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00:00:28 <black_Nightmare> lol...I like the pre-signal thing, just tried it in one place and wheee :-> 00:00:57 <Vornicus> combo signals work as both presignals /and/ exit signals. They can be used between two presignal blocks, or as both an entrance to and exit from a single presignal block. 00:00:57 <black_Nightmare> anyway brb 00:01:30 <Vornicus> Path-based signals allow multiple trains to be inside a single signal block at the same time, if their paths do not cross. 00:01:50 <Vornicus> However, they are buggy, and were removed from the main distribution before 0.4.5. 00:07:24 *** KritiK [i=Maxim@ppp85-140-20-204.pppoe.mtu-net.ru] has quit ["Miranda IM! Smaller, Faster, Easier. http://miranda-im.org"] 00:08:01 <Vornicus> Currently KUDr is working to improve the reliability of PBS. 00:14:44 <Diablo-D3> Free CF or SD card, just say you use a PC that runs XP: http://web1-buzz.shutterfly.com/h/e/z/memory_card.html 00:18:16 <black_Nightmare> back (had supper) 00:27:27 <Diablo-D3> [Update] Free CF or SD card, just say you use a PC that runs XP and you use IE. For US residents only: http://web1-buzz.shutterfly.com/h/e/z/memory_card.html 00:28:02 <Diablo-D3> Choice between 128 meg SD card or 512 meg CF card 00:29:55 <fusey> hmm 00:31:05 <SimonRC> hmm 00:31:11 <SimonRC> Autoroad would be nice 00:31:27 <Diablo-D3> I wonder if openttd fits on a 128 card =P 00:32:42 <RichK> openttd only needs about 4Mb 00:34:09 <RichK> sorry - 6Mb. missed the sample.cat etx 00:34:42 *** stefan [i=stefan@home.stefan.id.au] has joined #openttd 00:35:41 *** stefan is now known as stefan__ 00:35:42 *** stefan__ is now known as stefan 00:43:41 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 00:45:46 <black_Nightmare> just curious but so if I had like a loop with one station platform inside it... trains seeing 2-way signal at switch would pick whichever two directions they like at their own whim right? 00:46:30 <Vornicus> RIght 00:46:43 <Vornicus> Personally I never, ever, ever use two-way signals. 00:47:03 <glx> I do but only on terminal stations 00:47:04 <RichK> depends on pathfinder - usually it will prefer one over another 00:47:33 <Vornicus> well, okay, on terminals, but that hardly counts. 00:47:34 <black_Nightmare> richk...ty anyhow 00:47:58 <black_Nightmare> had to squeeze 2 tracks into one in a tight spot just close to the station so building the station as a loop just cause :p 00:48:26 <Vornicus> Terraforming is cheap. 00:49:45 <black_Nightmare> vornicus...with pushing the track through a hill-laid city its not easy ok? :p 00:49:52 <black_Nightmare> and I need these passengers for a different station lol 00:49:54 <black_Nightmare> heh 00:50:44 <Vornicus> then add a hill and shove some tunnels through it. 00:50:45 <Vornicus> I don't know. 00:51:35 <black_Nightmare> we'll see how the loop works out and I'll try craft some tunnels instead if traffic flow is halting too much 00:53:16 <RichK> time to go... cya 00:53:23 *** RichK [n=RichK@194.164.100.143] has quit [] 01:01:06 <black_Nightmare> hmm damn..think I got a signalling problem lol...let me make a screenshot to show you if anyone could help....brb :p 01:01:48 * Vornicus is decent at signalling; it's a very few simple principles really. 01:07:15 *** SpComb [i=terom@zapotek.paivola.fi] has joined #openttd 01:08:56 <black_Nightmare> never mind the stupid ads that sometimes shows up but anyway here: http://img366.imageshack.us/my.php?image=screenshot6fe.png (I haven't gotten around to naming these stations yet meh..just laid them "a few weeks ago" and then got distracted trying to fix some older vehicles and correct one stubborn oil tanker heh) 01:09:27 <black_Nightmare> I know that sometimes my rail route isn't the best but almost all of them that I do usually work well anyway 01:10:10 * Vornicus eyes. 01:10:49 <Vornicus> Okay, that's a mess 01:11:18 <Vornicus> Also, I can't tell what the power plant is obscuring. 01:11:49 <SimonRC> Tun on transparent buildings? 01:11:51 <black_Nightmare> oh its a single track to the station...you can see all signalling tho 01:11:57 <black_Nightmare> simonrc..hmm ok in a second 01:12:08 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 01:12:16 <Vornicus> press "x" to turn on transparent buildings. 01:12:24 <Vornicus> It's also in the options menu, with the wrench. 01:12:29 <SimonRC> Vornicus: tht needs to be in the manual 01:12:57 <black_Nightmare> the reason there is a short siding is because near northwest corner of map it has to split around to get around an oil well 01:13:05 <black_Nightmare> brb taking a different screenshot now 01:14:42 <Vornicus> Anyway. 01:15:07 <SimonRC> First thing: do you trains drive on the left or on the right? 01:15:09 <Vornicus> One of the problems I'm seeing right now is an overall dearth of signals. 01:16:20 * SimonRC doesn't recognise what's going on at all 01:17:02 <SimonRC> the usual use of pre-signals for stations is set out in several places on the web 01:17:20 <SimonRC> I don't know what you were trying to do in that picture. 01:17:22 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 01:17:24 <Vornicus> Neither do I. 01:17:42 <Vornicus> Do yourself a favor, take a screenshot, and then draw arrows along each track showing the intended direction of traffic. 01:17:54 *** CIA-4 [i=cia@cia.navi.cx] has joined #openttd 01:18:15 *** CIA-4 [i=cia@cia.navi.cx] has quit [Excess Flood] 01:18:17 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 01:20:17 <Vornicus> Every station should have one way that is clearly in, and one way that is clearly out. Ambiguity leads to traffic jams. 01:21:21 <SimonRC> my standard: 01:22:00 <SimonRC> waitamo 01:22:17 <SimonRC> what are the 3 types of pre-signal called again? 01:22:29 <Vornicus> presignal, exit signal, combo signal. 01:23:32 <SimonRC> ah, ok 01:23:35 <SimonRC> my standard: 01:23:44 <SimonRC> one line in, with pre-signal 01:23:48 <SimonRC> (one-way) 01:24:03 <SimonRC> one line out: plain one-way signal 01:24:15 <SimonRC> (this is for terminus, BTW) 01:24:42 <SimonRC> these two lines and the depot are connected *directly* to a track matrix 01:25:00 <Vornicus> right 01:25:28 <SimonRC> this matrix is connected the the platforms by a set of separate 2-way exit signals 01:26:02 <SimonRC> so the train goes: one-way presignal - track matrix - two-way exit signal - platform 01:26:45 <SimonRC> and leaves: platform - two-way exit signal - track matrix - plain one-way signal - out line 01:27:16 <black_Nightmare> *needs to figure a better place to host images in the future* 01:27:56 <SimonRC> to make a roro, you get rid of the out-line, and put a one-way signal on the other end of each platform, whic join up into an outline 01:30:14 <SimonRC> like this, but without the combo signals or the loopback, and with the depot connected only to the track matrix: http://verplant.org/openttd/images/station_high_performance.png 01:31:14 <SimonRC> my terminals are like this, but with the pre-signals as described: http://verplant.org/openttd/images/station_standard_terminal 01:32:03 <Vornicus> Usually I have depots at both ends of the switching area. 01:32:20 <Marce> uh, verplant.org :) 01:32:28 <black_Nightmare> http://img132.imageshack.us/my.php?image=screenshot16kf.png << here as requested (and a different text label too this time..a little humor too) 01:33:02 <black_Nightmare> trains rarely meet others but once in a while sometimes they do so hence the signals....otherwise wouldn't have needed them 01:33:12 <Vornicus> Okay. 01:33:26 <black_Nightmare> #2 would had been 2-track all ways but had to squeeze so its 1-track near upperleft as you can see 01:33:45 <Vornicus> Lesson #1: Signals are the only thing that give your network the ability to handle more than one train at once. Use them /very/ liberally. 01:34:13 <Vornicus> use them at /every/ entrance and exit to even the simplest junction. 01:34:26 <Vornicus> Immediately at the junction, too. 01:37:36 <Vornicus> Always always always make the signals point in the intended direction of travel. 01:37:57 <SimonRC> with one exception: 01:38:29 <SimonRC> when it doesn't matter which branch the train chooses, use two-way where possible, so the train just picks one 01:38:37 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 01:38:48 <SimonRC> hence the two-way signals in from of roro stations 01:39:09 <Vornicus> I have no idea what you just said. 01:39:24 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 01:39:27 <Vornicus> But if it's "trains don't make decisions at one-way signals", that's no longer true. 01:40:37 <black_Nightmare> well anyway....I'm wondering if I can somehow presignal route #1's siding near the station (as the blue arrow line shows) or I'll have to pull out some landscaping to widen it to 2 tracks instead? 01:40:54 <black_Nightmare> trying to save up $ now for a new industrial but I guess I could landscape if needed 01:41:09 * Vornicus isn't sure what you want with a presignal here. 01:41:34 <Vornicus> But in general your goal will be to have presignals on every possible entrance to the station vicinity, and an exit signal just before the platform. 01:42:47 <black_Nightmare> hm damn..brb, noticed something else 01:44:48 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 01:46:18 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 01:46:31 <Vornicus> And you will also want signals every few squares, so trains can follow each other closely. 01:47:04 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 01:56:27 * Vornicus thinks. 01:56:46 * Vornicus goes to take a shot of one of his networks. 01:56:50 <Vornicus> ...gnah 01:57:01 <Vornicus> That one's no good, I used PBS to full effect. 02:03:32 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 02:04:23 *** CIA-4 [i=cia@cia.navi.cx] has joined #openttd 02:07:51 <SimonRC> how would I send you the image of my standard station type? 02:09:38 <Vornicus> With a catapult? 02:11:03 *** stefan [i=stefan@home.stefan.id.au] has quit [Read error: 104 (Connection reset by peer)] 02:14:05 * SimonRC curses the file dialogue 02:14:17 <SimonRC> there is no way to get to a .file! 02:14:29 <SimonRC> ah, no wait 02:14:37 <SimonRC> there is a secret right-click menu 02:18:31 <DaleStan> Defined enough Lang-IDs there, Belugas_Gone? :o 02:25:37 *** CIA-4 [i=cia@cia.navi.cx] has quit [] 02:30:34 *** Andrew67 [n=andrew67@206.248.80.224] has quit ["Leaving"] 02:33:25 <SimonRC> ah, here it is: http://compsoc.dur.ac.uk/~sc/Nantstow%20Transport,%204th%20Sep%202075.png 02:33:42 * SimonRC <3 timesharing machines. 02:34:07 <SimonRC> trains drive on the left 02:34:50 <SimonRC> the quare yellow thing is a maglev depot, in case you've never seen one before 02:38:28 <SimonRC> Sometimes is is just handed to you on a plate: http://compsoc.dur.ac.uk/~sc/Nantstow%20Transport,%204th%20Sep%202075%20%231.png 02:39:05 <SimonRC> this was a natural hollow in the city I managed to fit 3 platforms and a depot in, with a little dynamiting. 02:40:42 <Vornicus> I see you've got an AI player. 02:41:10 <SimonRC> Wise man say: "If train can go in circles, then philosiphers shall dine." 02:41:19 <SimonRC> Vornicus: yeah, bought it 02:41:29 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 02:41:48 <SimonRC> Vornicus: (Do you understand my cryptic remark?) 02:41:58 <Vornicus> no. 02:44:29 <SimonRC> http://en.wikipedia.org/wiki/Dining_philosophers_problem 02:45:46 <SimonRC> basically, if a train can go in circles, then you will get circular deadlocks. 