Config
Log for #openttdcoop.stable on 19th August 2014:
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02:31:53  <coopserver> *** Djanxy has left the game (general timeout)
02:38:38  *** Djanxy has quit IRC
03:29:57  <coopserver> *** mulec has left the game (Leaving)
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03:30:58  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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03:31:27  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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03:31:42  <coopserver> <Player> !name mulec
03:31:42  <coopserver> *** Player has changed his/her name to mulec
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09:48:15  <coopserver> *** Game still paused (connecting clients, number of players)
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09:49:14  <coopserver> *** Cameron has left the game (Leaving)
11:28:07  <coopserver> *** Game still paused (connecting clients, number of players)
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11:29:00  <coopserver> *** lol1 has started a new company #14
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11:32:22  <coopserver> <lol1> !resetme
11:33:50  <coopserver> *** lol1 has left the game (Leaving)
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11:57:20  <coopserver> *** Game still paused (connecting clients, number of players)
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11:57:21  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:57:21  <coopserver> *** Player has joined spectators
11:57:21  <coopserver> *** Game still paused (number of players)
11:57:28  <coopserver> <Player> !nick mulec
11:57:28  <coopserver> *** Player has changed his/her name to mulec
11:57:38  <coopserver> *** mulec has joined company #13
11:57:38  <coopserver> *** Game unpaused (number of players)
12:08:56  <coopserver> *** Game paused (connecting clients)
12:09:01  <coopserver> *** Jam35 has joined
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12:09:41  <Jam35> !vehicles
12:09:41  <coopserver> Jam35: Total vehicles per type: Rail: 742, Road: 115, Water: 0, Air: 0
12:09:59  <Jam35> wtf, even this is laggy
12:10:25  <Jam35> PC is dying
12:10:55  <V453000> could be yeti then
12:11:04  <V453000> !date
12:11:04  <coopserver> Jul 27 2077
12:11:23  <V453000> idk how cpu hogging is the produce mechanism, I thought it is rather friendly
12:11:44  <Jam35> this is opengxf industries
12:12:26  <Jam35> or gfx even, I don't think yeti was that bad previously
12:12:33  <Jam35> at least no worse than normal
12:14:29  <V453000> oh
12:14:30  <V453000> hm
12:14:38  <V453000> well then :0
12:14:40  <V453000> no clue
12:14:54  <V453000> but 850 vehicles isnt much indeed
12:18:45  <coopserver> *** Jam35 has joined company #3
12:26:00  <coopserver> *** Game paused (connecting clients)
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12:26:20  <coopserver> <Player> !name seatsea
12:26:20  <coopserver> *** Player has changed his/her name to seatsea
12:34:01  <coopserver> *** seatsea has left the game (general timeout)
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12:54:08  <coopserver> *** mulec has left the game (general timeout)
12:58:05  <coopserver> *** Game paused (connecting clients)
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12:58:07  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
12:58:07  <coopserver> *** Game unpaused (connecting clients)
12:58:07  <coopserver> *** Player has joined spectators
12:58:13  <coopserver> <Player> !nick mulec
12:58:13  <coopserver> *** Player has changed his/her name to mulec
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13:17:33  <coopserver> *** Game paused (connecting clients)
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13:25:28  <coopserver> *** Game paused (connecting clients)
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14:26:35  <coopserver> *** Kubec has left the game (Leaving)
14:35:16  <coopserver> *** Game paused (connecting clients)
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14:35:17  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:35:17  <coopserver> *** Player has started a new company #14
14:35:17  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:35:17  <coopserver> *** Player has joined spectators
