Config
Log for #openttdcoop.stable on 16th April 2015:
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00:15:31  <coopserver> *** Sylf has joined
00:18:23  <coopserver> *** Sylf has left the game (Leaving)
02:22:11  *** Aziroshin has quit IRC
02:25:07  *** Aziroshin has joined #openttdcoop.stable
05:48:14  <coopserver> *** Player has joined
05:51:29  <coopserver> *** Player has left the game (connection lost)
05:56:19  <coopserver> *** Player has joined
05:56:20  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
05:56:21  <coopserver> *** Player has joined spectators
05:57:34  <coopserver> *** Player has left the game (Leaving)
06:43:22  <coopserver> *** Kold has joined
06:43:32  <coopserver> *** Kold has left the game (Leaving)
08:17:03  *** Mark has joined #openttdcoop.stable
08:18:18  <Mark> hiho
08:21:34  <V453000> HE IS HERE AS WELL
08:21:35  <V453000> INFESTATION
08:30:36  <coopserver> *** Mark has joined
08:45:45  *** happpy has joined #openttdcoop.stable
08:46:01  <happpy> !date
08:46:01  <coopserver> Jun 15 2114
08:46:18  <happpy> !players
08:46:18  <coopserver> happpy: There are currently 0 players and 1 spectators, making a total of 1 clients connected
08:46:35  <happpy> hi
08:54:24  <Mark> hi happy
08:54:27  <Mark> up for a new game?
08:55:37  <coopserver> *** Mark has left the game (Leaving)
08:57:17  <V453000> id say its time
09:18:01  <happpy> will i can not play in till  8 at night
09:18:36  <happpy> i am out all day  nark  so
09:19:31  <happpy> but if u whont go for it  i join when i can
09:20:01  <happpy> how  things  mark
09:31:28  <Mark> lets do tomorrow then
09:31:38  <Mark> im going to bed anyway
09:33:19  <happpy> k
09:33:31  <happpy> to mor shord be k
09:33:58  <happpy> have a nice sleep then mark
09:34:19  <happpy> have a nice sleep mark
09:56:37  *** glubothemad has joined #openttdcoop.stable
10:11:00  <happpy> be back later
10:11:06  *** happpy has left #openttdcoop.stable
10:47:21  <coopserver> *** plonka has joined
10:47:22  <coopserver> *** Game unpaused (number of players)
10:48:48  <coopserver> *** plonka has left the game (Leaving)
10:48:49  <coopserver> *** Game paused (number of players)
11:30:09  <coopserver> *** King Peky has joined
11:32:19  <coopserver> *** King Peky has left the game (Leaving)
12:43:07  *** Mark has quit IRC
16:04:32  *** Jam35_ is now known as Jam35
16:44:54  <coopserver> *** Friker has joined
16:47:10  <coopserver> *** Friker has left the game (Leaving)
18:11:53  <coopserver> *** Player has joined
18:11:54  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:11:55  <coopserver> *** Player has started a new company #10
18:11:56  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:11:57  <coopserver> *** Player has joined spectators
18:13:24  <coopserver> *** Player has started a new company #11
18:13:25  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:13:26  <coopserver> *** Player has joined spectators
18:13:39  <coopserver> *** Player has started a new company #12
18:13:40  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
18:13:41  <coopserver> *** Game unpaused (number of players)
18:13:42  <coopserver> *** Player has joined spectators
18:13:43  <coopserver> *** Game paused (number of players)
18:15:24  <coopserver> <Player> !player<Adam>
18:18:51  <coopserver> *** Player has left the game (Leaving)
18:44:29  <coopserver> *** Taggerts has joined
18:45:10  <coopserver> *** Taggerts has left the game (Leaving)
19:06:19  *** happpy has joined #openttdcoop.stable
19:49:59  <happpy> !players
19:49:59  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
19:50:12  <happpy> !date
19:50:12  <coopserver> Jul 24 2114
20:04:05  *** glubothemad has quit IRC
20:19:11  <happpy> hi all
21:24:01  *** Jam35 is now known as Jam35_
21:35:17  *** happpy_ has joined #openttdcoop.stable
21:35:35  <happpy_> !date
21:35:35  <coopserver> Jul 24 2114
21:36:09  <happpy_> !players
21:36:09  <coopserver> happpy_: The server is empty, noone is connected. Feel free to remedy this situation
21:36:38  *** happpy has quit IRC
21:36:57  *** happpy_ is now known as happpy
22:07:04  <coopserver> *** Kernigh has joined
22:08:29  <happpy> hi  kennigh
22:08:36  <coopserver> <Kernigh> Hello
22:08:51  <happpy> how things
22:09:14  <happpy> doo !rules to see them
22:09:31  <coopserver> <Kernigh> When I play Transport Tycoon for Android, and then come back to OpenTTD...
22:09:55  <coopserver> <Kernigh> I can't build long bridges anymore.
22:10:42  <happpy> heem yer bridges ar 7  so we dont lone wons
22:11:45  <happpy> we keep  bridges nice and short on this server
22:12:46  <coopserver> <Kernigh> I built some very long bridges and tunnels in TT2013. It allows underground curves and stations, so sometimes I get lazy and build everything underground.
22:14:15  <happpy> i see yer lone bridges  ar not good  for train q
22:15:17  <coopserver> <Kernigh> TT2013 also allows signals on bridges. I can't do that here. But trains in TT2013 get lost easily.
22:16:32  <happpy> yer  sigmal on bridges mite not werk so on this server
22:18:32  <coopserver> *** Kernigh has joined company #4
22:18:33  <coopserver> *** Game unpaused (number of players)
22:19:07  <coopserver> <Kernigh> Looks like I need a second bridge near Piep Creek.
22:19:31  <happpy> yep
22:23:29  <happpy> if u whont to up grade your trains  u can just ip grade  your train line to purr
22:24:03  <happpy> all  trains can run on it
22:26:29  <coopserver> *** Kernigh has joined spectators
22:26:30  <coopserver> *** Game paused (number of players)
22:47:13  <happpy> eney   way gn have fun
22:48:03  *** happpy has left #openttdcoop.stable
22:57:35  <coopserver> *** Kernigh has joined company #4
22:57:36  <coopserver> *** Game unpaused (number of players)
23:07:15  <Sylf> Kernigh, the bridge lengths are a part of per-game set up
23:08:15  <Sylf> For this server, the bridge length limit is set to pretty low to deter players from hoarding multiple islands
23:08:52  <coopserver> <Kernigh> I was able to get around the limit near Quack Springs by raising 2 tiny islands from the water.
23:11:18  <Sylf> the limit of how long of a bridge you can build isn't the difference between android version vs PC version - that's all I wanted to say
23:11:38  <coopserver> *** irolldice has joined
23:13:11  <coopserver> *** irolldice has left the game (Leaving)

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