Config
Log for #openttdcoop.stable on 4th May 2015:
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00:53:30  <coopserver> *** Sylf has joined
00:54:02  <coopserver> *** Sylf has joined company #7
00:54:03  <coopserver> *** Game unpaused (number of players)
00:54:27  <coopserver> *** Sylf has left the game (Leaving)
00:54:28  <coopserver> *** Game paused (number of players)
06:48:20  *** Mark has joined #openttdcoop.stable
06:48:21  *** Webster sets mode: +o Mark
06:50:44  <Mark> hiya
06:53:04  *** [1]Mark has joined #openttdcoop.stable
06:54:33  <V453000> hyhy
06:55:46  *** Mark is now known as Guest4070
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07:29:19  *** Jam35_ is now known as Jam35
08:35:43  <coopserver> *** p3tiny has joined
08:35:44  <coopserver> *** Game unpaused (number of players)
08:45:54  <coopserver> <p3tiny> HI!
08:56:37  <V453000> hihi
08:57:04  <coopserver> <p3tiny> :)
08:58:42  <coopserver> <p3tiny> ah CMON
08:59:18  <coopserver> <p3tiny> they shutdown the only fruit plant within my reach at this stage of game
08:59:47  <coopserver> <p3tiny> here i am, wondering why the hell the train wont load up
09:00:27  <coopserver> *** Jam35 has joined
09:00:32  <coopserver> <Jam35> hi
09:00:41  <coopserver> <p3tiny> hello
09:01:05  <coopserver> *** Jam35 has joined company #2
09:01:10  <coopserver> <Jam35> need some money there?
09:01:35  <coopserver> <p3tiny> could help but I think im getting there
09:01:37  <coopserver> <p3tiny> ohhhh
09:01:38  <coopserver> <p3tiny> ty!
09:01:58  <coopserver> <Jam35> np give it back if you want :P
09:02:10  <coopserver> *** Jam35 has joined spectators
09:02:47  <coopserver> <p3tiny> how do i do that
09:03:08  <coopserver> <p3tiny> if it is not too much trouble i would keep like 5M out of those 205
09:03:16  <coopserver> <p3tiny> and ill give it back once i can
09:05:41  <coopserver> <Jam35> you have to pay it back when I'm in company
09:05:49  <coopserver> <Jam35> just pay back later when you can
09:05:57  <coopserver> <p3tiny> allright then
10:08:43  <coopserver> *** Draqer has joined
10:08:59  <coopserver> <p3tiny> hey
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10:33:14  *** Maraxus has joined #openttdcoop.stable
10:33:14  *** ChanServ sets mode: +o Maraxus
10:36:50  <coopserver> *** plonka has joined
10:37:15  <coopserver> <plonka> good morning u two :)
10:37:20  <coopserver> <p3tiny> morning guys
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10:39:16  <V453000> hy
10:42:41  <coopserver> <p3tiny> this part of the map is *sigh*
10:43:48  <coopserver> <plonka> which part?
10:44:00  <coopserver> <p3tiny> my part :-D
10:44:08  <coopserver> <plonka> oh :D
10:44:31  <coopserver> <plonka> waves @ v
10:45:23  <coopserver> <plonka> v is it really worth using multiple colour for meow
10:45:41  <coopserver> <plonka> i mean doesnt trains moving at different speed etc cause bunching?
