Config
Log for #openttdcoop.stable on 24th September 2014:
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00:00:07  <coopserver> *** Game paused (connecting clients)
00:00:09  <coopserver> *** Sylf has joined
00:00:10  <coopserver> *** Game unpaused (connecting clients)
00:00:43  <Sylf> oh yes, it's a know bug.
00:01:03  <Sylf> See the blue message at the welcome board
00:10:37  <coopserver> <o11c> pity about yellow's jam due to dead industry ...
00:10:57  <coopserver> <o11c> I tried funding a replacement but it says it's too close to another industry
00:51:10  *** happy_ has joined #openttdcoop.stable
01:14:15  <coopserver> *** Game paused (connecting clients)
01:14:24  <coopserver> *** happy tran  sport has joined
01:14:25  <coopserver> *** Game unpaused (connecting clients)
01:14:43  <coopserver> <happy tran  sport> hi  all
01:32:50  <coopserver> <o11c> sigh, I guess that's what I get for not doubling my bridges in the first place
01:36:00  <coopserver> <happy tran  sport> gn  all  have fun
01:36:08  <coopserver> *** happy tran  sport has left the game (Leaving)
01:36:22  *** happy_ has left #openttdcoop.stable
02:14:18  *** Hazzard_ has joined #openttdcoop.stable
02:19:01  <coopserver> *** o11c has left the game (Leaving)
02:19:02  <coopserver> *** Game paused (number of players)
02:19:16  <coopserver> *** Game still paused (connecting clients, number of players)
02:19:30  <coopserver> *** o11c has joined
02:19:31  <coopserver> *** Game still paused (number of players)
02:19:32  <coopserver> *** Game unpaused (number of players)
02:20:58  *** Hazzard has quit IRC
02:47:38  <coopserver> *** Game paused (connecting clients)
02:47:41  <coopserver> *** Sylf #1 has joined
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02:49:38  <coopserver> *** Sylf #1 has left the game (Leaving)
02:56:42  <Hazzard_> !info
02:56:42  <coopserver> Hazzard_: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.4.3-RC2, date: Sep 07 2194, clients connected: 2, map size: 512x1024, address: stable.openttdcoop.org:3999
02:56:49  <Hazzard_> !companies
02:56:49  <coopserver> Hazzard_: Company '1' (Blue): Vegetable Addicted Rainbow, Founded in 1900, Vehicles owned: 122 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
02:56:50  <coopserver> Hazzard_: Company '2' (Brown): Corner Co., Founded in 1909, Vehicles owned: 106 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
02:56:51  <coopserver> Hazzard_: Company '3' (Red): happy tran  sport Transport, Founded in 1910, Vehicles owned: 207 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
02:56:52  <coopserver> Hazzard_: Company '4' (Yellow): Yellow Eternal Trans Inc. YETI, Founded in 1903, Vehicles owned: 115 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
02:56:53  <coopserver> Hazzard_: Company '5' (Green): Free for all, Founded in 1928, Vehicles owned: 221 Trains, 6 Roadvehicles, 0 Ships and 0 Aeroplanes
02:56:54  <coopserver> Hazzard_: Company '6' (Orange): NSN Transport, Founded in 1924, Vehicles owned: 16 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
02:56:55  <coopserver> Hazzard_: Company '7' (Pink): Mail on Rails, Founded in 1964, Vehicles owned: 35 Trains, 0 Roadvehicles, 5 Ships and 3 Aeroplanes
02:56:56  <coopserver> Hazzard_: Company '8' (Mauve): Mazth Transport, Founded in 2058, Vehicles owned: 77 Trains, 10 Roadvehicles, 0 Ships and 0 Aeroplanes
02:56:57  <coopserver> Hazzard_: Company '10' (Purple): o11c Transport, Founded in 2090, Vehicles owned: 170 Trains, 3 Roadvehicles, 0 Ships and 0 Aeroplanes
03:00:56  <Sylf> new map coming in a few
03:01:11  <coopserver> <o11c> nice
03:01:21  <coopserver> <o11c> I think I've learned all the major mistakes by now
03:04:24  <Sylf> !contentupdate
03:04:24  <coopserver> Sylf: Performing content update
03:04:25  <coopserver> Content server connection established
03:04:51  <o11c> Sylf: will this fix both the disappearing industries and the iron/steel fixup?
03:05:01  <Sylf> no
03:05:04  <Sylf> no yeti this time
03:05:11  <o11c> oh
03:06:08  <coopserver> *** o11c has left the game (general timeout)
03:06:09  <coopserver> *** Game paused (number of players)
03:06:10  <coopserver> *** Sylf has left the game (general timeout)
03:06:43  <coopserver> Content server connection closed
03:07:13  <Sylf> !content
03:07:14  <coopserver> Downloading 8 file(s) (940029 bytes)
03:07:15  <coopserver> Content server connection established
03:08:15  <coopserver> Content server connection closed
03:09:37  <Sylf> !rescan
03:09:37  <coopserver> Sylf: Scanning content directories
03:12:15  <coopserver> Sylf: Rescan completed
03:12:26  <Sylf> !rcon pwd
03:12:27  <coopserver> /home/openttd/svn-stable/server/save/uploads/
03:12:30  <Sylf> !rcon load 1
03:12:31  <coopserver> Starting new game
03:12:41  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3-RC2)
03:12:42  <coopserver> *** Game still paused (manual, number of players)
03:12:43  <coopserver> *** Game still paused (manual, connecting clients, number of players)
03:12:46  <coopserver> *** Sylf has joined
03:12:47  <coopserver> *** Game still paused (manual, number of players)
03:13:05  <Sylf> !rcon ls
03:13:06  <coopserver> 0) .. (Parent directory)
03:13:07  <coopserver> 1) StableYETI006.sav
03:13:08  <coopserver> 2) StableSylf019.sav
03:13:09  <coopserver> 3) stable_start.sav
03:13:10  <coopserver> 4) StableSylf018.sav
03:13:11  <coopserver> Sylf: You have 84 more messages. Type !less to view them
03:13:27  <coopserver> *** Game still paused (manual, connecting clients, number of players)
03:13:34  <coopserver> *** liq3 has joined
03:13:35  <coopserver> *** Game still paused (manual, number of players)
03:13:45  <Sylf> !rcon ls
03:13:46  <coopserver> 0) .. (Parent directory)
03:13:47  <coopserver> 1) StableYETI006.sav
03:13:48  <coopserver> 2) StableSylf019.sav
03:13:49  <coopserver> 3) stable_start.sav
03:13:50  <coopserver> 4) StableSylf018.sav
03:13:51  <coopserver> Sylf: You have 84 more messages. Type !less to view them
03:14:02  <Sylf> !rcon ls
03:14:03  <coopserver> 0) .. (Parent directory)
03:14:05  <coopserver> 1) StableYETI006.sav
03:14:05  <coopserver> 2) StableSylf019.sav
03:14:06  <coopserver> 3) stable_start.sav
03:14:07  <coopserver> 4) StableSylf018.sav
03:14:08  <coopserver> Sylf: You have 84 more messages. Type !less to view them
03:14:26  <Sylf> !rcon load 1
03:14:27  <coopserver> Starting new game
03:14:28  <coopserver> *** Sylf has left the game (connection lost)
03:14:29  <coopserver> *** liq3 has left the game (connection lost)
03:14:30  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3-RC2)
03:14:31  <coopserver> *** Game still paused (manual, number of players)
03:14:32  <coopserver> *** Game still paused (manual, connecting clients, number of players)
03:14:33  <coopserver> *** Sylf has joined
03:14:35  <coopserver> *** Game still paused (manual, number of players)
03:14:42  <Sylf> !rcon remove_company 1
03:14:43  <coopserver> ERROR: command not found
03:14:44  <Sylf> !auto
03:14:45  <coopserver> *** Game still paused (number of players)
03:14:46  <Sylf> !setdef
03:14:47  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
03:16:44  <o11c> done?
