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00:45:55 <coopserver> *** happyhenk has joined 00:46:20 <coopserver> *** happyhenk has started a new company #9 00:46:21 <coopserver> *** Game unpaused (number of players) 00:57:32 <happy_> hi 00:57:35 <coopserver> <happyhenk> hi 00:57:44 <coopserver> <happyhenk> is your comp done 00:57:54 <happy_> yep 00:58:04 <coopserver> <happyhenk> then we can be in mine 00:58:18 <coopserver> <happyhenk> password will be telled when join 00:58:38 <coopserver> <happyhenk> your comp can give us some money 00:58:43 <coopserver> <happyhenk> and we can start 00:58:50 <happy_> ther ufing need doing on my company now 00:59:05 <happy_> i can not play now 00:59:06 <coopserver> <happyhenk> nufing 00:59:18 <coopserver> <happyhenk> why cant you play 01:00:07 <happy_> bed time and got a lot ov things to doo on munday 01:00:22 <coopserver> <happyhenk> ahh 01:00:38 <happy_> so just going to chek the net werk and then sleep 01:00:46 <coopserver> <happyhenk> k 01:00:52 <coopserver> *** happy train sport has joined 01:01:16 <coopserver> <happyhenk> ive started my own comp 01:01:21 <coopserver> <happyhenk> if you can 01:01:26 <coopserver> <happyhenk> while your on your 01:01:28 <coopserver> *** fair has joined company #7 01:01:29 <coopserver> <happyhenk> comp 01:01:36 <coopserver> <happy train sport> k 01:01:42 <coopserver> <happyhenk> give some money 01:01:52 <coopserver> *** happy train sport has joined company #3 01:02:02 <coopserver> <happyhenk> and then on monday 01:02:15 <coopserver> <happyhenk> we can be in my comp 01:02:18 <coopserver> <happyhenk> together 01:02:20 <coopserver> <happy train sport> k 01:02:30 <coopserver> <happy train sport> i be on ver late 01:02:38 <coopserver> <happyhenk> see ya monday 01:02:44 <coopserver> *** happy train sport has joined spectators 01:02:54 <coopserver> <happy train sport> thanks for the help 01:03:11 <coopserver> <happyhenk> thx 01:03:17 <coopserver> <happyhenk> np 01:03:26 <coopserver> <happyhenk> for the help 01:03:31 <coopserver> <happy train sport> np 01:04:21 <coopserver> <happy train sport> how the net werk goig fair 01:04:29 <coopserver> <fair> pretty good 01:04:36 <coopserver> <happy train sport> nice 01:04:42 <coopserver> <fair> but I'm building likje super slow xD 01:04:49 <coopserver> <happyhenk> using the gg1 01:05:04 <coopserver> <happy train sport> i see 01:05:11 <coopserver> <fair> gg1 ? 01:05:31 <happy_> i building frast 01:05:35 <happy_> i doo 01:05:40 <coopserver> <happyhenk> pennysilvainia gg1 01:05:48 <coopserver> <fair> :D 01:06:09 <Sylf> !date 01:06:09 <coopserver> Feb 10 1965 01:07:04 <coopserver> *** happy train sport has left the game (Leaving) 01:07:14 <happy_> sleep will 01:07:19 <happy_> hi Sylf 01:11:14 <coopserver> <fair> happyhenk ? 01:11:19 <coopserver> <happyhenk> yeah 01:11:29 <coopserver> <fair> take a look at Edenham 01:11:48 <coopserver> <happyhenk> a rule is 01:11:56 <coopserver> <happyhenk> i person per industry 01:12:03 <coopserver> <fair> true 01:12:04 <coopserver> <happyhenk> 1 person per industry 01:12:33 <coopserver> <fair> !rules 01:12:34 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 01:12:49 <coopserver> <fair> okay 01:24:13 <happy_> yep true its in the rules 01:24:35 <coopserver> *** happy train sport has joined 01:24:39 <coopserver> <happyhenk> hey 01:25:27 <coopserver> <fair> how is it going ? .D 01:25:33 <coopserver> <happyhenk> for me 01:25:38 <coopserver> <fair> yep 01:25:41 <coopserver> <happyhenk> good 01:25:51 <coopserver> <happyhenk> got 6 uran trains 01:26:02 <coopserver> <happyhenk> each holds 160 01:26:14 <coopserver> *** happy train sport has left the game (Leaving) 01:26:27 <happy_> hi anf gn 01:26:31 <happy_> and 01:26:53 *** happy_ has left #openttdcoop.stable 01:27:15 <coopserver> <fair> I am trying to get more workers to get into building material production 01:27:35 <coopserver> <fair> I love this GRF set 01:28:01 <coopserver> <happyhenk> its nars 01:28:23 <coopserver> <happyhenk> only know n means north a means american 01:28:58 <Sylf> The problem with NARS is GG1 01:29:10 <coopserver> <fair> wtf is gg1 ? 01:29:19 <Sylf> 1935 - GG1 comes out, everyone upgrades to GG1, and there's nothing better for decades 01:29:27 <coopserver> <fair> ah i see 01:29:42 <Sylf> http://en.wikipedia.org/wiki/PRR_GG1 01:29:43 <Webster> Title: PRR GG1 - Wikipedia, the free encyclopedia (at en.wikipedia.org) 01:29:48 <Sylf> Railroad workhorse of Amerika 01:29:54 <coopserver> <fair> I am using that engine Sylf xD 01:30:51 <coopserver> <fair> but I think terraforming is quite cheap still .,. I am doing a lot of it :D 01:30:54 <coopserver> <happyhenk> refited to wrong cargo 01:30:58 <Sylf> That engine ran through a station building once, and dropped through a floor... and still got restored back into service 01:31:33 <coopserver> <fair> lol 01:50:11 <coopserver> *** happyhenk has left the game (Leaving) 02:21:15 <coopserver> *** Hazzard has joined 02:22:57 <coopserver> *** irolldice has joined 02:23:14 <coopserver> <irolldice> good day team 02:23:19 <coopserver> <fair> hi 02:23:21 <coopserver> <Hazzard> hi 02:26:22 <coopserver> <Hazzard> Need help with anything? 02:26:36 <coopserver> <fair> !limits 02:26:47 <coopserver> <fair> hm 02:27:31 <coopserver> <Hazzard> just search "per company" in the advanced settings 02:27:38 <coopserver> <fair> i just did ;D 02:27:42 <coopserver> <Hazzard> :P 02:27:47 <coopserver> <fair> the command doesn't work 02:27:49 <coopserver> <Hazzard> You're ahead of me 02:27:55 <Sylf> RV limit? 02:28:00 <coopserver> <fair> yes 02:28:15 <coopserver> <fair> looks like I have to come up with a different plan now xD 02:28:42 <Sylf> NARS has some pax trains that can work 02:28:58 <Sylf> station walk, and off you go :D 02:29:18 <coopserver> *** Hazzard has started a new company #10 02:29:20 <coopserver> <fair> I'm not the biggest fan of station walking 02:41:13 <coopserver> <fair> oh man 02:41:35 <coopserver> <fair> i made a giant mistake =( 02:53:51 <coopserver> <irolldice> what the hell 02:54:01 <coopserver> <fair> hmm ? 