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00:08:02 <BiG_FrEnCH_MeeCH_Oui> yo 00:09:20 <coopserver> *** sim-al2 has left the game (Leaving) 00:10:11 <happy_> hi big meech 00:18:11 *** happy_ has quit IRC 00:24:54 <coopserver> *** BiG MeeCh has left the game (general timeout) 00:52:32 <coopserver> *** Game paused (connecting clients) 00:52:38 <coopserver> *** sim-al2 has joined 00:52:38 <coopserver> *** Game unpaused (connecting clients) 00:54:38 <BiG_FrEnCH_MeeCH_Oui> yo 00:54:45 <coopserver> <sim-al2> hi 01:26:27 <coopserver> *** Yugi_D has left the game (Leaving) 01:43:38 <coopserver> *** Anson has joined company #1 02:24:03 *** Benny has quit IRC 02:40:41 *** BiG_FrEnCH_MeeCH_Oui has quit IRC 03:38:30 <coopserver> *** Game paused (connecting clients) 03:38:48 <coopserver> *** OMEN has joined 03:38:49 <coopserver> *** Game unpaused (connecting clients) 03:39:03 <coopserver> *** Game paused (connecting clients) 03:39:27 <coopserver> *** BiG MeeCh has joined 03:39:27 <coopserver> *** Game unpaused (connecting clients) 03:40:12 <coopserver> <BiG MeeCh> yoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo 03:45:25 <coopserver> <Anson> hallo, omen, hallo, meech, and hallo everybody else .... 04:09:16 <phatmatt> antiyo 04:09:28 <coopserver> <BiG MeeCh> D= 04:09:57 <phatmatt> repeal of antiyo and endorsement of all-encompassing, universal yo 04:10:02 <coopserver> <Anson> proho .-) 04:10:15 <coopserver> <BiG MeeCh> lon-yo 04:10:33 <coopserver> *** Game paused (connecting clients) 04:10:51 <coopserver> *** phatmatt has joined 04:10:51 <coopserver> *** Game unpaused (connecting clients) 04:11:08 <coopserver> <BiG MeeCh> hey Boss 04:14:08 <coopserver> <BiG MeeCh> PHATMATT 04:14:14 <coopserver> <phatmatt> what 04:14:18 <coopserver> <BiG MeeCh> hi 04:14:23 <coopserver> <phatmatt> 2u2 04:21:08 <coopserver> *** phatmatt has left the game (Leaving) 04:24:33 <coopserver> *** Game paused (connecting clients) 04:24:41 <coopserver> *** Yugi_D has joined 04:24:42 <coopserver> *** Game unpaused (connecting clients) 04:24:53 <coopserver> *** sim-al2 has left the game (Leaving) 04:25:43 <coopserver> *** Yugi_D has joined company #3 04:26:22 <coopserver> *** BiG MeeCh has joined company #1 04:27:57 <coopserver> *** BiG MeeCh has joined spectators 04:28:34 <coopserver> <BiG MeeCh> why are you so insistant on using those long ass entries and exits on that roro drop for the factory? 04:31:56 <coopserver> <OMEN> oh my god 3700 poor fucks standing in line waiting for a bus 04:33:17 <coopserver> *** BiG MeeCh has left the game (general timeout) 04:33:33 <coopserver> <Anson> if it works well, it is only a piece of track and trains rush through it. and if it doesn't, i have a buffer 04:39:05 *** BiG_MeeCH has joined #openttdcoop.stable 04:44:32 <BiG_MeeCH> yoooooooooooooooooooooooooooo 04:44:55 <coopserver> <OMEN> O_o 04:45:01 <BiG_MeeCH> yoyoyoyoyoyyoyo 04:45:18 <coopserver> <OMEN> o_O O_o 04:45:24 <BiG_MeeCH> 0_o 04:46:34 <BiG_MeeCH> $_$ 04:46:59 <coopserver> <Anson> WB 04:47:15 <coopserver> <OMEN> ive got almost 1% of the world population waiting for a bus in Crapville 04:47:59 <coopserver> <Anson> about the waiting bays (i answered just when you left) ... i am not very good at entries and exits of large stations ... i know what to do, but the details take too long to build 04:48:37 <coopserver> <Anson> and thus i like waiting bays at entry and exit ... if the rest works well, trains rush through them. and if it doesn't, trains have a place to wait 04:49:26 <BiG_MeeCH> Crapville sounds like a great place to visit 04:49:27 <coopserver> <Anson> omen: on some map, we once had four times the world population waiting in one station :-) 04:49:56 <coopserver> <OMEN> how can you have 4x the world population? 