Config
Log for #openttdcoop.stable on 17th March 2018:
Times are UTC Toggle Colours
00:11:51  <coopserver> *** loeky has joined spectators
00:11:52  <coopserver> *** Game paused (number of players)
00:11:53  <coopserver> *** loeky has left the game (Leaving)
00:12:31  *** loeky has quit IRC
02:20:53  <coopserver> *** Game still paused (connecting clients, number of players)
02:21:03  <coopserver> *** Player has joined
02:21:04  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
02:21:05  <coopserver> *** Player has joined spectators
02:21:06  <coopserver> *** Game still paused (number of players)
02:23:45  <coopserver> *** Player has joined company #3
02:23:46  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
02:23:47  <coopserver> *** Game unpaused (number of players)
02:23:48  <coopserver> *** Player has joined spectators
02:23:49  <coopserver> *** Game paused (number of players)
02:23:53  <coopserver> <Player> !name
02:23:57  <coopserver> <Player> !name utrain
02:23:58  <coopserver> *** Player has changed his/her name to utrain
02:24:01  <coopserver> *** utrain has joined company #3
02:24:02  <coopserver> *** Game unpaused (number of players)
02:29:02  <coopserver> *** utrain has left the game (Leaving)
02:29:03  <coopserver> *** Game paused (number of players)
06:36:05  <coopserver> *** Game still paused (connecting clients, number of players)
06:36:08  <coopserver> *** Dom has joined
06:36:09  <coopserver> *** Game still paused (number of players)
06:36:12  *** Dom_ has joined #openttdcoop.stable
06:36:30  <coopserver> *** Dom has joined company #1
06:36:31  <coopserver> *** Game unpaused (number of players)
06:43:42  <coopserver> *** Dom has left the game (Leaving)
06:43:43  <coopserver> *** Game paused (number of players)
08:54:49  <coopserver> *** Game still paused (connecting clients, number of players)
08:54:51  <coopserver> *** lcd047 has joined
08:54:53  <coopserver> *** Game still paused (number of players)
08:55:05  <coopserver> *** lcd047 has left the game (Leaving)
10:06:34  *** Dom__ has joined #openttdcoop.stable
10:12:21  *** Dom_ has quit IRC
10:16:48  <coopserver> *** Game still paused (connecting clients, number of players)
10:16:49  <coopserver> *** lucas has joined
10:16:50  <coopserver> *** Game still paused (number of players)
10:16:51  <coopserver> *** Game unpaused (number of players)
10:24:01  <coopserver> *** lucas has left the game (Leaving)
10:24:02  <coopserver> *** Game paused (number of players)
10:37:11  *** happpy has quit IRC
11:02:09  *** happpy has joined #openttdcoop.stable
11:02:31  <happpy> !players
11:02:31  <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation
11:13:45  *** StarLite has joined #openttdcoop.stable
11:13:45  *** ChanServ sets mode: +o StarLite
11:53:05  *** Lejving_ has quit IRC
12:01:48  <coopserver> *** Game still paused (connecting clients, number of players)
12:01:49  <coopserver> *** lucas has joined
12:01:50  <coopserver> *** Game still paused (number of players)
12:01:51  <coopserver> *** Game unpaused (number of players)
12:16:36  *** happpy has quit IRC
12:37:17  *** happpy has joined #openttdcoop.stable
12:37:43  <happpy> !players
12:37:43  <coopserver> happpy: There are currently 1 players and 0 spectators, making a total of 1 clients connected
12:37:50  <happpy> hi
12:37:54  <coopserver> <lucas> hay
12:38:00  <happpy> how things going
12:38:05  <coopserver> <lucas> allright
12:38:15  <coopserver> <lucas> need some upgrades but too lazy to do so
12:38:24  <happpy> he he
13:23:16  *** Pimboolie has quit IRC
13:59:04  <coopserver> *** lucas has left the game (Leaving)
13:59:05  <coopserver> *** Game paused (number of players)
15:00:49  *** Dom__ has quit IRC
15:02:24  *** Dom_ has joined #openttdcoop.stable
15:10:25  *** Dom_ has quit IRC
16:32:22  <coopserver> *** Game still paused (connecting clients, number of players)
16:32:28  <coopserver> *** Agentw4b_CZ has joined
16:32:29  <coopserver> *** Game still paused (number of players)
16:36:11  <coopserver> *** Game still paused (connecting clients, number of players)
16:36:16  <coopserver> *** Player has joined
16:36:17  <coopserver> Player: Please change your name before joining/starting a company. Use '!name <new name>' to do so.
