Config
Log for #openttdcoop.stable on 15th June 2016:
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00:28:57  <Sylf> !content
00:28:58  <coopserver> Downloading 0 file(s) (0 bytes)
00:29:02  <Sylf> !contentupdate
00:29:02  <coopserver> Sylf: Performing content update
00:29:03  <coopserver> Content server connection established
00:29:15  <Sylf> !content
00:29:18  <coopserver> Downloading 15 file(s) (290388896 bytes)
00:30:20  <coopserver> Content server connection closed
00:31:01  <Sylf> !content
00:31:02  <coopserver> Downloading 30 file(s) (295739464 bytes)
00:31:03  <coopserver> Content server connection established
00:31:33  <Sylf> wtf
00:33:40  <Sylf> !content
00:33:41  <coopserver> Downloading 30 file(s) (295739464 bytes)
00:33:42  <coopserver> Content server connection closed
00:34:20  <Sylf> !content
00:34:21  <coopserver> Downloading 30 file(s) (295739464 bytes)
00:34:22  <coopserver> Content server connection established
00:34:41  <Sylf> !contentupdate
00:34:41  <coopserver> Sylf: Performing content update
00:39:48  <Sylf> !rcon content select all
00:40:03  <Sylf> !rcon content upgrade
00:40:13  <Sylf> !rcon content download
00:40:14  <coopserver> Downloading 30 file(s) (295739464 bytes)
00:41:12  <coopserver> Content server connection closed
00:41:33  <Sylf> !rcon content download
00:41:34  <coopserver> Downloading 0 file(s) (0 bytes)
00:41:41  <Sylf> !content
00:41:42  <coopserver> Downloading 0 file(s) (0 bytes)
00:41:55  <Sylf> !contentupdate
00:41:55  <coopserver> Sylf: Performing content update
00:41:56  <coopserver> Content server connection established
00:43:04  <coopserver> Content server connection closed
00:43:08  <Sylf> !content
00:43:09  <coopserver> Downloading 0 file(s) (0 bytes)
00:43:14  <Sylf> !rescan
00:43:14  <coopserver> Sylf: Scanning content directories
00:44:16  <coopserver> Sylf: Rescan completed
00:44:44  <Sylf> !rcon pwd
00:44:45  <coopserver> /home/openttd/svn-stable/server/save/
00:44:58  <Sylf> !rcon ls
00:44:59  <coopserver> 0) .. (Parent directory)
00:45:00  <coopserver> 1) archive/ (Directory)
00:45:01  <coopserver> 2) autosave/ (Directory)
00:45:02  <coopserver> 3) uploads/ (Directory)
00:45:03  <coopserver> 4) game.sav
00:45:04  <coopserver> Sylf: You have 10 more messages. Type !less to view them
00:45:05  <Sylf> !rcon cd uploads
00:45:18  <Sylf> !rcon load 1
00:45:19  <coopserver> Starting new game
00:45:23  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1-RC1)
00:45:24  <coopserver> ERROR: Game Load Failed, NewGRF mismatch
00:45:25  <coopserver> *** Game paused (number of players)
00:45:47  <Sylf> fuck.
00:48:35  <Sylf> !pause
00:48:35  <coopserver> *** Game still paused (manual, number of players)
00:53:45  <Sylf> !rescan
00:53:45  <coopserver> Sylf: Scanning content directories
00:53:52  <coopserver> Sylf: Rescan completed
00:54:04  <Sylf> !contentupdate
00:54:04  <coopserver> Sylf: Performing content update
00:54:06  <coopserver> Content server connection established
00:55:09  <coopserver> Content server connection closed
00:55:13  <Sylf> !content
00:55:14  <coopserver> Downloading 0 file(s) (0 bytes)
00:58:12  <Mazur> So, are we content, now?
