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00:22:31 *** happpy has quit IRC 00:40:22 <coopserver> *** Game still paused (connecting clients, number of players) 00:40:25 <coopserver> *** CptMoore has joined 00:40:26 <coopserver> *** Game still paused (number of players) 00:41:35 <coopserver> *** CptMoore has left the game (Leaving) 00:50:26 *** _dp_ has quit IRC 00:51:32 *** dP has joined #openttdcoop.stable 00:51:35 *** dP is now known as _dp_ 01:33:10 *** happpy has joined #openttdcoop.stable 01:33:34 <happpy> !players 01:33:35 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 02:35:02 <coopserver> *** Game still paused (connecting clients, number of players) 02:35:28 <coopserver> *** OffLithium has joined 02:35:29 <coopserver> *** OffLithium has started a new company #5 02:35:30 <coopserver> *** Game still paused (number of players) 02:35:31 <coopserver> *** Game unpaused (number of players) 02:36:56 <coopserver> <OffLithium> !rules 02:36:57 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 02:37:34 <coopserver> <OffLithium> why are other openttdcoop servers passworded 02:51:45 <coopserver> *** Game paused (connecting clients) 02:51:52 <coopserver> *** SoLo has joined 02:51:53 <coopserver> *** Game unpaused (connecting clients) 02:52:56 *** _dp_ has quit IRC 02:58:04 <coopserver> <OffLithium> whats a logic engine for 02:58:28 <coopserver> <SoLo> Self regulating Networks, I believe. 02:59:18 <coopserver> <OffLithium> lol just got exclusive prototype of STEAM ENGINE 02:59:25 <coopserver> <SoLo> I think they are basically used to get in the way to make it so trains have to wait a bit before they can pass a certain point. They don't actually get used to move cargo 03:00:04 <coopserver> <OffLithium> so you have to place waypionts and set them to use those 03:00:33 <coopserver> <OffLithium> i also got exclusive of this new monorail last year 03:01:11 <coopserver> <SoLo> No it usually uses little circular tracks that the logic engine goes around and around. But it blocks the path during most of it's trip so only allows a train to pass when it is at a certain point. 03:01:25 <coopserver> <OffLithium> so only maglevs are 32bpp? 03:01:29 <coopserver> <SoLo> Never used them myself, but there are examples on the coop website if you want to see. 03:01:49 <coopserver> <SoLo> Don't know about the 32bpp, first time I have used this trainset. 03:01:58 <coopserver> <OffLithium> i bought a rusty maglev :( 03:03:48 <coopserver> <OffLithium> !reset 03:04:01 <coopserver> <OffLithium> i cant reset my company! 03:04:32 <coopserver> *** OffLithium has joined spectators 03:04:44 <coopserver> *** OffLithium has started a new company #7 03:05:46 <coopserver> <OffLithium> hey solo can i join your company? 03:06:14 <coopserver> *** OffLithium has joined spectators 03:07:50 <coopserver> *** OffLithium has left the game (Leaving) 03:07:54 <coopserver> <SoLo> Looked it up. Need to do: type reset_company <company-id> at the console the company using <company-id> will be deleted with all its stations and vehicles. 04:19:36 *** Mazur has quit IRC 04:21:36 <coopserver> *** SoLo has left the game (Leaving) 04:21:37 <coopserver> *** Game paused (number of players) 04:49:56 *** dP has joined #openttdcoop.stable 04:50:04 *** dP is now known as _dp_ 05:07:19 <coopserver> *** Game still paused (connecting clients, number of players) 05:07:22 <coopserver> *** Berkel has joined 05:07:23 <coopserver> *** Game still paused (number of players) 05:07:38 <coopserver> *** Berkel has left the game (Leaving) 05:17:11 <coopserver> *** Game still paused (connecting clients, number of players) 05:17:15 <coopserver> *** Non Compos Mentis has joined 05:17:16 <coopserver> *** Game still paused (number of players) 05:18:08 <coopserver> *** Non Compos Mentis has started a new company #7 05:18:09 <coopserver> *** Game unpaused (number of players) 05:32:37 <coopserver> *** Non Compos Mentis has left the game (Leaving) 05:32:38 <coopserver> *** Game paused (number of players) 05:46:41 *** Mazur has joined #openttdcoop.stable 05:46:41 *** ChanServ sets mode: +o Mazur 05:56:32 *** _dp_ has quit IRC 06:54:53 *** dP has joined #openttdcoop.stable 06:54:55 *** dP is now known as _dp_ 07:08:52 *** _dp_ has quit IRC 07:33:12 <coopserver> *** Game still paused (connecting clients, number of players) 07:33:14 <coopserver> *** Farnsworth has joined 07:33:15 <coopserver> *** Game still paused (number of players) 07:33:16 <coopserver> *** Game unpaused (number of players) 07:51:42 *** Mazur has quit IRC 08:04:18 *** dP has joined #openttdcoop.stable 08:04:21 *** dP is now known as _dp_ 08:08:08 *** Mark has joined #openttdcoop.stable 08:08:10 *** Webster sets mode: +o Mark 09:20:15 *** _dp_ has quit IRC 09:20:52 <coopserver> *** Game paused (connecting clients) 09:21:02 <coopserver> *** Mark has joined 09:21:03 <coopserver> *** Game unpaused (connecting clients) 09:21:09 <coopserver> <Mark> hi 09:21:15 <coopserver> <Farnsworth> hi Mark 09:21:53 <coopserver> <Mark> these pixilated heightmaps are weird 09:22:12 <coopserver> <Farnsworth> yep but still fun to play 09:22:27 <coopserver> <Mark> meh 09:22:34 <coopserver> <Mark> is it time for a new one yet? 09:22:49 <coopserver> <Farnsworth> i think it is 09:22:59 <coopserver> <Mark> k 09:23:01 <coopserver> <Mark> any ideas? 09:23:19 <coopserver> <Farnsworth> idk what choise we have) 09:23:41 <coopserver> <Mark> mostly climate and industry set 09:24:01 <coopserver> <Farnsworth> no Yeti pls))) 09:24:24 <coopserver> <Mark> what about firs? 09:24:37 <coopserver> <Farnsworth> i dont have much experience so lets try it 09:24:50 <coopserver> <Mark> ill have a look at it in sp 09:24:55 <coopserver> <Mark> see if anything changed 09:24:58 <coopserver> <Mark> its been years since i played firs 09:25:06 <coopserver> <Mark> temperate firs 09:25:08 <coopserver> <Mark> should be fun 09:25:13 <coopserver> <Farnsworth> great 09:25:30 <coopserver> <Mark> with nuts of course 09:25:56 <coopserver> <Farnsworth> yeah these trains r good 09:26:38 <coopserver> <Farnsworth> is there a new map on public also? 09:28:02 *** Mazur has joined #openttdcoop.stable 09:28:02 *** ChanServ sets mode: +o Mazur 09:30:19 <coopserver> <Mark> i think current maps needs some more time... 09:30:25 <coopserver> <Mark> very quiet these days 09:31:12 <Mark> wow firs has a LOT of industries now 09:37:23 <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/wsg030116.sav 09:37:23 <coopserver> Starting download... 09:37:27 <coopserver> Savegame successfully downloaded 09:37:37 <Mark> lets see if this will work 09:37:40 <Mark> new map coming in... 09:37:42 <Mark> !rcon ls 09:37:45 <coopserver> 0) .. (Parent directory) 09:37:46 <coopserver> 1) wsg030116.sav 09:37:47 <coopserver> 2) JStable281215.sav 09:37:48 <coopserver> 3) JStable201215.sav 09:37:49 <coopserver> 4) ws_chineseTrains.sav 09:37:49 <Mark> !rcon load 1 09:37:50 <coopserver> Mark: You have 94 more messages. Type !less to view them 09:37:51 <coopserver> Starting new game 09:37:56 <coopserver> *** Farnsworth has left the game (connection lost) 09:37:57 <coopserver> *** Mark has left the game (connection lost) 09:37:58 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3) 09:37:59 <coopserver> *** Game paused (number of players) 09:38:07 <coopserver> *** Game still paused (connecting clients, number of players) 09:38:15 <coopserver> *** Mark has joined 09:38:16 <coopserver> *** Game still paused (number of players) 09:38:41 <coopserver> <Mark> succes 09:38:49 <Mark> !rcon reset_company 1 09:38:50 <coopserver> Company deleted. 