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01:12:21 <coopserver> *** Game still paused (connecting clients, number of players) 01:12:35 <coopserver> *** Hazzard has joined 01:12:36 <coopserver> *** Game still paused (number of players) 01:12:37 <coopserver> *** Game unpaused (number of players) 01:23:12 <coopserver> <Hazzard> Why are these trains stupid 01:24:09 <coopserver> <Hazzard> oh 01:24:44 <coopserver> <Hazzard> 2 stupid 01:27:09 <Hazzard> !rcon move 1426 5 01:27:10 <coopserver> *** Hazzard has joined company #5 01:31:18 <coopserver> *** Hazzard has joined company #4 01:40:49 <coopserver> <Hazzard> f 01:42:21 <Hazzard> !rcon move 1426 5 01:42:22 <coopserver> *** Hazzard has joined company #5 01:43:49 <coopserver> *** Hazzard has joined company #4 01:53:19 <coopserver> *** Hazzard has joined company #1 02:07:33 <coopserver> *** Hazzard has joined spectators 02:07:34 <coopserver> *** Game paused (number of players) 02:18:21 <coopserver> *** Hazzard has left the game (general timeout) 04:05:07 *** KenjiE20 has quit IRC 04:05:54 *** KenjiE20 has joined #openttdcoop.stable 04:05:54 *** ChanServ sets mode: +o KenjiE20 04:10:57 *** happpy has quit IRC 05:04:10 <coopserver> *** Game still paused (connecting clients, number of players) 05:04:22 <coopserver> *** Hazzard has joined 05:04:23 <coopserver> *** Game still paused (number of players) 05:04:24 <coopserver> *** Game unpaused (number of players) 05:56:22 <Hazzard> !rcon move 1428 5 05:56:23 <coopserver> *** Hazzard has joined company #5 05:58:51 <coopserver> *** Hazzard has joined company #4 06:19:29 <coopserver> *** Hazzard has joined company #1 06:22:21 <coopserver> <Hazzard> lol overflow ate all the trains 06:25:00 <coopserver> *** Hazzard has left the game (general timeout) 06:25:01 <coopserver> *** Game paused (number of players) 06:27:42 <coopserver> *** Game still paused (connecting clients, number of players) 06:27:52 <coopserver> *** Hazzard has joined 06:27:53 <coopserver> *** Game still paused (number of players) 06:27:54 <coopserver> *** Game unpaused (number of players) 06:30:04 <coopserver> *** Hazzard has joined company #1 06:43:15 <Hazzard> !rcon move 1431 5 06:43:16 <coopserver> *** Hazzard has joined company #5 06:45:12 <coopserver> *** Hazzard has left the game (Leaving) 06:45:14 <coopserver> *** Game paused (number of players) 06:45:28 <coopserver> *** Game still paused (connecting clients, number of players) 06:45:37 <coopserver> *** Hazzard has joined 06:45:38 <coopserver> *** Game still paused (number of players) 06:45:46 <Hazzard> !rcon move 1433 5 06:45:47 <coopserver> *** Hazzard has joined company #5 06:45:48 <coopserver> *** Game unpaused (number of players) 06:46:45 <coopserver> <Hazzard> damn laggyu 06:47:42 <Hazzard> !rcon move 1433 1 06:47:43 <coopserver> *** Hazzard has joined company #1 06:48:43 <coopserver> <Hazzard> maglev 06:48:50 <Hazzard> !rcon move 1433 5 06:48:51 <coopserver> *** Hazzard has joined company #5 06:51:20 <coopserver> *** Game paused (connecting clients) 06:51:33 <coopserver> *** Nomotakat has joined 06:51:34 <coopserver> *** Game unpaused (connecting clients) 06:51:50 <coopserver> <Hazzard> yo 06:51:57 <coopserver> <Nomotakat> hi 06:52:06 <coopserver> <Hazzard> glass works was jamming from the pickup trains 06:52:12 <coopserver> *** Hazzard has joined spectators 06:52:15 <coopserver> <Hazzard> test 06:52:21 <coopserver> <Hazzard> oops 06:52:32 <coopserver> <Nomotakat> tsk tsk 06:52:38 <coopserver> <Hazzard> heh 06:52:43 <coopserver> <Hazzard> Idk how you want to do it 06:52:52 <coopserver> <Nomotakat> oh well\ 06:52:55 <coopserver> <Hazzard> Too stubborn to separate drop and pickup? 