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Log for #openttdcoop.stable on 16th November 2014:
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00:01:49  <coopserver> <dreck> btw is it only the desert town that needs more than passenger/mail?
00:02:15  <coopserver> <Sylf> yes
00:02:40  <coopserver> <dreck> ty..think I've picked my island ... with little desert on it for now :->
00:03:02  <coopserver> <dreck> now which corner of it to start with heh
00:07:35  <coopserver> *** dreck has started a new company #4
00:08:14  *** Vinnie_nl has quit IRC
00:08:16  <coopserver> *** Vinnie has left the game (connection lost)
00:09:29  <coopserver> *** happyhenk has left the game (Leaving)
00:20:57  <coopserver> *** happyhenk has joined
00:21:01  <coopserver> <happyhenk> hey
00:21:06  <coopserver> <dreck> hi henk :)
00:21:17  <coopserver> <happyhenk> happy
00:21:23  <coopserver> <happyhenk> is passowrd different
00:21:56  <coopserver> *** happyhenk has started a new company #1
00:22:14  <coopserver> *** happyhenk has joined spectators
00:23:18  <coopserver> <happyhenk> is happy afk
00:23:25  <coopserver> <happy  train sport> yes
00:23:29  <coopserver> <happy  train sport> soory
00:23:33  <coopserver> <happyhenk> you said your afk
00:23:50  <coopserver> <happy  train sport> i  whont to try sume thin#
00:23:56  <coopserver> <happy  train sport> so
00:24:00  <coopserver> <happyhenk> i can help you with it
00:24:22  <coopserver> <happy  train sport> i am not doing much#
00:24:29  <coopserver> <happyhenk> im probs gonna do other stuff then you in our net werk
00:24:39  <coopserver> <happy  train sport> yes
00:24:40  <coopserver> <happy  train sport> i no
00:24:49  <coopserver> <happyhenk> can i join
00:24:58  <coopserver> <happy  train sport> not in this won
00:25:07  <coopserver> <happyhenk>
00:25:08  <coopserver> <happyhenk>
00:25:09  <coopserver> <happyhenk>
00:25:10  <coopserver> <happyhenk>
00:25:11  <coopserver> <happyhenk>
00:25:12  <coopserver> <happyhenk>
00:25:13  <coopserver> <happyhenk>
00:25:14  <coopserver> <happyhenk>
00:25:15  <coopserver> <happyhenk>
00:25:16  <coopserver> <happyhenk>
00:25:17  <coopserver> <happyhenk>
00:25:18  <coopserver> <happyhenk>
00:25:19  <coopserver> <happyhenk>
00:25:20  <coopserver> <happyhenk>
00:25:21  <coopserver> <happyhenk>
00:25:22  <coopserver> <happyhenk>
00:25:23  <coopserver> <happyhenk>
00:25:24  <coopserver> <happyhenk>
00:25:25  <coopserver> <happyhenk>
00:25:26  <coopserver> <happyhenk>
00:25:27  <coopserver> <happyhenk>
00:25:28  <coopserver> <happyhenk>
00:25:29  <coopserver> <happyhenk>
00:25:30  <coopserver> <happyhenk>
00:25:31  <coopserver> <happyhenk>
00:25:32  <coopserver> <happyhenk>
00:25:33  <coopserver> <happyhenk>
00:25:34  <coopserver> <happyhenk>
00:25:35  <coopserver> <happyhenk>
00:25:36  <coopserver> <happyhenk> :(
00:25:37  <coopserver> <happyhenk> :(
00:25:38  <coopserver> <happyhenk> :(
00:25:42  <coopserver> <happyhenk> :(
00:25:45  <coopserver> <happyhenk> :(
00:25:46  <coopserver> <happyhenk> :(
00:25:53  <coopserver> <dreck> henk..theres a thing called "create new company" .. now STOP SPAMMING
00:25:54  <coopserver> <happy  train sport> i just doo  oil  and mucheey
00:26:09  <coopserver> <happyhenk> i know
00:26:13  <coopserver> *** happyhenk has started a new company #1
00:26:29  <coopserver> <happyhenk> when i not with happy or cooping with somboty else
00:26:39  <coopserver> <happyhenk> i do death
00:26:42  <coopserver> *** happyhenk has joined spectators
00:26:44  <coopserver> *** happyhenk has started a new company #5
00:29:56  <coopserver> <dreck> could someone tell me why he's not even putting his time to normal uses?
00:30:58  <coopserver> <happyhenk> ;)
00:31:00  <coopserver> <happyhenk>
00:31:01  <coopserver> <happyhenk>
00:31:02  <coopserver> <happyhenk>
00:31:03  <coopserver> <happyhenk>
00:31:04  <coopserver> <happyhenk>
00:31:05  <coopserver> <happyhenk>
00:31:06  <coopserver> <happyhenk>
00:31:07  <coopserver> <happyhenk>
00:31:07  <Hazzard> stahp
00:31:08  <coopserver> <happyhenk>
00:31:09  <coopserver> <happyhenk>
00:31:10  <coopserver> <happyhenk>
00:31:13  <coopserver> <happyhenk> im mad
00:31:17  <coopserver> *** happyhenk has joined spectators
00:31:24  <coopserver> <dreck> doesn't matter
00:31:25  <coopserver> *** happyhenk has started a new company #1
00:31:40  <coopserver> <happyhenk> i will do what vinnie does
00:31:42  <coopserver> <happyhenk> steal
00:31:48  <Hazzard> (with permission)
00:31:57  <coopserver> <happyhenk> yeah
00:32:04  <coopserver> <happyhenk> maybe
00:32:07  <coopserver> <dreck> *explict permission* you mean hazzard :)
00:32:09  <coopserver> *** Hazzard has joined
00:32:20  <coopserver> <happyhenk> i can do
00:32:23  <coopserver> <happyhenk> oil
00:32:33  <coopserver> <happyhenk> nex to happy's net werl
00:32:38  <coopserver> <happyhenk> net werk
00:32:40  <coopserver> *** Hazzard has started a new company #6
00:34:47  <coopserver> *** happyhenk has joined spectators
00:34:55  <coopserver> *** happyhenk has started a new company #5
00:39:19  <coopserver> <dreck> ok now for that road idea I had before..
00:39:27  <coopserver> *** dreck has joined spectators
00:39:30  <coopserver> *** dreck has started a new company #1
00:39:52  <coopserver> <happy  train sport> whont the f
00:40:50  <coopserver> <happy  train sport> all the space  on the map u doo nexs to my net werk
00:41:09  <coopserver> <Sylf> lul
00:41:32  <coopserver> <Sylf> someone's clearly looking to be banned
00:41:37  <coopserver> <dreck> apparently
00:41:42  <coopserver> <happy  train sport> yep
00:41:46  <coopserver> <happyhenk> who is
00:41:49  <coopserver> <Sylf> you
00:41:55  <coopserver> <Sylf> first, the spam
00:42:00  <coopserver> <Sylf> now the blockage
00:42:02  <coopserver> <happyhenk> ive stopped being crasy
00:42:12  <coopserver> <happyhenk> i was just mad
00:42:15  <coopserver> <dreck> too late
00:42:36  <coopserver> <happy  train sport> get  that  f   thin a way  from my   net werk
00:43:16  <coopserver> <Hazzard> It's best to choose your own island
00:43:34  <coopserver> *** dreck has joined company #4
00:43:51  <coopserver> <dreck> seem that way hazzard
00:43:52  <coopserver> <Sylf> that too is cheat-ish...
00:44:13  <coopserver> <Sylf> use another company to build roads etc not to piss off a town
00:44:29  <coopserver> <dreck> sylf...then why aren't you letting the mayor build out?
00:44:49  <coopserver> <Sylf> "build out"?
00:45:08  <coopserver> *** happyhenk has joined spectators
00:45:09  <coopserver> *** happyhenk has started a new company #7
00:45:10  <coopserver> <dreck> yeah last map I was wondering why the town was refusing to grow...now I finally figured it out thanks to I think hazzard or so
00:45:58  <coopserver> <Sylf> growing a town has nothing to do with the town rating
00:46:25  <coopserver> <dreck> what does rating have to do with growth?
00:46:36  <coopserver> <Sylf> nothing
00:46:59  <coopserver> <Sylf> I have no idea what that use of another company was for
00:47:10  <coopserver> <dreck> because you disabled the option for the mayor to grow
00:47:21  <coopserver> <Sylf> what?
00:47:36  <coopserver> <Sylf> what option+
00:47:50  <coopserver> <Sylf> "Fund new buildings" is there
00:48:01  <coopserver> <dreck> that doesn't help if theres nowwhere to put it tho
00:48:18  <coopserver> <Sylf> use your own company to build roads
00:48:31  <coopserver> <dreck> sylf and how do I turn the ownership over then?
00:48:44  <coopserver> <Sylf> you don't
00:48:48  <coopserver> <Sylf> you own that road forever
00:48:56  <coopserver> <Sylf> but towns will grow on those roads
00:48:57  <coopserver> <dreck> and I don't want that as its not a truck road
00:48:58  <coopserver> <Hazzard> dam
00:49:02  <coopserver> <Sylf> what
00:49:06  <coopserver> <Hazzard> my network is already full
00:49:10  <coopserver> <Sylf> WTF are you trying to do
00:49:11  <coopserver> <Hazzard> lol, tl2 ftw
00:49:28  <coopserver> <dreck> heh hazzard...its not that "full" yet .. but nice one tho :)
00:49:42  <coopserver> <Sylf> If you build a road, you own that road
00:49:46  <coopserver> <dreck> kinda a bit of hump-bumpy near the middle too
00:49:55  <coopserver> <Sylf> Circumventing that is what I called cheat-ish
00:49:59  <coopserver> <Hazzard> no money for terraforming now
00:50:14  <coopserver> <dreck> sylf...then you're cheating for not letting the mayor grow his town....so ... its a bit of stalemate I guess
00:50:22  <coopserver> <dreck> hazzard..yeah np...not going complain
00:50:27  <coopserver> <Sylf> what?
00:50:47  <coopserver> <Sylf> you can grow town all you want
00:50:54  <coopserver> <Sylf> towns won't build roads on their own
00:50:58  <coopserver> <dreck> hazzard...btw nice one re getting two workers near brebourne .. I had the same thing once in last game too
00:50:59  <coopserver> <Sylf> that's all there's to it
00:51:08  <coopserver> <Sylf> if you want bigger road, you grow it yourself
00:51:54  <coopserver> <Sylf> it's not that big of a deal here, but still, it's a dubious move that I had to go look what was going on
00:52:09  <coopserver> <Sylf> just build roads with your own company and call it good
00:52:21  <coopserver> <dreck> I'll call it good if the mayor is not restricted
00:52:35  <coopserver> <Sylf> what+?
00:53:06  <coopserver> <Sylf> I still have no idea what you are trying to do other than building roads with another company
00:53:21  <coopserver> <Sylf> that road will be owned by nobody in the end
00:53:28  <coopserver> <Sylf> but I have no idea what that does
00:53:42  <coopserver> <Sylf> but to me, it's something I had to go check out what you did
00:53:50  <coopserver> <Sylf> created extra work
00:54:37  <coopserver> <happyhenk> i am lacking behind
00:54:41  <coopserver> <happyhenk> only 8 trains
00:54:58  <coopserver> <Hazzard> these trains are dirt cheap
00:55:02  <coopserver> <happyhenk> i got a big island tho
00:55:05  <coopserver> <Hazzard> make back their cost in one trip
00:55:11  <coopserver> <happyhenk> connect all the yeti on it
00:55:17  <coopserver> <happyhenk> be rich
00:55:22  <coopserver> <happyhenk> make 5k oil
00:55:31  <coopserver> <happyhenk> send the oil down the island
00:55:34  <coopserver> <happyhenk> be richer
00:55:47  <coopserver> <happyhenk> thats why you pick the biggest island
00:59:36  <coopserver> <dreck> btw anyone know the introduction dates for nuts in 1900-1920?
00:59:51  <coopserver> <dreck> the wiki table apparently is for previous version of grf as it only starts at 1920
01:00:07  <coopserver> <happyhenk> 2 more bacis in i think 1910 and 1915ish
01:00:14  <coopserver> <Sylf> there are 3 generations of loco before 1920
01:00:45  <coopserver> <happyhenk> wait 1st strong before 1920
01:01:05  <coopserver> *** Player has joined
01:01:13  <coopserver> <happyhenk> hi player
01:01:28  <coopserver> *** Player has left the game (Leaving)
01:01:33  <coopserver> <happyhenk> poor player
01:02:01  <coopserver> *** Player has joined
01:02:06  <coopserver> <happyhenk> hi player
01:02:38  <coopserver> <dreck> around 1910? hmm thats pretty close now then ty
01:02:57  <coopserver> <Sylf> +- 2 years
01:03:14  <coopserver> <Player> Hi everyone
01:03:19  <coopserver> <happyhenk> player
01:03:26  <coopserver> <happyhenk> you need to change your name
01:03:29  <coopserver> <happyhenk> like this
01:03:32  <coopserver> <happyhenk> !name
01:03:38  <coopserver> <Player> !name
01:03:39  <coopserver> <Hazzard> !name Hazzzard
01:03:40  <coopserver> *** Hazzard has changed his/her name to Hazzzard
01:03:45  <coopserver> <Player> ah
01:03:46  <coopserver> <Player> thanks
01:03:49  <coopserver> <Sylf> !name Hazzard
01:03:50  <coopserver> *** Sylf has changed his/her name to Hazzard
01:03:51  <coopserver> <Player> !name PandaRyuk
01:03:52  <coopserver> *** Player has changed his/her name to PandaRyuk
01:03:53  <coopserver> <Hazzzard> darn
01:03:54  <coopserver> <happyhenk> !name happihenk
01:03:55  <coopserver> *** happyhenk has changed his/her name to happihenk
01:04:00  <coopserver> <Hazzzard> !nick Sylf
01:04:01  <coopserver> *** Hazzzard has changed his/her name to Sylf
01:04:02  <coopserver> <happihenk> !name happyhenk
01:04:03  <coopserver> *** happihenk has changed his/her name to happyhenk
01:04:09  <coopserver> <Hazzard> confusion ensues
01:04:21  <coopserver> <happyhenk> !nick player
01:04:22  <coopserver> *** happyhenk has changed his/her name to player
01:04:23  <coopserver> <dreck> Player but also if you wanted to change your name more permamently you just have to look in the upper-right corner of the game server window
01:04:34  <coopserver> <player> !nick Player
01:04:35  <coopserver> *** player has changed his/her name to Player
01:04:38  <coopserver> <dreck> just noting
01:04:41  <coopserver> <Player> !nick happyhenk
01:04:42  <coopserver> *** Player has changed his/her name to happyhenk
01:04:43  <coopserver> <Sylf> welp
01:04:48  <coopserver> <happyhenk> phew
01:06:56  <coopserver> <PandaRyuk> !rules
01:06:57  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
01:07:23  <Hazzard> ooh I got a database error when I clicked on that link, but it fixed itself
01:08:04  <coopserver> <Hazzard> maybe I hit the site while the DB was being backed up
01:08:55  <coopserver> <dreck> btw is there any particular restrictions on NUTS vehicles on standard rails/erails?