02:46:12 <SimonRC> Therfore, a good junction should not allow trains to do this. 02:46:44 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 02:51:30 <SimonRC> hmm 02:57:09 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [Success] 03:13:47 * SimonRC goes to bed 03:15:03 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has left #openttd ["bye"] 03:16:46 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 03:20:25 *** BJH_ [n=chatzill@e176119143.adsl.alicedsl.de] has joined #openttd 03:33:02 *** BJH_ [n=chatzill@e176119143.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 03:33:27 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 03:34:20 <MeusH> hello 03:34:32 <MeusH> hey peeps are you all asleep? 03:35:02 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 03:37:32 *** BJH [n=chatzill@e176111184.adsl.alicedsl.de] has quit [Read error: 110 (Connection timed out)] 03:40:07 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 03:40:58 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 03:46:59 *** Snookle1 [n=Snookle@c210-49-46-105.fitzg2.qld.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 03:52:21 *** pumukli [n=balu@213-84-53-214.adsl.xs4all.nl] has quit ["el"] 03:53:51 *** syf [i=syf@n28z20l218.broadband.ctm.net] has quit [Read error: 110 (Connection timed out)] 04:08:28 <MeusH> seems you sleep well 04:08:32 <MeusH> good for you 04:08:33 <MeusH> cya 04:08:36 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 04:08:57 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 04:11:59 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 04:16:11 *** MrRexxie [n=rexxars@ti131310a080-2240.bb.online.no] has joined #openttd 04:20:51 *** dp_ [n=dp@p54B2DA6E.dip.t-dialin.net] has joined #openttd 04:22:54 *** Rexxie [n=rexxars@ti131310a080-2240.bb.online.no] has quit [Read error: 110 (Connection timed out)] 04:31:47 *** CobraA1 [n=Jeremiah@cpe-024-088-000-115.sc.res.rr.com] has joined #openttd 04:33:50 *** dp-- [n=dp@p54B2E173.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 04:33:50 *** dp_ is now known as dp-- 04:43:04 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 04:44:45 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 04:48:13 *** Osai [n=Osai@p54B379CA.dip.t-dialin.net] has quit [] 04:59:23 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 05:02:48 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 05:21:41 *** taeli [n=taeli@host-84-9-214-33.bulldogdsl.com] has joined #openttd 05:24:00 <taeli> the front page of the website says 0.4.7 has been released, but no one's updated the links on downloads.php 05:26:54 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 05:27:42 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 05:41:39 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has joined #openttd 05:46:22 *** Xeryus|sleep is now known as XeryusTC 05:47:39 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 05:53:11 *** CIA-4 [i=cia@cia.navi.cx] has joined #openttd 05:58:01 *** CIA-4 [i=cia@cia.navi.cx] has quit [] 05:58:47 *** CIA-4 [i=cia@cia.navi.cx] has joined #openttd 06:02:56 *** tokai|noir [n=tokai@p54B839C0.dip0.t-ipconnect.de] has joined #openttd 06:05:40 *** CobraA1 [n=Jeremiah@cpe-024-088-000-115.sc.res.rr.com] has left #openttd [] 06:14:04 *** dfox [n=dfox@r3bk86.chello.upc.cz] has quit [Read error: 110 (Connection timed out)] 06:17:02 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has joined #openttd 06:22:05 *** CIA-4 [i=cia@cia.navi.cx] has quit [] 06:23:58 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 06:24:41 *** Tron_ [n=tron@p54A3F99F.dip.t-dialin.net] has joined #openttd 06:25:46 *** Aankhen`` [n=pockled@203.101.30.151] has joined #openttd 06:26:19 *** Tron [n=tron@p54A3F12C.dip.t-dialin.net] has quit [Nick collision from services.] 06:26:22 *** Tron_ is now known as Tron 06:27:45 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 06:30:47 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 06:31:03 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 06:45:27 <Celestar> ,prmomg 06:45:30 <Celestar> morning 06:45:35 <Celestar> sorry displaced keyboard 06:47:41 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 06:49:51 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 06:55:31 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has quit ["kthxbye"] 06:59:14 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 07:04:59 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has joined #openttd 07:18:50 <Naksu> :D 07:20:22 <gradator> morning 07:23:41 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 07:35:23 <peter1138> hmm 07:35:37 <peter1138> the foreign language files have a lot of inconsistencies 07:37:16 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 07:40:22 <Fujitsu> Do they>? 07:40:33 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 07:41:43 <peter1138> in some of them, they have {COMMA}hp in places and {COMMA}<own language name of hp> 07:43:01 *** Scia [n=scia@AveloN.xs4all.nl] has joined #openttd 07:43:36 <Tron> either consistent or inconsistent, but enough of this wish-wash! 07:43:38 <Tron> *duck* 07:44:36 * valhallasw`zzz upgrades Tron to TronV2.0 07:58:38 *** Scia [n=scia@AveloN.xs4all.nl] has quit [Remote closed the connection] 07:59:19 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 08:00:22 *** FauxFaux [n=faux@compsoc.sunion.warwick.ac.uk] has quit [Remote closed the connection] 08:01:31 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 08:03:38 <tokai|noir> jumpy CIA 08:21:59 *** Bjarni [n=Bjarni@0x535ca2f9.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 08:22:00 *** mode/#openttd [+o Bjarni] by ChanServ 08:22:44 <peter1138> http://195.112.37.102/ottd/langs.diff < big 08:23:32 <Bjarni> you really edited all languages hoping that you did it right? 08:25:12 <Bjarni> peter1138: I found an incorrect translation in your diff 08:25:24 <Bjarni> km/h is in Danish written "km/t" 08:25:31 *** taeli [n=taeli@host-84-9-214-33.bulldogdsl.com] has quit [Connection reset by peer] 08:25:38 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 08:26:07 <Bjarni> +#STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s} <-- why # 08:26:20 *** syf [i=syf@n28z20l218.broadband.ctm.net] has joined #openttd 08:26:54 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 08:27:03 <egladil> [27 10:25 CEST] Bjarni km/h is in Danish written "km/t" <=== in swedish too 08:27:13 <Bjarni> I was about to write that as well 08:27:27 <Bjarni> but I was checking if the mistake applies to swedish.txt as well 08:27:28 *** tokai|noir [n=tokai@p54B839C0.dip0.t-ipconnect.de] has quit ["It's like, wah."] 08:27:47 <egladil> isn't it better to let the translators translate the strings? 08:28:15 <Bjarni> peter1138: in general it's a bad line to translate since the old system was unable to translate it so all translations wrote km/h 08:28:24 <Bjarni> now we need the translators to write it correctly 08:29:28 *** Alltaken [n=chatzill@blender/artist/allTaken] has joined #openttd 08:31:34 <Noldo> look it's Alltaken 08:31:48 <Alltaken> yes it is 08:36:46 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 08:36:49 <Celestar> hey alltaken 08:39:19 *** tokai|noir [n=tokai@p54B839C0.dip0.t-ipconnect.de] has joined #openttd 08:39:57 <peter1138> Bjarni: yes 08:40:07 <peter1138> Bjarni: ok, so the best bet is to do the QUANTITY lines 08:40:20 <peter1138> and the lines that use POWER/WEIGHT etc 08:40:23 <peter1138> and leave the units 08:42:58 *** Tron [n=tron@p54A3F99F.dip.t-dialin.net] has quit [Nick collision from services.] 08:43:03 <peter1138> Bjarni: eg http://195.112.37.102/ottd/port.diff 08:43:10 *** Tron_ [n=tron@p54A3F99F.dip.t-dialin.net] has joined #openttd 08:43:12 *** Tron [n=tron@p54A3F99F.dip.t-dialin.net] has joined #openttd 08:43:18 <peter1138> or... i can just leave it, heh 08:43:52 *** CIA-5 [i=cia@cia.navi.cx] has quit [] 08:46:57 *** CIA-4 [i=cia@cia.navi.cx] has joined #openttd 08:51:30 <egladil> peter1138: i was wrong. km/h is correct in swedish 08:51:59 <peter1138> so shall i just change the bits like in port.diff, or leave it all to translators? heh 08:53:21 <egladil> for swedish you can use everything from langs.diff if you like. it looks correct 08:54:04 <Bjarni> peter1138: forget about translating your newly added strings 08:54:15 <Bjarni> nobody but you have ever tried to do it because it's too hard to do right 08:54:35 <Bjarni> <egladil> peter1138: i was wrong. km/h is correct in swedish <-- are you sure? 08:54:39 <egladil> yes 08:54:45 <Bjarni> o_O 08:54:49 <egladil> km/t is the old way 08:54:56 <egladil> it's still used sometimes though 08:55:18 <Bjarni> it makes no sense 08:55:28 <Bjarni> km/htime 08:55:36 <Bjarni> ever heard of htime before? 08:55:39 <egladil> no 08:55:41 <egladil> but hour 08:56:48 *** CIA-4 [i=cia@cia.navi.cx] has quit [] 08:57:10 <peter1138> heh 08:57:27 <peter1138> Bjarni: it was supposed to be a simple search & replace :P 08:57:31 <peter1138> all the strings are already there 08:57:37 *** CIA-5 [i=cia@cia.navi.cx] has joined #openttd 08:57:41 <peter1138> except for mph/kmh, heh 08:58:27 <peter1138> MiHaMiX: will the web translator handle changing stuff from, say, "{COMMA} tons of foo" to "{WEIGHT} of foo" ? 08:58:41 <Bjarni> more or less 08:59:04 <Bjarni> it should have the old string stored, the old English string and the new English string so it's quick for the translator to do it 08:59:18 <Bjarni> at least that's how I understand what MiHaMiX have been talking about 08:59:40 *** XeryusTC is now known as Xeryus|school 09:00:20 <egladil> Bjarni: http://sv.wikipedia.org/wiki/Timme 09:01:00 *** Alltaken [n=chatzill@blender/artist/allTaken] has quit [Success] 09:02:09 <Bjarni> interesting 09:02:15 *** Alltaken [n=chatzill@blender/artist/allTaken] has joined #openttd 09:02:23 <peter1138> kk 09:03:15 <Bjarni> according to the Danish wiki article, h is international while t. is Danish. 09:03:35 <egladil> yes, but in sweden we use the international 09:03:35 <peter1138> *yawn* 09:03:37 <Bjarni> it claims that t. is hour and t (without .) is ton, yet I have never seen . in use in this case 09:03:38 <peter1138> bloody customers 09:03:41 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Nick collision from services.] 09:03:50 <MiHaMiX> peter1138: I can change them from SQL 09:03:53 <peter1138> well, more fun for the translators, i guess :-) 09:03:57 <Bjarni> wikipedia is not always right 09:04:01 <MiHaMiX> peter1138: but I already added the 4 new PARAM 09:04:05 <peter1138> MiHaMiX: don't bother doing it automatically 09:04:06 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 09:04:18 <peter1138> the existing strings are fucked, anyway 09:04:30 <peter1138> one of them has: 09:04:33 <peter1138> {COMMA}hp 09:04:35 <peter1138> {COMMA}km 09:04:42 <peter1138> {COMMA}koni mechnisomethingsomething 09:05:02 <MiHaMiX> peter1138: well, WT2 treats the strings in a more strict way 09:10:06 <peter1138> well, yeah, they should all become {POWER} 09:10:18 <peter1138> but it's tricky to do that with just SQL... 09:10:58 <Bjarni> I just did a little research. Hour is not written t in Danish since it means tons, but km/t is the way to go for speed since we all know that nobody measures speed in kilometres pr ton ;) 09:11:14 <Bjarni> so km/t should be the Danish translation 09:12:40 <egladil> :) 09:12:50 <Bjarni> I vejtrafikken benyttes angivelsen km/t (kilometer i timen) <--- from wikipedia and it can roughly be translated to "landbased vehicles measures speed in km/t" 09:13:05 <Bjarni> I don't know why this guy wrote road vehicles only 09:13:16 <Bjarni> trains uses the same scale 09:13:43 *** Guest27883 [n=pockled@203.101.29.219] has joined #openttd 09:13:51 *** michi_cc-away is now known as michi_cc 09:13:53 <egladil> vejtrafikken is road traffic, right? 