Config
Log for #openttdcoop.stable on 30th May 2016:
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02:47:12  *** be8f07c4_ has quit IRC
03:06:49  <coopserver> *** Game still paused (connecting clients, number of players)
03:06:51  <coopserver> *** lcd047 has joined
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03:07:00  <coopserver> *** lcd047 has left the game (Leaving)
10:17:26  <coopserver> *** Game still paused (connecting clients, number of players)
10:17:31  <coopserver> *** Jam35 has joined
10:17:32  <coopserver> *** Game still paused (number of players)
10:19:30  <coopserver> *** Jam35 has left the game (Leaving)
10:19:41  *** happpy has quit IRC
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11:25:48  <happpy> !players
11:25:48  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
12:17:54  *** happpy has quit IRC
12:29:54  *** happy_ has joined #openttdcoop.stable
12:30:02  *** happy_ is now known as happpy
13:45:09  *** be8f07c4 has joined #openttdcoop.stable
14:01:22  <coopserver> *** Game still paused (connecting clients, number of players)
14:01:30  <coopserver> *** happy train sport has joined
14:01:31  <coopserver> *** Game still paused (number of players)
14:03:54  <coopserver> *** happy train sport has left the game (Leaving)
15:40:36  <coopserver> *** Game still paused (connecting clients, number of players)
15:40:41  <coopserver> *** Sylf has joined
15:40:42  <coopserver> *** Game still paused (number of players)
15:44:22  <happpy> hi
15:50:55  <V453000> hySylf :)
15:51:28  <Sylf> yo
15:51:40  <coopserver> <Sylf> man
15:51:44  <happpy> hi v how things
15:51:48  <coopserver> <Sylf> there's no yeti players around
15:51:56  <V453000> :d wat
15:53:23  <coopserver> <Sylf> let me show how this game is played
15:54:13  <coopserver> *** Game still paused (connecting clients, number of players)
15:54:19  <coopserver> *** V453000 has joined
15:54:20  <coopserver> *** Game still paused (number of players)
15:54:38  <coopserver> <V453000> lol our server looks more noob than ever before atm
15:55:18  <coopserver> <V453000> show them how it's done :P
15:55:29  <coopserver> <V453000> intersting heightmap
15:55:42  <coopserver> *** V453000 has left the game (Leaving)
15:55:49  <happpy> mite be players  dont have  time to play or new players mite find  yeti a bit hard
15:55:52  <be8f07c4> isn't that the same map as the game before?
15:56:09  <coopserver> <Sylf> same heightmap
15:56:21  <coopserver> <Sylf> totally new game
15:56:29  <coopserver> <Sylf> yeti is not hard
15:57:00  <coopserver> <Sylf> having to start with mail can slow the start-up part a bit, but that's about it
15:57:28  <happpy> trur
15:57:32  <happpy> true
15:57:51  <coopserver> <Sylf> and the yeti production goes high with fewer number of mail trains
15:58:05  <coopserver> <Sylf> it should be easier than pax based game in the long run
15:58:18  <happpy>   yep
15:59:22  <coopserver> <Sylf> I assumed towns produce half as much mail as pax, but that might not be true...
15:59:32  <coopserver> <Sylf> that might be my doom
16:00:26  <coopserver> *** Game still paused (connecting clients, number of players)
16:00:35  <coopserver> *** happy train sport has joined
16:00:36  <coopserver> *** Game still paused (number of players)
16:00:38  <coopserver> <Sylf> I need to find a way to find snow-aware ground tiles for these new graphics
16:00:58  <coopserver> <happy train sport> yer
16:02:31  <coopserver> <happy train sport> the  map  looks  ver nice
16:02:37  <coopserver> *** Sylf has started a new company #2
16:02:38  <coopserver> *** Game unpaused (number of players)
16:08:29  <coopserver> *** happy train sport has started a new company #4
16:33:28  <BiG_MEECH> yoyo
16:33:31  <BiG_MEECH> !date
16:33:31  <coopserver> Oct 21 1943
16:34:50  <coopserver> <happy train sport> yo  meech
16:36:27  <Sylf> !rcon set town_growth_rate
16:36:28  <coopserver> Current value for 'town_growth_rate' is: '1' (min: 0, max: 4)
16:36:35  <Sylf> !rcon set town_growth_rate 2
16:43:15  <BiG_MEECH> yoyo
16:43:17  <BiG_MEECH> Mini_SYLF
16:46:20  <coopserver> *** Game paused (connecting clients)
16:46:31  <coopserver> *** BiG_MEECH has joined
16:46:32  <coopserver> *** Game unpaused (connecting clients)
16:47:05  <coopserver> <BiG_MEECH> nice map
16:50:42  <coopserver> <BiG_MEECH> yeti pax
16:50:59  <coopserver> <happy train sport> ther need mail  not  pax
16:51:08  <coopserver> <BiG_MEECH> hah wow
