Config
Log for #openttdcoop.stable on 10th January 2016:
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01:49:08  <coopserver> *** happy train sport has left the game (Leaving)
01:49:21  *** happpy has left #openttdcoop.stable
03:03:51  <coopserver> *** Game still paused (connecting clients, number of players)
03:04:09  <coopserver> *** bluey has joined
03:04:10  <coopserver> *** bluey has started a new company #5
03:04:11  <coopserver> *** Game still paused (number of players)
03:04:12  <coopserver> *** Game unpaused (number of players)
03:04:46  <coopserver> <bluey> !rules
03:04:47  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
03:09:14  <coopserver> <bluey> !name lost
03:09:15  <coopserver> *** bluey has changed his/her name to lost
03:13:26  <coopserver> *** lost has left the game (Leaving)
03:13:27  <coopserver> *** Game paused (number of players)
03:30:36  <coopserver> *** Game still paused (connecting clients, number of players)
03:30:38  <coopserver> *** Mazur has joined
03:30:39  <coopserver> *** Game still paused (number of players)
03:33:17  <coopserver> *** Mazur has left the game (Leaving)
04:59:49  <coopserver> *** Game still paused (connecting clients, number of players)
04:59:53  <coopserver> *** lcd047 has joined
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05:00:07  <coopserver> *** lcd047 has left the game (Leaving)
07:21:21  <coopserver> *** Game still paused (connecting clients, number of players)
07:21:23  <coopserver> *** Player has joined
07:21:24  <coopserver> *** Game still paused (number of players)
08:10:08  <coopserver> *** Player has left the game (Leaving)
10:40:37  <coopserver> *** Game still paused (connecting clients, number of players)
10:40:43  <coopserver> *** Mark has joined
10:40:46  <coopserver> *** Game still paused (number of players)
10:40:47  <coopserver> *** Game unpaused (number of players)
10:41:32  <happpymoblic> hi mark
10:41:41  <coopserver> <Mark> hi
10:41:50  <happpymoblic> how things
10:41:57  <coopserver> <Mark> good
10:42:26  <coopserver> *** Mark has left the game (Leaving)
10:42:27  <coopserver> *** Game paused (number of players)
10:54:29  <Mark> im making a new map happy
10:54:31  <Mark> will be ready in 5 minutes
10:56:22  <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/wsg100116.sav
10:56:22  <coopserver> Starting download...
10:56:27  <coopserver> Savegame successfully downloaded
10:56:29  <Mark> !rcon ls
10:56:31  <coopserver> 0) .. (Parent directory)
10:56:32  <coopserver> 1) wsg100116.sav
10:56:33  <coopserver> 2) wsg030116.sav
10:56:34  <coopserver> 3) JStable281215.sav
10:56:35  <coopserver> 4) JStable201215.sav
10:56:36  <coopserver> Mark: You have 95 more messages. Type !less to view them
10:56:37  <Mark> !rcon load 1
10:56:38  <coopserver> Starting new game
10:56:45  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3)
10:56:46  <coopserver> *** Game paused (number of players)
10:56:48  <happpymoblic> nice I bee on in 10  mints
10:57:03  <coopserver> *** Game still paused (connecting clients, number of players)
10:57:08  <coopserver> *** Mark has joined
10:57:09  <coopserver> *** Game still paused (number of players)
10:57:22  <Mark> hmm should i disable newbrigdes?
10:57:28  <Mark> probably
10:57:46  <happpymoblic> I like ther new wons
10:57:56  <Mark> yes but they are not online
10:58:02  <Mark> so people have to get the ottdc grfpack
10:58:10  <Mark> i like them too
10:58:14  <happpymoblic> ar  ok
10:58:28  <coopserver> *** Mark has left the game (Leaving)
10:58:42  <happpymoblic> then  remove them
10:59:34  <Mark> yes i will
11:00:06  <Mark> !getsave https://dl.dropboxusercontent.com/u/55719170/wsg100116_2.sav
11:00:06  <coopserver> Starting download...
11:00:08  <coopserver> Savegame successfully downloaded
11:00:10  <Mark> !rcon load 1
11:00:11  <coopserver> Starting new game
11:00:13  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.5.3)
11:00:14  <coopserver> *** Game paused (number of players)
11:00:18  <Mark> !companies
11:00:18  <coopserver> Mark: Company '1' (Pink): Campbell & Co., Founded in 1930, Vehicles owned: 0 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
11:00:22  <Mark> !rcon reset_company 1
11:00:23  <coopserver> Company deleted.
