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00:00:35 <RichK67> the AskResetLandscape dialog is displayed (and initialised) appropriately, but the action on "Generate" button triggers SM_NEWGAME and SM_GENRANDLAND as per normal newgame and scenario methods 00:01:43 <RichK67> GenWorld is called by both MakeNewGame and MakeNewEditorWorld 00:02:52 <RichK67> however MakeNewEditorWorld just creates the empty sea for starting up in the editor 00:04:13 <glx> GenWorld is also called in SwitchMode for SM_GENRANDLAND 00:04:27 <RichK67> im gonna go ... my eyes are shutting... 00:04:34 <glx> ok good night 00:05:20 <RichK67> yes - that is how i generate new terrain inside scengen, but share params with main gui and newgame... it was a pig, and im not sure i want to reopen the can of worms ;) 00:05:27 <RichK67> cya 00:05:33 <RichK67> gn gn 00:05:39 <RichK67> :0 00:05:40 <RichK67> :) 00:05:44 *** RichK67 [n=RichK67@194.164.100.143] has quit [] 00:12:22 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 00:15:24 <Sacro> nn all 00:15:25 *** Sacro [n=Sacro@adsl-213-249-240-39.karoo.KCOM.COM] has quit [" HydraIRC -> http://www.hydrairc.com <- Go on, try it!"] 00:23:05 *** coppercore [n=copperco@dpc691917224.direcpc.com] has joined #openttd 00:25:03 *** Born_Acorn [n=bornacor@AC8D6533.ipt.aol.com] has quit [] 00:26:28 <black_Nightmare> anyone know some about pikka's grf's? 00:30:30 <XeryusTC> which grf are we talking about exactly 00:30:31 <XeryusTC> ? 00:30:42 <black_Nightmare> uksr set 00:30:59 <XeryusTC> i never used that one 00:31:47 <black_Nightmare> hm thanks anyhow 00:32:01 <black_Nightmare> was curiosu when these 2-axle goods cars get replaced by 100+km/h mainline ones 00:32:08 <black_Nightmare> guess I always can wait :p 01:02:44 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has quit [Read error: 131 (Connection reset by peer)] 01:05:17 *** KritiK [i=Maxim@ppp15-33.pppoe.mtu-net.ru] has quit ["Miranda IM! Smaller, Faster, Easier. http://miranda-im.org"] 01:30:53 <Brianetta> black_Nightmare: Coincides with diesel locos 01:30:59 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 01:43:11 *** shintah [i=bebble@bebble.olf.sgsnet.se] has quit ["<volcone> tycker inte man borde få idrotta i skolan, eftersom man springer så jävulskt mkt i wow"] 01:43:45 *** Osai [n=Osai@p54B37CA3.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 01:48:21 *** Zahl [n=SENFGURK@dslb-082-083-238-103.pools.arcor-ip.net] has quit ["YOU! It was you wasn't it!?"] 01:49:35 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has left #openttd ["bye"] 01:54:05 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 02:15:00 *** BJH_ [n=chatzill@e176122186.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 02:19:54 *** jong [n=jong@flipflip.student.utwente.nl] has quit [Remote closed the connection] 02:23:59 *** lyovyn [i=user@209-6-130-90.c3-0.sbo-ubr1.sbo.ma.cable.rcn.com] has joined #openttd 02:26:31 *** lyovyn [i=user@209-6-130-90.c3-0.sbo-ubr1.sbo.ma.cable.rcn.com] has left #openttd [] 02:41:22 *** DaleStan_ [n=Dale@12.202.240.195] has joined #openttd 02:41:24 *** DaleStan [n=Dale@12-202-240-195.client.insightBB.com] has quit [Nick collision from services.] 02:41:26 *** DaleStan_ is now known as DaleStan 03:16:08 *** tokai [n=tokai@p54B84743.dip0.t-ipconnect.de] has joined #openttd 03:21:33 *** tokai|noir [n=tokai@p54B84743.dip0.t-ipconnect.de] has joined #openttd 03:39:01 *** Angst [n=Angst@p54946FC2.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 03:40:45 *** amazon10x [n=bleh@gmp-inet36-7-67.gmpexpress.net] has joined #openttd 03:40:49 <amazon10x> heya 03:40:57 <amazon10x> anyone here? 03:41:28 <ThePizzaKing> I'm here 03:42:02 <amazon10x> I'm just starting out, should I build kirby paul trains or chaney jubilee? 03:42:37 <ThePizzaKing> well, the kirby paul ones are very slow 03:43:03 <ThePizzaKing> but they're a lot cheaper 03:43:49 *** Andrew67 [n=andrew67@206.248.80.224] has quit [Client Quit] 03:43:59 <ThePizzaKing> It's just personal preference 03:44:16 <amazon10x> hmm 03:44:16 <amazon10x> also 03:44:35 <amazon10x> will the speed of a train vary if it has 2 cars on it compared to 6 cars? 03:44:58 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 03:45:15 <ThePizzaKing> It's top speed won't change but it will take longer to get to the top speed 03:45:27 <amazon10x> hmm 03:45:27 <amazon10x> ok 03:45:30 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 03:48:10 * ThePizzaKing wonders why SuSE wants him to update Thunderbird to an older version 03:49:36 <amazon10x> has anyone here tried openttd on a gp2x? 03:54:36 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has left #openttd [] 03:54:57 <amazon10x> my train just broke down on the track. how do i fix it? 03:55:59 <TSC> It will start itself again 03:56:12 <TSC> You can reduce breakdowns by having the trains serviced regularly 03:56:33 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 04:00:25 <amazon10x> is there a place that explains what signals are? i found the page on the wiki that explains how to put them down but i don't see where anyone says what they do and how to use them 04:03:02 <TSC> http://openttdcoop.ppcis.org/wiki/index.php/Guides:Basics has some info on the non-basic signals 04:04:01 <amazon10x> okay; i'll take a look 04:26:50 <amazon10x> the wiki isn't loading... is it down? 04:28:02 <TSC> Which wiki? 04:40:57 <amazon10x> wiki.openttd.org 04:45:39 <TSC> No, not working for me either 05:10:47 *** ^Cartman^ [n=Eric_Car@ti100710a081-2454.bb.online.no] has joined #openttd 05:10:49 *** ^Cartman^ [n=Eric_Car@ti100710a081-2454.bb.online.no] has quit [Client Quit] 05:12:44 *** amazon10x [n=bleh@gmp-inet36-7-67.gmpexpress.net] has left #openttd [] 05:19:48 *** jnmbk [n=jnmbk@85.101.211.239] has joined #openttd 06:42:39 *** jnmbk [n=jnmbk@85.101.211.239] has quit [Remote closed the connection] 06:48:50 *** Maedhros [n=jc@gentoo/developer/Maedhros] has joined #openttd 07:11:07 *** jnmbk [n=jnmbk@85.101.211.239] has joined #openttd 07:17:16 *** angerman [n=angerman@e181124199.adsl.alicedsl.de] has joined #openttd 07:54:26 *** Cheery [i=Henri@a81-197-22-81.elisa-laajakaista.fi] has joined #openttd 08:07:21 <Maedhros> woah, that's very weird 08:07:38 <Maedhros> anyone else get strange brightly coloured flashing squares when pressing caps-lock in openttd? 08:10:32 <stillunknown> sorry for going a bit OT, but does anyone have a link on how to string comparisons with wildcards in c? 08:11:14 *** Aankhen`` [n=pockled@203.101.2.100] has joined #openttd 08:13:02 <ShadowJK> dunno, i wrote my own 08:14:12 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 08:14:41 <ShadowJK> maybe fnmatch and wordexp might help you tho 08:15:30 <CIA-3> KUDr * r4627 /branch/yapf/ (115 files in 7 dirs): Sync with trunk (4510:4626) 08:21:43 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has quit ["Go on, get out. Last words are for fools who haven't said enough. - Karl Marx"] 08:24:01 <Vornicus> that's a biiiiiiiiiiiiiiiig update 08:25:19 <KUDr> many small updates only 08:30:03 <Celestar> back 08:30:12 <Celestar> so whats new? 08:30:30 <Tron> i hate keep-alive-edges 08:32:29 <Celestar> Tron: what? 08:32:50 <Celestar> Tron: are you positive that "on bridge" and "in tunnel" should be the same flag? 08:33:14 <Celestar> I'm having all kinds of trouble with it ^^ 08:33:25 <Tron> keep-alive-edges keep nodes alive even if they have no successors 08:33:37 <Tron> and they're causing me headaches atm 08:33:39 <Celestar> What is a keep-alive-edge? 08:33:44 <Celestar> in what context? 08:34:11 <Tron> graph based intermediate representation of programs 08:34:52 <Celestar> ah 08:34:53 <Tron> rather call it a "not really on the map"-flag or wormhole-flag 08:35:21 <Tron> wormhole comes pretty close, because tunnels and bridges connect not-adjacent tiles 08:35:36 * KUDr votes for WORMHOLE 08:36:28 <Celestar> true 08:36:36 <Vornicus> Is it possible to distinguish between two tunnels that overlap? 08:36:38 <Celestar> ok one more bug fixed ... 08:36:46 <Celestar> Vornicus: yes, because of the z coordinate. 08:36:55 <Celestar> and direction 08:36:58 <Vornicus> Okay, then bridges and tunnels should be the same flag. 08:37:07 <Vornicus> or can be. 08:37:36 <Maedhros> any ideas about the caps-lock thing? http://dev.gentoo.org/~maedhros/ottd_pretty_colours.png 08:38:04 <Celestar> Maedhros: that is a debug information for devs 08:38:10 <Celestar> it's intended 08:38:43 <Maedhros> is it? ok... surprised me a little when i pressed it by accident though ;) 08:40:40 <Celestar> ^^ 08:40:48 <Celestar> don't use a debug build then (= 08:41:32 <Celestar> it shows which rectangles are being redrawn 08:41:41 <XeryusTC> good morning everyone 08:41:47 <Celestar> good morning 08:43:52 <Maedhros> Celestar: i didn't mean to create a debyg build - i just had a stray Makefile.config hanging around ^_^ 08:43:58 <Celestar> ah ^^ 08:51:46 <Celestar> weird bug 08:52:05 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 08:52:25 <MeusH> heyah 08:54:14 <Kalpa> ^_ ^ 08:54:43 <Celestar> hey MeusH 08:56:11 <Celestar> AAAHH 08:56:15 <Celestar> I hate optimized out values 08:56:56 <Celestar> especially since gcc has the habit of always optimizing out the vehicle :P 08:59:23 <Celestar> hm ... 09:03:43 <MeusH> Celestar: I'd like to finalize the "New features since 0.4.7" on the wiki, which will be the base for "0.4.8 features". But this backporting is a bit confusing - are all changes since 0.4.7 going to exist in 0.4.8, or only the "backported" features, so those list will differ? 09:05:34 *** Virtek [n=52712e1b@sarah.ppcis.org] has joined #OpenTTD 09:05:42 <Celestar> MeusH: 0.4.8 will not contain any new features. just fixes. 