Config
Log for #openttdcoop.stable on 4th May 2016:
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00:16:49  <coopserver> <happy train sport> need  mor  bus  GreenNope
00:19:29  <coopserver> *** GreenNope has left the game (Leaving)
00:20:01  <coopserver> <happy train sport> eney  way  gn  all
00:20:11  <coopserver> <happy train sport> have  fun
00:20:39  <coopserver> *** happy train sport has left the game (Leaving)
01:04:57  <coopserver> *** Game paused (connecting clients)
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01:07:53  <BiG_BOSS_> Dat Bubble
01:07:58  <coopserver> <Cameron> :)
01:08:04  <coopserver> <bubbleheads> dose bubbles
01:08:45  <BiG_BOSS_> http://vignette4.wikia.nocookie.net/supersmashbrosfanon/images/9/92/Bub_and_bob.jpg/revision/latest?cb=20150908202958
01:08:49  <BiG_BOSS_> ^ dem bubz
01:13:52  <BiG_BOSS_> you guys hauling tons of yeti doods
01:13:53  <BiG_BOSS_> ?
01:13:58  <coopserver> <bubbleheads> yas
01:14:09  <coopserver> <Cameron> sylf makes like 6000
01:14:26  <coopserver> <Cameron> I make 3400
01:14:54  <coopserver> <bubbleheads> i make 1147
01:29:17  <BiG_BOSS_> need more tired yeti
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03:17:59  * BiG_BOSS_ slaps Clockworker around a bit with a large fishbot
03:18:10  <coopserver> <Cameron> lol
03:21:18  <BiG_BOSS_> what?
03:21:24  <BiG_BOSS_> wanna get slapped too? :)
03:27:48  * BiG_BOSS_ slaps Cameron around a bit with a wet noodle
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03:41:02  <GrANDE_MEECH> yo
03:41:10  <coopserver> <Cameron> yes?
03:41:26  <GrANDE_MEECH> lol
03:41:32  <GrANDE_MEECH> dat wet noodl
03:41:35  <coopserver> <Cameron> :P
03:43:03  <GrANDE_MEECH> :D
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03:47:44  <GrANDE_MEECH> what?! :o
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06:42:04  <Mark> morning
07:07:26  <V453000> moarnink
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07:37:59  <coopserver> <V453000> hi
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07:44:00  <V453000> hy nueb
07:44:13  <coopserver> <Mark> :)
07:50:18  <V453000> how do you like pax yeti?
07:52:07  <Mark> too easy to get yeti
07:52:31  <Mark> i think there should be a limit where yeti yards require food to grow more
07:52:56  <Mark> so it can be just pax to get is started, but at like 500-1000/month they will need food
07:53:50  <Mark> though i guess you could just connect multiple yards
07:55:49  <Mark> OR
07:55:53  <Mark> make town growth harder
07:56:33  <V453000> yeah it is a lot about town settings
07:56:44  <V453000> but in general I would just reduce the amount of yetis that pax gives
07:56:57  <V453000> currently it probably is 1:1, I would try 4pax=1yeti for now
07:57:09  <Mark> yeah or have in increase exponentially
07:57:28  <Mark> 1:1 for the first 500, then 2:1 up to 1000, 3:1 up to 1500...
07:57:29  <V453000> that would motivate delivery only to 1 worker yard which is a bit lame
07:57:39  <V453000> motivating multiple drops is always a good thing
07:58:01  <Mark> that would motivate multiple yards actually wouldnt it
07:58:44  <V453000> no ... if you get better ratio the more you deliver to the one yard, it means you want to focus on that one yard for as long as possible until you reach it's production cap
07:59:13  <Mark> but i mean ratios get worse
07:59:23  <V453000> I think it is a lot about town settings ... if you have big/many towns at the beginning, that isn't super problematic... you just get a bigger start. It is probably more about the growth. If you want to get MORE production, you need to connect more cargo chains, more food, more ingredients to get more secondaries, ...