01:09:19  <coopserver> <Hazzard> like?
01:09:23  <coopserver> <dreck> the only one I apparently know of atm is wetships being still allowed on non-water but with degrade power
01:10:08  <Hazzard> !vehicles
01:10:08  <coopserver> Hazzard: Total vehicles per type: Rail: 241, Road: 2, Water: 0, Air: 0
01:10:11  <coopserver> <dreck> if not..I guess apparently anything even the kitty trains can run on normal rails?
01:10:20  <coopserver> <happyhenk> is anyone else than me doing uran
01:10:35  <coopserver> <Sylf> not me
01:10:49  <coopserver> <happyhenk> dreck
01:10:50  <coopserver> <dreck> well henk..might be you..I'm only interested in the worker/food aspect of the industry system atm
01:10:54  <coopserver> <Sylf> It makes sense to start with food
01:10:55  <coopserver> <Hazzard> no such restrictions really
01:11:09  <coopserver> <dreck> hazzard...ty...I guess it might look weird but still run like usual right? ;)
01:11:35  <coopserver> <Sylf> :)
01:12:01  <coopserver> <happyhenk> im doing oil and uran
01:12:07  <coopserver> <dreck> have any of you ever seen worker yards close up?
01:12:12  <coopserver> <happyhenk> nop
01:12:19  <coopserver> <Hazzard> they will never close
01:12:32  <coopserver> <Hazzard> they're coded not to close ever
01:12:33  <coopserver> <dreck> ah so can pretty much end up with always one to a town? nice
01:12:49  <coopserver> <dreck> hmm lets see...
01:13:33  <coopserver> <dreck> well..seem I could have up to 16 .. with varying output loads ...that would be one heck of a network ... :)
01:13:56  <coopserver> <dreck> ooo .. 2nd early steamer out already
01:14:32  <coopserver> <happyhenk> dreck are you gonna do mail in your towns?
01:15:13  <coopserver> <dreck> hmm... *maybe* in 40+ years depending how mayor thinks of his own people
01:15:21  <coopserver> <dreck> right now its too small spread for much mail at all
01:17:53  <coopserver> <happyhenk> hazzard you might want to add some more pigcow trains
01:18:11  <coopserver> <happyhenk> and i mean the hazzard in sylf's comp
01:18:21  <coopserver> <happyhenk> not the sylf in hazzard's
01:18:27  <coopserver> <Sylf> Done
01:18:54  <coopserver> <happyhenk> so your done with everything of yours
01:19:13  <coopserver> <Sylf> These extra waypoints are nice
01:19:20  <coopserver> <happyhenk> yeah
01:19:23  <coopserver> <dreck> waypoints?
01:19:35  <coopserver> <Sylf> yup
01:20:00  <coopserver> <dreck> hmm where? :->
01:20:09  <coopserver> <happyhenk> the waypoint list
01:20:21  <coopserver> <happyhenk> in the rail thing
01:20:32  <coopserver> <happyhenk> click on the white building
01:20:40  <coopserver> <happyhenk> and you have a list
01:20:44  <coopserver> <dreck> ohh .. not station one .. sorry was wondering what you were talking about
01:20:53  <coopserver> <dreck> hmm...never knew you could have more than one skin to it
01:21:08  <coopserver> <PandaRyuk> Do you guys always build "separate " networks, oris it just because of how the map is made in this game?
01:21:31  <coopserver> <happyhenk> we usally build seprate
01:21:32  <coopserver> <Hazzard> are you referring to the "coop game" style?
01:21:40  <coopserver> <Hazzard> this isn't a coop server
01:21:51  <coopserver> <PandaRyuk> Ah i see.
01:21:59  <coopserver> <Hazzard> this is a server hosted by the coop group, but still a competitive server
01:22:12  <coopserver> <dreck> I wouldn't had mind a coop tho .. could be fun for eg one player to only handle yeti .. and so on
01:22:17  <coopserver> <dreck> but heh :)
01:22:46  <coopserver> <Hazzard> if you want to play the famous coop game, there's a separate server for that
01:22:47  <coopserver> <happyhenk> these dirt cheap trains help
01:23:04  <coopserver> <Hazzard> otherwise, the best I've seen on this server is a simple team game
01:23:27  <coopserver> <happyhenk> the famous one is probs the public server
01:24:38  <coopserver> <happyhenk> my island has so much yeti
01:26:05  <coopserver> <PandaRyuk> Kk, what are you competing on, operating profit, company value or just how cool your network looks?
01:26:19  <coopserver> <Hazzard> against your own goal
01:26:30  <coopserver> <happyhenk> mine is having fun
01:26:38  <coopserver> <PandaRyuk> Kk nice
01:26:40  <coopserver> <happyhenk> i allready completed it
01:26:47  <coopserver> <happyhenk> i am having fun
01:26:53  <coopserver> <Sylf> I generally try to get the most profit
01:26:54  <coopserver> <happy  train sport> k
01:26:59  <coopserver> <happy  train sport> hi  PandaRyuk
01:27:04  <coopserver> <PandaRyuk> hi
01:27:27  <coopserver> <happyhenk> wait i have a 2nd goal
01:27:33  <coopserver> <happy  train sport> welcume  to  the server  PandaRyuk
01:27:34  <coopserver> <happyhenk> have a huge and nice net werk
01:28:06  <coopserver> <happy  train sport> to  see  the rules  doo  !rules  and u can play  PandaRyuk
01:28:12  <coopserver> <Hazzard> he already has
01:28:20  <coopserver> <happyhenk> wow
01:28:28  <coopserver> <happy  train sport> eney way  thats me dun   for now     gn
01:28:30  <coopserver> <happy  train sport> k
01:28:38  <coopserver> <happyhenk> gn
01:28:42  <coopserver> <PandaRyuk> kk gn
01:28:54  <coopserver> *** PandaRyuk has left the game (Leaving)
01:29:12  <coopserver> <happyhenk> k
01:29:27  <coopserver> <happyhenk> what if next game is not yeti
01:29:32  <coopserver> *** Player has joined
01:29:33  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
01:29:34  <coopserver> *** Player has started a new company #1
01:29:35  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
01:29:36  <coopserver> *** Player has joined spectators
01:29:37  <coopserver> <happyhenk> no team
01:29:41  <coopserver> <happy  train sport> yep
01:29:43  <coopserver> <happyhenk> i good at non yeti
01:29:49  <coopserver> <dreck> I prefer firs
01:29:52  <coopserver> <dreck> but heh
01:29:56  <coopserver> <happyhenk> i luv firs
01:29:58  <coopserver> <Player> !name PandaRyuk
01:29:59  <coopserver> *** Player has changed his/her name to PandaRyuk
01:30:12  <coopserver> <happy  train sport> this is  dreck  but  its yeti
01:30:15  <coopserver> <Hazzard> I feel really meh about firs
01:30:41  <coopserver> <Hazzard> I end up playing same way over and over
01:30:42  <coopserver> <Sylf> I haven't played with FIRS too much
01:31:00  <coopserver> <dreck> hazzard well its the only one if you exclude hardcoded cargo patterns (ecs with stockpile/etc) ... low caps (uksi) .. lack of options (original)
01:31:05  <coopserver> <dreck> but to our own merits
01:31:13  <coopserver> <Sylf> but it seems reakky cinokucated, and sometimes illogical
01:31:24  <coopserver> <Sylf> *really complicated
01:31:35  <coopserver> <happyhenk> happy can you make me a overflow for my oil
01:31:55  <coopserver> *** PandaRyuk has started a new company #1
01:32:08  <coopserver> <happy  train sport> doo a  sign   and    i doo  it   tomor
01:32:19  <coopserver> *** happy  train sport has joined spectators
01:32:21  <coopserver> <happyhenk> i put a sign
01:32:27  <coopserver> <happy  train sport> k
01:32:47  <coopserver> <happy  train sport> i dont no  whont  time  i be back on  k
01:32:51  <coopserver> <happy  train sport> gn
01:32:55  <coopserver> <PandaRyuk> Gues
01:32:59  <coopserver> <PandaRyuk> Gn
01:33:02  <coopserver> <happyhenk> gn
01:33:09  <coopserver> <happy  train sport> have  fun
01:33:11  <coopserver> *** happy  train sport has left the game (Leaving)
01:33:18  <coopserver> <PandaRyuk> Taking the middle island
01:33:28  <happy_> thats  k
01:33:33  <happy_> no won is on it
01:33:39  <coopserver> <PandaRyuk> Good, col
01:33:40  <coopserver> <PandaRyuk> cool
01:33:59  <coopserver> <Hazzard> who's stylf?
01:34:04  <coopserver> <Hazzard> :P
01:34:13  *** happy_ has left #openttdcoop.stable
01:34:49  <coopserver> <dreck> hazzard tbh I hate ecs and uksi because they seem to miss the percise point of being able to run your own train on your own interval as you see fit
01:35:01  <coopserver> <dreck> if you have ever tried to bother keep the steel mill in uksi stable you'll pull your hair :/
01:35:11  <coopserver> <PandaRyuk> haha you updated your border sign to quickly :)
01:35:23  <coopserver> <Hazzard> you should still address me as Sylf even though our nicks are switched for tonight
01:35:29  <coopserver> <happyhenk> i dont spell with caps
01:35:33  <coopserver> <dreck> it wants exactly 20 tons of coal to exactly 20 tons of ore ... if you have more coal trains .. you'll soon find your coal trains deflected away
01:35:43  <coopserver> <PandaRyuk> k
01:35:58  <coopserver> <dreck> lol... hazzard > sylf .. and sylf > hazzard? :-s
01:36:42  <coopserver> <Sylf> I'm falling behind
01:36:58  <coopserver> <happyhenk> dreck is not you
01:37:11  <coopserver> <dreck> it is..I never changed nick at all compared to most of you
01:37:14  <coopserver> <dreck> :)
01:37:35  <coopserver> <happyhenk> im in 4th place in profit
01:38:06  <coopserver> <dreck> I'm just kinda waiting for a bit more $ before building a permanent network anyway
01:38:09  <coopserver> <happyhenk> and 4th in the leaugue
01:38:17  <coopserver> <Sylf> the happy network always seems to be instantly done
01:38:34  <coopserver> <happyhenk> hes a fst builder
01:38:39  <coopserver> <happyhenk> fast builder
01:39:17  <coopserver> <happyhenk> panda do you know how to do 2 tracks and signals
01:39:23  <coopserver> <happyhenk> 1 track going up
01:39:29  <coopserver> <happyhenk> the other goign down
01:39:38  <coopserver> <Hazzard> ahem
01:39:54  <coopserver> <Hazzard> let's not do back seat driving
01:40:04  <coopserver> <dreck> *thinks which five purr colors to use for what purposes*
01:41:14  <coopserver> <happyhenk> my power plant disappered!
01:41:43  <coopserver> <dreck> your only one?
01:41:47  <coopserver> <happyhenk> yep
01:41:58  <coopserver> <happyhenk> the only on the island
01:42:06  <coopserver> <happyhenk> ......
01:42:21  <coopserver> <happyhenk> fux
01:42:28  <coopserver> <dreck> well you could fund another one?
01:42:30  <coopserver> <Hazzard> go buy yourself a powerplant
01:42:33  <coopserver> <happyhenk> thx sylf
01:42:44  <coopserver> <Sylf> np
01:42:48  <coopserver> <Hazzard> :P
01:43:29  <coopserver> <happyhenk> when  i say stylf i mean the sylf in the red comp
01:43:32  <coopserver> <happyhenk> the real sylf
01:43:43  <coopserver> <dreck> heh?
01:44:19  <coopserver> <happyhenk> sylf and hazzard switched names
01:44:44  <coopserver> <Hazzard> now you see what I saw whene there were happy tran sport and happy train sport in one game
01:47:46  <coopserver> <happyhenk> who knows HEHE
01:47:54  <coopserver> <happyhenk> or hehe
01:48:07  <coopserver> <happyhenk> he flys planes across maps
01:48:13  <coopserver> <happyhenk> in reddit
01:48:52  <coopserver> <dreck> anyway think I got enough fund now..lets see..
01:49:09  <coopserver> <happyhenk> how much money do you have
01:49:35  <coopserver> <dreck> about DM360K without any loans atm
01:49:46  <coopserver> <happyhenk> wow
01:50:05  <coopserver> <happyhenk> i have us dollars 337k with no loan
01:50:11  <coopserver> <dreck> don't mind if I don't talk much for a bit...putting tracks down :->
01:50:21  <coopserver> <happyhenk> :/
01:50:27  <coopserver> <happyhenk> i wont mind
01:55:19  <coopserver> <happyhenk> rp time
01:55:39  <coopserver> <dreck> have fun henk :)
02:01:38  <coopserver> <dreck> heh I thought of a silly place for my HQ .. together with a sign for it :p
02:02:13  <coopserver> <happyhenk> why dont you put it in my net werk
02:02:15  <coopserver> <dreck> anyhow quick question out of curiousity.... would a 'trunk' be a line where all other lesser/smaller lines joins it?
02:02:26  <coopserver> *** Player has joined
02:02:32  <coopserver> <happyhenk> since the hq is far away from my net werk
02:02:38  <coopserver> <dreck> because its sorta a fort to "keep out unwanted sailors"? :P
02:02:43  <coopserver> <Hazzard> trunk sounds like another name for mainline
02:02:44  <coopserver> <dreck> just joking ofc
02:02:50  <coopserver> <dreck> hazzard...I thought so..thanks
02:03:42  <coopserver> <dreck> hmm now what to call the line that joins trunk for myself...