11:00:34  <coopserver> *** Game still paused (connecting clients, number of players)
11:00:40  <coopserver> *** Mark has joined
11:00:41  <coopserver> *** Game still paused (number of players)
11:00:52  <coopserver> <Mark> got opengfx+ industries
11:01:34  <coopserver> *** Mark has started a new company #1
11:01:35  <coopserver> *** Game unpaused (number of players)
11:02:07  <happpymoblic> nice
11:06:17  <coopserver> *** Mark has joined spectators
11:06:18  <coopserver> *** Game paused (number of players)
11:21:11  <coopserver> *** Mark has joined company #1
11:21:12  <coopserver> *** Game unpaused (number of players)
11:29:54  *** happpy has joined #openttdcoop.stable
11:30:52  <coopserver> *** Game paused (connecting clients)
11:31:00  <coopserver> *** happy train sport has joined
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11:33:48  <coopserver> <happy train sport> he he  i dont no wher to start
11:33:59  <coopserver> <Mark> :)
11:34:06  <coopserver> <Mark> get some oil or wood going
11:34:25  <coopserver> <happy train sport> year
11:39:54  *** tycoondemon has quit IRC
11:41:43  <coopserver> *** happy train sport has started a new company #2
11:46:04  <Mark> !setdef
11:46:04  <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
12:00:28  <V453000> yo sup
12:00:46  <coopserver> *** Game paused (connecting clients)
12:00:48  <coopserver> *** V453000 has joined
12:00:49  <coopserver> *** Game unpaused (connecting clients)
12:01:01  <coopserver> <happy train sport> hi v
12:01:19  <coopserver> <Mark> `yo v
12:01:28  <coopserver> <V453000> finishing dem tubular bridgez
12:01:33  <coopserver> <Mark> ,nice
12:01:47  <coopserver> <V453000> is major anus but hopefully done soon
12:01:48  <coopserver> <happy train sport> nice
12:03:16  <coopserver> <V453000> want screenshots of early version? :)
12:03:22  <coopserver> <Mark> yes please
12:05:54  <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/BRIX_bridge-tubularWIP.png am solving a few problems + the gray parts are meant to be half-transparent, but it is quite tough to get working
12:06:22  <happpy> looks  grate v
12:06:44  <V453000> also the lines where the tiles meet are super visible which should be removed
12:06:50  <coopserver> <happy train sport> ye
12:06:52  <coopserver> <happy train sport> yep
12:07:23  <V453000> point is, they look like a tube and are futuristic
12:07:39  <V453000> plus, work with base set implementation of bridges ... which is hard
12:08:04  <Mark> wow theyre cool
12:08:10  <Mark> sexy
12:10:53  <V453000> takes some time to get right though
12:11:13  <V453000> if I manage to make them semitransparent, it will be great
12:11:43  <V453000> am wondering if the semi transparency could work with company colours
12:11:47  <V453000> about to find out the hard way "D
12:11:49  <V453000> :D
12:11:53  <Mark> the arches on the yellow ones are a bit funny
12:11:54  <Mark> at the ends
12:12:17  <V453000> hm
12:12:19  <Mark> guess thats very hard to change
12:12:29  <V453000> the ends might need some extra treatment in general
12:12:42  <V453000> like some special arch which would make it end properly
12:12:56  <Mark> yea just a straight one
12:13:01  <V453000> yes
12:18:42  <coopserver> <happy train sport> i  find a nice oil place
12:18:49  <coopserver> *** Game paused (connecting clients)
12:18:52  <coopserver> *** Lojzo has joined
12:18:53  <coopserver> *** Lojzo has started a new company #3
12:18:54  <coopserver> *** Game unpaused (connecting clients)
12:18:55  <coopserver> <V453000> I wish a day would have at least 100 hours so I could do factorio, brix and gear at the same time
12:20:19  <Mark> hehe yes
12:21:03  <V453000> hm also the \ rotation of the bridge has visible gaps in it
12:21:07  <V453000> while the / does not
12:21:18  <V453000>  / looks a lot better in general
12:22:07  <V453000> well an option is to fake it and mirror the whole fucking object
12:22:19  <V453000> so they would look the same
12:23:01  <Mark> :)
12:23:20  <coopserver> <Mark> want some money happs?
