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01:08:41 <coopserver> *** Game still paused (connecting clients, number of players) 01:08:43 <coopserver> *** Berkel has joined 01:08:43 <coopserver> *** Game still paused (number of players) 01:09:10 <coopserver> *** Berkel has left the game (Leaving) 02:21:21 <phatmatt> poop 02:28:12 <BOSS_HUSTLER> a$$ 02:29:14 <BOSS_HUSTLER> Did you get to see my meth lab before my company went under? 02:38:17 <BOSS_HUSTLER> lol meth lab closed down by feds xD 03:00:56 <phatmatt> nah i've been busy doing shite instead of openttd lately. my priorities are all wrong, i know 03:01:13 <phatmatt> but if you have a save i'm curious 03:01:21 <phatmatt> is this still the map with lots of close building? 03:15:37 <BOSS_HUSTLER> yea same map 03:15:59 <BOSS_HUSTLER> I didn't get a save of my map though 03:16:03 <BOSS_HUSTLER> so there is no lab to be seen 03:16:34 <phatmatt> aww 03:16:36 <phatmatt> what was it? 03:17:17 <BOSS_HUSTLER> I was on this island that was connected with a few small tiles at one point, 3 water pumps and 3 towns 03:17:24 <BOSS_HUSTLER> main pump had the other pumps as feeders 03:17:31 <BOSS_HUSTLER> tl1 trains carrying water from main to towns 03:17:39 <BOSS_HUSTLER> would have been neat to do srnw with it 03:17:59 <phatmatt> tl1 lol 03:18:08 <BOSS_HUSTLER> the feeders were tl3 03:18:15 <BOSS_HUSTLER> i wanted to fuck around 03:18:21 <BOSS_HUSTLER> but i should have built a money maker 03:18:49 <phatmatt> i try to do some gimmick thing on all my welcome server games 03:18:50 <BOSS_HUSTLER> then i went bankrupt 03:18:54 <phatmatt> well, all 4 of them or whatever 03:19:22 <phatmatt> the last had no SLs, everything just connected wherever, and the one before that was some dumb ring thing iirc 03:19:37 <BOSS_HUSTLER> sounds bad 03:20:58 <BOSS_HUSTLER> goal was to do water first, then do food 03:21:03 <BOSS_HUSTLER> tl1 food same deal 03:21:19 <BOSS_HUSTLER> could have been a crackhouse or something 03:24:34 <BOSS_HUSTLER> or grow operation 03:24:38 <BOSS_HUSTLER> might have been a funnier name 03:27:26 <phatmatt> i want to do a game with logic trains that can pull all wagons 03:27:59 <phatmatt> and industrie production x100 i guess 03:28:06 <phatmatt> loltastic 03:57:44 <coopserver> *** Game still paused (connecting clients, number of players) 03:57:48 <coopserver> *** sim-al2 has joined 03:57:48 <coopserver> *** Game still paused (number of players) 04:01:24 <coopserver> *** Game still paused (connecting clients, number of players) 04:01:25 <coopserver> *** Game still paused (number of players) 04:01:35 <coopserver> *** Game still paused (connecting clients, number of players) 04:01:43 <coopserver> *** Yugi_D has joined 04:01:44 <coopserver> *** Game still paused (number of players) 04:02:44 <coopserver> *** Yugi_D has joined company #2 04:02:45 <coopserver> *** Game unpaused (number of players) 04:32:55 <coopserver> <Yugi_D> does anyone watching know the password for company #2 (Mr D2DG Transport) for a small alteration to 6 pieces of track? 04:51:06 <BOSS_HUSTLER> Um i might be able to, hang on 04:51:20 <coopserver> *** Game paused (connecting clients) 04:51:40 <coopserver> *** BiG MeeCh has joined 04:51:40 <coopserver> *** Game unpaused (connecting clients) 04:51:58 <coopserver> <BiG MeeCh> where's the problem area? 04:52:06 <coopserver> *** BiG MeeCh has joined company #3 04:53:31 <coopserver> <BiG MeeCh> Yugi? :) 04:53:32 <coopserver> <Yugi_D> east of the town of glarus 04:54:06 <coopserver> <BiG MeeCh> got it 04:54:26 <coopserver> <BiG MeeCh> better? 04:54:30 <coopserver> <Yugi_D> thx meech :) 04:54:39 <coopserver> *** BiG MeeCh has joined spectators 04:54:51 <coopserver> <BiG MeeCh> np 04:56:32 <coopserver> <BiG MeeCh> for next time I just might have built completely over both companies tracks 04:57:32 <coopserver> <Yugi_D> can u join me nxt game i sart a company?!? 04:57:46 <coopserver> <BiG MeeCh> if you want, sure 04:58:20 <coopserver> <Yugi_D> this games fairly lonely with no "work" aquaintances 04:58:37 <coopserver> <BiG MeeCh> yeah 04:58:44 <coopserver> <BiG MeeCh> I like building with someone else 04:59:15 <coopserver> <sim-al2> hehe I might have a little in me to help too 04:59:16 <coopserver> <BiG MeeCh> is there anything you would like help with now? 04:59:23 <coopserver> <BiG MeeCh> hey bud 04:59:32 <coopserver> <sim-al2> hi 04:59:47 <coopserver> <Yugi_D> hey sim 04:59:49 <coopserver> *** BiG MeeCh has left the game (general timeout) 04:59:51 <coopserver> <sim-al2> hi 05:00:37 <coopserver> <sim-al2> This is one full map 05:00:38 <coopserver> *** Game paused (connecting clients) 05:00:43 <BOSS_HUSTLER> indeed 05:01:03 <coopserver> *** Game unpaused (connecting clients) 05:01:07 <coopserver> *** Game paused (connecting clients) 05:01:12 <coopserver> <Yugi_D> too full for this giant map 05:01:21 <coopserver> *** BiG MeeCh has joined 05:01:21 <coopserver> *** Game unpaused (connecting clients) 05:01:38 <coopserver> <sim-al2> I've counted every type of train except Strong class 05:01:46 <coopserver> <BiG MeeCh> people like Berkel building every fucking where really ruin maps like this 05:02:25 <coopserver> <sim-al2> Well he has improved his skill significantly 05:02:39 <phatmatt> berkel is a happyite. what do you expect ;) 05:02:49 <coopserver> <BiG MeeCh> lol oh dear 05:03:06 <coopserver> <sim-al2> Although I don't understand why he built that network on that island 05:03:22 <coopserver> <BiG MeeCh> because clearly I had my company there 05:03:37 <coopserver> <BiG MeeCh> all that water had pretty high output when i was on there 05:03:41 <phatmatt> anyone here played earthbound? 05:03:51 <coopserver> <BiG MeeCh> I have 05:04:01 <phatmatt> i think they are happy happyism members 05:04:16 <coopserver> <BiG MeeCh> lol 05:04:22 <coopserver> <BiG MeeCh> too much super nintendo 05:04:26 <phatmatt> except instead of painting everything blue, they want to build everywhere 05:04:29 <phatmatt> never 05:04:37 <coopserver> <BiG MeeCh> well 05:04:45 <coopserver> <BiG MeeCh> I just bought a copy of Dracula X for snes today 05:04:51 <phatmatt> cool 05:04:53 <coopserver> <BiG MeeCh> if you can believe that 05:05:05 <phatmatt> oh i can 05:05:16 <phatmatt> i watch live speedruns of tons of old games :) 05:05:20 <coopserver> <sim-al2> *Cue 12 year old* "What's an NES?" 05:05:21 <phatmatt> <-- nerd 05:05:34 <coopserver> <BiG MeeCh> apparently 05:05:39 <coopserver> <sim-al2> Whoops SNES 05:06:16 <coopserver> <BiG MeeCh> i dont like spending over 100$ on 1 game though usually 05:06:27 <coopserver> <BiG MeeCh> last time i did that I bought Final Fight Guy from my buddy 05:06:54 <coopserver> <sim-al2> Games are beginning to retail at prices close to that now... 05:07:01 <coopserver> *** BiG MeeCh has left the game (general timeout) 05:07:30 <coopserver> <Yugi_D> is everyone {else} here in the states? 