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Log for #openttdcoop.stable on 21st June 2014:
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00:04:54  <coopserver> *** Game paused (connecting clients)
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01:05:58  <coopserver> <Eoin> oh good my network didnt totally break
01:06:07  <coopserver> <Eoin> just lots of traffic jams
01:06:07  <coopserver> <Bluefabrik> cool! haha
01:06:11  <coopserver> <Bluefabrik> not cool
01:06:21  <coopserver> <Eoin> look at my "slow junction" sign and follow it right
01:06:25  <coopserver> <Eoin> u will see what i mean
01:07:09  <coopserver> <Bluefabrik> sometimes i load and cant see any signs in the list...
01:07:19  <coopserver> <Bluefabrik> or the map
01:07:26  <coopserver> <Eoin> ah Anson
01:07:27  <coopserver> <Bluefabrik> can you point out nearby stations?
01:07:32  <coopserver> <Eoin> i see you signed my future plan :P
01:07:42  <coopserver> <Eoin> Blue, Malmogia Valley FPP
01:07:46  <coopserver> <Eoin> follow it down/left
01:09:44  <coopserver> <Bluefabrik> oh i see
01:10:10  <coopserver> <Bluefabrik> you are missing many signlas
01:10:13  <coopserver> <Bluefabrik> got yourself gaps
01:10:27  <coopserver> <Bluefabrik> right by the entrance to boreana
01:10:30  <coopserver> <Bluefabrik> under the bridge
01:10:42  <coopserver> <Eoin> i thought that would be the best way tro avoid jams
01:10:47  <coopserver> <Bluefabrik> trains have to wait a long while due to signal gaps
01:11:07  <coopserver> <Bluefabrik> hmmm.... i think its just a bit messy there
01:11:13  <coopserver> <Eoin> it probably needs remade
01:11:16  <coopserver> <Bluefabrik> yup
01:11:39  <coopserver> <Eoin> thats gonna be fun xD
01:12:41  <coopserver> <Eoin> WHAT
01:12:47  <coopserver> <Eoin> One of my metro trains got onto my mainline
01:12:49  <coopserver> <Eoin> i dont even....
01:12:50  <coopserver> <Bluefabrik> ):
01:12:55  <coopserver> <Bluefabrik> haha
01:13:01  <coopserver> <Bluefabrik> sorry bro
01:13:07  <coopserver> <Eoin> its impossible tho
01:13:11  <coopserver> <Eoin> its a closed line
01:13:23  <coopserver> <Bluefabrik> not impossible...
01:13:34  <coopserver> <Bluefabrik> obviosly :P
01:13:38  <coopserver> <Bluefabrik> obviously*
01:13:57  <coopserver> <Eoin> its not connected to anywhere though haha
01:14:26  <coopserver> <Bluefabrik> maybe you added it at some point through cloning at the wrong depot
01:14:33  <coopserver> <Bluefabrik> and its been wandering for years
01:14:36  <coopserver> <Eoin> possibly
01:14:37  <coopserver> <Bluefabrik> the ghost train
01:14:39  <coopserver> <Eoin> but
01:14:44  <coopserver> <Eoin> it has pax from the station on the closed line
01:14:48  <coopserver> <Bluefabrik> hahahahahaha
01:14:50  <coopserver> <Eoin> see my train 30
01:14:52  <coopserver> <Bluefabrik> you are fucked
01:14:55  <coopserver> <Eoin> and tell me thats not... odd
01:15:43  <coopserver> <Bluefabrik> your network is too complex for my taste... you'd have to look carefully at a lot of junctions
01:15:55  <coopserver> <Eoin> and i thought i was making it simple xD
01:16:06  <coopserver> <Bluefabrik> hahaha
01:16:07  <coopserver> <Bluefabrik> no
01:20:07  <coopserver> <Eoin> yo
01:20:08  <coopserver> <Eoin> happy
01:20:16  <coopserver> <Eoin> you got a bit of track at my station, boreana
01:20:26  <coopserver> <Eoin> aww shit hes not here
01:20:35  <coopserver> <Bluefabrik> fishing probably
01:20:40  <coopserver> <Bluefabrik> he goes fishing on the weekends
01:20:55  <coopserver> <Eoin> hes got 1 tile of track there for some reason
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02:03:28  <coopserver> <Eoin> redesigning this junction is gonna be the death of me haha
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02:17:51  <coopserver> <Bluefabrik> sup
02:17:54  <coopserver> <Eoin> yo
02:18:03  <coopserver> <Eoin> still trying to figure out how to redesign that junction haha
02:18:14  <coopserver> <Bluefabrik> ):
02:18:22  <coopserver> <Bluefabrik> that happens when you build those big ass trains
02:21:43  <coopserver> <Eoin> right
02:21:45  <coopserver> <Eoin> all trains to depot
02:21:49  <coopserver> <Eoin> !
02:21:52  <coopserver> <Eoin> time to fail
02:22:04  <coopserver> <Bluefabrik> oh shit
02:22:06  <coopserver> <Bluefabrik> i hate that
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02:23:22  <coopserver> <Eoin> anyone still here?
02:23:26  <coopserver> <Eoin> i might need some pointers with this
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02:30:58  <coopserver> <Eoin> oh
02:33:01  <coopserver> <Eoin> u think thats gonna be better or worse?
02:34:42  <coopserver> <Anson> difficult to say for me ... i am used to another building style
02:34:57  <coopserver> <Anson> most important was that 4 platforms was not enough
02:36:24  <coopserver> <Anson> and don't forget the connection from south to the station (formerly done by the loop which was used twoway)
02:36:31  <coopserver> <Eoin> ye
02:36:35  <coopserver> <Eoin> trying to figure that also
02:38:36  <coopserver> <Anson> maybe a simple connection of the junctionat A with the first few lanes at B ?
02:38:51  <coopserver> <Eoin> im overthinking it probably
02:40:23  <coopserver> <Eoin> LOL
02:40:31  <coopserver> <Eoin> i just realised i made the wrong loop
02:42:59  <coopserver> <Anson> btw: IIRC, this map looks like they used my old heightmap again for the islands :-)
02:44:13  <coopserver> <Eoin> gonna run a few trains
02:44:14  <coopserver> <Eoin> see  how they go
02:45:01  <coopserver> <Anson> i still see no connection from A to B and from B to A
02:45:11  <coopserver> <Eoin> follow it
02:45:13  <coopserver> <Eoin> the looong way
02:45:21  <coopserver> <Eoin> OH
02:45:32  <coopserver> <Eoin> i forgot to do the other side of boreana :|
02:46:07  <coopserver> <Anson> ahh ... the long loop through C ?
02:46:10  <coopserver> <Eoin> ye
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02:48:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
02:48:26  <coopserver> *** Player has started a new company #13
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02:57:16  <coopserver> <Eoin> moment of truth
02:57:20  <coopserver> <Eoin> RELEASE THE TRAINS
02:59:18  <coopserver> <Eoin> o shi
02:59:28  <coopserver> <Eoin> :D
03:02:32  <coopserver> <Anson> you need to check the direction of the second rail
03:02:50  <coopserver> <Eoin> which one
03:03:01  <coopserver> <Anson> sign "check direction"
03:03:04  <coopserver> <Eoin> oh there
03:03:10  <coopserver> <Eoin> i forgot to finish ti
03:03:12  <coopserver> <Eoin> >_>
03:03:35  <coopserver> <Anson> hehe, let's call Oshi again :-)
03:03:46  <coopserver> <Eoin> like the sound of that
03:09:46  <coopserver> <Anson> signal gap at "signal miss on 3rd line"
03:09:55  <coopserver> <Eoin> got it :P
03:10:08  <coopserver> <Eoin> been too lonf
03:10:11  <coopserver> <Eoin> still rusty
03:11:12  <coopserver> <Anson> do you want to split/sort trains to different destinations already at A, or also on B ?
03:11:39  <coopserver> <Eoin> waypoints?
03:11:51  <coopserver> <Anson> doing it at both locations could cause evil mode, and also would require PBS on second rail at B
03:12:26  <coopserver> <Anson> no waypoints needed ... they do it themselves
03:13:01  <coopserver> <Anson> but you have an X-cross at A, and then allow trains to switch from first to second rail again later at B
03:13:22  <coopserver> <Eoin> so they deffo wont get lost at A
03:13:30  <coopserver> <Eoin> if i remove the B split
03:13:35  <coopserver> <Anson> thus some trains start switching from second to first at A and then back to second at B
03:15:38  <coopserver> <Eoin> im presuming same problem C at "slow junction"
03:15:48  <coopserver> <Anson> should work better now ... and something similar at C: forced merge from two lanes to one, and the parallel track is never used
03:16:20  <coopserver> <Anson> except by a few trains which already split at D
03:18:47  <coopserver> <Anson> did you add or remove any trains ? i see no more queues at Boreana and Borbetomagus ... seems that the 6 or 7 platforms have fixed the problem
03:18:57  <coopserver> <Eoin> exact same amount of trains
03:19:01  <coopserver> <Eoin> the platforms along didnt totally fix it
03:19:05  <coopserver> <Eoin> the junction was just.. bad xD
03:22:48  <coopserver> <Anson> at Acaunum Mines, you should add a second platform and more trains, so that always at least one train is waiting ... else production will never increase
03:23:32  <coopserver> <Eoin> production is tied to a vehicle waiting on it?