02:54:05 <coopserver> <irolldice> where did my fruit plant go 02:54:15 <coopserver> <fair> it went to space 02:56:35 <coopserver> <irolldice> i'm starting a new track, this is bull shit 03:26:59 <coopserver> *** Sylf has joined 03:27:07 <Sylf> 1975... let's see if there's anything worthy upgrading yet 03:27:14 <coopserver> *** Sylf has joined company #1 03:27:29 <coopserver> <fair> nope 03:27:42 <Sylf> hmm 03:27:47 <Sylf> I like GE E60C 03:28:15 <coopserver> <fair> yeah, its pretty ok 03:28:32 <coopserver> <fair> but it looks like you can only take advantage of it with long trains 03:28:44 <Sylf> hmm 03:28:52 <Sylf> SD45 would put me back to CL2 03:30:07 <Sylf> XD I can put yetis on centerbeam flat cars 03:30:30 <coopserver> <fair> I whip them, in containers 03:30:33 <coopserver> <fair> *ship 03:30:45 <coopserver> <fair> maybe I whip them too 03:32:40 <Hazzard> I carry my YETIs on centerbeam flat cars 03:33:03 <Hazzard> it makes so much more sense 03:33:12 <coopserver> <fair> why ? 03:33:41 <Hazzard> why not? 03:33:45 <Hazzard> :P 03:34:04 <coopserver> <fair> Containers make sense too 03:34:08 <Sylf> pack them high and tight 03:34:43 <Hazzard> http://lionelllc.files.wordpress.com/2012/04/centerbeam.jpg 03:34:49 <Hazzard> They even get their own windows 03:36:03 <coopserver> <fair> well at least my yeti don't get wet in the rain 03:36:08 <coopserver> <fair> +s 03:36:39 <coopserver> <fair> wet ones are also heavier, which slows down your trains 03:39:54 <coopserver> <fair> lol, look at my operating profit graph 03:39:55 <coopserver> <Hazzard> hmm 03:39:57 <coopserver> <Hazzard> you're right 03:40:10 <coopserver> <fair> xD 03:40:17 <coopserver> <Hazzard> actually I have no idea 03:40:28 <coopserver> <Hazzard> well damn 03:40:31 <coopserver> <Hazzard> what did you do 03:40:38 <coopserver> <fair> I bought some planes 03:40:46 <coopserver> <fair> to look if they can generate profit 03:40:52 <coopserver> <fair> turns out they can't 03:40:56 <coopserver> <Hazzard> oh god 03:41:26 <coopserver> <Hazzard> That's a way to sink a company 03:41:30 <coopserver> <Sylf> you can fly them for eyecandy :P 03:41:32 <coopserver> <fair> oh yes 03:41:53 <coopserver> <fair> I just bought 3 of them, they cost me 12 mio and had 2 mio revenue 03:42:30 <coopserver> <fair> *15 mio to run 03:44:56 <Hazzard> mio? 03:45:00 <coopserver> <fair> million 03:45:13 <Hazzard> ok 03:45:59 <coopserver> <fair> thats approx. 45 times more than your company is currently worth 03:46:08 <Hazzard> :( 03:46:32 <coopserver> <fair> :D sorry, I just had to say that xD 03:50:20 <coopserver> *** Hazzard has left the game (Leaving) 04:41:02 *** Hazzard_ has joined #openttdcoop.stable 04:47:54 *** Hazzard has quit IRC 05:16:12 <coopserver> <fair> oh man 05:16:23 <coopserver> <fair> looks like I have to replace my vehicles 05:17:15 <coopserver> <Sylf> GG1? 05:17:19 <coopserver> <fair> yeah 05:17:21 <coopserver> <Sylf> Did it expire? 05:17:28 <coopserver> <fair> I can't buy it anymore 05:17:29 <coopserver> <Sylf> AEM-7 is good 05:17:45 <coopserver> <Sylf> ASEA/EMD AEM-7 05:18:17 <coopserver> <fair> okay 05:18:19 <coopserver> <fair> lets see 05:48:02 <coopserver> <fair> I think my network is at its max capacity xD 06:04:59 <coopserver> <fair> guys ? 06:05:06 <coopserver> <Sylf> hm? 06:05:24 <coopserver> <fair> do you have any tips how I can improve the throughput of my network ? 06:05:32 <coopserver> <fair> it looks like it is at its limit 06:05:57 <coopserver> <Sylf> do you see any bottlenecks? 06:06:17 <coopserver> <Sylf> trains 5, 33 and 49 are lost 06:06:37 <coopserver> <fair> oh noes 06:07:49 <coopserver> <Sylf> there are some stuff you can do to increase the capacity 06:08:08 <coopserver> <fair> like ? 06:08:55 <coopserver> <Sylf> that spot next to west hanney can be better 06:09:18 <coopserver> <Sylf> including better splits, better prio, killing signal gaps 06:10:32 <coopserver> <fair> eh 06:10:48 <coopserver> <fair> thats how trains get lost :D 06:11:11 <coopserver> <Sylf> let's not make it any more complex than it needs to be 06:11:24 <coopserver> <fair> like a bridge ? 06:11:30 <coopserver> <Sylf> ok so... 06:11:37 <coopserver> <Sylf> that's one solution 06:11:48 <coopserver> <fair> but not the best ? 06:12:00 <coopserver> <Sylf> it's a pretty good one 06:12:21 <coopserver> <fair> hmm 06:12:34 <coopserver> <fair> if too many trains take the bridge, it would have to be a double bridge 06:12:51 <coopserver> <Sylf> you only have 2 yeti yards 06:12:57 <coopserver> <Sylf> use that bridge 06:13:03 <coopserver> <fair> true 06:13:56 <coopserver> <Sylf> why is hill Chorlton Ranch collectiong pigs... 06:14:16 <coopserver> <fair> maybe a train got lost once =( 06:14:41 <coopserver> <fair> and well .. I can't do anything about it now ... at least I don't know how :D 06:15:30 <coopserver> <fair> destroying and renaming will be quite an effort, due to the train orders 06:16:29 <coopserver> <irolldice> whatup sylf 06:16:47 <coopserver> <Sylf> nuttin 06:19:09 <coopserver> <fair> I was thinking of doubling the tracks 06:19:16 <coopserver> <fair> for the busiest parts 06:19:47 <coopserver> <Sylf> sure, go for it. 06:20:22 <coopserver> <fair> okay :D 06:20:29 <coopserver> <fair> that will be fun xD 06:26:17 <coopserver> *** Hazzard has joined 06:26:22 <coopserver> <Hazzard> Hey, how are things going? 06:26:35 *** irolldice has joined #openttdcoop.stable 06:26:48 <coopserver> <fair> difficult 06:26:49 <coopserver> *** Hazzard has joined company #10 06:26:52 <coopserver> <Sylf> I'm hitting a mundane part of the stuff here... 06:27:11 <irolldice> Howdy 06:27:21 <coopserver> <Hazzard> Hey dice 06:28:17 <irolldice> Guys I was delivering yetis to a plantation and apparently a clay pit spawned closer and started taking all the yetis and my plantation went away 06:28:29 <irolldice> Pissed 06:28:37 <coopserver> <Sylf> it happens 06:28:38 <coopserver> <Hazzard> :/ when I joined it was already like that 06:28:48 <coopserver> <Hazzard> I never realized that's what happened 06:29:11 <coopserver> <fair> :D 06:30:57 <irolldice> So dumb, now I have to move that drop to even start making food 06:32:27 <irolldice> Whoah that's annoying 06:32:47 <coopserver> <Hazzard> .? 06:33:19 <irolldice> Every time I go to a different app on my iPad does it spam an "irolldice is away" message 06:33:35 *** BOSS_MEECH has joined #openttdcoop.stable 06:33:42 <BOSS_MEECH> yooooooooooooo BOSSES 06:33:52 <Hazzard_> YO 06:33:57 *** Hazzard_ is now known as Hazzard 06:34:10 <BOSS_MEECH> Hey Man 06:34:13 <Hazzard> /away/ 06:34:16 <Hazzard> oops 06:34:37 <Hazzard> /asdf/ 06:34:38 <Hazzard> weird 06:34:57 <BOSS_MEECH> lol 06:35:02 <BOSS_MEECH> wtf man, you breaking shit again? 