00:58:31  <Sylf> !rcon content state
00:58:40  <coopserver> id, type, state, name
00:58:41  <coopserver> 3656, Base graphics, Installed, OpenGFX, 5846474F, 480245DA445E155A616C167A670275DB
00:58:42  <coopserver> 3009, Base graphics, Installed, NightGFX, 5846474E, 81AEDC576526DCD99D6CBC8DE266CB51
00:58:43  <coopserver> 3669, Base graphics, Installed, zBase, 3233427A, CBFB394E8F023BBDC21E336FE8EE3F24
00:58:44  <coopserver> 4100, Base graphics, Installed, abase, 32334261, 9CE38653534D750EA3DB211797133345
00:58:45  <coopserver> Sylf: You have 855 more messages. Type !less to view them
01:20:46  <Sylf> !rcon load 1
01:20:46  <coopserver> Starting new game
01:20:53  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1-RC1)
01:20:54  <coopserver> *** Game still paused (manual, number of players)
01:21:04  <Sylf> !auto
01:21:05  <coopserver> *** Game still paused (number of players)
01:21:05  <Sylf> !setdef
01:21:06  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
01:40:52  <coopserver> *** Game still paused (connecting clients, number of players)
01:41:21  <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org)
01:41:38  <Sylf> !rcon reset_company 1
01:42:29  <Sylf> !apconnect
01:42:29  <coopserver> Already connected!!
01:42:36  <Sylf> wtf
01:42:43  <Sylf> !apdisconnect
01:43:01  <Sylf> !apconnect
01:43:01  <coopserver> Connecting...
01:43:02  <coopserver> Connection failed
01:45:28  <Sylf> !start
01:45:41  <coopserver> Server is starting...
01:46:33  <Sylf> !apconnect
01:46:33  <coopserver> Connecting...
01:46:35  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1-RC1)
01:47:02  <Sylf> !rcon cd uploads
01:47:07  <Sylf> !rcon load 1
01:47:08  <coopserver> Starting new game
01:47:10  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1-RC1)
01:47:11  <coopserver> *** Game still paused (manual, number of players)
01:47:17  <Sylf> !setdef
01:47:17  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
01:47:18  <Sylf> !auto
01:47:18  <coopserver> Sorry, still processing previous rcon command
01:47:21  <Sylf> !auto
01:47:22  <coopserver> *** Game still paused (number of players)
01:47:28  <Sylf> !rcon reset_company 1
01:47:29  <coopserver> Company deleted.
01:47:34  <coopserver> *** Game still paused (connecting clients, number of players)
01:47:38  <coopserver> *** Sylf has joined
01:47:41  <coopserver> *** Game still paused (number of players)
01:47:51  <Sylf> damn
01:48:00  <Sylf> 80 minute ordeal to load a new map
01:54:01  <Mazur> Does not sound like fun.  My sympathy,.]
01:56:19  <Mazur> I went frmo a 20" Tv to a 35" Tv today.
01:57:33  <Mazur> That _is_ fun, and rather a revelation/
02:06:14  <coopserver> *** Sylf has started a new company #1
02:06:15  <coopserver> *** Game unpaused (number of players)
02:08:39  <coopserver> *** Game paused (connecting clients)
02:08:40  <coopserver> *** Mazur has joined
02:08:41  <coopserver> *** Game unpaused (connecting clients)
02:10:26  <coopserver> *** Mazur has started a new company #2
02:25:37  <coopserver> *** Sylf has joined spectators
02:27:54  <coopserver> *** Mazur has left the game (Leaving)
02:27:55  <coopserver> *** Game paused (number of players)
02:29:32  <Mazur> !rcon reset company 2
02:29:33  <coopserver> ERROR: command not found
02:29:47  <Mazur> !rcon reset_company 2
02:29:48  <coopserver> Company deleted.
