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04:32:19 <coopserver> *** Game still paused (connecting clients, number of players) 04:32:31 <coopserver> *** solo has joined 04:32:32 <coopserver> *** Game still paused (number of players) 04:32:52 <coopserver> <solo> !rules 04:32:53 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 04:33:49 <coopserver> *** solo has started a new company #4 04:33:50 <coopserver> *** Game unpaused (number of players) 05:37:12 *** Speedy- has quit IRC 05:57:18 <coopserver> *** Game paused (connecting clients) 05:57:23 <coopserver> *** Space has joined 05:57:24 <coopserver> *** Game unpaused (connecting clients) 06:00:29 <coopserver> *** Space has left the game (Leaving) 06:07:19 <coopserver> *** Game paused (connecting clients) 06:07:24 <coopserver> *** Yugi_D has joined 06:07:25 <coopserver> *** Game unpaused (connecting clients) 06:08:08 <coopserver> *** Yugi_D has left the game (Leaving) 07:33:00 <coopserver> *** Game paused (connecting clients) 07:33:02 <coopserver> *** iRollDice has joined 07:33:03 <coopserver> *** iRollDice has started a new company #3 07:33:04 <coopserver> *** Game unpaused (connecting clients) 07:33:10 <coopserver> <iRollDice> hey guys 07:33:15 <coopserver> <solo> Howdy 07:33:25 <coopserver> <iRollDice> what's the goal this map 07:33:33 <coopserver> <iRollDice> looks like standard industries 07:33:56 <coopserver> <solo> Not sure. I think it is just a build and make an efficient track 07:47:36 <V453000> heyo 07:47:49 <coopserver> <iRollDice> what up dude??? 07:47:51 <V453000> how u doin :) 07:47:57 <coopserver> *** Game paused (connecting clients) 07:47:59 <coopserver> *** V453000 has joined 07:48:00 <coopserver> *** Game unpaused (connecting clients) 07:48:12 <coopserver> <solo> Howdy 07:48:13 <coopserver> <iRollDice> good man, how have you been?? 07:48:28 <coopserver> <V453000> I probably cannot be better 07:48:40 <coopserver> <iRollDice> haha, that's good right? 07:48:42 <coopserver> <V453000> got married, expecting baby, got a job of my dreams for factorio 07:48:52 <coopserver> <iRollDice> very nice, congratulations! 07:48:53 <coopserver> <V453000> moving in spring XD 07:49:01 <coopserver> <V453000> life on top of its head XD 07:49:07 <coopserver> <V453000> but yeah it is awesome 07:49:19 <coopserver> <V453000> I see you still havent got bored of 2 tile trains :> 07:49:40 <coopserver> <iRollDice> negative 07:49:48 <coopserver> <V453000> wtf solo is using 2way PBS everywhere now or what XD 07:49:51 <coopserver> <iRollDice> i haven't played in a long time 07:50:06 <coopserver> <solo> Yep 07:50:11 <coopserver> <V453000> holy shit 07:50:12 <coopserver> <iRollDice> guess so 07:50:14 <coopserver> <V453000> why not at least 1way 07:50:49 <coopserver> <solo> Because I clicked that one by mistake and didn't realize it at first. To lazy to go back and fix everything. 07:50:53 <coopserver> <V453000> XD 07:50:56 <coopserver> <V453000> point is valid 07:51:17 <coopserver> <V453000> anyway, after a break from openttd newgrfs I have some stuff coming now :) 07:51:35 <coopserver> <solo> Doesn't affect the running of the trains as far as I have noticed. (: 07:51:50 <coopserver> <V453000> yeah usually not 07:51:56 <coopserver> <V453000> it just hurts to see 07:53:10 <coopserver> <solo> Need a way to update all signals on a track as a group. 07:53:19 <coopserver> <solo> clicking one by one is annoying. 07:53:23 <coopserver> <V453000> I believe it actually should get into trunk soon 07:53:34 <coopserver> <solo> Is it in the nightly? 07:53:40 <coopserver> <V453000> might be, not sure 07:53:56 <coopserver> <V453000> I got a confirmation for flyspray task about it that it is closed and done 07:53:59 <coopserver> <solo> Okay. Haven't been following the nightly much lately. 