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00:25:51 <coopserver> *** happy tran sport has left the game (Leaving) 00:27:00 *** happy_ has left #openttdcoop.stable 01:37:52 <coopserver> *** Bluefabrik has joined 02:02:48 <coopserver> *** I.M.Legos has joined 02:02:55 <coopserver> *** I.M.Legos has left the game (Leaving) 02:03:13 <coopserver> *** I.M.Legos has joined 02:03:43 <coopserver> <I.M.Legos> Hey blue, i probly should have wrote the pass... 02:04:24 <coopserver> <I.M.Legos> Btw the trains are grouped and the machinery is being transported to the same place as the workers 02:04:48 <coopserver> <I.M.Legos> ALso, check train 28 02:05:28 <coopserver> <I.M.Legos> Blue? 02:05:55 <coopserver> <I.M.Legos> Blue? 02:06:46 <coopserver> <I.M.Legos> Bluefabrik? 02:11:20 <coopserver> <I.M.Legos> Blue? 02:11:23 <coopserver> <Bluefabrik> sup 02:11:31 <coopserver> <I.M.Legos> I kinda forgot the pass... 02:11:33 <coopserver> <Bluefabrik> ive been tuning things 02:11:36 <coopserver> <Bluefabrik> hahahaha 02:11:37 <coopserver> <Bluefabrik> morelli1 02:11:43 <coopserver> <I.M.Legos> Alright brb 02:11:47 <coopserver> <Bluefabrik> kk 02:12:51 <coopserver> *** I.M.Legos has joined company #12 02:12:54 <coopserver> <Bluefabrik> sup 02:13:07 <coopserver> <I.M.Legos> Notin 02:13:10 <coopserver> <Bluefabrik> ive been trying to raise all the service rates over 83% 02:13:12 <coopserver> <I.M.Legos> Just got bored 02:13:17 <coopserver> <I.M.Legos> Oh. 02:13:28 <coopserver> <I.M.Legos> Btw, train 28 is stuck. 02:13:29 <coopserver> <Bluefabrik> yea... until new map there isnt going to be much to do... 02:14:44 <coopserver> <I.M.Legos> We have exactly 40 trains. 02:14:50 <coopserver> <Bluefabrik> (: 02:16:03 <coopserver> <I.M.Legos> Btw, the machinery is currently routed to the same place as the workers at the farm 02:16:19 <coopserver> <Bluefabrik> yeah... lets reroute to the oil rig 02:16:26 <coopserver> <Bluefabrik> we got an imbalance there 02:16:37 <coopserver> <Bluefabrik> is that a word? 02:16:45 <coopserver> <Bluefabrik> im not a native speaker 02:16:45 <coopserver> <I.M.Legos> Well, that's easy 02:16:52 <coopserver> <Bluefabrik> oh shit 02:16:54 <coopserver> <Bluefabrik> no 02:16:55 <coopserver> <Bluefabrik> we cant 02:16:57 <coopserver> <I.M.Legos> We can reroute it to hufeild 02:17:01 <coopserver> <Bluefabrik> that would not be profitable 02:17:06 <coopserver> <I.M.Legos> oh. 02:17:13 <coopserver> <Bluefabrik> no, lets reroute more workers to the oil rig 02:17:22 <coopserver> <I.M.Legos> There's some up north 02:17:39 <coopserver> <Bluefabrik> no, lets just do half of the workers from where we deliv food 02:17:49 <coopserver> <Bluefabrik> we got eight trains there 02:17:51 <coopserver> <I.M.Legos> Hadworth? 02:17:54 <coopserver> <Bluefabrik> yeah 02:18:00 <coopserver> <Bluefabrik> lets do half of it to the rig 02:18:14 <coopserver> <I.M.Legos> Would be nice if we could create mini groups. 02:18:18 <coopserver> <Bluefabrik> yea... 02:18:30 <coopserver> <Bluefabrik> wait i'll do it 02:18:43 <coopserver> <I.M.Legos> Like have a parent group of 'Workers' then have mini groups of where they are from 02:19:23 <coopserver> <I.M.Legos> brb 02:19:30 <coopserver> *** I.M.Legos has left the game (Leaving) 02:20:24 <coopserver> *** I.M.Legos has joined 02:20:49 <coopserver> <I.M.Legos> I'm back, with the right graphics set for this 02:20:54 <coopserver> <Bluefabrik> (: 02:21:00 <coopserver> <Bluefabrik> so i added more workers to the rig 02:21:11 <coopserver> <I.M.Legos> Alright 02:21:16 <coopserver> <Bluefabrik> which should increase oil production and that in turn refined and machinery for the farm 02:21:28 <coopserver> <I.M.Legos> We could team up a bit more often. 