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00:19:01 <coopserver> *** Game paused (connecting clients) 00:19:07 <coopserver> *** Imutrainfolks has joined 00:19:08 <coopserver> *** Game unpaused (connecting clients) 00:20:51 <happpy> wb 00:21:20 <Mark> !setdef 00:21:20 <coopserver> Mark: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set inflation 0, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 00:21:34 <coopserver> <loeky> heem seems iam still missing somthing 00:22:11 <coopserver> <Mark> what are you trying to do 00:22:52 <coopserver> <loeky> show Imutrainfolkhow srnw could work but never build one myself 00:23:20 <coopserver> <loeky> missing a part to get the full trains to drop station 00:23:52 <coopserver> <Mark> trains shouldnt be allowed into the pickup station unless there is at least a full load ready 00:25:50 <Mark> https://wiki.openttdcoop.org/images/0/0f/Psg149_pbs.png 00:25:55 <Mark> thats my favourite design 00:25:58 <Mark> simple and fast 00:26:00 <Mark> and no logic 00:26:38 <Mark> holy fuck psg121 is 10 years ago 00:28:31 <loeky> heem watching 172 version 00:29:58 <Mark> yea that was good too 00:30:06 <Mark> the sub arctic one was the best one imo 00:30:13 <Mark> cant remember the game number 00:30:32 <Mark> psg 121 is the original srnw game 00:33:07 <coopserver> <Mark> want money? 00:33:14 <coopserver> <loeky> yea please 00:33:56 <coopserver> <Mark> your drop is too far from the food plant 00:34:00 <coopserver> <Mark> it doesnt accept anything 00:34:20 <coopserver> <Mark> :) 00:36:32 <coopserver> <loeky> k nice is ther some trick to let the full trains back to the drop directly 00:37:24 <coopserver> <Mark> you have to keep full and empty trains seperate 00:37:45 <coopserver> <loeky> ah thanks 00:37:48 <coopserver> <Mark> the track leaving Tunton Heights should join the track before the food plant 00:37:51 <coopserver> <Mark> if you know what i mean 00:38:50 <coopserver> <Mark> exactly 00:40:48 <coopserver> *** Mark has joined spectators 00:44:56 <coopserver> *** Mark has joined company #4 00:46:52 <coopserver> *** Mark has joined spectators 00:50:03 <coopserver> <loeky> seems the load train is not set up corectly 00:54:48 <coopserver> *** Mark has joined company #4 00:55:26 <coopserver> <Imutrainfolks> "My brain have understand how the station works 00:55:29 <coopserver> <Imutrainfolks> xd 00:56:12 <coopserver> <Imutrainfolks> Wait why is there a buffer? 00:56:27 <coopserver> <Imutrainfolks> the big train... 00:56:43 <coopserver> <loeky> to make sure the other trains get a full loaf 00:56:47 <coopserver> <loeky> *load 00:56:50 <coopserver> <Imutrainfolks> ah 00:57:15 <coopserver> <Imutrainfolks> why does a waypoint exist? 00:57:28 *** happpy has quit IRC 00:57:41 <coopserver> <loeky> to force the trains to visit a station 00:58:37 <coopserver> <Imutrainfolks> so nonorder trains like waypoints over anything? 00:58:43 <coopserver> <Imutrainfolks> or one order trains 00:59:08 <coopserver> <loeky> Mark: can you take a look at Fenfingfielde east somting is not set up properly 01:03:09 <coopserver> <Imutrainfolks> Why isnt the waypoint in the order? 