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00:00:19 <ln-> starring Natalie Portman 00:00:23 <ln-> + others 00:00:37 <Eddi|zuHause> oh yeah, now i remember :) 00:00:41 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 00:00:58 <Eddi|zuHause> where she had to cut her hair :) 00:01:06 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 00:05:26 <Darkvater> well gn everybody :) 00:06:53 *** e1ko [n=31k0@161.157.broadband2.iol.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 00:12:24 *** CobraA3 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 00:12:37 *** CobraA3 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 00:14:56 *** dp-- [n=dp@p54B2F088.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 00:14:57 *** dp_ is now known as dp-- 00:29:57 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 00:34:16 *** XeryusTC [n=irc@cc480157-a.sneek1.fr.home.nl] has joined #openttd 00:35:17 *** BJH [n=chatzill@e176119025.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 00:36:47 *** orudge` [n=orudge@res05-ocr2.res.st-and.ac.uk] has joined #openttd 00:36:48 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has joined #openttd 00:39:54 *** orudge [n=orudge@res05-ocr2.res.st-and.ac.uk] has quit [Read error: 110 (Connection timed out)] 00:49:10 *** Zerot_ [i=Zerot@g35026.upc-g.chello.nl] has quit [Read error: 104 (Connection reset by peer)] 00:51:33 *** irCuBiC [n=ircubic@ti231210a080-4672.bb.online.no] has quit [Read error: 110 (Connection timed out)] 00:53:26 *** Zerot [n=k@g35026.upc-g.chello.nl] has joined #openttd 00:56:12 *** Bjarni [n=Bjarni@0x535ca289.virnxx14.adsl-dhcp.tele.dk] has quit ["Leaving"] 01:16:08 *** XeryusTC is now known as Xeryus|sleep 01:22:37 *** joed [n=James@CPE-143-238-8-202.vic.bigpond.net.au] has joined #openttd 01:32:22 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has joined #openttd 01:33:24 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has left #openttd ["Leaving."] 01:35:37 <CIA-5> celestar * r3934 /branch/elrail/ (elrail.c tunnelbridge_cmd.c): [elrail] Wires and pylons are now drawn on bridges (no ramps yet, sorry) 01:35:53 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has quit ["Que?"] 01:36:37 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has quit [] 01:40:33 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has quit ["It's like, wah."] 01:46:41 *** stavrosg [n=stavrosg@athedsl-20288.otenet.gr] has quit [Read error: 110 (Connection timed out)] 01:53:33 <CIA-5> celestar * r3935 /branch/elrail/elrail.c: [elrail] Fixed a problem with electrification to be displayed incorrectly on stations-on-slopes 01:59:25 <CIA-5> belugas * r3936 /branch/elrail/ (openttd.dsp openttd.vcproj): [elrail] Fix : add elrail.c to MSV project file and workspace. Now, it compiles under MSV6 02:06:32 *** Singaporekid [n=notme@cm143.epsilon121.maxonline.com.sg] has joined #openttd 02:07:27 *** shintah [i=bebble@bebble.olf.sgsnet.se] has quit ["<volcone> tycker inte man borde få idrotta i skolan, eftersom man springer så jävulskt mkt i wow"] 02:24:14 <CIA-5> celestar * r3937 /branch/elrail/ (BUGS bridge.h elrail.c): 02:24:14 <CIA-5> [elrail] 02:24:14 <CIA-5> -Add: Drawing code for bridge ramps. This concludes the first development phase of electrified railways. 02:24:14 <CIA-5> -Todo: 1) Bug fixes. See the BUGS file among others. 2) Code cleanup and optimization. 02:25:19 <Eddi|zuHause> Celestar: did you take a look at why my savegame fails to load? 02:28:13 <Eddi|zuHause> (i use the DBSetXL) 02:30:02 *** Torrasque [n=jerome@250.114.76.83.cust.bluewin.ch] has quit ["Quitte"] 02:32:32 <Eddi|zuHause> hm... your latest changes screwed up the pillars of newbridges (uses the pillars of the old bridges instead, and that is even broken) 02:37:19 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 02:54:58 *** joed [n=James@CPE-143-238-8-202.vic.bigpond.net.au] has quit ["Client exiting"] 03:44:57 *** Andrew67 [n=andrew67@206.248.85.235] has quit ["Leaving"] 03:45:39 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 03:46:58 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 04:03:24 *** CobraA3 [n=Jeremiah@cpe-024-088-000-115.sc.res.rr.com] has joined #openttd 04:03:32 *** CobraA3 [n=Jeremiah@cpe-024-088-000-115.sc.res.rr.com] has left #openttd [] 04:06:34 *** mandavi [n=mandavi@pD9F5212F.dip0.t-ipconnect.de] has joined #openttd 04:07:05 <mandavi> hi, does someone of you play widelands? 04:08:11 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 04:08:45 <mandavi> is anyone awake at all? 04:11:37 <Singaporekid> Yes! 04:13:56 <ThePizzaKing> What? Awake? I guess so 04:14:10 *** dp_ [n=dp@p54B2EA8C.dip.t-dialin.net] has joined #openttd 04:19:53 <mandavi> and you have never tried this really nice game? 04:29:17 *** dp-- [n=dp@p54B2F084.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 04:29:17 *** dp_ is now known as dp-- 04:35:20 *** Teshdor [n=nox@ip70-188-111-236.lu.dl.cox.net] has joined #openttd 04:46:39 *** DJFire [n=nox@ip70-188-111-236.lu.dl.cox.net] has quit [Read error: 110 (Connection timed out)] 04:49:37 *** mandavi [n=mandavi@pD9F5212F.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 04:52:48 *** jnmbk [n=ugur@88.240.21.18] has joined #openttd 05:02:36 *** Forexsmas [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has joined #openttd 05:06:05 *** Spoco [n=Spoco@dsl-083-102-066-52.lohjanpuhelin.fi] has joined #openttd 05:08:55 *** jnmbk [n=ugur@88.240.21.18] has quit [Read error: 104 (Connection reset by peer)] 05:19:21 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has joined #openttd 05:19:41 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has left #openttd ["Leaving."] 05:19:49 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has quit [Read error: 110 (Connection timed out)] 05:26:15 *** orudge` is now known as orudge 05:26:45 *** Osai^2 [n=Osai@p54B35856.dip.t-dialin.net] has joined #openttd 05:32:28 *** Spoco [n=Spoco@dsl-083-102-066-52.lohjanpuhelin.fi] has quit [] 05:42:15 *** Osai [n=Osai@p54B34E68.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 05:56:49 *** Teshdor [n=nox@ip70-188-111-236.lu.dl.cox.net] has quit [Read error: 110 (Connection timed out)] 06:02:59 *** Tron_ [n=tron@p54A3EE2D.dip.t-dialin.net] has joined #openttd 06:17:36 *** Tron [n=tron@p54A3DC21.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 06:34:47 *** Zerot_ [i=Zerot@g35026.upc-g.chello.nl] has joined #openttd 06:35:19 *** Zerot [n=k@g35026.upc-g.chello.nl] has quit [Read error: 104 (Connection reset by peer)] 06:36:53 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 06:55:19 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 07:00:59 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 07:04:35 *** Tib [n=new2linu@68-232-89-85.chvlva.adelphia.net] has joined #openttd 07:10:20 *** Tib [n=new2linu@68-232-89-85.chvlva.adelphia.net] has quit [] 07:11:43 *** Tib [n=new2linu@68-232-89-85.chvlva.adelphia.net] has joined #openTTD 07:11:44 *** EternalDecoy [n=new2linu@68-232-89-85.chvlva.adelphia.net] has joined #openTTD 07:13:18 *** Tib [n=new2linu@68-232-89-85.chvlva.adelphia.net] has quit [Client Quit] 07:13:20 *** Tib [n=new2linu@68-232-89-85.chvlva.adelphia.net] has joined #openTTD 07:13:34 *** joed [n=James@CPE-143-238-8-202.vic.bigpond.net.au] has joined #openttd 07:13:35 *** Tib [n=new2linu@68-232-89-85.chvlva.adelphia.net] has quit [Client Quit] 07:14:53 *** EternalDecoy87 [n=new2linu@68-232-89-85.chvlva.adelphia.net] has joined #openTTD 07:15:33 *** EternalDecoy87 [n=new2linu@68-232-89-85.chvlva.adelphia.net] has quit [Client Quit] 07:19:41 *** Tron_ is now known as Tron 07:45:19 *** EternalDecoy is now known as ED|Sleep 07:50:44 <CIA-5> celestar * r3938 /branch/elrail/openttd.c: [elrail]. Networks are no longer upgraded when an electric engine of type Monorail or Maglev exists. (Tron) 07:52:40 * Vornicus tries to figure out what that there actually means. 07:53:32 <Celestar> Vornicus: problem: If you have a monorail engine, it is marked as "electric" (duh). This cause the network to upgrade when loading old savegames. 07:55:58 <Vornicus> So elrail currently upgrades old-school rail networks if you have an electrical train running? 07:56:55 <Vornicus> but the problem was that even if the only electrical trains were running on stuff that's electrified by default (monorails and maglevs), the normal rails were getting upgraded despite not needing it? 07:57:25 <Tron> yes 07:57:40 <Vornicus> okay. 07:57:41 <Tron> that's a problem in the arctic climate 07:57:51 <Tron> there shouldn't be electrified rails there at all 07:58:10 <Tron> because there are no electric trains 07:59:13 <Vornicus> aha 08:00:32 <CIA-5> celestar * r3939 /trunk/ (console_cmds.c oldloader.c station_cmd.c): -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either 08:04:04 <Vornicus> "slots"? 08:04:30 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has quit [Read error: 60 (Operation timed out)] 08:04:31 <guru3> yeah... 08:05:04 <Celestar> hell we need a shortcut to clone vehicles 08:05:33 <Tron> Celestar: especially we need to change the default behavior to _share_ the orders, not to _copy_ 08:05:42 <guru3> yeah 08:05:55 <Celestar> er they copy? 08:05:59 <Tron> yes 08:06:01 <Vornicus> right now you can control-click to get shared orders. 08:06:17 <Vornicus> Which is actually sorta consistent with the order-copying command. 08:06:49 <Celestar> I need a "Clone every vehicle" command :S 08:07:24 <guru3> or, upgrading vehicules and depots with the tracks 08:07:26 <guru3> that would be good 08:07:28 <Tron> Vornicus: for consistency that should be changed, too 08:07:40 <Vornicus> so that order sharing is also just a click? 08:08:00 <Tron> yes 08:08:19 <Vornicus> sounds like a good idea. But ten bucks you'll get complaints about such an interface change. 08:08:25 <Tron> all the info text has to be changed of course, too 08:08:51 <Tron> Vornicus: i changed the order double/one way signals flipped, i survived it 08:09:45 <guru3> when was that? 08:09:49 <Celestar> Tron: I still believe hardly anyone noticed that :P 08:10:09 <Tron> Celestar: we had flames on the forums for several days 08:10:20 <Celestar> bah people are complaining about multistop clogging up roads. 08:10:29 <guru3> Oo 08:10:29 <Celestar> and I have a 500-truck game and still cannot reproduce 08:12:02 <Vornicus> I have a 100-truck game that gets pretty damn cloggy. 08:12:04 <Celestar> increasing number of vehicles 08:12:09 <Celestar> Vornicus: please send it to me. PLEASE 08:12:12 <Vornicus> Granted all 100 trucks are in the same town. 08:12:20 <Vornicus> Ok. 08:12:22 <Vornicus> One moment. 08:12:29 <Vornicus> ...I have to remember which one it is. 08:13:53 <Celestar> ok 08:13:54 <Celestar> got it. 08:13:57 <Celestar> 550 vehicles did it. 08:14:32 <Vornicus> okay it's in http://vorn.dyndns.org/~vorn/ottd/ , it's presberg bay. 08:14:48 <Celestar> having a look later on thanks :) 08:14:55 <Vornicus> ok 08:15:19 <Vornicus> If you want to really start stuff screwing up, click a bus and tell it to full load. 08:15:30 <Vornicus> at one station. 08:19:21 <Vornicus> That station will start to fill up quickly and then things will start turning in to the station and then turning away. 08:21:11 <Celestar> BAH 08:21:19 <Celestar> 550 truck game and openttd uses 78% CPU 08:21:27 <Celestar> oops. FF on :P 08:21:49 <Vornicus> heh 08:21:54 <Celestar> BAH SHIT I have an overfull depot 08:22:15 <Vornicus> heh 08:22:49 <Celestar> guys 08:22:57 <Celestar> we having a bug ... 08:23:04 <Vornicus> ? 08:23:12 <Vornicus> Someone set up us the bug? 08:25:03 <Celestar> Tron: http://www.fvfischer.de/depotbug.sav 08:25:13 <Celestar> never mind the clogged trucks, but check the marked depot. 08:25:19 <Celestar> tell me what you make of it please. 08:25:23 <Celestar> => breakfast 08:27:41 <Tron> Celestar: i can't load the game 08:29:18 <peter1138> me neither 08:34:26 <peter1138> Vornicus: currently slot reservations expire even if the vehicle is waiting in the slot 08:35:02 * Vornicus tries to figure context. 08:35:05 <Vornicus> Okay. Trucks. 08:35:09 <peter1138> hehe 08:35:14 <Vornicus> There's two parking slots in a station. 08:35:31 <peter1138> basically if you have a vehicle waiting on full load in a roadstop, it'll free its slot after a while 08:35:38 <peter1138> then other vehicles think they can get in 08:35:52 <peter1138> Celestar has the fix for this now, heh 08:36:23 <Vornicus> A truck can enter a station only if it has a reservation in a slot in that station... but reservations can expire while a truck is sitting on the slot it owns. 08:37:14 <Vornicus> So this will fix at least partially the multistop problem, right, because the trucks currently try to enter the first open slot... which is actually full... get there, find out it can't get into the slot, goes around, and tries the same slot again. 08:37:28 <Vornicus> Yes? 08:38:00 <CIA-5> Darkvater * r3940 /trunk/ (data/openttd.grf gfx.c gfxinit.c): - FS#56 ?6?8?8 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. 08:40:36 <Darkvater> fcking FS 08:40:51 <Vornicus> fs being flyspray? 08:40:56 <Darkvater> yes 08:41:19 <Darkvater> FS#56 ?6?8?8 <-- stupid 08:41:27 <Vornicus> I... see. 08:41:37 <guru3> Of... course. 08:42:13 *** Turulo [n=weed@233.Red-83-54-155.dynamicIP.rima-tde.net] has quit [Read error: 104 (Connection reset by peer)] 08:44:46 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 08:51:31 *** Torrasque [n=jerome@250.114.76.83.cust.bluewin.ch] has joined #openttd 08:53:01 <peter1138> Vornicus: yes 08:53:11 <MiHaMiX> Darkvater: what your problem with FS? 08:53:22 <MiHaMiX> Darkvater: ahh, I see 08:53:44 <MiHaMiX> Darkvater: that big hyphen is not in iso8859-1 :) 08:54:09 <MiHaMiX> FS#56 ? [Crash] Missing glyph(s) in big-font 08:54:39 <MiHaMiX> but primarily your web browser is stupid, since at me the title of the bug page looks like above 08:54:55 * Vornicus feels smart! He can sorta figure things out! 08:57:52 <peter1138> heh 09:01:12 <Darkvater> MiHaMiX: well svn doesn't like it 09:01:26 <Darkvater> MiHaMiX: I already changed the commit message :) 09:02:06 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has joined #openttd 09:06:10 <CIA-5> tron * r3941 /trunk/ (rail.h rail_cmd.c): Get rid of RAIL_TYPE_SPECIAL 09:10:51 <peter1138> got to go 09:11:09 <peter1138> won't be back until tomorrow evening 09:11:16 <Tron> cu 09:11:22 <guru3> hf 09:11:39 * Vornicus wonders what rail_type_special was supposed to do in the first place. 09:12:04 <Celestar> Tron: forget it 09:12:06 <Celestar> works 09:12:13 <Tron> hm? 09:12:16 <Tron> ah, the save, ok 09:12:54 <Celestar> hm ... 09:16:55 <Patrick`> by the way, I always used to start in 2040, so I never appreciated this before 09:17:03 <Patrick`> whoever wrote autoreplace deserves a gold medal 09:17:33 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has joined #openttd 09:19:53 <Celestar> ^^ 09:20:41 <Darkvater> http://darkvater.openttd.org/backport.txt <-- what to backport to 0.4.5.1 Please comment and discuss 09:21:52 *** chu_ [n=chu@chu.informatik.tu-chemnitz.de] has joined #openttd 09:22:03 <Celestar> can I delete a vehicle from console? 09:22:05 <chu_> hi 09:22:07 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has joined #openttd 09:22:12 <Celestar> hi chu_ 09:22:30 <Celestar> Darkvater: why backport? 09:22:37 <guru3> Celestar, but the very nature of it being a good idea, probably not 09:22:38 <Celestar> isn't trunk currently heading to 0.4.5.1? 09:23:03 <Celestar> guru3: for debugging ... 09:23:08 <guru3> hrhr 09:26:37 <Darkvater> Celestar: no, just a bugfix release 09:30:19 <Noldo> Darkvater: what is that debian packaging stuff? 09:30:28 *** Mucht [n=Mucht@chello080109200215.3.sc-graz.chello.at] has joined #openttd 09:30:31 <Darkvater> beats me 09:30:56 <Celestar> Darkvater: when is it going to take place? 09:32:04 <Darkvater> hopefully weekend :)P 09:32:18 <Darkvater> http://darkvater.openttd.org/backport.txt 09:33:28 <Celestar> Darkvater: I'm just working full steam on improving multistop for about every possible situtation .. 