03:17:09  <Sylf> done
03:17:32  <coopserver> *** Game still paused (connecting clients, number of players)
03:17:40  <coopserver> *** o11c has joined
03:17:41  <coopserver> *** o11c has started a new company #2
03:17:42  <coopserver> *** Game still paused (number of players)
03:17:43  <coopserver> *** Game unpaused (number of players)
03:29:32  <o11c> ugh, the RV limit is only 5, that makes it tough to built up rating
03:29:46  <coopserver> <Sylf> town ratings?
03:29:47  <coopserver> *** o11c has joined spectators
03:29:48  <coopserver> *** Game paused (number of players)
03:29:50  <o11c> yeah
03:30:03  <o11c> but now afk eating
03:40:42  *** Hazzard_ is now known as Hazzard
03:40:43  <coopserver> *** Sylf has started a new company #1
03:40:44  <coopserver> *** Game unpaused (number of players)
03:48:58  <coopserver> <Sylf> o dam
03:49:03  <coopserver> <Sylf> signals on the wrong side again
03:52:39  <coopserver> *** o11c has joined company #2
04:17:19  <coopserver> <o11c> decimalcar lengths make my head hurt
04:25:20  <coopserver> <o11c> wtf
04:25:46  <coopserver> <o11c> it says there's some script running, and it seems like that is making the town rating *worse* by adding a single bus
04:56:10  <coopserver> *** Game paused (connecting clients)
04:56:14  <coopserver> *** chrswk has joined
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04:56:21  <coopserver> <chrswk> good morning
04:56:40  <coopserver> <o11c> evening
04:56:48  <coopserver> <chrswk> :)
04:56:50  <coopserver> <o11c> these backwards signals are annoying
04:57:15  <coopserver> <chrswk> backwards?
04:57:24  <coopserver> <o11c> on the wrong side of the track
04:57:39  <coopserver> <chrswk> mh
04:58:21  <coopserver> *** chrswk has started a new company #3
04:59:31  <coopserver> <chrswk> nice, SBB locomotives...
05:02:35  <coopserver> <chrswk> thei are indeed on the wrong side..
05:03:36  <coopserver> *** Game paused (connecting clients)
05:03:38  <coopserver> *** V453000 has joined
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05:03:48  <coopserver> <V453000> yooo
05:03:50  <coopserver> <chrswk> hi
05:04:41  <coopserver> *** V453000 has left the game (Leaving)
05:04:59  <Sylf> V, you can check out https://jenkins.openttdcoop.org/job/yeti/48/
05:05:20  <V453000> sure :)
05:05:20  <Sylf> the latest build
05:05:31  <V453000> what to look for?
05:05:50  <coopserver> <chrswk> BUILD FAILED
05:05:53  <Sylf> the steel mill will accept iron ore
05:06:04  <Sylf> worker yards are close to towns
05:06:18  <Sylf> serviced industries won't close until services stop again
05:06:36  <coopserver> <o11c> hm, why doesn't it just generate workers instead of passengers from the towns directly?
05:06:37  <Sylf> animations are stopped until the industy is serviced
05:06:47  <V453000> very nice
05:07:06  <Sylf> that's it so far
05:07:30  <Sylf> I slowed down the machine shop animation, but I don't think it's needed with stopped animations
05:07:44  <V453000> it still does help :)
05:07:59  <V453000> looks like job well done (:
05:08:03  <Sylf> and the client config setting also helps to cache more sprites without running out of memory
05:08:06  <V453000> lets make 0.0.7?
05:08:12  <Sylf> yes, we should
05:08:18  <V453000> alright
05:08:21  <V453000> I will commit the tag
05:08:23  <V453000> that compiles it
05:08:27  <V453000> I hope nothing changed :D
05:08:30  <V453000> pm was doing some magic
05:08:41  <Sylf> I used his magic in my changes
05:08:41  <coopserver> <chrswk> please, this is my game to get away from coding. don't use those words here...
05:09:18  <V453000> oh
05:09:25  <V453000> so you can compile 0.0.7?
05:09:32  <V453000> if so then just do it and I will upload it to bananas :)
05:09:57  <Sylf> I'll let you do the tagging
05:10:26  <Sylf> also need the changelog etc
05:10:54  <V453000> yeah I write that at last second
05:11:12  <coopserver> <chrswk> sounds like every programmer ever...
05:14:14  <V453000> Sylf: should be done
05:14:55  <V453000> brb in 15 minutes
05:28:27  <coopserver> <o11c> update: it appears that everybody's company rating is going to be forced to Atrocious in all towns larger than a certain size
05:28:56  <coopserver> <o11c> certain size is probably 300 people
05:29:08  <coopserver> <Sylf> why?
05:29:15  <coopserver> <Sylf> town rating or station rating?
05:29:21  <coopserver> <o11c> I presume because of the script
05:29:23  <coopserver> <o11c> town rating
05:29:27  <coopserver> <Sylf> why?
05:29:35  <coopserver> <Sylf> the script doesn't touch the town rating
05:29:48  <coopserver> <o11c> it shows big fat red percentages ...
05:29:50  <coopserver> <Sylf> as long as you provide service, you get good rating
05:30:02  <coopserver> <Sylf> that's only for growing towns
05:30:11  <coopserver> <Sylf> nothing to do with town ratings
05:31:05  <coopserver> <Sylf> I'm not that mean
05:32:02  <coopserver> <o11c> or maybe I'm just not used to building near towns without being able to have a bus service
05:32:29  <coopserver> <o11c> hm, wait, now my rating is Atrocious in Packbro, too
05:32:34  <V453000> bakz
05:32:47  <coopserver> <Sylf> that's for building rails around the town
05:33:06  <coopserver> <o11c> it was Good when I finished building the rails
05:33:32  <V453000> I wonder why did it make two builds 49 and 50
05:33:40  <coopserver> <Sylf> with so much rails near that town...
05:34:04  <coopserver> <Sylf> not sure
05:34:25  <o11c> V453000: not sure how your CI works, but often tags are built in addition to the branch
05:35:49  <V453000> this tag defines the version string in the name :)
05:35:51  <V453000> but idk
05:36:03  <V453000> lets see what it shits out
05:37:35  <coopserver> <o11c> Sylf: I just reread the wiki, it doesn't say anything about just building rails *near* a town
05:37:56  <coopserver> <Sylf> building rails destroys the trees
05:38:14  <coopserver> <Sylf> that's what pisses the town off
05:38:21  <coopserver> <Sylf> openttd residents are tree huggers
05:49:47  <V453000> http://dev.openttdcoop.org/attachments/download/6589/5X.wmv
05:49:50  <V453000> fuckload of moving things
05:50:05  <V453000> but should be 1 industry per company max so I guess its fine
05:51:38  <V453000> half anim speed is sure thing here too :) or even slower
05:53:21  <Sylf> okie
05:53:45  <V453000> how you likez it? :)
05:53:50  <V453000> trying new material for water
05:54:16  <Sylf> I have it on loop right now
05:54:24  <Sylf> just watching it over and over :D
05:54:30  <V453000> :D
05:54:55  <V453000> I am now only missing how they catch the fish
05:55:03  <V453000> and output containers
05:55:20  <V453000> the small bricks were hell as each is animated individually
05:55:44  <V453000> oh yeah and some converyor belt or something under the logs :)
05:57:18  <V453000> I also need to rig the fish properly to let it move :< hard
06:00:56  <V453000> so yeah there are still things missing :D
06:00:58  <V453000> hm :(
06:01:04  <V453000> doing this for like 1month+ again
06:01:15  <V453000> looong
06:01:25  <V453000> but should be last industry for now (:
06:02:14  <coopserver> <Sylf> is this gonna be in the sea, or on the shore line?
