Config
Log for #openttd on 25th April 2006:
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00:00:42  *** Hallo [n=me@c094.fem.tu-ilmenau.de] has quit []
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00:15:51  <Vornicus> I shall
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00:20:40  * Vornicus fiddles
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00:21:20  <Vornicus> I believe I have forgotten to include the additional grfs in my nightly
00:21:26  <Vornicus> in my build rather
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00:44:42  <black_Nightmare> just wondering but like when do oil rigs start appearing? (temperate map)
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01:03:20  <Vornicus> THey can start showing up immediately
01:03:24  <Vornicus> You mean offshore rigs?
01:04:25  <black_Nightmare> yeah offshore (not oilwells)
01:05:10  <Vornicus> Yeah, they can show up immediately; unlike, say, Railroad Tycoon 2, the industry dynamics in OTTD don't change over time.
01:06:20  <black_Nightmare> hm ty...guess I'll have to fund one or just wait for one to finally be built by itself.. :p
01:06:29  <black_Nightmare> no oilrigs on this map at all yet lol (its multiplayer btw)
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01:24:19  <Eddi|zuHause2> i am pretty certain that oil rigs do NOT show before a certain date
01:25:29  <Eddi|zuHause2> although, you can probably have some if you fund them or they are part of the scenario
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01:55:12  <fusey> http://www.msnbc.msn.com/id/12467604/?GT1=7938
01:55:13  <fusey> :o
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06:56:26  <CIA-3> peter1138 * r4570 /trunk/economy.c: - Fix: subsidy calculation was too high, broken in r3564
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07:03:35  <peter1138> hmm, my mistake
07:03:47  <peter1138> thought that was in 0.4.7 too, as it's so old...
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07:22:27  <MiHaMeK> peter1138: nice bug! :)
07:29:05  <CIA-3> tron * r4571 /trunk/openttd.c: Change the rail type update for electrified rails so it doesn't use bit magic
07:32:35  <CIA-3> tron * r4572 /trunk/ (14 files):
07:32:35  <CIA-3> Remove vehicle_leave_tile_proc
07:32:35  <CIA-3> There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
07:32:35  <CIA-3> It's a bit overkill, so just handle this one case where it can happen
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08:28:13  <ln-> http://www.schneier.com/blog/archives/2006/04/microsoft_vista.html
08:33:16  <ThePizzaKing> that's just funny
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08:54:13  <MiHaMeK> lol
08:57:36  <ln-> how would you feel about "You don't have permission to sell/buy/start/stop this vehicle. Click here to continue."
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09:04:29  <MiHaMeK> ln-: :D
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10:01:57  <Brianetta> rargh
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10:36:02  <black_Nightmare> hey :p
10:36:16  <Matt-W> hello
10:38:54  <black_Nightmare> so what you doing now? ;)
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10:41:47  * Brianetta is at work
10:42:05  <Brianetta> I've been practising tunneling through the firewall for elicit OpenTTD
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10:42:27  <Brianetta> I managed to tunnel rsync to my house to get my OpenTTD SVN directory
10:42:44  <Brianetta> and then I managed to tunnel a TCP/IP connection to my server to connect there and see how it's going
10:43:00  <Brianetta> Not bad, since the firewall blocks both protocols.
10:44:06  <hector3d> Work suxxs. Trying to implement crc-ccitt algorithm since 7 o'clock in C# asking myself the same question again and again: why the hell did i agree to do it?
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10:44:47  <Brianetta> You silly.
10:44:58  <hector3d> You're right :)
10:45:02  * Brianetta answers the phone
10:45:25  <black_Nightmare> hector....you are so damned correct :p
10:45:26  <black_Nightmare> heheheheh
10:45:59  * hector3d goes for a smoke :\
10:47:39  <hector3d> notice to myself: On the next meeting, remember to ask if from now on all the applications should be written in C.
10:48:58  <tank_> hector3d: stop smoking:)
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10:58:19  <hector3d> Good idea.
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11:01:18  <Zr40> hector3d: maybe this is useful? http://www.joegeluso.com/software/articles/ccitt.htm
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11:18:57  <black_Nightmare> just wondering but what does 'z' do?
11:19:05  <black_Nightmare> noticed map always move a bit when I press that
11:19:33  <izhirahider> it's autosaving perhaps
11:19:49  <black_Nightmare> it shouldn't move the map a bit then does it?
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11:35:38  <peter1138> z = zoom
11:41:08  <black_Nightmare> ohh....hm didn't noticed that...ty
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11:46:08  <hector3d> Zr40: thanks a lot.
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11:59:53  <Darkvater> black_Nightmare: z is center screen on your mouse
12:00:26  <black_Nightmare> ohhhhhhh hehehe I got it now
12:00:31  <black_Nightmare> interesting...thanks
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12:17:19  <Jango> Darkvater: i guess it would be pretty easy to create a dialog in ottd which contains only vehicles(trains+buses+ships..) which are losing money?
12:17:43  <Jango> as maps get bigger, and people have more vehicles, this would be a handy feature
12:17:54  <black_Nightmare> jango..how about using the 'sort' tab?
12:18:13  <Jango> yes, but you still have to do it for all 4 types
12:18:36  <Jango> i like to click minimal times :)
12:18:42  <black_Nightmare> umm its only one mouse click....thats nothing
12:18:48  <black_Nightmare> and there's only 4 windows anyhow
12:19:03  <black_Nightmare> :p
12:19:06  <Jango> bah
12:20:25  <Darkvater> Jango: open vehicle list and sort by profit?
12:20:43  <black_Nightmare> darkvater..just like I suggested too ;)
12:20:50  <Darkvater> he indeed ;)
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12:22:28  <Jango> yeah, well, i'm not saying it isn't currently possible to do, i'm saying it could be easier
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12:22:53  <black_Nightmare> easier?  its too easy as it is now already
12:23:04  <Jango> but you still have to do it 4 times
12:23:08  <Jango> well 3
12:23:11  <Jango> no-one uses ships
12:23:44  <black_Nightmare> doesn't matter..just press your finger 3 times and there..it's done? :p
12:23:45  <XeryusTC> i do, sometimes :P
12:23:55  <Jango> :P
12:24:30  <XeryusTC> but the most of those fonts are unreadable when playing @ 1600x1200 so i need to press ctrl+d too :(
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12:27:37  <Qrrbrbirlbel> i
12:29:27  <Brianetta> AaaAAAaAaaaaaarrrgh!
12:29:41  <Brianetta> I hate it when our corporate database f***s up
12:29:53  <Brianetta> Now all the users aretwiddling their thumbs
12:30:05  <Brianetta> while I try to restore the bugger from a replicated one
12:34:29  <Jango> and are they blaming you?
12:34:35  <Jango> that's usually the worst bit
12:35:42  <Brianetta> Not blaming me.
12:35:45  <Brianetta> Just making me do all the work.
12:36:18  <Brianetta> It just got upgraded, so I'm really hoping this isn't a bug which could happen again
12:36:32  <Brianetta> One 5kb transaction file either went missing or was never written
12:36:55  * valhallasw gives Brianetta some more coffee
12:37:03  <Brianetta> unfortunately, that broke the replication, and the only way to recover to a known state is to roll out new servers from the best replicated one
12:37:13  <Brianetta> tvm, valhallasw
12:37:17  <CIA-3> miham * r4573 /trunk/lang/ (czech.txt german.txt hungarian.txt unfinished/slovenian.txt): [WebTranslator2] string commitment (commitlog lost again, but this time bug me!)