09:13:58 <Bjarni> yeah 09:14:08 <egladil> and trains travel on rail roads 09:14:20 <Bjarni> not in Danish :p 09:14:28 <egladil> they don't? 09:14:51 <egladil> in swedish they use järnväg (iron roads) 09:15:12 <Bjarni> railroad= jernbane 09:15:24 <Bjarni> bane, not vej 09:15:30 <Bjarni> makes a big difference 09:15:38 <egladil> i see 09:16:21 <DarkSSH> morning 09:16:31 <egladil> what would the english word for bane be? (i know it is bana in swedish) 09:16:45 <Bjarni> I have only seen "Sporveien" mentioned once and that is from a quote from a guy, who died in 1849.. two years after the first railroad to Copenhagen 09:17:21 <Bjarni> so it's not likely that the new invention had a real name yet at the time he said that quote 09:17:44 <Bjarni> <egladil> what would the english word for bane be? (i know it is bana in swedish) <-- hmm, bane != bane :p 09:18:09 <egladil> i meant danish bane, not english bane 09:18:19 <Bjarni> it's kind of like a lane or similar 09:18:21 <egladil> and we have spårväg in swedish too 09:18:45 <Bjarni> actually we do as well, regarding trams 09:18:58 <egladil> it is used to refer to both railroads and trams 09:19:12 <egladil> (i think) 09:19:16 <egladil> or maybe just trams 09:24:19 <peter1138> Bjarni: translate danish then :D 09:28:29 <peter1138> hmm, my nightly server was on 3606 o_O 09:28:57 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 09:30:43 *** KUDr_wrk [n=KUDr@pcsousek.fit.vutbr.cz] has joined #openttd 09:31:25 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 09:32:08 *** Aankhen`` [n=pockled@203.101.30.151] has quit [Connection timed out] 09:37:18 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has joined #openttd 09:59:25 *** Eddi|zuHause2 [i=johekr@p54B77AC6.dip.t-dialin.net] has joined #openttd 09:59:50 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 10:01:10 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has joined #openttd 10:01:15 <Eddi|zuHause2> [27.03. 11:18] <egladil> what would the english word for bane be? (i know it is bana in swedish) <- maybe this will help: http://dict.leo.org/?lp=ende&lang=de&searchLoc=0&cmpType=relaxed&relink=on§Hdr=on&spellToler=on&search=Bahn (list of possible translations of german "Bahn") 10:05:12 <egladil> hmm 10:06:51 <egladil> they don't seem have an exact match in english 10:07:14 <Eddi|zuHause2> no... not really... which i find strange 10:07:40 <peter1138> way ... road ... course ... 10:07:46 <Eddi|zuHause2> but such cases exist obviously... 10:08:26 <egladil> peter1138: they only cover part of the word 10:08:33 <Celestar> VehicleMayEnterTile is really strange ... 10:08:39 <peter1138> motorway, railway... 10:09:23 *** Guest27883 is now known as Aankhen`` 10:09:30 *** Aankhen`` [n=pockled@203.101.29.219] has quit ["Look ma, no script!"] 10:09:46 *** Aankhen`` [n=pockled@203.101.29.219] has joined #openttd 10:10:10 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 10:14:50 <Eddi|zuHause2> way ~ Weg, road ~ Straße, course ~ Kurs ... each of these have an exact match 10:15:01 <Eddi|zuHause2> well... more or less exact 10:15:54 <peter1138> and hence there is no point trying to do literal translation... 10:16:08 <Brianetta> ? 10:16:13 <Brianetta> ? 10:16:14 *** Eddi|zuHause [i=johekr@p54B74C90.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 10:16:14 <Brianetta> ? 10:16:30 <Eddi|zuHause2> but "Bahn" is much more general 10:16:34 <Brianetta> ? 10:16:51 <peter1138> ! 10:17:04 <Brianetta> "Bahn" basically means "way," in its most general form 10:21:18 <peter1138> 's what i said 10:23:28 *** Schamane_ [n=schamane@p5498F0F3.dip.t-dialin.net] has joined #openttd 10:23:49 *** Guest27883 [n=pockled@203.101.29.219] has joined #openttd 10:29:00 *** Mek [i=marijn@cc9952-a.ensch1.ov.home.nl] has joined #openttd 10:29:01 *** Mek [i=marijn@cc9952-a.ensch1.ov.home.nl] has quit [Client Quit] 10:29:23 *** BJH [n=chatzill@e176119143.adsl.alicedsl.de] has joined #openttd 10:32:52 *** Schamane_ is now known as SchAmane 10:35:52 *** angerman [n=angerman@e181090232.adsl.alicedsl.de] has joined #openttd 10:41:02 <Bjarni> bye people of #openttd 10:41:09 <Fujitsu> Bye. 10:41:10 <ThePizzaKing> bye Bjarni 10:41:13 <Bjarni> see you later 10:41:15 *** Bjarni [n=Bjarni@0x535ca2f9.virnxx14.adsl-dhcp.tele.dk] has quit ["Leaving"] 10:43:22 *** Aankhen`` [n=pockled@203.101.29.219] has quit [Read error: 110 (Connection timed out)] 10:46:55 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tsch??"] 10:47:07 *** Alltaken [n=chatzill@blender/artist/allTaken] has quit ["Chatzilla 0.9.70 [Firefox 1.5.0.1/2006011112]"] 10:49:21 *** Tron [n=tron@p54A3F99F.dip.t-dialin.net] has quit ["leaving"] 10:50:08 <peter1138> hmm 10:50:20 <Celestar> bah 10:50:26 <peter1138> sup? 10:50:27 <Celestar> parts of this code are really horrible. 10:52:06 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit ["Don't worry, I'll be back tomorrow to annoy you then :)"] 10:52:41 <Celestar> is it me or do we have either too many or too nested header files? 10:53:49 <Fujitsu> The code is disgusting :( 10:54:50 <Celestar> well, it is much better meanwhile. 10:55:01 <Celestar> see how it began... 10:55:11 <Celestar> (and I mean NOT revision 1) 10:55:11 <Fujitsu> Oh no.. Please, no!!! :P 10:55:14 <peter1138> too many nested 10:55:20 <Fujitsu> Revision 1 of the old repos? 10:55:27 <Fujitsu> Or even pre-old-repos? 10:55:29 <peter1138> probably no header file should contain other header files 10:56:41 <Celestar> Fujitsu: peter1138 and how are we going to achieve that? 10:57:10 <Fujitsu> What did that have to do with me, Celestar!? 10:57:20 <Celestar> ? 10:58:37 <Celestar> peter1138: I'm open for any kind of suggestion. 10:59:47 <Celestar> bah 10:59:51 <Celestar> note to self: cos > sin 11:03:15 <hylje> no rly 11:03:26 <Celestar> well as in "is better than" :) 11:07:03 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 11:07:12 <Fujitsu> Why? 11:11:01 *** dev|ant [n=devant@ppp71-160.lns1.mel4.internode.on.net] has joined #openttd 11:11:09 <Celestar> well cos(param1 * x) * cos(param2 * y) * cos(param3 * z) ... 11:11:25 <Celestar> if you wanna disable some dimension, you set the parameter to 0. 11:11:29 <Celestar> you can't do that with sin. 11:11:42 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has joined #openttd 11:15:15 *** ThePizzaKing [n=thepizza@c211-28-155-206.eburwd2.vic.optusnet.com.au] has quit [Client Quit] 11:24:06 <Celestar> so where did Tron go? 11:29:07 *** Osai [n=Osai@p54B373C1.dip.t-dialin.net] has joined #openttd 11:30:10 <CIA-5> celestar * r4135 /branch/elrail/ (65 files in 10 dirs): [elrail] Merge from trunk: revisions 4097:4134 11:32:50 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 11:34:28 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Nick collision from services.] 11:35:28 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has quit ["Bye all."] 11:35:32 *** TL|Away is now known as TrueLight 11:35:54 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 11:36:20 <TrueLight> michi_cc: ping 11:36:57 <michi_cc> pong 11:37:52 <TrueLight> michi_cc: how much better are the 64bit binaries for windows against the 32bit? 11:37:55 <TrueLight> any idea about that? 11:38:11 <TrueLight> (I wonder if it is worth to add them to the nightlies) 11:38:16 <michi_cc> performance-wise? no difference, I'd suspect 11:38:26 <michi_cc> but it makes the music usable 11:38:47 <TrueLight> why does the music not work otherwise? 11:39:04 <michi_cc> with the win32 binary the music starts to play and slows down after some seconds 11:39:21 <TrueLight> lol 11:39:32 <TrueLight> k, so I will look into it if I can add it to the nightly system 11:39:35 <TrueLight> will you be able to test them? 11:39:57 <michi_cc> why? no idea, but I've noticed it with some other software as well, so it's probably some "feature" that wasn't ported to win64 11:40:16 <TrueLight> ;) 11:40:29 <Celestar> MS is even incapable of releasing a proper 64 bit OS :S 11:40:54 <michi_cc> generally, yes. but if the win32 build is working, it's a good chance the win64 will work as well 11:40:58 <Celestar> this is sooo pathetic. 11:41:12 <Celestar> michi_cc: how many warnings do you get on the 64 bit builtd? 11:41:42 <michi_cc> let me check 11:41:50 <Celestar> I don't need an exact count 11:41:56 <Celestar> just some ballpark figure 11:43:00 <michi_cc> 138, to be exact. most are size_t assigned tp something different, like from strlen() 11:43:11 <michi_cc> s/tp/to/ 11:43:14 <Celestar> hm. 11:43:23 <Celestar> gimme 2-3 examples? 11:44:36 <michi_cc> misc.c(647): strlen(_name_array[i]) is used for a uint parameter 11:44:45 *** SchAmane [n=schamane@p5498F0F3.dip.t-dialin.net] has quit ["Ciao"] 11:45:07 <michi_cc> console.c line 681 as well 11:45:34 <Celestar> I see. 11:45:54 <michi_cc> network_server.c(317): the result of fread (size_t) is assigned to a int 11:46:36 <michi_cc> most are harmless unless you start having strings with more than 4 billion chars, I don't think we'll have to worry about that for a long time 11:48:22 *** SchAmane [n=schamane@p5498F0F3.dip.t-dialin.net] has joined #openttd 11:49:28 <Celestar> yeah, but warnings != good 11:50:21 *** Xeryus|school is now known as XeryusTC 11:50:54 <michi_cc> the last time I suggest a patch for all of them, TrueLight didn't want them 11:51:30 *** Zahl [n=SENFGURK@dslb-082-083-192-194.pools.arcor-ip.net] has joined #openttd 11:51:40 <TrueLight> michi_cc: don't use my name :( 11:52:01 <michi_cc> but yeah, it's a type mismatch, depends on coding policy 11:52:15 <michi_cc> sorry, auto highlighter? 11:52:17 <TrueLight> I never saw your patch, nor denied it :p 11:54:36 <michi_cc> okay, maybe it was DV. but it's been some month ago and somebody did apply a subset 11:54:49 <TrueLight> I am always trying to fight warnings :) 11:54:56 <TrueLight> like there are currently some very silly warnings 11:54:58 <TrueLight> but nobody cares 11:54:59 <Celestar> hm .. 11:55:01 <TrueLight> and we just release :( 11:55:04 <Celestar> 800 lines of diff again. 11:56:07 <Celestar> since yesterday evening 11:56:12 <Celestar> I should be working ... 11:56:57 <michi_cc> just let MSVC with max warnings loose on it, results in about 1500 warnings :) 11:57:04 <Celestar> well. 11:57:08 <Celestar> icc spits out > 13000 11:58:09 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has joined #openttd 11:59:58 <black_Nightmare> if anyone recall me asking about it..I finally figured out how to fix my damned signals anyway :p 12:00:08 <Celestar> ^^ 12:01:19 <michi_cc> just made a quick survey, most of the additional warnings are quite bogus. sure, there are some unreferenced params, but do they really cause harm? 12:02:03 <Celestar> no. 12:02:15 <Celestar> unused variables cause little harm :) 12:03:24 <black_Nightmare> now only if I can figure where this one server went to... run by maarten ^_^ 12:03:49 <michi_cc> and if you further subtract unreachable code warnings, almost no additional warnings remain 12:03:58 <Celestar> unreachable code? 12:04:01 <Celestar> where? 12:04:12 * Celestar goes checking. 12:05:27 <michi_cc> error handling mostly 12:05:57 <Celestar> any examples? :) 12:06:04 <michi_cc> VC8 is quite smart in detecting that as it's doing link-time code generation now 12:07:10 <michi_cc> anything that calls error() for example 12:07:23 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 12:07:29 <MeusH> hello 12:07:43 <Celestar> michi_cc: and why is that unreachable? 12:07:54 <michi_cc> let me get an example 12:08:28 <michi_cc> engine.c line 571: error(...); return NULL; 12:08:39 <Celestar> and the return is unreachable? 12:08:50 <michi_cc> error() calls abort() and VC knows it won't return from that 12:09:03 <Celestar> oh. 12:09:14 <Celestar> I get 100s of unreachable code warnings by gcc as well. 12:09:47 <MeusH> has anyone tried porting OpenTTD to PocketPC? 