02:04:59  <coopserver> <dreck> ah..think I'll just call it Branch
02:05:34  <coopserver> *** Player has left the game (Leaving)
02:06:06  <coopserver> <happyhenk> dreck im watching you
02:06:11  <coopserver> <happyhenk> from my hq
02:06:21  <coopserver> <dreck> hazzard click any signs you see from me in the signlist (except the HQ one heh) and tell me if you think that sounds sane for now?
02:06:40  <coopserver> <Hazzard> me? or real hazzard?
02:06:47  <coopserver> <dreck> oh lol I keep forgetting...
02:06:52  <coopserver> <dreck> you sylf :P
02:07:07  <coopserver> <dreck> you two really need to swap :)
02:07:13  <coopserver> <Hazzard> fine
02:07:18  <coopserver> <Hazzard> !nick Player
02:07:19  <coopserver> *** Hazzard has changed his/her name to Player
02:07:24  <coopserver> <dreck> I was only humoring btw
02:07:34  <coopserver> <Player> so
02:07:46  <coopserver> <dreck> I guess I wouldn't use the yellow color for now anyway
02:08:03  <coopserver> <Player> !nick "Sylf #235"
02:08:04  <coopserver> *** Player has changed his/her name to Sylf #235
02:08:51  <coopserver> <Sylf #235> if ya wanna play with purr that way, you can do that
02:08:57  <coopserver> <dreck> henk....heh....me and you looking at each others through binoculars nonstop :)
02:09:13  <coopserver> <Sylf #235> be aware of that limitation
02:09:23  <coopserver> <dreck> ah yes these diagonals...yeah I see
02:09:25  <coopserver> <Sylf #235> you can't place 2 different color purr in the same tile
02:09:50  <coopserver> <dreck> yeah I recall they said it was something about tile limits that prevents it from being "split into two" for diagonals
02:10:01  <coopserver> <dreck> didn't they try diagonal road crossing in some unofficial build and it was so buggy?
02:10:16  <coopserver> <dreck> anyway..back to more track constructions for a moment :->
02:11:07  <coopserver> <Sylf #235> damn you
02:11:20  <coopserver> <dreck> ...?
02:11:28  <coopserver> <Sylf #235> not you
02:11:36  <coopserver> <dreck> someone running buses? :)
02:12:02  <coopserver> <Sylf #235> those are my buses
02:12:15  <coopserver> <Sylf #235> but damn mayor wasn't sneaky enough to take my bribes
02:12:20  <coopserver> <dreck> ah
02:12:29  <coopserver> <happyhenk> in great wuffingwell you need food and machinery
02:12:38  <coopserver> <happyhenk> i know how to deliver machinery
02:12:53  <coopserver> <happyhenk> use like a forest and deliver it machinery
02:13:04  <coopserver> <happyhenk> but that forest needs to be close to the town
02:13:16  <coopserver> <happyhenk> like the worker yards
02:14:07  <coopserver> <Sylf #235> WTF
02:14:13  <coopserver> <Sylf #235> keep those away
02:14:45  <coopserver> <dreck> don't want the yard right in middle of town right? :)
02:14:55  <coopserver> <Sylf #235> Don't be a back seat driver
02:15:05  <coopserver> <Sylf #235> and don't try to "do favor" for others
02:15:11  <coopserver> <Sylf #235> I'll ask when I want help
02:15:30  <coopserver> <dreck> I wasn't offering anything..just asking
02:15:45  <Sylf> no, happyhenk started building tram lines "for me"
02:15:57  <Sylf> !rcon players
02:15:58  <coopserver> #:1(Green) Company Name: 'PandaRyuk Transport'  Year Founded: 1910  Money: 12250  Loan: 270000  Value: 1  (T:2, R:0, P:0, S:0) unprotected
02:15:59  <coopserver> #:2(Dark Blue) Company Name: 'happy  train sport Transport'  Year Founded: 1901  Money: 4569182  Loan: 0  Value: 5487482  (T:145, R:0, P:0, S:0) protected
02:16:00  <coopserver> #:3(Red) Company Name: 'Sylf Transport'  Year Founded: 1901  Money: 2486243  Loan: 0  Value: 3168566  (T:94, R:5, P:0, S:0) protected
02:16:01  <coopserver> #:4(Brown) Company Name: 'dreck Transport'  Year Founded: 1904  Money: 150868  Loan: 100000  Value: 148835  (T:16, R:3, P:0, S:0) protected
02:16:02  <coopserver> #:6(Purple) Company Name: 'Hazzard Transport'  Year Founded: 1906  Money: 1448408  Loan: 0  Value: 1816213  (T:90, R:0, P:0, S:0) protected
02:16:03  <coopserver> #:7(Blue) Company Name: 'happyhenk inc. :)'  Year Founded: 1907  Money: 267433  Loan: 0  Value: 781196  (T:54, R:0, P:0, S:0) protected
02:16:07  <coopserver> <dreck> ah... -_-
02:16:27  <Sylf> !rcon clients
02:16:28  <coopserver> Client #1  name: ''  company: 255  IP: server
02:16:29  <coopserver> Client #1725  name: 'happyhenk'  company: 7  IP: 173.88.248.127
02:16:30  <coopserver> Client #1719  name: 'dreck'  company: 4  IP: 173.177.44.61
02:16:31  <coopserver> Client #1737  name: 'Sylf'  company: 6  IP: 67.174.253.44
02:16:32  <coopserver> Client #1745  name: 'PandaRyuk'  company: 1  IP: 144.172.139.216
02:16:33  <coopserver> Client #1717  name: 'Sylf #235'  company: 3  IP: 71.199.78.95
02:16:43  <Sylf> !rcon move 1737 7
02:16:44  <coopserver> *** Sylf has joined company #7
02:17:10  <coopserver> <happyhenk> sylf get out
02:17:16  <coopserver> <PandaRyuk> lol
02:17:20  <coopserver> <happyhenk> you guessed correct
02:17:21  <coopserver> <Sylf #235> you left couple tram tracks
02:17:42  <Sylf> oh wait... wrong client XD
02:17:51  <Sylf> !rcon move 1717 7
02:17:53  <coopserver> *** Sylf #235 has joined company #7
02:17:59  <coopserver> <happyhenk> GET OUTA MY COMP
02:18:09  <coopserver> <Sylf #235> chill
02:18:20  <coopserver> *** Sylf #235 has joined company #3
02:18:22  <coopserver> <happyhenk> pls get out
02:18:33  <Sylf> !rcon move 1737 6
02:18:34  <coopserver> *** Sylf has joined company #6
02:18:46  <Sylf> I said, chill
02:18:55  <coopserver> <happyhenk> i have nothing other than rail
02:19:04  <Sylf> admin at work here
02:19:12  <coopserver> <happyhenk> i deleted the streetcar
02:19:22  <Sylf> drop the subject
02:20:29  <coopserver> <happyhenk> panda no 90 degree turns
02:20:38  <coopserver> <happyhenk> there's one at your farm
02:20:40  <coopserver> <PandaRyuk> did i make some?
02:20:47  <coopserver> <happyhenk> 1 i see
02:21:09  <coopserver> *** Pasdepanic has joined
02:21:10  <coopserver> <happyhenk> i put sign
02:21:16  <coopserver> *** Pasdepanic has left the game (Leaving)
02:21:20  <coopserver> <PandaRyuk> ohboy
02:21:24  <coopserver> <PandaRyuk> my bad
02:21:26  <coopserver> *** Pasdepanic has joined
02:23:31  <coopserver> *** Pasdepanic has left the game (Leaving)
02:25:37  <coopserver> <dreck> ah I know where to use yellow for....short isolated shuttle lines :)
02:33:28  <coopserver> <Sylf> !name Hazzard
02:33:29  <coopserver> *** Sylf has changed his/her name to Hazzard
02:35:14  <coopserver> *** Hazzard has left the game (Leaving)
02:40:01  <coopserver> <happyhenk> dreck look at my hq
02:40:10  <coopserver> <dreck> one sec
02:42:19  <coopserver> <dreck> very funny :)
02:42:26  <coopserver> <happyhenk> im watching you
02:42:30  <coopserver> <dreck> me too :P
02:43:01  <coopserver> <happyhenk> i just built a watching bace
02:43:33  <coopserver> <dreck> this sure taking me a while..I may have to pause progress soon for till tomorrow morning :-s
02:44:05  <coopserver> <PandaRyuk> oh boy, already 1h30 passed, darn
02:44:10  <coopserver> <PandaRyuk> Oh well, gotta go guys
02:44:12  <coopserver> <PandaRyuk> Cya
02:44:14  <coopserver> <dreck> its close to ten here .. so :)
02:44:20  <coopserver> *** PandaRyuk has left the game (Leaving)
02:55:28  <coopserver> <dreck> one more route then I'm having to go to bed :-s
02:58:11  <coopserver> <happyhenk> the rail logic engine runs on electrified rails
03:07:40  <coopserver> <dreck> anyway zzz ... just not the best timing for me but ah well
03:07:48  <coopserver> <happyhenk> cya
03:07:57  <coopserver> *** dreck has left the game (Leaving)
03:08:16  <coopserver> <happyhenk> im gonna leave and play reddit till zzz
03:08:22  <coopserver> <happyhenk> cya
03:08:26  <coopserver> *** happyhenk has left the game (Leaving)
03:11:13  <coopserver> *** P3tr0 has joined
03:11:32  <coopserver> <P3tr0> !rules
03:11:33  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
03:12:00  <coopserver> <Sylf #235> hi, welcome
03:45:20  <coopserver> *** Yugi_D has joined
03:45:45  <coopserver> *** Yugi_D has started a new company #5
03:45:51  <coopserver> <Sylf #235> hi yugi
03:45:57  <coopserver> <Yugi_D> hi sylf
03:46:27  <coopserver> *** P3tr0 has left the game (Leaving)
03:48:47  <coopserver> *** Hazzard has joined
04:21:29  <coopserver> *** Yugi_D has left the game (Leaving)
04:29:58  <coopserver> *** irolldice has joined
04:29:59  <coopserver> *** irolldice has started a new company #8
04:30:51  <coopserver> <irolldice> shit this is an awesome map
04:30:55  <coopserver> <irolldice> good job whoever made this
04:31:14  <coopserver> <Hazzard> Jam35_ did, I think
04:33:10  <coopserver> <irolldice> man which island do i want
04:57:58  <coopserver> *** Sylf #235 has joined spectators
05:04:05  <coopserver> *** Hazzard has left the game (general timeout)
05:04:24  <coopserver> *** Hazzard has joined
05:04:52  *** Hazzard_ has joined #openttdcoop.stable
05:11:36  *** Hazzard has quit IRC
05:23:22  <coopserver> <Hazzard> !
05:23:56  <coopserver> *** Hazzard has joined spectators
05:24:01  <coopserver> <Hazzard> QUICK PAUSE the game
05:24:06  <coopserver> <Hazzard> :P
05:24:19  <coopserver> <irolldice> why
05:24:22  <coopserver> <Hazzard> quick
05:24:27  <coopserver> *** irolldice has joined spectators
05:24:28  <coopserver> *** Game paused (number of players)
05:24:29  <coopserver> <irolldice> why?
05:24:36  <coopserver> <Hazzard> happyhenk is going bankrupt
05:25:25  <coopserver> <irolldice> and what are we pausing for?
05:25:30  <coopserver> <Hazzard> hmm..do you know his password?
05:25:36  <coopserver> <irolldice> no?
05:25:50  <Sylf> !rcon move 1737 7
05:25:52  <coopserver> ERROR: Invalid client-id, check the command 'clients' for valid client-id's.
05:25:57  <Sylf> !rcon clients
05:25:58  <coopserver> Client #1  name: ''  company: 255  IP: server
05:25:59  <coopserver> Client #1763  name: 'Hazzard'  company: 255  IP: 67.174.253.44
05:26:00  <coopserver> Client #1761  name: 'irolldice'  company: 255  IP: 74.100.44.91
05:26:01  <coopserver> Client #1717  name: 'Sylf #235'  company: 255  IP: 71.199.78.95
05:26:05  <Sylf> !rcon move 1763 7
05:26:06  <coopserver> *** Hazzard has joined company #7
05:26:07  <coopserver> *** Game unpaused (number of players)
05:26:15  <coopserver> *** irolldice has joined company #8
05:26:20  <Sylf> go fix it hazzard
05:26:34  <coopserver> *** Sylf #235 has joined company #3
05:26:39  <coopserver> *** Hazzard #1 has joined
05:26:58  <coopserver> *** Sylf #235 has joined spectators
05:26:59  <coopserver> <Hazzard> ok
05:27:34  <coopserver> *** Hazzard #1 has left the game (Leaving)
05:28:38  <coopserver> *** Hazzard has joined company #6
05:28:46  <Sylf> !rcon move 1717 1
05:28:47  <coopserver> *** Sylf #235 has joined company #1
05:31:10  <coopserver> <Hazzard> eh, can you put me back in Happyhenk transport for a moment
05:31:11  <coopserver> <irolldice> shoot i totally picked wood as my first drop
05:31:20  <coopserver> <irolldice> and i have nowhere to transport the wood to
05:31:21  <coopserver> <irolldice> wtf
05:31:23  <coopserver> <irolldice> gg me
05:31:47  <coopserver> <Sylf #235> can someone fund the green company a food plant near Tarbourne south?