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12:53:25  <Brianetta> There's a pharmaceutical chemical which I am in need of.
12:53:26  <Brianetta> It's called phukitol.
12:54:30  <valhallasw> would arsenic do the job?
12:55:11  <Brianetta> Maybe.
12:55:18  <Brianetta> Why do I need to test phone lines, now of all times?
12:55:26  <valhallasw> no idea
12:55:26  <Brianetta> I mean, wtf
12:55:35  <Brianetta> I want to go home.
12:55:54  <Brianetta> The database will be down for 8 hours
12:55:57  <Brianetta> t least
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12:57:18  <Brianetta>
12:58:54  * hector3d finaly solved this god damn crc problem in C#
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13:02:30  <Brianetta> Cool.
13:02:36  <Brianetta> oh
13:02:45  * Brianetta gets even more angry with the universe at large
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13:03:04  <Brianetta> I just tried to phone the registrar for the district where Helen and I intend to get married
13:03:35  <Brianetta> but they're only open four mornings, and two afternoons, per week, with a 2 hour lunch and always shut by 4pm
13:03:58  <Brianetta> and their answering machine doens't have a meassaging facility
13:04:04  <stillunknown> if i may ask, are you a man or a woman?
13:04:15  <Brianetta> I wonder what's going to happen next today
13:04:24  <Brianetta> stillunknown: Normally mal
13:04:26  <Brianetta> male
13:04:57  <Brianetta> and Helen's definitely female (:
13:05:02  * Brianetta thinks of Helen
13:05:06  <Brianetta> that's a little better
13:05:59  <stillunknown> your name is not consistent with your gender
13:06:09  <Brianetta> Neither's yours
13:06:31  <stillunknown> but mine doesn't imply anything
13:06:38  <Brianetta> Neither does mine
13:06:44  <Brianetta> It's an IRC nick
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13:09:26  <Jango> Cheer up, Brian. You know what they say: some things in live are bad. They can really make you mad. Other things just make you swear and curse. When you're chewing on life's gristle, don't grumble; give a whistle, and this'll help things turn out for the best. And...always look on the bright side of life...
13:09:29  <stillunknown> but it's much more likely to have a real life name "Brianetta" then "stillunknown"
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13:09:43  <Jango> life*
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13:11:08  <Brianetta> Still not sure why it's relevant
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13:11:25  <Brianetta> Most people in real life call me Brianetta
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13:12:01  <Brianetta> sometimes 'netta for short
13:12:14  <Brianetta> Hey, DV
13:12:23  <Brianetta> Is your day turning out as bad as mine? (:
13:13:14  <Darkvater> nah, mine's pretty good. Got home an hour ago and am currently sunbathing in the garden
13:13:19  <Darkvater> relaxation++
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13:13:25  <Jango> coding--
13:13:39  <Brianetta> screwed databasess--
13:13:43  <Brianetta> closed offices--
13:13:47  <Brianetta> my bos--
13:13:50  <Brianetta> boss
13:13:56  <Brianetta> in fact
13:13:59  <Brianetta> --my boss--
13:14:05  <Jango> while true ( life--)
13:14:13  <Jango> sorry,
13:14:20  <Jango> while (true) { life-- ; }
13:15:00  <Brianetta> for (life--;--life;life--)
13:15:05  <Jango> lol
13:15:32  <Brianetta> It might stop
13:15:32  <Brianetta> but I doubt it
13:15:41  <Brianetta> and if/when it does, we call that death
13:15:48  <Darkvater> yeah if life is 2
13:15:59  <Darkvater> I think
13:15:59  <Brianetta> for (life--;--life;life--); death();
13:16:03  *** mode/#openttd [-o Darkvater] by Darkvater
13:16:10  <Brianetta> life begins undefined
13:16:47  <Darkvater> hmm doesn't if stop if life is a multiple of 3?
13:16:52  <Darkvater> eg 0, 3, 6, 9
13:17:10  <Darkvater> hmm 4
13:17:17  <Brianetta> So, you have a one in three chance of being stillborn.
13:17:20  <Brianetta> Good start.
13:18:34  <CIA-3> miham * r4574 /trunk/lang/german.txt: hand-fixed german.txt (a 0x00 caused some sort of problems)
13:19:12  *** Belugas_Gone is now known as Belugas
13:19:28  <Brianetta> for (life--;--life;life--) { --life--}; death();
13:19:28  <Brianetta> There we go
13:19:28  <Brianetta> Add more spice
13:19:44  <Jango> how about:
13:19:48  <Jango> segmentation fault
13:20:21  <Darkvater> don't think it'll even compiel
13:20:31  <Brianetta> It will
13:20:38  <Darkvater> no --life-- is invalid
13:20:44  <Brianetta> assuming life and death have been declared
13:20:50  <Brianetta> How is it invalid?
13:20:57  <Darkvater> not valid C code
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13:21:09  <Brianetta> If life was 0, --life-- returns -1 and assigns -2 to life
13:21:38  <hector3d> --(life--) eh?
13:21:42  <Darkvater> --life-- is an invalid syntax and you will get a compile error
13:21:50  <Brianetta> C sucks.
13:21:51  <hector3d> Aye!
13:22:04  <Brianetta> It should be able to suss that one out.
13:23:01  <Brianetta> Hopefully, life wraps at -infinity and becomes worth it
13:23:02  <hector3d> You should use brackets, to avoid compile errors.
13:23:27  <Jango> anyway....
13:24:59  *** Rubidium_ is now known as Rubidium
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13:25:26  <hector3d> ;)
13:28:04  <MiHaMiX> I18N status: 87% [8929 bad strings out of 72632 strings (2594 strings / language)]
13:28:20  <hylje> omg
13:28:40  <Jango> how different is the american language to english?
13:28:55  <hector3d> Hmm quitting smoking. Good idea.
13:29:47  <hector3d> tank_: why did you invite me to drink a case of beer with you a few hours ago? Do you barbeque tonight?
13:30:13  *** Sacro [n=Sacro@adsl-83-100-194-137.karoo.KCOM.COM] has joined #openttd
13:30:29  <Sacro> afternoon all
13:30:46  <hector3d> Or was it just, erm bring a case of beer so I dont have to get to super market?
13:31:02  <hylje> build a bridge to the super   market
13:31:11  <hector3d> pipe line ;)
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13:34:41  <Sacro> hmm, didnt realise i was that unpopular
13:34:48  <hylje> :<
13:35:28  <tank_> hector3d: hm... second one ;) but well, perhaps we will grill also
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13:47:31  *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd
13:47:53  <MeusH> hello everybody
13:47:55  <MeusH> hey MiHaMiX
13:48:53  <MeusH> TL|Away, Darkvater, are you responsible for the mailinglist?
13:48:59  <MeusH> [OpenTTD - Devs] Three Steps to the Software You Need at the Prices You Want   Inbox
13:49:00  <MeusH>
13:49:00  <MeusH> Julia Griffin
13:49:00  <MeusH> <eelliottltjv@overfortyclub.com> to devs
13:49:14  <MeusH> I recently joined and I keep receiving spam
13:49:36  <MeusH> and gmail doesn't block it, because the mail is forwarded
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14:08:00  *** MeusH is now known as MeusH[brb]
14:10:22  <Maedhros> mm, that's not very useful... i can't lay railway track in any climate except temperate in the latest nightly (r4564)
14:10:30  <Maedhros> "Can't build railway track here..."