12:09:48 <michi_cc> well, if you left that off, there'd probably be a warning about no return value ;) 12:09:55 <MeusH> you know, palmtop 12:10:13 *** Andrew67 [n=andrew67@206.248.80.224] has joined #openttd 12:10:29 <Celestar> michi_cc: gcc warns about asserts as well :o 12:10:48 <michi_cc> I made a release build, no assert there ;) 12:11:17 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 12:12:45 <Celestar> I never make release builds 12:14:20 <Celestar> vici@galadriel:[/home/vici/openttd/branch/elrail]> make >& foo && wc -l foo 12:14:21 <Celestar> 9020 foo 12:16:12 <michi_cc> so, who's bored for the next few months and wants to fix them? :) 12:16:35 <Celestar> well, most are redundant. 12:19:12 <Brianetta> MeusH: There's a release available 12:20:41 <Celestar> BAH 12:20:46 <Celestar> variables.h is sooooo ugly. 12:21:11 <black_Nightmare> any of you here name your vehicles? just curious ;-) 12:21:17 <Celestar> not that I know of 12:23:53 <MeusH> Brianetta: on OpenTTD page? 12:24:02 <MeusH> or on a third-party website? 12:25:27 <Brianetta> Third party 12:25:46 <Brianetta> but it's been GPL'd since somebody here pointed out that not to do so was in breach of the license 12:26:51 <black_Nightmare> there's one thing that I wonder if can be fixed..... 12:27:11 <MeusH> thanks Brianetta 12:27:23 <black_Nightmare> moving a new engine into an existing consist then remove the old engine and the custom name disappears.... think that it could stay any custom names when you're only replacing engines not actually making a new train? 12:27:26 <black_Nightmare> just wondering ;) 12:28:22 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has joined #openttd 12:32:07 *** Andrew67 [n=andrew67@206.248.80.224] has quit ["Leaving"] 12:36:10 *** tokai|mdlx [n=tokai@p54B829C1.dip0.t-ipconnect.de] has joined #openttd 12:39:36 *** Coder`TuX [n=codertux@85.204.17.98] has joined #openttd 12:39:43 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 113 (No route to host)] 12:41:27 *** tokai|ni [n=tokai@p54B829C1.dip0.t-ipconnect.de] has joined #openttd 12:43:02 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:43:05 <black_Nightmare> hey glx 12:45:24 *** Qrrbrbirlbel [n=Qrr@p54A7CF35.dip.t-dialin.net] has joined #openttd 12:45:49 <Diablo-D3> [amsg] MediaDriven is now up 24/7! Listen in! http://mediadriven.us/ 12:50:04 <Celestar> wtf? 12:50:19 * Vornicus flutes. 12:53:08 *** tokai [n=tokai@p54B839C0.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 12:53:45 *** tokai|noir [n=tokai@p54B839C0.dip0.t-ipconnect.de] has quit [Connection timed out] 12:56:16 *** Diablo-D3 [i=diablo@pool-64-222-243-87.port.east.verizon.net] has quit ["do coders dream of sheep()?"] 12:56:57 <Vornicus> What file is the title screen montage stored in? 12:58:00 <Celestar> you mean the game? 12:58:04 <Vornicus> yeah 12:58:21 <Celestar> opntitle.dat 12:58:27 <Celestar> just rename to .sav 12:58:30 <Celestar> and load it 12:58:33 <Vornicus> coool 12:59:12 <Vornicus> thank you! 12:59:34 <Celestar> np 13:02:24 *** dev|ant [n=devant@ppp71-160.lns1.mel4.internode.on.net] has quit [] 13:07:08 <black_Nightmare> meh...trying replace several bridges with newer tube one for the Asiastar trains ^_^ 13:07:31 *** ^Cartman^ [n=Eric_Car@ti100710a081-6310.bb.online.no] has joined #openttd 13:12:29 <black_Nightmare> omfg..lol....to think I funded a oil refinery myself since there were none and now one gets built near south end of the map......meh...oh well doesn't matter ^_^ (everyone mind if I'm talking to myself here? heh) 13:13:19 * Matt-W notes that Yate Hugans can carry oil a long way very fast... if rather ludicrously 13:13:25 <Vornicus> trick to replacing bridges is to do it fast. 13:13:51 <Matt-W> preferably when a train has just gone over it, rather than when a train is about to go over it 13:13:52 <black_Nightmare> heh yeah true... 160km/h bridges for 256km/h engines...not much fun lol 13:14:03 <black_Nightmare> but then the Floss were only 160km/h so these bridges were fine a "few months ago" 13:14:12 <black_Nightmare> :-) 13:15:03 <black_Nightmare> so now I have an iron ore mine I did not want and now I have an oil refinery I also do *not* want....how more crowded can it get...lol 13:15:28 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 13:15:44 <Vornicus> let me guess, you're playing on 64x64. 13:17:06 <black_Nightmare> 64x128 actually... (I tried make 2 64x64 maps and only one single town in both so this was no good..I made a 64x128 and finally got four towns that are nice 2000+ population city size now ;-) 13:17:18 <Matt-W> I prefer big maps 13:17:23 <black_Nightmare> the difficulity was set to 'high' for cities anyhow 13:17:34 <black_Nightmare> matt-w..I was making a challenge for myself.... 13:17:45 <black_Nightmare> trying to have the island *fully served* by one railroad 13:17:52 * Vornicus prefers small maps, can't seem to get started on big ones. 13:17:53 <Matt-W> My challenge is usually to build the most efficient network I can manage 13:18:07 <black_Nightmare> I'm almost there but there's one more farm to connect and I still haven't gotten around to making a woods-goods-city route yet 13:18:16 <Matt-W> I was recently dealt a blow by the realisation that twelve aircraft could make more money than all 57 trains put together 13:18:26 <Matt-W> so clearly there's something wrong with my network design 13:20:56 <black_Nightmare> its strange that the first two towns I connected were just enough to warrent only one short train ... but man over the years it grew that I had to crash down some buildings (had 'outstanding' rating so was easy job) and lay a siding then had two trains going back n forth...some time later still growing (good grief!) so bulldoze a bit more and make platforms one more tile longer at both ends 13:21:18 <black_Nightmare> still trying to figure how to get more passengers moving when this line seem to be maxxed out now 13:21:53 <black_Nightmare> (for comparasion...when I started it was like 200-300 population and now its 3059+4954) 13:22:15 <Vornicus> more trains. 13:22:53 <vondel> black_Nightmare: towns grow quite well if you keep servicing them well 13:23:17 <black_Nightmare> I know..but two seem to be the max this short line can take..I tried 3 once but it ended up with one always waiting near its station for another train to leave heh. may have to try a *mass* building bulldozing just to insert a second platform at one town 13:23:34 <black_Nightmare> vondel...you tell me...heh....the cities are overgrowing my route 13:23:50 <Matt-W> a passenger service seems to be a good way to get your rating up too 13:23:54 <black_Nightmare> 1170 passengers + 454 bags of mail << that at one of the two stations 13:24:03 <Matt-W> if you leave a town alone for a while with a nice passenger service you'll get to Outstanding fairly fast 13:24:14 <black_Nightmare> matt-w...yeah? hmm I didn't realize that 13:24:17 <Matt-W> then plummet once you start demolishing things to accomodate their insatiable desires 13:24:33 <Matt-W> they want more service, but they don't want you to build anything to accomplish this 13:24:51 <Matt-W> but there's only so much one can do with a four-track station... 13:25:07 <black_Nightmare> hehehe 13:25:43 <black_Nightmare> maybe I'll try bulldoze to upgrade a second platform at both ends....hm brb 13:26:06 <MeusH> The speed signs v1.0 is finished - please, post your suggestions on http://tt-forums.net/viewtopic.php?t=24187&highlight= 13:28:25 <black_Nightmare> hmmm that was *close* lol 13:28:34 <black_Nightmare> went from 'outstanding' to 'good' after I was finished with one city 13:28:35 <Vornicus> black_Nightmare: You can use signals to make small routes handle more trains. 13:29:04 <vondel> if you have a good amount of passengers waiting on a station for a short line, upgrade them to long distance to get more income 13:30:05 <peter1138> hmm 13:30:16 <black_Nightmare> vornicus....thats what I already had... two single platform stations and the track was entirelly a signalled siding between 13:30:24 <black_Nightmare> brb anyway 13:30:51 <Vornicus> Was every single square signalled? 13:36:28 <DarkSSH> loool 13:36:34 <DarkSSH> "The key that has made Transport Tycoon and it's off shoots so sucessful is the simplicity of it" 13:36:34 <Vornicus> loool? 13:36:43 <DarkSSH> "Because it's written in C++ (I think), many people with programming knowledge are able to write patches and updates for it" 13:36:43 <Vornicus> ... 13:36:45 <Vornicus> loooool 13:36:54 <DarkSSH> I don't think that guy is a programmer 13:37:18 <MeusH> who wrote that? where? 13:37:20 <MeusH> :P 13:37:53 <DarkSSH> http://www.tt-forums.net/viewtopic.php?t=24193&highlight= 13:38:00 <DarkSSH> 2nd last reply 13:42:35 <Celestar> yay DarkSSH 13:42:38 <peter1138> heh 13:43:25 <Celestar> I want a 'go' from DarkSSH, peter1138 and Tron for elrail merge at some point. 13:43:56 <Celestar> before I go on cleaning things up 13:44:55 <DarkSSH> I'm fine. Just try to use 13:44:56 <DarkSSH> oh shit 13:45:01 <DarkSSH> I said I was gonna look at it :( 13:45:11 <Celestar> well. I don'T have to merge NOW. 13:45:19 <DarkSSH> but all weekend I had this hockey-tournament and gotta finish some Java crap 13:45:25 <Celestar> I'll first draw some images on how elrails work. 13:46:11 <Celestar> but I have 1100 more lines of diffs in trunk currently. 13:46:41 <DarkSSH> what I was going to say is to try and use proper types. Eg StationID instead of uint16 and others 13:46:50 <peter1138> yurs 13:47:04 <DarkSSH> I was also wondering 13:47:17 <DarkSSH> in my patch I set Depot->index, Waypoint->index to StationID type as well 13:47:27 <peter1138> um 13:47:31 <DarkSSH> Tron was less happy about it as strictly speaking these are not stations 13:47:36 <peter1138> they're not, no 13:47:47 <Celestar> DarkSSH: but please refrain from using enums in the saveload code. 13:47:55 <DarkSSH> but for vehicles for example it doesn't matter, they go to a 'station' 13:47:59 <Celestar> because the length of an enum is not known. 13:48:00 <DarkSSH> Celestar: yeah, realized it :P 13:48:04 <DarkSSH> Celestar: it is known, 32 13:48:12 <Celestar> DarkSSH: nope. 13:48:19 <DarkSSH> yes, on most archs 13:48:20 <Celestar> it can be more or less depending on compiler 13:48:36 <DarkSSH> but I know.I even 'flamed' I belive Belugas_Gone about it 13:48:41 <DarkSSH> go figure *g* 13:48:44 <peter1138> :) 13:48:55 <DarkSSH> to be completely correct we would need something like this 13:49:20 <DarkSSH> Vehicle { {StationID station; DepotID depot; WaypointID waypoint;...} union index;..} 13:49:43 <DarkSSH> but that strikes me badly :( 13:52:49 *** mode/#openttd [-o DarkSSH] by DarkSSH 13:55:05 *** Qrrbrbirlbel [n=Qrr@p54A7CF35.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 14:03:38 <Celestar> BAH 14:03:43 <Celestar> OOo-draw is slow 14:04:29 <black_Nightmare> hm having two independent lines between the two towns is helping a bit now 14:04:47 <black_Nightmare> trying to make a siding on one of the two tracks to see if I can fit space for a third consist :-> 14:08:00 <black_Nightmare> heh some wonder I saved up the funding lol.... 14:08:10 <black_Nightmare> only like 603K CHF left now ^_^ 14:09:07 <black_Nightmare> make that 420K .. created one more train 14:10:42 *** tokai|mdlx is now known as tokaway 14:14:10 <black_Nightmare> just wondering anyhow but 0.4.7 would open 0.4.5 saves then save them into 0.4.7 version ones right? 14:14:18 <Celestar> yes 14:14:39 <Celestar> any release of openttd loads all previous versions, including TTD. 14:14:43 <Celestar> dunno about TTDP honestly 14:15:17 <DarkSSH> it does TTDP as well 14:15:20 *** Belugas_Gone is now known as Belugas 14:15:20 <DarkSSH> partly 14:15:33 <DarkSSH> depends on what newgrf feature and patch-settings are used 14:15:44 <black_Nightmare> ty....trying to replace 0.4.5 with 0.4.7 now so anyway 14:16:20 <black_Nightmare> ok....here we go, hope this works as normal.. *clicks on 0.4.7* 14:17:19 <Celestar> DarkSSH: you got a sec? 14:17:36 <DarkSSH> perhaps 14:17:42 <Celestar> good 14:17:48 <Celestar> we needa do something about AfterLoadGame imho 14:18:00 <Celestar> it's getting out of hand. 14:18:13 <black_Nightmare> ok works now ;) 14:18:20 <black_Nightmare> going have try load my saved game in a moment 14:18:38 <Celestar> in another note, why did we move the semaphore BACK in version 21? 