01:05:42 <coopserver> <loeky> k lets see them now 01:05:57 <coopserver> <Imutrainfolks> xd more lost then ever in the system lel 01:08:37 <coopserver> <loeky> damm the trains are not loading now 01:08:43 <coopserver> <Imutrainfolks> lol 01:10:04 <coopserver> <Mark> i dont think the split cargo works 01:10:23 <coopserver> <Imutrainfolks> It would need another waypoint 01:10:38 <coopserver> <Mark> or set Full load all cargo for the dummy 01:10:44 <coopserver> <Mark> rather than full load any 01:11:04 <coopserver> <Mark> i would just go with single cargo though 01:11:07 <coopserver> <Mark> much easier 01:11:26 <coopserver> <loeky> i am only doing cow now 01:11:36 <coopserver> <Mark> ok 01:12:24 <coopserver> <loeky> now it loads 10% 01:12:58 <coopserver> <Mark> yea cause the dummy reserves cargo for loading 01:13:16 <coopserver> <Imutrainfolks> where is a dummy? 01:13:42 <coopserver> <Imutrainfolks> "what" is a dummy? 01:13:51 <coopserver> <Mark> the dummy is the big train loading and unloading 01:13:57 <coopserver> <Imutrainfolks> oh 01:14:55 <coopserver> <loeky> the last set of trains loaded 9 cow where 70 are extra 01:15:19 <coopserver> <Imutrainfolks> Loeky did I set the waypoint correctly? 01:15:57 <coopserver> <Imutrainfolks> it yellow 01:15:58 <coopserver> <loeky> no clue just rebuilding what i can remember 01:16:29 <coopserver> <loeky> ah i see seems oke to me 01:16:33 <coopserver> <Imutrainfolks> k 01:17:01 <coopserver> <Mark> try the design i sent in the pic 01:17:15 <coopserver> <Imutrainfolks> ? 01:17:48 <coopserver> <loeky> ll leave that to Imutrainfolks its to late for me 01:18:02 <coopserver> <loeky> good luck see you tommorom 01:18:18 <coopserver> <Imutrainfolks> .. 01:18:19 <coopserver> <loeky> are you setting a pass 01:18:32 <coopserver> <Imutrainfolks> me? 01:18:35 <coopserver> <loeky> yeah 01:18:54 <coopserver> <Imutrainfolks> passenger or the actual word pass? 01:19:06 <coopserver> <Imutrainfolks> xd 01:19:23 <coopserver> <Imutrainfolks> im setuping up for livestock 01:19:32 <coopserver> <Imutrainfolks> so yes 01:19:35 <coopserver> <loeky> i would have gone for cow (-: 01:19:43 <coopserver> <Imutrainfolks> wait 01:19:45 <coopserver> <Imutrainfolks> Grains 01:19:46 <coopserver> <Imutrainfolks> XD 01:19:54 <coopserver> <loeky> k thanks bye 01:20:01 <coopserver> <Mark> bb 01:20:21 <coopserver> *** loeky has joined company #1 01:21:29 <coopserver> *** loeky has left the game (Leaving) 01:22:20 *** loeky has quit IRC 01:25:09 <coopserver> <Imutrainfolks> wait what a pass (forget what it was xd) 01:25:30 <coopserver> <Mark> set a password on your company 01:25:34 <coopserver> <Imutrainfolks> oh 01:25:43 <coopserver> <Mark> anti troll 01:25:46 <coopserver> <Imutrainfolks> it gonna be "Me" 01:32:47 <coopserver> *** Mark has joined spectators 01:34:07 <coopserver> <Imutrainfolks> i think it needs more trains 01:34:08 <coopserver> <Imutrainfolks> xd 01:37:35 <coopserver> <Imutrainfolks> mark does my chart work? 01:39:20 <coopserver> <Imutrainfolks> Mark? 01:39:44 *** happpy has joined #openttdcoop.stable 01:40:12 <happpy> !date 01:40:12 <coopserver> Jun 10 1959 01:40:19 <happpy> !players 01:40:19 <coopserver> happpy: There are currently 1 players and 1 spectators, making a total of 2 clients connected 01:42:25 <coopserver> <Imutrainfolks> why is it picking up ten percent? 