09:33:45 <Darkvater> hmm 09:34:14 <Celestar> aka the RR system 09:34:15 <Darkvater> I think the MS fixes should not be there as it is totally changed, as pointed rightly out by tron 09:34:35 <Darkvater> we just want to fix some crashes, etc. in 0.4.5 as a quick bugfix release instead of adding all kinds of stuff 09:35:27 <Darkvater> Celestar: hopefully elrails is done soon and we can tag branch :) 09:37:51 <chu_> i still do not like the autoreplace and autorenew features. they are a little bit too much automatic 09:38:40 <chu_> almost two years ago, i wrote a semi-automatic replace 09:38:41 <Noldo> chu_: you enjoy it more when all you have time to do in the game is renew your old vehicles? 09:39:33 <chu_> Noldo: no I don't. but i do not like to waste money for vehicles which have poor ratings 09:39:46 <chu_> Noldo: and autorenew would do exactly this 09:40:03 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has quit ["Leaving"] 09:40:11 *** Osai^2 is now known as Osai 09:40:27 <Celestar> Darkvater: well, check the svn log and commit times 09:40:39 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 09:40:43 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 09:40:54 <chu_> the patch i wrote that time was on sf.net. but unfortunately darkvater did not really understand what it did and dumped it into the bin 09:41:59 <chu_> after playing ottd after some time again, the problem still exists - even with 2 automatic replace/renew-features in the code 09:42:35 <Celestar> chu_: which problem would tht be? 09:43:39 <chu_> Celestar: if you turn the "renew when it gets old"-patch, all vehicles become renewed, even if you better should sell it and close the tour 09:44:11 <chu_> Celestar: if you use the automatic-replace, all vehicles of a type become the "beste" (and most times) most expensive type 09:44:26 <chu_> , even if one wants to stick with an older (but cheaper) type 09:44:34 <Patrick`> that's the whole point of autoreplace 09:44:55 <chu_> Patrick`: yes it is. but it's much too auto for my impression 09:45:02 <Patrick`> that's a shame. 09:45:13 <Patrick`> I would suggest that you code a patch for it, but you've already done it 09:46:20 <chu_> yes, i did. like i did some more patches, bugfixes and some translations too 09:46:32 *** Torrasque [n=jerome@250.114.76.83.cust.bluewin.ch] has quit [Remote closed the connection] 09:47:44 <chu_> but the patch was against svn-version 45 09:47:58 <chu_> i doubt that it would work still ;) 09:48:38 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has joined #openttd 09:52:55 <Celestar> doubtful. 09:53:09 <Celestar> chu_: Bjarni is your man on autoreplace/renew :) 09:54:23 *** Osai [n=Osai@p54B35856.dip.t-dialin.net] has quit [] 09:57:02 <Tron> chu_: it's not the job of autoreplace to decide which trains to keep 09:58:18 <Tron> if you want to check for unprofitable trains, open the train list and sort by income 09:58:26 <chu_> Tron: excatly. but turning on either one of the current auto-features, i cannot do this decission any longer 09:58:36 <Tron> huh? 09:59:03 <Tron> autoreplacing doesn't magically break the vehicle list 09:59:32 <chu_> Tron: the "computer" replaces/renews the vehicles when it's time. so i have to have a look on the vehicle-window 09:59:56 <Tron> of course, you told it to replcace trains, so it does exactly that 10:00:09 <Tron> if you don't want it to replace trains, don't tell it to replace trains 10:00:12 <chu_> Tron: and i have to have this look on all 4 vehicle windows, in order to - yeah. to do what? 10:01:04 <chu_> Tron: when does a vehicle gets replaced/renewed? i tell you: n days before it "gets old" 10:01:05 <Tron> hell, you even get warnings by news if a vehicle is unprofitable 10:02:06 <chu_> Tron: but if you send a vehicle which is old to a depot, when replace and/or renew is active, it gets replaced/renewed as soon as it reaches the depot - doesn't it? 10:03:07 <Tron> i don't know, i not exactly involved in that matter. even if it does, what do you lose? 5$ for selling a 2 days old vehicle? 10:03:36 <chu_> of course there has to be a little bit support by the game in replace/renew. with >100 trains and huge maps, the old system of sending a vehicle to the depot and manually replace it, just doesn't scale 10:04:18 <Celestar> Tron: I think what he means is this: 10:04:48 <Celestar> YOu identify a vehicle that you want to sell. you send it to depot. when it arrives at depot it gets replaced / renewed automagically. 10:04:59 <Celestar> Bottom Line: Vehicles should not be replaced if sent to depot manually. 10:05:01 <Celestar> right? 10:05:02 <Tron> Celestar: "even if it does, what do you lose? 5$ for selling a 2 days old vehicle?" 10:05:16 <Celestar> yeah I know. 10:05:27 <Celestar> it's not optimal anyways :P 10:05:42 <Celestar> Vornicus: you got a sec to try a diff? 10:05:55 <chu_> Tron: i think the stats for profit (last and this year) of the new vehicle are reset to 0 10:06:22 <Tron> r3112 | bjarni | 2005-10-31 15:30:45 +0100 (Mo, 31 Okt 2005) | 1 line 10:06:22 <Tron> -Feature: [autoreplace] profit counters are now remembered too (request by Darkvater) 10:06:45 <chu_> at least one thing 10:07:03 <Tron> and that was for the reworked autoreplace 10:07:12 <Tron> the old autoreplace remebered it, too 10:07:26 <Celestar> RFC: http://www.fvfischer.de/msslot.diff 10:07:44 <Tron> because it was a hack which overwrote the vehicle info instead of selling a vehicle and buying a new one 10:07:59 <Vornicus> I might be able to. Let me see. 10:08:05 <chu_> Tron: does it the renew-feature too? i am not sure 10:08:11 <Tron> Celestar: wth is a primary slot? 10:08:23 <Vornicus> ...Though you're going to have to tell me how to apply it, and I'll need to remember how to pull the latest revision off of svn. 10:08:33 <Tron> chu_: it's the same piece of code 10:09:13 <Celestar> Vornicus: what OS? 10:09:33 <Celestar> Tron: read on, it'll clear up. 10:09:36 <Vornicus> MacOS X 10.3.9 10:09:36 <Tron> Celestar: fundamental problem: no matter how many hold slots there are, there are too few 10:09:51 <Vornicus> 10,000! 10:10:14 <Celestar> Tron: then you still have the "wait for slot" thingy 10:10:30 <chu_> Tron: ok. fine 10:10:38 <Tron> ok, and what benefit does it exactly have then? 10:11:41 <chu_> Tron: your suggestion for a game with lots of vehicles is. turn on both autoreplace and autorenew and scan the vehicle list manually for vehicles with poor profit on a regular intervall 10:11:50 <chu_> Tron: right? 10:12:14 <Vornicus> I have diff and svn. I just have to remember how to use them. 10:12:42 <Celestar> Tron: much less "wait for slot" operations. 10:12:59 <Celestar> Tron: first, vehicles are distribute to available loading bays. 10:13:13 <Celestar> Tron: second, vehicles are distrubuted in a round robin fashin 10:13:25 <Celestar> Tron: third, the vehicle waits for things to clear up 10:15:40 * Vornicus checks out OTTD. 10:17:09 <Vornicus> okay. I have the source tree, I have the diff... 10:18:04 *** Xeryus|sleep is now known as XeryusTC 10:18:29 <Celestar> Vornicus: patch -p0 < the_diff_file 10:18:47 <Patrick`> or, 10:18:48 <Vornicus> in trunk? or above trunk? 10:18:52 <Celestar> Vornicus: in trunk 10:18:53 <Patrick`> patch -p0 -i the_file 10:19:04 <Celestar> or cat thefile | patch -p0 10:19:21 <Vornicus> that's zero not Oh? 10:19:23 <Tron> you win the useless-use-of-cat-award 10:19:30 <Tron> < thefile patch -p0 10:19:37 <Tron> if you really want the input file before the command 10:19:37 <Patrick`> or or cat thefile|rev|cat|rev|cat|rev|cat|rev|patch -p0 10:19:41 <Vornicus> 10:19:52 <Vornicus> MAKE UP YOUR MIND 10:20:07 <Patrick`> hee hee 10:20:21 * Vornicus makes 10:21:23 <Celestar> Tron: yes I do :) 10:21:42 * Vornicus gets warnings about a lot of airpirt things that are defined but not used. 10:21:47 <Tron> then put the < file before the command, as i said 10:22:22 <Celestar> I love it when you close realplayer to stop an audio stream, and the program disappears but the stream goes on and on. 10:22:35 * Vornicus uses Patrick`'s first one, because it conforms to his sensibilities. 10:22:54 <Vornicus> more warnings: three tree sprites things. 10:23:20 *** chu_ [n=chu@chu.informatik.tu-chemnitz.de] has left #openttd ["see you somedays"] 10:23:40 * Vornicus figures this is probably normal, but is not familiar with the build process. 10:23:58 <Vornicus> smallmap_vegetation_andor DbnU 10:25:11 <Vornicus> _illegal_curves DbnU 10:25:32 <Vornicus> ...and it errored out. 10:25:32 <Vornicus> ===> Linking openttd 10:25:32 <Vornicus> ld: unknown flag: -rpath 10:25:32 <Vornicus> make: *** [openttd] Error 1 10:25:33 <Celestar> Vornicus: could you spit out all warnings somewhere? 10:25:40 <Celestar> er? 10:25:46 <Tron> somewhere != this channel 10:25:57 <Celestar> who broke the MacOS build? 10:26:09 <Vornicus> I don't know. 10:27:45 <Vornicus> http://vorn.dyndns.org/~vorn/ottd_warnings.txt 10:28:17 <Vornicus> It wasn't me, though. I haven't touched the makefile. 10:28:45 <Tron> sorry, that's useless, you removed all relevant information 10:28:59 <Vornicus> http://vorn.dyndns.org/~vorn/ottd_build.txt 10:29:11 <Tron> thanks 10:29:22 *** TPK [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 10:29:28 <Celestar> Vornicus: gcc -dumpversion says what? 10:29:39 <Vornicus> 3.3 10:29:45 <Tron> Celestar: it's OSX's gcc 10:30:00 <Celestar> Tron: that spits out ... interesting ... warning 10:30:09 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Nick collision from services.] 10:30:10 *** e1ko [n=31k0@161.157.broadband2.iol.cz] has joined #openttd 10:30:11 *** TPK is now known as ThePizzaKing 10:30:34 <Tron> it produces sensible warnigs and i have no idea why the gcc guys didn't merge it into the official version 10:30:46 <Celestar> but .... we should finally get rid of the idea to declare variables in .h files :S 10:31:00 <Tron> don't tell me, i don't do that 10:31:43 <Celestar> neither do I. 10:32:03 <Celestar> .oO(I can remember people copying my railtypes.c into a railtypes.h) 10:33:18 <Celestar> Tron: at least gcc can produce a warning if it is declared twice :S 10:33:20 <Celestar> fwiw 10:33:38 <Tron> eh? 10:33:44 <Tron> declared twice? what? 10:34:00 *** Bjarni [n=Bjarni@0x5358901c.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 10:34:03 *** mode/#openttd [+o Bjarni] by ChanServ 10:34:08 <Bjarni> hi people 10:34:12 <Celestar> foo.h: int somevar; foo.c: #include foo.h && bar.c: #include foo.h 10:34:17 <Vornicus> bjarni! 10:34:31 <Bjarni> ohuh 10:34:39 * Bjarni hides 10:34:40 <Vornicus> Just the guy I wanted to see! 10:34:48 <Vornicus> ===> Linking openttd 10:34:48 <Vornicus> ld: unknown flag: -rpath 10:34:48 <Vornicus> make: *** [openttd] Error 1 10:34:56 <Bjarni> o_O 10:35:00 <Vornicus> the mac build doesn't 10:35:03 <Bjarni> from a clean checkout? 10:35:16 <Bjarni> from the main trunk? 10:36:09 <Bjarni> it would be nice to get a yes/no reply 10:36:16 <Bjarni> specially if I'm going to fix it ;) 10:36:18 <Vornicus> Actually I had applied a patch, but it didn't touch the makefiles at all. 10:36:35 <Vornicus> now I'm trying a make on a clean copy. 10:36:40 <Tron> Celestar: -fno-common 10:36:55 <Celestar> Tron: yeah 10:37:00 <Celestar> that's the best you can get :( 10:37:09 <Tron> why the sad face? 10:37:34 <Tron> it explodes the very moment you have to common symbols with the same name 10:39:44 <Celestar> because it doesn't warn you about declarations outside source files ;) 10:40:40 <Celestar> Tron: but I have a compiler who does \o/ 10:42:00 <Bjarni> Vornicus: I can compile the newest revision 10:42:13 <Bjarni> Vornicus: are you sure the patch didn't touch the makefile? 10:42:40 <Vornicus> [Gardner:~/Game sources and data/OTTD/trunk] vorn% patch -p0 -i ~/Downloads/msslot.diff 10:42:41 <Vornicus> patching file station_cmd.c 10:42:41 <Vornicus> patching file roadveh_cmd.c 10:42:41 <Vornicus> patching file saveload.c 10:42:41 <Vornicus> patching file station.h 10:42:41 <Vornicus> [Gardner:~/Game sources and data/OTTD/trunk] vorn% 10:43:14 <Bjarni> hmm 10:43:15 <Vornicus> http://www.fvfischer.de/msslot.diff <--- the patch, by Celestar 10:43:38 *** Torrasque [n=chatzill@250.114.76.83.cust.bluewin.ch] has joined #openttd 10:44:07 <Bjarni> -rpath is not used when I compile OR in the patch 10:44:54 <Bjarni> or in the makefile 10:44:59 <Celestar> Vornicus: need a vaviour. 10:45:04 <Celestar> favour* 10:45:23 <Celestar> what is the exact output of gcc -W -Wall ai/trolly/trolly.c -c -O2 10:45:53 <Vornicus> [Gardner:~/Game sources and data/OTTD/trunk] vorn% gcc -W -Wall ai/trolly/trolly.c -c -O2 10:45:53 <Vornicus> In file included from ai/trolly/trolly.c:20: 10:45:53 <Vornicus> stdafx.h:187: warning: redefinition of `uint' 10:45:53 <Vornicus> /usr/include/sys/types.h:83: warning: `uint' previously declared here 10:45:53 <Vornicus> ai/trolly/trolly.c: In function `AiNew_CheckVehicleStation': 10:45:53 <Vornicus> ai/trolly/trolly.c:540: warning: unused parameter `p' 10:45:55 <Vornicus> ai/ai.h: At top level: 10:45:57 <Vornicus> ai/trolly/trolly.h:168: warning: `_illegal_curves' defined but not used 10:46:04 <Celestar> bah. 10:46:13 <Celestar> why do I NOT get that last warning ?! 10:46:20 *** Torrasque [n=chatzill@250.114.76.83.cust.bluewin.ch] has quit [Read error: 104 (Connection reset by peer)] 10:46:22 <Vornicus> dunno. 10:46:27 <Celestar> the gcc guys said I ought to 10:46:52 <Bjarni> remember that Apple gcc is known to give more warnings than normal gcc ;) 10:47:04 <Vornicus> Okay, I just grepped the entire trunk, there's nothing about rpath in it at all, unless you count this line: npf.h:typedef struct NPFFoundTargetData { /* Meant to be stored in AyStar.userpath */ 10:47:19 *** KUDr [i=KUDr@mazanec1.netbox.cz] has quit [Read error: 110 (Connection timed out)] 10:47:31 <Bjarni> well, I don't think that line breaks anything 10:47:39 <Bjarni> at least not in linking 10:47:50 <Vornicus> yeah, probably not. 10:47:53 <Celestar> no 10:48:05 <Celestar> Vornicus: link manually :P 10:48:06 * Vornicus wonders where on earth it's getting rpath then. 10:48:09 <Tron> Vornicus: make info 10:48:20 <Celestar> make info or make -n might be of help 10:48:43 <Bjarni> or at least make VERBOSE:=1 so you can see what it actually tries to do 10:49:43 <Vornicus> make info and make -n both give me nothing at all about rpath. 10:50:31 <Bjarni> then try VERBOSE:=1 10:50:45 <Vornicus> the whole command is "make VERBOSE:=1"? 10:50:50 <Bjarni> yes 10:50:56 <Vornicus> okiedoke 10:51:05 <Bjarni> then it prints every line it executes before executing it 10:51:30 <Vornicus> -rpath,/usr/lib <---??? 10:52:03 <Bjarni> Vornicus: paste your whole linking command to pastebin.com 10:52:11 <Celestar> Tron: I found the reason why we don't get the warning that Vornicus gets. 10:52:23 *** SchAmane is now known as TodayMLnetSuppor 10:52:36 <Bjarni> it might give a clue where it's located compared to the other arguments 10:52:48 *** TodayMLnetSuppor is now known as MLnetSupport 10:52:57 <Vornicus> http://vorn.dyndns.org/~vorn/ottd/linkcommand.txt 10:53:04 <Bjarni> that works too 10:53:29 <Vornicus> I have my editor pointed at my website at all times for the default save path. 10:53:32 <Bjarni> ahh 10:53:36 <Bjarni> found the reason 10:53:38 <Bjarni> I think 10:53:45 <Bjarni> check Makefile.config 10:53:51 <Celestar> the problem is the "," after the rpath 10:54:00 <Bjarni> can you see any rpath in it? 10:54:45 <Bjarni> it's likely to be in the crosscompiler flags or universal binary flags 10:54:48 <Bjarni> if it's there 10:54:49 <Tron> Celestar: and you're going to keep that secret? 10:54:59 <Vornicus> no. 10:55:02 <Celestar> Tron: I was just verifying it with some gcc dev. 10:55:08 <Celestar> Tron: the "const" kills the warning 10:55:33 <Bjarni> Vornicus: then verify that it's not in os/macosx/Makefile or os/macosx/Makefile.setup 10:55:37 <Vornicus> ok 10:55:56 <Bjarni> I have no idea how it should end up there, but it have to appear from somewhere 10:56:01 <Celestar> Tron: and the usage in the .c file as well :S 10:56:11 *** Torrasque [n=chatzill@250.114.76.83.cust.bluewin.ch] has joined #openttd 10:56:26 <Vornicus> neither of those have anything that says path in them. 10:56:39 <Bjarni> hmm 10:56:46 <Tron> Celestar: i know that the const does that. the gcc info page says that. but i still have no idea why they chose this retarded behavior which cannot be turned off 10:56:49 <Bjarni> try export and see if you got any rpath in there 10:56:59 <Celestar> Tron: I'm just trying to talk some sense into them ;) 10:57:02 <Bjarni> given that you use bash, that is 10:57:14 <Vornicus> I use tcsh. 10:57:22 <Tron> Celestar: rather talk a brick wall into bending over 10:57:24 <Bjarni> then it's setenv... I think 10:57:24 <Patrick`> you insane insane person 10:57:31 <Patrick`> I use the python interactive interpreter 10:57:35 <Tron> Celestar: the chances are way better 10:57:43 <Patrick`> with standard imports, I'm not insane 10:57:57 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has joined #openttd 10:58:05 *** Osai [n=Osai@p54B35856.dip.t-dialin.net] has joined #openttd 10:58:10 <Celestar> Tron: nah, my girlfriend can do the easy tasks ;) 10:58:19 <Vornicus> No path in there other than variable names. 