14:10:46  *** Qball [n=qball@ipd50a4125.speed.planet.nl] has joined #openttd
14:15:40  *** iridium is now known as iridium`nh
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14:21:07  <Maedhros> ah, but it works in the precompiled version. PEB-user-and-compiler, i suppose...
14:24:16  <Jango> javascript is such a stupid "language"
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14:28:36  <Darkvater> ok, who broke german.txt???
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14:28:42  <Darkvater> FATAL: unknown pragma ''
14:28:51  *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit []
14:29:35  <Brianetta> [14:18] <CIA-3> miham * r4574 /trunk/lang/german.txt: hand-fixed german.txt (a 0x00 caused some sort of problems)
14:30:16  <CIA-3> Darkvater * r4575 /trunk/lang/german.txt: - Fix (r4574): hand-fixed the hand-fixed german language file which was broken in previous commit.
14:30:20  <Brianetta> Time in UTC+1
14:30:25  *** ^Cartman^ [n=Eric_Car@ti100710a081-0350.bb.online.no] has joined #openttd
14:31:12  <Darkvater> I have no idea how MiHaMiX could handfix it like that
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14:35:49  * Brianetta doesn't hug Sbase
14:35:49  <Brianetta> Sybase
14:36:10  <Brianetta> If it was the last database in the universe, and the future of databases depended on its procreation, I'd still delete the bugger.
14:36:23  <hector3d> hehe
14:36:26  <Darkvater> ;lo9l.;loilk,k":?'njm,>?":'9.nbmnhjgvbhnjm./
14:36:27  <Darkvater> "?L>;,mlnkbjvhcgxfdxm,./
14:36:32  <Darkvater> I obkject
14:36:36  <Darkvater> hsqldb is worse
14:36:47  <Brianetta> Indeed, Darkvater, that's about as useful as our database right now.
14:37:21  <Brianetta> Does th eloss of a 5kb transaction file mean you have to rebuild the master replication server from a branch server?
14:37:32  <Brianetta> Because, apparently, on Sybase...
14:37:33  <Brianetta> it does!
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14:47:42  <Belugas> Brianetta, Sybase is a charm compared to Interbase, believe me
14:47:50  <Belugas> whatever flavor of Interbase, by the way
14:48:10  * Brianetta cries
14:48:21  <Brianetta> You're destroying my belief in a better database ):
14:48:39  <hylje> postgres ftw?
14:49:55  <Belugas> a good one i've worked with : Sybase SQLAnywhere.  Nice and smooth.  Replication was easy too.  And quite smaller as dba intervention too :)
14:50:17  <Belugas> they changed the name, I can't remember what it is right now
14:51:07  <Belugas> AS I remember, Sybase is a version of Microsoft SQL server, from an old one
14:51:43  <Belugas> well.. they made it evolved a bit ;)
14:52:48  * XeryusTC plays for the devils advicate: how about mysql? :P
14:54:21  *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."]
14:54:24  * Belugas was talking about business DB, not toylandDB ;)
14:57:46  <hylje> enterprisey
15:01:20  <Brianetta> This *is* SqlAnywhere
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15:02:56  <Belugas> Strange...  I ran that DB on 10 locations (2-3 stations each) for 3 years with replica to two servers and never had any problems of any kind :(
15:03:24  <Belugas> I though you meant the other Sybase, the big one.  Sorry for the confusion
15:03:36  <Belugas> and sorry for you having problems
15:04:31  <Brianetta> Yeah
15:04:36  <Brianetta> We just had a client software upgrade
15:04:44  <Brianetta> It was fine for three days
15:04:46  <Brianetta> then foom
15:04:50  <Brianetta> one replication message went missing
15:05:16  *** Dred_furst [i=nn@user-1380.lns1-c9.dsl.pol.co.uk] has joined #openttd
15:05:17  <Dred_furst> Hey
15:06:51  <Belugas> Well... That is one of the reasons we decided to create our own polling system.  We are in control of a vital process.  In Interbase, that is.
15:07:23  <Belugas> But... IIRC, there was a buffer containing all replicas, kept as an history log
15:07:33  <Belugas> but  i can be wrong...
15:07:53  <Dred_furst> Im sorta new here but can anyone reccomend some good graphics grf's that i should download?
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15:08:54  <MeusH> Dred_furst: Purno's fence
15:09:06  <MeusH> or I'll just give you my config
15:09:27  <Darkvater> I wouldn't list purno's fence as the first top-grf to pop into my mind
15:09:30  <Belugas> my new town replacement  :)
15:09:31  <Darkvater> no offence to Purno
15:09:40  <Darkvater> combined roadset :D
15:09:43  <Darkvater> dbsetxl
15:09:46  <Darkvater> ukrs
15:09:51  <MeusH> addlivw.grf
15:09:51  <MeusH> arcticsetw.grf
15:09:51  <MeusH> #combroadw.grf doesn't work
15:09:51  <MeusH> fencew.grf
15:09:51  <MeusH> newshipsw.grf
15:09:51  <MeusH> tempsetpw.grf
15:09:53  <MeusH> tropicstw.grf
15:10:02  <Darkvater> 17:09 < MeusH> #combroadw.grf doesn't work <-- yes it does (nightly)
15:10:10  <MeusH> what revision?
15:10:17  <Darkvater> at least a week now
15:10:27  <MeusH> okay, I'll compile
15:10:29  <MeusH> thakns for info
15:10:33  <MeusH> *thanks
15:10:39  <Darkvater> DO read the supplied readme
15:10:42  <Dred_furst> Where can i get these all?
15:10:43  <MeusH> ukrs and dbsetxl are also nice, but currently I'm playing with tempset
15:10:47  <SpComb> omg, they lost two packets?
15:11:29  <Darkvater> Dred_furst: try grf crawler
15:11:48  <Zr40> two *incidents*
15:11:52  *** christooss [n=matic@clj20-83.dial-up.arnes.si] has joined #openttd
15:11:58  <Zr40> so at least two lost packets
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15:15:32  <Dred_furst> how do i get trams?
15:15:42  <glx> you can't
15:15:43  <Darkvater> you don't
15:15:45  <MeusH> download
15:15:45  <MeusH> wait for newgrf support
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15:15:48  <Eddi|zuHause> they are not supported yet
15:15:51  <Dred_furst> oh right ok
15:16:46  <Eddi|zuHause> hm... what exactly are one way roads useful for?
15:16:57  <ln-> they will probably never be supported
15:17:01  <Dred_furst> where do i get stations like http://www.pikkarail.com/ttdp/ukrs/ss3.png
15:17:27  <Belugas> you can't, you don't
15:17:29  <Belugas> for now.
15:17:29  <Darkvater> you look really nicely into peter1138's eyes and annoy him like Born_Acorn does :)
15:17:36  <Eddi|zuHause> you beat up peter1138 into commiting newstations ;)
15:17:41  <Dred_furst> oh ok
15:18:25  <Darkvater> damn it's cold out here
15:18:57  <MeusH> And it's so hot here...
15:19:02  <MeusH> bicycle anyone?
15:19:05  <MeusH> :)
15:19:17  <Dred_furst> gah i cant remember how to load grf files in openttd
15:19:28  <MeusH> open openttd.cfg
15:19:38  <MeusH> with the simplest text editor you have
15:19:44  <Dred_furst> Done
15:19:52  <MeusH> go to the end of file
15:19:58  <Dred_furst> Done
15:20:00  <MeusH> add new line and write [newgrf]
15:20:11  <Dred_furst> Now add grf filenames?
