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00:11:03 <coopserver> *** Game still paused (connecting clients, number of players) 00:11:06 <coopserver> *** Mazur has joined 00:11:07 <coopserver> *** Game still paused (number of players) 00:11:22 <coopserver> *** Mazur has joined company #3 00:11:23 <coopserver> *** Game unpaused (number of players) 00:21:38 <BiG_MEECH> YODOOD 00:21:47 <coopserver> <Mazur> Yoyo. 00:22:12 <BiG_MEECH> lol 00:23:05 <BiG_MEECH> !ip 00:23:05 <coopserver> BiG_MEECH: stable.openttdcoop.org:3999 00:23:25 <coopserver> *** Game paused (connecting clients) 00:23:42 <coopserver> *** BiG_MEECH has joined 00:23:43 <coopserver> *** Game unpaused (connecting clients) 00:25:10 <coopserver> *** BiG_MEECH has joined company #3 00:26:00 <coopserver> *** BiG_MEECH has joined spectators 00:26:13 <coopserver> <BiG_MEECH> damn 00:26:32 <coopserver> <Mazur> Damn who what where why? 00:26:41 <coopserver> <BiG_MEECH> pbs every tile 00:27:17 <coopserver> <Mazur> Oh, that idiot. 00:27:23 <coopserver> <BiG_MEECH> lol 00:27:31 <coopserver> <BiG_MEECH> did a nice job of building over also 00:28:01 <coopserver> <Mazur> Both V and I talked to him on the subject of not using the whole map for yourselfand such, as well... 00:28:20 <coopserver> <BiG_MEECH> I missed that :? :o 00:28:43 <coopserver> <Mazur> He was not very impressed. 00:28:49 <coopserver> <BiG_MEECH> :( 00:28:52 <coopserver> <BiG_MEECH> he should have been 00:28:54 <coopserver> <BiG_MEECH> quality 00:29:10 <coopserver> <BiG_MEECH> he gets max profits 00:31:44 <coopserver> *** Game paused (connecting clients) 00:31:46 <coopserver> *** be8f07c4 has joined 00:31:47 <coopserver> *** Game unpaused (connecting clients) 00:31:50 <coopserver> <be8f07c4> hello. 00:32:07 <coopserver> <BiG_MEECH> yo 00:34:47 <coopserver> <Mazur> ;lo. 00:34:59 <BiG_MEECH> l0 00:35:02 <coopserver> <be8f07c4> so many industries 00:35:07 <coopserver> *** BiG_MEECH has left the game (Leaving) 00:35:42 <coopserver> <Mazur> We're nearing the opint that we're getting bottlenecks, I think. 00:36:03 <coopserver> <be8f07c4> bottlenecks? 00:36:16 <coopserver> <Mazur> managed to save on of your trainless primaries, the other did after one train. 00:36:32 <coopserver> <Mazur> Bottlenecks. 00:36:59 <BiG_MEECH> the things on bottles 00:37:29 <coopserver> <Mazur> Narrower than hte bottle itseelf, can't release all the contens at once, those kind of things. 00:37:49 <coopserver> <be8f07c4> yeah, where is what i meant 00:39:00 <coopserver> <be8f07c4> uh, mlh01? 00:39:32 <coopserver> <Mazur> For instance. 00:39:42 <coopserver> <Mazur> Drop off stations... 00:40:30 <coopserver> <be8f07c4> we need a second track between mlh01 and the drops... 00:40:45 <coopserver> <Mazur> MLH01 has been badly build, anyway, not like a proper MLH, for one. 00:41:29 <coopserver> <Mazur> And line from MLH01 to drops could use doubling. 00:41:43 <coopserver> <Mazur> That's what he said. 00:48:41 <coopserver> <be8f07c4> do we need seperate drops/pickups? 00:49:29 <coopserver> <be8f07c4> one station/industry would be simpler... 00:49:50 <coopserver> <Mazur> Separate Pickups, surely. 00:50:27 <coopserver> <Mazur> those tywo drops could combine, likely. 00:51:56 <coopserver> <Mazur> I'll switch the toys pickup to the outside, swappping those two stations. 