06:02:22  <V453000> deep in the sea
06:02:43  <V453000> if we could force the placement to be like 5+ tiles of water on each side or more I think that would be best
06:02:58  <coopserver> <Sylf> yes, we can
06:03:09  <V453000> well, then I would definitely consider that
06:04:22  <coopserver> <Sylf> there are two bricks that jumps its position as soon as they're moving on the pallett
06:07:55  <V453000> yeah I know :D also if you notice, the bricks are a bit different on the first lift
06:08:05  <V453000> they have displacement and the edges get torn apart
06:22:10  <coopserver> *** Sylf has left the game (Leaving)
06:40:46  <coopserver> *** Game paused (connecting clients)
06:40:48  <coopserver> *** Dnz-Ali has joined
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06:41:02  <coopserver> <Dnz-Ali> hi
06:41:25  <coopserver> <o11c> /me waves
06:41:54  <coopserver> *** Dnz-Ali has started a new company #4
06:44:38  <coopserver> *** chrswk has left the game (Leaving)
06:51:49  <coopserver> *** Dnz-Ali has left the game (Leaving)
07:06:22  <coopserver> *** Game paused (connecting clients)
07:06:24  <coopserver> *** Muel has joined
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07:06:28  <coopserver> <Muel> hi
07:19:09  <coopserver> *** Muel has started a new company #5
07:34:12  <coopserver> *** Game paused (connecting clients)
07:34:19  <coopserver> *** Liuk Sk has joined
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07:34:24  <coopserver> <Muel> cau
07:34:25  <coopserver> <Liuk Sk> zdar   hi
07:35:13  <coopserver> <Muel> ak chces sa pridaj ale moc nie je za co stavat
07:35:13  *** happy_ has joined #openttdcoop.stable
07:35:20  <coopserver> <Liuk Sk> :)
07:35:28  <coopserver> *** Game paused (connecting clients)
07:35:30  <coopserver> *** happy tran  sport has joined
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07:37:47  <coopserver> *** happy tran  sport has started a new company #6
07:38:00  <coopserver> <Liuk Sk> ja som vcera na singli potroche rozsiroval dalnice na 8 prudovky
07:38:19  <coopserver> *** Game paused (connecting clients)
07:38:21  <coopserver> *** Mazth has joined
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07:38:56  <coopserver> <Muel> ked to bude hotove mi to posli
07:39:07  <coopserver> <Liuk Sk> to nebude sai nikdy :)
07:39:19  <coopserver> <Muel> raz bude :)
07:39:45  <coopserver> <Liuk Sk> ak chces mozem ti nanajvys poslat tak nejakej screen
07:39:59  <coopserver> <Muel> mozes aj save
07:40:17  <coopserver> <Liuk Sk> save mozna o rok ked bude na mape 20 000 RV
07:40:47  <coopserver> <Muel> RV,
07:40:59  <coopserver> <Liuk Sk> proste aut
07:41:12  <coopserver> <Muel> ti ti pekky robil skript  ?
07:41:52  <coopserver> <Liuk Sk> peky mi predelal zdrojak a pak to zabalil a ted mam moznost udelat az 20 000 RV
07:42:04  <coopserver> <Muel> aktualne mas kolko ?
07:42:15  <coopserver> <Liuk Sk> neviem presne ale vyse 7 000
07:42:26  <coopserver> *** Mazth has started a new company #7
07:42:39  <coopserver> <Liuk Sk> po vymene 2000 aut a zniceni vyse 500
07:46:15  <coopserver> <Muel> neda sa do prikazov spravit ze ak niic nenalozi napr mesiac tak pojde do depa ?
07:50:26  <coopserver> <Liuk Sk> to nenalozi myslis na 1 stanici ?
07:50:52  <coopserver> <Muel> ta spodna je 160 tka tu chcem osobitne
07:51:38  <coopserver> *** Liuk Sk has joined company #5
08:20:29  *** Hazzard has quit IRC
08:32:41  <coopserver> *** Liuk Sk has left the game (Leaving)
08:43:29  <coopserver> <happy tran  sport> Muel:      is  k if  i  can  take  this  cola  mine  see  my  sign say  this  won
08:44:07  <coopserver> <Mazth> money comes so slowly :S :P
08:44:22  <coopserver> <happy tran  sport> yer  true
08:44:28  <coopserver> <Mazth> or these trains are expensive...or both :P
08:44:41  <coopserver> <o11c> we have entered the age of aircraft now though
08:45:29  <coopserver> <Mazth> hmm yh planes are fun to do
08:45:38  <coopserver> <Mazth> very easy too
09:00:13  <coopserver> *** Game paused (connecting clients)
09:00:19  <coopserver> *** Liuk Sk has joined
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09:08:28  *** Djanxy has quit IRC
09:14:13  <coopserver> *** o11c has left the game (Leaving)
09:14:38  <coopserver> *** Game paused (connecting clients)
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09:23:02  <coopserver> <happy tran  sport> Mazth:  whont  tl  have  ugot
09:23:09  <coopserver> <Mazth> 4
09:24:05  <coopserver> <happy tran  sport> heem  k  make  the  drop  of  and     pick up  tl 5   that  will   make  the  trains  unload  farster  and  load   up  farster
09:24:12  <coopserver> <happy tran  sport> thats  whont  i  dun
09:24:32  <coopserver> <Mazth> oh weird
09:24:54  <coopserver> <Mazth> I was looking atthe loading stages indeed and 13 seemed a lot
09:24:56  <coopserver> <Mazth> thanks
09:25:04  <coopserver> <happy tran  sport> np
09:25:20  <coopserver> <Mazth> the trains seem to be 3.9 in the depot :S
09:26:43  <coopserver> <happy tran  sport> when  i  pay back  my  loan    give u  sume  muney  Mazth
09:34:20  <coopserver> <Mazth> Am liking the swedish theme...even the chat turned swedish :P
09:35:27  <coopserver> <Mazth> nuuu forest dying :S
09:36:21  <coopserver> <Mazth> mucho thanks!
09:36:24  <coopserver> <happy tran  sport> np
09:36:31  <coopserver> <Mazth> lets spam the trains :P
09:40:29  <coopserver> <happy tran  sport> Muel:   make  the  goods  drop of  and  the  pick  up     a  bit longer  and ther  train  will  unload   fatster
09:41:32  <coopserver> <happy tran  sport> Mazth:  train    14  is  stuk
09:42:25  <coopserver> <Mazth> oh lol did not finish track :P
09:46:33  <coopserver> <Mazth> hmm unloading is still slow
09:47:10  <coopserver> <o11c> yay, loan paid off
09:50:34  <coopserver> *** Game paused (connecting clients)
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09:50:42  <coopserver> <Dnz-Ali> hi
09:50:45  <coopserver> <Liuk Sk> ho
09:50:47  <coopserver> <Muel> cau
09:51:14  <coopserver> *** Dnz-Ali has joined company #4
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09:52:23  <coopserver> <happy tran  sport> hi  jam
09:52:27  <coopserver> <Jam35> hi happy
09:52:35  <coopserver> <happy tran  sport> how  things   jam
09:52:44  <coopserver> <Jam35> ok
09:52:46  <coopserver> <Jam35> you?
09:52:49  <coopserver> <happy tran  sport> good
09:53:30  <coopserver> *** o11c has left the game (Leaving)
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09:55:33  <coopserver> <Muel> preco to depo ?
09:56:02  <coopserver> *** Jam35 has joined company #6
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10:37:28  <coopserver> <happy tran  sport> jam  i  dun  the  goods  pick  up  and  dun a  overflow  not  shor if going to werk  butwe wll  see
10:40:57  <coopserver> *** Muel has joined company #5
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10:45:47  <coopserver> <Jam35> nearly :)
10:46:14  <coopserver> <happy tran  sport> ar  i  see  now
10:49:36  <coopserver> *** Game paused (connecting clients)
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10:53:52  <coopserver> <Muel> dal som tam 2 typy voznov aby bolo presne 3,
10:53:54  <coopserver> <Muel> 0
10:54:07  <coopserver> <Mazth> muchswedish theme ^^
10:55:02  <coopserver> *** Muel has joined spectators
10:55:03  <coopserver> <Liuk Sk> j
11:10:48  <coopserver> <Mazth> geez my industries keep disappearing
11:17:54  <coopserver> <Mazth> f yeha bring out the horses
11:18:18  <coopserver> *** Liuk Sk has left the game (Leaving)
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11:53:05  <coopserver> <Mazth> lol too hardto grow towns :P
11:56:28  <coopserver> <Mazth> uuh it worked!