06:35:09 <BOSS_MEECH> :D 06:35:18 <coopserver> <Sylf> always 06:35:24 <BOSS_MEECH> Sylf! :D 06:36:11 <Hazzard> irolldice: btw, it doesn't spam for me but I suppose on another client it might 06:36:28 <BOSS_MEECH> All the ballers are logged in tonight 06:36:29 <irolldice> Ok cool 06:37:57 <BOSS_MEECH> !players 06:37:57 <coopserver> BOSS_MEECH: There are currently 4 players and 0 spectators, making a total of 4 clients connected 06:38:00 <BOSS_MEECH> !companies 06:38:00 <coopserver> BOSS_MEECH: Company '1' (Red): Hawthorn & Co., Founded in 1930, Vehicles owned: 160 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:01 <coopserver> BOSS_MEECH: Company '2' (Green): Muel Transport, Founded in 1883, Vehicles owned: 62 Trains, 17 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:02 <coopserver> BOSS_MEECH: Company '3' (Dark Blue): happy train sport Transport, Founded in 1885, Vehicles owned: 390 Trains, 14 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:03 <coopserver> BOSS_MEECH: Company '4' (Orange): madspy Transport, Founded in 1890, Vehicles owned: 7 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:04 <coopserver> BOSS_MEECH: Company '5' (Pink): Zmapper Transport, Founded in 1902, Vehicles owned: 0 Trains, 5 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:05 <coopserver> BOSS_MEECH: Company '6' (Blue): irolldice Transport, Founded in 1913, Vehicles owned: 40 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:06 <coopserver> BOSS_MEECH: Company '7' (Mauve): Yetisalat, Founded in 1951, Vehicles owned: 83 Trains, 40 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:07 <coopserver> BOSS_MEECH: Company '8' (Yellow): SzarezAZegész, Founded in 1931, Vehicles owned: 3 Trains, 6 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:08 <coopserver> BOSS_MEECH: Company '9' (White): happyhenk Transport, Founded in 1963, Vehicles owned: 40 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:09 <coopserver> BOSS_MEECH: Company '10' (Purple): Hazzard Transport, Founded in 1971, Vehicles owned: 7 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 06:38:31 <BOSS_MEECH> I see Happy Transport now has an I 06:38:58 <coopserver> <Sylf> yup 06:39:11 <Hazzard> i don't understand those guys 06:39:20 <coopserver> <Sylf> nope. 06:39:36 <coopserver> <Sylf> it's a talent. 06:39:54 <BOSS_MEECH> Happyspeak is easy 06:40:10 <BOSS_MEECH> adding vowels are a talent of mine 06:40:13 <coopserver> <Sylf> you have za skillz 06:40:36 <BOSS_MEECH> oui. That's 3 vowels. 06:40:54 <BOSS_MEECH> How are you guys doing? 06:41:06 <BOSS_MEECH> I see V's got a new version of yeti I need to download :D 06:41:32 <coopserver> <Sylf> more yeti are cooking 06:42:21 <BOSS_MEECH> I do love a medium-rare yeti. 06:44:09 <BOSS_MEECH> !date 06:44:09 <coopserver> Jan 17 1990 06:44:24 <BOSS_MEECH> Gonna be cold there this week, Sylf? 06:44:35 <Sylf> yeah 06:44:38 <Sylf> expectin snow 06:44:44 <BOSS_MEECH> dang 06:44:56 <BOSS_MEECH> It snowed here a bit on Friday, but not cold enough to stick yet 06:45:21 <coopserver> <fair> ... I still go out without a jacket 06:45:22 <Sylf> it'll just be cold for a week 06:45:58 <BOSS_MEECH> :D 06:46:07 <coopserver> <Hazzard> goodnight 06:46:10 <coopserver> *** Hazzard has left the game (Leaving) 06:46:15 <BOSS_MEECH> seeya Boss 06:46:23 *** Hazzard has quit IRC 06:46:34 <Sylf> it'll be 70F/21C tomorrow, it'll be 20F/-7C by thursday 06:46:48 <BOSS_MEECH> lol 06:46:48 <coopserver> <fair> ow 06:46:58 <BOSS_MEECH> They're saying 60 tomorrow and Tuesday here 06:47:02 <BOSS_MEECH> stupid weather 06:48:01 <BOSS_MEECH> Where are you at in the world, Fair? 06:48:32 *** irolldice has quit IRC 06:55:26 <BOSS_MEECH> Aight guys, ttyl 06:55:34 *** BOSS_MEECH has quit IRC 06:59:25 <V453000> hi Sylf :) 06:59:31 <coopserver> <Sylf> o/ 06:59:37 <coopserver> <fair> hello V 06:59:58 <coopserver> *** V453000 has joined 07:00:42 <coopserver> <V453000> so how is new nars :D 07:01:10 <coopserver> <fair> i like it 07:01:11 <coopserver> <Sylf> no more crap like regearing or generations and stuff 07:01:23 <coopserver> <Sylf> or wagons that change length 07:01:28 <coopserver> <V453000> :D 07:02:05 <coopserver> <V453000> in other words, less important improvements were made but systematically it is still the same 07:02:06 <coopserver> <Sylf> but otherwise, it's still NARS 07:02:39 <coopserver> <V453000> I like how happy calls his point to point connections networks XD 07:02:59 <coopserver> <Sylf> yes 07:03:17 <coopserver> <fair> it looks like a network to the untrained eye 07:03:24 <coopserver> <Sylf> line is line 07:03:34 <coopserver> <Sylf> network is a spiderweb 07:04:16 <coopserver> <Sylf> that stuff looks impressive to unttrained eyes 07:04:31 <coopserver> <Sylf> but it's a really simple stuff with redundant stuff 07:04:53 <coopserver> <fair> I noticed earlier :D 07:05:12 <coopserver> <Sylf> like having 3 tunnels where 2 are enough 07:05:32 <coopserver> <Sylf> or 20 trains queuing at a station 07:05:39 <coopserver> <fair> well hes making money ^^ 07:05:45 <coopserver> <Sylf> yes 07:06:42 <coopserver> <Sylf> oops, lost a mine 07:07:06 <coopserver> <fair> lol, irolldice has the most awesome station name ever 07:08:18 <coopserver> <Sylf> eh... irolldice... 07:08:28 <coopserver> <Sylf> you never fixed your plantation stuff 07:08:36 <coopserver> <Sylf> let the other guy leech off of you? 07:09:43 <coopserver> *** Sylf has joined company #6 07:10:16 <coopserver> *** Sylf has joined company #1 07:13:23 <coopserver> <V453000> btw 2cc set still doesnt have the new yeti wagons 07:13:36 <coopserver> <V453000> the set is shit in other ways still though 07:18:20 <coopserver> *** V453000 has left the game (Leaving) 07:18:30 <coopserver> <fair> how can I see which trains are lost ? 07:18:48 <coopserver> <Sylf> you can't 07:19:03 <coopserver> <Sylf> sort the trains by last year's profit 07:19:27 <coopserver> <fair> all above 10k 07:19:28 <coopserver> <Sylf> if trains don't make profit in 2 years, that might give some clue 07:19:34 <coopserver> <fair> :D okay 07:21:07 <coopserver> <fair> I feel like I have too many intersections 07:21:35 <coopserver> <Sylf> pft 07:21:51 <coopserver> <fair> what ? look at you .. how many do you have ? 2 ! 