Config
Log for #openttdcoop.stable on 29th April 2014:
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00:08:58  <coopserver> <happy tran sport> how  things
00:11:48  <coopserver> *** happy tran sport has joined company #1
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00:41:19  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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00:41:28  <coopserver> <Player> !name John Adams
00:41:38  <coopserver> <Player> !name John_Adams
00:41:38  <coopserver> *** Player has changed his/her name to John_Adams
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00:42:00  <coopserver> <RexConnors> John, in the multiplayer menu, you can change your name in the top right hand corner
00:42:18  <coopserver> <John_Adams> Thanks for that update.
00:42:33  <coopserver> <RexConnors> yup, that way you dont need to do it every time
00:42:36  <coopserver> <RexConnors> only once
00:42:46  <coopserver> <John_Adams> Good, thanks again.
00:43:00  <coopserver> <John_Adams> Good lord its 2024?!?
00:43:15  <coopserver> <RexConnors> yea, we still got 100 or more years on avg
00:45:40  <coopserver> *** happy tran sport has left the game (Leaving)
00:45:48  <happy> gn  all
00:45:53  <happy> have  fun
00:45:57  <coopserver> <John_Adams> Peace out man.
00:46:33  *** happy has left #openttdcoop.stable
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00:47:49  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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00:52:28  <coopserver> <John_Adams> .-.-
00:53:03  <coopserver> <John_Adams> There is a logic engine that is bloody mad flying arounf Metallic's HQ
01:03:59  <coopserver> <RexConnors> Happy, if you're in IRC, you seem to have a huge backup at BBH 01 all the way to your coal drop
01:23:35  <coopserver> *** Game paused (connecting clients)
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01:57:24  <coopserver> <John_Adams> Are we now allowed to construct boats?
01:57:29  <coopserver> <RexConnors> you can have 3
01:57:44  <coopserver> <RexConnors> jam allowed it for the company in the north east corner
01:57:56  <coopserver> <RexConnors> since there were no industries besides 3 oil rigs
01:58:02  <coopserver> <John_Adams> Ah.
01:58:14  <coopserver> <RexConnors> i dont even think the guys is using them
01:59:20  <coopserver> <John_Adams> I'll Use them. I have got these two random island cities out here.
01:59:29  <coopserver> <RexConnors> pssh
01:59:30  <coopserver> <RexConnors> lame
01:59:58  <coopserver> <RexConnors> by the way
02:00:03  <coopserver> <RexConnors> what is with the logic train
02:00:25  <coopserver> <John_Adams> Its used to control traffic flow by enforcing signals.
02:00:32  <coopserver> <John_Adams> Thats why its hyper fast.
02:00:36  <coopserver> <RexConnors> no
02:00:41  <coopserver> <RexConnors> i know what it is used for
02:00:55  <coopserver> <RexConnors> why do you have one just circling your base
02:01:01  <coopserver> <John_Adams> ???
02:01:29  <coopserver> <John_Adams> Thats Metallica's
02:01:42  <coopserver> <RexConnors> oh lol
02:01:42  <coopserver> <RexConnors> oops
02:01:42  <coopserver> <RexConnors> durp
02:01:42  <coopserver> <John_Adams> I'm the yellow company.
02:01:45  <coopserver> <RexConnors> yea
02:02:04  <coopserver> <RexConnors> im sorry
02:02:08  <coopserver> <RexConnors> lol
02:02:13  <coopserver> <John_Adams> Its no problem
02:02:21  <coopserver> <John_Adams> lawl boat.
02:06:58  <coopserver> <John_Adams> Rex, you need any money or an industry founded?
02:07:09  <coopserver> <RexConnors> no, i need the other one to leave
02:07:13  <coopserver> <RexConnors> only one per town
02:07:39  <coopserver> <John_Adams> Call in all the airstikes.
02:07:43  <coopserver> <RexConnors> i did
02:07:48  <coopserver> <RexConnors> it just bounced off
02:07:52  <coopserver> <John_Adams> NAPLAM DAT POOP
02:08:07  <coopserver> <John_Adams> ALL TA FIREZ
02:08:10  <coopserver> <John_Adams> MOAB
02:08:16  <coopserver> <John_Adams> THERMOBARIC?
02:08:37  <coopserver> <John_Adams> AMMONUIM NITRATE? BLOW ET UP
02:08:43  <coopserver> <John_Adams> lawl
02:08:45  <coopserver> <RexConnors> Dynamite?
02:08:48  <coopserver> <RexConnors> lol no thanks
02:09:02  <coopserver> *** Game paused (connecting clients)
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02:12:16  <coopserver> <John_Adams> This will be fun.
02:12:24  <coopserver> <RexConnors> Boats?
02:12:30  <coopserver> <John_Adams> Nope.
02:12:41  <coopserver> <RexConnors> lol yea
02:12:43  <coopserver> <RexConnors> boats lame
02:12:58  <coopserver> <John_Adams> What you say bout mah boats?
02:14:19  <coopserver> <John_Adams> DURP
02:14:43  <coopserver> <John_Adams> Two logics just crashed at 1000 mphs.
02:14:54  <coopserver> <RexConnors> HAHAHAH
02:14:58  <coopserver> <RexConnors> KABOOOOm
02:15:19  <coopserver> <John_Adams> There is the report.
02:18:42  <coopserver> <John_Adams> I'll catch you later, see ya.
02:18:46  <coopserver> <RexConnors> Cya
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02:27:42  <coopserver> <fair_> !rules
02:27:42  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
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04:18:39  <coopserver> <RexConnors> hey yugi
04:18:45  <coopserver> <Yugi_D> hey rex
04:18:51  <coopserver> <RexConnors> hows things
04:19:17  <coopserver> <Yugi_D> pretty good, u?
04:19:38  <coopserver> <RexConnors> Not bad, just playing some BO zombies but my friend is taking a poo
04:19:55  <coopserver> <RexConnors> so quick hop on the computer to work on my overfloww for goods pickup
04:20:05  <coopserver> <Yugi_D> originer, eh?
04:20:22  <coopserver> <RexConnors> hm?
04:20:52  <coopserver> <RexConnors> sorry, i dont know what you ment xD
04:20:56  <coopserver> <Yugi_D> nvm, remembered after
04:21:14  <coopserver> <RexConnors> Oh, i have it for the xbox
04:21:27  <coopserver> <RexConnors> he is a coworker
04:21:31  <coopserver> <RexConnors> and doesnt have a good pc
04:21:40  <coopserver> <RexConnors> so i have to play xbox to play with him
04:21:54  <coopserver> <Yugi_D> whats ur opc specs?
04:21:55  <coopserver> <RexConnors> which is once in a blue moon xD
04:22:30  <coopserver> <RexConnors> i just have a 2011 IMac running windows 7
04:22:34  <coopserver> <RexConnors> nothing special
04:22:45  <coopserver> <RexConnors> cant afford a gaming pc, this is my parents
04:22:54  <coopserver> <RexConnors> cuz im saving for college
04:22:57  <coopserver> <RexConnors> in the fall
04:23:29  <coopserver> <Yugi_D> i spent like US0 on my custom pc
04:23:39  <coopserver> <RexConnors> sweet
04:23:49  <coopserver> <Yugi_D> to me, that was almost NZ0
04:24:12  <coopserver> <RexConnors> Ah, what time is it over there?
04:24:19  <coopserver> <Yugi_D> 1624
04:25:06  <coopserver> <RexConnors> Ah, on the 29th?
04:25:12  <coopserver> <Yugi_D> yep
04:25:15  <coopserver> <RexConnors> lol
04:25:37  <coopserver> <Yugi_D> ikr
04:25:43  <coopserver> <RexConnors> it's 9:25pm on the 28th here :P thats uh... 20:25?
04:25:56  <coopserver> <Yugi_D> 2125
04:26:11  <coopserver> <RexConnors> lol durp
04:26:13  <coopserver> <RexConnors> math is hard
04:26:41  <coopserver> <Yugi_D> whats ur age group?7-11, 11-18 or 18+?
04:26:56  <coopserver> <RexConnors> im turning 18 on the 7th of may
04:27:04  <coopserver> <RexConnors> :)
04:27:27  <coopserver> <Yugi_D> lol, to me thats funy cuz u still cant drink, but i could
04:27:34  <coopserver> <RexConnors> well legally
04:27:37  <coopserver> <Yugi_D> and can
04:28:19  <coopserver> <RexConnors> ok
04:28:27  <coopserver> <RexConnors> nathen is back from his poo
04:28:44  <coopserver> <RexConnors> cya
04:28:45  <coopserver> <Yugi_D> hav fun sniping
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04:29:06  <coopserver> <RexConnors> z
04:29:09  <coopserver> <RexConnors> zombies man
04:29:33  <coopserver> <Yugi_D> do u snipe or shoot normal weaponry?
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09:13:48  <coopserver> <Liuk Sk> hi
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11:11:28  <coopserver> <thepower12> alpha train 160 is trapped
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11:34:25  <coopserver> <V453000> hy
11:34:30  <coopserver> <AlphaSC> hi
11:35:44  <coopserver> *** thepower12 has left the game (Leaving)
11:36:34  <coopserver> <V453000> cmon you dont need to stop trains :)
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12:51:54  <coopserver> <Makzul78> lool
12:52:32  <coopserver> <Makzul78> i'm the fifth place with one of the smallest islands
12:56:33  <coopserver> *** Game paused (connecting clients)
12:56:38  <coopserver> *** Samu has joined
12:56:38  <coopserver> *** Samu has started a new company #10
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12:56:44  <coopserver> <Samu> !rules
12:56:44  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
12:57:53  <coopserver> <Samu> so who can help me?
12:57:57  <coopserver> <Makzul78> what?
12:58:24  <coopserver> <Samu> i'm here, suggested by #openttd on irc
12:58:43  <coopserver> <Samu> need to build a bi-directional train route
12:59:02  <coopserver> <Samu> using 2 lines, but without the limitation of 3 trains
12:59:03  <coopserver> <Makzul78> i'm not specializet on it
13:03:48  <coopserver> <Samu> !admin I need help to build a bi-directional dual line train route without the limitation of 3 trains on it
13:03:48  <coopserver> *** Samu has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.)
