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00:00:11 <Fujitsu> >_< 00:00:15 <Bjarni> URL? 00:00:18 <Fujitsu> I misread G42's nameplate as C42. 00:00:29 <Fujitsu> http://fujitsurailphotos.fotopic.net/c470803_1.html 00:00:34 <Fujitsu> I've only got a few up there... 00:00:37 * Fujitsu locates the rest. 00:00:42 <Fujitsu> I took a lot. 00:01:01 <Bjarni> don't you know the names of the vehicles where you volunteer??? 00:01:16 <Fujitsu> I do now. 00:01:20 <Fujitsu> But didn't then. 00:02:08 <Bjarni> :p 00:02:22 <Fujitsu> Good ol' Garret. 00:02:24 <Bjarni> it looks a lot like narrow gauge 00:02:35 <Fujitsu> It is. 00:02:37 <Fujitsu> 2'6". 00:02:53 <Fujitsu> Urgh... The website looks terrible. 00:03:00 <Fujitsu> Written in FrontPage :( 00:03:07 <Bjarni> http://fujitsurailphotos.fotopic.net/p12916287.html <-- now is that a C or G.... I can understand why people make that mistake 00:03:10 * Fujitsu likes 2'6" 00:03:24 * Bjarni wonders what 2'6" is in mm 00:03:38 * Fujitsu isn't sure, although we generally use metric here... 00:03:40 <Bjarni> 1000 mm? 00:03:42 <glx> why do people never use SI when giving dimensions :) 00:03:44 <Eddi|zuHause> (2*12+6)*25.4 00:03:58 <Fujitsu> 5'4" is the rest of our network (Irish guage, don't ask), or 1600mm. 00:04:24 <Eddi|zuHause> what is standard gauge? 00:04:35 <Bjarni> 1435 mm in Europe 00:04:37 <Fujitsu> The government promised to convert a lot of the broad guage to standard (4'8.5"), but never got around to it. 00:04:46 <ln-> 1524 mm in Finland, 1520 mm in Russia. 00:04:57 <Bjarni> well, that's the European standard, which is now followed by all countries 00:05:00 <Fujitsu> I believe Russia and Finland are compatible. 00:05:06 <ln-> Yes, they are. 00:05:25 * Fujitsu grabs his DVDs of photos from over the years. 00:06:00 <Bjarni> <ln-> 1524 mm in Finland, 1520 mm in Russia. <-- highly compatible. In curves, you might find something as wide as 1535 or 1540 mm in Russia 00:06:14 <Bjarni> they always make curves with a wider gauge than strait track 00:06:21 <Fujitsu> Obviously. 00:06:25 <Bjarni> otherwise steam trains will get in a lot of problems 00:06:43 <glx> yeah no bogies :) 00:06:51 <Fujitsu> Heheh 00:06:52 <Bjarni> or just normal bogies, specially if they got 3 axles 00:06:59 * Fujitsu likes our EMUs. 00:07:14 <Bjarni> why? 00:07:21 <Fujitsu> They're good. 00:07:25 <Fujitsu> Some of them, at least. 00:07:31 <Fujitsu> One of the two new types is pathetic. 00:07:34 <Eddi|zuHause> does the ICE count as an EMU? 00:07:35 <Fujitsu> Yay! 156 photos. 00:08:03 <Eddi|zuHause> (i don't think a term like "EMU" is used in germany) 00:08:41 <Bjarni> why are people so found of narrow gauge anyway? 00:09:04 <Fujitsu> Fond? It's narrow, perhaps? 00:09:14 <ln-> yeah, i suppose ICE counts as EMU. 00:09:19 <Bjarni> they shake a lot, carries little cargo/passenger and they are slow 00:09:28 <Xeryus|douche> http://www.shelleytherepublican.com/2006/05/linux-and-windows-compared-facts.html <- rofl, he's in it again :') 00:09:30 <Fujitsu> But they can do sharp curves. 00:09:30 <Bjarni> yeah, I didn't mean "found" ;) 00:09:34 <Eddi|zuHause> although the numbering system divides pure engines (1xx for electric and 2xx for diesel) and passenger carrying engines (4xx for electric and 6xx for diesel) as far as i know 00:09:39 <Fujitsu> That's why it was built narrow guage. 00:09:42 *** Hackykid [n=Hackykid@MagnaView1.iae.nl] has quit [Read error: 110 (Connection timed out)] 00:09:46 <Fujitsu> The route is very hilly, so lots of curves. 00:09:50 <Bjarni> <Fujitsu> But they can do sharp curves. <-- yeah, and they got cheap tracks, but still 00:10:18 <Fujitsu> 4 experimental narrow guage lines were built in Victoria between 1900 and 1910. 00:10:49 <Bjarni> how steep grades do you have? 00:11:01 <Fujitsu> They all closed within a few decades. The Gembrook line (the one in those photos) closed in 1954 due to a large landslide. 00:11:04 <Fujitsu> Unsure... 00:11:07 <Fujitsu> 1/30, I think. 00:11:10 <Eddi|zuHause> there exist a lot of narrow gauge rails in the german "medium mountains" (i don't know the proper english term) 00:11:39 <Bjarni> Hartzen 00:11:40 <Eddi|zuHause> "This alcoholic has Linux installed on his laptop" looool 00:11:44 <Bjarni> I know 00:11:44 <Fujitsu> > 00:11:47 <Fujitsu> *? 