07:54:04 <coopserver> <V453000> cause I did make that task 07:54:07 <coopserver> <V453000> no clue other than that 07:54:47 <coopserver> <V453000> hm probably not 07:54:51 <coopserver> <V453000> or I cannot see it 07:55:33 <coopserver> <V453000> ... am working on BRIX :) another attempt at replacing all game sprites 07:55:48 <coopserver> <V453000> and I have an extremely interesting train set planned 07:57:40 <coopserver> <solo> All these hills make it hard to make a pretty track. lol 07:57:48 <coopserver> <iRollDice> i like this map 07:57:52 <coopserver> <iRollDice> it is appealing to me 07:58:18 <coopserver> <solo> Oh I don't mind the map. Just don't like how I am building track on it. 07:58:27 <coopserver> <V453000> yeah cuz you build everything in square shapes XD 07:58:40 <coopserver> <V453000> iRollDice that is 07:58:45 <coopserver> <iRollDice> yes 07:58:46 <coopserver> <iRollDice> indeed 07:58:48 <coopserver> <iRollDice> :) 07:58:57 <coopserver> <solo> I need to play more hilly maps to get practice on ones like this. 08:03:23 <coopserver> <solo> Happy's track confuses me. Last game I saw of his he had junctions that look like they do on the pro sever. 08:03:33 <coopserver> <solo> This time they look like what I build. lol 08:03:56 <coopserver> <iRollDice> it's early into the game 08:04:15 <coopserver> <iRollDice> he'll get there 08:04:51 <coopserver> <solo> Okay. Something to look at tomorrow then I guess. See what the trackage looks like. 08:07:42 <coopserver> *** Game paused (connecting clients) 08:07:47 <coopserver> *** Player has joined 08:07:48 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 08:07:49 <coopserver> *** Player has joined spectators 08:07:50 <coopserver> *** Game unpaused (connecting clients) 08:08:05 <coopserver> *** Player has joined company #2 08:08:06 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 08:08:07 <coopserver> *** Player has joined spectators 08:08:26 <coopserver> *** Player has joined company #2 08:08:27 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 08:08:28 <coopserver> *** Player has joined spectators 08:09:09 <coopserver> *** Player has left the game (Leaving) 08:23:55 <coopserver> <solo> I really need to hand a clock in this room. lol 08:24:11 <coopserver> <solo> Off for the night. Later all. 08:25:03 <coopserver> *** solo has left the game (Leaving) 08:31:50 <coopserver> <V453000> xd 08:31:56 <coopserver> <V453000> I will be in IRC 08:31:57 <coopserver> *** V453000 has left the game (Leaving) 08:36:35 <coopserver> *** iRollDice has left the game (Leaving) 08:36:36 <coopserver> *** Game paused (number of players) 08:45:27 <coopserver> *** Game still paused (connecting clients, number of players) 08:45:31 <coopserver> *** Przewozy Regionalne has joined 08:45:32 <coopserver> *** Przewozy Regionalne has started a new company #5 08:45:33 <coopserver> *** Game still paused (number of players) 08:45:34 <coopserver> *** Game unpaused (number of players) 08:46:08 <coopserver> *** Przewozy Regionalne has left the game (Leaving) 08:46:09 <coopserver> *** Game paused (number of players) 09:03:11 *** glubothemad has joined #openttdcoop.stable 10:15:46 *** happpy has quit IRC 10:43:18 <coopserver> *** Game still paused (connecting clients, number of players) 10:43:20 <coopserver> *** Farnsworth has joined 10:43:21 <coopserver> *** Game still paused (number of players) 10:47:43 <coopserver> *** Farnsworth has joined company #1 10:47:44 <coopserver> *** Game unpaused (number of players) 11:29:19 <coopserver> *** Farnsworth has joined spectators 11:29:20 <coopserver> *** Game paused (number of players) 11:33:21 <coopserver> *** Game still paused (connecting clients, number of players) 11:33:36 <coopserver> *** Player has joined 11:33:37 <coopserver> *** Game still paused (number of players) 11:34:41 <coopserver> *** Player has left the game (Leaving) 11:39:21 <coopserver> *** Farnsworth