13:06:17  *** Djanxy has quit IRC
13:11:25  <coopserver> *** Samu has left the game (Leaving)
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13:23:56  <coopserver> <Samu> ok, im here
13:24:50  <planetmaker> I do believe though, that V453000 's idea was that you could learn from how others solved their signaling problems at junctions
13:24:57  <planetmaker> !companycount
13:24:59  <planetmaker> !info
13:24:59  <coopserver> planetmaker: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.4.0, date: Feb 09 2046, clients connected: 4, map size: 1024x512, address: stable.openttdcoop.org:3999
13:25:08  <planetmaker> !clients
13:25:11  <planetmaker> !players
13:25:11  <coopserver> planetmaker: Client 804 (White) is AlphaSC, in company 4 (AlphaSC Transport)
13:25:12  <coopserver> planetmaker: Client 810 (Dark Green) is Makzul78, in company 14 (MetallicA)
13:25:13  <coopserver> planetmaker: Client 816 (Pink) is Samu, in company 10 (Samu Transport)
13:25:14  <coopserver> planetmaker: Spectators: Client 773 (RexConnors)
13:25:20  <planetmaker> oh, four people :)
13:25:42  <coopserver> <Samu> so, i have my route ready
13:25:43  <planetmaker> maybe AlphaSC can teach you :)
13:25:53  <planetmaker> I was told he knows it all :P
13:26:03  <planetmaker> *hint* *hint*
13:26:06  <planetmaker> *hide*
13:26:13  <coopserver> <Samu> 3 trains on it, this is the part that works
13:26:30  <coopserver> <Samu> the rest I need help, to expand on that
13:26:41  <coopserver> *** Game paused (connecting clients)
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13:27:32  <coopserver> <Samu> AlphaSC: hi?
13:27:37  <coopserver> <AlphaSC> hi
13:27:49  <coopserver> <Makzul78> hi
13:27:51  <coopserver> <Makzul78> =)
13:27:52  <coopserver> <Samu> i want to improve on this route
13:28:00  <coopserver> <AlphaSC> make sign
13:28:11  <coopserver> <Samu> currently it's limited to 3 trains, i want to keep it this way, but have more than 3
13:28:12  <planetmaker> AlphaSC, we've one who needs some lessons on signaling and routing / multi-track :)
13:28:34  <coopserver> <AlphaSC> can you make a sign plz?
13:28:46  <coopserver> <Samu> done
13:28:50  <coopserver> <AlphaSC> name?
13:28:56  <coopserver> <Samu> I WANT MORE THAN 3 TRAINS
13:28:56  <coopserver> <AlphaSC> of sign?
13:28:59  <coopserver> <Samu> that name
13:29:04  <coopserver> *** thepower12 has left the game (Leaving)
13:29:10  <coopserver> <AlphaSC> ok found it
13:29:12  <coopserver> <AlphaSC> :D
13:29:35  <coopserver> <AlphaSC> tell me password, i show you
13:29:38  <coopserver> <Samu> 123
13:29:46  <coopserver> <AlphaSC> or just look at my network and see how i do it
13:29:52  <coopserver> *** AlphaSC has joined company #10
13:30:49  <coopserver> <AlphaSC> now u can spam trains
13:31:27  <coopserver> <AlphaSC> thats ok?
13:31:37  <coopserver> <Samu> one way, i was looking to keep it bi-directional
13:31:56  <coopserver> <AlphaSC> explain me what u mean with bi direcional
13:32:04  <coopserver> <Samu> it was how I had
13:32:05  <coopserver> <AlphaSC> my english not good, dont know that word
13:32:11  <coopserver> <AlphaSC> what you had
13:32:17  <coopserver> <AlphaSC> was straight up bad
13:32:26  <coopserver> <Samu> yes, but it is limited to max of 3 trains
13:32:38  <coopserver> <AlphaSC> now u can make as many trains
13:32:44  <planetmaker> be-direction means two-way
13:32:46  <coopserver> <AlphaSC> as fit on the rails
13:32:54  <coopserver> <AlphaSC> oh
13:33:02  <coopserver> <AlphaSC> i made it 1 way :D
13:33:16  <coopserver> <Samu> im not used to these trains, do you have slower ones?
13:33:20  <coopserver> <AlphaSC> why would you make 2 tracks two way?
13:33:36  <coopserver> <Samu> it was so fast trains could overtake slow trains
13:34:14  <coopserver> <AlphaSC> how slow?
13:34:17  <coopserver> <AlphaSC> you want
13:34:27  <coopserver> <AlphaSC> 200 km/h?
13:34:44  <coopserver> <Samu> any, like a 300 km/h able to take a 64 km/h for example
13:34:59  <coopserver> <Samu> any speed, doesn't matter which
13:35:16  <coopserver> <Samu> i was using path signals to reserve ahead of the slow train
13:35:58  <coopserver> <Samu> but my construction limits me to no more than 3 trains
13:36:09  <coopserver> <Samu> if i build another parallel line, that rises to 5
13:36:11  <coopserver> <AlphaSC> well this works
13:36:14  <coopserver> <Samu> each line would add +2
13:36:19  <coopserver> <AlphaSC> and you can use many trains on it
13:36:33  <coopserver> <AlphaSC> dont know why you would make something else
13:36:40  <coopserver> *** AlphaSC has joined company #4
13:36:45  <coopserver> <Samu> just for learning
13:36:56  <coopserver> <AlphaSC> you wont need it anyways
13:36:57  <coopserver> <Samu> trying to build different train sets
13:37:03  <coopserver> <AlphaSC> no need
13:37:05  <coopserver> <Samu> instead of one engine to fit all
13:37:10  <coopserver> <AlphaSC> build like i did there
13:37:35  <coopserver> <AlphaSC> check my network, to see how to build bigger networks
13:37:51  <coopserver> <AlphaSC> and you ll see, the way you tried, would never work for such a network
13:39:06  <coopserver> <Samu> well I know this one
13:39:22  <coopserver> <AlphaSC> good
13:39:32  <coopserver> <Samu> it limits fast trains to the speed of the slowest
13:39:48  <coopserver> <Samu> it forces me to use the same engine for all trains
13:39:56  <coopserver> <AlphaSC> sure
13:40:00  <coopserver> <AlphaSC> same with your way
13:40:15  <coopserver> <Samu> no, not really, may I show you? let me build?
13:40:38  <coopserver> <AlphaSC> as soon as u have differen engines on one track
13:40:46  <coopserver> <AlphaSC> max speed = slowst train
13:41:12  <V453000> there is no point in using multiple train speeds on 1 track. And especially when it comes to solving such a multi-speed problem, the ONLY solution is to SPLIT the tracks, hence why have the networks connected in the first place.
13:41:41  <V453000> trains can always meet badly, overtaking spots are already a split away, having it split away all the time is therefore the ultimate solution
13:42:25  <coopserver> <Samu> the split as you call it, was towards the parallel line
13:42:42  <coopserver> <Samu> so they were needed to be two-way
13:43:05  <V453000> 2-way tracks are another chapter of "never do this"
13:44:01  <coopserver> <Samu> im not familiar with these engines
13:44:07  <coopserver> <Samu> what is this line?
13:44:15  <coopserver> <Samu> CLEAN purr?
13:44:26  <coopserver> <AlphaSC> y
13:45:08  <V453000> purr are universal tracks
13:45:40  <planetmaker> meow :)
13:45:42  <coopserver> <Samu> i need to split the whole track
13:45:58  <coopserver> *** Game paused (connecting clients)
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13:46:00  <coopserver> *** Game unpaused (connecting clients)
13:46:53  <coopserver> <Samu> ok, please build me 3 different speed engines now
13:46:55  <coopserver> <V453000> always 1st step: have 1-directional paths only
13:47:57  <coopserver> <V453000> and why you absolutely need to use 3 different engines is beyond me
13:48:07  <coopserver> <Samu> it's an example
13:48:14  <coopserver> <Samu> in a real game i want to mix
13:48:20  <coopserver> <Samu> that monley morell dmu
13:48:23  <coopserver> <V453000> 2-way is systematically wrong, thus not fitting for example
13:48:25  <coopserver> <Samu> with a TIM
13:48:27  <coopserver> <Samu> for example
13:48:38  <coopserver> *** Game paused (connecting clients)
13:48:47  <coopserver> *** Liuk Sk has joined
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13:48:54  <coopserver> <V453000> it is a very bad idea to combine speeds of trains on one track
13:48:57  <coopserver> <Liuk Sk> hi
13:48:58  <coopserver> <V453000> has no "good" solution
13:49:00  <coopserver> <V453000> hi
13:50:00  <coopserver> <Samu> i wanted to show them overtaking each other
13:50:11  <coopserver> <V453000> no reason to do that
13:50:39  <coopserver> <Samu> there
13:50:42  <coopserver> <Samu> it happened
13:50:50  <coopserver> <Samu> that's my goal
13:50:54  <coopserver> <V453000> yes, not useful for anything and the 2way tracks will only deadlock
13:50:55  <coopserver> <Samu> but without the limit of 3 trains
13:51:07  <coopserver> <V453000> limit of X trains happens only because of 2-way tracks
13:51:07  <coopserver> *** Liuk Sk has joined company #1
13:51:09  <coopserver> <V453000> nothing else
13:52:43  <coopserver> <Samu> i wastoying with entry-exit signals near the junctions, but couldn't make it work
13:53:09  <coopserver> <V453000> I will say it one last time, 2-way tracks are not possible.
13:53:20  <coopserver> <V453000> not unless you want deadlocks
13:53:27  <coopserver> <Samu> ok, you just said fast taking slow was also not possible
13:53:35  <coopserver> <Samu> i just proved you it's possible
13:53:37  <coopserver> <Samu> :(
13:54:42  <coopserver> <V453000> but there is no reason for it
13:54:52  <coopserver> <V453000> I said "good" solution doesnt exist
13:55:02  <coopserver> <V453000> all solutions will eventually split trains
13:55:12  <coopserver> <V453000> which is ultimately making 2 separate networks
13:56:05  <coopserver> *** Liuk Sk has joined spectators
14:01:46  <coopserver> <Makzul78> alpha
14:01:49  <coopserver> <Makzul78> wut
14:01:55  <coopserver> <AlphaSC> ?