09:05:59 <Celestar> MeusH: check the svn log in branch/0.4 09:06:03 <Celestar> this is what will change 09:06:08 <MeusH> allright 09:06:33 <Kalpa> \o/ 09:07:34 <Celestar> uh huh 09:07:39 <Celestar> there's trouble in my stuff 09:07:41 <MeusH> is the svn log available on svn.openttd.org? 09:07:56 <MeusH> yes, sorry 09:07:57 <MeusH> nvm I found it 09:08:24 <Virtek> sorry for bothering, but is here anybody who can FIX www.openttd.org server - cannot download any file from nightly 09:11:26 <Virtek> anybody ? please 09:12:12 <Celestar> there's some problem with the server it seems, MiHaMiX ?!?! 09:13:45 <MeusH> Virtek, seems it doesn't work, you can always try Archive builds 09:14:20 <MeusH> Celestar: so there will be no electrified railways in 0.4.8? 09:14:37 <MeusH> or these are not _yet_ backported? 09:14:44 <Virtek> Celestar: thanks, going out 09:14:48 *** Virtek [n=52712e1b@sarah.ppcis.org] has left #OpenTTD [] 09:15:06 <Celestar> MeusH: no, there won't. 09:15:08 <Celestar> Tron: ping. 09:15:19 <Tron> yes? 09:15:35 <Celestar> you remember the signal/crash problem I mentioned yesterday? 09:16:34 <Celestar> it's rather funny (one train is on a bridge, and the second train comes outta a depot), as the signals into the block-in-question never turn green. 09:16:55 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 09:18:26 *** NotMyUsualSelf [i=zangetsu@host81-153-59-69.range81-153.btcentralplus.com] has joined #openttd 09:18:47 <NotMyUsualSelf> Hello 09:19:15 <Celestar> Tron: it seems that the "leave depot" algorithm does something different then just checking some signal status or something 09:20:10 <Celestar> .oO(train_cmd.c is TOO BIG) 09:21:08 <Celestar> Where is the code that determines that a vehicle starts moving :S 09:21:37 <NotMyUsualSelf> I am trying to compile openttd for the first time using MSVC6, and I am having some trouble. I would happily receive any help either in channel or privately. 09:23:09 <MeusH> NotMyUsualSelf: MSVC6 doesn't work well with OpenTTD thesedays 09:23:20 <NotMyUsualSelf> I have retrieved the latest code from subversion (4627), and followed the directions on http://wiki.openttd.org/index.php/MSVC6 09:23:25 <MeusH> it is planned to drop compatibility (some say there is still a compatibility) 09:23:36 <NotMyUsualSelf> Is support for MSVC6 being dropped? 09:23:42 <NotMyUsualSelf> Oh I guess it is. 09:23:42 <MeusH> I can't even run the project in MSVC6 09:24:21 <MeusH> Celestar: do you have some time, by chance, to explain me why are you making 0.4.8 with no new features, just bugfixes? 09:24:34 <NotMyUsualSelf> Ok, well I just haven't had a good excuse to update my C++ compiler. I guess now I do. 09:24:37 <MeusH> You just want to have a fresh, clean trunk as a base for 0.5.0? 09:24:43 <KUDr> Celestar: CheckTrainStayInDepot() 09:24:49 <Celestar> KUDr: yeah found it (= 09:24:52 <Celestar> 5 seconds ago 09:25:21 <Celestar> MeusH: because there haven't been any new features besides elrails? Mainly we want to buy some time for 0.5.0 ^^ 09:25:27 <NotMyUsualSelf> Should I just get my hands on a newer version of Visual Studio, or is the another compiler that will work well on windows? 09:25:31 <KUDr> Celestar:I am just looking at it to change its behavior 09:25:48 <KUDr> Celestar: to take into account the presignals 09:26:08 <MeusH> Celestar: Are erails going to be merged after 0.4.8 again? 09:26:17 <Celestar> MeusH: elrails ARE in trunk 09:26:21 <Celestar> elrails ARE in the nightlies. 09:26:28 <MeusH> but not in 0.4 branch 09:26:33 <MeusH> so not in 0.4.8 09:26:39 <MeusH> IIRC 09:26:45 <Celestar> but they're not backported to 0.4 because it will require lots and lots of rewrite for elrails. 09:26:59 <Celestar> 0.4.8 IS planned as a bugfix release, and probably the last release of the 0.4 series 09:27:20 <MeusH> okay, I got it now 09:27:26 <MeusH> everything. Thanks 09:28:09 <Celestar> KUDr: UpdateSignalsOnSegment returns true if we can enter the segment, correct? 09:28:21 <KUDr> looks so 09:28:28 <Celestar> KUDr: I've done some more thinking about signalling, will release a new document tomorrow. 09:28:40 <KUDr> OK 09:28:54 <KUDr> should i pospone my playing? 09:30:08 <Celestar> with what? signalling? 09:30:21 <KUDr> yes, with depot leaving 09:30:26 <KUDr> it is annoying 09:30:42 <KUDr> i hate the current behavior 09:31:24 <Celestar> KUDr: if you ask me, I vote for a more sequential behaviour. But if the depot-leaving stuff does not interfere with YAPF; then go ahead 09:31:42 <MeusH> cya 09:31:45 <MeusH> bye Celestar 09:31:54 <KUDr> OK, i will try to investigate it more 09:31:57 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 09:32:16 <Celestar> KUDr: if you ask me, I vote for setting a pseudo-signal status in rail depots (NOT in m2). 09:32:37 <Celestar> with the depot being an entry signal for leaving, and a normal signal for entering. 09:32:47 <KUDr> can be or any other way to behave correctly 09:33:17 <KUDr> you can enter always 09:33:25 <KUDr> but not leave always 09:33:32 <Celestar> KUDr: yes, currently you can. 09:33:36 <Celestar> KUDr: later on, maybe not. 09:33:46 * Celestar plans a BIG depot rewrite at some point 09:33:47 <KUDr> current behavior is sh*t 09:34:02 <Tobin> http://nightly.openttd.org/ down? 09:34:06 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has joined #openttd 09:34:11 <KUDr> then please think also about pass thru depots 09:34:20 <Celestar> KUDr: I am . 09:34:28 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has joined #openttd 09:34:29 <Celestar> KUDr: I'm think about station-like depots. 09:34:36 <Celestar> where vehicles do not disappear. 09:34:47 <KUDr> heh 09:34:49 <Celestar> but the number of vehicles per depot is limited by depot size. 09:35:01 <KUDr> current accumulation behavior is usefull 09:35:09 <Celestar> it makes things easy yes. 09:35:16 <KUDr> you can use it as buffer 09:35:19 <Celestar> but for higher difficulties, we should have something else. 09:35:34 <KUDr> heh, who will play it 09:35:41 <Celestar> KUDr: I think many people. 09:35:49 <KUDr> maybe 09:36:01 <Celestar> at least I will ^^ 09:36:02 <KUDr> i like it when all works 09:36:11 <Celestar> because the current depot are kinda crappy. 09:36:12 <KUDr> not when i must care about each train 09:36:31 <KUDr> yes, it is 09:36:57 <Celestar> I'd like to have 2 different depot systems. "Simple" (what we have now), "Realistic" (what I'm planning). 09:37:17 <KUDr> OK 09:37:22 <KUDr> sounds good 09:37:30 <Celestar> I'm against having 1x1 tile pass through depots. 09:37:34 * Tobin checks out the YAPF branch 09:37:43 <KUDr> not 1x1 09:37:49 <KUDr> but like stations 09:37:56 <KUDr> but with buffer 09:38:10 <KUDr> underground buffer 09:38:28 <Celestar> KUDr: that's something else. the train must not disappear then, but retain its full length. 09:38:35 <KUDr> Tobin: good - test and report problems 09:38:40 <Kalpa> Or just make depots stations which can hold two trains per square (no idea if this could be technically feasible) 09:38:45 <Celestar> so a 8x1 depot can take one train with 16 cars. 09:38:49 <Tobin> KUDr: I know, I know. ;) 09:38:53 <Celestar> Kalpa: yes I think that too. 09:39:03 <Tobin> KUDr: Anything in particular that needs looking at? 09:39:06 <Celestar> so a 8x1 depot can take 2 trains with 16 cars. 09:39:22 <KUDr> Tobin: trains 09:39:24 <Celestar> well 2 trains with 12 cars actually. 09:39:54 <Celestar> because 2 tiles are needed for splitting. 09:40:19 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 09:40:24 <KUDr> hmm 09:41:31 <Celestar> 1 tile for splitting for one-way depots. 09:41:34 <KUDr> then it will consume lot of space - need longer city & industry distances and so on 09:41:49 <Celestar> KUDr: normally, the map is NOT full (= 09:42:06 <Celestar> KUDr: but first, I need to find out what's wrong with my dif f:S 09:42:10 <KUDr> otherwise it will leave one station complex and directly enter another one 09:42:46 <KUDr> it is not about full map 09:42:58 <Celestar> KUDr: distances are not that long. 09:43:02 <KUDr> but distances vs. station complex sizes 09:43:06 <Celestar> s/long/short. 09:43:18 <Celestar> KUDr: I'll show you an example. wait. 09:43:26 *** dp [n=dp@p54B2CF5D.dip.t-dialin.net] has joined #openttd 09:43:27 <KUDr> ok 09:43:30 <Tobin> Oh, blast. 09:43:35 * Celestar needs to compile something 09:43:50 <Tobin> Anyone seen Bjarni lately? 09:44:17 <Tobin> I'm getting crashes on launch. 09:44:35 <KUDr> Tobin: something broken in YAPF? 09:45:01 *** guru3 is now known as guru5 09:45:06 *** NotMyUsualSelf [i=zangetsu@host81-153-59-69.range81-153.btcentralplus.com] has quit ["If you whish to obtain me once more, snatch me away with your own hand. Your enemy is yourself."] 09:45:07 <Tobin> KUDr: I doubt it, looks like a MacOS specific bug. 09:45:18 <Tobin> KUDr: Haven't tried trunk of another branch though. 09:45:23 *** guru5 is now known as guru3 09:45:39 *** guru3 is now known as guru5 09:45:44 <KUDr> Bjarni: made some changes in the YAPF makefile 09:45:44 * Tobin pokes about in Makefile.config 09:46:02 *** guru5 is now known as guruman 09:46:06 *** guruman is now known as guru3 09:47:39 <KUDr> Tobin: what OSX version you use? 10.4? 09:47:52 <Tobin> peter1138: What's going on with newstations nowadays? 09:48:04 <Tobin> KUDr: 10.4.6 i386 09:48:18 <KUDr> so it should work 09:48:30 <Tobin> Yeah. 09:48:55 <Tobin> It's a dynamic library problem. 09:49:16 <KUDr> aha 09:49:19 <KUDr> -s flag 09:49:32 <Tobin> ? 09:49:39 <KUDr> and g++ compiler needed 09:50:01 <Tobin> g++ is working fine. -s compile flag? 09:50:04 <KUDr> -s flag was responsible for that dynlib problems 09:50:11 <KUDr> in makefile 09:50:16 <Tobin> Should have been set by the Makefile already. 09:50:16 <KUDr> and makefile config 09:50:35 <KUDr> but is should not be set to work 09:50:41 <KUDr> delete config 09:50:46 <KUDr> and try again 09:53:53 <KUDr> Tobin: there were three changes needed in YAPF: 1) compiler (gcc->g++), 2) remove '-s- from makefile and makefile.config, 3) remove '-lrt' 09:54:15 <KUDr> all that is specific for OSX 09:54:23 <Tobin> KUDr: OK, let me poke about some more. 09:54:25 *** Hackykid [n=Hackykid@ip5655e868.adsl-surfen.hetnet.nl] has joined #openttd 09:54:54 <KUDr> Hackykid gm 09:55:06 <Hackykid> heya KUDr 09:55:27 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 110 (Connection timed out)] 09:56:02 <Celestar> KUDr: http://www.fvfischer.de/mydepot.png 09:56:56 <KUDr> Celestar: looks reasonable 09:57:18 <KUDr> but then it should have larger buffering capacity 09:57:43 <KUDr> like 10 wagons per tile 09:57:44 <Celestar> KUDr: depots are not buffers. 