00:52:20 <coopserver> <be8f07c4> moving ANYTHING outside is a good idea. 00:53:36 <coopserver> <Mazur> Just liekethat. 00:54:33 <coopserver> <Mazur> Proud of myself thinknig of such a quick way to switch them. 00:57:40 <coopserver> <be8f07c4> hm 00:58:14 <coopserver> <Mazur> Each incoming direction gets one line prio-d.. 01:04:05 <coopserver> <be8f07c4> upgrading? 01:04:20 <coopserver> <Mazur> Yeah, to 240 km/h. 01:09:37 <coopserver> <Mazur> Messy, but a sort of start to doubl;ing the exit lines. 01:11:26 <coopserver> <be8f07c4> lol, horse carriages 01:11:46 <BiG_MEECH> they're fast 01:11:56 <BiG_MEECH> one is american pharaoh 01:15:57 <coopserver> <Mazur> Oh, have we gone back to Pink? 01:16:39 <coopserver> <be8f07c4> blue was kinda invisible on the map 01:16:48 <coopserver> <be8f07c4> looks like water. 01:17:02 <coopserver> <Mazur> But pink is indeed horrible. 01:17:12 <coopserver> <be8f07c4> purple is nice. 01:17:29 <coopserver> <Mazur> pionk is only good for girls up to 10 yrs old. 01:17:47 <coopserver> <Mazur> Purple is livable. 01:20:05 <coopserver> <be8f07c4> oh, the left track can't reach that station 01:21:18 <coopserver> <be8f07c4> connecting it here is a bad idea... 01:22:03 <coopserver> <Mazur> Quick fix while you come up with a good version. 01:24:23 <coopserver> *** Mazur has left the game (Leaving) 01:51:38 <coopserver> <be8f07c4> eh, i should get some sleep. 01:51:51 <coopserver> *** be8f07c4 has left the game (Leaving) 01:51:52 <coopserver> *** Game paused (number of players) 03:32:14 <coopserver> *** Game still paused (connecting clients, number of players) 03:32:17 <coopserver> *** lcd047 has joined 03:32:18 <coopserver> *** Game still paused (number of players) 03:32:30 <coopserver> *** lcd047 has left the game (Leaving) 09:00:22 *** happpy has joined #openttdcoop.stable 09:01:05 <happpy> !players 09:01:05 <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation 10:46:14 <coopserver> *** Game still paused (connecting clients, number of players) 10:46:16 <coopserver> *** Game still paused (number of players) 10:46:20 <coopserver> *** Game still paused (connecting clients, number of players) 10:46:51 <coopserver> *** Tan has joined 10:46:59 <coopserver> *** Tan has left the game (Leaving) 10:47:00 <coopserver> *** Game still paused (number of players) 10:47:04 <coopserver> *** Game still paused (connecting clients, number of players) 10:47:14 <coopserver> *** Tan has joined 10:47:15 <coopserver> *** Game still paused (number of players) 10:47:16 <coopserver> *** Game unpaused (number of players) 11:04:41 *** Speedy has quit IRC 11:13:14 *** happpy has quit IRC 11:17:12 *** Speedy` has joined #openttdcoop.stable 11:17:30 *** Speedy` is now known as Speedy 12:13:48 <coopserver> *** Game paused (connecting clients) 12:13:50 <coopserver> *** Mazur has joined 12:13:51 <coopserver> *** Game unpaused (connecting clients) 12:14:03 <coopserver> *** Mazur has joined company #3 12:22:26 <coopserver> *** Game paused (connecting clients) 12:22:28 <coopserver> *** be8f07c4 has joined 12:22:29 <coopserver> *** Game unpaused (connecting clients) 12:22:34 <coopserver> <be8f07c4> hello. 12:22:45 <coopserver> <Mazur> 'lo 12:23:31 <coopserver> <be8f07c4> ohh... maglev! 