Config
Log for #openttdcoop.stable on 29th November 2014:
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00:48:01  <coopserver> *** I.M.Legos has joined
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00:52:10  <dreck> hm woner whats with that broken lego :)
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02:22:23  <coopserver> *** Sylf has joined
02:22:49  <coopserver> <Sylf> big ballah
02:23:48  <coopserver> *** Sylf has joined company #4
02:43:36  <TURKEY_MEECH> yo
02:43:44  <coopserver> <BiG_MEECH> sup
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03:00:16  <coopserver> <Sylf> o/
03:00:28  <coopserver> <BiG_MEECH> grr hi :)
03:04:44  <coopserver> <Sylf> lol that company 1 refuses to die
03:04:49  <coopserver> *** BiG_MEECH has left the game (general timeout)
03:05:03  <coopserver> <Sylf> but meech connection is very willing to die
03:07:05  <TURKEY_MEECH> :D
03:07:11  <TURKEY_MEECH> that's life
03:17:06  <TURKEY_MEECH> any way to just join the company and sell the busses?
03:17:29  <coopserver> <Sylf> co 1?
03:17:36  <TURKEY_MEECH> ya
03:17:50  <coopserver> <Sylf> resetting the company is easier
03:17:54  <TURKEY_MEECH> :P
03:18:04  <coopserver> <Sylf> but not gonna do it
03:18:08  <TURKEY_MEECH> :P
03:18:18  <coopserver> <Sylf> the buses are growing the town for us for free!
03:18:23  <coopserver> <Sylf> mo' yeti!
03:18:23  <TURKEY_MEECH> HELL YEAH
03:18:57  <TURKEY_MEECH> the larger the town, the moar yeti?
03:19:03  <coopserver> <Sylf> yeah
03:19:07  <TURKEY_MEECH> cool
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05:57:35  <coopserver> <BiG_MEECH> sylf, any easy way to double the engines or do you have to do it one at a time?
05:57:43  <coopserver> <Sylf> one at a time
05:57:47  <coopserver> <Sylf> or
05:57:49  <coopserver> <BiG_MEECH> alrighty
05:57:51  <coopserver> <Sylf> sell everything
05:57:59  <coopserver> <BiG_MEECH> yeah, that might be easier
05:58:04  <coopserver> <Sylf> I think that's way easier than one at a time
05:58:05  <coopserver> <I.M.Legos> Playing with the day version of opengfx now
05:58:32  <coopserver> <I.M.Legos> How long until new map?
05:58:49  <coopserver> <Sylf> couple of days maybe
06:00:00  <coopserver> <I.M.Legos> When a new map starts i'm ganna be smart with my yetis.
06:00:13  <coopserver> <I.M.Legos> Becuase this isin't the best
06:00:57  <coopserver> <I.M.Legos> I'ma go change back to night
06:01:11  <coopserver> <I.M.Legos> Actualy, nvm see you guys tommarow, or something
06:01:18  <coopserver> *** I.M.Legos has left the game (Leaving)
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06:23:56  *** BiG_MEECH has joined #openttdcoop.stable
06:25:48  <BiG_MEECH> yoooooooooo
06:29:31  <BiG_MEECH> !players
06:29:31  <coopserver> BiG_MEECH: There are currently 1 players and 0 spectators, making a total of 1 clients connected
06:35:08  <BiG_MEECH> MOO :)
06:48:24  <coopserver> *** Sylf has left the game (Leaving)
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07:46:23  <coopserver> *** V453000 has joined
07:46:47  <coopserver> *** V453000 has started a new company #1
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10:26:24  *** Jam35_ is now known as Jam35
11:06:13  <coopserver> *** dreck has joined
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11:07:23  <coopserver> *** Game unpaused (number of players)
11:11:39  *** happy_ has joined #openttdcoop.stable
11:11:52  <happy_> !players
11:11:52  <coopserver> happy_: There are currently 1 players and 0 spectators, making a total of 1 clients connected
11:12:15  <happy_> hi  dreck
11:13:03  <coopserver> <dreck> hi happysport
11:14:40  <happy_> how  things
11:15:13  <coopserver> *** happy  train sport has joined
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11:17:22  <coopserver> <dreck> doing ok ty, you?
11:17:29  <coopserver> <happy  train sport> grate
11:18:12  <coopserver> <dreck> might need more workers tho heh....
11:18:21  <coopserver> <dreck> more than 10K machines rusting at the grain farm :P
11:24:58  <coopserver> <dreck> oh yeah happysport... have a look for Holed Village and tell me what you think of that town's location :)
11:26:35  <coopserver> *** Jam35 has joined
11:26:40  <coopserver> <happy  train sport> hi  jam
11:26:44  <coopserver> <happy  train sport> how thing
11:27:06  <coopserver> <Jam35> ok thanks you?
11:27:11  <coopserver> <happy  train sport> good
11:28:13  <coopserver> *** Jam35 has started a new company #1
11:28:14  <coopserver> <happy  train sport> dreck:   it word be betet to doo a sign
11:28:31  <coopserver> <dreck> I can't sign the menu sorry :)
11:28:41  <coopserver> <happy  train sport> k
11:28:47  <coopserver> *** Jam35 has joined spectators
11:29:03  <coopserver> <dreck> and hi jam35
11:29:13  <coopserver> <Jam35> hi
11:29:23  <coopserver> <Jam35> what was the problem/question?