03:23:47  <coopserver> <Anson> indirectly yes
03:24:37  <Sylf> don't say never there
03:24:38  <coopserver> <Anson> production increase/decrease is purely random, but with bigger probability on decrease on low station rating and bigger prob for increase on high station rating
03:25:10  <coopserver> <Anson> and station rating is coupled to many factors, among them the amount of cargo piled up at stations and waiting
03:27:30  <coopserver> <Anson> http://wiki.openttd.org/Game_mechanics chapters 2 and 5
03:29:35  <coopserver> <Eoin> train profit went up 1 million
03:29:40  <coopserver> <Eoin> just on the junction improvement
03:31:52  <coopserver> <Anson> station rating ta the copper mine went up from much below 60 to 80+ now ...
03:32:32  <coopserver> <Anson> that increases the amount of cargo transported (the percentage directly), as well as might increase production
03:38:04  <coopserver> <Anson> production increase/decrease is completely random and might decrease with the best rating or increase with the worst rating, but VERY unlikely
03:38:12  <coopserver> <Eoin> ah
03:40:47  <coopserver> <Anson> from the wiki on game mechanics : For an industry that has poor or no service (less than 60% of its cargo is transported): 33% chance of increase, 67% chance of decrease
03:41:01  <coopserver> <Anson> that was the case with one platform at the copper mines
03:41:06  <coopserver> <Eoin> gotta keep it serviced then
03:41:28  <coopserver> <Anson> now with almost 80, it is the opposite: 33% for decrease and 66% for increase
03:42:09  <coopserver> <Anson> and even when you don't want the increase in production, with a higher rating a higher percentage is transported
03:42:49  <coopserver> <Anson> with 100 production and rating 30%, only 30 is transported, but with rating 80% 80% is transported :-)
03:45:18  <coopserver> <Anson> many people use overflow depots to always have trains waiting at a station, even when production increases
03:45:57  <coopserver> <Anson> that's the best method to transport a lot and have a good chance at production increase, but might cause other problems when you are careless
03:46:26  <coopserver> <Anson> eg when a jam occurs, it keeps feeding more trains into the network, making the jam even worse
03:47:52  <coopserver> <Anson> and having many trains waiting in one depot also is not very "toy train lookalike" ... might be compared to a shadow station where many trains wait without being visible :-)
03:53:06  <coopserver> <Anson> look at Tomis Factory ... it has only 58% rating, and thus 100 delivered wood/steel/copper only produce 58 goods ...
03:53:23  <coopserver> <Anson> with rating 75%, it would produce 75 ...
03:53:30  <coopserver> <Eoin> i assumed 3 goods trains would be enough
03:53:51  <coopserver> <Anson> when you only have 3, rating is low, and you only need 3
03:54:21  <coopserver> <Anson> when you have more and always one waiting, rating can be a lot higher and thus you also need those "more trains"
03:55:48  <coopserver> <Anson> and with increased production of resources, like at the copper now (before you doubled platforms and added a second train, it had 96 production, now 117) the factory will also produce more goods
03:56:38  <coopserver> <Anson> when you add more goods trains than you have platforms (or even the same amount), you run into a deadlock
03:57:12  <coopserver> <Anson> the goods trains wait for production which never happens because all drop platforms are blocked by the waiting goods trains
03:57:57  <coopserver> <Eoin> oh fuck
03:58:06  <coopserver> <Anson> when you use the same station for resource drop and goods pickup, you need more platforms than trains to never get a deadlock
03:58:15  <coopserver> <Eoin> i keep forgetting the basics that i used to not even think about
03:58:21  <coopserver> <Eoin> not played for a year :P
03:58:23  <coopserver> <Eoin> at least
03:58:33  <coopserver> <Anson> the best method is to have two stations: one for dropping all types of goods, and one for picking up the cargo
03:58:37  <coopserver> <Eoin> roro
03:58:42  <coopserver> <Eoin> i remember doing all dat shit
03:59:48  <coopserver> <Eoin> waaaaaaaaaat
04:00:09  <coopserver> <Anson> Tomis Factory now has such a deadlock ... temp fix : send one goods train to a depot
04:00:16  <coopserver> <Anson> hehe, or crash them :-)
04:00:19  <coopserver> <Eoin> lolol
04:00:40  <coopserver> <Eoin> that was... intresting
04:01:02  <coopserver> <Anson> that effect often happens with those 2way PBS signals
04:02:24  <coopserver> <Anson> they need to be used with care, probably only on single lane tracks, and on stations like Boreana (double terminus stations)
04:03:51  <coopserver> <Anson> at Tomis Factory, those 2way PBS are not needed at all at the platforms
04:04:09  <coopserver> <Eoin> i presume every platform would need one to call on the exit
04:04:34  <coopserver> <Anson> their only effect is that leaving trains turn around first and then wait, instead of waiting first and then turning around
04:05:24  <coopserver> <Anson> a single PBS at the entrance area causes all trains on the crossing and the platforms to follow PBS
04:07:19  <coopserver> <Anson> the only real need for those 2way PBS is for the track that leads from the factory to Tomis Copper Mine : it allows the train from the mine to advance to the signal right next to the junction and wait there, instead of lettig it wait in the mine and then block the junction until it arrives
04:08:51  <coopserver> <Anson> the platforms don't need any PBS, and it would only be useful if you put it right next to the junction instead of right next to the platforms: then the trains could turn around and advance 1 or 2 tiles before waiting for a free junction
04:14:31  <coopserver> <Anson> to avoid all those problems with deadlocks, many people build separate stations for the drop (one for all types of resouces, no overflow needed) and for the pickup of goods (maybe with overflow etc)
04:15:08  <coopserver> <Eoin> yeh
04:15:17  <coopserver> <Eoin> i used to do stuff like that but i was trying to keep it simple on my first game back xD
04:16:53  <coopserver> <Anson> ah, then WB :-)
04:17:17  <coopserver> <Eoin> ty :P
04:17:33  <coopserver> <Anson> i had a large break too, and needed to find out about the most simple things again
04:18:27  <coopserver> <Anson> but now, i like building nice overflows and similar :-)
04:18:56  <coopserver> <Eoin> yeh im starting simple
04:20:28  <coopserver> <Anson> btw: are you from GB, AUS, or JAP ?
04:20:37  <coopserver> <Eoin> the wonderfully sunny land of scots
04:20:47  <coopserver> <Anson> asking because you drive left :-)
04:20:50  <coopserver> <Eoin> how did u tell
04:20:52  <coopserver> <Eoin> ;)
04:21:02  <coopserver> <Eoin> its always the obvious sign
04:22:10  <coopserver> <Anson> happy often can't decide ... sometimes he builds english, and sometimes like most people on the public server and this server
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06:12:43  <coopserver> <Bluefabrik> yo
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07:14:41  <coopserver> <Bluefabrik> sup
07:15:04  <coopserver> <Muel> hi
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07:24:32  <coopserver> <V453000> yoyo
07:24:38  <coopserver> <Bluefabrik> hey vXXX
07:24:39  <coopserver> <Muel> hou
07:25:31  <coopserver> <Anson> hallo, sam
07:25:41  <coopserver> <Anson> hallo, v ... how is yeti going ?
07:26:28  <coopserver> <Anson> i was killed by a few yetis last week :-)
07:27:38  <coopserver> <V453000> see for yourself on the previews page :) a lot of progress lately
07:27:53  <V453000> http://dev.openttdcoop.org/projects/yeti/wiki/Previews
07:28:32  <V453000> currently working on the 1-X Building Material Factory
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07:39:41  <coopserver> <V453000> im not so sure meow x1 is such a good choice for your network Anson
07:39:51  <coopserver> <V453000> TL7 is a lot, monorail fast might be worth it
07:40:03  <coopserver> *** V453000 has started a new company #13
07:40:37  <coopserver> <V453000> yeah :)
07:40:50  <coopserver> <Anson> i came only in or after 2050 ... it's all happy's work ... besides a few fixes and improvements
07:41:01  <coopserver> <V453000> doesnt matter :)
07:41:08  <coopserver> *** V453000 has joined spectators
07:41:20  <coopserver> <Anson> your yeti looks really nice
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07:41:25  <coopserver> <V453000> thanks
07:42:06  <coopserver> <Anson> small detail : in the clay pit, you have invented anti gravity for the conveyor belt ? .-)
07:42:31  <coopserver> <Anson> it's missing any kind of supporting structure
07:43:18  <V453000> clay pit will be completely redone :)
07:45:08  <coopserver> <Anson> need to see the steel mill in motion ... i like Escher :-)
07:45:47  <coopserver> <V453000> I have it rendering at work now, probably done already... some videos might be done on monday
07:46:50  <coopserver> <Anson> how many phases do the animations have ?
07:47:01  <coopserver> <V453000> 128 frames
07:47:03  <coopserver> <Anson> would it be worth doing them as animated gifs ?