has joined company #1 11:39:22 <coopserver> *** Game unpaused (number of players) 12:16:14 <coopserver> *** Farnsworth has left the game (Leaving) 12:16:15 <coopserver> *** Game paused (number of players) 12:28:55 *** happpymoblic has joined #openttdcoop.stable 12:30:10 <happpymoblic> !players 12:30:10 <coopserver> happpymoblic: There are currently 0 players and 1 spectators, making a total of 1 clients connected 12:30:14 <happpymoblic> hi 12:40:04 <coopserver> *** Game still paused (connecting clients, number of players) 12:40:10 <coopserver> *** Benny has joined 12:40:11 <coopserver> *** Game still paused (number of players) 12:49:07 <coopserver> *** Benny has left the game (Leaving) 13:22:20 <coopserver> *** Game still paused (connecting clients, number of players) 13:22:25 <coopserver> *** Jam35 has joined 13:22:26 <coopserver> *** Game still paused (number of players) 13:22:38 <coopserver> *** Mark has left the game (general timeout) 13:24:59 <happpymoblic> hi jam 13:25:39 <coopserver> <Jam35> hi 13:25:41 <coopserver> *** Jam35 has left the game (Leaving) 13:25:45 <Jam35> bye 13:26:03 <happpymoblic> bb 13:29:28 *** happpy has joined #openttdcoop.stable 13:30:06 *** tneo- is now known as tneo 13:32:01 <coopserver> *** Game still paused (connecting clients, number of players) 13:32:05 <coopserver> *** happy train sport has joined 13:32:06 <coopserver> *** Game still paused (number of players) 13:33:37 <coopserver> *** happy train sport has joined company #1 13:33:38 <coopserver> *** Game unpaused (number of players) 14:11:18 <coopserver> *** happy train sport has joined spectators 14:11:19 <coopserver> *** Game paused (number of players) 14:27:43 <coopserver> *** Game still paused (connecting clients, number of players) 14:27:45 <coopserver> *** Player has joined 14:27:46 <coopserver> *** Game still paused (number of players) 14:31:27 <coopserver> *** Game still paused (connecting clients, number of players) 14:31:31 <coopserver> *** CptMoore has joined 14:31:32 <coopserver> *** Game still paused (number of players) 14:31:48 <coopserver> *** Player has left the game (Leaving) 14:32:02 <coopserver> *** CptMoore has left the game (Leaving) 14:32:18 <coopserver> *** Game still paused (connecting clients, number of players) 14:32:21 <coopserver> *** CptMoore has joined 14:32:22 <coopserver> *** Game still paused (number of players) 14:32:23 <coopserver> *** Game unpaused (number of players) 14:32:37 <coopserver> <happy train sport> hi 14:33:06 <coopserver> <happy train sport> CptMoore: thats not your company 14:43:28 <coopserver> *** Game paused (connecting clients) 14:43:34 <coopserver> *** Player has joined 14:43:34 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:43:43 <coopserver> *** Player has started a new company #5 14:43:43 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 14:43:43 <coopserver> *** Player has joined spectators 14:43:43 <coopserver> *** Game unpaused (connecting clients) 14:43:59 <coopserver> *** Player has left the game (Leaving) 14:50:42 <coopserver> *** Game paused (connecting clients) 14:50:49 <coopserver> *** SoLo has joined 14:50:50 <coopserver> *** Game unpaused (connecting clients) 14:52:10 <V453000> HIM 15:16:22 <coopserver> *** Game paused (connecting clients) 15:16:25 <coopserver> *** Player has joined 15:16:26 <coopserver> *** Game unpaused (connecting clients) 15:16:52 <coopserver> *** Player has left the game (Leaving) 15:18:45 <coopserver> <happy train sport> hi 15:18:50 <coopserver> <SoLo> Howdy 15:18:57 <coopserver> <happy train sport> how ar u 15:19:09 <coopserver> <SoLo> Good, yourself? 