Config
Log for #openttdcoop.stable on 29th August 2014:
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00:09:41  <coopserver> <MrD2DG> Anyway I gotta go now
00:09:44  <coopserver> <happy tran  sport> k
00:09:47  <coopserver> <MrD2DG> GN
00:09:47  <coopserver> <happy tran  sport> thanks
00:09:49  <coopserver> <happy tran  sport> gn
00:09:51  <coopserver> <MrD2DG> NP
00:09:54  <coopserver> *** MrD2DG has left the game (Leaving)
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00:50:46  <coopserver> *** BallC has joined
00:50:46  <coopserver> *** BallC has started a new company #12
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00:51:47  <coopserver> <happy tran  sport> hi
00:51:59  <coopserver> <BallC> hola
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02:01:38  <coopserver> *** happy tran  sport has joined spectators
02:01:55  <coopserver> <happy tran  sport> welcume  to the  server BallC
02:03:28  <coopserver> <happy tran  sport> make  shor  u  dont  doo  ship  or  plans   the  running  cost  is  ver  hi   and   make  shor  u  read  the  rules        k  have  fun     nice toen  BallC
02:03:52  <coopserver> *** happy tran  sport has left the game (Leaving)
02:04:03  <coopserver> <BallC> thanks, i read the rules. trying to start small over here on the island. :)
02:04:13  <happy> k
02:04:51  <happy> u  have  to  stay  at  that    island  now
02:05:17  <happy> thats  how  the map  is  won    island  for  a  company
02:05:42  <coopserver> <BallC> lol, yeah, well, this island only has one town
02:05:48  <happy> k
02:06:22  <happy> yer  i  see it  be  for  i  go
02:07:26  <happy> k   good  night       won  thin  u  mite  whont  to  doo  a  password
02:07:39  <coopserver> <BallC> oh right
02:07:39  <happy> on  your  company
02:07:41  <coopserver> <BallC> thanks
02:07:44  <happy> np
02:08:04  <happy> so no  won   can   hake  it
02:08:58  <happy> ar u  k  whive  muney
02:09:14  <happy> i  can  send  u  sume
02:09:26  <coopserver> <BallC> i should be OK
02:09:30  <happy> k
02:09:35  <coopserver> <BallC> this long distance pax route should start raking in
02:09:43  <happy> k
02:10:06  <coopserver> *** Game paused (connecting clients)
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02:12:11  <coopserver> *** happy tran  sport has joined company #4
02:13:19  <coopserver> <happy tran  sport> i  will  send  sume  muney  so u  can pay  of the  loan
02:13:35  <coopserver> *** happy tran  sport has joined spectators
02:13:56  <coopserver> <BallC> hey thanks :)
02:14:00  <coopserver> <happy tran  sport> np
02:14:41  <coopserver> <happy tran  sport> u  dont have  to  pay  me  back   i get  it  back   my 305  trains
02:15:02  <coopserver> <BallC> lol nice
02:15:31  <coopserver> <happy tran  sport> yep  we doo  big  train  net  werk  on  the  server  we  love  trains
02:15:47  <coopserver> <BallC> yeah, i was trying to figure out how to get on the openttdcoop public
02:15:50  <coopserver> <BallC> but i guess its down?
02:16:26  <coopserver> <BallC> i like doing trains too -- does everyone just stay in the same company on the coop servers? or do they use the shared infrastructure patch?
02:18:44  <coopserver> <happy tran  sport> on  this  server   eney   player  have  a  company    or  team  up
02:19:14  <happy> but  on  thopenttdcoop public  its  just  won  company
02:20:28  <happy> heem   the    penttdcoop public   server  is  not  down   on  the web  sit
02:20:48  <coopserver> <BallC> i couldn't connect to it
02:20:58  <coopserver> <BallC> and it wasn't showing up on the advertised server list
02:24:14  <happy> u  need    open  ttd   r26720
02:24:26  <coopserver> <BallC> ahhh
02:24:41  <coopserver> <BallC> i'm just on 1.4.2 release version
02:25:43  <coopserver> <happy tran  sport> is  not  hard  to  get   the  open  ttd      for  the  that  server   i  got  2   won  for  this  server  and  won  for  the  uver  server
02:27:00  <happy> yer   i see  now    it  dus  that   sume  time      dont  no y
02:27:28  <happy> dont   no  y   the  server  is  not  shoring   up
02:27:31  <happy> heem
02:30:38  <happy> k  i  will  chek  on  irc  on  that  server to  see  if  its  up  or  down  the  server
02:32:40  <happy> ttdcoop public  is    on    but  not shoring  on  the  server  list  heem
02:33:05  <happy> eeney  way   gn
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04:15:04  <coopserver> <romanoloko> hi
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05:22:54  <coopserver> <Muel> hi
05:23:25  <coopserver> <Sylf> hi
05:23:49  <coopserver> <chrswk> hi
05:26:01  <coopserver> *** Game paused (connecting clients)
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05:26:05  <coopserver> <V453000> yo
05:26:08  <coopserver> <Muel> hou
05:26:14  <coopserver> <BallC> hola
05:29:13  <coopserver> *** V453000 has left the game (Leaving)
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05:29:50  <V453000> BallC: the public server should be up, just come to IRC and you can easily download the client/grfs/get password
05:30:55  <coopserver> <BallC> Cool, I'll check it out tomorrow. Finally got my maglev PAX line put in here.