12:23:40  <coopserver> <Mark> im off for now
12:23:45  <coopserver> <happy train sport> i  am  ok
12:23:48  <coopserver> <happy train sport> but  thanks
12:23:49  <coopserver> <Mark> kk
12:23:57  <coopserver> <Mark> feel free to transfer some if you need it
12:24:01  <coopserver> *** Mark has joined spectators
12:24:03  <coopserver> <Mark> byebye
12:24:11  <coopserver> <happy train sport> not  goimg  to doo enrey thin big
12:24:25  <coopserver> <happy train sport> bb
12:29:32  *** tycoondemon has joined #openttdcoop.stable
12:58:25  <coopserver> <happy train sport> hi  Lojzo
13:32:37  <coopserver> *** V453000 has left the game (general timeout)
13:55:27  <coopserver> <happy train sport> Lojzo:   when we doo  this  maps  u pike  a place and stay on   the island
15:06:17  <coopserver> <happy train sport> Lojzo:   we try  to  keep  a way  from players  train net work
16:01:07  <coopserver> *** happy train sport has joined spectators
16:06:11  <coopserver> *** happy train sport has joined company #2
16:06:19  <coopserver> *** happy train sport has joined spectators
16:09:25  <coopserver> *** Mark has started a new company #4
16:09:29  <coopserver> *** Mark has joined company #1
16:09:30  <coopserver> <Mark> woops
16:09:31  <coopserver> <happy train sport> hi mark
16:09:37  <Mark> !rcon reset_company 4
16:09:38  <Mark> hi
16:09:38  <coopserver> Company deleted.
16:10:07  <coopserver> <Mark> Lojzo: you here?
16:10:16  <coopserver> <happy train sport> your  overflow  is  not working  at your stel  pick up
16:10:26  <coopserver> <Mark> crap
16:10:40  <coopserver> <Mark> now it is...
16:11:01  <coopserver> <happy train sport> mark  i have  try to tel hem  but i dont think he cer
16:11:12  <coopserver> <happy train sport> or he not  from uk
16:11:17  <coopserver> <Mark> ugh thats annoying
16:11:29  <coopserver> <Mark> Lojzo: where you from
16:14:25  <coopserver> <happy train sport> u  mite whont to  make  ther brige  smaller so  players  dont cros  on island    or just remver ther company
16:14:58  <coopserver> <happy train sport> can u make  the ships  limte  to 10
16:17:09  <coopserver> *** happy train sport has joined company #2
16:21:09  <coopserver> <happy train sport> mark  can  make  this ships  to 10
16:32:25  <Mark> !rcon set max_ships 10
16:32:50  <coopserver> <Mark> dont think i can change bridge length anymore
16:33:05  <coopserver> <Mark> Lojzo: talk to me please
16:33:07  <coopserver> <happy train sport> ok   np
16:34:32  <coopserver> <happy train sport> i  see  hem  on nuver server  he dont  say  eney thin at all  mark
16:35:36  <coopserver> <Mark> :/
16:35:48  <coopserver> <Mark> you play on other servers happy?
16:35:52  <coopserver> <Mark> youre cheating on us :D
16:36:02  <coopserver> *** Game paused (connecting clients)
16:36:08  <coopserver> *** Jam35 has joined
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16:36:10  <coopserver> <happy train sport> no  not playing on them
16:36:25  <coopserver> <happy train sport> just  woch  the games
16:36:34  <coopserver> <happy train sport> hi  jam
16:36:36  <coopserver> <Mark> cant beat coop
16:36:40  <coopserver> <Mark> hi jammie
16:36:50  <coopserver> <happy train sport> yer true
16:36:51  <coopserver> <Jam35> afternoon
16:37:31  <coopserver> <happy train sport> how  things  jam
16:38:04  <coopserver> <Jam35> ok thanks you\/
16:38:11  <coopserver> <happy train sport> good
16:38:48  <coopserver> *** Game paused (connecting clients)
16:38:50  <coopserver> *** Mazur has joined
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16:39:00  <coopserver> <Mark> happy can you add some buoys on your shipping routes please
16:39:01  <coopserver> <happy train sport> mark  i was see  the  uver servers  out when    i  was  wate  for a new map