07:22:11 <coopserver> <fair> maybe 3 07:23:28 <V453000> that usually means Sylf uses some system :P 07:23:29 <coopserver> <Sylf> I just wanted to test growing tows above snowlines with YETI food 07:23:35 <V453000> as opposed to connect shit where closest :P 07:23:59 <V453000> Sylf: results of research? :D 07:24:09 <coopserver> <Sylf> worked perfect 07:24:13 <coopserver> <fair> yep, for me as well 07:24:14 <V453000> :0 07:24:28 <V453000> like, you deliver yeti food to buildings, and it makes the town grow? 07:24:38 <V453000> maybe I tried in desert so I still needed wator 07:24:42 <coopserver> <Sylf> deliver food to yeti yard, and the town takes that as requirement for growing the town 07:24:47 <V453000> :0 07:24:52 <coopserver> <fair> but 07:24:54 <V453000> even better 07:24:55 <coopserver> <fair> only 07:25:04 <coopserver> <fair> if the stations accepts food from the town anyway 07:25:06 <coopserver> <Sylf> in desert, towns needed food and machinery XD 07:25:22 <coopserver> <Sylf> I meant to require food and BDMT 07:25:44 <coopserver> <Sylf> and it should work too 07:26:02 <coopserver> <Sylf> but I think I'll ditch that idea 07:26:06 <V453000> hm 07:26:10 <coopserver> <Sylf> I'm gonna only require food in desert 07:26:18 <V453000> would be good 07:26:35 <coopserver> <Sylf> delivering BDMT everymonth will flood the yard 07:27:16 <V453000> well, challenge to deliver less total amount :P 07:27:18 <V453000> various ways to do that 07:27:29 <coopserver> <fair> btw guys .. you're the pros, supplying machinery is only good for money, right ? 07:27:46 <V453000> wat 07:27:52 <coopserver> <Sylf> supplying machinery boosts the production 07:27:57 <coopserver> <fair> yes 07:28:15 <coopserver> <fair> but the yetis needed for 1 piece of machinery would boost the 07:28:19 <coopserver> <fair> production by the same amount 07:28:55 <coopserver> <Sylf> 1 yeti delivered -> 1 ton of fruits 07:29:00 <coopserver> *** Seifur has joined 07:29:16 <coopserver> <Sylf> 3yeti + 1 machinery -> 6 tons of fruits 07:29:17 <coopserver> <fair> 3 yetis -> 1 piece of machinery 07:29:19 <coopserver> <Sylf> or something like that 07:29:41 <coopserver> <Sylf> um... what? 07:29:46 <coopserver> <fair> 3 yetis + 1 machinery = 6t and , 3 yetis + 3 yetis = 6t 07:30:05 <coopserver> <fair> 1t machinery takes 3 yetis ? 07:30:11 <coopserver> <Sylf> no 07:30:20 <coopserver> <Sylf> wait... what? 07:30:23 <coopserver> <fair> and it might even take more 07:30:43 <coopserver> <fair> not taking into account intermediate factories 07:30:59 <V453000> ._. 07:31:02 <coopserver> <fair> so there are some caching effects along the line, but fundamentally ? 07:31:08 <coopserver> <Sylf> machineries don't do anything by themselves 07:31:21 <coopserver> <fair> true 07:31:40 <coopserver> <fair> so supplying the amount in yetis directly seems like a better idea 07:31:45 <coopserver> <fair> unless you want to make money 07:31:46 <coopserver> <Sylf> when yeti gets to work by themselves, their productivity is low 07:31:49 <coopserver> <fair> with transporting thr machinery 07:31:57 <coopserver> <Sylf> hwen yeti has machine help, they produce more 07:32:18 <V453000> fair, machinery doubles yeti efficiency 07:32:24 <coopserver> *** irolldice has left the game (Leaving) 07:32:25 <coopserver> <fair> yes ,, but when yetis that make machine help, they produce the same 07:32:28 <coopserver> <Sylf> when you get more return from primary industries, you can boost more production everyhere 07:32:31 <coopserver> <Sylf> it's a cycle 07:32:36 <V453000> when you start the effect might not be as visible but hte more you get, the more visible it gets 07:33:15 <coopserver> <Sylf> machinery is not just for more money 07:33:18 <coopserver> <fair> how many yetis make 1 machinery ? 07:33:23 <coopserver> <Sylf> it's an efficient way of boosting production 07:33:33 <coopserver> <Sylf> it doesn't "make" anything 07:34:01 <coopserver> <fair> okay .. lets make an example 07:34:23 <coopserver> <fair> you have 1 iron ore mine/ 1 oil well / 1 uranium mine 07:34:31 <coopserver> <fair> each with 10 yetis waiting 07:34:45 <coopserver> <fair> how many pieces of cargo do you get ? 07:35:29 <coopserver> <fair> 1 iron ore/ 1 oil / 1 uranium .. obviously .. now supply that to the inbtermediate factories with 9 items in stock + 1 we supply 07:35:45 <coopserver> <fair> makes again 1 of each 07:36:00 <coopserver> <fair> when I supply those three to the machinery factory 07:36:09 <coopserver> <fair> I get 3 t machinery 07:36:34 <coopserver> <fair> okay .. so it is actually 3 yetis -> 3 machinery ? 07:36:57 <Sylf> you think in that kind of closed term, and you'll be stuck there 07:37:13 <Sylf> It's more about the entire supply chain 07:37:51 <Sylf> you focus only on oil = very inefficient 07:37:57 <coopserver> <fair> well if it takes 3 yetis to make 1 machinery which boosts 3 yetis to work like 6 yetis, I could get those 3 yetis to help the other 3 yetis 07:38:03 <Sylf> use all 3 stuff for machinery - works better 07:38:16 <Sylf> you only supply yeti to industries - not so efficient 07:38:24 <Sylf> supply both yeti and machinery - you get more stuff 07:38:43 <Sylf> when you supply to all 9 primary industries, and you'll feel the difference 07:38:53 <coopserver> <fair> okay 07:39:13 <coopserver> <fair> so it makes sense when 3 yetis -> 3 machinery 07:39:34 <coopserver> <Sylf> I'm still not sure about that 07:39:35 <coopserver> <fair> since then its like those 3 yetis work in 3 places at once 07:39:38 <coopserver> <Sylf> I don't really think that way 07:39:55 <coopserver> <Sylf> it's really not the same to me 07:39:58 <V453000> everything depends on station ratings in such case 07:40:05 <V453000> if you were to calculate efficiencies 07:40:34 <coopserver> <fair> hmm ... how did you come up with the number 3 in "1 piece of machinery for every 3 yetis in the industry" ? 