05:31:02  <coopserver> <BallC> I'm on the IRC already.
05:31:46  <coopserver> <BallC> Got the #2 biggest city on the map :)
05:33:25  <V453000> aha, I see you there :)
05:33:46  <coopserver> <BallC> yeah, didn't plan this one out too well
05:33:56  <coopserver> <BallC> city blew up and then i had to try to figure out a rail system
05:34:11  <coopserver> <Sylf> that's what you get when claim probably the smallest island on the map ;)
05:34:17  <coopserver> <BallC> lol
05:34:44  <coopserver> <Sylf> go get Trattlund and fill that island completely
05:35:57  <coopserver> <BallC> good idea :)
05:48:05  <coopserver> *** Muel has left the game (Leaving)
05:49:16  <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI/industry_5X_f0000.png ? :D
05:51:25  <coopserver> *** chrswk has left the game (Leaving)
05:51:50  <V453000> + https://dl.dropboxusercontent.com/u/20419525/YETI/industry_5X_f0048.png
05:54:46  <Sylf> :o  new series of industry chain?
05:55:44  <V453000> nayz
05:55:54  <V453000> http://dev.openttdcoop.org/attachments/download/6306/YETIscheme06-03.png
05:56:04  <V453000> oh D: I left there 2X
05:56:07  <V453000> but yeah it is port
05:56:10  <Sylf> oh, it's the port part
05:58:31  <coopserver> <Sylf> see ya around
05:58:32  <coopserver> *** Sylf has left the game (Leaving)
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12:53:24  <coopserver> <fleet75> hi
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12:53:44  <coopserver> <skyem123> Hi!
12:53:58  <happy> hi all
12:54:44  <happy> how things goibg   skyem123
12:54:54  <happy> going
12:55:04  <coopserver> <skyem123> Well, I'm not tired anymore.
12:55:19  <happy> thats good
12:55:45  <coopserver> <fleet75> oh my god
12:55:52  <coopserver> *** fleet75 has joined spectators
12:55:54  <coopserver> *** fleet75 has started a new company #13
12:56:34  <happy> whonts  up   fleet 75
12:56:42  <coopserver> <fleet75> nm
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12:56:51  <happy> k
12:56:52  <coopserver> <fleet75> last days of summer :-(
12:57:32  <happy> hi syl59
12:57:40  <coopserver> <[FR]Syl59> Hi Happy
12:57:50  <happy> how things
12:58:00  <coopserver> <[FR]Syl59> Pretty bad on that game ^^
12:58:20  <happy> lol
12:58:24  <happy> y
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13:03:41  <coopserver> <BallC> so I just claimed another island
13:03:50  <coopserver> <BallC> little better planning this time
13:04:13  <coopserver> <BallC> Fjunhammar is the town -- going to try to grow it to the entire island
13:05:21  <happy> lol  so u got 2  island   bal c
13:05:43  <coopserver> <BallC> yeah :) someone suggested Trattlund last night
13:05:53  <coopserver> <BallC> and i was looking at it and saw Fjunhammar right next to it
13:05:58  <happy> k
13:07:25  <coopserver> *** [FR]Syl59 has left the game (Leaving)
13:11:02  <happy> did u tel that player  to stop latst night   bal c
13:11:12  <coopserver> <BallC> what player?
13:12:37  <happy> ar wate  soory  i did not  read  your tex rite
13:13:48  <happy> how the net werk  going  skyem 123
13:14:11  <coopserver> <skyem123> I'm building on other islands
13:14:36  <happy> ar k
13:15:09  <happy> k be back  soon
13:15:23  <happy> have fun
13:16:04  *** happy has left #openttdcoop.stable
13:37:40  <coopserver> <skyem123> I wish passanger cargodist was enabled.
14:07:50  <coopserver> *** Game paused (connecting clients)
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14:08:14  <coopserver> <SirkoZ> Hello
14:08:19  <coopserver> <[FR]Syl59> Hi :)$
14:08:45  <coopserver> <skyem123> hi
14:08:46  <coopserver> <[FR]Syl59> If you want to run my compagny, you can, just ask for the password :p
14:09:02  <coopserver> <[FR]Syl59> (need a complete rebuild)
14:09:06  <coopserver> <SirkoZ> nah, I'm good, thanks for the offer
14:09:17  <coopserver> <SirkoZ> by the way - trains are stopped
14:09:23  <coopserver> <[FR]Syl59> I stopped them
14:09:28  <coopserver> <SirkoZ> oh my
14:09:29  <coopserver> <[FR]Syl59> 'cause I completly fucked up
14:09:37  <coopserver> <SirkoZ> industries will go down
14:09:41  <coopserver> <SirkoZ> that's sad
14:09:42  <coopserver> <[FR]Syl59> never mind
14:10:08  <coopserver> <SirkoZ> well - it's not that bad
14:10:19  <coopserver> <SirkoZ> it's a company with one giant curve
14:10:27  <coopserver> <SirkoZ> I say let them go
14:10:34  <coopserver> <[FR]Syl59> Tried to do a kind of SNRW i've never done before
14:10:38  <coopserver> <SirkoZ> oh
14:10:39  <coopserver> <BallC> too many vehicle in game? :(
14:10:40  <coopserver> *** [FR]Syl59 has joined company #9
14:10:48  <coopserver> <[FR]Syl59> Yup
14:10:49  <coopserver> <SirkoZ> did it not work?