14:02:12  <coopserver> <Makzul78> I thought something broke down
14:04:26  <coopserver> <Samu> deadlock
14:05:10  <coopserver> <Makzul78> mad skillz
14:06:46  <coopserver> <Samu> i never know when i need pre-signal or combo signal
14:07:03  <coopserver> <AlphaSC> combo signals are presignals
14:07:12  <coopserver> <Samu> erm, entry vs exit vs combo
14:07:18  <coopserver> <Samu> sorry
14:07:19  <coopserver> <AlphaSC> ah
14:07:29  <coopserver> <Makzul78> same to me
14:07:40  <coopserver> <AlphaSC> if you ve example i can show u
14:09:00  <coopserver> <Samu> 4 trains
14:09:03  <coopserver> <Samu> deadlock inbound
14:09:28  <coopserver> <Samu> tada
14:09:31  <coopserver> <Samu> i suck at it
14:09:41  <coopserver> <Samu> or it's not possible, like you say
14:09:47  <coopserver> <Makzul78> +
14:10:17  <coopserver> <Samu> :p
14:10:32  <coopserver> <AlphaSC> might be possible
14:10:32  <coopserver> <Samu> that deadlock was not caused by path signal
14:10:40  <coopserver> <AlphaSC> but it makes no snese for sure
14:10:42  <coopserver> <Samu> so it means, I am noob with pre-signal
14:11:10  <coopserver> <Samu> dont worry, it makes sense for me
14:11:24  <coopserver> <Samu> you may call me crazy
14:11:31  <coopserver> <Samu> but that's how I want it
14:12:05  <coopserver> <Samu> yeah, again pre-signal
14:12:13  <coopserver> <V453000> I would not use any nice words for using things which dont make sense
14:12:45  <coopserver> <V453000> 2-way tracks are impossible regardless of signalling approach
14:13:08  <coopserver> <Makzul78> http://wiki.openttd.org/Realistic_Path_Based_Signalling
14:13:11  <coopserver> <V453000> having 3 tracks where 2 are 1_directional and middle has both directions, can somewhat work
14:13:29  <coopserver> <Samu> nice, i want that then
14:13:37  <coopserver> <V453000> realistic == retarded? (:
14:13:45  <coopserver> <Samu> i dont care for realism
14:13:50  <coopserver> <Samu> as long as it works
14:15:02  <coopserver> <V453000> well you can do the 3-track thing I said, but it is still completely pointless
14:15:50  <planetmaker> but even 3-track with one shared one is more a PITA than a gain really
14:16:11  <planetmaker> only usefule for low traffic. and then 2 lanes suffice
14:16:52  <V453000> yes, utterly pointless :)
14:17:22  <coopserver> <V453000> 1-way tracks are the only reasonable option
14:17:55  <coopserver> <Samu> this allows me 5 trains max
14:17:59  <coopserver> <Samu> now 1 way
14:18:04  <coopserver> <Samu> with middle being 2 way
14:18:08  <coopserver> <Samu> how do i do that?
14:18:39  <coopserver> *** Game paused (connecting clients)
14:18:45  <coopserver> *** Liuk Sk has left the game (Leaving)
14:18:47  <coopserver> *** iTKerry has joined
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14:19:55  <coopserver> <iTKerry> hey
14:19:59  <coopserver> <Samu> hi
14:20:17  <coopserver> <Makzul78> ku
14:20:39  <coopserver> <Samu> they're always trying to go to the one-way tracks
14:20:51  <coopserver> <iTKerry> what u mean?
14:20:55  <coopserver> <Samu> ah no, they're not
14:20:57  <coopserver> <Samu> nevermind
14:21:00  <coopserver> <V453000> hy
14:21:05  <coopserver> <iTKerry> hey V
14:21:12  <coopserver> <iTKerry> may u help me?
14:21:28  <coopserver> <V453000> busy with YETI but maybe
14:21:41  <coopserver> <iTKerry> sign 'WTF?'
14:21:42  <coopserver> <iTKerry> :>
14:22:04  <coopserver> <Samu> i signed again
14:22:56  <coopserver> <Samu> how many trains do you think I can put here now?
14:23:10  <coopserver> *** V453000 has joined company #11
14:23:27  <coopserver> <V453000> that signal is always green iTKerry
14:23:42  <coopserver> <iTKerry> ofc
14:23:50  <coopserver> <iTKerry> coz all trains go to left
14:23:52  <coopserver> <iTKerry> not right
14:23:55  <coopserver> <iTKerry> idk why
14:23:57  <coopserver> <V453000> well that is why the counter never triggers
14:24:05  <coopserver> <iTKerry> :<
14:24:45  <coopserver> <Samu> what a mess
14:24:51  <coopserver> <Samu> brown
14:24:57  <coopserver> <V453000> you ned to connect those two parts
14:25:04  <coopserver> <V453000> which currently they arent
14:25:34  <coopserver> <V453000> I dont think this splitter is a good idea in general :D
14:25:41  <coopserver> <iTKerry> why?
14:25:55  <coopserver> <Samu> V453000: how many trains can i put here? more than 5?
14:25:56  <coopserver> <iTKerry> it's island on left and big bridge
14:25:59  <coopserver> <V453000> the counting of trains is nice, but it needs to be executed differently
14:26:09  <coopserver> <Samu> i put 1-way on the edges
14:26:10  <coopserver> <iTKerry> so every 3rd trai'n will go to island
14:26:14  <coopserver> <V453000> Samu: try?
14:26:20  <coopserver> <Samu> ok ok lol
14:26:27  <coopserver> <Samu> wanted to make sure it's well constructed
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14:27:00  *** ChanServ sets mode: +o Maraxus
14:27:34  <coopserver> <iTKerry> :<
14:27:58  <coopserver> <iTKerry> idk what to do here
14:28:19  <coopserver> <V453000> then dont, has no use in this spot anyway :D
14:28:25  <coopserver> <iTKerry> :C
14:29:25  <coopserver> <Samu> hmm, this works
14:29:38  <coopserver> <Samu> kinda crowded, but it's still working
14:29:42  <coopserver> <Samu> 10 trains
14:30:16  <coopserver> <iTKerry> u can have more
14:30:18  <coopserver> <iTKerry> :\
14:30:19  <coopserver> <V453000> yes due to 1-way trains
14:30:23  <coopserver> <V453000> tracks*
14:30:38  <coopserver> <AlphaSC> 1 way trains :D
14:30:39  <coopserver> <V453000> removing the 2-way part would not hurt either
14:30:42  <coopserver> <iTKerry> xD
14:30:48  <coopserver> <AlphaSC> would be nice
14:30:52  <coopserver> <AlphaSC> lol
14:31:00  <coopserver> <Samu> it's being useful
14:31:05  <coopserver> <V453000> actually isnt
14:31:22  <coopserver> <Samu> I see that it is
14:31:31  <coopserver> <Samu> they're going both ways on the middle line
14:31:32  <coopserver> <V453000> trains are there doesnt mean it is useful
14:31:36  <coopserver> <V453000> it does not give you more throughput really
14:31:45  <coopserver> <Samu> oh, 2051
14:32:56  <coopserver> <Samu> gonna experiment something
14:33:13  <coopserver> <V453000> hint of the day is always build 1-way tracks
14:33:35  <coopserver> <Samu> i will try "1.5"-way tracks
14:33:41  <coopserver> <Samu> depending on signal
14:34:02  <coopserver> <Samu> instead of 4 ways, one of the signals will force it 3-ways
14:34:06  <coopserver> <Samu> removing one line
14:34:17  <coopserver> <V453000> whiiiich will never be as useful as normal simple 1-way track
14:34:22  <coopserver> <V453000> enjoy your research
14:34:36  <coopserver> <Samu> not enough cash
14:34:36  <coopserver> <Samu> grrr
14:35:08  <coopserver> <Samu> thx
14:36:41  <coopserver> <Makzul78> lolwut
14:37:37  <coopserver> <Samu> nope
14:37:38  <coopserver> <Samu> jam
14:38:04  <coopserver> <RexConnors> PARTY IN HERE
14:38:10  <coopserver> <RexConnors> jk got to go to school
14:40:48  <coopserver> <Samu> wow
14:40:51  <coopserver> <Samu> this part works well
14:41:01  <coopserver> <Samu> so, where am I screwing?
14:42:37  <coopserver> <Samu> hmm here
14:42:44  <coopserver> <Samu> this guy shouldn't advance
14:42:50  <coopserver> <Samu> train 1
14:43:04  <coopserver> <Samu> should stop there
14:43:15  <coopserver> <V453000> why the hell should it do that? :D
14:45:12  <coopserver> <Samu> this is bad
14:45:22  <coopserver> <Samu> not what I was expecting
14:45:55  <coopserver> <Samu> the problem now is the station
14:45:58  <coopserver> <Samu> or both
14:46:14  <coopserver> <Samu> think i need to make a loop
14:46:58  <coopserver> <Samu> what signal should I put at the station?
14:47:16  <coopserver> <V453000> just have a look at what white company uses
14:47:43  <coopserver> <Samu> no signals
14:47:46  <coopserver> <Samu> but nice loops
14:48:37  <coopserver> <AlphaSC> v u got some freetime and want make overflow at my wood pickup?`:D
14:49:02  <coopserver> <Samu> ah, you have signals past the drop off point
14:49:13  <coopserver> <Samu> before the turnaround loop
14:49:20  <coopserver> <V453000> not really (:
14:49:36  <coopserver> <AlphaSC> :P
14:50:23  <coopserver> <AlphaSC> do i have any other train for cl2 expect chamelon/slug/animal?
14:50:37  <coopserver> <AlphaSC> which could have faster load?
14:50:45  <coopserver> <AlphaSC> and be nice with tl3?
14:52:33  <coopserver> <Samu> grrr
14:53:12  <coopserver> <Samu> aha, i found the little bug
14:53:29  <coopserver> <Samu> i had to remove a signal, it was blocking the junction
14:53:45  <coopserver> <Samu> screw the loop
14:54:20  <coopserver> <Samu> aha
14:54:25  <coopserver> <Samu> it waits at the station now
14:54:28  <coopserver> <Samu> not at the junction
14:54:30  <coopserver> <Samu> just what I want
14:54:34  *** happy has joined #openttdcoop.stable
14:55:34  <coopserver> <Samu> starting all 10 trains
14:55:39  <coopserver> <Samu> hope for the best
14:56:40  <coopserver> *** Game paused (connecting clients)
14:56:44  <coopserver> *** happy tran sport has joined
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14:57:27  <coopserver> <Samu> NOOOOO
14:57:30  <coopserver> <Samu> :8
14:57:43  <coopserver> <Samu> so now the problem is the other station
14:58:14  <coopserver> <V453000> the Actualy problem is the 2-way part
14:58:23  <coopserver> <Samu> shoo!
14:58:34  <coopserver> <AlphaSC> haha
14:58:51  <coopserver> <Samu> that signal there is annoying me
14:59:12  <coopserver> <AlphaSC> at some point you ll be like, ok i waisted about 4 hours of my life
14:59:28  <coopserver> <AlphaSC> trying to do stuff, that will never work/be needed anyways :D
15:00:07  <coopserver> <AlphaSC> v453000 is good player, you can trust him. if he say, that doesnt work, it wont
15:00:26  <coopserver> *** happy tran sport has left the game (Leaving)
15:00:42  <happy> hi   all
15:00:50  <coopserver> <AlphaSC> #hello
15:01:03  <happy> how  things going
15:01:08  <coopserver> <Samu> bad
15:01:13  <coopserver> <Samu> still no train crash
15:01:17  <coopserver> <Samu> just deadlocks
15:02:02  <coopserver> <V453000> you wont get a train crash without modifying tracks or signals
15:02:06  <coopserver> <Makzul78> hi
15:02:06  <coopserver> <V453000> at bad times
15:02:09  <coopserver> *** V453000 has joined spectators
15:03:07  <coopserver> <iTKerry> LOL
15:03:16  <coopserver> <iTKerry> my island look crazy :O
15:03:46  <happy> be  back in  the   game   later      my internet  is to slow
15:04:00  <coopserver> <Samu> only 7 trains get out
15:04:06  <coopserver> <Samu> the others 3 are stuck in depot
15:04:09  <coopserver> <Samu> so max is 7?
