Config
Log for #openttdcoop.stable on 27th January 2014:
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01:08:41  <coopserver> *** Game still paused (connecting clients, number of players)
01:08:43  <coopserver> *** Berkel has joined
01:08:43  <coopserver> *** Game still paused (number of players)
01:09:10  <coopserver> *** Berkel has left the game (Leaving)
02:21:21  <phatmatt> poop
02:28:12  <BOSS_HUSTLER> a$$
02:29:14  <BOSS_HUSTLER> Did you get to see my meth lab before my company went under?
02:38:17  <BOSS_HUSTLER> lol meth lab closed down by feds xD
03:00:56  <phatmatt> nah i've been busy doing shite instead of openttd lately. my priorities are all wrong, i know
03:01:13  <phatmatt> but if you have a save i'm curious
03:01:21  <phatmatt> is this still the map with lots of close building?
03:15:37  <BOSS_HUSTLER> yea same map
03:15:59  <BOSS_HUSTLER> I didn't get a save of my map though
03:16:03  <BOSS_HUSTLER> so there is no lab to be seen
03:16:34  <phatmatt> aww
03:16:36  <phatmatt> what was it?
03:17:17  <BOSS_HUSTLER> I was on this island that was connected with a few small tiles at one point, 3 water pumps and 3 towns
03:17:24  <BOSS_HUSTLER> main pump had the other pumps as feeders
03:17:31  <BOSS_HUSTLER> tl1 trains carrying water from main to towns
03:17:39  <BOSS_HUSTLER> would have been neat to do srnw with it
03:17:59  <phatmatt> tl1 lol
03:18:08  <BOSS_HUSTLER> the feeders were tl3
03:18:15  <BOSS_HUSTLER> i wanted to fuck around
03:18:21  <BOSS_HUSTLER> but i should have built a money maker
03:18:49  <phatmatt> i try to do some gimmick thing on all my welcome server games
03:18:50  <BOSS_HUSTLER> then i went bankrupt
03:18:54  <phatmatt> well, all 4 of them or whatever
03:19:22  <phatmatt> the last had no SLs, everything just connected wherever, and the one before that was some dumb ring thing iirc
03:19:37  <BOSS_HUSTLER> sounds bad
03:20:58  <BOSS_HUSTLER> goal was to do water first, then do food
03:21:03  <BOSS_HUSTLER> tl1 food same deal
03:21:19  <BOSS_HUSTLER> could have been a crackhouse or something
03:24:34  <BOSS_HUSTLER> or grow operation
03:24:38  <BOSS_HUSTLER> might have been a funnier name
03:27:26  <phatmatt> i want to do a game with logic trains that can pull all wagons
03:27:59  <phatmatt> and industrie production x100 i guess
03:28:06  <phatmatt> loltastic
03:57:44  <coopserver> *** Game still paused (connecting clients, number of players)
03:57:48  <coopserver> *** sim-al2 has joined
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04:01:24  <coopserver> *** Game still paused (connecting clients, number of players)
04:01:25  <coopserver> *** Game still paused (number of players)
04:01:35  <coopserver> *** Game still paused (connecting clients, number of players)
04:01:43  <coopserver> *** Yugi_D has joined
04:01:44  <coopserver> *** Game still paused (number of players)
04:02:44  <coopserver> *** Yugi_D has joined company #2
04:02:45  <coopserver> *** Game unpaused (number of players)
04:32:55  <coopserver> <Yugi_D> does anyone watching know the password for company #2 (Mr D2DG Transport) for a small alteration to 6 pieces of track?
04:51:06  <BOSS_HUSTLER> Um i might be able to, hang on
04:51:20  <coopserver> *** Game paused (connecting clients)
04:51:40  <coopserver> *** BiG MeeCh has joined
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04:51:58  <coopserver> <BiG MeeCh> where's the problem area?
04:52:06  <coopserver> *** BiG MeeCh has joined company #3
04:53:31  <coopserver> <BiG MeeCh> Yugi? :)
04:53:32  <coopserver> <Yugi_D> east of the town of glarus
04:54:06  <coopserver> <BiG MeeCh> got it
04:54:26  <coopserver> <BiG MeeCh> better?
04:54:30  <coopserver> <Yugi_D> thx meech :)
04:54:39  <coopserver> *** BiG MeeCh has joined spectators
04:54:51  <coopserver> <BiG MeeCh> np
04:56:32  <coopserver> <BiG MeeCh> for next time I just might have built completely over both companies tracks
04:57:32  <coopserver> <Yugi_D> can u join me nxt game i sart a company?!?
04:57:46  <coopserver> <BiG MeeCh> if you want, sure
04:58:20  <coopserver> <Yugi_D> this games fairly lonely with no "work" aquaintances
04:58:37  <coopserver> <BiG MeeCh> yeah
04:58:44  <coopserver> <BiG MeeCh> I like building with someone else
04:59:15  <coopserver> <sim-al2> hehe I might have a little in me to help too
04:59:16  <coopserver> <BiG MeeCh> is there anything you would like help with now?
04:59:23  <coopserver> <BiG MeeCh> hey bud
04:59:32  <coopserver> <sim-al2> hi
04:59:47  <coopserver> <Yugi_D> hey sim
04:59:49  <coopserver> *** BiG MeeCh has left the game (general timeout)
04:59:51  <coopserver> <sim-al2> hi
05:00:37  <coopserver> <sim-al2> This is one full map
05:00:38  <coopserver> *** Game paused (connecting clients)
05:00:43  <BOSS_HUSTLER> indeed
05:01:03  <coopserver> *** Game unpaused (connecting clients)
05:01:07  <coopserver> *** Game paused (connecting clients)
05:01:12  <coopserver> <Yugi_D> too full for this giant map
05:01:21  <coopserver> *** BiG MeeCh has joined
05:01:21  <coopserver> *** Game unpaused (connecting clients)
05:01:38  <coopserver> <sim-al2> I've counted every type of train except Strong class
05:01:46  <coopserver> <BiG MeeCh> people like Berkel building every fucking where really ruin maps like this
05:02:25  <coopserver> <sim-al2> Well he has improved his skill significantly
05:02:39  <phatmatt> berkel is a happyite. what do you expect ;)
05:02:49  <coopserver> <BiG MeeCh> lol oh dear
05:03:06  <coopserver> <sim-al2> Although I don't understand why he built that network on that island
05:03:22  <coopserver> <BiG MeeCh> because clearly I had my company there
05:03:37  <coopserver> <BiG MeeCh> all that water had pretty high output when i was on there
05:03:41  <phatmatt> anyone here played earthbound?