05:07:41 <BOSS_HUSTLER> Super Nes is out of control with prices 05:08:45 <coopserver> <sim-al2> Well it's old enough to be collectable but new enough that a lot of people still remember it and want one again 05:08:55 <BOSS_HUSTLER> right 05:09:00 <BOSS_HUSTLER> I agree 100% 05:09:15 <BOSS_HUSTLER> and people that are 25/30 with money want their childhood back 05:09:33 <coopserver> <sim-al2> Obvious solution to Wii U problem: SNES mode 05:09:37 <coopserver> <sim-al2> :) 05:09:45 <BOSS_HUSTLER> lol 05:10:29 <coopserver> <sim-al2> But yes that and the SNES was the big console so it actually has games, as opposed to some of the other consoles that came around that time 05:10:45 <BOSS_HUSTLER> true 05:10:53 <BOSS_HUSTLER> most people are like WTF is TG-16 05:11:05 <BOSS_HUSTLER> only thing people really know about that time is genesis and snes 05:24:57 <coopserver> *** Yugi_D has left the game (Leaving) 05:24:58 <coopserver> *** Game paused (number of players) 05:54:58 * BOSS_HUSTLER burps 05:55:19 <V453000> nope 05:55:22 <BOSS_HUSTLER> hey bud 05:55:27 <BOSS_HUSTLER> what's happenin? 05:55:28 <V453000> nowai 05:55:38 <BOSS_HUSTLER> yawei 05:55:41 <coopserver> *** Game still paused (connecting clients, number of players) 05:55:43 <coopserver> *** V453000 has joined 05:55:44 <coopserver> *** Game still paused (number of players) 05:55:50 <coopserver> <V453000> m000 05:55:51 <BOSS_HUSTLER> map pretty full 05:55:59 <BOSS_HUSTLER> woem 05:56:43 <coopserver> <V453000> no rainbow slugs = no gg 05:56:56 <BOSS_HUSTLER> haha 05:57:24 <BOSS_HUSTLER> 15 companies fail\ 05:59:55 <BOSS_HUSTLER> how's the go goin? 06:04:35 <coopserver> *** Game still paused (connecting clients, number of players) 06:04:40 <coopserver> *** Sylf has joined 06:04:40 <coopserver> *** Game still paused (number of players) 06:04:52 <BOSS_HUSTLER> heya 06:05:01 <coopserver> <Sylf> yo crazies 06:05:09 <phatmatt> hey, if you peoples make a new map, can someone save this one? i want to see the chaos 06:05:23 <phatmatt> !date 06:05:23 <coopserver> Jan 21 2083 06:05:33 <coopserver> <Sylf> hmmm 06:05:42 <coopserver> <Sylf> there's nothing worth seeing 06:05:49 <BOSS_HUSTLER> cept my meth lab 06:05:52 <BOSS_HUSTLER> which is now gone 06:05:58 * BOSS_HUSTLER shakes fist at DEA 06:06:10 <phatmatt> hrm. if you say so 06:06:23 <BOSS_HUSTLER> I do 06:06:33 <BOSS_HUSTLER> it was pretty boss and full of hustle and some flow 06:06:45 <coopserver> <V453000> hy Sylf 06:07:18 <coopserver> <V453000> someone should explain this Hijmani guy how to use proper signals :D 06:07:34 <BOSS_HUSTLER> I think its more interesting with his combinations 06:08:00 <BOSS_HUSTLER> You don't get that every day 06:10:39 *** Elyon has quit IRC 06:14:55 *** Elyon has joined #openttdcoop.stable 06:17:21 <coopserver> *** Sylf has left the game (Leaving) 06:20:01 *** Elyon has quit IRC 06:20:19 *** Elyon has joined #openttdcoop.stable 06:26:08 <BOSS_HUSTLER> yoyo 06:28:18 <Sylf> !contentupdate 06:28:18 <coopserver> Sylf: Performing content update 06:28:19 <coopserver> Content server connection established 06:28:45 <Sylf> !content 06:28:46 <coopserver> Downloading 3 file(s) (2793592 bytes) 06:29:22 <coopserver> Content server connection closed 06:29:57 <Sylf> !rcon ls 06:30:01 <coopserver> 0) .. (Parent directory) 06:30:02 <coopserver> 1) StableSylf003.sav 06:30:03 <coopserver> 2) StableSylf002.sav 06:30:04 <coopserver> 3) JStable210114.sav 06:30:06 <coopserver> 4) StableSylf001.sav 06:30:07 <coopserver> Sylf: You have 24 more messages. Type !less to view them 06:30:08 <Sylf> !rcon load 1 06:30:09 <coopserver> Starting new game 06:30:10 <coopserver> *** sim-al2 has left the game (connection lost) 06:30:11 <coopserver> *** V453000 has left the game (connection lost) 06:30:12 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.0-beta3) 06:30:13 <coopserver> *** Game paused (number of players) 06:30:13 <coopserver> *** Game still paused (connecting clients, number of players) 06:30:15 <coopserver> *** V453000 has joined 06:30:15 <coopserver> *** sim-al2 has joined 06:30:15 <coopserver> *** Game still paused (number of players) 06:30:31 <Sylf> !setdef 06:30:31 <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 06:30:37 <Sylf> !rcon reset_company 1 06:30:38 <coopserver> Company deleted. 06:30:39 <Sylf> !auto 06:32:01 <Sylf> barebones game. no newgrf loaded except for price gouging. you crazies have fun. 06:32:43 <BOSS_HUSTLER> ooo!@ 06:33:27 <coopserver> *** Game still paused (connecting clients, number of players) 06:33:34 <coopserver> *** BiG MeeCh has joined 06:33:34 <coopserver> *** Game still paused (number of players) 06:33:36 <coopserver> *** Game still paused (connecting clients, number of players) 06:33:38 <coopserver> *** Elyon has joined 06:33:39 <coopserver> *** Elyon has started a new company #1 06:33:39 <coopserver> *** Game still paused (number of players) 06:33:40 <coopserver> *** Game unpaused (number of players) 06:33:42 <coopserver> <BiG MeeCh> yo 06:33:53 <coopserver> <BiG MeeCh> oh man this map 06:33:55 <coopserver> <Elyon> hiya 06:34:13 <coopserver> <Elyon> no nuts, no nothing 06:34:35 <coopserver> *** sim-al2 has left the game (general timeout) 06:34:36 <coopserver> <BiG MeeCh> jubilee! and kirby FTW 06:40:20 <coopserver> *** V453000 has left the game (Leaving) 06:40:28 <coopserver> <BiG MeeCh> seeya V 06:40:35 <V453000> byez 06:41:11 <coopserver> <BiG MeeCh> gonna be interesting here with maglev later on 06:41:34 <coopserver> <Elyon> haha no :( 06:43:18 <BOSS_HUSTLER> um , yea! 06:43:39 <coopserver> <BiG MeeCh> :D 06:44:59 <coopserver> <BiG MeeCh> you need some more signals 06:45:02 <coopserver> <BiG MeeCh> going right 06:45:07 <coopserver> <Elyon> haha I know, but not yet 06:45:16 <coopserver> <Elyon> it'll be alright 06:45:25 <coopserver> <BiG MeeCh> D: 06:45:29 <coopserver> <Elyon> actually you're right, it might not be 06:45:37 <coopserver> <Elyon> there 06:45:43 <coopserver> <BiG MeeCh> lol 06:45:51 <coopserver> <BiG MeeCh> you really dont need that 2 way near the station 06:46:04 <coopserver> <Elyon> it's for penalty 06:46:09 <coopserver> <BiG MeeCh> gotcha 06:51:23 <Sylf> just so you know. i didn't load any universal rails this time. perform rail type upgrade at your cost of your sanity. 