09:57:46 <KUDr> or so 09:57:58 <Celestar> depots are for maintenaince. 09:58:11 <KUDr> heh i know 09:58:23 <KUDr> but playability will be better 09:59:06 <Tobin> KUDr: Both those changes seem to have been made correctly by Bjarni but it still get an executable that crashes. 09:59:18 <KUDr> or something else: dynamically buy/sell trains to fit the transport requirements 10:00:02 <KUDr> Tobin: some _Rewind_ stuff? 10:00:11 <Tobin> ? 10:00:29 <KUDr> what function it can't find? 10:01:02 *** dp-- [n=dp@p54B2E09D.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 10:01:02 *** dp is now known as dp-- 10:01:14 <Tobin> Hang on, let me build with debug symbols. 10:01:25 <KUDr> ok 10:01:30 *** mgla [n=mgla@wikipedia/mgla] has joined #openttd 10:01:55 *** Neonox [n=Neonox@ip-80-226-196-174.vodafone-net.de] has joined #openttd 10:01:56 *** brygge_2 [n=joachim9@81-31-235-46.ncs.nc-spectrum.net] has joined #openttd 10:04:08 <tokai|noir> KUDr: http://www.fvfischer.de/mydepot.png <- whattf is this? :) 10:04:39 <KUDr> new huge depots 10:04:50 <KUDr> only layout 10:04:57 <KUDr> not graphics yet 10:05:00 <tokai|noir> what for? 10:05:16 <KUDr> for realism i guess 10:05:17 <hylje> so one depot can only hold one train of its lengthx2 10:05:29 <KUDr> or 2 10:05:49 <KUDr> for higher difficulties 10:05:54 *** Morlark| [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has joined #openttd 10:06:00 <tokai|noir> waste of space which could be used for rail tracks, imho :) 10:06:01 <Tobin> Heh, that'll annoy those people with 100 car trains. :) 10:06:03 <KUDr> not for newbees 10:06:15 <KUDr> i agree 10:06:20 <hylje> :> 10:06:28 <KUDr> yeah 10:06:30 <hylje> 100 car trains are mostly abuse anyway 10:07:06 <KUDr> 100 car trains are good for nothing 10:07:11 <Tobin> KUDr: Building with DEBUG defined works correctly. :/ 10:07:27 <tokai|noir> more interesting would be depots with one entry and one exit. 10:07:48 <KUDr> Tobin: hmm - so it must be some crazy problem 10:08:07 <KUDr> tokai|noir: yes i think so too 10:08:08 <Tobin> KUDr: I'll talk to Bjarni about it. 10:08:16 <KUDr> Tobin: OK 10:08:33 <KUDr> Tobin: don't have normal PC? 10:08:45 <Tobin> KUDr: What? 10:08:58 <KUDr> like non Mac 10:09:06 <Tobin> Ah, no. 10:09:30 <hylje> what are your most complex junctions and/or stations 10:09:30 <KUDr> then sorry 10:09:53 <Tobin> I could dualboot Windows on this machine if I felt like beta testing Bootcamp but weirdly enough I don't want to. 10:10:33 <Tobin> What's all this stuff debug builds are printing nowadays? 10:10:56 <Tobin> KUDr: yapf/yapf_costbase.hpp:13: failed assertion `tile_slope < lengthof(c_upwards_slopes)' 10:11:17 <KUDr> let me look 10:12:03 <KUDr> aha, GetTileSlope() problem 10:12:05 <hylje> i think currently my most complex thingy is this http://hylje.fi/files/ottd/complex.jpg 10:12:09 <KUDr> not YAPF i guess 10:12:42 <KUDr> or... aha i too that part from NTP 10:12:45 *** Zahl [i=SENFGURK@dslb-082-083-249-237.pools.arcor-ip.net] has joined #openttd 10:12:55 <KUDr> hehe and added assert 10:13:44 *** Angst [n=Angst@p5494534F.dip.t-dialin.net] has joined #openttd 10:13:50 <Tobin> I think I might just play with the trunk tonight. 10:14:56 <KUDr> ok 10:15:51 *** brygge_2 [n=joachim9@81-31-235-46.ncs.nc-spectrum.net] has quit [] 10:21:01 *** jnmbk [n=jnmbk@85.101.211.239] has left #openttd ["Konversation terminated!"] 10:22:01 *** eQualizer [n=lauri@dyn12-72.dsl.spy.dnainternet.fi] has quit [Read error: 110 (Connection timed out)] 10:22:13 *** Morlark [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has quit [Read error: 110 (Connection timed out)] 10:25:19 <CIA-3> KUDr * r4628 /branch/yapf/yapf/ (yapf_common.cpp yapf_costbase.hpp): [YAPF] Fix: assert workaround for GetTileSlope() return value (tkanks Tobin) 10:25:28 <Tobin> New stations support only does waypoints? 10:25:56 <KUDr> waypoints are standard 10:31:48 *** BJH [n=chatzill@e176122186.adsl.alicedsl.de] has joined #openttd 10:38:13 <Celestar> back 10:39:03 *** Morlark|Yarr [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has joined #openttd 10:41:50 <Celestar> I hate recursive functions. 10:42:03 <Celestar> a 70-frame-deep stack is not easy to debug 10:42:08 <hylje> :> 10:42:38 <KUDr> Celestar: OPF? 10:42:48 <Celestar> yes 10:43:12 <Tron> "to iterate is human - to recurse is devine" 10:43:51 <KUDr> then only gods can debug it 10:44:44 * Tron debugs his if conversion implementation 10:45:59 <Tron> ah, found the problem 10:46:14 <Tron> 100 bugs 10:46:18 <Tron> one fixed 10:46:33 <Tron> now just 101 bugs are left 10:48:14 <Celestar> Tron: ? 10:48:23 <Celestar> what problem? 10:49:52 <Tron> i had some inconsistency when folding Psi nodes 10:51:40 <Celestar> ? 10:51:47 * Celestar has problems with signalling 10:53:04 <Celestar> SignalVehicleCheck <= works not with bridges properly 10:53:36 <Celestar> Tron: will require assistance tomorrow possibly. 10:54:12 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has joined #openttd 10:54:14 <black_Nightmare> hey ;) 10:54:55 <Kalpa> may day 10:55:10 *** Morlark| [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has quit [Read error: 110 (Connection timed out)] 10:55:17 <Celestar> Tron: unless you have some time today, I'd be grateful 10:55:20 <Celestar> me->food(); 10:55:29 *** Scia [n=sciapode@AveloN.xs4all.nl] has joined #openttd 10:58:02 <black_Nightmare> kalpa :p 10:58:48 *** jong_ [n=jong@flipflip.student.utwente.nl] has joined #openttd 10:59:01 *** jong_ [n=jong@flipflip.student.utwente.nl] has quit [Remote closed the connection] 10:59:18 *** eQualizer [n=lauri@dyn12-72.dsl.spy.dnainternet.fi] has joined #openttd 10:59:45 <Tron> <Celestar> SignalVehicleCheck <= works not with bridges properly <--- maybe it assumes it can walk bridge middle parts, then it probably needs a call to GetOtherBridgeEnd() 10:59:50 <Kalpa> Wha? 11:10:34 <KUDr> Celestar: but if train will be on that bridge, you should notice it 11:15:33 *** stillunknown [n=unknown@82-168-179-194.dsl.ip.tiscali.nl] has quit [Remote closed the connection] 11:16:05 <hylje> wtf, i have a station failing to produce passengers 11:16:13 <hylje> its right next to a town 11:16:36 *** stillunknown [n=unknown@82-168-179-194.dsl.ip.tiscali.nl] has joined #openttd 11:17:23 <XeryusTC> hylje: do the buildings produce enough passengers? should have a total of at least 8/8 iirc 11:18:04 <hylje> it accepts em just fine 11:18:08 <hylje> but doesnt produce any 11:19:03 <XeryusTC> i had that problem too, you need to make sure that the buildings in the town produce enough passengers 11:22:40 <black_Nightmare> just wondering but who started the idea of wagon speed limits? :p 11:23:09 *** Hackykid [n=Hackykid@ip5655e868.adsl-surfen.hetnet.nl] has quit [Read error: 104 (Connection reset by peer)] 11:23:11 *** mgla__ [n=mgla@wikipedia/mgla] has joined #openttd 11:24:08 *** mgla [n=mgla@wikipedia/mgla] has quit [Read error: 110 (Connection timed out)] 11:29:21 *** webfreakz [n=Ronald@195.73.147.226] has joined #openttd 11:30:00 <webfreakz> When opening the cheat menu ( CTRL+ALT+C ) OpenTTD crashes. Version: /trunk/ 11:30:28 <webfreakz> this is with a new openttd.cfg and a new generated game 11:32:55 <ThePizzaKing> works fine here 11:33:29 <webfreakz> i will try a nightly 11:33:35 <Celestar> Tron: can I send you the diff and savegame in question? or shall we do that 2morrow? 11:34:57 <webfreakz> I can't load nightly.openttd.org ? 11:34:58 *** Hackykid [n=Hackykid@ip5655e868.adsl-surfen.hetnet.nl] has joined #openttd 11:35:24 <ThePizzaKing> yeah, must be down 11:36:15 <ThePizzaKing> SVN's still up though 11:36:42 <webfreakz> yeah i know 11:37:18 <webfreakz> but a compiled /trunk/ crashes when opening the cheat-menu? 11:39:16 <webfreakz> well, i will just wait 11:40:21 <ThePizzaKing> I've got a compiled /trunk/ and the cheat menu opens fine (Linux) 11:42:03 <webfreakz> strange 11:43:56 <XeryusTC> webfreakz: try www.openttd.org/nightly.php 11:44:17 <XeryusTC> you can't download anything though :P 11:45:24 <webfreakz> i already found that page :) 11:45:35 <webfreakz> bugs.openttd.org doesn't work either? 11:54:55 *** mgla__ [n=mgla@wikipedia/mgla] has quit [Read error: 110 (Connection timed out)] 11:55:20 *** mgla__ [n=mgla@wikipedia/mgla] has joined #openttd 11:58:18 *** SchAmane [n=schamane@p5498F72E.dip.t-dialin.net] has joined #openttd 12:04:45 <black_Nightmare> question: think there's like any possible way to have 'show/hide' trees view option? 12:04:50 <black_Nightmare> or it sounds too difficult? 12:05:22 <black_Nightmare> just curious...I mean sometimes even with transparent buildings checked its not easy to see the tracks on opposited slopes on some screens 12:06:30 <ThePizzaKing> Without looking at the code, I'd expect that the code's already there, it just needs to be added into a new option, but, then again, I don't know 12:06:53 <Hackykid> you can already hide the trees i think 12:07:03 <black_Nightmare> heheh thanks anyhow thepizza 12:07:54 <Hackykid> its a patch setting in the interface tab 12:08:01 <Hackykid> "invisable trees" 12:08:02 *** XeryusTC [n=irc@217.123.34.28] has quit [Read error: 104 (Connection reset by peer)] 12:08:16 *** XeryusTC [n=irc@217.123.34.28] has joined #openttd 12:08:21 <black_Nightmare> o0o 0o0 .. why did I not ever noticed that till you mentioned it? 12:08:24 <black_Nightmare> meh..thanks anyhow 12:08:27 <Hackykid> :-) 12:08:50 <ThePizzaKing> I just don't like it how you have to have transparent buildings on 12:11:09 <black_Nightmare> well here's the thing for you thepizza... 