10:45:52  <V453000> it helps a lot
10:46:20  <V453000> the 30% at accelerating is great
10:46:34  <coopserver> <plonka> yeah i used that last time
10:46:38  <V453000> and trains technically dont move at different speed, they all take same path :P
10:46:57  <coopserver> <plonka> i see
10:47:05  <V453000> whatever spacing/offset they get, they keep it
10:47:21  <coopserver> <plonka> so falt mainline = red
10:47:27  <V453000> ye
10:47:30  <coopserver> <plonka> mergers hills = yellow
10:47:42  <V453000> and accelerating points yellow->blue->green->red
10:47:57  <V453000> honestly, when I made this feature I thought it would be more interesting than that
10:48:12  <V453000> but unfortunately that is all of the variety there is to get
10:48:19  <V453000> just colourful accel pointsa
10:48:21  <V453000> -a
10:48:46  <V453000> it would probably be more interesting in the earlier game when trains cant even climb hills
10:48:46  <coopserver> <plonka> ok ill give it ago after ive built these other 2 hubs
10:49:28  <V453000> I myself am fairly disappointed with the feature, but it allows some logic wtf with conditional orders through current max speed check :)
10:49:37  <V453000> which is nice
10:49:44  <coopserver> <plonka> ok
11:11:58  <V453000> new PS game btw :P
11:12:04  <V453000> paxpaxpax
11:12:22  <coopserver> <plonka> sweet ill be there soon tm :D
11:12:31  <V453000> :)
11:15:05  <coopserver> <p3tiny> i wonder
11:15:12  <coopserver> <p3tiny> why are most of my stations named Ssss
11:15:16  <coopserver> <p3tiny> :)))
11:15:55  <coopserver> <plonka> isn't ss a nazi thing?
11:16:11  <coopserver> <p3tiny> yeah, not Ssss fortunatelly :)
11:16:24  <coopserver> <plonka> kinda close though :/
11:17:08  <coopserver> <Jam35> Animal Noise town names is why
11:17:13  <coopserver> <p3tiny> ahaa
11:17:50  <coopserver> <plonka> what the hell makes a ssss noise?
11:17:56  <coopserver> <Jam35> snake? :)
11:17:57  <coopserver> <p3tiny> ssssnake?
11:18:12  <coopserver> <plonka> i thought that but thought nah the hiss :D
11:18:17  <coopserver> <Jam35> puncture?
11:18:24  <coopserver> <p3tiny> mamals hiss imo :)
11:18:46  <coopserver> <plonka> my rear end does :P
11:20:18  <coopserver> <plonka> is the ps a coopetition or coop?
11:20:39  <coopserver> <p3tiny> cant tell
11:20:47  <coopserver> <plonka> jam will know
11:20:51  <coopserver> <plonka> or v
11:21:30  <coopserver> <Jam35> coop
11:21:48  <coopserver> <plonka> good
11:21:56  <coopserver> <plonka> i never played a pax before
11:22:05  <coopserver> <plonka> so i need tpo learn
11:23:46  <coopserver> <p3tiny> where are you guys from?
11:23:57  <coopserver> <plonka> leeds uk
11:24:19  <coopserver> <plonka> jam is southampton uk
11:24:30  <coopserver> <plonka> v i think is cezch
11:24:32  <V453000> LEFT HAND DRIVERS
11:24:40  <coopserver> <plonka> :D
11:24:47  <coopserver> <p3tiny> yep, me too
11:24:49  <V453000> coopetition was like a 1-time event on the pro zone :P
11:24:52  <coopserver> <p3tiny> proper hand drivers :P
11:29:39  *** happpy has joined #openttdcoop.stable
11:30:02  <happpy> !date
11:30:02  <coopserver> Dec 25 2021
11:30:08  <happpy> !players
11:30:08  <coopserver> happpy: There are currently 2 players and 1 spectators, making a total of 3 clients connected
11:30:32  <happpy> hi   alll
11:30:36  <coopserver> <p3tiny> hi
11:30:40  <coopserver> <plonka> hi happy
11:30:50  <happpy> how  things  going
11:31:13  <coopserver> <plonka> good thnaks
11:35:36  <coopserver> <p3tiny> ok guys g2g
11:35:38  <coopserver> <p3tiny> see you later
11:35:43  <coopserver> <plonka> cya p3
11:36:14  <coopserver> *** p3tiny has left the game (Leaving)
11:51:42  *** Plonka has joined #openttdcoop.stable
12:15:14  *** __Fellini__ has joined #openttdcoop.stable
12:15:21  <__Fellini__> !date
12:15:21  <coopserver> Apr 29 2025
12:15:28  <__Fellini__> !players
12:15:28  <coopserver> __Fellini__: There are currently 1 players and 1 spectators, making a total of 2 clients connected
