Config
Log for #openttdcoop.stable on 17th November 2013:
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00:06:06  *** GriffinOneTwo has joined #openttdcoop.stable
00:09:54  <coopserver> *** Game paused (connecting clients)
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00:13:59  <coopserver> *** <GriffinOneTwo> has started a new company #8
00:19:43  <coopserver> *** happy tran  sport has joined company #1
00:23:40  <coopserver> <<GriffinOneTwo>> wow, I'm going to be bankrupt fast
00:23:48  <coopserver> <happy tran  sport> yep
00:24:00  <coopserver> <<GriffinOneTwo>> 4 mil a year op cost
00:24:23  <coopserver> <happy tran  sport> thats  y we dont doo  ships  or plans  on this server
00:25:02  <coopserver> <<GriffinOneTwo>> ... except there was a island, with 3 oil refineries, and 45 oil wells, nothing else could eb dome on it, ... so I thought, ...
00:25:45  <coopserver> *** <GriffinOneTwo> has joined spectators
00:26:40  <coopserver> <<GriffinOneTwo>> they should disable oil rigs and reduce oil refineries on this then
00:27:02  <coopserver> *** <GriffinOneTwo> has started a new company #9
00:27:21  <coopserver> <happy tran  sport> on    u can  doo  them  but dont doo ships
00:27:36  <coopserver> <<GriffinOneTwo>> helocopters?
00:28:25  <coopserver> <happy tran  sport> no u  try   to  doo   trans  or  truk
00:28:34  <coopserver> <<GriffinOneTwo>> to an oil rig?
00:28:51  <coopserver> <happy tran  sport> yep
00:29:12  <coopserver> <happy tran  sport> ok  i will shor  u
00:29:16  <coopserver> <<GriffinOneTwo>> trains and trucks on water, sounds like a bit more than a little teraforming
00:29:53  <coopserver> <happy tran  sport> ok  see my sign   say  this
00:29:56  <coopserver> <<GriffinOneTwo>> yea
00:31:20  <coopserver> <happy tran  sport> ar wate
00:32:49  <coopserver> <happy tran  sport> ok  see  my  sign say this
00:33:09  <coopserver> <happy tran  sport> this  how  u doo     the oil  ring
00:33:58  <coopserver> <<GriffinOneTwo>> I see a ship dock?
00:34:13  <coopserver> <happy tran  sport> yep
00:37:02  <coopserver> <<GriffinOneTwo>> the overlap of the station and dock, letting the train get the oil?
00:37:14  <coopserver> <happy tran  sport> yep
00:37:38  <coopserver> <<GriffinOneTwo>> doesn't that count as spreading for the stub on the other island?
00:38:17  <coopserver> <happy tran  sport> will the  water  tf  is  ver  hi so  this  is  the best way  to doo  this
00:39:38  <coopserver> <<GriffinOneTwo>> well, cute
00:43:18  <coopserver> <happy tran  sport> so  u going  to doo  steel
00:43:30  <coopserver> <<GriffinOneTwo>> (Shrug)
00:44:09  <coopserver> <happy tran  sport> ar   i see
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01:01:14  <coopserver> *** happy tran  sport has started a new company #8
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01:12:23  <coopserver> <RedMustang> damn german town names 1.1
01:13:07  <coopserver> *** RedMustang had left the game
01:16:29  <coopserver> <happy tran  sport> gn
01:16:37  <coopserver> <<GriffinOneTwo>> ~
01:16:43  <coopserver> *** happy tran  sport has joined spectators
01:17:01  <coopserver> <happy tran  sport> be  back to mor
01:17:13  <coopserver> <happy tran  sport> have  fun
01:17:27  <coopserver> <happy tran  sport> bb
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01:23:42  <coopserver> <bon> hi
01:24:10  <coopserver> *** bon has joined company #3
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02:06:53  <coopserver> <bon> well thats this for the night for me
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02:32:37  <coopserver> *** Cameron has started a new company #8
04:38:00  <BiG_MEECH> !date
04:38:00  <coopserver> Nov 28 2007
05:09:47  <coopserver> *** Cameron had left the game
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05:40:41  <coopserver> <Big Meech> yo!
05:40:55  <coopserver> <<GriffinOneTwo>> ~
05:42:02  <coopserver> <Big Meech> hi
05:43:01  <coopserver> <Big Meech> need any assistance? :)
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07:46:52  <coopserver> <Vinnie> all pretty full maps :)
07:47:29  <coopserver> <Muel> yes, but you infrastructur it is ...
07:47:39  <coopserver> <Muel> i dont have word
07:47:44  <coopserver> <Muel> beautufil
07:48:07  <coopserver> *** Muel has joined company #6
07:48:21  <coopserver> <Muel> perfect :)
07:48:35  <coopserver> <Vinnie> the pretty fully covered hill does it. it is really simple from a build perspective
07:48:53  <coopserver> *** Vinnie has joined company #5
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07:51:55  <coopserver> <RTM> hi GriffinOneTwo
07:51:58  <coopserver> <RTM> hi Vinnie
07:52:02  <coopserver> <RTM> hi Muel
07:52:03  <coopserver> <Muel> hi
07:52:04  <coopserver> <Vinnie> hey
07:52:29  <coopserver> <RTM> :)
07:53:17  <coopserver> <Vinnie> amazing
07:53:39  <coopserver> <RTM> yep
07:57:34  <coopserver> <Vinnie> purr fucks up two-way eol
08:00:47  <coopserver> *** RTM had left the game
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08:34:32  <coopserver> *** Game paused (connecting clients)
08:34:54  <coopserver> <Vinnie> !pause
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08:35:21  <coopserver> <Vinnie> arse!!!!
08:38:33  <Taede> ?
08:38:47  <coopserver> <Vinnie> universal rail and pathfinder traps dont mix
08:39:58  <coopserver> *** Game paused (connecting clients)
08:40:01  <coopserver> *** Taede has joined
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08:40:56  <coopserver> <Taede> nice maze
08:42:56  <coopserver> <Vinnie> thanks
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08:58:03  <coopserver> <Vinnie> just one farm on my island i i could go nuts
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09:18:52  <GrifffinOneTwo> !rules
09:18:52  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
09:19:11  <planetmaker> !version
09:19:12  <coopserver> planetmaker: The current (running) version of this Supybot is 0.83.4.1.  The newest version available online is 0.83.4.1.
09:19:16  <planetmaker> !revision
09:19:30  <planetmaker> ^ Taede would be cool to have feedback on server version running :-)
09:19:45  <planetmaker> unimportant for stable most of the time, but interesting for PS and others
09:19:50  <Taede> true, ill sort that
09:19:59  <Taede> !dl
09:19:59  <coopserver> Taede: !download lin|lin64|osx|ottdau|source|win32|win64|win9x
09:20:00  <planetmaker> (though it kinda is doubled of !download)
09:20:01  <coopserver> Taede: http://www.openttd.org/en/download-stable/1.3.2
09:20:07  <planetmaker> yeah :-)
09:20:40  <GrifffinOneTwo> if someone else is using a coal mine, I can't use it right?