15:19:12 <coopserver> <happy train sport> good 15:20:07 <coopserver> <happy train sport> larst night u say my net work is maks u cumefos or sume thin like thst eney way how the net work going 15:21:36 <coopserver> <SoLo> Mines messy. Not use to having hills like this. 15:21:49 <coopserver> <happy train sport> SoLo: train 2 15:22:01 <coopserver> <happy train sport> ar k 15:23:31 <coopserver> <happy train sport> u dont need a overflow 15:23:45 <coopserver> <SoLo> Not overflow, escape 15:23:51 <coopserver> <happy train sport> ar 15:24:11 <coopserver> <SoLo> That one train got lost somehow and jammed it. That way hopefully it just leavs. 15:24:24 <coopserver> <happy train sport> yep 15:25:27 <coopserver> *** Game paused (connecting clients) 15:25:30 <coopserver> *** cumefos has joined 15:25:31 <coopserver> *** Game unpaused (connecting clients) 15:25:52 <coopserver> <SoLo> There, better solution 15:25:58 <coopserver> <happy train sport> yep 15:27:24 <coopserver> *** cumefos has left the game (Leaving) 15:27:26 <coopserver> <CptMoore> i could use longer tunnels 15:27:35 <coopserver> <happy train sport> y 15:27:55 <coopserver> <CptMoore> nature presevance 15:28:10 <coopserver> <happy train sport> trains dont slow down on hills or brekdown 15:28:40 <coopserver> <happy train sport> ther will be beter trains cume out later in the game 15:28:45 <coopserver> <CptMoore> after climbing 6 tiles they do... 2 kph 15:29:03 <coopserver> <happy train sport> u need beter train 15:29:12 <coopserver> <happy train sport> need mor power 15:29:26 <coopserver> <CptMoore> or longer tunnels 15:29:29 <coopserver> *** happy train sport has joined company #1 15:30:02 <coopserver> <happy train sport> try t1000 steam or mor speed 15:30:35 <coopserver> <CptMoore> i like my tunnel solution, it looks pretty 15:30:42 <coopserver> <happy train sport> yer 15:31:12 <coopserver> <happy train sport> it dus but u get train q when ade mor trains 15:31:26 <coopserver> <CptMoore> then i'll just build more tunnels 15:31:55 <coopserver> <happy train sport> u need LLRR SoLo 15:32:26 <coopserver> <SoLo> Yeah that is next step. Just woke up so it has been going for 8 hours with nothing built 15:33:19 <coopserver> <SoLo> Just about to upgrade the last train also, so hopefully that makes it go smoother when don't have a bunch of different speeds in teh track 15:34:55 <coopserver> <happy train sport> we set the tunalls to 64 and brige 12 so to stop players cros on island maps CptMoore but if u arsk admin i think ther can make it a bit longer but i think its set 64 so 15:36:39 <coopserver> <CptMoore> yea makes sense 15:37:38 <coopserver> <happy train sport> just up grade the trains it maks it beter 15:38:16 <coopserver> <SoLo> Oh good, better birdges too. Can get rid of these 80 max ones. 15:38:30 <coopserver> <CptMoore> never 15:39:31 <coopserver> <CptMoore> whats a good speed limit for this year? 15:40:06 <coopserver> <happy train sport> ther a train gos 140 speed 15:49:05 <coopserver> *** happy train sport has joined spectators 15:50:15 <coopserver> *** happy train sport has joined company #1 15:54:08 <coopserver> *** happy train sport has joined spectators 16:00:26 <happpymoblic> ther no speed limit on this train set cptmoore 16:19:34 <coopserver> *** CptMoore has joined spectators 16:35:05 *** Maraxus has joined #openttdcoop.stable 16:35:05 *** ChanServ sets mode: +o Maraxus 16:38:26 <coopserver> *** CptMoore has joined company #2 16:50:59 <coopserver> *** Game paused (connecting clients) 16:51:02 <coopserver> *** Rocket has joined 16:51:03 <coopserver> *** Game unpaused (connecting clients) 16:53:11 <coopserver> *** Rocket has left the game (Leaving) 16:55:49 <coopserver> *** CptMoore has left the game (Leaving) 16:59:21 <coopserver> <SoLo> oops 17:20:01 <coopserver> *** Game paused (connecting clients) 17:20:06 <coopserver> *** [FR]Syl59 has joined 17:20:07 <coopserver> *** Game unpaused (connecting clients) 17:20:11 <coopserver> <[FR]Syl59> o| 17:20:13 <happpymoblic> hi 17:20:19 <happpymoblic> how ar u 17:20:31 <coopserver> <[FR]Syl59> Now this map is ... weird 17:20:35 <coopserver> <[FR]Syl59> Good ! you ? 