00:12:10 <Bjarni> Hartzen is the German name for those "middle mountains" 00:12:36 <Bjarni> they actually got pretty big engines 00:12:41 <Bjarni> +steam 00:13:12 <Eddi|zuHause> "Hartzen" <- i have never heard that before 00:13:20 *** de_shadow [n=the_pima@220-253-32-254.VIC.netspace.net.au] has joined #openttd 00:13:20 <Bjarni> o_O 00:13:26 <Bjarni> it's the name of the mountain 00:13:41 <Bjarni> or mountain range or whatever 00:14:00 <Eddi|zuHause> however... there exists a "Harz" which is the name of one instance of those "mountain ranges" ;) 00:14:11 <Eddi|zuHause> (the most northern one) 00:14:19 <Sacro> nowt more fun than getting absolutely bladdered and installing linux ive found 00:14:35 <Bjarni> maybe I spelled it wrong 00:14:48 <Eddi|zuHause> and there is a narrow gauge rail ;) 00:14:56 <Bjarni> google didn't like me searching for it 00:15:29 <Eddi|zuHause> there are others in the "Erzgebirge", that i know of 00:15:51 <Eddi|zuHause> and probably some in west germany, but i don't know them 00:16:04 <glx> We would have liked to test Linux on an Athlon as well, however AMD would not provide us with a Linux driver CD <-- I didn't know drivers was needed for CPUs 00:16:08 *** KritiK [i=Maxim@ppp85-140-82-187.pppoe.mtu-net.ru] has quit ["Miranda IM! Smaller, Faster, Easier. http://miranda-im.org"] 00:16:17 <Eddi|zuHause> also, there is a narrow gauge track on the island "Rügen" 00:16:33 <Sacro> Tristan & Shelley, you two seem to be two god-fearing honest USA citizens. 00:16:33 <Sacro> In that spirit and to help humankind as a whole, i urge you to consider chemical sterilization 00:16:33 <Sacro> you REALLY shouldnt propage those genes. BRRRRRRRRRRRRRR 00:16:37 <Sacro> hehe 00:17:13 <glx> and they compared win2003 to red hat 3.0 00:17:17 <Fujitsu> ... 00:17:20 <Fujitsu> Great. 00:19:26 <glx> "universal compatibility" <-- that's about IE :) 00:19:27 <Bjarni> http://www.rasender-roland.de/images/souvenir.jpg <-- wow.... just wow 00:19:39 <Bjarni> how do people come up with stuff like that??? 00:20:10 <Bjarni> so Rügen is the one with Rasender Roland.... I know that engine 00:20:41 <Eddi|zuHause> yes 00:20:42 *** BJH_ [n=chatzill@e176102225.adsl.alicedsl.de] has joined #openttd 00:20:42 <Bjarni> well, sort of. I heard of it and instantly remembered it when I saw the name 00:20:49 <Eddi|zuHause> it is called that way 00:21:06 <Bjarni> I know 00:21:16 <Bjarni> and it was a big joke here once 00:21:31 <Bjarni> since there was this steam locomotive driver named Roland 00:21:47 <Eddi|zuHause> hehe ;) 00:22:07 <Eddi|zuHause> i don't really know why it got that name, but i believe i once saw a show where they explained it 00:26:34 <Sacro> hmm 00:26:49 <Bjarni> http://www.rasender-roland.de/indexe.php?siteid=53 <-- nice, but it's hard work 00:27:25 <Bjarni> and 10 days is nothing compared to the fact that a real locomotive education for modern trains take 7 months fulltime 00:27:37 <Bjarni> steam is not fsater to learn than modern trains 00:28:42 <Fujitsu> I'd say it was a lot harder to learn steam. 00:29:54 <Bjarni> it's harder to be good to drive steam 00:30:14 <Bjarni> and I'm not sure what is the hardest to become, a good fireman or a good driver 00:30:34 <Fujitsu> There isn't too much to being a fireman, is there? 00:30:42 <Bjarni> ... 00:30:54 <Bjarni> you never tried to be on the engine, I presume 00:31:54 <Fujitsu> I don't know much about it, no. 00:31:54 <Fujitsu> I'm only 15... 00:31:54 <Eddi|zuHause> i assume every job needs a lot of work to be really good in 00:31:54 <Fujitsu> And they don't generally allow people on the engine while it's running. 00:31:54 <Bjarni> you have to make sure that the driver got the steam when he needs it without opening the safety valve 00:31:54 <Bjarni> and drive as economically as possible 00:31:58 <Fujitsu> True. 00:32:09 <Sacro> nn all 00:32:13 *** Sacro [n=Sacro@adsl-83-100-133-146.karoo.KCOM.COM] has quit [" HydraIRC -> http://www.hydrairc.com <- Go on, try it!"] 00:32:29 <Bjarni> and not stack coal in the firebox, since it prevents proper airflow, which will lead to some odd half burned pieces that refuse to burn 00:33:12 <Bjarni> being a decent driver, you can see how much and where in the firebox you should add coal and if you should add at all just by looking at the smoke 00:33:38 <Bjarni> you know, like colour and density and so on 00:33:48 <Fujitsu> OK. 00:34:27 <Eddi|zuHause> "Aufgrund der Höchstgeschwindigkeit von 30 km/h machte sich die Bimmelbahn schnell einen Namen: der Rasende Roland." <- so it got that name because of its 'high' speed indeed ;) 00:34:48 <Bjarni> making something burn is easy, Making something burn efficiently is hard and financially it's bad to add more stops to add water than planned and use say 30-50% extra coal 00:34:59 <Bjarni> you can do that by just "getting it to burn" 00:35:27 <Bjarni> Eddi|zuHause: hehe 00:35:52 <Bjarni> it was a high speed compared to the competition at that time 00:36:07 <Eddi|zuHause> yeah... it says it opened 1895 00:36:31 <Fujitsu> Hhhah 00:36:32 <Bjarni> same year as the US started to build 4-4-2 Atlantic 00:36:38 <Bjarni> they got a top speed of 130 km/h 00:36:46 *** BJH [n=chatzill@e176127051.adsl.alicedsl.de] has quit [Read error: 110 (Connection timed out)] 00:38:25 <rain````> is there a limit to how much coal a coal mine can produce? 