06:51:35 <coopserver> <BiG MeeCh> oh my 06:51:42 <coopserver> <BiG MeeCh> super fun map 06:53:22 <coopserver> *** BiG MeeCh has left the game (general timeout) 06:58:11 <BOSS_HUSTLER> connection pretty good tonight :D 07:06:31 <BOSS_HUSTLER> :D :D :D 07:06:35 <BOSS_HUSTLER> hope i get to play tomorrow 07:06:35 <coopserver> <Elyon> ??? 07:07:33 <BOSS_HUSTLER> maybe you'll want to recruit me :D 07:07:47 <coopserver> <Elyon> ??? 07:07:57 <V453000> Sylf is evil 07:07:59 <V453000> top say the least 07:08:34 <Elyon> could be worse 07:08:39 <BOSS_HUSTLER> lv4 Maglev FTW 07:08:51 <V453000> ... 07:08:52 <coopserver> *** Game paused (connecting clients) 07:08:54 <BOSS_HUSTLER> quadruple LV3 with 2 wagons? 07:08:57 <coopserver> *** Yugi_D has joined 07:08:58 <coopserver> *** Game unpaused (connecting clients) 07:09:02 <BOSS_HUSTLER> heya 07:09:18 <coopserver> <Yugi_D> eyyyyyyyyy 07:09:44 <BOSS_HUSTLER> bedtime here yugi, ill catch up with you tomorrow if oyu want me to join up 07:10:02 <BOSS_HUSTLER> night! 07:10:11 <coopserver> <Yugi_D> alright, gd night 07:10:22 <coopserver> *** Yugi_D has started a new company #2 07:14:45 <coopserver> <Elyon> crap 07:20:07 <coopserver> *** Game paused (connecting clients) 07:20:10 <coopserver> *** Benny has joined 07:20:12 <coopserver> *** Game unpaused (connecting clients) 07:20:17 <coopserver> <Elyon> hiya 07:20:23 <coopserver> <Benny> hi hi 07:20:43 <coopserver> <Yugi_D> hi 07:22:35 <coopserver> *** Benny has started a new company #3 07:23:25 <coopserver> <Elyon> Sylf, are you Finnish by any chance? 07:28:23 <coopserver> *** Game paused (connecting clients) 07:28:27 <coopserver> *** Game unpaused (connecting clients) 07:28:33 <coopserver> *** Game paused (connecting clients) 07:29:07 <coopserver> *** Game unpaused (connecting clients) 07:29:55 <coopserver> *** Game paused (connecting clients) 07:30:14 <coopserver> <Elyon> what is going on? 07:30:24 <coopserver> <Benny> someone with ass internet is trying to join i think 07:30:29 <coopserver> *** Game unpaused (connecting clients) 07:30:29 <coopserver> <Elyon> haha 07:30:36 <coopserver> <Elyon> maybe so 07:31:14 <coopserver> <Yugi_D> im sure it cant be worst than internet in nz 07:35:20 <coopserver> *** Yugi_D has left the game (Leaving) 07:56:50 <coopserver> *** Elyon has left the game (Leaving) 08:32:39 *** AnsonMobil has joined #openttdcoop.stable 08:37:19 *** Anson has quit IRC 08:50:06 <coopserver> *** Benny has joined spectators 08:50:07 <coopserver> *** Game paused (number of players) 09:15:43 *** AnsonMobil has quit IRC 09:26:30 *** Anson has joined #openttdcoop.stable 09:30:51 <coopserver> *** Game still paused (connecting clients, number of players) 09:30:52 <coopserver> *** Stefan has joined 09:30:53 <coopserver> *** Stefan has started a new company #4 09:30:54 <coopserver> *** Game still paused (number of players) 09:30:54 <coopserver> *** Game unpaused (number of players) 09:31:50 <coopserver> <Stefan> !rules 09:31:50 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 09:32:21 <coopserver> <Stefan> !rules 09:32:21 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 09:33:23 <coopserver> *** Stefan has left the game (Leaving) 09:33:24 <coopserver> *** Game paused (number of players) 09:34:27 <coopserver> *** Game still paused (connecting clients, number of players) 09:34:31 <coopserver> *** Cameron has joined 09:34:31 <coopserver> *** Game still paused (number of players) 09:35:53 <coopserver> *** Cameron has started a new company #5 09:35:54 <coopserver> *** Game unpaused (number of players) 09:40:09 <coopserver> *** Cameron has left the game (Leaving) 09:40:09 <coopserver> *** Game paused (number of players) 09:54:41 <coopserver> *** Game still paused (connecting clients, number of players) 09:54:42 <coopserver> *** Elyon has joined 09:54:43 <coopserver> *** Game still paused (number of players) 09:54:43 <coopserver> *** Game unpaused (number of players) 09:58:06 <coopserver> *** Benny has joined company #3 10:08:17 <coopserver> <Elyon> okay ... 10:08:21 <coopserver> <Elyon> so my factory just closed 10:09:35 <coopserver> <Benny> your factory? 10:09:42 <coopserver> <Elyon> I made a new one :D 10:09:53 <coopserver> <Benny> oh there 10:10:12 <coopserver> <Elyon> I am so slow at building 10:10:34 <coopserver> <Benny> slow and steady wins the race tho 10:10:38 <coopserver> <Benny> ^^ 10:10:44 <coopserver> <Elyon> ^-^ 10:18:22 <coopserver> *** Benny has left the game (Leaving) 10:18:42 <coopserver> *** Game paused (connecting clients) 10:18:46 <coopserver> *** Benny has joined 10:18:46 <coopserver> *** Game unpaused (connecting clients) 10:18:50 <coopserver> *** Benny has joined company #3 10:19:02 <coopserver> <Benny> v453000 10:19:05 <coopserver> <Elyon> hiya :) 10:19:17 <coopserver> <Benny> :> 10:19:21 <coopserver> <Benny> hi again 10:46:54 <V453000> hy 10:47:01 <coopserver> <Elyon> hiya :) 10:47:14 <coopserver> <Benny> hi 10:47:41 <coopserver> *** Game paused (connecting clients) 10:47:43 <coopserver> *** V453000 has joined 10:47:43 <coopserver> *** Game unpaused (connecting clients) 10:48:01 <coopserver> <Benny> highlighted you earlier but figured it out 10:48:08 <coopserver> <Benny> trying to make non-shit overflows 10:49:05 <coopserver> <V453000> read my blog articles instead? :P 10:49:13 <coopserver> <V453000> well, one main hint: always regard throughput 10:49:23 <coopserver> <V453000> but in this scenario it "works for now" 10:49:30 <coopserver> *** V453000 has started a new company #4 10:49:34 <coopserver> <Benny> i tried to copy the design you made for me in the last game 10:49:36 <coopserver> <V453000> this signal gap is massively long 10:50:05 <coopserver> <Benny> hum 10:50:20 <coopserver> <Benny> still long 10:50:22 <V453000> eg