09:39:45 <coopserver> *** Game still paused (connecting clients, number of players) 09:39:48 <coopserver> *** Farnsworth has joined 09:39:49 <coopserver> *** Game still paused (number of players) 09:40:23 <coopserver> <Mark> so many industries 09:40:29 <coopserver> <Mark> where the hell to start :D 09:40:39 <V453000> yowatup 09:40:45 <coopserver> <Mark> yoyo 09:41:04 <coopserver> <Farnsworth> hi V 09:41:14 <coopserver> *** Mark has started a new company #1 09:41:15 <coopserver> *** Game unpaused (number of players) 09:41:46 <coopserver> <Mark> oh yea firs clusters industries 09:42:11 <Mark> !setdef 09:42:11 <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 09:42:24 <Mark> !rcon set station_spread 12 09:48:58 <coopserver> *** Farnsworth has started a new company #2 10:27:42 *** dP has joined #openttdcoop.stable 10:27:45 *** dP is now known as _dp_ 10:35:34 <coopserver> *** Mark has joined spectators 10:50:40 <coopserver> *** Game paused (connecting clients) 10:50:44 <coopserver> *** chrswk has joined 10:50:45 <coopserver> *** Game unpaused (connecting clients) 10:54:36 <coopserver> *** Farnsworth has joined spectators 10:54:37 <coopserver> *** Game paused (number of players) 10:55:11 <coopserver> *** chrswk has left the game (Leaving) 11:06:22 <coopserver> *** Farnsworth has joined company #2 11:06:23 <coopserver> *** Game unpaused (number of players) 11:22:31 *** Mazur has quit IRC 11:26:44 <coopserver> *** Mark has left the game (general timeout) 11:29:16 <happpy> yooo 11:29:22 <coopserver> <Farnsworth> hi 11:29:37 <happpy> how things going 11:29:49 <coopserver> <Farnsworth> good thanks 11:29:54 <coopserver> <Farnsworth> how yours? 11:30:16 <happpy> year good thanks 11:30:46 <happpy> a bit fizz up but all good 11:34:09 <coopserver> <Farnsworth> wanna join happy? 11:34:57 <happpy> year I will 11:53:12 *** Mark has quit IRC 11:55:09 *** Mark has joined #openttdcoop.stable 11:55:11 *** Webster sets mode: +o Mark 11:55:19 <coopserver> *** Game paused (connecting clients) 11:55:27 <coopserver> *** Mark has joined 11:55:28 <coopserver> *** Game unpaused (connecting clients) 11:57:42 <happpy> hi mark 11:57:46 <coopserver> <Mark> hi 11:57:50 <happpy> how things 11:57:53 <coopserver> <Mark> good 11:57:56 <coopserver> <Mark> how are you 11:58:03 <happpy> good 12:10:34 <coopserver> <Mark> eureka 12:13:13 <coopserver> <Mark> you guys want some money? 12:13:40 <coopserver> <Farnsworth> yep i need some 12:13:58 <coopserver> <Farnsworth> thank you! 12:14:03 <coopserver> <Mark> np 12:14:11 <coopserver> <Mark> will be away for the rest of the day 12:14:24 <coopserver> <Mark> if you need more, just join my company and transfer it 12:14:26 <coopserver> <Mark> pw is 123 12:14:34 <coopserver> <Farnsworth> k thanks again 12:14:53 <coopserver> <Mark> cya 12:14:56 <coopserver> <Farnsworth> bb 12:15:03 <coopserver> *** Mark has left the game (Leaving) 12:27:58 <happpy> Farnsworth I bee on soon just got jobs to doo 12:28:09 <coopserver> <Farnsworth> ok 12:28:15 <coopserver> <Farnsworth> pwd is ttd 12:28:20 <happpy> k 12:36:22 *** happpy has quit IRC 12:49:37 <Jam35> !date 12:49:37 <coopserver> May 25 1943 12:49:55 <coopserver> *** Game paused (connecting clients) 12:50:00 <coopserver> *** P1 has joined 12:50:01 <coopserver> *** Game unpaused (connecting clients) 12:52:57 <coopserver> *** P1 has started a new company #3 13:01:52 <coopserver> *** Farnsworth has left the game (Leaving) 13:10:30 *** happpy has joined #openttdcoop.stable 13:19:02 *** Mazur has joined #openttdcoop.stable 13:19:02 *** ChanServ sets mode: +o Mazur 13:29:11 <coopserver> *** Game paused (connecting clients) 13:29:21 <coopserver> *** happy train sport has joined 13:29:22 <coopserver> *** Game unpaused (connecting clients) 13:30:16 <coopserver> <happy train sport> hi 13:30:28 <coopserver> <P1> hi 13:30:34 <coopserver> <happy train sport> how \ru 13:30:39 <coopserver> <happy train sport> u 13:31:27 <coopserver> <P1> ok thanks 13:32:38 <coopserver> <happy train sport> u no how FIRS work 13:33:04 <coopserver> <happy train sport> all stuf need supplies to gro much farster 13:34:58 <coopserver> <P1> I know but thanks 13:35:04 <coopserver> <happy train sport> np 13:46:20 <coopserver> <happy train sport> doo u no how to doo a overflow P1 13:46:43 <coopserver> <happy train sport> overflow to help to stop train q on your pick up station 13:47:25 <coopserver> <P1> there are not enough trains to block anything 13:47:30 <coopserver> <P1> yet 13:47:36 <coopserver> <happy train sport> true 14:10:42 *** Mazur has quit IRC 14:57:33 <coopserver> *** Game paused (connecting clients) 14:57:37 <coopserver> *** Vinnie has joined 14:57:38 <coopserver> *** Game unpaused (connecting clients) 14:57:41 <coopserver> <Vinnie> hello 14:58:19 <coopserver> <P1> hi 15:00:57 <coopserver> <Vinnie> nice network 15:01:24 <coopserver> <P1> gee thanks :) 15:01:40 <coopserver> <P1> !name Jam35 15:01:41 <coopserver> *** P1 has changed his/her name to Jam35 15:01:55 <coopserver> <Jam35> it woz me 15:02:49 <V453000> yo wat up 15:03:10 <coopserver> *** Game paused (connecting clients) 15:03:14 <coopserver> *** V453000 has joined 15:03:17 <coopserver> <Jam35> notalot 15:03:18 <coopserver> *** Game unpaused (connecting clients) 15:03:30 <coopserver> <V453000> heyo 15:03:56 <coopserver> <Jam35> hoi 15:04:21 <coopserver> <V453000> yay resource timing 15:04:34 <coopserver> <Vinnie> you was hidden 15:04:38 <coopserver> <Vinnie> :D 15:04:47 <coopserver> <Jam35> I like incognito 15:04:52 <coopserver> <Jam35> on other servers 15:05:01 <coopserver> <Jam35> idk why 15:05:23 <coopserver> <V453000> ? 15:05:37 <coopserver> <V453000> ah fakr P1 15:05:46 <coopserver> <V453000> yeah AssThunder did not work either 15:06:03 <coopserver> <Jam35> that is way too obvious :) 15:11:54 <coopserver> <V453000> xd 15:17:08 *** Maraxus has joined #openttdcoop.stable 15:17:08 *** ChanServ sets mode: +o Maraxus 15:21:37 <coopserver> *** Game paused (connecting clients) 15:21:44 <coopserver> *** Maraxus has joined 15:21:45 <coopserver> *** Game unpaused (connecting clients) 15:22:27 <coopserver> <V453000> you would have to build way more shitty to make it not obvious Jam35 :P 15:23:35 <coopserver> <Jam35> :) like on one level profit line 15:23:54 <Jam35> round 15:23:59 <coopserver> <Jam35> edge of map 15:24:10 <coopserver> <V453000> that is more levels :P 15:24:21 <coopserver> <V453000> but the servicing depots alone are already rare to see 15:24:30 <coopserver> <V453000> arrows etc 15:25:07 <coopserver> <Jam35> only here generally 15:25:24 <coopserver> <Jam35> that I've seen at least 15:25:26 <coopserver> <V453000> yes 15:29:42 <coopserver> *** Maraxus has left the game (Leaving) 15:30:09 <coopserver> *** V453000 has left the game (Leaving) 15:35:10 *** Maraxus has quit IRC 15:45:42 <coopserver> *** Jam35 has joined spectators 15:45:43 <coopserver> *** Game paused (number of players) 15:49:29 <coopserver> *** Game still paused (connecting clients, number of players) 15:49:34 <coopserver> *** Xhizor has joined 15:49:35 <coopserver> *** Game still paused (number of players) 15:52:11 <coopserver> *** Jam35 has joined company #3 15:52:12 <coopserver> *** Game unpaused (number of players) 15:56:22 <coopserver> *** Xhizor has left the game (Leaving) 16:02:21 *** happpym has joined #openttdcoop.stable 16:02:43 *** happpym is now known as happpymoblic 16:03:50 <happpymoblic> !players 16:03:50 <coopserver> happpymoblic: There are currently 1 players and 2 spectators, making a total of 3 clients connected 16:03:53 <happpymoblic> hi 16:04:01 <coopserver> *** Jam35 has joined spectators 16:04:02 <coopserver> *** Game paused (number of players) 16:04:04 <coopserver> <Jam35> hi 16:04:11 <happpymoblic> how ar u 16:33:04 <happpymoblic> !date 16:33:04 <coopserver> Mar 23 1957 16:44:31 <coopserver> *** Game still paused (connecting