00:38:41 <Eddi|zuHause> 2^32? ;) 00:38:47 <rain````> haha 00:38:56 <rain````> somehow one mine in my saved game managed to get up to 2k/month 00:39:08 <rain````> its unbelievable 00:39:18 <Eddi|zuHause> yeah, occasionally you get some that high 00:39:27 <rain````> i have a 6 lane station constantly having trains in/out fully loaded 00:40:35 <Bjarni> nice 00:40:48 <rain````> well i dunno, seems kinda lame to me 00:40:56 <rain````> that coal mine alone produces more coal than every other mine on the map 00:40:58 <rain````> combined 00:41:10 <Bjarni> you got such a small map? 00:41:22 <Bjarni> also why not make the trains longer? 00:41:34 <Eddi|zuHause> yeah... i think the industry thing needs a little better spread 00:42:01 * rain```` shrugs 00:42:06 <rain````> its 512x128 map 00:42:22 <rain````> each train coming out of that mine (and there must be at least 15-20) is making almost 1m/year 00:43:25 <Bjarni> welcome to the industrialised world of profit 00:43:28 <rain````> just wonderin but, how do you guys handle rail depots with high-traffic lanes 00:43:36 <rain````> i tried putting depots all over the place 00:44:07 <rain````> and most of my trains just sat on 0 reliability forever, never going to a depot! 00:44:20 <Bjarni> then you did it wrong :p 00:44:22 <rain````> so i made a small section where most of my traffic goes through 00:44:32 <rain````> from 2 lanes one-way to 8 lanes 00:44:42 <rain````> all forced service 00:44:57 <Eddi|zuHause> we switch off breakdowns and servicing ;) 00:45:18 <glx> Eddi|zuHause: servicing is needed for autoreplace :) 00:45:41 <Eddi|zuHause> i know 00:45:50 <rain````> haha 00:46:02 <rain````> another question, any easy to way to go from normal rails to maglev trials ? 00:46:09 <Eddi|zuHause> but you can always switch it on when needed 00:46:14 <rain````> i ended up selling every single train i had then building all new ones =[ 00:46:28 <Eddi|zuHause> or force the trains through a depot 00:46:43 <Eddi|zuHause> no, rain```` 00:47:03 <glx> rain````: sell one then build the same so the orders are already correct 00:48:08 <Eddi|zuHause> that has to be done in the same depot, afaik 00:48:18 <Eddi|zuHause> which is obviously not possible 00:48:29 <glx> no can be done in different depots 00:49:06 <Eddi|zuHause> well... honestly... i did not get that far in a long time 00:49:55 <Eddi|zuHause> hey... is it possible in ottd to let the transrapid use monorail instead of maglev? 00:50:11 <Bjarni> why do you want to do that? 00:50:17 <Bjarni> and I don't think so 00:50:22 <Bjarni> at least not very easily 00:50:25 <glx> Eddi|zuHause: you're right works only in the same depot 00:51:25 <Bjarni> oh that reminds me 00:51:30 <Eddi|zuHause> you should do it the other way round... buy the new train, copy orders, sell old train 00:51:40 <Bjarni> I think I said that I would take a look at autoreplace normal rail to maglev 00:52:17 <Bjarni> tricky stuff 00:52:55 <Eddi|zuHause> yeah... because of the same-depot-problem that is pretty ugly to do 00:53:10 <glx> hmm good idea but should only work if the "new type" depot touch the "old type" and the 2 are connected on the same line 00:53:33 <glx> or we need multi type depots 00:53:40 <Brianetta> Five posts of new shots in the Pictures of your Game thread (: 00:53:52 <Fujitsu> Multitype depots! 00:54:01 <Fujitsu> Or, multidepot. 00:54:01 <Brianetta> It's a con 00:54:02 <Bjarni> that will not happen on just one tile 00:54:12 <Fujitsu> Connect multiple depots together, like multistop,. 00:54:35 <Eddi|zuHause> btw. "why do you want to do that?" <- because i find the maglev rail ugly, and because the transrapid rail looks more like the monorail graphics 00:54:38 <Brianetta> Fujitsu: Check out the posts I just made (: 00:54:46 <Fujitsu> WHere? 00:54:53 <Fujitsu> OpenTTD General? 00:55:18 <Eddi|zuHause> the TTD monorail does not look pretty either, but better than maglev 00:55:34 <Fujitsu> Monorail isn't too bad. 00:55:43 <Fujitsu> But maglev is terrible, especially at junctions. 00:55:52 <Eddi|zuHause> was there a way to use the old (TT) monorail graphics? without that brown earth thingy underneath it? 00:56:23 <Eddi|zuHause> i should be going t bed... 00:56:27 <glx> Brianetta: coal load station looks better today :) 00:56:28 <Eddi|zuHause> must get up early... 00:57:13 <Brianetta> glx: Indeed so. 00:58:16 *** Zahl22 [n=SENFGURK@dslb-082-083-252-241.pools.arcor-ip.net] has quit ["YOU! It was you wasn't it!?"] 01:01:52 <Bjarni> goodnight 01:01:53 *** Bjarni [n=Bjarni@0x50a46c0e.virnxx14.adsl-dhcp.tele.dk] has quit ["Leaving"] 01:12:23 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 01:13:41 <Fujitsu> Morning, Tobin. 