09:20:55  <planetmaker> uh, rather not. Only with agreement
09:21:17  <GrifffinOneTwo> never seen them on, so, I guess not
09:23:58  <coopserver> *** Game paused (connecting clients)
09:24:00  <coopserver> *** V453000 has joined
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09:24:06  <coopserver> <V453000> mu
09:24:26  <Mark_> moo
09:24:35  <Taede> baaa
09:29:18  <coopserver> <V453000> holy shit GriffinOneTwo is that what you built? :O
09:29:29  <coopserver> <V453000> you seriously need to stop using path signals :P
09:30:03  <GrifffinOneTwo> (Shrug)
09:30:10  <GrifffinOneTwo> They seem easier?
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09:30:37  <coopserver> <V453000> exactly
09:30:39  <coopserver> <V453000> you wont learn a thing (:
09:30:51  <coopserver> <V453000> block signals generally suggest good solutions
09:31:03  <coopserver> <V453000> well, just a hint. :(
09:31:06  <coopserver> <V453000> :)
09:31:22  <coopserver> <GriffinOneTwo> It's not like I just got into the green a little bit ago
09:31:50  <coopserver> <GriffinOneTwo> disappearing and reappearing industries, was fun too, turned out to be a graphics problem?
09:31:51  <coopserver> <V453000> well never too late or too early to make progress in the right direction ;)
09:32:13  <coopserver> <V453000> what do you mean?
09:35:28  <coopserver> *** V453000 has started a new company #10
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09:42:20  <GrifffinOneTwo> the sawmills, and forests disappeared on me eairler, then reappeared after I logged back in, and I had to rebuild those stations and track all over again
09:42:53  <GrifffinOneTwo> however I'm fairly sure it was a graphis issue that made them look like bare cleared land
09:43:43  <GrifffinOneTwo> I read up on the signals, game years ago, & remember too little, I'd have to study the signals again
09:43:48  <planetmaker> ctrl+x ?
09:44:45  <GrifffinOneTwo> it wasn't transparency, I checked that
09:44:47  <V453000> you dont have to study them, just try to use it and it gets intuitive :P
09:52:46  <coopserver> <GriffinOneTwo> ok, so what have I gained over path signals?
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10:18:33  <coopserver> <RTM> hi GriffinOneTwo
10:18:42  <coopserver> <GriffinOneTwo> ~
10:21:24  <coopserver> <RTM> put  lung to station on pot station x and y
10:21:39  <coopserver> <GriffinOneTwo> ung?
10:21:43  <coopserver> <RTM> there ar stuck
10:22:22  <coopserver> <RTM> the white signal
10:22:28  <coopserver> <RTM> change all
10:23:57  <coopserver> *** RTM has joined company #9
10:24:08  <coopserver> <RTM> to late
10:25:29  <coopserver> <RTM> now its good
10:25:49  <coopserver> <RTM> let them clean now the pad
10:26:37  <coopserver> <GriffinOneTwo> you can back drive a exit signal?
10:26:52  <coopserver> <RTM> yep i think so
10:27:23  <coopserver> <GriffinOneTwo> I usllay use path signal, V35 suggested I play with the blocks
10:28:04  <coopserver> <RTM> put on this type is this signal ar the best
10:28:45  <GrifffinOneTwo> why is it better than a path?
10:29:08  <GrifffinOneTwo> see my in use stations, same but with a path at station edge
10:31:47  <coopserver> <RTM> to many trains it had
10:31:59  <coopserver> <GriffinOneTwo> kinda the point
10:32:19  <coopserver> <RTM> five i put now to run
10:33:13  <coopserver> <RTM> maybe  between the two stations two ways in an out
10:34:24  <coopserver> <RTM> like this you see it
10:34:26  <coopserver> *** GriffinOneTwo had left the game
10:34:38  <coopserver> *** Game paused (connecting clients)
10:35:02  <GrifffinOneTwo> I get PBS
10:35:14  <coopserver> <RTM> ok
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10:36:05  <GrifffinOneTwo> V453 was suggesting the non PBS would be better, and I should play with them
10:36:27  <coopserver> <RTM> yep i
10:37:26  <coopserver> *** RTM had left the game
10:38:04  <Mark_> pbs has its uses but block signals usually offer much better control
10:38:47  <coopserver> *** GriffinOneTwo had left the game
10:38:48  <coopserver> *** Game paused (number of players)
10:38:52  <GrifffinOneTwo> damm, I keep lagging out all of a sudden
10:40:14  <coopserver> *** Game still paused (connecting clients, number of players)
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10:40:14  <coopserver> *** Game paused (connecting clients)
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10:40:52  <GrifffinOneTwo> grr, kinda hard to play with signals, with the unexpected "computer too slow"
10:44:12  *** Webster has joined #openttdcoop.stable
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10:44:13  <coopserver> <RTM> MB
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10:48:49  <coopserver> <RTM> you got TeamViere for remote computer
10:49:06  <coopserver> *** Game paused (connecting clients)
10:49:09  <coopserver> <RTM> i kinda debug computers to work at best
10:49:28  <coopserver> *** GriffinOneTwo has joined
10:49:35  <coopserver> <RTM> i will not charghe you money
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10:49:49  <coopserver> <RTM> i want to fix that
10:49:52  <GrifffinOneTwo> I don't think there is a issue with the PC
10:50:01  <coopserver> *** GriffinOneTwo had left the game
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10:50:32  <GrifffinOneTwo> its been running fine many days on this server, and for about 12 hrs with a little break today
10:50:51  <coopserver> <RTM> ok what windows you got on it?
10:50:56  <GrifffinOneTwo> issue just started while playing with the other signals
10:51:02  <coopserver> <RTM> Xp or 7 or 8
10:51:08  <GrifffinOneTwo> this one 7
10:51:16  <coopserver> <RTM> sp1
10:51:34  <GrifffinOneTwo> yea
10:51:38  <coopserver> <RTM> you do updates on it
10:51:46  <coopserver> <RTM> mine at all updates
10:52:00  <GrifffinOneTwo> fairly often, think there was one pending today I didn't dl yet
10:52:14  <coopserver> <RTM> and my will be low on 100 years on this game
10:52:32  <coopserver> <RTM> or at the year 2222
10:52:59  <coopserver> <RTM> it will get me out
10:53:36  <GrifffinOneTwo> one important, 3 options windows update pending, I'm sure thats not the issue, M$ is more likely to screw things up, than fix them
10:53:54  <GrifffinOneTwo> last update the 13th
10:53:59  <coopserver> <RTM> what antivirus you ar using
10:54:02  <coopserver> *** Game paused (connecting clients)
10:54:16  <GrifffinOneTwo> AVG
10:54:29  <coopserver> *** GriffinOneTwo has joined
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10:54:31  <coopserver> <RTM> i got Mirosoft Esential
10:54:56  <coopserver> *** GriffinOneTwo had left the game
10:55:33  <GrifffinOneTwo> yea, that kinds lacks I run it of a couple PC for comparison, doesn't catch the leading edge trojans by far
10:55:49  <coopserver> *** Game paused (connecting clients)
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10:56:14  <coopserver> *** Game paused (connecting clients)
10:56:14  <coopserver> <RTM> ok i got a secret i using a program its call Advanced System Care 7
10:56:25  <GrifffinOneTwo> (Shrug)
10:56:33  <coopserver> *** GriffinOneTwo has joined
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10:57:08  <coopserver> <RTM> this will give you a boost of frogram fix them and A to Z programs
10:57:21  <GrifffinOneTwo> I hardly need adware
10:57:24  <coopserver> <RTM> ...Program...