clients, number of players) 16:44:42 <coopserver> *** SoLo has joined 16:44:43 <coopserver> *** Game still paused (number of players) 16:45:06 <coopserver> *** SoLo has started a new company #4 16:45:07 <coopserver> *** Game unpaused (number of players) 16:45:19 <happpymoblic> hi 16:46:52 <coopserver> *** SoLo has joined spectators 16:46:53 <coopserver> *** Game paused (number of players) 16:47:04 <coopserver> *** SoLo has left the game (Leaving) 17:02:35 <coopserver> <happy train sport> hi Vinnie 17:08:26 <coopserver> *** Vinnie has left the game (connection lost) 17:18:54 <coopserver> *** Game still paused (connecting clients, number of players) 17:19:21 <coopserver> *** OffLithium has joined 17:19:22 <coopserver> *** OffLithium has started a new company #5 17:19:30 <coopserver> *** OffLithium has left the game (Leaving) 17:19:31 <coopserver> *** Game still paused (number of players) 17:19:37 <coopserver> *** Game still paused (connecting clients, number of players) 17:19:51 <coopserver> *** OffLithium has joined 17:19:52 <coopserver> *** Game still paused (number of players) 17:19:53 <coopserver> *** Game unpaused (number of players) 17:20:24 <coopserver> <OffLithium> um the newbridges GRF isnt available on content download! 17:20:39 <coopserver> <OffLithium> i had to use GRFcrawler 17:22:19 <V453000> openttdcoop grf pack includes it 17:22:25 <V453000> it is surprising that somebody used it here though 17:22:46 <V453000> still, it is recommended to get our grf pack to play on our servers ;) 17:22:54 <coopserver> <OffLithium> i wish that these bridges cold be ADDED to the originals instead of replacing 17:23:32 <V453000> I think their license is incompatible with the base game 17:23:47 <coopserver> <OffLithium> why isnt a locomotive from 1661 obselete? 17:24:08 <V453000> set settings or no expiring vehicles 17:24:14 <V453000> in this case no expiring vehicle setting 17:24:22 <coopserver> <OffLithium> why? 17:24:34 <coopserver> <OffLithium> its weird... 17:24:49 <V453000> to let people buy any engine from the past if they want for some reason 17:25:16 <coopserver> <OffLithium> well i try to buy cheapest but i cant tell whats obselete and whats not 17:25:59 <coopserver> <OffLithium> apperently the newbridges arent as long as the old ones... 17:26:31 <V453000> that is a setting of the server as well 17:26:54 <V453000> you can tell what is obsolete simply by looking at the speed and power and deciding if it is enough for you or not :) or if there is anything better 17:27:01 <V453000> cost does not matter with this train set 17:27:06 <V453000> mostly 17:27:12 <coopserver> <OffLithium> are these setting to annoy people? 17:27:20 <V453000> not really 17:27:27 <V453000> many people find the limit interesting 17:28:06 <coopserver> <OffLithium> last time i was on here they didnt have newbridges installed 17:28:18 <V453000> yes the settings change with every game to keep it interesting 17:28:45 <coopserver> <OffLithium> but is it always NUTS , no 2cc or NARS or UKRS? 17:28:54 <V453000> various train sets, too 17:29:08 <V453000> 2cc is rare because it is extremely shitty, but gameplay oriented sets, sure 17:29:25 <coopserver> <OffLithium> 2cc is not shitty! 17:29:42 <coopserver> <OffLithium> a bit complicated though 17:30:03 <V453000> not complicated at all 17:30:12 <V453000> there is insane amount of completely useless trains 17:30:28 <coopserver> <OffLithium> the creator of nuts made a thread rubbishing every idea of other trainset creators 17:30:29 <V453000> in fact the useless ones are all except a handful 17:30:45 <V453000> not really 17:31:03 <V453000> the thread only pointed at some flaws which crticically do weird things to gameplay 17:31:06 <coopserver> <OffLithium> wait you made nuts , didnt you 17:31:09 <V453000> yes 17:31:22 <coopserver> <OffLithium> gameplay-wise , they do mess it up 17:31:31 <coopserver> <OffLithium> but are good for realsim 17:31:48 <coopserver> <OffLithium> except that caboose and breakvan arent interswitchable 17:31:49 <V453000> people get extremely pissed off when any of those flaws occur in their game, realism or not 17:32:19 <V453000> like not being able to buy livestock wagon because in these years it wasnt realistic in the UK, like not being able to autoreplace some trains because whatever, .... 17:32:38 <V453000> brainlessly replicating realism in games simply is not fun to play the actual game 17:32:53 <coopserver> <OffLithium> oh yeah i hate it when i replace a caboose train with a brakevan train , I CANT DO IT 17:33:44 <coopserver> <OffLithium> why are your maglevs 32bpp but the rest are 8bpp 17:34:33 <V453000> well those are just details, but the worst part is just taking engines A-Z which were in reality in, for example, UK, copy their exact real speed/power, and use that in the game ... what you get is a newGRF where only a few engines are useful because they are "the best" in their respective era, and usually for a very long time ... waste of graphics, waste of mess in purchase menu, and waste of lack of choice 17:34:54 <V453000> because I stopped making 32bpp trains because I did not have enough time for it ... NUTS will never be 32bpp probably, or not anytime soon. 17:35:06 <V453000> I might even remove the 32bpp ones because they look shitty 17:35:29 <coopserver> <OffLithium> they look like monsters are in the seat driving them 17:35:41 <coopserver> <OffLithium> just like YETI worker yard 17:35:45 <V453000> well those are special, those look equally weird in 8bpp :) yes 17:35:48 <V453000> like yeti worker yard 17:36:26 <coopserver> <OffLithium> but worker yard is what youre saying about realsim 17:37:02 <V453000> breaking the game? 17:37:20 <V453000> having no conceptual idea? 17:37:22 <V453000> being useless? 17:37:23 <V453000> :P 17:37:30 <V453000> really wonder what you mean by that 17:37:33 <coopserver> <OffLithium> not totally , but there should be a option to turn them off 17:37:41 <V453000> turn what off? 17:37:56 <coopserver> <OffLithium> PS you can turn cabooses and breakvans off in trainset parameters 17:38:08 <coopserver> <OffLithium> turn worker yard and yeti dudes off 17:38:12 <V453000> in some train sets you can, in some not. As I said, the brake van is just a detail. 17:38:25 <V453000> Well how would the YETI set work then, without worker yard and yetis? 17:38:46 <coopserver> <OffLithium> if theyr going for realsim , why cant a breakvan carry a few passengers? 17:38:49 <V453000> ... by all means, feel free to code such a parameter and I can publish it, no problem 17:39:10 <coopserver> <OffLithium> i dont know NML 17:39:16 <V453000> break van can do whatever you like, it is not really a problem until it causes some problems with autoreplace/other gameplay 17:39:21 <V453000> I did not know NML either 17:39:25 <V453000> nobody gets born with it 17:39:35 <coopserver> <OffLithium> i can program in batch files and a tiny it of XML 17:39:47 <V453000> then you can learn NML easy 17:40:12 <V453000> regardless, turning that stuff off with YETI would pretty much remove the whole idea of it, or important part at least. 17:40:13 <coopserver> <OffLithium> lol look at the name of this town 17:40:59 <coopserver> <OffLithium> its Bickerstaffe (BICKERstaffe) 17:43:24 <coopserver> <OffLithium> trams are moneymakers , right? 