Config
Log for #openttdcoop.stable on 14th March 2015:
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00:00:23  <coopserver> *** happy  train sport has joined
00:00:58  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:01:25  <coopserver> *** happy  train sport has joined
00:01:59  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:02:29  <coopserver> *** happy  train sport has joined
00:03:04  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:03:58  <coopserver> *** happy  train sport has joined
00:04:32  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:05:07  <happpy> f  this  internet  is shit
00:05:39  <coopserver> *** happy  train sport has joined
00:06:13  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:08:34  <coopserver> *** happy  train sport has joined
00:09:10  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:17:42  <coopserver> *** happy  train sport has joined
00:18:17  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:27:19  <coopserver> *** Coconut has joined
00:27:53  <coopserver> *** Coconut has left the game (processing map took too long)
00:29:45  <coopserver> *** Breadman has joined
00:30:18  <coopserver> *** Breadman has left the game (processing map took too long)
00:33:25  <coopserver> *** Takemitsu has joined
00:35:18  <coopserver> *** happy  train sport has joined
00:35:49  <coopserver> *** Takemitsu has left the game (general timeout)
00:35:53  <coopserver> *** happy  train sport has left the game (processing map took too long)
00:37:24  <happpy> hi  all
00:51:00  *** Jam35 is now known as Jam35_
00:53:14  <coopserver> *** (hykw)a has left the game (Leaving)
00:53:15  <coopserver> *** Game paused (number of players)
00:53:42  <coopserver> *** happy  train sport has joined
00:57:27  *** Djanxy has quit IRC
00:58:49  *** Djanxy has joined #openttdcoop.stable
00:58:54  <coopserver> *** Mazth has joined company #2
00:58:55  <coopserver> *** Game unpaused (number of players)
00:59:07  <happpy> wb   mazth
00:59:19  <coopserver> <Mazth> hiii!
00:59:47  <coopserver> <happy  train sport> how  things
01:00:10  <coopserver> <Mazth> fine fine. you?
01:00:30  <coopserver> <Mazth> need to lllrrr but cannot find the time :P
01:01:02  <coopserver> <happy  train sport> good  i am at   my     frend  but the internet  is shit  so  mite not play  much  in till  i go home
01:01:06  <coopserver> <happy  train sport> yer true
01:01:23  <coopserver> <Mazth> yh quite a lot of trains
01:02:10  <coopserver> <happy  train sport> at  home  i  have no  problem     but  iam at my frend  for 2 weeks  so
01:02:43  <coopserver> <Mazth> funny how a 1994 game brings modern pcs to their knees :P
01:03:35  <coopserver> <happy  train sport> the  internet    speeed  is   not  farster a nufe  for thia game     get  lag  a lot now
01:03:47  <coopserver> <happy  train sport> yer  true
01:04:28  <coopserver> *** Mazth has joined spectators
01:04:28  <coopserver> *** Game paused (number of players)
01:04:46  <coopserver> *** Anson has joined
01:04:47  <coopserver> <Mazth> oh well off to sleep nightnight! hope u have a good time at your friends'
01:05:05  <coopserver> <happy  train sport> k  thanks
01:05:06  <coopserver> *** Anson has left the game (Leaving)
01:05:14  <coopserver> <happy  train sport> gn  Mazth
01:36:42  *** Anson has quit IRC
01:39:33  <coopserver> *** happy  train sport has left the game (Leaving)
01:54:35  *** happpy has left #openttdcoop.stable
02:20:53  *** Anson has joined #openttdcoop.stable
02:22:22  <coopserver> *** Anson has joined
02:23:55  <coopserver> *** Anson has left the game (Leaving)
03:11:44  *** Djanxy has quit IRC
06:03:16  *** Vinnie has joined #openttdcoop.stable
06:13:35  <Vinnie> .
06:56:03  *** Vinnie has quit IRC
07:15:19  *** Stagurn has quit IRC
07:22:46  <coopserver> *** Vinnie has joined
07:23:31  <coopserver> *** Vinnie has left the game (Leaving)
07:24:22  <coopserver> *** Vinnie has joined
07:26:14  <coopserver> *** Player has joined
07:26:15  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
07:26:16  <coopserver> *** Player has started a new company #7
07:26:17  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
07:26:18  <coopserver> *** Player has joined spectators
07:26:40  <coopserver> <Vinnie> Waxs?