07:59:29  <V453000> O
07:59:32  <V453000> yeah sorry
07:59:40  <V453000> that's certainly another option yes
07:59:43  <Mark> 1 pax = 1 yeti at first, then 2 pax = 1 yeti, then 4 pax = 1 yeti
07:59:49  <V453000> yesyes
08:00:37  <V453000> I think that is a pain to implement/upkeep as you need switches and the production mechanisms duplicated
08:00:47  <V453000> but let's see what Sylf says
08:01:23  <Mark> or have towns require food/BM to grow
08:01:29  <Mark> but i guess thats a lot like original yeti
08:02:44  <V453000> https://dev.openttdcoop.org/issues/8252
08:03:15  <V453000> eh, it's not a horrible thing really, I think it would make sense as well
08:03:53  <V453000> or even for example something like: BDMT for towns to grow, food for yetis, pax for yetis, add tired yetis XD
08:04:04  <V453000> as worker yard can't accept more than 3 cargoes, you would free up the BDMT slot
08:04:24  <V453000> and since you got the merchant, you can trade the BDMT later if you like
08:05:24  <Mark> yea i like the idea of having to return stuff to the town
08:07:02  <V453000> I'm not sure if we can make it via newgrf though
08:07:11  <V453000> to make bdmt required for town growth
08:07:19  <V453000> I believe you would have to combine it with a game script
08:07:36  <V453000> which by itself isn't a terrible thing, but I don't feel great having a newgrf which isn't just plug n play
08:07:51  <Mark> hmm
08:07:56  <Mark> yeah you wouldnt want that
08:08:35  <V453000> I actually think that was the original idea of BDMT
08:08:54  <V453000> but these technical things are the reason why it is as it is ... which makes sense too :)
08:18:06  <happpy> hi mark hi v
08:20:25  <Mark> hi happy
08:20:43  <happpy> how  things
08:20:48  <Mark> good, you
08:20:52  <happpy> good
08:22:50  <V453000> things are grate
08:22:52  <V453000> busy as a fuck
08:23:22  <V453000> finishing smaller tasks so that I could start modelling a new factorio locomotive with full focus :)
08:23:24  <V453000> TRAINZ
08:23:32  <Mark> ooh nice
08:23:52  <Mark> will that just be a replacement grf or a new loco?
08:25:01  <V453000> yes
08:25:15  <V453000> we are making graphical hacks to make trains equally long in horizontal and vertical stations
08:25:20  <V453000> gameplay consistency
08:26:41  <V453000> it's basically similar shit to what I did with nuts in 32bpp
08:26:51  <V453000> stretching wagons in diagonals so they fit the length
08:27:04  <V453000> factorio has exactly the same issue ... for a little different reasons, but same shit
09:30:12  *** happpy has quit IRC
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09:56:39  *** ChanServ sets mode: +o Sylf
11:49:32  <coopserver> *** Game paused (connecting clients)
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12:22:46  <happpymoblic> !date
12:22:46  <coopserver> May 21 2141
12:22:52  <happpymoblic> !players
12:22:52  <coopserver> happpymoblic: There are currently 2 players and 1 spectators, making a total of 3 clients connected
12:22:56  <happpymoblic> hi all
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13:35:40  <coopserver> *** Game paused (connecting clients)
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16:35:06  *** V453000 is now known as BiG_ASStHUNndER
16:36:19  *** happpy is now known as thunderhapppy
16:40:09  *** thunderhapppy is now known as thunderstorm
16:42:37  *** thunderstorm is now known as happpy
16:44:12  *** BiG_ASStHUNndER is now known as V453000
16:57:47  <happpy> !date
16:57:48  <coopserver> Aug 13 2161
16:58:04  <coopserver> <happy train sport> how the net work  going Cameron
17:08:41  <GrANDE_MEECH> !slap
17:11:51  <happpy>  !slap
17:11:54  <happpy> yooo  GrANDE_MEECH
17:24:29  <GrANDE_MEECH> hey
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18:20:33  <coopserver> *** Mark has left the game (Leaving)
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18:55:21  <coopserver> <happy train sport> hi  bubbleheads
18:55:28  <coopserver> <bubbleheads> hello
18:55:29  <coopserver> <happy train sport> how things
18:55:33  <coopserver> <bubbleheads> good
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19:05:18  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
19:05:19  <coopserver> *** Player has started a new company #9
19:05:20  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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19:05:44  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
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19:06:02  <coopserver> <Player> !name Scylla
19:06:03  <coopserver> *** Player has changed his/her name to Scylla
19:06:11  <coopserver> *** Scylla has started a new company #11
19:06:15  <coopserver> *** Scylla has joined spectators
19:06:45  <coopserver> <happy train sport> hi Scylla
19:08:40  <coopserver> *** Scylla has started a new company #9
19:12:01  <coopserver> <happy train sport> Scylla:   doo u no  how yeti  works  if u need help we can  help  u
19:13:05  <coopserver> <happy train sport> if u  doo x on your keybord u can see fro trees
19:13:10  <coopserver> <happy train sport> Scylla:
19:15:48  <coopserver> <happy train sport> u need  yeti  to make stuf to gro  Scylla
19:16:04  <coopserver> <Scylla> yeti<
19:16:11  <coopserver> <Scylla> what is yeti?
19:16:25  <coopserver> <happy train sport> its  a supplies
19:16:40  <coopserver> <Scylla> where to find it?