04:50:01 <coopserver> <OMEN> world pop is a total 04:50:25 <coopserver> <OMEN> unless you mean current world 04:50:27 <BiG_MeeCH> Anson i just dont think huge waiting bays on exit or entrance is a good thin 04:50:32 <BiG_MeeCH> plus it takes up tons of room 04:50:48 <coopserver> <OMEN> so 2million people waiting... and y a.. that would blow 04:51:25 <coopserver> <Anson> i like the maze of overflow tracks which were built instead of my old entry :-) 04:51:48 <BiG_MeeCH> I would say this version is better but not by much 04:52:05 <BiG_MeeCH> like 0.1% better 04:52:22 <coopserver> <Anson> but the other version was much faster to build, worked well too (at least at that time when i built it), and it reserved enough space for the new maze to be built in its place 04:53:28 <BiG_MeeCH> easy to build doesnt mean its good 04:53:30 <coopserver> <Anson> only problem with the new one : it fits two incoming lines, while the old one was planned to take care of three lines 04:54:19 <BiG_MeeCH> if it could take care of 3 incoming lines then there should be 12 bays 04:54:48 <coopserver> <Anson> at the drop, there are signs that the station should be rebuilt and improved ... for more than one day now and since nobody did it, i just built something ... 04:56:59 <coopserver> <OMEN> alright time to go do something else 04:57:03 <coopserver> <OMEN> o/ 04:57:16 <coopserver> *** OMEN has left the game (Leaving) 04:57:24 <coopserver> <Anson> count them ... the pickup station has 12 platforms, 12 bays at the exits, and the old one had 12 at the entrance 04:57:42 <BiG_MeeCH> i cant count them when i am not in game 04:57:58 <BiG_MeeCH> each line needs an amount of bays equal to the time it takes to unload +1 04:59:02 <coopserver> *** Yugi_D has left the game (Leaving) 05:00:37 <coopserver> <Anson> i know that rule, and i know that it is only a "rule of thumb", but a good start to build something ... but there are other people that don't believe in calculating it that way ... 05:01:59 <coopserver> <Anson> of course, two maps ago, that rule was completely wrong : i needed only 3 platforms per line when there were 6 oe 7 loading stages 05:03:09 <coopserver> <Anson> but that was for tL12 :-) LOL 05:11:50 <coopserver> *** Game paused (connecting clients) 05:12:26 <coopserver> *** Game unpaused (connecting clients) 05:12:32 <coopserver> *** Game paused (connecting clients) 05:12:57 <coopserver> *** BiG MeeCh has joined 05:12:57 <coopserver> *** Game unpaused (connecting clients) 05:13:38 <coopserver> *** BiG MeeCh has joined company #1 05:14:09 <coopserver> <BiG MeeCh> upgrade to get heavy? 05:17:37 <coopserver> <BiG MeeCh> not anywhere really 05:17:41 <coopserver> <BiG MeeCh> just looking at the fac Drop 05:19:13 <coopserver> <BiG MeeCh> I think its kinda silly to be coming from 2 sides 05:19:52 <coopserver> <BiG MeeCh> it may distribute traffic more efficiently if the drop was hooked to one BBH and the pick on another bbh 05:20:47 <coopserver> *** Game paused (connecting clients) 05:20:52 <coopserver> *** Cameron has joined 05:20:52 <coopserver> *** Game unpaused (connecting clients) 05:21:14 <coopserver> *** Cameron has joined company #5 05:21:31 <coopserver> <BiG MeeCh> from Benny's to the one BBH02 its insufficeient 05:22:19 <coopserver> *** Cameron has left the game (Leaving) 05:23:38 <coopserver> <BiG MeeCh> well i had the beginning of LLRR there until benny removed it 05:23:43 <coopserver> <BiG MeeCh> quality teamwork 05:26:22 <coopserver> *** BiG MeeCh has joined spectators 06:05:00 <V453000> LOL 06:05:13 <coopserver> <BiG MeeCh> something funny? :) 06:05:26 <V453000> the quality teamwork warmed