16:39:08  <coopserver> <Mark> its ok ;)
16:39:31  <coopserver> <happy train sport> hi  Mazur
16:40:19  <coopserver> <Mazur> lo
16:40:29  <coopserver> <Mark> yoyo
16:40:56  <coopserver> <happy train sport> how  things  Mazur
16:41:49  <coopserver> *** Mazur has started a new company #4
16:43:02  <coopserver> *** Game paused (connecting clients)
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16:43:23  <coopserver> <V453000> sup humanz
16:43:35  <coopserver> <Mark> :)
16:47:02  <coopserver> *** Jam35 has started a new company #5
16:47:13  <coopserver> <V453000> yo P1
16:47:23  <coopserver> <Jam35> hihi
16:47:37  <coopserver> <V453000> show us how its done
16:47:43  <coopserver> <V453000> noob Mark fails every time
16:47:46  <coopserver> <Jam35> hahaha
16:47:48  <coopserver> <Jam35> ha
16:47:54  <coopserver> <Mark> :<
16:50:17  <coopserver> <Jam35> my first ottd
16:50:52  *** Maraxus has joined #openttdcoop.stable
16:50:53  *** ChanServ sets mode: +o Maraxus
16:51:02  <Mark> i swear ive seen you before
16:51:17  <coopserver> <Jam35> imposter
16:52:24  <V453000> Jam35: eat this https://dl.dropboxusercontent.com/u/20419525/BRIX/BRIX_bridge-tubularWIP-02.png
16:53:07  <Jam35> I saw that already :P
16:53:13  <Jam35> looking acceptable
16:53:32  <coopserver> <Mark> not bad for a first drawing
16:53:55  <V453000> gg
16:59:10  <coopserver> <Jam35> holy sh*t
17:01:05  <coopserver> <Jam35> inb4 refinery dies
17:12:41  <coopserver> *** Game paused (connecting clients)
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17:13:52  <coopserver> *** Game paused (connecting clients)
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17:15:43  <coopserver> <happy train sport> heem
17:17:41  <coopserver> *** Maraxus has left the game (Leaving)
17:17:57  *** Maraxus has quit IRC
17:20:03  <coopserver> *** SoLo has left the game (Leaving)
17:27:36  <coopserver> *** Jam35 has joined spectators
17:49:19  <coopserver> <V453000> think I got it :) now just to let it render and hope for the best :D
17:51:52  <coopserver> *** V453000 has left the game (Leaving)
18:06:55  *** p3tiny has joined #openttdcoop.stable
18:27:00  <coopserver> *** Mazur has left the game (Leaving)
18:43:21  <coopserver> <happy train sport> ther  thats  my  LLRR dun
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19:16:30  <coopserver> <happy train sport> how  the net work  going mark
20:08:07  <coopserver> *** happy train sport has joined spectators
20:17:07  <coopserver> <Mark> back
20:17:10  <coopserver> <Mark> hm shouldve gone spec
20:26:45  <Jam35> !players
20:26:45  <coopserver> Jam35: Client 1588 (Orange) is Mark, in company 1 (Mark Transport)
20:26:46  <coopserver> Jam35: Client 1594 (Red) is Lojzo, in company 3 (Lojzo Transport)
20:26:47  <coopserver> Jam35: Spectators: Client 1590 (happy train sport), Client 1597 (Jam35)
20:27:04  <Jam35> !rcon move 1594 255
20:27:05  <coopserver> *** Lojzo has joined spectators
20:27:17  <Jam35> Lojzo too
20:27:34  <coopserver> <Mark> i always forget :(
20:27:36  <Jam35> has not built in many years
20:27:42  <Jam35> me too sometimes
20:27:50  <coopserver> <Mark> should be automatic imho
20:27:58  <coopserver> <Mark> sure it can be done easily
20:28:03  <Jam35> maybe
20:28:07  <coopserver> <Mark> we got those script logging actions right?
20:28:19  <coopserver> <Mark> no action for one year = spec
20:28:57  <Jam35> flyspray? :)
20:29:16  <coopserver> <Mark> meh
20:29:19  <Jam35> maybe there already is something similar
20:29:24  <Jam35> I wouldn't know
20:29:24  <coopserver> <Mark> dont have too much faith in ottd developers tbh
20:29:53  <Jam35> oh
20:29:57  <Jam35> why not?