14:35:19  <coopserver> *** Game unpaused (connecting clients)
14:39:26  <coopserver> *** Player has started a new company #14
14:39:26  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:39:26  <coopserver> *** Player has joined spectators
14:40:01  <coopserver> *** Player has left the game (Leaving)
14:49:09  <coopserver> *** Game paused (connecting clients)
14:49:12  <coopserver> *** MrD2DG has joined
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14:49:15  <coopserver> <MrD2DG> HIHIHI
14:49:31  <coopserver> <Jam35> helooooo
14:50:30  <V453000> NO HI
14:50:30  <V453000> ever
14:50:40  <coopserver> <MrD2DG> Look who it is
14:50:59  <V453000> iznt
14:51:29  <coopserver> <MrD2DG> Always lurking
14:51:33  <V453000> iznt
14:51:54  <coopserver> <MrD2DG> YES
14:54:15  <V453000> NO
14:54:27  <coopserver> <MrD2DG> HI
14:54:34  <V453000> HELLO
14:54:41  <coopserver> <MrD2DG> :)
14:54:52  <V453000> I lowe
14:54:57  <V453000> lose*
14:54:58  <V453000> :(
14:55:10  <coopserver> <Jam35> V is omni-present
14:55:10  <coopserver> <MrD2DG> Soz, but I always win
14:58:03  <Jam35> !rcon set max_ships 1
14:58:33  <V453000> beyotchz
14:58:35  <V453000> both of you
14:58:39  <V453000> go ride left hand
14:58:47  <coopserver> <MrD2DG> Haha
14:59:19  <coopserver> <Jam35> stay on the right then fascist
14:59:31  <coopserver> <MrD2DG> xD
15:00:22  <V453000> fuck yeah
15:00:26  <V453000> gas who
15:06:30  *** Brumi has joined #openttdcoop.stable
15:45:49  <coopserver> *** mulec has left the game (Leaving)
16:06:56  <coopserver> *** Game paused (connecting clients)
16:07:01  <coopserver> *** Kubec has joined
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16:11:13  <coopserver> *** Game paused (connecting clients)
16:11:19  <coopserver> *** Vinnie has joined
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16:11:29  <coopserver> <Vinnie> hello my love
16:12:05  <coopserver> <MrD2DG> Lol
16:13:57  <coopserver> <Jam35> hi babe
16:17:40  <coopserver> <Jam35> fancy expand-o-fying some more?
16:17:49  <coopserver> <Jam35> I need a break :)
16:17:57  <coopserver> *** Jam35 has joined spectators
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16:56:51  <coopserver> <Vinnie> you leave me after that dirty talk jam
16:56:56  <coopserver> <Vinnie> you tease
17:29:04  *** happy has joined #openttdcoop.stable
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17:30:27  <coopserver> <MrD2DG> Hey happy
17:30:31  <coopserver> <happy tran  sport> hi  all
17:31:30  <coopserver> *** happy tran  sport has left the game (Leaving)
17:31:45  <happy> how  things  going
17:32:05  <coopserver> <MrD2DG> Good, you?
17:32:10  <happy> good
17:58:46  <coopserver> *** Game paused (connecting clients)
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17:59:01  <coopserver> <Dnz-Ali> hi
17:59:18  <coopserver> <MrD2DG> Hi
18:03:50  <coopserver> *** Dnz-Ali has left the game (Leaving)
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18:08:50  <coopserver> <iTKerry> hey
18:09:05  <coopserver> <Djanxy> hi
18:09:34  <coopserver> <iTKerry> how things?
18:14:36  <coopserver> <iTKerry> :C
18:15:30  <coopserver> *** iTKerry has left the game (general timeout)
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18:18:27  *** ChanServ sets mode: +o ODM
19:06:38  <coopserver> *** Vinnie has left the game (Leaving)
19:12:56  <coopserver> *** Game paused (connecting clients)
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19:13:56  <coopserver> *** Game paused (connecting clients)
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19:13:58  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
19:13:58  <coopserver> *** Player has joined spectators
19:13:58  <coopserver> *** Game unpaused (connecting clients)
19:14:08  <coopserver> <Player> !nick mulec
19:14:08  <coopserver> *** Player has changed his/her name to mulec
19:14:18  <coopserver> *** mulec has joined company #13
19:14:31  <coopserver> <Gieke85> !name Gieke
19:14:31  <coopserver> *** Gieke85 has changed his/her name to Gieke
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19:42:50  <coopserver> <Gieke> interesting, just to see other peoples designs
19:43:01  <coopserver> <mulec> yeah
19:43:09  <coopserver> <MrD2DG> Yup
19:43:16  <coopserver> <Gieke> I can also see I have been trying to design WAY to cleanly...