15:04:13  <coopserver> <Samu> BAH
15:04:44  <coopserver> <Samu> this is pointless
15:04:46  <coopserver> <iTKerry> dude
15:04:50  <coopserver> <iTKerry> u just bad player
15:04:53  <coopserver> <Samu> i know
15:05:00  <coopserver> <iTKerry> u can du more
15:05:38  <coopserver> <Samu> the chances they use a part for 2.way is nearly 0%
15:05:48  <coopserver> <Samu> not what I intended :(
15:07:54  <coopserver> <iTKerry> so
15:08:00  <coopserver> <Samu> back to 3 trains
15:08:01  <coopserver> <iTKerry> now i wanna sets IT!!!! :>
15:08:27  <coopserver> <iTKerry> look at my HQ
15:08:30  <coopserver> <Samu> k
15:08:52  <coopserver> <Samu> damn what crazyness
15:13:01  <coopserver> <iTKerry> YEAH
15:13:05  <coopserver> <iTKerry> NOW ITS WORKS!!!
15:13:59  <coopserver> <AlphaSC> yo kerry, only 1 island per company :D
15:14:07  <coopserver> <iTKerry> hey!
15:14:12  <coopserver> <iTKerry> here no industries
15:14:13  <coopserver> <iTKerry> dude
15:14:14  <coopserver> <iTKerry> xD
15:14:21  <coopserver> <AlphaSC> pax
15:14:30  <coopserver> <iTKerry> nah
15:15:31  <coopserver> <Samu> impossibru
15:15:38  <coopserver> <iTKerry> here just rails
15:15:42  <coopserver> <iTKerry> and nothing more
15:15:43  <coopserver> <iTKerry> :>
15:16:10  <coopserver> <AlphaSC> ::)))
15:16:33  <coopserver> <iTKerry> i like it :>
15:17:09  <coopserver> <Samu> that was ugly
15:17:15  <coopserver> <Samu> train crash
15:17:39  <coopserver> <AlphaSC> close to 500 trains ^
15:17:58  <coopserver> <iTKerry> Makzul78: tut?
15:18:26  <coopserver> <Samu> dual-way loop
15:18:29  <coopserver> <Samu> lol
15:19:01  <coopserver> <AlphaSC> lol
15:19:06  <coopserver> <AlphaSC> i cant buildm ore trains
15:19:17  <coopserver> <AlphaSC> it says: to many trains in game WTF
15:19:22  <coopserver> <iTKerry> LOL
15:19:35  <coopserver> <AlphaSC> well i got 500 trains with my last ^^
15:19:38  <coopserver> <iTKerry> 500 is maximum?
15:19:40  <coopserver> <iTKerry> :D
15:19:40  <coopserver> <AlphaSC> hope they fix :D
15:19:54  <coopserver> <iTKerry> ok
15:19:56  <coopserver> <iTKerry> cya
15:19:58  <coopserver> <AlphaSC> i guess the total amount of trains is limited to 100 or smth
15:20:05  <coopserver> <AlphaSC> 1000
15:20:08  <coopserver> <Samu> !limits
15:20:11  <coopserver> *** iTKerry has left the game (Leaving)
15:20:11  <coopserver> <Samu> no limits
15:20:43  <AlphaSC> !vehicle
15:20:47  <AlphaSC> !vehicles
15:20:48  <coopserver> AlphaSC: Total vehicles per type: Rail: 1140, Road: 118, Water: 1, Air: 0
15:20:55  <coopserver> <Samu> 500 trains, 100 trucks
15:20:56  <AlphaSC> 1140 hm
15:20:56  <coopserver> <Samu> 3 ships
15:21:07  <AlphaSC> see limit 500
15:21:08  <AlphaSC> y
15:21:10  <AlphaSC> sucks
15:23:11  <V453000> !rcon set max_trains 5000
15:23:15  <V453000> was clearly wrong
15:23:25  <coopserver> <Samu> who?
15:23:31  <coopserver> <V453000> max train count
15:23:39  <AlphaSC> thx v
15:23:55  <coopserver> <Samu> wow 5000 now
15:24:14  <coopserver> <V453000> better start trying
15:24:35  <AlphaSC> what you mean? start trying? ::D
15:24:47  <coopserver> <V453000> to reach 5000? :D
15:24:52  <coopserver> <AlphaSC> lol
15:24:54  <coopserver> <V453000> nyway. me go
15:24:55  <coopserver> <V453000> cya
15:24:58  <coopserver> <AlphaSC> bb
15:25:00  <coopserver> *** V453000 has left the game (Leaving)
15:25:06  <coopserver> <Samu> oh no, train jam again, im an expert on that
15:28:24  <coopserver> <Samu> lol
15:28:32  <coopserver> <Samu> ok, time to rip trains
15:29:08  <coopserver> <Makzul78> deathmatch
15:29:22  <coopserver> <Samu> they dont move?
15:29:30  <coopserver> <Samu> i removed the signals
15:29:30  <coopserver> <Makzul78> +
15:29:46  <coopserver> <Samu> why are they not suiciding?
15:30:01  <coopserver> <Makzul78> press button
15:30:04  <coopserver> <Makzul78> hmm
15:30:07  <coopserver> <Makzul78> how to
15:31:08  <coopserver> <Makzul78> do you see crossed traffic light ?
15:31:33  <coopserver> <Makzul78> over trains orers
15:31:37  <coopserver> <Makzul78> orders
15:31:46  <coopserver> <Samu> force train to proceed?
15:31:52  <coopserver> <Makzul78> yes
15:31:58  <coopserver> <Makzul78> they'l crash
15:31:58  <coopserver> <Samu> forgot about that
15:32:57  <coopserver> <Samu> im quitting
15:33:01  <coopserver> <Samu> i leave this the way I know
15:33:57  <coopserver> <Samu> cyas
15:34:26  <coopserver> <Makzul78> cya
15:34:37  <coopserver> *** Samu has left the game (Leaving)
15:38:54  <coopserver> *** Game paused (connecting clients)
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15:48:09  <coopserver> *** Game paused (connecting clients)
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15:59:00  <coopserver> <Makzul78> i  can't understand do my trams disappear or they always get killed by trains...
16:00:16  <Sylf> if they cross paths, trains always win
16:00:24  <coopserver> <Makzul78> =)
16:00:48  <Sylf> Trains in OTTD world is like undestructable except by other trains and water
16:01:14  <coopserver> <Makzul78> water?
16:01:47  <Sylf> If you have a ground at sea level, run trains in that area, then flood the area with the sea water, your trains will drown
16:01:58  <coopserver> <Makzul78> understood
16:10:32  <coopserver> *** Game paused (connecting clients)
16:10:36  <coopserver> *** happy tran sport has joined
16:10:36  <coopserver> *** Game unpaused (connecting clients)
16:10:45  <coopserver> <Makzul78> hi
16:10:48  <coopserver> <happy tran sport> hi
16:10:54  <coopserver> <happy tran sport> thats  beter
16:11:26  <coopserver> *** happy tran sport has joined company #1
16:12:24  <coopserver> <happy tran sport> heem   k looks  like i  need to redo   my coal  drop of
16:20:22  <coopserver> *** happy tran sport has joined spectators
16:21:26  <planetmaker> evil Sylf! Flooding your trains... ;)
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16:34:57  <coopserver> *** Game paused (connecting clients)
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16:37:46  <Jam35> !vehicles
16:37:46  <coopserver> Jam35: Total vehicles per type: Rail: 1142, Road: 121, Water: 1, Air: 0
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16:38:14  <happy> hi jam
16:38:35  <Jam35> hi
16:38:40  <coopserver> <Makzul78> hi
16:38:48  <happy> whonts up
16:40:24  <Jam35> !rcon set max_trains
16:40:26  <coopserver> Current value for 'max_trains' is: '5000' (min: 0, max: 5000)
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17:28:59  <AlphaSC> Jam35
17:29:02  <AlphaSC> u there?
17:30:18  <AlphaSC> can someone set station spread to 14 or 16?
17:30:22  <AlphaSC> its 12 actually
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17:37:37  *** Webster sets mode: +o Mark
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17:45:30  <Jam35> last game was 14
17:45:38  <Jam35> this has been 12 all along
17:46:25  <Jam35> hm
17:46:33  <Jam35> !rcon set station_spread 14
17:47:34  <Jam35> 12 is too much next game :P
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18:02:54  <Mark> hi
18:03:09  <coopserver> *** Game paused (connecting clients)
18:03:12  <coopserver> *** Mark has joined
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18:03:13  <coopserver> <RexConnors> Hey mark
18:03:19  <coopserver> <RexConnors> Hows it going?
18:03:27  <Mark> good thanks
18:03:29  <Mark> how are you
18:04:08  <coopserver> <RexConnors> just got out of school so im doing well
18:04:14  <coopserver> <RexConnors> and i dont work today so thats nice
18:05:55  <Mark> i want your life
18:06:08  <coopserver> <RexConnors> Haha xD
18:06:19  <coopserver> <RexConnors> it's not up for selling >:(
18:06:26  <Mark> :<
18:07:25  <coopserver> <RexConnors> Hey mark
18:07:40  <coopserver> <RexConnors> how long did it take you to make that massive 4 way hub
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18:15:28  <coopserver> <RexConnors> Lol i was trying to make this sawmill die and it wasnt dying for over 80 years
18:15:35  <coopserver> <RexConnors> and i couldnt figure out why
18:15:46  <coopserver> <RexConnors> until i realized that one train who wasnt sharing orders
18:15:53  <coopserver> <RexConnors> was unloading instead of transfering xD
18:15:56  <coopserver> <RexConnors> nub mistake
18:16:20  <Mark> RexConnors: havent got a clue, about an hour probably
18:16:54  <Mark> it can be built right the first time, just by building out from the center
18:17:20  <coopserver> <RexConnors> it hurts my brain to look at
18:17:49  <Mark> its pretty simple really
18:17:59  <Mark> the mainline swap is confusing though
18:18:28  <coopserver> <RexConnors> Oh dont be so humble
18:21:45  <coopserver> *** AlphaSC has joined company #4
18:21:52  <coopserver> <RexConnors> WB Alpha
18:21:55  <coopserver> <AlphaSC> hi
18:22:04  <coopserver> <AlphaSC> Jam35, thank you
18:23:15  <coopserver> <RexConnors> hey alpha
18:23:20  <coopserver> <AlphaSC> lol
18:23:24  <coopserver> <AlphaSC> we said hey
18:23:27  <coopserver> <AlphaSC> 1 min ago :D
18:23:36  <coopserver> <AlphaSC> but hi again rex conners
18:23:36  <coopserver> <RexConnors> no, it was like
18:23:44  <coopserver> <RexConnors> a hey alpha i have something to tell you
18:23:48  <coopserver> <AlphaSC> you said wb alkpha ^
18:23:51  <coopserver> <RexConnors> at SLH 04
18:24:04  <coopserver> <RexConnors> some trains are slowing down cuz signal gap 1.5 i think
18:24:04  <coopserver> <AlphaSC> lol
18:24:06  <coopserver> <AlphaSC> y
18:24:09  <coopserver> <AlphaSC> u really think
18:24:19  <coopserver> <AlphaSC> i fix autosignaled tracks
18:24:24  <coopserver> <AlphaSC> all the way?