20:31:44  <Mark> not sure
20:31:50  <Mark> might be unjustified :)
20:32:15  <Mark> its not like i ever contribute anything, so cant really say anything
20:32:33  <coopserver> <Mark> but itd be a pretty good feature imo
20:32:48  <Jam35> :) ok
20:32:56  <Jam35> I have reported bugs before
20:33:06  <coopserver> *** Lojzo has left the game (Leaving)
20:33:10  <Jam35> they got fixed next release
20:33:26  <coopserver> <Mark> well its not a bug
20:33:41  <Jam35> I know but they dealt with problems fast
20:33:50  <Mark> yea...
20:33:58  <Mark> lets see if i can find the right place to suggest it
20:34:05  <Jam35> asking for new features is different
20:34:41  <V453000> I love how utopistic Jam35 is :P but good luck ;)
20:35:03  <Mark> might even be something we could do server side?
20:35:05  <V453000> make the flyspray issue and I will ask frosch
20:35:17  <Mark> by we i mean ottdc people who actually understand such stuff
20:36:40  <V453000> you would have to log all actions
20:36:50  <V453000> and then get the activity from logs
20:36:55  <V453000> which I am not sure if we do anymore
20:37:12  <Mark> oh ok
20:37:18  <Mark> im sure we used to :)
20:38:04  <Sylf> The normal logs don't record all player actions, like building, TF
20:38:06  <V453000> yes, definitely
20:38:11  <V453000> and what Sylf says
20:38:33  <Mark> yea
20:38:43  <Mark> but we used to have logs that logged all actions
20:38:53  <Mark> 100% sure
20:39:06  <Mark> but it might take up unneccesary resources and stuff
20:41:17  <V453000> it is probably solvable
20:41:21  <V453000> but you still need someone to do it
20:44:20  <V453000> I think I am finished :) https://dl.dropboxusercontent.com/u/20419525/BRIX/BRIX_bridge-tubularWIP-03.png
20:46:27  <happpymoblic> love it v
20:46:30  <Mark> https://bugs.openttd.org/task/6411
20:46:53  <Mark> yes thats fucking awesome
20:46:59  <Mark> love how you solved the exit and entrance :)
20:47:23  <V453000> :)
20:48:15  <V453000> I like it a lot too
20:50:28  <V453000> now just the pillars
20:50:47  <Mark> yes
20:50:54  <Mark> need something round for them too
20:51:05  <Jam35> http://www.tt-forums.net/viewtopic.php?f=32&t=41032&hilit=spectator+inactive
20:51:06  <Webster> Title: Kick inactive player - Transport Tycoon Forums (at www.tt-forums.net)
20:51:58  <Jam35> 8 year old thread :D
20:52:05  <Mark> yes but that post is from before when it was possible to move to a company in-game
20:52:52  <Jam35> http://www.tt-forums.net/viewtopic.php?f=29&t=48756&hilit=spectator+inactive
20:52:53  <Webster> Title: Idle Players - Transport Tycoon Forums (at www.tt-forums.net)
20:54:55  <Mark> no valid arguments there imo
20:54:55  <V453000> well, that is it for me for tonight :D my head is full of tubular shit now
20:54:59  <Sylf> Let's write a coopserver module that checks the rail/road/vehicle count every x minutes, and move him/her to 255 if there's no activity in x minutes
20:55:04  <Mark> its mostly for people who simply forget to go spec
20:55:05  <V453000> Mark: the forums are not for valid arguments :P
20:55:26  <V453000> Sylf: while expanding, vehicle count does not change
20:55:27  <Mark> even 0 construction in a year would be enough to move someone to spec
20:55:33  <V453000> yeah
20:55:39  <Mark> ive theyre just observing they can do so from spec
20:55:42  <V453000> 0 construction in a year sounds more reasonable
20:55:42  <Mark> if*
20:55:45  <Sylf> rail count does change
20:55:52  <Sylf> or road count
20:56:11  <Sylf> so I was thinking of checking rail count, road count, train count, bus count and truck count
20:56:18  <Sylf> that's enough for this server
20:56:18  <V453000> I guwaa you can track both things :)
20:56:26  <V453000> vehicle count and money spent in last year
20:56:32  <V453000> guess = guwaa
20:56:36  <V453000> welcome to retard speak
20:56:37  <V453000> gnight XD
20:57:00  <Sylf> practicing the baby talk already
20:57:16  <V453000> yeah, could be coming any day now :)
20:57:45  <V453000> if it comes and says YO MOTHERFUCKERS, LET ME PUT YOUR LIFE UPSIDE DOWN, I will be so proud
20:57:45  <Mark> nighty night v
20:57:48  <V453000> might not happen though
20:58:19  <Mark> would you be able to do that through a script or something Sylf?