05:03:51  <coopserver> <BiG MeeCh> I have
05:04:01  <phatmatt> i think they are happy happyism members
05:04:16  <coopserver> <BiG MeeCh> lol
05:04:22  <coopserver> <BiG MeeCh> too much super nintendo
05:04:26  <phatmatt> except instead of painting everything blue, they want to build everywhere
05:04:29  <phatmatt> never
05:04:37  <coopserver> <BiG MeeCh> well
05:04:45  <coopserver> <BiG MeeCh> I just bought a copy of Dracula X for snes today
05:04:51  <phatmatt> cool
05:04:53  <coopserver> <BiG MeeCh> if you can believe that
05:05:05  <phatmatt> oh i can
05:05:16  <phatmatt> i watch live speedruns of tons of old games :)
05:05:20  <coopserver> <sim-al2> *Cue 12 year old* "What's an NES?"
05:05:21  <phatmatt> <-- nerd
05:05:34  <coopserver> <BiG MeeCh> apparently
05:05:39  <coopserver> <sim-al2> Whoops SNES
05:06:16  <coopserver> <BiG MeeCh>  i dont like spending over 100$ on 1 game though usually
05:06:27  <coopserver> <BiG MeeCh> last time i did that I bought Final Fight Guy from my buddy
05:06:54  <coopserver> <sim-al2> Games are beginning to retail at prices close to that now...
05:07:01  <coopserver> *** BiG MeeCh has left the game (general timeout)
05:07:30  <coopserver> <Yugi_D> is everyone {else} here in the states?
05:07:41  <BOSS_HUSTLER> Super Nes is out of control with prices
05:08:45  <coopserver> <sim-al2> Well it's old enough to be collectable but new enough that a lot of people still remember it and want one again
05:08:55  <BOSS_HUSTLER> right
05:09:00  <BOSS_HUSTLER> I agree 100%
05:09:15  <BOSS_HUSTLER> and people that are 25/30 with money want their childhood back
05:09:33  <coopserver> <sim-al2> Obvious solution to Wii U problem: SNES mode
05:09:37  <coopserver> <sim-al2> :)
05:09:45  <BOSS_HUSTLER> lol
05:10:29  <coopserver> <sim-al2> But yes that and the SNES was the big console so it actually has games, as opposed to some of the other consoles that came around that time
05:10:45  <BOSS_HUSTLER> true
05:10:53  <BOSS_HUSTLER> most people are like WTF is TG-16
05:11:05  <BOSS_HUSTLER> only thing people really know about that time is genesis and snes
05:24:57  <coopserver> *** Yugi_D has left the game (Leaving)
05:24:58  <coopserver> *** Game paused (number of players)
05:54:58  * BOSS_HUSTLER burps
05:55:19  <V453000> nope
05:55:22  <BOSS_HUSTLER> hey bud
05:55:27  <BOSS_HUSTLER> what's happenin?
05:55:28  <V453000> nowai
05:55:38  <BOSS_HUSTLER> yawei
05:55:41  <coopserver> *** Game still paused (connecting clients, number of players)
05:55:43  <coopserver> *** V453000 has joined
05:55:44  <coopserver> *** Game still paused (number of players)
05:55:50  <coopserver> <V453000> m000
05:55:51  <BOSS_HUSTLER> map pretty full
05:55:59  <BOSS_HUSTLER> woem
05:56:43  <coopserver> <V453000> no rainbow slugs = no gg
05:56:56  <BOSS_HUSTLER> haha
05:57:24  <BOSS_HUSTLER> 15 companies fail\
05:59:55  <BOSS_HUSTLER> how's the go goin?
06:04:35  <coopserver> *** Game still paused (connecting clients, number of players)
06:04:40  <coopserver> *** Sylf has joined
06:04:40  <coopserver> *** Game still paused (number of players)
06:04:52  <BOSS_HUSTLER> heya
06:05:01  <coopserver> <Sylf> yo crazies
06:05:09  <phatmatt> hey, if you peoples make a new map, can someone save this one? i want to see the chaos
06:05:23  <phatmatt> !date
06:05:23  <coopserver> Jan 21 2083
06:05:33  <coopserver> <Sylf> hmmm
06:05:42  <coopserver> <Sylf> there's nothing worth seeing
06:05:49  <BOSS_HUSTLER> cept my meth lab
06:05:52  <BOSS_HUSTLER> which is now gone
06:05:58  * BOSS_HUSTLER shakes fist at DEA
06:06:10  <phatmatt> hrm. if you say so
06:06:23  <BOSS_HUSTLER> I do
06:06:33  <BOSS_HUSTLER> it was pretty boss and full of hustle and some flow
06:06:45  <coopserver> <V453000> hy Sylf
06:07:18  <coopserver> <V453000> someone should explain this Hijmani guy how to use proper signals :D
06:07:34  <BOSS_HUSTLER> I think its more interesting with his combinations
06:08:00  <BOSS_HUSTLER> You don't get that every day
06:10:39  *** Elyon has quit IRC
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06:17:21  <coopserver> *** Sylf has left the game (Leaving)
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06:26:08  <BOSS_HUSTLER> yoyo
06:28:18  <Sylf> !contentupdate
06:28:18  <coopserver> Sylf: Performing content update
06:28:19  <coopserver> Content server connection established
06:28:45  <Sylf> !content
06:28:46  <coopserver> Downloading 3 file(s) (2793592 bytes)
06:29:22  <coopserver> Content server connection closed
06:29:57  <Sylf> !rcon ls
06:30:01  <coopserver> 0) .. (Parent directory)
06:30:02  <coopserver> 1) StableSylf003.sav
06:30:03  <coopserver> 2) StableSylf002.sav
06:30:04  <coopserver> 3) JStable210114.sav
06:30:06  <coopserver> 4) StableSylf001.sav
06:30:07  <coopserver> Sylf: You have 24 more messages. Type !less to view them
06:30:08  <Sylf> !rcon load 1
06:30:09  <coopserver> Starting new game
06:30:10  <coopserver> *** sim-al2 has left the game (connection lost)
06:30:11  <coopserver> *** V453000 has left the game (connection lost)
06:30:12  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.0-beta3)
06:30:13  <coopserver> *** Game paused (number of players)
06:30:13  <coopserver> *** Game still paused (connecting clients, number of players)
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06:30:15  <coopserver> *** Game still paused (number of players)
06:30:31  <Sylf> !setdef
06:30:31  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
06:30:37  <Sylf> !rcon reset_company 1
06:30:38  <coopserver> Company deleted.