06:53:12 <coopserver> <Nomotakat> drop is to side 06:53:47 <coopserver> <Hazzard> Giving them separate track entrances would prevent jams 06:53:54 <coopserver> <Hazzard> well it would help 06:54:08 <coopserver> <Nomotakat> like at ltl pinnton? 06:55:02 <coopserver> <Hazzard> I think yeah 06:55:17 <coopserver> *** Hazzard has joined company #4 06:55:35 <coopserver> <Hazzard> interesting the track is stuck reserved 06:56:00 <coopserver> <Hazzard> Could do it how like Nunninghall pit is a separate branch 06:56:14 <coopserver> <Hazzard> if nunninghall words and nunninghall sharp street were also separate branches can help prevent jams 06:59:04 <coopserver> <Hazzard> For some reason the crashed train still has the green track reserved, looks like you will need to replace it 06:59:31 <coopserver> <Nomotakat> im also doing modulation for ease of integration and seperation 07:01:14 <coopserver> <Hazzard> weird cant replicate the bug 07:01:36 <coopserver> *** Hazzard has joined company #1 07:01:52 <coopserver> <Hazzard> Also seems the maglevs cause a lot more lag 07:01:56 <coopserver> <Hazzard> might just be because they are faster 07:02:06 <coopserver> <Hazzard> going to change back happys trains 07:03:02 <coopserver> <Hazzard> might be laggy for a bit 07:03:12 <coopserver> <Nomotakat> aqlguds 07:06:02 <coopserver> <Hazzard> hmm actually not that bad 07:06:33 <coopserver> <Hazzard> wonder if alt tabbing messed up my fsp 07:06:35 <coopserver> <Hazzard> vps 07:06:37 <coopserver> <Hazzard> fps 07:07:36 <coopserver> <Nomotakat> unlikely 07:08:22 <coopserver> <Nomotakat> iv got low network frames 07:08:32 <coopserver> <Hazzard> How do you see that? 07:08:59 <coopserver> <Nomotakat> are u dev mode?? 07:09:12 <coopserver> <Hazzard> maybe not 07:09:43 <coopserver> <Nomotakat> do u have "show frames" in "?" tab? 07:11:08 <coopserver> <Hazzard> Ok I turned it on 07:11:39 <coopserver> <Nomotakat> hows yours doing? 07:11:52 <coopserver> <Nomotakat> above 20fps? 07:11:56 <coopserver> <Hazzard> fine now, 30fps 07:12:12 <coopserver> <Nomotakat> graphics rate? 07:12:28 <coopserver> <Hazzard> yeah, ~30 fps, 34 simulation fps 07:12:59 <coopserver> <Nomotakat> thats your network package also 07:18:00 <coopserver> *** Hazzard has joined company #4 07:19:00 <coopserver> *** Hazzard has joined company #1 07:19:08 <coopserver> *** Hazzard has joined company #4 07:20:38 <coopserver> <Nomotakat> back in a bit 07:20:41 <coopserver> *** Nomotakat has left the game (Leaving) 07:20:43 <coopserver> <Hazzard> cya 07:22:27 <coopserver> <Hazzard> WTF V 07:22:31 <coopserver> <Hazzard> giant arrow BEER 07:26:17 <coopdiscord> <V453000> wot 07:26:35 <coopserver> *** Game paused (connecting clients) 07:26:39 <coopserver> *** V453000 has joined 07:26:40 <coopserver> *** Game unpaused (connecting clients) 07:26:41 <coopserver> <Hazzard> Boats moving engineering supplies have BEER 07:26:52 <coopserver> <Hazzard> !here 07:26:57 <coopserver> <Hazzard> lol 07:27:20 <coopserver> <Hazzard> once in a while 07:27:21 <coopserver> <Hazzard> lmao 07:27:28 <coopserver> <V453000> that does sound likely yes :D 07:27:36 <coopserver> <Hazzard> Don't remember? 