my heart 06:05:34 <coopserver> <BiG MeeCh> mmhmm 06:06:00 <coopserver> <BiG MeeCh> the name Happy Transport reaks of quality 06:06:06 <V453000> :D 06:06:09 <V453000> big talk 06:06:22 <coopserver> <BiG MeeCh> BiG_MeEcH 06:06:25 <V453000> also france got invaded, french fucks surrendered, and you converted back? 06:06:43 <coopserver> <BiG MeeCh> yeah, found out they ate a lot of cheese and surrendered a lot 06:06:50 <V453000> :D 06:08:30 <coopserver> *** Game paused (connecting clients) 06:08:37 <coopserver> *** V453000 has joined 06:08:37 <coopserver> *** Game unpaused (connecting clients) 06:08:42 <coopserver> <BiG MeeCh> sup 06:08:46 <coopserver> <V453000> now I can say fuck you face to face 06:08:47 <coopserver> <V453000> nice 06:08:54 <coopserver> <BiG MeeCh> FUCK YOU 06:08:58 <coopserver> <V453000> FUCK YOU 06:08:59 <coopserver> <BiG MeeCh> there, did it before you did 06:09:04 <coopserver> <V453000> now that is sorted out, how are you doing 06:09:09 <coopserver> <BiG MeeCh> also hi 06:09:17 <coopserver> <V453000> pf, nohi 06:09:31 <coopserver> <BiG MeeCh> chilling before bed 06:09:47 <coopserver> <V453000> bed forever? 06:09:48 <coopserver> <V453000> awww 06:09:52 <coopserver> <V453000> you bring me to tears of joy 06:09:55 <coopserver> <BiG MeeCh> nah not yet 06:10:01 <coopserver> <V453000> WELL FUCK 06:10:02 <coopserver> <BiG MeeCh> maybe Friday 06:10:02 <coopserver> <V453000> you sure? 06:10:06 <coopserver> <V453000> oh okay 06:10:18 <coopserver> <V453000> if you changed your mind, feel free to edit your submission 06:10:28 <coopserver> <BiG MeeCh> well I was hoping a beautiful female assassin would raid my bedroom when im sleeping, cut my throat then violate me 06:10:36 <coopserver> <V453000> :D 06:10:52 <coopserver> <V453000> why not in the other order? 06:11:01 <coopserver> <V453000> pho 06:11:06 <coopserver> <V453000> oh ugay 06:11:10 <coopserver> <BiG MeeCh> LMAO 06:11:15 <coopserver> <V453000> IFORGOT I AM SORRY 06:11:19 <coopserver> <BiG MeeCh> yeah, thats clearly it 06:11:23 <coopserver> <V453000> yep 06:11:25 <coopserver> <V453000> poor you 06:11:42 <coopserver> <V453000> I almost feel sorry for you 06:11:46 <coopserver> <V453000> almost 06:11:47 <coopserver> <BiG MeeCh> Dont 06:11:53 <coopserver> <V453000> I know! 06:12:56 <coopserver> <BiG MeeCh> new map soon I hope? 06:13:04 <coopserver> <V453000> seriously why the fuck are they over half of the map while they ahve SO many unconnected stuff, and not even beyond LL_RR 06:13:10 <coopserver> <V453000> yes and no 06:13:16 <V453000> !companies 06:13:16 <coopserver> V453000: Company '1' (Light Blue): happy tran sport Transport, Founded in 1920, Vehicles owned: 409 Trains, 19 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:17 <coopserver> <BiG MeeCh> I have no idea 06:13:17 <coopserver> V453000: Company '2' (Red): NSN Transport, Founded in 1920, Vehicles owned: 39 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:18 <coopserver> V453000: Company '3' (Yellow): Yugi_D Transport, Founded in 1920, Vehicles owned: 106 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:19 <coopserver> V453000: Company '4' (Grey): sim-al2 Transport, Founded in 1922, Vehicles owned: 120 Trains, 18 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:20 <coopserver> V453000: Company '5' (Blue): Cameron Transport, Founded in 1923, Vehicles owned: 6 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:20 <V453000> !rcon reset_company 1 06:13:21 <coopserver> V453000: Company '6' (Dark Blue): Dark Omen Industries, Founded in 1947, Vehicles owned: 22 Trains, 20 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:22 <coopserver> V453000: Company '7' (White): Sylf Transport, Founded