01:14:14 *** Xeryus|douche [n=irc@217.123.28.144] has quit [Read error: 110 (Connection timed out)] 01:18:20 <Brianetta> night all (: 01:18:26 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 01:25:05 *** Ihmemies [i=ihmemies@a81-197-121-141.elisa-laajakaista.fi] has quit ["Signed off"] 01:26:13 *** Born_Acorn [n=bornacor@ACD70DEB.ipt.aol.com] has quit [] 01:30:23 <Tobin> Morning all. 02:16:52 *** de_shadow [n=the_pima@220-253-32-254.VIC.netspace.net.au] has quit [Remote closed the connection] 02:25:37 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 02:26:31 *** BJH_ [n=chatzill@e176102225.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 02:31:07 <Tobin> AM I mad or has the magic bridges thread disappeared from the forums? 02:31:42 <glx> it disapeared but I don't know why 02:35:58 *** ernie__ [n=ernie@c131164.adsl.hansenet.de] has joined #openttd 02:37:52 *** ernie_ [n=ernie@c160224.adsl.hansenet.de] has quit [Read error: 110 (Connection timed out)] 02:38:28 *** Pixelz [i=pix@pix.pp.se] has quit [Remote closed the connection] 02:38:43 *** Pixelz [i=pix@pix.pp.se] has joined #openttd 02:50:11 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 02:57:59 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 03:02:21 *** hazelrah [n=me@softbank221017030002.bbtec.net] has joined #OpenTTD 03:12:55 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 03:19:49 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 03:20:08 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 03:31:22 <Tobin> According to orudge the magic bridges thread is just hidden not lost. 03:49:40 <Fujitsu> ... why hidden!? 04:05:41 <Tobin> No idea. 04:08:48 *** Belugas [n=Jfranc@216.191.111.226] has joined #openttd 04:14:32 *** Andrew67 [i=andrew67@206.248.80.224] has joined #openttd 04:15:43 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit [Read error: 110 (Connection timed out)] 04:15:59 *** Andrew67 [i=andrew67@206.248.80.224] has quit [Client Quit] 04:18:31 *** ^Cartman^ [n=Eric_Car@ti100710a081-4716.bb.online.no] has quit ["Bunchie!"] 04:20:01 *** Belugas_Gone [n=Jfranc@216.191.111.226] has quit [Read error: 110 (Connection timed out)] 04:42:44 *** ernie__ [n=ernie@c131164.adsl.hansenet.de] has quit [Read error: 104 (Connection reset by peer)] 05:18:11 *** dp__ [n=dp@p54B2D609.dip.t-dialin.net] has joined #openttd 05:33:17 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 05:35:00 *** dp-- [n=dp@p54B2F9D6.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 05:35:00 *** dp__ is now known as dp-- 05:35:39 *** Mizipzor [n=mizipzor@c-528571d5.01-15-73746f6.cust.bredbandsbolaget.se] has joined #openttd 06:06:03 *** hazelrah [n=me@softbank221017030002.bbtec.net] has quit [Read error: 110 (Connection timed out)] 06:08:37 *** Serotonin___ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Read error: 104 (Connection reset by peer)] 06:09:11 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 06:33:18 *** Zbeynex [n=Sean@host-137-205-71-218.res.warwick.ac.uk] has joined #openttd 06:47:08 *** Morlark [n=Sean@host-137-205-71-218.res.warwick.ac.uk] has quit [Connection timed out] 06:50:05 <Mizipzor> im getting very little payment for a delivery with livestock and grain... a 3 tile train on a like 45 tile route... im getting 724$... any ideas why? im using some trucks to bring the stuff to the train station, i was told that that service didnt quite work so well, is this whats wrong? not enough payment? 06:53:08 *** Mizipzor [n=mizipzor@c-528571d5.01-15-73746f6.cust.bredbandsbolaget.se] has quit [Remote closed the connection] 07:03:23 <MiHaMiX> morning 07:03:29 <peter1138> hello 07:03:50 * MiHaMiX just had a brilliant idea :) 07:04:15 <MiHaMiX> (though I don't know whether someone already had this idea before...) 07:05:13 <Fujitsu> Explain. 07:05:19 <MiHaMiX> we need a newgrf installer in OpenTTD just like Mozilla Firefox has the extension manager. 07:05:54 <MiHaMiX> so OpenTTD itself would download the grf file and update the openttd.cfg 07:06:38 <MiHaMiX> any feedback? is it bad idea? 07:06:50 <Prof_Frink> MiHaMiX: A debian-style manager with dependencies would be better 07:07:26 *** XeryusTC [n=irc@217.123.28.144] has joined #openttd 07:09:10 <Fujitsu> True. 07:09:41 <MiHaMiX> Prof_Frink: well, what do you mean under debian-style manager? 07:09:57 <MiHaMiX> Prof_Frink: i don't want to confuse the windows users 07:11:48 <Prof_Frink> Some .grfs (X) need other stuff (Y) to work, and if you say "install X" it reads this info and installs Y as well 07:15:43 <MiHaMiX> Prof_Frink: yes, but these deps could be handled from inside openttd. 07:16:00 <MiHaMiX> Prof_Frink: if we can describe the dependencies in a DAG 07:16:12 <Fujitsu> ...? 07:16:30 <MiHaMiX> Dynamic Acyclic Graph 07:18:49 <Tobin> Directed. 