16:36:18  <coopserver> *** Player has joined spectators
16:36:19  <coopserver> *** Game still paused (number of players)
16:39:43  <coopserver> <Player> !name utrain
16:39:44  <coopserver> *** Player has changed his/her name to utrain
16:39:58  <coopserver> *** utrain has joined company #7
16:39:59  <coopserver> *** Game unpaused (number of players)
16:49:18  <coopserver> *** Agentw4b_CZ has left the game (Leaving)
16:55:09  *** Dom_ has joined #openttdcoop.stable
16:55:56  <coopserver> *** utrain has left the game (Leaving)
16:55:57  <coopserver> *** Game paused (number of players)
17:27:19  <coopserver> *** Game still paused (connecting clients, number of players)
17:27:25  <coopserver> *** Imutrainfolks has joined
17:27:26  <coopserver> *** Game still paused (number of players)
17:27:27  <coopserver> *** Game unpaused (number of players)
17:33:16  <happpy> hi
17:33:20  <coopserver> <Imutrainfolks> ayee
17:33:27  <coopserver> <Imutrainfolks> How is it going?
17:33:31  <happpy> good
17:33:48  <coopserver> <Imutrainfolks> you know
17:33:56  <coopserver> *** Game paused (connecting clients)
17:34:01  <coopserver> *** AlphaSC has joined
17:34:02  <coopserver> *** Game unpaused (connecting clients)
17:34:03  <coopserver> <Imutrainfolks> you have a traffic jam that could become a deadlock...
17:34:13  <coopserver> <Imutrainfolks> it at the food plant
17:34:45  <coopserver> <AlphaSC> hi
17:34:46  <happpy> ar ok thanks
17:34:52  <coopserver> <Imutrainfolks> np
17:35:52  <coopserver> <Imutrainfolks> Hi alpha
17:36:07  <coopserver> *** Game paused (connecting clients)
17:36:25  <coopserver> *** Game unpaused (connecting clients)
17:37:29  <coopserver> *** Game paused (connecting clients)
17:37:31  <coopserver> *** loeky has joined
17:37:32  <coopserver> *** Game unpaused (connecting clients)
17:37:46  *** loeky has joined #openttdcoop.stable
17:37:46  *** Dom_ has quit IRC
17:38:53  <coopserver> <loeky> heem its the paper drop
17:39:07  <happpy> ok
17:39:28  <happpy> so  dus it need more station
17:39:36  <coopserver> *** loeky has joined company #2
17:40:56  <coopserver> <Imutrainfolks> Just add a balancer that connects to the paper drop and good pickup
17:41:09  <happpy> ok
17:41:41  <coopserver> <Imutrainfolks> wait..
17:42:02  <coopserver> <loeky> yeah goods trains retrun full
17:42:25  <coopserver> <Imutrainfolks> look at the ovf though
17:42:43  <coopserver> <Imutrainfolks> dombo's
17:42:47  <coopserver> <loeky> yeah the trains are lost the first need to drop the goods
17:43:28  <coopserver> <Imutrainfolks> why not change a singal, disabling the ovf for a bit
17:43:37  <happpy> have we got goods trains yet
17:44:16  *** Dom_ has joined #openttdcoop.stable
17:44:24  <coopserver> <loeky> yeah but they are dum  not droping there load
17:45:23  <happpy> ok cheek the order and set them unload and don't pick up at the drop of station
17:46:25  *** Dom_ has quit IRC
17:46:40  <coopserver> <loeky> this should do it waypoint order was in wrong spot
17:47:00  <happpy> ok
17:47:06  <happpy> sweet
17:47:11  *** Dom_ has joined #openttdcoop.stable
17:47:15  <coopserver> <AlphaSC> utrain
17:47:22  <coopserver> <AlphaSC> u know train groups?