12:11:27 <black_Nightmare> if buildings aren't transparent how will you forget there is -actually- trees around? :p 12:11:33 <black_Nightmare> kinda like a reminder :p 12:11:54 <black_Nightmare> brb anyway 12:12:18 <ThePizzaKing> good point 12:12:41 <ThePizzaKing> but I don't usually pay much attention to trees anyway 12:12:42 <Hackykid> that happened to me often :-p 12:13:20 <Hackykid> "hey the buildings are transparent" - press x to turn transparent buildings off - "whoa where did all those trees come from" 12:13:25 <Hackykid> :-p 12:13:49 <ThePizzaKing> yeah, me too :) 12:18:04 *** KritiK [i=Maxim@ppp85-140-142-82.pppoe.mtu-net.ru] has joined #openttd 12:20:56 <black_Nightmare> hm ty for that patch option tip 12:21:04 <black_Nightmare> find it a LOT easier to see where to slope/lay now 12:22:46 *** RichK67 [n=RichK67@194.164.100.143] has joined #openttd 12:22:54 <RichK67> hi all 12:24:00 <black_Nightmare> hey richk ;) 12:25:42 *** mgla__ [n=mgla@wikipedia/mgla] has quit [Read error: 110 (Connection timed out)] 12:25:50 *** grml [n=mgla@p508C5792.dip.t-dialin.net] has joined #openttd 12:32:55 *** Eddi|zuHause2 [i=johekr@p54B76EF4.dip.t-dialin.net] has joined #openttd 12:38:33 *** glx [n=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:40:12 <black_Nightmare> hey eddi and glx 12:40:13 <black_Nightmare> :p 12:40:15 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 12:41:26 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has joined #openttd 12:45:33 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit ["And he disappears, like a fox, in the night."] 12:47:21 *** brygge_2 [n=joachim9@81-31-235-46.ncs.nc-spectrum.net] has joined #openttd 12:47:34 *** RichK67 [n=RichK67@194.164.100.143] has quit [] 12:51:10 *** brygge_2 [n=joachim9@81-31-235-46.ncs.nc-spectrum.net] has quit [Client Quit] 12:55:11 *** Eddi|zuHause [i=johekr@p54B76A70.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 12:56:55 *** Red^gone is now known as csuke 12:58:18 *** webfreakz [n=Ronald@195.73.147.226] has left #openttd [] 13:00:06 *** tokai|noir [n=tokai@p54B84743.dip0.t-ipconnect.de] has quit ["It's like, wah."] 13:09:47 *** Sacro [n=Sacro@adsl-213-249-225-214.karoo.KCOM.COM] has joined #openttd 13:10:04 <Sacro> afternoon all 13:19:13 <black_Nightmare> hey sacro...the hell get on brianetta's map!!! :p 13:19:15 <black_Nightmare> lololololol 13:20:49 <hylje> lololooololol 13:21:30 <black_Nightmare> hylje..I mean..I see sacro on oftenly so... 13:21:35 <black_Nightmare> seeing him on irc first..makes me wonder 13:21:35 <black_Nightmare> :p 13:21:59 <Sacro> hehe, just reading forums 13:22:03 <hylje> but lololololol is quite lame anyway 13:22:18 <Sacro> kekekekekekeke!!!111eleven!! 13:22:47 * Sacro thinks its time for his tablets... 13:24:33 <hylje> zerg rush 13:24:36 <hylje> kekekekekeke ^__________^ 13:25:34 <black_Nightmare> *pokes hylje in the chest* 13:25:35 <black_Nightmare> :p 13:33:18 *** LIIT [n=kasper@0x50a11194.bynxx11.adsl-dhcp.tele.dk] has quit ["BBL"] 13:56:11 *** Xeryus|douche [n=irc@217.123.34.28] has joined #openttd 13:56:11 *** XeryusTC [n=irc@217.123.34.28] has quit [Read error: 104 (Connection reset by peer)] 14:03:16 <black_Nightmare> was thinking about this idea...not sure if its existing in codes somewhere or not but... 14:04:07 <black_Nightmare> how about that before it adds stations to a vehicle's order it would check that the route is possible? like lets say you have 3 rail stations named A, B, C .. and only A and B are connected together... if you tried add C to the order list it'll say "station not connected!" or something like that 14:04:27 <black_Nightmare> (can't take too much cpu to check the water/road/rail routes per each station being added to order? 14:18:16 *** angerman_ [n=angerman@e181066168.adsl.alicedsl.de] has joined #openttd 14:22:41 *** LIIT [n=kasper@0x50a11194.bynxx11.adsl-dhcp.tele.dk] has joined #openttd 14:29:13 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 14:29:18 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has left #openttd ["bye"] 14:29:41 <MeusH> hi 14:29:52 *** angerman [n=angerman@e181124199.adsl.alicedsl.de] has quit [Read error: 110 (Connection timed out)] 14:29:57 <LIIT> well hi there 14:30:35 <MeusH> is it just me or http://translator2.openttd.org/ doesn't work? 14:31:09 *** Born_Acorn [n=bornacor@AC8D6533.ipt.aol.com] has joined #openttd 14:34:35 <LIIT> let me try, 2 sec 14:35:12 <LIIT> hmm, timeout 14:37:03 *** xahodo [n=xander@xahodo.demon.nl] has joined #openttd 14:37:51 *** grml [n=mgla@p508C5792.dip.t-dialin.net] has quit [""Sometimes it's better to light a flamethrower than curse the darkness." - Terry Pratchett"] 14:38:11 *** xahodo [n=xander@xahodo.demon.nl] has quit [Client Quit] 14:38:14 <MeusH> okay 14:38:25 <MeusH> seems MiHaMiX or TL|away need to restart the servers 14:38:40 <MeusH> cya 14:38:44 *** MeusH is now known as MeusH[away] 14:38:51 <glx> MeusH: TL is in USA 14:38:57 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit [Remote closed the connection] 14:41:46 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has quit [Read error: 131 (Connection reset by peer)] 14:54:09 *** amazon10x [n=bleh@gmp-inet36-7-67.gmpexpress.net] has joined #openttd 15:14:05 *** jnmbk [n=jnmbk@88.240.62.226] has joined #openttd 15:14:21 *** jnmbk [n=jnmbk@88.240.62.226] has left #openttd ["Konversation terminated!"] 15:17:50 <Zr40> MeusH[away]: I don't see any TL|away here 15:27:29 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 15:29:15 <LIIT> Zr40: he is away, that's why you can't see him ;-) 15:29:56 <Zr40> LIIT: yes, but why did MeusH type TL|away instead of TL or TrueLight when he's not even present? 15:30:11 <LIIT> I have no idea, found it a bit funny :-) 15:40:11 *** ledow [n=ledow@jaimejwalker.plus.com] has left #openttd [] 15:41:02 <Xeryus|douche> TL is in the USA for 2 weeks iirc 15:41:17 *** iridium [n=iridium@host-84-9-197-224.bulldogdsl.com] has joined #openttd 15:41:24 <hylje> usa has inter Net no? 15:41:32 <LIIT> I don't think so :-( 15:41:57 <LIIT> you can use it for terroist stuff, so I think they banned it ;-) 15:41:57 <KUDr> it is too far away 15:42:08 <LIIT> terrorist* 15:42:19 <Sacro> they must have, dick cheny invented it 15:42:34 <KUDr> i think they have kind of internet 15:42:44 <KUDr> but better and USA only 15:43:05 <Xeryus|douche> they have internet, they stole all the ip ranges >:| 15:43:11 *** Xeryus|douche is now known as XeryusTC 15:44:12 <hylje> not all, just too much of them =p 15:44:22 <hylje> iirc theres some millions of them still unused 15:44:53 <XeryusTC> because the US stole them and won't let anyone else use it 15:45:14 <LIIT> heh, and now IBM bought like 1/16 of the IPv6 ones :-( 15:45:30 <hylje> some billions.. 15:45:42 <hylje> how many ip6 addresses there are 15:45:56 <hylje> i think its in trillions 15:46:18 <Eddi|zuHause2> 256^6 i assume :p 15:46:26 <hylje> much more yes 15:46:37 <XeryusTC> enough, if you would sell them for 1 euro each you would probably be richer then bill 15:46:51 <LIIT> IPv6 supports 3.4×10^38 15:47:02 <hylje> ye, wikipedia to the rescue 15:47:14 <LIIT> 5×10^28(50 octillion) for each of the roughly 6.5 billion people alive today 15:47:27 <LIIT> aye, wikipedia+google knows all 15:47:35 <peter1138> Eddi|zuHause2: ipv6 isn't ipv4 but with 6 instead of 4 numbers ;p 15:47:38 <XeryusTC> some people own more then one ;) 15:47:44 <Eddi|zuHause2> fine ;) 15:48:03 <peter1138> Eddi|zuHause2: for addressing, it is 128 bits instead of 32 15:48:09 <peter1138> that's "quite a lot" more 15:48:31 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 15:48:43 <Eddi|zuHause2> i know 15:48:44 <LIIT> IPv4 supports 4.3×10^9 15:49:27 <Zr40> instead of some odd decimal approximations, there are the real limits :) 15:49:27 <Zr40> for IPv4: 2^32 15:49:27 <Zr40> for IPv6: 2^128 15:49:38 <Zr40> s/there/these/ 15:49:49 <LIIT> bah, why don't wikipedia just list it as that ? *sniff* 15:49:55 <LIIT> makes a lot more sense 15:53:41 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has quit ["kthxbye"] 15:59:43 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has quit ["/quit"] 16:02:13 *** amazon10x [n=bleh@gmp-inet36-7-67.gmpexpress.net] has left #openttd [] 16:05:00 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has joined #openttd 16:06:50 *** Zothar [n=chatzill@adsl-69-155-218-8.dsl.rcsntx.swbell.net] has joined #openttd 16:07:36 *** Andrew67 [n=andrew67@206.248.80.224] has joined #openttd 16:11:25 *** Sionide [n=sphinx@collaredlory2.hornet.uea.ac.uk] has joined #openttd 16:17:24 *** Bjarni [n=Bjarni@0x50a46add.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 16:17:27 *** mode/#openttd [+o Bjarni] by ChanServ 16:20:03 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 16:21:35 *** MeusH[away] is now known as MeusH 16:21:36 <MeusH> heyah 16:21:59 <MeusH> <Zr40> LIIT: yes, but why did MeusH type TL|away instead of TL or TrueLight when he's not even present? <-- because TL|away is his nick, TrueLight is his modified nick he's using five minutes per day 16:23:04 <MeusH> and I were too lazy to scroll down the list to see whether he is online or not 16:23:13 <MeusH> he usually is. with nick TL|Away :P 16:25:26 <Bjarni> don't you know the meaning of |away? 16:25:36 <Bjarni> it means the person is not at a computer 16:26:36 <hylje> or just lazy to not change it back 16:26:54 <Bjarni> no, because that would spoil it 16:27:12 <Bjarni> it's just that MeusH never noticed that he have been talking to a script 16:29:35 *** Andrew67 [n=andrew67@206.248.80.224] has quit [Read error: 104 (Connection reset by peer)] 16:30:22 <KUDr> heh 16:31:39 <KUDr> Bjarni: Tobin was here and had problems - non DEBUG YAPF build didn't work for him - some dynlib error 16:38:31 *** Scia [n=sciapode@AveloN.xs4all.nl] has quit [Remote closed the connection] 16:44:20 <Bjarni> hmm 16:45:25 * Bjarni tries to compile from scratch with a release build 16:45:47 <Bjarni> too bad I already maxed out my CPU on another task :| 16:45:59 <MeusH> Bjarni: TL|Away told me in secret that's his real nick 16:46:13 <MeusH> and he changes it to TrueLight when talking to SROTU 16:46:27 <MeusH> which is here right now 16:46:30 <MeusH> looking at us 16:51:11 *** kujeger [n=kujeger@host-81-191-145-149.bluecom.no] has joined #openttd 16:56:48 <Bjarni> KUDr: it works for me, so Tobin have to tell more about his problem 16:57:02 <Bjarni> KUDr: also why is unittest compiled each time? 16:57:19 <KUDr> hmm 16:57:26 <KUDr> good question 16:57:37 <KUDr> i planned to run it all the time too 16:57:48 <KUDr> some short silent run 16:57:57 <KUDr> but not done yet 16:58:21 <KUDr> this is how we do it in our company 16:58:33 <KUDr> so i am used for that 17:01:06 <MeusH> cya 17:01:11 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 17:10:08 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 17:20:21 *** kujeger_II [n=kujeger@host-81-191-145-149.bluecom.no] has joined #openttd 17:29:37 *** Magus_X [i=t7DS@201.41.7.254] has joined #openttd 17:30:17 <Naksu> http://www.killbillsbrowser.com/ :) 17:30:39 <Magus_X> hello guys :) 17:31:05 <Magus_X> LOL 17:31:53 <XeryusTC> rofl 17:32:52 <Magus_X> translator isnt working here 17:36:17 *** BJH [n=chatzill@e176122186.