14:18:39 <peter1138> Celestar: you could not make savegame changes? ;-p 14:19:28 <Celestar> peter1138: I think the function is getting a bit out of hand. 14:19:30 <DarkSSH> Celestar: what do you want with it? 14:19:47 <Celestar> DarkSSH: spit all the load-old-savegame stuff in an own file. 14:19:54 *** Scia [n=scia@AveloN.xs4all.nl] has joined #openttd 14:19:56 <Celestar> (maybe even an own lib?) 14:20:26 <DarkSSH> how do you envison it? 14:20:49 <Celestar> DarkSSH: I'm thinking about it. 14:21:06 <Celestar> I mean moving it to an own file should be rather easy. 14:22:09 <Celestar> lol 14:22:24 <Celestar> the Sun Niagara Server don't even HAVE a VGA or DVI port. 14:23:22 <C-Otto> but 8 cores? 14:23:28 <Celestar> C-Otto: yeah. 14:23:29 <vondel> does it have one of those Sun-specific graphic ports ? 14:23:29 <DarkSSH> yes, that's a bitch on AfterLoadGame 14:23:35 <Celestar> vondel: no. 14:23:35 <C-Otto> Celestar: we have one here, nice thing 14:23:37 <Celestar> vondel: RS-232. 14:23:42 <vondel> works too 14:23:46 <Celestar> C-Otto: I'll get one for testing soon. 14:23:58 <Celestar> C-Otto: how are you using it? 14:23:59 <C-Otto> my university was the first to test :P 14:24:04 <C-Otto> i personally do not use it 14:24:05 <vondel> although openttd over rs232 is suboptimal ;) 14:24:28 <Celestar> vondel: well, there are 4 Gigabit Ethernet ports as well ;) 14:25:08 <C-Otto> the most interesting thing is the cpu, though 14:25:23 <C-Otto> 32 cores in 1HE is possible i think :) 14:25:35 <Celestar> well the T1000 is 1HE 14:25:57 <Celestar> but only 8 cores. each of which is 4-way-superthreaded or how you wanna call it. 14:26:26 <Celestar> anandtech has some first performance impressions 14:26:28 <C-Otto> yes, but it's no problem to stick four CPUs in 1HE 14:26:29 <vondel> i've worked on an ultrasparc3, connecting with a sunray over 100Mb network, 3D apps were working quite ok 14:26:32 <C-Otto> so 32 real cores 14:27:17 <Celestar> "A 22-cycle L2-cache latency is even a bit slow, but again, the thread Gatling gun takes care of that." 14:30:23 <CIA-5> belugas * r4136 /trunk/players.c: CodeChange : Revert part of r4092 (as spotted by Tron) and clean-up a little further 14:31:02 * Vornicus fiddles, tries to figure out what his junction should look like. 14:34:36 <Matt-W> it should look like... a potato! 14:38:33 *** stavrosg [n=stavrosg@athedsl-18152.otenet.gr] has joined #OpenTTD 14:39:43 *** wolfy [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 14:42:47 <Vornicus> what should? 14:45:21 <MeusH> restart 14:45:23 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 14:45:33 *** TrueLight is now known as TL|Away 14:45:36 <Vornicus> oh, my junction. 14:45:40 <Vornicus> Fortunately, it does not. 14:46:12 *** Scia [n=scia@AveloN.xs4all.nl] has quit [Remote closed the connection] 14:47:17 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 14:47:30 <MeusH> back 14:55:06 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has quit [Read error: 110 (Connection timed out)] 14:55:14 *** wolfy is now known as Wolfensteijn 14:56:42 *** Guest27883 [n=pockled@203.101.29.219] has quit ["Reboot [Time wasted online: 4hrs 33mins 1sec]"] 15:01:41 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 15:02:05 <DarkSSH> yaay 15:02:07 <DarkSSH> # An unexpected error has been detected by HotSpot Virtual Machine: 15:02:09 <DarkSSH> fuckng java 15:04:04 *** Sacro [i=Ben@adsl-213-249-185-11.karoo.KCOM.COM] has joined #openttd 15:08:47 *** ^Cartman^ [n=Eric_Car@ti100710a081-6310.bb.online.no] has quit ["Que?"] 15:12:46 <Celestar> vici@galadriel:[/home/vici/openttd/trunk/currdiff]> cat * | wc -l 15:12:47 <Celestar> 1249 15:14:02 <C-Otto> useless use of cat 15:14:12 <C-Otto> sorry, i am wrong 15:14:21 <Celestar> .. 15:14:28 <C-Otto> :) 15:14:29 <Celestar> wc -l * give you info for each file. 15:14:30 <Celestar> :) 15:14:36 <C-Otto> that is why i am wrong 15:14:44 <egladil> useless use of cat would be cat /dev/zero > /dev/null 15:14:58 <Celestar> cat /boot/vmlinuz > /dev/dsp 15:15:18 <MiHaMiX> Celestar: old one :D 15:15:24 <Celestar> well. 15:15:32 <Celestar> I did this on a colleague's computer the other day. 15:15:39 <Celestar> using ssh and root access ;) 15:16:07 <Sacro> Celestar: nasty :P 15:16:26 <MiHaMiX> Celestar: what did he told you? What's this crap noise? :P 15:16:43 <Celestar> well HE left the root PW on a postit sticker on the LCD. so I showed him why it is a bad idea. 15:16:53 *** tokaway is now known as tokai 15:17:03 <Sacro> did he also leave sshd running? 15:17:06 <MiHaMiX> ahh :D 15:17:14 <MiHaMiX> Sacro: no, Celestar installed one :D 15:17:40 <Sacro> hmm, any particular reason, its hardly sensitive data 15:17:52 <Celestar> Sacro: all machines here have sshd running of course ;) 15:18:25 <Sacro> Celestar: cool, i only have 1 machine and no net connection, so its not much use 15:18:35 <DaleStan> well HE left the root PW on a postit sticker on the LCD. so I showed him why it is a bad idea. <-- Doesn't everyone know that the root password goes on a postit inside the case? 15:20:54 <Sacro> im guessing the password = username idea isnt good then 15:21:12 <Celestar> not really. 15:21:36 <egladil> better do it the other way around 15:22:22 <Sacro> egladil: how can (a == b) != ( b == a) ? 15:22:46 <Celestar> depends on what body a and b are part of 15:23:05 *** dfox [n=dfox@r3bk86.chello.upc.cz] has joined #openttd 15:23:13 <Celestar> :P 15:24:30 <egladil> Sacro: i treated your single = as an assignment, not comparison :) 15:24:51 <Celestar> lol 15:25:08 <Sacro> hmm 15:25:16 <Celestar> hm... 15:26:05 <Celestar> please people, should Tron make an appearance in the channel, have him put is nose into http://www.fvfischer.de/mapclean.tar.gz and ask him where we have any elrail-merge showstopper. 15:26:12 <Celestar> I gotta go for a couple of hours. 15:26:23 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has quit [Read error: 110 (Connection timed out)] 15:26:27 <Sacro> Celestar: getting ready for 0.5? 15:26:44 <Celestar> Sacro: nah 0.5 should have more features than just elrail. 15:26:56 <Celestar> at least arbitrary stuff over bridges or something should be in. 15:27:12 <Celestar> I'm still kind of hoping for PBS2, but I dunno how fast that will be completed. 15:27:51 <coppercore> ohnoes erails :o 15:28:11 <Sacro> ooh yeah, definatly got to have PBS2 15:29:11 *** iridium [n=iridium@host-84-9-199-92.bulldogdsl.com] has joined #openttd 15:29:32 <Celestar> ok c u 15:29:38 <Celestar> I hope Tron gets that message ;) 15:30:09 <Sacro> hmm, ill beat him over the head with it 15:37:23 *** Osai [n=Osai@p54B373C1.dip.t-dialin.net] has quit [] 15:37:23 <Belugas> Celestar ping? 15:37:54 <glx> Belugas: [17:26:25] <Celestar> I gotta go for a couple of hours. 15:38:05 <glx> !time 15:38:06 <jmp_ghli> >glx> Mon Mar 27 17:38:09 CEST 2006 15:39:09 <Belugas> tkx glx 15:40:55 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 15:43:21 *** XeryusTC is now known as Xeryus|food 15:45:51 *** AciD [n=gni@tehpwnz.org] has joined #openttd 15:46:09 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 15:46:16 *** BJH [n=chatzill@e176119143.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 16:03:57 *** Osai [n=Osai@p54B373C1.dip.t-dialin.net] has joined #openttd 16:06:02 *** Aankhen`` [n=pockled@203.101.29.219] has joined #openttd 16:06:31 *** Born_Acorn [n=bornacor@ACC8DCE9.ipt.aol.com] has joined #openttd 16:13:10 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has joined #openttd 16:13:50 <black_Nightmare> anyone like doing that trick where you can make a bus station be one tile far away from a rail platform but the two are still considered one single station? 16:13:57 <black_Nightmare> (if anyone understand what I meant) 16:14:09 <Sacro> yeah i do that 16:14:39 <black_Nightmare> heh yeah nice when you want to add more coverage to the station too :-> 16:14:58 * black_Nightmare now has one dumb truck depot just to make my station serve two farms (a tad too far apart for one rail station) 16:15:45 <Sacro> put down a platform and a line instead of the truck stop, at least then its useful 16:16:07 * stavrosg used to put a bus station in town, and a railway station at the max allowed spread out of town 16:17:18 <black_Nightmare> I'll need to make the station like 8x6 large and so with being on loan money I'm being cheap for now :-> 16:18:06 <Sacro> i only tend to use ? x 3 stations 16:19:33 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tsch??"] 16:20:21 <black_Nightmare> oh yeah .. I really like whoever came up with the idea for pre-signalling 16:20:25 <black_Nightmare> helps a lot :-> 16:20:53 <Sacro> PBS is better than presigs 16:24:41 <black_Nightmare> ugh remind me again..what was PBS? 16:26:12 <KUDr_wrk> . 16:26:46 <coppercore> P-something Block Signal? 16:27:51 <Belugas> Path Based Signaling 16:30:11 <black_Nightmare> ohhh yeah I noticed that on the wiki 16:30:20 <black_Nightmare> didn't someone said it wasn't enabled on yet? 16:30:47 <Belugas> it WAS, it ISN'T anymore 16:30:58 <Belugas> Maybe it WILL 16:31:07 <Sacro> KUDr_wrk: hows it looking? 16:31:27 <black_Nightmare> thought so.....thought I heard someone mentioning it before 16:31:38 <KUDr_wrk> in progress 16:32:15 *** Bjarni [n=Bjarni@0x50a41645.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 16:32:18 *** mode/#openttd [+o Bjarni] by ChanServ 16:36:42 *** Xeryus|food is now known as XeryusTC 16:38:00 <black_Nightmare> just curious but did openttd add vehicle loading balance? 16:38:20 <black_Nightmare> because I think ttdx used to just spread out the load but in openttd I notice its only loading one vehicle at a time regarding how many there are 16:42:10 <Sacro> not sure, it might be there 16:43:32 <black_Nightmare> lol..dayumm... 4 farms (3 stations) and I'm getting a lot of cash in very quickly :)) 16:54:20 <orudge> ping 16:56:17 <orudge> .. 16:56:19 *** orudge [n=orudge@orudge.plus.com] has quit [] 16:56:25 <Vornicus> pong? 16:56:35 * Vornicus just sat down. 16:56:55 *** orudge [n=orudge@orudge.plus.com] has joined #openttd 16:57:08 <SimonRC> orudge: "< Vornicus> pong?" 16:57:54 <SimonRC> a good trick to make towns grow around your station is to put the ways out in tunnels. 16:58:19 *** jerome_ [n=jerome@84-74-150-246.dclient.hispeed.ch] has joined #openttd 16:58:30 * Vornicus occasionally makes stations with tentacles all over a city. 16:58:31 <black_Nightmare> vornicus...correct me if I'm somehow wrong but for a RORO station with more than one track.. first signal would be one way in with a single ctrl click ... then a 2way signal for each platform with two ctrl clicks 16:58:33 <black_Nightmare> right? 16:58:46 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has quit ["kthxbye"] 16:58:46 <Vornicus> Right 16:59:02 <black_Nightmare> ty...getting the hang of it now lol very busy factory station 16:59:45 <Sacro> need PBS 17:00:09 * Sacro rocks back and forth 17:00:18 * Vornicus very often has receiving stations with eight or more platforms. 17:01:21 <black_Nightmare> sacro....maybe I do...having a bit of headache sometimes with the exit 'lanes' for the factory station ^_^ 17:01:30 * black_Nightmare is not going to mention the trackworks! 17:01:33 <black_Nightmare> *chuckles* 17:02:19 * Vornicus always uses ro-ro for places where dropoff is necessary, will use terminus where there's no need for dropoff, two tracks per pickup, one-infinite tracks for dropoff. 