12:26:54 <coopserver> <be8f07c4> tan 12:27:04 <coopserver> <be8f07c4> did you flood the world with funded industries? 12:27:14 <coopserver> <Tan> yea. 12:27:28 <coopserver> <be8f07c4> THERE ARE TOO F-ING MANY NOW 12:30:04 <coopserver> <Mazur> Tan: Also: using a PBS signal on every tile of track is a no-no: PBS signals add to the server load, as at each one the PATHFINDER is executed again for that train, so it adds to the CPU load. 12:30:24 <coopserver> <Tan> nah 12:30:35 <coopserver> <be8f07c4> dude. 12:30:54 <coopserver> <Tan> well compain to the Openttd Developers!!! 12:31:05 <coopserver> <Mazur> Tan: This is not your private server or game, you either listen to us or you get banned. 12:31:06 <coopserver> <be8f07c4> no. 12:31:13 <coopserver> <be8f07c4> "You're doing it wrong." 12:31:14 <coopserver> <Tan> YAPF is a cpu hog! 12:31:32 <coopserver> <be8f07c4> for normal tracks use normal block signals 12:32:04 <coopserver> <Tan> huh? 12:32:32 <V453000> ok calm down people 12:32:40 <V453000> to fix myths: PBS does not eat more CPU 12:32:43 <coopserver> <Tan> no so much difference... 12:33:04 <V453000> but if you want to ever learn how to play well, you must understand signals. Using right signals in right spots is key 12:33:17 <coopserver> <Tan> pbs everywhere! 12:33:24 <V453000> using PBS everywhere shows that you don't, and won't allow you to find right solutions 12:33:29 <coopserver> <Tan> and singals per ever tile is the best.... 12:33:40 <V453000> in other words, if you want to stay noob, use PBS and don't worry, if you want to build huge networks, change is vital 12:33:42 <coopserver> <be8f07c4> sorry for being annoyed at this guy for doing everything wrong. 12:33:56 <coopserver> <Tan> presingals!!!! 12:34:12 <coopserver> <Tan> sorry it is outdated... 12:34:28 <coopserver> <Tan> singals per single tile is the best? 12:34:37 <coopserver> <be8f07c4> every second tile. 12:34:42 <V453000> you think presignals are outdated? you should probably see openttdcoop archives what is possible to do with them :) 12:34:55 <coopserver> <Tan> one train each... 12:35:02 <coopserver> <Tan> jams jams jams... 12:35:06 <V453000> every second is best, as mr be8f07c4 (it is hard to find more wtf nickname than mine :D, I appreciate it!) says 12:35:28 <coopserver> <Tan> too much trains on my networks.... 12:35:37 <V453000> no 12:35:39 <Mazur> !companies 12:35:39 <coopserver> Mazur: Company '1' (Red): EVIL CORP, Founded in 1900, Vehicles owned: 61 Trains, 20 Roadvehicles, 0 Ships and 0 Aeroplanes 12:35:40 <coopserver> Mazur: Company '2' (Dark Green): Alien corp, Founded in 1924, Vehicles owned: 7 Trains, 3 Roadvehicles, 0 Ships and 0 Aeroplanes 12:35:40 <V453000> not enough tracks :) 12:35:41 <coopserver> Mazur: Company '3' (Purple): Mazur & Co. Company, Founded in 1926, Vehicles owned: 79 Trains, 1 Roadvehicles, 0 Ships and 0 Aeroplanes 12:35:42 <coopserver> Mazur: Company '4' (Green): Tan Transport, Founded in 1939, Vehicles owned: 365 Trains, 20 Roadvehicles, 5 Ships and 5 Aeroplanes 12:35:44 <V453000> trains are never too much 12:37:25 <coopserver> *** Tan has left the game (Leaving) 12:37:30 <V453000> gg 12:38:48 <Mazur> Good you stopped by, because I was about to reset his ass so he could start oveer. 