07:19:21 *** znikoz [n=1@193.227.251.17] has joined #openttd 07:20:11 *** jacke^ [n=mm@h45n4fls32o1104.telia.com] has joined #openttd 07:20:33 <MiHaMiX> ahh, sorry 07:20:37 <MiHaMiX> directed 07:20:51 <MiHaMiX> i just woke up :D 07:21:16 *** tetrarch [n=tetrarch@82.152.182.10] has joined #openttd 07:21:35 *** tokai [n=tokai@p54B83804.dip0.t-ipconnect.de] has joined #openttd 07:27:50 *** jacke^ [n=mm@h45n4fls32o1104.telia.com] has quit ["hej"] 07:28:39 *** Mizipzor [n=mizipzor@c-528571d5.01-15-73746f6.cust.bredbandsbolaget.se] has joined #openttd 07:36:06 <Mizipzor> anyone know the solution to my problem before? before i left (connection error) 07:36:23 <Fujitsu> Mizipzor, sounds like your journey is taking ages. 07:36:32 <Fujitsu> Livestock are very sensitive to journey times. 07:36:52 <Mizipzor> oh... well... the route is quite efficient... i think 07:39:02 <Mizipzor> at least the train trip is, but i use trucks to get the stuff from the farm to the train station... does the waiting time at the station count? 07:39:16 <MiHaMiX> Mizipzor: how many livestock does the farm produce per month? 07:39:31 <MiHaMiX> Mizipzor: the waiting time does count afaik 07:40:15 <Mizipzor> 63 ton wheat and 90 ton livestock 07:41:20 <MiHaMiX> Mizipzor: not so much :-/ 07:41:54 <Mizipzor> nope... but it was a good oppurtunity... i had a coal deliverying service... and the powerplant was close to a factory wanting livestock and wheat... 07:42:00 <MiHaMiX> Mizipzor: i usually doesn't transport farm products until the product rate is smaller than 150 07:42:13 <Mizipzor> so i just some trucks to get stuff to the coal mine station and took trains from there 07:42:45 <Mizipzor> you dont care if its more than 150 tones? 07:43:42 <MiHaMiX> Mizipzor: if that _less_ :) 07:44:07 <MiHaMiX> Mizipzor: sorry, I wrote the opposite, I know :D 07:44:17 <Mizipzor> less than 150? dont you want big cargos? i mean, more cargo more money? 07:44:50 <MiHaMiX> Mizipzor: i usually transport coal from mines with 800+ production 07:45:04 <MiHaMiX> Mizipzor: and iron ore with 600+ 07:45:05 <MiHaMiX> etc.. 07:45:16 <Mizipzor> how do you get them that high? can you effect it? 07:45:24 <MiHaMiX> Mizipzor: yes, I'm cheating and setting the prod rate directly :) 07:45:34 <Mizipzor> bah! 07:45:36 <MiHaMiX> :) 07:45:42 <Mizipzor> im a man though... so i cant really do that 07:45:46 <Mizipzor> ;) 07:46:12 <MiHaMiX> Mizipzor: but if you transport at around 85% of the industry production, the production rate will rapidly grow 07:46:34 <MiHaMiX> Mizipzor: but you must achieve this with zero waiting time at the station 07:47:04 <Mizipzor> like many 3 tile trains? :P 07:49:45 *** Angst [n=Angst@p54944B1D.dip.t-dialin.net] has joined #openttd 07:54:38 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has left #openttd [] 08:04:49 *** |Jeroen| [n=jeroen@dD57729D4.access.telenet.be] has joined #openttd 08:15:10 *** Mucht|zZz [n=Mucht@chello080109200215.3.sc-graz.chello.at] has quit ["I'll be back!"] 08:18:43 *** Bjarni [n=Bjarni@0x50a46c7a.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 08:18:46 *** mode/#openttd [+o Bjarni] by ChanServ 08:21:43 *** |Jurgen| [n=jurgen@d51A43FD0.access.telenet.be] has joined #openttd 08:31:14 *** Neonox [n=Neonox@ip-80-226-255-224.vodafone-net.de] has joined #openttd 08:32:57 *** ernie_ [n=ernie@c228140.adsl.hansenet.de] has joined #openttd 08:33:02 *** ernie_ is now known as ernie_hh 08:33:11 <ernie_hh> good morning 08:44:22 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit [Read error: 110 (Connection timed out)] 08:59:53 *** bootedcat [i=bootedca@222.188.143.34] has joined #openttd 09:01:11 *** bootedcat [i=bootedca@222.188.143.34] has left #openttd [] 09:03:33 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has joined #openttd 09:08:26 *** leojbg_ [n=leojbg@c211-30-120-103.carlnfd2.nsw.optusnet.com.au] has joined #openttd 09:08:30 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has joined #openttd 09:08:41 <Mizipzor> there is a gold mine here, i went to it with a train that has an armored van... but the station wont give any gold... why? 09:13:44 *** ^Cartman^ [n=Eric_Car@ti100710a081-4716.bb.online.no] has joined #openttd 09:14:23 *** Hallo [n=me@141.24.48.94] has joined #openttd 09:14:29 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 09:16:14 <LIIT> Mizipzor: are you sure the station is close enough to the mine ? 09:17:02 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 09:21:16 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has joined #openttd 09:26:34 *** Aeoris [n=Aeoris@62-15-90-96.inversas.jazztel.es] has quit [Read error: 104 (Connection reset by peer)] 09:26:42 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has left #openttd ["Leaving."] 09:29:34 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has joined #openttd 09:29:36 *** leojbg_ is now known as roboman 09:29:48 <Mizipzor> LIIT, its on the tile next to it :P 09:29:54 <Mizipzor> cant really be any closer 09:31:39 <LIIT> k, I haven't really played on that climate, you sure it's armored vans you need ? (makes sense to me, but I'm just not sure) 09:34:09 <LIIT> are you full-loading ? unloading ? transfering ? 