14:11:01  <coopserver> <[FR]Syl59> Too many train lost, not on the right lane
14:11:09  <coopserver> <SirkoZ> I see
14:11:18  <coopserver> <[FR]Syl59> and I think I can't add another cargo
14:11:30  <coopserver> <SirkoZ> that needs some sorting out, yes...
14:12:50  <coopserver> <SirkoZ> I'm not too keen on those loading trains - way too much non-profit for my taste
14:13:00  <coopserver> <SirkoZ> I like 'em over 20K :-)
14:13:17  <coopserver> <[FR]Syl59> ANNNNNd I can't fund another factory
14:13:22  <coopserver> <SirkoZ> Ahh
14:13:27  <coopserver> <[FR]Syl59> 'cause only one is allowed per town
14:13:34  <coopserver> <SirkoZ> pity
14:13:45  <coopserver> <[FR]Syl59> So I better fire everybody
14:14:00  <coopserver> <SirkoZ> perhaps some admin-help can be administered
14:14:15  <coopserver> <[FR]Syl59> It's endgame so I don't need that, it's too late
14:14:24  <coopserver> <SirkoZ> oh
14:14:31  <coopserver> <SirkoZ> when is restart?
14:14:42  <coopserver> <[FR]Syl59> So now, I know that that kind of network is not suitable for multi cargo
14:14:46  <coopserver> <[FR]Syl59> dunno
14:14:52  <coopserver> <SirkoZ> oh ok
14:15:32  <coopserver> <SirkoZ> well - any kind of network is hardly suitable for cargo, because they quite quickly fill up
14:15:44  <coopserver> <SirkoZ> but I'm just old-fashioned
14:16:07  <coopserver> <[FR]Syl59> If a compagny have no vehicle, it's deletd, right ?
14:16:30  <coopserver> <SirkoZ> guess so
14:16:50  <coopserver> <[FR]Syl59> So i've made the right choice, I think
14:16:57  <coopserver> <[FR]Syl59> sending all train to depot
14:17:01  <coopserver> <SirkoZ> :-D
14:17:05  <coopserver> <BallC> Is it OK to wipe Clubo to free up some more vehicles?
14:17:40  <coopserver> <BallC> "Glubo (Free to take/destroy)" is the company name so I guess so.
14:17:40  <coopserver> <SirkoZ> did you really hit the limit?
14:17:48  <coopserver> <BallC> it said the overall game limit
14:17:48  <coopserver> <SirkoZ> with trains?
14:17:54  <coopserver> <BallC> i only have 25 vehicles total
14:18:01  <coopserver> <SirkoZ> odd
14:18:15  <coopserver> <BallC> Can't buy road vehicle... Too many vehicles in game
14:18:17  <coopserver> <SirkoZ> why would they impose train limits.....
14:18:24  <coopserver> <skyem123> Road viechle limit
14:18:28  <coopserver> <SirkoZ> oh
14:18:40  <coopserver> <BallC> ugh
14:18:44  <coopserver> <BallC> should have looked at the settings
14:18:44  <coopserver> <SirkoZ> that won't help anything
14:18:47  <coopserver> <SirkoZ> indeed
14:18:47  <coopserver> <BallC> 20 road vehicles per company
14:18:49  <coopserver> <skyem123> Use trains.
14:18:50  <coopserver> <SirkoZ> yep
14:21:58  <coopserver> <BallC> well this should be interesting
14:25:05  <coopserver> <[FR]Syl59> Well, if somebody need a island, mine is free
14:25:14  <coopserver> <SirkoZ> wow
14:25:20  <coopserver> <SirkoZ> all clear
14:25:22  <coopserver> <SirkoZ> well almost
14:25:31  <coopserver> *** [FR]Syl59 has joined spectators
14:25:39  <coopserver> <SirkoZ> you really hated your company
14:25:39  <coopserver> *** [FR]Syl59 has joined company #9
14:27:32  <coopserver> <[FR]Syl59> Well, I just fucked so ... :)
14:27:53  <coopserver> <SirkoZ> and you didn't know that 80 years ago? :D
14:28:09  <coopserver> <[FR]Syl59> Nop, because 80 years ago I just made copper
14:28:23  <coopserver> <[FR]Syl59> and when I started doing rubber, I saw problem happeing
14:28:27  <coopserver> <SirkoZ> I even yesterday didn't like your large turn on the southwest
14:28:36  <coopserver> <SirkoZ> oh
14:28:54  <coopserver> *** [FR]Syl59 has joined spectators
14:29:30  <coopserver> <[FR]Syl59> So now, if I want to do a snrw
14:29:43  <coopserver> <[FR]Syl59> I know what to do : with waypoints :p
14:29:43  <coopserver> <SirkoZ> you have plenty of room :-)
14:29:51  <coopserver> <SirkoZ> oh ok
14:30:12  <coopserver> *** [FR]Syl59 has joined company #9
14:30:14  <coopserver> <SirkoZ> you can try - you still got the company and money
14:30:34  <coopserver> <[FR]Syl59> Well I can do some copper
14:30:56  <coopserver> <SirkoZ> By the way - what's that beached ship doing on red's island?