06:30:39  <Sylf> !auto
06:32:01  <Sylf> barebones game.  no newgrf loaded except for price gouging.  you crazies have fun.
06:32:43  <BOSS_HUSTLER> ooo!@
06:33:27  <coopserver> *** Game still paused (connecting clients, number of players)
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06:33:38  <coopserver> *** Elyon has joined
06:33:39  <coopserver> *** Elyon has started a new company #1
06:33:39  <coopserver> *** Game still paused (number of players)
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06:33:42  <coopserver> <BiG MeeCh> yo
06:33:53  <coopserver> <BiG MeeCh> oh man this map
06:33:55  <coopserver> <Elyon> hiya
06:34:13  <coopserver> <Elyon> no nuts, no nothing
06:34:35  <coopserver> *** sim-al2 has left the game (general timeout)
06:34:36  <coopserver> <BiG MeeCh> jubilee! and kirby FTW
06:40:20  <coopserver> *** V453000 has left the game (Leaving)
06:40:28  <coopserver> <BiG MeeCh> seeya V
06:40:35  <V453000> byez
06:41:11  <coopserver> <BiG MeeCh> gonna be interesting here with maglev later on
06:41:34  <coopserver> <Elyon> haha no :(
06:43:18  <BOSS_HUSTLER> um , yea!
06:43:39  <coopserver> <BiG MeeCh> :D
06:44:59  <coopserver> <BiG MeeCh> you need some more signals
06:45:02  <coopserver> <BiG MeeCh> going right
06:45:07  <coopserver> <Elyon> haha I know, but not yet
06:45:16  <coopserver> <Elyon> it'll be alright
06:45:25  <coopserver> <BiG MeeCh> D:
06:45:29  <coopserver> <Elyon> actually you're right, it might not be
06:45:37  <coopserver> <Elyon> there
06:45:43  <coopserver> <BiG MeeCh> lol
06:45:51  <coopserver> <BiG MeeCh> you really dont need that 2 way near the station
06:46:04  <coopserver> <Elyon> it's for penalty
06:46:09  <coopserver> <BiG MeeCh> gotcha
06:51:23  <Sylf> just so you know.  i didn't load any universal rails this time.  perform rail type upgrade at your cost of your sanity.
06:51:35  <coopserver> <BiG MeeCh> oh my
06:51:42  <coopserver> <BiG MeeCh> super fun map
06:53:22  <coopserver> *** BiG MeeCh has left the game (general timeout)
06:58:11  <BOSS_HUSTLER> connection pretty good tonight :D
07:06:31  <BOSS_HUSTLER> :D :D :D
07:06:35  <BOSS_HUSTLER> hope i get to play tomorrow
07:06:35  <coopserver> <Elyon> ???
07:07:33  <BOSS_HUSTLER> maybe you'll want to recruit me :D
07:07:47  <coopserver> <Elyon> ???
07:07:57  <V453000> Sylf is evil
07:07:59  <V453000> top say the least
07:08:34  <Elyon> could be worse
07:08:39  <BOSS_HUSTLER> lv4 Maglev FTW
07:08:51  <V453000> ...
07:08:52  <coopserver> *** Game paused (connecting clients)
07:08:54  <BOSS_HUSTLER> quadruple LV3 with 2 wagons?
07:08:57  <coopserver> *** Yugi_D has joined
07:08:58  <coopserver> *** Game unpaused (connecting clients)
07:09:02  <BOSS_HUSTLER> heya
07:09:18  <coopserver> <Yugi_D> eyyyyyyyyy
07:09:44  <BOSS_HUSTLER> bedtime here yugi, ill catch up with you tomorrow if oyu want me to join up
07:10:02  <BOSS_HUSTLER> night!
07:10:11  <coopserver> <Yugi_D> alright, gd night
07:10:22  <coopserver> *** Yugi_D has started a new company #2
07:14:45  <coopserver> <Elyon> crap
07:20:07  <coopserver> *** Game paused (connecting clients)
07:20:10  <coopserver> *** Benny has joined
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07:20:17  <coopserver> <Elyon> hiya
07:20:23  <coopserver> <Benny> hi hi
07:20:43  <coopserver> <Yugi_D> hi
07:22:35  <coopserver> *** Benny has started a new company #3
07:23:25  <coopserver> <Elyon> Sylf, are you Finnish by any chance?
07:28:23  <coopserver> *** Game paused (connecting clients)
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07:29:55  <coopserver> *** Game paused (connecting clients)
07:30:14  <coopserver> <Elyon> what is going on?
07:30:24  <coopserver> <Benny> someone with ass internet is trying to join i think
07:30:29  <coopserver> *** Game unpaused (connecting clients)
07:30:29  <coopserver> <Elyon> haha
07:30:36  <coopserver> <Elyon> maybe so
07:31:14  <coopserver> <Yugi_D> im sure it cant be worst than internet in nz
07:35:20  <coopserver> *** Yugi_D has left the game (Leaving)
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09:30:52  <coopserver> *** Stefan has joined
09:30:53  <coopserver> *** Stefan has started a new company #4
09:30:54  <coopserver> *** Game still paused (number of players)
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09:31:50  <coopserver> <Stefan> !rules
09:31:50  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
09:32:21  <coopserver> <Stefan> !rules
09:32:21  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
09:33:23  <coopserver> *** Stefan has left the game (Leaving)
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09:34:31  <coopserver> *** Cameron has joined
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09:35:53  <coopserver> *** Cameron has started a new company #5
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09:40:09  <coopserver> *** Cameron has left the game (Leaving)
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09:58:06  <coopserver> *** Benny has joined company #3
10:08:17  <coopserver> <Elyon> okay ...
10:08:21  <coopserver> <Elyon> so my factory just closed
10:09:35  <coopserver> <Benny> your factory?