01:56:02 <coopserver> *** Imutrainfolks has left the game (Leaving) 01:56:03 <coopserver> *** Game paused (number of players) 02:19:43 <coopserver> *** Mark has joined company #4 02:19:44 <coopserver> *** Game unpaused (number of players) 03:35:21 <coopserver> *** Mark has joined spectators 03:35:22 <coopserver> *** Game paused (number of players) 04:32:53 <coopserver> *** Mark has joined company #4 04:32:54 <coopserver> *** Game unpaused (number of players) 05:49:02 <coopserver> *** Mark has left the game (Leaving) 05:49:03 <coopserver> *** Game paused (number of players) 06:03:02 *** Mark has quit IRC 06:25:52 *** Mark has joined #openttdcoop.stable 06:25:53 *** Webster sets mode: +o Mark 07:20:36 <coopserver> *** Game still paused (connecting clients, number of players) 07:20:40 <coopserver> *** Amaury has joined 07:20:40 <coopserver> *** Game still paused (number of players) 07:22:27 <coopserver> *** Amaury has left the game (Leaving) 07:27:57 *** Mark has quit IRC 10:30:16 *** Maraxus has joined #openttdcoop.stable 10:30:16 *** ChanServ sets mode: +o Maraxus 10:44:25 *** Maraxus has quit IRC 10:48:34 *** happpy has quit IRC 11:25:01 *** happpy has joined #openttdcoop.stable 11:25:33 *** StarLite has joined #openttdcoop.stable 11:25:33 *** ChanServ sets mode: +o StarLite 12:47:04 *** loeky has joined #openttdcoop.stable 12:50:56 <coopserver> *** Game still paused (connecting clients, number of players) 12:50:59 <coopserver> *** loeky has joined 12:51:00 <coopserver> *** Game still paused (number of players) 12:51:21 <coopserver> <loeky> good have you bean on stable yet? 12:51:52 <happpy> nop i going out soon 12:52:43 <loeky> k put trains on oil pick up 12:53:21 <happpy> mite need to ade LLRR 12:53:26 <happpy> soon 12:54:17 <loeky> do you want just oil or also do food for city 12:54:41 <happpy> u can ade cargo 12:57:35 <happpy> is ther eney good farns on the map 12:58:25 <loeky> we also have fruit 13:04:19 <happpy> nice 13:08:41 <loeky> @logs 13:08:41 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 13:11:27 <coopserver> *** loeky has joined company #6 13:11:28 <coopserver> *** Game unpaused (number of players) 13:11:49 <coopserver> *** loeky has joined spectators 13:11:50 <coopserver> *** Game paused (number of players) 13:12:36 <coopserver> *** loeky has joined company #6 13:12:37 <coopserver> *** Game unpaused (number of players) 13:16:56 <coopserver> *** loeky has joined spectators 13:16:57 <coopserver> *** Game paused (number of players) 13:17:57 <happpy> eney good cargo ade them 13:30:45 <coopserver> *** loeky has joined company #6 13:30:46 <coopserver> *** Game unpaused (number of players) 13:48:36 <coopserver> *** loeky has joined company #1 14:24:11 <coopserver> *** loeky has joined company #6 14:24:15 <coopserver> *** loeky has joined spectators 14:24:16 <coopserver> *** Game paused (number of players) 14:35:30 <coopserver> *** loeky has joined company #1 14:35:31 <coopserver> *** Game unpaused (number of players) 15:04:09 <happpy> how we going 15:04:42 <coopserver> <loeky> great food is done waiting for maglev for train conversion 15:05:24 <happpy> nice cheek the cerv that dont slow the trains down 15:42:19 *** happpy has quit IRC 15:43:56 <coopserver> *** Game paused (connecting clients) 15:44:05 <coopserver> *** Player has joined 15:44:06 <coopserver> *** Game unpaused (connecting clients) 15:44:36 <coopserver> *** Player has left the game (Leaving) 16:27:40 *** Mark has joined #openttdcoop.stable 16:27:41 *** Webster sets mode: +o Mark 16:28:35 <coopserver> *** Game paused (connecting clients) 16:28:41 <coopserver> *** Mark has joined 16:28:42 <coopserver> *** Game