Config
Log for #openttdcoop.stable on 1st August 2014:
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00:04:33  <coopserver> *** Cameron has left the game (general timeout)
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02:10:31  <coopserver> <Kernigh> Major train jam near Gaddastathur!
02:12:22  <coopserver> <Kernigh> A few trains missed their refit orders while I was moving a depot.
02:12:57  <coopserver> <Kernigh> I told those trains to skip their full loads, that should fix the jam.
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02:31:22  <coopserver> <Cameron> refit stations are hard to change about once you have it going, takes a few tries to change stuff so it works again.
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04:20:52  <coopserver> *** Kernigh has left the game (Leaving)
05:16:26  <coopserver> <Cameron> happened yet again
05:17:02  <coopserver> <Cameron> V, can you code industries so that they don't spawn next to each other so close?
05:39:45  <V453000> idk
05:39:48  <V453000> why
05:40:02  <V453000> like the related ones, eg worker yard -> forest?
05:41:51  <Sylf> hi
05:47:12  <V453000> hihi
06:30:49  <coopserver> <Cameron> no if you see my Uranium mine, now has a Oil well next to it and it steals my workers :X
06:35:05  <V453000> build your stations so that station sign is closest to one industry and you got it solved :)
06:36:42  <coopserver> <Cameron> I'll just wait for it to die, and block off where another one would possibly spawn
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07:40:55  <coopserver> *** KTG has left the game (general timeout)
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09:06:52  <coopserver> *** hbland21 has left the game (Leaving)
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10:13:35  <coopserver> *** Vinnie has joined
10:13:41  <coopserver> <Vinnie> Hi
10:14:07  <V453000> hyhy
10:14:23  <coopserver> *** V453000 has joined
10:15:07  <coopserver> <V453000> how u doin
10:15:15  <coopserver> <Vinnie> Im doing good and you?
10:15:21  <coopserver> <V453000> nice
10:15:24  <coopserver> <V453000> im very yeti like
10:15:43  <coopserver> <Vinnie> yeah must be like 30 minutes to figure this shit out
10:15:48  <coopserver> <Vinnie> :(
10:15:51  <coopserver> <V453000> wat
10:15:53  <coopserver> <V453000> is easy
10:16:06  <V453000> http://dev.openttdcoop.org/attachments/download/6305/YETIscheme06-02.png
10:16:08  <coopserver> <Vinnie> like what goes where, how oes it look
10:16:12  <coopserver> <V453000> see the scheme
10:16:29  <V453000> http://dev.openttdcoop.org/projects/yeti
10:16:34  <V453000> shorter adress without IRC :P
10:17:28  <coopserver> <Vinnie> holy crap the machine factory looks amazing
10:17:31  <coopserver> <V453000> :)
10:17:51  <coopserver> <V453000> it is also the reason why you had to download 144 mb
10:18:52  <coopserver> <Vinnie> you did nice job :D
10:18:58  <coopserver> <V453000> still continuing :)
10:20:16  <coopserver> <V453000> try a game, it is quite fun in how it works too
10:20:18  <coopserver> <V453000> not just looks :)
10:21:38  <coopserver> <Vinnie> this map might be a bit full to really try
10:21:48  <V453000> myeah could get a new one
10:21:50  <coopserver> <Vinnie> i can go do a single player try
10:22:03  <V453000> I will make a new map
10:22:14  <coopserver> *** V453000 has left the game (Leaving)
10:22:32  <V453000> it also matters what date it is
10:22:35  <V453000> the worker yards produce based on it
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10:23:18  <coopserver> <Vinnie> read that
10:24:10  <coopserver> <happy tran  sport> hi all
10:24:21  <coopserver> <Vinnie> hey man
10:24:38  <coopserver> <happy tran  sport> how things
10:24:47  <coopserver> <Vinnie> good and with you
10:24:53  <coopserver> <happy tran  sport> good
10:24:59  <coopserver> <Vinnie> only 1500 yeti downloads :(
10:25:26  <coopserver> <happy tran  sport> fillfree  to join  my company  Vinnie
10:25:37  <coopserver> <Vinnie> V makes new map brb
10:29:53  <V453000> !content
10:29:54  <coopserver> Downloading 0 file(s) (0 bytes)
10:29:58  <V453000> !contentupdate
10:29:58  <coopserver> V453000: Performing content update
10:29:59  <coopserver> Content server connection established
10:30:00  <V453000> !content
10:30:06  <coopserver> Downloading 0 file(s) (0 bytes)
10:30:09  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/Stable_YETI.sav
10:30:09  <coopserver> Starting download...