17:47:33  <coopserver> <Imutrainfolks> yes
17:47:39  <coopserver> <Imutrainfolks> all of
17:47:40  <coopserver> <Imutrainfolks> .
17:47:41  <coopserver> <AlphaSC> why dont you use them?
17:47:51  <coopserver> <AlphaSC> zzz
17:48:08  <coopserver> <Imutrainfolks> I dont use it since I thought the trains were already organized
17:48:24  <coopserver> <Imutrainfolks> and it was not adding any new trains with completely different goods
17:48:27  <coopserver> <AlphaSC> you copied the wrong trains then
17:48:34  <coopserver> <AlphaSC> and water didnt exists
17:49:38  <coopserver> <Imutrainfolks> ..
17:49:49  <coopserver> <Imutrainfolks> Why is food a sub-group to CooperOre
17:49:59  <coopserver> <AlphaSC> wasn yday
17:50:06  <coopserver> <AlphaSC> i didnt even know that can happen
17:50:18  <coopserver> <Imutrainfolks> huh
17:50:29  <coopserver> <loeky> since 1.5 >
17:50:49  <coopserver> <AlphaSC> ok easy fix
17:51:11  <coopserver> <Imutrainfolks> noice
17:51:25  <coopserver> <Imutrainfolks> Im shocked that we didnt have a need to upgrade our network
17:51:37  <coopserver> <Imutrainfolks> with a 100> more train
17:51:38  <coopserver> <AlphaSC> good layout
17:52:37  <coopserver> <Imutrainfolks> wait
17:52:39  <coopserver> <Imutrainfolks> there is a problem
17:52:55  <coopserver> <Imutrainfolks> non-food trains are going through the food plant
17:53:02  <coopserver> <AlphaSC> yes
17:53:15  <coopserver> <AlphaSC> i made the slh for only fruits
17:53:21  <coopserver> <AlphaSC> so only 1 direction was needed
17:53:28  <coopserver> <Imutrainfolks> oh
17:53:29  <coopserver> <AlphaSC> and you added water + rubber :D
17:53:36  <coopserver> <Imutrainfolks> lol
17:53:38  <coopserver> <AlphaSC> have to make an actual slh there
17:53:39  <coopserver> <Imutrainfolks> I can fix dat
17:53:42  <coopserver> <AlphaSC> sure
17:53:47  <happpy> how the network going lokey now
17:53:51  <coopserver> <AlphaSC> we can also start expanding main line
17:54:03  <coopserver> <AlphaSC> so you can make in llrr slh
17:54:10  <coopserver> <Imutrainfolks> hmm
17:54:24  <coopserver> <Imutrainfolks> Okay, let see how
17:54:44  <coopserver> <Imutrainfolks> let stop the traffic
17:55:16  *** Dom_ has quit IRC
17:56:48  <coopserver> *** loeky has joined spectators
17:56:58  <coopserver> *** loeky has left the game (Leaving)
18:06:16  <coopserver> <Imutrainfolks> I need to go
18:06:26  <coopserver> <AlphaSC> kk see ya
18:06:28  <coopserver> <Imutrainfolks> So see you later Alhpa
18:07:07  <coopserver> *** Imutrainfolks has left the game (Leaving)
18:11:09  <coopserver> *** Game paused (connecting clients)
18:11:11  <coopserver> *** lucas has joined
18:11:12  <coopserver> *** Game unpaused (connecting clients)
18:11:18  <coopserver> <lucas> hay:)
18:11:23  <happpy> hi
18:13:32  <coopserver> *** lucas has left the game (Leaving)
18:32:43  *** Lejving has joined #openttdcoop.stable
20:09:25  <coopserver> *** Game paused (connecting clients)
20:09:26  <coopserver> *** lucas has joined
20:09:27  <coopserver> *** Game unpaused (connecting clients)
20:09:30  <coopserver> <lucas> hay
20:09:35  <coopserver> <AlphaSC> hihi
20:11:31  <coopserver> <lucas> how you doing?