18:24:26  <coopserver> <AlphaSC> :D
18:24:32  <coopserver> <RexConnors> well around hubs maybe
18:24:36  <coopserver> <AlphaSC> you can join if you want and fix them
18:24:36  <coopserver> <RexConnors> atleast i do
18:24:46  <coopserver> <AlphaSC> doesnt matter i guess
18:24:47  <coopserver> <RexConnors> i just put a sign
18:24:51  <coopserver> <AlphaSC> i see
18:24:53  <coopserver> <AlphaSC> i got many
18:24:57  <coopserver> <AlphaSC> autosignaled
18:24:58  <coopserver> <RexConnors> lol me 2
18:25:34  <coopserver> <Mark> those usually arent a problem
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18:25:52  <coopserver> <RexConnors> cant wait for rainbow slugs
18:25:55  <coopserver> <AlphaSC> well, and it would take hours to fix :D
18:25:58  <coopserver> <RexConnors> fav slugs in game
18:26:04  <coopserver> <RexConnors> fav trains*
18:26:17  <coopserver> <AlphaSC> i love them too, but llast 2 games i used chamelon
18:26:25  <coopserver> <RexConnors> i noticed :P
18:26:34  <coopserver> <AlphaSC> but i ll need slugs later i guess
18:26:39  <coopserver> <AlphaSC> if i start 4l4r
18:26:53  <coopserver> <AlphaSC> will get messy at some hotspots :D
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18:44:40  <Grimalkin> !dl win64
18:44:40  <coopserver> Grimalkin: http://binaries.openttd.org/releases/1.4.0/openttd-1.4.0-windows-win64.zip
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19:00:55  <coopserver> *** Game paused (connecting clients)
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19:01:20  <coopserver> <Grimalkin> hi rex, Alpha
19:01:28  <coopserver> <AlphaSC> hi
19:01:54  <coopserver> <RexConnors> Hei
19:03:38  <happy> hi all
19:03:52  <coopserver> <RexConnors> Hey happs
19:06:05  <coopserver> *** Grimalkin has left the game (Leaving)
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19:24:19  <coopserver> <Makzul78> hi
19:25:20  <coopserver> <Makzul78> omg
19:25:30  <coopserver> <Makzul78> i'm on the third place
19:25:31  <coopserver> <Makzul78> omg
19:26:12  <coopserver> <Makzul78> because alpha fell down
19:29:22  <coopserver> <Makzul78> gg
19:29:23  <coopserver> <AlphaSC> fuck :D
19:29:25  <coopserver> *** Game paused (connecting clients)
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19:29:38  <coopserver> <Makzul78> hi
19:29:41  <coopserver> <Liuk Sk> hi
19:30:07  <coopserver> <AlphaSC> hi
19:32:31  <coopserver> <Makzul78> i've just downloaded ottd for tablet
19:32:39  <coopserver> <AlphaSC> orly?
19:33:32  <coopserver> <Makzul78> there is a multiplayter
19:33:34  <coopserver> <Makzul78> lool
19:33:46  <coopserver> <AlphaSC> you also in a multiplayer :;D
19:33:57  <coopserver> <Makzul78> double mulpiplayer
19:34:31  <coopserver> <Makzul78> 1 min
19:35:53  <coopserver> *** Game paused (connecting clients)
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19:36:07  <coopserver> <Makzul78> hah
19:36:28  <coopserver> *** makzul has left the game (general timeout)
19:36:35  <coopserver> <Makzul78> too lag
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19:44:29  <coopserver> <Liuk Sk> AlphaSC:  train 162
19:45:41  <coopserver> <AlphaSC> wtf
19:45:49  <coopserver> <AlphaSC> #why they not go in
19:47:33  <coopserver> <Liuk Sk> It will be about any anomaly
19:47:42  <coopserver> <AlphaSC> why
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19:52:08  <coopserver> <Liuk Sk> AlphaSC:   167
19:52:10  <coopserver> <Liuk Sk> :))
19:52:25  <coopserver> <AlphaSC> why
19:52:48  <coopserver> <RexConnors> lol openttd for tablet
19:53:02  <coopserver> <AlphaSC> tell me why
19:53:14  <coopserver> <AlphaSC> i dont understand it
19:53:37  <coopserver> <AlphaSC> dont get it
19:54:10  <coopserver> <Liuk Sk> I do not
19:54:38  <coopserver> <AlphaSC> lol
19:54:50  <coopserver> <AlphaSC> nono
19:54:57  <coopserver> <AlphaSC> its just randomly
19:55:05  <coopserver> <AlphaSC> otehrs are same
19:55:31  <coopserver> <AlphaSC> there no need for rail
19:55:35  <coopserver> <AlphaSC> i need train in depot
19:55:40  <coopserver> <AlphaSC> and there is rail to depot
19:55:47  <coopserver> <AlphaSC> but train didnt go there
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20:01:24  <coopserver> *** Game paused (connecting clients)
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20:13:17  <coopserver> <Liuk Sk> AlphaSC:  166
20:13:26  <coopserver> <RexConnors> lup
20:14:08  <coopserver> <AlphaSC> fuck this really
20:14:12  <coopserver> <Liuk Sk> try repositioning the overflow on the opposite side
20:14:19  <coopserver> <AlphaSC> no
20:14:29  <coopserver> <AlphaSC> train look that side
20:15:51  <coopserver> <AlphaSC> works
20:16:01  <coopserver> <AlphaSC> still not understand, why i need exit singal
20:16:06  <coopserver> <AlphaSC> other work without it
20:16:11  <coopserver> <AlphaSC> oh come on :d
20:16:14  <coopserver> <AlphaSC> wTF
20:18:50  <coopserver> <Liuk Sk> Train wants to go to 1st check
20:19:18  <coopserver> <AlphaSC> thats how the train pathfinds yes
20:19:53  <coopserver> <AlphaSC> he goes , 1st check, red? -> 2nd check, red? -> overflow
20:19:59  <coopserver> *** Game paused (connecting clients)
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20:22:57  <coopserver> <Samu> re-hi
20:25:05  <coopserver> <Samu> awww a bridge 11 tiles long is too long?
20:25:09  <coopserver> <AlphaSC> y
20:25:11  <coopserver> <AlphaSC> sucks
20:25:14  <coopserver> <AlphaSC> had same
20:25:19  <coopserver> <AlphaSC> use tunnels, if possible
20:25:22  <coopserver> <AlphaSC> or split bridge
20:25:25  <coopserver> <RexConnors> max length is 8 for bridge
20:25:30  <coopserver> <AlphaSC> no 10?
20:25:30  <coopserver> <RexConnors> while tunnel is 64
20:25:36  <coopserver> <RexConnors> max is 8 this game
20:25:41  <coopserver> <AlphaSC> no
20:25:42  <coopserver> <AlphaSC> 10
20:25:46  <coopserver> <AlphaSC> lol
20:26:02  <coopserver> <RexConnors> Mximum bridge lenght: 8 tiles
20:26:04  <coopserver> <Samu> 10 tiles with the start/end
20:26:06  <coopserver> <AlphaSC> no
20:26:11  <coopserver> <AlphaSC> 10
20:26:14  <coopserver> <RexConnors> want me to screenshot?
20:26:15  <coopserver> <RexConnors> lol
20:26:18  <coopserver> <RexConnors> says 8
20:26:20  <coopserver> <AlphaSC> dude
20:26:24  <coopserver> <AlphaSC> i already build 10
20:26:29  <coopserver> <RexConnors> dude
20:26:38  <coopserver> <Samu> it's 8+2
20:26:40  <coopserver> <Samu> ok?
20:26:45  <coopserver> <AlphaSC> its 10
20:26:46  <coopserver> <RexConnors> that makes sense
20:27:02  <coopserver> <RexConnors> alpha, were both right
20:27:05  <coopserver> <AlphaSC> no
20:27:11  <coopserver> <RexConnors> lol w/e man
20:27:21  <coopserver> <Samu> pls increase to 11
20:27:26  <coopserver> <Samu> wanted to show something
20:27:31  <coopserver> <Samu> and it really needs 11
20:27:43  <coopserver> <Samu> that means, 9
20:27:47  <coopserver> <Samu> 9+2
20:28:59  <coopserver> <Liuk Sk> AlphaSC:  and again
20:29:31  <coopserver> <Samu> dont think i can demonstrate with 10
20:29:38  <coopserver> <Samu> gonna try
20:32:18  <coopserver> <Samu> hmmm nop, i still fail at signals
20:32:39  <coopserver> <AlphaSC> wqr5tfsadsdfa
20:32:39  <coopserver> <AlphaSC> fasd
20:32:39  <coopserver> <AlphaSC> SFDA
20:32:40  <coopserver> <AlphaSC> SFDA
20:34:51  <coopserver> <Samu> ya
20:34:52  <coopserver> <Samu> better
20:34:55  <coopserver> <Samu> are you looking?
20:35:02  <coopserver> <Samu> just need some help with signals now
20:35:18  <coopserver> <AlphaSC> dude
20:35:31  <coopserver> <AlphaSC> why not just 2 track
20:35:37  <coopserver> <AlphaSC> one for each direction
20:35:47  <coopserver> <AlphaSC> why you make it so for urself
20:35:55  <coopserver> <AlphaSC> if u cant even signal it
20:36:11  <coopserver> <AlphaSC> check every network
20:36:12  <coopserver> <Samu> only on the bridge
20:36:20  <coopserver> <AlphaSC> all go one track for each direction
20:36:32  <coopserver> <AlphaSC> why do you think we do this?