12:03:53  <coopserver> *** Mazth has joined spectators
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12:40:25  <coopserver> <Muel> hi
12:40:42  <coopserver> <happy tran  sport> hi
13:18:02  <coopserver> *** Game paused (connecting clients)
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13:38:34  <coopserver> *** Muel has joined spectators
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13:56:57  <coopserver> <happy tran  sport> wb  Muel
13:57:01  <coopserver> <Muel> ?
13:57:20  <coopserver> <happy tran  sport> welcume  back
13:57:26  <coopserver> <Muel> :D yea :D
14:09:14  <coopserver> *** Game paused (connecting clients)
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14:11:39  <coopserver> <thepower12> anyone wanna coop?
14:12:45  <coopserver> *** Mazth has joined company #7
14:13:22  <coopserver> <Muel> happy tran  sport:  ?
14:13:44  <coopserver> <Muel> Mazth: ?
14:14:35  <coopserver> *** Muel has joined company #4
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14:17:35  <coopserver> *** thepower12 has left the game (Leaving)
14:25:13  <coopserver> <happy tran  sport> Muel:    was  u try  to  tel me  sume thin  ?
14:31:07  <coopserver> *** Game paused (connecting clients)
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14:32:46  <coopserver> *** thepower12 has started a new company #8
14:34:14  <planetmaker> !revision
14:34:14  <coopserver> planetmaker: Game version is 1.4.3-RC2. Use Download <os-version> to get a direct download link.
14:34:26  <planetmaker> guys, mind if I update to 1.4.3?
14:34:39  <planetmaker> you can afterwards continue with the same map, nothing will get lost
14:34:44  <happy_> go  for  it
14:34:46  <planetmaker> !playercount
14:34:46  <coopserver> planetmaker: There are currently 4 players and 1 spectators, making a total of 5 clients connected
14:34:48  <planetmaker> !update
14:34:48  <coopserver> Starting update...
14:34:50  <coopserver> <Mazth> sure
14:35:17  <coopserver> *** Game paused (connecting clients)
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14:35:24  <coopserver> Game successfully updated
14:35:25  <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly
14:35:26  <coopserver> Server Shutting down
14:35:27  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
14:35:48  <coopserver> Server is starting
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14:42:56  <happy_> !date
14:42:56  <coopserver> Not connected!!
14:43:06  *** Mazth has joined #openttdcoop.stable
14:43:15  <Mazth> test
14:45:11  <happy_> planetmaker   the  irc    is  not    connected  to  the server
14:45:40  <planetmaker> !apconnect
14:45:40  <coopserver> Connecting...
14:45:41  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.4.3)
14:45:50  <happy_> !date
14:45:50  <coopserver> Oct 14 1969
14:45:56  <planetmaker> ty for reminder, happy_
14:46:04  <happy_> np
14:46:11  <happy_> thats  beter
14:46:36  <coopserver> <Mazth> now we can blame V345000 for everything again and be sure that he reads it
14:47:34  <coopserver> <Mazth> wutwut newforest
14:48:36  <V453000> wat
14:48:49  <coopserver> <Mazth> it is all your fault!
14:48:57  <V453000> iz not :(
14:49:14  <coopserver> <Mazth> but gratz on the yeti fix =) and the planned features look cool
14:49:49  <coopserver> <Mazth> was hoping for another yeti game but sylf went all swedishmode I believe ;)
14:50:18  <happy_> yep  looks  like  it
14:50:39  <V453000> Sylf did them fixes :)
14:50:44  <V453000> me is focusing on moar grafix
14:50:56  <coopserver> <Mazth> rly?! oh nice
14:51:22  <coopserver> <Mazth> the plantation greenhouses are wicked...the transparency effects are quite shiny
14:51:51  <coopserver> <Mazth> the anims cause too much lag tho on my pc =
14:52:11  <coopserver> <Mazth> thought might be an idea only to have them animated while serviced?
14:52:25  <happy_> yer  the same  as will
14:53:02  <V453000> that is what happens in the new version too :) Sylf again
14:53:09  <V453000> https://jenkins.openttdcoop.org/job/yeti/
14:53:14  <V453000> here you can get the latest builds
14:53:20  <coopserver> <Mazth> leeeroy jenkins!
14:53:26  <coopserver> <Mazth> uu nicuh
14:53:27  <coopserver> *** Game paused (connecting clients)
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14:53:39  <coopserver> <Mazth> that sylf ha been reading mah mind ;)
14:53:55  <V453000> I will upload the 0.0.7 in 30 minutes max :)
14:53:58  <V453000> to bananas
14:54:07  <coopserver> <Muel> yea
15:09:56  <coopserver> *** Game paused (connecting clients)
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15:14:41  <coopserver> <happy tran  sport> hi  Berkel
15:14:44  <coopserver> <happy tran  sport> how  things
15:14:49  <coopserver> <Berkel> Hi, fine :D
15:14:57  <coopserver> <happy tran  sport> hi supadupa2
15:15:54  <coopserver> *** Berkel has started a new company #9
15:19:20  <coopserver> <happy tran  sport> Berkel:
15:19:29  <coopserver> <Berkel> ?
15:19:30  <coopserver> <happy tran  sport> wich  tl  ar  u  going to  doo
15:19:33  <coopserver> <Berkel> 5
15:19:58  <coopserver> <happy tran  sport> k   make    the  drop of    6  tl  so the trains  un load   farster
15:20:19  <coopserver> <happy tran  sport> as  will the  pick  up
15:20:31  <coopserver> <happy tran  sport> but  its  up  to  u
15:21:20  <coopserver> *** supadupa2 has left the game (Leaving)
15:21:58  <coopserver> <Berkel> wtf, planes are active?
15:22:06  <coopserver> <happy tran  sport> har    that  player  has   fall  for  the  plan  trap
15:22:30  <coopserver> <Berkel> ok :D
15:23:20  <coopserver> <Berkel> Ah, dont like this train set. Delete my company, ....