12:38:59 <V453000> why? 12:39:17 <coopserver> *** Game paused (connecting clients) 12:39:29 <coopserver> *** Tan has joined 12:39:30 <coopserver> *** Game unpaused (connecting clients) 12:39:30 <V453000> ah flooding shit with industries 12:39:31 <V453000> eh 12:39:52 <coopserver> *** Game paused (connecting clients) 12:39:54 <coopserver> *** V453000 has joined 12:39:55 <coopserver> *** Game unpaused (connecting clients) 12:40:00 <Mazur> And being contrary every time we tell him not to do something. 12:40:04 <coopserver> <Tan> exploit! 12:40:09 <coopserver> <Tan> Hello! 12:40:25 <coopserver> <Tan> rebooting train network to reduce cpu... 12:41:07 <coopserver> <V453000> just have more patience Mazur :) 12:41:29 <coopserver> <V453000> Tan, you might want to try being less disruptive :P 12:41:33 <coopserver> <V453000> amen 12:41:34 <coopserver> *** V453000 has left the game (Leaving) 12:41:41 <coopserver> <Tan> feeling cpu hog... 12:41:49 <coopserver> <Tan> 2ghz is useless.... 12:41:56 <coopserver> <Mazur> Yeah, well, somtimes patience gets worn thin pretty fast if all you get is "No." 12:42:31 <V453000> I understand 12:43:28 <coopserver> <Tan> maglev... 12:45:17 <coopserver> <be8f07c4> nice crashes! 12:46:07 <coopserver> <Tan> i bought a company a long time ago... 12:47:52 <coopserver> <be8f07c4> are you destroying all your trains now? 12:48:01 <coopserver> <Tan> no. 12:48:06 <coopserver> <be8f07c4> oh. everything. 12:48:47 <V453000> yeah that's exactly why I never buy companies 12:48:53 <V453000> and no, more profit isn't a good reason 12:49:17 <coopserver> <Tan> buy or see it go bankrupt! 12:49:21 <Mazur> I just fix 'em in a jiffy. 12:49:42 <coopserver> <be8f07c4> company value, 400m v 90m 12:50:51 <V453000> yay for values matter 12:50:59 <coopserver> <be8f07c4> should we switch to maglev? 12:51:41 <coopserver> <Mazur> We already are. 12:51:54 <coopserver> <be8f07c4> oh, okay. 12:52:03 <coopserver> <be8f07c4> the more valuable company is ours btw. 12:52:11 <Mazur> Who cares. 12:52:33 <coopserver> <be8f07c4> true 12:52:42 <Mazur> but I'm baby-suitting the last few Lokhi's to see why they didn;t upgrade before. 12:54:47 <coopserver> <Mazur> Oh, maglev's don't ride the PURR rails. 12:55:24 <coopserver> <Mazur> I guess that means the other way of uprgaduing. 13:02:54 <coopserver> <Tan> well monorail... 13:03:29 <coopserver> *** Tan has left the game (Leaving) 13:03:42 <coopserver> <Mazur> I fixored the last Lokhi's of Ovcats,manually, I hope i didn;t make misktakes. 13:04:31 <coopserver> <be8f07c4> i think it would be a good idea to move BOTH stations of the toy factory to the south 13:04:34 <coopserver> *** Game paused (connecting clients) 13:04:44 <coopserver> *** Tan has joined 13:04:45 <coopserver> *** Game unpaused (connecting clients) 13:06:03 <coopserver> <Mazur> And move COLA/BUBBLE drop as well and join those two dops. 13:06:27 <coopserver> <be8f07c4> one big drop? 13:06:31 <coopserver> <Mazur> Feel free, I gotta do some breakfast before I die. 13:06:39 <coopserver> <Mazur> MEECH suggested that. 13:06:54 <coopserver> <be8f07c4> i asked about something like that yesterday 13:07:11 <coopserver> <Mazur> er all, doesn;t matter much what gets ddropped, as long as it gets dropped as fast as possible, 13:07:23 <coopserver> <Mazur> After* 13:07:33 <coopserver> <be8f07c4> there's space for six platforms... 