07:30:07  <coopserver> <Vinnie> !name newname
07:30:08  <coopserver> *** Vinnie has changed his/her name to newname
07:30:41  <coopserver> <newname> !name Vinnie
07:30:42  <coopserver> *** newname has changed his/her name to Vinnie
07:31:01  <coopserver> <Player> !name WaXs
07:31:02  <coopserver> *** Player has changed his/her name to WaXs
07:31:07  <coopserver> *** Vinnie has started a new company #8
07:31:08  <coopserver> *** Game unpaused (number of players)
07:32:12  <coopserver> *** WaXs has started a new company #11
07:51:57  <coopserver> *** Vinnie has joined company #1
07:52:49  <coopserver> *** Vinnie has joined company #8
07:53:05  *** GriffinOneTwo has joined #openttdcoop.stable
07:53:24  <V453000> hy
07:53:28  <coopserver> <Vinnie> hi
08:14:17  <coopserver> *** Vinnie has joined company #1
08:15:55  <coopserver> *** GriffinOneTwo has joined
08:17:10  <coopserver> *** Vinnie has joined company #8
08:18:42  <coopserver> *** GriffinOneTwo has left the game (Leaving)
08:32:41  <coopserver> *** V453000 has joined
08:32:45  <coopserver> <V453000> asfd
08:47:48  <coopserver> <Vinnie> V453000:  waxs just called me a newb
08:50:58  *** GriffinOneTwo has quit IRC
08:53:27  <V453000> good stuf
09:05:48  <coopserver> *** Muel has joined
09:06:07  <coopserver> <Muel> hi
09:06:10  <coopserver> <Vinnie> hi
09:11:25  <coopserver> *** Muel has left the game (Leaving)
09:13:32  <coopserver> *** Vinnie has left the game (Leaving)
09:14:56  <coopserver> *** WaXs has left the game (Leaving)
09:14:57  <coopserver> *** Game paused (number of players)
09:18:56  <coopserver> *** dvs has joined
09:18:57  <coopserver> *** Game unpaused (number of players)
09:48:56  <coopserver> *** GriffinOneTwo has joined
10:15:29  <coopserver> *** dvs has left the game (Leaving)
10:15:30  <coopserver> *** Game paused (number of players)
10:17:51  <coopserver> *** V453000 has left the game (connection lost)
10:22:54  <coopserver> *** Player has joined
10:24:44  <coopserver> *** Player has left the game (Leaving)
10:31:37  *** Jam35_ is now known as Jam35
10:38:58  <coopserver> *** Jam35 has joined
10:41:10  <coopserver> *** Jam35 has joined company #3
10:41:11  <coopserver> *** Game unpaused (number of players)
10:55:43  <coopserver> *** Jam35 has joined spectators
10:55:44  <coopserver> *** Game paused (number of players)
11:21:20  <coopserver> *** Vinnie has joined
11:21:38  <coopserver> <Vinnie> hahaha
11:21:41  <coopserver> <Vinnie> i knew ir
11:21:49  <coopserver> <Vinnie> it*
11:22:01  <coopserver> <Vinnie> to difficult for me friend his first time playing
11:23:59  *** Djanxy has joined #openttdcoop.stable
11:28:30  <coopserver> *** Vinnie has left the game (Leaving)
11:29:22  <coopserver> *** Player has joined
11:30:00  <coopserver> *** Player has left the game (Leaving)
11:34:00  <coopserver> *** Muel has joined
11:36:56  *** GriffinOneTwo has joined #openttdcoop.stable
11:37:59  <coopserver> *** Muel has left the game (Leaving)
11:38:31  <coopserver> *** GriffinOneTwo has left the game (Leaving)
12:01:10  <coopserver> *** plonka has joined
12:01:11  <coopserver> *** Game unpaused (number of players)
12:02:54  *** Stagurn has joined #openttdcoop.stable
12:08:41  *** GriffinOneTwo has quit IRC
12:08:53  *** GriffinOneTwo has joined #openttdcoop.stable
12:19:31  <coopserver> *** lcd047 has joined
12:25:15  <coopserver> *** lcd047 has left the game (Leaving)
12:31:34  *** GriffinOneTwo has quit IRC
12:31:44  *** GriffinOneTwo has joined #openttdcoop.stable
13:09:08  <coopserver> *** Muel has joined
13:23:18  <coopserver> *** Muel has joined company #1
13:27:06  <coopserver> *** Muel has left the game (Leaving)
14:06:53  *** o11c has joined #openttdcoop.stable
14:46:10  <coopserver> *** Mazth has joined company #2
14:46:55  <coopserver> *** Jam35 has joined company #1
14:47:31  <coopserver> <plonka> lol
14:48:15  <coopserver> <Jam35> :D
14:48:19  <coopserver> *** Vinnie has joined
14:48:30  <coopserver> <Vinnie> hihi
14:48:36  <coopserver> <plonka> hi all
14:48:39  <coopserver> <Jam35> hi
14:48:53  <coopserver> *** Jam35 has joined company #3
14:49:58  *** GriffinOneTwo has quit IRC
14:53:28  <coopserver> *** fair has joined
14:54:39  <coopserver> *** fair has joined company #4
14:58:23  <coopserver> <fair> it is really laggy now
15:00:14  <coopserver> <Jam35> no lag here
15:00:18  <coopserver> <fair> =(
15:00:25  <coopserver> <fair> why do I have lags then
15:00:37  <coopserver> *** (hykw)a has joined
15:00:59  <coopserver> <Jam35> idk I can fully zoom out and scroll
15:01:16  <coopserver> <fair> I cant .. its super choppy and reacts very slowly then
15:01:21  <coopserver> <(hykw)a> meh.  I can never have a pice of land to myself anymore.
15:01:25  <coopserver> <Jam35> Anson was complaining of same
15:01:46  <coopserver> <fair> i think its not long till the server resets hykw
15:02:04  <coopserver> <(hykw)a> that's a spectacular jam for white company
15:02:06  <coopserver> <Jam35> and I am also streaming video
15:02:30  <coopserver> <plonka> no lag here
15:02:34  <coopserver> <Jam35> not that huge spec pc
15:02:44  <coopserver> <plonka> my rig is a beast
15:02:55  <coopserver> <fair> well the thing is
15:03:02  <coopserver> <fair> i can save this map and load it in singleplayer
15:03:08  <coopserver> <fair> and it is super super smooth
15:03:19  <Sylf> !rcon clients
15:03:20  <coopserver> Client #1  name: ''  company: 255  IP: server
15:03:21  <coopserver> Client #1014  name: 'Mazth'  company: 2  IP: 82.217.168.19
15:03:22  <coopserver> Client #1190  name: 'Jam35'  company: 3  IP: 82.1.108.90
15:03:23  <coopserver> Client #1198  name: 'plonka'  company: 1  IP: 151.224.27.161
15:03:24  <coopserver> Client #1205  name: 'Vinnie'  company: 255  IP: 84.104.16.152
15:03:25  <coopserver> Client #1207  name: 'fair'  company: 4  IP: 134.3.230.150
15:03:26  <coopserver> Client #1208  name: '(hykw)a'  company: 255  IP: 71.199.78.95
15:03:27  <coopserver> <fair> so it's not only about your pc specs (mine are fine)
15:03:33  <coopserver> <fair> but the network latency and stuff like that
15:03:36  <Sylf> !rcon move 1208 10
15:03:37  <coopserver> *** (hykw)a has joined company #10
15:03:48  <coopserver> <plonka> ok
15:04:18  <coopserver> <Jam35> 105 mbps atm
15:04:22  <coopserver> <Jam35> which is nice
15:04:35  <coopserver> <plonka> 40 here :(
15:04:57  <coopserver> <fair> I have 10 xD .. where are you streaming video jam ?