in 1953, Vehicles owned: 6 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:23 <coopserver> V453000: Company '8' (Dark Green): Henri Transport, Founded in 1969, Vehicles owned: 15 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:24 <coopserver> <BiG MeeCh> I gave up trying to find logical explanations 06:13:24 <coopserver> V453000: Company '9' (Pink): GriffinOneTwo Transport, Founded in 1982, Vehicles owned: 14 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:13:25 <coopserver> ERROR: Cannot remove company: a client is connected to that company. 06:13:26 <coopserver> - Remove an idle company from the game. Usage: 'reset_company <company-id>' 06:13:27 <coopserver> - For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc. 06:13:39 <V453000> !players 06:13:39 <coopserver> V453000: Client 313 (Light Blue) is Anson, in company 1 (happy tran sport Transport) 06:13:40 <coopserver> V453000: Spectators: Client 490 (BiG MeeCh), Client 494 (V453000) 06:13:43 <coopserver> <BiG MeeCh> I started thinking that hardcore needle drugs were the answer 06:13:46 <V453000> !rcon move 313 255 06:13:48 <coopserver> *** Anson has joined spectators 06:13:48 <coopserver> *** Game paused (number of players) 06:13:49 <V453000> !rcon reset_company 1 06:13:50 <coopserver> Company deleted. 06:13:54 <coopserver> <BiG MeeCh> LMAO 06:13:56 <coopserver> <V453000> there, new map 06:14:02 <coopserver> <BiG MeeCh> oh dear 06:14:40 <coopserver> *** Game still paused (connecting clients, number of players) 06:14:45 <coopserver> *** Benny has joined 06:14:45 <coopserver> *** Game still paused (number of players) 06:15:14 <V453000> !rson ls 06:15:16 <V453000> !rcon ls 06:15:19 <coopserver> 0) .. (Parent directory) 06:15:20 <coopserver> 1) JStable140114.sav 06:15:21 <coopserver> 2) StableNUTS100.sav 06:15:22 <coopserver> 3) StableNUTS99.sav 06:15:23 <coopserver> 4) JStable040114.sav 06:15:24 <coopserver> V453000: You have 20 more messages. Type !less to view them 06:15:57 <BiG_MeeCH> There, I blame the needle drugs 06:16:27 <V453000> I am going to load a new map today anyway, but I want to let them know that this spreading out shit is wrong 06:17:06 <BiG_MeeCH> knead moar islands 06:17:52 <V453000> no, in fact the most optimal case would be not having to have any islands and being able to rely on players not to do bullshit :) 06:17:55 <V453000> :P 06:18:09 <coopserver> *** Anson has left the game (Leaving) 06:18:17 <BiG_MeeCH> that too but thats like handing heroin to a drug dealer then telling them not to shoot 06:18:24 <V453000> pretty much 06:18:33 <V453000> well in fact not at all, but yeah 06:18:44 <BiG_MeeCH> i should have asid user, not dealer 06:18:49 <coopserver> *** Game still paused (connecting clients, number of players) 06:18:56 <coopserver> *** Anson has joined 06:18:56 <coopserver> *** Game still paused (number of players) 06:19:05 <V453000> user is more valid 06:19:21 <BiG_MeeCH> I did correct myself 06:19:29 <V453000> I KNOW 06:19:46 <BiG_MeeCH> GOOD 06:19:56 <V453000> NOT AT ALL 06:20:11 <BiG_MeeCH> I TRY 2 DO BETTR 06:20:27 <V453000> DONT IT WILL BE JUST WORSE 06:21:03 <BiG_MeeCH> DUBL FINE 06:21:03 *** Djanxy has joined #openttdcoop.stable 06:21:48 <V453000> nofine 06:22:00 *** Benny has joined #openttdcoop.stable 06:22:21 <coopserver> *** BiG MeeCh has left the game (Leaving) 06:22:44 <coopserver> *** V453000 has left the game (Leaving) 06:33:03 <coopserver> *** Benny has left the game (Leaving) 06:49:01 *** Benny has quit IRC 06:50:07 <phatmatt> !date 06:50:07 <coopserver> Apr 14 2074 06:50:35 <phatmatt> drama? 