09:35:11 <egladil> [00:56] Bjarni: egladil: how is 32bpp graphic engine doing? <=== it's waiting for my school to give me a break 09:36:09 <Fujitsu> Ah, we all love school. 09:38:03 <egladil> yeah. fortunately theres only two weeks left until summer vacation 09:38:22 <egladil> unfortunately, the second of those two week is when the exams are :/ 09:39:06 <Fujitsu> Terrific. 09:45:44 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has joined #openttd 09:46:40 <egladil> whats so terrific about having exams? 09:49:10 *** Neonox [n=Neonox@ip-80-226-255-224.vodafone-net.de] has quit ["muss wech"] 09:53:00 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 09:53:55 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has joined #openttd 09:58:26 *** ector-- [n=meloditr@ygun.brg.sgsnet.se] has joined #openttd 09:59:20 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has joined #openttd 10:07:22 *** znikoz [n=1@193.227.251.17] has quit [] 10:17:42 *** egladil [n=egladil@frukt.csbnet.se] has quit [] 10:23:05 *** egladil [n=egladil@frukt.csbnet.se] has joined #openttd 10:23:33 <Mizipzor> anyone can help me set up one of those feeder services? i cant find the transfer button reffered to in the guide and all the feeder trains are recorded with a negative profit... (but maybe they shold) 10:25:05 *** Ihmemies [i=ihmemies@a81-197-121-141.elisa-laajakaista.fi] has joined #openttd 10:25:45 <Mizipzor> im trying to combine two copper ore mines into on "hub station"... since if i take short routes with the feeder trains, i get higher rating and more ore... and from the hub, take a bigger train that go as often (i dont need to care about rating here) and take it far away to the factory and earn money... 10:26:03 <Mizipzor> the feeder trains are setup like: mine (load); hub (unload) 10:26:08 <Mizipzor> is this correct? 10:30:07 <MiHaMiX> seems to be 10:33:21 <LIIT> Mizipzor: put transfer(+unload) on hub, and normal(+load) on mine 10:40:55 *** tetrarch [n=tetrarch@82.152.182.10] has left #openttd ["Leaving"] 10:41:32 <Mizipzor> transfer is the same as unload? 10:44:21 <Mizipzor> MiHaMiX, is it an ok strategy then? i want long routes because they give much money... but at the same time i want a train to be at the mine to pickup very frequently to get good rating... 10:44:44 <Mizipzor> seems like the two are hard to combine... im trying a hub system now... 10:45:45 <MiHaMiX> Mizipzor: hub system is good, do it 10:46:54 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has quit ["I'm gone, bye bye :)"] 10:46:59 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has joined #openttd 10:48:36 <Mizipzor> im looking at this guide: http://wiki.openttd.org/index.php/Transfer_order,_setting_up_feeder_systems 10:48:54 <Mizipzor> "transfer and take cargo order" whats that? 10:50:17 <MiHaMiX> Mizipzor: I'm sorry, I can't help you too much, since I play really seldom 10:50:38 *** iridium [n=iridium@host-84-9-214-231.bulldogdsl.com] has joined #openttd 10:54:33 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 10:58:30 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 11:11:28 <roboman> gnight 11:13:01 *** roboman [n=leojbg@c211-30-120-103.carlnfd2.nsw.optusnet.com.au] has quit ["Leaving"] 11:13:02 *** MrRexxie [n=rexxars@ti131310a080-6906.bb.online.no] has quit ["edgepro: A man who smiles when things go wrong knows who to blame."] 11:13:43 *** anboni [i=daemon@ivory.xs4all.nl] has joined #openttd 11:15:48 *** Rexxie [n=rexxars@ti131310a080-6906.bb.online.no] has joined #openttd 11:20:06 *** ThePizzaKing [n=thepizza@c211-28-155-182.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 11:21:03 <[Shaman]> [Mizipzor]: transfer is the same as unload? << Transfer (Unload) won't give the error that your trains aren't making any money, Unload alone will... 11:21:14 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has quit [] 11:21:41 <Mizipzor> [Shaman], where is the transfer button? :P i cant seem to be able to find out... 11:22:03 *** shintah [i=bebble@bebble.olf.sgsnet.se] has joined #openttd 11:23:06 <[Shaman]> hang on, i'll see if i can make a screenie 11:24:08 <Mizipzor> :) 11:24:26 <Mizipzor> isnt it in the order section? along with skip, nonstop, full load and unload? 11:25:36 <XeryusTC> Mizipzor: it is the last button in the order window 11:26:57 <[Shaman]> yes 11:27:13 <[Shaman]> As said, i'll illustrate it :) 11:27:22 * [Shaman] bored 11:27:35 <Mizipzor> unload, the one to the far right...? 11:27:53 <XeryusTC> Mizipzor: it says "Transfer" 11:28:03 <Mizipzor> not in my version :p 11:28:06 <XeryusTC> maybe you'll need a nightly to use it though 11:28:14 <Mizipzor> nightly? 