10:57:43  <coopserver> *** GriffinOneTwo had left the game
10:58:12  <coopserver> <RTM> you got id on Yahoo
10:58:31  <coopserver> *** Game paused (connecting clients)
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10:58:51  <coopserver> <RTM> my is el_doraddo2000@yahoo.com
10:58:58  <coopserver> <RTM> you Got Yahoo ID
10:59:05  <GrifffinOneTwo> I have several
10:59:42  <coopserver> <RTM> i will give you the program to resove the problems ok
10:59:51  <coopserver> *** GriffinOneTwo had left the game
11:00:12  <GrifffinOneTwo> you write it, have the source?
11:00:32  <coopserver> <RTM> yep
11:00:38  <coopserver> <RTM> of programs
11:00:48  <coopserver> <RTM> :)
11:01:41  <coopserver> <RTM> you give my on my id and say your name
11:01:56  <coopserver> <RTM> on my ID el_doraddo2000@yahoo.com
11:04:29  <GrifffinOneTwo> ok RaulMihai, drop it on yousendit.com and paste the link here
11:05:01  <coopserver> <RTM> i got drobox
11:05:44  <coopserver> *** RTM had left the game
11:05:44  <coopserver> *** Game paused (number of players)
11:07:17  <coopserver> *** Game still paused (connecting clients, number of players)
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11:09:13  <coopserver> <GriffinOneTwo> seems to be fine again
11:09:37  <GrifffinOneTwo> 32gb is a lot of source code
11:09:49  <coopserver> <RTM> 32MB
11:09:52  <coopserver> <RTM> mb
11:10:03  <coopserver> <RTM> the program
11:10:15  <GrifffinOneTwo> ahh
11:10:23  <GrifffinOneTwo> so, drop a link
11:10:35  <coopserver> <RTM> ok lets see if it done
11:11:44  <coopserver> <RTM> https://www.dropbox.com/s/wx5il63aflix94x/Advanced%20System%20Care%207.0%20PRO.rar
11:11:45  <Webster> Title: Dropbox - Advanced System Care 7.0 PRO.rar (at www.dropbox.com)
11:12:04  <coopserver> <RTM> this is for GriffinOneTwo
11:12:07  <coopserver> <RTM> file
11:12:17  <coopserver> <RTM> you see it on IRC
11:12:28  <GrifffinOneTwo> got it
11:12:32  <coopserver> <RTM> ok
11:12:36  <coopserver> *** Game paused (connecting clients)
11:12:39  <coopserver> *** Player has joined
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11:13:06  <coopserver> *** Player has changed his/her name to skyem123
11:13:36  <coopserver> *** skyem123 has started a new company #10
11:13:44  <coopserver> <RTM> hi skyem123
11:14:46  <coopserver> *** Game paused (connecting clients)
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11:14:55  <coopserver> <Vinnie> hey all
11:15:00  <coopserver> <RTM> hi Vinnie
11:15:44  <coopserver> *** Vinnie has joined company #5
11:16:05  <coopserver> <Vinnie> aw no industries can be funded
11:16:25  <coopserver> <RTM> here
11:16:34  <coopserver> <RTM> nop
11:16:48  <coopserver> *** RTM has started a new company #11
11:16:50  <GrifffinOneTwo> I've bben trying to fund industries for liek 10 hrs, none work
11:18:07  <Taede> is that an rcon setting vinnie?
11:23:56  <coopserver> <skyem123> ugh
11:24:34  <coopserver> <skyem123> the local atuhority on a town doesn't want me to extend my station.
11:24:55  <coopserver> <GriffinOneTwo> yea, kill tons of trees, and plaent tomes more ?
11:25:02  <coopserver> <skyem123> does that work?
11:25:06  <coopserver> <GriffinOneTwo> Ihad to do that 3 times os far
11:25:12  <coopserver> <GriffinOneTwo> yea, but its touchy
11:25:26  <coopserver> <GriffinOneTwo> you have to get up to ppor to build, then your toast again
11:32:47  <^Spike^> RTM i'm not too fond of those kinda URLs being shared through our services btw
11:33:33  <coopserver> <RTM> i iam sry i kinda give the yahoo id so i can sharing the file
11:33:36  <coopserver> <RTM> sry
11:34:04  <coopserver> <RTM> it was kinda quick
11:40:45  <planetmaker> Yeah, please don't do that again in our channels. We cannot tolerate that. I will not fancy to be called liable for offering services which support piracy
11:41:58  <coopserver> <RTM> only for the game i will be doing the rest i will not i promise now for time forever
11:42:24  <GrifffinOneTwo> this web irc interface is lacking
11:43:41  <coopserver> <skyem123> woah there is some lag
11:44:43  <planetmaker> lacking or lagging?
11:45:12  <coopserver> <GriffinOneTwo> short on features
11:45:44  <coopserver> *** GriffinOneTwo had left the game
11:46:12  <GrifffinOneTwo> then its hardly your issue I decided to use qwebirc
11:46:27  <GrifffinOneTwo> because the link was handy
11:46:49  <coopserver> *** Game paused (connecting clients)
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11:50:35  <coopserver> <GriffinOneTwo> OK, can someone with enough knowledge, skills, and experience, tell me what non PBS signals in my test area (see sign) would get me?
11:53:26  <coopserver> *** Vinnie had left the game
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11:56:29  <coopserver> <Vinnie> GriffinOneTwo: got an answer yet for that question?
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11:57:00  <GrifffinOneTwo> did I no, did I figure it out myself yet, no
11:57:32  <coopserver> <Vinnie> if you replace the signals on the ML with block signals nothing will change
11:57:45  <coopserver> <Vinnie> on the junctions however everything will change
11:57:46  <coopserver> <GriffinOneTwo> ok
11:57:47  <coopserver> *** Game paused (connecting clients)
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11:57:56  <coopserver> <RTM> hi happy tran  sport
11:58:01  <coopserver> <happy tran  sport> hi all
11:58:13  <coopserver> <Vinnie> PBS allows for multiple trains on a "junction"if a reserved path can be made
11:58:23  <coopserver> <GriffinOneTwo> what can block signals do for me at the merge / splits
11:58:31  <coopserver> <GriffinOneTwo> k
11:58:47  <coopserver> <Vinnie> the block signals and pre-signals do not have this feature and so  only one train can occupy the juction
11:59:07  <GrifffinOneTwo> k
11:59:09  <coopserver> <Vinnie> this will make the maximum troughput lower of the junction
11:59:13  <GrifffinOneTwo> I think I knew that
11:59:24  <GrifffinOneTwo> ... and hos is that better?
11:59:29  <GrifffinOneTwo> err how
11:59:37  <coopserver> <Vinnie> also if you use block or pre-signals combined with your two-way stations
11:59:53  <coopserver> <Vinnie> 2 trains from both sides can go to the same platform
12:00:08  <coopserver> <Vinnie> one will stop at the junction creating a jam
12:00:24  <coopserver> <Vinnie> so in this case PBS for this station is good
12:00:36  <GrifffinOneTwo> where would I want ot use block signals?
12:00:43  <coopserver> <Vinnie> more troughput no chance of jam
12:00:49  <coopserver> *** Vinnie has started a new company #12
12:01:29  <coopserver> <Vinnie> the signals marked x
12:01:38  <coopserver> <Vinnie> same on the other side
12:01:54  <coopserver> <Vinnie> but it works fine with PBS on a ML
12:02:20  <coopserver> <GriffinOneTwo> If I replaced them with block, the throughput would be better?