12:16:10  <coopserver> *** __Fellini__ has joined
12:16:43  <coopserver> <__Fellini__> hi plonka
12:16:55  <coopserver> <__Fellini__> hi Jam35
12:17:08  <Plonka> hi fellini
12:20:56  <coopserver> *** __Fellini__ has joined company #6
12:22:42  <coopserver> *** __Fellini__ has joined spectators
12:35:01  <coopserver> *** happy train sport has joined
12:35:15  <coopserver> <happy train sport> hi  __Fellini__
12:35:42  <coopserver> *** happy train sport has joined company #1
12:40:17  <coopserver> <happy train sport> __Fellini__:   u   dont need  a overflow  on that  factory  drop of
12:44:19  <coopserver> <__Fellini__> hi happy
12:44:34  <coopserver> <__Fellini__> its for lost trains when i rebuild my nw
12:46:04  <coopserver> <plonka> happy wait
12:46:47  <coopserver> <plonka> then u can connect the exit upto the merger that already exots to avoid adding a new merger
12:47:06  <coopserver> *** __Fellini__ has joined company #6
12:47:10  <coopserver> <plonka> like so
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13:09:57  <coopserver> <plonka> ok go
13:11:10  <coopserver> <plonka> paper good drops needs building
13:11:55  <coopserver> <plonka> and paper good pickup
13:14:20  <coopserver> <plonka> going for luch
13:14:25  <coopserver> <plonka> be back in a bit
13:14:43  <coopserver> <happy train sport> k7
13:25:02  <coopserver> <plonka> fellini
13:25:14  <coopserver> <plonka> when u building another bbh?
13:25:26  <coopserver> <__Fellini__> idk
13:25:34  <coopserver> <__Fellini__> now i try build slh
13:25:57  <coopserver> <plonka> where u building that?
13:26:14  <coopserver> <__Fellini__> !here
13:26:22  <coopserver> <plonka> trains are jammed at fort poepfield east
13:26:47  <coopserver> <plonka> oh cos urbuilding
13:27:06  <coopserver> <plonka> it' spossible to build without stopping trains in most cases
13:27:10  <coopserver> <plonka> possibly all
13:28:10  <coopserver> <plonka> most slh hubs wont need double tunnels or bridges on the sidline part
13:28:54  <coopserver> <plonka> so all !this could possibly be signle tunnels/bridges
13:29:11  <coopserver> <__Fellini__> hmmm,
13:29:13  <coopserver> <__Fellini__> ok
13:29:17  <coopserver> <plonka> but it depends how many industries are connected to sideline
13:29:19  <coopserver> <__Fellini__> will know
13:29:39  <coopserver> <plonka> usually i find 3 or less and single tunnels/bridges are ok
13:30:01  <coopserver> <plonka> if i were u id do this now
13:30:15  <coopserver> <plonka> !remove that outside line
13:30:46  <coopserver> <plonka> connect 1 to be
13:30:51  <coopserver> <plonka> and 2 to a
13:31:15  <coopserver> <plonka> as that double bridge is a natural split
13:32:02  <coopserver> <plonka> yep like so
13:32:16  <coopserver> <plonka> just remember to remove that join after the bridge
13:33:59  <coopserver> <plonka> 3 length bridges may slow ur trains down
13:37:11  <coopserver> *** __Fellini__ has joined spectators
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13:41:38  <coopserver> <__Fellini__> thx
13:41:45  <coopserver> <plonka> np
13:41:47  <coopserver> <__Fellini__> heeeey
13:41:52  <coopserver> <__Fellini__> its my work
13:42:02  <coopserver> <__Fellini__> >/
13:42:07  <coopserver> <__Fellini__> XD
13:42:09  <coopserver> <plonka> heh
13:42:20  <coopserver> <plonka> u done pretty good as far as i can see
13:42:50  <coopserver> <plonka> i would probly change this though
13:42:51  <coopserver> <__Fellini__> nice
13:43:00  <coopserver> <plonka> !this
13:44:00  <coopserver> <plonka> yep
13:44:03  <coopserver> <plonka> like that
13:44:08  <coopserver> <plonka> then remov prio
13:49:28  <coopserver> <__Fellini__> plonka
13:49:33  <coopserver> <__Fellini__> can u
13:50:08  <coopserver> <__Fellini__> explain how build station for llrr
13:50:22  <coopserver> <plonka> sure pm me your pw again
13:50:53  <coopserver> *** plonka has joined company #6
13:51:15  <coopserver> <plonka> right this is a factory drop yes?