19:43:46  <coopserver> <MrD2DG> Nothing wrong with that :P I try to be clean too
19:44:05  <coopserver> <Gieke> like I put a 10 lane pickup stations for a single industry, where I could just have put down a 2 lane with depot overflow
19:44:29  <coopserver> <MrD2DG> Oh
19:44:41  <coopserver> <MrD2DG> Yeah thats way too much :P
19:47:26  <coopserver> <Gieke> hmmm I see a backwards place 1 way signal blocking stuff up...
19:48:53  <coopserver> <Gieke> cronux online atm?
19:50:06  <coopserver> <Gieke> meh cant place signs as a spectator
19:50:57  <happy> hi  all
19:51:08  <coopserver> <MrD2DG> WB
19:51:08  <coopserver> <Gieke> hey
19:51:18  <happy> thansk    mr
19:51:43  <happy> welcume  to the  server   gieke
19:51:53  <coopserver> <Gieke> tyvm
19:52:36  <happy> ther  shord   be  sume  plac     on the  map   u can  have
19:53:06  <coopserver> <Gieke> yeah I was looking, but I am not seeing anything good where I wouldnt intrude on others
19:53:22  <happy> read the   rules  then  u shord  be  k
19:53:34  <coopserver> <Gieke> !rules
19:53:34  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
19:53:48  <happy> we  can  fund   stuf  but  not  shor  if  wil    be  wher  u whont    it
19:54:24  <coopserver> <Gieke> is there a way to the chat log or would I be best off just joining the IRC?
19:54:36  <coopserver> <Gieke> way to view*
19:54:57  <coopserver> <Djanxy> whatever key you have next to "1" key
19:55:03  <coopserver> <Djanxy> for me it's ½ :D
19:55:19  <coopserver> <Gieke> ah there we go, perfect
19:55:35  <coopserver> <Djanxy> but hanging around in the IRC can also be useful
19:57:08  <coopserver> <Djanxy> and yeah, not much space left on this map - could do something on the middle island though.
19:57:38  <coopserver> <Gieke> yeah I was looking at that, but there are only pickups there, no dops
19:57:40  <coopserver> <Gieke> drops
19:57:46  <coopserver> <Djanxy> that can be fixed :D
19:57:46  <coopserver> *** Game paused (connecting clients)
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19:57:51  <coopserver> <Gieke> my god my typing is terrible today
19:58:05  <coopserver> <Djanxy> will happily fund some secondaries
19:58:09  <coopserver> *** Gieke has started a new company #14
19:58:32  <coopserver> <Djanxy> as will the others, I'm sure
19:58:46  <coopserver> *** happy tran  sport has left the game (Leaving)
19:59:09  <coopserver> <Gieke> any help would be appreciated
20:00:39  <happy> my internet   is  slow    i be back   later
20:00:39  *** happy has left #openttdcoop.stable
20:00:46  <coopserver> <Gieke> could anyone fund a FPP on the center island?
20:01:10  <coopserver> <Djanxy> where would you want it ?
20:01:31  <coopserver> <Gieke> should be a sign now
20:01:45  <coopserver> <Gieke> tyvm
20:01:53  <coopserver> <Djanxy> nps :D
20:02:59  <coopserver> <Djanxy> want some starter cash also?