12:02:44  <coopserver> <Vinnie> no change of signals on a ML can increase troughput except shorter signal distance
12:03:21  <GrifffinOneTwo> hmm, Im missing my motivation to use non-pbs?
12:03:36  <coopserver> *** happy tran  sport has joined company #1
12:03:53  <coopserver> <Vinnie> a rumor that PBS are more server intensive
12:04:02  <coopserver> <Vinnie> for me that i find them ugly
12:04:10  <coopserver> <Vinnie> and i want them to stand out if they are needed
12:04:21  <coopserver> <Vinnie> how i leared to build with block signals
12:04:41  <coopserver> *** Game paused (connecting clients)
12:04:47  <coopserver> *** bon has joined
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12:04:51  <GrifffinOneTwo> I can barely tell them apart as it is on max zoom
12:04:59  <coopserver> <bon> hi
12:05:05  <coopserver> <GriffinOneTwo> ~
12:05:07  <coopserver> *** Vinnie has joined company #9
12:05:10  <coopserver> <Vinnie> hey
12:05:11  <coopserver> <RTM> hi bon
12:05:26  <coopserver> <Vinnie> Max zoom isnt for building
12:05:27  <coopserver> <GriffinOneTwo> I'm trying to get an education on why I should not use PBS
12:05:29  <coopserver> <happy tran  sport> hi bon
12:05:57  <coopserver> *** bon has joined company #3
12:05:58  <coopserver> <GriffinOneTwo> well, when zoomed out, I sure can't tell what they are
12:08:36  <coopserver> <Vinnie> i can't convince you to use block signals instead of PBS signals unless they are creating a possibility to jam your network
12:09:17  <GrifffinOneTwo> ok, so if my PBS are jamming, then I sould be able to fix it with block?
12:09:35  <coopserver> <Vinnie> depends on the track layout you have there
12:09:52  <coopserver> <GriffinOneTwo> well, you can see I have quite a mess in the non example area
12:10:03  <coopserver> <Vinnie> btw the first signal on the return track is a reversed PBS signal, it adds nothing
12:10:27  <coopserver> <Vinnie> that just needs some junctions
12:12:21  <coopserver> *** Vinnie has joined spectators
12:13:29  <coopserver> <skyem123> ops
12:13:37  <coopserver> <skyem123> uhm
12:14:05  <coopserver> <Vinnie> like a boss
12:14:22  <coopserver> <Vinnie> btw your rating drops up to 70% when crashing trains
12:14:40  <coopserver> <bon> only on identical routes or thats what I've noticed?
12:14:42  <coopserver> <Vinnie> not a good idea to do it close to your stations
12:15:07  <coopserver> <bon> because sometimes I've had bus stations that never went to 1% even with a rail crash nearby
12:16:58  <coopserver> <GriffinOneTwo> ok, so my regular mess just needs cleanup?  the type of signal I used isn't a issue?
12:17:07  <coopserver> <Vinnie> nope
12:17:16  <coopserver> <Vinnie> just some order in the chaos
12:17:33  <coopserver> <GriffinOneTwo> yea, well it ceratinly is a mess
12:18:44  <coopserver> <GriffinOneTwo> I thought the reverse PBS helped isolate a segment too, as well as add negative path score?
12:19:01  <coopserver> <Vinnie> no it does not isolate a segment
12:19:19  <coopserver> <Vinnie> and if you have one exit track a negative penalty is not needed
12:19:56  <coopserver> <GriffinOneTwo> If you look at my south east corner, you'll see my jammiest area
12:20:08  <coopserver> <Vinnie> thats fixed in no time
12:20:21  <coopserver> <GriffinOneTwo> could you show me what you would do?
12:20:22  <coopserver> <Vinnie> need some help?
12:20:26  <coopserver> <GriffinOneTwo> please
12:20:30  <coopserver> *** Vinnie has joined company #9
12:27:46  <coopserver> <Vinnie> propably helps alot like this
12:27:57  <coopserver> <GriffinOneTwo> I alreasdy know I suck at landscaping for tunnels and bridges (need to pratice that more too)
12:28:36  <coopserver> <Vinnie> oh 6 iron ore platforms
12:29:00  <coopserver> <GriffinOneTwo> yea, way cleaner, I never seem to have money  for landscaping till way later either
12:35:06  <coopserver> *** bon had left the game
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12:37:15  <GrifffinOneTwo> hmm, lag again
12:37:29  <coopserver> *** Game paused (connecting clients)
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12:38:47  <GrifffinOneTwo> BRB, maybe the lag will go away again
12:40:41  <coopserver> *** Game paused (connecting clients)
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12:40:46  <coopserver> *** Game paused (connecting clients)
12:41:16  <coopserver> <skyem123> this is taking a while
12:41:28  <coopserver> *** Game unpaused (connecting clients)
12:41:43  <coopserver> <Taede> means someone takes a while to download the  map
12:42:17  <coopserver> *** Game paused (connecting clients)
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12:42:27  <coopserver> *** Game paused (connecting clients)
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12:42:45  <coopserver> <V453000> hy
12:42:49  <coopserver> <Taede> ola V
12:42:53  <coopserver> <V453000> it is suspiciously slow indeed
12:42:54  <coopserver> <Vinnie> hello
12:43:00  <coopserver> <happy tran  sport> hi v
12:43:01  <coopserver> <V453000> the one you were refering to wasnt even me probably
12:43:12  <coopserver> <Taede> not unless you gave up first time
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12:43:25  <coopserver> <V453000> I didnt :P
12:43:29  <bon> whats with the server acting like a vintage cpu again? ehh oh well just ignore my new ships for now
12:43:38  <coopserver> <Taede> ah, mustve been bon
12:44:30  <coopserver> *** V453000 had left the game
12:44:40  <coopserver> <skyem123> JUST AS i bought a new electric train...
12:44:46  <coopserver> <skyem123> a new one comes out
12:44:46  <V453000> computer too slow
12:44:52  <V453000> not possible :P
12:44:54  <V453000> lol
12:44:54  <coopserver> <Vinnie> muhahaha
12:45:01  <Taede> lol
12:45:01  <coopserver> *** Game paused (connecting clients)
12:45:06  <coopserver> <Vinnie> the game has bend you over
12:45:17  <V453000> I think the connection is severely wtf
12:45:31  <bon> yeah no surrpise when I humored djanxy asking if they'll ever upgrade past a Pentium One which was what it felt like
12:46:10  <coopserver> <Vinnie> who is connecting is it doing something?
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12:46:30  <coopserver> <RTM> ok whats going on?
12:46:36  <bon> heh
12:46:37  <coopserver> <skyem123> ARGH!!!
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12:46:48  *** ChanServ sets mode: +o Ammler
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12:47:12  <coopserver> <Vinnie> !auto
12:47:20  <coopserver> <skyem123> why does it take sooo long to do...
12:47:20  <coopserver> <RTM> !unpause
12:47:21  <Taede> those dont work ingame vinnie
12:47:32  <coopserver> <RTM> unpause
12:47:35  <coopserver> <Vinnie> unpause is not a command
12:47:39  <Taede> and auto still pauses-on-connect
12:47:42  <Taede> um
12:47:45  <coopserver> <RTM> thats tru
12:47:48  <coopserver> *** Game unpaused (connecting clients)
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12:47:59  <coopserver> <RTM> true
12:48:00  <coopserver> <skyem123> FINALLY!