14:31:00  <coopserver> <SirkoZ> near
14:31:10  <coopserver> <[FR]Syl59> (just to keep my comp
14:31:11  <coopserver> <SirkoZ> Malkolnm
14:31:22  <coopserver> <SirkoZ> Malholm:
14:31:59  <coopserver> <[FR]Syl59> Mh ..
14:32:04  <coopserver> <[FR]Syl59> where is the ship ? xD
14:32:13  <coopserver> <SirkoZ> left of his rails
14:32:22  <coopserver> <SirkoZ> Slug heaven station
14:33:07  <coopserver> <SirkoZ> might be a new_object thing
14:33:30  <coopserver> <SirkoZ> do you see it?
14:34:27  <coopserver> <[FR]Syl59> NO. xD
14:34:35  <coopserver> *** SirkoZ has joined company #3
14:34:45  <coopserver> <SirkoZ> HERE
14:34:46  <coopserver> <[FR]Syl59> Oh
14:34:49  <coopserver> <SirkoZ> (sign)
14:35:00  <coopserver> <[FR]Syl59> Comes form a grf apprently
14:35:12  <coopserver> <SirkoZ> looks like chips or sth
14:35:28  <coopserver> <[FR]Syl59> ISR/DWE objects (info tool says that)
14:35:44  <coopserver> <SirkoZ> I thought it was new_object...
14:37:10  <coopserver> <[FR]Syl59> SirkoZ: suggest me a TL and a type of engine
14:37:15  <coopserver> <[FR]Syl59> I don't know what to do :p
14:37:24  <coopserver> <SirkoZ> I'd say TL of 5
14:37:39  <coopserver> <SirkoZ> and maglev (MF Torture)
14:37:40  <coopserver> <[FR]Syl59> Fast rail ?
14:37:48  <coopserver> <[FR]Syl59> Mh
14:37:52  <coopserver> <SirkoZ> but I'm just biased that way
14:38:16  <coopserver> <[FR]Syl59> Well
14:38:24  <coopserver> <[FR]Syl59> Think I try the TL of 5
14:38:41  <coopserver> <[FR]Syl59> But with Banshee
14:38:47  <coopserver> <SirkoZ> oh
14:38:55  <coopserver> <[FR]Syl59> no SNRW
14:39:01  <coopserver> <[FR]Syl59> Acceleration may be a problem
14:39:09  <coopserver> <[FR]Syl59> but ... Think I can do sthg
14:39:12  <coopserver> <SirkoZ> I'd say :D
14:39:17  <coopserver> <SirkoZ> ok
14:39:17  <coopserver> <[FR]Syl59> If you want to join ... :)
14:39:28  <coopserver> <SirkoZ> Now I'm Mr White
14:39:30  <coopserver> <SirkoZ> lol
14:39:38  <coopserver> <[FR]Syl59> Yeah, Whity :p
14:39:51  <coopserver> <[FR]Syl59> Nah, will stick on mag' :p
14:40:00  <coopserver> <SirkoZ> k
14:40:14  <coopserver> <SirkoZ> I think it's the obvious choice
14:40:26  <coopserver> <SirkoZ> it quickly recovers from joins
14:40:35  <coopserver> <SirkoZ> and has the power to gain some lost time
14:46:04  <coopserver> <skyem123> BallC: do you want me to demolish some buildings for you?
14:46:17  <coopserver> <BallC> :)
14:46:23  <coopserver> <BallC> I think I'm just gonna end up with a single track
14:47:13  <coopserver> <BallC> It's OK I can't build stations right now anyway
14:47:38  <coopserver> <skyem123> ok
14:49:45  <coopserver> <BallC> actually
14:49:52  <coopserver> <BallC> if you want to bulldoze a building
14:49:56  <coopserver> <BallC> there's one in the road grid
14:50:00  <coopserver> <BallC> right above my C3 station
14:52:24  <coopserver> <SirkoZ> there - all pesky steamers replaced with maglev and the system just started to breathe again
14:52:49  <coopserver> <BallC> thank you
14:52:58  <coopserver> <SirkoZ> why - you're welcome
14:52:59  <coopserver> <SirkoZ> any time
15:09:08  <coopserver> <SirkoZ> bbl...
15:09:14  <coopserver> *** SirkoZ has left the game (Leaving)
15:20:46  <coopserver> <skyem123> :-O
15:25:00  <coopserver> <skyem123> Hmm...
15:25:09  <coopserver> <skyem123> When will there be another map?
15:25:17  <coopserver> <[FR]Syl59> [FR]Syl59: idiot ...
15:25:37  <coopserver> <skyem123> ?