17:02:24 *** MrRexxie is now known as Rexxie 17:03:08 <black_Nightmare> know what.....I've got a lot of cash....give me a second and I'll post a screenshot and I'll be happy for any suggestion to de-clog this **** thing lol 17:09:21 <Sacro> wow, qdb.us has an rss feed, my life gets better 17:09:29 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has joined #openttd 17:11:05 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has joined #openttd 17:12:29 <Sacro> damnit, 27th already and i still havent sorted out my road tax, anyone know how lnog before i get the fine? 17:14:18 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has quit [Read error: 104 (Connection reset by peer)] 17:14:42 *** Cheery_ [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has joined #openttd 17:15:07 *** Forexsmas [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has joined #openttd 17:15:12 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has quit [Read error: 104 (Connection reset by peer)] 17:15:16 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Read error: 104 (Connection reset by peer)] 17:15:25 *** glx|away [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 17:15:42 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 17:16:04 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Nick collision from services.] 17:16:45 *** glx|away is now known as glx 17:17:09 <black_Nightmare> hey glx 17:18:43 <SimonRC> Gah! What's happened to the sound? 17:18:54 <SimonRC> are there any ways I could find out? 17:19:09 <SimonRC> (OS is Ubuntu) 17:20:28 *** jong [n=jong@flipflip.student.utwente.nl] has quit ["Konversation terminated!"] 17:20:50 <SimonRC> ah, no worry, damn epiphany had grabbed the sound device again 17:21:43 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 17:24:45 <black_Nightmare> ugh stupid imageshack not working.. *sigh* 17:25:22 <black_Nightmare> well...anyone feel like looking at my track layout problem via dcc of the png screenshot or no? 17:26:29 <Sacro> black_Nightmare: can do, or forum 17:27:12 <black_Nightmare> ok....lets try dcc and see if that works.... 17:28:45 <Sacro> timed out 17:28:56 <black_Nightmare> oh...meh I remembered I had a small website...brb 17:29:25 *** jong [n=jong@flipflip.student.utwente.nl] has quit [Remote closed the connection] 17:30:27 <black_Nightmare> http://web.ncf.ca/fg438/screenshot2.PNG ... its 260KB so may take a while to show up in some cases 17:30:47 <black_Nightmare> I know that the exit tracks is mobbed but lol..I dunno how to seperate one station into two different exit tracks now so...meh 17:30:55 *** jong [n=jong@flipflip.student.utwente.nl] has joined #openttd 17:31:17 <black_Nightmare> if you have to suggest new stations that may take quite a while as my rating in both cities are nearby rock bottom meh 17:31:41 <Sacro> what about using waypoints 17:33:58 <black_Nightmare> hmm I'll try that...after I finish bulldozing over a mountain to add another farm 17:34:30 <Sacro> hmm 17:37:30 *** Belugas is now known as Belugas_Gone 17:39:57 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has joined #openttd 17:43:53 *** Osai [n=Osai@p54B373C1.dip.t-dialin.net] has quit [] 17:46:14 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has joined #openttd 17:49:08 *** Cheery_ is now known as Cheery 17:50:11 * peter1138 yawns 17:52:09 * Sacro throws a basketball and tries to score 17:53:40 <SpComb> evo 17:56:06 *** Angst [n=Angst@p549475AB.dip.t-dialin.net] has joined #openttd 17:58:48 <hylje> evo 17:59:05 <Vornicus> evo? 17:59:36 <Bjarni> evo 17:59:45 <Bjarni> it's a great piece of shareware 18:00:02 <Vornicus> what's it do? 18:00:25 <Bjarni> it's a game 18:00:34 <Vornicus> aha 18:00:58 <Vornicus> oh oh. 18:01:00 <Vornicus> EV:O 18:01:06 <Bjarni> http://www.ambrosiasw.com/games/evo/ 18:01:11 <Vornicus> My favorite of the three. 18:01:26 *** |VillageIdiot| [n=jurgen@d51A43FD0.access.telenet.be] has joined #openttd 18:01:27 <Vornicus> indeed 18:03:36 *** PAStheLoD [n=pas@catv-56656dbc.catv.broadband.hu] has joined #openttd 18:05:31 *** Scia [n=scia@AveloN.xs4all.nl] has joined #openttd 18:06:42 <Vornicus> Random question: do town authority ranges change over time? 18:10:21 * Vornicus tries to figure out if that question made any sense. 18:10:49 <Bjarni> random question: what is the difference between solid and non-solid ethernet cables? 18:11:06 <Bjarni> one is solid, but apart from that, what does it mean? 18:11:25 * Vornicus has no idea at all on that one. 18:13:05 <Bjarni> ok, any idea where I can read about this? 18:13:45 <Vornicus> Oh, oh, I see. 18:14:29 <Vornicus> A solid cable is a cable where all the wires within are held by one sheathing. Otherwise each cable has its own independent sheathing. 18:14:38 *** SailorOrion [n=jd@82.139.240.143] has joined #openttd 18:14:42 <blathijs> is it? 18:14:45 <SailorOrion> GAHH 18:14:54 <SailorOrion> Tron_: p i n g 18:15:25 <Vornicus> So a solid cable, if you slice it open, the wires still can't move independently. 18:15:26 <blathijs> aren't solid cables the ones that have one big solid core per cable (read: electrical connection), while non-sold have multiple strands of wire inside each cable 18:17:12 <SailorOrion> Tron_: and somehow I cannot accept privmsg at the moment, so talk here 18:17:30 *** SailorOrion is now known as Celestar|GSC 18:17:30 <Vornicus> Nope. It works on a slightly higher level - individual separate wires in solid cable are all coated in the same sheathing, as opposed to being sheathed individually and then braided together and wrapped. 18:18:09 *** Aankhen`` [n=pockled@203.101.29.219] has quit ["Sleep [Time wasted online: 2hrs 12mins 10secs]"] 18:18:53 <Bjarni> I'm not entirely sure what it means when I actually use a cable 18:19:12 <Sacro> lol 18:19:25 <Celestar|GSC> what are we talking about? 18:19:27 <Vornicus> It matters if you're cutting open the cable to add stuff to it. 18:20:27 <Vornicus> A solid cable is hard to work with in this sense - the individual wires aren't color coded, for one thing, and you have to remove a complex glob of sheathing. 18:20:56 <Vornicus> whereas a braided cable you just slice open the outer wrapping, and you have individual color-coded cables. 18:21:09 <Celestar|GSC> CAT 7 cabling 18:21:14 <Bjarni> thanks 18:21:15 <blathijs> Celestar|GSC: GSC? 18:21:18 <Bjarni> now I know what I need to know 18:21:20 <Celestar|GSC> my dance club 18:21:33 <Bjarni> Celestar|GSC: actually I'm only working on CAT 5e level 18:21:40 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 18:22:02 <blathijs> Vornicus: ah, I see 18:22:05 <Sacro> Celestar|GSC: i belive Belugas was looking for you 18:22:31 * MiHaMiX feel sick 18:22:41 <Bjarni> MiHaMiX: that's bad 18:23:05 <Bjarni> do that mean that WT2 is postponed until further notice? 18:23:19 <Sacro> WT2? 18:23:28 <MiHaMiX> Bjarni: I had a heartburn, I took a medicine, now I have a nausea 18:23:35 <Bjarni> ahh 18:23:36 <MiHaMiX> Sacro: WebTranslator2 18:23:39 <Bjarni> I hate when that happens 18:24:09 <Celestar|GSC> Sacro: he was? 18:24:10 <Celestar|GSC> why? 18:24:30 <MiHaMiX> [[17:37]] <Belugas> Celestar ping? 18:24:34 <MiHaMiX> [[18:28]] <Belugas> Path Based Signaling 18:24:35 <MiHaMiX> [[18:31]] <Belugas> it WAS, it ISN'T anymore 18:24:37 <MiHaMiX> [[18:31]] <Belugas> Maybe it WILL 18:24:54 <Sacro> it wasnt PBS related, i brought that up 18:24:58 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has left #openttd ["bye"] 18:25:01 <Sacro> not sure why he wanted you 18:25:24 <MiHaMiX> ahh, ok 18:25:29 <Celestar|GSC> ok. 18:25:37 <Celestar|GSC> gonna ask him later on (maybe) 18:25:58 <MiHaMiX> Celestar|GSC: he is also sick as well as me, but he is something more serious 18:26:05 <Celestar|GSC> uh? 18:26:12 <MiHaMiX> Celestar|GSC: [MSG] <Belugas_Gone> too sick, going home 18:26:18 <Celestar|GSC> be back later 18:26:19 *** KritiK [i=Maxim@ppp85-141-200-20.pppoe.mtu-net.ru] has joined #openttd 18:26:27 *** Celestar|GSC [n=jd@82.139.240.143] has left #openttd ["Kopete 0.10.3 : http://kopete.kde.org"] 18:27:01 <Bjarni> I never knew that sickness is contagious though IRC 18:27:12 <Bjarni> even when nobody posted any links 18:27:51 <Sacro> and IRCTD 18:27:52 <MiHaMiX> /dcc send Bjarni viree :D 18:27:55 <Sacro> s/and/an 18:29:40 <Sacro> gtg, bye all 18:29:41 *** Sacro [i=Ben@adsl-213-249-185-11.karoo.KCOM.COM] has quit ["Sacro has no reason"] 18:29:44 <MiHaMiX> ahh 18:29:52 <MiHaMiX> Sacro has been scared out :D 18:32:44 <peter1138> right 18:35:11 *** stavrosg [n=stavrosg@athedsl-18152.otenet.gr] has quit [Read error: 110 (Connection timed out)] 18:43:33 *** Coder`TuX [n=codertux@85.204.17.98] has left #openttd ["Leaving"] 18:44:14 *** Andrew67 [n=andrew67@206.248.80.224] has joined #openttd 18:44:44 <peter1138> hm 18:46:10 <Bjarni> <Vornicus> A solid cable is hard to work with in this sense - the individual wires aren't color coded <-- then how do you figure out what wires to connect? 18:47:04 <Bjarni> in short: I can't get a braided cable of the type I need 18:48:00 <SpComb> make it yourself 18:48:01 <peter1138> hurrr 18:48:13 <peter1138> anyone fancy finishing off the translations? :P 18:48:31 <MiHaMiX> peter1138: i'm working on the translator itself 18:48:42 <MiHaMiX> peter1138: and, beside, im' fixing up hungarian language as well :) 18:48:50 <peter1138> heh 18:51:53 <Vornicus> Bjarni: I haven't the foggiest idea. 18:52:31 <Bjarni> :( 18:52:48 <Bjarni> hmm 18:53:28 <Bjarni> idea: get a shielded one and connect one of the connectors to the shield. Then I measure which one is connected to the shield and work from that 18:53:40 <Bjarni> well, it could work that way 18:53:58 <Vornicus> THat might work. 18:54:05 <Bjarni> only issue.... no shielding :( 18:58:33 <Vornicus> blarg 18:58:44 <Bjarni> hmm 18:58:52 <Bjarni> found something with solid colour codes 18:59:02 <Bjarni> http://www.delmar.edu/Courses/ITNW1325/cisco1labs.htm 19:11:31 *** Tron_ [n=tron@p54A3F99F.dip.t-dialin.net] has left #openttd ["Client exiting"] 19:11:53 <peter1138> hmmz 19:12:49 *** x87 [n=x87@tor/session/x-50cded20d46afb0f] has joined #openttd 19:15:41 *** Osai [n=Osai@p54B373C1.dip.t-dialin.net] has joined #openttd 19:17:37 *** _Red is now known as Red 19:25:54 *** Qrrbrbirlbel [n=Qrr@p54A7CF35.dip.t-dialin.net] has joined #openttd 19:40:32 *** DJ_Mirage [n=djmirage@biggetje.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 19:51:46 *** ^Cartman^ [n=Eric_Car@ti100710a081-6310.bb.online.no] has joined #openttd 19:52:49 *** morphex [n=morphex@pdpc/supporter/monthlybyte/morphex] has joined #openttd 19:53:09 *** morphex [n=morphex@pdpc/supporter/monthlybyte/morphex] has left #openttd ["I'm outta here"] 19:55:35 *** angerman [n=angerman@e181090232.adsl.alicedsl.de] has left #openttd [] 19:57:59 *** Scia [n=scia@AveloN.xs4all.nl] has quit [Remote closed the connection] 20:00:45 *** Red [n=Red@81-86-117-11.dsl.pipex.com] has quit [Read error: 104 (Connection reset by peer)] 20:12:23 *** AciD [n=gni@unaffiliated/acid] has quit [Read error: 113 (No route to host)] 20:12:33 *** e1ko_ [n=31k0@a02-0432c.kn.vutbr.cz] has joined #openttd 20:13:40 *** Cheery [i=Henri@a81-197-45-47.elisa-laajakaista.fi] has quit ["Leaving"] 20:14:27 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 20:15:04 *** SchAmane [n=schamane@p5498F0F3.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 20:15:14 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has quit [Read error: 113 (No route to host)] 20:15:14 *** e1ko_ is now known as e1ko 20:15:42 *** SchAmane [n=schamane@p5498DEDB.dip.t-dialin.net] has joined #openttd 20:16:11 *** jerome_ [n=jerome@84-74-150-246.dclient.hispeed.ch] has quit ["Ex-Chat"] 20:16:28 *** stavrosg [n=stavrosg@athedsl-18152.otenet.gr] has joined #OpenTTD 20:17:41 *** Int_ptnet [i=EatMySho@h678631.serverkompetenz.net] has joined #openttd 20:18:52 *** BJH [n=chatzill@e176102023.adsl.alicedsl.de] has joined #openttd 20:20:28 <Int_ptnet> Hi, why isn't deb file for 0.4.7? 