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 17:37:44 *** Cipri [n=cipri@a47034.upc-a.chello.nl] has joined #openttd 17:38:45 *** kujeger [n=kujeger@host-81-191-145-149.bluecom.no] has quit [Read error: 110 (Connection timed out)] 17:38:49 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has quit [Client Quit] 17:46:16 *** magnus_1986 [n=chatzill@82.178.83.198] has joined #openttd 17:47:11 *** magnus_1986 [n=chatzill@82.178.83.198] has quit [Client Quit] 17:47:19 *** Zahl22 [n=SENFGURK@dslb-082-083-224-160.pools.arcor-ip.net] has joined #openttd 17:47:32 *** tokai|noir [n=tokai@p54B84743.dip0.t-ipconnect.de] has joined #openttd 17:47:34 *** Falcon_X [i=t7DS@201.66.152.21] has joined #openttd 17:49:06 *** Falcon_X is now known as MagusX 17:56:22 *** |Jeroen| [n=jerre@dD57729A7.access.telenet.be] has joined #openttd 18:02:20 <KUDr> Celestar: ping 18:04:32 *** Zahl [i=SENFGURK@dslb-082-083-249-237.pools.arcor-ip.net] has quit [Read error: 110 (Connection timed out)] 18:06:38 *** Magus_X [i=t7DS@201.41.7.254] has quit [Read error: 110 (Connection timed out)] 18:08:46 *** YoG [n=zevele@bzq-88-154-112-44.red.bezeqint.net] has joined #openttd 18:15:49 *** Jpl_ is now known as Jpl 18:15:59 *** Magus_X [i=t7DS@201-40-136-195.paebv700.dsl.brasiltelecom.net.br] has joined #openttd 18:16:01 *** Magus_X [i=t7DS@201-40-136-195.paebv700.dsl.brasiltelecom.net.br] has quit [Remote closed the connection] 18:18:22 *** Mucht|zZz [n=Mucht@chello080109200215.3.sc-graz.chello.at] has quit ["I'll be back!"] 18:19:42 <CIA-3> peter1138 * r4629 /trunk/ (newgrf_engine.c newgrf_engine.h): - NewGRF: constify more code that deals with sprite groups, now that ref counting is gone. 18:20:06 <Darkvater> peter1138: :) 18:20:27 <peter1138> morning :) 18:20:53 <Darkvater> peter1138: have you played with the tropicsetw before? 18:21:06 <Darkvater> do you know if their tenders do anything or are just there for show? 18:21:37 <peter1138> just for show, i believe 18:21:43 <Darkvater> ok 18:21:47 <Darkvater> issue #2 18:22:07 <Darkvater> did you have a look at the 'engine preview' window? I got some previews for tenders for example and they cost a few million pounds there 18:22:14 <Darkvater> where in the buy list it was only 2K orso 18:23:05 <peter1138> hmm, with the tropicset? 18:23:08 <Darkvater> yes 18:23:15 <peter1138> i must admit, i tend to ignore the engine preview window 18:23:56 <Darkvater> hmm but does it need special attention? I would say that if it calls the same wrapper function it would get the proper information 18:24:04 *** Trippledence__ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 18:24:11 <peter1138> i shall have a look 18:24:27 <Darkvater> k, great :) 18:30:10 <CIA-3> KUDr * r4630 /branch/yapf/rail_cmd.c: [YAPF] Experiment: depot exit acts now as presignal entry 18:30:53 *** Andrew67 [i=andrew67@206.248.80.224] has joined #openttd 18:31:11 <KUDr> peter1138: Darkvater: can you please look at it? ^^^ 18:31:36 <peter1138> that's a handy feature 18:32:08 <Darkvater> ugh people let me play ;) 18:33:02 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 18:34:35 *** MagusX [i=t7DS@201.66.152.21] has quit [Read error: 110 (Connection timed out)] 18:35:16 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has joined #openttd 18:35:44 <MeusH> hey 18:36:16 <XeryusTC> heya MeusH 18:37:28 <Sacro> KUDr: why would entry be useful? 18:38:06 <KUDr> because train will not leave depot if no exit is green 18:38:24 <KUDr> and then train doesn't block whole segment 18:38:37 <KUDr> waiting at first platform 18:38:38 <peter1138> yup 18:38:55 <KUDr> but it has a mistake i guess 18:39:02 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has joined #openttd 18:39:09 <KUDr> i found the case when it is not OK 18:39:09 <KUDr> wait 18:39:34 <CIA-3> peter1138 * r4631 /trunk/newgrf.c: - NewGRF: fix incorrect length check 18:40:55 <Sacro> KUDr: ahh, so you dont need a presig entry in front 18:41:17 <CIA-3> peter1138 * r4632 /trunk/ (newgrf.c newgrf_engine.c newgrf_engine.h): - NewGRF: support loading of helicopter rotor sprites (mart3p) 18:41:48 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Connection timed out] 18:42:09 *** zoomorfo [n=zootropo@62-43-141-2.user.ono.com] has joined #openttd 18:42:25 <zoomorfo> hello 18:42:45 <CIA-3> KUDr * r4633 /branch/yapf/rail_cmd.c: Correction for last commit: "depot exit acts now as presignal entry" - works also when no real presignal entry is present in the block 18:43:16 <KUDr> now it should be OK 18:44:34 <Dred_furst> anyone else seen the firefox adverts? 18:45:12 <Sacro> a few of em 18:45:32 <Dred_furst> http://www.firefoxflicks.com/flick/index.php?sort=pop&id=19542&c=false =D 18:47:25 *** |Jeroen| [n=jerre@dD57729A7.access.telenet.be] has quit [Read error: 104 (Connection reset by peer)] 18:49:54 <XeryusTC> why does everybody keep worshipping firefox? it's not like it's the holy grail of webrowsing or something :| 18:50:17 <hylje> opera is better. 18:50:19 <hylje> :> 18:50:44 <XeryusTC> indeed :) 18:50:55 <YoG> well, firefox it's much much (much) better than ie 18:51:12 <MeusH> indeed 18:51:25 <MeusH> and it doesn't download .exes to my harddrive 18:51:31 <MeusH> unless I let it download 18:51:58 <MeusH> Hopefully noone sees my face when I see some damn trojans in IE's temp directory 18:52:06 <MeusH> after five-minutes browsing 18:52:32 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has quit [Client Quit] 18:52:34 <YoG> and it's not M$ proprietary 18:53:48 <XeryusTC> opera isn't too :) 18:54:00 <MeusH> I don't care about manufacter 18:54:01 <zoomorfo> XeryusTC, not everybody. I use Konqueror ;) 18:54:10 <YoG> I don't think Opera is evil, I just tend to like firefox more. 18:54:23 <MeusH> I don't care about Microsoft nor Firefox organization nor Opera 18:54:32 <MeusH> I care about product quality 18:54:40 *** amazon10x [n=bleh@gmp-inet36-7-67.gmpexpress.net] has joined #openttd 18:54:59 <MeusH> If someone gives me the best webbrowser from hell, I'd take it. As I said, manufacter doesn't matter for me :) 19:02:18 *** Hackykid [n=Hackykid@ip5655e868.adsl-surfen.hetnet.nl] has quit [Read error: 110 (Connection timed out)] 19:09:26 <Sacro> how many wagons for a 7 length station? 19:09:41 <hylje> 14 19:09:48 <hylje> train length that is 19:12:31 <Sacro> thanks 19:12:32 <Sacro> bbl tea 19:12:33 *** Sacro [n=Sacro@adsl-213-249-225-214.karoo.KCOM.COM] has quit [" Want to be different? HydraIRC -> http://www.hydrairc.com <-"] 19:14:35 <Celestar> KUDr: you there? 19:14:44 <KUDr> yeah 19:14:57 <KUDr> try current YAPF 19:15:06 <Celestar> KUDr: will do a bit later, going home first. 19:15:11 <Celestar> I'm currently on the road 19:15:18 <KUDr> depot exit acts as presig entry 19:15:20 <KUDr> aha 19:15:32 <KUDr> have good trip 19:15:39 <Brianetta> (: 19:15:41 <Celestar> well it's just like 10km :) 19:15:46 <Celestar> but thanks anyway. 19:15:59 <KUDr> so it will be soon 19:16:07 <Celestar> hey Brianetta, have you seen my "realistic depot" stations? ;) 19:16:12 <hylje> :> 19:16:13 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 19:16:51 <Celestar> Brianetta: http://www.fvfischer.de/mydepot.png <= RFC 19:16:54 <Celestar> cu later 19:17:51 *** Trippledence__ [n=Trippled@cust183-dsl52.idnet.net] has quit [Connection reset by peer] 19:18:07 <Brianetta> Celestar: I love that 19:18:29 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 19:19:38 <MeusH> That's amazing 19:19:45 <MeusH> many people, including me thought about that 19:20:30 <MeusH> any chance of roofless graphics? Seems like it would require much more work to draw vehicle sprites that do not form a train... 19:21:29 *** mibarra [n=chatzill@sofia.msg.com.mx] has joined #openttd 19:21:57 *** mibarra [n=chatzill@sofia.msg.com.mx] has quit [Client Quit] 19:22:16 *** Miguel_Ibarra [n=chatzill@sofia.msg.com.mx] has joined #openttd 19:22:27 <Brianetta> MeusH: If you want to see what's in your depot, you click it. 19:23:06 <MeusH> yeah, maybye we'll see see-through depots in the future... 19:23:25 <MeusH> seems like Celestar's depots will be ro-ro 19:23:31 <MeusH> that's terrific! 19:24:59 *** Miguel_Ibarra [n=chatzill@sofia.msg.com.mx] has quit [Client Quit] 19:30:16 *** Tefad [n=tefad@unaffiliated/tefad] has quit [Remote closed the connection] 19:31:33 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has joined #openttd 19:32:06 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 19:32:08 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 19:32:47 <Born_Acorn> ro-ro depots. = unrealistic. But long ones = realistic. 19:33:51 *** Tron_ [n=tron@p54A3F284.dip.t-dialin.net] has joined #openttd 19:34:01 *** Tron [n=tron@p54A3DA12.dip.t-dialin.net] has quit [Nick collision from services.] 