Config
Log for #openttdcoop.stable on 9th October 2014:
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00:06:59  <coopserver> <happy  train sport> eney  tf  i  can help
00:08:12  <coopserver> *** Sylf has started a new company #4
00:29:36  <coopserver> <happy  train sport> Sylf:  whont a  food  plant
00:29:42  <coopserver> <Sylf> no
00:29:45  <coopserver> <happy  train sport> k
00:30:13  <coopserver> *** Sylf has left the game (Leaving)
01:02:09  <coopserver> <happy  train sport> Kernigh:   chek out  my  food  pick  up
01:05:11  <coopserver> <Kernigh> You have many food trains but not much food. Looks like you need to connect more farms/plantations.
01:05:33  <coopserver> <happy  train sport> true
01:06:00  <coopserver> <happy  train sport> but  in till i  get  LLRR  dun  then i ade mor
01:08:59  <coopserver> *** happy  train sport has joined spectators
01:09:12  <coopserver> <happy  train sport> eney  way  good  night
01:09:44  <coopserver> <Kernigh> My night is here, too. I'll stop playing soon.
01:09:52  <coopserver> <happy  train sport> k
01:09:59  <coopserver> <happy  train sport> have  a  good  night
01:10:02  <coopserver> <happy  train sport> gn
01:10:06  <coopserver> *** happy  train sport has left the game (Leaving)
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01:20:39  <coopserver> <Kernigh> Slunnbury Worker Yard is waiting to process 2,280 tonnes of Building Materials, but never processes them?
01:34:46  <coopserver> *** Kernigh has joined spectators
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01:44:54  <Sylf> Kenigh, read the website
01:45:01  <Sylf> the url's at the welcome board
01:45:19  <Sylf> TL;DR - you need food
01:51:32  <coopserver> *** Game still paused (connecting clients, number of players)
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01:51:43  <coopserver> *** Sylf has joined company #4
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02:00:34  <coopserver> *** Kernigh has joined company #3
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03:40:34  <coopserver> *** Sylf has left the game (Leaving)
03:40:35  <coopserver> *** Game paused (number of players)
05:06:12  <coopserver> *** Game still paused (connecting clients, number of players)
05:06:15  <coopserver> *** V453000 has joined
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07:51:13  <V453000> Sylf: Jam35_  THE FUCK IS THIS SUPPOSED TO MEAN D: "games may run sluggishly"
07:51:15  <V453000> does it mean FAST?
07:51:17  <V453000> or SLIM?
10:36:11  *** Brumi has joined #openttdcoop.stable
11:27:41  *** happy_ has joined #openttdcoop.stable
11:31:56  <happy_> !players
11:31:57  <coopserver> happy_: The server is empty, noone is connected. Feel free to remedy this situation
11:32:15  <happy_> !date
11:32:15  <coopserver> Aug 12 2035
12:30:34  <coopserver> *** Game still paused (connecting clients, number of players)
12:30:38  <coopserver> *** Mazth has joined
12:30:39  <coopserver> *** Game still paused (number of players)
12:31:05  <happy_> hi mazth
12:31:25  <happy_> how things
12:34:47  <V453000> yO
12:34:59  <coopserver> <Mazth> yo lo
12:36:16  <happy_> ho v
12:36:44  <happy_> how things v
12:37:11  <V453000> grate
12:37:29  <V453000> re-rendering all industries :) mostly with at least small improvements/bonuses
12:38:42  <coopserver> <Mazth> bonus visuals?
12:38:52  <V453000> yay
12:38:58  <coopserver> <Mazth> cool
12:39:54  <planetmaker> cooler shadows? :D
12:40:03  <V453000> I wouldnt say cooler :P
12:40:07  <happy_> mazth chek my food pick  i no i.need mor  farms  so food  is mor farster
12:40:10  <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI/industry_3BB_UNDERLAY.png
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12:40:44  <V453000> right :D
12:40:45  <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI/industry_3BB_UNDERLAY.png
12:41:15  <Mazth> that reflection :P
12:41:30  <V453000> USERS suggested
12:41:32  <V453000> must be done
12:41:46  <Mazth> ikr
12:41:58  <coopserver> *** Mazth has started a new company #6
12:41:59  <coopserver> *** Game unpaused (number of players)
12:42:37  <coopserver> <Mazth> well the pickup is big enough at least :P
12:42:54  <coopserver> <Mazth> you should add the other industries
12:42:59  <happy_> yer
12:43:11  <happy_> i will
12:43:38  <happy_>  when i get the LLRR dun
12:44:13  <Mazth> Sylf what is the relation between townpop and yeti prod?