15:23:44  <coopserver> *** Berkel has left the game (Leaving)
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15:28:49  <coopserver> <happy tran  sport> wb  Liuk Sk
15:28:58  <coopserver> <Liuk Sk> hi
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16:14:45  <coopserver> <Muel> hi
16:14:50  <coopserver> <thepower12> hi
16:14:51  <coopserver> <Mazth> hellow
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16:25:47  <coopserver> <valis> hi
16:25:50  <coopserver> <Mazth> hii
16:25:57  <coopserver> <chrswk> hey
16:34:04  <coopserver> *** Game paused (connecting clients)
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16:35:27  <coopserver> <happy tran  sport> hi  [FR]Syl59
16:35:32  <coopserver> <happy tran  sport> wb Jam35
16:35:37  <coopserver> <happy tran  sport> hi  all
16:36:11  <coopserver> <Mazth> ohai sylf! GJ on the work on YETI
16:36:44  <Sylf> !info
16:36:44  <coopserver> Sylf: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.4.3, date: Dec 02 1977, clients connected: 6, map size: 512x1024, address: stable.openttdcoop.org:3999
16:36:54  *** Sylf changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.4.3 | Admin channel (ask for op) | run !setdef after loading a new game | http://dev.openttdcoop.org/projects/servers-stable | For hints on creating maps, read http://blog.openttdcoop.org/2012/10/16/creating-maps/"
16:39:05  <coopserver> <happy tran  sport> how  things  going  Mazth
16:39:33  <Sylf> by the way, Syl59 != Sylf
16:40:38  <Sylf> and thanks
16:40:51  <coopserver> <Mazth> ah that is what I thought :P
16:41:24  <coopserver> <Mazth> I told V that he should do the anims only when serviced and then he said you alrdy put it in the yeti ^^
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16:41:39  *** ChanServ sets mode: +o ODM
16:41:51  <coopserver> <Mazth> and things are fine happy =)
16:41:56  <coopserver> <Mazth> finally got mah town to grow
16:42:03  <coopserver> <happy tran  sport> nice
16:42:40  <coopserver> <Mazth> and ofc randomly adding trains till stuff breaks ^^
16:45:12  <coopserver> *** [FR]Syl59 has left the game (Leaving)
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16:46:23  <coopserver> *** Game unpaused (connecting clients)
17:13:33  <coopserver> *** Game paused (connecting clients)
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17:14:03  <coopserver> <RTM> hi happy tran  sport
17:14:07  <coopserver> <RTM> hi Mazth
17:14:10  <coopserver> <RTM> hi valis
17:14:14  <coopserver> <RTM> hi Jam35
17:14:15  <coopserver> <happy tran  sport> hi
17:14:17  <coopserver> <RTM> hi Sergey2002
17:14:20  <coopserver> <RTM> hi chrswk
17:14:29  <coopserver> <RTM> :) Happy
17:14:42  <coopserver> <happy tran  sport> yep
17:17:19  <coopserver> <happy tran  sport> how  things  RTM
17:17:24  <coopserver> <RTM> fine
17:17:41  <coopserver> <RTM> at a few hours i got from work
17:17:55  <coopserver> <RTM> at 6 at 6
17:18:01  <coopserver> <RTM> mean 12 hours
17:18:04  <coopserver> <RTM> at work
17:18:26  <coopserver> *** Sergey2002 has left the game (Leaving)
17:20:51  <coopserver> <RTM> ok tomorow night
17:20:55  <coopserver> <RTM> byb byb
17:20:58  <coopserver> *** RTM has left the game (Leaving)
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17:31:36  <coopserver> *** Game paused (connecting clients)
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17:31:44  <coopserver> <Muel> :/
17:31:51  <coopserver> <happy tran  sport> hi
17:46:31  <coopserver> <Muel> dufam ze uz ne :P
17:48:54  <coopserver> <Muel> respekt :d
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18:05:14  <coopserver> *** Game paused (connecting clients)
18:05:24  <coopserver> *** Kerbiter has joined
18:05:25  <coopserver> *** Kerbiter has started a new company #10
18:05:26  <coopserver> *** Game unpaused (connecting clients)
18:09:45  <coopserver> <Kerbiter> Hi all :)
18:09:50  <coopserver> <Muel> hi
18:09:56  <coopserver> <valis> hi
18:12:51  <coopserver> *** Game paused (connecting clients)
18:12:54  <coopserver> *** Sylf has joined
18:12:55  <coopserver> *** Game unpaused (connecting clients)
18:13:08  <coopserver> <Sylf> join 1
18:13:16  <coopserver> *** Sylf has joined company #1
18:13:30  <coopserver> *** Kerbiter has joined company #1
18:13:56  <coopserver> <Kerbiter> Sylf: joined :)
18:14:06  <coopserver> <Sylf> it wasn't really a suggestion
18:14:15  <coopserver> <Sylf> it was a command typed in a wrong window
18:14:40  <coopserver> <Kerbiter> oh, sorry :)
18:15:18  <coopserver> *** Kerbiter has joined company #10
18:15:55  <coopserver> <Sylf> so... what's the point of this train set having trains that are capable of 270km/h, but the tracks that only allow 200km/h?
18:16:06  <coopserver> <Kerbiter> lol
18:16:30  <coopserver> <Mazth> the faster trains came?
18:16:44  <coopserver> <Mazth> 270 trains in 1985?
18:16:53  <coopserver> <Sylf> TGV
18:17:13  <coopserver> <Kerbiter> !rules
18:17:14  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
18:17:57  <coopserver> <Mazth> oh darn tgv is from 1981!
18:18:49  <coopserver> <Mazth> but the track option is a bit lackluster indeed
18:19:00  <coopserver> <Mazth> did the tracks come with the ssb set?
18:19:18  <coopserver> <Sylf> yes
18:19:29  <coopserver> <Mazth> weird
18:19:53  <coopserver> <Mazth> maybe a gameplay design to limit the speeds but keep the info on trains realistic?
18:20:51  <coopserver> <Sylf> or something super realistic
18:21:10  <coopserver> <Sylf> no sections of swiss rails allow anything faster than 200?
18:21:48  <coopserver> <Mazth> hmm well if u go a lot fast than that you re out of swiss too fast?
18:23:04  <coopserver> <Mazth> sounds plausible within the realism
18:24:34  <coopserver> <Muel> happy tran  sport:?
18:24:42  <coopserver> <Muel> Mazth: ?
18:24:46  <coopserver> <Mazth> ??
18:24:50  <coopserver> <Muel> help me ?
18:24:58  <coopserver> <Muel> sign
18:25:01  <coopserver> <Mazth> what is it that you need help with
18:25:17  <coopserver> <Sylf> start planting trees
18:25:25  <coopserver> <Muel> thx
18:25:29  <coopserver> <Mazth> killl! fire!
18:25:49  <coopserver> <Mazth> getting a nice spiderweb there
18:28:21  <coopserver> <Kerbiter> what's the optimal station lenght for two mines?
18:28:38  <coopserver> <Sylf> define optimal?
18:29:00  <coopserver> <Kerbiter> (and i think my English is horrible xD)
18:29:01  <coopserver> <Sylf> what is optimal in this game to you?
18:29:25  <coopserver> <Mazth> well like on the other servers....
18:29:46  <coopserver> <Mazth> that I mak a train as long as possible that goes as far as possible so I make money as fast as possible :P
18:30:00  <coopserver> <Sylf> I hate that
18:30:01  <coopserver> <Kerbiter> lol
18:30:20  <coopserver> <Mazth> (that was with the sarcasm on btw :P)
18:30:42  <coopserver> <Muel> long TGV 5,3 ...
18:32:14  <coopserver> <Mazth> for lets say a drop off if you want to have maximum throughtput you can use the rule of tumb (number of loadingstages+1)
18:32:34  <coopserver> <Mazth> that is for the width of the station
18:33:04  <coopserver> <Mazth> in which case there always will be an empty platform for arriving trains to onload on
18:33:16  <coopserver> <Mazth> unload*
18:33:22  <coopserver> <Sylf> I have problem with that rule of thumb...
18:33:27  <coopserver> <Sylf> especially with long trains
18:33:48  <coopserver> <Mazth> how so?
18:34:12  <coopserver> <Sylf> it takes time for trains to enter/exit the station platforms
18:34:33  <coopserver> <Sylf> so you possibly need more that loading stage+1
18:34:48  <coopserver> <Mazth> hence the +1 and it being a rule of tumb
18:34:55  <coopserver> <Mazth> but you are quite right
18:35:26  <coopserver> <Mazth> leaving trains can delay/block arriving ones for some time
18:37:07  <coopserver> <Mazth> but Kerbiter is that what you meant? or were you wondering about trainlenght?
18:37:36  <coopserver> <Kerbiter> trainlenght
18:37:49  <coopserver> <Sylf> train length is only a matter of preference
18:38:26  <coopserver> <Sylf> players on this server often go for short trains
18:38:42  <coopserver> <Kerbiter> that's good :)
18:39:01  <coopserver> <Kerbiter> i like 5-6 tiles long trains
18:39:14  <coopserver> <Sylf> that's long to us
18:39:29  <coopserver> <Mazth> we're just lazy :P short train=short cl = easy to fit into terrain and with the other players
18:39:36  <coopserver> <Sylf> 2-4 tile long are common
18:43:52  <coopserver> <Sylf> now... to complete the srnw...