15:20:15  <MeusH> yes
15:20:17  <MeusH> then add next line
15:20:23  <MeusH> and write a filename
15:20:24  <Dred_furst> i had to put them data right?
15:20:30  <glx> yes
15:20:34  <MeusH> yes, in "data" directory
15:20:34  <Eddi|zuHause> paths are relative to the data directory
15:20:52  <Eddi|zuHause> i have my files in data/newgrf
15:21:27  <Dred_furst> Thanks
15:21:36  <MeusH> if you have a addlivw.grf in /data/, then your openttd.cfg entry would look like
15:21:41  <MeusH> [newgrf]
15:21:41  <MeusH> addlivw.grf
15:21:58  <Dred_furst> got it
15:21:59  <Dred_furst> thanks
15:22:01  <MeusH> np
15:25:01  <MeusH> [17:10:05] <Darkvater> 17:09 < MeusH> #combroadw.grf doesn't work <-- yes it does (nightly)
15:25:04  <MeusH> no it doesn't
15:25:12  <MeusH> screenshot, config?
15:26:03  <MeusH> The file is from 16th march, maybye there is some newer, supported file?
15:26:45  <MeusH> http://img248.imageshack.us/my.php?image=combroadw1mv.png
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15:45:06  <michi_cc> MiHaMiX: who did the latest (r4573) German translation update? almost all changes are completely bollocks
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15:59:02  <magnus_1986> Good evening people, how is 0.5.0 coming along?
16:01:43  *** |VillageIdiot| [n=jurgen@d51A43FD0.access.telenet.be] has joined #openttd
16:03:29  <MeusH> If any commit is worth putting to this list, and it hasn't been added here, please norify me
16:03:30  <MeusH> http://wiki.openttd.org/index.php/New_Features_Since_0.4.7
16:03:31  <Brianetta> It doesn't exist
16:03:58  <Brianetta> Notify you, why?  It's a Wiki
16:04:08  <MeusH> some may not wish to edit it
16:04:12  <MeusH> some devs are busy with coding
16:04:19  <MeusH> some just don't want to write there
16:04:20  <MeusH> I tihnk
16:04:24  <MeusH> *think
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16:13:18  * Brianetta gets the vendors to look at his buggered Sybase server
16:13:19  <Brianetta> Thank goodness for support contracts.
16:13:40  <Brianetta> I have a certificate here to say they trained me to do it
16:13:43  <Brianetta> but I can't
16:13:49  <Darkvater> MeusH: told you to READ THE README SUPPLIED WITH THE SET
16:15:12  <MeusH> sorry, I thought you mean OpenTTD readme
16:15:12  <Darkvater> *hint* add parameters 2 and 1 :)
16:15:13  <MeusH> will do
16:15:18  <MeusH> yeah
16:15:19  <MeusH> thanks
16:15:23  <Darkvater> eg 'newgrf/combroadw.grf = 2,1
16:15:25  <Darkvater> or
16:15:30  <Darkvater> newgrf/combroadw.grf = 2 1
16:15:38  <Darkvater> or 1 1
16:15:39  <Darkvater> or 0 1
16:15:43  <Darkvater> you get the point ;)
16:16:37  <Darkvater> MeusH: probably should be added to the wiki
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16:17:04  <Dred_furst> does enhancetunnels work with openttd?
16:17:34  <Eddi|zuHause> probably not... what does that do?
16:17:42  <Dred_furst> building over tunnel entrances
16:17:46  <Darkvater> no
16:17:51  <Dred_furst> ok
16:18:31  *** |Jeroen| [n=jerre@dD57729A7.access.telenet.be] has joined #openttd
16:19:34  <Born_Acorn> MeusH, also, for that wiki page, peter1138 committed a newgrf action that allows extra text in "Buy Vehicle" windows.
16:19:41  *** tokai [n=tokai@p54B81570.dip0.t-ipconnect.de] has joined #openttd
16:20:59  <SpComb> Born_Acorn: !
16:21:14  <Born_Acorn> SpComb!
16:21:23  <SpComb> I can't play BF2 now!
16:21:30  <Born_Acorn> I just did!
16:21:32  <SpComb> http://sn0wy.pastebin.com/681178
16:21:33  *** Morlark [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has joined #openttd
16:21:35  <SpComb> I can't!
16:21:38  <SpComb> hmm, toops
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16:22:07  <Born_Acorn> MeusH : Feature is this effect http://graphics.tt-terminal.co.uk/newgrftext.PNG
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16:27:18  <Brianetta>  All right!
16:27:36  <Brianetta> Database is working again!  I can get back to some serious hard-core skiving on IRC.
16:28:52  <MeusH> thank you guys
16:28:57  <MeusH> I'll do the wiki job soon
16:30:00  <Dred_furst> how do i see if my GRF's have loaded properly>
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16:32:06  <Celestar> morning
16:33:41  <Celestar> ehnahcetunnels?
16:33:45  <Celestar> enhance*
16:34:35  <hector3d> Celestar: good morning?
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16:34:49  <Celestar> hector3d: just kidding
16:34:54  <hector3d> ;)
16:34:58  *** Prof_Frink [n=proffrin@cpc1-shep3-0-0-cust920.leic.cable.ntl.com] has quit ["Clooooooooooooooooones!"]
16:35:01  *** ProfFrink is now known as Prof_Frink
16:35:28  <Celestar> Tron_: peter1138: request for response
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16:37:35  <Eddi|zuHause> err... something is horribly wrong...
16:37:45  <Eddi|zuHause> newgrf.c: In function `VehicleNewName':
16:37:45  <Eddi|zuHause> newgrf.c:1765: warning: passing arg 4 of `AddGRFString' makes integer from point
16:37:45  <Eddi|zuHause> er without a cast
16:37:45  <Eddi|zuHause> newgrf.c:1765: error: too few arguments to function `AddGRFString'
16:37:45  <Eddi|zuHause> make: *** [newgrf.o] Error 1
16:38:54  <Eddi|zuHause> (this is in HEAD of trunk)
16:39:01  <Darkvater> ey Celestar
16:39:03  <Darkvater> Celestar: ping
16:39:27  <Celestar> hey
16:40:07  <MeusH> \o/ Thanks Darkvater
16:41:35  <Darkvater> Eddi|zuHause: trunk head compiles just fine here
16:41:41  <Darkvater> donnu what you're doing
16:41:44  <Celestar> if Tron_ and peter1138 show up, please poke them to read http://www.fvfischer.de/newtiletypes.diff
16:42:01  <Eddi|zuHause> i don't know either... i'm trying a clean checkout
16:42:10  <Celestar> RFC on that diff
16:43:09  <Celestar> Darkvater: others: can ANYONE reproduce http://bugs.openttd.org/task/135
16:43:10  <Celestar> ?
16:43:15  <Celestar> cuz I can't
16:43:47  <Celestar> Belugas: you could read that diff above as well :)
16:43:56  *** Andrew67 [i=andrew67@206.248.80.224] has quit [Client Quit]
16:44:23  <Belugas> doing it already :)
16:44:31  <Celestar> ah :)
16:45:07  <Celestar> bah
16:45:18  <Celestar> I think this confcerence center is on dialup
16:45:24  <Celestar> I get 9kb/se
16:45:24  <Celestar> c
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16:47:10  <Eddi|zuHause> Celestar: i had that kind of assertion a few days ago, after the update with the slope enum (in the mini_in, so i just assumed something broke there)
16:48:59  *** UnderBuilder [i=UnderBui@168.226.107.244] has joined #openttd
16:48:59  <Celestar> are you telling me that problem occurs only in the mini-IN?