12:45:20  <coopserver> *** Mazth has joined spectators
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12:46:13  <happy_> i ade most ov  the yeti up so heem have to fund mor to get nor farm going
12:47:14  <V453000> http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide
12:47:29  <V453000> yeti igloos are cheap happy
12:47:30  <V453000> just fund new
12:47:46  <happy_> yep
12:47:55  <happy_>  true
13:13:18  <Mazth> ok found the prod mechanics in the pnml files :S
13:13:45  <Mazth> that is way too far for the average user :P
13:14:23  <Mazth> there is a relation between townsize and yeti prod but it is not clear what this relation pertains in de user guide
13:15:11  <V453000> Mazth: it is written in the playguyde page?
13:15:15  <V453000> pfff
13:15:26  <V453000> there is relation, grow town, you get more :D what more do you need to know
13:15:42  <V453000> knowing the ratios wont make you grow it more or less :p
13:16:38  <Mazth> but that is not the way it works apparently :P
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13:17:26  <V453000> it is
13:17:31  <V453000> once you deliver food, it is
13:17:39  <V453000> if you dont, maybe a little bit but not much
13:17:54  <Mazth> if food and bdmt is supplied in enough amounts you can get up to the townpop in yetis
13:18:43  <V453000> +-
13:18:48  <V453000> probably not whole townpop
13:19:01  <V453000> if normal is 20%, boost should be 40%
13:19:22  <V453000> if you deliver max of food, you can get up to 20% i think, if you add BDMT to it, you can get 40%
13:19:29  <V453000> at least that is how I understand it so far
13:22:36  <Mazth> ah ok
13:23:13  <Mazth> what I make of the guide now i that towngrowth is automatic increase in yetis
13:23:23  <Mazth> not too clear that it is conditional
13:23:52  <coopserver> *** Game still paused (connecting clients, number of players)
13:24:00  <coopserver> *** Lisbon has joined
13:24:01  <coopserver> *** Lisbon has started a new company #7
13:24:02  <coopserver> *** Game still paused (number of players)
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13:24:54  <V453000> well yes
13:24:57  <V453000> but Without doing anything the Yard will produce between 80 and 140 YETI dudes per month. says it quite clearly
13:25:18  <Mazth> these mechanics are quite nice though, rly forces players to make use of the whole chain
13:25:31  <coopserver> <Lisbon> the url for the playguide 404s for me
13:25:34  <V453000> yeah, a LOT better than before
13:25:52  <V453000> then go to dev.openttdcoop.org/projects/yeti
13:25:57  <V453000> and you can see it from there
13:25:58  <Mazth> http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide
13:26:13  <coopserver> <Lisbon> yeah i forgot the i in wiki lol
13:26:16  <coopserver> <Lisbon> thank you
13:26:25  <V453000> :)
13:26:38  <V453000> feel free to join IRC so you can click on links and talk to people even when not in game
13:26:45  <Mazth> not doing anything is too vague
13:26:56  <coopserver> <Lisbon> i'm getting a big kerbal space program vibe from this yeti thing
13:27:14  <Mazth> hehe
13:27:30  <Mazth> that most certainly counts as a compliment V
13:27:33  <V453000> kerbal space program? :D
13:29:21  <Mazth> jebediah yeti ;)
13:29:22  <V453000> what does that mean?