20:11:39  <coopserver> <AlphaSC> good thx
20:37:36  <coopserver> *** lucas has left the game (Leaving)
20:53:19  <coopserver> <AlphaSC> happy?
20:53:51  <loeky> network jamed again?
20:54:03  <coopserver> <AlphaSC> send me pw plz
20:54:08  <coopserver> <AlphaSC> yeah jam
20:54:30  <coopserver> *** Game paused (connecting clients)
20:54:32  <coopserver> *** loeky has joined
20:54:33  <coopserver> *** Game unpaused (connecting clients)
20:55:00  <coopserver> *** loeky has joined company #2
20:56:24  <coopserver> <AlphaSC> you can cut bridge
20:56:34  <coopserver> <AlphaSC> so you get shorter prio
20:56:39  <coopserver> <AlphaSC> and more throughput
20:57:13  <happpy> alphasc arsk loeky  for the pw
20:58:33  <coopserver> <AlphaSC> btw
20:58:41  <coopserver> <AlphaSC> what is this "special merger"
20:58:51  <coopserver> <AlphaSC> i kinda see the idea behind it
20:59:00  <coopserver> <AlphaSC> but i think it isnt working properly
20:59:18  <coopserver> <AlphaSC> i signed it "!special merger"
20:59:50  <coopserver> <AlphaSC> trains are driving into the pentalty track, even tho there is a train already
21:00:11  <coopserver> <AlphaSC> they dont take the track, which they re supposed to take
21:00:53  <coopserver> *** AlphaSC has joined company #2
21:00:57  <coopserver> <loeky> yeah can still be improved
21:06:40  <coopserver> <AlphaSC> pretty jammy in general
21:06:53  <coopserver> <AlphaSC> do you figured where we need to expand
21:07:32  <coopserver> <loeky> wood drop is not 4ml evry where
21:08:05  <coopserver> <loeky> we can also do whit very short prios
21:08:07  <happpy> but ther station space is to lo
21:08:43  <coopserver> <loeky> just the track leading to the station its 2ml for a short bit
21:09:05  <coopserver> <AlphaSC> yeah it s looking wiered
21:09:18  <coopserver> <AlphaSC> trying to figure out how its supposed to look like :D
21:16:37  <coopserver> <AlphaSC> are u working on paper pick?
21:16:44  <coopserver> <loeky> no
21:16:48  <coopserver> <AlphaSC> cuz overflow has deadlock
21:17:23  <happpy> i was working on it
21:24:39  <coopserver> *** loeky has joined spectators
21:24:50  <coopserver> *** Game paused (connecting clients)
21:24:56  <coopserver> *** Imutrainfolks has joined
21:24:57  <coopserver> *** Game unpaused (connecting clients)
21:25:38  <coopserver> <Imutrainfolks> Hi Algpa
21:25:43  <coopserver> <Imutrainfolks> Alpha
21:26:00  <coopserver> <Imutrainfolks> How is it going?
21:26:10  <coopserver> <AlphaSC> hi
21:27:31  <coopserver> <Imutrainfolks> Do you need help on anything?
21:31:23  <loeky> public game still needs work
21:44:38  <Mazur> My client can't handle Public anymore, I'm stumped as to why.
21:44:46  <coopserver> <Imutrainfolks> ikr
21:45:07  <loeky> i know why like 3k trains
21:45:14  <Mazur> Got the best of 'puters, 4 Mbit network, so no reason for it to time out.
21:45:36  *** StarLite has quit IRC
21:45:44  <coopserver> <Imutrainfolks> Happy says he can join the game and do some thingz
21:45:49  <coopserver> <Imutrainfolks> Or I think
21:46:10  <Mazur> Hm, have to check with the next map again, then.
21:47:09  <Mazur> BUt that's the main reason I stopped playing: with new, bigger computer nio Linux Mint suddenly PS would time out rapidly.
21:47:22  <Mazur> nio="on"
21:47:47  <loeky> iam using lubuntu
21:48:26  <Mazur> Nearly the same thing, then.
21:49:02  <loeky> basicly what is the cpu power got i3 thats to slow to handel it
21:49:51  <coopserver> <AlphaSC> i7 np
21:51:07  <happpy> did sume one call my name
21:51:14  <Mazur>  current CPU frequency is 1.20 GHz (asserted by call to hardware).