11:28:19 * Mizipzor goes to wiki 11:28:21 <XeryusTC> nightly.openttd.org 11:28:36 <[Shaman]> you don't. 11:28:45 <ln-> http://www.b0g.org/wsnm/uploads/owned3.jpg [safe for work] 11:28:57 <[Shaman]> auch 11:29:19 <[Shaman]> Mizipzor: http://www.shamanserv.nl/img/illustrate.jpg 11:29:55 <Mizipzor> [Shaman], thats great :) make some text to it and put it in wiki :) 11:30:02 <XeryusTC> [Shaman]: you play at 1200x1200? 11:30:04 <Mizipzor> thats exactly what i want to do, but i dont have to transfer button 11:30:13 <[Shaman]> XeryusTC: My desktop is at 1600*1200 11:30:18 <[Shaman]> game's at 1280*960 11:30:45 <[Shaman]> (Yes i play windowed.) 11:30:59 <XeryusTC> thats weird, my desktop reso is at 1600x1200, but this picture is about 1200 pixels wide 11:31:13 <XeryusTC> erm 11:31:14 <[Shaman]> If you don't have a transfer button you're probably not using OTTD 0.4.7 (or ottd at all :P ) 11:31:17 <XeryusTC> 1600 pixels 11:31:32 <[Shaman]> correct 11:31:34 <[Shaman]> dunno why ottd does that 11:31:52 <[Shaman]> think it makes a screenshot and then resizes it to screen width or summat 11:31:55 <[Shaman]> never bothered me though 11:33:05 <Mizipzor> i have 0.4.0.1-r1... latest marked stable by portage 11:33:12 <Fujitsu> Ahh. 11:33:17 <Fujitsu> That'd do it. 11:33:22 <Fujitsu> It's been in since 0.4.5. 11:33:27 <[Shaman]> ye 11:33:28 <Fujitsu> 0.4.7 is the latest stable. 11:33:29 <Mizipzor> ah! 11:33:42 <[Shaman]> http://www.openttd.org/downloads.php 11:34:18 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 11:34:36 <[Shaman]> note, your scenarios/savedgames might give a few issues when you load from an ancient version into the latest :P 11:34:48 <[Shaman]> Morning Brianetta. 11:35:15 <Brianetta> Morning. 11:35:18 <Mizipzor> [Shaman], no worries, i start a new one :) 11:36:52 <Mizipzor> got the transfer button now :) 11:37:28 <[Shaman]> <3 transfer button 11:37:45 <XeryusTC> heh, my networks dont need a transfer button 11:37:51 <Mizipzor> [Shaman], hmm, about your screenie, if you make it (Unload) at the delivery station, wont it just dump it there instead of sell it? 11:37:58 <[Shaman]> mine don't either, but when it occurs that they do 11:37:59 <Mizipzor> XeryusTC, you dont do hubs? :P 11:38:00 <XeryusTC> every train goes directly from primary to secundary industry 11:38:02 <[Shaman]> it's more than usefull :P 11:38:32 <[Shaman]> I use 1-on-1 lines as well 11:38:40 <[Shaman]> more expensive to lay, but more effective for me 11:38:55 <[Shaman]> saves you from having 1 train slowing down an entire chain of trains 11:39:19 <XeryusTC> i use the same system as the #openttdcoop uses 11:39:35 <XeryusTC> one bigass mainline, and smaller sidelines connected to the ml and the industries 11:39:36 <[Shaman]> usually the openttdcoop networks are a bit.. messy :P 11:39:44 <Mizipzor> XeryusTC, whats that? some cooperative? 11:39:56 <XeryusTC> Mizipzor: yes :) 11:40:01 <[Shaman]> OpenTTDCooperative is a bunch of people that play it cooperative 11:40:08 <[Shaman]> aka without fucking eachother over n shit :P 11:40:13 <Mizipzor> man thats cool :) 11:40:21 <XeryusTC> hehe [Shaman] :D 11:40:44 <XeryusTC> Mizipzor: it is cool, until you see some people that don't know how to build proper networks 11:40:54 <Mizipzor> XeryusTC, like me :P 11:41:05 <[Shaman]> heh 11:41:09 * XeryusTC has rebuild 3 of the busiest hubs in the network from scratch 11:41:12 <Mizipzor> [Shaman], about your screenshot, are you sure it should be set to unload on the delivery station? 11:41:20 <[Shaman]> no 'need' 11:41:23 <XeryusTC> just because someone was too stupid to see that it would jam 11:41:36 <[Shaman]> but i usually do that with dodgy trains 11:41:43 <[Shaman]> like the sh 128.. with it's mail capacity crap :P 11:42:23 <Mizipzor> if i set it to unload, will i still get paid? it wont just dump it there for another train to pickup? 11:42:28 <[Shaman]> yes 11:42:35 <[Shaman]> if it can unload to make profit, you'll make profit 11:42:44 <Mizipzor> [Shaman], ok 11:43:06 *** Skiddles^ [n=notme@cm3.epsilon122.maxonline.com.sg] has joined #openttd 11:43:15 <Skiddles^> Hey, what happened to the Magic Bridges topic? 11:43:59 <[Shaman]> it magically went p00f? :o 11:45:32 <Skiddles^> :O 11:46:30 *** BJH [n=chatzill@e176102225.adsl.alicedsl.de] has joined #openttd 11:46:30 <[Shaman]> it's magic man :P 11:46:49 *** Born_Acorn [n=bornacor@ACD70DEB.ipt.aol.com] has joined #openttd 11:47:07 <Born_Acorn> peter1138! newsounds! 11:48:05 <Brianetta> I typed this using Dasher as my text input method. 11:48:53 <Brianetta> It's very weird. 11:50:43 <hylje> how playable is the newbridges build 11:51:31 <Skiddles^> Magic Bridges. 11:55:36 <Fujitsu> Dasher is great. 12:00:46 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:02:49 <Born_Acorn> Prancer and Vixen are not. 12:04:06 <Fujitsu> Ha. Ha. 12:04:06 * Fujitsu shoots Born_Acorn. 