07:47:20  <coopserver> <Anson> oh ... 128 might be a bit too many for a gif
07:47:28  <coopserver> <V453000> dont care about a gif tbh
07:47:38  <coopserver> <V453000> just making quick videos for previews seems enough to me
07:48:03  <coopserver> <Anson> as gifs, the animations could be included on the web page, instead of the current stills
07:48:58  <coopserver> <V453000> it doesnt matter, since it will be coded in game, the previews are just temporary anyway
07:49:17  <coopserver> <Anson> and cats are dead ?
07:49:32  <coopserver> <V453000> am I supposed to do everything or what
07:49:43  <coopserver> <V453000> I am not working on it at the moment, yes
07:49:48  <coopserver> <V453000> someone else could very well be
07:49:55  <coopserver> <Anson> hehe, like Schroedinger's cat : you don't know until it suddenly appears in the end
07:51:04  <coopserver> <Anson> i didn't suggest that you do it ... i only looked at the project and saw that the last acivity was from feb ... thought you might now more than me since i was afk for quite some time
07:51:32  <coopserver> <Anson> * might know ...
07:53:34  <coopserver> <V453000> simple, Elyon disappeared as quickly as he appeared
07:53:50  <coopserver> <V453000> some code is there, it might even work, there certainly are no station building sprites
07:54:45  <coopserver> <Anson> IF i would do some work on grfs, i already have two ideas for some time ... but since i don't have enough time to play ottd regularly, that applies even more to some grf work
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07:55:29  <happy> !date
07:55:30  <coopserver> Aug 06 2095
07:55:39  <happy> !players
07:55:39  <coopserver> happy: There are currently 2 players and 2 spectators, making a total of 4 clients connected
07:55:40  <coopserver> <V453000> I dont have time to play openttd regularly which applies even less to any grf work :P
07:55:58  <happy> hi v
07:56:07  <happy> how  things  going
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07:57:14  <coopserver> <Anson> one of the two ideas was to give a purpose to powerplants, adding electricity in a way similar to the pipe grf, and increasing production when enough power is available
07:58:43  <coopserver> <Anson> the other was to add a new kind of trams to simulate a reallife transportation system which i recently saw on TV: goods/food would be repackaged to euro palettes and then sent to houses in tubes underground
07:59:16  <coopserver> <V453000> so power plant == supplies from FIRS :)
07:59:21  <coopserver> *** happy   tran sport has joined company #3
07:59:27  <coopserver> <V453000> the other idea is just wtf
08:01:57  <coopserver> <Anson> that tube system that i saw would replace trucks in towns, to have less traffic and deliver goods/food to the houses directly
08:02:47  <coopserver> <Anson> a small TBM would follow all roads and the items would be deposited directly in each house
08:03:21  <coopserver> <Anson> since it was some new method of transportation, i thought how it could be modeled in ottd ...
08:07:07  <coopserver> <Anson> you see the current problem ? the trains are so long and slow that it takes some time for the next to arrive and wait, and thus a train is released from the depot ... which effectively makes no trains go to the depot and wait there, but always immediately be released again
08:15:53  <coopserver> <happy   tran sport> dame it
08:16:09  <coopserver> <V453000> not like that is an issue since there seems to be always something to load
08:17:54  <coopserver> <happy   tran sport> i dcan not get thi  dam  this  bit to werk
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08:51:44  <coopserver> <Muel> hi
08:51:47  <coopserver> <happy   tran sport> hi
08:51:56  <coopserver> <Speedy> Hi
09:00:45  <coopserver> *** Game paused (connecting clients)
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09:01:22  <coopserver> <Speedy> Player: use !name NewName
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09:03:07  <coopserver> <Anson> i am just redoing the goods ... first the choices for the goods drop, then the overflow for the goods pickup
09:03:15  <coopserver> <Speedy> oki
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09:17:56  <coopserver> <Anson> for testing the waiting bays etc, i have stopped a few trains to cause jams at the town drop ...
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09:39:55  <coopserver> <happy   tran sport> hey  jamj
09:39:58  <coopserver> <happy   tran sport> jam,
09:40:04  <coopserver> <Jam35> hi
09:40:09  <coopserver> <happy   tran sport> how  ar u
09:40:09  <coopserver> <Muel> hi
09:40:16  <coopserver> <Jam35> fine u?
09:40:25  <coopserver> <happy   tran sport> grate
09:51:06  <coopserver> <Jam35> just use the space better (town drop)
09:51:14  <coopserver> <Jam35> in fact everywhere :)
09:51:28  <coopserver> <happy   tran sport> ar  k
09:51:54  <coopserver> <happy   tran sport> whonts  the best  way  to  redo the  factory  drop of
09:52:39  <coopserver> <Jam35> will you take food there too? :D
09:52:48  <coopserver> <happy   tran sport> yep
09:52:50  <coopserver> *** Muel has left the game (Leaving)
09:53:00  <coopserver> <Jam35> hm...
09:53:16  <coopserver> <Jam35> move one of em
09:53:27  <coopserver> <happy   tran sport> k
09:53:31  <coopserver> <Jam35> is the best way to fit that there :)
09:53:34  <coopserver> <Jam35> imo
09:53:49  <coopserver> <happy   tran sport> i see
09:54:14  <coopserver> <Jam35> you have long trains = long CL
09:54:20  <coopserver> <Jam35> = more space
09:54:27  <coopserver> <happy   tran sport> got  tl 7
09:54:44  <coopserver> <Jam35> what CL?
09:54:56  <coopserver> <happy   tran sport> trying  to doo 7
09:54:56  <coopserver> <Jam35> Anson?
09:55:05  <coopserver> <Jam35> right
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10:00:10  <coopserver> <Jam35> ok looks like 3.5
10:00:15  <coopserver> <Jam35> which isn't bad
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10:00:47  <coopserver> <happy   tran sport> yep
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10:04:39  <coopserver> <V453000> hy Jam666
10:04:47  <coopserver> <Jam35> hiih
10:08:52  <coopserver> <Jam35> yeah I changed them
10:09:00  <coopserver> <Jam35> it makes no difference whatsoever
10:09:53  <coopserver> *** Game paused (connecting clients)
10:10:03  <coopserver> <Jam35> there is no prio there
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10:11:15  <coopserver> <Jam35> wtf are you talking about
10:11:28  <coopserver> <Jam35> thats how it was
10:11:32  <coopserver> <Jam35> or very similar
10:11:34  <coopserver> <Jam35> so build
10:11:39  <coopserver> <Jam35> and stop trollong
10:11:52  <coopserver> <Jam35> no
10:11:57  <coopserver> <Jam35> made no difference
10:12:00  <coopserver> <Jam35> as I said
10:14:03  <coopserver> <V453000> and quit making Jam666 mad or hell will happen
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10:18:32  <coopserver> <Jam35> move the drop south and use the space north of Viennavicus for the overflow
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10:25:32  <coopserver> <happy   tran sport> hi thepower12
10:25:37  <coopserver> <thepower12> hi
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10:52:26  <coopserver> <Anson> * bets -> best
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11:15:05  <coopserver> <Anson> OUCH
11:15:20  <coopserver> <Anson> look at the planned location for the overflow
11:16:28  <coopserver> <happy   tran sport> will   u can go a  under it
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11:18:34  <coopserver> <happy   tran sport> wb  travstr
11:18:43  <coopserver> <travstr> hey
11:18:45  <coopserver> <travstr> ty :D
11:18:59  <coopserver> <happy   tran sport> how  things
11:19:22  <coopserver> <travstr> good how about you? :D
11:19:41  <coopserver> <happy   tran sport> grate
11:19:46  <coopserver> <travstr> gdgd :D
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11:22:48  <coopserver> <happy   tran sport> hi  Abal Firm
11:22:52  <coopserver> <Abal Firm> hi ;)
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12:11:13  <coopserver> <MrD2DG> HIHI
12:11:24  <coopserver> <happy   tran sport> hi  MrD2DG
12:11:30  <coopserver> <happy   tran sport> how  things
12:11:57  <coopserver> <MrD2DG> Good, It's a nice day today
12:12:00  <coopserver> <MrD2DG> How's you?
12:12:24  <coopserver> <happy   tran sport> good  yer  its  a nice day  in uk
12:12:36  <coopserver> <MrD2DG> Yep
12:20:48  <V453000> OMG
12:20:48  <V453000> HIHI
12:20:49  <V453000> OMFG
12:20:50  <V453000> HIHI
12:20:51  <V453000> OMG
12:21:00  <coopserver> <MrD2DG> HIHIHIHHI
12:21:20  <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI/1-X-x4.png
12:21:21  <V453000> (:
12:21:50  <happy> ver    call  v
12:22:09  <MrD2DG> Nice, that will be good with animation
12:22:39  <V453000> is animated, will render it on monday :P
12:22:47  <coopserver> *** Game paused (connecting clients)
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12:22:53  <coopserver> <MrD2DG> Haha cool
12:23:28  <coopserver> <V453000> MrD2DG your pax overcrowded at stations :P
12:23:35  <coopserver> <V453000> go solve
12:23:36  <coopserver> <V453000> or else
12:23:36  <coopserver> <MrD2DG> I know :/
12:23:45  <coopserver> <MrD2DG> The north overproduces
12:23:53  <coopserver> <MrD2DG> The south doesn't produce enough
12:23:55  <coopserver> <V453000> no your stations are overshit :P
12:23:57  <coopserver> <V453000> need moar
12:24:06  <coopserver> <MrD2DG> Gonna expand MTM and redirect some trains maybe
12:24:09  <coopserver> <MrD2DG> LOL
12:24:09  <coopserver> <V453000> the north ones that is
12:24:15  <coopserver> *** Game paused (connecting clients)
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12:24:30  <coopserver> <MrD2DG> BZS is fine
12:26:18  <coopserver> <V453000> nothing is fine
12:26:22  <coopserver> <V453000> !!