17:20:42 <happpymoblic> good 17:31:45 <happpymoblic> full free to join syl59 17:33:27 <coopserver> *** happy train sport has joined company #1 17:34:56 <coopserver> *** happy train sport has joined spectators 17:36:14 <coopserver> *** happy train sport has joined company #1 17:36:21 <coopserver> <happy train sport> SoLo: y have u got brige at my sing this 17:36:33 <coopserver> <SoLo> where? 17:39:33 <coopserver> <SoLo> Where is the bridge I have? 17:55:19 <coopserver> *** happy train sport has joined spectators 17:56:43 <coopserver> *** Game paused (connecting clients) 17:56:46 <coopserver> *** Jam35 has joined 17:56:47 <coopserver> *** Game unpaused (connecting clients) 17:56:57 <coopserver> <SoLo> Happy, what bridge are you talking about? 17:56:58 <coopserver> <happy train sport> wb jam 17:57:41 <coopserver> <happy train sport> the wonu just upgrade u dont need a brige ther not if u going to doo a train line undedr it 17:58:01 <coopserver> *** happy train sport has joined company #1 17:58:15 <coopserver> <happy train sport> at my sing this 17:59:15 <coopserver> <SoLo> Oh thanks. Was there from before I redid the lines and just put it back without thinking 17:59:26 <coopserver> <happy train sport> np 17:59:48 <coopserver> <SoLo> Think I got all of the old 80km birdges gone finally. 18:05:20 <coopserver> <Jam35> happy, right next to Penna you have a backwards signal 18:05:36 <coopserver> <Jam35> PBS 18:05:53 <coopserver> <happy train sport> sing it 18:06:12 <coopserver> <Jam35> riiiiight next to Penaaaaa :) 18:06:45 <coopserver> <happy train sport> thanks got it 18:09:04 <coopserver> <happy train sport> need to fixs that train q 18:29:25 <coopserver> *** SoLo has left the game (Leaving) 18:30:25 <coopserver> *** Jam35 has left the game (Leaving) 18:42:34 <coopserver> *** happy train sport has joined spectators 18:42:35 <coopserver> *** Game paused (number of players) 19:03:18 <coopserver> *** [FR]Syl59 has left the game (Leaving) 19:40:03 <coopserver> *** Game still paused (connecting clients, number of players) 19:40:05 <coopserver> *** Player has joined 19:40:06 <coopserver> *** Game still paused (number of players) 19:44:31 <happpy> hi 19:58:40 <coopserver> *** Player has left the game (Leaving) 20:01:45 <coopserver> *** Game still paused (connecting clients, number of players) 20:01:54 <coopserver> *** Player has joined 20:01:55 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:01:56 <coopserver> *** Player has started a new company #5 20:01:57 <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so. 20:01:59 <coopserver> *** Player has joined spectators 20:02:00 <coopserver> *** Game still paused (number of players) 20:02:08 *** Maraxus has quit IRC 20:02:28 <coopserver> *** Player has left the game (wrong company in DoCommand) 20:24:30 *** glubothemad has quit IRC 20:40:49 *** Speedy- has joined #openttdcoop.stable 21:31:57 <coopserver> *** Game still paused (connecting clients, number of players) 21:32:11 <coopserver> *** solo has joined 21:32:12 <coopserver> *** Game still paused (number of players) 21:35:43 <coopserver> *** solo has left the game (Leaving) 22:06:25 *** Clockworker has joined #openttdcoop.stable 22:18:42 *** Speedy- has quit IRC 23:15:38 <coopserver> *** Game still paused (connecting clients, number of players) 23:16:00 <coopserver> *** MoFo player has joined 23:16:01 <coopserver> *** Game still paused (number of players) 23:16:02 <coopserver> *** Game unpaused (number of players) 23:16:11 <coopserver> <happy train sport> hi 23:16:37 <coopserver> <MoFo player> hi 23:17:57 <coopserver> <happy train sport> how ar u 23:22:14 <coopserver> *** happy train sport has joined company #1 23:31:22 <coopserver> *** happy train sport has joined spectators 23:36:00 <happpymoblic> not meney player's on tonight