13:29:52  <coopserver> <Lisbon> jebediah's the name of one of the default kerbals in kerbal space program
13:30:05  <V453000> me has no clue :D
13:30:16  <coopserver> <Lisbon> probably the most famous because he has the "badass" flag, meaning he's always smiling and laughing no matter what, even if he's plummeting to his doom
13:31:07  <Mazth> =)
13:32:37  <Mazth> I don t think V knows that kerbal space program is
13:33:20  <V453000> no. :)
13:33:53  <Mazth> it is a spaceship builder simulator
13:33:59  <V453000> right
13:34:06  <Mazth> you make nasarockts etc and explore the galaxy
13:34:55  <V453000> fuck this ... COMPLIMENT ACCEPTED! :D
13:34:58  <V453000> is that enough?
13:35:00  <V453000> :P
13:35:10  <coopserver> <Lisbon> sure
13:35:17  <Mazth> make use of gravity catapults of planets, fuelefficiency, aerodynamics, on planet exporations all in the name of science!
13:35:44  <coopserver> <Lisbon> https://kerbalspaceprogram.com/images/media/wallpapers/kerbals/kerbals_1920x1080.jpg
13:35:47  <coopserver> <Lisbon> there
13:36:21  <V453000> seen that somewhere already yeah
13:42:46  <V453000> !dl win64
13:42:46  <coopserver> V453000: http://binaries.openttd.org/releases/1.4.4-RC1/openttd-1.4.4-RC1-windows-win64.zip
13:45:10  <coopserver> *** Game paused (connecting clients)
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13:45:16  <coopserver> <V453000> hell
13:45:17  <coopserver> <V453000> o
13:51:08  <coopserver> *** V453000 has left the game (Leaving)
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14:14:40  <coopserver> *** Lisbon has left the game (general timeout)
14:14:41  <coopserver> *** Game paused (number of players)
14:43:27  <coopserver> *** Mazth has joined company #2
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15:27:41  <coopserver> *** Game paused (connecting clients)
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15:28:20  <coopserver> *** Game paused (connecting clients)
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15:32:38  <coopserver> <Mazth> @@calc(500*.2
15:32:38  <Webster> coopserver: (calc <math expression>) -- Returns the value of the evaluated <math expression>. The syntax is Python syntax; the type of arithmetic is floating point. Floating point arithmetic is used in order to prevent a user from being able to crash to the bot with something like '10**10**10**10'. One consequence is that large values such as '10**24' might not be exact.
15:32:57  <coopserver> <Lisbon> you wot
15:33:16  <coopserver> <Mazth> @@calc(500**0.2)
15:33:16  <Webster> coopserver: (calc <math expression>) -- Returns the value of the evaluated <math expression>. The syntax is Python syntax; the type of arithmetic is floating point. Floating point arithmetic is used in order to prevent a user from being able to crash to the bot with something like '10**10**10**10'. One consequence is that large values such as '10**24' might not be exact.
15:33:43  <coopserver> <Mazth> hmmm
15:33:58  <coopserver> <Mazth> @@calc(500*0.2)
15:33:58  <Webster> coopserver: (calc <math expression>) -- Returns the value of the evaluated <math expression>. The syntax is Python syntax; the type of arithmetic is floating point. Floating point arithmetic is used in order to prevent a user from being able to crash to the bot with something like '10**10**10**10'. One consequence is that large values such as '10**24' might not be exact.
15:34:20  <coopserver> <Mazth> @@what am I doing wrong webster?
15:35:16  <coopserver> <Mazth> you can ask  Webster (the bot in IRC)  things
15:36:48  <coopserver> <Mazth> @@(calc 500*.2)
15:36:48  <Webster> coopserver: 100
15:36:59  <coopserver> <Mazth> lol I knew that
15:37:54  <coopserver> <Mazth> @@(calc 2825*.2)
15:37:54  <Webster> coopserver: 565
15:43:56  <coopserver> <Lisbon> "vehicle can't go to that station"
15:43:58  <coopserver> <Lisbon> uh, why
15:45:18  <coopserver> <Lisbon> i am so confused
15:45:45  <coopserver> <Lisbon> its telling me it can't go to either of the stations at chedinghead when it clearly can
15:46:29  <coopserver> <Lisbon> oh but the new truck can
15:46:30  <coopserver> <Lisbon> because
15:46:31  <coopserver> <Lisbon> i dont know
15:46:43  <coopserver> <Mazth> sec
15:47:18  <coopserver> <Lisbon> oh thats why
15:47:28  <coopserver> <Lisbon> it was too much truck and not enough station
15:55:00  <coopserver> <Mazth> sorry roommate needed me
15:55:19  <coopserver> <Mazth> add more signals?