13:51:23  <coopserver> <__Fellini__> ye
13:51:45  <coopserver> <plonka> factory drops can get busy with multipe cargo flying in from all over
13:52:06  <coopserver> <plonka> so it's probably best to make it 4 platforms per line
13:52:22  <coopserver> <plonka> you've already done one line basically
13:52:34  <coopserver> <plonka> so now add another 4 platforms
13:53:01  <coopserver> <plonka> the do the same tracks again
13:53:03  <coopserver> <plonka> but
13:53:19  <coopserver> <plonka> change where the choice is
13:53:24  <coopserver> <plonka> like my example
13:54:03  <coopserver> <__Fellini__> why like that?
13:54:12  <coopserver> <__Fellini__> why its better?
13:54:27  <coopserver> <plonka> it makes for better thorugh put
13:54:47  <coopserver> <plonka> as trains leave the block quicker allowing other ones in quicker
13:55:57  <coopserver> <plonka> make them staggered
13:57:26  <coopserver> <plonka> like so
13:58:12  <coopserver> <plonka> if u want
13:58:27  <coopserver> *** p3tiny has joined
13:58:29  <coopserver> <plonka> like thiss watch
13:58:56  <coopserver> <p3tiny> hi guys
13:59:07  <coopserver> <plonka> hey
13:59:08  <coopserver> <__Fellini__> hi p3tuny
13:59:19  <coopserver> <__Fellini__> p3tiny*
13:59:21  <coopserver> <p3tiny> who did lend me 205M earlier this day?
13:59:37  <happpy> be backsoon
13:59:45  <coopserver> <plonka> cya hap
13:59:48  <coopserver> <plonka> not i
13:59:59  <coopserver> <Jam35> me but what currency?
14:00:16  <coopserver> <p3tiny> hmm I got it in CZK
14:00:17  <coopserver> <plonka> right wait fel
14:00:20  <coopserver> *** Player has joined
14:00:21  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
14:00:22  <coopserver> *** Player has started a new company #9
14:00:23  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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14:00:49  <coopserver> <plonka> one and 2 both need choice to a and b
14:02:47  <coopserver> *** Player has left the game (processing map took too long)
14:02:47  <coopserver> <plonka> just like in hubs
14:02:47  <coopserver> <Jam35> I gave you 20M gbp
14:02:47  <coopserver> <Jam35> I wondered what converted to that amount
14:02:50  <coopserver> *** plonka has left the game (connection lost)
14:03:10  <Jam35> some delay in game/IRC relay
14:03:39  <coopserver> *** plonka has joined
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14:04:47  <coopserver> <p3tiny> plonka i dont think currency matters, as long as i give it back in my currency, it should convert to yours
14:04:48  <coopserver> <p3tiny> imho
14:05:20  <coopserver> <__Fellini__> oh
14:05:24  <coopserver> <__Fellini__> =D
14:05:46  <coopserver> <Jam35> yeah I know but 20M -> 205M, I wondered what currency that was
14:07:14  <coopserver> <p3tiny> thanks mare
14:07:15  <coopserver> <p3tiny> mate
14:09:49  <coopserver> <__Fellini__> arrrgh
14:16:04  <coopserver> <plonka> hey presto :)
14:17:58  <coopserver> *** p3tiny has left the game (Leaving)
14:19:16  <coopserver> <plonka> voila :D
14:19:49  <coopserver> <__Fellini__> nice
14:20:31  <coopserver> <__Fellini__> no
14:20:41  <coopserver> <__Fellini__> time to rebuild wood station
14:20:45  <coopserver> <__Fellini__> =D
14:20:48  <coopserver> <plonka> ok :)
14:21:49  <coopserver> <__Fellini__> i try
14:21:54  <coopserver> <__Fellini__> ;)
14:22:13  <coopserver> <__Fellini__> nowhere
14:22:25  <coopserver> <__Fellini__> now i need go to afk some minutes
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14:24:59  <coopserver> <happy train sport> hi  jam  things
14:30:37  <coopserver> *** __Fellini__ has joined company #6