http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ has a lot of stuff which helps a lot 10:50:42 <coopserver> <V453000> well if it is long, you can make it "shorter" by doubling it 10:50:46 <V453000> !players 10:50:46 <coopserver> V453000: Client 557 (Purple) is Elyon, in company 1 (Elyon Transport) 10:50:47 <coopserver> V453000: Client 559 (Green) is Benny, in company 3 (Benny Transport) 10:50:48 <coopserver> V453000: Client 561 (Orange) is V453000, in company 4 (V453000 Transport) 10:50:53 <V453000> !rcon move 561 3 10:50:54 <coopserver> *** V453000 has joined company #3 10:51:27 <coopserver> <V453000> eg this 10:51:40 <coopserver> <Benny> shit that make sense 10:51:46 <coopserver> <V453000> you would probably want different release 10:51:48 <coopserver> <V453000> like 10:51:59 <coopserver> <V453000> so it can access both platforms 10:52:08 <coopserver> <Benny> is slow release fine? 10:52:18 <coopserver> <Benny> guess it is 10:52:22 <coopserver> <V453000> depends 10:52:38 <coopserver> <Benny> shit i have to read the articles better, just got stuck on trying to copy the design you made for me last game 10:52:42 <coopserver> <V453000> but if you put the depot/reverser in different position, it might not nede to be slow 10:52:55 <coopserver> <V453000> honestly, reading them once isnt enough :) 10:53:03 <coopserver> <V453000> trying to build the things there helps a lot, too 10:53:17 <coopserver> <Benny> yeah i'll study better 10:53:43 <coopserver> <V453000> just redo the overflow while I am here :P 10:53:49 <coopserver> <V453000> ps why do you use only 4 wagons? makes no sense 10:54:02 <coopserver> <Elyon> for replacing later probably? 10:54:09 <coopserver> <Elyon> if that's even possible ... 10:54:16 <coopserver> <Benny> yap 10:54:19 <coopserver> <V453000> replacing later has option Wagon removal? 10:54:24 <coopserver> <Benny> it what 10:54:24 <coopserver> <Elyon> but there's an option to remove wagons ... 10:54:30 <coopserver> <Benny> whaaaaat 10:54:35 <coopserver> <Benny> really? 10:54:38 <coopserver> <V453000> bottom right of the autoreplace window 10:54:41 <coopserver> <Elyon> yesh :) 10:54:47 <coopserver> <Benny> but doesn't that remove all wagons? 10:54:53 <coopserver> <V453000> no only the excess ones 10:54:54 <coopserver> <Benny> does it adjust to train length? 10:54:58 <coopserver> <Elyon> yes 10:55:01 <coopserver> <Benny> shit i didnt know that 10:55:03 <coopserver> <Benny> thanks 10:55:06 <coopserver> <V453000> well now you do .D 10:55:48 <coopserver> <V453000> anyway, try again :P 10:56:06 <coopserver> <Benny> yup 10:56:35 <coopserver> <V453000> the exit is the last thing that matters 10:56:54 <coopserver> <V453000> you need to fix entrance 10:57:21 <coopserver> <Benny> oh crap 10:58:33 <coopserver> <V453000> you might want to adjust the entrance first :P 10:58:39 <coopserver> <V453000> better waiting bays = better possible speed 11:00:15 <coopserver> <V453000> there you got a station 11:00:15 <coopserver> <V453000> easy 11:00:18 <coopserver> <V453000> what now 11:00:36 <coopserver> <Benny> now overflow 11:00:53 <coopserver> <V453000> obviously .. :) was expecting a bit more specific response :P 11:01:10 <coopserver> <Benny> um 11:01:53 <coopserver> <V453000> a good place to start is to make the place where trains come back from the overflow too 11:02:27 <coopserver> <V453000> now you just need to connect the two ends including a reverser, depot, and waiting bay after depot 11:02:50 <coopserver> <V453000> how bout that 11:03:41 <coopserver> <V453000> good that fits 11:04:19 <coopserver> <V453000> lets send a few trains 11:04:28 <coopserver> <V453000> best indicator if it works 11:04:44 <coopserver> <V453000> hm 11:05:03 <coopserver> <V453000> okay, what next (: 11:05:51 <coopserver> <V453000> the trains seem to enter overflow 11:05:57 <coopserver> <V453000> should they leave it? 11:06:08 <coopserver> <Benny> ah 11:06:54 <coopserver> <Benny> i have no idea what im doing 11:06:56 <coopserver> <V453000> this doesnt do anything good 11:06:59 <coopserver> <V453000> yes, is clear 11:07:01 <coopserver> <V453000> what do you want to do 11:07:15 <coopserver> <V453000> trains are clearly leaving overflow at XXX 11:07:18 <coopserver> <Benny> keep trains from leaving when trains are entering reverser 11:07:19 <coopserver> <V453000> what would stop them 11:07:26 <coopserver> <Benny> entering overflow i mean 11:07:36 <coopserver> <V453000> overflow is the whole mechanism not just the depot 11:07:43 <coopserver> <V453000> they wont leave depot until train leaves XXX 11:07:51 <coopserver> <V453000> but ok lets do that 11:08:23 <coopserver> <V453000> now the problem is only XXX 11:08:38 <coopserver> <V453000> trains are still leaving overflow without any use 11:09:03 <coopserver> <V453000> presumably because there is no waiting bay ahead that would be free 11:09:11 <coopserver> <V453000> so the train has nowhere to go but the overflow itself again 11:09:21 <coopserver> <V453000> what do? 11:09:47 <coopserver> <Benny> shit 11:09:51 <coopserver> <Benny> why is this so hard 11:09:53 <coopserver> <Benny> it should be simple 11:10:32 <coopserver> <V453000> it is totally simple actually :) 11:11:00 <coopserver> <Benny> you said that about merging logic too before i understood the basics D: 11:11:00 <coopserver> <V453000> look, the train at XXX simply needs to check for waiting bays A and B, right? 