15:55:27  <coopserver> <Lisbon> lol
15:55:46  <coopserver> <Mazth>  seems to be working?
15:55:58  <coopserver> <Lisbon> yeah it was a problem with the truck and i figured it out myself
15:56:06  <coopserver> <Mazth> did you not make a tram?
15:56:13  <coopserver> <Lisbon> im not used to trucks needing more than one station
15:56:21  <coopserver> <Mazth> ah ok
16:00:14  <coopserver> *** Lisbon has left the game (Leaving)
16:22:47  <coopserver> <Mazth> @@(calc 1136*.2)
16:22:47  <Webster> coopserver: 227.2
16:30:38  <coopserver> *** Game paused (connecting clients)
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16:31:14  <coopserver> <Mazth> hii RTM
16:31:20  <coopserver> <Mazth> long time no see
16:31:37  <coopserver> <RTM> hi Mazth
16:34:21  *** Jam35_ is now known as Jam35
16:37:09  <coopserver> *** RTM has left the game (Leaving)
17:08:25  *** happy_ has joined #openttdcoop.stable
17:08:32  <happy_> hi
17:09:04  <coopserver> <Mazth> hiii
17:09:07  <happy_> ! players
17:09:07  <coopserver> happy_: There are currently 1 players and 0 spectators, making a total of 1 clients connected
17:09:21  <coopserver> <Mazth> I did some up[grades
17:09:32  <coopserver> <Mazth> and added pigcowZ!
17:09:32  <happy_> how  things
17:09:42  <coopserver> <Mazth> very yeti
17:09:47  <happy_> nice
17:10:02  <happy_> nice
17:12:15  <happy_> so the food trains shord be farster
17:12:36  <coopserver> <Mazth> yh only 4 waiting now
17:12:56  <happy_> ver nice
17:13:10  <happy_> i bee on soon
17:13:19  <coopserver> <Mazth> lol 2k crates food waiting at one yeti
17:13:38  <happy_> thats good
17:13:53  <coopserver> <Mazth> it cannot produce more because of the small town :P
17:14:08  <happy_> heem k
17:14:32  <happy_> have to gro the town a bit then
17:15:43  <coopserver> <Mazth> on it :P
17:15:54  <happy_> k
17:21:14  <coopserver> *** Game paused (connecting clients)
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17:21:35  <coopserver> <Mazth> welcome
17:21:39  <coopserver> <happy  train sport> thanks
17:21:44  <coopserver> *** happy  train sport has joined company #2
17:22:00  <coopserver> <Mazth> @@(calc 1627*.2)
17:22:00  <Webster> coopserver: 325.4
17:22:47  <coopserver> <happy  train sport> grate job#
17:23:07  <coopserver> <Mazth> ^^ I optimized some parts
17:23:21  <coopserver> <Mazth> the LLRR still needs to be done well though
17:23:39  <coopserver> <happy  train sport> i am on it
17:25:11  <coopserver> <Mazth> the one yeti yard is getting disproportionally amounts of food...or we have to make the town very large to have it consumed
17:25:27  <coopserver> <Mazth> it is because it is so close I think
17:25:32  <coopserver> <Mazth> to the foodplant
17:25:55  <coopserver> <Mazth> I ll do the mix front the plantation
17:27:26  <coopserver> <happy  train sport> yer i see  k i finsh of the LLRR of  my diner is dun
17:27:30  <coopserver> *** happy  train sport has joined spectators
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17:36:05  <coopserver> <V453000> YH
17:36:09  <coopserver> <Mazth> hiii
17:36:16  <coopserver> <V453000> wat up
17:36:26  <coopserver> <Mazth> oh just messing with the yeti's :P
17:36:32  <coopserver> <Mazth> fixing happys mess :P
17:36:39  <coopserver> <Mazth> and expanding on it
17:36:44  <coopserver> <Mazth> moehahaha
17:37:02  <coopserver> <V453000> all industries will be re-rendered in 0.1.0 :)
17:37:10  <coopserver> <Mazth> all?!