02:21:31 <coopserver> <Bluefabrik> if we balance things right, we should be getting more food to up the worker production 02:21:33 <coopserver> <Bluefabrik> yeah 02:21:43 <coopserver> <Bluefabrik> i like coop 02:21:48 <coopserver> <I.M.Legos> Yeah. 02:21:58 <coopserver> <I.M.Legos> Also, you can't use garland rails without me 02:22:05 <coopserver> <Bluefabrik> hahahahahahahha 02:22:06 <coopserver> <I.M.Legos> They are copyrighted by me. 02:22:34 <coopserver> *** Bluefabrik has left the game (Leaving) 02:22:35 <coopserver> <I.M.Legos> We have a backup at the farm... 02:27:48 <coopserver> *** I.M.Legos has left the game (Leaving) 03:19:38 *** Djanxy has quit IRC 04:46:33 <coopserver> *** I.M.Legos has joined 04:47:51 <coopserver> *** I.M.Legos has left the game (Leaving) 05:25:03 <coopserver> *** Cameron has joined 05:31:40 <coopserver> *** Sobuk has left the game (Leaving) 06:10:59 <coopserver> *** RTM has joined 06:11:32 <coopserver> *** RTM has left the game (processing map took too long) 06:29:32 <coopserver> *** RTM has joined 06:30:04 <coopserver> *** RTM has left the game (processing map took too long) 06:36:07 <coopserver> *** RTM has joined 06:36:39 <coopserver> *** RTM has left the game (processing map took too long) 06:37:07 *** Speedy- has quit IRC 06:38:22 <coopserver> *** RTM has joined 06:38:54 <coopserver> *** RTM has left the game (processing map took too long) 06:49:45 <coopserver> *** Yugi_D has joined 06:50:54 <coopserver> *** Yugi_D has left the game (Leaving) 08:56:37 <coopserver> *** Player has joined 08:56:46 <coopserver> *** Player has left the game (Leaving) 08:56:52 <coopserver> *** Player has joined 09:04:12 <coopserver> *** Speedy has joined 09:15:40 <coopserver> <Speedy> ?idle 09:16:47 <coopserver> *** V453000 has joined 09:16:54 <coopserver> <V453000> yoyo 09:16:58 <coopserver> <Speedy> yoyoyoyo 09:17:08 <coopserver> <V453000> how yeti are you 09:17:40 <coopserver> <Speedy> not there YETi 09:20:25 <coopserver> *** V453000 has left the game (Leaving) 09:26:07 <coopserver> *** Player has left the game (Leaving) 09:27:42 <coopserver> *** Speedy has left the game (general timeout) 09:29:24 <coopserver> *** Speedy has joined 09:29:30 <coopserver> *** Speedy has left the game (Leaving) 10:13:00 <coopserver> *** [FR]Syl59 has joined 10:13:17 <coopserver> *** [FR]Syl59 has joined company #10 10:15:57 *** KenjiE20 has quit IRC 10:28:31 <coopserver> *** [FR]Syl59 has left the game (Leaving) 10:57:17 *** Brumi has joined #openttdcoop.stable 11:40:55 *** Djanxy has joined #openttdcoop.stable 12:08:42 <coopserver> *** [FR]Syl59 has joined 12:09:18 <coopserver> *** [FR]Syl59 has joined company #10 12:09:20 <coopserver> <[FR]Syl59> o| 12:09:46 <V453000> hyhy 12:12:27 <coopserver> *** V453000 has joined 12:12:32 <coopserver> <V453000> watup 12:12:49 <coopserver> *** V453000 has joined company #8 12:24:08 <coopserver> <[FR]Syl59> SNRW Problem 12:26:58 *** Djanxy has quit IRC 12:28:51 <coopserver> <[FR]Syl59> and you, wassup ? :) 12:29:00 <coopserver> <V453000> very yeti up 12:29:07 <coopserver> <V453000> more animations will be done soon :) 12:29:29 <coopserver> <V453000> and the best thing: while keeping the grf size low 12:34:54 <coopserver> <[FR]Syl59> V, This time I need your help 12:35:46 <coopserver> <V453000> seriously, quit "asking to ask" 12:35:56 <coopserver> <V453000> just ask and see what comes out of it 12:36:06 <coopserver> <V453000> you dont need to ask me if you can ask a question or whatever 12:36:10 <coopserver> <[FR]Syl59> Ok, xD So I've done a SNRW (waypoiint form) for my machinery 12:36:31 <coopserver> <[FR]Syl59> And my trains don't stop going in the logic line 12:36:45 <coopserver> <[FR]Syl59> And ... I don't see where my mistake is :D 12:37:21 <coopserver> <[FR]Syl59> (SNRW is in green PURR, begining at Gunungstone-on-sea West) 12:38:02 <coopserver> <V453000> try to use one rail colour 12:38:08 <coopserver> <V453000> they can cause conflicts 12:38:42 <coopserver> <V453000> (2way eol can break on 2 different track types) 12:39:26 <coopserver> <[FR]Syl59> lET4S TRY THAT 12:39:32 <coopserver> <[FR]Syl59> oops 12:39:35 <coopserver> <[FR]Syl59> Let's try that * 12:39:43 <coopserver> <[FR]Syl59> same 12:39:55 <coopserver> <V453000> what is the problem point? 12:40:05 <coopserver> <[FR]Syl59> look at train 141 12:40:11 <coopserver> <[FR]Syl59> he is in the logic line 12:40:30 <coopserver> <[FR]Syl59> (train 155 too) 12:40:38 <coopserver> <[FR]Syl59> so as 151 12:41:27 <coopserver> <V453000> the pathfinder trap could be too far 12:41:49 <coopserver> <[FR]Syl59> Oh ... 12:41:54 <coopserver> <V453000> also there is no "arrow" at Retfield Annexe or anywhere near there 12:41:58 <coopserver> <V453000> which means eol Could break 12:42:08 <coopserver> <[FR]Syl59> what arrow do you mean ? 12:42:10 <coopserver> <V453000> adding it behind the station is a sure bet 12:42:25 <coopserver> <V453000> the track shape I added there 12:43:12 <coopserver> <V453000> try now 12:44:09 <coopserver> <[FR]Syl59> What's the meaniung of the arrow ? 12:44:40 <coopserver> <V453000> the 2way eol needs to have a split behind it to make sure it works 12:44:46 <coopserver> <V453000> making the tiny arrow is a split on its own 12:44:48 <coopserver> <V453000> kind of a hack 12:45:03 <coopserver> <[FR]Syl59> Understood 12:45:25 <coopserver> <V453000> e.g. track without the arrow is a Total Dead End - and not even eol can send trains there. In some rotations it works, but to make it reliably work you have to add the arrow 12:45:56 <coopserver> <[FR]Syl59> Interesting 12:46:14 <coopserver> <V453000> it is explained in public server game 213 by signs 12:48:06 <coopserver> <[FR]Syl59> Does long bridges have a incidence on eol ? 12:49:01 <coopserver> <V453000> no 12:49:14 <coopserver> <[FR]Syl59> So i've got another problem :p 12:49:22 <coopserver> <[FR]Syl59> see "here" 12:49:23 <coopserver> <V453000> but the distance of the 2way signal from the split can have an influence 12:49:48 <coopserver> <V453000> you mean that they dont take that path? 12:49:57 <coopserver> <[FR]Syl59> Exactly 12:55:29 <coopserver> <[FR]Syl59> Solved :D 12:59:29 <coopserver> <V453000> what helped? :) 12:59:36 <coopserver> <[FR]Syl59> a arrow :) 12:59:48 <coopserver> <[FR]Syl59> I just need a reverser on the overflow 13:00:18 <coopserver> <[FR]Syl59> I think the trains "saw" the WP when they are in the overflow 13:00:32 <coopserver> <[FR]Syl59> and thought "Hey, it's better to go here" 13:00:51 <coopserver> <[FR]Syl59> but now, because of the reverser, they don't see the WP on the overflow 13:00:55 <coopserver> <[FR]Syl59> Am I correct ? :) 13:07:57 <coopserver> <V453000> quite yeah 13:08:12 <coopserver> <V453000> sorry for delay, doing yeti business :P 13:45:46 <coopserver> *** [FR]Syl59 has left the game (general timeout) 13:51:16 <coopserver> *** V453000 has