10:09:42  <coopserver> <Elyon> I made a new one :D
10:09:53  <coopserver> <Benny> oh there
10:10:12  <coopserver> <Elyon> I am so slow at building
10:10:34  <coopserver> <Benny> slow and steady wins the race tho
10:10:38  <coopserver> <Benny> ^^
10:10:44  <coopserver> <Elyon> ^-^
10:18:22  <coopserver> *** Benny has left the game (Leaving)
10:18:42  <coopserver> *** Game paused (connecting clients)
10:18:46  <coopserver> *** Benny has joined
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10:18:50  <coopserver> *** Benny has joined company #3
10:19:02  <coopserver> <Benny> v453000
10:19:05  <coopserver> <Elyon> hiya :)
10:19:17  <coopserver> <Benny> :>
10:19:21  <coopserver> <Benny> hi again
10:46:54  <V453000> hy
10:47:01  <coopserver> <Elyon> hiya :)
10:47:14  <coopserver> <Benny> hi
10:47:41  <coopserver> *** Game paused (connecting clients)
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10:48:01  <coopserver> <Benny> highlighted you earlier but figured it out
10:48:08  <coopserver> <Benny> trying to make non-shit overflows
10:49:05  <coopserver> <V453000> read my blog articles instead? :P
10:49:13  <coopserver> <V453000> well, one main hint: always regard throughput
10:49:23  <coopserver> <V453000> but in this scenario it "works for now"
10:49:30  <coopserver> *** V453000 has started a new company #4
10:49:34  <coopserver> <Benny> i tried to copy the design you made for me in the last game
10:49:36  <coopserver> <V453000> this signal gap is massively long
10:50:05  <coopserver> <Benny> hum
10:50:20  <coopserver> <Benny> still long
10:50:22  <V453000> eg http://blog.openttdcoop.org/2012/06/28/advanced-building-revue-12-overflows-iii/ has a lot of stuff which helps a lot
10:50:42  <coopserver> <V453000> well if it is long, you can make it "shorter" by doubling it
10:50:46  <V453000> !players
10:50:46  <coopserver> V453000: Client 557 (Purple) is Elyon, in company 1 (Elyon Transport)
10:50:47  <coopserver> V453000: Client 559 (Green) is Benny, in company 3 (Benny Transport)
10:50:48  <coopserver> V453000: Client 561 (Orange) is V453000, in company 4 (V453000 Transport)
10:50:53  <V453000> !rcon move 561 3
10:50:54  <coopserver> *** V453000 has joined company #3
10:51:27  <coopserver> <V453000> eg this
10:51:40  <coopserver> <Benny> shit that make sense
10:51:46  <coopserver> <V453000> you would probably want different release
10:51:48  <coopserver> <V453000> like
10:51:59  <coopserver> <V453000> so it can access both platforms
10:52:08  <coopserver> <Benny> is slow release fine?
10:52:18  <coopserver> <Benny> guess it is
10:52:22  <coopserver> <V453000> depends
10:52:38  <coopserver> <Benny> shit i have to read the articles better, just got stuck on trying to copy the design you made for me last game
10:52:42  <coopserver> <V453000> but if you put the depot/reverser in different position, it might not nede to be slow
10:52:55  <coopserver> <V453000> honestly, reading them once isnt enough :)
10:53:03  <coopserver> <V453000> trying to build the things there helps a lot, too
10:53:17  <coopserver> <Benny> yeah i'll study better
10:53:43  <coopserver> <V453000> just redo the overflow while I am here :P
10:53:49  <coopserver> <V453000> ps why do you use only 4 wagons? makes no sense
10:54:02  <coopserver> <Elyon> for replacing later probably?
10:54:09  <coopserver> <Elyon> if that's even possible ...
10:54:16  <coopserver> <Benny> yap
10:54:19  <coopserver> <V453000> replacing later has option Wagon removal?
10:54:24  <coopserver> <Benny> it what
10:54:24  <coopserver> <Elyon> but there's an option to remove wagons ...
10:54:30  <coopserver> <Benny> whaaaaat
10:54:35  <coopserver> <Benny> really?
10:54:38  <coopserver> <V453000> bottom right of the autoreplace window
10:54:41  <coopserver> <Elyon> yesh :)
10:54:47  <coopserver> <Benny> but doesn't that remove all wagons?
10:54:53  <coopserver> <V453000> no only the excess ones
10:54:54  <coopserver> <Benny> does it adjust to train length?
10:54:58  <coopserver> <Elyon> yes
10:55:01  <coopserver> <Benny> shit i didnt know that
10:55:03  <coopserver> <Benny> thanks
10:55:06  <coopserver> <V453000> well now you do .D
10:55:48  <coopserver> <V453000> anyway, try again :P
10:56:06  <coopserver> <Benny> yup
10:56:35  <coopserver> <V453000> the exit is the last thing that matters
10:56:54  <coopserver> <V453000> you need to fix entrance
10:57:21  <coopserver> <Benny> oh crap
10:58:33  <coopserver> <V453000> you might want to adjust the entrance first :P
10:58:39  <coopserver> <V453000> better waiting bays = better possible speed
11:00:15  <coopserver> <V453000> there you got a station
11:00:15  <coopserver> <V453000> easy
11:00:18  <coopserver> <V453000> what now
11:00:36  <coopserver> <Benny> now overflow
11:00:53  <coopserver> <V453000> obviously .. :) was expecting a bit more specific response :P
11:01:10  <coopserver> <Benny> um
11:01:53  <coopserver> <V453000> a good place to start is to make the place where trains come back from the overflow too
11:02:27  <coopserver> <V453000> now you just need to connect the two ends including a reverser, depot, and waiting bay after depot
11:02:50  <coopserver> <V453000> how bout that
11:03:41  <coopserver> <V453000> good that fits
11:04:19  <coopserver> <V453000> lets send a few trains
11:04:28  <coopserver> <V453000> best indicator if it works
11:04:44  <coopserver> <V453000> hm
11:05:03  <coopserver> <V453000> okay, what next (:
11:05:51  <coopserver> <V453000> the trains seem to enter overflow
11:05:57  <coopserver> <V453000> should they leave it?