11:29:29  <coopserver> <dreck> ah nothing
11:30:17  <coopserver> <happy  train sport> i see it  it bit  smal
11:30:54  <coopserver> <dreck> well...a village is that :)
11:30:57  <coopserver> *** Jam35 has left the game (Leaving)
11:31:09  <coopserver> <dreck> might fund one or two more towns elsewhere just for fun
11:32:37  <coopserver> <happy  train sport> i  just fun   a  town  not farm from that won dreck
11:34:36  <coopserver> <dreck> heh...appears sylf was quite busy :)
11:34:41  <coopserver> <dreck> Nunningpool looks nice
11:36:15  <coopserver> <dreck> anyway have a few other little things so going off for a bit..will check later tho
11:36:25  <coopserver> <happy  train sport> k4
11:36:27  <coopserver> *** dreck has left the game (Leaving)
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12:01:22  <coopserver> *** [FR]Syl59 has joined
12:03:07  <coopserver> <happy  train sport> hi [FR]Syl59
12:06:05  <coopserver> *** happy  train sport has joined spectators
12:06:06  <coopserver> *** Game paused (number of players)
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12:58:28  <coopserver> *** Troy McClure has joined
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13:01:13  <BiG_MEECH> HELL YEAH
13:01:21  <coopserver> *** Troy McClure has joined
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13:03:14  <BiG_MEECH> lol
13:24:08  <V453000> yoyo
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13:53:09  <BiG_MEECH> YOOOOOOOOOOOOOOO MF
13:59:21  <V453000> WHAT A TOTAL MF
13:59:24  <V453000> new nuts soon
14:54:27  *** dreck has joined #openttdcoop.stable
14:54:37  <dreck> hi
14:55:23  <dreck> silly question (or I could just ask in the other channel too) but..I had it open at one point but now lost it, do any of you remember a site that shows how to draw simple loco/wagons sprites especially in diagonal views?
14:58:21  <V453000> im not sure if there is much to show
14:58:28  <V453000> but I dont remember where to find it anymore either
14:58:58  <V453000> you could have a look at the nuts repository at the final results, idk if anybody wrote anything sensible about it anyway
15:02:39  <V453000> I dont think there is much to say, just some general concepts but you got to get grasp of those yourself ... I wrote this https://dev.openttdcoop.org/projects/pixel/wiki/Contrast_in_single_colour_vehicles
15:04:05  <V453000> as long as you try to keep a high amount of colour shades, and good contrast, you are probably going to have some great quality sprites
15:04:22  <V453000> or you can just draw poorly, like e.g. 2cc or Dutch train sets ... and they are popular anyway
15:05:34  <V453000> https://dev.openttdcoop.org/issues/3669 this part is also interesting, shows how to improve a sprite a lot
15:11:49  <dreck> heh...that string of bright hopper cars  o_o :)
15:18:18  <V453000> well orange in openttd is harderst to draw for, demonstrating it on it means you can get all of other stuff done easily
15:19:23  <dreck> yeah
15:19:37  <dreck> ty and...hows you as always anyway?
15:21:07  <V453000> great, new nuts yet again soon XD
15:21:29  <V453000> me is a sprite machine now
15:21:41  <V453000> the infrastructure for rendering is just too good
15:25:19  *** Maraxus has quit IRC
15:25:49  * dreck is doing ok anyhow
15:26:25  <dreck> bit more progress on the server map and on a separate topic some semi-random partial sprites to go with my tracking table progress too
15:26:27  <dreck> :)
15:28:09  <V453000> what kind of newGRF are you trying to make?
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15:39:18  <happy_> hi  dreck
15:39:22  <happy_> how  things
15:41:39  <dreck> currently its a small extension to ukrs1 with a few personal items of my own ^-^
15:41:44  <dreck> doing ok happy, you?
15:45:41  * dreck also has a long tracking table (still not done) for a individual project with someone else too
15:46:21  * dreck wonders if v453000 has any idea what a voosh actually is? :P
15:46:51  <V453000> ?
15:47:32  <dreck> oh..ever since I bought two of these locos I kept wondering where you could had gotten that name from
15:47:46  <V453000> 99% of the names are songs
15:47:58  <dreck> heh..guess this shows my lack of music interest
15:48:00  <dreck> :->
15:48:12  <V453000> people like that exist?
15:48:22  * dreck still likes Wut for a name tho
15:50:31  <dreck> not everyone has a pile of music in some room eh? ;)
16:28:36  <coopserver> *** Djanxy has joined
16:28:51  <coopserver> <happy  train sport> hi  Djanxy
16:28:54  <coopserver> <happy  train sport> how  things
16:28:59  <coopserver> <Djanxy> hi happy
16:29:06  <coopserver> <Djanxy> im good thanks, how are you
16:29:12  <happy_> good
16:30:02  <happy_> fill  free to join  my company
16:30:10  <coopserver> <Djanxy> thanks
16:33:55  <dreck> hi djanxy
16:34:09  <dreck> btw don't mind my food feeder to happysport's huts .. again if any tunnels are in the way I can relocate it easily :)
16:34:10  <coopserver> <Djanxy> hello
16:34:29  <happy_> its  k dreck
16:53:11  <dreck> going for now..have fun as usual
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16:53:15  <happy_> k
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17:07:27  <V453000> not k
17:07:45  <coopserver> <Djanxy> k
17:07:51  <happy_> k
17:08:00  <coopserver> <Djanxy> jk
17:08:08  <happy_> rk
17:08:56  <happy_> so  whont new train in the new  nuts train set v
17:10:30  <V453000> the current new one, chameleon engines
17:10:35  <V453000> future new one, you will see
17:10:41  <V453000> hi Djanxy smasher
17:10:51  <happy_> k
17:23:16  <coopserver> *** [FR]Syl59 has joined
17:23:23  <coopserver> <[FR]Syl59> hi there
17:23:26  <coopserver> <happy  train sport> hi [FR]Syl59
17:23:38  <coopserver> <happy  train sport> how  things
17:24:14  <coopserver> *** I.M.Legos has joined
17:24:24  <coopserver> <happy  train sport> hi  I.M.Legos
17:24:26  <coopserver> <[FR]Syl59> good thx :) you ?
17:24:28  <coopserver> <happy  train sport> how  things
17:24:31  <happy_> good
17:24:33  <coopserver> <I.M.Legos> Hellu
17:25:14  <happy_> fill free to join    syl59
17:25:19  <coopserver> *** I.M.Legos has joined company #6
17:25:20  <coopserver> *** Game unpaused (number of players)
17:28:43  <coopserver> <I.M.Legos> Maglev universal cars are fine actualy...
17:29:04  <coopserver> *** [FR]Syl59 has left the game (Leaving)
17:29:04  <happy_> yep
17:29:23  <coopserver> *** [FR]Syl59 has joined
17:30:44  <happy_> wb  syl59
17:32:13  <coopserver> <I.M.Legos> Fixxed my trains.
17:33:06  <coopserver> <[FR]Syl59> I don't see how I can use YETI effectively with long trains and superstrong engines
17:33:29  <coopserver> <I.M.Legos> Yeah, that's one of my main problems with it i guess.