left the game (Leaving) 14:11:52 <coopserver> *** Bluefabrik has joined 14:12:04 <coopserver> <Bluefabrik> hi 14:14:46 <V453000> omg the blue factory 14:14:47 <V453000> heyoo 14:14:53 <coopserver> <Bluefabrik> sup sup sup 14:15:04 <coopserver> <Bluefabrik> waitin on the new map... this one got nothing more for me 14:15:09 <coopserver> *** V453000 has joined 14:15:16 <coopserver> <V453000> how come? 14:15:19 <coopserver> <Bluefabrik> luving the machine factory animated 14:15:31 <coopserver> <Bluefabrik> got late to this party and got me only a small island... 14:15:38 <coopserver> <Bluefabrik> where nothing new ever grows 14:15:43 <coopserver> <V453000> I can give you my company if you want, I wont play :) 14:15:50 <coopserver> <V453000> btw you can FUND industries for your self :P 14:15:51 <coopserver> <V453000> if you need more 14:16:12 <coopserver> <Bluefabrik> check me out in the southeast corner.... 14:16:18 <coopserver> <V453000> I am looking there 14:16:18 <coopserver> <Bluefabrik> there's no space 14:16:31 <coopserver> <V453000> want my company? :) 14:16:36 <coopserver> <Bluefabrik> yea... legos convinced me on the garland thing 14:16:44 <coopserver> <Bluefabrik> sure i wont break anything just add... 14:16:46 <coopserver> <Bluefabrik> pw? 14:16:53 <coopserver> *** Bluefabrik has joined spectators 14:16:58 <V453000> !players 14:16:58 <coopserver> V453000: Client 918 (Purple) is Cameron, in company 7 (Cameron Transport) 14:16:59 <coopserver> V453000: Spectators: Client 960 (Bluefabrik), Client 962 (V453000) 14:17:11 <V453000> !rcon move 960 8 14:17:12 <coopserver> *** Bluefabrik has joined company #8 14:17:13 <V453000> set any pw you want 14:17:23 <coopserver> <Bluefabrik> v45xxx 14:17:25 <coopserver> <Bluefabrik> thats gonna be it 14:17:32 <coopserver> <V453000> I dont care which I dont need it :D 14:17:41 <coopserver> <Bluefabrik> cool thanks 14:17:44 <coopserver> <V453000> yw 14:17:50 <coopserver> <V453000> feel free to autoreplace the trains to something else if you want 14:18:01 <coopserver> <V453000> "trains" :) 14:18:16 <coopserver> <Bluefabrik> oh its all ships! 14:18:22 <coopserver> <Bluefabrik> yeah.... me no like ships 14:18:29 <coopserver> <Bluefabrik> scared of drowing and all 14:18:36 <coopserver> *** V453000 has joined company #8 14:18:54 <coopserver> <Bluefabrik> hahaha 14:18:57 <coopserver> <Bluefabrik> i see 14:19:48 <coopserver> <V453000> animal express incoming 14:19:50 <coopserver> <Bluefabrik> (: 14:20:24 <coopserver> <Bluefabrik> i'm gonna try to improve your network, without altering 14:20:34 <coopserver> <V453000> do whatever you like :) 14:20:48 <coopserver> <V453000> ha slugz 14:22:26 <coopserver> <V453000> btw I have made major progress in the technical side of sprite preparing for yeti, so I should be able to animate all other things now, with not much file size increase 14:22:54 <coopserver> <V453000> sooo machinery factory wont be alone since next version :) 14:24:50 <coopserver> <Bluefabrik> well i like the machinery factory 14:25:10 <coopserver> <Bluefabrik> how about the ducklings? 14:25:10 <coopserver> <V453000> uranium mine, oil well, construction yard, and steel mill are next :) 14:25:23 <coopserver> <V453000> ducklings take a long time to redraw 14:25:26 <coopserver> <V453000> not anytime soon 14:25:40 <coopserver> <Bluefabrik> cant u just reuse some boxy car sprite? 