15:05:22  <coopserver> <Jam35> receiving
15:05:23  <coopserver> <plonka> fair trying pinging server ip from connad promt and see what reading you get
15:06:44  <coopserver> <Jam35> I want to build 3rd yet I don't
15:07:11  <coopserver> *** (hykw)a has left the game (Leaving)
15:07:41  <coopserver> <Mazth> lol same
15:07:58  <coopserver> *** Dixon296 has joined
15:08:16  <coopserver> <Mazth> wb dixon
15:08:27  <Sylf> I wanted to build something worth while, but I don't
15:08:31  <coopserver> *** Dixon296 has left the game (processing map took too long)
15:08:37  <coopserver> <fair> @plonka, whats the ip/address of this server ?
15:08:45  <coopserver> <Mazth> @@ip
15:08:58  <Sylf> !ip
15:08:59  <coopserver> Sylf: stable.openttdcoop.org:3999
15:08:59  <Mazth> !ip
15:09:00  <coopserver> Mazth: stable.openttdcoop.org:3999
15:09:09  <coopserver> *** Dixon296 has joined
15:09:14  <coopserver> <Jam35> !pause
15:09:20  <Jam35> !pause
15:09:21  <Sylf> !pause
15:09:21  <coopserver> *** Game paused (manual)
15:09:41  <Jam35> Is he in? :)
15:09:44  <Jam35> !auto
15:09:45  <coopserver> *** Game unpaused (manual)
15:09:56  <Mazth> seems like it
15:10:11  <coopserver> <plonka> 5.9.88.188
15:10:14  <Jam35> Dixon :)
15:10:20  <coopserver> <fair> thx
15:10:27  <coopserver> <plonka> np
15:10:38  <coopserver> *** Dixon296 has left the game (general timeout)
15:10:40  <coopserver> <fair> 15ms :D
15:11:02  <coopserver> <plonka> weird
15:11:04  <coopserver> <Mazth> poor dixon
15:11:08  <Jam35> !vehicles
15:11:08  <coopserver> Jam35: Total vehicles per type: Rail: 1689, Road: 67, Water: 0, Air: 0
15:11:13  <coopserver> <fair> yea
15:11:27  <coopserver> <plonka> no pcket loss?
15:11:33  <coopserver> <plonka> packet
15:11:43  <coopserver> <fair> nope
15:12:01  <coopserver> <plonka> might be as router setting
15:12:44  <coopserver> <plonka> try forwrding correct ports
15:13:50  <coopserver> <fair> hmm it might be a graphics issue
15:13:54  <coopserver> <Vinnie> map to full and people got trouble playing lagg free?
15:14:03  <coopserver> <fair> yes Vinnie :D
15:14:26  <coopserver> <fair> when I resize the window to like 800x600, it runs more smooth
15:21:30  <coopserver> *** Dixon296 has joined
15:21:40  <Sylf> you should check the game's cache setting
15:22:00  <coopserver> <fair> that might be an idea
15:22:03  <coopserver> *** Dixon296 has left the game (processing map took too long)
15:22:18  <Sylf> make sure sprite_cache_size_px is large enough
15:22:38  <coopserver> *** Dixon296 has joined
15:22:39  <coopserver> <fair> what would be a good setting ?
15:22:55  <Sylf> something above 128
15:22:55  <Jam35> !pause
15:22:55  <coopserver> *** Game paused (manual)
15:23:00  <Sylf> 256 is better
15:23:02  <coopserver> *** Dixon296 has left the game (connection lost)
15:23:04  <Sylf> larger is even better
15:23:22  <coopserver> <fair> well it was on 512
15:23:35  <coopserver> <fair> but I increased it anyway
15:23:36  <Jam35> apologies
15:23:40  <Jam35> sec...
15:23:47  <coopserver> <Mazth> fain!
15:23:57  <coopserver> <Mazth> :P
15:24:06  <coopserver> <Mazth> I ll grabacoffeethen
15:24:07  <Jam35> lets see if he tries again
15:24:20  <coopserver> <fair> I'll reconnect as well
15:24:24  <coopserver> *** fair has left the game (Leaving)
15:24:29  <Jam35> !rcon set pause_on_join
15:24:30  <coopserver> Current value for 'pause_on_join' is: 'off' (min: 0, max: 1)
15:24:34  <Jam35> !rcon set pause_on_join 1
15:24:35  <coopserver> *** Game still paused (manual, connecting clients)
15:24:36  <coopserver> *** fair has joined
15:24:37  <Jam35> !auto
15:24:38  <coopserver> *** Game still paused (manual)
15:24:39  <coopserver> *** Game unpaused (manual)
15:24:40  <coopserver> *** fair has left the game (Leaving)
15:25:19  <coopserver> <Mazth> hmm 4->2 mixer into 6->3 talk about space needed increase :P
15:25:20  <coopserver> *** Game paused (connecting clients)
15:25:23  <coopserver> *** fair has joined
15:25:24  <coopserver> *** Game unpaused (connecting clients)
15:27:28  <coopserver> *** fair has joined company #4
15:38:48  <coopserver> *** plonka has left the game (Leaving)
15:42:28  <coopserver> <fair> I think my network is full
15:49:04  <coopserver> <Vinnie> gonna try Subnautica
15:49:06  <coopserver> <Vinnie> cya
15:49:10  <coopserver> *** Vinnie has left the game (Leaving)
15:49:12  <coopserver> <fair> bb
15:49:23  <coopserver> *** Jam35 has joined spectators
15:49:34  <coopserver> *** Mazth has joined spectators
15:49:35  <coopserver> *** Mazth has started a new company #7
15:49:39  <coopserver> *** fair has joined spectators
15:50:04  <coopserver> *** Mazth has joined spectators
15:50:05  <coopserver> *** Game paused (number of players)
15:50:09  <coopserver> *** Mazth has joined company #2
15:50:10  <coopserver> *** Game unpaused (number of players)
15:50:37  <coopserver> *** fair has joined company #4
15:50:49  <coopserver> *** fair has joined spectators
16:24:41  <coopserver> <Mazth> @@cl
16:24:42  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
16:25:01  <coopserver> <Mazth> @@maxspeed
16:25:27  <coopserver> <Mazth> @@curvespeed
16:29:17  <coopserver> <Mazth> V453000 che purr tracks need and update to look more RAWR!