17:33:34  <happy_> yeti  tranfer
17:33:44  <coopserver> <[FR]Syl59> don't like seperate ML
17:33:59  <happy_> y
17:35:20  <coopserver> <[FR]Syl59> and pinapple trains is ...
17:35:22  <coopserver> <[FR]Syl59> too weak xD
17:35:48  <coopserver> <I.M.Legos> Wish there was more pineapple trains past the europa unity
17:36:08  <coopserver> <[FR]Syl59> I think Pikka is american so .. x)
17:36:09  <happy_> will its new  ther mite be beter train  for it cume out    later in the year
17:36:42  <coopserver> <I.M.Legos> I love how it's now sending me trains are getting old messages, after i just changed everything.
17:36:56  <coopserver> <[FR]Syl59> lmao !
17:37:05  <happy_> lol
17:38:44  <coopserver> <I.M.Legos> Right after u finnish, i get asked to test a new faster vehical.
17:38:49  <coopserver> <I.M.Legos> How typical.
17:39:11  <happy_> yep
17:39:27  <coopserver> <[FR]Syl59> Don't forget to replace your bridges too
17:39:45  <happy_> yeptrue
17:40:51  <coopserver> <I.M.Legos> Right, bridges
17:44:10  <coopserver> <I.M.Legos> 'DING DING DING DING DING DING DING'
17:45:10  <coopserver> <I.M.Legos> Are the neon engines supposed to be grey?
17:49:11  <coopserver> <I.M.Legos> Neon's better.
17:49:46  <coopserver> <I.M.Legos> I thinkthe person fixxing the car sprites and stuff, messed up with the engines...
17:50:09  <coopserver> <I.M.Legos> BEcuase i think they all look identicle
17:53:56  <happy_> how  the net werl   going
17:54:01  <coopserver> <I.M.Legos> Good
17:54:38  <coopserver> <I.M.Legos> May have to rearange some trains soon though, need to setup a building schedual
17:54:53  <happy_> k
17:54:55  <coopserver> <I.M.Legos> Or atleast a building station chain
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18:08:59  <coopserver> <I.M.Legos> I always thought it was funny how the Creeper face from MINECRAFT was used in the nuts mod.
18:09:54  <happy_> yep
18:12:32  <coopserver> <I.M.Legos> I wonder what the reflection on the shinny stuff is.
18:12:59  <happy_> not shor
18:17:36  <coopserver> <I.M.Legos> You are giveing your yetis food and building supplies right?
18:18:07  <happy_> dreck  has got fofod going to 2  ov my yeti yard but
18:18:19  <happy_> but  i dont need  food
18:19:02  <happy_> i got  a nufe yeti at my  yeti tranfer
18:22:12  <happy_> udont need    building   supplies  to  yeti  yard   u just  need  food   i. m
18:22:21  <coopserver> <I.M.Legos> Ok.
18:22:31  <coopserver> <I.M.Legos> So then what's the building supplies for?
18:22:32  <happy_> whive this new  yeti   stuf
18:23:28  <coopserver> *** happy  train sport has joined company #2
18:23:44  <coopserver> <happy  train sport> see  my  sighn this
18:24:18  <coopserver> <I.M.Legos> Oh.
18:24:42  <happy_> u doo   building   stuf   to it to get food
18:24:53  <coopserver> <I.M.Legos> What's with the oh...
18:25:03  <coopserver> <I.M.Legos> That's kinda disturbing
18:25:08  <happy_> yep
18:25:23  <happy_> thats the new  bit ov yeti
18:28:09  <coopserver> *** Troy McClure has joined
18:28:15  <happy_> hi  troy
18:28:20  <coopserver> <I.M.Legos> Hi.
18:28:21  <coopserver> <Troy McClure> hi
18:28:28  <happy_> how  things
18:28:45  <coopserver> <Troy McClure> okay
18:31:02  <coopserver> <I.M.Legos> Well, i'm off
18:31:05  <coopserver> <happy  train sport> k  bb
18:31:07  <coopserver> *** I.M.Legos has left the game (Leaving)
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19:38:37  <coopserver> *** leg3nd has joined
19:38:43  <coopserver> <Troy McClure> hey
19:38:54  <coopserver> <leg3nd> hello :>
19:39:22  <coopserver> <Troy McClure> what brings you here?
19:39:33  <coopserver> <leg3nd> Been ages since i seen this kind of network.
19:39:43  <coopserver> <leg3nd> think its ½ year since i last talked to V in here :>
19:40:48  <coopserver> <Troy McClure> so Yeti is new to you?
19:40:56  <coopserver> <leg3nd> yep,
19:41:45  <coopserver> <leg3nd> and i totaly forgot you, but remmber you from Hanno servers :>
19:41:55  <coopserver> <Troy McClure> that's right, yeah :)
19:41:57  <coopserver> <leg3nd> pretty funny we are starting servers again. :>
19:42:12  <coopserver> <Troy McClure> ottd servers?