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15:52:43  <coopserver> <Jam35> hihihi
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16:02:32  <coopserver> <happy tran  sport> hi  all
16:02:38  <coopserver> <skyem123> hi
16:02:43  <coopserver> <happy tran  sport> how  things
16:02:44  <coopserver> <[FR]Syl59> hi happy tran  sport
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16:11:00  <happy_> !nick  happy
16:11:01  <coopserver> happy_: Error: You don't have the admin capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
16:11:13  *** happy_ is now known as happy
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16:14:11  <coopserver> Player #1: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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16:20:22  <coopserver> <happy tran  sport> nice  trans    jam
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16:21:01  <coopserver> <Jam35> nice jams too :P
16:22:38  <coopserver> <happy tran  sport> train  q   start   at   the  ml   going  to  your  oil  drop jam
16:23:01  <coopserver> *** Game paused (connecting clients)
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16:23:14  <Jam35> yeh, computer's too slow to build. gotta stop my trains to kill some lag
16:23:16  <coopserver> <happy tran  sport> hi   Djanxy
16:23:22  <Jam35> hi
16:23:27  <coopserver> <happy tran  sport> k
16:23:35  <coopserver> <Djanxy> hey - crowded inhere :D
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16:27:07  <coopserver> <Djanxy> seems your trains stop all by themselves Jam :D
16:27:24  <Jam35> yeah cos you need to build 2+3->3 at oil :P
16:27:42  <coopserver> <Djanxy> no time, otherwise i would
16:27:46  <Jam35> pfff
16:28:20  <coopserver> <Djanxy> family coming by tomorrow for birthday, so i'm in cleaning mode :D
16:28:32  <coopserver> <Djanxy> just needed to sit down for 10 mins
16:28:43  <Jam35> let them clean it
16:29:50  <coopserver> <Djanxy> you could also not run slugs, so the trains can actually carry some cargo :)
16:30:10  <Jam35> where's the fun?
16:32:28  <Jam35> can someone stop my trains please?
16:32:35  <Jam35> cant...control...pointer
16:32:38  <coopserver> *** Djanxy has joined company #2
16:32:49  <coopserver> <Djanxy> done
16:33:07  <coopserver> <Jam35> alright :)
16:33:10  <coopserver> <Jam35> what trains?
16:33:12  <coopserver> <Djanxy> better ?
16:33:19  <coopserver> <Jam35> much
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16:33:56  <coopserver> <Jam35> slow large capacity I reckon :)
16:34:10  <coopserver> <Djanxy> huh
16:34:20  <coopserver> *** happy tran  sport has joined spectators
16:34:25  <coopserver> <Jam35> you said change
16:34:29  <coopserver> <Djanxy> oh
16:34:32  <coopserver> <Jam35> what option? :)
16:34:42  <coopserver> <Djanxy> well  i don't expect you to do as I say :D
16:34:55  <coopserver> <Jam35> I want to see if slow trains will help my lag
16:35:03  <coopserver> <Djanxy> not that many options with current CL i guess
16:35:56  <coopserver> *** Glubo has left the game (Leaving)
16:36:18  <coopserver> <Djanxy> oh, that's large capacity :D
16:36:34  <coopserver> <Jam35> t
16:36:50  <Jam35> hm
16:37:03  <coopserver> <[FR]Syl59> Well, you were talking about solw train, huh ? xD
16:37:05  <Jam35> lucky I have all those overflows :)
16:37:36  <coopserver> <Djanxy> Syl, they are even slower now due to not being on WET trakcs
16:37:51  <coopserver> <[FR]Syl59> Oh ... did'nt know that
16:38:14  <coopserver> <Djanxy> but can't convert before they are all replaced :)
16:38:37  <coopserver> <[FR]Syl59> And they have less power, too
16:38:43  <coopserver> <Djanxy> yeah
16:40:00  <coopserver> <Jam35> already seems to be having good effect
16:40:09  <coopserver> <Jam35> in lag terms
16:40:18  <coopserver> <Djanxy> new comp would have greater effect :P
16:40:50  <coopserver> <Jam35> this is true...
16:41:15  <coopserver> <Jam35> I might
16:41:28  <coopserver> <Jam35> seems a shame
16:41:43  <coopserver> <Jam35> cos only this struggles really
16:43:17  <coopserver> <BallC> ouch
16:43:24  <coopserver> <[FR]Syl59> ?
16:43:32  <coopserver> <BallC> train crash
16:43:42  <coopserver> <Djanxy> RIP
16:49:59  <coopserver> <Djanxy> /itemlevel
16:50:04  <coopserver> <Djanxy> oops
16:55:12  <coopserver> <happy tran  sport> so     is   ther  trains   help  your  pc  speed  now   jam
16:55:35  <coopserver> <Jam35> it's better yes
16:55:44  <coopserver> <Jam35> still not perfect
16:55:49  <coopserver> <happy tran  sport> k
16:55:54  <coopserver> <Jam35> but at least playable
16:56:15  <coopserver> <[FR]Syl59> Strange, I'm not lagging at all
16:56:21  <coopserver> <Djanxy> you could still have the WET slugs btw :D
16:56:32  <coopserver> <happy tran  sport> won  ov  your gooods  drop of   dus  not   doo   goods
16:57:06  <coopserver> *** happy tran  sport has joined company #4
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16:57:39  <coopserver> <Djanxy> oh well, more cleaning to do...