21:51:17  <coopserver> <AlphaSC> no
21:51:33  <coopserver> <AlphaSC> thats nothing
21:52:07  <Mazur> It can do 3.60 Ghz
21:52:15  <Mazur> 3.50
21:52:19  <coopserver> <AlphaSC> that sounds legit
21:52:28  <loeky> then i suspect you should be able to play
21:52:29  <coopserver> *** Game paused (connecting clients)
21:52:33  <coopserver> *** happytrainsport has joined
21:52:34  <coopserver> *** Game unpaused (connecting clients)
21:52:37  <coopserver> <AlphaSC> i got good gaming pc
21:52:43  <coopserver> <AlphaSC> and can play it easy
21:52:51  <coopserver> <AlphaSC> even 5k trains, no problem
21:53:05  <Mazur> That's what Ithought.
21:53:22  <coopserver> <AlphaSC> maybe you got some settings wrong?
21:53:28  <coopserver> <AlphaSC> newgrfs slowing?
21:53:36  <Mazur> Sure, bnut which ones.
21:53:41  <coopserver> *** happytrainsport has joined company #2
21:53:51  <coopserver> <AlphaSC> good question xD
21:54:04  <coopserver> <AlphaSC> never had problem... just guessing here
22:00:33  <coopserver> <AlphaSC> found pretty slow merfer
22:01:09  <coopserver> <AlphaSC> you are merging tracks there 1:1 with prio?
22:01:26  <coopserver> <AlphaSC> bbh split for msh03
22:02:36  <coopserver> <happytrainsport> loeky:   we need to fixs sume  split  on the network
22:05:24  <coopserver> *** loeky has left the game (Leaving)
22:08:54  <coopserver> <AlphaSC> oh hi happy :D
22:09:02  <coopserver> <AlphaSC> didnt see you joined
22:09:13  <coopserver> <happytrainsport> he he
22:09:15  <coopserver> <happytrainsport> hi
22:09:59  <coopserver> <happytrainsport> year the food plant will be slow i was doing a new overlow  for the pickup
22:14:57  <coopserver> <happytrainsport> heem
22:16:58  <coopserver> <AlphaSC> happy?!?
22:17:03  <coopserver> <happytrainsport> yes
22:17:09  <coopserver> <AlphaSC> you got different traintypes :D
22:17:13  <Mazur> That worked better.
22:17:18  <coopserver> <AlphaSC> some 400+ speed, rest 300
22:17:38  <coopserver> <happytrainsport> heem  did not no that
22:17:40  <coopserver> <AlphaSC> that is also a reason why it jammed so much
22:18:08  <Mazur> Switched cpufreq scaling from powersave (the default) to performance.
22:18:08  <coopserver> <happytrainsport> ok  heem  whont about  upgrade to slugs
22:18:18  <coopserver> <AlphaSC> u got 32 blood and 304 horse trains
22:18:43  <Mazur> Could moef the map a bit before I gopt kicked off.