17:37:15  <coopserver> <V453000> all
17:38:18  <coopserver> <Mazth> did u add a lot of things? or mostly foundations?
17:38:32  <coopserver> <V453000> foundations?
17:38:52  <coopserver> <Mazth> it looked like u added a block on the underside of the sprite
17:38:59  <coopserver> <Mazth> or has that always been there?
17:40:22  <coopserver> <V453000> that is actually just ground
17:40:28  <coopserver> <V453000> the sprites have been moved around a bit
17:40:33  <coopserver> <Mazth> ah okay
17:40:41  <coopserver> <V453000> in the current re-rendering i am fixing the sprite bottom, so they can be moved back precisely
17:41:02  <coopserver> <V453000> cause currently the edge is a bit weird / missing something on sub-pixel level
17:41:32  <coopserver> <V453000> aaand at the same time I have a lot of improvements :)
17:41:47  <coopserver> <V453000> grass looking better, some details like extra details on grain farm
17:41:56  <coopserver> <V453000> yetis on igloos :)
17:42:10  <coopserver> <Mazth> we gget to see yetis?!
17:42:12  <coopserver> <Mazth> woohoo
17:42:21  <coopserver> <V453000> yes :) not animated yet but yes
17:42:32  <V453000> https://dl.dropboxusercontent.com/u/20419525/YETI/industry_4X_f0000.png
17:43:03  <Mazth> hahaha, they look so happy
17:43:11  <coopserver> <V453000> they iz
17:43:16  <coopserver> <V453000> cant wait to work for food
17:43:26  <coopserver> <Mazth> they r very yeti
17:43:28  <coopserver> <Mazth> :P
17:44:04  <coopserver> <V453000> :)
17:50:34  <coopserver> *** V453000 has joined company #1
17:50:49  <coopserver> <V453000> time to yeti
17:51:01  <coopserver> <Mazth> get your yeti on
17:51:13  <coopserver> <V453000> no more yetying around
18:08:18  <Sylf> wuut wut
18:08:24  <coopserver> <V453000> wuuuuuuuuuuuuut
18:08:31  <Sylf> YETI, mate!
18:08:32  <coopserver> <V453000> wat up Sylf
18:08:40  <Sylf> yeti chipper
18:08:54  <coopserver> <V453000> I re-rendered all of the shit, and will fix the bottom edge to make it precise
18:08:56  <Sylf> how be my yetis?
18:08:58  <coopserver> <V453000> so we can make the offset fit
18:09:02  <coopserver> <V453000> yetis are great
18:09:13  <coopserver> <V453000> I cant seem to get enough production yet though
18:09:21  <coopserver> <V453000> which is fine
18:09:27  <coopserver> <V453000> not connecting big network
18:16:22  <coopserver> <Mazth> getting some 300-400 yetis max atm with food only
18:17:02  *** happy_ has quit IRC
18:18:29  <coopserver> *** Game paused (connecting clients)
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18:18:52  <coopserver> <Sylf> wazzuuuuuuuup
18:18:59  <coopserver> <Mazth> yoooo
18:19:00  <coopserver> <V453000> YO
18:19:40  <coopserver> <Sylf> woo
18:19:51  <coopserver> <Sylf> my yard's giving me 666 dudes per month
18:19:53  <coopserver> <Sylf> EXCELLENT
18:20:08  <coopserver> <Mazth> moehahahaha
18:22:44  <coopserver> <V453000> :)
18:23:00  <coopserver> <V453000> I am spreading my shit all over the place and seemingly not getting much XD
18:24:00  <coopserver> <Sylf> the balance feels way off
18:24:19  <coopserver> <Sylf> not easy to boost stuff by spreading food to many yards
18:29:01  <coopserver> *** Sylf has joined company #4
18:29:03  <coopserver> *** Game paused (connecting clients)
18:29:06  <coopserver> *** valis has joined
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18:29:12  <coopserver> <valis> hi
18:29:19  <coopserver> <Sylf> ih
18:29:22  <coopserver> <Mazth> hii
18:29:58  <coopserver> <V453000> hy
18:30:21  <coopserver> <V453000> yeah Sylf, that would require some non-linear efficiency though I guess
18:31:56  <V453000> http://dev.openttdcoop.org/projects/yeti/wiki/Previews
18:31:57  <V453000> x4
18:31:57  <coopserver> <Sylf> maybe lower the requirement at lower production level
18:31:58  <V453000> updated
18:34:13  <coopserver> <Mazth> TRALALALALAL
18:51:34  <coopserver> <valis> +++++++
18:51:39  <coopserver> <Mazth> -------
18:52:40  <coopserver> <valis> sorry it was a cat :)
18:53:06  <coopserver> <Mazth> faceroll cat :P
18:54:07  <coopserver> <Mazth> slugs slugs everywhere!