17:06:49  <coopserver> <happy tran  sport> be   back        later
17:06:53  <coopserver> <[FR]Syl59> cya
17:06:55  <coopserver> *** happy tran  sport has left the game (Leaving)
17:06:59  <coopserver> <Jam35> bbb
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17:20:04  <V453000> !dl win64
17:20:05  <coopserver> V453000: http://binaries.openttd.org/releases/1.4.2/openttd-1.4.2-windows-win64.zip
17:23:03  <coopserver> *** Game paused (connecting clients)
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17:23:15  <coopserver> <V453000> hy
17:23:21  <coopserver> <Jam35> elo
17:23:21  <coopserver> *** Game paused (connecting clients)
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17:23:29  <coopserver> *** Sylf has joined company #6
17:23:32  <coopserver> <Sylf> yo
17:23:34  <coopserver> <[FR]Syl59> Hy V453000 and Sylf
17:25:06  <coopserver> <V453000> so how you basterds doing :D
17:25:26  <coopserver> <Jam35> basterdy
17:25:43  <coopserver> <Sylf> ditto
17:25:51  <coopserver> <[FR]Syl59> I destroy my old network and building a totally new one, just cause I'm a bastard and I fucked up
17:26:36  <coopserver> <V453000> made new fish for yetiz (:
17:27:08  <coopserver> <Sylf> Yo Syl, your Harboda North is too short
17:28:43  <coopserver> <Jam35> I saw that hilarious gobbler fish :) Kraken eh?
17:29:05  <coopserver> *** Game paused (connecting clients)
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17:29:37  <coopserver> <V453000> yes kraken but now it has little
17:29:39  <coopserver> <V453000> fish friends
17:29:46  <coopserver> <V453000> ... 8m long fish friends :P
17:30:04  <Jam35> no small fries :)
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17:31:16  <V453000> isnt very important with openttd scale system :P
17:31:25  <V453000> but they are big as a train, yeah
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18:17:58  <coopserver> <Muel> hi
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19:13:12  <coopserver> <SirkoZ> Hey hey
19:14:36  <coopserver> <Jam35> hello
19:14:40  <coopserver> <SirkoZ> oh hello
19:14:48  <coopserver> <SirkoZ> Is restart nigh?
19:15:37  <Jam35> probably 50-100 more game years i reckon :)
19:15:49  <coopserver> <SirkoZ> oh ok then :-)
19:18:54  <coopserver> <Jam35> there are other factors
19:19:01  <coopserver> <Jam35> like people getting bored
19:19:09  <coopserver> <Jam35> and someone needs to make a map :)
19:19:14  <coopserver> <SirkoZ> :-)
19:19:18  <coopserver> <SirkoZ> lol
19:19:21  <coopserver> <SirkoZ> indeed
19:19:37  <coopserver> <SirkoZ> I thought that perhaps you had png templates....
19:19:50  <coopserver> <SirkoZ> done by some random generator
19:19:50  <coopserver> <Jam35> no it's all manual
19:19:54  <coopserver> <SirkoZ> oh wow
19:20:04  <coopserver> <SirkoZ> I respect your work then
19:20:14  <coopserver> <Jam35> not too hard really
19:20:18  <coopserver> <SirkoZ> I know
19:20:26  <coopserver> <SirkoZ> but still - someone has to doit
19:20:31  <coopserver> <Jam35> it depends how much time you want to spend I suppose
19:20:36  <coopserver> <SirkoZ> yes indeed
19:22:13  <coopserver> <Jam35> I mostly try to make islands to give people their own space
19:22:23  <coopserver> <SirkoZ> that is nice
19:22:35  <coopserver> <Jam35> which seemed to be the standard (ish) when I started here
19:22:51  <coopserver> <SirkoZ> it is still the best choice IMO
19:23:05  <coopserver> <Jam35> that takes a little more care/time to get right
19:23:17  <coopserver> <SirkoZ> of course
19:23:43  <coopserver> *** Game paused (connecting clients)
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19:23:53  <coopserver> <Muel> ola
19:23:57  <coopserver> <SirkoZ> Oi oi
19:24:00  <coopserver> <Jam35> hii
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20:01:17  <coopserver> <Jam35> that CL 0.5 to 3 cost 492 bn
20:01:29  <coopserver> <Jam35> money well spent
20:01:49  <coopserver> <SirkoZ> Muel?
20:02:00  <coopserver> <SirkoZ> oh my
20:03:22  <coopserver> *** Djanxy has joined company #2
20:03:47  <coopserver> <Djanxy> found a signal gap :)
20:03:55  <coopserver> <Jam35> just one? :P
20:03:59  <coopserver> <SirkoZ> lol
20:04:02  <coopserver> <Djanxy> so far :)
20:04:05  <coopserver> <Jam35> mhm
20:04:35  <coopserver> <Djanxy> 1 more
20:06:36  <coopserver> <SirkoZ> lol
20:06:44  <coopserver> <SirkoZ> I thought those don't crash
20:06:44  <coopserver> <Jam35> unlol
20:06:45  <coopserver> <SirkoZ> :D
20:06:51  <coopserver> <SirkoZ> like ships
20:06:58  <coopserver> <SirkoZ> but alas...
20:07:03  <coopserver> <Jam35> no they crash
20:07:06  <coopserver> <Jam35> like trains
20:07:10  <coopserver> <SirkoZ> yes...