19:42:15  <coopserver> <leg3nd> yep
19:42:37  <coopserver> <leg3nd> but still in the old clasic way, no extra fetures. just toplist and all that. :>
19:42:43  <coopserver> <leg3nd> just like old days :>
19:42:47  <coopserver> <Troy McClure> ah, right
19:42:53  <coopserver> <Troy McClure> I forgot what was the fun part about it
19:42:58  <coopserver> <Troy McClure> the toplists :)
19:43:22  <coopserver> <leg3nd> so trying to get it back up again. :>
19:43:51  <coopserver> <Troy McClure> I'll see if I can drop by soon
19:43:53  <coopserver> <leg3nd> hanno is saying Hi btw, he is messing with coding again :>
19:44:04  <coopserver> <Troy McClure> haha
19:44:10  <coopserver> <Troy McClure> say hi to him for me
19:44:22  <V453000> hi :(
19:44:24  <V453000> :)
19:44:26  <V453000> bad keyboard :d
19:44:37  <coopserver> <Troy McClure> lol, hi V
19:45:12  <coopserver> <leg3nd> hi V long time since as always with me
19:45:24  <coopserver> <leg3nd> working way to much. hehehe
19:45:33  <coopserver> *** V453000 has joined
19:45:37  <coopserver> <V453000> hihi :)
19:45:45  <coopserver> <V453000> the IRC has its advantages of keeping in touch :P
19:45:59  <coopserver> <V453000> nyway, behold yeti :D
19:46:09  <coopserver> *** happy  train sport has joined spectators
19:46:10  <coopserver> <leg3nd> i know. but my days are all to long. im away from home at 13 hours a day :>
19:46:24  <coopserver> <V453000> hmm :)
19:47:15  <coopserver> <leg3nd> Got new job, as service manager for Denmark at Whirlpool now, some move from LG to a competetor. :>
19:47:31  <coopserver> <Troy McClure> nice
19:47:48  <coopserver> <V453000> :)
19:47:52  <coopserver> *** happy  train sport has left the game (Leaving)
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19:48:08  <coopserver> <leg3nd> so who is this Yeti you are talking about :>
19:48:13  <coopserver> <V453000> I have still the same job but I have a lot of time to invest into yeti and new nuts :)
19:48:18  <coopserver> <V453000> the industries here :)
19:48:19  <coopserver> <Troy McClure> the industry stuff
19:49:04  <coopserver> <V453000> lol Dreck going full retard mode with TL
19:49:54  <coopserver> <leg3nd> arr i did see that short here the other day. but like that you have to feed it to get more out of it.
19:50:24  <coopserver> <V453000> yeah basically industries where everything depends on everything
19:50:35  <coopserver> <V453000> it is awesome
19:50:42  <coopserver> <V453000> I like the way how it works a lot
19:51:05  <coopserver> <V453000> best part is that I have Sylf doing the coding so I can put 100% effort in graphics
19:51:06  <coopserver> <leg3nd> it looks nice yes.
19:51:27  <coopserver> <Troy McClure> lol
19:52:10  <coopserver> <leg3nd> you always have a way to make something go in your way :>
19:52:51  <coopserver> <V453000> I just have a clear concept and ideas when creating a newGRF, which is the main real difference really
19:53:04  <coopserver> <V453000> and well, doing the 3D models -> 32bpp/extra zoom gives a lot of fun stuff lately :)
19:53:05  <coopserver> <leg3nd> Im getting a bit confused. You need to deliver yeti dudes to get the material ?
19:53:13  <coopserver> <V453000> the primary is basically worker yard
19:53:23  <coopserver> <V453000> you deliver yeti dudes where-ever you want, and you get primary resource
19:53:34  <coopserver> <leg3nd> okay :>
19:53:36  <coopserver> <V453000> you put the primary resource where it belongs and utilize the product
19:53:49  <coopserver> <V453000> the products are food, building materials and machinery
19:54:01  <coopserver> <V453000> food gives you more workers and is most important
19:54:30  <coopserver> <V453000> machinery doubles worker efficiency so getting it is very beneficial too, but you need workers, machinery alone wont do anything
19:54:49  <coopserver> <V453000> and building materials double food efficiency so you get even more workers, but you need food, nothing happens with only building materials
19:55:02  <coopserver> <V453000> and then there is the trade merchant which allows you get food for your excess building materials
19:55:23  <coopserver> <V453000> that is basically it, except that you have to grow towns in order to get more production as the worker yards are linked to nearby towns
19:55:45  <coopserver> <V453000> last but not least, industries which accept multiple cargoes, require all of them to give 100% output, otherwise efficiency is lower
19:56:05  <coopserver> <V453000> so you are very motivated to connect all kinds of industries - but you can get away with missing some, up to you
19:56:20  <coopserver> <leg3nd> nice, Alot linked together to get a whole picture of the network. great.
19:56:25  <coopserver> <V453000> yeah
19:56:46  <coopserver> <V453000> for example, food is key - but you can ignore farms completely, and get all the food from trading for building materials
19:57:08  <coopserver> <Troy McClure> at 3/4ths
19:57:13  <coopserver> <V453000> sure :)
19:57:35  <coopserver> <V453000> PS. the resulting benefit is even less since the 3/4s are furhterly reduced by one more station rating
19:57:46  <coopserver> <V453000> but you get your stuff and you get also building very quickly
19:58:05  <coopserver> <V453000> it definitely isnt more efficient than using farms as well, just an option
19:59:12  <coopserver> <leg3nd> sweet.  will see if i find more time. But its not sure i find it.
19:59:17  <coopserver> <V453000> :)
19:59:58  <coopserver> <V453000> well connecting everything and making it work sure takes some time :)
20:00:49  <coopserver> <leg3nd> :>
20:01:15  <coopserver> <leg3nd> Alot of jam on the blue network :>
20:02:21  <coopserver> <V453000> also boo for not using the new chameleons
20:02:23  <coopserver> <V453000> me is disappoint
20:03:26  <coopserver> <V453000> ok they got one
20:03:27  <coopserver> <V453000> XD
20:03:29  <coopserver> <V453000> that is a joke
20:03:33  <coopserver> <Troy McClure> 3? :P
20:03:40  <coopserver> <V453000> OK :D
20:03:43  <coopserver> <V453000> why just that? :(
20:03:49  <coopserver> <Troy McClure> that's a new part
20:03:50  <coopserver> <V453000> ducks too strong? :D
20:04:11  <coopserver> <V453000> ... :)
20:04:12  <coopserver> <Troy McClure> I was building a new food part
20:04:25  <coopserver> <V453000> LOL you guys dont have food
20:04:26  <coopserver> <Troy McClure> so didn't have time to do anything but regular replace
20:04:27  <coopserver> <V453000> XD
20:04:28  <coopserver> <V453000> XD
20:04:32  <coopserver> <V453000> autoreplace?
20:04:37  <coopserver> <Troy McClure> yeah
20:04:41  <coopserver> <V453000> with universal rail = easy anything?