11:06:08  <coopserver> <Benny> ah
11:06:54  <coopserver> <Benny> i have no idea what im doing
11:06:56  <coopserver> <V453000> this doesnt do anything good
11:06:59  <coopserver> <V453000> yes, is clear
11:07:01  <coopserver> <V453000> what do you want to do
11:07:15  <coopserver> <V453000> trains are clearly leaving overflow at XXX
11:07:18  <coopserver> <Benny> keep trains from leaving when trains are entering reverser
11:07:19  <coopserver> <V453000> what would stop them
11:07:26  <coopserver> <Benny> entering overflow i mean
11:07:36  <coopserver> <V453000> overflow is the whole mechanism not just the depot
11:07:43  <coopserver> <V453000> they wont leave depot until train leaves XXX
11:07:51  <coopserver> <V453000> but ok lets do that
11:08:23  <coopserver> <V453000> now the problem is only XXX
11:08:38  <coopserver> <V453000> trains are still leaving overflow without any use
11:09:03  <coopserver> <V453000> presumably because there is no waiting bay ahead that would be free
11:09:11  <coopserver> <V453000> so the train has nowhere to go but the overflow itself again
11:09:21  <coopserver> <V453000> what do?
11:09:47  <coopserver> <Benny> shit
11:09:51  <coopserver> <Benny> why is this so hard
11:09:53  <coopserver> <Benny> it should be simple
11:10:32  <coopserver> <V453000> it is totally simple actually :)
11:11:00  <coopserver> <Benny> you said that about merging logic too before i understood the basics D:
11:11:00  <coopserver> <V453000> look, the train at XXX simply needs to check for waiting bays A and B, right?
11:11:18  <coopserver> <Benny> it does?
11:11:32  <coopserver> <V453000> well how else do you want to stop XXX from leaving overflow without having any use
11:11:38  <coopserver> <V453000> (being able to go to A or B)
11:11:49  <coopserver> <V453000> now trains just leave overflow without knowing if A or B is free, they just try
11:11:52  <coopserver> <V453000> you want them to know
11:12:00  <coopserver> <V453000> tell them :D
11:12:56  <coopserver> <V453000> yayy
11:13:05  <coopserver> <V453000> one of the options right there
11:13:10  <coopserver> <Benny> OHH
11:13:11  <coopserver> <V453000> the simpliest one that is
11:13:19  <coopserver> <Benny> behind the prio
11:13:33  <coopserver> <V453000> it is a chain of conditions when can the train leave overflow
11:14:04  <coopserver> <V453000> first it asks "is a train at block 1?" if yes, then stop, if no, continue with asking
11:14:15  <coopserver> <V453000> then "is train at block 2, and 3" with the same questions
11:14:16  <coopserver> <Benny> that's brilliant
11:14:27  <coopserver> <V453000> and if there still isnt a train, then it asks question 4 - is at least one waiting bay free
11:14:34  <coopserver> <V453000> its logical not brilliant :P
11:15:08  <coopserver> <V453000> this is mostly covered in ABR08
11:15:15  <coopserver> <V453000> I would read that thoroughly before proceeding to ABR12
11:15:30  <coopserver> <Benny> yeah i will
11:15:55  <coopserver> <V453000> 04 is good but not terribly useful right now, it was in its days
11:16:21  <coopserver> <V453000> 1.3. Releasing trains on demand
11:16:25  <coopserver> <V453000> is what you need to look for
11:16:29  <coopserver> <V453000> at http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/
11:17:54  <coopserver> <V453000> well, that is for todays basic overflows lesson :P
11:18:00  <coopserver> *** V453000 has joined spectators
11:18:03  <coopserver> <Benny> thanks a lot :>
11:18:06  <coopserver> <V453000> yw
11:20:02  <coopserver> *** V453000 has left the game (Leaving)
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11:36:00  <coopserver> <Elyon> hiya :)
11:36:05  <coopserver> <phatmatt> sup
11:36:08  <coopserver> <Benny> hi
11:55:04  <coopserver> *** Elyon has left the game (Leaving)
12:37:25  <coopserver> *** Game paused (connecting clients)
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12:37:29  <coopserver> <V453000> slime
12:37:38  <coopserver> <Benny> hi again :o
12:38:16  <coopserver> <V453000> hyhy
12:39:38  <coopserver> <V453000> btw attempting to remove X from the terminus stations is VERY rarely effective in this manner Benny ;)
12:39:47  <coopserver> <V453000> esp for short trains it is really pointless
12:39:51  <coopserver> <Benny> wut
12:40:03  <coopserver> <V453000> Kielokallio Valley and North
12:40:07  <coopserver> *** V453000 has started a new company #4
12:40:33  <coopserver> <Benny> oh
12:40:43  <coopserver> <V453000> better
12:40:48  <coopserver> <V453000> if you must do that already :P
12:40:57  <coopserver> <V453000> but simply this is Just fine
12:41:14  <coopserver> *** V453000 has joined spectators
12:41:24  <coopserver> <Benny> i use the x design a lot
12:41:46  <coopserver> <V453000> because it works :)
12:41:58  <coopserver> <Benny> simple and effective
12:42:06  <coopserver> <V453000> obviously bigger X things can tend to be slow, but that depends.
12:43:15  <coopserver> *** phatmatt has left the game (Leaving)
12:44:52  <coopserver> <V453000> back to work :d /bored/
12:44:55  <coopserver> *** V453000 has left the game (Leaving)
12:44:59  <coopserver> <Benny> :D
12:45:17  <V453000> seriously, mondays...