07:40:40 <coopserver> <fair> okay, thats a good point V 07:40:51 <coopserver> <Sylf> just an arbitrary decision 07:41:26 <coopserver> <Sylf> I can make it 4 or 5 too 07:41:38 <coopserver> <Sylf> to make machinery more attractive 07:42:15 <coopserver> <Sylf> I'm still trying to make these balance better in YETI 07:42:16 <coopserver> <fair> well currently it sounds pretty attractive to me the way it is 07:44:21 <V453000> btw 07:44:29 <V453000> a fun thing is that you can basically start with machinery only :) 07:44:31 <V453000> did that last game 07:44:35 <V453000> had no food on tha island 07:44:39 <V453000> machinery refit easy 07:46:15 <coopserver> <fair> holy shit, terraforming water is expensive 07:46:54 <coopserver> <Sylf> this is actually cheaper than some other maps :) 07:47:01 <coopserver> <fair> :D 07:47:19 <coopserver> <Sylf> people make it so it costs 1 billion per tile 07:47:35 <coopserver> <fair> well i like it, if it is expensive 07:47:47 <coopserver> <fair> it's better than too cheap 07:48:17 <coopserver> <Sylf> I like it when I can change 1 tile/2 tiles here and there later in the game 07:48:38 <coopserver> <fair> yeah 07:48:57 <coopserver> <fair> I have 77 million, I terraform a lot of land currently 07:49:05 <coopserver> *** Seifur has left the game (Leaving) 07:49:07 <V453000> the value I used last game was nice, with inflation, it was still easy to bankrupt myself, but could terraform a bout 07:49:08 <V453000> bit 07:49:54 <coopserver> <Sylf> I still don't like inflation when I start late in a game 07:50:17 <coopserver> <fair> doesn't the loan grow with the inflation ? 07:50:39 <coopserver> <Sylf> I think the purchase price inflates faster 07:50:51 <coopserver> <fair> could be 07:50:54 <coopserver> <Sylf> it feels that way to me 07:51:06 <coopserver> <Sylf> like I can do less with full loan 07:51:20 <coopserver> <fair> is inflation enabled here ? 07:51:26 <coopserver> <Sylf> not this time 07:51:34 <coopserver> <fair> i see 07:51:48 <coopserver> <Sylf> You'll have to check it each time we reset 07:53:07 <coopserver> <fair> hmm it would be time for a better engine 07:55:41 <V453000> it is that way 07:55:50 <V453000> costs inflate more than incomes, and loan 07:56:09 <V453000> which I agree is wtf 07:56:32 <V453000> what is nicer about it is that the money you currently have, will not have the same value in x years 07:56:32 <coopserver> <fair> hmm .. maybe otherwise you wouldn't notice ? 07:56:35 <V453000> so better use it asap 08:01:31 <coopserver> *** Muel has joined 08:01:33 <coopserver> <Muel> hi 08:01:37 <coopserver> <fair> hi 08:02:08 <coopserver> *** Muel has joined company #2 08:41:20 <coopserver> <fair> watcha doin Sylf ? 08:41:36 <coopserver> <Sylf> doubling my food plant drop 08:42:04 <coopserver> <fair> with machinery ? 08:42:23 <coopserver> <Sylf> no, just expanding a station/line 08:42:47 <coopserver> <fair> ah .. I am doing the same .. but I apply technology to the problem 08:46:02 <coopserver> *** flogezaHUN has joined 08:51:49 <coopserver> *** flogezaHUN has left the game (Leaving) 08:59:21 <coopserver> <fair> shit 09:00:32 <coopserver> <fair> i just caused death and destruction .. and jams =( 09:02:25 <coopserver> *** Muel has left the game (Leaving) 09:08:42 *** irolldice has joined #openttdcoop.stable 09:08:51 <irolldice> what's up guys 09:08:58 <V453000> hi 09:09:03 <V453000> nice yeti still has just 250 MB Sylf :) 09:09:11 <irolldice> is there a server setting that makes it so that when i use auto replace that the trains will go there when it's convenient on the way? 09:09:36 <V453000> idk where that setting is 09:09:48 <irolldice> on my server, my engines are not auto replacing 09:09:51 <V453000> but if you give the trains "go to depot" in the orders, they will only obey that order and not fuckup anywhere else 09:09:51 <irolldice> and there's plenty of stations 09:09:58 <V453000> could be various things 09:10:17 <V453000> if they were in teh depot not too long ago, they will also not autoreplace - they must require servicing 09:10:23 <irolldice> alright nevermind 09:10:34 <irolldice> apparently the first 10 trains that drove by the station didn't want to go in 09:10:39 <irolldice> but they're starting to go in now 09:10:51 <irolldice> oh maybe it was a money thing 09:10:57 <irolldice> i'm broke AF 09:11:03 <V453000> then it would be that 09:11:04 <irolldice> i'm dumb 09:11:15 <V453000> I think you need 2x cost of new vehicle in order to make it go to autoreplace 09:11:20 <V453000> or something around that 09:11:38 <irolldice> okay cool 09:11:51 <coopserver> <fair> isn't there a setting that says: only autoreplace when you have at least X amount of money ? 09:12:34 <Sylf> yeah 09:13:33 <irolldice> that would be a client setting though right? 09:14:00 <coopserver> <Sylf> yes 09:14:35 <coopserver> <Sylf> 3AM 09:14:39 <coopserver> <Sylf> I can't think straight 09:14:41 <coopserver> *** Sylf has left the game (Leaving) 09:14:49 <coopserver> <fair> lol 09:15:00 <coopserver> <fair> yes it is 09:15:13 <irolldice> be back in a while 09:53:22 <coopserver> *** fair has joined spectators 09:53:23 <coopserver> *** Game paused (number of players) 09:54:05 <coopserver> *** fair has left the game (Leaving) 10:27:07 <irolldice> i wish there was a way to delete cell towers 10:27:14 <irolldice> sometimes there's just that one that is super in the way 10:27:36 <irolldice> is there a grf that makes them deletable 10:29:14 <V453000> no but you can have a map without them, or enable magic dozer 10:29:24 <V453000> map without them is easily created by scenario editor 11:09:50 <irolldice> how about for a multiplay game 11:09:55 <irolldice> server/client 11:10:01 <irolldice> on a map that is already in progress 11:18:04 *** irolldice has quit IRC 13:29:03 <coopserver> *** RTM has joined 13:30:11 <coopserver> *** RTM has joined company #5 13:30:12 <coopserver> *** Game unpaused (number of players) 13:32:03 <coopserver> *** RTM has joined spectators 13:32:03 <coopserver> *** Game paused (number of players) 13:32:12 <coopserver> *** RTM has left the game (Leaving) 14:18:16 *** happy_ has joined #openttdcoop.stable 14:40:10 <coopserver> *** Player has joined 14:40:27 *** Hazzard has joined #openttdcoop.stable 14:40:50 <coopserver> *** Player has left the game (Leaving) 14:51:39 *** Hazzard_ has joined #openttdcoop.stable 14:54:07 *** Hazzard_ has quit IRC 14:56:59 *** Hazzard_ has joined #openttdcoop.stable 14:57:35 <Hazzard_> !ip 14:57:35 <coopserver> Hazzard_: stable.openttdcoop.org:3999 15:00:48 <Hazzard_> need that yeti torrent 15:01:51 <V453000> :d 15:02:00 <V453000> it will only get bigger :( 15:02:43 <V453000> what is your problem? that the download fails and when you restart it, it just starts again from 0 and fails again? Arent there some download managers which can solve that? 15:02:49 <V453000> even with direct download? 