10:59:16 <Bjarni> -lz -L/usr/lib -L/usr/lib -Wl,-rpath,/usr/lib -lpng12 -lz -lm -lpng12 -lz -lm <-- now that I think about it, I don't get -lm 10:59:46 <Bjarni> try "libpng-config --libs" 11:00:07 <Vornicus> -lpng12 -lz -lm 11:00:07 <Bjarni> and 11:00:08 <Bjarni> libpng-config --ldflags 11:00:26 *** stavrosg [n=stavrosg@athedsl-20288.otenet.gr] has joined #OpenTTD 11:00:28 <Vornicus> ...well then. 11:00:29 <Vornicus> -L/usr/lib -Wl,-rpath,/usr/lib -lpng12 -lz -lm 11:01:04 <Bjarni> ok, so it's a libpng issue 11:01:18 <Bjarni> you didn't use fink to install it, right? 11:01:40 <Bjarni> I mean you compiled from source manually or something, right? 11:01:48 <Vornicus> I compiled from source, yes. 11:01:59 <Bjarni> well, you did it wrong :p 11:02:00 <Vornicus> I never actually got fink to work. 11:02:12 <Bjarni> it's so easy 11:02:20 <Vornicus> I tried using it and it crashed my computer, like. 11:02:27 <Bjarni> you download the dmg that fits your OS version, installs it and that's it 11:02:38 *** |Jeroen| [n=users@dD57729A7.access.telenet.be] has joined #openttd 11:02:52 <Bjarni> then you run "fink selfupdate" to ensure that you will download the newest packages when you install stuff 11:03:10 <Vornicus> so now I've got what I think is approximately have a fink install, that makes me unable to use newer versions of xChat Aqua. 11:03:18 <Vornicus> s/have/half/ 11:03:33 <Bjarni> and then you run "fink install libpng3" to install libpng 11:03:44 <Bjarni> and then you will not get weird flags that breaks compilation 11:04:31 <Bjarni> the quick and dirty solution would be to edit libpng-config and remove the rpath thing. I don't think you need it and it breaks compilation 11:04:40 <Celestar> Tron: no further response from the gcc guys :P 11:04:52 <Celestar> Tron: maybe we should switch to icc? :P 11:07:29 <Celestar> at least that one produces interesting warnings :P 11:07:40 <Celestar> 90% of which are type-related. 11:07:47 <Celestar> I'm out a bit 11:08:24 *** KUDr [i=KUDr@mazanec1.netbox.cz] has joined #openttd 11:08:54 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has quit [Read error: 54 (Connection reset by peer)] 11:09:29 <Tron> <Celestar> 90% of which are type-related. <-- and totally useless 11:11:10 <Celestar> basically enum stuff 11:12:24 <ln-> MiHaMiX: are you sober enough to commit: 18:30 < ln-> MiHaMiX: could you commit this, please: http://users.utu.fi/lanurm/ottd/finnish.txt 11:13:26 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 11:14:12 <Bjarni> ln-: you have to be drunk to commit text like that 11:14:25 <Bjarni> I have no idea how to say those words :p 11:14:44 *** angerman [n=angerman@e181075119.adsl.alicedsl.de] has joined #openttd 11:15:38 <tank> hey.. you have no humppa in openttd... :( 11:15:52 <tank> http://humppa.com/ :D 11:15:53 * Vornicus tries the new build of openttd, finds it... um. 11:16:10 <Vornicus> WEll, so far I've seen five trains crash /on the title screen/ 11:16:23 <Singaporekid> Humppa! :D 11:16:27 <stavrosg> :o 11:16:33 <Bjarni> Vornicus: o_O 11:16:49 <Bjarni> signal patch or something? 11:17:35 <Vornicus> I wouldn't think so, considering the four files that were patched, but. 11:17:56 <Bjarni> you mean they crash into each other, right? 11:18:06 *** TL|Away is now known as TrueLight 11:18:07 <Vornicus> Yeah. 11:18:25 <Vornicus> First the train coming out of the tunnel north of the city crashes into the train coming out of the depot... 11:18:42 <Vornicus> then a pair of maglevs crash into each other in the southeast of the city... 11:19:03 <Vornicus> and then another train crashes into the mess up at the top. 11:20:21 <Vornicus> happens every time with the new build. 11:20:49 <Bjarni> try a clean build 11:20:57 <Bjarni> just for comparison 11:21:07 <Tron> ln-: is a whitespace before -linja-auto correct? 11:22:09 <tank> Singaporekid: at least one in here...:) 11:22:28 <Singaporekid> :o 11:22:36 * Vornicus gets something to drink while it builds. 11:22:49 <tank> we should find a word, which we could use "humppa" for ;) 11:22:58 <tank> what about humppa as a good?:) 11:23:07 <Bjarni> Vornicus: yeah, beer always helps when finding bugs 11:23:22 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Chatzilla 0.9.72 [Firefox 1.5.0.1/2006011112]"] 11:23:25 <Vornicus> but now that I think about it I think I didn't see /any signals at all/ on the entire title screen. 11:23:29 <Bjarni> or try the Russian strategy: vodka to find bugs 11:23:36 <Bjarni> lol 11:23:44 <Vornicus> Which would be, you know. 11:23:47 <Bjarni> signal removal patch :p 11:23:49 <Vornicus> a Bad Thing(TM(TM) 11:24:32 *** e1ko [n=31k0@161.157.broadband2.iol.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 11:25:08 *** ED|Sleep [n=new2linu@68-232-89-85.chvlva.adelphia.net] has quit [] 11:25:25 <ln-> Tron: yes, it is correct. 11:25:41 <Tron> sometimes there is a whitespace, sometimes not 11:25:55 <Tron> *shrug* 11:27:17 *** BJH [n=chatzill@e176111155.adsl.alicedsl.de] has joined #openttd 11:27:37 <Bjarni> Tron: it IS an alien language after all 11:27:41 <ln-> Tron: when the first part (the name) has a space in it, then a space is needed before "-linja-auto" to point out that "-linja-auto" refers to the whole name, not just the latter word. 11:27:49 <Vornicus> okay. clean build on 3941. 11:27:59 <Vornicus> Crash! 11:28:06 <Vornicus> signals are /there/ but not being enforced. 11:28:09 <Tron> Vornicus: i'm watching the title screen for ten minutes now, not a single crash 11:28:30 <Vornicus> 0.4.5 exhibits no such behavior. 11:28:46 <Bjarni> Vornicus: try the nightly build 11:29:03 <Bjarni> I think it's your system that creates odd stuff 11:29:12 <Bjarni> like libpng-config did 11:29:45 <Vornicus> that would be downright strange. 11:29:49 *** _Luca_ [n=thelucst@84.51.135.171] has joined #openttd 11:30:14 <Bjarni> the rpath thing is downright strange 11:30:48 <Vornicus> Okay. 3923, built somewhere else, no crashes. 11:31:03 <_Luca_> Morning 11:31:28 <Vornicus> Celestar, I cannot test your thing, my build is cheese enough already. 11:31:48 <Tron> hm, maybe a typo on 3941 11:32:22 <Vornicus> I would not be able to tell problems made by the fact that my build is /freaking strange/ fromproblems made by your patch. 11:32:46 *** e1ko [n=31k0@161.157.broadband2.iol.cz] has joined #openttd 11:33:47 *** DjViper [i=djviper@mishima-empire.h-nett.no] has quit ["Client Exiting"] 11:36:59 <Tron> AAAAAAAAAARRRRRRRRRRRRGGGGGGGGGGGGH. 11:37:09 <Tron> GetRailType != GetRailTileType 11:37:28 <Vornicus> So there /was/ a bug after all? 11:37:43 <Tron> [12:31:48] <Tron> hm, maybe a typo on 3941 11:38:01 <_Luca_> hmm 11:38:04 * Vornicus is actually sorta surprised he was the only one that found it. 11:38:04 <_Luca_> who broke the intro screen 11:38:15 <_Luca_> one train crashes into another within a second of loading 11:38:17 <Vornicus> 11:38:47 <CIA-5> tron * r3942 /trunk/rail_cmd.c: GetRailType() != GetRailTileType(), fix r3941 11:40:31 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has joined #openttd 11:41:22 <MiHaMiX> ln-: yes, I'm 11:41:53 <MiHaMiX> ln-: please create a patch. 11:41:57 <Vornicus> Luca, just before you came in we were talking about how on my machine everything blows up, but on everybody else's machine nothing does. 11:42:02 *** DjViper [i=djviper@mishima-empire.h-nett.no] has joined #Openttd 11:42:04 <MiHaMiX> bbl, 15 minutes 11:42:55 <Vornicus> and 3942 should fix it. 11:45:03 <Vornicus> okay, much better. 11:45:25 <Vornicus> now however I need my beautyrest 11:45:32 <Vornicus> that and my butt hurts. 11:45:48 <Vornicus> thank you tron and bjarni! 11:47:36 *** shintah [i=bebble@bebble.olf.sgsnet.se] has joined #openttd 11:47:50 <Celestar> Vornicus: what is broken? 11:47:57 <Tron> nothing 11:48:15 <Celestar> ok :P 11:48:22 <Vornicus> nothing, any more. but before, signals didn't work. 11:50:00 *** Born_Acorn [n=bornacor@ACC843BD.ipt.aol.com] has joined #openttd 11:50:22 <ln-> MiHaMiX: sure i can create a patch if you want, but in what way is it better than just the normal file? 11:51:54 <Tron> TRACK_BIT_RIGHT | TRACK_BIT_UPPER | TRACK_BIT_X <-- any suggestions for a good short name for this? 11:52:03 <Bjarni> <Vornicus> that and my butt hurts. <-- spare us for details 11:52:11 <Tron> these are all tracks which end in the north east edge of a tile 11:53:39 <Tron> this and the combinations for the other 3 edges are used quite often to deserve a name of their own 11:56:08 <MiHaMiX> ln-: i can check the diff much easier 12:06:44 <Tron> no suggestions? 12:10:25 <Celestar> back 12:10:43 <Tron> Celestar: good, any suggestions? 12:10:58 <Celestar> Tron: concerning? 12:11:02 <ln-> MiHaMiX: err... you just copy that file to lang/ and say "svn diff". i don't see the hard part. 12:11:21 <Tron> Celestar: a few lines up 12:11:48 <Celestar> Tron: 3_WAY_SWITCH_NE 12:11:54 <MiHaMiX> ln-: i know that way, but I don't have time. please provide a unified diff and i'll revise then commit your changes. pretty please, I have to fix a server urgently. 12:12:06 <Tron> Celestar: TRACK_BIT_3WAY_NE ? 12:12:13 <Celestar> Tron: deal 12:12:20 <Tron> it should start with TRACK_BIT_ 12:12:23 <Tron> ok 12:12:29 *** joed [n=James@CPE-143-238-8-202.vic.bigpond.net.au] has quit ["Client exiting"] 12:13:40 <ln-> MiHaMiX: there you go: http://users.utu.fi/lanurm/ottd/finnish.diff 12:14:55 <MiHaMiX> ln-: thank you very much, lemme check it 12:16:52 <CIA-5> miham * r3943 /trunk/lang/finnish.txt: [Manual translations update: finnish (thanks to ln-)] 12:17:21 <MiHaMiX> ln-: thanks for the patch 12:18:08 *** mgla [n=mgla@wikipedia/mgla] has joined #openttd 12:20:17 <Celestar> people: should semaphores be default for conventional railway? (in the elrail branch?) 12:21:43 <MiHaMiX> Celestar: good idea 12:21:51 <Celestar> noted. 12:23:48 <Celestar> Born_Acorn: !!!! 12:23:57 <Eddi|zuHause> i remember in TTO, semaphores were default until 1950, then light signals 12:24:06 <Eddi|zuHause> why was that abolished? 12:24:13 <Celestar> "Thats good to hear, but will the "outside" be defined by left side/rigth side driving?" <= WHAT THE HELL do you mean Born_Acorn ? 12:24:23 <Celestar> Eddi|zuHause: it wasn't. Just the game starts in 1950 now :> 12:24:48 <Eddi|zuHause> no, i start my games in 1921 with the dbsetxl 12:24:54 <Patrick`> new cool idea: 12:24:58 <Patrick`> load balancing signals 12:24:58 <Eddi|zuHause> and i have to ctrl-click to get semaphores 12:25:21 <Patrick`> every time a train passes through a 2-exit junction, the one that's permanently red changes 12:25:31 <Patrick`> so, you split a stream of trains 50-50 12:25:44 <Patrick`> if I give them a choice now, the pathfinder will cram the shortest route full 12:25:57 <Bjarni> http://www.student.dtu.dk/~s991088/tank_engine_in_reverse.png <-- check this out 12:26:04 <Bjarni> the patch is actually working now :) 12:26:15 <Patrick`> coo 12:26:36 <Celestar> peter1138: you there? 12:26:45 <Bjarni> --- [peter1138] is away (back sunday) 12:26:48 <Bjarni> I don't think so 12:26:52 <Eddi|zuHause> Patrick`: really? i thought i heard discussions that the pathfinder assigns red signals on the way with a higher number 12:28:24 <Bjarni> http://www.student.dtu.dk/~s991088/patches/turn_engine.diff <-- any comments before I commit? 12:28:46 <Bjarni> or testers for that matter 12:28:47 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Read error: 110 (Connection timed out)] 12:28:58 *** blazzaj [n=not@86.107.25.89] has joined #openttd 12:29:01 <blazzaj> hello! 12:29:49 <Celestar> hi there 12:30:15 <blazzaj> is there a program or something to run an open ttd multiplayer server? 12:30:24 <blazzaj> i mean different than the game's option to host it 12:30:26 <Tron> yes, it's called openttd 12:30:28 <blazzaj> like with more options 12:30:35 <blazzaj> :) 12:30:46 <Tron> more options? there aren't more options 12:31:05 <Bjarni> what more options do you want? 12:31:20 <Bjarni> I think it already got what's needed 12:31:47 <blazzaj> i too but in some games the map resets every 4 hours while in others the game only resets in 2050 12:31:54 <blazzaj> can you set that? 12:31:59 <Celestar> blazzaj: you can change that ;) 12:32:47 <blazzaj> how? 12:32:54 <Bjarni> <Bjarni> http://www.student.dtu.dk/~s991088/patches/turn_engine.diff <-- any comments before I commit? <-- everybody think it's brilliant and have no comments to it at all? 12:33:26 <Celestar> Bjarni: RFC: A train with one electric and one diesel engine should be able to drive on non-electric tracks. 12:33:28 <Tron> Bjarni: what does it do? 12:33:51 <Bjarni> Tron: control-click on an engine turns it around in the train depot 12:34:01 <Bjarni> it's an improved version of the one peter1138 made yesterday 12:34:05 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has quit ["Que?"] 12:34:07 <Prof_Frink> Celestar: Aye, but with the power of the diesel only 12:34:30 <Celestar> I mean would that happen during normal operation? 12:34:37 <Celestar> I'm not really sure about that. 12:34:49 <Bjarni> this one should be bug free and don't turn parts of multiheaded engines and so on 12:35:08 <ln-> Bjarni: why would someone like to reverse an engine, especially only in depot? 12:35:09 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 12:35:11 <Bjarni> Celestar: normally you would stop the train and turn the electric engine off and then continue on diesel only 12:35:13 <Prof_Frink> Celestar: It would be good if the running costs were also reduced for the electric (say by half) so you could have them as boosters for hills 12:35:31 <Bjarni> ln-: see the screenshot http://www.student.dtu.dk/~s991088/tank_engine_in_reverse.png 12:35:47 <Celestar> Bjarni: but you would carry them around? 12:35:58 <Celestar> but I'd have to remove cached_power then. 12:36:06 <Celestar> as power = f(RailType); 12:36:07 <Bjarni> Celestar: that depends on what you plan to do with it 12:36:42 <Bjarni> if you build catenary on one line and another one, you will use diesel to move eletric trains between them 12:36:43 <Celestar> WTF is an "Articulated Part" ? 12:36:48 <ln-> Bjarni: that doesn't answer the question "why". :) 12:37:36 <Bjarni> Celestar: that's all the parts of an articulated engine that's not first, say tenders 12:37:43 <Celestar> I see 12:38:29 <Bjarni> ln-: I made it because the US set got a DMU (or GMU since it's gasolin powered) and I was unable to turn it so it looked silly having one in each end facing the same way 12:38:35 <Bjarni> also the patch can do this 12:38:40 <Celestar> Bjarni: I see. 12:39:00 *** MrRexxie [n=rexxars@ti131310a080-2587.bb.online.no] has quit [Read error: 110 (Connection timed out)] 12:39:02 <Celestar> how does TTDP handle mixed consists ? (one diesel, one electric engine) 12:39:26 <Bjarni> Celestar: I have no idea how the patch handles mixed electric and diesel 12:39:55 <Celestar> is anyone able to check? 12:40:08 <ln-> Bjarni: i think the ability to drive an engine reversed has some potential.. e.g. when a train reverses at the end of the line, the engine could "reverse" too. 12:40:11 <Bjarni> I only got PPC hardware here, so I can't 12:40:32 <Bjarni> ln-: yeah, I thought about that too, but let's take it one step at a time ;) 12:41:49 <Bjarni> ln-: I thought about it, but I ran into problems, like the tender all of a sudden was in front of the engine and the engine got the front engine info like train number and orders 12:42:37 <Bjarni> surely we can fix this, but then the patch will turn much bigger 12:42:38 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has quit ["It's like, wah."] 12:42:58 <Singaporekid> :o 12:43:01 <Bjarni> in real life steam engines do drive with the tender in front once in a while 12:43:21 <Celestar> but not really often. 