02:39:24  <coopserver> *** Game still paused (connecting clients, number of players)
02:39:26  <coopserver> *** Mazur has joined
02:39:27  <coopserver> *** Game still paused (number of players)
02:40:05  <coopserver> *** Game still paused (connecting clients, number of players)
02:40:12  <coopserver> *** Player has joined
02:40:13  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
02:40:14  <coopserver> *** Player has started a new company #2
02:40:15  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
02:40:16  <coopserver> *** Player has joined spectators
02:40:17  <coopserver> *** Player has left the game (wrong company in DoCommand)
02:40:18  <coopserver> *** Game still paused (number of players)
02:40:21  <coopserver> *** Game still paused (connecting clients, number of players)
02:40:26  <coopserver> *** Player has joined
02:40:27  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
02:40:28  <coopserver> *** Player has joined spectators
02:40:29  <coopserver> *** Game still paused (number of players)
02:40:57  <coopserver> *** Player has left the game (Leaving)
02:42:54  <coopserver> *** Mazur has left the game (Leaving)
02:47:58  <coopserver> *** Sylf has joined company #1
02:47:59  <coopserver> *** Game unpaused (number of players)
02:54:34  <coopserver> *** Sylf has left the game (Leaving)
02:54:35  <coopserver> *** Game paused (number of players)
03:08:52  <Sylf> this game is broken
03:09:00  <Sylf> an important yeti bug uncovered
03:10:52  <Sylf> !rcon load 1
03:10:53  <coopserver> Starting new game
03:10:55  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1-RC1)
03:10:56  <coopserver> *** Game still paused (manual, number of players)
03:10:59  <Sylf> !auto
03:11:00  <coopserver> *** Game still paused (number of players)
03:11:01  <Sylf> !setdef
03:11:01  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
03:11:07  <Sylf> !rcon reset_company 1
03:11:08  <coopserver> Company deleted.
03:11:15  <coopserver> *** Game still paused (connecting clients, number of players)
03:11:19  <coopserver> *** Sylf has joined
03:11:20  <coopserver> *** Game still paused (number of players)
03:12:05  <Sylf> !rcon load 1
03:12:06  <coopserver> Starting new game
03:12:07  <coopserver> *** Sylf has left the game (connection lost)
03:12:08  <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.6.1-RC1)
03:12:09  <coopserver> *** Game paused (number of players)
03:12:10  <coopserver> *** Game still paused (connecting clients, number of players)
03:12:14  <coopserver> *** Sylf has joined
03:12:15  <coopserver> *** Game still paused (number of players)
03:12:18  <Sylf> !auto
03:12:25  <Sylf> !setdef
03:12:25  <coopserver> Sylf: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1
03:12:32  <Sylf> !rcon reset_company 1
03:12:33  <coopserver> Company deleted.
03:16:31  <coopserver> *** Sylf has started a new company #1
03:16:32  <coopserver> *** Game unpaused (number of players)
03:35:37  *** BiG_MEECH has joined #openttdcoop.stable
03:35:42  <BiG_MEECH> HELLO HUMANS
04:11:42  <coopserver> *** Sylf has left the game (Leaving)
04:11:43  <coopserver> *** Game paused (number of players)
04:21:08  <BiG_MEECH> BOSS SYLF
05:06:33  <coopserver> *** Game still paused (connecting clients, number of players)
05:06:42  <coopserver> *** Yugi_D has joined
05:06:43  <coopserver> *** Game still paused (number of players)
05:06:47  <coopserver> *** Yugi_D has left the game (Leaving)
05:26:00  <BiG_MEECH> !date
05:26:00  <coopserver> Jan 28 1935
05:37:19  *** BiG_MEECH has quit IRC
08:00:45  *** glubothemad has joined #openttdcoop.stable
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08:21:11  *** ChanServ sets mode: +o StarLite
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09:20:28  *** happpy_ is now known as happpy
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11:13:28  <coopserver> *** Game still paused (connecting clients, number of players)
11:14:00  <coopserver> *** Game still paused (number of players)
11:14:29  <coopserver> *** Game still paused (connecting clients, number of players)
11:15:02  <coopserver> *** Game still paused (number of players)
12:00:26  *** happpy has joined #openttdcoop.stable
12:01:23  <happpy> !players
12:01:23  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
12:07:51  <coopserver> *** Game still paused (connecting clients, number of players)
12:07:56  <coopserver> *** lcd047 has joined
12:07:57  <coopserver> *** Game still paused (number of players)
12:08:03  <happpy> hi
12:08:06  <coopserver> *** lcd047 has left the game (Leaving)
13:09:09  *** happpy has quit IRC
13:12:24  *** happpy has joined #openttdcoop.stable
13:13:07  <happpy> !players
13:13:07  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
15:32:05  *** aard has joined #openttdcoop.stable
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16:46:23  *** happpy_ is now known as happpy
17:03:40  <coopserver> *** Game still paused (connecting clients, number of players)
17:03:43  <coopserver> *** DScz has joined
17:03:44  <coopserver> *** Game still paused (number of players)
17:04:54  <coopserver> *** DScz has left the game (Leaving)
18:05:21  *** happpy_ has joined #openttdcoop.stable
18:09:39  *** happpy has quit IRC
18:09:54  *** happpy_ is now known as happpy
18:29:44  <coopserver> *** Game still paused (connecting clients, number of players)
18:29:56  <coopserver> *** BiG_MEECH has joined
18:29:57  <coopserver> *** Game still paused (number of players)
18:30:05  <happpy> yo
18:30:25  <coopserver> <BiG_MEECH> yo
18:30:29  <coopserver> *** BiG_MEECH has started a new company #2
18:30:30  <coopserver> *** Game unpaused (number of players)
18:30:42  <Mazur> Yo.