06:53:33 <BiG_MeeCH> nope :) 08:21:02 <coopserver> *** Game still paused (connecting clients, number of players) 08:21:10 <coopserver> *** Yugi_D has joined 08:21:11 <coopserver> *** Game still paused (number of players) 08:21:26 <coopserver> <Yugi_D> :O 08:21:59 <coopserver> <Yugi_D> what happened tp happy transport? 08:23:20 <phatmatt> V did 08:23:47 <coopserver> <Yugi_D> secretely...iblame bm 08:25:03 <phatmatt> yeah fuck that guy 08:27:03 <coopserver> <Yugi_D> between u and me (and anyone else wathing)..i think bms "odd" if u get my drift :P 08:27:38 <coopserver> *** Game still paused (connecting clients, number of players) 08:27:57 <coopserver> *** phatmatt has joined 08:27:58 <coopserver> *** Game still paused (number of players) 08:28:50 <coopserver> *** phatmatt has left the game (Leaving) 08:29:02 <phatmatt> totally 08:30:10 <V453000> :DDD 08:30:24 <V453000> I see people quickly learn who to blame :D 08:30:33 <coopserver> <Yugi_D> hey v 08:32:46 <V453000> hi 08:33:01 <coopserver> <Yugi_D> whats the point in blaming someone with goddly powers? its funny to blame bm 08:34:56 <V453000> if you mean big meech, he has the ultimate power of awesome obviously 08:35:57 <coopserver> <Yugi_D> :) 08:39:59 <coopserver> <Yugi_D> cyas in the morn 08:40:21 <coopserver> *** Yugi_D has left the game (Leaving) 08:50:50 *** GriffinOneTwo has joined #openttdcoop.stable 08:51:56 <coopserver> *** Game still paused (connecting clients, number of players) 08:52:14 <coopserver> *** GriffinOneTwo has joined 08:52:14 <coopserver> *** Game still paused (number of players) 08:52:14 <coopserver> *** Game unpaused (number of players) 09:20:43 <coopserver> *** GriffinOneTwo has left the game (Leaving) 09:20:44 <coopserver> *** Game paused (number of players) 09:20:50 *** GriffinOneTwo has quit IRC 10:32:28 *** Djanxy has quit IRC 10:32:28 *** Sylf has quit IRC 10:32:28 *** Speedy has quit IRC 10:32:28 *** Ammler has quit IRC 10:32:28 *** phatmatt has quit IRC 10:32:28 *** AnsonMobile has quit IRC 10:32:28 *** tycoondemon has quit IRC 10:32:28 *** Taede has quit IRC 10:32:28 *** V453000 has quit IRC 10:32:28 *** LoPo has quit IRC 10:32:28 *** tirkitne1h has quit IRC 10:32:28 *** coopserver has quit IRC 10:41:41 *** Djanxy has joined #openttdcoop.stable 10:41:41 *** Sylf has joined #openttdcoop.stable 10:41:41 *** Speedy has joined #openttdcoop.stable 10:41:41 *** Taede has joined #openttdcoop.stable 10:41:41 *** tycoondemon has joined #openttdcoop.stable 10:41:41 *** Ammler has joined #openttdcoop.stable 10:41:41 *** V453000 has joined #openttdcoop.stable 10:41:41 *** resistance.oftc.net sets mode: +oooo Sylf Taede Ammler V453000 10:41:41 *** phatmatt has joined #openttdcoop.stable 10:41:41 *** LoPo has joined #openttdcoop.stable 10:41:41 *** AnsonMobile has joined #openttdcoop.stable 10:41:41 *** tirkitne1h has joined #openttdcoop.stable 10:41:41 *** coopserver has joined #openttdcoop.stable 10:41:41 *** resistance.oftc.net sets mode: +o coopserver 10:41:46 *** Webster sets mode: +o LoPo 10:42:37 *** ChanServ sets mode: +v KenjiE20 10:42:37 *** ChanServ sets mode: +v Webster 10:42:37 *** ChanServ sets mode: +v XeryusTC 12:03:25 *** Djanxy has quit IRC 12:04:29 <BiG_MeeCH> lmao 12:06:14 * BiG_MeeCH slaps all n00bz 12:07:53 <V453000> noobz zlap bak 12:07:59 * V453000 slaps BiG_MeeCH around a bit with a large fishbot 12:13:35 <BiG_MeeCH> D: 12:13:46 * BiG_MeeCH hugs n00bz insted 12:13:58 <BiG_MeeCH> <3333333333333333333333333333333333 12:14:23 <BiG_MeeCH> also hi 12:16:23 <V453000> nohi 12:16:36 <V453000> meech go play or else 12:17:18 <V453000> no joek 12:17:24 <V453000> ima kick yo ass 12:18:05 <coopserver> *** Game still paused (connecting clients, number of players) 12:18:25 <coopserver> *** BiG MeeCh has joined 12:18:25 <coopserver> *** Game still paused (number