12:43:41 <Bjarni> http://www.museumstog.dk/galleri/2235102004.jpg <-- like here 12:44:38 <Bjarni> the issues are that the tenders aren't built for high speed and often makes a speed limit of 60 km/h when they are in front 12:44:51 <Bjarni> that and they tend to blow coal dust into the cab 12:45:07 <ln-> turntables are needed in ottd. 12:46:32 <Celestar> ln-: I think so too, but go code them 12:46:39 <Bjarni> :) 12:46:44 <Celestar> I would LOVE to see non-reversing trains one day. 12:47:10 <Bjarni> actually I don't mind reversing trains. It's the turn-around thing I don't like 12:47:20 <Patrick`> Eddi|zuHause: well, the ins and outs of the pathfinder are neither here nor there 12:47:30 <Patrick`> fact is, if I want to split over 2 lines, it won't be 50:50 12:47:34 <Bjarni> it's interesting to see trains reverse out of stations with the engine last at say 40 km/h 12:48:08 <Eddi|zuHause> Patrick`: then tweak the pathfinder to recognize such setups 12:48:25 <Eddi|zuHause> not introduce Yet Another Signal State 12:48:41 <ln-> having turntables would require one significant change: being able to separate the engine from the wagons temporarily. is that ever going to happen? 12:48:51 *** mgla [n=mgla@wikipedia/mgla] has quit [""Sometimes it's better to light a flamethrower than curse the darkness." - Terry Pratchett"] 12:48:55 <Patrick`> Eddi|zuHause: I agree 12:49:09 <Patrick`> Eddi|zuHause: I have an ulterior motive in proposing flip-flops 12:49:13 <Eddi|zuHause> ln-: on that line, i think we should have more realistic depots in general 12:49:19 <Bjarni> what we should have should be a vehicle pool containing the "hardware" of the vehicles and then a vehicle controller pool containing names/numbers, orders and so on 12:49:19 <Patrick`> Eddi|zuHause: turing machines can then be contstructed 12:49:40 <Bjarni> those should be linked together and when reversing we just move a pointer from one end to the other one 12:50:02 <Celestar> Bjarni: I mean if vehicles magically change positions 12:50:02 <ln-> that change would allow other things too: there could be two sets of wagons, one of which could be loaded at a station while the other was is being taken to the destination by an engine. 12:51:11 <ln-> it's un-economic to keep an expensive engine waiting for months on a station while the wagons are slowly loaded. 12:51:45 <Bjarni> ln-: yeah, but it's long time planning. Almost everything depends on our current design 12:52:18 <Bjarni> so nobody would say anything negative if I commit this patch? 12:52:35 <Bjarni> this = the one I posted a link to before 12:53:28 <ln-> nope, go ahead 12:54:32 <ln-> talking of depots, could we think of a simple fix to enhance their realism.. making them 2x1 tiles long (or longer) instead of 1x1. 12:54:50 <Celestar> damnit, no one with the patch here? 12:55:37 <Tron> Bjarni: if you have to hijack that command, could you separate the two code paths more? 12:55:55 <Tron> if (p2) { 12:55:56 <Tron> ... 12:56:01 <Tron> if (DC_EXEC) .. 12:56:03 <Tron> } else { 12:56:05 <Tron> ... 12:56:11 <Tron> if (DC_EXEC) ... 12:56:12 <Tron> } 12:56:16 <Patrick`> oops 12:56:22 <Patrick`> I was wondering why my money was going down 12:56:29 <Tron> and the crash test should be before the p2 stuff 13:00:37 <CIA-5> bjarni * r3944 /trunk/ (lang/english.txt train_cmd.c train_gui.c vehicle.h): 13:00:37 <CIA-5> -Feature: it's now possible to turn a single unit in a train 13:00:37 <CIA-5> control-click on a unit in a train in a depot will make the click unit turn around 13:00:37 <CIA-5> this is useful if you want "normal" engines to act as dualheaded (one each way) or similar 13:00:37 <CIA-5> this only works on single unit units. Multiheaded and articulated engines get a red error box 13:00:38 <CIA-5> this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines 13:00:50 <Bjarni> oops, too late :( 13:02:15 <Tron> please fix 13:13:34 <Celestar> WHOA shit 13:14:10 <Darkvater> /c 13:14:19 <Darkvater> *busted* 13:14:21 <Darkvater> bb in 30 13:14:51 *** Singaporekid [n=notme@cm143.epsilon121.maxonline.com.sg] has left #openttd ["Raah"] 13:15:36 <CIA-5> bjarni * r3945 /trunk/train_cmd.c: cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit) 13:15:45 <Bjarni> <Darkvater> bb in 30 <-- days? 13:15:57 <Bjarni> what did Darkvater do that gave him 30 days of jailtime? 13:16:56 <Prof_Frink> Blaspheny against cheese. 13:17:05 <Prof_Frink> s/n/m/ 13:17:10 <Bjarni> and he only got 30 days??? 13:17:19 <Prof_Frink> First offence. 13:17:28 <Bjarni> lol 13:17:35 <Bjarni> man you are ignorant 13:19:41 <Patrick`> how far in advance of a red signal will a train begin to slow down? 13:20:52 <CIA-5> tron * r3946 /trunk/ (rail.c rail.h rail_cmd.c rail_map.h): Add short hand names for common track combinations 13:21:05 <Bjarni> Patrick`: in the real world or in OTTD? 13:21:10 <Patrick`> ottd, sorry 13:21:30 <Bjarni> they don't detect a red signal before they are in the signal tile 13:21:32 <Patrick`> I'm thinking should I leave an extra tile inside a buffer, if the train begins to slow down before it's cleared the rear signal 13:21:45 <Patrick`> right. 13:22:20 <Patrick`> so just before it enters the tile, which is when an even-length train has cleared a signal n/2 tiles back, it's still going at top speed. 13:22:23 <Patrick`> good 13:22:25 <Bjarni> I think earlier detection of red signals is a thing for the pathfinder 13:22:59 <Bjarni> and the pbs signal rewrite 13:23:49 <Patrick`> ooh, I think I know how to do load balancing 13:23:58 <Bjarni> nice 13:24:06 <Patrick`> if there's a very low dribble of trains then fair enough, but I can restrict a line to max-capacity/2 13:24:18 <Patrick`> by just leaving a very large gap after the signal leading to the shorter path 13:24:37 <Patrick`> so if it's busy, the last train is almost certain to go down the other branch 13:25:04 <Patrick`> or I could use a jinty on an ignore-signal roundabout to act as a red/green clock 13:27:16 *** Rexxie [n=rexxars@ti131310a080-2240.bb.online.no] has joined #openttd 13:38:50 *** Andrew67 [n=andrew67@206.248.85.235] has joined #openttd 13:41:01 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:46:12 <Patrick`> high-volume construction is doing my head in 13:46:16 <Matt-W> wooo my patch got in! 13:46:31 <Patrick`> like, multilane routes and stuff 13:47:06 <Celestar> weee ;) 13:47:07 <Bjarni> hmm 13:47:23 <Matt-W> I realised the other day that I had a mainline which needed to go two-track in each direction. Head exploded shortly afterwards 13:47:33 <Bjarni> is there a grf set with an aritculated engine, that runs on an unmodified OTTD? 13:47:46 <Patrick`> especially with no bloody load balancers 13:47:52 <Patrick`> getting trains back out is worse 13:47:57 <glx> Bjarni: dbset? 13:48:17 <Bjarni> I don't think it contains real articulated engines 13:48:29 <Bjarni> you have to add the tenders manually 13:48:34 <Bjarni> at least I think so 13:48:52 <glx> I think it contains a loco with 2 parts 13:49:04 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has joined #openttd 13:49:06 <Prof_Frink> Yes, but implemented as a dualhead 13:51:25 <Bjarni> ahh the DB set don't have articulated engines while the DB set XL do have them 13:51:36 <Bjarni> it's important to notice the difference ;) 13:54:26 *** Singaporekid [n=notme@cm143.epsilon121.maxonline.com.sg] has joined #openttd 13:56:21 *** Singaporekid is now known as Skiddles^ 13:59:10 *** stavrosg [n=stavrosg@athedsl-20288.otenet.gr] has quit [Read error: 110 (Connection timed out)] 14:01:25 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has joined #openttd 14:03:13 *** Torrasque [n=chatzill@250.114.76.83.cust.bluewin.ch] has quit [Read error: 104 (Connection reset by peer)] 14:05:01 <Celestar> RFC: http://www.fvfischer.de/combi.diff 14:05:40 <DaleStan> <Bjarni> is there a grf set with an aritculated engine, that runs on an unmodified OTTD? <-- I'd be surprised, but it shouldn't be hard to pull the version/switch checks from one of the current trainsets. That will have a better chance of working. 14:18:31 *** awy|LadyHawk [i=ladyhawk@82-45-53-147.cable.ubr02.dudl.blueyonder.co.uk] has joined #openttd 14:18:38 *** awy|LadyHawk is now known as LadyHawk 14:19:40 <glx> Bjarni: train_cmd.c:1612: v->u.rail.flags" target="_blank">u.rail.flags ^= 1 << VRF_REVERSE_DIRECTION; --> TOGGLEBIT(v->u.rail.flags" target="_blank">u.rail.flags, VRF_REVERSE_DIRECTION); 14:22:33 *** _Luca_ [n=thelucst@84.51.135.171] has quit [Read error: 110 (Connection timed out)] 14:33:08 <Bjarni> glx: good point 14:37:05 *** Torrasque [n=jerome@250.114.76.83.cust.bluewin.ch] has joined #openttd 14:37:09 <CIA-5> bjarni * r3947 /trunk/train_cmd.c: use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) 14:38:48 *** Torrasque [n=jerome@250.114.76.83.cust.bluewin.ch] has quit [Client Quit] 14:40:01 *** Spoco [n=Spoco@dsl-083-102-066-52.lohjanpuhelin.fi] has joined #openttd 14:40:02 *** MLnetSupport [n=schamane@p5498E55E.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 14:41:14 *** MLnetSupport [n=schamane@p5498FC89.dip.t-dialin.net] has joined #openttd 14:50:32 <Patrick`> in fact ... 14:50:39 *** _Red is now known as Red 14:50:54 <Patrick`> I think it might be possible to selectively shunt trains based on thier characteristics (top speed, accn, etc) 14:50:58 <Patrick`> but it'd be very fiddly 14:54:23 *** iridium [n=iridium@host-84-9-209-82.bulldogdsl.com] has joined #openttd 14:56:28 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 14:57:38 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has joined #openttd 15:08:50 *** xyzzy1 [n=xyzzy1@tor/session/x-00938e465302b8da] has joined #openttd 15:12:28 <CIA-5> Darkvater * r3948 /branch/0.4.5/ (gfx.c macros.h smallmap_gui.c stdafx.h strings.c): - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (thanks Tron for the help). Backport of r3529, r3553 from trunk 15:13:36 <CIA-5> Darkvater * r3949 /branch/0.4.5/tree_cmd.c: - Revert r3467, was total nonesense, my fault. Backport of r3532 from trunk 15:14:35 <CIA-5> Darkvater * r3950 /branch/0.4.5/stdafx.h: - Add directives to allow Visual Studio 2005 compilation. Backport of r3551 from trunk. 15:16:16 <CIA-5> Darkvater * r3951 /branch/0.4.5/lang/ (11 files): - Restore plural forms of cargo types for several languages. Backport of r3560 from trunk. 15:17:59 <CIA-5> Darkvater * r3952 /branch/0.4.5/ (engine.c players.c): 15:17:59 <CIA-5> - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that 15:17:59 <CIA-5> vehicles are introduced a year after their introduction date. This will also 15:17:59 <CIA-5> relieve possible (rare) network desyncs. Backport of r3565 from trunk 15:19:32 <CIA-5> Darkvater * r3953 /branch/0.4.5/strings.c: - Grr, compile before you commit. Wrong merge of 3529/3553 in r3948 15:21:43 *** TrueLight is now known as TL|Away 15:22:29 <CIA-5> Darkvater * r3954 /branch/0.4.5/ (train_cmd.c vehicle.c): 15:22:29 <CIA-5> - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later. 15:22:29 <CIA-5> - When loading a game, call TrainConsistChanged() for each train head separately 15:22:29 <CIA-5> before updating images, as v->first is used extensively in GetTrainImage() for 15:22:29 <CIA-5> custom graphics. This gives a significant speed improvement on loading a game. 15:22:32 <CIA-5> - Rewrite GetFreeUnitNumber() so that only one loop of vehicles is required. Instead a list of used/unused numbers is created and the first unused number is chosen. This significantly improves performance in large games. 15:22:35 <CIA-5> - Improve game-load times. Backport of r3570-3572 from trunk 15:22:42 *** Scia [n=Scia@AveloN.xs4all.nl] has joined #openttd 15:22:47 <Prof_Frink> Darkvater is on a comitting spree! 15:25:28 <CIA-5> Darkvater * r3955 /branch/0.4.5/console_cmds.c: - Fix: validate the setting of max_companies/spectators through the console. Backport of r3591, r3593 from trunk 15:26:22 *** Coder`TuX [n=codertux@85.204.17.98] has joined #openttd 15:28:30 <CIA-5> Darkvater * r3956 /branch/0.4.5/ (roadveh_cmd.c station.h): - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled. Backport of r3663, r3681 from trunk 15:29:26 <CIA-5> Darkvater * r3957 /branch/0.4.5/road_cmd.c: -Fix: Correctly restore the roadside after roadworks are finished. Backport of r3680 from trunk 15:30:42 *** qball [n=qball@ipd50a4125.speed.planet.nl] has joined #openttd 15:30:46 <qball> openttd: network.c:1158: NetworkHandleLocalQueue: Assertion `0' failed. 15:31:36 <CIA-5> Darkvater * r3958 /branch/0.4.5/ (macros.h pathfind.c rail.h rail_gui.c road_gui.c vehicle.c): Change HASBIT() to return 0/1 instead of 0/value of tested bit. Backport of r3747 from trunk 15:31:56 <Bjarni> Darkvater: what are you doing? 15:32:05 <Bjarni> making 0.4.5 mk II? 15:32:40 <CIA-5> Darkvater * r3959 /branch/0.4.5/main_gui.c: -Fix: [FS#61] The tooltips for raising and lowering land buttons in the scenario editor are interchanged (Reported and fixed by lc). Backport of r3749 from trunk 15:32:41 <Bjarni> now I got 14 svn commits in my mailbox 15:32:48 <Bjarni> that will add another one 15:33:39 <Darkvater> Bjarni: preparing for 0.4.5.1 15:33:52 <Bjarni> ok 15:34:19 <Bjarni> make sure that the stuff in video/cocoa_v.m enters it too 15:34:38 <Darkvater> the rewrite? 15:34:42 <Darkvater> it worked before didn't it? 15:34:52 <Bjarni> it was horribly slow 15:35:08 <Bjarni> at least for people with G3 and some G4 15:36:14 <Celestar> Darkvater: what are we doing? 15:37:19 *** Torrasque [n=jerome@250.114.76.83.cust.bluewin.ch] has joined #openttd 15:37:29 <Darkvater> fix-release 15:38:26 <ln-> Bjarni: err.. there is going to be a 0.4.5.1 release and very soon, too? 15:38:45 <Bjarni> ln-: that's what Darkvater just told me 15:38:53 <Bjarni> ln-: I don't know anything you don't know 15:39:03 <Bjarni> what revision was 0.4.5? 15:39:23 <ln-> i was just thinking whether including a certain patch would still be possible. 15:39:34 <Bjarni> what patch? 15:40:00 <ln-> one that fixes a certain filename-related unicode problem on OS X. 15:40:02 <Kalpa> Ha! Patch mentioned! 15:40:21 * Kalpa is a fanboy - starts drooling 15:40:26 <Celestar> Darkvater: when ? 15:40:32 <Bjarni> ln-: I asked you yesterday where you keep that patch, but then you didn't answer :( 15:40:42 <ln-> Bjarni: it's here: http://users.utu.fi/lanurm/ottd/save-filenames-in-utf8.diff 15:40:50 <Celestar> Darkvater: I'll be back in 15. 15:41:34 <Darkvater> Celestar: weekend, tomorrow? 15:41:36 <ln-> Bjarni: peter1138 suggested changes to it, different function naming and avoiding using "extern", but nothing affecting the functionality. 15:45:06 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 15:45:25 <CIA-5> Darkvater * r3960 /branch/0.4.5/roadveh_cmd.c: -Fix: Correctly implement minimum search, so road vehicles head twoards the closest station, not the last one in the list. Backport of r3751 from trunk 15:45:45 <ln-> Darkvater: do you have an opinion? 15:46:04 * Bjarni tries to compile and test it 15:46:11 <CIA-5> Darkvater * r3961 /branch/0.4.5/news_gui.c: - Fix crash when resizing news history window. Backport of r3778 from trunk 15:46:15 <Darkvater> ln-: not atm, busy 15:46:21 <Bjarni> the "failure to save" bug report is more than a year old now 15:47:19 <CIA-5> Darkvater * r3962 /branch/0.4.5/water_cmd.c: -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592. Backport of r3792 from trunk 15:48:16 <CIA-5> Darkvater * r3963 /branch/0.4.5/os/debian/ (10 files in 2 dirs): 15:48:16 <CIA-5> Update debian packaging files to the ones used for releasing 0.4.5 (see os/debian/changelog for details). 15:48:16 <CIA-5> Fix a small debconf issue which was in the 0.4.5 release. Backport of r3801 from trunk 15:49:01 <CIA-5> Darkvater * r3964 /branch/0.4.5/vehicle.c: -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length. Backport of r3811 from trunk 15:51:06 <CIA-5> Darkvater * r3965 /branch/0.4.5/ (openttd.vcproj ottdres.rc win32.c): 15:51:06 <CIA-5> - [win32] Remove mapfile generation and generate a pdb file instead. This and 15:51:06 <CIA-5> the corresponding executable is enough to trace the source of a crash given by 15:51:06 <CIA-5> crash.txt by using WinDbg for example. Mapfiles are a bit deprecated in the 15:51:06 <CIA-5> newer VS environments. 