16:49:07  <glx> Celestar: I think it can't be reproduced since r4547
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16:49:15  <UnderBuilder> Hi
16:49:17  <Eddi|zuHause> no, just that i experienced it there
16:49:27  <Eddi|zuHause> i haven't tested with anything else
16:49:39  <Brianetta> mini-integrated nightly is henceforth to be known as the mintegrated nightly, or minty for short.
16:49:42  <Brianetta> I have decreed it.
16:49:44  *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd
16:50:12  <Celestar> hi UnderBuilder
16:50:40  <Celestar> Tron_: please close bug report 135.
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16:51:11  <black_Nightmare> any of you think there'll be an option for delayed-action autorejoin in multiplayer?
16:51:33  <Celestar> black_Nightmare: ?
16:52:51  <black_Nightmare> celestar...I'm kinda starting to get really tired of certain multiplayer servers ...I mean I like the people that join there etc but being desynced/etc when I'm away for a long time ... its just becoming less fun playing
16:53:02  <black_Nightmare> ^_^
16:53:51  <Celestar> black_Nightmare: are you DESYNCED or is the connection dropped?
16:54:44  <Celestar> that's not the same thing
16:56:06  <Celestar> ok
16:56:10  <Celestar> I'm off to the "Conference Banquet"
16:56:17  <black_Nightmare> desync most times but I've seen 'connection lost' sometimes too then.. .there seem to be the few strange ones that isn't either  (and its not the isp/network for sure because I oftenly leave irc-set-to-afk on in background
16:56:44  <Celestar> because desyncs are a bug.
16:56:52  <Celestar> connection droppoed rather not
16:57:22  <Celestar> there schon't be any more desyncs in the game :S
16:57:39  <Celestar> shouldn't
16:57:55  <Celestar> poke peter1138 and Tron to the diff above, please, will ya?
16:58:08  <Celestar> (it also contains some minor bug fixes)
16:58:27  <black_Nightmare> well....some kind of delayed auto-rejoin (delayed to give time for the desync to end I guess) could be helpful for these who need to afk for a long time ... thats all I got to say on that topic anyhow ;)
16:58:45  <Celestar> black_Nightmare: you seem not to be aware what a desync is :)
16:59:17  <Celestar> a desync is a divergence in game states
16:59:30  <Celestar> due to a divergence in RNGs
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17:04:13  <Darkvater> 18:43 < Celestar> Darkvater: others: can ANYONE reproduce http://bugs.openttd.org/task/135 < doesn't crash on Feb 1st, didn't try any further
17:04:25  *** Akral [n=akral@nat4-25.iti.lt] has joined #openttd
17:04:47  <UnderBuilder> I downloaded ottd for debian linux but I cannot find in it the executable
17:06:27  <Brianetta> Time to go home.
17:06:28  *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tsch??"]
17:07:14  *** black_Nightmare [n=Husky_dr@modemcable254.254-201-24.mc.videotron.ca] has left #openttd ["bye"]
17:08:04  <Darkvater> UnderBuilder: did you isntall this debian package thingie?
17:08:19  <UnderBuilder> how I can install it?
17:08:36  <Darkvater> I donnu you downloaded it
17:08:47  <MeusH> apt-install?
17:09:08  <MeusH> maybye you should go to the apt configuration file and add your download location to the list
17:09:14  <MeusH> so you can apt-whatever from there
17:09:30  <MeusH> I'm linux newbie, but it seems to work for me
17:09:32  <MeusH> for some apps
17:09:47  <MeusH> I have built OpenTTD, not downloaded ready binary
17:09:52  <MeusH> cyya guys
17:09:56  <MeusH> I'll do the wiki later
17:10:01  *** MeusH is now known as MeusH[away]
17:10:44  <peter1138> whoops
17:10:55  <Darkvater> ola
17:11:03  <peter1138> i just bought a house ^^
17:11:16  <MeusH[away]> no way
17:11:18  <glx> peter1138: finally?!
17:11:19  *** MeusH[away] is now known as MeusH[back]
17:11:19  <Darkvater> whoops :O
17:11:24  <peter1138> accidentally like ;p
17:11:24  <MeusH[back]> great
17:11:25  * Darkvater congratulates peter1138
17:11:36  <MeusH[back]> screenshots maybye?
17:11:36  <peter1138> well, solicitors and mortgage needs to be arranged
17:11:36  <Darkvater> did they get you drunk or what?
17:11:42  <MeusH[back]> bah, photos* :D
17:11:45  <peter1138> but they accepted my offer
17:11:46  <peter1138> MeusH[back]: lol
17:11:57  <MeusH[back]> allright, I'm seriously gone
17:12:00  *** MeusH[back] is now known as MeusH[away]
17:12:06  <peter1138> bah, no screenshots for you
17:12:35  <peter1138> http://fuzzle.org/gallery2/main.php?g2_view=core.ShowItem&g2_itemId=558
17:13:06  <Darkvater> who's the half-cut-off guy?
17:13:29  <peter1138> the estate agent
17:13:39  <peter1138> err
17:13:41  <Darkvater> hmm the garden needs some serious work (pic2)
17:13:42  <peter1138> or in the mirror, me
17:13:44  <peter1138> yes, it does
17:13:51  <peter1138> we'll rip that up
17:13:57  <peter1138> it's only stones on a plastic sheet
17:14:06  <Darkvater> ugh what a mess (pic4)
17:14:22  <Darkvater> how can people sell their house like this? At least make an effort :s
17:14:25  <peter1138> hehe
17:14:33  <peter1138> nothing a pressure wash can't fix
17:14:47  <peter1138> pressure wash and then re-grout i think
17:14:57  <Darkvater> he, you'll probably going to clean the ktichen cabinets of those pooh stickers :P
17:15:05  <peter1138> in between coding for ottd, of course
17:15:24  <Darkvater> haha, I see you :)
17:15:30  <Darkvater> half, not so clearly
17:15:40  <Darkvater> is that the missus in the other mirror?
17:15:41  <peter1138> *nod*
17:16:33  <Darkvater> doesn't look that bad. Hopefully the agency didn't sell you some crap
17:17:03  <Celestar> CRAP
17:17:06  *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has quit ["/quit"]
17:17:12  <Celestar> conference dinner is in an hour :S
17:19:32  <Belugas> Congrat's peter1138 !
17:20:03  <Belugas> I like the kitchen's floor a lot :)
17:20:09  <Celestar> heya peter1138
17:29:14  *** Tron_ is now known as Tron
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17:29:44  <Sacro> evening alll
17:30:31  <Celestar> peter1138:  Tron: read that diff :)
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17:30:35  <Celestar> Tron:close bug 135 :)
17:30:41  * Celestar goes slowly
17:30:42  <Tron> ?
17:30:59  <Celestar> Tron: ?
17:31:03  <Tron> what are you talking about?
17:31:21  <Celestar> http://www.fvfischer.de/newtiletypes.diff
17:31:23  <SpComb> bug 135!
17:31:23  <Celestar> and bug report #135
17:34:11  <Tron> MiHaMiX: something is broken
17:34:18  <Tron> MiHaMiX: +STR_UNITS_VOLUME_SHORT_SI                                       :{COMMA}m?
17:34:24  <Tron> (czech.txt)
17:35:17  <Celestar> peter1138: Tron: the diffs a first stop towards custombridgeheads and stuff.