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15:02:30  <coopserver> <Niko> these names are mostly fictional
15:02:39  <coopserver> <Benny> are you finnish? :o
15:02:43  <coopserver> <Niko> yes
15:02:50  <coopserver> <Benny> oh :>
15:03:04  <coopserver> <Niko> Pelto is Field and Hiekkamäki is Sand Hill
15:03:14  <coopserver> <Benny> haha
15:03:33  <coopserver> <Niko> Hiekkalampi is Sand Lake
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15:33:04  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
15:33:04  <coopserver> *** Player has started a new company #6
15:33:04  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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15:33:24  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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17:29:07  *** Jam35 has joined #openttdcoop.stable
17:29:07  *** ChanServ sets mode: +o Jam35
17:29:27  <Jam35> !date
17:29:27  <coopserver> Jul 04 1975
17:30:40  <coopserver> *** Game paused (connecting clients)
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17:31:38  <coopserver> <Taede> ello
17:31:51  <coopserver> <Benny> hi hi
17:31:55  <coopserver> <Jam35> also
17:32:07  <coopserver> *** Benny has joined company #3
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18:13:41  <Elyon> !date
18:13:41  <coopserver> Oct 04 1978
18:23:29  <coopserver> <Jam35> lol LANLORE
18:23:42  <coopserver> <Jam35> that line will JAM with >1 train
18:24:14  <coopserver> <Jam35> you have 1 only so meh
18:24:42  <coopserver> <LANLORE> yeah just the 1 train for now so will sort it when i get the cash :)
18:25:06  <coopserver> <LANLORE> theres a few issues i need to sort :P
18:25:27  <coopserver> <Jam35> I guess we could all say that
18:25:43  <coopserver> <LANLORE> been i while since i last played
18:26:02  <coopserver> <Jam35> like falling off a bike
18:26:20  <coopserver> <LANLORE> yep sure hurts
18:26:38  <coopserver> <Jam35> no you always remember :)
18:26:46  <coopserver> <LANLORE> lol
18:27:48  <coopserver> <Jam35> I guess you are not a fan of loans then? :)
18:28:00  <coopserver> <LANLORE> cant remember what name i used to use on here
18:28:10  <coopserver> <LANLORE> im a tight arse lol
18:28:25  <coopserver> <Benny> haha don't use that expression around europeans too much
18:28:29  <coopserver> <Benny> had to do a double take there
18:28:51  <coopserver> <LANLORE> lol sorry
18:28:51  <coopserver> <Jam35> sure but  5 years in money becomes irrelevant
18:29:13  <coopserver> <Jam35> thanks for that Benny :)
18:29:28  <coopserver> <LANLORE> jam do your remember someone called Nottsy
18:30:08  <coopserver> <Jam35> er... no
18:30:19  <coopserver> <Jam35> maybe some more long time players will
18:30:33  <coopserver> *** Game paused (connecting clients)
18:30:33  <coopserver> <Benny> hmmno
18:30:35  <coopserver> *** Niko has joined
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18:30:45  <coopserver> <Jam35> been visiting here maybe 2 years only
18:31:13  <coopserver> <LANLORE> thats ok, i might have used that before, i remember your name, used to play here all the time about 6-8 month ago
18:31:41  <coopserver> <Jam35> I see so many come & go :)
18:32:13  <coopserver> <Jam35> not hardcore enough :P
18:32:31  <coopserver> <LANLORE> yeah tis true
18:32:47  <coopserver> <Jam35> more likely, better things to do
18:32:54  <coopserver> <Jam35> sad I know :p
18:33:53  <coopserver> *** Game paused (connecting clients)
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18:34:21  <coopserver> <Benny> ohai elyon
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18:53:34  <coopserver> <V453000> hy
18:53:42  <coopserver> <Benny> hello
18:53:44  <coopserver> <LANLORE> hi v
18:53:47  <coopserver> <Niko> hi
18:55:09  <coopserver> <Jam35> hi vee
18:58:00  <coopserver> <Jam35> brb
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18:59:15  <Jam35> yes, mentioned this yesterday
18:59:29  <Jam35> when logging in you get the text bottom left of screen
18:59:44  <Jam35> the link to the rules page is incorrect
19:00:39  <Taede> !config channel pugins.Soap.welcomeMessage
19:00:39  <coopserver> Taede: Error: 'supybot.pugins.Soap.welcomeMessage' is not a valid configuration variable.
19:02:08  <Taede> !config channel pugins.Soap.welcomeMessage
19:02:08  <coopserver> Taede: Error: 'supybot.pugins.Soap.welcomeMessage' is not a valid configuration variable.
19:02:21  <Jam35> typo?
19:02:24  <Jam35> pugins
19:02:31  <Taede> !config channel plugins.Soap.welcomeMessage
19:02:32  <coopserver> Taede: Welcome {clientname}; You are playing on {servername}; House rules can be found at http://wiki.openttd.org/Multiplayer_Rules; Available in-game commands include: !admin !name and !rules; ---
19:02:34  <Taede> that was it
19:02:40  <Taede> was looking at the wrong part
19:03:07  <Taede> !rules
19:03:07  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
19:03:21  <coopserver> *** Game paused (connecting clients)
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19:03:28  <coopserver> *** Game unpaused (connecting clients)
19:03:30  <Taede> !config channel plugins.Soap.welcomeMessage Welcome {clientname}; You are playing on {servername}; House rules can be found at http://wiki.openttdcoop.org/Quickstart/Stable; Available in-game commands include: !admin !name and !rules; ---
19:03:30  <coopserver> Taede: The operation succeeded.
19:03:51  <coopserver> *** Yugi_D has joined company #2
19:03:55  <Jam35> cool. probably noone reads it anyway :p
19:03:57  <Taede> should be changed now
19:04:05  <Jam35> 'cept me
19:04:22  <Taede> its like topic of irc channel
19:04:33  <Jam35> i feel better for that
19:04:51  <Jam35> ah ok, yes would have cahnged myself had I known how
19:05:40  <Taede> 's ok, shouldn't need changing all that often anyway
19:05:55  <Jam35> true
19:17:46  <coopserver> *** Game paused (connecting clients)
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19:35:24  <coopserver> <Jam35> cba to continue this
19:35:38  <coopserver> <Benny> :o
19:36:14  <coopserver> <Niko> thx
19:36:19  <coopserver> *** Jam35 has joined spectators
19:36:22  <coopserver> <LANLORE> ty jam :)
19:36:31  <Jam35> !rcon reset_company 8
19:36:32  <coopserver> Company deleted.
19:36:45  <coopserver> <Jam35> share & share alike :)
19:37:10  <BOSS_HUSTLER> yo
19:37:22  <coopserver> <Benny> hi
19:39:19  <coopserver> <Jam35> hey slightly larger than normal sized Meech
19:39:26  <BOSS_HUSTLER> :)
19:39:50  <coopserver> *** Game paused (connecting clients)
19:39:56  <BOSS_HUSTLER> LOOK OUT
19:40:03  <coopserver> *** BiG MeeCh has joined
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19:40:15  <coopserver> <Jam35> uh oh its Mr Caps Lock
19:40:25  <coopserver> <BiG MeeCh> SUP HOMIES
19:40:35  <coopserver> <LANLORE> hi meech
19:40:41  <coopserver> <BiG MeeCh> lo
19:43:04  <coopserver> *** Game paused (connecting clients)
19:43:12  <coopserver> *** RTM has joined
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19:43:20  <coopserver> <RTM> hi all
19:43:24  <coopserver> <Benny> hi
19:43:24  <coopserver> <LANLORE> hi
19:43:26  <coopserver> <BiG MeeCh> yo
19:44:49  <coopserver> *** RTM has left the game (general timeout)
19:49:18  <coopserver> <Benny> ?