16:29:22  <Taede> try @@cl erail 30
16:29:23  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
16:29:26  <Taede> hm
16:29:39  <Taede> @@clcalc erail 30
16:29:42  <coopserver> <Mazth> there is something like that
16:29:58  <coopserver> <Mazth> @@clcalc erail 30
16:29:59  <Webster> coopserver: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
16:30:04  <coopserver> <Mazth> woot thanks!
16:30:15  <Taede> yw
16:31:01  <coopserver> <Mazth> @@(clcalc mono 3)
16:31:02  <Webster> coopserver: A monorail Curve Length of 3 (5 half tiles) gives a speed of 252.0km/h or 157.5mph
16:35:03  <V453000> asdf
16:35:08  <V453000> Mazth they will
16:35:14  <V453000> am very busy in next 2 weeks though
16:35:27  <coopserver> <Mazth> good news sir!
16:35:40  <coopserver> <Mazth> glad they are in the planning
16:35:58  <coopserver> <Mazth> time table won t matter as much, it is a hobby ofc
16:36:09  <coopserver> <Mazth> (I wonder how many I have offended with calling ottd a hobby ;))
16:36:25  <coopserver> <Mazth> you spoiled us with all che nice graphics
16:36:37  <coopserver> <Mazth> now we get demanding :P
18:48:32  <coopserver> *** Jam35 has joined company #3
18:49:12  <coopserver> <Mazth> did service all by accident :S now they all want to go to the one visible depot in the network
18:49:17  <coopserver> <Mazth> => mistakes were made
18:49:27  <coopserver> <Mazth> can you cancel that at all?
18:49:43  <coopserver> <Jam35> no idea :)
18:49:59  <coopserver> <Jam35> delete depot
18:51:19  <coopserver> *** Game paused (connecting clients)
18:51:42  <coopserver> *** Player has joined
18:51:43  <coopserver> *** Game unpaused (connecting clients)
18:51:53  <coopserver> *** Player has left the game (Leaving)
18:51:55  <coopserver> *** Game paused (connecting clients)
18:52:06  <coopserver> *** Player has joined
18:52:07  <coopserver> *** Game unpaused (connecting clients)
18:52:41  <coopserver> *** Player has left the game (general timeout)
18:52:59  <coopserver> *** Game paused (connecting clients)
18:53:11  <coopserver> *** Player has joined
18:53:12  <coopserver> *** Game unpaused (connecting clients)
18:53:52  <coopserver> *** Player has left the game (general timeout)
19:15:38  <coopserver> *** Game paused (connecting clients)
19:15:42  <coopserver> *** plonka has joined
19:15:43  <coopserver> *** Game unpaused (connecting clients)
19:17:01  <coopserver> *** Game paused (connecting clients)
19:17:30  <coopserver> *** Liuk Sk has joined
19:17:31  <coopserver> *** Game unpaused (connecting clients)
19:18:48  <coopserver> *** Liuk Sk has left the game (general timeout)
19:24:25  <coopserver> *** Mazth has joined spectators
19:32:02  <coopserver> *** Mazth has joined company #2
19:32:11  <coopserver> *** Mazth has joined spectators
19:32:56  <coopserver> *** Mazth has joined company #2
19:33:04  <coopserver> <Mazth> ty plonka
19:33:18  <coopserver> <plonka> np :)
19:38:28  <coopserver> *** Mazth has joined spectators
19:53:06  <coopserver> *** Game paused (connecting clients)
19:53:17  <coopserver> *** RTM has joined
19:53:18  <coopserver> *** Game unpaused (connecting clients)
19:55:52  <coopserver> *** RTM has left the game (Leaving)
20:05:49  <coopserver> *** Game paused (connecting clients)
20:06:01  <coopserver> *** Mickle94 has joined
20:06:02  <coopserver> *** Game unpaused (connecting clients)
20:06:46  <coopserver> *** Mazth has joined company #2
20:07:00  <coopserver> *** Mickle94 has left the game (Leaving)
20:13:05  <coopserver> *** Jam35 has joined spectators
20:17:26  <Jam35> !players
20:17:26  <coopserver> Jam35: Client 1014 (Light Blue) is Mazth, in company 2 (Deforesters Brasileiro & Co.)
20:17:27  <coopserver> Jam35: Client 1234 (Dark Blue) is plonka, in company 1 (happy  train sport Transport)
20:17:28  <coopserver> Jam35: Spectators: Client 1190 (Jam35), Client 1222 (fair)
20:17:48  <Jam35> !rcon move 1234  10
20:17:49  <coopserver> *** plonka has joined company #10
20:17:56  <Jam35> oops
20:18:06  <Jam35> !rcon move 1234  1
20:18:07  <coopserver> *** plonka has joined company #1
20:18:16  <Jam35> !rcon move 1109 10
20:18:17  <coopserver> ERROR: Invalid client-id, check the command 'clients' for valid client-id's.