10:30:13  <coopserver> Savegame successfully downloaded
10:30:15  <V453000> !content
10:30:16  <coopserver> Downloading 7 file(s) (4457008 bytes)
10:30:33  <V453000> lets get them newgrfs and ready
10:31:09  <coopserver> Content server connection closed
10:31:11  <happy_> go  for  it
10:31:17  <V453000> !rescan
10:31:17  <coopserver> V453000: Scanning content directories
10:31:42  <coopserver> V453000: Rescan completed
10:31:43  <V453000> !rcon ls
10:31:44  <coopserver> 0) .. (Parent directory)
10:31:45  <coopserver> 1) autosave/ (Directory)
10:31:46  <coopserver> *** happy tran  sport has left the game (Leaving)
10:31:46  <coopserver> 2) uploads/ (Directory)
10:31:47  <coopserver> 3) autosave174.sav
10:31:47  <V453000> !rcon cd 2
10:31:48  <coopserver> 4) end20140323.sav
10:31:49  <coopserver> V453000: You have 5 more messages. Type !less to view them
10:31:49  <V453000> !rcon load 1
10:31:51  <coopserver> Starting new game
10:31:54  <coopserver> *** Vinnie has left the game (connection lost)
10:31:54  <coopserver> *** Cameron has left the game (connection lost)
10:31:54  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.2-RC1)
10:31:54  <coopserver> *** Game still paused (manual, number of players)
10:32:01  <coopserver> *** V453000 has joined
10:32:05  <coopserver> *** V453000 has joined company #1
10:32:05  <coopserver> *** Game still paused (manual)
10:32:48  <V453000> !auto
10:32:49  <coopserver> *** Game unpaused (manual)
10:32:49  <V453000> !setdef
10:32:49  <coopserver> V453000: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
10:32:53  <coopserver> *** V453000 has joined spectators
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10:33:01  <coopserver> <V453000> there
10:33:09  <coopserver> *** V453000 has left the game (Leaving)
10:33:51  <coopserver> *** happy tran  sport has joined
10:34:18  <coopserver> <happy tran  sport> nice  map  v
10:35:25  <coopserver> *** happy tran  sport has started a new company #2
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10:35:34  <V453000> thankz
10:35:42  <coopserver> <happy tran  sport> np
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10:41:30  <coopserver> *** Vinnie has joined
10:41:40  <coopserver> <Vinnie> hey again
10:42:09  <V453000> hyhy
10:42:41  <coopserver> <Vinnie> ohh
10:42:47  <coopserver> <Vinnie> all cargo basicly same income :D
10:42:55  <V453000> yes sure
10:42:58  <coopserver> *** Vinnie has started a new company #1
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10:43:46  <coopserver> <V453000> it doesnt matter what you start with as an industry, but you gotta get workers :P
10:51:25  <coopserver> <Vinnie> is it documented what the max production can be of a primairy?