20:03:14  <coopserver> <Gieke> any help is appreciated :)
20:03:41  <coopserver> <Gieke> ty
20:15:52  *** ODM has quit IRC
20:29:35  <coopserver> *** Game paused (connecting clients)
20:29:41  <coopserver> *** Jam35 has joined
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20:30:12  <coopserver> <Jam35> you lot still here? :)
20:30:20  <coopserver> <MrD2DG> No
20:30:22  <coopserver> <Djanxy> holiday :D
20:30:32  <coopserver> <Jam35> oh :P
20:30:47  <coopserver> <Djanxy> you've been here quite a bit yourself today though :D
20:30:58  <coopserver> <Jam35> s'true
20:31:19  <coopserver> <Jam35> hardcore
20:32:09  <coopserver> <Djanxy> the speed i build at requires me to be here a lot :D
20:32:55  <coopserver> <Jam35> but I see you leave/join IRC at all times day/night (for me)
20:33:04  <coopserver> <Jam35> weird sleep pattern you must have
20:34:00  <coopserver> <Djanxy> true that
20:34:58  <coopserver> <Djanxy> like to be up at night :D
20:35:13  <coopserver> <Jam35> I cant do that
20:35:23  <coopserver> <Jam35> sometimes I'd like to
20:35:56  <coopserver> <Jam35> unfortunately have other more pressing demands
20:37:13  <coopserver> <Djanxy> there's no girl, children or pets keeping me from doing what i want - like it that way :D
20:38:04  <coopserver> <Jam35> what about school/job?
20:38:10  <coopserver> <Jam35> or just rich :)
20:38:47  <coopserver> <Djanxy> there's a job - but work at alternating times
20:43:17  <coopserver> <Gieke> omg the train choices...
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20:43:26  <coopserver> <Djanxy> :P
20:43:37  <coopserver> <MrD2DG> Lol
20:43:44  <coopserver> <Djanxy> you could say
20:43:48  <coopserver> <Gieke> dont even know what to pick :S
20:43:56  <coopserver> <Djanxy> it's kinda NUTS
20:44:17  <coopserver> <Jam35> vehicles never expire is off
20:44:23  <coopserver> <Jam35> shh don't tell V
20:45:08  <coopserver> <Djanxy> can suggest Medium Rail for starters
20:45:23  <coopserver> <Djanxy> Mastermind
20:45:55  <coopserver> <Gieke> thanks, I was really starting to worry :D
20:46:41  <coopserver> <Djanxy> but yeah, the list is long since there's 9 generations of the rail variants, and several of the others as well.
20:48:30  <coopserver> <Gieke> it took a while, but first train is running
20:48:44  <coopserver> <Djanxy> yay
20:48:48  <coopserver> <Gieke> takes a long time when you try to adopt a totally new way of designing
20:49:18  <coopserver> <Djanxy> takes a long time for me even though i've done it for a while :D
20:49:32  <coopserver> <Jam35> your stuff looks ok Gieke
20:49:35  <coopserver> <Gieke> I am used to complicated designs, just not this one :)
20:49:52  <coopserver> <Jam35> can I mention a couple of things?
20:50:00  <coopserver> <Gieke> ofcourse, go for it
20:50:06  <coopserver> <Djanxy> the bridge prio?
20:50:12  <coopserver> <Jam35> yeah that
20:50:18  <coopserver> <Jam35> and something else
20:50:28  <coopserver> <Gieke> the one that leads nowhere (yet)?
