Config
Log for #openttdcoop.stable on 21st May 2018:
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07:51:35  <V453000> !rcon set fund_new_industry
07:51:36  <coopserver> 'fund_new_industry' is an unknown setting.
07:51:38  <V453000> !rcon set fund_new_industries
07:51:39  <coopserver> 'fund_new_industries' is an unknown setting.
07:51:49  <V453000> !rcon set fund_raw_industries
07:51:50  <coopserver> 'fund_raw_industries' is an unknown setting.
07:51:52  <V453000> !rcon set fund_raw_industry
07:51:53  <coopserver> 'fund_raw_industry' is an unknown setting.
07:51:56  <V453000> my ass
07:52:05  <CW> rcon ban V453000
07:52:29  <V453000> I forgot many commands.
07:52:32  <V453000> !rcon set raw_industry_construction
07:52:33  <coopserver> Current value for 'raw_industry_construction' is: '0' (min: 0, max: 2)
07:52:33  <V453000> !rcon set raw_industry_construction 2
08:00:24  <V453000> CW buildin'?
08:00:30  <V453000> Observers big shittin'?
08:01:02  <coopserver> *** Game still paused (connecting clients, number of players)
08:01:04  <coopserver> *** V453000 has joined
08:01:05  <coopserver> *** Game still paused (number of players)
08:01:19  <coopserver> <V453000> big shittin
08:03:10  <happpy> thanks v
08:03:30  <happpy>  that shord help
08:05:21  <happpy> now we can found sume sugar mine  now
08:06:00  <V453000> yes
08:06:02  <V453000> sugar
08:12:38  <coopserver> *** V453000 has left the game (Leaving)
08:12:41  <V453000> gg rekt
09:33:09  <coopserver> *** Game still paused (connecting clients, number of players)
09:33:11  <coopserver> *** lcd047 has joined
09:33:12  <coopserver> *** Game still paused (number of players)
09:33:20  <coopserver> *** lcd047 has left the game (Leaving)
10:00:07  *** StarLite has joined #openttdcoop.stable
10:00:07  *** ChanServ sets mode: +o StarLite
12:07:22  *** StarLite is now known as Guest3231
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12:07:27  *** ChanServ sets mode: +o StarLite
12:13:53  *** Guest3231 has quit IRC
12:52:01  *** loeky has joined #openttdcoop.stable
12:52:06  <loeky> !players
12:52:07  <coopserver> loeky: The server is empty, no one is connected. Feel free to remedy this situation
13:46:38  <happpy> hi
13:46:57  <loeky> hey
13:47:21  <happpy> still wateing for the town to grow
13:47:27  <happpy> how things going
13:49:34  <loeky> good you too
13:53:48  *** happpy_ has joined #openttdcoop.stable
13:54:04  <happpy_> !players
13:54:04  <coopserver> happpy_: The server is empty, no one is connected. Feel free to remedy this situation
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13:59:00  *** Clockworker has joined #openttdcoop.stable
14:01:23  <happpy> yo
14:06:00  *** CW has quit IRC
14:07:28  <happpy> how  thing's  going
14:25:31  <coopserver> *** Game still paused (connecting clients, number of players)
14:25:33  <coopserver> *** loeky has joined
14:25:34  <coopserver> *** Game still paused (number of players)
14:36:18  <coopserver> *** loeky has joined company #1
14:36:19  <coopserver> *** Game unpaused (number of players)
15:14:09  <Clockworker> I'm not quite building, no
15:14:17  <Clockworker> giving it time for the new trains
15:16:06  <coopserver> *** loeky has joined spectators
15:16:07  <coopserver> *** Game paused (number of players)
15:16:27  <Clockworker> !date
15:16:27  <coopserver> Mar 11 2001
15:43:15  <happpy> Yeah  need sume one to play for  a bit so the new  trains cume out
15:46:46  <Clockworker> problem is we only got three companies
15:46:46  <Clockworker> :D
15:47:00  <Clockworker> no other lads showing up
15:54:12  <coopserver> *** loeky has joined company #1
15:54:13  <coopserver> *** Game unpaused (number of players)
15:55:14  <happpy> true
15:55:45  <happpy> and i need to get that tlwn to grow
15:56:00  <happpy> town
15:59:45  <happpy> wich train word be good for tl 7 sweets
16:01:10  <happpy> farst load and unload train or  longer load up and unload time  ?
16:09:27  <Clockworker> with TL7 you might as well give priority to TE
16:09:40  *** happpy_ has joined #openttdcoop.stable
16:10:55  <happpy_> lokey the 3 ml is ready when you need it just need to join  it  up to the overflow  and the pick up
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16:38:43  *** happpy_ is now known as happpy
17:08:40  *** virtualrandomnumber has joined #openttdcoop.stable
17:44:57  <coopserver> *** loeky has joined spectators
17:44:58  <coopserver> *** Game paused (number of players)
18:00:09  *** virtualrandomnumber has quit IRC
18:43:46  <coopserver> *** Game still paused (connecting clients, number of players)
18:43:50  <coopserver> *** happytrainsport has joined
18:43:51  <coopserver> *** Game still paused (number of players)
18:45:31  <coopserver> *** happytrainsport has joined company #1
18:45:32  <coopserver> *** Game unpaused (number of players)
18:48:12  <Clockworker> date
18:48:15  <Clockworker> !date
18:48:15  <coopserver> Jul 27 2009
18:54:17  <coopserver> *** Game paused (connecting clients)
18:54:20  <coopserver> *** V453000 has joined
18:54:21  <coopserver> *** Game unpaused (connecting clients)
18:55:08  <V453000> oh yeah that's cause we are using a coop grf pack newgrf
19:12:31  <coopserver> <happytrainsport> hm ok wich train word be best for sweet  farster loding time or longer time
19:14:58  <loeky> dont know but also need faster cotton candy cant seem to keep up cargo
19:15:37  <coopserver> <happytrainsport> need biger station ?