12:26:24  <coopserver> <Niko> hi
12:26:24  <coopserver> <V453000> brb
12:26:26  <coopserver> <V453000> hi
12:26:29  <coopserver> <MrD2DG> :P
12:26:31  <coopserver> <travstr> hello
12:26:32  <coopserver> <MrD2DG> HIHIHI
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12:36:10  <coopserver> <alex> hi
12:36:17  <coopserver> <Niko> hi
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12:39:10  <coopserver> <alex> what fuck 40.000.00 _-
12:39:44  <coopserver> <alex> f
12:39:44  <coopserver> <travstr> LMAO#
12:39:46  <coopserver> <travstr> LMAOOOOOOOOO
12:39:50  <coopserver> <MrD2DG> ?
12:39:53  <coopserver> <happy   tran sport> we  dont  doo  ships
12:39:58  <coopserver> <MrD2DG> xD
12:39:58  <coopserver> <travstr> look at the profit graphg
12:40:00  <coopserver> <travstr> OMG
12:40:04  <coopserver> <travstr> im dying omg
12:40:06  <coopserver> <happy   tran sport> or  plans
12:40:07  <coopserver> <MrD2DG> LOOOL
12:40:07  <coopserver> <alex> lol
12:40:23  <coopserver> <travstr> -15k million
12:40:23  <coopserver> <alex> i want do ship :(
12:40:25  <coopserver> <travstr> LMAO
12:40:30  <coopserver> <happy   tran sport> nop
12:40:36  <coopserver> <travstr> sorry but thats too funny, yeah ships arent really great
12:40:42  <coopserver> <MrD2DG> Yeah this isn't a ship or (mostly) plane friendly server
12:40:46  <coopserver> <MrD2DG> ALL ABOUT THE TRENZZZZ
12:40:50  <coopserver> <travstr> ^^
12:40:51  <coopserver> <Anson> first thing on a new map: look at the basecost grf :-)
12:41:18  <coopserver> <V453000> honestly allowing like 3-5 ships doesnt hurt
12:41:36  <coopserver> <V453000> but then there is the almighty WETRail
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12:42:26  <coopserver> <alex> new :D
12:42:31  <coopserver> <travstr> good idea :p
12:42:34  <coopserver> <V453000> travstr: you should try to make your towns have 50%+ transported passengers per month
12:42:36  <coopserver> <happy   tran sport> nice
12:42:39  <coopserver> <Anson> too bad that you can't start with wet ships on a new map in 1900 or even 1950
12:42:39  <coopserver> <V453000> Especially before moving to another island
12:42:50  <coopserver> <travstr> you're so right and it hurts me
12:42:55  <coopserver> <travstr> that i cant really do anything else
12:42:55  <coopserver> <V453000> which is like completely irrelevant Anson
12:42:56  <coopserver> <travstr> like
12:43:04  <coopserver> <travstr> if you look at hiovia
12:43:08  <coopserver> *** Game paused (connecting clients)
12:43:13  <coopserver> <travstr> i've tried to expand buttheres like no room
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12:43:24  <coopserver> <V453000> well hiovia is rather okay, but your train coverage should be better
12:43:31  <coopserver> <V453000> you have too many buildings away from the stations
12:43:32  <coopserver> <travstr> hmmm
12:43:38  <coopserver> <V453000> you could work with that more
12:43:40  <coopserver> <travstr> example?
12:43:59  <coopserver> <V453000> example Halicarnassus
12:44:08  <coopserver> <V453000> 1950/9252
12:44:10  <coopserver> <V453000> is very low
12:44:20  <coopserver> <travstr> hmmmmmmmmm
12:44:40  <coopserver> <travstr> my main issue is i didnt expect the expansion and so i didnt lay lines down
12:44:57  <coopserver> <travstr> at least not that far out
12:45:14  <coopserver> <travstr> originally i just small a small pax loop and i planned to leave it at that
12:45:30  <coopserver> <V453000> well you had to build roads there to make the town grow
12:45:34  <coopserver> <V453000> so you had to expect it :P
12:45:47  <coopserver> <travstr> i was hoping you wuoldnt bring that up cause that was an oversight :ppp
12:45:53  <coopserver> <V453000> make sure you relate road expansion to track relations next time :)
12:45:57  <coopserver> <travstr> mmm
12:46:12  <coopserver> <travstr> i think what happened was i fell asleep while working onthat area and the town grew
12:46:14  <coopserver> <travstr> lol
12:46:18  <coopserver> <V453000> :d
12:46:30  <coopserver> <travstr> like it was at 500 and then i woke up and it was 7k
12:46:35  <coopserver> <travstr> and by then i couldnt change anything
12:47:10  <coopserver> <alex> where is post train?
12:47:21  <coopserver> <travstr> mail trains?
12:47:24  <coopserver> <alex> yes
12:47:29  <coopserver> <travstr> you need to refit
12:47:44  <coopserver> <travstr> if you go to the depot and click a train, there should be some options
12:48:27  <coopserver> <Anson> travstr : when you build roads, that is bad for your town reputation ... thus build train stations first before destroying trees, houses, or terraforming
12:48:50  <coopserver> <Anson> then you automatically will have the train stations when growing a town
12:48:54  <coopserver> <travstr> oh i never knew that :p
12:49:02  <coopserver> <travstr> but yeah that's what i stared to do around interna
12:49:06  <coopserver> <travstr> interamna**
12:49:55  <coopserver> <Anson> travstr : http://wiki.openttd.org/Game_mechanics#Local_authority_rating
12:50:18  <coopserver> <travstr> hm let me take a look
12:51:32  <coopserver> *** thepower12 has joined company #7
12:52:58  <coopserver> <travstr> interesting
12:53:06  <coopserver> <travstr> hmmm
12:53:47  <coopserver> <Anson> thepower : did you buy alex company ? did you want to go bancrupt ?
12:54:03  <coopserver> <alex> :D
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12:56:28  <coopserver> <Anson> LOL at the graph :-)
12:56:37  <coopserver> <travstr> omggggggg
12:56:39  <coopserver> <travstr> wow
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13:00:16  <coopserver> <Anson> thepower12: did you do that on purpose ?
13:00:42  <coopserver> <thepower12> yea
13:01:32  <coopserver> <alex> expensive :(
13:04:12  <coopserver> <Anson> hehe, who wants to buy ? .-)
13:04:25  <coopserver> <happy   tran sport> not me
13:04:28  <coopserver> <MrD2DG> :P
13:05:05  <coopserver> <Anson> why doesn't the graph continue to drop rapidly ?
13:05:22  <coopserver> <happy   tran sport> not shor
13:05:28  <coopserver> <thepower12> running cost are the same
13:06:05  <coopserver> <Anson> stupid me ... it is the cost per quarter, and that stays at constant negative level ...
13:07:26  <coopserver> <Anson> the company value kept dropping, but that is capped at 1 (or 2€) ...
13:08:42  <coopserver> *** alex has left the game (Leaving)
13:10:16  <coopserver> <thepower12> white are there certain rules to build like that? because everytime i try it it ends up as 1 big mess;p
13:10:33  <coopserver> <MrD2DG> Build like what? :P
13:10:55  <coopserver> <thepower12> those citty networks
13:11:30  <coopserver> <MrD2DG> Well I just build what I build, I dunno :P
13:11:44  <coopserver> <MrD2DG> I always end up with a shit ton of waiting passengers though :P
13:12:06  <coopserver> <V453000> noob white
13:12:11  <coopserver> <MrD2DG> SHUSH
13:15:14  <coopserver> <Anson> the fun starts when a station has more pax waiting tzhan the entire world population :-)
13:15:23  <coopserver> <MrD2DG> Lol
13:16:31  <coopserver> *** travstr has left the game (general timeout)
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13:16:50  <coopserver> <Anson> will take a while longer ... BZS and NCA have 30k inhabitants and only 20k are waiting at the main station :-)
13:17:00  <coopserver> *** MrLaing has joined
13:17:00  <coopserver> *** MrLaing has started a new company #7
13:17:00  <coopserver> *** Game unpaused (connecting clients)
13:17:11  <coopserver> <MrD2DG> I'm hoping to get that number down not up :P
13:17:17  <coopserver> <MrLaing> !name Harry
13:17:17  <coopserver> *** MrLaing has changed his/her name to Harry
13:17:23  <coopserver> <MrD2DG> Currently planning to expand the MTM/Vwenlonum area
13:17:32  <coopserver> *** thepower12 has started a new company #13
13:17:52  <coopserver> <Anson> there was only one train, and now even no train at all
13:17:59  <coopserver> <Harry> theres no room is there :L
13:18:06  <coopserver> <Anson> will take a while to reduce the number with no trains :-)
13:18:12  <coopserver> <happy   tran sport> ther  is  room
13:18:16  <coopserver> <MrD2DG> It's because I don't have the capacity in the south to route new trains to
13:18:22  <coopserver> <MrD2DG> Which is why I'm expanding
13:18:27  <coopserver> <Harry> and its really laggy XD
13:18:47  <coopserver> <Harry> can i join anyone please?