12:49:47  <V453000> well I better keep drawing moar trainz anyway  :P
12:50:15  <coopserver> <Vinnie> pirate ships
12:50:22  <coopserver> <RTM> where
12:50:27  <coopserver> *** Game paused (connecting clients)
12:50:28  <coopserver> <Vinnie> for wet rail
12:50:32  <coopserver> *** Game unpaused (connecting clients)
12:51:28  <bon> if anyone's still on there with some $ could they fund a sawmill at the one empty station I have .. I meant to do that like just 1-2 seconds after the server dumped
12:51:28  <bon> if not doesn't matter anyway
12:52:06  <coopserver> <Vinnie> but it looks so funny without a sawmill
12:53:19  <coopserver> *** Vinnie has joined spectators
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12:55:21  <coopserver> <RTM> byb byb
12:55:24  <coopserver> *** RTM had left the game
12:55:48  <Taede> gonna update the irc-bot just now. should only take a second
12:55:58  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
12:55:58  <coopserver> Connecting...
12:55:58  <bon> heh
12:55:58  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.2)
12:56:03  <Taede> and done
12:56:05  <bon> what did I just said vinnie? :)
12:57:14  <Taede> !info
12:57:14  <coopserver> Taede: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.3.2, date: Jul 30 2043, clients connected: 4, map size: 512x1024, address: stable.openttdcoop.org:3999
12:57:21  <Taede> !revision
12:57:21  <coopserver> Taede: Game version is 1.3.2. Use Download <os-version> to get a direct download link.
12:57:33  <coopserver> *** Game paused (connecting clients)
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12:59:03  <Taede> !content update
12:59:04  <coopserver> *** Game paused (connecting clients)
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12:59:24  <Taede> !contentupdate
12:59:24  <coopserver> Taede: Performing content update
12:59:25  <coopserver> Content server connection established
12:59:44  <Taede> !content
12:59:45  <coopserver> Downloading 16 file(s) (5059230 bytes)
12:59:46  <coopserver> Completed download of 2904
12:59:46  <coopserver> Completed download of 2943
12:59:46  <coopserver> Completed download of 2947
12:59:48  <coopserver> Completed download of 2929
12:59:48  <coopserver> Completed download of 2935
12:59:48  <coopserver> Completed download of 2934
12:59:48  <coopserver> Completed download of 2933
12:59:50  <coopserver> Completed download of 2938
12:59:50  <coopserver> Completed download of 2942
12:59:55  <coopserver> Completed download of 2946
12:59:55  <coopserver> Completed download of 2944
12:59:55  <coopserver> Completed download of 2927
12:59:55  <coopserver> Completed download of 2931
12:59:56  <coopserver> Completed download of 2937
12:59:56  <coopserver> Completed download of 2936
12:59:58  <coopserver> Completed download of 2950
13:00:33  <coopserver> Content server connection closed
13:02:02  <coopserver> <GriffinOneTwo> Thnx for the effort vinnie, I'm trying to check it out, without lagging out
13:04:51  <coopserver> <Vinnie> your welcome
13:05:07  <coopserver> <Vinnie> its overly complicated since your stations are all ro-ro
13:05:32  <coopserver> *** GriffinOneTwo has left the game
13:05:46  <coopserver> *** Game paused (connecting clients)
13:05:52  <coopserver> *** Game unpaused (connecting clients)
13:05:55  <GrifffinOneTwo> every time I zoom out, ...
13:07:09  <V453000> btw vinnie why add logic engine and invisible leading engine to nuts?
13:07:23  <V453000> I miss the point :D
13:08:35  <coopserver> *** Game paused (connecting clients)
13:08:46  <coopserver> <Vinnie> not my map this is
13:08:57  <coopserver> *** GriffinOneTwo has joined
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13:09:23  <V453000> right
13:09:23  <V453000> who did this then :D
13:09:25  <coopserver> *** GriffinOneTwo has left the game
13:09:25  * Taede hides
13:09:28  <coopserver> *** Game paused (connecting clients)
13:09:29  <coopserver> <Vinnie> teade
13:09:37  <coopserver> <Vinnie> found you
13:10:01  <Taede> nono
13:10:01  * Taede != teade
13:10:08  <Taede> odd how its the dutch that make that typo all the time, even when they've only seen it written down
13:10:10  <coopserver> *** Game unpaused (connecting clients)
13:10:40  <coopserver> <Vinnie> ae never used in dutch
13:11:04  <coopserver> <Vinnie> also we are assholes
13:11:05  <V453000> well then just remember to never add invisible leading engine to nuts :P
13:11:16  <skyem123> why?
13:11:28  <V453000> you can buy invisible leading engine and put any vehicle behind it
13:11:35  <V453000> which means you can use for example maglev with ship wagons
13:11:45  <coopserver> <Vinnie> sexy
13:11:51  <coopserver> *** Game paused (connecting clients)
13:11:58  <skyem123> erm
13:12:16  <V453000> what erm :-D
13:12:44  <skyem123> it would be funny to have a crazy mix of trains...
13:13:15  <coopserver> <skyem123> WHO IS CONNECTING???
13:13:35  <coopserver> *** Troy McClure has joined
13:13:35  <coopserver> *** Game unpaused (connecting clients)
13:13:35  <coopserver> <Vinnie> he cant type
13:13:48  <bon> hi troy
13:14:00  <coopserver> <Troy McClure> hi all
13:14:06  <coopserver> <Vinnie> hey
13:14:07  <V453000> funny doesnt mean nice (:
13:14:09  <V453000> hi
13:15:25  <coopserver> <Troy McClure> too laggy on my end
13:15:30  <coopserver> <Troy McClure> I'll leave
13:15:31  <coopserver> <Troy McClure> bye all
13:15:34  <coopserver> <Vinnie> cya
13:15:35  <coopserver> <skyem123> goodbye
13:15:36  <coopserver> *** Troy McClure has left the game
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13:18:49  <coopserver> <Vinnie> lets see if that helps against the lagg
13:19:33  <GrifffinOneTwo> well, I can see my lag happens when it goes from frankfurt level 3 to hetzner.de
13:19:46  <skyem123> ?
13:19:46  <GrifffinOneTwo> add hundreds of ms
13:20:00  <GrifffinOneTwo> lots of lost packets
13:21:28  <coopserver> <skyem123> what do people think of my railway?
13:22:01  <GrifffinOneTwo> everything is goo through ae-3-80.edge7.Frankfurt1.Level3.net [4.69.154.139] then [195.16.162.254] packet loss and hundreds of extra ms next hop is core12.hetzner.de [213.239.245.25]
13:22:51  <GrifffinOneTwo> around 30% packet loss
13:23:41  <GrifffinOneTwo> next wish, latency column on openttd multiplayer server list
13:25:49  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
13:25:50  <coopserver> Connecting...
13:25:50  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.2)
13:25:57  *** bon has quit IRC
13:27:05  <coopserver> *** Game paused (connecting clients)
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13:28:11  <coopserver> *** Game paused (connecting clients)
13:28:58  <skyem123> ...
13:29:11  <coopserver> *** Game unpaused (connecting clients)
13:29:13  <skyem123> avast thinks that openttd is a virus
13:29:35  <Taede> again?
13:30:15  <skyem123> and then it crashes the program that started it. explorer.exe
13:30:59  <Taede> im assuming you did download from openttd.org, yes?