11:11:18 <coopserver> <Benny> it does? 11:11:32 <coopserver> <V453000> well how else do you want to stop XXX from leaving overflow without having any use 11:11:38 <coopserver> <V453000> (being able to go to A or B) 11:11:49 <coopserver> <V453000> now trains just leave overflow without knowing if A or B is free, they just try 11:11:52 <coopserver> <V453000> you want them to know 11:12:00 <coopserver> <V453000> tell them :D 11:12:56 <coopserver> <V453000> yayy 11:13:05 <coopserver> <V453000> one of the options right there 11:13:10 <coopserver> <Benny> OHH 11:13:11 <coopserver> <V453000> the simpliest one that is 11:13:19 <coopserver> <Benny> behind the prio 11:13:33 <coopserver> <V453000> it is a chain of conditions when can the train leave overflow 11:14:04 <coopserver> <V453000> first it asks "is a train at block 1?" if yes, then stop, if no, continue with asking 11:14:15 <coopserver> <V453000> then "is train at block 2, and 3" with the same questions 11:14:16 <coopserver> <Benny> that's brilliant 11:14:27 <coopserver> <V453000> and if there still isnt a train, then it asks question 4 - is at least one waiting bay free 11:14:34 <coopserver> <V453000> its logical not brilliant :P 11:15:08 <coopserver> <V453000> this is mostly covered in ABR08 11:15:15 <coopserver> <V453000> I would read that thoroughly before proceeding to ABR12 11:15:30 <coopserver> <Benny> yeah i will 11:15:55 <coopserver> <V453000> 04 is good but not terribly useful right now, it was in its days 11:16:21 <coopserver> <V453000> 1.3. Releasing trains on demand 11:16:25 <coopserver> <V453000> is what you need to look for 11:16:29 <coopserver> <V453000> at http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/ 11:17:54 <coopserver> <V453000> well, that is for todays basic overflows lesson :P 11:18:00 <coopserver> *** V453000 has joined spectators 11:18:03 <coopserver> <Benny> thanks a lot :> 11:18:06 <coopserver> <V453000> yw 11:20:02 <coopserver> *** V453000 has left the game (Leaving) 11:35:48 <coopserver> *** Game paused (connecting clients) 11:35:55 <coopserver> *** phatmatt has joined 11:35:56 <coopserver> *** Game unpaused (connecting clients) 11:36:00 <coopserver> <Elyon> hiya :) 11:36:05 <coopserver> <phatmatt> sup 11:36:08 <coopserver> <Benny> hi 11:55:04 <coopserver> *** Elyon has left the game (Leaving) 12:37:25 <coopserver> *** Game paused (connecting clients) 12:37:26 <coopserver> *** V453000 has joined 12:37:27 <coopserver> *** Game unpaused (connecting clients) 12:37:29 <coopserver> <V453000> slime 12:37:38 <coopserver> <Benny> hi again :o 12:38:16 <coopserver> <V453000> hyhy 12:39:38 <coopserver> <V453000> btw attempting to remove X from the terminus stations is VERY rarely effective in this manner Benny ;) 12:39:47 <coopserver> <V453000> esp for short trains it is really pointless 12:39:51 <coopserver> <Benny> wut 12:40:03 <coopserver> <V453000> Kielokallio Valley and North 12:40:07 <coopserver> *** V453000 has started a new company #4 12:40:33 <coopserver> <Benny> oh 12:40:43 <coopserver> <V453000> better 12:40:48 <coopserver> <V453000> if you must do that already :P 12:40:57 <coopserver> <V453000> but simply this is Just fine 12:41:14 <coopserver> *** V453000 has joined spectators 12:41:24 <coopserver> <Benny> i use the x design a lot 12:41:46 <coopserver> <V453000> because it works :) 12:41:58 <coopserver> <Benny> simple and effective 12:42:06 <coopserver> <V453000> obviously bigger X things can tend to be slow, but that depends. 12:43:15 <coopserver> *** phatmatt has left the game (Leaving) 12:44:52 <coopserver> <V453000> back to work :d /bored/ 12:44:55 <coopserver> *** V453000 has left the game (Leaving) 12:44:59 <coopserver> <Benny> :D 12:45:17 <V453000> seriously, mondays... 13:04:46 <coopserver> *** Game paused (connecting clients) 13:04:53 <coopserver> *** sim-al2 has joined 13:04:53 <coopserver> *** Game unpaused (connecting clients) 13:18:00 <coopserver> *** sim-al2 has left the game (Leaving) 13:31:04 <coopserver> *** Benny has joined spectators 13:31:05 <coopserver> *** Game paused (number of players) 13:45:16 <coopserver> *** Benny has left the game (Leaving) 13:49:27 <coopserver> *** Game still paused (connecting clients, number of players) 13:49:30 <coopserver> *** Niko has joined 13:49:30 <coopserver> *** Game still paused (number of players) 13:52:56 <coopserver> *** Niko has started a new company #4 13:52:57 <coopserver> *** Game unpaused (number of players) 14:19:01 <coopserver> *** Niko has joined spectators 14:19:02 <coopserver> *** Game paused (number of players) 14:32:38 <coopserver> *** Niko has joined company #4 14:32:38 <coopserver> *** Game unpaused (number of players) 14:40:27 *** Djanxy has joined #openttdcoop.stable 14:52:52 <coopserver> *** Game paused (connecting clients) 14:52:54 <coopserver> *** Benny has joined 14:52:54 <coopserver> *** Game unpaused (connecting clients) 15:02:30 <coopserver> <Niko> these names are mostly fictional 15:02:39 <coopserver> <Benny> are you finnish? :o 15:02:43 <coopserver> <Niko> yes 15:02:50 <coopserver> <Benny> oh :> 15:03:04 <coopserver> <Niko> Pelto is Field and Hiekkamäki is Sand Hill 15:03:14 <coopserver> <Benny> haha 15:03:33 <coopserver> <Niko> Hiekkalampi is Sand Lake 15:20:10 <coopserver> *** Niko has left the game (Leaving) 15:21:26 *** Djanxy has quit IRC 15:32:57 <coopserver> *** Game paused (connecting clients) 15:33:04 <coopserver> *** Player has joined 15:33:04 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:33:04 <coopserver> *** Player has started a new company #6 15:33:04 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:33:05 <coopserver> *** Game unpaused (connecting clients) 15:33:06 <coopserver> *** Player has joined spectators 15:33:24 <coopserver> *** Player has joined company #6 15:33:24 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:33:25 <coopserver> *** Player has joined spectators 15:35:09 <coopserver> *** Player has left the game (Leaving) 15:38:54 <coopserver> *** Benny has left the game (Leaving) 15:38:54 <coopserver> *** Game paused (number of players) 15:50:01 <coopserver> *** Game still paused (connecting clients, number of players) 15:50:02 <coopserver> *** Berkel has joined 15:50:03 <coopserver> *** Game still paused (number of players) 15:50:43 <coopserver> *** Berkel has started a new company #6 15:50:44 <coopserver> *** Game unpaused (number of players) 15:58:57 *** ODM has joined #openttdcoop.stable 15:58:57 *** ChanServ sets mode: +o ODM 16:23:28 <coopserver> *** Game paused (connecting clients) 16:23:30 <coopserver> *** Dnz-Ali has joined 16:23:31 <coopserver> *** Game unpaused (connecting clients) 16:24:19 <coopserver> *** Dnz-Ali has left the game (Leaving) 16:24:55 <coopserver> *** Game paused (connecting clients) 16:24:56 <coopserver> *** Benny has joined 16:24:56 <coopserver> *** Game unpaused (connecting clients) 16:41:44 *** Maraxus has joined #openttdcoop.stable 16:41:44 *** ChanServ sets mode: +o Maraxus 16:46:12 *** Maraxus has quit IRC 16:48:28 <coopserver> *** Game paused (connecting clients) 16:48:30 <coopserver> *** JJens has joined 16:48:30 <coopserver> *** Game unpaused (connecting clients) 16:50:41 <coopserver> *** JJens has started a new