05:32:03  <coopserver> <Hazzard> ok
05:32:15  <coopserver> <Sylf #235> trabourne*
05:32:19  <coopserver> <irolldice> can't even fund my own stuff yet =\
05:32:22  <coopserver> <Sylf #235> trarbourne*
05:32:29  <coopserver> <Sylf #235> damn counfusing spelling
05:33:23  <coopserver> <Hazzard> lol, all those signals are two way
05:34:14  <coopserver> <Hazzard> Sylf, can you put me back in Happyhenk transport for a moment
05:34:23  <Sylf> !rcon move 1763 7
05:34:24  <coopserver> *** Hazzard has joined company #7
05:34:51  <coopserver> <Hazzard> ok
05:34:56  <coopserver> *** Hazzard has joined company #6
05:36:43  <coopserver> <Sylf #235> oh god
05:38:26  <coopserver> <Sylf #235> I still think this will fail sooner than later but... oh well
05:38:29  <coopserver> *** Sylf #235 has joined spectators
05:38:40  <coopserver> <Sylf #235> sooner or later*
05:38:48  <coopserver> <Hazzard> yeah
05:52:23  <coopserver> *** Sylf #235 has joined company #3
06:08:01  <coopserver> *** Hazzard has left the game (Leaving)
06:17:41  <coopserver> *** Sylf #235 has joined spectators
06:21:20  *** Hazzard_ has quit IRC
07:30:56  *** Hazzard has joined #openttdcoop.stable
07:31:38  <coopserver> *** Yugi_D has joined
07:32:22  <coopserver> *** Yugi_D has left the game (Leaving)
07:49:11  <coopserver> *** irolldice has left the game (general timeout)
07:49:12  <coopserver> *** Game paused (number of players)
07:50:40  <coopserver> *** irolldice has joined
07:50:41  <coopserver> *** Game unpaused (number of players)
07:54:54  *** Vinnie has joined #openttdcoop.stable
07:57:23  <coopserver> *** Vinnie has joined
07:57:33  <coopserver> <irolldice> yo what up v money
07:57:37  <coopserver> <Vinnie> hey
07:58:36  <coopserver> <irolldice> shit
07:58:39  <coopserver> <irolldice> can you do me a quick favo
07:58:46  <coopserver> <Vinnie> sure
07:58:56  <coopserver> <irolldice> well nvm you don't have a company
07:58:59  <coopserver> <irolldice> i need to delete a town tile
07:59:04  <coopserver> *** Vinnie has started a new company #9
07:59:18  <coopserver> *** Vinnie has joined spectators
07:59:26  <coopserver> <irolldice> you read minds bro?
07:59:41  <coopserver> <Vinnie> no once you typed it i start looking
08:00:15  <coopserver> <irolldice> what do you think of my net so far
08:00:25  <coopserver> <Vinnie> a nice start
08:00:56  <coopserver> <Vinnie> now i must show my newb skills i learned from henk yesterday
08:01:05  <coopserver> <irolldice> lol?
08:01:07  *** ODM has joined #openttdcoop.stable
08:01:07  *** ChanServ sets mode: +o ODM
08:01:23  <coopserver> <Vinnie> he teached me how to play
08:01:45  <coopserver> <irolldice> oh yeah?
08:02:06  <coopserver> <Vinnie> yeah im kinda good now according to him
08:02:14  <coopserver> <irolldice> ohhh
08:02:15  <coopserver> <irolldice> good
08:02:19  <coopserver> <irolldice> glad you got some improvement
08:02:49  <coopserver> *** Vinnie has started a new company #9
08:03:39  <coopserver> <irolldice> i'm stoked about my traningville
08:03:40  <coopserver> <irolldice> area
08:03:46  <coopserver> <irolldice> it's shaping up nicely
08:05:42  <coopserver> <irolldice> can you delete two more
08:06:16  <coopserver> <irolldice> the house
08:06:19  <coopserver> <irolldice> the diagonal
08:06:39  <coopserver> <irolldice> excellent
08:07:41  <coopserver> <irolldice> wtf.
08:07:46  <coopserver> <irolldice> why did that train leave the station
08:07:51  <coopserver> <irolldice> why is that not a valid waiting loop
08:08:14  <coopserver> <irolldice> why is that train going forward to the red two way eol
08:08:26  <coopserver> <Vinnie> it needs either a combo signal or entry signal
08:08:33  <coopserver> <irolldice> realized that right as you said it
08:18:16  <coopserver> <irolldice> what do you think of my stations
08:18:23  <coopserver> <irolldice> these are synced right?
08:18:34  <coopserver> <Vinnie> mostly yes
08:18:41  <coopserver> <irolldice> what fixes it
08:19:12  <coopserver> <irolldice> oh not that one
08:19:13  <coopserver> <Vinnie> Refingford: Heights
08:19:15  <coopserver> <irolldice> sorry
08:19:17  <coopserver> <irolldice> ignore that
08:19:29  <coopserver> <irolldice> how about the two to the left
08:19:54  <coopserver> <Vinnie> they are good
08:19:57  <coopserver> <irolldice> cool
08:20:04  <coopserver> <irolldice> yeah that other one is funky
08:20:09  <coopserver> <irolldice> not goign to use that design
08:20:12  <coopserver> <irolldice> idk what i was doing
08:28:17  <coopserver> <irolldice> any ideas or reccomendations for me?
08:28:33  <coopserver> <Vinnie> just connect everything
08:28:36  <coopserver> <irolldice> haha
08:28:41  <coopserver> <Vinnie> then there will be trains and fun
08:28:45  <coopserver> <irolldice> yeah
08:28:52  <coopserver> <irolldice> only at 47 right now
08:28:54  <coopserver> <irolldice> >__>
08:28:58  <coopserver> <Vinnie> + put on some epic music
08:35:42  <coopserver> <irolldice> i should start using bridges instead of terraforming tunnels
08:35:49  <coopserver> <irolldice> i'm always broke
08:35:55  <coopserver> <Vinnie> haha
08:46:25  <coopserver> <irolldice> this map is soo good
08:46:31  <coopserver> <irolldice> this is perfect for me
08:46:56  <coopserver> <Vinnie> small islands?
08:47:05  <coopserver> <irolldice> yeah
08:47:06  <coopserver> <irolldice> i love it
08:47:13  <coopserver> <irolldice> it gives constraint
08:47:21  <coopserver> <irolldice> instead of running lines like all the way accross the map
08:47:26  <coopserver> <irolldice> which is just dumb
08:47:31  <coopserver> <irolldice> IE reddit servers
08:47:35  <coopserver> <Vinnie> :D
08:47:42  <coopserver> <Vinnie> but step up your game
08:47:50  <coopserver> <Vinnie> i got more trains then you
08:48:01  <coopserver> <irolldice> i know, i'm playing my DS
08:48:02  <coopserver> <irolldice> >__>
08:48:04  <coopserver> <irolldice> i hav eno money
08:48:06  <coopserver> <irolldice> only 100k
08:48:29  <coopserver> <irolldice> gotta go to sleep soon anyways
08:48:33  <coopserver> <irolldice> super tired
08:48:35  <coopserver> <irolldice> 1 AM here
08:48:43  <coopserver> <Vinnie> i see
08:51:34  <coopserver> <Vinnie> 100k is quite wealthy :D
08:52:43  <coopserver> <irolldice> i have such a good island
08:52:57  <coopserver> <irolldice> 3 of my yeti pickups are covering 2 yards
08:53:03  <coopserver> <irolldice> with only using 4x2 stations
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08:57:23  <coopserver> <irolldice> i feel like i'm closing to LLRR already
09:02:15  <coopserver> <Vinnie> i know that feeling
09:02:30  <coopserver> <irolldice> i always want to start right away with llrr
09:02:34  <coopserver> <irolldice> but i feel goofy doing it
09:02:42  <coopserver> <irolldice> and it's way too costly in the beginning
09:04:22  <coopserver> <irolldice> what do you think, time for llrr?
09:04:32  <coopserver> <Vinnie> yeah
09:04:36  <coopserver> <Vinnie> started myself too
09:17:35  <coopserver> <irolldice> i finally built a starting track that has room to expand to llrr
09:17:38  <coopserver> <irolldice> woooooo......
09:25:48  <coopserver> <irolldice> alright i'm out
09:25:49  <coopserver> <irolldice> peace man
09:25:52  <coopserver> <irolldice> see you later
09:25:53  <coopserver> <Vinnie> later dude
09:25:56  <coopserver> <irolldice> good to see you again
09:26:01  <coopserver> <Vinnie> you too
09:26:11  <coopserver> <irolldice> this is pretty m
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09:48:03  <coopserver> <Muel> hi
09:49:32  <coopserver> *** Muel has joined company #2
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09:50:33  <coopserver> <Vinnie> hey
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10:36:09  <coopserver> *** dreck has joined
10:36:29  <coopserver> <dreck> heh... 1917>1945 .. but thats ok..I was waiting for the newer locos anyway :)
10:37:30  <coopserver> *** dreck has joined company #4
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11:04:41  <coopserver> *** Player has joined
11:04:42  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:04:43  <coopserver> *** Player has started a new company #10
11:04:44  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
11:04:45  <coopserver> *** Player has joined spectators
11:08:31  <coopserver> *** Player has started a new company #10
11:08:32  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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11:11:19  <coopserver> <dreck> hi vinnie
11:11:36  <coopserver> <Vinnie> hey
11:11:43  <coopserver> <dreck> how doing?
11:11:49  <coopserver> <Vinnie> im good and you?
11:12:05  <coopserver> <dreck> doing ok..just slowly moving over to the 'permanet' purr network :->
11:12:11  <coopserver> <dreck> new locos at same time too heh
11:12:22  <coopserver> <Vinnie> no more trains
11:12:27  <coopserver> <Vinnie> more is better
11:13:15  <coopserver> <dreck> heh actually the train list is a little shorter than yesterday because the old was 70 while new is 130kph
11:13:24  <coopserver> <dreck> but yeah I'll add more industries to the new network tho so :)
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11:30:44  <coopserver> <dreck> ughh mixing 70 and 130 isn't much fun..oh well its not for long :-s
11:31:21  <coopserver> <Vinnie> you dont replace all vehicles at the same time?
11:31:28  <coopserver> <dreck> different length as well
11:31:37  <coopserver> <dreck> thats probably one thing the autoreplace isn't good at yet
11:33:32  <coopserver> <dreck> at least after this initial network+loco upgrade I'll actually be able to use autoreplace without any issue tho :)
11:33:47  <coopserver> <Vinnie> thats a good expansion then
11:33:52  <coopserver> <dreck> yeah
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11:42:25  *** happy_ has joined #openttdcoop.stable
11:42:55  <coopserver> *** happy  train sport has joined
11:43:03  <coopserver> <dreck> hi happy :)
11:43:39  <coopserver> *** happy  train sport has joined company #2
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11:52:16  <coopserver> <dreck> I still think the caboose one is a bit...well....silly but heheheh :)
11:59:26  <coopserver> <dreck> heh one old train finally near its last station before I send it to the depot..umm..I mean...scrapper :)
12:07:46  <coopserver> <dreck> anyway afk...for some real food (breakfast that is) :p
12:07:53  <coopserver> *** dreck has joined spectators
12:45:10  <coopserver> *** DeGroninger has joined
12:45:35  <coopserver> <DeGroninger> heya
12:45:37  <coopserver> <happy  train sport> hi
12:46:42  <coopserver> *** DeGroninger has started a new company #10
12:53:48  <coopserver> <happy  train sport> Sylf #235:
12:53:51  <coopserver> <happy  train sport> ar u ther
12:54:43  <coopserver> *** happyhenk has joined
12:54:47  <coopserver> <happyhenk> heyyyy
12:54:57  <coopserver> <DeGroninger> hey happyhenk
12:57:27  <coopserver> <happy  train sport> hi  happyhenk
12:57:30  <coopserver> <happy  train sport> how  things
12:57:33  <coopserver> <happyhenk> good
12:57:59  <coopserver> <happyhenk> dreck your water is out
13:01:11  <coopserver> <happy  train sport> k  thats my net werk  dun
13:01:29  <coopserver> <happyhenk> that was fast
13:01:35  <coopserver> <happy  train sport> yep
13:01:41  <coopserver> <happy  train sport> yeti  dun
13:01:45  <coopserver> <happy  train sport> oil  dun
13:01:51  <coopserver> <happy  train sport> supplies  dun
13:02:23  <coopserver> <Vinnie> hey dudes
13:02:23  *** Maraxus has joined #openttdcoop.stable
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13:02:26  <coopserver> <happy  train sport> hi
13:02:36  <coopserver> <happyhenk> hey
13:02:45  <coopserver> *** Vinnie has joined company #9
13:02:52  <coopserver> <happy  train sport> how  things  Vinnie
13:02:59  <coopserver> <Vinnie> im good and you?
13:03:02  <coopserver> <happy  train sport> good
13:04:32  <coopserver> <happy  train sport> Vinnie:  u gota minte
13:04:43  <coopserver> <Vinnie> sure
13:05:03  <coopserver> *** Muel has joined
13:05:06  <coopserver> <Muel> hi
13:05:07  <coopserver> <happyhenk> hi muel
13:05:09  <coopserver> <happy  train sport> i dun  a overflow  but i can not get the trains  to  wate
13:05:11  <coopserver> <Vinnie> hello
13:05:13  <coopserver> <happyhenk> how things
13:05:17  <coopserver> <happy  train sport> at the oveflow
13:05:23  <coopserver> <happy  train sport> hi Muel
13:06:01  <coopserver> <happy  train sport> see  this  Vinnie
13:06:02  <coopserver> <Vinnie> that one needs to be an exit
13:06:15  <coopserver> <happy  train sport> k
13:06:17  <coopserver> <dreck> almost done with breakfast here :)
13:06:20  <coopserver> <dreck> and hi there all of you
13:06:43  <coopserver> <Muel> happy  train sport:  train 100
13:07:16  <coopserver> <happy  train sport> k  can u shor  me  Vinnie
13:07:26  <coopserver> <happy  train sport> thanks  Muel
13:07:55  <coopserver> *** Vinnie has joined company #2
13:08:28  <coopserver> <happy  train sport> tis  just on the machery  pick up overflow
13:08:36  <coopserver> <Vinnie> its fixed
13:09:02  <coopserver> <happy  train sport> k
13:09:12  <coopserver> *** Vinnie has joined company #9
13:10:29  <coopserver> *** Muel has left the game (Leaving)
13:10:34  <coopserver> <happy  train sport> heem
13:12:49  <coopserver> <dreck> err.....someone didn't signal for a complete halt?  :-s
13:13:14  <coopserver> *** dreck has joined company #4
13:13:23  <coopserver> <Vinnie> blame someone
13:13:34  <coopserver> <dreck> hmm....Zombie Autopilot....
13:13:50  <coopserver> <dreck> nah I'll wait for ither #5 or #6 ... 10kph boost isn't worth it yet
13:14:31  <coopserver> <Vinnie> finish tommorow, got to go
13:14:32  <coopserver> <Vinnie> cya
13:14:35  <coopserver> <DeGroninger> bye
13:14:36  <coopserver> <happy  train sport> k  bb
13:14:38  <coopserver> *** Vinnie has left the game (Leaving)
13:14:40  <coopserver> <happyhenk> cya
13:14:56  <coopserver> <dreck> hi groninger
13:15:04  <coopserver> <DeGroninger> hey Dreck
13:15:12  <coopserver> <happyhenk> dreck the zombie auto engine train car holds more
13:15:27  <coopserver> <happyhenk> it holds 30 not 24
13:15:34  <coopserver> <dreck> ohhhh I almost didn't noticed that...