19:49:44  <coopserver> <BiG MeeCh> guess you dont want me to join then xD
19:50:02  <coopserver> <Benny> no feel free, password is BGits
19:50:08  <coopserver> <Benny> or take jam's company if he didnt delete it
19:50:16  <coopserver> <Benny> he did :P
19:50:24  <coopserver> <BiG MeeCh> hmm
19:50:42  <coopserver> *** BiG MeeCh has joined company #3
19:50:49  <coopserver> *** Jam35 has joined company #3
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19:52:31  <coopserver> *** Jam35 has started a new company #8
19:53:08  <coopserver> <BiG MeeCh> man i forgot how slow loading these wagons were
19:54:08  <coopserver> *** Jam35 has joined company #3
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19:56:20  <coopserver> <Jam35> I guess you know but to increase town growth: more stations up to 5 in use per month?
19:56:40  <coopserver> <Jam35> i.e. I would add a couple more bus stops
19:56:42  <coopserver> <Benny> nope didnt know :o
19:56:46  <coopserver> <Benny> thanks
19:57:15  <coopserver> <BiG MeeCh> want to move the drop away from town center a bit?
19:57:18  <coopserver> <Jam35> 105 days now...
19:57:23  <coopserver> <BiG MeeCh> spread is 12
19:57:34  <coopserver> <BiG MeeCh> or want to invest in new droP?
19:57:49  <coopserver> <Benny> doesnt matter, just make it bigger :D
19:57:56  <coopserver> <Benny> 105 days until/since what jam
19:58:08  <coopserver> <Jam35> town grows every 105 days
19:58:10  <coopserver> <BiG MeeCh> can i stop some incoming trains to build?
19:58:14  <coopserver> <Benny> ya
19:58:17  <coopserver> <BiG MeeCh> kk
19:58:18  <coopserver> <Jam35> now 48
19:58:30  <coopserver> <Benny> oh
19:58:57  <coopserver> <Jam35> think 5 is the max stations for increasing that way
19:59:17  <coopserver> <Jam35> doesn;t increase any more for 6 etc
19:59:27  <coopserver> <Benny> thanks for the tip
19:59:38  <coopserver> <Jam35> somat like that :P
20:00:50  <coopserver> *** Niko has left the game (connection lost)
20:01:39  <coopserver> <Jam35> also having dead ends means town could fail to expand each cycle
20:01:58  <coopserver> <Benny> really? :O
20:02:06  <coopserver> <Jam35> mhm ;)
20:02:11  <coopserver> <Jam35> weird i know
20:02:18  <coopserver> *** Game paused (connecting clients)
20:02:20  <coopserver> *** Berkel has joined
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20:04:27  <coopserver> <Jam35> not sure if depot counts :)
20:04:47  <coopserver> <Benny> thatd  be weird
20:05:23  <coopserver> <Jam35> true, don't know if it has effect
20:05:33  <coopserver> <Jam35> I would hope not
20:07:20  <coopserver> <Jam35> not sure either, how now to increase more
20:07:34  <coopserver> <Jam35> e.g I've had grows every 1 day
20:07:45  <coopserver> <Benny> lets just hope it stops not acepting goods like it has every 5 years -.-
20:07:50  <coopserver> <Benny> 1 day :O
20:07:54  <coopserver> <Jam35> but not sure of the circumstances
20:08:01  <coopserver> <BiG MeeCh> NEEDS MOAR STATUE
20:08:05  <coopserver> <Benny> hahahaha
20:08:13  <coopserver> <Benny> YUSS
20:08:24  <coopserver> <BiG MeeCh> :D :D :D
20:12:44  <coopserver> *** Game paused (connecting clients)
20:12:48  <coopserver> *** [FR]Syl59 has joined
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20:12:55  <coopserver> <[FR]Syl59> o|
20:17:16  <coopserver> <BiG MeeCh> Syl! x)
20:18:04  <coopserver> <[FR]Syl59> Oh no ... :D
20:20:01  <coopserver> <BiG MeeCh> !slap Syl
20:20:05  <coopserver> <BiG MeeCh> :D
20:20:38  <coopserver> <[FR]Syl59> That doesn't hurt :D
20:20:45  <coopserver> <BiG MeeCh> hmm
20:22:22  <coopserver> *** Berkel has left the game (Leaving)
20:23:39  <coopserver> *** BiG MeeCh has left the game (general timeout)
20:24:14  <Jam35> !rcon slap Syl
20:24:15  <coopserver> ERROR: command not found
20:24:38  <Jam35> hm
20:26:41  <BOSS_HUSTLER> LMFAO
20:27:57  <Jam35> shame, he has no idea :)
20:28:28  <BOSS_HUSTLER> if only they were logged in :D
20:29:40  <Jam35> ERROR: command not found because?
20:30:12  <BOSS_HUSTLER> Taede needs to program it
20:30:12  <Jam35> stupid bot
20:38:19  <coopserver> *** Benny has joined spectators
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20:47:03  <coopserver> *** Game paused (connecting clients)
20:47:05  <coopserver> *** MrD2DG has joined
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20:47:17  <coopserver> <MrD2DG> Hihi
20:47:30  <Jam35> D
20:47:35  <coopserver> <LANLORE> hi
21:00:02  <coopserver> *** MrD2DG has started a new company #8
21:02:59  *** ODM has quit IRC
21:05:15  <coopserver> *** Benny has joined company #3
21:10:49  <coopserver> *** Game paused (connecting clients)
21:10:52  <coopserver> *** Cameron has joined
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21:11:03  <BOSS_HUSTLER> MR R2D2!!!!!!!!!!!!
21:11:11  <BOSS_HUSTLER> :D
21:11:24  <coopserver> <MrD2DG> WHADDUPPP!!