unpaused (connecting clients) 16:35:52 *** happpy has joined #openttdcoop.stable 16:36:18 <happpy> !date 16:36:18 <coopserver> Jan 02 1985 16:36:22 <happpy> !players 16:36:22 <coopserver> happpy: There are currently 2 players and 0 spectators, making a total of 2 clients connected 16:36:29 <happpy> hi 16:36:33 <coopserver> <Mark> hi 16:36:40 <happpy> how things 16:36:49 <coopserver> <Mark> good 16:36:55 <coopserver> <Mark> howre you 16:37:07 <happpy> good 16:54:31 <coopserver> *** loeky has joined spectators 16:54:42 <coopserver> <loeky> back later 16:54:46 <coopserver> <Mark> bb 16:54:51 <happpy> ok bb 17:12:17 <coopserver> *** Mark has left the game (Leaving) 17:12:18 <coopserver> *** Game paused (number of players) 17:20:42 *** Mark has quit IRC 17:24:58 <coopserver> *** loeky has joined company #1 17:24:59 <coopserver> *** Game unpaused (number of players) 17:26:09 <coopserver> *** loeky has joined spectators 17:26:10 <coopserver> *** Game paused (number of players) 17:27:26 <happpy> wb 17:41:32 <loeky> thanks 17:41:39 <coopserver> *** loeky has joined company #1 17:41:40 <coopserver> *** Game unpaused (number of players) 17:54:16 <happpy> how ar we goijg 17:54:20 <happpy> going 17:54:32 <coopserver> <loeky> good dit first bbh dual 17:54:52 <happpy> nice 17:55:07 <happpy> i cheek it tonight 18:19:28 *** happpy has quit IRC 19:02:02 *** Mark has joined #openttdcoop.stable 19:02:03 *** Webster sets mode: +o Mark 19:23:02 *** happpy has joined #openttdcoop.stable 19:31:06 <coopserver> *** Game paused (connecting clients) 19:31:13 <coopserver> *** Game unpaused (connecting clients) 19:42:23 <coopserver> *** loeky has joined spectators 19:42:24 <coopserver> *** Game paused (number of players) 19:50:04 *** happpy_ has joined #openttdcoop.stable 19:52:39 *** happpy__ has joined #openttdcoop.stable 19:55:49 *** happpy has quit IRC 19:56:29 *** happpy__ is now known as happpy 19:58:26 *** happpy_ has quit IRC 20:08:36 *** happpy has quit IRC 20:46:03 *** Mark has quit IRC 20:47:37 *** Mark has joined #openttdcoop.stable 20:47:38 *** Webster sets mode: +o Mark 20:55:38 *** Mark has quit IRC 20:57:51 *** Maraxus has joined #openttdcoop.stable 20:57:51 *** ChanServ sets mode: +o Maraxus 21:18:00 <coopserver> *** Game still paused (connecting clients, number of players) 21:18:06 <coopserver> *** Imutrainfolks has joined 21:18:07 <coopserver> *** Game still paused (number of players) 21:18:08 <coopserver> *** Game unpaused (number of players) 21:18:54 <coopserver> <Imutrainfolks> Loeky. 21:19:10 <coopserver> <Imutrainfolks> Uh why is there a railfiled depot? 21:27:23 <coopserver> *** Imutrainfolks has left the game (Leaving) 21:27:24 <coopserver> *** Game paused (number of players) 22:10:51 <loeky> dit not need so much trains on the network 22:11:11 <loeky> its also working now the dummy train needed tranfer orders 22:11:59 *** StarLite has quit IRC 22:18:16 *** Maraxus has quit IRC 23:30:53 <coopserver> *** loeky has joined company #1 23:30:54 <coopserver> *** Game unpaused (number of players) 23:34:04 <coopserver> *** loeky has joined spectators 23:34:05 <coopserver> *** Game paused (number of players) 23:34:09 <coopserver> *** loeky has joined company #6 23:34:10 <coopserver> *** Game unpaused (number of players) 23:35:50 <coopserver> *** loeky has joined spectators 23:35:51 <coopserver> *** Game paused (number of players)