14:25:48 <coopserver> <Bluefabrik> id rather the workers be packed goods than ducklings 14:25:50 <coopserver> <V453000> which car sprite :D 14:25:53 <coopserver> <Bluefabrik> its demeaning to the work force 14:25:54 <coopserver> <V453000> I dont have any car sprite 14:25:59 <coopserver> <Bluefabrik> car as in wagon 14:26:01 <coopserver> <Bluefabrik> sorry 14:26:14 <coopserver> <Bluefabrik> yeah i mean they to look like a container... or a box 14:26:15 <coopserver> <V453000> pff 14:26:30 <coopserver> <V453000> workers being container makes less sense than a duck t ome 14:26:32 <coopserver> <Bluefabrik> nvm... i just dont like yellow things thats all 14:26:36 <coopserver> <V453000> they will look like yetis after all 14:26:49 <coopserver> <Bluefabrik> i seem to be alone in disliking the ducklings 14:26:51 <coopserver> <V453000> and I am pretty sure yetis look like ducks 14:26:52 <coopserver> <Bluefabrik> so they must be fine 14:26:58 <coopserver> <Bluefabrik> hahahahaha 14:27:04 <coopserver> <Bluefabrik> dont tell that to their faces 14:27:07 <coopserver> <V453000> :d 14:27:07 <coopserver> <Bluefabrik> for your own good 14:27:33 <coopserver> <V453000> well, regardless, I might try to change it, but it will not be right now :) 14:28:42 <coopserver> <V453000> getting animations to work in reasonable file size is now job n1, then making the industries WORK properly - bonuses when you deliver multiple supplies etc 14:28:52 <coopserver> <V453000> only after that can come nuts edits and cargo redrawing 14:28:58 <coopserver> <Bluefabrik> kk 14:28:59 <coopserver> <V453000> which ... isnt That far away after all :P 14:29:03 <coopserver> <Bluefabrik> (: 14:29:16 <coopserver> <Bluefabrik> do u know why the oil station dont work? 14:29:26 <coopserver> <V453000> what do you mean? 14:29:29 <coopserver> <Bluefabrik> i mean, if u try building an oil station, it comes out all flat 14:29:39 <coopserver> <V453000> ah 14:29:53 <coopserver> <V453000> that is something broken in ISR, idk exactly what and I can never remember which version works 14:30:20 <coopserver> <Bluefabrik> hahaha 14:30:32 <coopserver> <Bluefabrik> yeah, sometimes the map is created using a version that works 14:31:00 <coopserver> <V453000> Sylf probably remembers which one works, Jam35 might too 14:35:08 <coopserver> <Bluefabrik> yo v45, u still there? 14:36:06 <coopserver> <Bluefabrik> ive been trying to wrap my head around the logic behind the junction at label:here 14:36:51 <coopserver> <V453000> just a choice 14:36:58 <coopserver> <Bluefabrik> but whats it for? 14:37:06 <coopserver> <Bluefabrik> yeah that green thing, whats it for? 14:37:15 <coopserver> <V453000> waiting bays? 14:37:34 <coopserver> <V453000> trains choose between line 1 and line 2 14:37:44 <coopserver> <V453000> 1 blue, 2 yellow 14:37:46 <coopserver> <V453000> red are waiting bays 14:38:08 <coopserver> <V453000> its like this 14:38:14 <coopserver> <V453000> just curved to make it fit in that area 14:38:28 <coopserver> <Bluefabrik> hmmm i think i get it 14:38:37 <coopserver> <V453000> trains need to have a safe waiting spot at the red areas 14:38:45 <coopserver> <V453000> in order to make sure it doesnt block 14:38:58 <coopserver> <V453000> and trains can choose a free track if it is free 14:39:08 *** Brumi_ has joined #openttdcoop.stable 14:40:31 <coopserver> *** Bluefabrik has joined company #12 14:42:58 *** Brumi has quit IRC 14:44:11 <coopserver> *** V453000 has joined spectators 14:44:26 <coopserver> *** V453000 has joined company #8 14:44:54 <coopserver> <Bluefabrik> brb 14:44:56 <coopserver> *** Bluefabrik has left the game (Leaving) 14:48:13 <coopserver> *** V453000 has left the game (Leaving) 14:50:26 <coopserver> *** [FR]Syl59 has joined 14:51:29 <coopserver> *** Berkel has joined 14:53:06 <coopserver> *** [FR]Syl59 has joined company #10 14:54:06 <coopserver> *** Berkel has left the game (Leaving) 15:04:19 <coopserver> *** Bluefabrik has joined 15:29:03 <coopserver> *** Bluefabrik has left the game (Leaving) 15:29:49 <coopserver> *** chester has joined 17:01:37 *** Maraxus has joined #openttdcoop.stable 17:01:37 *** ChanServ sets mode: +o Maraxus 17:10:53 <coopserver> *** chester has left the game (Leaving) 17:25:31 <coopserver> *** Dnz-Ali has joined 17:25:43 <coopserver> <Dnz-Ali> hi 17:28:08 <coopserver> *** Bluefabrik has joined 17:29:49 <coopserver> *** Dnz-Ali has left the game (Leaving) 17:36:31 *** KenjiE20 has joined #openttdcoop.stable 17:36:31 *** ChanServ sets mode: +o KenjiE20 17:38:27 <coopserver> *** [FR]Syl59 has joined spectators 17:43:52 <coopserver> *** [FR]Syl59 has started a new company #14 17:43:58 <coopserver> *** [FR]Syl59 has joined company #10 17:44:02 <coopserver> <Bluefabrik> sup syl 17:44:10 <coopserver> <[FR]Syl59> yep but how 17:45:01 <coopserver> <Bluefabrik> its a hussle 17:51:54 <coopserver> *** Sainten has joined 17:52:43 <coopserver> *** Sainten has left the game (Leaving) 18:09:41 *** ODM has joined #openttdcoop.stable 18:09:41 *** ChanServ sets mode: +o ODM 18:16:27 <coopserver> *** [FR]Syl59 has joined spectators 18:18:54 <coopserver> *** Bluefabrik has left the game (Leaving) 18:28:44 <coopserver> *** [FR]Syl59 has left the game (general timeout) 18:30:55 <coopserver> *** I.M.Legos has joined 18:31:06 <coopserver> *** I.M.Legos has left the game (Leaving) 18:31:25 <coopserver> *** I.M.Legos has joined 18:33:01 <coopserver> *** I.M.Legos has joined company #12 18:34:31 <coopserver> *** chester has joined 18:41:45 <coopserver> *** I.M.Legos has left the game (Leaving) 18:48:41 <coopserver> *** Cameron has left the game (general timeout) 19:20:13 <coopserver> <chester> read my lips doesnt replace to spectrum of eternity, only locos manually sent to depot are replaced 19:23:44 <coopserver> <chester> spectrum of eternity to i choose noise also 19:26:25 <coopserver> *** Cameron has joined 19:32:45 *** Djanxy has joined #openttdcoop.stable 20:06:38 *** Brumi_ has quit IRC 20:11:50 <coopserver> *** Niko has joined 20:12:36 <coopserver> <Niko> !name Speedy- 20:12:36 <coopserver> *** Niko has changed his/her name to Speedy- 20:12:51 <coopserver> <Cameron> lol 20:12:59 <coopserver> *** Speedy- has joined company #11 20:13:04 <coopserver> <Speedy-> sup James 20:13:13 <coopserver> <Cameron> ? 20:14:03 <coopserver> <Speedy-> nvm 20:14:40 *** ODM has quit IRC 20:23:31 <coopserver> *** Speedy- has joined spectators 20:33:47 <coopserver> *** Speedy- has left the game (Leaving) 20:45:36 *** Maraxus has quit IRC 20:48:54 <coopserver> *** thepower12 has joined 20:49:29 <coopserver> *** thepower12 has left the game (Leaving) 21:06:29 <coopserver> *** Bluefabrik has joined 21:16:59 <coopserver> *** Cameron has left the game (general timeout) 21:36:28 *** Brumi has joined #openttdcoop.stable 21:47:15 <coopserver> *** Bluefabrik has left the game (Leaving) 21:53:08 *** Maraxus has joined #openttdcoop.stable 21:53:08 *** ChanServ sets mode: +o Maraxus 21:54:15 *** Maraxus has quit IRC 21:54:23 <coopserver> *** Cameron has joined 22:07:48 *** Djanxy has quit IRC 22:16:41 <coopserver> *** chester has left the game (Leaving) 23:14:22 <coopserver> *** Player has joined 23:30:17 <coopserver> *** Player has left the game (Leaving)