20:07:14  <coopserver> *** Game paused (connecting clients)
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20:07:29  <coopserver> <SirkoZ> nice looking tracks
20:07:53  <coopserver> <SirkoZ> but is it feasible - what with slow speed and all
20:07:53  <coopserver> *** Player has left the game (Leaving)
20:08:53  <coopserver> <Jam35> not sure what you mean
20:09:08  <coopserver> <Jam35> it's working better now than when I had fast trains
20:09:09  <coopserver> <SirkoZ> is it worth having them
20:09:16  <coopserver> <SirkoZ> Oh ok then
20:09:23  <coopserver> <Jam35> they make money if that is the object
20:09:33  <coopserver> <SirkoZ> nah
20:09:38  <coopserver> <SirkoZ> just that it's over 20k
20:09:40  <coopserver> <SirkoZ> :-)
20:09:42  <coopserver> <Jam35> it's more about efficient network flow
20:09:47  <coopserver> <SirkoZ> indeed
20:09:53  <coopserver> <Jam35> it was all stopped
20:09:55  <coopserver> <Djanxy> they carry over double the cargo than the slugz
20:10:05  <coopserver> <SirkoZ> oh that's nice
20:10:32  <coopserver> <Djanxy> and even has 1 less loading stage
20:10:59  <coopserver> <Djanxy> those are the upsides to the slow speed
20:11:00  <coopserver> <SirkoZ> I mention speed only because when industries grow, it's quite difficult holding them at high production with a rail system let alone with slow rail system
20:11:06  <coopserver> <SirkoZ> yes...
20:11:36  <coopserver> <Djanxy> high production or high rating ?
20:11:45  <coopserver> <SirkoZ> well - both I guess
20:12:00  <coopserver> <Djanxy> rating is calculated from train speed afaik
20:12:10  <coopserver> <SirkoZ> yes
20:12:14  <coopserver> <SirkoZ> but also from visits
20:12:22  <coopserver> <Djanxy> lol Jam
20:12:51  <coopserver> <Jam35> :))
20:15:01  <coopserver> <Djanxy> there's a different WET engine type that "cheats" on the rating - they have higher speed than they actually travel at. On the other hand they "eat" cargo, which means the cargo ages faster, thus pays less.
20:15:16  <coopserver> <SirkoZ> yes - I saw that one on the list :-)
20:15:45  <coopserver> <Djanxy> but tbh, who cares how much money is made
20:15:52  <coopserver> <SirkoZ> indeed
20:16:03  <coopserver> <SirkoZ> as long as it's over 20 K $ :-)
20:16:24  <coopserver> <SirkoZ> I really hate having vehicles with less than min_profit
20:16:35  <coopserver> <Djanxy> can't care less
20:16:42  <coopserver> <Djanxy> about performance rating
20:16:42  <coopserver> <Jam35> are those sea slugs counted as 'small' type ?
20:16:42  <coopserver> <SirkoZ> :)
20:16:49  <coopserver> <Djanxy> yeah jam
20:17:05  <coopserver> <Jam35> upgrading...
20:17:09  <coopserver> <Djanxy> :P
20:17:19  <coopserver> <Djanxy> moist slugz
20:17:36  <coopserver> <Djanxy> or ducks ? :D
20:17:42  <coopserver> <SirkoZ> ducks
20:17:45  <coopserver> <Jam35> gloopy gastropods
20:18:57  <coopserver> <Jam35> graphical glitching gastropods
20:19:02  <coopserver> <SirkoZ> :-)
20:19:33  <coopserver> <Jam35> don't like slopes do they?
20:19:40  <coopserver> <Djanxy> dunno
20:20:02  <coopserver> <Jam35> they slow a bit
20:20:07  <coopserver> <Jam35> and glitch there
20:20:36  <coopserver> <Djanxy> oh yeah, they do
20:21:14  <coopserver> <Djanxy> yeah, the slug version is the weakest
20:21:25  <coopserver> <Jam35> if it becomes a problem change again
20:21:30  <coopserver> <Djanxy> half power of the turtles
20:22:02  <coopserver> <Djanxy> surprised they slow down on 1 tile slopes
20:22:28  <coopserver> <Jam35> turtles incoming
20:23:39  <coopserver> <Djanxy> also like how all the wagons become turtles
20:25:35  <coopserver> <Jam35> i found 2 gaps :P
20:25:45  <coopserver> <Djanxy> :P
20:26:01  <coopserver> <Jam35> (I win)
20:26:17  <coopserver> <Djanxy> not yet, i found 2 as well
20:26:29  <coopserver> <Jam35> lies
20:26:40  <coopserver> <Djanxy> i can put them back
20:27:34  <coopserver> <Jam35> do your worst :P
20:27:38  <coopserver> <Djanxy> hehe
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21:07:52  <coopserver> *** Game paused (connecting clients)
21:07:58  <coopserver> <SirkoZ> ...
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21:27:22  <coopserver> *** abn has left the game (Leaving)
21:46:56  <Jam35> Sylf: map for here or PS?
21:47:10  <Sylf> for PS
21:48:08  <Jam35> what sort of thing? novelty map or normal looking? :)
21:48:23  <Sylf> what do you think?