20:18:27  <Jam35> !rcon move 1190 10
20:18:28  <coopserver> *** Jam35 has joined company #10
20:19:02  <coopserver> <Mazth> where does it even begin?
20:19:22  <coopserver> <Jam35> Aparecida de Goiânia:
20:19:27  <coopserver> <Jam35> Transfer
20:19:55  <coopserver> <Mazth> Paulínia: heights is aslo not faring too well
20:21:13  <coopserver> <Jam35> I think it should unblock once thing start unloading there
20:21:31  <coopserver> *** Game paused (connecting clients)
20:21:40  <coopserver> *** Player has joined
20:21:41  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:21:42  <coopserver> *** Player has started a new company #7
20:21:43  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
20:21:44  <coopserver> *** Player has joined spectators
20:21:45  <coopserver> *** Game unpaused (connecting clients)
20:21:54  <coopserver> <Mazth> yh but it will eventually blcok at the hub
20:22:08  <coopserver> <Mazth> ah only one lane
20:22:14  <coopserver> <Mazth> so should be fine indeed
20:22:59  <coopserver> *** Player has left the game (Leaving)
20:23:27  <coopserver> <Mazth> it does need an overflow
20:23:31  <coopserver> <Jam35> stood still so long industries have poor production
20:25:04  <coopserver> <Mazth> the oil ref dissappeared
20:25:31  <coopserver> <Mazth> ok funded it
20:27:08  <coopserver> <Mazth> entry and pick should split before overflow
20:28:47  <coopserver> *** Game paused (connecting clients)
20:29:20  <coopserver> *** Game unpaused (connecting clients)
20:31:17  <coopserver> *** Game paused (connecting clients)
20:31:49  <coopserver> *** Game unpaused (connecting clients)
20:36:53  <coopserver> <Mazth> awesome lines jam :P
20:37:15  <coopserver> <Jam35> awesome jammed lines :/
20:37:17  <coopserver> <Mazth> the whole network went boom
20:37:26  <coopserver> <Mazth> low production indeed
20:38:46  <coopserver> <fair> hmm
20:41:22  <coopserver> <Mazth> well it prolly won t glidlock totally
20:41:35  <coopserver> *** Jam35 has joined spectators
20:41:38  <coopserver> <Jam35> idk :)
20:41:48  <coopserver> <Mazth> though some jams might clear slowly because of low production
20:42:02  <coopserver> <Mazth> it might still block at the factory
20:42:45  <coopserver> <Jam35> I don't want to think about it
20:43:14  <coopserver> <Mazth> indeed :P we meant well and you did give it a go
20:43:47  <coopserver> <Jam35> too much to 'fix'
20:43:54  <coopserver> <Mazth> yeeaaaah
20:46:02  <coopserver> <Mazth> @@(clcalc mono 2
20:46:30  <coopserver> <Mazth> @@(clcalc mono 2)
20:46:31  <Webster> coopserver: A monorail Curve Length of 2 (3 half tiles) gives a speed of 198.0km/h or 123.75mph
21:01:54  <coopserver> <Mazth> lol another deadlock
21:19:06  *** happpy has joined #openttdcoop.stable
21:19:14  <happpy> !date
21:19:15  <coopserver> May 05 2178
21:19:21  <happpy> !players
21:19:21  <coopserver> happpy: There are currently 2 players and 2 spectators, making a total of 4 clients connected
21:20:02  <happpy> hi  alll
21:20:23  <happpy> how  things   going
21:20:30  <coopserver> *** leg3nd has joined
21:20:46  <happpy> hi   leg3nd
21:20:50  <coopserver> <Mazth> hiii
21:20:53  <happpy> hi
21:21:00  <coopserver> <leg3nd> Hi
21:24:03  <V453000> Hyhy
21:24:03  *** happpy has left #openttdcoop.stable
21:24:08  <coopserver> <leg3nd> be back later my comp is akting up
21:24:13  <coopserver> *** leg3nd has left the game (Leaving)
21:25:50  <coopserver> <Mazth> hmm flowing lines...this can t be good
21:25:59  <coopserver> <Mazth> better add more trains to break stuff
21:26:33  *** leg3nd has joined #openttdcoop.stable
21:27:12  <coopserver> *** leg3nd has joined
21:29:44  <coopserver> *** Muel has joined
21:29:49  <coopserver> <Muel> hi
21:30:01  <coopserver> *** leg3nd has left the game (Leaving)
21:30:10  <leg3nd> Wierd comp is still F uped
21:30:53  *** happpy_ has joined #openttdcoop.stable
21:31:00  <leg3nd> So everyone ready for F1 here in 7½ hour ?
21:31:30  <happpy_> yer    looks  goood
21:32:09  <coopserver> *** Muel has left the game (Leaving)
21:32:33  <leg3nd> Cant belive how slow mclaren Honda is
21:33:02  <happpy_> yer   true
21:33:20  <leg3nd> i bet Alonso is going to quit mid season,
21:33:53  <happpy_> yer   true
21:34:16  <leg3nd> :Z
21:38:12  <happpy_> i  dont  think  red ball  will  not  win  much    as will  leg3nd
21:38:55  <leg3nd> It depends on how Max is going to do, but they will proberly be a mid field car again this season.
21:39:29  <happpy_> yer  larst     season     ther dis not   doo will
21:46:46  <leg3nd> Nope not even close. But Mercedes are just a power house.
21:46:52  <leg3nd> nothing we can do with that.
21:47:13  <leg3nd> Williams / ferrari will be interesting to see evolve over the season.