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14:45:34  <coopserver> <__Fellini__> understood
14:48:28  <coopserver> <__Fellini__> *_*
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15:09:19  <coopserver> <__Fellini__> oh
15:09:23  <coopserver> <__Fellini__> ubuild it
15:09:28  <coopserver> <__Fellini__> =D
15:09:38  <coopserver> <__Fellini__> yep
15:09:51  <coopserver> <__Fellini__> no matter
15:09:57  <coopserver> <__Fellini__> thx so
15:10:17  <coopserver> <__Fellini__> meanwhile i stuck
15:10:24  <coopserver> <__Fellini__> XD
15:10:29  <coopserver> <plonka> :)
15:11:50  <coopserver> <__Fellini__> and thx plonka again
15:14:13  <coopserver> <plonka> as pbsis beofre it
15:14:37  <coopserver> <__Fellini__> will know
15:14:39  <coopserver> <__Fellini__> thx
15:14:56  <coopserver> <__Fellini__> XD
15:21:43  <coopserver> <plonka> :D
15:24:20  <coopserver> <__Fellini__> im not master lol
15:24:22  <coopserver> <__Fellini__> XD
15:34:37  <coopserver> <happy train sport> p3tiny:   trains   can not  doo  90   cerv
15:34:52  <coopserver> <p3tiny> i see, im trying to figure that out
15:34:57  <coopserver> <p3tiny> damn that space is too tight
15:34:59  <coopserver> <happy train sport> k
15:35:43  <coopserver> <happy train sport> just make  that  tunal  a bit  loneger
15:41:32  <coopserver> <happy train sport> be back  later
15:41:35  <coopserver> <p3tiny> bb
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16:02:56  <coopserver> <p3tiny> good, at least im not bacrupting :-D
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16:25:47  <coopserver> <__Fellini__> hi happy
16:25:54  <happpy> hi
16:33:25  <coopserver> <__Fellini__> ah
16:33:35  <happpy> whonts   up
16:34:11  <coopserver> <__Fellini__> i cant translate text by plonka, cause he say all in command chat
16:34:30  <happpy> ar
16:34:31  <coopserver> <__Fellini__> ><
16:34:46  <coopserver> <__Fellini__> so many text for my bad english
16:35:01  <coopserver> <plonka> your english is pretty good
16:35:17  <happpy> yer  ver  true  a bout that  Plonka
16:35:20  <coopserver> <plonka> i was just telling about rail hiarchy
16:35:39  <coopserver> <plonka> and not connecting simple pick up stations to his mainline etc
16:35:58  <coopserver> <__Fellini__> u mean !that?
16:36:08  <coopserver> *** V453000 has joined
16:36:10  <coopserver> <V453000> yoyoyo
16:36:14  <coopserver> <__Fellini__> hi V
16:36:14  <happpy> hi v
16:36:17  <happpy> how  things
16:36:17  <coopserver> <plonka> yes exaclty
16:36:22  <coopserver> <plonka> o/
16:36:24  <coopserver> <V453000> grate
16:36:31  <happpy> nice
16:36:36  <coopserver> <V453000> working on moar NewGRFs :)
16:36:46  <happpy> woooo
16:36:52  <coopserver> <__Fellini__> i should buildin SLH?
16:37:10  <coopserver> <__Fellini__> on !that?
16:37:25  <happpy> train  grf  v  or  train  line
16:37:31  <happpy> v
16:37:39  <coopserver> <V453000> various things
16:37:43  <coopserver> <V453000> rawr etc
16:38:03  <happpy> grate
16:38:18  <happpy> nice  net  werk   __Fellini__
16:39:11  <coopserver> <__Fellini__> its not my merit, happpy
16:39:13  <coopserver> <__Fellini__> XD
16:39:22  <happpy> lol
16:39:30  <happpy> k
16:39:30  <coopserver> <plonka> happy he lies
16:39:42  <coopserver> <plonka> he built like 99% of it :P
16:39:50  <coopserver> <plonka> i just help him correct some stuff
16:39:56  <happpy> yer  i see
16:40:01  <happpy> looks   nice
16:40:17  <coopserver> <__Fellini__> i understood
16:41:13  <coopserver> <__Fellini__> i must build bbh 02, connect food factory, & connect my picks for new line by slh's
16:41:26  <coopserver> <__Fellini__> right?