17:36:57  *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd
17:39:02  <Darkvater> peter1138: http://bugs.openttd.org/task/138
17:41:14  <Celestar> ok guys.
17:41:17  <Celestar> really off this time.
17:41:26  <Zr40> shoo!
17:41:56  *** MeusH[away] is now known as MeusH
17:41:58  <MeusH> back
17:42:56  * Celestar drops dead
17:46:17  *** Scia [n=sciapode@AveloN.xs4all.nl] has joined #openttd
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17:50:50  * valhallasw places some TNT next to Celestars head
17:50:53  <valhallasw> ignore that >:)
17:53:52  * SpComb paints pink stripes on it and sticks a  2.5kW police siren on it
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18:02:09  * valhallasw turns the siren on
18:03:07  * Sacro covers his ears
18:03:39  * valhallasw pokes Zr40
18:03:43  <valhallasw> complain HERE
18:03:43  <Zr40> ...
18:03:47  <Zr40> :D
18:03:48  <valhallasw> instead of via msn ;P
18:04:16  * MeusH runs in circles
18:04:29  * valhallasw shoots an arrow towards MeusH
18:04:33  * MeusH screams and destroys the world
18:04:47  <Eddi|zuHause> kinda hostile environment in here...
18:04:47  * Zr40 wonders why my patch is being ignored...
18:04:57  <Zr40> now my plan for total world domination cannot continue...
18:05:02  <MeusH> we are on the moon, aren't we?
18:05:45  *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)]
18:05:52  <Eddi|zuHause> right... why do we not have a moon climate? ;)
18:06:00  <Eddi|zuHause> (in ottd)
18:06:46  <MeusH> because noone has made one?
18:06:56  <MeusH> :/ :\ :|
18:09:00  <Zr40> it's http://bugs.openttd.org/task/104 btw
18:10:37  <valhallasw> Zr40: what about adding a screenshot? :+
18:10:42  <Zr40> good idea
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18:16:02  <Zr40> valhallasw: attached :)
18:16:13  <stillunknown> http://bugs.openttd.org/task/133 <-- reminder
18:16:14  <valhallasw> good boy :+
18:17:19  <valhallasw> that would be nice :D
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18:20:13  <Zr40> valhallasw: that screenshot, or stillunknown's patch? :P
18:20:21  *** iridium`nh [n=iridium@host-84-9-197-224.bulldogdsl.com] has joined #openttd
18:20:23  <valhallasw> both :+
18:20:30  <Zr40> :D
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18:21:19  *** YoG [n=zevele@bzq-88-155-25-107.red.bezeqint.net] has joined #openttd
18:22:17  <YoG> hi, is there a way to change the place openttd looks for the "data" directory, i.e. to change the path (in linux)
18:23:11  <YoG> and not by recompiling...
18:23:16  <Darkvater> YoG: yes, and that no
18:23:46  <Darkvater> if it hasn't beencompiled with checking somewhere else you need to recompile
18:24:57  <YoG> Darkvater: why not include it in the config file?
18:25:15  <YoG> Darkvater: which by the way i didn't find on my system
18:25:28  <Darkvater> it is created the first time openttd is launched
18:25:42  <YoG> Darkvater: not for me
18:25:49  <Darkvater> yes, for all
18:25:56  <YoG> Darkvater: the .openttd folder is empty
18:26:04  <Darkvater> did you shut down openttd?
18:26:05  <YoG> Darkvater: but thats not the problem
18:26:11  <Darkvater> it is written on shutdown
18:26:12  <YoG> Darkvater: wait a minute...
18:26:34  <YoG> Darkvater: sorry, my mistake
18:26:41  <YoG> Darkvater: it was generated
18:26:49  <Darkvater> I know :)
18:27:44  <YoG> Darkvater: anyway why not include the folder information in the configuration file?
18:28:28  <Darkvater> because
18:28:35  <Darkvater> donnu, bunnies are pink?
18:28:39  <Darkvater> we never thought of it
18:29:21  <Eddi|zuHause> anyone insane enough to put it somewhere else would be able to recompile anyway, right?
18:29:39  <YoG> Darkvater: well... not really
18:30:05  <YoG> Darkvater: I have a zaurus, and i got the game from the feed...
18:30:14  <Darkvater> feed?
18:30:22  <YoG> repository
18:30:29  <Darkvater> ah SVN?
18:30:39  <YoG> SVN=?
18:30:50  <Darkvater> repository=CVS=SVN ~
18:30:59  <MeusH> YoG: system to track the changes
18:31:06  <MeusH> the sourcefiles are there
18:31:14  <MeusH> and each change is saved there
18:31:18  <MeusH> so bad changes can be reverted
18:31:25  <MeusH> and we call it feed or repository
18:31:34  <YoG> no, its a linux handhelnd, its just where they have all the binaries
18:31:35  <Darkvater> no we don't call it feed
18:31:47  <MeusH> some call if feed
18:31:49  <Darkvater> ah like that
18:31:51  <YoG> I do
18:31:52  * Darkvater slaps those some
18:32:00  <Darkvater> SVN != feed
18:32:05  <Darkvater> anyways
18:32:08  <YoG> nevermind....
18:32:09  <MeusH> that's what I think, too
18:32:36  *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd
18:32:56  <YoG> anyway, the guy who compiled the package for some reason defined the data folder at "usr/share/game/openttd/data"
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18:33:08  <Darkvater> YoG: we never thought of putting the data directory stuff in the configuration file, mainly cause 1). you can compile it yourself to look somewhere else 2). game doesn't even start without the data
18:33:16  <YoG> instead of "/usr/share/openttd/data"
18:33:30  <Darkvater> if that's all of your trouble, use a softlink
18:33:35  *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has joined #openttd
18:34:00  <Darkvater> we needa clean up the makefile/install mess in the near future though :)
18:34:07  <YoG> yes... thats eventually what i did...
18:34:16  <ln-> who we?
18:34:16  <Darkvater> so if you put the request YoG on bugs.openttd.org we'll take that into account/consideration
18:34:28  <Darkvater> who we? me if I have time
18:34:48  <Darkvater> eg http://darkvater.openttd.org/makefile_install2.txt
18:35:00  <YoG> but... but...
18:35:01  <MeusH> are you plural?
18:35:07  <Darkvater> jezus
18:35:08  <MeusH> some kind of cyborg?
18:35:15  <MeusH> are you a jezus?
18:35:17  <MeusH> man
18:35:20  * MeusH bows
18:35:21  <Darkvater> I'll kick you if I weren't too lazy to op myself
18:35:24  <YoG> you guys are funny
18:35:39  <MeusH> jezus, don't kick me :P
18:35:44  <Darkvater> rofl
18:35:58  <YoG> with sound effect it would be much better
18:36:00  <YoG> lol
18:36:40  * hylje kicks a random person *bang*
18:36:44  <Bjarni> *	MeusH bows <-- that's a dangerous action when Darkvater is present
18:36:53  <Darkvater> look who's talking
18:36:58  <YoG> Darkvater: are you responsible for the missing "/"?
18:37:05  <Darkvater> ?
18:37:32  <YoG> Darkvater: was the ? directed to me?
18:37:32  *** angerman [n=angerman@e181092154.adsl.alicedsl.de] has joined #openttd
18:37:36  <Darkvater> yes
18:37:50  <YoG> Darkvater: in the paths (see above)
18:38:06  <Darkvater> in the link I posted?