13:15:47  <coopserver> <dreck> ah...2nd gen wagons out thats why
13:16:06  <coopserver> <dreck> hmm....well let me finish fixing up the old non-purr network first tho ^_^
13:16:15  <coopserver> <happyhenk> servic time
13:16:27  <coopserver> <happyhenk> all but for machinery
13:18:08  <coopserver> *** valis has joined
13:18:16  <coopserver> <happyhenk> hi valis
13:18:22  <coopserver> <valis> hi
13:18:37  <coopserver> <happyhenk> how things
13:19:45  <coopserver> <happyhenk> de gornger you got a problem at your stone quarry
13:19:57  <coopserver> <DeGroninger> ah yeah i see
13:20:05  <coopserver> <DeGroninger> mixed up some orders
13:22:44  <coopserver> *** V453000 has joined
13:22:47  <coopserver> <V453000> yoyo
13:22:50  <coopserver> <DeGroninger> heya
13:22:54  <coopserver> <happy  train sport> hi v
13:22:55  <coopserver> <valis> hi
13:23:07  <coopserver> <happyhenk> hey v
13:24:34  <coopserver> *** V453000 has left the game (Leaving)
13:24:40  <coopserver> <DeGroninger> bye :P
13:24:46  <V453000> o/ :)
13:26:46  <coopserver> <dreck> ok...autoreplace on...and I assume the wagon is still same length?
13:26:55  <coopserver> <happyhenk> it is
13:27:06  <coopserver> <dreck> ty
13:27:14  <Jam35> everything in NUTS is 1 or 0.5
13:27:36  <coopserver> <happyhenk> engines are 1
13:27:40  <coopserver> <dreck> ah..I was just wondering because of the different wagon icon in depot but .. ty
13:27:43  <coopserver> <happyhenk> wagons are 0.5
13:27:55  <coopserver> <dreck> henk...surely some of them look too long to be 1 no? like eg Industrial Discipline
13:27:56  <V453000> :)
13:28:10  <V453000> actually no, others might look short instead though
13:28:20  <coopserver> <happyhenk> engines are 1
13:28:22  <V453000> you can check by buying multiple long ones and see if they overlap
13:28:27  <V453000> if they overlap, they are too long ;)
13:31:02  <coopserver> <dreck> so..hows the nutty nut doing? ha :)
13:31:15  <coopserver> <happyhenk> who's the nut
13:31:17  <coopserver> *** Jam35 has joined
13:31:24  <coopserver> <happyhenk> hi jam35
13:31:27  <coopserver> <dreck> henk...the one who made nuts! :)
13:33:55  <coopserver> <happy  train sport> hi   jam  how things
13:34:55  <coopserver> *** Jam35 has left the game (Leaving)
13:34:59  <Jam35> ok ty
13:38:29  <V453000> :)
13:43:49  <coopserver> <dreck> ehh...seem standard autoreplace doesn't quite work...wonder if have to force it
13:44:15  <coopserver> <happy  train sport> whont train u try to  doo
13:44:41  <coopserver> <dreck> I have autoreplace set to both gen1>gen2 wagon and Slam>Autopilot zombies
13:44:49  <coopserver> <dreck> thought that would had done the trick by now
13:45:02  <coopserver> <happy  train sport> k
13:45:22  <coopserver> <happy  train sport> go to  your train list
13:45:39  <coopserver> <dreck> mm and?
13:45:52  <coopserver> <happy  train sport> go  to  replace  train
13:46:10  <coopserver> <dreck> thats just the same autoreplace window isn't it?
13:46:45  <coopserver> <happy  train sport> clike on   replacing   engimes
13:47:05  <coopserver> <happy  train sport> and then it shord shor u the cargo u got now
13:47:22  <coopserver> <dreck> umm..thats still autoreplace? :->
13:47:30  <coopserver> <happy  train sport> yes
13:47:38  <coopserver> <valis> Do you know when the new version of YETI?
13:47:40  <coopserver> <dreck> so why are you repeating what apparently isn't taking effect?
13:47:50  <coopserver> <dreck> valis...theres another version coming?? 0_o
13:48:08  <V453000> soon :)
13:48:13  <coopserver> <happy  train sport> yep
13:48:17  <coopserver> <valis> good :)
13:48:24  <coopserver> <dreck> hmm what is it going to change/add then? :P
13:48:26  <V453000> also new NUTS :P
13:48:30  <V453000> a lot. :)
13:48:34  <coopserver> <happy  train sport> when u   clike on that  u can up grad the cargo
13:48:47  <coopserver> <dreck> happysport that still doesn't explain why its not wanting to take effect
13:49:01  <coopserver> <valis> You're the best :D
13:49:10  <coopserver> <valis> ..V
13:50:06  <V453000> there will be a new industry, some extra details
13:50:21  <V453000> aaaand NUTS is going 32bpp to cope with yeti better :P
13:50:21  <coopserver> <happy  train sport> u got no  deport  dreck   so
13:50:25  <coopserver> <dreck> a bit more variety might be fun indeed (re yeti)
13:50:25  <V453000> maglev only for now
13:50:43  <coopserver> <happy  train sport> so  thats mite be y  i dont no
13:51:05  <coopserver> <dreck> eh? I only use 1x to 4x zoom levels so I wouldn't notice anything I guess :)
13:51:38  <coopserver> <valis> The merchant as a slug is a good choice. It fits the NUTS :)
13:51:57  <V453000> 4x is the maximum? :d
13:52:04  <V453000> 32bpp is amoutn of colours not amoutn of pixels
13:52:19  <coopserver> <happy  train sport> need  help  to  up grade   the cargo  dreck
13:52:20  <coopserver> <dreck> actually no.. it shows up to 8x
13:52:36  <coopserver> <happy  train sport> just doo  deport and it shord werk
13:52:54  <V453000> zoom out or zoom IN :P
13:52:54  <coopserver> <dreck> oh wait I think I know what you were thinking..I meant 1x-4x normal zoom .. not this "extra zoom-in" feature thing
13:53:44  <coopserver> <happyhenk> dont accept chalemon train 1
13:53:57  <coopserver> <happyhenk> it loses speed per wagon
13:53:58  <coopserver> <dreck> ?
13:54:23  <V453000> that doesnt mean it is a bad train happehenk :)
13:54:31  <coopserver> <dreck> the what?
13:54:37  <V453000> it only means it is only good for short trains if you want  speed
13:54:37  <coopserver> <happyhenk> new monorail
13:54:41  <coopserver> *** Maraxus has joined
13:56:13  <coopserver> <happy  train sport> hi  Maraxus
13:56:17  <coopserver> <happy  train sport> how  things
13:56:20  <coopserver> <Maraxus> hi
13:56:24  <coopserver> <happyhenk> hey maraxus
13:57:32  <coopserver> <dreck> brb
13:57:35  <coopserver> <happy  train sport> k
14:03:18  <coopserver> *** Maraxus has left the game (Leaving)
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14:03:48  <coopserver> <happyhenk> i will now doo food
14:09:51  <coopserver> <dreck> back
14:09:55  <coopserver> <happy  train sport> hi
14:21:15  <coopserver> <dreck> finally fixed up one old junction and boy it was a bit messy because I had it "backward" before :-s
14:21:22  <coopserver> <dreck> (wrong directions basically)
14:21:28  <coopserver> <dreck> now its a lot smaller heh :)
14:22:29  <coopserver> <dreck> and I'm still not getting any diesels? :/
14:22:44  <coopserver> <happy  train sport> k  be   back   later
14:22:48  <coopserver> <dreck> ok
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14:25:16  <coopserver> <happyhenk> too quiet
14:25:20  <coopserver> <DeGroninger> yeah
14:26:11  <coopserver> *** dreck has joined spectators
14:26:16  <coopserver> *** dreck has started a new company #11
14:26:58  <coopserver> *** dreck has joined spectators
14:27:02  <coopserver> *** dreck has joined company #4
14:27:10  <coopserver> <dreck> too quiet as in little chat or in little constructions?
14:27:19  <coopserver> <happyhenk> in chat
14:27:20  <coopserver> <DeGroninger> why not both;)
14:27:29  <coopserver> <dreck> heh...well I could keep blabbing a bit there and there? :P
14:28:10  <coopserver> <happyhenk> my 2 net werks are hitting eachother
14:28:17  <coopserver> <DeGroninger> combine them!
14:28:32  <coopserver> <happyhenk> 1 is wet the other is medium diesel
14:28:40  <coopserver> <dreck> heh
14:28:46  <coopserver> <happyhenk> it would jam
14:28:47  <coopserver> <DeGroninger> oh.. /o\
14:31:22  <coopserver> <dreck> I'm sorta wondering trying monorail instead
14:31:36  <coopserver> <dreck> (seeing that getting Autopilot isn't that simple)
14:37:09  <coopserver> <happyhenk> wwwwwwwwwwwweeeeeeeeeeeeeeettttttttttt
14:49:01  <coopserver> <dreck> ehh can't be bothered trying to fix up near cunington .. oh well if I get extra traffic going west I'll have to finally look at it :->
14:49:51  <coopserver> <DeGroninger> ah, the old fix-when-fails mentality :D
14:50:20  <coopserver> <dreck> well groninger it used to be a simple deadend but now with the new 'trunk' line .. its a bit "in the wrong spot"
14:50:33  <coopserver> <dreck> I've gotten rid of rails elsewhere :)
14:50:50  <coopserver> <DeGroninger> :)
14:51:09  <coopserver> <DeGroninger> reorganizing can be hard sometimges
14:51:19  <coopserver> *** Dnz-Ali has joined
14:51:26  <coopserver> <Dnz-Ali> hi
14:51:29  <coopserver> <DeGroninger> hey
14:51:45  <coopserver> <dreck> true groninger....took me "46 years" to finally do almost all of it ;)
14:51:48  <coopserver> <DeGroninger> :D
14:51:54  <coopserver> <dreck> (admittly I was asleep most of that time)
14:52:04  <coopserver> <dreck> I quit around 1916-1917 anyway
14:52:14  <coopserver> <DeGroninger> you should see a doctor if you sleep that long
14:52:19  <coopserver> <dreck> ROFL
14:52:23  <coopserver> <dreck> I meant game years btw :P
14:52:37  <coopserver> <DeGroninger> no way :P
14:52:43  <coopserver> <dreck> *pokes you anyway* heh
14:52:50  <coopserver> <DeGroninger> :D
14:53:10  <coopserver> <dreck> anyway hrm...now that I got third farm slowly opening...maybe I'll see what I can change here...
14:56:02  <coopserver> *** Dnz-Ali has left the game (Leaving)
15:01:24  <coopserver> <dreck> there we go...for now :)
15:01:42  <coopserver> <dreck> oh..not again..frogot which way..
15:03:46  <coopserver> <dreck> can you do me a quick favour?
15:04:01  <coopserver> <DeGroninger> me?
15:04:07  <coopserver> <dreck> see sign named 'destroy house' if you don't mind
15:04:09  <coopserver> <dreck> and yes...you :)
15:04:20  <coopserver> <DeGroninger> done!
15:04:28  <coopserver> <dreck> ty
15:05:10  <coopserver> <dreck> well....rail-free finally...heh
15:05:14  <coopserver> <DeGroninger> nice!
15:05:17  <coopserver> <DeGroninger> i g2g for a while
15:05:20  <coopserver> <DeGroninger> cya!
15:05:21  <coopserver> <dreck> ok :)
15:05:28  <coopserver> *** DeGroninger has left the game (Leaving)
15:06:25  <coopserver> <dreck> well now I'm up to 19 trains (although last one is numbered #20)
15:06:26  <coopserver> <dreck> :)
15:08:16  <coopserver> *** kukareku has joined
15:09:07  <coopserver> *** 2 has joined
15:09:08  <coopserver> *** 2 has started a new company #11
15:09:13  <coopserver> <dreck> hi 2has
15:10:21  <coopserver> <dreck> henk you still around? :)
15:10:53  <coopserver> *** kukareku has joined spectators
15:11:04  <coopserver> *** kukareku has left the game (Leaving)
15:11:13  <coopserver> *** kukareku has joined
15:11:14  <coopserver> *** kukareku has started a new company #12
15:12:55  <coopserver> <dreck> anyway I'll be back later on (and maybe figure out why clicking autoreplace doesn't do what it should)
15:13:05  <coopserver> *** dreck has left the game (Leaving)
15:15:27  <coopserver> *** 2 has left the game (Leaving)
15:16:35  <coopserver> *** kukareku has left the game (Leaving)
15:18:36  <coopserver> *** kukareku has joined
15:18:37  <coopserver> *** kukareku has started a new company #11
15:18:40  <coopserver> *** 2 has joined
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15:18:47  <coopserver> *** 2 has left the game (Leaving)
15:47:48  *** Hazzard has joined #openttdcoop.stable
16:03:44  <coopserver> *** Hazzard has joined
16:03:51  <coopserver> <happyhenk> hi hazzard
16:03:53  <coopserver> <Hazzard> Hey
16:04:50  <V453000> yoyo
16:04:58  <coopserver> <happyhenk> hey v
16:05:05  <coopserver> <Hazzard> Heya V
16:05:12  <V453000> Hazzard did you talk about the citygrowing requirements to Sylf?
16:05:27  <V453000> he replied to you some days ago that it will be changed in 0.1.0
16:05:32  <coopserver> <happyhenk> it shiud be food amd bm
16:05:33  <coopserver> <Hazzard> Yeah
16:05:42  <V453000> exactly :)
16:06:01  <coopserver> <happyhenk> its still food and machinery
16:06:04  <V453000> I have first basic version of 32bpp nuts maglev almost done btw ;)
16:06:18  <V453000> sure, we cant go back in time and change the current version ;)
16:06:31  <coopserver> <happyhenk> :)
16:07:59  *** happy_ has joined #openttdcoop.stable
16:08:11  <coopserver> *** Muel has joined
16:08:15  <coopserver> <Muel> hi
16:08:29  <happy_> !players
16:08:29  <coopserver> happy_: There are currently 2 players and 3 spectators, making a total of 5 clients connected
16:08:30  <coopserver> <happyhenk> hi muel
16:08:35  <coopserver> <happyhenk> how things
16:08:53  <happy_> hi all
16:08:59  <coopserver> <Muel> good and you ?