17:43:34 <coopserver> <OffLithium> i know they are in Locomotion 17:43:42 <V453000> probably not 17:43:57 <V453000> amount of cargo transported over big distance in fast pace is what makes money in openttd 17:44:16 <coopserver> <OffLithium> also what makes money in Locomotion 17:44:40 <V453000> dont know I never played Locomotion 17:44:57 <coopserver> <OffLithium> although trams make towns overgrow in Locomotion , to the point of didturbing gameplay 17:45:14 <V453000> can happen in openttd as well with incorrect settings 17:46:20 <coopserver> <OffLithium> should be able to build trams without wires , except electric trams 17:49:12 <coopserver> <OffLithium> why the fuck are bridges costing millions of dollars 17:49:32 <V453000> removing water might cost a lot 17:49:46 <V453000> bridges needing to remove water will include that cost 17:49:57 <coopserver> <OffLithium> cant bridges go over water? 17:50:31 <V453000> they can 17:50:58 <coopserver> <OffLithium> i put them on diagonal slope between land ansd water 17:51:18 <coopserver> <OffLithium> but straight slope makes them cheap 17:52:19 <V453000> yes because diagonal slope includes the water 17:52:56 <coopserver> <OffLithium> but ive done it in defualt game 1.5.2 17:53:03 <V453000> yes 17:53:20 <V453000> removing water simply costs money on this server in this game 17:53:31 <V453000> has nothing to do with bridge limitation, just a side effect 17:54:03 <coopserver> <OffLithium> removing water cosst alot so people dont trap boats? 17:54:28 <V453000> yeah basically 17:54:37 <V453000> wreck the landscape, trap boats, ... 17:54:56 <V453000> though I personally think the cost should be lower to make it somewhat affordable, but meh 17:55:01 <coopserver> <OffLithium> if newGRFs change , do settings too 17:55:09 <V453000> if you change them :) 17:55:18 <V453000> but newgrfs and settings are independent 17:55:20 <coopserver> <OffLithium> on the server , i mean 17:55:43 <V453000> generally yes because the game is loaded from a normal savegame, so it depends how the author creates the save 17:56:15 <coopserver> <OffLithium> um do you think you can get me unbanned from reddit server 17:56:28 <coopserver> <OffLithium> you are famous in thed openttd community 17:56:30 <V453000> I probably could, what did you do? 17:56:44 <coopserver> <OffLithium> ironically , i was blocking boats 17:56:52 <coopserver> <OffLithium> and stations 17:56:55 <V453000> I do not think I have much mercy for you then 17:57:53 <coopserver> <OffLithium> you should also tell the creator of firs about the little graphics glitch with the fishing harbor 17:58:42 <coopserver> <OffLithium> look see? one peice , no side exposed , other that is same height , you can see the side 17:59:16 <coopserver> <OffLithium> i got exclusive of Loki 17:59:30 <V453000> I dont know about that one, but you can take a screenshot and tell him at the tt-forums.net :) he visits there often 17:59:56 <coopserver> <OffLithium> got banned from ttdforums until january 10th (not for blocking boats) 18:00:42 <coopserver> <OffLithium> apperently , The Thread Of Randomness is not for joking around :? 18:01:08 <coopserver> <OffLithium> i think its a trap for spammers maybe 18:01:46 <V453000> you seem like a totally unproblematic person 18:02:40 <coopserver> <OffLithium> and this time on server , i made sure to read rules (i wont block boats and stations , YAY) 18:03:37 <coopserver> <OffLithium> wasnt there a conspiracy about one of the modded busses have strippers in its windows? 18:05:21 <coopserver> <OffLithium> wow , your WETrails work with custom stations 18:05:57 <V453000> of course because they are made properly :) 18:06:25 <coopserver> <OffLithium> and one of the bridges in NEWbridgesis for aqueduct , now we can have aquaducts othere than ones for canals 18:06:42 <coopserver> <OffLithium> is based on anm aqueduc 18:07:01 <coopserver> <OffLithium> can WET trains go on ocean or canal? 18:07:08 <V453000> no 18:07:13 <V453000> they are trains still :) 18:07:27 <coopserver> <OffLithium> programming limitation? 18:07:39 <V453000> sure, newGRFs cannot do that by far 18:08:56 <coopserver> <OffLithium> i think you should make WET depots look like half-ship depots 18:09:53 <coopserver> <OffLithium> woah , express wagons make a WET train look like a really long boat 18:10:29 <coopserver> <OffLithium> look how long that boat is 18:10:59 <coopserver> <OffLithium> AHH BENDY BOAT 18:11:20 <V453000> should is very fragile term :P 18:11:35 <V453000> I am working on a complete graphical replacement for OpenTTD 18:11:42 <V453000> you can find it under BRIX 18:11:57 <coopserver> <OffLithium> BRICKS? 18:12:15 <V453000> as I spelled it :) 18:14:03 <coopserver> <OffLithium> i got an exclusive on "I AM THE OCEAN" a couple years ago 18:14:32 <coopserver> <OffLithium> why are passengers look like blue minions 18:15:14 <happpymoblic> it's all ways been like that i think 18:15:22 <V453000> I do not think that stuff has an answer :P I just drew them like that 18:15:33 <V453000> I believe the blue is your secondary company colour 18:15:46 <coopserver> <OffLithium> primary , i think 18:16:05 <coopserver> <OffLithium> some passengers have one eye , some two , how did you do that 18:16:07 <coopserver> *** Game paused (connecting clients) 18:16:12 <coopserver> *** V453000 has joined 18:16:13 <coopserver> *** Game unpaused (connecting clients) 18:16:24 <coopserver> <V453000> random sprites 18:16:30 <coopserver> <OffLithium> cool 18:16:36 <coopserver> <V453000> ah this might actually not use random sprites 18:16:41 <coopserver> <V453000> this is probably just different loading stage 18:16:46 <coopserver> <OffLithium> are they actually supposed to be minions? 18:16:56 <coopserver> <V453000> idk, some blob with face 18:17:05 <coopserver> <OffLithium> no face , just eyes 18:17:10 <coopserver> <V453000> fair enough to me 18:17:21 <coopserver> <V453000> anyway, it is a loading stage 18:17:31 <coopserver> <V453000> I think if you loaded more they would also have a mouth 18:17:32 <coopserver> <V453000> XD 18:17:45 <coopserver> <OffLithium> oh 18:18:06 <coopserver> <OffLithium> i dont need a 4 lenght , train , that was waste of money 18:18:15 <coopserver> <OffLithium> each car holds 128 passengers 18:18:44 <coopserver> <V453000> money isnt a very important thing in this game :) 18:19:31 <coopserver> <OffLithium> ive got more loan than ive got money 18:19:42 <coopserver> <OffLithium> (im in debt) 18:20:02 <coopserver> <V453000> well yes but if you play the game well then you have so much money that you cannot even spend it after half an hour of playing 18:20:39 <coopserver> <V453000> of course unless you have some wtf high costs but that is boring to play with, good players generally want to build, not to stare at the screen waiting 18:21:02 <coopserver> <OffLithium> look at my boat when full now (yellow blobs 18:21:33 <coopserver> <OffLithium> see 18:21:44 <coopserver> <OffLithium> reverting back now 18:22:54 <coopserver> <OffLithium> why is cream darker than brown? 18:22:58 <coopserver> *** Game paused (connecting clients) 18:23:06 <coopserver> *** Mark has joined 18:23:07 <coopserver> *** Game unpaused (connecting clients) 18:23:09 <coopserver> <V453000> ask me not 18:23:10 <coopserver> <Mark> hello 18:23:15 <coopserver> <V453000> watup Mark 18:23:17 *** happpymoblic has quit IRC 18:23:26 <coopserver> <OffLithium> do you know each other 18:23:33 <coopserver> <Mark> fuck no 18:23:37 <coopserver> <V453000> I solved my problem with recolouring bridges, the very reason why I stopped developing RAWR 0.0.2 18:23:45 <coopserver> <V453000> I have nothing to do with that dutch ass 18:23:48 <coopserver> <Mark> :D 18:24:08 <coopserver> <OffLithium> bridges are in company colors? 