18:44:07  <coopserver> <Mazth> you made a srnw? cool
18:44:28  <coopserver> <Sylf> I had one since the start of the game
18:44:37  <coopserver> *** Game paused (connecting clients)
18:44:39  <coopserver> <Sylf> but now expanding to 2 cargos
18:44:43  <coopserver> *** Chlorbenzen has joined
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18:44:45  <coopserver> *** Game unpaused (connecting clients)
18:44:52  <coopserver> <Mazth> have not rly looked around on the map a lot :P
18:46:22  <coopserver> <Sylf> I'm actually building something what I'm trying to do on the public server
18:46:41  <coopserver> <Chlorbenzen> lol
18:46:43  <coopserver> <Chlorbenzen> hello
18:46:51  <coopserver> <Mazth> rofl
18:46:53  <coopserver> <Mazth> hi
18:47:03  <coopserver> <Mazth> here is a nice place to experiment
18:47:04  <coopserver> <Chlorbenzen> finnaly found arctic server
18:47:07  <coopserver> <Muel> hi
18:47:18  <coopserver> <Chlorbenzen> yep i'm gonna take small inslands
18:47:30  <coopserver> <Chlorbenzen> because you've stolen all the land xD
18:47:55  <coopserver> <Chlorbenzen> oh wow . much stations here
18:49:51  <coopserver> <Mazth> Sylf: did you put in the growth script on towns on purpose?
18:49:56  <coopserver> <Kerbiter> is 90*-turns allowed in this game?
18:50:02  <coopserver> <Sylf> yes
18:50:05  <coopserver> <Sylf> and no
18:50:12  <coopserver> <Kerbiter> on rails
18:50:28  <coopserver> <Sylf> game script is on purpose
18:50:34  <coopserver> <Sylf> 90 degree turns are forbidden
18:50:52  <coopserver> <Kerbiter> hm... ok
18:51:54  <coopserver> <Chlorbenzen> wow new locos
18:52:04  <coopserver> *** Game paused (connecting clients)
18:52:10  <coopserver> *** o11c has joined
18:52:11  <coopserver> *** Game unpaused (connecting clients)
18:52:13  <coopserver> <Mazth> well Chlorbenzen welcome to the ottdcoop welcome server
18:52:23  <coopserver> <Mazth> feel free to ask around
18:52:26  <coopserver> <Chlorbenzen> oh fuck my time will be wasted much more
18:52:30  <coopserver> <Chlorbenzen> xD
18:52:39  <coopserver> <Kerbiter> lol
18:52:58  <coopserver> <Kerbiter> ISR is great
18:53:33  <coopserver> <Mazth> we make new game every few days with rotating sets  of types of industries and trainsets but we do have a few  more standard ones that are used more often
18:53:36  <coopserver> *** Game paused (connecting clients)
18:54:04  <coopserver> <Chlorbenzen> mg
18:54:08  <coopserver> *** Game unpaused (connecting clients)
18:54:17  <coopserver> <Chlorbenzen> wooden counter connects <
18:54:19  <coopserver> *** Game paused (connecting clients)
18:54:24  <coopserver> <Chlorbenzen> :)
18:54:35  <coopserver> <Sylf> who has this horrible connection?
18:54:44  <coopserver> *** Liuk Sk has joined
18:54:45  <coopserver> *** Game unpaused (connecting clients)
18:54:48  <coopserver> <Liuk Sk> hi
18:54:49  <coopserver> <Chlorbenzen> what means automatic refining ?
18:54:53  <coopserver> <valis> hi
18:54:57  <coopserver> <Sylf> auto refit?
18:55:02  <coopserver> *** Liuk Sk has joined company #5
18:55:03  <coopserver> <Kerbiter> maybe me. in past :)
18:55:11  <coopserver> <Sylf> the trains can be refit to the new gargo at the station
18:55:13  <coopserver> <Kerbiter> Hi :)
18:55:27  <coopserver> <Chlorbenzen> it is auto? so i don§t need to do anything ?
18:55:40  <coopserver> <Sylf> you need to tell it to refit
18:55:54  <coopserver> <Muel> pohoda, vykaslal som sa na skolu nema to zmysel musim to prekonzultovat
18:55:59  <coopserver> <Sylf> non-auto refit means trains need to be in depots to refit
18:56:04  <coopserver> <Sylf> to be refit*
18:56:09  <coopserver> <Chlorbenzen> ohh
18:56:11  <coopserver> <Chlorbenzen> ok
18:56:27  <coopserver> <Mazth> the refit happens at stations?
18:56:44  <coopserver> <Mazth> it has to have a depot available right?
18:57:58  <coopserver> <Sylf> with autorefit, no
18:58:01  <coopserver> <Kerbiter> wow so much money from 1 train with coal
18:58:17  <coopserver> <Mazth> lol and I was complaining about the money income being so slow
18:58:35  <coopserver> *** Muel has joined company #9
18:58:36  <coopserver> <Mazth> all a matter of perspective ^^
18:59:44  *** Maraxus has joined #openttdcoop.stable
18:59:44  *** ChanServ sets mode: +o Maraxus
18:59:48  <coopserver> *** Muel has joined company #5
19:00:18  <coopserver> <Kerbiter> did you tried the xUSSR set?
19:00:57  <coopserver> <Sylf> oh i hate that set
19:01:07  <coopserver> <Kerbiter> why?
19:01:23  <coopserver> <Sylf> all trains are slow, but that's not the worst...
19:01:27  <coopserver> <Sylf> all trains are oversized
19:01:36  <coopserver> <Sylf> so they look rediculous in the game
19:02:14  <coopserver> *** Game paused (connecting clients)
19:02:17  <coopserver> *** Maraxus has joined
19:02:18  <coopserver> *** Game unpaused (connecting clients)
19:02:26  <coopserver> *** Muel has joined company #9
19:02:45  <coopserver> <Mazth> beware of the pro's!
19:03:10  <coopserver> *** Muel has joined company #5
19:04:04  <coopserver> <happy tran  sport> hi all
19:04:11  <coopserver> <Mazth> hiiii
19:04:12  <coopserver> <Muel> hi
19:04:13  <coopserver> <valis> hi
19:04:14  <coopserver> <Liuk Sk> hi
19:04:16  <coopserver> <Maraxus> hi
19:04:28  <coopserver> <Mazth> what 3 ppl in red....is there rly coop going on?
19:05:45  <coopserver> <happy tran  sport> Chlorbenzen:     was  u going  to  doo  ships  if  so  dont  look  at  the  runing  cost  k
19:06:00  <coopserver> <Mazth> planes are fun too
19:06:01  <coopserver> <happy tran  sport> how  things  going
19:06:06  <coopserver> <happy tran  sport> yep
19:07:26  <coopserver> *** Maraxus has joined company #5
19:10:55  <coopserver> <Muel> ok spravim P
19:11:17  <coopserver> <Chlorbenzen> co takr
19:11:19  <coopserver> <Chlorbenzen> take
19:11:33  <coopserver> *** Maraxus has joined spectators
19:11:37  <coopserver> <happy tran  sport> nice  net  werk   Muel  and  Mazth
19:12:02  <coopserver> <Muel> tak ,
19:12:24  <coopserver> <Mazth> thanks, but still need to get my secondaries running...failing in the town growth department :P
19:12:25  <coopserver> <Chlorbenzen> man working with water is really expensive
19:12:39  <coopserver> <Mazth> ermm yeah water TF is highy discouraged
19:12:50  <coopserver> <happy tran  sport> yep  true
19:12:52  <coopserver> *** Maraxus has left the game (Leaving)
19:12:55  <coopserver> <Chlorbenzen> cant even build a brigde :(
19:12:58  <coopserver> <Mazth> normal TF to as you might have noticed but not as much as the water
19:12:59  <coopserver> <Chlorbenzen> too long
19:13:33  <coopserver> <Chlorbenzen> yep i like it, personaly i got like 3x weight of heavy trains when playing solo :)
19:16:11  *** Maraxus has quit IRC
19:20:45  <coopserver> <Chlorbenzen> wow ...