19:34:03 *** Tron_ is now known as Tron 19:36:37 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has quit [Remote closed the connection] 19:38:07 *** Maedhros [n=jc@gentoo/developer/Maedhros] has quit ["leaving"] 19:38:56 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has joined #openttd 19:42:06 *** Zothar [n=chatzill@adsl-69-155-218-8.dsl.rcsntx.swbell.net] has quit ["Chatzilla 0.9.73 [Firefox 1.5.0.2/2006030804]"] 19:42:47 *** Hackykid [n=Hackykid@ip5655e868.adsl-surfen.hetnet.nl] has joined #openttd 19:46:00 *** brygge_2 [n=brygge_2@81.166.137.5] has joined #openttd 19:47:14 <Celestar> Brianetta: MeusH I'm planning this, but it's VERY far away (not before 0.6.0 possibly) 19:50:45 <MeusH> Celestar: IMO that's just eye-candy, and it can surely wait past 0.6.0 19:51:00 <MeusH> the station-like depots, however, is almost a must :) 19:51:05 <MeusH> past 0.5.0 maybye 19:51:06 <MeusH> ? 19:51:12 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has quit [Remote closed the connection] 19:51:45 <Celestar> MeusH: past 0.5.0 19:51:54 <brygge_2> i would love to see station-like depots:-) 19:52:26 <Celestar> working on them 19:52:33 <brygge_2> cool 19:52:37 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has joined #openttd 19:54:23 <Celestar> it will be AFTER 0.5.0 19:54:35 <Celestar> back in 5 19:54:41 <brygge_2> ok 19:56:01 <MeusH> Celestar: count me, and probably us all as beta-testers :) 19:56:17 <MeusH> Also, do you need new graphics for the depots? 19:57:58 *** jnmbk [n=jnmbk@85.106.143.153] has joined #openttd 20:00:01 <Celestar> MeusH: that'd be awesome. 20:00:45 <Celestar> I love the AI. 20:01:00 <Celestar> it builds SOO much crap that you can test stuff (= 20:02:57 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has quit [Remote closed the connection] 20:03:38 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has joined #openttd 20:03:52 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 20:05:05 <peter1138> :) 20:06:10 <brygge_2> will the new depots be like a station so the trains drive trough it? or will it hust be as a long depot? 20:06:17 <brygge_2> just* 20:06:55 *** Sacro [n=Sacro@adsl-213-249-225-214.karoo.KCOM.COM] has joined #openttd 20:06:58 <Sacro> evening all 20:07:38 <Celestar> people. 20:07:42 <Celestar> *sneeeeeeze* 20:07:44 <Celestar> :P 20:07:47 <Celestar> Tron: you there? 20:08:15 <Hackykid> gezondheid :-p 20:08:24 *** brygge_2 [n=brygge_2@81.166.137.5] has left #openttd [] 20:08:34 <Celestar> thanks :) 20:08:42 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has quit [Remote closed the connection] 20:10:26 <jnmbk> celestar: it's going to be monday time is coming :) 20:10:33 <Brianetta> peter1138: You here? 20:10:57 <peter1138> maybe 20:11:44 <Celestar> ? 20:12:25 <jnmbk> town name generator, you said you would look at monday 20:12:31 <Celestar> jnmbk: and I will (= 20:12:40 <Celestar> after a good night's sleep 20:12:44 <Celestar> read tomorrow during the day. 20:13:23 <Brianetta> peter1138: If you get a moment, have a look at the sign "MC Escher, eat your heart out" on my UKRS nightly 20:13:28 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has joined #openttd 20:13:41 <Brianetta> I think there's a newgrf glitch 20:15:40 *** amazon10x [n=bleh@gmp-inet36-7-67.gmpexpress.net] has left #openttd [] 20:17:21 <Celestar> hmmm 20:21:38 <peter1138> oh, bridge pillars 20:21:46 <peter1138> please state the nature before scaring me :P 20:22:57 <peter1138> heh, 1994 and still steamers running around 20:24:19 *** matze [n=matze@pD957C8A9.dip0.t-ipconnect.de] has joined #openttd 20:25:00 <matze> hi. Does somebody know whats up with the wiki.openttd.org ? 20:25:16 <Brianetta> (: 20:25:20 <Brianetta> Sorry for the scare 20:25:26 <Brianetta> t'was only a glitch 20:25:36 <peter1138> just i changed *a lot* 20:25:44 <peter1138> but not bridge related 20:25:50 <Brianetta> heh (: 20:25:59 <Brianetta> It's cool how one bridge looks like it's atop the other 20:26:02 <MeusH> matze: it doesn't work 20:26:05 <peter1138> and the dodgy pillars is why i didn't implement it yet 20:26:10 <Brianetta> I have one steamer left 20:26:14 <MeusH> just like other *.openttd.org website 20:26:15 <MeusH> s 20:26:17 <Brianetta> It was in a depot intil just this minute 20:26:22 <peter1138> www does 20:26:26 <MeusH> translator2 doesn't work, too 20:26:33 <MeusH> yeah, www does 20:26:34 <Brianetta> I released it to help get wood 20:26:34 <matze> MeusH, i know, but why? ^^ 20:26:46 <MeusH> server problem. Needs to be restarted 20:26:59 <MeusH> but both server operators are gone 20:27:18 <matze> -.- hmpf ok 20:27:24 <Sacro> Brianetta: wheres the glitch? 20:27:42 <matze> thanks :) 20:27:50 *** zoomorfo [n=zootropo@62-43-141-2.user.ono.com] has left #openttd ["Konversation terminated!"] 20:27:53 <Sacro> MeusH: im guessing thats why i couldnt download the latest nightly 20:28:06 *** Cheery [i=Henri@a81-197-22-81.elisa-laajakaista.fi] has quit ["Leaving"] 20:28:16 <Celestar> BAAH 20:28:25 <Celestar> bridges over bridgeheads are giving me the creeps. 20:28:31 <peter1138> disable them 20:28:49 * peter1138 enables combroadw 20:28:54 <peter1138> (without bridges, heh) 20:32:23 *** Torrasque_ [n=jerome@120-85.1-85.cust.bluewin.ch] has joined #openttd 20:32:41 <CIA-3> KUDr * r4634 /branch/yapf/yapf/ (yapf_common.hpp yapf_rail.cpp): [YAPF] Fix: FindNearestDepot gave up when train head or tail was in tunnel. Now it will give up only if both ends are in tunnel. (thanks misnomer) 20:34:14 <Celestar> aaaaaahhhhh 20:34:49 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 20:35:08 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 20:35:56 <Hackykid> hmmm.... 20:36:11 <peter1138> mr Hackykid lives 20:36:15 <Hackykid> lies! 20:36:17 <Brianetta> So you can't send a train to depot if it's in a tunnel? 20:37:48 *** Neonox [n=Neonox@ip-80-226-196-174.vodafone-net.de] has quit ["muss wech"] 20:41:11 <Sacro> Brianetta: its hard to click on it anyway 20:42:00 <MeusH> Sacro: nice try, but train window could have been opened before train entered the tunnel 20:42:23 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 20:42:55 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 20:43:33 * MeusH waits 17 years for a new train model 20:43:36 <MeusH> man 20:43:42 <KUDr> Brianetta: is it big problem? I am too lazy to solve such corner cases.. 20:43:49 <MeusH> 1935-1952 is really crappy in OpenTTD 20:43:53 <MeusH> no new trains :( 20:44:07 <MeusH> I'm wondering how long should I wait for a new train 20:44:10 <MeusH> 1954 maybye? 20:45:21 <Celestar> back later 20:45:32 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has quit [] 20:46:25 <MeusH> hey, can anyone check switch to euro date for custom currency? 20:46:39 <MeusH> I've got no idea why it does change to year 1000 all the time 20:46:57 <MeusH> so each January the 1st I have euro instead of my custom currency 20:47:03 <MeusH> other settings work, however 20:49:28 <MeusH> hmm 20:49:38 <MeusH> to_euro gets changed to 1000 each game start 20:50:01 <MeusH> auto_euro = true but I don't think it does the mess 20:50:40 <SimonRC> I didn't realise we had the Euro switch-over in this game 20:50:43 <SimonRC> heh 20:52:16 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 20:52:56 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 20:53:24 <MeusH> SDT_VAR(CurrencySpec, to_euro, SLE_UINT16, S, 0, 0, 0,1000, STR_NULL, NULL), 20:53:27 <Brianetta> Sacro: It's not hard to click on it 20:53:28 <MeusH> this one... 20:53:31 <MeusH> die! 20:53:34 <Brianetta> KUDr: Probably not a problem 20:54:02 <KUDr> I would like to solve it together with new bridges 20:54:16 <KUDr> they will act in the similar way as tunnels 20:56:43 *** CobraA1 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 21:00:42 *** tokai|mdlx [n=tokai@p54B84743.dip0.t-ipconnect.de] has joined #openttd 21:01:02 *** tokai|noir [n=tokai@p54B84743.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 21:02:56 *** Aankhen`` [n=pockled@203.101.2.100] has quit ["Ting pimeout: 999041 seconds [Time wasted online: 12hrs 52mins 2secs]"] 21:03:44 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 21:04:34 <Born_Acorn> peter1138! custom bridgeheads! newstations! other stuff! 21:04:57 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 21:06:29 *** Hackykid [n=Hackykid@ip5655e868.adsl-surfen.hetnet.nl] has quit [] 21:08:33 <peter1138> lies 21:09:55 <peter1138> my better idea is: to go to bed 21:18:27 *** Hackykid [n=Hackykid@ip5655e868.adsl-surfen.hetnet.nl] has joined #openttd 21:19:55 *** kujeger_II is now known as kujeger 21:23:46 <MeusH> yeah 21:23:47 <MeusH> cya 21:23:51 *** MeusH [n=MeusH@host-ip18-138.crowley.pl] has quit ["Goodbye"] 21:26:23 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has quit [Client Quit] 21:32:05 *** Born_Acorn [n=bornacor@AC8D6533.ipt.aol.com] has quit [Read error: 104 (Connection reset by peer)] 21:32:56 *** Cipri [n=cipri@a47034.upc-a.chello.nl] has quit [Read error: 113 (No route to host)] 21:37:32 *** Born_Acorn [n=bornacor@AC8FEFFE.ipt.aol.com] has joined #openttd 21:43:41 *** matze [n=matze@pD957C8A9.dip0.t-ipconnect.de] has quit ["Verlassend"] 21:45:02 *** black_Nightmare [n=Husky_dr@modemcable065.248-200-24.mc.videotron.ca] has joined #openttd 21:45:20 <black_Nightmare> do iron ore mines have full reach? (like if you touch -any- tiles it'll serve you) 21:45:26 <black_Nightmare> or where do I have to touch them? :-) 21:45:35 *** YoG [n=zevele@bzq-88-154-112-44.red.bezeqint.net] has quit [] 21:50:50 <SimonRC> black_Nightmare: use the ? button on the toolbar to find out 21:53:03 <black_Nightmare> oh nice..ty 21:53:21 <black_Nightmare> have a 7-tiles long single station platform... 21:53:31 <black_Nightmare> just about touches one corner edge of each two iron ore mines 21:53:33 <black_Nightmare> ^_^ 21:57:18 *** jnmbk [n=jnmbk@85.106.143.153] has left #openttd ["Konversation terminated!"] 21:58:52 <Bjarni> black_Nightmare: did you get the DB set to work? 22:00:11 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit [Remote closed the connection] 22:00:27 <Celestar> hiey 22:00:35 <Bjarni> hi Celestar 22:01:10 <hylje> really 22:04:10 <Celestar> whats going? 