18:54:52  <coopserver> *** happy  train sport has joined company #2
18:55:18  <coopserver> <Mazth> wb
18:55:27  <coopserver> <happy  train sport> thanks
18:55:37  <coopserver> <valis> even by those slimy slugs suited the new track
18:59:04  <coopserver> <Mazth> I made two groups forthe yeti's...one for to the pigz and one to the plantation
19:06:09  <coopserver> *** Game paused (connecting clients)
19:06:21  <coopserver> *** Liuk Sk has joined
19:06:22  <coopserver> *** Game unpaused (connecting clients)
19:06:31  <coopserver> <Liuk Sk> hi
19:06:35  <coopserver> <happy  train sport> hi
19:06:36  <coopserver> <valis> hi
19:08:51  <coopserver> <happy  train sport> how  things  Liuk Sk
19:09:42  <coopserver> <Sylf> I don't speak a word of Czech, valis
19:09:47  <coopserver> <Sylf> but ok
19:11:52  <coopserver> <V453000> he was talking to Liuk Sk XD
19:11:56  <coopserver> <V453000> cz/sk mafia
19:13:25  <coopserver> <Liuk Sk> Mazth:  train 61   :)
19:14:08  <coopserver> <happy  train sport> thanks
19:14:12  <coopserver> <happy  train sport> fixs it
19:14:13  <coopserver> <Liuk Sk> np
19:14:26  <coopserver> <happy  train sport> fill  free  to john
19:14:40  <coopserver> <valis> sylf: sorry I wrote elsewhere :)
19:15:30  <coopserver> <V453000> PUUUUUUUUUUUUUUUUUUUUUUSHING :)
19:15:54  <coopserver> <Liuk Sk> happy  train sport:  Thanks for the invitation but some other time
19:16:00  <coopserver> <happy  train sport> k  np
19:17:50  <coopserver> <Mazth> what happened to train 61?
19:17:52  <coopserver> *** Game paused (connecting clients)
19:18:08  <coopserver> <Mazth> was it lost?
19:18:10  <coopserver> <happy  train sport> got  stuk
19:18:12  <coopserver> *** Jam35 has joined
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19:18:28  <coopserver> <Mazth> yh I don t know if my station desiign is lost train proof :S
19:19:04  <coopserver> <Sylf> lost trains try to avoid stations
19:19:26  <coopserver> <Sylf> so, overflows without escapes are naturally not lost train proof
19:20:11  <coopserver> <Mazth> I see
19:20:42  <coopserver> <V453000> done :) pushed
19:21:36  <coopserver> <Sylf> aye
19:21:59  <coopserver> <Sylf> oh, you updated the code too
19:22:02  <coopserver> <V453000> the top part of the tiles isnt fixed but at least bottom
19:22:17  <coopserver> <V453000> I dont think I touched tha code
19:22:19  <coopserver> <Mazth> ohhh lets push it
19:22:35  <coopserver> <happy  train sport> hi  Jam35
19:22:40  <coopserver> <happy  train sport> how  things
19:22:44  <coopserver> <Mazth> yh it happens when you build
19:23:02  <Sylf> http://dev.openttdcoop.org/projects/yeti/repository/revisions/206b01177602/diff/src/industry_1A_stone_quarry.pnml
19:23:07  <Sylf> one of the diffs from your push
19:23:29  <Sylf> oh, it's from the merge
19:23:35  *** happy_ has joined #openttdcoop.stable
19:23:54  <Sylf> anyway.  0.1.0 soon, then.