20:04:44  <coopserver> <Troy McClure> but still have regular rail here
20:04:57  <coopserver> <V453000> drag purr over whole map? :D
20:05:05  <coopserver> <Troy McClure> yeah, but I think someone in this company likes to use different types of rail
20:05:07  <coopserver> <V453000> well wetrail complicates that a bit
20:05:10  <coopserver> <Troy McClure> for visual
20:05:16  <coopserver> <Troy McClure> not me, tho
20:05:23  <coopserver> <V453000> can change that afterwards
20:05:28  <coopserver> <V453000> and there isnt that much wetrail
20:08:22  *** Maraxus has quit IRC
20:10:35  <coopserver> <V453000> well happy here demonstrates how to play the ultra inefficient yeti game XD
20:10:44  <coopserver> <V453000> fuck everything ,get oil
20:10:46  <coopserver> <leg3nd> hehehe :>
20:11:08  <coopserver> <leg3nd> well show me how its done then :>
20:11:15  <coopserver> <Troy McClure> focussing first on machinery wasn't my preferred choice either, but meh
20:11:27  <coopserver> <leg3nd> i guess you still have the magic V :>
20:11:44  <coopserver> <V453000> leg3nd I played a couple games back, all I can do is send you a savegame, but I dont play much anymore, focusing on creating new graphics
20:11:50  <coopserver> <V453000> NUTS in lightning speed development now
20:12:13  <coopserver> <leg3nd> i remmber Nuts, its was awsome, but still not the big fan of wetrails. :>
20:12:35  <coopserver> <V453000> there are plenty other options :)
20:12:49  <coopserver> <leg3nd> yeah. :>
20:13:13  <V453000> https://dl.dropboxusercontent.com/u/20419525/V453000%20Transport%2C%20Mar%2012th%2C%202135.sav
20:13:16  <V453000> oh you iznt in IRC
20:13:18  <V453000> asdf :)
20:13:20  <V453000> well there it goes :P
20:13:23  <coopserver> <leg3nd> hehe. :>
20:13:46  <coopserver> <V453000> hm cant find your email address anymore
20:14:03  <coopserver> <leg3nd> its the same as my nick and Gmail
20:14:10  <coopserver> <V453000> aha
20:14:34  <coopserver> <leg3nd> here comes the Spam from IRC: :>
20:15:08  <V453000> there you go
20:15:16  <coopserver> <V453000> sent tha shiz
20:15:21  <coopserver> <V453000> how to play YETI and NUTS 101
20:15:33  <coopserver> <leg3nd> i got the shizzle now. :
20:15:37  <coopserver> <V453000> 1. get a swarm of slugs, 2. win
20:15:50  <coopserver> <leg3nd> hehe you make it sound so hard :>
20:17:17  <coopserver> <V453000> iz eazy
20:18:13  <coopserver> <leg3nd> so you making the GFX for the Zbase grafphic set ?
20:18:37  <V453000> FUCK NO :D
20:18:40  <V453000> zbase is utter bullshit
20:18:58  <V453000> I am making my own newGRFs, base set is a possibility but probably far future
20:19:36  <coopserver> <leg3nd> is there another 32bbs gfx set insted. sinze the Zbase is really ugly when looking at land and so on. but the buildings are nice enough.
20:19:46  <coopserver> <V453000> nope, zbase is the only one atm
20:19:51  <coopserver> <leg3nd> k
20:19:53  <coopserver> <V453000> I use the ttd original base set, is best
20:19:59  <coopserver> <V453000> even with my 32bpp newGRFs
20:20:14  <coopserver> <V453000> I basically do the exact opposite of zbase
20:20:17  <coopserver> <leg3nd> i only like that for the signals, since they make it so much more easy to see them :>
20:20:39  <coopserver> <V453000> I spend a lot of time on preparations and creating infrastructure to create technically 100% correct sprites
20:20:50  <coopserver> <V453000> while zbase has a TON of techincal problems, apart from it just looking terrible
20:21:15  <coopserver> <V453000> simply put, when drawing pixel art it can just look bad
20:21:29  <coopserver> <V453000> with rendered 32bpp things can seriously fuck up
20:21:57  <coopserver> <leg3nd> but it is about time we get a gfx haul over to this game.
20:22:20  <coopserver> <V453000> for example, YETI has extremely elaborate way of making animations ... without this way, the newGRF would have about 1GB or more
20:22:31  <coopserver> <leg3nd> bringing it into the 21th centery imo
20:22:33  <coopserver> <V453000> and would WRECK any cpu with just a few animations
20:22:36  <coopserver> <V453000> well sure
20:22:42  <coopserver> <V453000> but making quality stuff takes time
20:22:44  <coopserver> <V453000> a lot of time
20:22:53  <coopserver> <leg3nd> and $$$
20:22:55  <coopserver> <leg3nd> :>
20:23:06  <coopserver> <V453000> at the same time, I already have almost all of the infrastructure just to get models done now
20:23:12  <coopserver> <V453000> I even have landscape almost done
20:23:30  <coopserver> <V453000> so getting stuff to a full base set isnt an undoable tasks
20:23:37  <coopserver> <V453000> NUTS is just a top priority now :)
20:24:14  <coopserver> <leg3nd> :) for some reason, all the good stuff to Ottd is comming from the Coop comunity. I wonder why :>
20:24:57  <coopserver> <Troy McClure> they build till it breaks
20:24:59  <coopserver> <V453000> well Pikka is doing some fine stuff just as well
20:25:20  <coopserver> <V453000> and if you mean newGRFs, it isnt that many people in the coop community :P
20:25:35  <coopserver> <V453000> building is obvious, we just wreck shit and know the game
20:25:48  <coopserver> <leg3nd> i mean generaly, think the Coop comunity is the biggest.
20:26:15  <coopserver> <V453000> number of heads wise, reddit has a lot more activity
20:26:19  <coopserver> <V453000> number of brains wise, not so much
20:26:38  <coopserver> <V453000> they are nice people, but they will never build well or do something useful
20:26:45  <coopserver> <leg3nd> HAHAHA reddit, how dare you mention this here :>
20:26:59  <coopserver> <leg3nd> only thing they need is upvotes. :>
20:27:00  <coopserver> <V453000> the admins are nice people.
20:27:52  <coopserver> <leg3nd> i cant really say anything about any ppl or comunnity. not been involved that much in any of it.
20:28:14  <coopserver> <V453000> I just started looking at reddit because they actually were interested in YETI
20:28:19  <coopserver> <leg3nd> just my view that i think the quality compare to ppl the coop generaly deliver better and more usefull things.