22:04:20 *** SchAmane [n=schamane@p5498F72E.dip.t-dialin.net] has quit ["Ciao"] 22:05:07 <Bjarni> I don't know 22:05:11 <Bjarni> I have been away all day 22:05:14 <Bjarni> more or less 22:06:29 <Bjarni> is flyspray down? 22:07:05 <Celestar> dunno MiHaMiX having server probs? 22:07:08 <black_Nightmare> bjarni....yeah I did..but the server turned out to be a bit crappy on connection to me 22:07:13 <black_Nightmare> so I've tried the dbset on my own map :p 22:07:15 <Bjarni> heh 22:07:25 <Bjarni> it's a nice set 22:07:43 <Bjarni> specially if you use it together with the cargo set and starts in 1920 22:08:15 <Bjarni> <Celestar> dunno MiHaMiX having server probs? <-- I don't know, but I guess it will work again eventually 22:08:15 <black_Nightmare> really? hmm 22:08:16 <hylje> what you have at the absolute beginning of the game 22:08:29 <XeryusTC> services have been down all day 22:08:37 <black_Nightmare> I'll see about that (pikka's uksr set are quite fun now) 22:08:40 *** dmpop [n=dmpop@0x50c40308.arcnxx11.adsl-dhcp.tele.dk] has joined #openttd 22:09:45 *** dmpop [n=dmpop@0x50c40308.arcnxx11.adsl-dhcp.tele.dk] has left #openttd [] 22:10:16 *** Mucht [n=Mucht@chello080109200215.3.sc-graz.chello.at] has joined #openttd 22:10:38 *** Mucht is now known as Mucht|zZz 22:12:22 <Sacro> *.openttd.org are all down :( MiHaMiX and TL|Away havent been around 22:12:55 <glx> Sacro: TL is away for 2 weeks :) 22:12:58 <hylje> :x 22:13:05 <Bjarni> >_< 22:13:30 <Bjarni> why, he bought a new game? 22:13:43 <glx> he's in USA 22:13:52 <Bjarni> o_O 22:14:24 <Bjarni> why did he go on this quest to search for stupidity? 22:14:35 <hylje> well, phat loot? 22:14:43 <Bjarni> and how can it take two weeks when it can be done in a single day??? 22:14:53 <hylje> more phat loot? 22:14:53 <Bjarni> oh, he is looting the place 22:14:55 <Bjarni> that makes sense 22:15:31 <Bjarni> I saw Bush on the news today together with an actor, who played Bush 22:15:36 *** Torrasque_ [n=jerome@120-85.1-85.cust.bluewin.ch] has quit ["Ex-Chat"] 22:15:45 <hylje> oh, really? 22:16:27 <Bjarni> the actor complained that whenever he had dinner with somebody, they asked him all sorts of nasty questions. Why couldn't he have dinner with the 36% of the country, who likes him :p 22:17:06 *** amazon10x [n=bleh@gmp-inet36-7-67.gmpexpress.net] has joined #openttd 22:17:10 <amazon10x> hello 22:17:20 <Bjarni> the best part is that Bush himself was in on the joke and I think it was in the White House. At least it was at a press conference 22:17:36 <Bjarni> yeah... we got a woman in here 22:17:47 <Bjarni> and not just a woman, it's an amazon :D 22:17:59 <amazon10x> lol 22:18:00 <amazon10x> no 22:18:19 <hylje> "it" 22:18:35 <Bjarni> ok, we will call it "it" 22:19:10 <Bjarni> hmm 22:19:25 <Bjarni> actually the nick indicates that it's 10 amazon women 22:19:33 <Celestar> wee! 22:19:35 <amazon10x> lol 22:19:37 <hylje> scary 22:19:38 <Celestar> bridges over bridgeheads seem to work 22:19:44 <Bjarni> nice 22:19:50 <amazon10x> well... 'it' would like to know if mandatory servicing is a good idea 22:20:17 <Bjarni> that depends 22:20:28 <Bjarni> it's not if you disabled breakdowns 22:20:46 <amazon10x> breakdowns are on 22:21:13 <Sacro> just noticed on a network game, both players on the same company get invitations to trial a vehicle, but it doesnt dissappear when the first person clicks on it 22:21:21 *** Bjarni [n=Bjarni@0x50a46add.virnxx14.adsl-dhcp.tele.dk] has quit [Remote closed the connection] 22:21:28 <Sacro> so in theory both players can click different options, this shouldnt be so 22:21:49 *** Bjarni [n=Bjarni@0x50a46add.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 22:21:50 *** mode/#openttd [+o Bjarni] by ChanServ 22:22:01 <Bjarni> X-chat crashed o_O 22:22:05 <Bjarni> that never happened before 22:23:09 <hylje> ha 22:23:14 <Bjarni> anyway, if you got a section where you really don't want breakdowns, you can add depots just before it and force the trains to service to get max reliability before entering the junction or whatever trafficked area you have 22:23:26 <XeryusTC> Bjarni: everything is possible 22:23:36 <Bjarni> hmm 22:23:46 <amazon10x> hmm... ok 22:23:53 *** Sacro [n=Sacro@adsl-213-249-225-214.karoo.KCOM.COM] has quit [" HydraIRC -> http://www.hydrairc.com <- IRC with a difference"] 22:23:56 <Bjarni> I wonder if it is possible to ban myself permanently 22:24:11 <XeryusTC> it sure is :) 22:24:39 <Bjarni> MeusH once did that on the wiki and had to get help from MiHaMiX to log in again 22:24:50 <hylje> well 22:24:55 <hylje> it depends on where 22:25:01 <Celestar> HMPF 22:25:06 <Bjarni> I think he banned for like 5 or 10 minutes, but after 6 hours he had to get help since he was still banned 22:25:07 <Celestar> Tron: ^^ 22:25:20 <hylje> nothing is permanent but 22:25:26 <Bjarni> Tron banned himself? 22:25:34 *** gingerninja [i=ginger@cuddly.pand.as] has quit ["changing servers"] 22:25:49 <Celestar> it seems that the Lomo has the same AI as Ottd 22:25:53 <hylje> on irc if you ban yourself you stay banned until someone lifts the ban or channel resets 22:26:00 <Bjarni> I think Darkvater once banned himself because he didn't have time to be in here and he knew that he would return if he didn't ban himself for the rest of the day 22:26:29 <hylje> :> 22:26:32 <Celestar> here people. 22:26:34 <Celestar> have a laugh 22:26:36 <Celestar> http://www.fvfischer.de/funny_ai.png 22:26:41 *** gingerninja [i=ginger@cuddly.pand.as] has joined #openttd 22:27:00 <Bjarni> we once banned Diablo-D3 for being an ass, and then we just forgot about it. Somebody found him in the banlist months later 22:27:08 <Celestar> lol 22:27:18 <hylje> :D 22:27:27 <XeryusTC> lol 22:27:28 <Hackykid> i think that bridges over bridges thingy is gonnna make the ai even worse :-p 22:27:40 <Celestar> Hackykid: it seems so (= 22:27:50 <Celestar> GAH 22:28:00 <Hackykid> the ai is expecting to walk itself into a dead end hehe 22:28:01 <Celestar> NPF is unable to plan bridges over bridgeheads :S 22:28:06 <Bjarni> don't care about the AI for now 22:28:12 <Hackykid> it cant cope if theres always a way out 22:28:13 <Bjarni> it sucks to be an AI anyway 22:28:28 <Celestar> Bjarni: I don't. have about 10 major bugs to fix in this code. 22:28:46 <Celestar> Hackykid: mind you that bridges over bridges are not yet allowed in that game :) 22:28:50 <hylje> the ai did some nice roads in there 22:28:55 <Celestar> Hackykid: I wonder how the AI would look then 22:29:00 <KUDr> <Celestar> NPF is unable to plan bridges over bridgeheads :S <-- is it not fixable? 22:29:04 <Hackykid> uhoh 22:29:34 <Celestar> KUDr: I think it is, but I've begun work on bridges over bridgeheads about 15 minutes ago ^^ 22:29:46 <KUDr> ok 22:30:04 <Hackykid> are there custom bridgeheads yet, too? 22:30:12 <Hackykid> or does that come later? 22:30:19 <Celestar> Hackykid: actually that's part of the work I'm doing here. 22:30:29 <Hackykid> aha 22:30:38 <amazon10x> when is the wiki going to be working again? 22:30:40 <Celestar> I'm first introducing new tile types. 22:30:54 <Hackykid> aah 22:31:00 <Celestar> then I'll enable arbitrary tiles on the bridge heads. 22:31:13 <Celestar> and I hope peter1138's going to join me (= 22:31:40 <Celestar> KUDr: I'm not worrying about NPF, but YAPF will be in trunk long before the bridges stuff ^^ 22:31:55 <KUDr> really? 22:31:59 <Bjarni> I hope that you don't want to join peter1138 right now 22:32:05 <Bjarni> he is lying in his bed 22:32:23 <Celestar> he is lying to his bed? :P 22:32:49 <Bjarni> hmm 22:32:55 <Hackykid> lies! 22:32:59 <Celestar> holy 22:33:05 <Bjarni> maybe he is lying to the misses next to him 22:33:14 <Celestar> 1.8" HDDs have up to 80GB these days 22:33:35 <Bjarni> where do you use such small HDs? 22:33:44 <Celestar> Bjarni: a number of subnotebooks use them 22:33:53 <Celestar> http://images.tomshardware.com/2006/04/28/small_is_beautiful/intro.jpg <= nice comparison 22:33:56 <Bjarni> subnotebook? 22:34:09 <Celestar> notebooks with < 1.5kg 22:34:27 <Bjarni> ahh 22:34:46 <Celestar> 2.5" are commonplace (= 22:34:52 <Celestar> even many servers use 2.5" HDDs 22:34:53 <Bjarni> btw did you see that Apple released a 17" Macbook Pro with 2,16 GHz dualcore CPU? 22:34:59 <Celestar> yah 22:35:02 <Celestar> but I don't like it. 22:35:13 <Celestar> anything > 3kg is not a notebook. 22:35:15 <hylje> i wonder how small notebooks can become with no optical drive or hdd 22:35:23 <Celestar> hylje: depends. 22:35:41 <Bjarni> hylje: most likely not smaller than the screen 22:35:54 <Bjarni> so if you disable the screen as well, you can get it really small 22:36:00 <Celestar> hylje: here, we have one 1.24kg notebook (with a 2.5" HDD), and 1.3kg notebook with 60GB HDD AND DVD-R(W) 22:36:00 <hylje> its about height 22:37:23 * Celestar wonders whether you could put a 10.000rpm 2.5" HDD into a notebook. 22:38:49 <XeryusTC> Celestar: you can, but it will eat your battery 22:38:50 <Bjarni> why, you want it to got a buildin gyro? 22:39:08 <Celestar> Bjarni: well, my current HDD is 7.200rpm in my notebook. 22:40:19 <Celestar> XeryusTC: well, my current HDD is 7.200rpm in my notebook 22:41:31 <black_Nightmare> just curious as I recall seeing a thread before... 22:41:46 <black_Nightmare> there like any progress on the idea of waypoints to seperate slow and fast trains themself? 22:42:12 <XeryusTC> black_Nightmare: richk made speed signs 22:42:14 <Eddi|zuHause2> black_Nightmare: check out richk's speed signs 22:42:23 <Eddi|zuHause2> (in the Mini_IN) 22:42:26 <Celestar> oh man, even in a GPU-bound benchmark like TES:IV the Athlon X2 3800+ smokes the Pentium EE 955 22:42:38 <Bjarni> I once compared two 2,5" HHDs, one was 4200 and one was 7200 RPM. Everything else was the same (including brand and product line) 22:43:00 <black_Nightmare> hm ty xeryus 22:43:01 <Bjarni> the 7200 one used 1,1A while the other one used 1 A (same voltage) 22:43:07 <Bjarni> not a huge difference 22:43:18 <black_Nightmare> for now I just manually assign train to waypoints .. I guess :p 22:43:40 *** Sacro [n=Sacro@adsl-83-100-173-186.karoo.KCOM.COM] has joined #openttd 22:43:41 <Celestar> Bjarni: power consumption seems more dependent on manufacturer than in spindle speed. 