19:21:12  <coopserver> <Chlorbenzen> financial problem maybe will start again xD
19:21:26  <coopserver> <happy tran  sport> whont  did  i say  a  bout    the  running  cost  a  bout  ships
19:21:51  <coopserver> <Chlorbenzen> lol
19:23:59  <coopserver> <Chlorbenzen> thx
19:24:10  <coopserver> <Sylf> np
19:26:25  <coopserver> <happy tran  sport> need  muney  to n finsh  of  your  net  werk  Kerbiter
19:36:33  <coopserver> <Sylf> >_<
19:36:38  <coopserver> <Sylf> I need a faster loco
19:37:26  <coopserver> <happy tran  sport> a  farster  train hass  just  cume  out
19:37:47  <coopserver> <happy tran  sport> it  go  201  km
19:38:08  <coopserver> <Sylf> not available to everyone
19:38:15  <coopserver> <happy tran  sport> it  will
19:39:11  <coopserver> <happy tran  sport> but  it will  bee  cost  a  bit  hi  to  up  grad  to  them
19:39:45  <coopserver> <happy tran  sport> cost  wil  bee   £189.062
19:40:28  <coopserver> <Sylf> oh, you bought a boat...
19:40:41  <coopserver> <happy tran  sport> whont  the f
19:40:50  <coopserver> <Sylf> and you bought a boat bought company
19:40:57  <coopserver> <happy tran  sport> i  tel  them  2  a  bout  the   running  cost
19:41:06  <coopserver> <Chlorbenzen> Np just wanted to start again
19:41:23  <coopserver> <happy tran  sport> ar  k
19:41:25  <coopserver> *** Chlorbenzen has left the game (Leaving)
19:41:32  <coopserver> *** Game paused (connecting clients)
19:41:39  <coopserver> *** Chlorbenzen has joined
19:41:40  <coopserver> *** Chlorbenzen has started a new company #11
19:41:41  <coopserver> *** Game unpaused (connecting clients)
19:41:57  <coopserver> <happy tran  sport> Kerbiter:  stop that  ship
19:42:02  <coopserver> <Sylf> Kerbiter, please look at your ship
19:42:06  <coopserver> <Chlorbenzen> xD
19:42:10  <coopserver> <Mazth> now look a me
19:42:14  <coopserver> <Chlorbenzen> inflation ship
19:42:15  <coopserver> <Mazth> now at your ship
19:42:17  <coopserver> <Mazth> and back at me
19:42:36  <coopserver> <Mazth> don t you wish you would have stopped that ship sooner?
19:44:04  <coopserver> <happy tran  sport> Sylf:   move  me  in and i stop  the  ship   i think  afk
19:49:54  <coopserver> *** Game paused (connecting clients)
19:49:57  <coopserver> *** The Nuke Barron has joined
19:49:58  <coopserver> *** The Nuke Barron has started a new company #12
19:49:59  <coopserver> *** Game unpaused (connecting clients)
19:50:43  <coopserver> <Chlorbenzen> lol my ship ruins every company xD
19:50:56  <coopserver> <The Nuke Barron> Guess Im taking this small island
19:51:10  <coopserver> <Chlorbenzen> you mean trollfors ?
19:51:13  <coopserver> <Chlorbenzen> xD
19:51:15  <coopserver> <Sylf> the ships are company merger tool
19:51:48  <coopserver> <Sylf> someone should take that second free for all company
19:52:39  <coopserver> <Muel> this set is very bad
19:54:48  <coopserver> <The Nuke Barron> Time to make the slowest profit possibe!!!!!
19:54:56  <coopserver> <The Nuke Barron> possible
19:55:54  <coopserver> <Sylf> now go make a use of that food plant
20:00:55  <coopserver> *** chrswk has left the game (Leaving)
20:04:08  <coopserver> <Kerbiter> what the heck? why my balance is SOOO low?
20:04:18  <coopserver> <o11c> Kerbiter: boat
20:04:26  <coopserver> <Chlorbenzen> You got my Titanic
20:04:35  <coopserver> <Chlorbenzen> Economic Titanic
20:04:37  <coopserver> <Chlorbenzen> xD
20:04:40  <coopserver> <Kerbiter> you mad?
20:05:12  <coopserver> <The Nuke Barron> hey you are not the one forced to live on a island and work with busses :D
20:05:42  <coopserver> <o11c> The Nuke Barron: there's plenty of room for a rail network there
20:05:54  <coopserver> <The Nuke Barron> there being?
20:06:19  <coopserver> <Sylf> Barron, why did you buy a boat again...
20:06:28  <coopserver> <Kerbiter> Chlorbenzen: you've ruined my game -_-
20:06:31  <coopserver> <The Nuke Barron> first one
20:06:40  <coopserver> <Sylf> boats will bankrupt you, guaranteed.
20:06:47  <coopserver> <Kerbiter> while I was AFK
20:06:57  <coopserver> <The Nuke Barron> well its the best I got :P
20:07:06  <coopserver> <Muel> ok boy i go sleeps bye
20:07:21  <coopserver> <Kerbiter> me too, bye
20:07:29  <coopserver> *** Muel has left the game (Leaving)
20:07:37  <coopserver> <Sylf> Please look at the running coast of any boats.
20:07:38  <coopserver> <happy tran  sport> k
20:07:41  <coopserver> <Sylf> Very carefully.
20:07:42  <coopserver> <The Nuke Barron> oh ship running costs -500k that makes sence
20:07:48  <coopserver> <happy tran  sport> yep
20:07:49  <coopserver> <The Nuke Barron> well then
20:08:20  <coopserver> <The Nuke Barron> well then Im boned
20:08:33  <coopserver> *** Kerbiter has left the game (Leaving)
20:08:37  <coopserver> <Sylf> I gave you a food processing plant for that island
20:08:50  <coopserver> <Sylf> you could've ran trains from the farms to there
20:08:50  <coopserver> <The Nuke Barron> thanks
20:09:18  <coopserver> <The Nuke Barron> well boats are brolen
20:09:22  <coopserver> <The Nuke Barron> broken
20:09:31  *** ODM has quit IRC
20:09:35  <coopserver> <o11c> the term is "strongly discouraged"
20:09:39  <coopserver> <Sylf> Kerbiter, it's best to look at the company you're buying before you actualy buying it
20:09:41  <coopserver> <o11c> just like terraforming water is
20:09:44  <coopserver> <Sylf> and see why it's going bankrupt
20:10:33  <coopserver> <Chlorbenzen> i hope my cities will grow so i can earn some money finnaly
20:10:53  <coopserver> *** The Nuke Barron has left the game (Leaving)
20:13:22  <coopserver> <Chlorbenzen> dat rail network xD
20:13:38  <coopserver> *** Game paused (connecting clients)
20:13:40  <coopserver> *** Player has joined
20:13:41  <coopserver> *** Game unpaused (connecting clients)
20:13:47  <coopserver> <Player> !name Niko
20:13:48  <coopserver> *** Player has changed his/her name to Niko
20:14:01  <coopserver> <Chlorbenzen> 1name Your_pork_head
20:14:10  <coopserver> <Chlorbenzen> !name Your_pork_head
20:14:11  <coopserver> *** Chlorbenzen has changed his/her name to Your_pork_head
20:14:14  <coopserver> <Your_pork_head> lol
20:15:55  <coopserver> *** Niko has started a new company #10
20:18:13  <coopserver> *** Game paused (connecting clients)
20:18:18  <coopserver> *** Player has joined
20:18:19  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:18:20  <coopserver> *** Player has started a new company #12
20:18:21  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:18:22  <coopserver> *** Player has joined spectators
20:18:23  <coopserver> *** Game unpaused (connecting clients)
20:18:50  <coopserver> *** Player has started a new company #13
20:18:51  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:18:52  <coopserver> *** Player has joined spectators
20:19:09  <coopserver> <Player> ! name <new name>
20:19:17  <coopserver> <Your_pork_head> rofl
20:19:18  <coopserver> <Sylf> skip < and >
20:19:27  <coopserver> <Sylf> and no space after !