21:52:32  <leg3nd> Anyway off to bed so i can get up early to the start :>
22:06:51  <coopserver> *** Mazth has joined spectators
22:07:48  <coopserver> *** Mazth has joined company #2
22:13:47  <coopserver> <Mazth> nice we broke the network again
22:14:20  <coopserver> <plonka> make your stations roro
22:14:30  <coopserver> <plonka> thatll help alot
22:15:00  <coopserver> <Mazth> the 12 platform terminae work fine :P
22:15:42  <coopserver> <plonka> check sign for see
22:15:45  <coopserver> <Mazth> the 3->1 seem to be a problem when entering the station
22:15:57  <coopserver> <plonka> with a ror you wouldnt need that merger
22:16:02  <coopserver> <Mazth> indeed my point  too
22:16:03  <coopserver> <plonka> ywes exaclty
22:16:15  <coopserver> <plonka> with a ror you get rid of that
22:16:27  <coopserver> <Mazth> but how?
22:17:12  <coopserver> <Mazth> can get only 4 lines per entry line
22:17:14  <coopserver> <plonka> like that
22:17:19  <coopserver> <Mazth> 4 platforms/line
22:17:29  <coopserver> <plonka> yeah thats all u need
22:17:39  <coopserver> <plonka> trust me :)
22:18:00  <coopserver> <plonka> in fact the middle lane needs only 2
22:18:06  <coopserver> <plonka> the others can have 5
22:18:08  <coopserver> <Mazth> I am not fully servicing all the industries :P but as it is a drop we won t need a overflow
22:18:32  <coopserver> <plonka> bioe bi ivweflow
22:18:35  <coopserver> <plonka> wtf
22:18:38  <coopserver> <Mazth> 4platform/line is all we get with stationwidth 12
22:18:43  <coopserver> <plonka> noope no overflow
22:18:57  <coopserver> <plonka>  you have 3 lanes
22:19:10  <coopserver> <plonka> two are very busy
22:19:15  <coopserver> <plonka> one is emppty
22:19:28  <coopserver> <Mazth> that is just a matter of bad balancing :P
22:19:29  <coopserver> <plonka> so give the busy ones 5 each
22:19:41  <coopserver> <plonka> teah or you can pre balnce
22:19:53  <coopserver> <plonka> but inthis case i wouldnt
22:20:15  <coopserver> <plonka> as its way easier to do what i said then balance the exit
22:20:27  <coopserver> *** Phillip has joined
22:20:41  <coopserver> <plonka> woohoo
22:20:48  <coopserver> <plonka> an imposter
22:20:53  <coopserver> *** power600 has joined
22:20:54  <coopserver> <Mazth> 3->2 merger works fine at the fewd drop tho
22:21:15  <coopserver> <plonka> yeah it handles less trains i bet
22:21:18  <coopserver> <Mazth> but let s try it
22:21:41  <coopserver> <Mazth> 151 for fewd and 124 for factory
22:22:02  <coopserver> <plonka> trains tervael lopnger distances then?
22:22:20  <coopserver> <Mazth> the 3->1 merger is just killing it
22:22:41  <coopserver> *** Mazth has joined spectators
22:22:42  <coopserver> *** Mazth has started a new company #7
22:23:00  <coopserver> *** Mazth has joined company #2
22:26:11  <coopserver> <Mazth> the exits overthere are still a mess
22:26:52  <coopserver> <plonka> or vice versa
22:27:13  <coopserver> *** power600 has left the game (Leaving)
22:27:14  <coopserver> <Mazth> hmm
22:27:32  <coopserver> <plonka> pm me your password
22:27:40  <coopserver> <plonka> ill show you what id do
22:28:25  <coopserver> <Mazth> to build a 3x3 merger there is gonna take quite the space
22:28:38  <coopserver> *** Phillip has left the game (Leaving)
22:28:53  <coopserver> *** plonka has joined company #2
22:29:08  <coopserver> *** Mazth has joined spectators
22:29:10  <coopserver> *** Mazth has started a new company #7
22:29:41  <coopserver> *** Mazth has joined company #2
22:29:58  <coopserver> <Mazth> now you have a 3->1 at the exit
22:30:04  <coopserver> <Mazth> that won t hold
22:31:36  <coopserver> <plonka> clogging up an exit is way better than clogging up an entry
22:31:48  <coopserver> <Mazth> it is only moving the problem :P
22:32:10  <coopserver> <plonka> yeah to a better place
22:36:21  <coopserver> *** Mazth has joined spectators
22:36:22  <coopserver> *** Mazth has started a new company #7
22:36:50  <coopserver> *** Mazth has joined company #2
22:38:23  <coopserver> <Mazth> yh 3rd line is missing a connect
22:38:56  <coopserver> <Mazth> hmm overflow is slow
22:47:41  <coopserver> <plonka> check sign
22:47:53  <coopserver> <plonka> nah nevermind
22:48:14  <coopserver> <Mazth> give it time :P
22:48:24  <coopserver> <Mazth> the other side of the networks is getting jammed too :P
22:48:51  <coopserver> <Mazth> and the 1 line pickup won t compete with the drop
22:48:53  <coopserver> <plonka> yeah u solve one problem and follow down the line to next
22:49:02  <coopserver> <plonka> then you solve etc
22:49:06  <coopserver> <plonka> keep repeating
22:49:14  <coopserver> <Mazth> yep :P and when in doubt add trainZ
22:49:20  <coopserver> <plonka> lol
22:49:31  <coopserver> <plonka> remeber too
22:49:47  <coopserver> <plonka> walways better to clog up an exit with a merger than an entry
22:51:07  <coopserver> <Mazth> well thanks!