21:48:38  <Sylf> we did couple of yeti and pax recently
21:48:50  <Jam35> it's easier for PS as I'm not trying to keep people apart
21:49:51  <Sylf> loading islandy map on PS might generate some crazy game plan, but people probably won't have that much creativity
21:50:20  <Jam35> just thinking of the map itself it's easy  to simply generate a random one
21:50:45  <Jam35> I'm thinking of some sort of shapes or something
21:51:06  <Jam35> that can be different than the norm
21:51:28  <Jam35> whether people would like/want to play that idk
21:51:56  <Jam35> like I did openttdcoop as islands and stuff
21:52:03  <Jam35> letters i mean
21:52:04  <Sylf> as long as it's not flat like PSG201
21:52:34  <Jam35> well no for sure
21:52:45  <Jam35> tomorrow I can have a play
21:53:00  <Jam35> watch this space :)
21:53:10  <Sylf> aye-aye
21:54:39  <Sylf> I'm finally trying to update my outdated town growth limiter script
21:54:45  <Sylf> I might start testing it here soon
21:55:21  <Sylf> some version that won't randomly shrink towns to extiction
21:55:28  <Jam35> oh :)
21:55:41  <Jam35> so limited by population?
21:57:30  <Sylf> town stop growing until people have adequate level of transport for the town
21:58:06  <Sylf> no more lay-down-road-grid-and-5-bus-stops-and-watch-the-town-explode-overnight
21:58:30  <Sylf> which I exploit often
21:58:46  <Jam35> :) so how do you define adequate?
21:59:05  <Sylf> I'll think about it
21:59:10  <Jam35> I guess that's the trick :)
21:59:17  <coopserver> <SirkoZ> :-)
21:59:28  <Sylf> in the old version, I tried like 50% of the pax generated are transported
21:59:44  <Jam35> it sounds like a good point to start
22:00:04  <Sylf> most city growth scripts and mods out there depends how much stuff is delivered to the town
22:00:24  <Sylf> but this script works backwards - more people you shovel out of the city, it'll grow bigger!
22:00:40  <coopserver> <SirkoZ> odd
22:00:46  <Sylf> magick!
22:00:54  <coopserver> <SirkoZ> too for my taste
22:01:10  <Jam35> so it shrinks when?
22:01:17  <Sylf> it doesn't
22:01:21  <Sylf> or it shouldn't
22:01:27  <Jam35> aha :P
22:01:54  <Sylf> but when I I told the towns to grow every 60000 days, the towns shrunk
22:02:37  <Jam35> weird, any idea why?
22:03:13  <Jam35> towns don;t normally shrink by default. or do they?
22:03:27  <Sylf> they do
22:03:34  <Sylf> they destroy aging buildings
22:03:58  <Sylf> and adequate town growth once in a while makes it look like the town isn't growing
22:04:17  <Jam35> so they destroyed but weren't allowed to rebuild
22:05:15  <Sylf> yup
22:06:08  <Jam35> right I have early start for a Saturday cya
22:06:16  <coopserver> <SirkoZ> bye
22:06:23  <coopserver> *** Jam35 has left the game (Leaving)
22:28:07  <coopserver> *** Game paused (connecting clients)
22:28:16  <coopserver> *** Player has joined
22:28:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:28:16  <coopserver> *** Player has started a new company #14
22:28:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:28:17  <coopserver> *** Player has joined spectators
22:28:17  <coopserver> *** Game unpaused (connecting clients)
22:28:41  <coopserver> <Player> !name HingedWatch
22:28:41  <coopserver> *** Player has changed his/her name to HingedWatch
22:28:48  <coopserver> *** HingedWatch has started a new company #15
22:30:52  <coopserver> *** Game paused (connecting clients)
22:30:56  <coopserver> *** iCookRice has joined
22:30:57  <coopserver> *** Game unpaused (connecting clients)
22:31:02  <coopserver> <SirkoZ> Oh hello there
22:31:16  <coopserver> <iCookRice> hi
22:31:30  <coopserver> <iCookRice> how's it going man
22:32:09  <coopserver> <SirkoZ> Well - I took over this company and now have to somehow tie all the loose ends together....
22:34:06  *** happy has joined #openttdcoop.stable
22:34:52  <coopserver> *** Game paused (connecting clients)
22:34:56  <coopserver> *** happy tran  sport has joined
22:34:56  <coopserver> *** Game unpaused (connecting clients)
22:35:06  <coopserver> <SirkoZ> 'ello gov'
22:35:15  <coopserver> <SirkoZ> :-)
22:35:16  <coopserver> <happy tran  sport> hi  all
22:36:43  <coopserver> *** happy tran  sport has joined company #4
22:38:57  <coopserver> *** happy tran  sport has joined spectators
22:39:17  <coopserver> *** happy tran  sport has joined company #4
22:48:25  <coopserver> *** iCookRice has left the game (Leaving)
23:08:15  <Sylf> !rcon set town_growth_rate
23:08:16  <coopserver> Current value for 'town_growth_rate' is: '2' (min: 0, max: 4)
23:08:17  <coopserver> *** HingedWatch has left the game (general timeout)
23:08:31  <coopserver> *** Game paused (connecting clients)
23:08:35  <coopserver> *** Sylf has joined
23:08:35  <coopserver> *** Game unpaused (connecting clients)
23:08:42  <coopserver> <happy tran  sport> hi   Sylf
23:08:46  <coopserver> <Sylf> hi
23:08:49  <coopserver> *** Sylf has left the game (Leaving)
23:32:47  <coopserver> *** happy tran  sport has joined spectators
23:59:38  <coopserver> *** Djanxy has joined company #2
23:59:47  <coopserver> <happy tran  sport> wb  Djanxy
23:59:54  <coopserver> <Djanxy> ty

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