16:41:27  <coopserver> <V453000> =D fast monorail
16:41:44  <coopserver> <__Fellini__> its bad?
16:41:57  <coopserver> <V453000> it increases power the longer it gets :P
16:42:02  <coopserver> <V453000> -> better with long
16:42:08  <coopserver> <__Fellini__> oh
16:42:10  <coopserver> <V453000> but not a tragedy if it isnt jamming for you
16:42:38  <coopserver> <V453000> start bothering with it once it jams due to too high train density
16:42:49  <coopserver> <V453000> then better trains like monorail medium will help tremendously
16:43:45  <coopserver> <__Fellini__> will know, V
16:45:30  <coopserver> <__Fellini__> gl&hf all, brb later, guys
16:45:38  <coopserver> <plonka> cya
16:45:39  <happpy> bb
16:45:48  <coopserver> *** __Fellini__ has joined spectators
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16:48:55  <coopserver> <V453000> all I will say is this: once you guys see my latest newgrf efforts, you will shit pants
16:49:06  <coopserver> <V453000> serious awesome material
16:49:13  <coopserver> <plonka> what is it?
16:49:24  <coopserver> <V453000> a surprise :P
16:49:30  <coopserver> <plonka> meh
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17:08:43  <happpy> !date
17:08:43  <coopserver> Dec 21 2046
17:08:48  <happpy> !players
17:08:48  <coopserver> happpy: There are currently 1 players and 3 spectators, making a total of 4 clients connected
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18:26:03  <__Fellini__> !date
18:26:03  <coopserver> Sep 05 2052
18:26:09  <__Fellini__> !players
18:26:09  <coopserver> __Fellini__: There are currently 1 players and 4 spectators, making a total of 5 clients connected
18:27:03  <coopserver> *** __Fellini__ has joined
18:27:35  <coopserver> *** __Fellini__ has left the game (processing map took too long)
18:28:24  <coopserver> *** __Fellini__ has joined
18:28:32  <happpy> hi  __Fellini__
18:28:38  <happpy> how  things
18:28:56  <coopserver> *** __Fellini__ has left the game (processing map took too long)
18:29:16  <__Fellini__> hi hap
18:29:52  <__Fellini__> i cant connectin to the server from my laptop
18:30:04  <__Fellini__> =(
18:30:08  <happpy> Y
18:30:37  <happpy> u   shord  join  whive  all  latop   or pc
18:30:58  <happpy> whonts  your  latop  __Fellini__
18:31:42  <__Fellini__> meanwhile my pc is busy now
18:32:21  <__Fellini__> so old laptop by Asus
18:33:03  <__Fellini__> kk, play on serv when pc be free
18:33:26  <happpy> k
18:33:45  <coopserver> *** __Fellini__ has joined
18:34:09  <happpy> is  it  your  pc    doing up  date  thats whont f it up   most  ov the time
18:34:17  <coopserver> *** __Fellini__ has left the game (processing map took too long)
18:35:46  <coopserver> *** __Fellini__ has joined
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18:38:59  <happpy> heem  mine  be  your   internet  speed  is  not farster  a nufe  your  your  latop  or  pc  is to  slow   __Fellini__
18:41:52  <coopserver> *** __Fellini__ has joined
18:42:09  <coopserver> <happy train sport> hi   RapidKL
18:42:15  <coopserver> <RapidKL> hi
18:42:20  <coopserver> <happy train sport> how  things
18:42:24  <coopserver> *** __Fellini__ has left the game (processing map took too long)
18:42:55  <coopserver> <RapidKL> good. great things being built here :P
18:43:09  <coopserver> <happy train sport> yep
18:45:27  <coopserver> *** __Fellini__ has joined
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19:08:36  <coopserver> *** __Fellini__ has joined
19:09:08  <coopserver> *** __Fellini__ has left the game (processing map took too long)
19:17:44  <coopserver> *** Player has joined
19:29:32  *** __Fellini__ has joined #openttdcoop.stable
19:30:05  <coopserver> *** Player has left the game (Leaving)
19:31:21  <coopserver> *** valis has joined
19:31:28  <coopserver> <valis> hi
19:36:20  <coopserver> *** Vinnie has joined
19:36:51  <coopserver> <Vinnie> hi
19:37:08  <__Fellini__> hi Vinnie
19:37:10  <coopserver> <valis> hi