20:37:12  <coopserver> <Samu> :(
20:38:23  <coopserver> <Liuk Sk> AlphaSC:   and again
20:38:45  <coopserver> <AlphaSC> :D
20:38:51  <coopserver> <Liuk Sk> XD
20:39:17  <coopserver> <AlphaSC> whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
20:39:19  <coopserver> <Liuk Sk> They will make a depot on the opposite side
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20:40:43  <coopserver> <AlphaSC> ok, i solved the problem
20:40:48  <coopserver> <AlphaSC> :D
20:40:59  <coopserver> <Liuk Sk> :)
20:41:21  <coopserver> <Liuk Sk> for how long?   :D
20:41:28  <coopserver> <AlphaSC> forever
20:41:29  <coopserver> <Samu> strange, on the game I was, I needed 11 tiles for a bridge
20:41:44  <coopserver> <Samu> now i need 10
20:41:52  <coopserver> <Samu> where did I fail?
20:45:09  <coopserver> <Liuk Sk> XD
20:45:17  <coopserver> <AlphaSC> ?
20:45:30  <coopserver> <Liuk Sk> train 173
20:45:41  <coopserver> <AlphaSC> how
20:45:44  <coopserver> <AlphaSC> come on
20:45:50  <coopserver> <AlphaSC> come ion
20:45:53  <coopserver> <AlphaSC> this is a bug
20:46:40  <coopserver> <AlphaSC> rofl
20:46:43  <coopserver> <Liuk Sk> :)
20:46:43  <coopserver> <AlphaSC> what
20:46:46  <coopserver> <AlphaSC> tell me
20:46:56  <coopserver> <Liuk Sk> re
20:46:59  <coopserver> <AlphaSC> a
20:48:03  <coopserver> <Samu> can trains turn 90?
20:48:08  <coopserver> <Makzul78> no
20:48:15  <coopserver> <Samu> bah :(
20:51:25  <coopserver> <Samu> im getting bored
20:51:34  <coopserver> <AlphaSC> good sign
20:51:45  <coopserver> <Samu> where?
20:51:55  <coopserver> <AlphaSC> i mean that its getting boring
20:51:56  <coopserver> *** Game paused (connecting clients)
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20:52:06  <coopserver> <Samu> :/
20:52:10  <coopserver> <AlphaSC> next step is to build 1 track for each direction D:
20:52:39  <coopserver> <Samu> doing it like everyone else... how boring
20:53:00  <coopserver> <AlphaSC> making it bad is better?
20:53:15  <coopserver> <Samu> different
20:53:16  <coopserver> <AlphaSC> or lets not say bad, lets say smth which isnt working and will never work
20:53:16  <coopserver> <iTKerry> hey
20:53:34  <coopserver> <AlphaSC> hey kerry
20:53:39  <coopserver> <Liuk Sk> hi
20:53:52  <coopserver> <AlphaSC> can you teach us, how to be as awesome as you re?
20:54:01  <coopserver> <iTKerry> ???
20:54:03  <coopserver> <Samu> i am trying
20:54:09  <coopserver> *** AlphaSC has joined spectators
20:54:21  <coopserver> <iTKerry> <3 my little farm #2
20:54:22  <coopserver> <iTKerry> xD
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20:54:47  <coopserver> <AlphaSC> w00t
20:56:41  <coopserver> <iTKerry> nice network AlphaSC
20:56:46  <coopserver> <iTKerry> i like it
20:56:48  <coopserver> <AlphaSC> thx
20:56:48  <coopserver> <iTKerry> :)
20:57:00  <coopserver> <AlphaSC> yeah, pretty bad ass
20:57:09  <coopserver> <iTKerry> dirty ass :>
20:57:22  <coopserver> <AlphaSC> ^_^
20:57:43  <coopserver> <iTKerry> goddamn
20:57:46  <coopserver> <AlphaSC> aiming for 700-800 trains
20:57:46  <coopserver> <iTKerry> look at pink
20:57:48  <coopserver> <iTKerry> T_T
20:57:49  <coopserver> <Makzul78> how much long can I create a train?
20:57:53  <coopserver> <Samu> a
20:58:15  <coopserver> <Samu> what's so bad about it?
20:58:19  <coopserver> <Samu> being slow?
20:58:46  <coopserver> <iTKerry> look my HQ
20:58:48  <coopserver> <iTKerry> dude :>
20:59:05  <coopserver> <Samu> woah
20:59:18  <coopserver> <RexConnors> Hey kerry
20:59:23  <coopserver> <iTKerry> hey dude
20:59:30  <coopserver> <iTKerry> wanna u new vid?:>
20:59:56  <coopserver> <RexConnors> What?
21:00:13  <coopserver> <RexConnors> terry
21:00:15  <coopserver> <iTKerry> u didn't saw I AM A MAN?
21:00:16  <coopserver> <iTKerry> :<
21:00:29  <coopserver> <AlphaSC> ?
21:00:33  <coopserver> <AlphaSC> i saw i guess
21:00:36  <coopserver> <Samu> i have trains under the bridge, you see them?
21:00:38  <coopserver> <AlphaSC> buts short
21:00:43  <coopserver> <iTKerry> ye
21:00:46  <coopserver> <iTKerry> i mean RexConnors
21:00:47  <coopserver> <RexConnors> Terry
21:00:54  <coopserver> <iTKerry> terry xD
21:00:57  <coopserver> <RexConnors> you havent posted a video for
21:01:00  <coopserver> <RexConnors> 2 weeks
21:01:00  <coopserver> <iTKerry> it's like iTKitty
21:01:01  <coopserver> <iTKerry> xD
21:01:07  <coopserver> <AlphaSC> rex conners is busy beeing stomped in league of legends
21:01:10  <coopserver> <RexConnors> Kerry* lol mis type
21:01:15  <coopserver> <iTKerry> np
21:01:24  <coopserver> <iTKerry> lol?
21:01:32  <coopserver> <iTKerry> i mean league of lesbians
21:01:36  <coopserver> <RexConnors> Yea
21:01:38  <coopserver> <RexConnors> on phub?
21:01:39  <coopserver> <AlphaSC> :P
21:01:42  <coopserver> <iTKerry> :P
21:01:48  <coopserver> <Makzul78> wta
21:02:20  <coopserver> <Samu> please join my company
21:02:23  <coopserver> <iTKerry> i wanna make new vid
21:02:27  <coopserver> <iTKerry> but idk
21:02:30  <coopserver> <RexConnors> with me
21:02:33  <coopserver> <AlphaSC> lol
21:02:34  <coopserver> <iTKerry> sure
21:02:34  <coopserver> <Samu> improve my signals, but keep the same track pls
21:02:49  <coopserver> <RexConnors> Your company
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21:02:53  <coopserver> <RexConnors> it's passprotected
21:02:57  <coopserver> <iTKerry> if u'll sent me ur timelapse
21:02:57  <coopserver> <Samu> pass is 123
21:03:19  <coopserver> <Makzul78> security lvl over 123
21:03:30  <coopserver> *** iTKerry has joined company #11
21:03:31  <coopserver> *** RexConnors has joined company #10
21:03:54  <coopserver> <RexConnors> ok
21:03:55  <coopserver> <RexConnors> well
21:03:58  <coopserver> <RexConnors> ur track
21:04:02  <coopserver> <RexConnors> it's weird
21:04:03  <coopserver> <RexConnors> lol
21:04:09  <coopserver> <AlphaSC> give it up :D
21:04:13  <coopserver> <RexConnors> why does it criss cross so much
21:04:19  <coopserver> <RexConnors> why not just make it straight
21:04:27  <coopserver> <Samu> i can make it without bridges
21:04:37  <coopserver> <AlphaSC> he did it so much, thats almost lr
21:04:57  <coopserver> <AlphaSC> haha
21:05:00  <coopserver> <iTKerry> xD
21:05:02  <coopserver> <AlphaSC> gj conners
21:05:14  <coopserver> <Samu> so i asked to keep the track but improve signals, you keep the signals and improve track :(
21:05:15  <coopserver> <AlphaSC> teach us
21:05:23  <coopserver> <AlphaSC> haha
21:05:37  <coopserver> <RexConnors> cuz your track and signals were both poor
21:05:58  <coopserver> <RexConnors> is better now
21:06:07  <coopserver> <Samu> yeah
21:06:10  <coopserver> <Samu> ok :(
21:06:12  <coopserver> <iTKerry> LOL
21:06:17  <coopserver> <RexConnors> "better"
21:06:19  <coopserver> <AlphaSC> haha
21:06:21  <coopserver> <iTKerry> what a strong players
21:06:23  <coopserver> <RexConnors> it's a strong word
21:06:24  <coopserver> <iTKerry> -_-
21:06:30  <coopserver> <iTKerry> xD
21:07:04  <coopserver> <iTKerry> AlphaSC: need some help?
21:07:14  <coopserver> <iTKerry> idk where, just ask if need
21:07:46  <coopserver> <AlphaSC> i can all i guess :D
21:07:46  <coopserver> *** iTKerry has joined spectators
21:07:53  <coopserver> <RexConnors> trains
21:07:56  <coopserver> <RexConnors> go into station
21:08:01  <coopserver> <iTKerry> why u change pass?
21:08:14  <coopserver> <AlphaSC> its my default pw :=
21:08:21  <coopserver> <AlphaSC> told ya already
21:08:26  <coopserver> <AlphaSC> last time i had different
21:09:00  <coopserver> <iTKerry> may u say pw for me?
21:09:02  <coopserver> <iTKerry> :>
21:09:28  <coopserver> <RexConnors> train 1
21:09:29  <coopserver> <RexConnors> pls
21:10:13  <coopserver> <iTKerry> :C
21:10:19  <coopserver> <iTKerry> no pw for me
21:10:23  <coopserver> <RexConnors> lol
21:10:24  <coopserver> <iTKerry> i'm sad
21:10:29  <coopserver> <AlphaSC> lol
21:10:30  <coopserver> *** RexConnors has joined company #8
21:10:35  <coopserver> <RexConnors> you can join me kerry
21:10:39  <coopserver> <iTKerry> rly
21:10:40  <coopserver> <iTKerry> xD
21:10:44  <coopserver> <RexConnors> and help me wait
21:10:47  <coopserver> <RexConnors> fort this swmill
21:10:59  <coopserver> <iTKerry> pw?x)
21:11:11  <coopserver> <AlphaSC> you make to much green rails :P
21:11:16  <coopserver> *** iTKerry has joined company #8
21:11:25  <coopserver> <iTKerry> as i see everyone here have superwtrong pw
21:11:26  <coopserver> <iTKerry> xD
21:11:38  <coopserver> <iTKerry> superstrong*
21:11:46  <coopserver> <AlphaSC> why make hard ones? :D
21:12:03  <coopserver> <Samu> password is not encrypted
21:12:04  <coopserver> <iTKerry> su
21:12:05  <coopserver> <Samu> or is it?
