be set 23:45:20 <Stablean> <bon> duh took me some time to find where a Hardware Store is 23:45:22 <Stablean> <Djanxy> i've gone with TL3, so shouldnt be too nad 23:45:29 <Stablean> <bon> of course its a damn small 1x1 building 23:45:40 <Stablean> <bon> I should had thought they would be so small you can easily miss them :) 23:45:43 <Stablean> <Djanxy> too bad* 23:46:04 <Sylf> I should leave a MM line... 23:46:09 <Stablean> <bon> ok lets see.. forest>sawmill>lumber yard>hardware store .. thats a full chain .. fun 23:46:27 <Stablean> *** Sylf joined the game 23:47:46 <Stablean> *** Sylf has started a new company (#3) 23:50:46 <Stablean> <bon> curse the hill...may have to make some backfill to fit station :-> 23:58:12 <Stablean> <bon> there we go..ever-longer tug :) 23:59:10 <Stablean> <bon> <still can't stop wondering how silly boats on land is