15:02:58 <Hazzard_> No, no it's just slow 15:03:49 <V453000> download overnight? :D 15:04:00 <Hazzard_> I just like to complain 15:04:03 <Hazzard_> :D 15:04:13 <V453000> who doesnt I guess :D 15:04:21 <coopserver> *** Player has joined 15:04:22 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 15:04:23 <coopserver> *** Player has joined spectators 15:04:40 <coopserver> *** Player has changed his/her name to Hazzard 15:06:59 <coopserver> *** Hazzard has joined company #10 15:06:59 <coopserver> *** Game unpaused (number of players) 15:09:50 <coopserver> *** Hazzard has left the game (Leaving) 15:09:51 <coopserver> *** Game paused (number of players) 15:16:19 <coopserver> *** Muel has joined 15:16:20 <coopserver> *** Game unpaused (number of players) 15:17:25 <happy_> hi 15:17:30 <happy_> how things 15:17:49 <coopserver> <Muel> hi good and you ? 15:19:14 <happy_> good 15:19:49 <V453000> THINGS ARE YES 15:19:49 <V453000> https://dl.dropboxusercontent.com/u/20419525/FUKIN_NUTEZ.png 15:20:06 <V453000> working template :) 15:20:09 <V453000> models only now 15:20:17 <V453000> boring part is behind me 15:25:32 <Hazzard_> oh damn 15:26:09 <Hazzard_> this is happening? now? 15:26:24 <V453000> well I am at a point where something can actually start happening XD 15:26:37 <V453000> there is a ton of hacks, but it gets proper sprites from a render 15:27:20 <V453000> e.g. resizing the model in some angles, resizing the whole render by like 0.07% or something because the tiles are 127px tall instead of 128 :D and shit 15:27:24 <V453000> but, worky 15:29:10 <coopserver> *** chrswk has joined 15:31:24 <coopserver> *** chrswk has left the game (Leaving) 15:31:27 <coopserver> *** Muel has left the game (Leaving) 15:31:28 <coopserver> *** Game paused (number of players) 15:34:34 *** Hazzard_ has quit IRC 15:39:31 <happy_> whont train is that v looks nice 15:40:17 <V453000> it is not a train it is a placeholder XD but it is replacing maglev fast 4 at the moment. 15:40:27 <happy_> ar i see 15:58:52 <coopserver> *** [FR]Syl59 has joined 16:00:54 <coopserver> *** [FR]Syl59 has left the game (Leaving) 16:04:10 *** ODM has joined #openttdcoop.stable 16:04:10 *** ChanServ sets mode: +o ODM 16:04:28 <coopserver> *** happy train sport has joined 16:05:59 <coopserver> *** happy train sport has left the game (Leaving) 16:32:19 *** Maraxus has joined #openttdcoop.stable 16:32:19 *** ChanServ sets mode: +o Maraxus 16:36:07 *** Maraxus has quit IRC 17:01:54 <Sylf> \o/ 4/8 modelz! 17:14:20 <coopserver> *** Sylf has joined 17:15:55 <coopserver> *** Sylf has joined company #1 17:15:56 <coopserver> *** Game unpaused (number of players) 17:16:18 *** Hazzard_ has joined #openttdcoop.stable 17:16:50 <V453000> (: 17:17:38 <V453000> the 5X is just total wtf in the sea XD 17:17:45 <V453000> I luvez it 17:17:49 <coopserver> <Sylf> :D 17:18:35 <coopserver> *** V453000 has joined 17:19:07 <coopserver> <V453000> choo choo fucker 17:19:10 <coopserver> <V453000> s 17:19:23 <Hazzard_> !date 17:19:23 <coopserver> Sep 22 2005 17:22:07 <coopserver> <V453000> sooo Sylf what do we need to make yetizors 0.1.0? :) 17:22:32 <coopserver> <Sylf> let me think about it... I had a few stuff in my mind 17:22:49 <coopserver> <Sylf> I have to remember those again 17:23:02 <coopserver> <V453000> okay :) 17:23:20 <coopserver> <Sylf> I want to put yeti weight back to 1 ton 17:23:37 <coopserver> <V453000> reasonable I say, especially with them being oversized 17:23:52 <coopserver> <V453000> would hinder my TL7 1 engine start XD 17:24:03 <coopserver> <Sylf> :P 17:24:09 <coopserver> <V453000> NUTS NEEDS EARLIER SUPERSTRONG 17:24:13 <coopserver> <Sylf> that will be tough, yes! 17:24:14 <coopserver> <V453000> why have I never thought about it before 17:24:29 <coopserver> <V453000> fuck yeah 1931 is way too late 17:25:42 <coopserver> <Sylf> I haven't coded the part that puts 5X away from any piece of land 17:25:46 <coopserver> <Sylf> that's for later 17:25:52 <coopserver> <V453000> just meh really 17:26:07 <coopserver> <V453000> btw perhaps it would make sense to make all of yeti industries space out in general 17:26:20 <coopserver> <V453000> aka get some protection area so they cannot ever be 2 "too close" neigbours 17:26:34 <coopserver> <V453000> would make it a bit more clear which industry is getting dudes 17:26:37 <coopserver> <Sylf> oh, did you see the farm field around grain farms? 17:26:51 <coopserver> <V453000> NO WAY :D 17:26:58 <coopserver> <V453000> didnt :D 17:27:34 <coopserver> <V453000> awesome :) 17:27:34 <coopserver> <V453000> aint got yeti here but will check later :) 17:28:02 <coopserver> <Sylf> yeah, that too close to other industry thing is too wtf 17:28:12 <coopserver> <V453000> hm 17:28:33 <coopserver> <V453000> you mean removing restrictions is wtf or adding them? 17:29:05 <coopserver> <Sylf> hmm 17:29:08 <coopserver> <V453000> XD 17:29:13 <coopserver> <V453000> priceless answer 17:29:15 <coopserver> <Sylf> can't build any 2A/2B/2C near clay pit 17:29:24 <coopserver> <V453000> yeah that 17:29:30 <coopserver> <V453000> but you could have 2X next to 1A 17:29:31 <coopserver> <Sylf> that's just totally wtf 17:29:36 *** Jam35_ is now known as Jam35 17:29:42 <coopserver> <V453000> okay 17:29:49 <coopserver> <Sylf> I can build farms next to stone quarry 17:29:57 <coopserver> <Sylf> so... I don't know what's going on yet 17:30:12 <coopserver> <V453000> sure, you can build about everything next to everything rignt now 17:30:23 <coopserver> <V453000> I think I removed all restrictions before you started coding stuff 17:30:27 <coopserver> <V453000> am not sure 17:30:42 <coopserver> <Sylf> oh lol this is now totally beyond wtf 17:30:48 <coopserver> <Sylf> I can build farm next to clay pit 17:30:55 <coopserver> <Sylf> but I can build clay pit next to farms 17:31:06 <coopserver> <V453000> oh yeah I noticed something like that before 17:31:09 <coopserver> <Sylf> can't* 17:31:15 <coopserver> <V453000> undertand 17:31:18 <coopserver> <Sylf> man 17:31:40 <coopserver> <V453000> wtf galore? :D 17:32:01 <coopserver> <Sylf> just that part. 17:32:37 <coopserver> *** happy train sport has joined 17:34:18 <coopserver> *** V453000 has left the game (Leaving) 17:36:22 <coopserver> *** happy train sport has joined company #3 17:39:07 <V453000> Sylf: interesting feature indroduced more farm types to FIRS economy and set farms to build farmtiles gradually. 