21:12:05  <coopserver> <iTKerry> so
21:12:12  <coopserver> <Samu> it's hiden
21:12:18  <coopserver> <iTKerry> RexConnors: what u need? xD
21:12:22  <coopserver> <RexConnors> NOTHING
21:12:24  <coopserver> <RexConnors> ooops
21:12:30  <coopserver> <AlphaSC> haha
21:12:45  <coopserver> <iTKerry> LOL
21:12:46  <coopserver> <iTKerry> XDDDD
21:12:47  <coopserver> <iTKerry> ok
21:13:15  <coopserver> *** AlphaSC has joined spectators
21:13:19  <coopserver> <Samu> so this works, but the slower train is dragging all the others
21:13:23  <coopserver> <Samu> meh
21:13:28  <coopserver> <iTKerry> i'm wathing house m.d.
21:13:37  <coopserver> <RexConnors> not slower
21:13:40  <coopserver> <RexConnors> for some reason
21:13:43  <coopserver> <iTKerry> so afk
21:13:45  <coopserver> <RexConnors> the trains
21:13:52  <coopserver> <RexConnors> will not use the second station
21:13:55  <coopserver> <RexConnors> idk why
21:14:04  <coopserver> <Samu> rail type?
21:14:10  *** happy has quit IRC
21:14:18  <coopserver> <iTKerry> what u mean
21:14:20  <coopserver> <iTKerry> where is it?
21:14:22  <coopserver> <RexConnors> is it all clean puss?
21:14:32  <coopserver> <Samu> yeah
21:14:33  <coopserver> <RexConnors> purr* lol
21:14:39  <coopserver> <iTKerry> puss xD
21:14:43  <coopserver> <RexConnors> works now
21:14:47  <coopserver> <Samu> i think it was not
21:14:49  <coopserver> <iTKerry> clean puss
21:14:50  <coopserver> <iTKerry> lol
21:14:54  <coopserver> <iTKerry> xD
21:15:11  <coopserver> <RexConnors> it's faster now, you just have different trains
21:15:16  <coopserver> *** RexConnors has joined company #10
21:15:20  <coopserver> <iTKerry> lol, rly
21:15:31  <coopserver> <Samu> i know, that was the intention
21:15:31  <coopserver> <iTKerry> why we don't use this in public games?
21:15:47  <coopserver> <RexConnors> you should use all the same trains
21:15:47  <coopserver> <iTKerry> why we didn't play with different trains
21:15:56  <coopserver> <iTKerry> :O
21:16:28  <coopserver> *** RexConnors has joined company #8
21:17:00  <coopserver> *** RexConnors has joined company #10
21:17:00  <coopserver> <Samu> ty
21:17:07  <coopserver> <RexConnors> there
21:17:09  *** AlphaSC has quit IRC
21:17:10  <coopserver> <RexConnors> no more dept
21:17:12  <coopserver> *** iTKerry has joined spectators
21:17:15  <coopserver> *** iTKerry has joined company #11
21:17:17  <coopserver> *** AlphaSC has left the game (Leaving)
21:17:24  <coopserver> <RexConnors> and now
21:17:33  <coopserver> <RexConnors> you make more than 8000 a year
21:17:41  <coopserver> <RexConnors> so you can buy some slugs
21:17:59  <coopserver> *** RexConnors has joined company #8
21:18:09  <coopserver> <Samu> no idea what's a slug
21:18:30  <coopserver> *** RexConnors has joined company #10
21:22:16  <coopserver> <Samu> autorennew is failing
21:22:21  <coopserver> <Samu> getting popups
21:22:22  <coopserver> <RexConnors> Yea i fixed it
21:22:35  <coopserver> <RexConnors> look
21:22:38  <coopserver> <iTKerry> strong fixer
21:22:39  <coopserver> <RexConnors> slugs nao
21:22:39  <coopserver> <iTKerry> :O
21:23:02  <coopserver> <Samu> failed on train 2
21:23:22  <coopserver> <iTKerry> guys, may i join?
21:23:38  <coopserver> <RexConnors> NEVER
21:23:42  <coopserver> <iTKerry> :C
21:24:03  <coopserver> <iTKerry> i just wanna help
21:24:19  <coopserver> <RexConnors> Nope
21:25:11  <coopserver> <Samu> 2 and 4 still fail
21:25:14  <coopserver> <RexConnors> yea
21:25:17  <coopserver> <RexConnors> cuz they dumb
21:25:19  <coopserver> <RexConnors> im fixing
21:25:33  <coopserver> <iTKerry> gn
21:25:35  <coopserver> <iTKerry> cya
21:25:45  <coopserver> <RexConnors> bye
21:25:54  <coopserver> *** iTKerry has left the game (Leaving)
21:25:58  <coopserver> <RexConnors> There
21:26:04  <coopserver> <RexConnors> slugs fast
21:26:08  <coopserver> <RexConnors> so you dont need so many
21:27:26  <coopserver> <Samu> t.t
21:27:52  <coopserver> <Samu> well, so it's not possible at all to have mixed engines in a network and make it work efficiently?
21:28:01  <coopserver> <RexConnors> Why would you want to
21:28:13  <coopserver> <RexConnors> different engines yes
21:28:31  <coopserver> <RexConnors> different speeds? all on one line? that just makes them all go the slowest train speed
21:29:15  <coopserver> <RexConnors> your coal mine should increase in production now
21:29:19  <coopserver> <Samu> with normal trains, some of them carry passengers, they're slow but take more cargo
21:29:23  <coopserver> <RexConnors> it's above 70%
21:29:28  <coopserver> <Samu> that diesel DMU
21:29:42  <coopserver> <Samu> i could want to mix it up in an existant network with faster trains
21:30:05  <coopserver> <RexConnors> Well
21:30:08  <coopserver> <RexConnors> no point
21:30:12  <coopserver> <RexConnors> considering your trains
21:30:15  <coopserver> <RexConnors> just fill a tiny bit
21:30:17  <coopserver> <RexConnors> then leave
21:30:21  <coopserver> <RexConnors> so
21:30:33  <coopserver> <Samu> yes, i mean in a normal game, not here
21:30:37  <coopserver> <Samu> in temperate tileset
21:30:45  <coopserver> <Samu> especially citybuilder
21:30:54  <coopserver> <RexConnors> lol those places lame
21:31:24  <coopserver> <Samu> has it ever been tried? to mix fast and slow trains?
21:31:31  <coopserver> <RexConnors> yes
21:31:36  <coopserver> <RexConnors> it's on the openttd coop
21:31:40  <coopserver> <RexConnors> there is a sorter
21:31:41  <coopserver> <Samu> with success? I need to learn from that
21:31:53  <coopserver> <RexConnors> idk why you would want to
21:33:10  <coopserver> <RexConnors> if you want more cargo carried
21:33:15  <coopserver> <RexConnors> just expand your station
21:33:18  <coopserver> <RexConnors> and make more trains
21:33:20  <coopserver> <Makzul78> pipl
21:33:23  <coopserver> <RexConnors> no need to use a slower train
21:33:39  <coopserver> *** RexConnors has joined company #8
21:33:48  <coopserver> <Samu> oh
21:33:56  <coopserver> <Samu> not really the same, but I see
21:34:04  <coopserver> <RexConnors> well
21:34:18  <coopserver> <RexConnors> instead of having a slower train with more capaccity
21:34:29  <coopserver> <RexConnors> just have more trains with smaller capacity but are faster
21:34:36  <coopserver> <RexConnors> and make your station bigger
21:34:39  <coopserver> <RexConnors> or add more lines
21:34:47  <coopserver> <RexConnors> to allow for more throughput
21:35:01  <coopserver> *** RexConnors has joined company #10
21:35:14  <coopserver> *** RexConnors has joined company #8
21:35:26  <coopserver> <RexConnors> samu
21:35:29  <coopserver> <Samu> yes
21:35:32  <coopserver> <RexConnors> you're already making more money
21:35:34  <coopserver> <RexConnors> with the slugs
21:37:49  <coopserver> <Samu> missing 2 tracks there, no?
21:37:56  <coopserver> <Samu> or is it intended?
21:38:00  <coopserver> <RexConnors> where
21:38:06  <coopserver> <Samu> at sign
21:38:12  <coopserver> <RexConnors> intended
21:38:15  <coopserver> <RexConnors> lo
21:38:16  <coopserver> <RexConnors> lol
21:38:17  <coopserver> <RexConnors> jk
21:38:21  <coopserver> <RexConnors> place them
21:41:39  <coopserver> *** Samu has left the game (Leaving)
21:50:16  *** happy has joined #openttdcoop.stable
21:50:30  <coopserver> *** Game paused (connecting clients)
21:50:34  <coopserver> *** Samu has joined
21:50:34  <coopserver> *** Game unpaused (connecting clients)
21:50:59  <coopserver> <Makzul78> omg omg ogm
21:51:04  <coopserver> <Makzul78> i'm the third
21:51:09  <coopserver> <RexConnors> lol
21:51:09  <coopserver> *** Game paused (connecting clients)
21:51:11  <coopserver> <RexConnors> ok
21:51:15  <coopserver> *** happy tran sport has joined
21:51:15  <coopserver> *** Game unpaused (connecting clients)
21:51:21  <coopserver> <Makzul78> happy hello
21:51:27  <coopserver> <RexConnors> Hey happs
21:51:28  <coopserver> <happy tran sport> hi
21:51:40  <coopserver> <RexConnors> Omg happs
21:51:41  <coopserver> <RexConnors> lol
21:51:53  <coopserver> <happy tran sport> ?
21:52:02  <coopserver> <RexConnors> another steel mill popped up right next to the one i was using
21:52:04  <coopserver> <RexConnors> xD
21:54:22  <coopserver> <happy tran sport> woo  y  has  alphas  has no  password
21:54:31  <coopserver> <Makzul78> oops
21:54:41  <coopserver> <RexConnors> lol
21:54:45  <coopserver> <RexConnors> dat fireball
21:54:51  <coopserver> <Makzul78> +)
21:55:03  <coopserver> <Samu> there is a problem on the coal side station
21:55:11  <coopserver> <Samu> the junction
21:55:22  <coopserver> <RexConnors> how so
21:55:30  <coopserver> <RexConnors> dont stop train 5
21:55:38  <coopserver> <RexConnors> it is fine
21:55:46  <coopserver> <Samu> need to remove a few signals
21:56:49  <coopserver> <RexConnors> why do you keep stopping trains
21:56:54  <coopserver> <RexConnors> the block signals need to be there
21:56:59  <coopserver> <Samu> checking if they block the junction
21:57:24  <coopserver> <RexConnors> they shouldnt at all, just put the block signals back
21:57:28  <coopserver> <RexConnors> cuz now a train cant leave
21:57:49  <coopserver> <RexConnors> until the first one passes that block signal
21:57:54  <coopserver> *** RexConnors has joined company #10
21:58:06  <coopserver> <Samu> what if i expand the station?
21:58:33  <coopserver> <Samu> will there be any train blocking in the junction?