15:51:07 <CIA-5> - [win32] Show the revision in crash.txt and enable the button to show the crash text in the crash-window 15:51:11 <CIA-5> - Backport of r3871, r3872 from trunk 15:52:10 <Bjarni> ln-: it appears that Darkvater is too busy commiting, so I think I will just commit. I just tested it and read it and it appears to be fine now 15:55:25 <CIA-5> bjarni * r3966 /trunk/ (Makefile saveload.c screenshot.c unix.c): 15:55:25 <CIA-5> -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts 15:55:25 <CIA-5> now it saves correctly, but the load window still display some chars wrong (fix by ln-) 15:55:38 <Bjarni> Darkvater: we need this one too in a bug fix release 15:55:58 <Bjarni> shit, this bug was reported in 0.3.4 o_O 15:56:01 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has joined #openttd 15:56:38 <ln-> there's one issue with the save/load dialog.. which is not caused by the patch, more likely to be encountered when the patch is in use. go to the save dialog and click on a filename that contains unicode characters. 15:56:47 <Tron> whitespace after keywords 15:57:02 <Darkvater> ok, you couldn't find an UGLIER way to fix this? 15:57:19 <ln-> who? 15:57:20 <Tron> and DON'T put function declarations in .c files 15:58:02 <Bjarni> so typical. You can post a diff in this channel several times and nobody says anything, but people do when it's committed 15:58:09 <ln-> indeed. 15:58:53 <ln-> what the hell is wrong with you people? for MONTHS i have tried to get some comments about the patch, and when finally Bjarni commits it, only 10 seconds after that you begin to have opinions! 15:59:18 <Bjarni> the reason why this bug haven't been fixed before is that the last time we had a fix for it, it was rejected for being ugly or something like that 15:59:27 <Noldo> you should just commit to get comment 15:59:56 <Bjarni> now we got a working fix again and I'm not going to wait another year to get another one that's less ugly or whatever 16:00:07 <CIA-5> Darkvater * r3967 /branch/0.4.5/ (rail_cmd.c tunnelbridge_cmd.c): - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. Backport of r3876, r3893 from trunk 16:00:08 <ln-> 17:57 < Darkvater> ok, you couldn't find an UGLIER way to fix this? <-- what do you mean by this? 16:00:26 <Celestar> back 16:00:43 <Tron> i'm pretty sure i have already mentioned this 16:01:15 <Tron> if not specifically to this diff, it did it literally dozens of times to occasions 16:01:23 <Tron> +other 16:01:35 <Celestar> what's the discussion? 16:01:46 <Bjarni> rev 3966 16:01:51 <Bjarni> people claim that it's ugly 16:02:04 <Bjarni> but not until AFTER it was committed 16:02:20 <Tron> at least it could adhere the common style. 16:02:22 <CIA-5> Darkvater * r3968 /branch/0.4.5/lang/ (finnish.txt german.txt): - Update german and finnish languages. Backport of r3932, r3943 from trunk 16:02:35 <Bjarni> also it fixes a bug reported in 0.3.4, but the previous fix was rejected for ugliness as well 16:02:49 <Bjarni> I think that's a long time to wait for a "failure to save" bug fix 16:03:10 <CIA-5> Darkvater * r3969 /branch/0.4.5/network_gui.c: - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). Backport of r3933 from trunk 16:03:22 <Celestar> Tron: are extern declarations faulty? 16:03:36 <Tron> they are error prone 16:03:55 <Celestar> I what way? 16:03:57 <Celestar> in* 16:03:59 <CIA-5> Darkvater * r3970 /branch/0.4.5/ (data/openttd.grf gfx.c gfxinit.c): - FS#56 - [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. Backport of r3940 from trunk 16:04:02 <Darkvater> and done..finally 16:04:03 <Tron> error prone in the sense of "it crashes and the compiler didn't even give you a warning" 16:04:04 <Patrick`> has anyone built a numtrains calculator? 16:04:08 <Tron> Celestar: simple example: 16:04:10 <Tron> foo.c: 16:04:11 <Celestar> go ahead 16:04:20 <ln-> some people here should try to understand the fact that there will NEVER EVER be a non-ugly patch for this problem, unless someone codes one, and that's not likely to happen. 16:04:25 <Patrick`> you put in the xy coordinates of your target, your start, your production per month, and the top speed of your trains 16:04:30 <Tron> void f(foobar*) { ... } 16:04:31 <Patrick`> and it tells you how many you need 16:04:33 <Tron> bar.c: 16:04:40 <Tron> void f(int); 16:04:48 <Patrick`> it's a fine line between 25% cargo collection and having a queue of 10 16:04:57 <Tron> (the extern is redundant for function declarations) 16:05:08 <Tron> you don't get a warning or anything 16:05:24 <Celestar> you don't? 16:05:26 <Darkvater> ln-: for a fact you could've at least put the convert_to_fs_charset in one place instead of in two 16:05:35 * Celestar is gone. 16:05:38 <Tron> Celestar: of course not, there is NO way for the compiler to know 16:05:47 <Tron> because you compile 2 totally separate files 16:05:53 * Celestar needs a decision on the extended slot allocation theme. 16:06:01 <ln-> Darkvater: do you mean the declaration or the actual funtion call? 16:06:03 <Darkvater> ln-: or use a commonly named fopen instead of this bogus filename. But I've said this quite a few times to bjarni when the patch was brought up 16:06:13 * Celestar takes a mental note not to use (extern) declarations in .c files. 16:06:15 <Celestar> out 16:06:26 <Tron> Celestar: same goes for variables as well 16:06:36 <ln-> Darkvater: "a commonly named fopen"? 16:06:43 <Tron> Celestar: you can even have a variable name which is a function in another file, that's fun... 16:06:57 <Tron> ln-: a wrapper 16:07:40 <Darkvater> bb in a while... fucking tax-return papers :( 16:07:42 <ln-> Tron: i don't see the fundamental advantage of a wrapper. 16:08:03 <Tron> not having to sprinkle the same code over and over again in the source 16:09:37 <Tron> Bjarni: you just broke compiliation on all system which don't have iconv, btw 16:10:28 <Tron> even more 16:10:56 *** xyzzy1 [n=xyzzy1@tor/session/x-00938e465302b8da] has quit [Remote closed the connection] 16:11:25 <Tron> you broke compilation on ALL non-OSX *nixen 16:11:27 <Tron> goodjob 16:11:33 <CIA-5> bjarni * r3971 /trunk/video/cocoa_v.m: reverted r3742 as those new errors were not the right way to handle those exceptions 16:12:20 <Bjarni> ... 16:12:25 <Bjarni> :( 16:14:04 <ln-> Tron: bullshit. it still compiles fine on my linux. 16:14:34 <Tron> %gmake 16:14:34 <Tron> ===> Linking openttd 16:14:34 <Tron> unix.o(.text+0xe42): In function `convert_to_fs_charset': 16:14:34 <Tron> /usr/home/tron/projekte/ottd/clean/unix.c:652: undefined reference to `libiconv_open' 16:14:34 <Tron> unix.o(.text+0xe6e):/usr/home/tron/projekte/ottd/clean/unix.c:657: undefined reference to `libiconv' 16:14:35 <Tron> unix.o(.text+0xe8c):/usr/home/tron/projekte/ottd/clean/unix.c:658: undefined reference to `libiconv' 16:14:37 <Tron> gmake: *** [openttd] Fehler 1 16:14:39 <Tron> ln-: bullshit to you 16:14:56 <Tron> glibc maybe includes libiconv 16:15:08 <Tron> but that's not standard 16:15:20 <Tron> you even can't be sure a particular linux uses glibc 16:15:31 <ln-> you can't be sure of anything. 16:15:57 <Bjarni> this is why feedback is needed BEFORE commits and not after 16:16:15 <Tron> i didn't even have to compile to see that 16:16:25 <Tron> you unconditionally include iconv.h 16:16:34 <Tron> but conditionally link with iconv 16:16:38 <ln-> Bjarni: perhaps it's better to revert the patch and NEVER fix this issue, nor even talk about it. 16:17:00 <Tron> i have absolutly nothing against fixing a problem 16:17:05 <ln-> Tron: why didn't you fucking say anything then, when you were asked for feedback during the past weeks? 16:17:09 <Tron> but don't break everything else by doing so 16:17:49 <Tron> ln-: i most certainly said that the diff is unsuitable 16:17:58 <ln-> you didn't. 16:18:12 <Bjarni> I never saw such a statement 16:20:06 <Bjarni> Tron: so you say that it should be changed to be conditional to __APPLE__ only and then screw all utf-8 based linux filesystems? 16:20:19 <Tron> it should at least compile 16:20:25 <Tron> or rather link 16:20:39 <glx> in makefile: 16:20:39 <glx> ifdef OSX 16:20:39 <glx> LIBS += -liconv 16:20:39 <glx> endif 16:20:39 <glx> in saveload.c: 16:20:40 <glx> #ifdef UNIX 16:20:42 <glx> extern const char *convert_to_fs_charset(const char *filename); 16:20:44 <glx> #else 16:20:57 <ln-> which is a matter of adding "-liconv" somewhere, which you could have done already, if you weren't focused on blaming people on the channel. 16:22:15 <Bjarni> so far I have upset somebody 100% of the times I have done anything to filenames, so if I do something now, odds are that I will do it again :( 16:22:22 <Tron> the only thing i'm blaming somebody for is commiting a faulty patch which breaks compilation on several platforms 16:22:58 <Tron> and it's pure coincidence i have libiconv on my system 16:23:01 <Bjarni> Tron: this is the reason why we need constructive feedback on patches, but that never really works in here 16:23:24 <Tron> if i hadn't it wouldn't die while linking, it would already die while trying to compile unix.c 16:24:05 <Tron> Bjarni: even the style of the diff was very faulty, so discussing the function was way out of question 16:24:38 *** Eddi|zuHause2 [i=johekr@p54B754BF.dip.t-dialin.net] has joined #openttd 16:24:50 <ln-> Tron: sorry, some of us are not as smart as you are. 16:24:51 <Tron> Mär 10 21:02:06 <ln-> #ifNOTdef WIN32. i meant commenting out iconv-related code in case it's never needed in windows. 16:24:51 <Tron> Mär 10 21:02:31 <Tron> !OSX != WIN32 16:24:57 <Bjarni> Tron: you appear to know a lot more about this than I do, so maybe it's better if you fix it 16:25:11 <Tron> here, definatly made a comment about the compiling/linking conditionals 16:25:15 <Bjarni> I never claimed to be good at this, but I tried and ln- tried and nobody else did anything to this bug 16:26:02 <Bjarni> and Tron: you would have fixed it long ago if you had an utf-8 filesystem. Failure to save if the name contains Märch is not a good thing 16:26:12 <ln-> it seems that much more effort is paid to finding guilty people than actually enhancing the code. 16:26:19 <Bjarni> yeah 16:26:47 <Bjarni> it would likely work by now if somebody with the skills had fixed this instead of IRCing to find the guilty person(s) 16:26:49 <Tron> you're right, you should stop trying to move the guilt elsewhere and fix the problems 16:27:05 <Bjarni> I don't know how to do tha 16:27:06 <Bjarni> t 16:27:27 <Tron> at least put all parts of the change withing the same conditional statement 16:27:47 <Tron> not some of it in ifdef OSX and another part in nothing at all 16:28:09 <Bjarni> ok, I can screw utf-8 linux. Let's see what people say to that 16:28:14 <Tron> i thought that's evident 16:29:11 <Tron> Bjarni: would you please explain to me what you're trying to achieve with that statement? 16:29:50 <Eddi|zuHause2> hey, could you people calm down please? 16:30:18 <ln-> Eddi|zuHause2: no 16:30:25 <Eddi|zuHause2> how about a suggestion: introduce a new condition: UTF8_FILESYSTEM in the makefile 16:31:07 <Eddi|zuHause2> and make this patch depend on this condition 16:32:01 <Tron> the problem is trunk is broken for me - and probably everyone else !OSX && !glibc - and you did that commit. and all you say is "i can screw utf-8 linux". a "problem" we don't even have a report about! but that compilation is broken on several system is a _fact_ 16:32:21 <qball> grrrmbl why is advanced station loading off on the official ttd problem. 16:32:40 <qball> server 16:32:43 <ln-> Tron: now that you've found bjarni and myself to be guilty of this crime, can we move on? 16:33:09 <Tron> ln-: "we move on" in the sense of "you fix it", sure, of course 16:33:22 <Tron> i'd be _very_ glad 16:34:04 <ln-> i won't bother fixing anything, because it takes ~4 months before my fix is accepted for commit. 16:34:35 <ln-> besides, i'd do it the wrong way anyway, because i don't have your wisdom. 16:34:43 <Bjarni> a "problem" we don't even have a report about! <-- I thought we got the report on it from ln-'s linux 16:35:13 <Tron> ok, if you won't fix the compilation, then bjarni, please back it out 16:36:01 <ln-> yes, saving non-utf-8 screenshot filename in the dir makes you unable to use "svn up" before you remove or rename the file. that's the problem description. 16:36:17 <Tron> oh, and never assert() the return value of malloc. i'm pretty sure we had this discussion several times 16:36:53 <Noldo> Tron: do you have a list of these somewhere? 16:36:54 <Kalpa> "UTF-8 - global source for pain and agony." 16:37:16 <Tron> Noldo: a list of what? 16:37:28 <CIA-5> bjarni * r3972 /trunk/ (saveload.c screenshot.c unix.c): changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again 16:37:28 <ln-> Tron: what are you talking about? my patch doesn't use either assert() nor malloc(). 16:37:31 <Bjarni> that should do it 16:37:33 <Bjarni> I think 16:37:55 <Tron> ln-: that was to bjarni 16:38:38 <Noldo> Tron: list of those No-No's you tell people about 16:39:06 <Bjarni> <Tron> oh, and never assert() the return value of malloc. i'm pretty sure we had this discussion several times <-- I reverted a commit I once made to fix this, but it included other issues 16:39:20 <Tron> Noldo: mostly it's common sense. assert() is for catching logic bugs, nothing else. malloc() returning NULL just means the OS couldn't fullfill your request, that's not a logic bug 16:40:13 <ln-> Tron: it's either "fulfil" or "fullfil", not "fullfill". 16:41:03 <Tron> (it could be a logic bug, like a too large malloc request, but that's not the common case. something before should have caught that) 16:41:11 <Bjarni> hence the reason why I wanted to replace it with an error, but then bad stuff could happen if the new error messages were triggered the way they were written 16:41:22 <Bjarni> so a 3rd solution needs to be made 16:41:55 <Tron> ln-: instead of playing mr. know-it-all you could properly fix your diff, that would be by far more productive 16:42:43 *** DJFire [n=nox@ip70-188-111-236.lu.dl.cox.net] has joined #openttd 16:43:55 <Bjarni> Darkvater: all changes to video/cocoa_v.m are fixes for it being way too slow (and a single fix for x86 that didn't like the speedup for some weird reason I have yet to figure out) 16:44:31 *** Eddi|zuHause [i=johekr@p54B77BDD.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 16:44:49 <ln-> Tron: you're telling me what's productive? ... 16:46:42 <Eddi|zuHause2> guys... get a room! 16:46:54 <Bjarni> no way 16:47:11 <Bjarni> I don't plan to be in a room with ln- and Tron 16:47:15 <Bjarni> and nobody else 16:47:46 <DJFire> lol 16:48:07 <ln-> so the svn version was in uncompilable state for 42 minutes. how can we ever survive from this trauma? 16:48:22 <DJFire> LOL 16:48:38 <Bjarni> I guess it was payback time for when Tron broke compilation on OSX 16:48:50 <Bjarni> or rather, it compiled but crashed during startup 16:48:53 <DJFire> im gonna go work on tksclan.net now **runs away from the madness 16:49:50 <Tron> Bjarni: don't tell me i hestitated to fix it 16:50:05 <Tron> though i don't remember what you mean right now 16:50:28 <Bjarni> <Tron> Bjarni: don't tell me i hestitated to fix it <-- you did nothing... you had left 16:51:19 <ln-> most of the 42 minutes were used to glorify Tron's superiority, and Bjarni's and my stupidity. the problem itself took ... probably not more than 5 mins to fix after Tron had bothered to tell what to do. 16:51:29 <Bjarni> it was in unix.c. it said "ifdef __APPLE__ #include <sdl.h>..., then somebody changed it to #ifdef WITH_SDL and then you removed it 16:51:52 <Bjarni> the removing part meant that SDL could not open a window to draw in on the OSX port 16:52:33 <Tron> ln-: don't try to put the blame on me 16:52:45 <Bjarni> ok, that's it 16:52:58 <Bjarni> we need rules on how to handle diffs and talk to each other 16:53:04 <Bjarni> just like we got rules on coding style 16:53:10 <Tron> Bjarni: i certainly didn't argue that it's better to keep version broken, did i? 16:53:35 <Tron> which somebody should start to at least remotly adhere to 16:53:40 <Bjarni> Tron: I never claimed that it's better to keep it broken. I said that I didn't know how to fix it 16:53:45 <Bjarni> there is a great difference there 16:54:06 <ln-> Tron: i try to blame your attitude, and for a good reason. 