13:08:09 <coopserver> <Mazur> FIZZY pu can tunnel exit. 13:08:30 <coopserver> <Mazur> One train exits while other loads. 13:09:18 <coopserver> <be8f07c4> is it possible to merge stations? 13:10:16 <coopserver> <Mazur> I don't think so, but Plastic battery dop has fewer trains to fix,. 13:11:00 <coopserver> <Mazur> You could altenate tiles: one row station X, one row station Y, et.c 13:11:51 <coopserver> <Mazur> That night work. 13:12:14 <coopserver> <be8f07c4> hm.. 13:12:27 <coopserver> <Mazur> But you'd need 6 tiles, for stop at end, 13:12:44 <coopserver> <Mazur> Ah, no, would stop at firwst eil. 13:12:47 <coopserver> <Mazur> tile* 13:13:23 <coopserver> <Mazur> Breakfast. 13:13:27 <coopserver> *** Mazur has left the game (Leaving) 13:51:24 <coopserver> <be8f07c4> oops 13:51:29 <coopserver> <Tan> ??? 14:02:07 <coopserver> *** Tan has left the game (Leaving) 14:05:11 *** happpy has joined #openttdcoop.stable 14:05:49 <happpy> !players 14:05:49 <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected 14:05:54 <happpy> hi 14:05:58 <coopserver> <be8f07c4> hello. 14:06:12 <happpy> how things 14:06:46 <coopserver> <be8f07c4> big mess. 14:21:16 <coopserver> *** Game paused (connecting clients) 14:21:49 <coopserver> *** Game unpaused (connecting clients) 14:22:04 <coopserver> *** Game paused (connecting clients) 14:22:09 <coopserver> *** happy train sport has joined 14:22:10 <coopserver> *** Game unpaused (connecting clients) 14:22:13 <coopserver> <be8f07c4> hello. 14:22:17 <coopserver> <happy train sport> hi 14:23:47 <coopserver> *** happy train sport has left the game (Leaving) 14:53:14 <coopserver> *** Game paused (connecting clients) 14:53:14 <coopserver> *** Tan has joined 14:53:14 <coopserver> *** Tan has left the game (Leaving) 14:53:14 <coopserver> *** Game unpaused (connecting clients) 14:53:14 <coopserver> *** Game paused (connecting clients) 14:53:14 <coopserver> *** Tan has joined 14:53:14 <coopserver> *** Game unpaused (connecting clients) 14:53:14 <coopserver> *** Tan has joined company #4 15:01:45 <coopserver> *** Tan has left the game (Leaving) 15:03:01 <coopserver> *** Game paused (connecting clients) 15:03:13 <coopserver> *** Tan has joined 15:03:14 <coopserver> *** Game unpaused (connecting clients) 15:23:48 <coopserver> <be8f07c4> OOOPS. 15:33:45 <BiG_MEECH> yo oops 15:33:55 <coopserver> <be8f07c4> just a crash. 15:33:58 <coopserver> <be8f07c4> hi. 15:40:35 <happpy> reyooo meech 15:42:11 <BiG_MEECH> yoyo 15:51:14 <coopserver> *** Tan has left the game (Leaving) 16:28:13 <coopserver> <be8f07c4> oh well 16:28:16 <coopserver> <be8f07c4> enough for now 16:28:19 <coopserver> *** be8f07c4 has left the game (Leaving) 16:28:20 <coopserver> *** Game paused (number of players) 16:53:55 <happpy> how thing's 16:59:03 *** aard has joined #openttdcoop.stable 17:21:41 *** aard has quit IRC 17:23:59 *** aard has joined #openttdcoop.stable 17:31:29 *** happpy has quit IRC 17:31:45 *** happpy has joined #openttdcoop.stable 20:11:13 *** tycoondemon2 has joined #openttdcoop.stable 20:13:04 *** tycoondemon2 has quit IRC 20:18:58 *** tycoondemon has quit IRC 20:35:41 *** tycoondemon has joined #openttdcoop.stable 21:12:39 *** aard has quit IRC