13:18:48  <coopserver> <happy   tran sport> not for me
13:19:07  <coopserver> <Anson> harry, with 16 islands and max 15 companies, there should always be at least one free island when you start a new company
13:19:08  <coopserver> <Harry> ive got a bad laptop and its rendering all the trains
13:19:27  <coopserver> <happy   tran sport> ther  4  place  on the map
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13:22:07  <coopserver> <Anson> d2dg: full load orders are usefull for freight, but for bidirectional pax transports, you should only use full load orders at one end (the one that has more pax), or not at all
13:23:49  <coopserver> <Anson> ICA and ICA/OPA have almost no pax waiting now ... thus do only load orders instead of full load there
13:24:06  <coopserver> <Anson> then more trains should come to the other end of those lines
13:24:17  <coopserver> <MrD2DG> I'm going to direct some of the trains there to Velonum
13:24:30  <coopserver> <V453000> that white is unbelievable
13:24:39  <coopserver> <MrD2DG> ICA and ICA/OPA still produce a lot of pax
13:24:45  <coopserver> <MrD2DG> SHUSH V5345678665
13:26:36  <coopserver> <Anson> BZS/NCA has only 10 long distance trains, and they are waiting for full load at the opposite end of the lines ... no redirection will help if you continue doing full load orders everywhere
13:27:05  <coopserver> <MrD2DG> I'm not doing full load at VNM for now untill I get passenger flow up
13:27:15  <coopserver> <MrD2DG> So they'll both have regular trains
13:27:30  <coopserver> <Anson> ICA has 4 trains in the station and 4 more queueing ...
13:27:45  <coopserver> <MrD2DG> Haven't touched routes there yet
13:27:57  <coopserver> <Anson> that will stay like that unless you stop doing full load
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13:29:02  <coopserver> <Anson> as i said : do the full load orders only at ONE end of a line (the end with more pax production)
13:29:14  <coopserver> <MrD2DG> That is what I'm doing
13:29:31  <coopserver> <MrD2DG> Full load at both BZS & BZS/NCA no full load at VNM
13:29:49  <coopserver> <MrD2DG> I'm redirecting some routes from ICA and ICA/OPA to end at VNM instead
13:29:55  <coopserver> <Anson> really ? i still see trains with full load orders for ICA
13:30:02  <coopserver> <MrD2DG> Read above
13:31:27  <coopserver> <Anson> i still see full load at ICA and at BZS ...
13:31:50  <coopserver> <MrD2DG> Did you read what I said?
13:32:08  <coopserver> <Anson> did you read what i said ?
13:32:17  <coopserver> <MrD2DG> Yes and replied...
13:32:22  <coopserver> <Anson> no line should have full load at more than one end
13:32:31  <coopserver> <MrD2DG> That is your opinion
13:32:40  <coopserver> <MrD2DG> I never said I was following your opinion...
13:32:49  <coopserver> <MrD2DG> I provided my own solution
13:35:30  <coopserver> <happy   tran sport> ver   nice  pax  MrD2DG
13:35:31  <coopserver> <Anson> look at your trains yourself
13:35:45  <coopserver> <MrD2DG> Thanks
13:35:47  <coopserver> <MrD2DG> Huh?
13:35:50  <coopserver> <happy   tran sport> np
13:35:50  <coopserver> <V453000> I dont think MrD2DG gives a shit about your opinion Anson
13:35:54  <coopserver> <Anson> 33k+ pax waiting at BZS, and those trains still do full load at both ends
13:35:55  <coopserver> <MrD2DG> xD
13:36:15  <coopserver> <MrD2DG> I'm in the process of adding new lines to serve ALL 3 stations in the north atm
13:36:19  <coopserver> <MrD2DG> They will come from VNM
13:36:45  <coopserver> <MrD2DG> All I've done so far is re-route lines ending at ICA and ICA/OPA to VNM to stop congestions
13:36:51  <coopserver> <MrD2DG> Which seems to be working
13:37:07  <coopserver> *** Game paused (connecting clients)
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13:37:13  <coopserver> <MrD2DG> Might need to dual the center section, hmm
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13:37:42  <coopserver> <V453000> which cargo can output building materials apart from clay?
13:37:45  <coopserver> <V453000> sand -> glass?
13:37:56  <coopserver> <Anson> yes, that helped for those trains ... and they don't do full load at both ends
13:38:03  <coopserver> <V453000> am hating to have both iron ore and clay, they look too similar
13:38:19  <coopserver> <Anson> do the same for the trains from BZS and it will help there too
13:38:33  <coopserver> <MrD2DG> As long as the industriy buildings differ is should be fine
13:38:38  <coopserver> <happy   tran sport> wb  jam
13:38:43  <coopserver> <MrD2DG> Yes I said all 3 stations in the north
13:38:56  <coopserver> <V453000> sure MrD2DG but the cargoes in nuts wagons look similar :)
13:39:10  <coopserver> <V453000> am thinking sand -> glass
13:39:12  <coopserver> <V453000> any other ideas?
13:39:18  <coopserver> <MrD2DG> Well make the wagons more distinct :P
13:39:21  <coopserver> <MrD2DG> That works
13:39:30  <coopserver> <V453000> clay and iron ore will be similar no matter wat
13:39:46  <coopserver> <V453000> admittedly sand is similar to grain
13:39:49  <coopserver> <Anson> old houses are built with a framework of wood, filled with clay, and then glass for the windows
13:40:21  <coopserver> <V453000> could even do something like ASSphalt
13:41:01  <coopserver> <V453000> meh nay
13:41:56  <coopserver> <MrD2DG> Might have to expand stations soon
13:42:03  <coopserver> *** Jam35 has started a new company #7
13:42:38  <coopserver> <MrD2DG> Would be nice if we could recolour intercity trenz
13:42:48  <coopserver> <MrD2DG> My express and intercity all look the same
13:43:28  <coopserver> <V453000> yeah was intended to be there at some point
13:43:29  <coopserver> <V453000> was :)
13:43:33  <coopserver> <MrD2DG> Lol
13:44:11  <coopserver> <thepower12> dam i should have tranffered my money to this company first;p
13:46:05  <coopserver> <Anson> sometimes i see empty platforms at BZS, and no train has the max length that the station would allow
13:46:23  <coopserver> <MrD2DG> MY IC trains are TL 6
13:46:28  <coopserver> <MrD2DG> EX trains are TL 5
13:46:32  <coopserver> <MrD2DG> BZS has both
13:46:44  <coopserver> <MrD2DG> Looks now
13:46:47  <coopserver> <MrD2DG> *Look
13:46:49  <coopserver> <Anson> TL7 loads just as fast and transports more
13:46:55  <coopserver> *** Game paused (connecting clients)
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13:47:05  <coopserver> <MrD2DG> I don't use TL7 anywhere
13:47:10  <coopserver> <Bluefabrik> sup
13:47:21  <coopserver> <MrD2DG> WB
13:47:23  <coopserver> <Bluefabrik> tl7 is too fudging much
13:47:24  <coopserver> <Anson> you should also add one tile of brake space in front of platforms ... traimns then can enter and leave a bit faster
13:47:30  <coopserver> <happy   tran sport> jam  chek  the  cargo  on  your  train
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13:47:41  <coopserver> <MrD2DG> I usually do
13:47:52  <coopserver> <MrD2DG> I've been meaning to expand that stations properly
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13:48:49  <coopserver> <happy   tran sport> wb  Bluefabrik
13:48:53  <coopserver> <happy   tran sport> wb  travstr
13:48:54  <coopserver> <Bluefabrik> hi happy!
13:48:56  <coopserver> <Bluefabrik> no fishin?
13:48:59  <coopserver> <travstr> ty :)
13:49:01  <coopserver> <happy   tran sport> hi
13:49:04  <coopserver> <happy   tran sport> nop
13:49:16  <coopserver> <Bluefabrik> well, trains then
13:49:17  <coopserver> <happy   tran sport> wate  for my dad has  a day  of
13:49:25  <coopserver> <Bluefabrik> i see
13:55:01  <coopserver> <Anson> d2dg : what about using different trains ? ... yozur current trains have 80 capacity, but take 80/10=8 steps to load, while other trains (eg monorail) have only 60 capacity, but load faster in 60/12 = 5 steps
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13:55:47  <V453000> : D
13:56:03  <coopserver> <Anson> or the monorail ICE: 48 capacity only, but load in 48/8 = 6 steps
13:56:15  <coopserver> <MrD2DG> LOL @ MONORAIL
13:56:23  <coopserver> <Bluefabrik> haha
13:56:24  <coopserver> <Bluefabrik> yea
13:56:29  <coopserver> <Bluefabrik> lol indeed
13:56:33  <coopserver> <MrD2DG> I upgraded to monorail ages ago (mistake) capacity is terrible
13:56:51  <coopserver> <MrD2DG> I'd have to flood the network with trains and expand everything
13:56:56  <coopserver> <Bluefabrik> haha
13:56:57  <coopserver> <MrD2DG> Not a priority atm
13:57:55  <coopserver> <MrD2DG> Plus faster loading isn't really necessary atm, very few stations struggle with queues
13:58:19  <coopserver> *** Game paused (connecting clients)
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13:58:33  <coopserver> <Jam35> any money please?