of players) 12:18:41 <coopserver> <BiG MeeCh> diz olde mape 12:20:02 <coopserver> *** BiG MeeCh has left the game (general timeout) 12:21:10 <V453000> diz korekt 12:21:12 <V453000> u idiod 12:21:23 <V453000> wunt noo nao? 12:23:11 <BiG_MeeCH> shure 12:26:24 <V453000> the fuck meech 12:26:26 <V453000> well lets find some 12:26:31 <V453000> !rcon ls 12:26:35 <coopserver> 0) .. (Parent directory) 12:26:36 <coopserver> 1) JStable140114.sav 12:26:37 <coopserver> 2) StableNUTS100.sav 12:26:38 <coopserver> 3) StableNUTS99.sav 12:26:39 <coopserver> 4) JStable040114.sav 12:26:40 <coopserver> V453000: You have 20 more messages. Type !less to view them 12:26:41 <V453000> !less 12:26:41 <coopserver> 5) Happy%20New%20Year.sav 12:26:42 <coopserver> 6) skyeMap27-12-2013_1.sav 12:26:43 <coopserver> 7) OpenTTDCoop%20Map%2027-12-2013%20V1.sav 12:26:44 <coopserver> 8) JStable211213.sav 12:26:45 <coopserver> 9) JStable201213.sav 12:26:46 <coopserver> V453000: You have 15 more messages. Type !less to view them 12:26:50 <V453000> zo 12:26:54 <V453000> 99 was mars I thinks 12:27:01 <V453000> 100 was used last game 12:27:15 <V453000> choose your anus 12:27:32 <BiG_MeeCH> I choose 101? 12:27:53 <V453000> 101 N/A 12:28:03 <V453000> Error 101: fuck off 12:28:56 <V453000> in other words I got no time to create a map at home, and here I dont have proper config 12:29:51 <BiG_MeeCH> lame excuses 12:30:16 <V453000> 0 care 12:30:18 <coopserver> *** Game still paused (connecting clients, number of players) 12:30:22 <coopserver> *** sim-al2 has joined 12:30:23 <coopserver> *** Game still paused (number of players) 12:30:23 <coopserver> *** Game unpaused (number of players) 12:35:56 <BiG_MeeCH> yo 12:41:40 <BiG_MeeCH> yo 12:41:55 <coopserver> <sim-al2> hi 12:43:08 <BiG_MeeCH> hey bos 12:43:10 <BiG_MeeCH> s 12:45:53 <coopserver> <sim-al2> What happened to happy and co!? 12:47:49 <BiG_MeeCH> liquidated 12:48:06 <coopserver> <sim-al2> :( 12:50:02 <BiG_MeeCH> its sad and co right now 12:50:26 <coopserver> <sim-al2> I can imagine... 12:50:37 <coopserver> *** Game paused (connecting clients) 12:51:05 <coopserver> *** BiG MeeCh has joined 12:51:06 <coopserver> *** Game unpaused (connecting clients) 12:51:17 <coopserver> *** BiG MeeCh has started a new company #1 12:52:57 <coopserver> <sim-al2> What happned? 12:53:06 <coopserver> <BiG MeeCh> ` 12:53:12 <coopserver> <BiG MeeCh> liquidated 12:55:43 <coopserver> *** BiG MeeCh has joined spectators 12:55:46 <coopserver> <BiG MeeCh> gah whateve 12:56:02 <coopserver> <BiG MeeCh> my connection is shit 12:58:07 <V453000> not much happened, they just took half of the map like douchebags without really utilizing it 12:58:38 <coopserver> <sim-al2> ok 12:58:47 <BiG_MeeCH> hmm you don;t want us doing that? 12:59:09 <BiG_MeeCH> I thought this was the pubic server 13:02:17 <BiG_MeeCH> This isnt the pube server? 13:21:56 <coopserver> *** BiG MeeCh has left the game (general timeout) 13:27:47 <coopserver> *** sim-al2 has left the game (Leaving) 13:27:47 <coopserver> *** Game paused (number of players) 14:29:41 *** GriffinOneTwo has joined #openttdcoop.stable 14:31:55 <coopserver> *** Game still paused (connecting clients, number of players) 14:32:18 <coopserver> *** GriffinOneTwo has joined 14:32:18 <coopserver> *** Game still paused (number of players) 14:34:51 <coopserver> *** GriffinOneTwo has left the game (Leaving) 15:19:09 <coopserver> *** Game still paused (connecting clients, number of players) 15:19:19 <coopserver> *** Cameron has joined 15:19:19 <coopserver> *** Game still paused (number of players) 15:31:02 *** GriffinOneTwo has quit IRC 16:07:31 *** ODM has joined #openttdcoop.stable 16:07:31 *** ChanServ sets mode: +o ODM 