company #7 17:19:25 <coopserver> *** Berkel has joined spectators 17:19:27 <coopserver> *** Berkel has left the game (Leaving) 17:26:44 <coopserver> *** Game paused (connecting clients) 17:26:44 <coopserver> *** Stefan has joined 17:26:45 <coopserver> *** Stefan has started a new company #8 17:26:46 <coopserver> *** Game unpaused (connecting clients) 17:27:30 <coopserver> *** Stefan has left the game (Leaving) 17:29:07 *** Jam35 has joined #openttdcoop.stable 17:29:07 *** ChanServ sets mode: +o Jam35 17:29:27 <Jam35> !date 17:29:27 <coopserver> Jul 04 1975 17:30:40 <coopserver> *** Game paused (connecting clients) 17:30:41 <coopserver> *** Taede has joined 17:30:41 <coopserver> *** Game unpaused (connecting clients) 17:31:24 <coopserver> *** Game paused (connecting clients) 17:31:27 <coopserver> *** Jam35 has joined 17:31:27 <coopserver> *** Game unpaused (connecting clients) 17:31:32 <coopserver> *** Benny has joined spectators 17:31:38 <coopserver> <Taede> ello 17:31:51 <coopserver> <Benny> hi hi 17:31:55 <coopserver> <Jam35> also 17:32:07 <coopserver> *** Benny has joined company #3 17:35:21 *** Anson has quit IRC 17:41:24 <coopserver> *** Jam35 has started a new company #8 17:41:45 <coopserver> *** Game paused (connecting clients) 17:41:46 <coopserver> *** LANLORE has joined 17:41:47 <coopserver> *** LANLORE has started a new company #9 17:41:47 <coopserver> *** Game unpaused (connecting clients) 17:46:37 <coopserver> *** JJens has left the game (Leaving) 17:53:46 *** KenjiE20 has quit IRC 18:03:38 <coopserver> *** Game paused (connecting clients) 18:03:41 <coopserver> *** Berkel has joined 18:03:41 <coopserver> *** Game unpaused (connecting clients) 18:06:02 <coopserver> *** Berkel has left the game (Leaving) 18:06:32 *** KenjiE20 has joined #openttdcoop.stable 18:06:32 *** Webster sets mode: +o KenjiE20 18:11:03 *** Djanxy has joined #openttdcoop.stable 18:13:41 <Elyon> !date 18:13:41 <coopserver> Oct 04 1978 18:23:29 <coopserver> <Jam35> lol LANLORE 18:23:42 <coopserver> <Jam35> that line will JAM with >1 train 18:24:14 <coopserver> <Jam35> you have 1 only so meh 18:24:42 <coopserver> <LANLORE> yeah just the 1 train for now so will sort it when i get the cash :) 18:25:06 <coopserver> <LANLORE> theres a few issues i need to sort :P 18:25:27 <coopserver> <Jam35> I guess we could all say that 18:25:43 <coopserver> <LANLORE> been i while since i last played 18:26:02 <coopserver> <Jam35> like falling off a bike 18:26:20 <coopserver> <LANLORE> yep sure hurts 18:26:38 <coopserver> <Jam35> no you always remember :) 18:26:46 <coopserver> <LANLORE> lol 18:27:48 <coopserver> <Jam35> I guess you are not a fan of loans then? :) 18:28:00 <coopserver> <LANLORE> cant remember what name i used to use on here 18:28:10 <coopserver> <LANLORE> im a tight arse lol 18:28:25 <coopserver> <Benny> haha don't use that expression around europeans too much 18:28:29 <coopserver> <Benny> had to do a double take there 18:28:51 <coopserver> <LANLORE> lol sorry 18:28:51 <coopserver> <Jam35> sure but 5 years in money becomes irrelevant 18:29:13 <coopserver> <Jam35> thanks for that Benny :) 18:29:28 <coopserver> <LANLORE> jam do your remember someone called Nottsy 18:30:08 <coopserver> <Jam35> er... no 18:30:19 <coopserver> <Jam35> maybe some more long time players will 18:30:33 <coopserver> *** Game paused (connecting clients) 18:30:33 <coopserver> <Benny> hmmno 18:30:35 <coopserver> *** Niko has joined 18:30:36 <coopserver> *** Game unpaused (connecting clients) 18:30:45 <coopserver> <Jam35> been visiting here maybe 2 years only 18:31:13 <coopserver> <LANLORE> thats ok, i might have used that before, i remember your name, used to play here all the time about 6-8 month ago 18:31:41 <coopserver> <Jam35> I see so many come & go :) 18:32:13 <coopserver> <Jam35> not hardcore enough :P 18:32:31 <coopserver> <LANLORE> yeah tis true 18:32:47 <coopserver> <Jam35> more likely, better things to do 18:32:54 <coopserver> <Jam35> sad I know :p 18:33:53 <coopserver> *** Game paused (connecting clients) 18:33:54 <coopserver> *** Elyon has joined 18:33:54 <coopserver> *** Game unpaused (connecting clients) 18:34:21 <coopserver> <Benny> ohai elyon 18:42:15 <coopserver> *** Elyon has left the game (Leaving) 18:53:29 <coopserver> *** Game paused (connecting clients) 18:53:30 <coopserver> *** V453000 has joined 18:53:30 <coopserver> *** Game unpaused (connecting clients) 18:53:34 <coopserver> <V453000> hy 18:53:42 <coopserver> <Benny> hello 18:53:44 <coopserver> <LANLORE> hi v 18:53:47 <coopserver> <Niko> hi 18:55:09 <coopserver> <Jam35> hi vee 18:58:00 <coopserver> <Jam35> brb 18:58:04 <coopserver> *** Jam35 has left the game (Leaving) 18:58:53 <coopserver> *** Game paused (connecting clients) 18:58:56 <coopserver> *** Jam35 has joined 18:58:57 <coopserver> *** Game unpaused (connecting clients) 18:59:15 <Jam35> yes, mentioned this yesterday 18:59:29 <Jam35> when logging in you get the text bottom left of screen 18:59:44 <Jam35> the link to the rules page is incorrect 19:00:39 <Taede> !config channel pugins.Soap.welcomeMessage 19:00:39 <coopserver> Taede: Error: 'supybot.pugins.Soap.welcomeMessage' is not a valid configuration variable. 19:02:08 <Taede> !config channel pugins.Soap.welcomeMessage 19:02:08 <coopserver> Taede: Error: 'supybot.pugins.Soap.welcomeMessage' is not a valid configuration variable. 19:02:21 <Jam35> typo? 19:02:24 <Jam35> pugins 19:02:31 <Taede> !config channel plugins.Soap.welcomeMessage 19:02:32 <coopserver> Taede: Welcome {clientname}; You are playing on {servername}; House rules can be found at http://wiki.openttd.org/Multiplayer_Rules; Available in-game commands include: !admin !name and !rules; --- 19:02:34 <Taede> that was it 19:02:40 <Taede> was looking at the wrong part 19:03:07 <Taede> !rules 19:03:07 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 19:03:21 <coopserver> *** Game paused (connecting clients) 19:03:27 <coopserver> *** Yugi_D has joined 19:03:28 <coopserver> *** Game unpaused (connecting clients) 19:03:30 <Taede> !config channel plugins.Soap.welcomeMessage Welcome {clientname}; You are playing on {servername}; House rules can be found at http://wiki.openttdcoop.org/Quickstart/Stable; Available in-game commands include: !admin !name and !rules; --- 19:03:30 <coopserver> Taede: The operation succeeded. 