16:54:22 <Eddi|zuHause2> i did offer a way to fix it, didn't i? 16:54:42 <Tron> ln-: you're blaming me for not doing to your bidding, that's all 16:54:48 <Tron> and i _never_ will, btw 16:55:01 <Bjarni> Eddi|zuHause2: yeah, but that is a compile time solution, not a runtime solution like ln- wrote 16:55:28 <Eddi|zuHause2> we were discussing a compile-error?!? 16:55:53 <Tron> yes, a compile time error 16:56:01 <Tron> but even that seems to be in doubt 16:56:18 <Bjarni> the issue is a commit that fixes a bug reported in 0.3.4 where computers with utf-8 filesystems failed to save if the name contained certain letters 16:56:23 <Tron> maybe linking on FreeBSD isn't counted twoards compiling 16:56:38 <Tron> the issue is a commit breaking compilation 16:57:01 <Tron> i wouldn't care if it would bring world peace as long as it is broken for me 16:57:09 <Bjarni> yeah, and nobody said anything about that for the past week when it was posted in this channel serveral times 16:58:15 <Tron> it had so fundamental flaws i'm really tired of mentioning again and again 16:58:41 <Tron> and i posted a part of the logs where i clearly said there's a problem 16:59:30 <Tron> you asked for a comment, you got your comment, you ignored it 17:02:16 <ln-> I think this discussion could be a good startpoint for either 1) everyone hating each other even more than before, 2) enhancing the procedures for reviewing patches, commenting on them, and accepting them. 17:02:44 <Bjarni> ln-: I already stated that I will go for #2 17:02:48 *** KritiK [i=Maxim@ppp15-55.pppoe.mtu-net.ru] has joined #openttd 17:03:00 <Bjarni> but I can't command everybody to do that 17:03:40 <Tron> ln-: it's your turn to choose either one and start with it 17:03:53 <Tron> i'm taking a shower now 17:04:06 <Eddi|zuHause2> i really believe you are talking at cross-purposes [that's what leo gives me for 'aneindander vorbeireden'] 17:04:51 <valhallazzzw> aka not listening to eachother :p 17:05:27 <Tron> Eddi|zuHause2: i don't think so, it's rather at the "i am holier than you"-level 17:05:45 <Eddi|zuHause2> that was the 2nd step, yes ;) 17:07:00 *** KouDy [i=KouDy@85.207.64.3] has joined #openttd 17:07:10 <Eddi|zuHause2> because 'aneinander vorbeireden' (which is worse than just not listening to each other) inevitably (sp?) leads to misunderstandings 17:08:14 *** KouDy [i=KouDy@85.207.64.3] has quit [Client Quit] 17:11:03 <ln-> what i don't really understand is the selfish attitude of not fixing the uncompilable svn version if one very well knows how it could be fixed. "you broke it, you fix it" is fine for some situations, but not all. 17:11:55 *** ^Cartman^ [n=Eric_Car@ti100710a081-7993.bb.online.no] has joined #openttd 17:13:22 <ln-> would you go to a doctor who said "you fell from the tree and broke your leg, you fix it yourself" 17:13:38 <Bjarni> "you ran that guy over. You go operate on his leg so he can walk again" <-- this one appears like a joke, but somehow it's similar 17:14:36 <ln-> i don't see how e.g. Tron benefits from the situation that the svn version is broken, he knows how to fix it, but doesn't fix it. 17:15:20 <ln-> on the other hand, I do see how everyone would benefit if Tron used his skills and 3 mins of his time to do the fix. 17:15:33 <ln-> even if it wasn't his fault at all. 17:16:58 <ln-> is this project about devs competing against each other, or about aiming for the common good? 17:17:50 <Patrick`> AGH 17:17:56 <Patrick`> multiline is so retarded 17:18:14 <Patrick`> it feels like I'm back in ttd trying to fix the problem that pre/exit signals fixed 17:18:19 <Patrick`> but without the luxury of hacking 17:18:35 *** XeryusTC is now known as Xeryus|voer 17:18:56 <Patrick`> I wish I could do things like "only go into this signal if you won't block someone else 17:20:55 <Patrick`> someone tell ln- to stop being a dick 17:21:20 <Patrick`> he says "the common good" and he means "someone did something that didn't benefit me instead of something that did 17:21:35 *** Skiddles^ [n=notme@cm143.epsilon121.maxonline.com.sg] has quit ["Sleepzors!"] 17:22:59 <Patrick`> time to bite the bullet and do routing 17:25:30 *** Coder`TuX [n=codertux@85.204.17.98] has quit ["Windows, the best game ever: Try to see how many blue screens you can get per hour and then try to beat that record!"] 17:25:43 <Bjarni> http://www.student.dtu.dk/~s991088/BR01_reversed.png <-- I did it 17:25:48 <Bjarni> it's a bit buggy though 17:25:58 <Bjarni> specially regarding wagon overwrite 17:26:44 *** Maedhros [n=jc@gentoo/developer/Maedhros] has joined #openttd 17:27:47 <Tron> ln-: great attitude, let somebody else fix the errors i make, really really great attitude. can you possibly imagine one can get tired of fixing problems others created? no, you obviously can't otherwise you wouldn't have said what you did say 17:28:28 *** angerman_ [n=angerman@e181102243.adsl.alicedsl.de] has joined #openttd 17:29:14 <Tron> ln-: and stop writing "the common good" when you really me "my self-interest" 17:29:28 <Tron> s/me/mean/ 17:29:38 <ln-> Tron: you didn't get my point. and if you are tired, you should go to sleep and/or retire from your position as a developer. 17:29:56 <Tron> you failed at being funny 17:31:15 *** Xeryus|voer is now known as XeryusTC 17:31:29 <ln-> Tron: are you being an OTTD developer for fun, or are you getting paid? if you no more consider it fun, isn't it time to quit and do something else that makes you happy? 17:31:50 <Tron> you get it EXACTLY the wrong way round 17:32:00 <Noldo> ln-: you think it's ok to smoke people out by making code they don't like? 17:32:05 <Tron> if you would pay me, i would fix it 17:32:10 <Tron> i'm doing it for fun 17:32:19 <Tron> and fixing problems other people create is _not_ fun 17:32:48 <ln-> Tron: so it's YOUR project, and no one else should contribute to it? fine. 17:32:52 <Tron> ln-: it may come as a shock to you, but the other 6 billion people are not here to entertain/serve/whatever you 17:33:07 <qball> For Openttd: 17:33:21 * qball plays: Fauré - Requiem 17:33:32 <Tron> ok, that's it, i really have enough now, stop this argument _now_ 17:33:39 <ln-> Noldo: err.. invalid argument. 17:34:44 <Eddi|zuHause2> i really believe tron is right... 17:35:38 <Tron> stop this argument _now_ 17:35:51 <Patrick`> how smart is waypoint handling? 17:36:17 <Patrick`> say a train is going towards the waypoint but it stops at the next stop after the waypoint, will it carry on properly? 17:36:43 <Tron> there's nothing smart about it 17:36:43 <ln-> i'm not saying people should deliberately commit bad patches and expect Tron to fix them, but if that should happen despite precautions, who benefits for no one fixing them? 17:36:45 <Eddi|zuHause2> no? why would it? 17:36:50 *** mode/#openttd [+o Tron] by ChanServ 17:36:57 *** mode/#openttd [+b *!*i=lauri@*.fi] by Tron 17:37:00 *** ln- was kicked from #openttd by Tron [Tron] 17:37:03 <Patrick`> Eddi|zuHause2: because the only purpose of a waypoint is to route trains to the right place 17:37:16 <Tron> he can't say i didn't warn him 17:37:25 <Patrick`> basically, I've done load balancing on the entrances of a LARGE station 17:37:26 <Eddi|zuHause2> a waypoint counts the same as a station (order wise) 17:37:29 <qball> Tron: in my opinion you are right to kick him. 17:37:34 <qball> if _you_ care 17:37:40 <Patrick`> if a train goes down the wrong branch it's not the end of the world, because it still got to where it was going 17:37:54 <Eddi|zuHause2> so: train reaches station not on order list -> stop, but carry on with order 17:38:04 <Tron> no, i don't, but if you care to not get kicked either, i suggest you burry this topic, too 17:38:09 <Patrick`> so it'll exit the station and still try to get to the entrance waypoint 17:38:15 <Eddi|zuHause2> train goes to waypoint on order list -> not stop, next order 17:38:16 <qball> :D 17:38:16 <Patrick`> which means trying to turn around 17:38:24 <Patrick`> hmm 17:38:32 <Patrick`> and no way to link non-adjacent waypoints 17:38:44 <Patrick`> (so I can do, waypoint for entrance 1 is passed if you go in entrance 2) 17:38:58 <Tron> yes, the waypoint implementation is a bit ... suboptimal 17:40:08 *** angerman [n=angerman@e181075119.adsl.alicedsl.de] has quit [Connection timed out] 17:40:10 <Patrick`> hah 17:40:13 <Patrick`> you are wrong 17:40:15 <Tron> if you want multi-track waypoints use a station, switch on ttdp non-stop handling and send a train non-stop there 17:40:16 <Patrick`> I just did an experiment 17:40:24 <Tron> not very optimal, but oh well... 17:40:40 <Patrick`> guy's pootling towards waypoint 1, so I shove him into waypoint 2 with a quick demolish 17:40:48 <Patrick`> the "next order" pointer still incremented 17:41:47 <Eddi|zuHause2> i am not sure why you need waypoints for load balancing a station anyway 17:42:06 *** tokai|noir [n=tokai@p54B8264E.dip0.t-ipconnect.de] has joined #openttd 17:42:20 <Patrick`> Eddi|zuHause2: because the pathfinder is too efficient 17:42:34 <Eddi|zuHause2> ? 17:42:48 <Patrick`> I have 2 tracks leading towards a station in paralell 17:42:51 <Patrick`> to "share the load" 17:43:00 <Patrick`> but the pathfinder was mashing them all into one track and it went too slowly 17:43:28 <Patrick`> so I've rearranged it but there's a small probability that a train will go through the wrong waypoint at the station entrance 17:43:39 *** blazzaj [n=not@86.107.25.89] has quit [Client Quit] 17:44:17 *** tokai|ni [n=tokai@p54B8264E.dip0.t-ipconnect.de] has joined #openttd 17:45:06 <Eddi|zuHause2> i still believe a rather small tweak to the pathfinder would do the job 17:45:37 *** mode/#openttd [-o Tron] by Tron 17:45:37 <Patrick`> yes, that's useful 17:45:40 <Patrick`> since I don't know C 17:45:51 <Patrick`> so within the constraints of "playing the game" this is the best I can do 17:46:19 <Noldo> Eddi|zuHause2: what kind of tweak did you have in mind? 17:46:56 <Eddi|zuHause2> the pathfinder works on graphs, right? 17:47:24 <Noldo> I supose so 17:47:25 <Eddi|zuHause2> so you have to adjust the weights of the edges properly 17:47:31 <Patrick`> it's just frustrating because I'll have these two lines that are load balanced but some trains on one of them need to be on the other 17:47:38 <Patrick`> so I connect a little shunt for those trains 17:47:48 <Patrick`> and they ALL pile down it because the left hand branch is 0.1 faster 17:47:49 <Eddi|zuHause2> so that the "shortest" path found by the pathfinder is actually the "fastest" 17:47:54 <Noldo> Eddi|zuHause2: what did yoy have in mind 17:48:04 <Patrick`> Eddi|zuHause2: to adjust for the density of traffic on the line? 17:48:05 <Patrick`> cunning 17:48:19 <Patrick`> weight a tile differently if it's occupied, inversely proportional to the speed of the vehicle 17:48:22 <Noldo> Patrick`: how about just the number of trains on it 17:48:29 <Patrick`> or some sort of tile business factor 17:48:33 <Patrick`> *busy-ness 17:48:45 <Eddi|zuHause2> the number of red signals would probably do it 17:48:52 <Patrick`> anyway, all this pie in the sky doesn't solve the current problem 17:48:56 <Noldo> Eddi|zuHause2: true 17:49:17 <Eddi|zuHause2> but i do not have much insight in what the pathfinder does currently 17:49:26 <Patrick`> I wonder how hard-core designs do it 17:49:34 <Patrick`> probably have a different route for each map segment 17:50:46 <blathijs> Eddi|zuHause2: problem with number of red signals is that trains prefere routes with fewer signals, even if they are just as busy 17:51:41 <blathijs> Eddi|zuHause2: and the pathfinder finds the cheapest path, which is based on the shortest path 17:52:08 <Eddi|zuHause2> well... for the given problem of load balancing 2 tracks, it is pretty common that both have around the same number of signals, just slightly different lengths 17:52:11 <Noldo> blathijs: how about red signals / all signals? 17:52:44 <Patrick`> sooo .. how do I actually delete waypoints? 17:52:59 <hylje> demolish? :> 17:53:12 <glx> reconvert to waypoint 17:53:15 <Patrick`> they're not going away 17:53:36 <Patrick`> now they are 17:53:43 <Patrick`> and every train in the game has an invalid order 17:56:28 *** Tefad [n=tefad@unaffiliated/tefad] has joined #openttd 17:59:15 <blathijs> Noldo: could work, I guess 17:59:23 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 17:59:29 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 17:59:40 <blathijs> though you would need to assign a weight to all tiles on the run, not just at the end 17:59:49 <blathijs> (so you don't have to try every possible route 18:00:16 <blathijs> you could remember the state of the last signal and give every tile after a red tile a penalty until a green tile was encountered 18:00:19 <blathijs> might work 18:00:31 <blathijs> Eddi|zuHause2: care to work on that? 18:01:07 *** Qrrbrbirlbel [n=Qrr@p54A7FE32.dip.t-dialin.net] has joined #openttd 18:01:22 <Eddi|zuHause2> that would require me to work into the ottdcode first... i can't see me doing that in the next couple of weeks 18:01:25 <Qrrbrbirlbel> g 18:01:42 *** tokai|3 [n=tokai@p54B836CE.dip0.t-ipconnect.de] has quit [Connection timed out] 18:02:15 *** tokai [n=tokai@p54B836CE.dip0.t-ipconnect.de] has quit [Connection timed out] 18:02:31 <blathijs> Eddi|zuHause2: I think it would be an easy start, since the NPF code is rather well designed and documented 18:03:39 <Eddi|zuHause2> yes, but i got more important things to take care of myself first... 18:04:41 <Noldo> blathijs: that would end up giving penaly for tiles inside a reserved block 18:05:02 <Noldo> which sounds right 18:05:25 <blathijs> Eddi|zuHause2: :-) 18:05:33 <blathijs> Noldo: yes, it does, doesn't it? 18:05:34 <blathijs> :-) 18:07:08 <Patrick`> Tron: ta 18:07:17 <Tron> hm? 18:07:45 <Patrick`> for ln- 18:07:55 <Patrick`> t'was awesome 18:08:24 *** mode/#openttd [+o Tron] by ChanServ 18:08:25 *** Patrick` was kicked from #openttd by Tron [Tron] 18:08:35 *** mode/#openttd [-o Tron] by Tron 18:09:04 *** Patrick` [n=pitt2@i-195-137-14-213.freedom2surf.net] has joined #openttd 18:09:05 <Patrick`> ow. 18:09:32 <Patrick`> I realise it would have happened without my expert counsel, but it was still great 18:10:02 <Tron> you're really asking for it 18:10:39 <Tron> one more word about it and it's a ban 18:10:53 <Patrick`> gotcha 18:11:23 *** XeryusTC is now known as XeryusW3 18:12:15 *** e1ko [n=31k0@161.157.broadband2.iol.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 18:13:06 *** e1ko [n=31k0@161.157.broadband2.iol.cz] has joined #openttd 18:14:15 <Patrick`> GNNNNN 18:14:41 <Patrick`> fuck this, I gotta go 18:14:56 <Patrick`> I can't not aggravate Tron, all I want to do is shake his hand and buy him a beer but NO 18:14:59 *** Patrick` [n=pitt2@i-195-137-14-213.freedom2surf.net] has left #openttd ["This channel has been garbage collected"] 18:18:21 <Darkvater> I see you guys had fun while I was away :) 18:19:05 <Tron> no, not really 18:19:57 <Darkvater> goddamn, laaaag 18:20:00 <Bjarni> Darkvater: actually this sucks 18:20:25 *** DarkSSH [n=plop@5354EC24.cable.casema.nl] has joined #openttd 18:20:26 *** mode/#openttd [+o DarkSSH] by ChanServ 18:20:35 <Darkvater> solong suckers 18:20:35 <DarkSSH> there, that's better 18:20:39 <Darkvater> exiiti 18:20:42 <DarkSSH> sjuez 18:20:45 *** Darkvater was kicked from #openttd by DarkSSH [DarkSSH] 18:21:07 <DarkSSH> Bjarni: what sucks? 18:21:27 <DarkSSH> http://www.student.dtu.dk/~s991088/BR01_reversed.png <-- what's this? train going backwards or pushing the crates? 18:21:35 <DarkSSH> not really clear, too small :OP 18:21:44 *** DarkSSH is now known as Darkvater 18:21:47 <Bjarni> it's driving in reverse 18:22:00 <Darkvater> ah..do they do that in real life? :) 18:22:06 <Bjarni> yeah 18:22:16 <Darkvater> looks weird 18:22:25 <Bjarni> http://www.museumstog.dk/galleri/2235102004.jpg 18:22:42 <hylje> the train appears to not run reverse 18:22:51 <hylje> the smokes wouldnt make any sense if it did 18:22:52 <Bjarni> well, it was more like a spinoff from the solution to another problem 18:23:45 *** Qrrbrbirlbel [n=Qrr@p54A7FE32.