21:11:57  <BOSS_HUSTLER> Notin home boy
21:12:01  <BOSS_HUSTLER> g player
21:12:05  <coopserver> <Cameron> :P
21:12:18  <coopserver> <MrD2DG> :P
21:13:29  <coopserver> *** Cameron has left the game (Leaving)
21:16:13  <coopserver> *** Game paused (connecting clients)
21:16:15  <coopserver> *** Niko has joined
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21:17:02  <coopserver> <MrD2DG> omg
21:17:19  <coopserver> *** Niko has joined company #4
21:17:20  <coopserver> <MrD2DG> Default set, jesus...
21:28:34  <coopserver> *** Niko has left the game (general timeout)
21:28:50  <coopserver> *** Game paused (connecting clients)
21:29:06  <coopserver> <MrD2DG> .........
21:29:08  <coopserver> <MrD2DG> ............
21:29:10  <coopserver> <MrD2DG> ......................
21:29:26  <coopserver> <Benny> :D
21:29:30  <coopserver> *** Game unpaused (connecting clients)
21:29:49  <coopserver> <MrD2DG> Your connection is shit to whoever that was
21:29:53  <planetmaker> slow join is slow ;)
21:30:01  <coopserver> <MrD2DG> (Probs Meech)
21:30:41  *** bon has joined #openttdcoop.stable
21:30:54  <bon> hi...been quite a while eh?
21:31:24  <coopserver> <MrD2DG> Hi
21:31:34  <planetmaker> ho
21:32:36  <bon> are the games still nuts-nutty or has that actually died off?
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21:33:48  <coopserver> <MrD2DG> Havent played on PS or PZ in ages, no idea...
21:34:12  <Taede> should check ps just now then
21:35:10  <bon> hmm which server is this room exactly for then?
21:35:18  <coopserver> <MrD2DG> :O   There's a game on
21:35:25  <coopserver> <MrD2DG> Welcome
21:35:31  <coopserver> <MrD2DG> Server
21:35:40  <bon> because I don't see anything else other than .devzone and . in the /list
21:35:56  <bon> oh ok
21:36:13  <coopserver> <MrD2DG> Regular #openttdcoop is PS and .pro is PZ
21:36:20  <coopserver> <MrD2DG> .pro I think or .pz
21:36:38  <bon> ok
21:37:51  <bon> you busy atm not making trains crash? :P
21:37:52  <bon> heh
21:39:33  <coopserver> <MrD2DG> :P
21:40:16  <coopserver> *** MrD2DG has left the game (Leaving)
21:42:10  <bon> ah right found the server in the web list... hmm...don't tell me basecost still doesn't know a diagonal coastline tile from a flat grass tile? :)
21:42:47  <coopserver> *** Game paused (connecting clients)
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21:48:58  <bon> hi mrd2dg-in-irc
21:48:59  <bon> :p
21:50:07  <MrD2DG> Haha hi
21:50:33  <bon> what doing now then? :)
21:50:58  <MrD2DG> Watching PS game
21:51:18  <MrD2DG> Dunno if I'll have enough time to join in
21:53:15  <coopserver> *** Game paused (connecting clients)
21:53:19  <coopserver> *** Speedy has joined
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21:53:56  <coopserver> <Speedy> lol, finnish names :D
21:54:07  <coopserver> <Benny> yus
22:02:36  <coopserver> *** Game paused (connecting clients)
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22:05:42  *** MrD2DG has quit IRC
22:07:25  <coopserver> *** Taede has left the game (Leaving)
22:14:18  <bon> hmm
22:16:26  <coopserver> *** Jam35 has left the game (Leaving)
22:16:50  <bon> oh guess I'm going in a moment since have no idea what to talk about in here heh
22:19:55  *** bon has left #openttdcoop.stable
22:23:45  <coopserver> *** sim-al2 has left the game (Leaving)
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22:26:58  <coopserver> <Benny> night all
22:27:11  <coopserver> *** Benny has left the game (Leaving)
22:27:12  <coopserver> <Speedy> gn
22:31:30  <coopserver> *** Game paused (connecting clients)
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22:31:48  <coopserver> <Speedy> ..
22:31:53  <coopserver> <BiG MeeCh> ...
22:39:14  <coopserver> <Speedy> I wanna Piggy stations =/
23:10:23  <coopserver> <BiG MeeCh> yo
23:10:46  <coopserver> <BiG MeeCh> lanlore, you might want to use the 1-way pbs at your stations not the 2-way
23:15:13  <coopserver> <BiG MeeCh> hi Niko / SpeedY!
23:15:22  <coopserver> <Niko> hi
23:15:23  <coopserver> <Speedy> hi
23:24:39  <coopserver> <BiG MeeCh> how are you two?
23:24:52  <coopserver> <Niko> great
23:24:58  <coopserver> <Niko> you?
23:26:05  <coopserver> <BiG MeeCh> good, just ate dinner
23:26:13  <coopserver> <Niko> :)
23:28:17  <coopserver> <BiG MeeCh> I think you guys could go a bit bigger with your trains, or are you waitng to upgrade to double headed?
23:28:45  <coopserver> <Niko> I think we will put doubles
23:28:58  <coopserver> <BiG MeeCh> cool
23:29:00  <coopserver> <Niko> this is a hllly map
23:30:06  <coopserver> <Speedy> we double everything =P
23:31:02  <coopserver> <BiG MeeCh> hm :)
23:32:10  <coopserver> <BiG MeeCh> any interest in help?
23:33:28  <coopserver> *** Niko has left the game (Leaving)
23:33:47  <coopserver> <BiG MeeCh> guess not :D
23:34:14  <coopserver> <Speedy> :D
23:34:23  <coopserver> <BiG MeeCh> lol
23:36:48  <coopserver> <BiG MeeCh> I like not getting a response :D
23:42:56  <coopserver> *** LANLORE has left the game (Leaving)
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23:52:57  <coopserver> <BiG MeeCh> hm hi :)
23:53:25  <coopserver> <Nottsy> hi big
23:55:50  <coopserver> *** BiG MeeCh has started a new company #10
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23:56:59  <coopserver> <BiG MeeCh> see my sign trains block line nottsy
23:57:18  <coopserver> <Nottsy> urm
23:58:10  <coopserver> <Nottsy> ahh yes
23:58:24  <coopserver> <BiG MeeCh> just needs some minor fixing

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