22:51:15  <coopserver> <Mazth> much to be done
22:51:19  <coopserver> <Mazth> but that is for another time
22:51:28  <coopserver> <plonka> anytime :)
22:52:43  <coopserver> *** plonka has joined company #1
22:53:22  <happpy_> how  things    going
22:53:40  <coopserver> <plonka> hey happy
22:53:48  <coopserver> <plonka> things are good
22:55:08  *** happpy_ is now known as happpy
22:55:31  <coopserver> *** Anson has joined
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22:57:33  <happpy> hi  anson
22:57:42  <coopserver> *** Mazth has joined company #2
22:58:15  <coopserver> <Anson> hallo ... still fighting lag :-(
22:58:52  <coopserver> <plonka> have you tried a fresh install?
22:58:56  <happpy> heem   ther a lot ov trains
22:59:14  <coopserver> <Anson> tested offline : no problem with up to 800 moving trains, some lag with 1200, severelag with 1600, and we have 1800-200 or more now !?
22:59:49  <coopserver> <plonka> new rig time :/
22:59:53  <coopserver> <Anson> seems to be only the number of unstopped trains ..
23:00:16  <coopserver> <Mazth> 1200+ trains between happy jam and me
23:00:24  <coopserver> <Mazth> so add the other comps to that
23:00:28  <happpy> yep   true
23:00:51  <coopserver> <Anson> that's what i did offline :-)
23:00:57  <coopserver> <Anson> stopped all others but us three :-)
23:01:25  <coopserver> <Anson> next test will be with 8bpp vs 32 bpp
23:01:31  <coopserver> <Mazth> taggert has 250~too +~100 from fai
23:02:15  <coopserver> <Mazth> hmm don t think I have 32bpp with the classic stuf
23:02:29  <coopserver> <plonka> whats bpp?
23:02:39  <coopserver> *** Anson has left the game (Leaving)
23:03:09  <coopserver> <Mazth> bits per pixel?
23:03:17  <Anson> unplayable for me now ... even got a white screen with windows "waiting" cursor, etc
23:03:21  <coopserver> <plonka> aha
23:03:29  <Anson> bit per pixel
23:04:27  <Anson> 8bpp is 1 byte per pixel and 32bpp is 4 bytes ... thus 4 times as much data has to be handled, in some parts maybe even exponentially more work to do
23:05:13  <coopserver> <plonka> i see
23:05:17  <coopserver> *** happy  train sport has joined
23:05:35  <Anson> i read somewhere that ottd used only 8bpp by default last year, and since some update it uses 32bpp by default
23:05:56  <coopserver> *** happy  train sport has left the game (processing map took too long)
23:06:14  <coopserver> <plonka> poor happy
23:06:27  <happpy> i  can join   if  ther   game  runing
23:06:33  <Anson> that would explain why i had almost no problems last year with version 1.4.1 even with almost 2000 trains, but now very noticable problems with 1000
23:06:37  <happpy> but   if  its  not  its  k
23:06:51  <happpy> i am at my frend  so  internet is shit
23:07:02  <coopserver> <plonka> ah
23:07:11  <Anson> !pause
23:07:16  <Anson> !auto
23:07:19  <coopserver> <plonka> ask him to pedle harder
23:07:46  <Anson> with those two commands you should be able to pause the game so that people can join, and then continue normally
23:07:56  <happpy> no its  k  i  got games to  play
23:08:09  <happpy> !pause
23:08:49  <happpy> that  dont  think  it werks  if u not the fall  admin  anson
23:09:23  <Anson> i think they are ingame commands ... from irc you would need to use admin commands like rcon
23:09:38  <happpy> heem  not shor
23:09:51  <happpy> yer  true
23:10:15  <Jam35> !pause
23:10:16  <coopserver> *** Game paused (manual)
23:10:19  <coopserver> <Mazth> it is just !pause and !autopause I think
23:10:22  <Jam35> go
23:10:33  <coopserver> *** happy  train sport has joined
23:10:42  <happpy> k  go
23:10:48  <Jam35> !auto
23:10:49  <coopserver> *** Game unpaused (manual)
23:11:42  <happpy> will  i  lag     but  its  k to stay on
23:11:55  <Mazth> hmm what happended to Zbase?
23:13:14  <coopserver> *** Anson has joined
23:14:20  <coopserver> <Anson> hallo ... lag is almost or even completely gone :-)
23:14:34  <coopserver> <plonka> sweet!
23:15:14  <coopserver> <Anson> solution : replace the empty blitter parameter in the openttd.cfg file with this :     blitter = "8bpp-optimized"
23:15:54  <coopserver> <Mazth> and what does it affect?
23:16:09  <happpy> the  lag   is  not bad if  i  at my factory
23:16:36  <happpy> no wate its  back
23:16:39  <coopserver> <Anson> i got this hint from the yeti wiki : http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide
23:17:34  <coopserver> <Anson> you alos can look up the bliiter paramneter in the normal wiki, subject "openttd.cfg"
23:17:37  <coopserver> <Jam35> it will affect the landscape and NUTS trains that are 32bpp
23:17:49  <coopserver> <Mazth> ah ok
23:17:59  <coopserver> <Mazth> it reverts them to 8bpp?
23:18:04  <coopserver> <Jam35> non PURR rails too
23:18:06  <coopserver> <Jam35> yeah
23:19:24  <coopserver> *** Mazth has left the game (Leaving)
23:19:56  <coopserver> <Anson> oh, some lag is back again, not really playable, but before, the game was completely frozen with this many trains
23:20:48  <coopserver> <Anson> strange effect is still that it runs smooithly for 50 seconds, then is laggy/frozen for 20 seconds, then smoothly again for 50 sec, etc
23:22:45  <coopserver> *** Jam35 has joined company #3
23:23:04  <coopserver> *** Jam35 has joined spectators
23:23:09  <coopserver> *** Mazth has joined
23:24:25  <coopserver> *** Mazth has joined company #2
23:25:45  <Anson> here are the three links (or you follow links from the first to the second and then third) :
23:25:47  <Anson> http://dev.openttdcoop.org/projects/yeti/wiki/PlayGuide
23:26:01  <Anson> http://wiki.openttd.org/Openttd.cfg
23:26:03  <coopserver> <fair> Anson, maybe you got autosave on every month ?