20:19:28  <coopserver> <Player> !name new name
20:19:44  <coopserver> <Your_pork_head> !name New_name
20:19:45  <coopserver> *** Your_pork_head has changed his/her name to New_name
20:19:46  <coopserver> <Player> !namenewname
20:19:49  <coopserver> <Sylf> !name "new name"
20:19:50  <coopserver> *** Sylf has changed his/her name to new name
20:19:51  <coopserver> <New_name> xD
20:20:03  <coopserver> <new name> o/
20:20:12  <coopserver> <New_name> !name "Pork head"
20:20:13  <coopserver> *** New_name has changed his/her name to Pork head
20:20:17  <coopserver> <new name> !name Sylf
20:20:18  <coopserver> *** new name has changed his/her name to Sylf
20:20:43  <coopserver> <Pork head> ... gold mine rised up on my island and no banks here :(
20:20:45  <coopserver> <Player> !name Bobo
20:20:46  <coopserver> *** Player has changed his/her name to Bobo
20:21:13  <coopserver> *** Bobo has started a new company #12
20:22:21  <coopserver> <Pork head> too much cars in game ? wtf
20:23:29  <coopserver> <o11c> is it just me or did the game just get really laggy?
20:24:00  <coopserver> <happy tran  sport> nop  no  lag  for  me  o11c
20:29:23  <coopserver> <Pork head> i cant buy a new bus :((
20:29:40  <coopserver> <o11c> Pork head: you're not supposed to use road vehicles on this server
20:29:57  <coopserver> <Pork head> lol :D
20:30:02  <coopserver> *** Niko has left the game (Leaving)
20:30:14  <coopserver> <Pork head> so do i have to bould trams ?
20:30:17  <coopserver> <Pork head> build
20:30:22  <coopserver> <o11c> yeah
20:30:24  <coopserver> <Pork head> ok
20:31:17  <Sylf> no
20:31:26  <Sylf> trams are road vehicles
20:31:42  <coopserver> *** Bobo has left the game (Leaving)
20:31:43  <Sylf> trains are the preferred mode of transport on this server
20:39:24  <coopserver> *** Game paused (connecting clients)
20:39:29  <coopserver> *** Chris Booth has joined
20:39:30  <coopserver> *** Game unpaused (connecting clients)
20:41:17  <coopserver> <happy tran  sport> hi  Chris Booth
20:41:19  <coopserver> <Chris Booth> hi
20:41:20  <coopserver> <happy tran  sport> how  things
20:42:45  <coopserver> <Pork head> why passengers wont get on the tram  ?
20:42:51  <coopserver> <Pork head> on one of my stations
20:43:06  <coopserver> <Sylf> check their destinations
20:43:40  <coopserver> <Pork head> yeah most of them from that station just dont get on the tram
20:44:32  <coopserver> <Pork head> oh
20:44:37  <coopserver> <Pork head> i see
20:45:00  <coopserver> <Chris Booth> they don't want to go where you want them to
20:45:30  <coopserver> <Pork head> they dont know they want and is good for them
20:45:35  <coopserver> <Pork head> :D
20:46:49  <coopserver> *** Liuk Sk has left the game (Leaving)
20:47:39  <coopserver> *** Chris Booth has left the game (Leaving)
20:47:57  *** Chris_Booth has quit IRC
21:02:27  <coopserver> *** Game paused (connecting clients)
21:02:31  <coopserver> *** Niko has joined
21:02:32  <coopserver> *** Game unpaused (connecting clients)
21:03:14  <coopserver> *** Niko has joined company #10
21:03:53  <Djanxy> !dl win64
21:03:53  <coopserver> Djanxy: http://binaries.openttd.org/releases/1.4.3/openttd-1.4.3-windows-win64.zip
21:04:51  <coopserver> *** Game paused (connecting clients)
21:04:53  <coopserver> *** Djanxy has joined
21:04:55  <coopserver> *** Game unpaused (connecting clients)
21:05:22  <coopserver> <Djanxy> oh damn, crowded :)
21:05:24  <coopserver> <Djanxy> and hi
21:05:27  <coopserver> <Pork head> hi
21:05:33  <coopserver> <Niko> hi
21:05:34  <coopserver> <valis> hi
21:05:37  <coopserver> <happy tran  sport> hi  Djanxy
21:05:55  <coopserver> <o11c> Djanxy: you can join my company if you want
21:06:26  <coopserver> <Djanxy> think ill lurk a bit :)
21:06:37  <coopserver> <happy tran  sport> k
21:07:19  <coopserver> <Sylf> finally
21:07:31  <coopserver> <Sylf> everything should be working here
21:08:56  <coopserver> <Djanxy> it was broken ?
21:09:06  <coopserver> <Sylf> I had orders broken
21:09:22  <Djanxy> aha :)
21:09:45  <coopserver> <Sylf> tricky part of converting stuff to srnw
21:30:27  <coopserver> <Pork head> need 10mil to invest to bank :(
21:35:57  <coopserver> <happy tran  sport> wher  doo  u  whont the bank  Pork head
21:36:26  <coopserver> <Pork head> right behind the train sttion in Ghyttsund
21:36:52  <coopserver> <Pork head> best :)
21:36:54  <coopserver> <happy tran  sport> how  that
21:43:22  <coopserver> <happy tran  sport> need  mor  mail  to  your  town  Mazth  looks  like  it
21:44:55  <coopserver> *** Sylf has left the game (Leaving)
21:48:49  <coopserver> <Niko> omg
21:48:55  <coopserver> <happy tran  sport> ?
21:49:04  <coopserver> <Niko> rio
21:49:07  <coopserver> <Niko> rip
21:49:22  <coopserver> <Pork head> was expected
21:55:46  <coopserver> *** Game paused (connecting clients)
21:55:47  <coopserver> *** Uki has joined
21:55:48  <coopserver> *** Game unpaused (connecting clients)
21:56:02  <coopserver> *** Game paused (connecting clients)
21:56:05  <coopserver> *** Omnix has joined
21:56:06  <coopserver> *** Game unpaused (connecting clients)
22:03:43  <coopserver> *** Omnix has left the game (Leaving)
22:04:07  <coopserver> *** happy tran  sport has joined company #12
22:04:56  <coopserver> *** happy tran  sport has joined spectators
22:05:11  <coopserver> *** happy tran  sport has joined company #6
22:08:43  <coopserver> *** Djanxy has left the game (Leaving)
22:09:01  <coopserver> *** Uki has left the game (Leaving)
22:15:00  <coopserver> <happy tran  sport> Niko:   need  muney to  pay  back the  loan  of
22:15:16  <coopserver> <Niko> thx happy
22:15:26  <coopserver> <Niko> no more than the loan please
22:15:39  <coopserver> <Niko> thx
22:15:44  <coopserver> <happy tran  sport> np
22:16:20  <coopserver> <Pork head> thx
22:16:24  <coopserver> <happy tran  sport> Pork head: pay  back your  lone
22:16:25  <coopserver> <happy tran  sport> np
22:23:04  <coopserver> <Pork head> what does the statute  do ?
22:23:13  <coopserver> <Pork head> if i build a statute in a city
22:23:24  <coopserver> <Niko> I think you will get some more passengers etc
22:23:37  <coopserver> <happy tran  sport> yep  i  think  so  as  will
22:24:44  <coopserver> *** Niko has left the game (Leaving)
22:46:22  <coopserver> <happy tran  sport> o11c:   u  need  to  join  this  bit  ov  your  train  line  to  this  bit sume  ov  your  food  train  ar going  the  lone  way
22:46:42  <coopserver> <o11c> where?
22:47:21  <coopserver> <happy tran  sport> at my  sign  this
22:47:46  <coopserver> <o11c> oh , I see
22:49:20  <coopserver> <happy tran  sport> ther  u  go
22:50:06  <coopserver> <happy tran  sport> nice job  o11c
22:51:50  <coopserver> *** happy tran  sport has joined spectators
22:51:54  *** Hazzard has joined #openttdcoop.stable
23:03:50  <coopserver> <happy tran  sport> k  good  night  all  have  fun
23:03:57  <coopserver> <valis> bye
23:04:27  <coopserver> *** happy tran  sport has left the game (Leaving)
23:04:55  *** happy_ has left #openttdcoop.stable
23:38:55  <coopserver> *** Mazth has joined spectators
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