21:58:42  <coopserver> <RexConnors> what do you mean
21:58:58  <coopserver> <Samu> i need to simulate via stoping train
21:59:11  <coopserver> <Samu> this
21:59:15  <coopserver> <RexConnors> but why would the trains stop there
21:59:24  <coopserver> <Samu> when i expand the network
21:59:27  <coopserver> <Samu> things like this happens
21:59:33  <coopserver> <RexConnors> it shouldnt
21:59:39  <coopserver> <RexConnors> the train shouldnt stop there
22:00:01  <coopserver> <RexConnors> before i changed it, you were using weird signals and unneeded bridges
22:00:07  <coopserver> <RexConnors> only one train can be on a bridge
22:00:16  <coopserver> <RexConnors> so trains were stopping before the bridge
22:00:32  <coopserver> <RexConnors> now trains wont stop there
22:00:34  <coopserver> <Samu> yes, I thought that was the correct way
22:00:36  <coopserver> <RexConnors> so there is no need
22:00:42  <coopserver> <Samu> stop at station, not in junction
22:00:52  <coopserver> <Samu> stop before junction
22:01:07  <coopserver> <RexConnors> they will not stop after exiting the station
22:02:19  <coopserver> <RexConnors> there
22:02:29  <coopserver> <RexConnors> expanded and shouldnt block
22:04:07  <coopserver> <RexConnors> now you just need to wait
22:04:14  <coopserver> <RexConnors> for the coal mine to increase in production
22:04:27  <coopserver> *** RexConnors has left the game (Leaving)
22:05:53  <coopserver> *** Samu has left the game (Leaving)
22:08:58  <coopserver> <Makzul78> wtf
22:09:04  <coopserver> <Makzul78> tripple
22:15:53  <coopserver> <Makzul78> =)
22:16:26  <coopserver> <Makzul78> rukozhop
22:29:23  *** AlphaSC has joined #openttdcoop.stable
22:31:15  <coopserver> <Makzul78> huh
22:31:46  <coopserver> *** Game paused (connecting clients)
22:31:50  <coopserver> *** Samu has joined
22:31:50  <coopserver> *** Game unpaused (connecting clients)
22:32:50  <coopserver> <Samu> question, why is that you chose block signals and one-way signals?
22:34:33  <happy> wb AlphaSC
22:36:34  <AlphaSC> hi happy
22:36:41  <happy> how  things
22:36:53  <coopserver> *** Game paused (connecting clients)
22:37:01  <coopserver> *** AlphaSC has joined
22:37:01  <coopserver> *** Game unpaused (connecting clients)
22:38:42  <coopserver> <AlphaSC> idk
22:38:46  <coopserver> <happy tran sport> k
22:38:46  <coopserver> <AlphaSC> i wodnered myself
22:38:51  <coopserver> <AlphaSC> why i had no password
22:38:56  <coopserver> <happy tran sport> heem   k
22:39:04  <coopserver> <AlphaSC> i had one before i join´d last time, thats for sure
22:39:12  <coopserver> <happy tran sport> k
22:39:18  <coopserver> *** happy tran sport has joined company #1
22:39:20  <coopserver> *** happy tran sport has joined spectators
22:39:33  <coopserver> <AlphaSC> did you have password?
22:39:39  <coopserver> <happy tran sport> yep
22:39:42  <coopserver> <AlphaSC> hm k
22:39:52  <coopserver> <happy tran sport> jam  was will
22:40:01  <coopserver> <AlphaSC> was someone in my company?
22:40:07  <coopserver> <AlphaSC> when i wasnt there?
22:40:10  <coopserver> <happy tran sport> i  dont no
22:40:17  <coopserver> <AlphaSC> hm k
22:40:27  <coopserver> <happy tran sport> i  just  got in  the game
22:40:32  <coopserver> <happy tran sport> so
22:40:40  <coopserver> <AlphaSC> ok, np
22:45:00  <coopserver> <happy tran sport> u  no how  to  doo  a ver  big  net werk  AlphaSC  looks  nice
22:45:14  <coopserver> <AlphaSC> thx happy
22:45:17  <coopserver> <happy tran sport> np
22:52:46  <coopserver> *** Game paused (connecting clients)
22:52:51  <coopserver> *** thepower12 has joined
22:52:52  <coopserver> *** Game unpaused (connecting clients)
22:52:57  <coopserver> <Makzul78> hi
22:53:06  <coopserver> *** Game paused (connecting clients)
22:53:27  <coopserver> *** Pastor de Ovelhas has joined
22:53:28  <coopserver> *** Game unpaused (connecting clients)
22:53:30  <coopserver> <Makzul78> hi
22:53:53  <coopserver> *** thepower12 has left the game (Leaving)
22:58:49  <coopserver> <Samu> i had a question
22:59:19  <coopserver> <Samu> why do you chose block and one-way signals?
22:59:31  <coopserver> <Samu> why not just one-way?
22:59:34  <coopserver> *** Pastor de Ovelhas has left the game (Leaving)
22:59:36  <coopserver> <Samu> is there a difference
22:59:38  <coopserver> <AlphaSC> becasue i use one way tracks? :D
22:59:56  <coopserver> <Samu> i mean these signals here
23:00:03  <coopserver> <AlphaSC> one way block signal is just way
23:00:12  <coopserver> <AlphaSC> one waay*
23:00:28  <coopserver> <AlphaSC> which?
23:00:31  <coopserver> <Samu> what if they were all one-way path signals?
23:00:38  <coopserver> <Samu> will it make it worse?
23:00:44  <coopserver> <AlphaSC> which?
23:00:48  <coopserver> <AlphaSC> sign it
23:00:58  <coopserver> <Samu> ok
23:01:35  <coopserver> <Samu> those are block
23:01:45  <coopserver> <Samu> then you have some that are one-way path signals
23:02:05  <coopserver> <AlphaSC> y
23:02:09  <coopserver> <AlphaSC> at ur stations
23:02:18  <coopserver> <AlphaSC> or bridges
23:02:28  <coopserver> <AlphaSC> you can use normal block signals at stations
23:02:30  <coopserver> <Samu> yes, sorry, forgot who was playing on my company
23:02:42  <coopserver> <AlphaSC> idk why conners always does it like this
23:03:09  <coopserver> *** AlphaSC has joined company #10
23:04:15  <coopserver> <AlphaSC> ok
23:04:28  <coopserver> <AlphaSC> now it is the way
23:04:44  <coopserver> <AlphaSC> the players on these server are using it
23:04:53  <coopserver> <AlphaSC> all correct signals
23:05:05  <coopserver> <AlphaSC> and i would say, this is the best way/style to do it
23:05:20  <coopserver> <AlphaSC> conners using these old signals
23:05:35  <coopserver> <Samu> :)
23:05:42  <coopserver> <AlphaSC> but they do the same, but its sometimes ahrd to see the difference
23:06:27  <coopserver> <Samu> ok, i wanted to know if all those block signals could be one-way path signals
23:06:29  <coopserver> <AlphaSC> so just use these, and you never have any troubles
23:06:33  <coopserver> <Samu> like those close to the stations
23:06:38  <coopserver> <AlphaSC> y
23:06:40  <coopserver> <AlphaSC> could
23:06:43  <coopserver> <AlphaSC> but makes no sense
23:06:49  <coopserver> <Samu> or if there is a disadvantage
23:07:10  <coopserver> <AlphaSC> well
23:07:29  <coopserver> <AlphaSC> you can signal every junction in real life with traffic lights
23:07:37  <coopserver> <AlphaSC> but does it make sense?
23:07:43  <coopserver> <AlphaSC> no in every case
23:07:48  <coopserver> <AlphaSC> same with pbs
23:07:58  <coopserver> <AlphaSC> use it where you need it e.g. at stations
23:08:05  <coopserver> <Makzul78> huh
23:08:07  <coopserver> <AlphaSC> otherwise take the normal blocksignals
23:08:08  <coopserver> <Makzul78> i'm done
23:08:10  <coopserver> <Samu> so it doesn't make a difference?
23:08:10  <coopserver> <AlphaSC> they cant fail
23:08:18  <coopserver> <AlphaSC> as i said
23:08:22  <coopserver> <AlphaSC> lol
23:08:28  <coopserver> <Samu> it's only asthethics
23:08:32  <coopserver> <AlphaSC> you could, but makes no sense
23:08:36  <coopserver> <Samu> okai
23:08:39  <coopserver> <AlphaSC> pbs can fail in some cases
23:09:17  <coopserver> *** AlphaSC has joined company #4
23:10:06  <coopserver> <Samu> damn, shouldn't have bought this guy
23:10:22  <coopserver> <AlphaSC> ?
23:10:35  <coopserver> <Samu> brown
23:11:06  <coopserver> <AlphaSC> sry dont know hwat u mean
23:11:24  <coopserver> <Samu> someone bankrupted, i bought it though
23:11:34  <coopserver> <AlphaSC> lol
23:11:45  <coopserver> <AlphaSC> if u need money
23:11:49  <coopserver> <AlphaSC> just let me know
23:14:49  <coopserver> <Makzul78> bye
23:14:53  <coopserver> <AlphaSC> bb
23:14:59  <coopserver> <Makzul78> check out my island =)
23:15:25  <coopserver> *** Makzul78 has left the game (Leaving)
23:18:39  <coopserver> *** Game paused (connecting clients)
23:18:46  <coopserver> *** youloser1337 has joined
23:18:46  <coopserver> *** Game unpaused (connecting clients)
23:20:26  <coopserver> *** youloser1337 has left the game (Leaving)
23:24:24  <coopserver> <Samu> fixed
23:25:34  <coopserver> *** Game paused (connecting clients)
23:25:40  <coopserver> *** Gaumar has joined
23:25:40  <coopserver> *** Game unpaused (connecting clients)
23:26:06  <coopserver> *** Gaumar has left the game (Leaving)
23:28:03  <coopserver> *** Samu has left the game (Leaving)
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23:44:16  <AlphaSC> !admin
23:44:25  <coopserver> <AlphaSC> !admin
23:44:25  <coopserver> *** AlphaSC has requested an admin. (Note: Admin will read back on irc, so please do already write down your request, no need to wait.)
23:44:45  <happy> whonts  up
23:44:57  <AlphaSC> are you admin ? :D
23:45:18  <happy> whont doo  u need
23:45:35  <coopserver> <AlphaSC> bigger drop :_O
23:45:55  <happy> heem  i see
23:46:02  <coopserver> <AlphaSC> somehow i cant build same station size than last game
23:46:30  <coopserver> <AlphaSC> last game i had 2*3*3
23:46:38  <happy> i see
23:46:47  <coopserver> <AlphaSC> at goods drop and food drop
23:47:01  <coopserver> <AlphaSC> this time only 2*3
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