17:40:20 <Sylf> http://www.tt-forums.net/viewtopic.php?f=29&t=71619#p1136103 has some details on that as well 17:40:21 <Webster> Title: Transport Tycoon Forums View topic - Do you customize NewGRFs for your own use? (at www.tt-forums.net) 17:40:36 <Sylf> for building farm tiles gradually 17:40:56 <Sylf> just don't plant farm tiles when farms are built 17:41:05 <Sylf> simple enough. 17:41:19 <Sylf> more farm types - is that in FIRS nightly? 17:42:54 <V453000> that is where I pasted it from XD 17:43:04 <V453000> idk 17:43:09 <V453000> some custom shit I guess 17:43:19 <Sylf> yeah 17:43:23 <V453000> faggots changing grfs just for themselves, no use for anybody else 17:48:14 <planetmaker> just FYI: the farm fields (call them farm fields please to avoid confusion) are not exactly build gradually. Or nothing special can be done there. Just how normal farms behave 17:48:50 <planetmaker> but they do re-appear after winter for instance with the first growth phase when there are not enough fields or so 17:49:06 <Sylf> That was my guess 17:49:41 <Sylf> or when I destroy/plant trees over the farm fields 17:49:55 <Sylf> the farms don't restore all farm fields at once 17:50:03 <Sylf> just one chunk at a time 17:51:21 <V453000> yeah understood pm ':) 18:11:22 <coopserver> <happy train sport> heem 18:11:48 <coopserver> <happy train sport> mite pick rone yeti cargo 18:13:40 <coopserver> <happy train sport> Sylf: the yeti cargo i got now is that the best won or wich won will be beter 18:14:12 <coopserver> <Sylf> I don't follow your question... 18:14:28 <coopserver> <Sylf> what about the right/wrong cargo? 18:14:39 <coopserver> <happy train sport> the yrti cargo i got now takes longer time to load 18:14:48 <V453000> DISCRIMINATION AMONG THE YETIS 18:15:09 <coopserver> <Sylf> are you asking about the yeti wagon? 18:15:13 <V453000> guess happy means either lower production 4X or wagons with longer loading times XD 18:15:15 <coopserver> <happy train sport> yep 18:15:30 <coopserver> <Sylf> where do you see it taking longer? 18:15:47 <coopserver> <happy train sport> yeti pick up tranfer 18:15:50 <coopserver> <Sylf> I see your center beam flatbeds unloading in 2 stages 18:16:13 <coopserver> <Sylf> they're fast 18:16:17 <coopserver> <Sylf> so where do you see it slow? 18:16:42 <coopserver> <happy train sport> k u can see my train q on thr yeti ml 18:16:56 <coopserver> <Sylf> you just have way way, way way, way too many trains 18:17:12 <V453000> no, just not enough tracks :P 18:17:17 <coopserver> <Sylf> when you upgrade from slow, low capacity train to fast, high capacity trains, you'll need less 18:17:18 <V453000> can never be too many trains 18:17:29 <coopserver> <happy train sport> i got LLLRRR v 18:17:29 <V453000> or that (: 18:17:41 <V453000> that isnt LLLRRR :D point to point. 18:17:49 <coopserver> <Sylf> yes 18:18:21 <coopserver> <Sylf> and you have mixed engines... 18:18:34 <coopserver> <Sylf> some 144km/h, some 176km/h, some 200km/h 18:18:43 <coopserver> <Sylf> all on the same line 18:19:15 <coopserver> <happy train sport> i think i need mor trains to tranfer 18:19:21 <coopserver> <happy train sport> yeti 18:19:24 <coopserver> <Sylf> f no 18:19:30 <coopserver> <Sylf> delete some trains 18:19:39 <coopserver> <Sylf> you already have queues at yeti yards 18:23:15 <coopserver> <happy train sport> k how that 18:23:26 <V453000> . 18:26:58 <coopserver> <Sylf> I'd just delete all trains and recreate from scratch 18:27:11 <V453000> XD 18:27:16 <V453000> revolutinary indeed 18:27:27 <coopserver> <Sylf> nah, just easiest 18:27:46 <coopserver> <Sylf> that LLL_RRR only has 96 trains, and that's still too many 18:27:55 <coopserver> <Sylf> about 20-30 too many, I think 18:28:06 <coopserver> <Sylf> but with better engines/wagons, you can have even less 18:28:26 <coopserver> <Sylf> and solve the problem of having 3 or 4 different engines 18:29:12 <coopserver> <Sylf> meh. let's do, not juts talk 18:29:41 <coopserver> *** Sylf has joined company #3 18:29:51 <coopserver> <happy train sport> k 18:30:58 <coopserver> <Sylf> hmm, indeed Cabbage Car is wtf naming... 18:31:32 <coopserver> *** Hazzard has joined 18:33:24 <V453000> wait for slug car 18:37:35 <coopserver> <Hazzard> why are trains slower now >.> 18:37:42 <coopserver> <Sylf> ? 18:37:45 <coopserver> <happy train sport> ? 18:38:09 <coopserver> <Hazzard> It seems like the new trains are not as good as the old 18:39:43 <coopserver> *** Player has joined 18:41:41 <coopserver> <Sylf> no 18:42:34 <coopserver> <Hazzard> wait nvm 18:43:01 <coopserver> <Hazzard> oh I am an idiot 18:44:36 <coopserver> <happy train sport> thats beter thanks Sylf 18:47:10 <coopserver> *** Hazzard has left the game (Leaving) 18:52:04 <coopserver> *** Player has left the game (Leaving) 18:58:59 <coopserver> *** Hazzard has joined 19:05:00 <coopserver> *** Hazzard has joined spectators 19:08:40 <coopserver> *** Sylf has left the game (Leaving) 19:18:04 <coopserver> *** Hazzard has left the game (Leaving) 19:33:03 *** Hazzard_ has quit IRC 19:40:21 <coopserver> *** happyhenk has joined 19:42:43 <coopserver> <happyhenk> happy my passowrd is usaul 19:42:49 <coopserver> <happyhenk> when i off i change it 19:43:12 <coopserver> <happyhenk> you can join 19:55:24 <coopserver> <happyhenk> happy 19:56:12 *** Hazzard_ has joined #openttdcoop.stable 19:57:02 <coopserver> <happy train sport> soory i was having diner happyhenk 19:57:09 <coopserver> <happyhenk> you can join me 19:57:29 <coopserver> <happy train sport> i am k 19:57:54 <coopserver> <happy train sport> i was just on to short out my yeti ml 19:57:58 <coopserver> *** happy train sport has joined spectators 19:58:37 <coopserver> <happy train sport> had to meney trains on it so help from sylf we shourt it out 19:58:39 <coopserver> <happyhenk> whipping ham yeti yard is 0% transported 19:58:47 <coopserver> *** Hazzard has joined 19:58:56 <coopserver> <happyhenk> it close to madspy 19:59:25 <coopserver> <happy train sport> hi Hazzard 20:01:18 <coopserver> *** happy train sport has joined company #3 20:01:35 <coopserver> <happyhenk> happy my password same as yours 20:02:08 <coopserver> <happy train sport> heem no it is not the password i got is yhe won u dont no 20:02:26 <coopserver> <happyhenk> well same as when u let me in 20:04:49 <coopserver> <happyhenk> happy is what i think a slh a slh 20:04:54 <coopserver> <happyhenk> there is a sign 20:06:09 <coopserver> <happyhenk> put sign if what i think is slh is one or not 