13:58:43  <coopserver> <Jam35> I'm noob
13:58:45  <coopserver> <Jam35> ty
13:58:51  <coopserver> <happy   tran sport> np
14:00:07  <coopserver> <Anson> and why don't you want to make the long distance trains longer ?
14:00:29  <coopserver> <Bluefabrik> oh i see some coop going with anson and happy...
14:00:38  <coopserver> <MrD2DG> I'd probably need to increase CL etc
14:00:43  <coopserver> <Bluefabrik> you know... if you wanted... i could join your coop next time...
14:01:01  <coopserver> <MrD2DG> Which would be a bit of a headache, especially in the south
14:01:11  <coopserver> <happy   tran sport> yer shor   fill free  to join in the nexs  game Bluefabrik
14:02:07  <coopserver> <happy   tran sport> jam  udont have to pay me back
14:02:43  <coopserver> <Anson> 2 more wagons for TL7 instead of CL6 might give some slowdowns, but would add 160 capacity
14:03:21  <coopserver> <happy   tran sport> me  and   anson   as been  a team   for a lone  time   Bluefabrik  he  helps  me  out    he is  a good  player  as will  jam  and  MrD2DG  ar
14:03:58  <coopserver> <MrD2DG> Whilst that's true the lines are already pretty congested and with acceleration on these trains not being the greatest I don't think that would be helpful
14:04:08  <coopserver> *** cryo[PL] has left the game (Leaving)
14:07:25  <coopserver> <Anson> a while ago, we had a map where 5+ people worked to be happy :-)
14:07:42  <coopserver> <happy   tran sport> yep
14:07:45  <coopserver> <Bluefabrik> well
14:07:53  <coopserver> <happy   tran sport> i  rember  that game
14:07:55  <coopserver> <Bluefabrik> id like to be happy with happy
14:07:59  <coopserver> <Bluefabrik> and anson
14:08:04  <coopserver> <happy   tran sport> u can
14:08:19  <coopserver> <Bluefabrik> (:
14:08:23  <coopserver> <Bluefabrik> but not in this won
14:08:33  <coopserver> <Bluefabrik> this won i beat happy hahahahaha
14:08:52  <coopserver> <happy   tran sport> heem  chek it a gen  Bluefabrik
14:09:01  <coopserver> <Bluefabrik> WHAT!
14:09:04  <coopserver> <happy   tran sport> har
14:09:14  <coopserver> <Bluefabrik> noooooo
14:09:20  <coopserver> <happy   tran sport> he  he
14:09:29  <coopserver> <happy   tran sport> them  same   93
14:09:33  <coopserver> <Bluefabrik> oh happy you gon get whats comin ur way
14:09:48  <coopserver> <happy   tran sport> k
14:10:29  <coopserver> <happy   tran sport> u will get it back  when my  min  profit  gos  down
14:10:34  <coopserver> <happy   tran sport> Bluefabrik:
14:10:43  <coopserver> <Bluefabrik> (:
14:10:50  <coopserver> <Bluefabrik> why ur profit goin down?
14:11:01  <coopserver> <happy   tran sport> it  dus
14:11:08  <coopserver> <happy   tran sport> dont no  y
14:11:19  <coopserver> <Bluefabrik> haha got a leak
14:11:31  <coopserver> <Bluefabrik> licky happy
14:12:38  <coopserver> <happy   tran sport> i  never  can keep  my   min profit to  stay  up  its stay ther for  1 or 2  years  and it    gos
14:14:11  <coopserver> *** Mazth has joined company #6
14:14:27  <coopserver> <happy   tran sport> wb  Mazth
14:14:30  <coopserver> <Mazth> hiii
14:14:33  <coopserver> <happy   tran sport> hi
14:20:04  <coopserver> <Bluefabrik> what?
14:20:07  <coopserver> <Mazth> hax!
14:20:09  <coopserver> <Bluefabrik> how you do that?
14:20:39  <coopserver> <Mazth> you pres s the but exclusive rights button :P
14:20:41  <coopserver> <Bluefabrik> oh buy 1 year rights
14:21:01  <V453000> that should be disallowed in map settings :D
14:21:03  <V453000> :(
14:21:04  <coopserver> *** Game paused (connecting clients)
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14:21:10  <V453000> Jam35: ^ (:
14:21:17  <coopserver> <Bluefabrik> makes no difference
14:21:19  <coopserver> <Jam35> not mine
14:21:20  <coopserver> <Mazth> guess someone did not read the 46 page manual
14:21:31  <coopserver> <Bluefabrik> every won bein on ther island
14:21:32  <V453000> exactly Mazth
14:21:35  <V453000> evil people
14:21:37  <coopserver> <Bluefabrik> hahahahahaha
14:21:50  <Jam35> !rcon ls
14:21:51  <coopserver> 0) .. (Parent directory)
14:21:52  <coopserver> 1) StableSylf011.sav
14:21:53  <coopserver> 2) JStable150614.sav
14:21:54  <coopserver> 3) JStable090614.sav
14:21:55  <coopserver> 4) StableSylf010.sav
14:21:56  <coopserver> Jam35: You have 65 more messages. Type !less to view them
14:22:00  <Jam35> sylf did it
14:22:03  <coopserver> <Bluefabrik> hey, do you kno why if i always have a train loading i dont get more than very good ?
14:22:03  <coopserver> <MrD2DG> Oops
14:22:04  <coopserver> <Mazth> better send some yetis after them
14:22:08  <Jam35> :P
14:22:09  <coopserver> *** Player has left the game (Leaving)
14:22:54  <coopserver> <Anson> Bluefabrik: http://wiki.openttd.org/Game_mechanics#Station_rating
14:23:52  <coopserver> <Mazth> was there not a short cut to make trees?
14:23:56  <coopserver> *** Bluefabrik has left the game (connection lost)
14:24:03  <V453000> :)
14:24:12  <coopserver> *** Game paused (connecting clients)
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14:25:29  <coopserver> <Mazth> why is the timewave zero uglier than the morphogenesis V35400?
14:25:36  <coopserver> <Bluefabrik> hahahahah
14:25:38  <coopserver> <MrD2DG> That is a good question
14:25:43  <coopserver> <Bluefabrik> yeah
14:25:47  <coopserver> <MrD2DG> It's great for metros but UGLY
14:26:12  <coopserver> <Mazth> the always knows to punish us
14:26:22  <coopserver> <Mazth> the hater
14:30:13  <coopserver> *** Game paused (connecting clients)
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14:45:55  <coopserver> <thepower12> dam 1 city done;p to much to go
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14:52:25  <V453000> hope I get this clay pit further than the last one :P https://dl.dropboxusercontent.com/u/20419525/YETI/1-B-x4.png
14:52:51  <coopserver> <MrD2DG> Ah cool
14:55:50  <coopserver> <thepower12> which train was best for intercity trafic?
14:56:12  <coopserver> <MrD2DG> Depends on your needs
14:56:25  <coopserver> <Mazth> geez what a V35400 answer :P
14:56:38  <coopserver> <MrD2DG> I think rail has the best capacity/speed for NORMAL train lengths
14:56:38  <coopserver> <Anson> but true :-)
14:56:39  <coopserver> <MrD2DG> LOL
14:57:08  <coopserver> <Mazth> nice how you emphasize normal :P
14:57:58  <coopserver> <Anson> what is normal ? ... a few years ago, TL7 and TL9 was normal, TL5 was short, and TL3 a joke .... now TL3 is normal, at most TL5, and even TL1 is used ...
14:58:19  <coopserver> <MrD2DG> Thats not true
14:58:36  <coopserver> <MrD2DG> I've been playing for YEARS
14:58:54  <coopserver> <Anson> on recent maps, some people built TL3, some did TL5, and some did even TL12
14:58:56  <coopserver> <Mazth> tl3 is trending only here  because we play actively with a lot of ppl on the maps
14:59:01  <coopserver> <MrD2DG> I'd say normal for PAX would be between 4-6
14:59:21  <coopserver> <Mazth> so smaller more compact networks tend to go better iwht tl3-4
14:59:33  <coopserver> <MrD2DG> TL3 has always been too short for me I always use TL4+
14:59:48  <coopserver> *** Game paused (connecting clients)
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15:09:34  <coopserver> <Mazth> thepower12:  I ll fund your city for a bit to help with growth k?
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15:22:38  <coopserver> <travstr> ruh roh
15:22:43  <coopserver> <Bluefabrik> ):
15:22:54  <coopserver> <travstr> were you building?