13:31:03  <skyem123> yes
13:31:16  <skyem123> AND i scanned it.
13:31:40  <skyem123> but it insists that it must put it in a sandbox
13:32:05  <Taede> but it doesnt find it a virus untill you try to run it?
13:32:08  <skyem123> witch then bugs out and crashes.
13:32:31  <Taede> any other executable programs that show that issue?
13:32:37  <skyem123> hmm...
13:32:49  <skyem123> openttd.
13:33:00  <skyem123> any portable apps program.
13:33:06  <skyem123> python3.
13:33:38  <skyem123> it's my virus scanner being too protective.
13:33:38  <Taede> does it mention which virus?
13:33:44  <skyem123> nope/
13:34:10  <Taede> then yes, i'd check the settings
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13:45:46  <coopserver> <Dr-Dinosaur> I don't like this map :(
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13:49:08  <GrifffinOneTwo> <http://www.websitepulse.com/tests/a26bb8468ef7b557.html#MTR/188.cimarosa.openttdcoop.org>   Yea, openttdcoop's ISP is dropping lots of packets
13:53:55  <coopserver> *** Game still paused (connecting clients, number of players)
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13:59:44  <GrifffinOneTwo> <http://www.dslreports.com/pingtest/a7ca2b832696/3107823?r=603> lots of lost packets
13:59:45  <Webster> Title: Line quality test packet loss and latency | DSLReports, ISP Information (at www.dslreports.com)
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14:07:17  <coopserver> *** Game still paused (connecting clients, number of players)
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14:43:23  <coopserver> *** happy tran  sport has left the game
14:52:59  <coopserver> *** Game still paused (connecting clients, number of players)
14:53:06  <coopserver> *** GriffinOneTwo has joined
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15:23:38  <coopserver> *** Game paused (connecting clients)
15:23:54  <coopserver> *** Speedy has joined
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15:26:29  <coopserver> *** Speedy has left the game
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15:30:02  <coopserver> *** bon has joined
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15:30:21  <coopserver> <bon> mm looks like its maybe stable for now
15:31:15  <coopserver> *** bon has joined company #3
15:32:11  <coopserver> *** Game paused (connecting clients)
15:32:13  <coopserver> *** V453000 has joined
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15:32:20  <coopserver> <V453000> m000
15:40:47  <GrifffinOneTwo> down to 20% packet loss
15:43:29  <coopserver> <V453000> why dont you at least try to use the same signals Vinnie did (:
15:51:34  <coopserver> <bon> going off for now anyway now that things are running ok
15:51:43  <coopserver> *** bon has left the game
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16:08:41  <coopserver> *** Game paused (connecting clients)
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16:55:28  *** ChanServ sets mode: +o ODM
16:55:41  <coopserver> <happy tran  sport> hi
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17:36:10  <V453000> planetmaker: new maglev icons gonna be red-pink-ish :P
17:36:17  <V453000> they werent before (:
17:36:46  <V453000> you win reminding-me-about-a-feature award 2013 :P
17:37:50  <coopserver> *** Speedy has joined company #2
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17:40:10  <coopserver> *** Game still paused (connecting clients, number of players)
17:40:13  <coopserver> *** Djanxy has joined
17:40:13  <coopserver> *** Game still paused (number of players)
17:40:51  <coopserver> *** Game still paused (connecting clients, number of players)
17:40:54  <coopserver> *** happy tran  sport has joined
17:40:54  <coopserver> *** Game still paused (number of players)
17:41:03  <coopserver> <happy tran  sport> hi
17:41:10  <coopserver> <Djanxy> hey happy
17:41:19  <coopserver> <happy tran  sport> how  things
17:41:51  <coopserver> <Djanxy> good thanks, just came home from a weekend with the family - and you ?
17:42:14  <coopserver> <happy tran  sport> good
17:42:21  <coopserver> *** happy tran  sport has joined company #1
17:42:21  <coopserver> *** Game unpaused (number of players)
17:46:49  <coopserver> *** happy tran  sport has joined spectators
17:46:49  <coopserver> *** Game paused (number of players)
17:46:50  <coopserver> *** happy tran  sport has started a new company #12
17:46:51  <coopserver> *** Game unpaused (number of players)
17:46:59  <coopserver> *** happy tran  sport has joined company #1
17:49:21  <coopserver> <happy tran  sport> djanxy
17:49:38  <coopserver> <happy tran  sport> have  u got a minte
18:01:55  <coopserver> <Djanxy> now i do - what's up happy ?
18:02:22  <coopserver> <happy tran  sport> can  u help me whive  my  ml
18:02:38  <coopserver> <happy tran  sport> i  neeed  tomak  it to 2 way
18:02:49  <coopserver> *** Djanxy has joined company #1
18:03:17  <coopserver> <happy tran  sport> see my sign  x
18:08:35  <coopserver> *** Taede has left the game
18:18:25  <coopserver> *** Djanxy has joined spectators
18:18:31  <coopserver> <happy tran  sport> ok
18:36:36  <coopserver> <happy tran  sport> diner  time
18:36:40  <coopserver> *** happy tran  sport has left the game
18:36:40  <coopserver> *** Game paused (number of players)
18:56:11  <coopserver> *** Game still paused (connecting clients, number of players)
18:56:15  <coopserver> *** Woodbutcher has joined
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19:45:29  <coopserver> *** happy tran  sport has left the game
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20:03:28  <coopserver> *** Game still paused (connecting clients, number of players)
20:03:33  <coopserver> *** skyem123 has joined
20:03:33  <coopserver> *** Game still paused (number of players)
20:03:34  <coopserver> *** Game unpaused (number of players)
20:05:01  <happy__> hi
20:05:13  <coopserver> <skyem123> hello
20:05:23  <happy__> how  things
20:05:38  <coopserver> <skyem123> i'm tired
20:09:59  <coopserver> *** Game paused (connecting clients)
20:10:03  <coopserver> *** happy tran  sport has joined
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20:11:38  <Jam35> !players
20:11:38  <coopserver> Jam35: Client 292 (White) is skyem123, in company 10 (skyem123 Transport)
20:11:39  <coopserver> Jam35: Spectators: Client 284 (Djanxy), Client 294 (happy tran  sport)
20:11:58  <coopserver> *** Game paused (connecting clients)
20:12:03  <coopserver> *** Jam35 has joined
20:12:03  <coopserver> *** Game unpaused (connecting clients)
20:12:25  <coopserver> <happy tran  sport> hi  jam
20:12:29  <coopserver> <Jam35> hi
20:12:41  <coopserver> <happy tran  sport> how  thinngs
20:12:47  <Jam35> good
20:12:54  <Jam35> how u?
20:12:59  <coopserver> <happy tran  sport> good
20:16:08  <coopserver> *** Game paused (connecting clients)
20:16:14  <coopserver> *** bon has joined
20:16:14  <coopserver> *** Game unpaused (connecting clients)
20:16:18  <coopserver> <happy tran  sport> hi bon
20:16:34  <coopserver> <bon> hi happy
20:16:38  <coopserver> <bon> hows you?