20:50:31  <coopserver> <Jam35> the bridge prio won;t work
20:50:40  <coopserver> <Gieke> yeah I was afraid of that
20:50:42  <coopserver> <Jam35> because one side will be green
20:51:00  <coopserver> <Jam35> that's easy
20:51:12  <coopserver> <Gieke> you are right
20:51:18  <coopserver> <Jam35> the pbs sign
20:51:31  <coopserver> <Jam35> you could use presignals
20:51:33  <coopserver> <Jam35> or
20:51:41  <coopserver> <Jam35> put 2 way in the split
20:53:37  <coopserver> <Jam35> pbs @ X is not needed
20:54:00  <coopserver> <Jam35> unless that is a choice that leads to the same place
20:54:11  <coopserver> <Jam35> and you want to split over many lines
20:54:18  <coopserver> <Gieke> it does, the 2 tunnels combine later on
20:54:39  <coopserver> <Jam35> but there are 3 paths
20:54:57  <coopserver> <Gieke> 3th is a split
20:55:29  <coopserver> <Djanxy> PBS is only needed when you want more than one train within one signal block
20:55:34  <coopserver> <Jam35> it's not needed
20:56:15  <coopserver> <Djanxy> and seeing as there are signals dierectly after on all 3 choices, it makes no difference
20:56:28  <coopserver> <Gieke> fair enough
20:56:32  <coopserver> <Djanxy> :P
20:57:05  <coopserver> <Gieke> its good to have my designs looked at for a change, I've always only been building in single player
20:57:47  <coopserver> <Djanxy> yeah, not out to bully you, just helping :)
20:57:55  <coopserver> <Gieke> I know, dont worry :D
20:58:08  <coopserver> <Gieke> I appreciate the help, in single player you just have to assume its right
20:58:34  <coopserver> <Djanxy> after i started playing here once in a while, i've not played single player at all
20:59:19  <coopserver> <Djanxy> can learn much just by watching some of the other networks - after a while you will learn which ones to watch :)
21:00:33  <coopserver> <Djanxy> oh yeah, should probably make a password for your company - sometimes there can be unwanted intruders
21:01:13  <coopserver> <Gieke> good point
21:02:31  <coopserver> <Jam35> do you need those examples? :)
21:02:39  <coopserver> <Jam35> they are quite in the way
21:02:44  <coopserver> <Gieke> I screenshotted them
21:03:05  <coopserver> <Djanxy> i gotta afk - but Jam, maybe you should explain the 2-ways. since that isnt a normal setting in singleplayer
21:03:19  <coopserver> <Gieke> I know that one, been reading up on that
21:03:20  <coopserver> *** Djanxy has joined spectators
21:03:25  <coopserver> <Djanxy> ok good :D
21:03:32  <coopserver> <Gieke> if it is read its a dead end
21:03:40  <coopserver> <Djanxy> yup
21:03:45  <coopserver> <Jam35> this server has that setting
21:03:49  <coopserver> <Jam35> so
21:03:58  <coopserver> <Jam35> if train encounters red 2 way
21:04:06  <coopserver> <Jam35> it goes ANYWHERE else :)
21:04:16  <coopserver> <Jam35> so yes, dangerous
21:04:34  <coopserver> <Jam35> but it will at all costs, avoid that signal if it can
21:04:40  <coopserver> <Gieke> well thats just something you have to consider while designing
21:04:57  <coopserver> <Djanxy> that's what makes the simple overflow at your station work
21:05:06  <coopserver> <Djanxy> since it will go into the reverser
21:05:26  <coopserver> <Gieke> yeah
21:05:33  <coopserver> <Djanxy> alright, im off for a bit :D
21:05:37  <coopserver> <Jam35> dangerous but extremely useful :)
21:05:39  <coopserver> <Gieke> I stole that design from someone else here :P
21:05:39  <coopserver> <Jam35> cya
21:05:49  <coopserver> <Gieke> cya, thanks for the help
21:24:17  <coopserver> <Jam35> right gtg bb
21:24:23  <coopserver> *** Jam35 has left the game (Leaving)
21:30:01  <coopserver> <Gieke> packing so much stuff in a small area... I am used to almost completely flat maps with very few towns and industries for lots of open space
22:09:42  <coopserver> <Gieke> right, enough complicated designing for 1 night
22:09:52  <coopserver> <Gieke> it gets saved automaticly right?
22:10:07  <coopserver> <MrD2DG> Yup
22:10:20  <coopserver> <Gieke> in that case, see you all later :)
22:10:33  <coopserver> <MrD2DG> Bye
22:10:44  <coopserver> *** Gieke has left the game (Leaving)
22:33:21  *** Brumi has quit IRC
23:03:50  <coopserver> *** Djanxy has joined company #8

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