15:23:00  <coopserver> <Bluefabrik> yea
15:23:02  <coopserver> <travstr> ah
15:23:06  <coopserver> <Bluefabrik> took off a signal too soon
15:23:13  <coopserver> <travstr> the feels
15:23:36  <coopserver> <Mazth> maybe I should put the crash msges on again :P just for the feels
15:23:44  <coopserver> <Mazth> err drama
15:23:47  <coopserver> <Mazth> errr news
15:23:52  <coopserver> <Bluefabrik> grrrr
15:23:57  <coopserver> <Mazth> so I can express my condolences
15:24:20  <coopserver> <Bluefabrik> lost 4 men and 80k
15:24:24  <coopserver> <Mazth> grow my minions!
15:24:28  <coopserver> <Mazth> ermm cities I mean
15:24:41  <coopserver> <Mazth> lucky it was not a pax train!
15:24:51  <coopserver> <Bluefabrik> yea
15:25:13  <coopserver> <Mazth> still the poor machinist
15:25:15  <coopserver> <Mazth> s
15:25:28  <coopserver> <Mazth> driverS?
15:25:35  <coopserver> <Mazth> how do you call them in proper english?
15:25:46  <coopserver> <Jam35> driver
15:25:48  <coopserver> <Bluefabrik> train operators
15:25:51  <coopserver> <Bluefabrik> operators
15:25:56  <coopserver> <Jam35> and engineer
15:25:59  <coopserver> <Bluefabrik> yea
15:26:00  <coopserver> <Jam35> maybe
15:26:09  <coopserver> <Bluefabrik> in US, they are operators
15:26:09  <coopserver> <Jam35> guard
15:26:09  <coopserver> <Mazth> hmmm okay cool that helps
15:26:21  <coopserver> <Jam35> ticket dude
15:26:32  <coopserver> <Mazth> hehe che ticketbloke
15:26:54  <coopserver> *** travstr has left the game (general timeout)
15:27:41  <coopserver> <happy   tran sport> the game  is  a bit slow  now
15:27:57  <coopserver> <Mazth> you are getting lag?
15:28:16  <coopserver> <Bluefabrik> not me
15:28:23  <coopserver> <happy   tran sport> i  was  but not now
15:28:28  <coopserver> <Jam35> not here and I'm usually first to fall
15:28:37  <coopserver> <Mazth> well off to let the cities grow
15:28:40  <coopserver> *** Mazth has joined spectators
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15:36:07  <coopserver> <Mazth> what is RV max in this game actually?
15:36:35  <coopserver> <Jam35> 20
15:39:17  <coopserver> <Anson> advanced settings -> vehicles :-)
15:39:27  <coopserver> <Mazth> hmm maybe I can do a tram town then
15:43:34  <coopserver> *** Mazth has joined company #6
15:48:29  <coopserver> <Mazth> aaargh
15:48:36  <coopserver> <Mazth> pbs is stoopid
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16:31:10  <coopserver> <happy   tran sport> hey  Djanxy
16:35:50  <coopserver> <MrD2DG> BKBKBKBK
16:36:03  <coopserver> <happy   tran sport> wb  MrD2DG
16:36:30  <coopserver> <MrD2DG> So I gotta go, if someone could keep a save of this game just in case it isn't around when I get back, it would be MUCH appreciated <£
16:36:33  <coopserver> <MrD2DG> *<3
16:36:38  <coopserver> <MrD2DG> Tenks
16:36:44  <coopserver> <MrD2DG> BB
16:36:49  <coopserver> <happy   tran sport> k
16:36:53  <coopserver> <happy   tran sport> bb  MrD2DG
16:36:56  <coopserver> *** MrD2DG has left the game (Leaving)
16:36:59  <coopserver> <Anson> to be safe, save it yourself now :-)
16:37:00  *** MrD2DG has quit IRC
16:39:45  <coopserver> <happy   tran sport> will  the srver  year  is  233
16:39:53  <coopserver> <happy   tran sport> nice
16:40:10  <coopserver> <happy   tran sport> how  the  pax  going  Mazth
16:45:44  <coopserver> <Anson> did someone do something, or did it "just happen" ?
16:55:05  <coopserver> *** Game paused (connecting clients)
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16:56:23  <coopserver> <happy   tran sport> dont  no
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16:58:54  <coopserver> <Bluefabrik> yoyoyo
16:58:59  <coopserver> <travstr> hey :p
16:59:02  <coopserver> <happy   tran sport> yo
16:59:08  <coopserver> <Bluefabrik> happy
16:59:14  <coopserver> <happy   tran sport> yep
16:59:14  <coopserver> <Bluefabrik> evry time i go
16:59:20  <coopserver> <Bluefabrik> u take me on
17:00:07  <coopserver> <happy   tran sport> i  am  still  1  still got the same  93 as   u have
17:00:14  <coopserver> <happy   tran sport> Bluefabrik:
17:02:36  <coopserver> *** Game paused (connecting clients)
17:02:38  <coopserver> *** Eoin has joined
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17:02:47  <coopserver> <travstr> oh hey eoin
17:02:50  <coopserver> <Eoin> hey
17:02:53  <coopserver> <happy   tran sport> hi  Eoin
17:04:56  <coopserver> <happy   tran sport> how  the  net  wek  going  travstr
17:05:15  <coopserver> <travstr> not bad, but i made a few mistakes here and there so i'll fix them later
17:05:23  <coopserver> <travstr> but for now i'm expanding a bit
17:05:39  <coopserver> <happy   tran sport> yer i doo  them sume  times
17:05:46  <coopserver> <happy   tran sport> call
17:05:49  <coopserver> <travstr> mmm
17:05:51  <coopserver> <travstr> how about you?
17:05:58  <coopserver> <happy   tran sport> grate
17:06:08  <coopserver> <travstr> gdgd
17:06:23  <coopserver> <happy   tran sport> just  fixs  the     train q  cuming out ov the goods pick up
17:06:50  <coopserver> <travstr> oh cool, how did you fix it?
17:06:54  <coopserver> <happy   tran sport> i  wich  i dun  the town  beter  job
17:07:22  <coopserver> <travstr> nice
17:07:26  <coopserver> <travstr> at least your network is going smooth
17:07:35  <coopserver> <happy   tran sport> see my sign   say   choics  switch  fall 2
17:07:41  <coopserver> <travstr> k
17:07:42  <coopserver> <happy   tran sport> and u will  see
17:08:09  <coopserver> <travstr> ohhh
17:08:12  <coopserver> <travstr> niceeee
17:08:14  <coopserver> <happy   tran sport> yep  loking  good
17:08:17  <coopserver> <happy   tran sport> yep
17:09:45  <coopserver> *** Bluefabrik has left the game (Leaving)
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17:10:38  <coopserver> <happy   tran sport> me  and anson  have  try  to  make the town drop  beter  and  its  werks but still train q
17:10:43  <coopserver> <happy   tran sport> travstr:
17:10:57  <coopserver> <travstr> yee it looks really good tho
17:11:13  <coopserver> <travstr> i need to take some notes :p
17:11:34  <coopserver> <happy   tran sport> will  i  think  i pick  the  ron     place     for  the space
17:11:36  <coopserver> <Anson> reason for the queue is not the goods, but we use 2x4 platforms to load goods and 2x4 platforms to unload goods AND WATER TOO
17:11:37  <coopserver> <happy   tran sport> but
17:11:55  <coopserver> <happy   tran sport> true
17:12:02  <coopserver> <Anson> the merging water trains cause the queue
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17:12:49  <coopserver> <happy   tran sport> whont  a bout  we doo  a new  drop of just  for water
17:12:50  <coopserver> <travstr> i keep disconnecting :s
17:21:59  <coopserver> <Anson> shouldn't we have a food pickup too ?
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18:07:51  <coopserver> <happy   tran sport> yo  Bluefabrik
18:07:56  <coopserver> <Bluefabrik> yo sup
18:07:58  <coopserver> <Bluefabrik> gotcha
18:08:07  <coopserver> <Bluefabrik> firs place
18:08:14  <coopserver> <happy   tran sport> yep
18:08:32  <coopserver> <happy   tran sport> but still got the sam,e
18:08:37  <coopserver> <happy   tran sport> same  93
18:19:13  <coopserver> <happy   tran sport> see  now  Bluefabrik  my min profit  down  to  86     now  so i donw  to 92  %
18:19:47  <coopserver> <happy   tran sport> diner  time
18:19:54  <coopserver> <happy   tran sport> be back  later
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20:09:30  <coopserver> <happy   tran sport> hey  Mazth
20:09:36  <coopserver> <happy   tran sport> how    things
20:16:02  <coopserver> *** happy   tran sport has joined company #3
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20:17:13  <coopserver> <Bluefabrik> sup
20:17:17  <coopserver> <happy   tran sport> uo
20:17:20  <coopserver> <happy   tran sport> yo
20:17:22  <coopserver> <Bluefabrik> yo, again!
20:17:47  <coopserver> <happy   tran sport> u got  94  i got  94  %
20:18:17  <coopserver> *** happy   tran sport has joined company #3
20:21:31  <coopserver> <happy   tran sport> har  Bluefabrik
20:21:44  <coopserver> <Bluefabrik> i'm on it
20:21:50  <coopserver> <happy   tran sport> i  am  1
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20:51:45  <coopserver> <Bluefabrik> there you go happy
20:51:53  <coopserver> <Bluefabrik> im moving everything i can move from my island
20:51:57  <coopserver> <Bluefabrik> with good ratings too
20:52:05  <coopserver> <Bluefabrik> and im the number won!