16:39:57 <coopserver> *** Game still paused (connecting clients, number of players) 16:40:01 <coopserver> *** rafa has joined 16:40:02 <coopserver> *** Game still paused (number of players) 16:41:23 <coopserver> *** rafa has left the game (Leaving) 17:46:57 <coopserver> *** Game still paused (connecting clients, number of players) 17:47:19 <coopserver> *** OMEN has joined 17:47:20 <coopserver> *** Game still paused (number of players) 17:47:20 <coopserver> *** Game unpaused (number of players) 17:55:44 <coopserver> *** OMEN has left the game (Leaving) 17:55:44 <coopserver> *** Game paused (number of players) 18:05:51 *** Jam35 has joined #openttdcoop.stable 18:05:51 *** ChanServ sets mode: +o Jam35 18:36:39 <coopserver> *** Game still paused (connecting clients, number of players) 18:36:44 <coopserver> *** sim-al2 has joined 18:36:44 <coopserver> *** Game still paused (number of players) 18:36:52 <coopserver> *** sim-al2 has started a new company #1 18:36:52 <coopserver> *** Game unpaused (number of players) 18:36:57 <coopserver> *** sim-al2 has joined spectators 18:36:57 <coopserver> *** Game paused (number of players) 18:37:01 <coopserver> <sim-al2> oops 18:37:59 <coopserver> *** sim-al2 has joined company #1 18:37:59 <coopserver> *** Game unpaused (number of players) 18:38:08 <coopserver> *** sim-al2 has joined spectators 18:38:09 <coopserver> *** Game paused (number of players) 18:42:11 <coopserver> *** sim-al2 has left the game (Leaving) 19:22:53 <coopserver> *** Game still paused (connecting clients, number of players) 19:22:56 <coopserver> *** skyem123 has joined 19:22:56 <coopserver> *** Game still paused (number of players) 19:23:04 <coopserver> <skyem123> !!!!! 19:23:19 <coopserver> <skyem123> What Happened to happy's company? 19:24:11 *** skyem123 has joined #openttdcoop.stable 19:25:05 <skyem123> What happened to happy's company? 19:26:37 <coopserver> *** skyem123 has left the game (Leaving) 19:31:01 * skyem123 is sad 19:31:57 <coopserver> *** Game still paused (connecting clients, number of players) 19:32:03 <coopserver> *** Player has joined 19:32:03 <coopserver> *** Game still paused (number of players) 19:33:41 <coopserver> *** Player has started a new company #10 19:33:41 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 19:33:41 <coopserver> *** Game unpaused (number of players) 19:33:42 <coopserver> *** Player has joined spectators 19:33:42 <coopserver> *** Game paused (number of players) 19:34:05 <coopserver> *** Player has started a new company #11 19:34:05 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 19:34:05 <coopserver> *** Game unpaused (number of players) 19:34:08 <coopserver> *** Player has joined spectators 19:34:08 <coopserver> *** Game paused (number of players) 19:34:24 <skyem123> Type !name 19:34:40 <coopserver> <Player> !name Hijmani 19:34:40 <coopserver> *** Player has changed his/her name to Hijmani 19:34:50 <coopserver> *** Hijmani has started a new company #12 19:34:50 <coopserver> *** Game unpaused (number of players) 19:42:39 <coopserver> <Hijmani> !Rules 19:42:45 <coopserver> <Hijmani> !rules 19:42:45 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 19:44:36 <coopserver> *** Game paused (connecting clients) 19:44:43 <coopserver> *** Yugi_D has joined 19:44:44 <coopserver> *** Game unpaused (connecting clients) 19:45:28 <coopserver> *** Game paused (connecting clients) 19:45:31 <coopserver> *** skyem123 has joined 19:45:32 <coopserver> *** skyem123 has started a new company #1 19:45:33 <coopserver> *** Game unpaused (connecting clients) 19:45:57 <coopserver> *** Yugi_D has joined company #3 20:30:37 <coopserver> 'Anson' reported an error and is closing its connection (desync