20:06:16 <coopserver> <happy train sport> k 20:06:24 <coopserver> <happy train sport> give me a minte 20:06:28 <coopserver> <happyhenk> k 20:09:40 <coopserver> <happy train sport> will it is 20:09:43 <coopserver> <happy train sport> a slh 20:09:53 <coopserver> <happyhenk> k 20:10:01 <coopserver> <happyhenk> you can join 20:10:19 <coopserver> <happy train sport> nop iam just waching now 20:10:23 <coopserver> <happyhenk> k 20:10:30 <coopserver> <happyhenk> watching my net werk 20:10:34 <coopserver> <happyhenk> or yours 20:10:37 <coopserver> <happy train sport> my 20:10:52 <coopserver> *** happy train sport has joined spectators 20:11:53 <coopserver> <happyhenk> when you join we do tranfer yeti for iron 20:12:05 <coopserver> <happy train sport> k 20:12:06 <coopserver> <happyhenk> i havent done iron yet 20:21:50 <coopserver> <happy train sport> heem get lag when i zoom in and out werd 20:21:58 <coopserver> *** Hazzard has left the game (Leaving) 20:23:53 <coopserver> <happy train sport> going to see whont going on the public server have fun 20:23:58 <coopserver> *** happy train sport has left the game (Leaving) 20:27:22 * happy_ slaps Jam35 around a bit with a large fishbot 20:27:35 <coopserver> <happyhenk> slapping is fun isint it 20:27:41 <happy_> nop 20:27:50 <happy_> rone butern 20:30:12 *** Hazzard_ has quit IRC 20:31:05 *** Maraxus has joined #openttdcoop.stable 20:31:05 *** ChanServ sets mode: +o Maraxus 20:32:06 <happy_> hi Maraxus 20:32:10 <happy_> how things 20:40:21 *** Hazzard_ has joined #openttdcoop.stable 20:56:40 <coopserver> *** happyhenk has joined spectators 20:56:41 <coopserver> *** Game paused (number of players) 20:56:43 <coopserver> *** happyhenk has started a new company #11 20:56:44 <coopserver> *** Game unpaused (number of players) 20:56:50 <coopserver> *** happyhenk has joined spectators 20:56:51 <coopserver> *** Game paused (number of players) 20:56:53 <coopserver> *** happyhenk has started a new company #12 20:56:54 <coopserver> *** Game unpaused (number of players) 20:56:59 <coopserver> *** happyhenk has joined spectators 20:57:00 <coopserver> *** Game paused (number of players) 20:57:02 <coopserver> *** happyhenk has started a new company #13 20:57:03 <coopserver> *** Game unpaused (number of players) 20:57:07 <coopserver> *** happyhenk has joined spectators 20:57:08 <coopserver> *** Game paused (number of players) 20:57:10 <coopserver> *** happyhenk has started a new company #14 20:57:11 <coopserver> *** Game unpaused (number of players) 20:57:16 <coopserver> *** happyhenk has joined spectators 20:57:17 <coopserver> *** Game paused (number of players) 20:57:18 <coopserver> *** happyhenk has started a new company #15 20:57:19 <coopserver> *** Game unpaused (number of players) 20:57:33 <coopserver> *** happyhenk has joined company #9 20:59:08 <Sylf> ... 21:01:24 <coopserver> *** happyhenk has joined spectators 21:01:25 <coopserver> *** Game paused (number of players) 21:01:26 <coopserver> *** happyhenk has started a new company #11 21:01:27 <coopserver> *** Game unpaused (number of players) 21:01:29 <coopserver> *** happyhenk has joined spectators 21:01:30 <coopserver> *** Game paused (number of players) 21:01:31 <coopserver> *** happyhenk has started a new company #12 21:01:32 <coopserver> *** Game unpaused (number of players) 21:01:34 <coopserver> *** happyhenk has joined spectators 21:01:35 <coopserver> *** Game paused (number of players) 21:01:36 <coopserver> *** happyhenk has started a new company #13 21:01:37 <coopserver> *** Game unpaused (number of players) 21:01:41 <coopserver> *** happyhenk has joined spectators 21:01:42 <coopserver> *** Game paused (number of players) 21:01:43 <coopserver> *** happyhenk has started a new company #14 21:01:44 <coopserver> *** Game unpaused (number of players) 21:01:52 <coopserver> *** happyhenk has joined spectators 21:01:53 <coopserver> *** Game paused (number of players) 21:01:54 <coopserver> *** happyhenk has started a new company #15 21:01:55 <coopserver> *** Game unpaused (number of players) 21:02:15 <coopserver> *** happyhenk has joined company #9 21:03:19 <coopserver> *** Sylf has joined 21:06:00 <coopserver> *** Sylf has left the game (Leaving) 21:09:18 <coopserver> *** fair has joined 21:09:27 <coopserver> <happyhenk> hey fair 21:09:35 *** ODM has quit IRC 21:11:27 <coopserver> <fair> hi there 21:11:42 <coopserver> *** fair has joined company #7 21:12:01 <happy_> hi 21:12:33 <coopserver> <fair> I like it that my network is still working xD 21:12:49 <happy_> yep 21:13:13 <coopserver> <happyhenk> happy im starting to build the iron yeti line 21:13:20 <coopserver> <happyhenk> 2 yards going to tranfer 21:13:29 <coopserver> <happyhenk> working on big line 21:13:36 <happy_> k 21:16:17 <coopserver> <happyhenk> happy for steel we use its coil car 21:17:16 <happy_> k 21:17:21 *** Hazzard_ has quit IRC 21:18:18 <coopserver> *** happy train sport has joined 21:18:28 <coopserver> <happyhenk> hey happy 21:18:32 <coopserver> <happyhenk> how things 21:18:37 <coopserver> <happy train sport> hi good 21:18:45 <coopserver> <happy train sport> how things 21:18:56 <coopserver> <happyhenk> good 21:18:58 <coopserver> <fair> everybody is called happy ._. 21:19:11 <coopserver> <happyhenk> connected another yard to tranfer 21:19:21 <coopserver> <happy train sport> nice 21:19:36 <coopserver> <happy train sport> yep true fair 21:19:37 <coopserver> <happyhenk> ill show you where i put the transfer 21:19:48 <coopserver> <happyhenk> theres a sign 21:19:53 <coopserver> <happyhenk> its called here 21:20:11 <coopserver> <happy train sport> i see 21:20:14 <coopserver> <happy train sport> nice 21:20:18 <coopserver> *** happy train sport has left the game (Leaving) 21:25:53 *** Maraxus has quit IRC 21:38:25 <coopserver> *** fair has left the game (Leaving) 21:54:47 *** Jam35 is now known as Jam35_ 21:58:20 <coopserver> *** happyhenk has left the game (Leaving) 21:58:21 <coopserver> *** Game paused (number of players) 22:05:02 <coopserver> *** happyhenk has joined 22:05:03 <coopserver> *** Game unpaused (number of players) 22:10:21 <coopserver> *** happyhenk has left the game (Leaving) 22:10:22 <coopserver> *** Game paused (number of players) 22:51:30 *** Hazzard_ has joined #openttdcoop.stable 23:03:42 *** Hazzard_ has quit IRC 23:15:25 *** Hazzard_ has joined 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