20:28:28  <coopserver> <V453000> as opposed to tt-forums where I got basically zero replies to my efforts
20:28:45  <coopserver> <V453000> sure because coop has experience and patience
20:28:58  <coopserver> <V453000> where patience is the more important one, rest comes with it
20:29:09  <coopserver> <V453000> and to be honest patience is the only thing you really need to create useful stuff
20:29:43  <coopserver> <leg3nd> philosphic V :>
20:29:53  <coopserver> <V453000> it isnt that complicated :P
20:30:26  <coopserver> <leg3nd> for you maybe, but for us the others "humans" might think its a bit hard.
20:31:04  <coopserver> <V453000> it isnt, you just do thing and you learn them
20:31:16  <coopserver> <V453000> I couldnt do any of this when I was starting to make NUTS
20:31:29  <coopserver> <V453000> admittedly it took eight fucking months to create 0.0.1
20:31:37  <coopserver> <V453000> I started YETI sometime in spring 2014
20:31:44  <coopserver> <V453000> look how much has been done for 8 months now :)
20:31:51  <coopserver> <leg3nd> like that statement. 8 month for 0.0.1
20:31:52  <coopserver> <leg3nd> :>
20:32:05  <coopserver> <V453000> it was that way, literally :)
20:32:18  <coopserver> <leg3nd> briliant V. honest as always :>
20:32:27  <coopserver> <V453000> 15th July 2011 -> 1st April 2012
20:32:43  <coopserver> <V453000> counting now if it actually is 8
20:32:51  <coopserver> <V453000> 9?
20:32:55  <coopserver> <V453000> ok 8.5
20:33:18  <coopserver> <leg3nd> math is not my strong side, you can convince me either way :>
20:33:23  <coopserver> <V453000> XD
20:33:34  <coopserver> <V453000> regardless, it took 3/4 of a year to get a first result
20:33:37  <coopserver> <leg3nd> i only have softskills :>
20:33:38  <coopserver> <V453000> I call that patience
20:33:55  <coopserver> <V453000> my point: anybody could learn to do this shit in 3/4 year
20:34:02  <coopserver> <leg3nd> yeah that is patience.
20:34:22  <coopserver> <V453000> making 3D stuff is harder, but even that is possible, at least some basic stuff
20:34:25  <coopserver> <leg3nd> if you set your mind to something, you can always learn it, just a matter of time, as you say.
20:34:32  <coopserver> <V453000> ye
20:35:15  <coopserver> <leg3nd> now to think about it, My work i have no degree on anything, but still having a posetion where i actuely needed 2 degree.
20:35:27  <coopserver> <Troy McClure> 0.o
20:35:28  <coopserver> <V453000> :)
20:35:35  <coopserver> <leg3nd> 1 in marketing, and 1 in company economics.
20:35:43  <coopserver> <V453000> I dont have any school either but in graphics stuff it is a bit different :P
20:35:48  <coopserver> <leg3nd> but who cares. Time makes me good enough.
20:35:58  <coopserver> <V453000> right :D
20:39:53  <coopserver> <V453000> nyway, I got take a quick shower, back in 15
20:39:57  <coopserver> <Troy McClure> bb
20:40:09  <coopserver> <leg3nd> k later.
20:40:26  <coopserver> <Troy McClure> checking out v's savegame?
20:40:29  <coopserver> <Troy McClure> or just lurking here?
20:40:44  <coopserver> <leg3nd> no not yet. Im watching Dreamhack CS final
20:40:58  <coopserver> <leg3nd> and lurking here, trying to see where you are building :>
20:52:36  <coopserver> <V453000> clean :D
20:52:50  <coopserver> <leg3nd> ;>
20:53:27  <coopserver> <V453000> render finished, lets code the last part of my new trains =D
20:55:45  <coopserver> <V453000> CS still exists ? :D
20:56:03  <coopserver> <leg3nd> oh yeah :>
20:56:09  <coopserver> <leg3nd> CS go :>
20:56:49  <coopserver> <leg3nd> just nice to watch it, not one of the gamer. I must say i love twitch in general.
20:56:57  <coopserver> <leg3nd> nothing better then seeing other play a game :>
20:57:08  <coopserver> <V453000> I watch a TON of Age of Empires 2 lately :D
20:57:24  <coopserver> <V453000> quite a lot of people play the HD edition on steam now
20:57:51  <coopserver> <V453000> I have to say, with the HD it is a lot better than many of the modern bullshit XD I would put it to 2nd place after SC2
20:58:45  <coopserver> <leg3nd> i see twitch like this. "are you to lacy to be enganged in a game. watch another spend your time" :>
20:58:56  <coopserver> <V453000> kind of yeah XD
20:58:57  <coopserver> <Troy McClure> lol
20:59:10  <coopserver> <V453000> I just watch youtube VODs sometimes
20:59:19  <coopserver> <V453000> cba to find times when to see the streams etc
20:59:21  <coopserver> <leg3nd> and with so long days at work, i just dont have the time to be enganged :>
20:59:25  <coopserver> <V453000> XD
20:59:30  <coopserver> <V453000> LOL
21:00:10  <coopserver> <leg3nd> VOD's are nice always, download them as watch later and see them on the train. "save" data cost of the 4g :>
21:02:08  <coopserver> <V453000> XD
21:12:49  *** dreck has joined #openttdcoop.stable
21:12:54  <dreck> hi
21:12:59  <coopserver> <Troy McClure> hi
21:13:19  <dreck> heh hi troy..was curious when you'll be around again to play with happy's snowy trains+boats :)
21:13:40  <coopserver> <Troy McClure> different modi of transport... ugh
21:13:51  <dreck> heh?
21:14:12  <coopserver> <Troy McClure> maglev/wetrail/monorail/erail
21:14:25  * dreck has no comment
21:14:39  <dreck> I only got light erails with two pieces of heavy erail
21:15:00  <dreck> :)
21:16:14  <dreck> I might join later on to add some more minor things .. atm wanting to work on the new server map a bit more
21:17:40  <dreck> oh yeah troy...2-3 days ago (I think) I was looking at my foodplant thinking why I couldn't use its food output as well (not just inputs) .. and decided that dumping it at an empty hut wouldn't be much fun then I went aha and decided to use superstrong to a good effect and basically leave happysport with lot of food to eat :)
21:17:57  <dreck> hope you don't mind it cutting around/under the blue network :)
21:18:17  <coopserver> <Troy McClure> nah, it was a pretty neat cut
21:18:32  <dreck> helps that its infrequent long train so who cares about any signals! :)
21:18:42  <dreck> (as can't signal a tunnel anyway)
21:19:07  <coopserver> <Troy McClure> double tunnels :)
21:19:25  <dreck> at least even for flatter maps theres still good uses for Strong ... just not superstrong as so much :)
21:20:48  <dreck> oh right I almost forgot why I decided to check irc now...