18:24:13 <coopserver> <V453000> Mark is one of the best openttdcoop players of all time, so sure I know him :P 18:24:27 <coopserver> <V453000> not company colours, they have their own colours, but yes 18:24:28 <coopserver> <OffLithium> are there 3 company color sets 18:24:39 <coopserver> <OffLithium> or 8cc sets 18:24:47 <coopserver> <V453000> bridge colours ... the red, brown, yellow, silver 18:24:51 <coopserver> <OffLithium> or 32cc sets! 18:25:04 <coopserver> <Mark> V is the worst player ever 18:25:07 <coopserver> <Mark> everyone knows that 18:25:08 <coopserver> <V453000> 8cc or 32cc is nothing :) 18:25:21 <coopserver> <OffLithium> theres more?! 18:25:50 <coopserver> <V453000> no I mean CC is company colour 18:26:06 <coopserver> <V453000> 2cc set means 2 company colours, because back in the day 2 company colours were a new feature I am assuming 18:26:16 <coopserver> <OffLithium> i know , but are there 8cc sets 18:26:23 <coopserver> <V453000> 8bpp and 32bpp 18:26:25 <coopserver> <V453000> bits per pixel 18:26:59 <V453000> Mark: http://www.tt-forums.net/download/file.php?id=188797 18:27:47 <coopserver> <OffLithium> i saw a guy who had a color icon with three really detailed vehicles 18:27:52 <Mark> wow thats amazing V 18:28:02 <Mark> love the road bridge :D 18:28:04 <coopserver> <V453000> ;) 18:28:34 <Mark> still working on those cantilever supports? 18:28:40 <V453000> seen this? http://www.tt-forums.net/download/file.php?id=188719 18:28:47 <V453000> all bridge supports are not done 18:28:56 <V453000> maybe some exceptions with the short bridges but not the big ones 18:28:59 <Mark> ah k 18:29:20 <Mark> wow awesome 18:29:27 <Mark> hadnt seen the mlev tracks before 18:29:28 <Mark> are they cc? 18:29:37 <V453000> no you cannot have company coloured tracks 18:29:48 <V453000> openttd limit 18:29:51 <Mark> lights in tunnels are cool 18:29:52 <Mark> ah ok 18:29:57 <Mark> i never look at forums btw 18:30:00 <Mark> its 99% crap 18:30:05 <V453000> I know that is why I paste shit for you 18:30:08 <Mark> :D 18:30:15 <V453000> forums are worthless 18:30:24 <coopserver> <OffLithium> anybody seen detailed colorscheme icon with 3 vehicles 18:30:33 <V453000> no idea what are you talking about OffLithium 18:30:40 <V453000> Mark: but yeah, progress is great 18:30:45 <Mark> sweet 18:30:49 <Mark> how far along are you? 18:30:51 <Mark> roughly 18:31:06 <V453000> https://trello.com/b/weoRI73h/openttd-brix 18:32:00 <Mark> so mostly work on tracks? 18:32:04 <V453000> a lot is done, usually the stuff that is done makes creating new things a lot easier, but still a big bulk of work is to be done 18:32:26 <V453000> work on tracks is just the biggest task, they are the most problematic, and at the same time the most important thing 18:32:41 <Mark> yea they have to look right 18:32:46 <V453000> also, many of the tasks will spawn dozens of sub-tasks when I start working on them, like bridges 18:32:53 <V453000> shitload of problems to solve with bridges 18:33:19 <V453000> with trees the task sounds short, but there is like 1000 trees in the game 18:33:28 <V453000> 7 growth stages for each tree is what makes the number so high 18:33:47 <Mark> meh who cares about growth stages 18:33:53 <V453000> similar as saying "industries" in one task 18:33:54 <Mark> just make them full grown from the start 18:34:06 <V453000> nah the growth is nice to have, really makes the scene alive 18:34:15 <V453000> BRIX will have great trees ... temperate ones are already there 18:34:26 <V453000> it looks awesome, since they are very small you do not even have to press X 18:34:40 <Mark> oh thatll be nice 18:34:45 <Mark> i always have them transparant 18:34:56 <V453000> exactly, which makes the tree graphics useless shit 18:35:10 <V453000> now that I made them small, you do not mind them and they make the view nicer 18:35:17 <coopserver> <Mark> cool 18:35:20 <V453000> of course you can still hide them for even more orientation 18:35:20 <coopserver> <Mark> will take some getting used to 18:35:37 <coopserver> <V453000> yeah well the graphics are very unique in general 18:36:51 <coopserver> <V453000> the steam road vehicles are cute as fuck 18:37:09 <coopserver> <Mark> yes :D 18:37:25 <coopserver> <Mark> im replacing them though 18:38:22 <coopserver> <V453000> murderer 18:38:52 <coopserver> <OffLithium> am i thinking of ttdpatch color scheme indicator 18:39:15 <coopserver> <V453000> played ttdpatch like once for 10 minutes until it crashed 18:40:00 <coopserver> <OffLithium> can you point me to a screenshot of the company information window? 18:40:13 <coopserver> <V453000> ? 18:40:21 <coopserver> <V453000> I would just go and google it XD 18:40:41 <coopserver> <OffLithium> all results are irelevant 18:41:01 <coopserver> <Mark> who cares 18:41:15 <coopserver> <V453000> ^ 18:41:32 <coopserver> <Mark> v how do you feel about firs 18:42:17 <coopserver> <V453000> I havent played it for a long time but in general I think it is turning into a mess without any system 18:42:31 <coopserver> <V453000> andy is getting random ideas and adding completely random cargoes/industries/economies 18:42:56 <coopserver> <V453000> gameplay-wise, the temperate economy used to be great (just lucky coincidence that andy did it that way) 18:43:05 <coopserver> <V453000> right now, I have no idea if anything changed or what is the current status 18:43:09 <coopserver> <Mark> yea i felt its gotten too complicated too 18:43:24 <coopserver> <Mark> and i dont like the clustered industries 18:43:25 <coopserver> <V453000> anything can be complicated as much as you want, but it HAS to have some system 18:43:58 <coopserver> <V453000> if I add 50 YETI industries and make them systematic in the chains, it will not be complex 18:44:15 <coopserver> <Mark> and i dont see why farms start smaller than other primaries 18:44:17 <coopserver> <V453000> of course it is up to reason, it is complex vs. pointless 18:44:48 <coopserver> <V453000> because there is more of them -> you have to put more effort into connecting farms -> without any benefits or rewards for you as a player 18:44:54 <coopserver> <V453000> aka get some important resource, or anything 18:45:25 <coopserver> <V453000> it is cute from developer's view to look at it. It is stupid to play it. 18:45:46 <coopserver> <V453000> I personally think that in general industry clustering is pretty dumb 18:45:58 <coopserver> <V453000> makes sense realistically, is terrible in gameplay 18:46:27 <coopserver> <V453000> it is just the same as having one industry, just in multiple instances 18:46:32 <coopserver> <Mark> yes 18:46:40 <coopserver> <Mark> annoying having to spread out supplies 18:47:25 <coopserver> <Mark> shame its the only half decent industry set 18:47:26 <coopserver> <V453000> that is not a big issue I think, forcing player to manage their supplies is a good thing,and one of the few actual ideas that FIRS does have 18:47:29 <coopserver> <Mark> other than yeti of course 18:47:46 <coopserver> <V453000> but to me the issue is that I cannot find all resources anywhere just randomly 18:48:01 <coopserver> <V453000> hurts in both coop and normal play on servers 18:48:06 <coopserver> <V453000> regardless if you use islands or not 18:48:23 <coopserver> <V453000> few people get for example iron ore veins, others have to suck with their farmland 18:48:39 <coopserver> <Mark> yes 18:48:46 <coopserver> <Mark> it might be nice for sp 18:48:56 <coopserver> <happy train sport> hi all 18:49:00 <coopserver> <Mark> hey happy 18:49:03 <coopserver> <V453000> it COULD be interesting in coop play to plan around the clusters and predict traffic by that ... but you do not really know where the clusters are 18:49:08 <coopserver> <happy train sport> how things 18:49:12 <coopserver> <Mark> no 18:49:13 <coopserver> <Mark> good 18:49:15 <coopserver> <Mark> you 18:49:20 <coopserver> <happy train sport> good 18:51:44 <coopserver> <OffLithium> i really wanna know where i saw that custom company window thing 18:52:12 <coopserver> <Mark> click colour scheme 18:52:22 <coopserver> <Mark> and then the train icon 18:52:24 <coopserver> <Mark> for example 18:52:35 <coopserver> <OffLithium> ok 18:52:49 <coopserver> <OffLithium> no difference 18:53:37 <coopserver> <Mark> happy you can join me if you like 18:54:07 <coopserver> <OffLithium> what is that company window i saw with three vehicle picture instead of the bus 18:54:19 *** _dp_ has quit IRC 18:54:52 <coopserver> <Mark> click the other icons in the colour scheme window 18:55:16 <coopserver> <OffLithium> i just get list of vehicle types 18:55:24 <coopserver> <Mark> yes 18:55:32 <coopserver> <OffLithium> what do i do 18:55:35 <coopserver> <Mark> change the colours there 18:55:40 <coopserver> <OffLithium> on all? 18:55:49 <coopserver> <Mark> or seperately 18:55:59 <coopserver> <Mark> tick the box in front of them to change them individually 18:56:42 <coopserver> <OffLithium> no difference... 