20:21:03 <Bjarni> oh that reminds me 20:21:16 <Bjarni> blathijs: you would make the deb file for 0.4.7 today, right? 20:21:37 <Int_ptnet> blathijs has been idle 1hr 59mins 23secs 20:21:41 <Int_ptnet> :| 20:21:58 <Bjarni> hmm, so far 460 people have downloaded 0.4.7 :) 20:22:06 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 20:22:10 <MeusH> heyah 20:22:22 <Bjarni> Int_ptnet: you could download the source and compile yourself 20:22:37 <Bjarni> the result should be the same 20:22:47 <Bjarni> given that you got zlib and libpng installed 20:23:27 <Int_ptnet> noe, because i have already the 0.4.6-1 deb installed 20:23:30 <Int_ptnet> *no 20:23:47 <Bjarni> ahh 20:23:54 <Bjarni> 0.4.6 sucks :p 20:24:10 <blathijs> blathijs: yes 20:24:19 <blathijs> blathijs: but gotta do some study first 20:24:20 <Bjarni> ... 20:24:30 <Bjarni> blathijs is talking to himself 20:24:35 <Bjarni> do you think he noticed? 20:24:38 <blathijs> hehe 20:24:41 <blathijs> no, I didn't 20:24:43 <blathijs> :-) 20:24:54 <blathijs> I kept being distracted for the past four hours, so the study thing isn't really coming along... 20:25:04 <Bjarni> hehe 20:25:54 <Int_ptnet> blathijs, what is more important? your study? or openttd comunity? :| 20:25:56 <Int_ptnet> :p 20:26:13 <Int_ptnet> you have to make's priority 20:26:44 <Bjarni> he already did 20:26:57 <Bjarni> he didn't care enough for you :p 20:27:58 <peter1138> mo 20:28:01 <Int_ptnet> hum.. ok you win ;( 20:30:16 <Bjarni> hehe 20:30:26 <Bjarni> I hate when developers are so selfish 20:30:38 <Bjarni> expect when the developer is me :p 20:36:14 *** Jenkz [n=nobody@80-192-44-21.stb.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 20:38:55 *** iridium is now known as iridium`nh 20:40:46 <SimonRC> Station announcement: "Deadinley Falls Transport apollegises for this delay in our services. This delay has been caused by: removal of all rail in a 10-mile radius because the layout was a mess." 20:41:25 *** Mukke [n=Mukke@x1-6-00-02-1e-f6-09-41.k607.webspeed.dk] has quit [] 20:41:51 <hylje> SimonRC: really? 20:42:23 <SimonRC> yes 20:42:53 <SimonRC> Well, I assume that is what the announcement would be, as that is what I have done. 20:43:34 *** x87 [n=x87@tor/session/x-50cded20d46afb0f] has quit [] 20:43:34 <SimonRC> The joke could be funnier if you have ever heard British station announcements. 20:44:32 <Bjarni> the funniest I have heard of in real life is "train (something) is cancelled because we don't know where it is" 20:44:39 <Bjarni> they really lost a train o_O 20:44:40 *** RichK [n=RichK@194.164.100.143] has joined #openttd 20:44:53 <MeusH> :D 20:45:03 <MeusH> Awesome :P 20:45:05 <RichK> hi meusH... nice work :) 20:45:20 <MeusH> hey, thanks 20:45:28 <MeusH> more comments and suggestions please 20:45:54 <RichK> i just posted a few comments... i think yellow/orange too close, but prefer the orange 20:46:15 <RichK> so green FAST, orange MEDIUM, blue SLOW i think will work well 20:46:37 *** |VillageIdiot| [n=jurgen@d51A43FD0.access.telenet.be] has quit ["Leaving"] 20:47:20 <MeusH> yeah 20:47:22 <Bjarni> I still wonder how they managed to lose a whole train 20:47:25 <MeusH> but more on shape, please 20:47:44 <RichK> pyramid shape is great - just right 20:47:58 <Bjarni> I can understand the time they lost a single wagon on the switching yard, but a whole train? 20:48:35 <MeusH> Bjarni... it would be difficult to steal a train, but loose is probable - no response from driver and no gps = lost train :D 20:48:46 <MeusH> "Train 384 is lost" 20:48:56 <Bjarni> I meant in real life 20:49:08 <Bjarni> if it were left somewhere on a track, it would block it 20:49:31 <Bjarni> ohh this reminds me of a story from England.... a good one 20:49:41 <MeusH> I'm listening :) 20:49:42 <MeusH> RichK: is that really what you wanted? If so, I'll make the blue version and someone codes it 20:49:52 <Bjarni> a driver got a red light, so he decided to leave his train even though he was not allowed to do so 20:49:54 <MeusH> Also, shall I change the middle or bottom one to blue? 20:49:59 <Bjarni> to get cigarettes 20:50:00 <RichK> yeah, exactly what i was after :) 20:50:10 <RichK> bottom to blue, mid to orange 20:50:13 <MeusH> Bjarni: what happened then? 20:50:25 <Bjarni> you know, this would work better if I'm not interrupted ;) 20:50:35 <RichK> sorry ;) 20:50:40 <Bjarni> anyway, he bought some cigarettes and then he could not find the train again 20:50:41 <MeusH> RichK: so, middle:=bottom and bottom:=blue? 20:51:06 <MeusH> that made me lol! 20:51:08 <Bjarni> he blocked the main line for like half an hour before ANOTHER driver reached the train and moved it 20:51:10 <Born_Acorn> I see the "Super Britania" scenario's typo still isn't fixed :p 20:51:11 *** |Jeroen| [n=jeroen@dD57729A7.access.telenet.be] has quit ["Whoopsy"] 20:51:27 <MeusH> Born_Acorn: what's wrong with it? 20:51:40 * RichK whispers to MeusH : yes, orange up to middle, bottom one blue 20:51:42 <Bjarni> I think the smoking driver had to find a new job, but I'm not sure on that one 20:51:43 <Born_Acorn> Brittania. 20:51:44 <MeusH> Bjarni: so he bought cigarettes, went back on railways and the train was gone? 20:51:51 <Bjarni> yeah, that too 20:52:06 <Born_Acorn> *Britannia 20:52:06 <Bjarni> first he could not find the tracks and when he found them, there was no train 20:52:11 <Born_Acorn> there be two ns 20:52:28 <MeusH> Bjarni: that must have been way too strong cigarettes :D 20:52:57 <MeusH> A friend of mine almost looses his consiousness when smoking too much 20:52:58 <MeusH> sick man 20:53:33 <MeusH> RichK: Now I have Green, Yellow and Orange. It should be Green, Oragne and Blue? 20:53:38 <MeusH> *Orange 20:53:45 <RichK> second one ;) 20:53:49 <Bjarni> how can you leave a locomotive on the main track on a mainline in the first place and then not be able to find it again??? 20:53:52 <RichK> GOB ;) 20:54:01 <Bjarni> follow the engine sound 20:56:34 *** ^Cartman^ [n=Eric_Car@ti100710a081-6310.bb.online.no] has quit ["Que?"] 20:57:10 <MeusH> RichK: update 20:58:32 *** tank [i=tank@meinungsverstaerker.de] has quit [Nick collision from services.] 20:58:38 *** tank__ [i=tank@meinungsverstaerker.de] has joined #openttd 20:59:49 <RichK> hi - back 21:02:49 <RichK> ooo yeah... me likes :) 21:03:13 <Bjarni> what are you talking about? 21:03:17 <Bjarni> new sprites? 21:03:21 <RichK> yup 21:03:24 <Bjarni> url? 21:03:37 <RichK> http://www.tt-forums.net/viewtopic.php?p=421926#421926 21:04:47 <Bjarni> MeusH: I have a suggestion. Make the yellow one a square and the bottom one "upside down" so it points downwards 21:04:50 <Bjarni> what do you say? 21:05:04 <Bjarni> keep a backup of the current one as it's nice 21:05:05 <RichK> MeusH: quick thing... it looks like there is a lump of grey on the pole of the 2 left ones 21:05:27 <peter1138> burp 21:05:55 <RichK> yeah, i think it would be nice to see how it looks too.... good one, bjarni.... i think the colours are right now 21:05:56 <Bjarni> yeah, the pole got a bit of extra pixels. It should be easily fixed ;) 21:06:05 <MeusH> Bjarni: I like this idea 21:06:15 <MeusH> others also proposed that 21:06:23 <MeusH> don't know about RichK 21:06:25 <Bjarni> yeah, me yesterday ;) 21:06:29 <RichK> the square is a bit trickier 21:06:41 <CIA-5> egladil * r4137 /branch/32bpp/ (66 files in 10 dirs): [32bpp] Merge from trunk: revisions 4093:4136 21:06:46 <RichK> cos its not a flat sign 21:06:51 <Bjarni> try to make the blue one first so we can see how that one works 21:07:33 <RichK> hmm... cube? ball? 21:08:28 <Bjarni> ball could easily be confused with stop or danger, so I'm not sure it's a good idea 21:08:45 <Bjarni> besides with so few pixels, it can be hard to make a ball 21:09:02 <hylje> just split the pixels 21:09:08 <RichK> yeah, i like the pyramids... will look distinct on the terrain 21:09:48 <RichK> what i *really* do NOT want is to have the signs confused for "signals"... so a distinctive look helps 21:09:58 <Bjarni> I would still like to see how the one that points downwards looks like 21:10:36 <Bjarni> we are on the right way, we just need to find the right ones down this path 21:11:07 <RichK> what would be the chance of getting this and some of my other patches trunkified :) 21:11:25 <Bjarni> high, I guess 21:11:33 <Bjarni> but I haven't read the source 21:11:41 <RichK> terragenesis perlin is 95% there, 3airports 98%+ 21:11:46 <Bjarni> or tried to compile it, so modifications might be needed 21:12:44 <RichK> yup - fair enough... there are a couple of quirks i need to work on with this patch - it doesnt like tiles with 2 tracks on... the speed will apply to both :( 21:13:19 <Bjarni> the same thing applies to presignals 21:13:27 <Bjarni> it's a matter of limited available bits 21:13:31 <RichK> well, signal type is per-tile 21:13:51 <RichK> yup, i would need to have another 2 bits - they are there in m4 tho 21:14:26 <MeusH> The angled direction s are pain in the ass 21:14:44 <Bjarni> yeah 21:15:05 <Bjarni> I'm not sure it's a big deal that it's limited to one type/tile 21:15:15 <RichK> yeah, i didnt want to inflict 8 directions on you!! :) the signs are sort of omni-directional this way 21:15:31 <MeusH> but I'm working it 21:15:49 <Bjarni> is it possible to place this sign on the same tile as a signal? 21:15:51 <MeusH> The upside down pyramid will be easier to do IMO 21:16:06 <RichK> yup, on the opposite track side 21:16:27 <RichK> or at least it never overlaps with a signal graphic 21:16:49 <Bjarni> I wonder if we should just use the coloured sign and then place it on the pole of the signal 21:16:59 <Bjarni> that is how it would be done in real life 21:18:08 <RichK> that would commit it to have to be on a signal tile, may be overcomplicating it 21:18:10 <Bjarni> if we do it like that, then we need a sprite of the pole and then the sprites of the signs to place on top of it and then replace the pole with the signal if there is also a signal present on the tile 21:18:37 <RichK> maybe for v2 ;) 21:20:17 *** El-POdiUM [i=larsever@158.36.199.193] has joined #openttd 21:22:56 <RichK> MeusH - we will need a graphic for the toolbar. im reusing the purchase land icon currently, but a dedicated one will be great 21:23:52 <MeusH> allright. But first, I'll do the signs 21:24:05 <RichK> i would think of a 50 sign like for roads (white with red around, black number), and our pole + symbol at the right 21:24:32 <RichK> yeah :) RichK thanks... i cant draw to save my life! 21:32:27 *** iridium`nh is now known as iridium 21:35:10 *** stavrosg [n=stavrosg@athedsl-18152.otenet.gr] has quit ["*plof*"] 21:37:56 <MeusH> RichK: update 21:38:02 <MeusH> no need to post on the forum 21:38:09 <RichK> cool 21:38:12 <MeusH> http://tt-forums.net/files/speedsignals3_785.png 21:38:19 <MeusH> this is only the blue versions 21:38:23 <MeusH> version* 21:38:29 <MeusH> on the same pillar 21:38:36 <MeusH> almost 21:39:16 <MeusH> the shading is too subtle, isn't it? 21:39:24 <RichK> odd couple of dark pixels on the 3rd one 21:39:47 <RichK> should these be the blue/transparency colour? 21:40:09 <MeusH> yeah, this is the one directly in front of us 21:40:17 *** e1ko [n=31k0@a02-0432c.kn.vutbr.cz] has quit ["Chatzilla 0.9.67+ [SeaMonkey 1.0/2006013012]"] 21:40:27 <MeusH> so the main face is a triangle with a sharpest corner down 21:40:28 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 21:40:45 <MeusH> and the other one is top of the sign, which is triangle with it's vericle pointing up 21:41:01 <RichK> yup, i think it looks good, but not sure i dont prefer the tetrahedrons 21:41:03 <MeusH> but I'll make this one higher, as you wish 21:41:21 <MeusH> ahh, please use less "no"s 21:41:42 <MeusH> you prefer them or not? 21:41:44 *** Qrrbrbirlbel [n=Qrr@p54A7CF35.