19:23:57  <coopserver> <V453000> I am quite sure :)
19:23:58  <coopserver> <V453000> yeah
19:24:11  <coopserver> <V453000> I will just re-render 3-B, has some issues in the shadow
19:24:17  <coopserver> <Jam35> hello happpy train
19:24:28  <coopserver> <happy  train sport> hi
19:27:38  <coopserver> *** Sylf has left the game (Leaving)
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19:58:23  <coopserver> <Mazth> funded ^^
20:07:04  <coopserver> <Mazth> we should add grain for max efficiency =)
20:09:50  <coopserver> <Mazth> to keep it synced
20:09:56  <coopserver> <Mazth> hmm
20:09:57  <coopserver> <Mazth> nvm
20:10:00  <coopserver> <happy  train sport> ar  isee
20:10:01  <coopserver> <Mazth> it is the pickup
20:10:05  <coopserver> <Mazth> so not needed
20:10:13  <coopserver> <Mazth> or well it might :P
20:17:39  <coopserver> <Mazth> hmm dunno what is wrong with design...train still got stuck
20:27:10  <coopserver> <Mazth> hehe nice one
20:30:54  <coopserver> <happy  train sport> the  new yeti  ar reday
20:36:23  <coopserver> <Mazth> omg the grain farm when away
20:36:31  <coopserver> <Mazth> went*
20:37:35  <coopserver> <Mazth> ok got one near
20:38:09  <coopserver> <Mazth> lol so BM station walk :P
20:39:15  <coopserver> <happy  train sport> nice
20:41:51  *** Jam35 is now known as Jam35_
20:45:42  <coopserver> <happy  train sport> k  food  train  ar    all dun for the new yeti
20:45:54  <coopserver> <Mazth> nice
20:46:13  <coopserver> <Mazth> aargh these stations are not working correctly
20:46:46  <coopserver> <Mazth> I need a better design
20:52:39  <coopserver> <Mazth> lol we broke it ^^
20:52:52  <coopserver> <happy  train sport> wher
20:53:11  <coopserver> <Mazth> slh 01
20:53:46  <coopserver> <Mazth> it is kinda the mlh :P
20:53:51  <coopserver> <Mazth> mlh 01
20:53:59  <coopserver> <happy  train sport> yer
20:54:18  <coopserver> <Mazth> the join is slowing things down @temp
20:54:49  <coopserver> <Mazth> and my staton design is killing me
20:54:59  <coopserver> <Mazth> it is so buggy :P
20:56:24  <coopserver> *** Game paused (connecting clients)
20:56:46  <coopserver> *** Lisbon has joined
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20:58:43  <coopserver> <happy  train sport> hi Lisbon
20:59:02  <coopserver> <Lisbon> hi
21:00:40  <coopserver> <Mazth> ok this might hold
21:03:58  <coopserver> <Mazth> lol design still borked
21:06:45  <coopserver> <happy  train sport> f
21:13:40  <coopserver> <Mazth> happy gtg!
21:13:42  <coopserver> <Mazth> nightnight
21:13:45  <coopserver> <Mazth> cya!
21:13:46  <coopserver> <happy  train sport> k
21:13:47  <coopserver> <happy  train sport> bb
21:13:54  <coopserver> <Mazth> gl with the network ^^
21:13:55  <coopserver> <happy  train sport> and  thanks
21:14:01  <coopserver> <happy  train sport> thanks
21:14:19  <coopserver> *** Mazth has joined spectators
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21:16:24  <coopserver> <happy  train sport> how  things
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