18:30:48  <coopserver> <BiG_MEECH> oY.
18:30:50  <Mazur> Wanna go halfsies on a comp?
18:30:51  <happpy> yo
18:31:04  <coopserver> <BiG_MEECH> not sure
18:31:23  *** glubothemad has joined #openttdcoop.stable
18:31:25  <Mazur> I started one yesterday, but wrongly, so i killed it.
18:31:27  <coopserver> <BiG_MEECH> just wanted to check out the new map
18:31:34  <coopserver> <BiG_MEECH> oh?
18:31:40  <coopserver> <BiG_MEECH> how'd you do that?
18:32:02  <Mazur> Connetced a food plant to one workers yard.
18:32:12  <Mazur> Which is not what Sylf had, and he knows stuff.
18:32:24  <coopserver> <BiG_MEECH> hmm
18:32:41  <coopserver> <BiG_MEECH> usually i just connect the worker yard to the plantation
18:32:50  <coopserver> <BiG_MEECH> then call my company slave traders inc.
18:33:07  <coopserver> <BiG_MEECH> can you imagine the slave trade in outer space?
18:33:42  <Mazur> There is a salve trade in Oolite, so yes.
18:33:43  <coopserver> *** BiG_MEECH has left the game (general timeout)
18:33:44  <coopserver> *** Game paused (number of players)
18:33:56  <BiG_BOSS_> wth?
18:34:19  <BiG_BOSS_> my connection i swear lol
18:34:29  <BiG_BOSS_> do you do slaves in oolite?
18:36:14  <BiG_BOSS_> !ping
18:36:14  <coopserver> pong
18:36:21  <BiG_BOSS_> !ding
18:36:22  <coopserver> Dong! reply took 0:00:00.116354
18:36:31  <Mazur> Nah, you have to go outside the better regulated star systems to offload them, so you tend to get more pirates on your ass.
18:37:03  <BiG_BOSS_> They wont fuck with me if i call myself BiG_MEECH
18:37:08  <Mazur> I picked up some Firearms from a ship I killed and sold them in a seedy spacee bar, though.
18:37:16  <BiG_BOSS_> lol
18:37:18  <BiG_BOSS_> cantina
18:37:33  <BiG_BOSS_> you find Max Reebo?
18:38:35  <Mazur> No, he wasn't touring in that area.
18:39:03  <BiG_BOSS_> dang
18:39:19  <BiG_BOSS_> Sy Snootles?
18:39:32  <BiG_BOSS_> they're good
19:53:46  <BiG_BOSS_> Maximum Rebo
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21:07:02  <coopserver> *** Game still paused (connecting clients, number of players)
21:07:34  <coopserver> *** Game still paused (number of players)
21:08:11  <coopserver> *** Game still paused (connecting clients, number of players)
21:08:18  <coopserver> *** happy train sport has joined
21:08:19  <coopserver> *** Game still paused (number of players)
21:08:26  <coopserver> *** happy train sport has left the game (Leaving)
21:18:59  *** happpy has quit IRC
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