20:16:43  <coopserver> <happy tran  sport> good
20:16:53  <coopserver> <happy tran  sport> how  ar u
20:17:02  <coopserver> <bon> still bit ill :-s
20:17:56  <coopserver> *** bon has joined company #3
20:19:44  <coopserver> <bon> still think the 4-cargos tugs are a bit funny but eh...not feeling like upgrading that part tho
20:23:29  <V453000> 15/15 done (: wagons now
20:24:14  <coopserver> <happy tran  sport> hi v
20:24:27  <V453000> hi
20:25:09  <V453000> you guys get your asses ready for some nuts because it isnt too far away :P
20:25:17  *** skyem123 has joined #openttdcoop.stable
20:25:24  <coopserver> <skyem123> yay?
20:25:27  <V453000> yay.
20:25:33  <skyem123> yay!
20:25:55  <V453000> 15 new trains (: tons of other changes
20:26:05  <skyem123> like?
20:26:14  <coopserver> <happy tran  sport> nice
20:26:14  <V453000> like yeah
20:26:24  <skyem123> ...
20:26:38  <coopserver> <happy tran  sport> can not wate to  chek them out
20:26:44  <V453000> ;)
20:26:46  <coopserver> <bon> so...is there more than 9 generations of rail classes or are these 15 locos for a different category?
20:26:57  <V453000> haha, good question bon
20:27:05  <V453000> there are kind of 2 new classes yes
20:27:10  <coopserver> <bon> because it goes from 1 to 9 atm here
20:27:12  <coopserver> <bon> so I was wondering
20:27:15  <coopserver> <bon> heh ok :)
20:27:17  <skyem123> "kind of"
20:27:18  <V453000> yes one of them is 1-9
20:27:26  <V453000> kind of. :)
20:27:32  <coopserver> <bon> skyem :P
20:27:54  <Jam35> !players
20:27:54  <coopserver> Jam35: Client 292 (White) is skyem123, in company 10 (skyem123 Transport)
20:27:55  <coopserver> Jam35: Client 298 (Dark Blue) is bon, in company 3 (Sea Ahoy!)
20:27:56  <coopserver> Jam35: Spectators: Client 284 (Djanxy), Client 294 (happy tran  sport), Client 296 (Jam35)
20:28:20  <Jam35> okay so you can't query the bot directly? like in private chat?
20:28:27  <Jam35> only this channel
20:28:45  <V453000> apparently not
20:28:50  <V453000> Taede: a thing to consider :)
20:29:04  <V453000> !date
20:29:04  <coopserver> Apr 15 2064
20:29:06  <Jam35> so I highlight everyone etc...
20:29:11  <coopserver> <bon> skyem...as for your network...well....its ok but you still have to figure out about all of these very-slow curves of yours tho
20:29:18  <V453000> mhm, well !players is op only
20:29:25  *** Taede has quit IRC
20:29:26  <V453000> where !playercount is for mortals
20:29:40  <skyem123> the terrain is a not very nice to me.
20:29:42  *** Taede has joined #openttdcoop.stable
20:29:43  *** ChanServ sets mode: +o Taede
20:29:44  <skyem123> !playercount
20:29:45  <coopserver> skyem123: There are currently 2 players and 3 spectators, making a total of 5 clients connected
20:29:46  <Jam35> or other things that one may prefer to be kept private
20:30:32  <coopserver> <bon> skyem I'm talking about where theres a lot of flat land but mm...maybe on another map I'll offer you more suggestions
20:30:41  <skyem123> where?
20:31:21  <Jam35> actually, I'm almost sure it was working, er, maybe yesterday :)
20:31:41  <coopserver> <skyem123> ...
20:31:44  <coopserver> <bon> and mmm...yeah ...no offence but if you have a lot of moeny and aren't doing anything now why are you still keeping these drive-thru stations?
20:31:51  <coopserver> <bon> they're a very good spot for complete jams
20:32:01  <coopserver> <skyem123> MY FACTORY DISSAPEARED RIGHT BEFORE I WAS GOING TO SERVICE IT!
20:32:22  <Jam35> well there are a million others :)
20:32:30  <coopserver> <bon> haha :)
20:32:37  <coopserver> <skyem123> where are the problems?
20:32:40  <Jam35> multiple industries per town is on
20:33:14  <coopserver> <skyem123> Funds factory*
20:33:30  <Jam35> isn't that disabled ? :)
20:33:43  <skyem123> i funded a factory.
20:33:53  <skyem123> so it cant be.
20:33:59  <Jam35> it's only valid for primaries
20:34:41  <Jam35> !rcon move 296 9
20:34:42  <coopserver> *** Jam35 has joined company #9
20:34:42  <coopserver> *** Jam35 has joined company #9
20:34:42  <coopserver> ‎*** Jam35 has joined company #9
20:34:51  <V453000> :D
20:34:53  <V453000> 3 times?
20:35:06  <coopserver> *** Jam35 has joined spectators
20:35:24  <skyem123> did the server software get updated?
20:35:39  <Taede> weird
20:36:02  <Jam35> !rcon move 296 9
20:36:03  <coopserver> *** Jam35 has joined company #9
20:36:03  <coopserver> *** Jam35 has joined company #9
20:36:03  <coopserver> ‎*** Jam35 has joined company #9
20:36:14  <Taede> i think i know whats happening, ill check it
20:36:28  <coopserver> *** Jam35 has joined spectators
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20:39:25  <coopserver> *** skyem123 has joined company #10
20:41:04  <coopserver> *** happy tran  sport has joined company #1
20:43:59  <coopserver> *** happy tran  sport has joined spectators
20:44:17  <coopserver> *** Jam35 has left the game
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20:45:47  <coopserver> <bon> going for now anyway...have fun
20:45:51  <coopserver> <skyem123> bye
20:45:57  <coopserver> *** bon has left the game
20:45:58  <coopserver> <happy tran  sport> bb
20:51:38  *** Jam35 has quit IRC
20:52:52  <coopserver> *** Game paused (connecting clients)
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21:14:17  *** charon.oftc.net sets mode: +oooo planetmaker XeryusTC V453000 KenjiE20
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21:20:18  *** ChanServ sets mode: +v Taede
21:20:18  *** ChanServ sets mode: +v Webster
21:20:53  <skyem123> !!!
21:21:01  <skyem123> what just happend?
21:21:11  <Taede> splitnet
21:21:16  <Taede> happens from time to time
21:21:21  *** skyem123 has quit IRC
21:21:26  <coopserver> <skyem123> bye!
21:21:31  <coopserver> *** skyem123 has left the game
21:21:32  <coopserver> *** Game paused (number of players)
21:22:15  *** ChanServ sets mode: +v Ammler
21:31:38  <Taede> fixed teh triple display, ill update in the morning
21:37:26  <planetmaker> hey ho :-)
21:37:39  <planetmaker> How's things been running here, Taede ?
21:49:14  <coopserver> *** Game still paused (connecting clients, number of players)
21:49:17  <coopserver> *** Vinnie has joined
21:49:17  <coopserver> *** Game still paused (number of players)
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21:57:49  <coopserver> *** Game still paused (connecting clients, number of players)
21:57:54  <coopserver> *** odisseus has joined
21:57:54  <coopserver> *** Game still paused (number of players)
21:57:54  <coopserver> *** Game unpaused (number of players)
21:57:58  <coopserver> <odisseus> Hi all
22:00:33  <coopserver> *** odisseus has left the game
22:00:34  <coopserver> *** Game paused (number of players)
22:14:38  <Taede> things are running fine so far
22:15:40  <Taede> V453000: in case you are going to load a game with new nuts, the !content command is changed slightly
22:16:10  <Taede> do '!contentupdate' once, and wait for a connection established message, after that use !content
22:16:17  <Taede> may have to do !content twice
22:16:25  <planetmaker> !revision
22:16:25  <coopserver> planetmaker: Game version is 1.3.2. Use Download <os-version> to get a direct download link.