19:16:05  <coopserver> <V453000> small ships load the fastest happy
19:16:46  <coopserver> <happytrainsport> hm true v
19:17:28  <loeky> think so but already at max size could share drop and trasfer
19:18:02  <coopserver> <V453000> wetrail ships ftw. :)
19:21:51  <coopserver> <happytrainsport> ok  i got 3 trains  out on a vote
19:23:01  <coopserver> <happytrainsport> hm mite change the sweets drop to a waypoint drop
19:27:37  <coopserver> <happytrainsport> you say smal ships  thats for sweets   v
19:30:03  <coopserver> <loeky> my vote is to ohm divinity monorail
19:30:44  <coopserver> <happytrainsport> ok so train 2 got one vote
19:31:43  <coopserver> <happytrainsport> v whats your vote
19:40:29  <coopserver> <happytrainsport> hm,   need to fixs the 1 ml   going to the sweet factorey  its q up  but then its gon
19:46:19  <coopserver> <loeky> got an idee for trasfer station
19:46:28  <coopserver> <loeky> we can use srnw style station
19:46:37  <coopserver> <loeky> and probaly some long trains
19:46:45  <coopserver> <happytrainsport> woo nice
19:47:04  <coopserver> <loeky> yust not sure about the drop of cargo
19:47:06  <coopserver> <happytrainsport> do we have to change the tl  to 7
19:49:25  <coopserver> <happytrainsport> try  it lokey    it mite work good
19:50:40  <coopserver> <loeky> k will stop the trains
19:50:45  <coopserver> *** loeky has joined company #1
19:51:07  <coopserver> <happytrainsport> ok trains stop
19:53:00  <coopserver> <happytrainsport> ok go
19:57:23  *** StarLite is now known as Guest3269
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19:57:28  *** ChanServ sets mode: +o StarLite
19:59:12  <coopserver> <happytrainsport> cerv dont mater going to up the trains to slugs
20:19:43  <coopserver> <V453000> cya
20:19:44  <coopserver> *** V453000 has left the game (Leaving)
20:19:50  <coopserver> <happytrainsport> bb v
21:01:55  <coopserver> <loeky> no need to move the drop as well
21:05:59  <coopserver> <loeky> so what train
21:09:11  <coopserver> <happytrainsport> f
21:10:56  <coopserver> <happytrainsport> will  we can try tl 6 or 7
21:11:40  <coopserver> <loeky> need to check if srnw can do 7 which train type?
21:12:33  <coopserver> <happytrainsport> or  tl 5
21:13:39  <coopserver> <loeky> need to go can check later if corect orders and signals
21:13:53  <loeky> http://www.openttdcoop.org/files/publicserver_archive/PublicServerGame_172_Final.sav
21:14:04  <coopserver> *** loeky has joined spectators
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21:19:41  <coopserver> <happytrainsport> will  ther tl 7 train 249 and 248 and 250  in the station
21:20:33  <coopserver> <happytrainsport> yeah need sigmal
21:23:00  <coopserver> <happytrainsport> its just the sigmal loeky    but i dont no what sigmal ther need
21:31:20  <coopserver> *** happytrainsport has joined spectators
21:31:21  <coopserver> *** Game paused (number of players)
21:31:39  <coopserver> *** happytrainsport has left the game (Leaving)
21:34:53  <coopserver> *** loeky has joined company #1
21:34:54  <coopserver> *** Game unpaused (number of players)
21:52:33  <coopserver> *** Game paused (connecting clients)
21:52:37  <coopserver> *** happytrainsport has joined
21:52:38  <coopserver> *** Game unpaused (connecting clients)
22:01:25  <coopserver> <happytrainsport> ok so whats nexs
22:01:34  <coopserver> <loeky> sinals ?
22:08:25  <coopserver> *** happytrainsport has joined spectators
22:08:27  <coopserver> *** happytrainsport has started a new company #4
22:08:48  <coopserver> *** happytrainsport has joined company #1
22:12:45  <coopserver> <happytrainsport> ok i have  change the sweet  factory to tl 7
22:13:17  <coopserver> <loeky> k nice when all old trains are in depot e can go
22:14:20  <coopserver> <happytrainsport> ok all  tl 3 ar in the deport  now
22:17:21  <happpy> ok all  ready to go ?
22:17:34  <coopserver> <loeky> make sure train grops are oke
22:19:29  <coopserver> <happytrainsport> yeah got the name dun  now its port the trains in tyhe right place
22:22:18  <coopserver> <happytrainsport> dont no wher the trains  go  in   the name  he he
22:33:18  <happpy> ok  i have to go to sleep got to help my dad doing the new shed tomorrow
22:33:34  <coopserver> <loeky> k gn meto(-;
22:50:11  <coopserver> *** happytrainsport has left the game (Leaving)
22:50:19  <Clockworker> !date
22:50:19  <coopserver> Mar 01 2027
22:51:28  <happpy> ther was 6 new trains out  clockworker
23:02:18  <coopserver> *** Game paused (connecting clients)
23:02:25  <coopserver> *** Clockworker has joined
23:02:26  <coopserver> *** Game unpaused (connecting clients)
23:03:04  <coopserver> <Clockworker> oh boy, bad jam
23:38:21  <coopserver> *** loeky has left the game (Leaving)
23:40:13  *** loeky has quit IRC
23:47:12  <Clockworker> duke nutem is out
23:56:29  <coopserver> *** Clockworker has left the game (Leaving)
23:56:30  <coopserver> *** Game paused (number of players)

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