16:09:03  <coopserver> <happyhenk> good
16:10:02  <happy_> how things going
16:10:20  <coopserver> <happyhenk> good
16:10:29  <happy_> nice
16:11:49  <coopserver> *** Muel has left the game (Leaving)
16:19:43  <coopserver> *** RTM has joined
16:19:47  <coopserver> <happyhenk> hi rtm
16:19:50  <coopserver> <happyhenk> how things
16:20:02  <happy_> hi rtm
16:20:14  <coopserver> *** RTM has left the game (processing map took too long)
16:20:21  <coopserver> <happyhenk> oh
16:20:27  <coopserver> <happyhenk> poor rtm
16:20:59  <happy_> yep
16:21:09  <coopserver> <happyhenk> :)
16:31:52  <coopserver> *** dreck has joined
16:31:55  <coopserver> <dreck> hi :)
16:32:03  <coopserver> <dreck> heh hi hazzard
16:32:07  <happy_> hi
16:32:12  <coopserver> <Hazzard> hey
16:32:19  <coopserver> <dreck> how doing?
16:32:20  <happy_> hi
16:32:27  <coopserver> <happyhenk> HEY DRECK
16:32:32  <coopserver> <happyhenk> oops caps
16:32:33  <coopserver> *** dreck has joined company #4
16:32:52  <coopserver> <dreck> henk :P
16:33:08  <coopserver> <happyhenk> soory
16:33:14  <coopserver> <dreck> its ok anyway ;)
16:34:07  <coopserver> <dreck> hmm looks like one of my hut must have too many big stomaches....
16:34:13  <coopserver> <dreck> can't seem to get enough food to stay there :-s
16:34:21  <coopserver> <dreck> heh oh well
16:35:11  <coopserver> <dreck> btw anyone here know if theres a certain distance limit for a train to look for some depot?
16:35:23  <coopserver> <Hazzard> There isn't
16:35:29  <coopserver> <dreck> hm must be just me then :|
16:35:39  <V453000> autoreplace can do wtf stuff
16:35:39  <coopserver> <Hazzard> If a train can't find a depot, there probably isn't a direct path to it
16:35:41  <coopserver> <dreck> looking like I'll have to do manual replacements or something
16:35:44  <V453000> you better read @@depots :P
16:35:45  <Webster> Train Servicing and Autoreplace at #openttdcoop - http://blog.openttdcoop.org/2012/11/18/train-servicing-settings/
16:36:07  <coopserver> <dreck> hazzard..theres a clear path from about anywhere :->
16:36:35  <coopserver> <dreck> and hi nutty-nut :)
16:36:37  <coopserver> <dreck> heh
16:37:02  <V453000> iznt nuttynut :(
16:37:04  <V453000> hi (:
16:37:17  <happy_> hi v
16:37:37  <coopserver> *** Sylf #235 has joined company #3
16:37:51  <coopserver> <dreck> and hi sylf
16:38:22  <V453000> Sylf: how ready are we for 0.1.0? :D
16:38:27  <V453000> I might have new nuts tonight actually
16:38:29  <Sylf> it's ready
16:38:34  <V453000> awesome
16:39:03  <Sylf> want me to tag it?
16:39:56  <coopserver> <dreck> hmmm two of these monorail locos back to back is good for 144kph ....
16:40:22  <V453000> yes please :)
16:41:37  <coopserver> <dreck> articulated tram finally :)
16:41:52  <coopserver> <dreck> 3 old tram = 1 new tram heh
16:42:22  <Sylf> looks like planetmaker is also working on yeti/jenkins
16:43:29  <V453000> probably just on the compiling and shit duplicating I guess
16:43:32  <coopserver> *** Liuk Sk has joined
16:43:33  <coopserver> <dreck> think I'll leave trains for later instead...going eat pretty soon anyway
16:43:42  <coopserver> <Hazzard> lol
16:43:45  <coopserver> <Liuk Sk> hi
16:44:01  <coopserver> <Hazzard> Hello
16:44:03  <V453000> hy
16:44:09  <happy_> hi
16:44:15  <V453000> is there any estimate how long will it build Sylf? XD
16:44:19  <coopserver> <dreck> hazzard..its true..lunch is due in maybe 10-20 minutes
16:44:21  <coopserver> <dreck> so :)
16:44:36  <coopserver> <dreck> at least it looks like station loadings are still stable
16:44:39  <Sylf> no, the last build was a failure
16:44:50  <V453000> :0
16:45:00  <coopserver> <Hazzard> :P I was laughing at V's comment about planetm
16:45:55  <coopserver> <dreck> ah :)
16:46:08  <coopserver> <dreck> still think me sorta like my own color coding system anyway
16:48:19  <V453000> purrpurrpurr?
16:48:46  <coopserver> *** V453000 has joined
16:48:51  <coopserver> <V453000> yi
16:48:52  <coopserver> <V453000> o
16:48:56  <coopserver> <dreck> heh hi? :)
16:49:00  <coopserver> <happyhenk> hey v
16:49:01  <coopserver> <Liuk Sk> yi   :)
16:49:17  <coopserver> <V453000> if you like colouring, you might want to try MEOW engines dreck :P
16:49:28  <coopserver> <V453000> admittedly it wont let you colour so freely
16:49:39  <coopserver> <dreck> well I dunno if I want to color trains per cargo but :P
16:49:56  <coopserver> <Sylf #235> that's not meow
16:49:58  <coopserver> <V453000> meow isnt per cargo but per situation
16:50:09  <coopserver> <Sylf #235> you use same color, same train for all your needs
16:50:16  <coopserver> <V453000> where trains accelerate = get more power, where trains juts travel = more speed
16:50:17  <coopserver> <dreck> I'll probably wait for the second generation monorail before upgrading from these steamers
16:50:22  <coopserver> <Sylf #235> but meow trains change stats based on purr color it's running on
16:50:38  <coopserver> *** Liuk Sk has left the game (Leaving)
16:50:41  <coopserver> <Sylf #235> so, when it's on red purr, it goes zooooooom fast
16:50:50  <coopserver> <V453000> any monorail is probably better even in 1st generation than stemaers :P
16:50:54  <coopserver> <Sylf #235> but on blue purr, it's get the ooomph strength
16:51:09  <coopserver> <V453000> nice description Sylf :D
16:51:13  <coopserver> <V453000> should add it to the nuts wiki
16:51:14  <coopserver> <dreck> well the autoreplace doesn't seem to want to function so I'm only going to upgrade manually if its a major difference
16:51:32  <coopserver> <V453000> that is strange
16:51:36  <coopserver> <V453000> just put up more depots
16:51:49  <coopserver> <dreck> hmm...
16:51:57  <coopserver> <V453000> it isnt proper but at this point ...
16:52:06  <coopserver> <V453000> you might want to read the article I linked you to for next time though :P
16:52:07  <coopserver> <dreck> I guess thats another thought...one sec...
16:52:11  <V453000> @depots
16:52:12  <Webster> Train Servicing and Autoreplace at #openttdcoop - http://blog.openttdcoop.org/2012/11/18/train-servicing-settings/
16:52:52  <coopserver> <V453000> fuck yeah henk with wetrail (:
16:54:15  <coopserver> <dreck> ok got it running again...now to see....
16:54:30  <coopserver> <dreck> huh..I guess there -indeed- must be a depot distance limit
16:54:56  <coopserver> <V453000> there might be some pathfinding limit, but the point is that you should use clear autoreplacing system anyway
16:55:23  <coopserver> <dreck> hmm pathfinding....could be what was causing it to not trigger before
16:55:27  <coopserver> <Sylf #235> :D TL3 superstrong
16:55:28  <coopserver> <V453000> either forced visit of trains once every cycle to go to a depot - like refit network, OR just going around depot every trip - best with a hidden depot behind a dead end / terminus
16:55:56  <coopserver> <V453000> superstrong powah
16:55:59  <coopserver> <V453000> who has it?
16:56:08  <coopserver> <happyhenk> i have 1st superstrong
16:56:18  <coopserver> <dreck> I would had used Industrial Discipline before except this map is rather a bit flat :)
16:56:25  <coopserver> <dreck> in the previous game...perhaps tho :)
16:56:31  <coopserver> <V453000> it isnt just about flat
16:56:40  <coopserver> <happyhenk> superstrong is baws
16:56:43  <coopserver> <V453000> the long trains with short curves but high capacity just havea lot of raw throughput
16:57:01  <coopserver> <V453000> you fuckers saw what I did with them in TL7 :P
16:57:13  <coopserver> <Sylf #235> no
16:57:20  <coopserver> <Sylf #235> people don't look at what others do
16:57:27  <coopserver> <V453000> XD k
16:57:29  <coopserver> <dreck> 5 left....hmm...
16:58:10  <happy_> i did v  the tl 7 trains u had was good
16:59:16  <coopserver> <V453000> I know right :)
16:59:35  <happy_> yep
17:03:04  <coopserver> <happyhenk> hey v you can make a comp
17:03:40  <coopserver> <V453000> I can yes
17:03:51  <coopserver> <V453000> I can also create new NUTS :P
17:03:58  <coopserver> <dreck> :p
17:04:01  <coopserver> <V453000> not a hard choice to make
17:05:05  <coopserver> <dreck> heh changed loco color to match what I'm running now :)
17:05:09  <coopserver> <dreck> its not black but its close heh
17:05:41  <coopserver> <V453000> xd
17:05:51  <coopserver> <V453000> I think nuts is nicest if you use 2 colours :P
17:05:54  <coopserver> <dreck> and now yellow shuttle on yellow purr :)
17:06:31  <coopserver> <happyhenk> my colors for rail is red and blue
17:07:22  <coopserver> <dreck> well last train's upgraded now... 10+kph plus capacity boost :)
17:09:42  <coopserver> <dreck> anyway going off for a while now .. will see what more food inputs to add when I'm back :)
17:09:48  <coopserver> <happyhenk> cya
17:09:52  <coopserver> *** dreck has left the game (Leaving)
17:13:21  *** happy_ has left #openttdcoop.stable
17:13:44  *** happy__ has joined #openttdcoop.stable
17:13:54  <coopserver> <Hazzard> Sylf, did you upgrade you trains in the last two years?
17:14:10  <coopserver> *** happy  train sport has joined
17:20:13  *** happy__ has left #openttdcoop.stable
17:20:27  *** happy__ has joined #openttdcoop.stable
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17:21:09  <coopserver> <V453000> wagons all done (:
17:21:13  <coopserver> <V453000> now just to polish the engines
17:21:22  <coopserver> <happyhenk> good
17:21:44  <coopserver> *** V453000 has left the game (Leaving)
17:23:52  <Hazzard> !vehicles
17:23:52  <coopserver> Hazzard: Total vehicles per type: Rail: 947, Road: 69, Water: 0, Air: 0
17:28:41  <coopserver> *** [FR]Syl59 has joined
17:28:54  <coopserver> <happyhenk> hi frsyl59
17:30:28  <coopserver> <[FR]Syl59> Hi Happy
17:30:38  <coopserver> <happyhenk> how things
17:30:49  <coopserver> <[FR]Syl59> btw, are you happy transport or another person ? :)
17:30:57  <coopserver> <[FR]Syl59> Very good ! thanxs ;) you ?
17:30:58  <coopserver> <happyhenk> im happyhenk
17:31:01  <coopserver> <happyhenk> good
17:31:07  <coopserver> <Sylf #235> this is the happiest server out there, you know
17:31:13  <coopserver> <happyhenk> yep
17:31:15  <coopserver> <[FR]Syl59> Yeah I know but ... ^^'
17:31:16  <coopserver> <Sylf #235> at least population wise
17:31:21  <coopserver> <[FR]Syl59> I agree Sylf
17:31:42  <coopserver> <[FR]Syl59> Hi all (forgot that, yhought it was sent)
17:37:31  <coopserver> <Hazzard> Can we increase the station spread a few tiles?
17:37:54  <coopserver> <happyhenk> v is not here
17:38:20  <coopserver> <Hazzard> Sylf is here
17:38:25  <coopserver> <happyhenk> oh yeah
17:39:06  <Jam35> !rcon set max_station_spread
17:39:07  <coopserver> 'max_station_spread' is an unknown setting.
17:39:17  <Jam35> what is the setting ? :)
17:39:26  <Jam35> !rcon set station_spread
17:39:27  <coopserver> Current value for 'station_spread' is: '12' (min: 4, max: 64)
17:39:38  <Jam35> what do you need?
17:39:45  <Jam35> is currently 12
17:39:51  <coopserver> <Hazzard> 16 is fine
17:39:56  <Jam35> !rcon set station_spread 16
17:39:56  <coopserver> <Hazzard> it's what it was last game
17:40:01  <Jam35> done
17:40:06  <coopserver> <Hazzard> Thanks
17:44:36  <coopserver> <Sylf #235> let's see if I can add the machinery chain here...
18:02:09  <coopserver> *** [FR]Syl59 has left the game (Leaving)
18:26:34  <coopserver> *** mordant has joined
18:26:41  <coopserver> <happyhenk> hi mordant
18:26:46  <coopserver> <mordant> hello
18:26:55  <coopserver> <mordant> !rules
18:26:56  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
18:26:57  <coopserver> <happyhenk> how thinhs
18:27:03  <coopserver> <happyhenk> things
18:27:35  <coopserver> <happyhenk> i know a rule 1 industry per person
18:27:41  <coopserver> <mordant> good.
18:27:52  <coopserver> <Hazzard> lol
18:28:08  <coopserver> <Hazzard> i know a rule or two also
18:28:17  <coopserver> <Sylf #235> ohnoes
18:28:27  <coopserver> <Sylf #235> I'm servicing like... way more than 1 industry
18:28:44  <coopserver> <Hazzard> oh, ...shoot
18:29:13  <coopserver> <happy  train sport> hi mordant  welcume
18:29:23  <coopserver> <happyhenk> to the sever
18:29:28  <coopserver> <happy  train sport> yep
18:31:02  <coopserver> <happyhenk> yes 2nd in leauge table
18:31:09  <coopserver> <mordant> !rules
18:31:10  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
18:31:26  <coopserver> <happy  train sport> happyhenk:  that   overflow   that  Hazzard  did  dont werk   will
18:31:43  <coopserver> <Hazzard> yeah, it was really a temporary fix
18:31:48  <coopserver> <happy  train sport> k
18:31:50  <coopserver> <happyhenk> it werks
18:31:54  <coopserver> <Hazzard> oh
18:31:59  <coopserver> <Hazzard> well, close enough
18:33:26  <coopserver> <happy  train sport> woo     company  8 as    a train jam
18:33:30  <coopserver> <Sylf #235> hey, it does its job
18:33:33  <coopserver> <Sylf #235> what more do you want?