19:03:51 <coopserver> *** Yugi_D has joined company #2 19:03:55 <Jam35> cool. probably noone reads it anyway :p 19:03:57 <Taede> should be changed now 19:04:05 <Jam35> 'cept me 19:04:22 <Taede> its like topic of irc channel 19:04:33 <Jam35> i feel better for that 19:04:51 <Jam35> ah ok, yes would have cahnged myself had I known how 19:05:40 <Taede> 's ok, shouldn't need changing all that often anyway 19:05:55 <Jam35> true 19:17:46 <coopserver> *** Game paused (connecting clients) 19:17:55 <coopserver> *** Player has joined 19:17:55 <coopserver> *** Game unpaused (connecting clients) 19:21:42 <coopserver> *** V453000 has left the game (Leaving) 19:22:12 <coopserver> *** Player has left the game (Leaving) 19:22:32 <coopserver> *** Yugi_D has left the game (Leaving) 19:35:13 <coopserver> *** Jam35 has joined company #8 19:35:24 <coopserver> <Jam35> cba to continue this 19:35:38 <coopserver> <Benny> :o 19:36:14 <coopserver> <Niko> thx 19:36:19 <coopserver> *** Jam35 has joined spectators 19:36:22 <coopserver> <LANLORE> ty jam :) 19:36:31 <Jam35> !rcon reset_company 8 19:36:32 <coopserver> Company deleted. 19:36:45 <coopserver> <Jam35> share & share alike :) 19:37:10 <BOSS_HUSTLER> yo 19:37:22 <coopserver> <Benny> hi 19:39:19 <coopserver> <Jam35> hey slightly larger than normal sized Meech 19:39:26 <BOSS_HUSTLER> :) 19:39:50 <coopserver> *** Game paused (connecting clients) 19:39:56 <BOSS_HUSTLER> LOOK OUT 19:40:03 <coopserver> *** BiG MeeCh has joined 19:40:04 <coopserver> *** Game unpaused (connecting clients) 19:40:15 <coopserver> <Jam35> uh oh its Mr Caps Lock 19:40:25 <coopserver> <BiG MeeCh> SUP HOMIES 19:40:35 <coopserver> <LANLORE> hi meech 19:40:41 <coopserver> <BiG MeeCh> lo 19:43:04 <coopserver> *** Game paused (connecting clients) 19:43:12 <coopserver> *** RTM has joined 19:43:12 <coopserver> *** Game unpaused (connecting clients) 19:43:20 <coopserver> <RTM> hi all 19:43:24 <coopserver> <Benny> hi 19:43:24 <coopserver> <LANLORE> hi 19:43:26 <coopserver> <BiG MeeCh> yo 19:44:49 <coopserver> *** RTM has left the game (general timeout) 19:49:18 <coopserver> <Benny> ? 19:49:44 <coopserver> <BiG MeeCh> guess you dont want me to join then xD 19:50:02 <coopserver> <Benny> no feel free, password is BGits 19:50:08 <coopserver> <Benny> or take jam's company if he didnt delete it 19:50:16 <coopserver> <Benny> he did :P 19:50:24 <coopserver> <BiG MeeCh> hmm 19:50:42 <coopserver> *** BiG MeeCh has joined company #3 19:50:49 <coopserver> *** Jam35 has joined company #3 19:52:30 <coopserver> *** Jam35 has joined spectators 19:52:31 <coopserver> *** Jam35 has started a new company #8 19:53:08 <coopserver> <BiG MeeCh> man i forgot how slow loading these wagons were 19:54:08 <coopserver> *** Jam35 has joined company #3 19:55:13 <coopserver> *** Jam35 has joined spectators 19:56:20 <coopserver> <Jam35> I guess you know but to increase town growth: more stations up to 5 in use per month? 19:56:40 <coopserver> <Jam35> i.e. I would add a couple more bus stops 19:56:42 <coopserver> <Benny> nope didnt know :o 19:56:46 <coopserver> <Benny> thanks 19:57:15 <coopserver> <BiG MeeCh> want to move the drop away from town center a bit? 19:57:18 <coopserver> <Jam35> 105 days now... 19:57:23 <coopserver> <BiG MeeCh> spread is 12 19:57:34 <coopserver> <BiG MeeCh> or want to invest in new droP? 19:57:49 <coopserver> <Benny> doesnt matter, just make it bigger :D 19:57:56 <coopserver> <Benny> 105 days until/since what jam 19:58:08 <coopserver> <Jam35> town grows every 105 days 19:58:10 <coopserver> <BiG MeeCh> can i stop some incoming trains to build? 19:58:14 <coopserver> <Benny> ya 19:58:17 <coopserver> <BiG MeeCh> kk 19:58:18 <coopserver> <Jam35> now 48 19:58:30 <coopserver> <Benny> oh 19:58:57 <coopserver> <Jam35> think 5 is the max stations for increasing that way 19:59:17 <coopserver> <Jam35> doesn;t increase any more for 6 etc 19:59:27 <coopserver> <Benny> thanks for the tip 19:59:38 <coopserver> <Jam35> somat like that :P 20:00:50 <coopserver> *** Niko has left the game (connection lost) 20:01:39 <coopserver> <Jam35> also having dead ends means town could fail to expand each cycle 20:01:58 <coopserver> <Benny> really? :O 20:02:06 <coopserver> <Jam35> mhm ;) 20:02:11 <coopserver> <Jam35> weird i know 20:02:18 <coopserver> *** Game paused (connecting clients) 20:02:20 <coopserver> *** Berkel has joined 20:02:20 <coopserver> *** Game unpaused (connecting clients) 20:04:27 <coopserver> <Jam35> not sure if depot counts :) 20:04:47 <coopserver> <Benny> thatd be weird 20:05:23 <coopserver> <Jam35> true, don't know if it has effect 20:05:33 <coopserver> <Jam35> I would hope not 20:07:20 <coopserver> <Jam35> not sure either, how now to increase more 20:07:34 <coopserver> <Jam35> e.g I've had grows every 1 day 20:07:45 <coopserver> <Benny> lets just hope it stops not acepting goods like it has every 5 years -.- 20:07:50 <coopserver> <Benny> 1 day :O 20:07:54 <coopserver> <Jam35> but not sure of the circumstances 20:08:01 <coopserver> <BiG MeeCh> NEEDS MOAR STATUE 20:08:05 <coopserver> <Benny> hahahaha 20:08:13 <coopserver> <Benny> YUSS 20:08:24 <coopserver> <BiG MeeCh> :D :D :D 20:12:44 <coopserver> *** Game paused (connecting clients) 20:12:48 <coopserver> *** [FR]Syl59 has joined 20:12:48 <coopserver> *** Game unpaused (connecting clients) 20:12:55 <coopserver> <[FR]Syl59> o| 20:17:16 <coopserver> <BiG MeeCh> Syl! x) 20:18:04 <coopserver> <[FR]Syl59> Oh no ... :D 20:20:01 <coopserver> <BiG MeeCh> !slap Syl 20:20:05 <coopserver> <BiG MeeCh> :D 20:20:38 <coopserver> <[FR]Syl59> That doesn't hurt :D 20:20:45 <coopserver> <BiG MeeCh> hmm 20:22:22 <coopserver> *** Berkel has left the game (Leaving) 20:23:39 <coopserver> *** BiG MeeCh has left the game (general timeout) 20:24:14 <Jam35> !rcon slap Syl 20:24:15 <coopserver> ERROR: command not found 20:24:38 <Jam35> hm 20:26:41 <BOSS_HUSTLER> LMFAO 20:27:57 <Jam35> shame, he has no idea :) 20:28:28 <BOSS_HUSTLER> if only they were logged in :D 20:29:40 <Jam35> ERROR: command not found because? 