22:16:31  <planetmaker> oh, we should update :-)
22:16:36  <Taede> the !info command works too
22:16:42  <planetmaker> update to openttd 1.3.3-RC1
22:17:16  <planetmaker> can that be done with the bot?
22:17:19  <Taede> given the advanced state of the game, shall we do that when new game is ready?
22:17:27  <Taede> yes, simply !update
22:17:37  <planetmaker> how does it know what rev to update to?
22:17:40  <Taede> it will restart the server, after which youll manually need to !apconnect
22:17:45  <Taede> openttd.org/finger.txt
22:17:52  <Taede> stable is set to the testing branch
22:17:57  <planetmaker> and it fingers 'testing'? Cool
22:18:30  <Taede> i really should get back to bed though, i just wanted to pop in and inform about the !contentupdate bit
22:18:32  <planetmaker> I actually would find it nice if we could update now :D
22:18:37  <planetmaker> we could still continue the game
22:18:42  <planetmaker> :-)
22:18:55  <Taede> !info
22:18:55  <coopserver> Taede: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.3.2, date: May 07 2068, map size: 512x1024, address: stable.openttdcoop.org:3999
22:18:59  <planetmaker> update will reload the map, yes?
22:19:08  <Taede> yes, but all passwords will be lost
22:19:11  <planetmaker> i.e. save as-is now and then continue. Yes
22:19:17  <Taede> yup
22:19:24  <planetmaker> shit happens. Version needs testing :D
22:19:29  <Taede> fair enough
22:19:30  <planetmaker> !update
22:19:30  <coopserver> Starting update...
22:20:02  <planetmaker> Just to let you know folks: We update the server in a few moments to OpenTTD 1.3.3-RC1.
22:20:11  <planetmaker> You might as well grab it already to continue playing ;-)
22:20:14  <planetmaker> !playercount
22:20:14  <coopserver> planetmaker: There are currently 0 players and 0 spectators, making a total of 0 clients connected
22:20:17  <planetmaker> oh :-P
22:22:06  <Taede> give it a bit after it tells you its starting again
22:22:13  <Taede> its currently building
22:22:15  <coopserver> planetmaker: ofs-svnupdate.py reported an error, exitcode: 1. See bot-log for more information.
22:22:31  <Taede> ugh
22:24:13  <Taede> ah
22:24:15  <Taede> !shutdown
22:24:16  <coopserver> Successfully saved game as autosavesoap.sav
22:24:17  <coopserver> Server Shutting down
22:24:17  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
22:24:40  <Taede> !start
22:24:46  <coopserver> Server is starting...
22:25:31  <Taede> !apconnect
22:25:31  <coopserver> Connecting...
22:25:32  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1)
22:25:36  <Taede> sorted
22:26:35  <Taede> ill get the update sorted in the morning as well
22:26:51  <Taede> !info
22:26:51  <coopserver> Taede: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.3.3-RC1, date: May 07 2068, map size: 512x1024, address: stable.openttdcoop.org:3999
22:27:03  <Taede> gnite
22:29:10  <planetmaker> :-) sleep well
22:32:12  <coopserver> *** Game still paused (connecting clients, number of players)
22:32:15  <coopserver> *** happy tran  sport has joined
22:32:16  <coopserver> *** Game still paused (number of players)
22:32:16  <coopserver> *** Game unpaused (number of players)
22:32:30  <coopserver> *** happy tran  sport has joined spectators
22:32:31  <coopserver> *** Game paused (number of players)
23:08:40  <coopserver> *** Game still paused (connecting clients, number of players)
23:08:44  <coopserver> *** Woodbutcher has joined
23:08:44  <coopserver> *** Game still paused (number of players)
23:08:50  <coopserver> <happy tran  sport> hi
23:08:58  <coopserver> <Woodbutcher> hi happy how's things?
23:09:06  <coopserver> <happy tran  sport> good
23:09:15  <coopserver> <happy tran  sport> how ar  u
23:09:22  <coopserver> <Woodbutcher> good too, thanks
23:09:53  <coopserver> <Woodbutcher> how's the network?
23:10:06  <coopserver> <happy tran  sport> ok
23:10:32  <coopserver> <happy tran  sport> just  trying   to make  it  2 way     ml
23:10:43  <coopserver> <Woodbutcher> thought you did that already
23:10:56  <coopserver> <happy tran  sport> no   i just  dun   now
23:11:47  <coopserver> <happy tran  sport> i   made  her  ml  2  way  going  to the   coal drop of
23:12:03  <coopserver> <happy tran  sport> now  igot to doo it  going  out
23:12:23  <coopserver> <happy tran  sport> ov  the coal  drop of
23:12:54  <coopserver> <Woodbutcher> gotcha
23:13:38  <coopserver> <happy tran  sport> so  fill  free  to     up  grade  eney  thin
23:15:02  <coopserver> <Woodbutcher> looks like you need to move stuff over to have room
23:15:19  <coopserver> <happy tran  sport> yer
23:15:41  <coopserver> <happy tran  sport> all  the  net  werk  need   redoing
23:19:26  <coopserver> <Woodbutcher> how's the tablet?
23:19:59  <coopserver> <happy tran  sport> ok still  can not  get  this  game  to  werk
23:20:21  <coopserver> <happy tran  sport> i  have  try   5  web  site
23:20:35  <coopserver> <Woodbutcher> maybe ask on the openttd forum?
23:20:53  <coopserver> <happy tran  sport> heem   yep  i  mite try  that
23:21:20  <coopserver> <Woodbutcher> can't hurt I guess :)
23:21:48  <coopserver> <happy tran  sport> but  i for  u have  to  sin up   to  doo  that
23:22:20  <coopserver> <Woodbutcher> yeah i think so but that's easy
23:22:48  <coopserver> <happy tran  sport> i see
23:24:29  <coopserver> <happy tran  sport> i fort  openttd  shord werk  on all  windows
23:24:57  <coopserver> <happy tran  sport> but   i was  rone
23:25:25  <coopserver> <Woodbutcher> well it still might, just need to solve your install problem
23:25:39  <coopserver> <Woodbutcher> or maybe it doesn't.  I can't say for sure cause I don't have a tablet
23:26:35  <coopserver> <happy tran  sport> it   saying   that  this  app  can not     open  on  your  pc
23:26:57  <coopserver> <happy tran  sport> so  i  think  ther  is a  sofer  for it
23:28:03  <coopserver> <happy tran  sport> i can  dowload  the game   but  not   install   if i can fixs  that  then  will  be good
23:29:26  <coopserver> <happy tran  sport> mite  be  the  pc   settings
23:31:36  <coopserver> <Woodbutcher> http://forum.xda-developers.com/showthread.php?t=2092348&page=16
23:31:38  <Webster> Title: Desktop apps ported to Windows RT - Page 16 - xda-developers (at forum.xda-developers.com)
23:33:30  <coopserver> <happy tran  sport> ok  i wil  try  that
23:33:56  <coopserver> <Woodbutcher> well good luck again, I'm off for now
23:34:00  <coopserver> <Woodbutcher> cya
23:34:03  <coopserver> <happy tran  sport> ok  bb
23:34:13  <coopserver> *** Woodbutcher has left the game

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