22:43:55 <Sacro> that explains the lack of messages for 20 mins... 22:44:05 <Bjarni> hehe 22:44:18 <Bjarni> nobody tell Sacro what just happened 22:44:28 <Bjarni> :p 22:44:39 <amazon10x> i have openttd 0.4.7. does this have PBS? 22:44:43 <Celestar> no 22:44:45 <XeryusTC> no 22:44:46 <Sacro> amazon10x: fraid not 22:44:49 <amazon10x> oh 22:44:53 <amazon10x> does the nightly have it? 22:44:56 <Celestar> not yet. 22:44:58 <XeryusTC> not anymore 22:45:02 <Sacro> fraid not 22:45:08 <Celestar> not anymore and not yet. 22:45:09 <Eddi|zuHause2> the only thing that has PBS is the mini_IN by richk 22:45:12 <XeryusTC> there is an old patch *somewhere* 22:45:20 <Celestar> KUDr's working on in a new implementation. one that works better (= 22:45:31 <Eddi|zuHause2> but that one crashes trains all day long 22:46:52 <Celestar> hr hr 22:47:01 <Celestar> 2.5" SAS HDDs 22:49:48 <Eddi|zuHause2> the mini_in should really be a branch in SVN... makes it much easier to apply custom patches against it... 22:51:29 *** tokai|ni [n=tokai@p54B82203.dip0.t-ipconnect.de] has joined #openttd 22:51:37 <Celestar> xb has a Quad-SLI benchmark 22:51:39 <Celestar> :o 22:52:43 <Eddi|zuHause2> wow... in the last 2 days, i played exactly 2 game days ;) 22:52:44 <Celestar> that Graphics subsystems is worth 2 decent computers :o 22:52:59 <Celestar> Eddi|zuHause2: did you make a "realtime" patch? ^^ 22:53:13 <Eddi|zuHause2> no, i was just paused a lot :p 22:53:17 <Celestar> ;P 22:55:18 <XeryusTC> Eddi|zuHause2: you play with the build in pause mode cheat? 22:55:33 <Eddi|zuHause2> no... 22:55:54 <Eddi|zuHause2> i was mostly away, and occupied otherwise 22:57:34 <Celestar> hr hr it seems that xb has be /.ed 22:57:46 <Celestar> s/be/been 22:58:02 *** tokai [n=tokai@p54B84743.dip0.t-ipconnect.de] has quit [Connection timed out] 22:58:43 <Eddi|zuHause2> hm... platforms should be numbered, and order list should support choosing platforms (or ranges) 22:59:20 *** tokai|mdlx [n=tokai@p54B84743.dip0.t-ipconnect.de] has quit [Connection timed out] 22:59:28 <XeryusTC> Eddi|zuHause2: thats where waypoints are for 22:59:54 <Celestar> HAHAHA 23:00:01 <Eddi|zuHause2> yes, but a) i cannot choose waypoint-ranges, and b) they waste space 23:00:06 <Celestar> the Quad-SLI system smoked a 1000W PSU. 23:00:25 <Celestar> Eddi|zuHause2: wait until multi-tile waypoints have been introduced 23:01:15 <glx> Quad-SLI takes too much place on the mother board 23:01:34 <Celestar> glx: seems its two cards with two GPUs each or something 23:01:46 <glx> it's 2 double cards 23:01:47 <XeryusTC> quad sli almost needs a quad cpu system :P 23:02:01 <XeryusTC> or a dual dual-core system 23:02:10 <Celestar> XeryusTC: what for? most games give you like 10% performance boost with dual cores 23:02:34 <XeryusTC> Celestar: too keep up with the speed of the gpus 23:02:35 <Celestar> great. 23:02:49 <glx> most games are not optimized for multi-core 23:03:27 <Celestar> Chronicles of Riddick: 1920x1200, 16x AA, 16x Aniso, and 2 Radeon X1900XTX smoke the Quad SLI system 23:04:08 <Celestar> it also seem that the drivers are not yet mature 23:04:19 <black_Nightmare> eddi..why need to number platforms? 23:04:30 <Celestar> hell people, if you want more graphics performance, just plug a more units into the GPU ... 23:04:44 <Eddi|zuHause2> black_Nightmare: ever been to a real station? :) 23:04:50 <Celestar> lol 23:04:52 <Celestar> ok lets see 23:05:10 <Celestar> 4 G71 GPUs: about 100 Watts each. 23:05:13 <black_Nightmare> eddi..does this mean there will be an actual dispatcher somewhere in the game? :p 23:05:18 <black_Nightmare> hehe 23:05:27 <Celestar> 2 Opteron 285: 100 Watts each. 23:05:34 <Celestar> 8 GB RAM: about another 100 Watts. 23:05:34 <XeryusTC> Celestar: if you want anything that is affordable at that doesn't idle all the time you just need 2 gfx cards in SLI 23:05:35 <black_Nightmare> anyway need to brb for a few minutes 23:05:50 <Celestar> that's 700 Watts for the "basic" system alone. 23:06:21 <Celestar> and about 100 Watts for the coolers :P 23:06:34 <Sacro> There are 2 kinds of people in the world 23:06:36 <Celestar> maybe they need a GE90-115B fan for cooling? 23:06:37 <Sacro> those who need closure 23:07:00 <Celestar> even if such a fan would be more quiet than what most GPUs have. 23:07:05 <Celestar> (only a BIT more expensive) 23:07:23 <XeryusTC> liquid nitrogen :) 23:07:36 <Celestar> XeryusTC: I promise you a GE90-115B fan has more cooling capability (= 23:07:52 *** iridium [n=iridium@host-84-9-197-224.bulldogdsl.com] has quit ["Sleepage!"] 23:07:56 <Celestar> but it's 135inch in diameter (= 23:08:14 <XeryusTC> Celestar: i dont think that a fan can cool anything down below freezing point ;) 23:08:31 <Celestar> XeryusTC: no but it can get rid of more heat (= 23:08:50 *** CobraA2 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 23:08:53 <Eddi|zuHause2> 135"? you should rather use that to generate wind power ;) 23:09:07 <Celestar> Eddi|zuHause2: nah, normally its underneath an aircraft wing. 23:09:24 <Celestar> it's the largest and most economical engine that there currently is. 23:09:26 <Eddi|zuHause2> hm... that'll do, too ;) 23:09:48 <Celestar> and it sucks about 1000m³ of air per second. 23:10:07 <Eddi|zuHause2> that is a lot of wind ;) 23:10:19 <XeryusTC> Celestar: dry ice works too :) 23:10:25 <Celestar> when they developed the engine, they found that titanium is too week for the fan blades, they needed something stronger ^^ 23:10:43 <Celestar> weak* 23:10:50 <XeryusTC> lol 23:10:58 <Celestar> so it was the first engine with carbon-fibre based fan blades 23:11:11 *** Andrew67 [i=andrew67@206.248.80.224] has quit [Client Quit] 23:11:33 <Celestar> hm .. 23:11:59 <Celestar> XeryusTC: why 4 CPUs anyway? for our cluster I might get a 16-CPU machine in June 23:12:39 <Celestar> which is surprisingly cheap based on the offers I have up to now 23:12:45 <XeryusTC> Celestar: you need 4cpus to keep up with the 4gpus 23:12:56 <Celestar> about 16k EUR 23:13:46 <Celestar> 16 CPUs, 32 Gigs of memory in a single computer that is only 4U big. 23:13:48 <Celestar> er .. 5U 23:14:05 <Celestar> problem is: the "case" alone costs 5000 EUR 23:14:30 <Celestar> 3500 of which is probably the mainboard 23:15:32 <Celestar> but I like the look of a mainboard with 16 CPU sockets and 64 ram slots ^^ 23:15:36 <Celestar> er 23:15:39 <XeryusTC> :) 23:15:40 <Celestar> 8 CPU sockets and 32 RAM slots 23:15:52 <Celestar> impressive anyway. 23:18:45 <Celestar> http://www.qdb.us/58677 23:20:46 <XeryusTC> hehe 23:36:38 <Celestar> http://www.techpowerup.com/reviews/NVIDIA/QuadSLI/5 <= uh huh 23:36:40 <Celestar> ok going to be 23:36:42 <Celestar> d 23:37:22 *** jnmbk_ [n=jnmbk@85.106.143.153] has joined #openttd 23:38:21 <XeryusTC> good night Celestar 23:39:30 <Bjarni> goodnight everybody 23:39:41 *** jnmbk_ is now known as jnmbk 23:40:06 *** kujeger [n=kujeger@host-81-191-145-149.bluecom.no] has quit [Read error: 104 (Connection reset by peer)] 23:42:05 <XeryusTC> ah 23:42:36 <XeryusTC> there is a nice assert in the big ufo disaster :P 23:43:18 <glx> XeryusTC: details 23:43:32 <XeryusTC> glx: im going to put a screenshot on the net 23:43:45 <glx> ok 23:44:22 <XeryusTC> http://xeryustc.cjb.net/openttd/disaster.png 23:45:04 <glx> some work for KUDr :) 23:45:05 *** Born_Acorn [n=bornacor@AC8FEFFE.ipt.aol.com] has quit [] 23:45:20 <KUDr> what? 23:45:38 <glx> look the screenshot 23:45:46 <XeryusTC> i think that it has more to do with disasters 23:45:52 <XeryusTC> the ufo just got blown up 23:46:08 <glx> but that broke the pathfinder 23:46:19 <KUDr> aha, missing ufo callback 23:46:21 <KUDr> hmm 23:47:01 <KUDr> when rail changes, YAPF need to be notified 23:47:07 <KUDr> to invalidate cache 23:47:36 <KUDr> some idiod blown up railway and didn't call YAPF callback 23:47:56 <KUDr> who was it? 23:48:08 <XeryusTC> the plane that destroyed the ufo 23:48:17 <XeryusTC> you can see it under the assert window 23:48:29 <KUDr> so tell him to call my callback next time 23:48:54 <XeryusTC> i think that you have a bigger influence on him ;) 23:48:58 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has quit [] 23:49:02 <KUDr> hmm 23:49:09 <KUDr> i need to repro it 23:49:23 <KUDr> some savegame before it happened? 23:49:28 <XeryusTC> lets see 23:49:33 <KUDr> thanks 23:49:46 <XeryusTC> yes, autosave has one 23:50:30 <XeryusTC> KUDr: it is in http://xeryustc.cjb.net/openttd 23:50:43 <XeryusTC> autosave14.sav 23:53:03 <amazon10x> quick question: if i have the smallest possible train station and i dock a train with 3 cars will it fill them all? 23:53:06 <KUDr> assert! 23:53:16 <KUDr> XeryusTC: have it, thanks! 23:53:28 <XeryusTC> KUDr: good, now work your magic ;D 23:53:42 <glx> KUDr: DisasterClearSquare I guess 23:53:55 <glx> in disaster_cmd.c 23:54:01 <KUDr> glx: thanks 23:54:03 <XeryusTC> amazon10x: it will fill them, but it might take a while because there is one wagon not in the platform 23:54:34 <amazon10x> so does it have to move a little to get it on the platform then stop then fill that last one then it can leave? 23:55:34 <XeryusTC> no, it takes ages before it fully loads the last wagon 23:56:03 <amazon10x> oh 23:56:05 <amazon10x> ok 23:56:41 <glx> XeryusTC: which grf do you use for rails? 23:56:55 <XeryusTC> uhm 23:56:58 *** CobraA2 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has quit ["Leaving."] 23:57:20 <XeryusTC> gstone railways 23:57:34 <XeryusTC> http://grfcrawler.tt-forums.net/index.php?do=list&cid=5 <- get it from here :) 23:57:53 <glx> thanks 23:58:10 <XeryusTC> np 23:58:51 <Sacro> nn 23:58:52 *** Sacro [n=Sacro@adsl-83-100-173-186.karoo.KCOM.COM] has quit [" HydraIRC -> http://www.hydrairc.com <-"]