19:16:42  <coopserver> <happy train sport> u doo  to   all the stuf on the map
19:16:44  <coopserver> *** Game paused (connecting clients)
19:16:50  <coopserver> <happy train sport> yetiyars
19:16:55  <coopserver> <Scylla> thanks
19:17:00  <coopserver> <happy train sport> np
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19:17:17  <Jam35> yetiyars
19:17:38  <Jam35> I don't get that?
19:17:40  <V453000> yarse
19:17:44  <coopserver> <happy train sport> yeti yard  need   pax  as will
19:17:47  <V453000> mix between yarr and arse
19:17:49  <Jam35> ah ok
19:17:58  <Jam35> now I understand
19:18:04  <coopserver> <happy train sport> yer  jam i  did the texs  rone
19:18:09  <Jam35> it's ok
19:18:14  <V453000> so yetiyars is yeti who agrees with arse
19:18:23  <V453000> :)
19:18:39  <Jam35> or questions it?
19:18:43  <coopserver> <Mark> you make less sense than usual
19:18:59  <Jam35> yeti: why arse?
19:19:04  <Jam35> answer: idk
19:20:25  <V453000> arse or not to arse
19:20:30  <V453000> that is the yetistion
19:21:13  <coopserver> <Mark> ill yeti you in the arse
19:21:45  <Jam35> bigfoot him
19:22:08  <V453000> not ready yet
19:22:45  <Jam35> in the sasquatch
19:23:08  <coopserver> <Mark> :D
19:25:17  <coopserver> <happy train sport> if u doo passengers  to  the yeti yard  Scylla  the yeti  will go up
19:25:17  <V453000> :( ars
19:25:37  <coopserver> <Scylla> thank
19:25:39  <coopserver> <Scylla> s
19:25:41  <coopserver> <happy train sport> np
19:38:47  <coopserver> <happy train sport> Cameron:  your factoey as die
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20:10:20  <coopserver> <happy train sport> Scylla:   sume town need  iron  and uramimto gro
20:13:01  <coopserver> <GreenNope> ...
20:13:04  <coopserver> <GreenNope> hello?
20:16:58  <happpymoblic> hi
20:18:49  <coopserver> <Scylla> i need both uraniu and iron ore?
20:19:11  <BiG_MEECH> eventually
20:19:16  <happpymoblic> to the town yes to gro the town
20:19:26  <coopserver> <Scylla> thx
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20:21:15  <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.0)
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21:17:33  <coopserver> <happy train sport> gn
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21:32:10  <happpy> hi
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21:42:25  <BiG_MEECH> MOFO
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23:01:49  <happpy> wb
23:04:03  <happpy> !date
23:04:03  <coopserver> Apr 07 2188
23:12:32  <coopserver> *** Game paused (connecting clients)
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23:15:05  <coopserver> *** Mazur has started a new company #10
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23:22:52  <BiG_MEECH> MAZUR MOFO
23:23:13  <coopserver> <MoFo Player®> yeah?
23:24:17  <BiG_MEECH> yo
23:24:27  <coopserver> <Mazur> Meach.
23:24:35  <coopserver> <MoFo Player®> hi yhere
23:24:36  <BiG_MEECH> MiG BEECH
23:24:53  <coopserver> *** Game paused (connecting clients)
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23:25:46  <coopserver> <BiG_MEECH> cameron = tarded
23:27:15  <coopserver> <Mazur> We're all tarded, playing with our virtual rtains while the USA votes to end the world.
23:27:25  <coopserver> <BiG_MEECH> oh please
23:27:40  <coopserver> <BiG_MEECH> :D
23:28:17  <coopserver> <MoFo Player®> ok ill go sell all my apple options
23:28:26  <coopserver> <BiG_MEECH> :D
23:30:03  <coopserver> <MoFo Player®> i heard they use yeti dudes as workers LOL
23:30:04  <coopserver> <BiG_MEECH> mofo you're jammed
23:30:15  <coopserver> *** BiG_MEECH has started a new company #11
23:30:24  <coopserver> <BiG_MEECH> at !jam
23:30:33  <coopserver> <MoFo Player®> got it
23:30:43  <coopserver> <BiG_MEECH> one day you will build great connections :D
23:30:50  <coopserver> *** BiG_MEECH has joined spectators
23:30:57  <coopserver> <BiG_MEECH> Make connections great again
23:31:43  <coopserver> <MoFo Player®> solved had a wrong red light
23:32:06  <coopserver> <BiG_MEECH> heh well now you have big gaps there :D
23:32:27  <coopserver> <MoFo Player®> im too lazy to build bridges
23:32:40  <coopserver> <BiG_MEECH> pfft
23:32:57  <coopserver> <BiG_MEECH> :D
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