22:18:46  <Mazur> move
22:20:58  <coopserver> <AlphaSC> already running
22:21:09  <coopserver> <AlphaSC> i replace them with bio horse
22:21:19  <coopserver> <AlphaSC> slugs not needed yet
22:21:34  <coopserver> <happytrainsport> ok
22:21:39  <coopserver> <AlphaSC> the bio can do cl 2
22:21:44  <coopserver> <AlphaSC> thats good enough for now
22:21:48  <coopserver> <AlphaSC> we got lots of space
22:22:21  <coopserver> <happytrainsport> ok  nice
22:22:44  <coopserver> <happytrainsport> mash  3 need redo
22:23:26  <coopserver> <happytrainsport> nexs to  a sign slow merger
22:23:45  <coopserver> <AlphaSC> i signed that
22:24:56  <coopserver> <AlphaSC> cant find
22:25:00  <coopserver> <AlphaSC> make a sign
22:25:27  <coopserver> <happytrainsport> sign need vredoing
22:25:47  <coopserver> <happytrainsport> redoing
22:26:06  <coopserver> <AlphaSC> yes
22:26:11  <coopserver> <happytrainsport> not far from   bbh split for mash 03
22:26:24  <coopserver> <AlphaSC> i mean i made a sign there already
22:26:32  <coopserver> <happytrainsport> year
22:26:49  <coopserver> <happytrainsport> but  it need a beter split
22:27:02  <coopserver> <AlphaSC> its needs a complete rebuild
22:27:09  <coopserver> <happytrainsport> true
22:27:17  <coopserver> <AlphaSC> its not "really" merged, which is bad
22:29:19  <coopserver> <happytrainsport> i think its need a 5 ml  or we got to meney trains
22:29:29  <coopserver> <AlphaSC> no
22:29:39  <coopserver> <AlphaSC> its just bad merge
22:29:45  <coopserver> <happytrainsport> ok
22:29:53  <coopserver> <AlphaSC> and alot of signal gaps
22:30:06  <coopserver> <AlphaSC> already fixed a ton of signal gaps
22:31:35  <coopserver> <happytrainsport> i can not think ov a way  to redo it
22:32:04  <coopserver> <AlphaSC> 4+4-> 4
22:32:28  <coopserver> <happytrainsport> yesr
22:32:34  <coopserver> <happytrainsport> but  how
22:33:05  <coopserver> <AlphaSC> probably not all to all
22:34:04  <coopserver> <AlphaSC> i would  say
22:34:19  <coopserver> <AlphaSC> 1 line from each side with prio
22:34:35  <coopserver> <AlphaSC> the other 6 lines create the 2 other lines
22:34:44  <coopserver> <AlphaSC> and can also join the frist 2 lines
22:35:04  <coopserver> <happytrainsport> lest  try  eney thin
22:37:27  <coopserver> <happytrainsport> we  need to fixs that and  the side line going to the paper drop
22:38:33  <coopserver> <AlphaSC> yeah paper needs merger aswell
22:38:47  <coopserver> <AlphaSC> upper side is empty, while downside is jamming
22:40:58  <coopserver> <happytrainsport> red  can you move you red  train  line on my iland
22:43:28  <coopserver> *** happytrainsport has joined company #3
22:43:43  <coopserver> *** happytrainsport has joined spectators
22:43:51  <coopserver> *** happytrainsport has joined company #2
22:49:42  <coopserver> <AlphaSC> easy
22:49:52  <coopserver> <happytrainsport> swert
22:50:04  <coopserver> <AlphaSC> but still lots of traffic
22:50:14  <coopserver> <AlphaSC> maybe it will fix with time
22:50:17  <coopserver> <AlphaSC> since we stopped
22:50:45  <coopserver> <happytrainsport> ok  now  the big  own
22:51:36  <coopserver> <AlphaSC> overflow there
22:51:38  <coopserver> <AlphaSC> cant work
22:51:40  <coopserver> <AlphaSC> lol
22:54:11  <coopserver> <happytrainsport> it needs a new overflow
22:57:02  <coopserver> <happytrainsport> woo nics fixs
22:57:22  <coopserver> <AlphaSC> yep, looking clean
22:59:10  <coopserver> <happytrainsport> ok  i got to go i need to doo sume thin for my friend so if i can not help you redo that msh 03
22:59:28  <coopserver> <AlphaSC> np, ill take a break aswell
22:59:31  <coopserver> <AlphaSC> see ya
22:59:37  <coopserver> <Imutrainfolks> Could I help then?
22:59:47  <coopserver> *** AlphaSC has left the game (Leaving)
22:59:50  <coopserver> <happytrainsport> ok if  you need me i be  on the irc
22:59:55  <coopserver> *** happytrainsport has joined spectators
23:00:05  <coopserver> <happytrainsport> na we  ok but thanks
23:00:11  <coopserver> <Imutrainfolks> np
23:00:30  <coopserver> <Imutrainfolks> I be in ze IRC
23:01:04  <coopserver> *** Imutrainfolks has left the game (Leaving)
23:01:05  <coopserver> *** Game paused (number of players)
23:02:19  <coopserver> *** happytrainsport has left the game (Leaving)

Powered by YARRSTE version: svn-trunk