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 18:23:49 <Darkvater> Bjarni: PM 18:24:06 <Darkvater> is that reverse? 18:24:12 <Bjarni> yeah 18:24:24 <Bjarni> it is the solution if you fail to find a working turntable 18:24:26 <Darkvater> doesn't look it :p 18:25:08 <Bjarni> they didn't post a pic of that engine actually driving and I don't feel like moving my own pic of it into the computer 18:28:29 *** iridium is now known as iridium`nh 18:30:23 *** angerman_ is now known as angerman 18:32:48 <MiHaMiX> is there any patch which draws the borders of the towns therefore showing the lands which has no owner at all? :) 18:33:31 <Bjarni> somebody talked about making one ages ago 18:33:39 <Bjarni> I don't think it ever worked 18:33:48 <MiHaMiX> would be encouraged from me :) 18:34:08 <Bjarni> I don't think so 18:34:20 <Bjarni> I'm not even sure you were here at that time 18:34:25 <Bjarni> as I said: it was ages ago 18:35:23 <MiHaMiX> Bjarni: i'm here for ages :) 18:35:52 *** Andrew67 [n=andrew67@206.248.85.235] has quit ["Leaving"] 18:36:35 <Bjarni> then it could have been before drawn of time 18:36:41 <MiHaMiX> lol :D 18:37:00 <Bjarni> seriously, I think it was around 0.2.0 or even before that 18:37:07 <Eddi|zuHause2> that does not sound too hard to do... 18:37:24 <MiHaMiX> Eddi|zuHause2: than pretty please, do it :) 18:37:25 <FauxFaux> I decided that I'm too lazy to fix the bug with dragging in the train depot, are we still using flyspray for bug tracking? 18:37:38 <MiHaMiX> FauxFaux: ys 18:37:40 <MiHaMiX> FauxFaux: yes 18:37:53 <Eddi|zuHause2> just a loop through each tile, checking if the adjacent tiles have different authority, and if so, draw a sprite (like a fence or something) 18:38:23 <MiHaMiX> Eddi|zuHause2: through _each_? that would be rather CPU killer 18:38:25 <FauxFaux> Thanks MiHaMiX. 18:38:39 <MiHaMiX> Eddi|zuHause2: it would be enough to cover the viewports, imo. 18:39:04 <Eddi|zuHause2> as i said before, i am not going to work into the code at this time... so no further refinement here... 18:39:09 <hylje> just tint owned tiles by some color, making sure no different owners have same color next to each other 18:39:17 <hylje> and make it toggleable 18:39:25 <Eddi|zuHause2> well... what "each" is is part of the refinement ;) 18:39:30 *** |Jeroen| [n=users@dD57729A7.access.telenet.be] has quit ["Leaving"] 18:40:06 <Eddi|zuHause2> "each" being "each visible tile" sounds right ;) 18:41:19 <Bjarni> http://www.student.dtu.dk/~s991088/patches/turn_engine_1.diff <-- the diff used to make http://www.student.dtu.dk/~s991088/BR01_reversed.png 18:41:30 <Bjarni> just in case somebody wants to try it 18:41:58 <Bjarni> I know it can do odd stuff to wagon overwrite, but apart from that it should work just fine 18:43:20 *** XeryusW3 is now known as XeryusTC 18:44:07 <hylje> http://img463.imageshack.us/img463/73/heh3lm.jpg 18:44:36 <MiHaMiX> hylje: ai? :D 18:44:42 <Bjarni> hylje: I can build better track layouts than you can :p 18:46:01 <Eddi|zuHause2> why do you call it .jpg when it's actually a .bmp? 18:46:38 <Bjarni> I still regret not making a screenshot, when the AI made a bridge of like 20-25 tiles, turned around to get back, turned again and made a new bridge, and yet another bridge. In the end there was 4 wooden bridges of a total of like 80-100 tiles and then the AI figured out that it didn't need to cross the water 18:47:29 <Prof_Frink> Aaah, good ol' ILBB syndrome 18:47:41 <Eddi|zuHause2> sounds perfectly fine considering the way the AI builds tracks ;) 18:47:51 <Eddi|zuHause2> ILBB? 18:47:59 *** DjViper- [i=djviper@mishima-empire.h-nett.no] has joined #Openttd 18:48:05 <Prof_Frink> I Love Buildin' Bridges 18:48:51 *** DjViper [i=djviper@mishima-empire.h-nett.no] has quit [Read error: 113 (No route to host)] 18:49:32 <hylje> MiHaMiX: its AI, yes :) 18:49:33 *** DjViper- is now known as DjViper 18:49:45 <Bjarni> did anybody download my diff to try it? 18:49:50 <hylje> Eddi|zuHause2: dunno, mspaint was gay 18:50:05 <Bjarni> or did I waste my bandwidth when uploading it? 18:50:32 <Bjarni> <hylje> Eddi|zuHause2: dunno, mspaint was gay <-- of cause. It had to fit the OS 18:50:32 <Eddi|zuHause2> i look at it... but i am not trying it right now... 18:50:33 <qball> Bjarni: what did it o? 18:50:54 <hylje> dont worry, ill likely be switching this comp to gentoo soon 18:51:04 <Bjarni> qball: it makes it possible to turn articulated engines around so they drive in reverse 18:51:05 <Eddi|zuHause2> gonna watch a movie now... 18:51:17 <qball> Bjarni: that's kinda cool. 18:51:23 * Prof_Frink hands hylje an ubuntu cd 18:51:33 <Bjarni> normal engines can already do that after I made a commit earlier today 18:51:43 <hylje> Prof_Frink: thanks but no thanks :P 18:51:55 <hylje> i have more than enough blank cds anyway 18:51:58 * Bjarni hand hylje a gentoo CD 18:52:31 <hylje> i have a leftover 2006.1 installer from a server :P 18:52:52 <hylje> that meaning, i installed gentoo on that server box last week 18:53:01 * Bjarni hands hylje a yellow (dog?) CD 18:53:18 <Bjarni> all of a sudden you will prefer gentoo :p 18:53:28 <Eddi|zuHause2> 'leftover' as in 'didn't use up all'? 18:53:32 * qball uses ubunti on ppc 18:53:36 <Eddi|zuHause2> :p 18:53:41 <hylje> cds rarely get consumed when used 18:53:48 <hylje> so its leftover from that install 18:54:02 * Prof_Frink hands hylje a cd-ro 18:54:20 <Bjarni> o_O 18:54:25 <Eddi|zuHause2> well... i once had a CD that got eaten by the drive 18:54:29 <Bjarni> a ro-ro CD drive? 18:54:47 <Prof_Frink> cd-read once 18:55:25 * Bjarni hand Prof_Frink the idea of worm 18:55:36 <Eddi|zuHause2> dynamic RAM is actually a Read-Once device ;) 18:56:12 <hylje> Eddi|zuHause2: do you wonder why i put the "rarely" in there? ;) 18:56:19 <Bjarni> they tricked it to be assigned to the same value time after time though 18:56:26 <Bjarni> bbl 19:00:06 *** glx is now known as glx|away 19:00:23 <Eddi|zuHause2> funnily, that was a windows-cd ;) 19:01:36 * FauxFaux gets outsmarted by flyspray. 19:01:41 <FauxFaux> Okay, listen up. 19:01:44 <FauxFaux> There's a bug! 19:06:38 *** e1ko [n=31k0@161.157.broadband2.iol.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 19:08:22 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Nick collision from services.] 19:08:56 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 19:09:12 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Nick collision from services.] 19:10:42 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 19:13:07 *** DaleStan__ [n=Dale@12-202-240-195.client.insightBB.com] has joined #openttd 19:13:09 *** DaleStan__ is now known as DaleStan 19:31:09 *** DaleStan_ [n=Dale@12-202-240-195.client.insightBB.com] has quit [Read error: 110 (Connection timed out)] 19:48:51 *** XeryusTC is now known as Xeryus|afk 19:53:32 * Matt-W tries to figure out how the error popups for trying to place signals on something that's not railway work, and boggles 20:00:46 *** Patrick` [n=pitt2@i-195-137-14-213.freedom2surf.net] has joined #openttd 20:00:50 <Patrick`> bug in the pathfinder 20:02:28 <Patrick`> I have trains trying to route via a pre/post block to somewhere else 20:02:31 <Patrick`> because I broke it 20:02:43 <Patrick`> and they ignore the signal states and attempt to enter a red exit signal 20:03:19 <Noldo> Patrick`: savegame might help 20:04:13 * Eddi|zuHause2 does not understand what Patrick` is trying to tell 20:04:20 <Patrick`> ok, ok 20:04:47 <Patrick`> there's a north line and a south line and because of a temporary cockup during constructions, there are trains that want to turn round 20:05:07 <Patrick`> and the shortest path to do this is to enter a non-roro station and exit it again immediately 20:05:28 <Patrick`> BUT: when they enter the station, they are bouncing off a red exit signal 20:06:20 <Eddi|zuHause2> and what should they do instead? 20:08:08 <Patrick`> honour the red presignal 20:08:13 <Patrick`> er 20:08:24 <Patrick`> not even that, the presignal is green but they go through it then pick the wrong path 20:08:28 *** stavrosg [n=stavrosg@athedsl-20288.otenet.gr] has joined #OpenTTD 20:10:12 <Eddi|zuHause2> screenshot? savegame? 20:10:24 <Eddi|zuHause2> i still don't understand where there should be the bug 20:11:17 <Patrick`> gah 20:11:24 <Patrick`> look, you know the station layout? 20:11:27 <Patrick`> simple, non-roro 20:11:43 <Patrick`> 2 platforms with exit signals in front of each, a crossover, and an entrance with a presignal 20:11:47 <Patrick`> (and an exit) 20:12:21 <Patrick`> a train approaches the entrance with its next waypoint as a station on the other side of the exit 20:12:36 <Patrick`> it then ignores the pre/exit signal logic and just causes a snarlup 20:12:58 <Matt-W> so it tries to go into a platform that's occupied? 20:13:27 <Patrick`> yep 20:13:34 <Matt-W> tsk 20:13:36 <Matt-W> bad train 20:13:41 <Patrick`> the platform that happens to give the shortest path to the exit 20:13:54 <Patrick`> and then it bounces off that signal and reverses but can't exit the block 20:14:00 <Matt-W> last time that happened to me I had got the presignals wrong, but that was trains which actually wanted to go to that station 20:14:12 <Patrick`> even when it then has the option of going to a free platform, it ignores it 20:14:21 <Matt-W> the problem is presumably that it can't find a route that gets it to the station it really wants to go to 20:14:56 <Patrick`> that's no excuse for locally stupid behaviour 20:15:33 <Matt-W> it is odd how it mucks up the presignal block 20:17:49 <Eddi|zuHause2> i can understand that if there is no route to the target (i.e. distance is "infinity") that the path chosen can be pretty arbitrary 20:18:05 <Eddi|zuHause2> since all possible paths have the length "infinity" 20:18:18 <Eddi|zuHause2> so all paths are "shortest" 20:19:05 <Patrick`> well, I would hope it goes in the general direction 20:19:12 <Patrick`> I've lost really nice savegame I was copying 20:19:14 <Matt-W> well it is 20:19:18 <Matt-W> it's heading for its target station 20:19:22 <Patrick`> it was some guy who had multilane down pat 20:19:26 <Noldo> There should propably be some fallback to make the train go to green signals 20:19:27 <Matt-W> just that there isn't any track... 20:21:24 <Patrick`> it was some guy who actually understood proper curve handling 20:21:31 <Patrick`> and it had a vast number of trains 20:21:38 <Patrick`> I was enjoying being inspired from it, shame 20:23:42 <Matt-W> I feel humbled when I look at the forums 20:23:56 <Matt-W> I have a game that's got about 58 trains in it 20:24:00 <Matt-W> and I feel that's a lot 20:24:04 <Matt-W> but nooo, it's not 20:25:39 *** AciD [n=gni@unaffiliated/acid] has quit ["Connection not reset by peer."] 20:29:16 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has quit ["Leaving"] 20:31:24 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 20:32:31 *** Patrick` [n=pitt2@i-195-137-14-213.freedom2surf.net] has left #openttd ["This channel has been garbage collected"] 20:33:14 <MiHaMiX> :D 20:35:47 <Eddi|zuHause2> i still do not see a bug there ;) 20:36:29 <Eddi|zuHause2> even more, i believe, if the train runs around aimlessly, it is better when it gets stuck somewehere than running around and blocking paths of other trains 20:36:40 *** Scia [n=Scia@AveloN.xs4all.nl] has quit ["kwiet"] 20:38:49 *** Woody4u [i=woodwork@gentoo.woody4u.com] has joined #openttd 20:38:52 <Woody4u> hi 20:39:12 <Bjarni> MiHaMiX: how is progress with the web translator? 20:39:27 <Bjarni> hi Woody4u 20:39:30 <Bjarni> err 20:39:30 <Woody4u> wow - i looked at my traffic stats for my root server 90GB in one month - and there is only a website who nobody vistis and ottd 20:39:34 <Bjarni> poor name :( 20:39:58 <Bjarni> get a better one or I will not talk to you :s 20:40:09 <Woody4u> why? 20:40:17 <Bjarni> I'm not into that 20:40:24 <Woody4u> into what? 20:40:35 <Bjarni> ... 20:40:43 <Woody4u> ahh o i forgot in us/uk is woody a bad word 20:40:44 <Bjarni> you claim to have a woody for me :( 20:41:17 <Woody4u> woody is from my lastname 20:41:23 <Bjarni> lol 20:41:27 <Woody4u> an 4u only because woody.de wasnt availabil 20:41:38 <Woody4u> and so i got this nick 20:42:05 <Bjarni> woody4u can be translated as "I got an erect penis for you" 20:42:10 <Woody4u> im from germany - and after one year the first one pointed me to that woody problem 20:42:31 <Woody4u> but i dont care 20:42:57 <Woody4u> but are 90GB traffic for a 8Company Server realistic? 20:43:11 <Bjarni> I have no idea 20:43:17 <Woody4u> 8Company/10Gamer 20:43:41 <Woody4u> ok - i thougt anybody have stats for this 20:43:41 <Bjarni> 3 k/s for each player 20:43:44 <Bjarni> do the math 20:45:10 <Woody4u> 76GB - ok realistic 20:47:04 <Woody4u> hey cool - im the "largest" server at the moment ;p 20:47:35 *** RichK__ [n=RichK@194.164.100.143] has joined #openttd 20:48:15 <Woody4u> ok thx - by 20:48:17 *** Woody4u [i=woodwork@gentoo.woody4u.com] has left #openttd [] 20:49:35 <MiHaMiX> Bjarni: today i have 8 commits on webtranslator's svn, and thanks for your polite inquire, webtranslator is progressing well :) 20:50:19 <Bjarni> that sounds nice 20:50:33 <Bjarni> any idea when it will be online again? 20:51:34 <MiHaMiX> Bjarni: i've discussed it with Darkvater yesterday :D 20:51:38 <MiHaMiX> Bjarni: msg :) 20:53:10 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 20:58:33 <Eddi|zuHause2> http://home.tu-clausthal.de/~mbssch/Pussy_in_shower.jpg 20:58:46 <guru3> awww 20:59:41 <glx|away> poor cat :( 21:02:22 *** tokai|bahamut [n=tokai@p54B8264E.dip0.t-ipconnect.de] has joined #openttd 21:02:54 <RichK__> lol funny cat, but fairly obvious editing (face distorted too much) 21:02:57 * valhallazzzw foobart «137» - Weird Al Yankovic - Poodle Hat - 11 - Ebay [] [192 kbps mp3, 03:36] http://last.fm/user/valhallasw 21:03:00 <valhallazzzw> \o/ 21:04:12 <valhallazzzw> weird al yankovic + bob ricci == O+ 21:04:30 <Eddi|zuHause2> ?? 21:05:09 <valhallazzzw> remixes of existing songs 21:05:12 <valhallazzzw> with better texts ;) 21:05:35 *** angerman [n=angerman@e181102243.adsl.alicedsl.de] has left #openttd [] 21:05:48 *** tokai|bahamut [n=tokai@p54B8264E.dip0.t-ipconnect.de] has quit [Client Quit] 21:14:14 *** tokai|bahamut [n=tokai@p54B8264E.dip0.t-ipconnect.de] has joined #openttd 21:18:58 *** Maedhros [n=jc@gentoo/developer/Maedhros] has quit ["leaving"] 21:27:26 *** tokai|bahamut [n=tokai@p54B8264E.dip0.t-ipconnect.de] has quit ["Don't give me logic, give me emotions!"] 21:31:42 *** tokai|ni [n=tokai@p54B8264E.dip0.t-ipconnect.de] has quit ["icebears... take care of them!"] 21:33:34 <guru3> anyone with an amd here i can borrow? 21:33:41 <guru3> *amd 64 21:35:23 *** tokai [n=tokai@p54B8264E.dip0.t-ipconnect.de] has joined #openttd 21:37:28 <Tron> peter1138: ? 21:41:59 *** shintah [i=bebble@bebble.olf.sgsnet.se] has quit ["<volcone> tycker inte man borde få idrotta i skolan, eftersom man springer så jävulskt mkt i wow"] 21:46:10 <guru3> anyone running osx 10.2.x? 21:47:06 <Bjarni> Tron: he will return tomorrow 21:47:24 <Bjarni> guru3: why do you want 10.2? 21:47:46 <guru3> because i need to see if safaris user agent varries from 10.3 21:48:28 <Bjarni> now that's a good question 21:48:31 <Bjarni> I have no idea 21:48:48 <guru3> armagetron is 10.2.8 sensitive and im seeing about writing a automatic download selector 21:48:51 <guru3> *selecter 21:49:04 <guru3> and so it matters if i can distinguish 10.2.8 from 10.anything_else 21:49:59 <Bjarni> I know how to add 10.2.8 only code in C 21:50:35 <Bjarni> and objective C and it should work in C++ as well 21:50:42 <Bjarni> but for everything else... 21:50:53 <guru3> for some reason 10.2.8 has to have a seperate special build 21:51:03 <guru3> i think it may have something to do with libxml 21:51:07 <guru3> but i can't quite remember 21:51:46 <Bjarni> libmx (I think that is the name, else it's libxm) was introduced in 10.3 21:52:09 <Bjarni> what are you making? 