18:38:25  <YoG> Darkvater: no in the path for the "data" directory
18:38:28  <Darkvater> it's just a proposal to fix the current situation. I had nothing to do with the current workings
18:38:51  <Darkvater> what the hell are you talking about it?
18:39:00  <Darkvater> or am I that dim?
18:39:39  * Darkvater looks at _docommand_recursive mess for commands
18:39:48  <YoG> Darkvater: well, I don't really know you. but, no I guess it's me...
18:39:50  <Darkvater> jezus it has survived 4600 revisions and still crappy
18:40:21  <MeusH> jezus have survived much more than 4600 revisions
18:40:27  <MeusH> but I wouldn't call him crappy
18:40:28  <YoG> Darkvater: I guess I should post a bug at the openzaurus bugtracker because these were the guys who compiled it....
18:40:50  <MeusH> s/have/has
18:40:51  <YoG> thanx anyway...
18:40:52  <MeusH> :|
18:41:02  <Darkvater> YoG: don't forget the feaqture request on bugs.openttd.org :)
18:41:34  <Darkvater> woow, though that's gonna be a triple lookup
18:41:37  <Darkvater> 1 look at install dir
18:41:41  <YoG> Darkvater: oh... now i get it you were talking about the path in the configuration file... see eventually it was me...
18:41:45  <Brianetta> Home at last.
18:41:46  <Darkvater> 2. look in openttd.cfg path
18:41:52  <Darkvater> 3. look where executable is
18:42:07  <Darkvater> eh, good :)
18:42:10  <Darkvater> welcome home Brianetta
18:42:14  <Darkvater> can you slap MeusH for me?
18:42:17  <Darkvater> he's being annoying
18:42:37  <MeusH> Darkvater is not only "plural", but he calls himself jezus
18:42:46  <YoG> why are you annoyed, he taught you a new word... and corrected your english a little...
18:42:53  <MeusH> then he says jezus has survived 4600 revisions and he's still crappy
18:43:05  <MeusH> the fearsome lamers
18:43:18  <YoG> why 4600?
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18:43:30  <Darkvater> how did he correct me?
18:43:40  <Darkvater> YoG: because we are at revision ~4600 now
18:43:49  <Darkvater> + some undisclosed more
18:43:59  <YoG> Darkvater: something about the you reffering to yourself in plural...
18:44:08  <Darkvater> I wasn't referring to myself
18:44:16  <Darkvater> I said 'we' as the development team
18:44:51  <Darkvater> and someone's supposed to do it and I thought that might be me at some point
18:45:42  <Brianetta> [19:43] <-- MeusH (n=MeusH@host-ip18-138.crowley.pl) has left #openttd
18:45:47  <Brianetta> Was that a hard enough slap?
18:46:26  <YoG> nevermind... anyway, keep on the good work...
18:46:28  <Zr40> MiHaMiX: are you here?
18:48:18  *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd
18:48:37  <Zr40> never mind.
18:49:16  <valhallasw> muhaha
18:49:17  * valhallasw pokes MeusH
18:49:30  * MeusH has been poked by valhallasw
18:49:33  <Zr40> Darkvater: please use 'geez' instead of 'jezus'. That clears up some ambiguity ;)
18:49:47  <MeusH> yeah :D
18:49:54  <MeusH> geezus is allright, too
18:50:02  <valhallasw> hesus \o/
18:50:03  *** Maedhros [n=jc@gentoo/developer/Maedhros] has quit [Read error: 113 (No route to host)]
18:50:11  <valhallasw> can I borrow your crowbar \o/
18:50:13  <MeusH> geezooz
18:50:20  <MeusH> :D:D:D
18:50:30  <valhallasw> ^^ guess the artist
18:51:07  *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd
18:51:21  <valhallasw> all right now boys and girls, we've got another story tonight
18:51:38  <valhallasw> we want to introduce to you another friend of the bible
18:52:11  <valhallasw> if I were god there would be no explicit sex on tv (...)
18:52:21  <Zr40> an*other* friend? what's the first one?
18:52:37  <valhallasw> good question
18:52:42  <valhallasw> probably another song from that album?
18:53:29  <valhallasw> Norwegian lesbians that feed me grapes and know how to sing (...)
18:53:40  <valhallasw> still no idea? :+
18:53:55  <Zr40> google knows
18:53:55  <XeryusTC> eminem? :+
18:53:58  <Zr40> bloodhound gang
18:54:15  <valhallasw> that was not very fast, was it?
18:54:47  <valhallasw> He goes by the name gesus and steals hubcaps from cars 9..)
18:55:14  <valhallasw> crucified and all I got was this lousy t-shirt \o/
18:58:21  <Darkvater> homwe?
18:58:33  <Darkvater> whattuh
18:58:33  <Darkvater> hmer
18:58:35  <Darkvater> homer
18:58:44  * Darkvater wonders what is wrong with his keyboard
18:58:50  <MeusH> that Homer?
18:58:58  <XeryusTC> Darkvater: it's the guy using it :P
18:58:59  <Darkvater> yes
18:59:05  <Darkvater> XeryusTC: bull
18:59:08  <Darkvater> XeryusTC: check this
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19:00:16  <Darkvater> hmm where is it
19:00:21  <Zr40> Darkvater: PEBKAC ;)
19:01:12  <Brianetta> Is it feasible to have a password added to the -n switch?
19:01:22  <Brianetta> -n ppcis.org#255
19:01:26  <Brianetta> -n ppcis.org#255%renewal
19:01:28  <Brianetta> for example
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19:02:18  <Darkvater> perhaps
19:02:20  *** xahodo [n=xander@xahodo.demon.nl] has joined #openttd
19:02:41  <Brianetta> hmm
19:02:42  <XeryusTC> heh, this is cool, i'm downloading the soundtrack of SpongeBob SquarePants the movie :D \o/
19:02:51  <Brianetta> might be confused with server or company password
19:05:55  <Zr40> XeryusTC: cool!?!?
19:06:17  <XeryusTC> Zr40: spongbob pwnz :DDDD
19:06:18  <MiHaMiX> Zr40: yes
19:06:28  <Zr40> MiHaMiX: never mind :)
19:06:34  <MiHaMiX> Zr40: ok
19:07:02  *** SimonRC is now known as _YOU
19:07:20  *** _YOU is now known as SimonRC
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19:10:13  <MeusH> Was Pebkac a real man?
19:10:26  <Zr40> MeusH: it's an acronym
19:10:36  <MeusH> and what does it mean?
19:10:46  <Zr40> Problem Exists Between Keyboard and Chai
19:10:49  <Zr40> r
19:10:55  *** _YOU is now known as SimonC
19:10:55  <MeusH> thanks :D
19:10:56  <MeusH> nice
19:11:01  *** SimonC is now known as SimonRC
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19:28:51  <Kuja^> *plop*
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20:03:18  <UnderBuilder> what happen here?
20:04:31  <Born_Acorn> head go boom.
20:04:52  *** kujeger [n=kujeger@host-81-191-145-149.bluecom.no] has joined #openttd
20:05:13  <Eddi|zuHause> war has begun!
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20:14:41  <XeryusTC> http://www.teletet.org/forum/templates/Crisp/resizefix.html?originalsize=http://www.rofl.name/owned/owned_topmarks.jpg omfg
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20:24:18  <UnderBuilder> lol
20:25:44  <Eddi|zuHause> hhhmz... the Mini_IN used a VehicleLeave_Track function for counting the number of passed trains through waypoints
20:27:22  <Eddi|zuHause> and tron broke it :(
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20:33:16  <peter1138> heh
20:34:22  <Darkvater> peter1138: see the bugreport on SF about newgrf?