10:51:31  <coopserver> <V453000> yeah
10:51:33  <coopserver> <V453000> there isnt any
10:51:42  <coopserver> <V453000> or well, openttd technical max
10:51:45  <coopserver> <V453000> 2295 per tile
10:51:48  <coopserver> <V453000> *16
10:51:51  <coopserver> <V453000> alot
10:52:10  <coopserver> <Vinnie> so one primairy could basicly make the entire network
10:52:13  <coopserver> <V453000> yeah
10:52:26  <coopserver> <V453000> at the moment you dont even get punished for doing that
10:52:29  <coopserver> <V453000> so it is totally possible
10:52:54  <coopserver> <V453000> later it will be less efficient to do so, but that is to be coded later
10:53:04  <coopserver> <V453000> right now you can do literally anything and it will be equally effective
10:53:19  <coopserver> *** KTG has joined
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10:54:25  <coopserver> <V453000> feel free to make the biggest industry ever I guess :D
10:54:30  <coopserver> <V453000> hy Maraxus
10:54:39  <coopserver> <Maraxus> hi
10:54:47  <coopserver> <Vinnie> not gonna happen on my side
10:54:51  <coopserver> <Vinnie> hey
11:08:13  <coopserver> <Vinnie> having a power plant make batteries looks kinda sad tough
11:08:25  <coopserver> *** Maraxus has started a new company #4
11:08:47  <coopserver> <V453000> why sad :D
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11:09:05  <coopserver> <Vinnie> big ass power plant produces some tiny batteries
11:09:10  <coopserver> <V453000> pf
11:09:30  <coopserver> <V453000> they are big as a small house? :P
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11:16:23  <coopserver> <V453000> haha refit
11:16:25  <coopserver> <V453000> gogo :)
11:16:35  <coopserver> <Maraxus> must try it :)
11:17:20  <coopserver> <V453000> should probably work quite well
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11:53:03  <coopserver> <happy tran  sport> woo  nice  slh  Vinnie
11:53:27  <coopserver> <Vinnie> ty
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11:54:52  <coopserver> <Vinnie> well fuck
11:54:59  <coopserver> <Vinnie> machine shop went belly up
11:55:27  <V453000> lol
11:55:59  <coopserver> <happy tran  sport> ther  u go  Vinnie
11:56:03  <coopserver> <Vinnie> ty
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11:56:07  <coopserver> <happy tran  sport> np
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12:20:14  <coopserver> <Vinnie> afk
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12:41:47  <coopserver> <V453000> id make 1 platform dedicated only for drop Vinnie
12:41:53  <coopserver> <Vinnie> maybe
12:42:08  <coopserver> <Vinnie> but im thinking about something completly different for next cargo
12:43:29  <coopserver> <Vinnie> but need to outbuild dying industries aswell
12:44:00  <coopserver> <V453000> you can fund your own industries quite soon
12:46:01  <coopserver> *** Maraxus has joined company #4
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13:20:40  <coopserver> <Vinnie> hmm
13:21:10  <coopserver> <Vinnie> why dont i start building everything the right why the first time, could save me so mutch time
13:22:41  <coopserver> *** happy tran  sport has joined
13:23:32  <coopserver> <happy tran  sport> hi  all
13:23:52  <coopserver> <Vinnie> hey man
13:23:58  <coopserver> <Maraxus> hi
13:37:42  <coopserver> <Vinnie> KTG is owning us
13:44:43  <coopserver> *** Player #1 has joined
13:44:43  <coopserver> Player #1: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
13:44:43  <coopserver> *** Player #1 has started a new company #5
13:44:43  <coopserver> Player #1: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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13:45:17  <coopserver> Player #1: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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13:46:42  <coopserver> *** Player #1 has started a new company #6
13:46:42  <coopserver> Player #1: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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13:46:50  <coopserver> <Vinnie> mirror mirror on the wall
13:46:58  <coopserver> <Vinnie> who is the brightest of them all
13:47:58  <coopserver> *** Player #1 has left the game (wrong company in DoCommand)
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14:14:09  *** ChanServ sets mode: +o Sylf
14:14:34  <happy_> hi  Sylf
14:14:49  <Sylf> hi
14:21:10  <coopserver> <Vinnie> hi
14:22:52  <coopserver> *** KTG has left the game (Leaving)
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15:14:58  <happy_> be back  later
15:15:11  <coopserver> <Vinnie> same here
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15:15:22  <happy_> k
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15:48:39  <coopserver> <Dnz-Ali> hi
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16:47:51  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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