18:33:51  <coopserver> <happyhenk> irolldice got train  jam
18:33:56  <coopserver> <happy  train sport> will  it was  blok the  ml at won  time
18:34:04  <coopserver> <happy  train sport> yep
18:34:05  <coopserver> <Sylf #235> oh god
18:34:08  *** mordant has joined #openttdcoop.stable
18:34:20  <Sylf> !rcon move 1717 8
18:34:21  <coopserver> *** Sylf #235 has joined company #8
18:34:52  <coopserver> <Hazzard> add two more signals
18:35:36  <coopserver> <happyhenk> 7 zombies left
18:35:40  <coopserver> <happyhenk> 6
18:35:41  <coopserver> <Sylf #235> actually, the problem is the train can exit the depot, then get stuck there
18:35:55  <coopserver> <happy  train sport> yep  true
18:36:13  <coopserver> <Sylf #235> -_-  16 trains for that little station
18:36:24  <coopserver> <Hazzard> lol
18:36:47  <coopserver> <happyhenk> i got 15 trains at one of mine
18:36:53  <coopserver> <happyhenk> but its not loading
18:36:59  <coopserver> <happyhenk> its unloading
18:37:39  <coopserver> <happy  train sport> won mor train q
18:37:40  <coopserver> *** Sylf #235 has joined company #3
18:37:42  <coopserver> <happy  train sport> he  got
18:37:49  <coopserver> <Sylf #235> oh, i forgot
18:37:51  <Sylf> !rcon move 1717 8
18:37:52  <coopserver> *** Sylf #235 has joined company #8
18:38:02  <coopserver> <happy  train sport> need a overflow
18:39:55  *** happy_ has joined #openttdcoop.stable
18:39:56  <coopserver> <Sylf #235> have I ever mentioned that I hate overflows...
18:40:05  <coopserver> <Hazzard> yes
18:40:25  <coopserver> <Hazzard> you have quite a few though...
18:40:34  <coopserver> <Sylf #235> and here I am, building more overflows
18:40:37  <coopserver> *** Sylf #235 has joined company #3
18:41:45  <coopserver> *** rvn0 has joined
18:41:46  <coopserver> <Hazzard> I know it's standard to have reversers in coop games, but for simple primary overflows, I personally prefer just tacking on a depot and adding a two-way exit symbol
18:42:01  <coopserver> <Hazzard> *signal
18:42:15  <coopserver> <happyhenk> hi rvn0
18:42:19  <coopserver> <Sylf #235> that's good enough for low traffic sideline station
18:42:20  <coopserver> <happyhenk> how things
18:42:33  <coopserver> <rvn0> hi
18:42:38  <coopserver> <Sylf #235> when the traffic increases, or for main stations, I find those counterproductive
18:43:08  <coopserver> *** happyhenk has joined spectators
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18:44:11  <coopserver> *** rvn0 has left the game (general timeout)
18:44:25  <coopserver> <happyhenk> im finished
18:44:38  <coopserver> *** rvn0 has joined
18:44:39  <coopserver> <happyhenk> ill upgarde but thats all
18:44:51  <coopserver> <happyhenk> hi rvn0 again
18:44:56  <coopserver> <rvn0> hi
18:44:58  <coopserver> <happyhenk> how things
18:45:30  <coopserver> *** mordant has left the game (Leaving)
18:45:51  <coopserver> <happyhenk> my test overflow works somehow
18:45:55  <coopserver> <happyhenk> IT WORKS
18:46:00  <coopserver> <happyhenk> there's a sign
18:46:03  <coopserver> <Sylf #235> yeah
18:46:09  <coopserver> <happyhenk> its called test overflow
18:46:15  <Jam35> build an overflow that crashes trains
18:46:15  <coopserver> <Sylf #235> yeah I see it
18:46:22  <coopserver> <Sylf #235> mmm
18:46:26  <coopserver> <Sylf #235> that's a tough one
18:46:33  <coopserver> <Sylf #235> I know it can be done but... meh
18:46:37  <coopserver> <Sylf #235> too much thinking
18:46:48  <coopserver> <happyhenk> my test overflow i did last game
18:46:59  <coopserver> <happyhenk> it worked for 1 station
18:47:08  <coopserver> <Sylf #235> the simple answer is to mix block signal and PBS
18:47:12  <coopserver> <happyhenk> the other one of the same overflow failed
18:47:13  <coopserver> <Hazzard> I want to know how to automatically crash train
18:47:17  <coopserver> <Sylf #235> but to make it actually work.... hmmm
18:47:19  <coopserver> <Hazzard> I've never been able to
18:47:31  <coopserver> <Hazzard> Mixing signals seems to be fixed
18:47:49  <coopserver> <happyhenk> wait just make train ignore signal at bad time
18:47:55  <coopserver> <happyhenk> or erase singals
18:48:02  <coopserver> <Hazzard> But that takes work
18:48:14  <coopserver> <Sylf #235> we need the automatic way to crash trains
18:48:18  <coopserver> <Hazzard> yes
18:48:29  <coopserver> <happyhenk> thats hard
18:49:07  <Jam35> call it auto-train management :P
18:49:21  <coopserver> <Sylf #235> population control
18:49:26  <coopserver> <Sylf #235> the chinese way
18:49:47  <coopserver> <Hazzard> ouch
18:53:14  <coopserver> *** rvn0 has left the game (Leaving)
19:17:10  <coopserver> <Sylf #235> fuk
19:22:03  <coopserver> *** Hazzard has left the game (Leaving)
19:28:27  <coopserver> <happy  train sport> be  back  soon
19:28:32  <coopserver> *** happy  train sport has left the game (Leaving)
19:50:19  <coopserver> *** Meta has joined
19:50:20  <coopserver> *** Meta has started a new company #11
19:53:51  <coopserver> *** Meta has left the game (Leaving)
20:15:39  <o11c> Sylf #325: I agree about needing a way to auto-crash trains
20:16:23  <o11c> I don't think it's possible without scripting though
20:25:59  <coopserver> <happyhenk> look at meh's town
20:26:05  <coopserver> <happyhenk> its the biggest
20:33:50  <coopserver> *** dreck has joined
20:33:56  <coopserver> <happyhenk> hi dreck
20:34:01  <coopserver> <dreck> hi :)
20:34:19  <coopserver> <dreck> kinda in middle of something else too so don't mind if I seem slow to response at times anyway :)
20:34:27  <coopserver> <happyhenk> ok
20:34:29  <coopserver> *** dreck has joined company #4
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20:44:34  <coopserver> <dreck> heh looks like freight is still more or less same
20:44:41  <coopserver> <dreck> still lack of food I see :)
20:44:56  <coopserver> <Sylf #235> hook up more yetis
20:45:07  <coopserver> <happyhenk> yep
20:45:22  <coopserver> <Sylf #235> build your statues on every town
20:45:26  <coopserver> <Sylf #235> boost the station ratings
20:49:27  <coopserver> *** happyhenk has left the game (Leaving)
20:51:29  <coopserver> *** Hazzard has joined
20:55:39  <coopserver> *** DeGroninger has joined
20:56:12  <coopserver> *** DeGroninger has joined company #10
20:56:15  <coopserver> <DeGroninger> hi all
20:58:28  <coopserver> <Hazzard> I'm getting big lag spikes
21:04:36  <o11c> !date
21:04:36  <coopserver> Nov 24 1991
21:07:20  *** TheODM has quit IRC
21:28:35  <coopserver> <dreck> back a bit 'more' :)
21:30:44  <coopserver> <dreck> hmm... replace Driving Darkness to Never Enough would reduce traffic ....
21:31:32  <coopserver> <DeGroninger> yeah, but acceleration is worse
21:31:43  <coopserver> <dreck> its short train so it wouldn't make much effect
21:32:03  <coopserver> <DeGroninger> then it would be an improvement
21:35:23  <coopserver> <dreck> yep...gets up to 178 in only a few tiles :)
21:35:46  <coopserver> <dreck> and heh 150>175 capacity too
21:35:54  <coopserver> <dreck> sold off three trains beforehand heh :)
21:38:03  <coopserver> <dreck> groninger .. they only slow down to 177kph for a sec on slope but then you don't really notice it tho
21:38:35  <coopserver> <DeGroninger> thats very accepable :)
21:38:39  <coopserver> <dreck> yeah
21:38:43  <coopserver> <dreck> pretty flat map anyway heh
21:38:57  <coopserver> <dreck> I'm still curious if the next game might have some actual mountains but heh I don't mind it either way :P
21:39:04  <coopserver> <DeGroninger> yeah, very flat :P
21:39:06  <coopserver> <dreck> if theres mountains...I'll have fun with the slower locos :)
21:39:13  <coopserver> <DeGroninger> last map had some mountains
21:39:29  <coopserver> <dreck> well last game was a bit iffy for me..I missed 70+ years early on
21:39:32  <coopserver> <dreck> but ehh yeah
21:40:11  <coopserver> <DeGroninger> yeah 70 years is quite a lot xD
21:40:28  <coopserver> <DeGroninger> how often is the map resetted?
21:40:50  <coopserver> <dreck> tbh when mountains comes up again .. I'll have to see if I can't try have infrequent heavy trains using feeders at west end to transport "everything" to the east end
21:40:59  <coopserver> <dreck> would be a fun use of the massive locos :)
21:41:29  <coopserver> <DeGroninger> sounds like a nice challenge :)
21:41:41  <coopserver> <dreck> well its a normal one for me with trainsets tbh
21:41:58  <coopserver> <dreck> even the NARS has its own locos based from the more mountaineous states too
21:42:40  <coopserver> <dreck> if you want a little fun .. just look up 'Norfolk&Western Y6b' online .. now that is one massive freight locomotive built for the mountaineous line it had to serve ;)
21:42:58  <coopserver> <DeGroninger> ill right now :P
21:43:17  <coopserver> <dreck> slog more than a thousand ton at 25mph up the grade ... or the next day it'll wheel a fast short train at 50mph
21:43:48  <coopserver> <DeGroninger> damn thats massive:D
21:44:17  <coopserver> <dreck> mmm :)
21:45:13  <coopserver> <dreck> and even switzerland used to have some massive (for their gauge) mallet but this was quickly short-lived because countrywide electrification started
21:46:23  <coopserver> <dreck> gronginger if you need to know...some coal trains used to have two or three Y6b units each ... talk about endless string of coal and coal
21:46:26  <coopserver> <dreck> :)
21:46:31  <coopserver> <DeGroninger> lol
21:46:39  <coopserver> <DeGroninger> that must have been long trains:)
21:46:50  <coopserver> <dreck> well its true...60+ coal cars coming out of the tunnel is rather a sight
21:47:08  <coopserver> <dreck> btw theres an unrelated but amusing mountain railroad story...
21:47:14  <coopserver> <DeGroninger> :P
21:47:29  <coopserver> <dreck> theres two companies .. the old D&RGW through the mountain and the SP which owns different lines ...
21:48:07  <coopserver> <dreck> when SP merged the other company . they thought "any diesels can go anywhere" but as soon as they tried using their own trains through the mountains they quickly got set right when a lot of overheating's among other problems happened...
21:48:32  <coopserver> <dreck> the little cue was that the D&RGW diesels had a low-sucking air intake among other modifications for harsh tunnel runnings
21:48:59  <coopserver> <DeGroninger> thats pretty smart
21:49:01  <coopserver> <Hazzard> Darn, I need more station spread still
21:49:03  <coopserver> <dreck> meanwhile the 'normal' diesels (SP's) had air intake left on top of the roof (near the exhaust fans) ... you can imagine how the engine got hot fast
21:49:16  <coopserver> <DeGroninger> haha yeah :P
21:49:24  <Sylf> !rcon set station_spread
21:49:25  <coopserver> Current value for 'station_spread' is: '16' (min: 4, max: 64)
21:49:27  <Sylf> !rcon set station_spread 24
21:49:30  <Sylf> there you go Haz
21:49:33  <coopserver> <dreck> yeah and mind you air brakes were another thing...
21:49:47  <coopserver> <Hazzard> I'm terrible :P
21:49:50  <coopserver> <dreck> having to set a low pressure for a long ride down isn't the same wear as using brakes for a short time to come to a red signal
21:50:20  <coopserver> <dreck> during steam era some of the daily trains on D&RGW actually used to have water-cooled brakes
21:50:41  <coopserver> <DeGroninger> that sounds really strange..
21:50:53  <coopserver> <dreck> well it did its job as unusual as it might had been
21:51:20  <coopserver> <DeGroninger> yeah, that will give huge corrosion problems
21:51:21  <coopserver> <dreck> mind you even some logging trucks used to have water tanks for water-splashed brakes in some mountain areas
21:51:31  <coopserver> <dreck> not sure how the modern one are built tho
21:51:58  <coopserver> <DeGroninger> maybe with oil or something?
21:53:00  <coopserver> <dreck> mm I maybe spoke too soon..one of the farm might be better off with 3 not 2 trains...
21:53:28  <coopserver> <DeGroninger> just build 4 and a overflow
21:53:32  <coopserver> <dreck> nah :)
21:55:03  <coopserver> <dreck> I still think my 2+2 pax line is a bit funny but eh
21:55:44  <coopserver> <DeGroninger> it does the job well enough
21:55:50  <coopserver> <dreck> yeah :)
21:56:17  <coopserver> <DeGroninger> green is mainline, blue is sideline?
21:56:20  <coopserver> <dreck> sometimes if you wait a bit you can watch the four trains run almost perfectly parallel to each others
21:56:46  <coopserver> <dreck> well...its more like green is the "one big pipe from one end to other end" and blue is the many little pipes branching off that one line?