21:52:29 <guru3> i'm not making anything- i work on a project called armagetron advanced 21:52:59 <guru3> part of what i do is update the website 21:53:10 <guru3> i'm writing a script to help the user get the right download 21:53:31 * Bjarni digs up his 10.2.8 HD 21:53:47 <Bjarni> let's see if I can still get it to work 21:54:05 <guru3> :D 21:54:28 <Bjarni> you have to be aware that very few people still uses 10.2.x 21:54:33 <Bjarni> it's pretty old 21:54:36 <guru3> yeah 21:54:42 <Bjarni> and I only have it for testing OTTD stuff 21:54:52 <guru3> but we've got a couple users that've raised their voices on our forums 21:54:54 <guru3> so ofc we support it 21:56:23 <Bjarni> nice, it still boots :D 21:57:31 <guru3> good start 21:58:33 <Bjarni> ok, what should be tested 21:58:48 <guru3> http://electricpotential.net/dlpicker 21:58:52 <guru3> what does that show? 22:00:46 *** jong [n=jong@flipflip.student.utwente.nl] has quit [Remote closed the connection] 22:00:49 <Bjarni> err, it would be nice to have copy paste now, but I don't :p 22:01:16 <guru3> D: 22:01:37 <guru3> damn i can't copy and paste what my 10.3 shows either so you could just compare them 22:01:51 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 22:02:02 <Bjarni> ok, here we go: 22:02:03 <guru3> yes i do :D 22:02:04 <Bjarni> os x 22:02:08 <Bjarni> new line 22:02:33 <Bjarni> mozilla/5.0 (macintosh; u ; 22:02:37 <guru3> mozilla/5.0 (macintosh; u; ppc mac os x; en) applewebkit/312.1 (khtml, like gecko) safari/312 22:02:40 <guru3> ? 22:03:06 <Bjarni> I got en-us, but that's not important 22:03:11 <Bjarni> checking the last part 22:03:47 <Bjarni> applewebkit/85.8.5 22:04:08 <guru3> and that's 10.2.8? 22:04:10 <Bjarni> safari/85.8.1 22:04:24 <Bjarni> yeah, that's 10.2.8 with all updates applied 22:04:37 <guru3> thanks 22:04:42 <guru3> i guess i can scan for that 22:04:44 <guru3> let me update the code quick 22:05:28 <guru3> refresh 22:05:32 <guru3> should call it 10.2.8 22:06:39 *** Quag-Neesh [n=liddledo@cpc3-bolt5-4-0-cust243.manc.cable.ntl.com] has joined #openttd 22:06:50 *** Quag-Neesh [n=liddledo@cpc3-bolt5-4-0-cust243.manc.cable.ntl.com] has left #openttd [] 22:07:06 <Bjarni> yeah, now it says os x 10.2.8 22:07:10 <guru3> excellent 22:07:18 <guru3> thank you very much 22:07:23 <Bjarni> hehe 22:07:39 <Bjarni> a pre usb mac can still be used for something :) 22:07:48 <Bjarni> even though it's dead slow 22:08:09 <guru3> i wish i had one >< 22:11:13 *** tokai|noir is now known as tokai|away 22:14:55 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has quit [Read error: 54 (Connection reset by peer)] 22:17:07 <Mukke> [23:08] <Bjarni> a pre usb mac can still be used for something :) Not sure darts will stick to it. But can't imagine any other use for a mac than as a dart board 22:18:12 <Prof_Frink> Mukke: doorstop 22:18:45 <Mukke> makes too loud a noise 22:18:46 <guru3> Bjarni: if you've still got 10.2.8 running, what does http://armagetronad.net/downloads/index.php say under the " Automatic Download Assistance" heading? 22:19:24 * Bjarni goes to boot again 22:22:13 *** Zr40 [n=Zirconiu@cl-1124.ams-04.nl.sixxs.net] has joined #openttd 22:23:30 *** stavrosg [n=stavrosg@athedsl-20288.otenet.gr] has quit [Read error: 110 (Connection timed out)] 22:24:53 <Bjarni> guru3: not good 22:25:04 <Bjarni> setting up stuff to copy pates 22:25:17 <guru3> oy gevalt 22:25:23 <Vornicus> Warning: Unexpected character in input: '\' (ASCII=92) state=1 in /var/www/armagetronad/htdocs/downloads/index.php on line 115 22:25:23 <Vornicus> Warning: Unexpected character in input: '\' (ASCII=92) state=1 in /var/www/armagetronad/htdocs/downloads/index.php on line 115 22:25:23 <Vornicus> Parse error: parse error, unexpected T_STRING in /var/www/armagetronad/htdocs/downloads/index.php on line 115 22:25:31 <guru3> refresh 22:25:31 *** BurtyB [n=chris@adsl.chrisburton.info] has quit [Read error: 104 (Connection reset by peer)] 22:25:34 <Bjarni> ok, then I will not bother 22:25:45 *** BurtyB_ [n=chris@adsl.chrisburton.info] has joined #openttd 22:25:57 <guru3> try to make it better and i break it... 22:26:00 <guru3> should load now 22:26:02 *** RoySmeding [i=1000@c514451cb.cable.wanadoo.nl] has quit ["Leaving"] 22:26:05 <Bjarni> better 22:26:19 *** qball [n=qball@ipd50a4125.speed.planet.nl] has quit ["Lost terminal"] 22:26:32 <Vornicus> Okay, now there's no "automatic download assistance" heading. 22:26:41 <guru3> Vornicus: what platform are you on? 22:26:50 <Vornicus> osx 10.3.9 22:27:01 <guru3> that's not good 22:27:06 <Bjarni> guru3: OSX 10.2.8 22:27:07 *** BurtyB_ is now known as BurtyB 22:27:39 <guru3> does it show the automatic download assistance bit for you Bjarni? 22:27:56 <guru3> Vornicus: what happens when you go to http://electricpotential.net/dlpicker/ ? 22:28:04 <Bjarni> yeah, it says I'm using 10.2.8 and that I should get the 10.2.8 dmg 22:28:08 <Bjarni> Automatic Download Assistance 22:28:08 <Bjarni> Based on your browser a good place to start might be the dmg packages. 22:28:13 <Bjarni> this is the reply for tiger 22:28:16 <Vornicus> os x 22:28:16 <Vornicus> mozilla/5.0 (macintosh; u; ppc mac os x; en-us) applewebkit/312.8 (khtml, like gecko) safari/312.5 22:28:28 <guru3> odd 22:28:43 <guru3> Bjarni, on 10.2.8 it should add a bit more on 22:28:47 <guru3> is it not doing so? 22:29:01 <Bjarni> guru3: you may want to make that heading show better 22:29:08 <Bjarni> I searched for "automatic" to find it 22:29:15 <Bjarni> I missed it at first glance 22:29:19 <guru3> bigger you say 22:29:24 <Bjarni> yeah 22:29:49 <Bjarni> btw why do you make a 10.2.8 build? 22:29:54 <Bjarni> any reason for that? 22:29:55 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has quit ["Reconnecting"] 22:29:56 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has joined #openttd 22:30:06 <guru3> Bjarni, i know the full story is on our forums 22:30:16 <guru3> and i know our osx packager/developer knows why 22:30:19 * Vornicus is under the impression that 10.2 requires a slightly different bundle format... 22:30:28 <guru3> all i can remember though is that there was some fundamental incompatibility with something or another 22:30:45 <guru3> that needed somethign extra to be included or something along those lines 22:31:30 <Bjarni> Vornicus: actually not, but the 10.2.8 libs are a bit different 22:32:33 <guru3> running thru this one more time 22:32:44 <guru3> on tiger it just shows about the dmg packages 22:32:54 <guru3> but on 10.2.8 does it add the extra bit Bjarni? 22:33:33 <Bjarni> yeah, tiger tells me to use the dmg and 10.2.8 tells me to use the 10.2.8 dmg 22:33:38 <guru3> excellent 22:33:41 <guru3> i hope that helps people out 22:33:46 <Bjarni> I can't find it on the forum :( 22:33:52 <guru3> let me take a look 22:34:05 <guru3> posts would be between nemosemulate and oscilloscope 22:36:22 *** jong [n=jong@flipflip.student.utwente.nl] has quit ["Konversation terminated!"] 22:37:02 *** tokai|away is now known as tokai|2 22:38:20 <guru3> i may have narrowed it down to one thread 22:38:25 <guru3> problem is said thread is 30 pages long 22:38:51 <Bjarni> heh 22:39:09 <guru3> http://forums.armagetronad.net/viewtopic.php?p=28696&highlight=10+2+8#28696 22:39:11 <guru3> around there somewhere 22:40:22 *** ProfFrink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has joined #openttd 22:40:23 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has quit [Read error: 104 (Connection reset by peer)] 22:40:41 *** ProfFrink is now known as Prof_Frink 22:42:54 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 22:43:55 <guru3> darn sorry Bjarni, i can't find it 22:45:09 <Bjarni> I just downloaded the source. Maybe the project file tells more 22:45:28 <guru3> good idea 22:46:10 <guru3> ive sent off a pm 22:46:20 <guru3> i'll let you know of the response when i get it 22:47:44 <Bjarni> MACOSX_DEPLOYMENT_TARGET is not set to anything 22:47:49 *** Forexsmas is now known as Forexs 22:49:16 <Bjarni> not configured to make universal binaries either 22:49:36 <guru3> yeah... no one on our team really has a intel mac 22:50:02 <Bjarni> but since there are no comments in those settings, I can't say if it is to reduce compile time or what 22:50:14 *** _Luca_ [n=thelucst@84.51.135.171] has joined #openttd 22:50:31 <_Luca_> Evening 22:50:32 <Bjarni> <guru3> yeah... no one on our team really has a intel mac <-- heh, I had a working universal binary of OpenTTD before anybody showed up with an Intel mac 22:50:49 <Bjarni> it's just a matter of knowing what you do 22:50:52 <guru3> well you know, can't expect everyone to be an osx development genius now can you 22:50:59 <Bjarni> and Apple even made it easier after I did it 22:51:30 <guru3> brb 22:51:42 *** _Luca_ [n=thelucst@84.51.135.171] has left #openttd [] 22:51:48 *** _Luca_ [n=thelucst@84.51.135.171] has joined #openttd 22:51:56 <Bjarni> <guru3> well you know, can't expect everyone to be an osx development genius now can you <-- I haven't done anything for OSX besides OTTD and then I read developer.apple.com on a need to know basis 22:52:09 <Bjarni> that's not what I would call an expert 22:52:20 <Bjarni> but then again, why disagree with you ;) 22:52:30 * Vornicus randomly ponders: does ottd account for leap years? 22:52:44 <Bjarni> I don't think so 22:52:53 * Vornicus tries to find out. 22:53:10 <Bjarni> use fast forward if you don't want to read a lot of code 22:54:23 * Vornicus starts a game at 1956 and waits. 22:54:26 <Vornicus> Yep! 22:54:28 <Vornicus> It does! 22:54:35 <_Luca_> Haha, one of my ISPs servers core dumped on Tuesday morning disconnecting 30,000 users :P 22:55:17 <Bjarni> Vornicus: actually it do take leap year into account 22:55:20 <Bjarni> never knew that 22:55:33 <_Luca_> OpenTTD has 30 day months 22:55:58 <guru3> back 22:56:18 <Bjarni> it went from the 28th of feb to the 1st of march in 1935, but it also used the 29th in 1936 22:56:38 <guru3> cool 22:56:55 <Vornicus> and it got to jan31 for mine, so no, it doesn't use 30 day months. 22:57:13 <_Luca_> hmm 22:57:19 <_Luca_> maybe I am thinking of something else 22:57:26 <Prof_Frink> Does it have y3k as a leap year? 22:57:38 <Prof_Frink> 'cause it shouldn't 22:57:52 <_Luca_> we only have up to 2090 don't we/ 22:57:56 <_Luca_> or was that fixed? 22:58:15 <Bjarni> no 2090 is the limit 22:58:22 <Bjarni> to prevent an overflow 22:58:59 <Prof_Frink> how silly 22:59:10 <Vornicus> There's nothing in the range of the current system that would hit the 100-year leap exception. 22:59:30 <_Luca_> 100 year leap exception? 22:59:53 <Prof_Frink> y2k = leap, y2100 != leap 23:00:17 <_Luca_> uh 23:00:21 *** Xeryus|afk is now known as XeryusTC 23:00:41 <Vornicus> all years that are multiples of four are leap years, except for years that are multiples of 100... but if a year is a multiple of 400, it is a leap year anyway. 23:01:11 <Vornicus> So 2100, 2200, 2300 would not be leap years, but 2000 and 2400 would be. 23:01:30 <_Luca_> lol - that is the stupedist thing I have ever heard 23:01:33 *** Andrew67 [n=andrew67@206.248.85.190] has joined #openttd 23:01:36 <Eddi|zuHause2> i thought 2000 wasn't one? 23:01:41 <_Luca_> ok, maybe not quite as stupid as imperial measurements 23:01:44 <Vornicus> 2000 was one. 23:01:55 <Eddi|zuHause2> kay ;) 23:02:53 <guru3> good night ya'll 23:04:14 <_Luca_> night 23:05:32 *** ProfFrink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has joined #openttd 23:05:52 <Bjarni> guru3: that's actually a nice little game 23:06:11 <Bjarni> but it's more like a quick key game than a long time strategy game 23:06:35 <_Luca_> Is this armagetron? 23:06:48 <Bjarni> yes 23:06:59 <Eddi|zuHause2> [19.03. 00:04] <_Luca_> lol - that is the stupedist thing I have ever heard <- the problem is that the day and the year are asynchronous ;) 23:07:08 <Bjarni> I will not try it on the G3 though 23:07:13 <Bjarni> it lacks 3D hardware :p 23:07:22 <_Luca_> i love it, but yeah I prefer long time strategies rather 23:07:39 <_Luca_> Eddi|zuHause2: Still, I am sure something could be done 23:08:16 <Eddi|zuHause2> well... something WAS done... hence the leap years with all kinds of exceptions 23:08:49 <_Luca_> something more metric then 23:09:03 <Eddi|zuHause2> time is not metric ;) 23:09:13 <Eddi|zuHause2> so why should the leap years? 23:09:47 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 23:10:12 <_Luca_> well, we need metric time :P 23:13:05 <_Luca_> Dunno whether any of you have seen http://www.plastk.net/ - /me wants 23:14:53 *** DarkSSH [n=tfarago@tin.liacs.nl] has joined #openttd 23:14:56 *** mode/#openttd [+o DarkSSH] by ChanServ 23:15:02 <Bjarni> hi DarkSSH 23:15:20 <DarkSSH> 'ello, shut down main box :) 23:21:40 <DarkSSH> Tron: what kind of terraforming bug? 23:22:16 *** MeusH [n=kvirc@host-ip18-138.crowley.pl] has joined #openttd 23:24:05 <MeusH> hello 23:24:13 <MeusH> is it just me or google.com doesn't work? 23:24:35 <MeusH> google.pl and google.de doesn't work, too. However, tt-forums.net work o_O 23:24:39 <glx|away> it's just you 23:24:39 <_Luca_> just you 23:24:52 <MeusH> thanks 23:24:56 <MeusH> I find it very strange 23:25:00 *** glx|away is now known as glx 23:25:06 <MeusH> maybye a virus or trojan... 23:25:24 <MeusH> I'm posting on the forum right now but I can't acces any other site 23:25:34 <BurtyB> could be dns related 23:25:48 <glx> MeusH: try http://66.249.93.99 23:26:01 <glx> if it works then it's a dns problem 23:26:17 *** Darkvater [n=plop@5354EC24.cable.casema.nl] has quit [Read error: 110 (Connection timed out)] 23:27:18 <MeusH> it works 23:27:20 <MeusH> hey, thanks 23:27:47 <MeusH> I'm calling to my internet supplier this morning 23:27:54 <MeusH> damn, it's sunday... 23:28:03 <_Luca_> are you using windows? 23:28:20 <MeusH> yes. I haven't tried it on linux, yet 23:28:28 <_Luca_> try ipconfig /flushdns 23:28:42 <_Luca_> it cleans out the dns cache 23:29:06 <DarkSSH> Bjarni: what is guessUTF8? 23:29:33 *** mode/#openttd [-o DarkSSH] by DarkSSH 23:30:54 <MeusH> _Luca_, it said it cleared the files succesfully 23:31:06 <MeusH> however, I still can't load webpages 23:31:09 <_Luca_> lol 23:31:19 <_Luca_> try pinging the hostname 23:31:23 <MeusH> hmm I'll check it from under linux 23:31:24 <MeusH> okay 23:31:57 <_Luca_> if not change your dns servers to 4.2.2.1 and 4.2.2.2 23:32:32 <MeusH> whose server is this? yours? 23:32:40 <_Luca_> no 23:33:05 <_Luca_> Level 3 dns servers 23:33:10 <_Luca_> If that don't work nout will 23:33:31 <MeusH> can you explain me "level 3"? Just curious 23:33:56 <_Luca_> They are a big company that is responsible for a large part of the internet 23:34:18 <_Luca_> they basically hold a few backbones connecting other companies 23:34:28 <MeusH> it works! Thank you 23:34:41 <_Luca_> goodo 23:34:54 <_Luca_> now email your ISP and tell them they have crappy DNS servers :P 23:35:00 <MeusH> However I must call that LAN guy, I do not enjoy my connection recently 23:35:08 <MeusH> yeah :D 23:35:33 <DarkSSH> const char *inbuf = statin; 23:35:33 <DarkSSH> if(inbuf == NULL) 23:35:34 <DarkSSH> 23:35:34 <DarkSSH> 23:35:34 <DarkSSH> 641 23:35:36 <DarkSSH> inbuf = statin; 23:35:41 <DarkSSH> how much sense does this make?? 23:35:56 <_Luca_> er 23:36:28 <DarkSSH> hmm, wait let's try again, perhaps the first assignment didn't go through? 23:36:28 <_Luca_> whoa - level 3 have a transatlantic connection of 60 gbit/s 23:38:00 <Eddi|zuHause2> so what... you don't? :p 23:38:39 <_Luca_> no :( 23:40:18 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 23:41:47 *** BJH [n=chatzill@e176111155.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 23:44:09 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has quit [Connection timed out] 23:48:08 *** Prof_Frink [n=proffrin@cpc2-shep3-4-0-cust174.leic.cable.ntl.com] has quit ["Lost terminal"] 23:48:08 *** ProfFrink is now known as Prof_Frink 23:53:09 <vrak> what's the status on pbs ? 23:56:22 <DarkSSH> yellow? 23:57:42 <valhallazzzw> purple! 23:57:47 <valhallazzzw> with a golden edge \o/ 23:58:12 <vrak> -.- 23:58:18 <DarkSSH> hehe 23:58:38 <DarkSSH> vrak: KUDr is working on it, but he has to work on the pathfinder before he can resume PBS 23:58:45 <vrak> aha 23:59:06 <vrak> so whatever old versions i might find aren't really recommended to play with, pretty much? 23:59:24 <vrak> (say, an old IN or something) 23:59:34 <DarkSSH> well you can play but when you upgrade you'll use your PBS networks most likely 23:59:48 <DarkSSH> and IN still has PBS, I don't think they removed it