18:56:55 <coopserver> <Mark> ok i dont know what youre talking about then 18:57:32 <coopserver> <OffLithium> see the bus icon on company window 18:57:50 <coopserver> <V453000> ahhhhh 18:57:57 <coopserver> <V453000> a Road vehicle set might be able to change that 18:58:05 <coopserver> <V453000> or a base graphics set 18:58:10 <coopserver> <OffLithium> OHH 18:58:17 <coopserver> <V453000> I think I saw that somewhere, but I do not know which NewGRF changes that 18:58:23 <coopserver> <V453000> my guess is some road vehicle set 18:58:35 <coopserver> <V453000> I would try hungarian or long vehicles, but hard to tell 18:58:40 <coopserver> <OffLithium> but it had pictures of non road vehicles 18:58:56 <coopserver> <V453000> well it is jus a picture you can place anything there 18:59:09 <coopserver> <V453000> wetrails are also trains, but ships :) 19:00:56 <coopserver> <OffLithium> ah its long road vehicles that had naked women on buses 19:01:37 <coopserver> <Mark> youre aware theres real porn on the internet right 19:01:41 <coopserver> <OffLithium> but i have to extract RAR? 19:02:23 <coopserver> <OffLithium> yeah but this is an all-ages game , right? 19:03:38 <coopserver> <V453000> I should replace all game graphics with tits 19:03:44 <coopserver> <Mark> :D 19:04:13 <coopserver> <V453000> you can actually check how long the train is 19:04:20 <coopserver> <V453000> longer trains can have bigger sprites 19:04:39 <coopserver> *** OffLithium has left the game (Leaving) 19:04:46 <coopserver> <V453000> making trains look like dicks is actually trivial, just need to adjust slugs slightly 19:04:53 <coopserver> <V453000> OFFENDED 19:04:56 <coopserver> <Mark> :D 19:04:57 <coopserver> <V453000> XD 19:05:00 <coopserver> <Mark> thats a terrible idea 19:05:12 <coopserver> <V453000> people will love it then 19:05:55 <coopserver> <Mark> i like these bridges 19:06:00 <coopserver> <Mark> especially the conrete ones 19:06:12 <coopserver> <Mark> dinner time 19:06:15 <coopserver> *** Mark has joined spectators 19:06:16 <coopserver> *** Game paused (number of players) 19:06:17 <coopserver> <V453000> you mean the ones in the middle/right? 19:06:21 <coopserver> <V453000> those are tubular, those will be redone 19:06:26 <coopserver> <V453000> rest might mostly stay 19:06:32 <coopserver> <V453000> or concrete = suspended? 19:06:45 <coopserver> <Mark> i mean the new bridges ones 19:06:46 <coopserver> <V453000> suspended are fabulous as fuck 19:06:50 <coopserver> <Mark> conrete suspension 19:06:58 <coopserver> <V453000> yeah 19:07:02 <coopserver> <V453000> those are great 19:07:06 <coopserver> <V453000> tubular are way too basic atm 19:07:09 <coopserver> <V453000> anyway enjoy you meal 19:07:23 <coopserver> <Mark> thanks 19:07:24 <coopserver> <Mark> brb 19:07:31 <coopserver> *** V453000 has left the game (Leaving) 19:07:46 <V453000> I will be in IRC :) testing moar grafix in SP 19:07:55 <coopserver> *** Game still paused (connecting clients, number of players) 19:08:12 <coopserver> *** OffLithium has joined 19:08:13 <coopserver> *** Game still paused (number of players) 19:08:14 <coopserver> *** Game unpaused (number of players) 19:08:24 <coopserver> <OffLithium> it was long vehicles , 19:08:38 <coopserver> <OffLithium> also , there are o naked women on unloaded busses 19:08:38 <V453000> ok :) 19:09:52 <coopserver> <OffLithium> why when a station is ut by aluminum plant it uses powerplant in name? 19:10:36 <coopserver> <OffLithium> is this supposed to be a suspension bridge? 19:11:26 <coopserver> <OffLithium> hey V , where are you? 19:11:43 <V453000> making graphics :) 19:11:57 <coopserver> <OffLithium> how are you not on client list 19:12:55 <coopserver> <OffLithium> quarry and dredging site are the same thing 19:13:20 <V453000> IRC is connected to the game chat 19:13:31 <V453000> I am not in the game most of the time 19:13:49 <coopserver> <OffLithium> i found Truro 19:15:17 <coopserver> <OffLithium> the bulk terminal and harbor should function as docks , too 19:16:37 <V453000> sorry but you apparently know very little about the game, saying what should work how is not very credible 19:16:44 <coopserver> <OffLithium> how do you decide which of a vehicle is best 19:16:53 <coopserver> <OffLithium> but oil rigs functio as docks 19:17:07 <coopserver> <OffLithium> and fishing grounds 19:17:15 <coopserver> <OffLithium> and dredging site 19:17:54 *** dP has joined #openttdcoop.stable 19:17:57 *** dP is now known as _dp_ 19:18:18 <coopserver> <OffLithium> how to decide which boat is best 19:18:33 <coopserver> <OffLithium> speed? power? cost? running cost? 19:18:46 <V453000> through experience you know what your network needs 19:18:52 <V453000> NUTS wiki is trying to help with that 19:19:03 <coopserver> <OffLithium> BOATS not trains 19:19:13 <V453000> similar logic 19:19:25 <V453000> in case of boats it probably does not matter though 19:19:49 <coopserver> <OffLithium> what do you hate about boats? 19:19:59 <V453000> they are boring to build? 19:20:22 <V453000> and they have no throughput limit since they can stack on top of each other, so you just add boats ad infinitum 19:20:44 <coopserver> <OffLithium> so capacity to eliminate need of tons of boats? 19:21:03 <Mark> get the biggest one 19:21:07 <V453000> yeah I guess 19:21:10 <Mark> youre only allowed 5 19:21:13 <V453000> capacity * speed basically 19:21:22 <Mark> boats are cute :) 19:21:38 <coopserver> <OffLithium> why only 5 19:22:37 <Mark> cause they take up a lot of cpu 19:22:45 <Mark> and theyre so easy to use its pretty much cheasting 19:22:49 <V453000> that is not really true with YAPF 19:22:52 <V453000> but they are just shit 19:22:58 <coopserver> <OffLithium> oh cuase they suck at pathfinding 19:23:55 <Mark> does yapf really make it that much better? 