23:26:16  <Anson> http://wiki.openttd.org/Blitter
23:28:30  <coopserver> <Mazth> too slow with stopping :P
23:28:36  <coopserver> <plonka> heh
23:30:50  <coopserver> <Mazth> lllrrr takes some getting used to :P
23:31:11  <coopserver> *** fair has left the game (Leaving)
23:31:25  <Anson> fair: yes, just checked for two months : lag starts at 20th of a month, autosave message at month end, and smooth game again after the 7th of next month
23:31:38  <coopserver> *** fair has joined
23:32:27  <Anson> fair, you should join irc ... then you would have read my last message :-)
23:32:28  <Anson> fair: yes, just checked for two months : lag starts at 20th of a month, autosave message at month end, and smooth game again after the 7th of next month
23:34:22  <coopserver> <Mazth> foods getting up nicely 5k
23:34:27  <coopserver> *** Jam35 has joined company #11
23:34:33  <coopserver> <fair> =)
23:34:57  <coopserver> <Mazth> jam to the rescue again?
23:35:11  <coopserver> *** fair has left the game (Leaving)
23:35:26  <coopserver> <Mazth> leaving the BM signs
23:35:28  <coopserver> <Mazth> nice!
23:35:38  <coopserver> *** fair has joined
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23:36:19  <coopserver> <fair> well the game is really unplayable for me all the time now
23:36:37  <coopserver> <Jam35> out of their misery
23:36:44  <coopserver> <Mazth> it is jams fault...he is using too many trains :P
23:36:48  <coopserver> <fair> xD
23:36:58  <coopserver> <fair> last time I checked he only got 400
23:37:05  <coopserver> <Mazth> 'only'
23:37:10  <coopserver> <Jam35> I guess I could downgrade to non 32bpp
23:37:20  <coopserver> <Jam35> or not
23:37:23  <coopserver> <Jam35> :P
23:37:44  <coopserver> <fair> well 400 is a medium amount Mazth :P there were a lot more trains last time I was on the reddit server
23:37:57  <coopserver> <Mazth> reddit server?
23:38:06  <coopserver> <fair> reddit ottd server
23:38:27  <coopserver> <Mazth> ppl know how to play other than on the ottdcoop seervers?!
23:38:37  <coopserver> <Mazth> I call hax
23:38:43  <coopserver> <fair> ...
23:38:59  <coopserver> <Mazth> but good to hear ^^
23:39:02  <Anson> !trains
23:39:14  <coopserver> <Mazth> nice that there seems to be an active reddit community
23:39:27  <coopserver> <fair> its the most active ottd server currently
23:39:42  <coopserver> <Anson> !trains
23:39:53  <Mazth> !trains
23:40:13  <Mazth> !train
23:40:59  <coopserver> <Mazth> let s f up my pc and get another instance of ottd up
23:41:06  <coopserver> <Mazth> now look what you did jam!
23:41:57  <coopserver> <fair> hmm
23:42:02  <coopserver> *** fair has left the game (Leaving)
23:42:28  <coopserver> *** fair has joined
23:42:31  <coopserver> <Mazth> wtf custom reddit client of ottd :S
23:42:55  <Sylf> old news
23:43:07  <coopserver> <fair> i downloaded that client.. but somehow I don't trust it
23:43:19  <Sylf> it's just yet another patch pack
23:43:24  <coopserver> <fair> yea
23:43:49  <coopserver> <fair> I am using the nova client (or nova patch pack) for every game pretty much
23:45:21  <coopserver> *** fair has left the game (Leaving)
23:45:22  <coopserver> <Anson> i have set autosave to 12 months now, but still get the same lag ... observed in three months, from 17th to 7th each time
23:45:43  <coopserver> *** fair has joined
23:45:45  <happpy> i  got  my  of   anson
23:47:31  <coopserver> *** Jam35 has left the game (Leaving)
23:49:08  *** GriffinOneTwo has joined #openttdcoop.stable
23:50:34  <coopserver> <Anson> autosave is off now, but i still get that bad lag, around once a month, but shifted by a few days now
23:50:59  <coopserver> <Mazth> hmm am not seeing much interesting stuff on the reddit servers
23:51:21  <coopserver> <fair> what do you expect ?
23:51:38  <coopserver> <Mazth> well exactly that
23:51:54  <coopserver> *** GriffinOneTwo has joined
23:52:17  <coopserver> <fair> there are mostly noobs like me playing on the reddit server
23:52:18  <coopserver> <Mazth> you said active and companies of 400+ trains so I had hope
23:53:09  <coopserver> <fair> xD
23:53:16  <coopserver> <Mazth> my bad I guess
23:53:24  <coopserver> <fair> well the game started a couple ingame years back
23:53:34  <coopserver> <Mazth> the mpas are hug otho :P
23:53:39  <coopserver> <fair> yea
23:53:56  <coopserver> <fair> i saw a korean server yesterday with a 8192x8192 map .. that was crazy
23:55:10  <coopserver> <Anson> i play in windowed mode ... reducing the window size to a quarter of the screen didn't help
23:57:11  <coopserver> *** fair has joined company #4
23:58:15  <coopserver> <Anson> mazth, did you stop all trains, or is your network a single big jam now ?
23:58:28  <coopserver> <Mazth> I am rebuild a part
23:58:40  <coopserver> <Mazth> but it should be a mess anyways :P

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