error) 20:30:37 <coopserver> *** Anson has left the game (desync error) 20:30:38 <coopserver> 'Hijmani' reported an error and is closing its connection (desync error) 20:30:38 <coopserver> *** Hijmani has left the game (desync error) 20:30:38 <coopserver> 'Cameron' reported an error and is closing its connection (desync error) 20:30:39 <coopserver> *** Cameron has left the game (desync error) 20:30:53 <skyem123> Uh OH... 20:30:55 <coopserver> *** Game paused (connecting clients) 20:31:04 <coopserver> *** Player has joined 20:31:04 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:31:04 <coopserver> *** Game unpaused (connecting clients) 20:31:05 <coopserver> *** Player has joined spectators 20:31:14 <coopserver> <Player> !hijmani 20:31:24 <coopserver> <Player> !name Hijmani 20:31:25 <coopserver> *** Player has changed his/her name to Hijmani 20:31:32 <coopserver> *** Hijmani has joined company #12 20:49:03 *** Djanxy has joined #openttdcoop.stable 20:57:49 *** skyem123 has quit IRC 21:00:54 *** ODM has quit IRC 21:10:52 <coopserver> *** Game paused (connecting clients) 21:10:58 <coopserver> *** sim-al2 has joined 21:10:58 <coopserver> *** Game unpaused (connecting clients) 21:12:45 <coopserver> *** Game paused (connecting clients) 21:12:57 <coopserver> *** Jam35 has joined 21:12:57 <coopserver> *** Anson has joined 21:12:57 <coopserver> *** Game unpaused (connecting clients) 21:14:06 <coopserver> *** Jam35 has left the game (Leaving) 21:14:10 <coopserver> *** Anson has started a new company #10 21:16:57 <coopserver> *** Anson has joined spectators 21:17:12 *** Jam35 has quit IRC 21:19:47 <coopserver> *** sim-al2 has joined company #4 21:21:42 <coopserver> <Anson> hallo, good evening 21:22:00 <coopserver> <sim-al2> hi 21:26:50 <coopserver> *** Anson has started a new company #10 21:36:36 <coopserver> *** skyem123 has left the game (Leaving) 21:37:49 *** Djanxy has quit IRC 21:38:29 <coopserver> *** Game paused (connecting clients) 21:38:46 <coopserver> *** Speedy has joined 21:38:46 <coopserver> *** Game unpaused (connecting clients) 21:40:56 <coopserver> <Anson> ARGS .... finished my line, and the factory dies :-( 21:41:40 <coopserver> <sim-al2> Need one? 21:42:21 <coopserver> <Anson> that would be nice ... at "here please" 21:42:34 <coopserver> <Anson> you still see the footprint of the old one 21:46:00 <coopserver> *** sim-al2 has left the game (Leaving) 21:48:22 <coopserver> <Anson> thanks ... everything working nicely now 21:50:06 <BiG_MeeCH> yo! 21:50:14 <coopserver> <Speedy> 'ello 21:50:35 <BiG_MeeCH> hey BOSS 22:00:33 <BiG_MeeCH> woooooooOOOOOOOO! 22:19:34 <coopserver> *** Game paused (connecting clients) 22:19:55 <coopserver> *** phatmatt has joined 22:19:56 <coopserver> *** Game unpaused (connecting clients) 22:25:52 <BiG_MeeCH> yooooooooooooooooooooooooooooooooooooo 22:31:57 <coopserver> *** Yugi_D has left the game (general timeout) 22:40:25 <coopserver> *** Game paused (connecting clients) 22:40:34 <coopserver> *** Yugi_D has joined 22:40:35 <coopserver> *** Game unpaused (connecting clients) 22:40:51 <coopserver> *** Yugi_D has joined company #3 22:41:16 <coopserver> *** Yugi_D has left the game (Leaving) 22:54:51 <coopserver> *** Game paused (connecting clients) 22:54:55 <coopserver> *** Cameron has joined 22:54:55 <coopserver> *** Game unpaused (connecting clients) 23:00:28 <coopserver> *** Hijmani has left the game (Leaving) 23:09:37 <BiG_MeeCH> YO! :D 23:25:56 <coopserver> <Cameron> yo 23:26:01 <coopserver> <Speedy> yO 23:39:14 <BiG_MeeCH> y0 23:39:25 <coopserver> <Cameron> yo, again... 23:39:39 <BiG_MeeCH> yoyo! 23:39:41 <BiG_MeeCH> ALWAYS YOYO 23:39:42 <coopserver> *** Cameron has left the game (Leaving)