19:24:46 <coopserver> <OffLithium> 5 per company or 5 o whole server 19:24:57 <V453000> a lot better 19:25:01 <V453000> not amazing but a lot better 19:25:26 <coopserver> <OffLithium> whats better 19:28:46 <coopserver> <OffLithium> i need more fish and fishing ground dont produce enough 19:29:07 <coopserver> <Mark> so connect more 19:29:17 <coopserver> <OffLithium> with the same boats 19:29:32 <coopserver> <Mark> or new ones 19:29:33 <coopserver> <Mark> whicever 19:29:56 <coopserver> *** Mark has joined company #1 19:30:35 <coopserver> <OffLithium> can boats go under bridges 19:30:42 <coopserver> <Mark> yes 19:30:53 <coopserver> <OffLithium> but they clip through them... 19:31:09 <coopserver> <Mark> newgrf glitch 19:31:13 <coopserver> <Mark> boats are too big 19:31:27 <coopserver> <OffLithium> can a boat take cargo from 2 place on same trip 19:31:41 <coopserver> <Mark> yea sure 19:32:20 <coopserver> <OffLithium> like can i have 69 tons of fish from Hoscar Valley and 43 tons of fish from Hoscar Sandback at the same time on my ship 19:32:32 <coopserver> <Mark> yes 19:33:50 <coopserver> <OffLithium> why does my ship lose fish while moving 19:34:13 <coopserver> <OffLithium> and apperantly it can only have fish from one destination at a time.. 19:34:30 <coopserver> <OffLithium> nevermind 19:34:38 <coopserver> <OffLithium> but it still loses fish over time 19:34:53 <coopserver> <Mark> it probably goes bad or something 19:34:57 <coopserver> <Mark> taking too long i guess 19:35:21 <coopserver> <OffLithium> wow , didnt know that was a feuture , i thought that the payment rate lowered 19:35:38 <coopserver> <Mark> might be a firs feature 19:35:40 <coopserver> <Mark> i dont know 19:38:25 <coopserver> <OffLithium> im delivering fish to harbor but no food is being produced 19:38:36 <coopserver> <Mark> yes it is 19:38:37 <coopserver> <OffLithium> nevermind 19:38:40 <coopserver> <Mark> you just need to pick it up 19:39:11 <coopserver> <OffLithium> i am but its not appearing at dock 19:39:30 <coopserver> <Mark> are you transporting it? 19:39:36 <coopserver> <OffLithium> trying too 19:39:48 <coopserver> <Mark> you need to refit the ship 19:39:51 <coopserver> <Mark> when its in depot 19:39:54 <coopserver> <OffLithium> yep 19:40:02 <coopserver> <OffLithium> just realized that 19:40:30 <coopserver> <OffLithium> i hate how hovercraft moves through other ship 19:40:48 <coopserver> <Mark> yes thats what V just said 19:44:52 <coopserver> *** Mark has left the game (general timeout) 19:46:10 <coopserver> <OffLithium> man that does not look like a suspension bridge 19:46:33 <coopserver> <OffLithium> looks like a steel triangle bridge 19:48:06 <coopserver> <OffLithium> i like CHIPS cuase i can make my station match industries 19:50:01 <coopserver> <OffLithium> why do station at aluminim plant use powerplant name 19:52:12 *** Mark has quit IRC 19:56:04 <coopserver> <OffLithium> the chemicals are green 19:57:45 <coopserver> <OffLithium> ive got 5 ships 19:58:29 <coopserver> <OffLithium> but couldnt they remove the restriction if say , my computer processes my boats 20:00:11 <coopserver> <OffLithium> replacing one of my ships with a Pegwell Super 4 Hovercraft 20:02:38 <coopserver> <OffLithium> my ship is trying to go through land to get to the other side... 20:04:55 *** _dp_ has quit IRC 20:05:10 <coopserver> <OffLithium> replacin gone of my ships with a Marstein Freighter 20:05:19 *** dP has joined #openttdcoop.stable 20:05:22 *** dP is now known as _dp_ 20:05:48 <coopserver> <OffLithium> look at what my freighter is doing... 20:05:57 <coopserver> <OffLithium> ship 5 20:10:50 <coopserver> <OffLithium> A WASTED A TON OF MONEY TRYING TO MAKE A RIVER 20:11:22 <coopserver> <OffLithium> I COULDNT CUZ OF HIGH PRICE OF EDITIG WATER 20:11:24 *** happpymoblic has joined #openttdcoop.stable 20:25:56 *** Mark has joined #openttdcoop.stable 20:25:57 *** Webster sets mode: +o Mark 20:27:47 <coopserver> <OffLithium> hey mark can yo adjust your tracks here so i can build mine 20:28:21 <coopserver> *** Game paused (connecting clients) 20:28:32 <coopserver> *** Mark has joined 20:28:33 <coopserver> *** Game unpaused (connecting clients) 20:28:42 <coopserver> *** Jam35 has joined company #3 20:28:46 <coopserver> <Mark> omg cant you just build somewhere else please? 20:28:51 <coopserver> <OffLithium> mark your tracks are making it impossible to build mie 20:28:56 <coopserver> <Mark> im already taking cargo from that industry 20:29:07 <coopserver> <Mark> the map is huge and pretty much empty 20:29:29 <coopserver> <Mark> build somewhere else please 20:29:44 <coopserver> <OffLithium> youre delivering to gas station but im using bulk terminal 20:30:02 <coopserver> <Mark> im using the bulk terminal 20:30:06 <coopserver> <Mark> im taking chemicals 20:30:18 <coopserver> <Mark> !rules 20:30:19 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 20:30:21 <coopserver> <Mark> read that please 20:30:26 <coopserver> <OffLithium> ? 20:30:56 <coopserver> <OffLithium> primary industries can be competed , bulk is primary becuase it produces without input 20:31:53 <coopserver> <Mark> no they cannot be competed for 20:32:14 <coopserver> <Mark> read the rules 20:32:35 *** _dp_ has quit IRC 20:33:22 <coopserver> <OffLithium> you cant be using it becuase that station is too far away to produce chemicals 20:33:47 <coopserver> <Mark> its called station walking 20:33:58 <coopserver> <Mark> that single tile is connected to Spennymoor station 20:34:12 <coopserver> <OffLithium> oh i see well thats considered an expliot 20:34:18 <coopserver> <Mark> look at the industry window, 71% chemicals transported 20:34:20 <coopserver> <OffLithium> so thats breaking the rules 20:34:24 <coopserver> <Mark> call it whatever you like 20:34:30 <coopserver> <OffLithium> ive read them 20:34:34 <coopserver> <OffLithium> no expliots 20:34:50 <coopserver> <OffLithium> so you are breaking the rules too 20:34:51 <coopserver> <Mark> well youll have to live with it 20:34:55 <coopserver> <Mark> whatever dude 20:35:05 <coopserver> <Mark> cant be bothered with this shit atm 20:35:20 <coopserver> <OffLithium> well youre not considered if youre a cheater so in my mind , youre not playing 20:35:37 <Mark> fine 20:35:58 <coopserver> <OffLithium> besides , i wouldnt complain if you take chemicals from the bulk terminal im using 20:36:30 <Mark> i dont mind you taking cargo but youre blocking any future expansions too 20:36:47 <coopserver> <OffLithium> oh yeah... 20:36:47 <Mark> besides, you shouldve at least communicated about using the same industry 20:37:11 <coopserver> <OffLithium> heck imma delete this 20:37:17 <coopserver> <OffLithium> it aint gonna work 20:37:20 <Mark> i would appreciate that 20:37:21 <Mark> thank you 20:38:58 <coopserver> <OffLithium> im gonna use roads (railroads can go over them) 20:39:22 <Mark> dont use the same industry without my permission 20:41:26 <coopserver> <Mark> OffLithium: please dont use that industry 20:41:43 <coopserver> <Mark> i really dont want to ban you for something stupid 20:41:59 <coopserver> <OffLithium> earlier you said you didnt mind usig it 20:42:08 <coopserver> <happy train sport> how thw net work going jam 20:42:12 <coopserver> <OffLithium> it was that i was preventing expansion... 20:42:20 <Mark> yes 20:42:24 <Mark> you still are 20:42:34 <coopserver> <OffLithium> no tracks can go over roads 20:42:54 <coopserver> <Mark> ... 20:43:01 <coopserver> <Mark> but i cant terraform anything 20:43:04 <coopserver> <Mark> obviously 20:43:09 <coopserver> <Mark> end of discussion 20:43:16 <coopserver> <Mark> get rid of those roads or you're gone 20:43:35 <coopserver> <OffLithium> i need this industry 20:44:17 <coopserver> <OffLithium> where here do you need to terraform 20:44:27 <coopserver> *** Game paused (connecting clients) 20:44:32 <coopserver> <Mark> all over the place when im adding a second mainline 20:44:34 <coopserver> *** Sylf has joined 20:44:35 <coopserver> *** Game unpaused (connecting clients) 20:44:44 <coopserver> <OffLithium> but its level 20:44:51 <coopserver> <Mark> omg man 20:44:52 <coopserver> <happy train sport> hi Sylf 20:44:59 <coopserver> <Mark> are you just provoking me now? 20:45:03 <coopserver> <OffLithium> nope 20:45:09 <coopserver> <Mark> yeah you are 20:45:10 <coopserver> <Sylf> WTF is going on? 20:45:11 <coopserver> <Mark> stop it 20:45:17 <coopserver> <Mark> Sylf: Spennymoor 20:45:26 <coopserver> <OffLithium> pointing out that with diagonals tracks can go on same block 20:45:54 <coopserver> <Sylf> Lithdum, build AWAY from other players 20:46:06 <coopserver> <OffLithium> i need this industry! 