16:51:18  <coopserver> <BiG_MEECH> do they eat paper? :D
16:51:23  <coopserver> <BiG_MEECH> or just posage
16:51:26  <coopserver> <BiG_MEECH> *postage
16:51:33  <coopserver> <happy train sport> heemn
16:51:49  <coopserver> <happy train sport> hard to tel
16:52:19  <coopserver> <Sylf> they're moneygrams
16:52:24  <coopserver> <BiG_MEECH> LOL
16:52:32  <coopserver> <BiG_MEECH> western union :D
16:52:47  <coopserver> <BiG_MEECH> maybe they just get lonely, and need letters
17:05:45  <coopserver> *** happy train sport has joined spectators
18:53:21  <coopserver> *** happy train sport has joined company #4
18:58:26  <coopserver> *** Game paused (connecting clients)
18:58:29  <coopserver> *** Spectrum has joined
18:58:30  <coopserver> *** Game unpaused (connecting clients)
18:59:56  <coopserver> *** happy train sport has joined spectators
19:00:02  <coopserver> <happy train sport> hi  Spectrum
19:02:27  <coopserver> *** Spectrum has left the game (Leaving)
19:12:28  *** aard has joined #openttdcoop.stable
19:12:56  <coopserver> *** Game paused (connecting clients)
19:12:59  <coopserver> *** V453000 has joined
19:13:00  <coopserver> *** Game unpaused (connecting clients)
19:13:01  <coopserver> <V453000> yo
19:13:19  <coopserver> <V453000> oo mail
19:15:22  <coopserver> <V453000> hm
19:15:40  <coopserver> <V453000> the nice industry edges are kind of pointless on snow :d
19:16:04  <coopserver> <V453000> Sylf: can we have the ground tile adapt?
19:16:06  <coopserver> <Sylf> yeah
19:16:12  <coopserver> <Sylf> well
19:16:20  <coopserver> <Sylf> I don't know yet
19:16:21  <coopserver> <V453000> ogfx+ does it I believe
19:19:04  <coopserver> *** Game paused (connecting clients)
19:19:37  <coopserver> *** Game unpaused (connecting clients)
19:38:04  <coopserver> *** V453000 has left the game (Leaving)
19:40:32  <be8f07c4> !players
19:40:33  <coopserver> be8f07c4: There are currently 1 players and 2 spectators, making a total of 3 clients connected
19:41:07  <coopserver> *** Game paused (connecting clients)
19:41:16  <coopserver> *** be8f07c4 has joined
19:41:17  <coopserver> *** Game unpaused (connecting clients)
19:41:18  <coopserver> <BiG_MEECH> yo
19:41:21  <coopserver> <be8f07c4> hello.
19:45:58  <coopserver> <be8f07c4> hm.... no.
19:46:01  <coopserver> *** be8f07c4 has left the game (Leaving)
19:47:54  <coopserver> *** happy train sport has joined company #4
19:48:13  <coopserver> <BiG_MEECH> yoyomf
19:48:19  <coopserver> <happy train sport> yoo
19:48:47  <coopserver> *** happy train sport has joined spectators
19:50:15  <coopserver> *** Game paused (connecting clients)
19:50:19  <coopserver> *** [FR]Syl59 has joined
19:50:20  <coopserver> *** Game unpaused (connecting clients)
19:50:25  <coopserver> <[FR]Syl59> o|
19:50:26  <coopserver> <BiG_MEECH> yoyo
19:50:47  <coopserver> <BiG_MEECH> Mother Frencher
19:50:52  <coopserver> <[FR]Syl59> x)
19:53:05  <coopserver> *** [FR]Syl59 has left the game (Leaving)
20:27:23  <coopserver> *** happy train sport has joined company #4
20:31:05  <coopserver> *** happy train sport has joined spectators
20:58:31  <coopserver> *** Sylf has left the game (Leaving)
20:58:32  <coopserver> *** Game paused (number of players)
21:02:48  <coopserver> *** Game still paused (connecting clients, number of players)
21:02:54  <coopserver> *** Player has joined
21:02:55  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:02:56  <coopserver> *** Player has started a new company #5
21:02:57  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:02:58  <coopserver> *** Player has joined spectators
21:02:59  <coopserver> *** Game still paused (number of players)
21:04:41  <coopserver> *** Player has left the game (wrong company in DoCommand)
21:05:29  <coopserver> *** Game still paused (connecting clients, number of players)
21:05:35  <coopserver> *** Player has joined
21:05:36  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
21:05:37  <coopserver> *** Player has joined spectators
21:05:38  <coopserver> *** Game still paused (number of players)
21:09:16  <coopserver> *** Player has left the game (Leaving)
21:36:14  <coopserver> <happy train sport> gn
21:36:16  <coopserver> *** happy train sport has left the game (Leaving)
21:38:38  <BiG_MEECH> Nite Happy
21:39:14  <coopserver> *** BiG_MEECH has left the game (Leaving)
21:54:39  *** aard has quit IRC
22:04:05  *** Clockworker has joined #openttdcoop.stable

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