07:27:42 <coopserver> <V453000> vaguely 07:27:47 <coopserver> <V453000> ah I remember 07:27:57 <coopserver> <V453000> one of the random variations has one loading stage which says beer 07:28:01 <coopserver> <V453000> in one rotation 07:28:20 <coopserver> <Hazzard> Sounds rare 07:28:36 <coopserver> <V453000> would not be an easter egg if it wasn't :) 07:29:22 <coopdiscord> <V453000> https://cdn.discordapp.com/attachments/578598731323146244/585369487671296007/unknown.png 07:30:08 <coopdiscord> <Hazzard> Heh 07:30:26 <coopserver> *** V453000 has left the game (Leaving) 07:30:29 <coopdiscord> <V453000> 😃 08:08:28 <coopserver> *** Hazzard has left the game (Leaving) 08:08:29 <coopserver> *** Game paused (number of players) 08:11:13 *** tycoondemon has joined #openttdcoop.stable 10:55:24 *** Speedyn has joined #openttdcoop.stable 10:55:53 <coopserver> *** Game still paused (connecting clients, number of players) 10:55:58 <coopserver> *** Dsmx has joined 10:55:59 <coopserver> *** Game still paused (number of players) 10:56:00 <coopserver> *** Game unpaused (number of players) 10:57:07 *** Speedy` has quit IRC 11:35:38 <coopserver> *** Dsmx has left the game (Leaving) 11:35:39 <coopserver> *** Game paused (number of players) 12:17:20 *** virtualrandomnumber has joined #openttdcoop.stable 12:17:20 *** ChanServ sets mode: +v virtualrandomnumber 13:14:43 *** happpy has joined #openttdcoop.stable 13:14:43 *** ChanServ sets mode: +o happpy 13:15:18 <happpy> !players 13:15:18 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 13:15:21 <happpy> hi 13:36:06 *** StarLite has joined #openttdcoop.stable 13:36:06 *** ChanServ sets mode: +o StarLite 14:00:08 *** virtualrandomnumber has quit IRC 14:15:56 <coopdiscord> <Hazzard> Yo 14:16:41 <happpy> yo 14:16:53 <happpy> how things going 14:23:43 *** virtualrandomnumber has joined #openttdcoop.stable 14:23:43 *** ChanServ sets mode: +v virtualrandomnumber 16:22:34 *** happpy has quit IRC 16:23:12 <coopserver> *** Game still paused (connecting clients, number of players) 16:23:17 <coopserver> *** Berkel has joined 16:23:18 <coopserver> *** Game still paused (number of players) 16:24:23 <coopserver> *** Berkel has left the game (Leaving) 16:25:16 *** happpy has joined #openttdcoop.stable 16:25:16 *** ChanServ sets mode: +o happpy 16:31:39 <happpy> !players 16:31:39 <coopserver> happpy: The server is empty, no one is connected. Feel free to remedy this situation 16:31:44 <happpy> !date 16:31:44 <coopserver> Feb 16 2043 16:46:42 *** virtualrandomnumber has quit IRC 17:21:39 *** virtualrandomnumber has joined #openttdcoop.stable 17:21:39 *** ChanServ sets mode: +v virtualrandomnumber 20:14:47 <happpy> yo hazzard how things going thanks for the help on my network 20:55:49 *** StarLite has quit IRC 21:04:42 <happpy> gn 21:28:58 *** Compu has joined #openttdcoop.stable 21:29:07 *** Compu has quit IRC 21:39:17 *** virtualrandomnumber has quit IRC 22:18:42 <coopdiscord> <Hazzard> No 22:18:48 <coopdiscord> <Hazzard> *np