21:20:57  <coopserver> <Troy McClure> which is?
21:21:01  <coopserver> *** Detri has joined
21:21:20  <dreck> does the industry available date only apply to prospected industries in a game and not to any placed down in scenario editor beforehand?
21:21:44  <coopserver> <Troy McClure> V is all clean now, so he should be able to answer
21:23:07  <dreck> hi detri
21:23:14  <coopserver> <Troy McClure> I don't know if the computer checks how old an industry is
21:23:26  <coopserver> <Troy McClure> so I'm guessing it's just refencing the date
21:23:30  <coopserver> <Detri> hi
21:23:33  <coopserver> <Troy McClure> hi
21:23:57  <dreck> hmm guess I'll take my chance in starting the scenario at 1900 even although one major industry is dated to 1927
21:24:20  <dreck> hows you detri?
21:26:21  *** Hazzard_ has joined #openttdcoop.stable
21:26:29  <dreck> hi hazzard
21:33:44  <coopserver> *** Detri has left the game (Leaving)
21:59:38  <coopserver> <V453000> dem kaymeleonz? :D
21:59:47  <coopserver> <Troy McClure> yeah
21:59:58  <coopserver> <V453000> stuff is serioze now
22:02:37  <coopserver> <Troy McClure> how much food do you need to produce 1 extra yeti?
22:02:47  *** Hazzard has quit IRC
22:02:56  <coopserver> <V453000> I think one
22:03:28  <coopserver> <V453000> if town has 1000 population, you can produce 200 extra workers for 200 food, 400 extra workers for 200 food with building materials delivered
22:03:38  <coopserver> <Troy McClure> yep
22:04:30  <coopserver> <V453000> the chameleon tankers nede massive improvement on the cargoo
22:04:32  <coopserver> <V453000> it looks bad
22:05:11  <coopserver> <Troy McClure> yep, due to amongst others that, I am still recovering from the transition
22:05:19  <dreck> heh? ^_^
22:05:46  *** Hazzard has joined #openttdcoop.stable
22:21:44  <coopserver> <Troy McClure> V?
22:22:33  <coopserver> <Troy McClure> Wrondinghattan (pop: 10,800), is producing 2,356 yeti's per month
22:22:38  <coopserver> <Troy McClure> which is more than 20%
22:24:50  * dreck isn't even anywhere close to 20% on progress on THIS MAP
22:24:52  <dreck> :p heh
22:34:17  <dreck> meh going stop for now to start supper
22:36:36  *** dreck has left #openttdcoop.stable
22:36:50  <coopserver> *** Sylf has joined
22:36:53  <Sylf> if you see logic issues with yeti, don't tell V
22:36:57  <coopserver> <Troy McClure> hi
22:36:58  <Sylf> report them to me
22:37:03  <coopserver> <Troy McClure> okay
22:37:23  <coopserver> <Troy McClure> Wrondinghattan has grown now, so it doesn't look that obvious now
22:37:29  <coopserver> <Troy McClure> however
22:37:38  <coopserver> <Troy McClure> I still have some questionmarks !here
22:37:55  <coopserver> <Troy McClure> about 3,500 is delivered for food
22:38:00  <coopserver> <Troy McClure> yet 2,600 is produced
22:38:17  <coopserver> <Troy McClure> which seems to me to be more than the 50% indicated
22:38:29  <coopserver> <Troy McClure> (2 tonnes of food per 4 tonnes of input)
22:38:37  <coopserver> <Sylf> food plant is producing 2700 crates of food per month
22:38:43  <coopserver> <Sylf> 77% of that is transported
22:39:23  <coopserver> <Troy McClure> yeah, cool and all that, but it PRODUCES 2 tonnes per 4 tonnes
22:39:52  <coopserver> <Sylf> hmm
22:39:55  <coopserver> <Troy McClure> it shouldn't transport (production*percentage) 2 tonnes per 4 tonnes
22:40:09  <coopserver> <Troy McClure> and it might be 4k production
22:40:11  <coopserver> <Troy McClure> but still
22:40:20  <coopserver> <Troy McClure> 2,7/4 is more than 50%
22:40:41  <coopserver> <Sylf> I'm confused what you're trying to say
22:40:51  <coopserver> <Troy McClure> what does the food plant produce?