20:52:06  <coopserver> <happy   tran sport> yer  we will see
20:52:07  <coopserver> <Bluefabrik> (:
20:52:10  <coopserver> <Bluefabrik> hehe
20:52:16  <coopserver> <Bluefabrik> gotta have lunch... ill be back
20:52:20  <coopserver> <Bluefabrik> lets see what u do then
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21:18:37  <coopserver> <Bluefabrik> sup boys
21:18:56  <coopserver> <travstr> hey
21:19:05  <coopserver> <travstr> hey :p
21:19:11  <coopserver> <travstr> oops
21:19:16  <coopserver> <Bluefabrik> (:
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21:28:59  <coopserver> <happy   tran sport> har  Bluefabrik
21:29:27  <coopserver> <Bluefabrik> oh no you didnt!
21:29:41  <coopserver> <happy   tran sport> yep
21:29:51  <coopserver> <Bluefabrik> GRRRR
21:33:31  <coopserver> <happy   tran sport> just  face  it  Bluefabrik      u can not bet me
21:33:41  <coopserver> <Bluefabrik> never!
21:33:44  <coopserver> <happy   tran sport> k
21:33:55  <coopserver> <happy   tran sport> u can  try eney  thin
21:34:17  <coopserver> <Bluefabrik> just u wait a few minutes
21:34:20  <coopserver> <Mazth> lulz getting perfect score is easy
21:34:27  <coopserver> <Bluefabrik> without cheatin
21:34:35  <coopserver> <happy   tran sport> but    thunder  happy  is  waching
21:34:42  <coopserver> <Bluefabrik> i dont build truck stations for the numbers...
21:37:01  <coopserver> <Mazth> lol happy has one more station than u blue :P
21:37:21  <coopserver> <happy   tran sport> but  1
21:37:27  <coopserver> <Bluefabrik> happppY!
21:38:51  <coopserver> <Bluefabrik> damn! i got to go
21:38:54  <coopserver> <Bluefabrik> ill be back
21:38:57  <coopserver> <Bluefabrik> grrrrr
21:39:06  <coopserver> <Bluefabrik> happy just u wait
21:39:08  <coopserver> <Mazth> get into the the chopper
21:39:11  <coopserver> <Mazth> NAO
21:39:21  <coopserver> <happy   tran sport> k
21:41:25  <coopserver> *** Bluefabrik has left the game (Leaving)
21:42:32  <coopserver> <happy   tran sport> f  lost  all ov    my  min  profit
21:42:56  <coopserver> <happy   tran sport> dame it
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22:24:20  <coopserver> <MrD2DG> HIHIHIHIHIHII
22:24:26  <coopserver> <travstr> hi
22:24:32  <coopserver> <Mazth> what are yoouuuuu laughing abut?
22:24:45  <coopserver> <MrD2DG> WAT?
22:24:56  <coopserver> <Mazth> u started with the hihihihihi
22:25:12  <coopserver> <MrD2DG> HIHI not HAHA
22:25:34  <coopserver> <Mazth> hihihi is how the girls laugh so I thought it fitting ;)
22:25:45  <coopserver> <Mazth> -t
22:26:04  <coopserver> <MrD2DG> Lol, what kinda girl laughs like that
22:26:15  <coopserver> <Mazth> it is like a giggle
22:26:20  <coopserver> <MrD2DG> Thats HEHEHE
22:26:22  <coopserver> <Mazth> us girls never iggle?
22:26:30  <coopserver> <MrD2DG> Well like a creepy giggle
22:26:48  <coopserver> <Mazth> creepy indeed
22:26:55  <coopserver> <Mazth> dunno what girls you have around
22:27:03  <coopserver> <MrD2DG> :P
22:27:21  <coopserver> <MrD2DG> TBH I don't surround myself with people that giggle
22:27:31  <coopserver> <MrD2DG> Got an image to maintain etc.
22:28:13  <coopserver> <Mazth> the image with nerdcred that goes with playing ottd?
22:28:28  <coopserver> <MrD2DG> Haha
22:28:49  <coopserver> <MrD2DG> None of my friends are into game like this, which kinda sucks :/
22:29:16  <coopserver> <Mazth> I know...I know one dude but he does not play a lot
22:29:31  <coopserver> <Mazth> others keep complaining that it takes too long or that the graphics are shit
22:29:37  <coopserver> <MrD2DG> :P
22:29:44  <coopserver> <Mazth> and then I did not even bother them with Dwarf Fortress
22:29:51  <coopserver> <Mazth> gameplay OP man
22:30:15  <coopserver> <MrD2DG> The hell is Dwarf Fortress?
22:30:33  <coopserver> <Mazth> I still think it is cool that a 1995 gamee brings modern cpu's to an halt :P
22:30:43  <coopserver> <MrD2DG> Haha
22:31:05  <coopserver> <Mazth> errr geez how to explain DF
22:31:40  <coopserver> <Mazth> it is a society managment game, dungeon keeper/simcity, with combat etc
22:32:09  <coopserver> <MrD2DG> That sounds kinda cool, I liked both dungeon keeper and simcity (before it went shit)
22:32:31  <coopserver> <Mazth> it is quite complex...it is said to have a learning cliff instead of a curve
22:32:42  <coopserver> <MrD2DG> :P
22:32:42  <coopserver> <Mazth> and the grapics are in ACII
22:32:47  <coopserver> <MrD2DG> Ewww
22:32:51  <coopserver> <MrD2DG> Maybe not then
22:32:52  <coopserver> <Mazth> tho one could get a tileset
22:33:01  <coopserver> <MrD2DG> Fair enough
22:33:33  <coopserver> <Mazth> there are some nice tilesets with cool dorfs etc
22:33:54  <coopserver> <Mazth> but the die hards go with ACII so you can let you imagination run wild
22:34:20  <coopserver> <MrD2DG> That's a bit too extreme for me, I like pretty things :P
22:34:47  <coopserver> <Mazth> hehe
22:35:12  <coopserver> <MrD2DG> Haha, creepy giggle
22:35:14  <coopserver> <Mazth> there are even 3d renderers that give u a 3d view of ur fortress but it is hard to play in 2d mode only
22:35:40  <coopserver> <Anson> hallo ... there should be videos of DF on youtube ... no need to explain it :-)
22:35:50  <coopserver> <MrD2DG> Suprised I've never heard of this before
22:35:55  <coopserver> <Anson> and the charset is ASCII, with an S :-)
22:35:57  <coopserver> <MrD2DG> Must be some hardcore shit
22:36:14  <coopserver> <Mazth> my bad :P
22:36:22  <coopserver> <Mazth> but that is what I mean
22:36:33  <coopserver> <Mazth> and indeed go watch boatmurder on YT
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22:37:49  <coopserver> <Mazth> cptduck has some nice tutorials out there
22:38:04  <coopserver> <Mazth> he s dutch and has a thick accent so that is just a winwin
22:38:32  <coopserver> <MrD2DG> Ugh, hate the dutch accent
22:38:33  <coopserver> <Mazth> but mainly Df should be trail and error, that is the true way to learn
22:38:58  <coopserver> <MrD2DG> I have cousins from the drowned lands, the accents :S
22:43:20  <coopserver> <Mazth> =) it is horrible neh?
22:43:58  <coopserver> <Mazth> yaya no more back log
22:44:54  <coopserver> <Mazth> lol 33k pax waiting :P
22:46:10  <coopserver> <MrD2DG> :P
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23:15:16  <coopserver> <happy   tran sport> hi  MrD2DG
23:15:25  <coopserver> <MrD2DG> WHADDUP
23:15:56  <coopserver> <happy   tran sport> how  things  going
23:16:35  <coopserver> <MrD2DG> Good thanks
23:16:44  <coopserver> <MrD2DG> How are things with you?
23:16:51  <coopserver> <happy   tran sport> grate
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23:34:14  <coopserver> <happy   tran sport> wb  travstr
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23:48:18  <coopserver> <Bluefabrik> sup
23:48:39  <coopserver> <MrD2DG> HIHI
23:48:54  <coopserver> <happy   tran sport> hi Bluefabrik
23:49:07  <coopserver> <Bluefabrik> sup happy
23:49:19  <coopserver> <happy   tran sport> i  am  1  now
23:49:23  <coopserver> <Bluefabrik> i know u beatin me
23:49:30  <coopserver> <happy   tran sport> he  he
23:49:40  <coopserver> <happy   tran sport> give  up  yet
23:49:40  <coopserver> <Bluefabrik> got 5 stations on me...
23:49:48  <coopserver> <Bluefabrik> dunno where ima do 6... but i will
23:50:05  <coopserver> <Bluefabrik> prolly connet sum cities
23:51:12  <coopserver> *** Bluefabrik has left the game (Leaving)
23:54:21  <coopserver> <happy   tran sport> sleep  time    gn  all
23:56:19  <coopserver> <MrD2DG> GN
23:56:32  <coopserver> <travstr> gn happy
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