19:37:12  <__Fellini__> ni Valis
19:37:26  <coopserver> <valis> hi hi
19:44:31  <V453000> heyo
19:49:53  <coopserver> *** plonka has joined spectators
19:49:54  <coopserver> *** Game paused (number of players)
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20:02:34  <coopserver> *** Vinnie has left the game (Leaving)
20:10:13  <coopserver> *** plonka has joined company #1
20:10:14  <coopserver> *** Game unpaused (number of players)
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20:13:30  <coopserver> *** Game paused (number of players)
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20:42:37  <__Fellini__> !info
20:42:37  <coopserver> __Fellini__: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.5.0, date: Feb 14 2059, clients connected: 2, map size: 512x1024, address: stable.openttdcoop.org:3999
20:43:01  <__Fellini__> !players
20:43:01  <coopserver> __Fellini__: There are currently 0 players and 2 spectators, making a total of 2 clients connected
20:50:42  *** happpy has joined #openttdcoop.stable
20:50:50  <happpy> yooo
20:56:10  <coopserver> *** valis has left the game (Leaving)
21:02:14  <coopserver> *** plonka has left the game (connection lost)
21:06:43  <coopserver> *** __Fellini__ has joined
21:07:28  *** Plonka has quit IRC
21:11:27  *** __Fellini__ has quit IRC
21:13:28  <coopserver> *** __Fellini__ has joined company #6
21:13:29  <coopserver> *** Game unpaused (number of players)
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21:14:18  <coopserver> *** Game paused (number of players)
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22:30:21  <coopserver> *** __Fellini__ has joined
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22:31:07  <coopserver> *** Game unpaused (number of players)
22:51:04  <coopserver> *** happy train sport has joined
22:51:12  <coopserver> <__Fellini__> hi happy
22:51:16  <coopserver> <happy train sport> hey
22:51:25  <coopserver> <__Fellini__> why dont sleep?
22:51:27  <coopserver> <__Fellini__> =D
22:51:36  <coopserver> <happy train sport> i  dooo
22:51:45  <coopserver> <happy train sport> when i  fill  like it
22:52:42  <coopserver> <happy train sport> i  was  just chek     plonka  net werk  to  see if  its  k be for i go to  sleep
22:52:56  <coopserver> <__Fellini__> =) k
22:53:33  <coopserver> <happy train sport> its  12  at night  in   uk time
22:53:48  <coopserver> <__Fellini__> 2;00
22:53:51  <coopserver> <happy train sport> and  shit  weather as will
22:54:34  <coopserver> <happy train sport> mark needs  to  up  grade  trains  and  net werk
22:54:44  <coopserver> <__Fellini__> yeah
22:55:02  <coopserver> <__Fellini__> but i dont see him today
22:55:16  <coopserver> <happy train sport> yer  mite  be doing stuf
22:55:47  <coopserver> <happy train sport> eney  way  gn  sleep  will  have a nice night  have fun
22:56:23  <coopserver> <__Fellini__> k, gn happpy
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23:20:18  <coopserver> *** __Fellini__ has joined spectators
23:20:19  <coopserver> *** Game paused (number of players)
23:26:34  <coopserver> *** __Fellini__ has joined company #6
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23:36:08  *** Jam35 is now known as Jam35_
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23:55:47  <coopserver> *** __Fellini__ has joined spectators
23:55:48  <coopserver> *** Game paused (number of players)
23:55:49  <coopserver> *** __Fellini__ has started a new company #9
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23:56:10  <coopserver> *** __Fellini__ has joined spectators
23:56:11  <coopserver> *** Game paused (number of players)
23:56:12  <coopserver> *** __Fellini__ has started a new company #10
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23:56:34  <coopserver> *** __Fellini__ has joined company #6
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23:59:09  <coopserver> *** Game paused (number of players)

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