21:56:55  <coopserver> <dreck> theres different ways I could word it :)
21:57:04  <coopserver> <dreck> and if you see red...expect a platform! :P
21:57:15  <coopserver> <DeGroninger> ah yes ^^
21:57:29  <coopserver> <dreck> yellow is only because...well..its not part of the network per se anyway
21:57:30  <coopserver> <dreck> ;)
21:59:17  <coopserver> <dreck> tbh after 2.5 games I'm kinda...well...I mean I'm not so sure about how much I like yeti because it seem to be hmm well...I mean all you're able to do is hope to connect nothing but just food
21:59:29  <coopserver> <dreck> maybe its just me! :->
21:59:39  <coopserver> <DeGroninger> yeah its totally different
21:59:55  <coopserver> <dreck> I'll rather like to eg be able to deliever steel to somewhere that actually can utilize it
22:00:08  <coopserver> <Sylf #235> what you need to do is to start by connect all yeti yards you can reach
22:00:54  <coopserver> <Sylf #235> yeti isn't fun with only a few yeti yards
22:01:49  <coopserver> <DeGroninger> yeah, production is really yeti dependend
22:02:13  <coopserver> <dreck> even with three separate farms I still can't even feed ONE single hut ... thats what I just seem a bit undecided about
22:02:15  <coopserver> <Sylf #235> and production of yeti is dependent on food, building materials and the town population...
22:02:30  <coopserver> <Sylf #235> but to even get there, you need a few yeti yards
22:02:31  <coopserver> *** happy  train sport has joined
22:02:48  <coopserver> <DeGroninger> hey happy
22:02:49  <coopserver> <dreck> hi happysport as always :)
22:02:51  <coopserver> <happy  train sport> hi
22:03:03  <coopserver> <happy  train sport> how  is  it going
22:03:09  <coopserver> *** happy  train sport has joined company #2
22:03:11  <coopserver> <DeGroninger> nice, and with you?
22:03:16  <coopserver> <happy  train sport> good
22:03:55  <coopserver> <dreck> doing ok..just somewhat leaving things in a flux of being stale atm :->
22:04:07  <coopserver> <dreck> (other than improving my pax line a few years ago)
22:04:12  <coopserver> <dreck> you?
22:04:13  <coopserver> <happy  train sport> nice
22:04:15  <coopserver> <happy  train sport> good4
22:04:26  <coopserver> <happy  train sport> up  grade the trains
22:09:00  <coopserver> <dreck> btw who picked out the craplong station grf list?
22:09:02  <coopserver> <dreck> just asking
22:09:04  <coopserver> *** happyhenk has joined
22:09:14  <coopserver> <Hazzard> lol
22:09:25  <coopserver> <happy  train sport> lol
22:09:31  <coopserver> <happyhenk> what
22:09:32  <coopserver> <dreck> whats funny?
22:09:33  <coopserver> <DeGroninger> lol
22:09:41  <coopserver> <Sylf #235> that's only 6 or 7 station sets?
22:09:52  <coopserver> <Hazzard> I only use ISR
22:09:53  <coopserver> <happy  train sport> yep
22:10:07  <coopserver> <dreck> sylf well theres 10+
22:10:20  <coopserver> <Sylf #235> 1 station set can provide more than 1 entry
22:10:30  <coopserver> <dreck> hazzard..yeah..I've only had isr+japan in my games (except for isr+newstation with dbset etc)
22:10:36  <coopserver> <Sylf #235> I didn't use any eyecandy stations this time
22:10:46  <coopserver> <dreck> easy to quickly pick out the platforms without having to hammer down the mouse
22:10:52  <coopserver> <dreck> but heh
22:10:53  <coopserver> <Sylf #235> chips is awesome
22:10:59  <coopserver> <Sylf #235> dwe is another good one
22:11:05  <coopserver> <happy  train sport> yep  true  Sylf #235
22:11:06  <coopserver> <Sylf #235> dutch set has good pax stations
22:11:21  <coopserver> <Sylf #235> and vast hase good eyecandies
22:11:33  <coopserver> <Sylf #235> in short, I like them all
22:11:47  <coopserver> <dreck> so why do I not see them on your lines? just joking ofc
22:12:24  <coopserver> <happyhenk> monorail maeddium 1
22:12:25  <coopserver> <Sylf #235> hrm
22:12:30  <coopserver> <dreck> henk...heh :)
22:12:33  <coopserver> <Sylf #235> I need LLL_RRR upgrade
22:13:02  <coopserver> *** Yugi_D has joined
22:13:19  <coopserver> <happy  train sport> hi   Yugi_D
22:13:23  <coopserver> <happy  train sport> how  things
22:13:29  <coopserver> <Yugi_D> hi happy
22:13:39  <Jam35> I chose the GRF. Problem? :)
22:13:44  <coopserver> <DeGroninger> :D
22:13:48  <coopserver> <Yugi_D> good, u?
22:13:50  <coopserver> <happy  train sport> lone  time nosee
22:13:55  <coopserver> <happy  train sport> Yugi_D:
22:14:20  <coopserver> <Yugi_D> my old computer graphics broke
22:14:25  <coopserver> <happy  train sport> ar
22:14:26  <coopserver> <Yugi_D> this is a completely new pc
22:14:31  <coopserver> <happy  train sport> nice
22:14:48  <coopserver> <Yugi_D> can i plz get some comp help
22:14:56  <coopserver> <happy  train sport> yep
22:15:02  <coopserver> <happy  train sport> whonts  up
22:15:34  <coopserver> <dreck> jam35 well...the question is..why force a lot of mouseclicking just to get to the basic platforms when it seem like noone ever uses anything else? but anyway .. at least the bridges in any games are nice tho
22:15:39  <coopserver> <Yugi_D> everything is old and decrepid, and need help expanding
22:16:06  <Jam35> use default?
22:16:11  <coopserver> <dreck> I could help but not sure if you'll like my style yugi
22:16:39  <coopserver> *** happy  train sport has joined company #5
22:16:40  <coopserver> <Yugi_D> ur network looks fine to me
22:16:53  <Jam35> what you are saying is you are too lazy to use the variety offered? :P
22:17:01  <Jam35> a 9 done
22:17:10  <coopserver> <dreck> jam35...tell that to others
22:17:32  <coopserver> <dreck> yugi..seem like someone beat me ... ah well .. have fun
22:17:59  <coopserver> <Yugi_D> u can request for my password if u want to help
22:18:10  <coopserver> <dreck> two helpers would be a conflict tbh
22:18:57  <coopserver> <Yugi_D> last year some time, i had 10 employees
22:19:17  <coopserver> <dreck> in a single rail company?
22:19:23  <coopserver> <happyhenk> 4 never enoughs left
22:19:24  <coopserver> <Yugi_D> yep
22:20:12  <coopserver> <dreck> well yugi...that still wouldn't help me trying to lay right-signal-direction wetrails if happysport hadn't gone in
22:20:24  <coopserver> <dreck> so mm yeah
22:25:08  *** Vinnie has quit IRC
22:26:32  <coopserver> <dreck> think next game I wouldn't bother trying to feed the yeti seeing that its been almost pointless ... maybe batteries would be more fun heh
22:26:51  <coopserver> <happyhenk> im doing batterys
22:27:19  *** Jam35 is now known as Jam35_
22:28:33  <coopserver> <dreck> tbh you want know what I actually have fun with in games once in a while? :)
22:28:42  <coopserver> <DeGroninger> do tell :P
22:29:15  <coopserver> *** Player has joined
22:29:16  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:29:17  <coopserver> *** Player has started a new company #11
22:29:18  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
22:29:19  <coopserver> *** Player has joined spectators
22:29:33  <coopserver> <Player> !rules
22:29:34  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
22:29:39  <coopserver> <happyhenk> doo it like theis player
22:29:46  <coopserver> <dreck> set vehicles:trains: to zero ... load HEQS (on top of the few other grfs I always use) ... and basically have fun with a spare spread of tram tracks all over the map :)
22:29:49  <coopserver> <happyhenk> !name !name
22:29:50  <coopserver> *** happyhenk has changed his/her name to !name
22:29:56  <coopserver> <!name> !name happyhenk
22:29:57  <coopserver> *** !name has changed his/her name to happyhenk
22:30:03  <coopserver> <dreck> (starting with steam trams and going up to electric trams for any freights)
22:30:09  <coopserver> <DeGroninger> lol
22:30:23  <coopserver> <dreck> well groninger..its possible to have a trams-only company with HEQS anyway ...
22:30:28  <coopserver> <DeGroninger> i really cant work without trains..
22:30:36  <coopserver> <dreck> it also helps that theres no signal to worry about so you can let the traffic biff it out as it pleases
22:30:38  <coopserver> *** Player has left the game (wrong company in DoCommand)
22:30:59  <coopserver> <dreck> only thing is that its not good on mountaineous maps due to lack of curve acceleration tho
22:31:23  <coopserver> <happyhenk> is superstrong trains
22:32:20  <coopserver> <dreck> like hmm well yeah you know... tram leaves westfarm4 .. makes one left turn ... then go over a short bridge before making right turn ... and run for 40+ tiles before it makes two left turns to reach the dropoff ... head back to farm .. repeat
22:32:21  <coopserver> <dreck> :)
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22:32:55  <coopserver> <DeGroninger> brb, roommate made apple pie :P
22:32:59  <coopserver> <dreck> ok :)
22:34:17  <coopserver> <valis> very good script and filter at the same time against the name of "player". Is there any possibility to use it on your server? Or is it part of the compilation ottd?
22:35:36  <coopserver> <Sylf #235> D:  stupid wrong signal
22:35:40  <coopserver> <Sylf #235> causing a jam
22:38:20  <coopserver> <dreck> at least it appears the Steam Cargo Tram can handle some of the yeti cargos....so hmm its not quite HEQ but it could be done
22:40:16  <coopserver> <happy  train sport> k      eney  thin  u need  doing
22:40:29  <coopserver> <happy  train sport> Yugi_D:
22:40:36  <coopserver> <dreck> actually...hmm I could do a few now just for fun...
22:41:17  <coopserver> <Sylf #235> hmmm
22:41:29  <coopserver> <Sylf #235> it's been a while since I've played a legit game on this server
22:43:48  <coopserver> *** Seifur has joined
22:44:09  <coopserver> <dreck> there....did a very short T-shaped network now :)
22:44:17  <coopserver> <dreck> its outside Wrondingwurth
22:46:06  <coopserver> <Sylf #235> hook up dentown too while you're at it
22:46:30  <coopserver> <dreck> heh..in next game maybe..depend what it looks like there :)
22:47:35  <coopserver> <happyhenk> put sign at dentown
22:48:22  <coopserver> <happyhenk> thats not my island
22:48:24  <coopserver> *** Seifur has left the game (connection lost)
22:48:29  <coopserver> <Sylf #235> I know
22:48:58  <coopserver> <Sylf #235> it's a good spot for dreck's tram network
22:49:10  <coopserver> *** Seifur has joined
22:51:04  <coopserver> <Sylf #235> happyhenk, your overflow at chemical pickup is really broken
22:51:28  <coopserver> <happyhenk> ill stick with it
22:51:37  <coopserver> <DeGroninger> xD
22:52:55  <coopserver> <dreck> heh I think "mighty little" could be a funny name for next company :P
22:53:31  <coopserver> *** Yugi_D has left the game (Leaving)
22:54:27  <coopserver> <Sylf #235> don't put the depot so far away from the line
22:54:28  <coopserver> *** happy  train sport has joined spectators
22:54:49  <coopserver> <happyhenk> dude i suck at building overflows
22:55:01  <coopserver> <happy  train sport> u  will get  ther
22:55:02  <coopserver> <Sylf #235> would you like help?
22:55:07  <coopserver> <happyhenk> yeah
22:55:19  <coopserver> <Sylf #235> would you mind if I join?
22:55:25  <coopserver> <Sylf #235> join your companyL
22:55:27  <coopserver> <happyhenk> no
22:55:34  <coopserver> <happyhenk> you can join
22:55:39  <Sylf> !rcon move 1717 7
22:55:40  <coopserver> *** Sylf #235 has joined company #7
22:58:08  <coopserver> <dreck> going off for a bit especially re supper anyhow :)
22:58:14  <coopserver> *** dreck has left the game (Leaving)
22:58:23  <coopserver> *** happy  train sport has joined company #7
23:00:11  <coopserver> *** happy  train sport has joined spectators
23:00:37  <coopserver> *** Seifur has left the game (Leaving)
23:01:47  <coopserver> <happyhenk> can u leave now
23:01:54  <coopserver> *** Sylf #235 has left the game (Leaving)
23:02:02  <coopserver> <DeGroninger> XD
23:02:05  <coopserver> <happy  train sport> lol
23:03:24  <coopserver> <DeGroninger> you didnt like  it?
23:03:33  <coopserver> <happy  train sport> y did u  doo  that     happyhenk  shor lefe   as  it  is
23:03:36  <coopserver> <happyhenk> im gonna do it my way
23:03:43  <coopserver> <happyhenk> i have idea
23:04:05  <coopserver> <happy  train sport> thst  was  werking  good
23:04:12  <Sylf> no
23:04:13  <coopserver> <DeGroninger> lol xD
23:04:15  <Sylf> it had my name on it
23:04:22  <coopserver> <DeGroninger> train crash a good idea? :P
23:04:22  <Sylf> that's so wrong
23:04:26  <coopserver> <happy  train sport> yep  now u  f  it u
23:04:43  <coopserver> <DeGroninger> gg
23:04:49  <coopserver> <happy  train sport> true    sylf
23:04:52  <coopserver> <happy  train sport> ver true
23:05:09  <Sylf> I R evil
23:10:24  <coopserver> <happyhenk> this well werk
23:11:22  <coopserver> <happy  train sport> will  no  u see  if a train gos in   the deport  ther shord wate in till its free
23:11:35  <coopserver> <happy  train sport> but k
23:12:23  <coopserver> <happyhenk> perfecto
23:12:30  <coopserver> <happy  train sport> u see
23:12:34  <coopserver> <happyhenk> it does wait
23:12:51  <coopserver> <happyhenk> i put sign
23:12:55  <coopserver> <happyhenk> its called here
23:13:01  <coopserver> <happy  train sport> nop its  k
23:13:05  <coopserver> <happy  train sport> its werks
23:13:16  <coopserver> <happyhenk> :)
23:13:26  <coopserver> <happy  train sport> u got  a overflow
23:13:33  <coopserver> <happy  train sport> now ucan leve it
23:13:48  <coopserver> <happyhenk> :)
23:14:16  <coopserver> *** happy  train sport has joined company #2
23:19:53  <coopserver> <valis> happyhenk: one train is able to cope with it?
23:23:21  <coopserver> <valis> happyhenk: I can not English so I do not know how to describe it. Do you train with 2x single train, the train must be 40
23:24:55  <coopserver> *** happy  train sport has joined spectators
23:25:44  <coopserver> <valis> happyhenk: ...Remove and add train wagons
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