22:40:57  <coopserver> <Troy McClure> 2 tonnes of food per 4 tonnes of input
22:41:00  <coopserver> <Sylf> no
22:41:16  <coopserver> <Sylf> it depends how many kinds of input you give it
22:41:26  <coopserver> <Troy McClure> ah, but it doesn't say that
22:41:33  <coopserver> <Sylf> it's supposed to be 2 tonnes of output per 4 input for 1 type
22:41:39  <coopserver> <Troy McClure> it does
22:41:40  <coopserver> <Sylf> 3/4 for 2 inputs
22:41:46  <coopserver> <Sylf> 4/4 for 3 inputs
22:41:56  <coopserver> <Troy McClure> but only for unconnected plants
22:42:02  <coopserver> <Troy McClure> so okay, no problem there
22:42:34  <coopserver> <Sylf> your food plant's cargo production text is wrong
22:42:56  <coopserver> <Troy McClure> it's incomplete, maybe
22:43:19  <coopserver> <Troy McClure> the warnville one doesn't mention 50%, 75% outputs at different inputs
22:43:37  <coopserver> <Troy McClure> an unconnected food plant does
22:43:46  <coopserver> <Troy McClure> 1 tipe: 50%, 2 types: 75, 3 types: 100%
22:45:42  <coopserver> <Sylf> ok, this is a bug
22:45:55  <coopserver> <Sylf> very minor bug, not affecting the game play
22:46:42  <coopserver> <Troy McClure> okay, I've tried to recreate the situation at Wrondinghattan now
22:46:45  <coopserver> <Troy McClure> pop: 10,751
22:46:51  <coopserver> <Troy McClure> yeti production: 2314
22:47:01  <coopserver> <Sylf> rounding error
22:47:11  <coopserver> <Troy McClure> that's quite a large rounding error
22:47:24  <coopserver> <Sylf> the programming for newGRF can only do integer math
22:47:29  <coopserver> <Troy McClure> 2314 is like a 10% rounding error
22:47:35  <coopserver> <Sylf> anything that's not cleanly devided are rounded up
22:47:36  <coopserver> <Troy McClure> hmm, okay then
22:47:47  <coopserver> <Sylf> and the rounding error happens about 9 times per month
22:48:00  <coopserver> <Troy McClure> ah
22:48:01  <coopserver> <Troy McClure> it stacks
22:49:45  <coopserver> <V453000> I just love how people are going bananas over the calculations of yeti
22:49:54  <coopserver> <V453000> instead of just playing shit :D
22:50:03  <coopserver> <Troy McClure> I'm playing shit :)
22:50:15  <coopserver> <Troy McClure> and small changes I can understand
22:50:29  <coopserver> <Troy McClure> but if it says 20%, and it's more like 25%, then I'm wondering
22:50:46  <coopserver> <Sylf> too much detail
22:51:01  <coopserver> <Troy McClure> perhaps
22:51:40  <coopserver> <Troy McClure> I'm just saying, maybe I'm encountering just a textual error
22:51:51  <coopserver> <Troy McClure> that it should say 25% of town population, instead of 20%
22:51:56  <coopserver> <Troy McClure> I don't know
22:52:45  <coopserver> <Djanxy> I just say "yeti smash", and then V approves
22:53:32  <coopserver> <V453000> exactly
22:53:40  <coopserver> <Djanxy> :P
22:53:51  <coopserver> *** Sylf has joined company #4
22:58:35  <coopserver> <V453000> the next NUTS
22:58:39  <coopserver> <V453000> will be hardcore mayhem
22:58:58  <coopserver> <V453000> 32bpp through the roof
22:59:01  <coopserver> <V453000> holy shit guaranteed
22:59:04  <coopserver> <V453000> pants will be browned
22:59:44  <coopserver> <Djanxy> gpu's will be fried
23:00:06  <coopserver> <V453000> actually I am almost done rendering, no more frying :)
23:00:13  *** BiG_MEECH has quit IRC
23:00:25  <coopserver> <Djanxy> not your's, mine :D
23:00:55  *** happy_ has joined #openttdcoop.stable
23:01:07  <coopserver> <V453000> your shit only uses cpu not gpu :)
23:01:15  <coopserver> <V453000> hm in fact, rendering 3D also only takes cpu :D
23:01:23  <coopserver> <Djanxy> o hwell, cpu then :D
23:01:27  <happy_> hi all
23:01:28  <coopserver> <V453000> Troy train 76
23:01:49  <coopserver> <Troy McClure> ty
23:01:55  <coopserver> <V453000> yw, randomly noticed :D
23:02:16  <coopserver> *** happy  train sport has joined
23:02:36  <coopserver> <V453000> Sylf which train would you like to be tha next 32bppized? :D
23:03:58  <coopserver> *** happy  train sport has joined company #2
23:05:36  <coopserver> *** Sylf has left the game (Leaving)
23:10:04  <coopserver> <V453000> am done for now
23:10:09  <coopserver> <V453000> hit you with mayhem later
23:10:11  <coopserver> <V453000> cyaz
23:10:12  <coopserver> *** V453000 has left the game (Leaving)
23:16:41  *** Jam35 is now known as Jam35_
23:21:26  <coopserver> <happy  train sport> up  i see  it
23:26:01  <coopserver> *** dreck has joined
23:26:44  <coopserver> <dreck> hi you two :)
23:26:48  <coopserver> <Troy McClure> hi there
23:26:49  <coopserver> <happy  train sport> hi
23:29:38  <coopserver> <dreck> heh looks like troy and happy have differnt idea of stopping on station platforms
23:30:03  <coopserver> <Troy McClure> I prefer far end, but not with long platforms
23:30:05  <coopserver> <dreck> I was just looking at the yeti yard for a while then noticed some trains stop late on the platform instead of early
23:30:14  <coopserver> <dreck> mm
23:31:24  <coopserver> <dreck> well lets see what locos there are for me..
23:31:27  <coopserver> *** dreck has joined company #3
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23:31:40  <coopserver> *** happy  train sport has started a new company #1
23:31:47  <coopserver> *** happy  train sport has joined spectators
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23:32:05  <coopserver> <Troy McClure> crushing peasants, happy?
23:35:39  <coopserver> *** I.M.Legos has joined
23:35:50  <coopserver> <dreck> hi lego-me :)
23:36:12  <coopserver> *** I.M.Legos has left the game (processing map took too long)
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23:37:34  <coopserver> *** I.M.Legos has left the game (processing map took too long)
23:39:48  <coopserver> <dreck> mind if I build a small route for pax from wrondinghattan? (on the east side just south of the little lake there)
23:40:04  <coopserver> <Troy McClure> !here?
23:40:16  <coopserver> <Troy McClure> !orhere?
23:40:20  <coopserver> <dreck> orhere one yeah
23:40:30  <coopserver> <Troy McClure> that's fine, I guess
23:40:41  <coopserver> <dreck> ty..just tell me if my rails are in your way as usual ^_^
23:40:46  <coopserver> <Troy McClure> k
23:49:25  <coopserver> <Troy McClure> isn't this it?
23:49:42  <coopserver> *** happy  train sport has joined spectators
23:49:47  <coopserver> *** happy  train sport has started a new company #1
23:49:49  <coopserver> <dreck> you talking to him or me?
23:49:55  <coopserver> *** happy  train sport has joined spectators
23:49:56  <coopserver> <Troy McClure> him
23:50:00  <coopserver> <dreck> oh sorry ok :)
23:50:01  <coopserver> *** happy  train sport has joined company #2
23:50:09  <coopserver> <Troy McClure> and no, it isn't

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