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 21:41:47 <RichK> lol - i personally (currently) prefer the tetrahedrons 21:42:08 <TL|Away> lol, I hope I am saying this with you guys knowing this fully: compiling gives tons of warnings :p 21:42:27 <TL|Away> os_timer.c: In function '_rdtsc': 21:42:27 <TL|Away> os_timer.c:50: warning: 'high' is used uninitialized in this function 21:42:33 <TL|Away> let's shoot DarkSSH :) 21:43:01 <RichK> but can be convinced otherwise... if the weight of opinion (ok, bjarni) is against, then maybe we'll have the downward blue 21:43:05 <TL|Away> os_timer.c:67: warning: #warning "OS has no support for rdtsc()" <- and so what? Does it hurt? Should I cry now? Wtf is rdtsc anyway? 21:43:17 <egladil> that file contained a eol whitespace 21:43:29 <blathijs> TL|Away: A timer thingy 21:43:36 <egladil> preventing me from commiting it at first atempt when syncing 32bpp with trunk :/ 21:43:37 <TL|Away> blathijs: yeah, but why a warning? 21:43:39 <TL|Away> is my build broken? 21:43:40 <blathijs> dunno 21:43:43 <TL|Away> should I start running? 21:43:46 <TL|Away> is my pc now going to blow? 21:43:51 <TL|Away> I mean... this warning is very lame 21:44:30 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has joined #openttd 21:44:32 <black_Nightmare> hey 21:45:01 <MeusH> RichK: so I'll continue work on that shape 21:45:18 <MeusH> green with verticle pointing up, blue with verticle pointing down 21:45:22 <MeusH> and orange... 21:45:23 <black_Nightmare> just wondering but anyone have a rail setup where there's main platforms and then seperate overflow platforms (both under the same one station name) 21:45:24 <MeusH> hmm 21:47:08 <TL|Away> uint64 _xxx_ = _rdtsc();\ 21:47:08 <TL|Away> Really cool variable name!!!! 21:47:10 <TL|Away> :s 21:47:17 <TL|Away> __i__ 21:47:19 <TL|Away> __sum__ 21:47:25 <RichK> MeusH.... yes, err.. orange. what shape? 21:47:28 <TL|Away> someone had a bit of a fantasy problem? 21:47:36 <Bjarni> <TL|Away> os_timer.c: In function '_rdtsc': <-- heh, I haven't tried to compile after this commit. DarkSSH changed a bit in the PowerPC code (or at least in the ifdef) 21:47:44 <Bjarni> if it ain't broke, don't fix it 21:47:54 <TL|Away> Bjarni: the whole code around rdtsc just smells 21:47:56 <black_Nightmare> me got one station thats five 7-tiles-long platforms then there is signalling for a sixth track that goes to a seperate four 7-tiles platforms 21:47:58 <TL|Away> it aint bad, but for sure it smells 21:48:09 <black_Nightmare> seem easier than holding up trains at the main station signals waiting for a platform to clear :p 21:48:23 <TL|Away> so DarkSSH, that makes you smell too :p 21:49:19 <RichK> black_night: i occasionally have one part of a station for cargo drop off, if there are also cargo-pickup platforms. ensures that cargo can always be delivered, and nothing locks up 21:50:33 <Bjarni> great 21:50:36 <Bjarni> just great 21:50:45 <Bjarni> I just got spammed with lang warnings :( 21:50:49 <black_Nightmare> heh yeah I was noticing several trains waiting once in a while so I built and finally figured how to signal the overflow station 21:50:52 <black_Nightmare> runs much better now :p 21:53:43 <Bjarni> TL|Away: I don't get any warnings in that file 21:56:47 *** PAStheLoD [n=pas@catv-56656dbc.catv.broadband.hu] has quit ["( www.nnscript.de :: NoNameScript 4.01 :: www.XLhost.de )"] 21:57:01 <black_Nightmare> one question... 21:57:20 <RichK> only one... of you go then! 21:57:21 <black_Nightmare> is it just the way it works or its possible a minor bug? signals place each 2 tiles as requested when drag on a straight track but..... 21:58:16 <black_Nightmare> if I drag on a diagonal track..it seem to place each 4 tiles instead for some reason? (or does it count two diagonal tiles as one single track tile?) 21:58:40 <Bjarni> you already answered your question 21:59:01 <Bjarni> ok, that's it. No more questions from black_Nightmare :D 22:00:07 <RichK> ;) 22:00:13 <black_Nightmare> whats the answer? 22:00:35 <Bjarni> you are not allowed to ask more questions :p 22:00:42 <Bjarni> read back 22:00:46 *** Spoco [n=Spoco@dsl-083-102-071-182.lohjanpuhelin.fi] has quit [] 22:01:00 <blathijs> black_Nightmare: diagonal tracks are shorter than normal tiles 22:01:07 *** Angst [n=Angst@p549475AB.dip.t-dialin.net] has quit ["n8"] 22:01:19 <Bjarni> <black_Nightmare> ... (or does it count two diagonal tiles as one single track tile?) 22:01:35 *** tank__ is now known as tank 22:01:42 <black_Nightmare> hm ty 22:01:48 <TL|Away> Happy birthday to me!!!! 22:01:49 <TL|Away> Happy birthday to me!!!! 22:01:49 <TL|Away> Happy birthday to me!!!! 22:01:52 <black_Nightmare> I understand now...heh...so its just plain normal then 22:03:49 *** Sacro [i=Ben@83.100.189.22] has joined #openttd 22:04:51 <Sacro> thanks for the big welcome 22:06:14 <RichK> TL - many happy returns... how many this time ? ;) 22:06:20 <MeusH> RichK: update 22:06:27 <Bjarni> !slap MeusH 22:06:28 <jmp_ghli> >Bjarni> Bjarni drops MeusH into river Danube with an used black condom. 22:06:34 <Bjarni> !slap black_Nightmare 22:06:35 <jmp_ghli> >Bjarni> Bjarni places a big red hilti in black_Nightmare's mouth. Good apetite! 22:06:54 <Bjarni> what will teach you some manners 22:07:04 <Sacro> that script knows bad english 22:07:18 <Bjarni> <jmp_ghli> >Bjarni> Bjarni drops MeusH into river Danube with an used black condom. <-- o_O 22:07:30 <Bjarni> somehow that's really wrong 22:07:44 <MeusH> RichK: http://tt-forums.net/files/speedsignals3_436.png 22:07:57 <blathijs> TL|Away: You're pretty much screaming for attention, aren't you? ;-) 22:08:05 <MeusH> dirty condom 22:08:06 <MeusH> yuck 22:08:09 <blathijs> TL|Away: gefeliciteerd, nonetheless 22:08:11 <MeusH> sticky shit 22:08:24 <Bjarni> MeusH: how do you know? 22:08:35 <Bjarni> got used to feel used condoms? 22:08:48 <MeusH> I saw a condom in the river 22:08:56 <RichK> MeusH - looks OK, but until i get it ingame then i cant entirely tell 22:09:02 <MeusH> hey, haven't you ever made a shit? 22:09:09 <MeusH> make one, and imagine this is a condom 22:09:19 <Bjarni> ... 22:09:32 <MeusH> RichK: these images were meant to show shapes, not anything else 22:09:34 <RichK> bjarni - what do you think of new blue upside down? 22:09:44 <Bjarni> don't go into a classroom and say that when they got birth control lesson 22:09:46 <MeusH> Bjarni thinks about shitty condoms right now 22:09:56 <Bjarni> no 22:10:00 <Bjarni> MeusH is 22:10:03 <MeusH> Thanks for advice 22:10:11 <MeusH> no, I don't like thinking about that 22:10:16 <MeusH> this reminds me... 22:10:18 <MeusH> zoo... 22:10:33 <Bjarni> you went to the zoo to learn about sex??? 22:10:45 <Bjarni> the sprites look nice 22:10:52 * Vornicus asks his stupid question again: do town borders change? 22:11:38 <blathijs> Bjarni: openttd_0.4.7-1_i386.deb at SF 22:11:41 <Bjarni> Vornicus: you mean if you got a tile, that belongs to one town and if some other town can take it over? 22:11:42 <MeusH> Bjarni: what do you propose as "medium speed" sign? 22:11:43 <blathijs> now, let's get to studying 22:11:43 <TL|Away> blathijs: tnx :) 22:12:04 <Vornicus> Bjarni: exactly. 22:12:04 <Bjarni> MeusH: a square 22:12:08 <RichK> vornicus - yes. the town radius is related to the number of houses (roughly square root) 22:12:12 <Bjarni> Vornicus: I don't think so 22:12:26 <Bjarni> but overtaking tiles from each other? 22:12:31 <MeusH> Bjarni, RichK: I'll make it a cube then 22:12:55 <Bjarni> still yellow 22:12:59 <RichK> smaller than the pyramid - orange 22:14:01 <Bjarni> why smaller? 22:14:20 <Bjarni> make it the same size, just square instead of a pyramid 22:14:56 <MeusH> yeah 22:14:57 <MeusH> allright 22:15:05 <MeusH> tommorow 22:15:13 <MeusH> goodnight everybody 22:15:14 <RichK> because a cube has almost 2x the surface area than a tetra of equal face length 22:15:26 <MeusH> RichK: we'll see 22:15:27 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 22:15:32 <RichK> it will look big 22:16:21 <Bjarni> Int_ptnet: now there is a debian package for 0.4.7 22:16:49 <Bjarni> RichK: I'm not so sure 22:16:50 *** tokai [n=tokai@p54B829C1.dip0.t-ipconnect.de] has quit ["Don't give me logic, give me emotions!"] 22:17:12 <Bjarni> besides a "speed restriction" could be a big sign ;) 22:17:54 <blathijs> Int_ptnet: so, now I can get to my study, hopefully without further distractions :-) 22:18:05 <RichK> medium is not really much of a restriction... its "im not fast, but im not slow either" 22:18:22 <Bjarni> hehe, I worked on getting OpenTTD to work on OSX 10.2.8, now two people downloaded it and 36 people downloaded the other binary for OSX 22:19:03 <Bjarni> that's 5,3% users on 10.2.8 so far 22:19:21 <Bjarni> somehow I think that will shrink as time passes 22:20:55 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 22:21:08 <Bjarni> hi Tobin 22:21:29 <Bjarni> 0.4.7 is released. You better get it (if you haven't done so already) 22:21:32 <Tobin> Morning. 22:21:41 <Bjarni> also arrival of Tobin means it's bedtime 22:22:23 <Bjarni> morning Tobin 22:22:28 <Bjarni> goodnight everybody 22:22:32 <RichK> cya 22:22:36 *** Bjarni [n=Bjarni@0x50a41645.virnxx14.adsl-dhcp.tele.dk] has quit ["Leaving"] 22:23:45 <Sacro> darn MeusH has gone 22:25:14 *** Diablo-D3 [i=diablo@pool-64-222-243-87.port.east.verizon.net] has joined #openttd 22:25:18 <Sacro> the yellow and orange signs look the same, and AFAIK im not colour blind 22:25:45 <RichK> weve gone green/orange/blue now ;) 22:28:17 <Sacro> hmm, dont like blue 22:28:47 <RichK> it will contrast well with the terrain colours 22:29:38 *** XeryusTC is now known as Xeryus|Bed 22:30:05 <RichK> i would have preferred red, but agreed with bjarni that it is too much like a DANGER! warning sign 22:33:14 <SimonRC> Is it a bad sign if you build a junction som complicated that you can't understandit? 22:34:37 *** Int_ptnet [i=EatMySho@h678631.serverkompetenz.net] has quit [Read error: 104 (Connection reset by peer)] 22:37:44 *** michi_cc is now known as michi_cc-away 22:38:05 <Sacro> SimonRC: depends when you last slept 22:38:05 *** orudge [n=orudge@orudge.plus.com] has quit [Read error: 104 (Connection reset by peer)] 22:38:15 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 22:38:35 <SimonRC> :-) 22:39:24 <gradator> ./w 12 22:40:04 <Sacro> gradator: ? 22:41:04 *** orudge [n=orudge@orudge.plus.com] has joined #openttd 22:43:43 *** Zahl [n=SENFGURK@dslb-082-083-192-194.pools.arcor-ip.net] has quit ["YOU! It was you wasn't it!?"] 22:43:50 <SimonRC> Sacro: hew was trying to switch to window 12 22:44:00 <SimonRC> must be using irssi 22:44:30 <SimonRC> gradator: did you know you can hit M-q, M-w, M-e, etc to get to windows 11-20? 22:46:02 <gradator> I known ;) 22:49:22 *** Osai [n=Osai@p54B373C1.dip.t-dialin.net] has quit [] 22:53:52 <RichK> cya guys 22:53:55 *** RichK [n=RichK@194.164.100.143] has quit [] 22:59:01 <Sacro> http://dictionaraoke.org/ <- hehehehe 23:06:23 *** Sacro [i=Ben@83.100.189.22] has quit ["Sacro has no reason"] 23:08:13 *** Forexsmas [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has quit [Client Quit] 23:12:39 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 23:39:22 <Diablo-D3> Micheal Jackson involved in Sonic 3? http://www.kotaku.com/gaming/michael-jackson/michael-jacksons-music-hidden-in-sonic-3-163160.php 23:45:07 *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has left #openttd ["bye"] 23:45:30 *** RichK [n=RichK@194.164.100.143] has joined #openttd 23:45:51 <RichK> ping egladil 23:58:51 *** BJH [n=chatzill@e176102023.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"]