20:46:10 <coopserver> <Sylf> It's in @Quickstart 20:46:23 <coopserver> <Sylf> you're building all over the map 20:46:24 <coopserver> <happy train sport> no u dont 20:46:30 <coopserver> <Sylf> pick one corner of the map and stick to that area 20:46:35 <coopserver> <Mark> OffLithium: i will fund you a new one 20:46:39 <coopserver> <Mark> tell me where you want it 20:46:56 <coopserver> <OffLithium> hold on 20:47:38 <coopserver> <OffLithium> were that sign says 20:47:58 <coopserver> <Mark> stay away from my tracks 20:48:13 <coopserver> <Mark> pretty please 20:48:23 <coopserver> <Sylf> Was Thomas Chapel line built with agreement? 20:48:56 <coopserver> <Mark> obviously not 20:49:02 <coopserver> <Mark> get rid of that too, please 20:49:07 <coopserver> <OffLithium> what 20:49:24 <coopserver> <Mark> Thomas Chapel 20:49:25 <coopserver> <OffLithium> i needed that to get subsidy 20:49:30 <coopserver> <Jam35> Is this why you were banned from Reddit servers? 20:49:31 <coopserver> <Mark> lol 20:49:35 <coopserver> <OffLithium> nope 20:49:39 <coopserver> <Jam35> not treading/obeying rules 20:49:45 <coopserver> <Sylf> but you're really close to getting banned here 20:49:46 <coopserver> <Mark> well youre very close to getting banned here 20:49:51 <coopserver> <Sylf> subsidies doesn't matter 20:50:02 <coopserver> <Sylf> you're not to steal secondaries produced by other players 20:50:06 <coopserver> <OffLithium> but im constantly losing money 20:50:08 <coopserver> <Sylf> DO read the rules for the server 20:50:19 <coopserver> <Mark> you need to make a decent network 20:50:28 <coopserver> <Mark> you could even ask someone for advice on how to do it 20:50:30 <coopserver> <Sylf> eh.... 20:50:32 <coopserver> <Mark> just dont obstruct other players 20:50:45 <coopserver> <Sylf> the cost structure of this server makes money making easy 20:51:07 <coopserver> <Sylf> this server has its own local rules 20:51:20 <coopserver> <Sylf> please read and follow them 20:51:33 <coopserver> <OffLithium> okay but pink isnt active 20:51:41 <coopserver> <Mark> STOP ARGUING 20:51:44 <coopserver> <Mark> fuck sake 20:51:47 <coopserver> <happy train sport> dont mater 20:51:54 <coopserver> <Mark> how old are you? 20:52:02 <coopserver> <Sylf> we run each game a few days at a time 20:52:16 <coopserver> <Sylf> don't expect every players to be present all the time 20:52:43 <coopserver> <OffLithium> but the age of that train suggests they left a long time ago 20:52:49 <coopserver> <Sylf> and just to warn you, I'm pretty quick to ban 20:53:28 <coopserver> <OffLithium> could we wait to ask pink when/if he comes back on 20:53:35 <happpy> noop 20:53:35 <coopserver> <Sylf> NO 20:53:37 <coopserver> <Mark> no 20:53:41 <coopserver> <Sylf> stealing is stealing. 20:53:56 <coopserver> <OffLithium> but if hes fine with it , then its not stealing 20:54:02 <coopserver> <happy train sport> nop 20:54:04 <coopserver> <Sylf> FOR FUCKS SAKE 20:54:07 <coopserver> <Sylf> you're done 20:54:13 <coopserver> <happy train sport> yep 20:54:14 <coopserver> <OffLithium> woah 20:54:24 <Sylf> !rcon clients 20:54:25 <coopserver> Client #1 name: '' company: 255 IP: server 20:54:26 <coopserver> Client #1420 name: 'Jam35' company: 3 IP: 82.1.108.90 20:54:27 <coopserver> Client #1422 name: 'happy train sport' company: 255 IP: 90.213.145.137 20:54:28 <coopserver> Client #1444 name: 'OffLithium' company: 5 IP: 162.197.77.43 20:54:29 <coopserver> Client #1446 name: 'Mark' company: 1 IP: 87.211.36.230 20:54:30 <coopserver> Client #1447 name: 'Sylf' company: 255 IP: 71.199.78.95 20:54:36 <coopserver> <Mark> byebye 20:54:37 <Sylf> !rcon ban 162.197.77.43 20:54:38 <coopserver> *** OffLithium has left the game (kicked by server) 20:54:39 <coopserver> *** OffLithium has left the game (kicked by server) 20:54:40 <coopserver> *** OffLithium has left the game (connection lost) 20:54:41 <coopserver> Banned 1 client(s) 20:54:42 <coopserver> <Jam35> there are 3 admin players here that you are arguing with :) 20:54:53 <coopserver> <Jam35> too late 20:55:06 <Sylf> !rcon reset_company 5 20:55:07 <coopserver> Company deleted. 20:55:08 <coopserver> <Mark> thanks sylf 20:55:09 <coopserver> <Mark> what a retard 20:55:21 <coopserver> <happy train sport> yer 20:55:28 <coopserver> <Sylf> that was entertaining 20:55:36 <coopserver> <happy train sport> yep 20:57:41 <coopserver> <happy train sport> so have u got a plan for your supplies Mark 20:59:12 <coopserver> <Mark> will probably take them back to the iron/coal/bauxite 20:59:23 <coopserver> <happy train sport> coll 21:19:16 <coopserver> *** Jam35 has joined spectators 21:26:44 <coopserver> <happy train sport> nice suplies mark 21:26:58 <coopserver> <Mark> thank you :P 21:27:02 <coopserver> <happy train sport> np 21:27:03 <coopserver> <Mark> slightly messy 21:27:14 <coopserver> <happy train sport> looks nice to mw 21:27:16 <coopserver> <happy train sport> me 21:33:53 <coopserver> *** Game paused (connecting clients) 21:33:55 <coopserver> *** Two-Bit-Tipper has joined 21:33:56 <coopserver> *** Game unpaused (connecting clients) 21:34:09 <coopserver> <happy train sport> hi and wemome 21:35:02 <coopserver> *** Two-Bit-Tipper has left the game (Leaving) 21:35:12 <coopserver> *** Game paused (connecting clients) 21:35:14 <coopserver> *** Two-Bit-Tipper has joined 21:35:15 <coopserver> *** Game unpaused (connecting clients) 21:36:41 <coopserver> <Two-Bit-Tipper> Noob here. Hi all. 21:36:51 <coopserver> <Mark> hi 21:36:53 <coopserver> <Mark> welcome 21:38:41 <coopserver> *** Sylf has started a new company #4 21:41:12 <coopserver> *** Jam35 has joined company #3 21:49:43 <coopserver> *** Two-Bit-Tipper has left the game (Leaving) 21:50:39 <coopserver> <Sylf> hm 21:50:46 <coopserver> <Sylf> is this bridge set available on bananas? 21:51:22 <coopserver> <Jam35> I think not 21:52:13 <coopserver> <Sylf> oh well, too bad 21:53:27 <coopserver> *** Jam35 has joined spectators 21:55:27 <coopserver> <Mark> ìs it not? 21:55:32 <coopserver> <Mark> its in my default newgrfs list 21:56:17 <coopserver> <Jam35> someone commented earlier that they had to use grf crawler :) 21:56:23 <coopserver> <Jam35> it's in the coop pack though 21:56:24 <coopserver> <Sylf> shame, but it's not 21:56:30 <coopserver> <Mark> meh 21:56:32 <coopserver> <Mark> oh well 21:56:36 <coopserver> <Mark> its a nice grf 22:01:20 <coopserver> <Sylf> mark, missing couple signals at the double bridge next to the aluminum plant? 22:03:17 <coopserver> <Mark> yes 22:03:19 <coopserver> <Mark> thank you :) 22:14:46 <coopserver> <Sylf> oh damn, no sugar beet acceptance at the brewery 22:14:56 <coopserver> <Sylf> no rum for Sylf 22:15:11 <coopserver> <Mark> sugar beet rum? :D 22:15:57 <coopserver> <Mark> rum isnt good for you anyway 22:16:32 <coopserver> <Sylf> my entire point of playing firs game is to make alcohol 22:16:45 <coopserver> <Mark> hehe 22:16:53 <coopserver> <Mark> was going to do the same but farm productions are too low 22:17:04 <coopserver> <Mark> ive got 8 fruit plants in a row north of my network 22:17:06 <coopserver> <Mark> you can have them 22:17:33 <coopserver> <Sylf> I don't know if I'll expand that far 22:17:44 <coopserver> *** Jam35 has left the game (Leaving) 22:26:03 <Mark> !rcon set max_roadveh 100 22:47:57 <coopserver> *** Sylf has left the game (Leaving) 23:06:00 <coopserver> *** Game paused (connecting clients) 23:06:13 <coopserver> *** SoLo has joined 23:06:14 <coopserver> *** Game unpaused (connecting clients) 23:25:30 <coopserver> *** SoLo has left the game (Leaving) 23:40:49 <coopserver> *** Mark has left the game (Leaving) 23:40:50 <coopserver> *** Game paused (number of players) 23:53:20 <coopserver> *** Game still paused (connecting clients, number of players) 23:53:23 <coopserver> *** Two-Bit-Tipper has joined 23:53:24 <coopserver> *** Game still paused (number of players) 23:55:37 <coopserver> *** Two-Bit-Tipper has left the game (Leaving)