20:58:38  <Mark> checking infrastructure count sounds pretty reasonable
20:58:52  <Sylf> not a game script, but probably a bot script
20:59:40  <Mark> thatd be awesome
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21:29:05  <coopserver> *** happy train sport has joined company #2
21:43:26  <coopserver> <happy train sport> was  the  plan to remov  the company 3  as u remove  hem  from the company  or  juat  them
21:43:29  <coopserver> <happy train sport> hem
21:43:44  <coopserver> <Mark> i didnt remove him
21:43:46  <coopserver> <Mark> he left
21:43:50  <happpy> ar  k
21:44:05  <coopserver> <Mark> if hes really in your way somewhere i'll change his tracks for you
21:45:12  <happpy> year  was going  to doo  goods  but he  all most   got the town
21:45:26  <coopserver> <Mark> which town you want
21:45:44  <coopserver> <happy train sport> sing  this
21:45:44  <Mark> !clients
21:45:46  <Mark> !companies
21:45:46  <coopserver> Mark: Company '1' (Orange): Mark Transport, Founded in 1930, Vehicles owned: 179 Trains, 0 Roadvehicles, 4 Ships and 0 Aeroplanes
21:45:47  <coopserver> Mark: Company '2' (Light Blue): happy train sport Transport, Founded in 1931, Vehicles owned: 134 Trains, 0 Roadvehicles, 10 Ships and 0 Aeroplanes
21:45:48  <coopserver> Mark: Company '3' (Red): Lojzo Transport, Founded in 1934, Vehicles owned: 22 Trains, 0 Roadvehicles, 10 Ships and 0 Aeroplanes
21:45:49  <coopserver> Mark: Company '4' (Blue): Mazur Transport, Founded in 1954, Vehicles owned: 47 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
21:45:50  <coopserver> Mark: Company '5' (Pink): Jam35 Transport, Founded in 1954, Vehicles owned: 6 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
21:45:56  <Mark> !players
21:45:56  <coopserver> Mark: Client 1588 (Orange) is Mark, in company 1 (Mark Transport)
21:45:57  <coopserver> Mark: Client 1590 (Light Blue) is happy train sport, in company 2 (happy train sport Transport)
21:45:58  <coopserver> Mark: Spectators: Client 1597 (Jam35)
21:45:59  <Mark> !rcon move 1588 1
21:46:00  <coopserver> ERROR: You cannot move someone to where he/she already is!
21:46:05  <Mark> !rcon move 1588 3
21:46:06  <coopserver> *** Mark has joined company #3
21:47:52  <coopserver> <Mark> that ok?
21:48:18  <coopserver> *** Mark has joined company #1
21:49:08  <coopserver> <happy train sport> yep  thanks
21:49:31  <coopserver> <Mark> np
21:50:29  <coopserver> <happy train sport> i mite have to  redo the oil  drop  place
21:50:56  <coopserver> <Mark> looks fine
21:51:15  <coopserver> <happy train sport> no room  for  the  goods  pick
21:51:41  <coopserver> <Mark> not too much no
21:54:23  <coopserver> <happy train sport> so
21:54:27  <coopserver> <happy train sport> heem
21:54:33  <coopserver> <Mark> hehe
21:54:44  <coopserver> <Mark> move the whole thing to here
21:55:24  <coopserver> <happy train sport> or this
21:55:35  <coopserver> <Mark> yes thats good too
21:57:48  <coopserver> <Jam35> gn
21:57:51  <coopserver> *** Jam35 has left the game (Leaving)
21:57:53  <coopserver> <Mark> night
21:57:54  <coopserver> <happy train sport> gn
22:00:15  <coopserver> <Mark> im off too
22:00:16  <coopserver> <Mark> night
22:00:22  <coopserver> <happy train sport> gn
22:00:27  <coopserver> *** Mark has left the game (Leaving)
22:34:28  <coopserver> *** happy train sport has joined spectators
22:34:29  <coopserver> *** Game paused (number of players)
22:42:37  <coopserver> *** happy train sport has left the game (general timeout)
22:43:11  <coopserver> *** Game still paused (connecting clients, number of players)
22:43:18  <coopserver> *** happy train sport has joined
22:43:19  <coopserver> *** Game still paused (number of players)
23:24:01  *** Speedy- has joined #openttdcoop.stable

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