20:34:46  <peter1138> nopce
20:35:02  <Darkvater> http://bugs.openttd.org/task/138
20:35:29  <peter1138> oh
20:35:46  <peter1138> well the next step of the if -> switch patch adds support for those varactions, heh
20:36:30  <peter1138> but yeah, we can add that for wno
20:36:33  <peter1138> *now
20:37:02  <RichK67> now that is what i call a good bug report - clear, and with an example of how it could be fixed
20:37:08  <peter1138> yup
20:37:41  <RichK67> unlike the "my MiniIN isnt working"... bug reports im plagued with ... grrrr
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20:39:34  * Vornicus goes and gets the latest miniIN patch.
20:39:56  <Eddi|zuHause> while you are at it... the signal graphics are broken... it uses PBS light signals where PBS semaphores should be used, and vice versa (using the DBSetXL)
20:40:11  <RichK67> noo nooo  i didnt mean it was broken like that ;)
20:40:13  <Vornicus> gimme a few minutes and I'll give you an updated OS X build.
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20:41:45  <Born_Acorn> RichK67, I'm clicking, but it doesn't work! :p
20:41:57  <MeusH> plug your mouse :D
20:41:59  <RichK67> fine - when someone takes up the reigns of constantly updating the (old) PBS system to work with trunk, i will happily have such bugs fixed.... in other words, PBS is a mess, doesnt quite work right, and nobody has adopted it for fixing :)
20:42:12  <Born_Acorn> MeusH has the answers!
20:42:20  <MeusH> yeah :D
20:42:27  <peter1138> Eddi|zuHause: when should PBS signals be used? heh
20:42:33  <MeusH> RichK67: wait for YAPF
20:42:37  <MeusH> or even contribute
20:42:37  <peter1138> we don't... support PBS :P
20:42:59  <MeusH> you can also order your slav... patchers to help KUDr
20:43:03  <RichK67> yeah, i totally agree, and after the last 4 weeks with MiniIN, im on the verge of removing it too!
20:43:09  <Eddi|zuHause> i know i should not use them, but i can't live without ;)
20:43:21  <MeusH> I'm also waiting for PBS
20:43:39  * KUDr is also waiting for PBS :)
20:44:05  <MeusH> I don't really like these zillion bridge and tunnel junctions, I prefer some more realistic ones
20:44:25  <RichK67> some people want PBS to work with other patches - eg. siggui - that removed the PBS parts of their patches when it went out of trunk... some expect me to recreate it... bah!!!
20:44:33  <Eddi|zuHause> anyway, i believe i saw an update about custom signal sprites recently, and i assume this is related to that
20:44:40  <Darkvater> ah KUDr got a question for ya :)
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20:45:05  <KUDr> Dv: phone, wait
20:47:19  <RichK67> woooo   -  arsenal through to CL final :)
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20:52:27  <valhallasw> hmm, why isnt the mouse cursor moving when scrolling with 'reverse scroll direction'?
20:52:34  <valhallasw> imo that would be a bit more logical
20:59:07  <MeusH> this patch option reverses viewport panning
20:59:24  <MeusH> but yeah, the global mouse inversion would be nice, too
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21:13:40  <Belugas_Gone> nn all
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21:20:12  <KUDr> Darkvater: back
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21:25:47  <UnderBuilder> 64x64 maps are annonying
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21:26:32  <Sacro> evening all
21:26:58  <UnderBuilder> cya
21:27:01  <UnderBuilder> oops
21:27:06  <Sacro> lol :)
21:27:16  <UnderBuilder> confused
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21:28:17  <black_Nightmare> just wondering but could not the bankrupt code check for colour-matched signs and take these off?
21:28:49  <black_Nightmare> like I mean eg there's this idiot mouthing so he gets kicked but his signs he made still stays and have to be menually removed (that did actually happen on one map I was on)
21:28:56  <black_Nightmare> manually*
21:30:14  <Sacro> im sure either an integrated patch or a console command could be implemented for it
21:30:33  <black_Nightmare> yeah ok...thanks
21:34:24  <black_Nightmare> sacro...you think its not difficult to add one more load to an airplane refit list?
21:35:10  <MeusH> goodnight
21:35:11  *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"]
21:35:20  <black_Nightmare> just curious...don't think I got any idea what load :p
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21:36:46  <Sacro> i wouldnt think it too hard
21:36:55  <black_Nightmare> :p
21:37:03  <black_Nightmare> one thing I did sometimes wonder about tho
21:37:45  <black_Nightmare> I am really sure I remember flying livestocks on airplanes in ttdx (no modifications at all) but .. openttd doesn't appear to let me do that.  any idea why they decided to leave freights out? ^_^
21:37:45  <Sacro> its a newgrf feature i belive
21:37:53  <black_Nightmare> I know it wasn't relastic but then still... :p
21:43:41  <Sacro> lol, airbourne sheep
21:44:05  <black_Nightmare> well sacro...
21:44:25  <Darkvater> because it was taken out as a refit option for realism
21:44:46  <black_Nightmare> the thing was that when I did that....the farm was like near northwest side of the map and the factor was mid-east (where goods trains were already provided)
21:44:53  <UnderBuilder> someone wants to play an 64x64 map online?
21:45:01  <black_Nightmare> easiest way to get livestock from that farm there to that farrrrr factory there --- *fly it*
21:45:09  <black_Nightmare> underbuilder....umm.... 0.4.7 right?
21:45:26  <Sacro> im thinking of playing a bit of IN
21:46:57  <black_Nightmare> underbuilder -- ?
21:47:46  <black_Nightmare> underbuilder..is it 0.4.7?  if so whats the name of the server anyhow?
21:50:23  <black_Nightmare> guess you don't want to play then?
21:51:24  <UnderBuilder> that was a joke
21:52:05  <UnderBuilder> or maybe I should setup one but will be an chaos
21:54:49  <black_Nightmare> underbuilder....tell you what
21:54:55  <black_Nightmare> how about try it with just 2 of us alone? ;)
21:55:14  <black_Nightmare> problem: what stations could we build? :p
21:56:31  <black_Nightmare> so what you say... 2 of us alone on your tiny map? :-D
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22:11:05  <UnderBuilder> PBS only will be continued when YAPF is stable no?
22:11:24  <KUDr> probably
22:12:08  <Sacro> yeah
22:12:17  <Sacro> anyone fancy joining me on Brianettas UKRS Nightly?
22:12:27  <UnderBuilder> I mean PBS development
22:12:36  <UnderBuilder> maybe I?
22:13:49  <UnderBuilder> nah better no
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23:05:34  <[Shaman]> yay made OTTD crash
23:05:51  <[Shaman]> though the 'submit report' thingie can't be clicked somehow o_O
23:07:06  <iridium> I think that's because the reports don't get submit anywhere iirc
23:07:14  <iridium> I mean, they have nowhere to go
23:07:23  <Sionide> anyone here a fan of ricky gervais?
23:07:24  <iridium> (aren't often that much use to the developers)
23:10:18  <Eddi|zuHause> maybe that button should just lead to bugs.openttd.org?
23:12:58  <UnderBuilder> mmmm... why bugs.openttd.org is too location for features?
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23:34:42  <[Shaman]> Hmm, somehow when there's multiple people in the channel people are getting sync errors O_O
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