20:30:12 <BOSS_HUSTLER> Taede needs to program it 20:30:12 <Jam35> stupid bot 20:38:19 <coopserver> *** Benny has joined spectators 20:39:20 <coopserver> *** [FR]Syl59 has left the game (Leaving) 20:47:03 <coopserver> *** Game paused (connecting clients) 20:47:05 <coopserver> *** MrD2DG has joined 20:47:05 <coopserver> *** Game unpaused (connecting clients) 20:47:17 <coopserver> <MrD2DG> Hihi 20:47:30 <Jam35> D 20:47:35 <coopserver> <LANLORE> hi 21:00:02 <coopserver> *** MrD2DG has started a new company #8 21:02:59 *** ODM has quit IRC 21:05:15 <coopserver> *** Benny has joined company #3 21:10:49 <coopserver> *** Game paused (connecting clients) 21:10:52 <coopserver> *** Cameron has joined 21:10:53 <coopserver> *** Game unpaused (connecting clients) 21:11:03 <BOSS_HUSTLER> MR R2D2!!!!!!!!!!!! 21:11:11 <BOSS_HUSTLER> :D 21:11:24 <coopserver> <MrD2DG> WHADDUPPP!! 21:11:57 <BOSS_HUSTLER> Notin home boy 21:12:01 <BOSS_HUSTLER> g player 21:12:05 <coopserver> <Cameron> :P 21:12:18 <coopserver> <MrD2DG> :P 21:13:29 <coopserver> *** Cameron has left the game (Leaving) 21:16:13 <coopserver> *** Game paused (connecting clients) 21:16:15 <coopserver> *** Niko has joined 21:16:16 <coopserver> *** Game unpaused (connecting clients) 21:17:02 <coopserver> <MrD2DG> omg 21:17:19 <coopserver> *** Niko has joined company #4 21:17:20 <coopserver> <MrD2DG> Default set, jesus... 21:28:34 <coopserver> *** Niko has left the game (general timeout) 21:28:50 <coopserver> *** Game paused (connecting clients) 21:29:06 <coopserver> <MrD2DG> ......... 21:29:08 <coopserver> <MrD2DG> ............ 21:29:10 <coopserver> <MrD2DG> ...................... 21:29:26 <coopserver> <Benny> :D 21:29:30 <coopserver> *** Game unpaused (connecting clients) 21:29:49 <coopserver> <MrD2DG> Your connection is shit to whoever that was 21:29:53 <planetmaker> slow join is slow ;) 21:30:01 <coopserver> <MrD2DG> (Probs Meech) 21:30:41 *** bon has joined #openttdcoop.stable 21:30:54 <bon> hi...been quite a while eh? 21:31:24 <coopserver> <MrD2DG> Hi 21:31:34 <planetmaker> ho 21:32:36 <bon> are the games still nuts-nutty or has that actually died off? 21:33:03 *** Djanxy has quit IRC 21:33:48 <coopserver> <MrD2DG> Havent played on PS or PZ in ages, no idea... 21:34:12 <Taede> should check ps just now then 21:35:10 <bon> hmm which server is this room exactly for then? 21:35:18 <coopserver> <MrD2DG> :O There's a game on 21:35:25 <coopserver> <MrD2DG> Welcome 21:35:31 <coopserver> <MrD2DG> Server 21:35:40 <bon> because I don't see anything else other than .devzone and . in the /list 21:35:56 <bon> oh ok 21:36:13 <coopserver> <MrD2DG> Regular #openttdcoop is PS and .pro is PZ 21:36:20 <coopserver> <MrD2DG> .pro I think or .pz 21:36:38 <bon> ok 21:37:51 <bon> you busy atm not making trains crash? :P 21:37:52 <bon> heh 21:39:33 <coopserver> <MrD2DG> :P 21:40:16 <coopserver> *** MrD2DG has left the game (Leaving) 21:42:10 <bon> ah right found the server in the web list... hmm...don't tell me basecost still doesn't know a diagonal coastline tile from a flat grass tile? :) 21:42:47 <coopserver> *** Game paused (connecting clients) 21:42:50 <coopserver> *** sim-al2 has joined 21:42:50 <coopserver> *** Game unpaused (connecting clients) 21:44:24 *** MrD2DG has joined #openttdcoop.stable 21:48:58 <bon> hi mrd2dg-in-irc 21:48:59 <bon> :p 21:50:07 <MrD2DG> Haha hi 21:50:33 <bon> what doing now then? :) 21:50:58 <MrD2DG> Watching PS game 21:51:18 <MrD2DG> Dunno if I'll have enough time to join in 21:53:15 <coopserver> *** Game paused (connecting clients) 21:53:19 <coopserver> *** Speedy has joined 21:53:19 <coopserver> *** Game unpaused (connecting clients) 21:53:56 <coopserver> <Speedy> lol, finnish names :D 21:54:07 <coopserver> <Benny> yus 22:02:36 <coopserver> *** Game paused (connecting clients) 22:02:41 <coopserver> *** Niko has joined 22:02:41 <coopserver> *** Game unpaused (connecting clients) 22:05:42 *** MrD2DG has quit IRC 22:07:25 <coopserver> *** Taede has left the game (Leaving) 22:14:18 <bon> hmm 22:16:26 <coopserver> *** Jam35 has left the game (Leaving) 22:16:50 <bon> oh guess I'm going in a moment since have no idea what to talk about in here heh 22:19:55 *** bon has left #openttdcoop.stable 22:23:45 <coopserver> *** sim-al2 has left the game (Leaving) 22:26:34 *** Jam35 has quit IRC 22:26:58 <coopserver> <Benny> night all 22:27:11 <coopserver> *** Benny has left the game (Leaving) 22:27:12 <coopserver> <Speedy> gn 22:31:30 <coopserver> *** Game paused (connecting clients) 22:31:47 <coopserver> *** BiG MeeCh has joined 22:31:48 <coopserver> *** Game unpaused (connecting clients) 22:31:48 <coopserver> <Speedy> .. 22:31:53 <coopserver> <BiG MeeCh> ... 22:39:14 <coopserver> <Speedy> I wanna Piggy stations =/ 23:10:23 <coopserver> <BiG MeeCh> yo 23:10:46 <coopserver> <BiG MeeCh> lanlore, you might want to use the 1-way pbs at your stations not the 2-way 23:15:13 <coopserver> <BiG MeeCh> hi Niko / SpeedY! 23:15:22 <coopserver> <Niko> hi 23:15:23 <coopserver> <Speedy> hi 23:24:39 <coopserver> <BiG MeeCh> how are you two? 23:24:52 <coopserver> <Niko> great 23:24:58 <coopserver> <Niko> you? 23:26:05 <coopserver> <BiG MeeCh> good, just ate dinner 23:26:13 <coopserver> <Niko> :) 23:28:17 <coopserver> <BiG MeeCh> I think you guys could go a bit bigger with your trains, or are you waitng to upgrade to double headed? 23:28:45 <coopserver> <Niko> I think we will put doubles 23:28:58 <coopserver> <BiG MeeCh> cool 23:29:00 <coopserver> <Niko> this is a hllly map 23:30:06 <coopserver> <Speedy> we double everything =P 23:31:02 <coopserver> <BiG MeeCh> hm :) 23:32:10 <coopserver> <BiG MeeCh> any interest in help? 23:33:28 <coopserver> *** Niko has left the game (Leaving) 23:33:47 <coopserver> <BiG MeeCh> guess not :D 23:34:14 <coopserver> <Speedy> :D 23:34:23 <coopserver> <BiG MeeCh> lol 23:36:48 <coopserver> <BiG MeeCh> I like not getting a response :D 23:42:56 <coopserver> *** LANLORE has left the game (Leaving) 23:43:21 <coopserver> *** Game paused (connecting clients) 23:43:24 <coopserver> *** Nottsy has joined 23:43:24 <coopserver> *** Game unpaused (connecting clients) 23:52:57 <coopserver> <BiG MeeCh> hm hi :) 23:53:25 <coopserver> <Nottsy> hi big 23:55:50 <coopserver> *** BiG MeeCh has started a new company #10 23:56:21 <coopserver> *** BiG MeeCh has joined spectators 23:56:59 <coopserver> <BiG MeeCh> see my sign trains block line nottsy 23:57:18 <coopserver> <Nottsy> urm 23:58:10 <coopserver> <Nottsy> ahh yes 23:58:24 <coopserver> <BiG MeeCh> just needs some minor fixing