12:04:06 * Fujitsu knocks Born_Acorn off his tree. 12:05:25 *** Hallo [n=me@141.24.48.94] has quit [] 12:06:38 *** Hallo [n=me@141.24.45.251] has joined #openttd 12:06:47 *** ledow [n=ledow@jaimejwalker.plus.com] has joined #openttd 12:15:59 *** Sacro [n=Sacro@87.102.1.142] has joined #openttd 12:17:04 <Sacro> afternoon all 12:18:09 <Brianetta> hi Sacro 12:19:09 <Sacro> hey Brianetta, how are you today? 12:19:23 <Brianetta> not bad 12:19:41 <Brianetta> watching my £200 Babylon 5 boxed set 12:20:15 <Sacro> oooh, nice, im sat watching the formula 1 12:26:19 *** geforcex [n=geforcex@220.202.38.131] has joined #openttd 12:26:51 <Ihmemies> http://www.tt-forums.net//files/little_rundingwood_transport_23rd_nov_1963_167.png 12:26:54 <Ihmemies> COLVERLEAFS 12:27:19 <Sacro> insane 12:27:43 <Born_Acorn> Cloverleafs are okay on low traffic lines, but that is just wrong. 12:28:22 <Ihmemies> the 4-way thread has some pretty nice looking ones, I have to admit :D 12:28:26 <Ihmemies> like this: http://www.tt-forums.net//files/mainlinehub2large_737.png :) 12:28:42 *** StarLite [n=Star@StarLite.xs4all.nl] has quit [Read error: 54 (Connection reset by peer)] 12:29:59 *** Fujitsu [n=fujitsu@c211-28-183-112.eburwd7.vic.optusnet.com.au] has quit ["Bye all."] 12:30:47 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has joined #openttd 12:31:29 <Tobin> Booya. 12:32:24 *** StarLite [n=Star@StarLite.xs4all.nl] has joined #openttd 12:35:53 <[Shaman]> Ihmemies: that first track looks butt-ugly tbh :P 12:36:34 <Brianetta> I have routes that are shorter than that whole junction 12:36:53 <[Shaman]> yar :/ 12:39:35 <Mizipzor> i must ask, if you have all these great junctions and main lines around the map, a point to point trip wont be that fast, correct? like i didnt get much paid for my livestock cause i took to long to deliver it... 12:39:54 <Mizipzor> also, trains costs money to run, it must be worth it to have these junctions 12:41:10 <Brianetta> Mizipzor: #openttdcoop use junctions like this and make billions 12:41:29 *** KUDr [i=KUDr@mazanec1.netbox.cz] has quit [] 12:41:30 <Mizipzor> im not saying its not possible :P i just want to ask how it is.. 12:41:31 <[Shaman]> in complex situations those junctions are valuable 12:41:39 <Brianetta> but they (a) use only one contiguous network, and (b) make a point of servicing every industry 12:41:48 <[Shaman]> but often a 1-on-1 line can work just as well if not better 12:42:01 <Brianetta> Often. 12:42:19 <Brianetta> Go to the #openttdcood wiki and download Pile Transport. 12:42:33 <Brianetta> You'll see some amazing junctions in full use. 12:42:47 <hylje> http://hylje.fi/files/ottd/junction.GIF 12:42:50 <hylje> rather compact one 12:42:53 <hylje> ;p 12:43:15 <Mizipzor> brb 12:43:22 <Ihmemies> pile transport? :o 12:43:23 *** Mizipzor [n=mizipzor@c-528571d5.01-15-73746f6.cust.bredbandsbolaget.se] has quit [Remote closed the connection] 12:43:24 <Brianetta> hylje: That's only one track each way 12:43:27 <hylje> yep 12:43:37 <Brianetta> Ihmemies: openttdcoop.ppcis.org/wiki/ 12:43:38 <hylje> but thats why its compact 12:43:41 <Brianetta> It's somewhere there 12:43:55 <Brianetta> Make sure you turn NPF off before you load it 12:43:59 <Brianetta> unless you have a Cray 12:44:12 <Ihmemies> never 12:44:33 <Ihmemies> http://openttdcoop.ppcis.org/blog/files/savegames/Pile_Transport_Final.sav 12:45:47 *** Mizipzor [i=Mizipzor@c-528571d5.01-15-73746f6.cust.bredbandsbolaget.se] has joined #openttd 12:45:59 <Mizipzor> back 12:46:03 <Ihmemies> 1005 trains, damn 12:46:17 <Brianetta> Yes 12:46:33 <Brianetta> KUDr has been using it to test YAPF performance 12:47:10 <Ihmemies> i see. 12:47:42 <[Shaman]> how much does that transport make a year? 12:48:14 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has quit ["kthxbye"] 12:48:47 <Mizipzor> ok, ive just created a new random game... i dont think i have enough money to make these super mainlines yet 12:48:55 <Ihmemies> http://www.kotiposti.net/ihmemies/roina/npf_performance.png 12:48:59 <Ihmemies> sigh.. gotta go buy the cray then :P 12:49:15 <Ihmemies> 400M 12:49:16 <Mizipzor> the wiki spoke of some moneymaker... a small chep point to point line which would just make money... 12:49:45 <Mizipzor> so i transport coal for instance, should i care about how i build or will i replace it with mainlines later anyway_ 12:49:46 <Mizipzor> ? 12:50:09 <anboni> Mizi: i tend to start out with a few point to point coal transports to build a bit of a stash 12:50:27 <ector--> just build the cheapest way possible 12:50:31 <ector--> don't raze mountains yet 12:50:45 <ector--> get as many of these little money makers up as possible 12:50:57 <ector--> when you're done and have borrowed max, you'll find that you have some decent cashflow 12:50:58 <anboni> pick up a few subsidies maybe 12:51:12 <Mizipzor> ok, ill try that, thanks :) 12:51:21 <Mizipzor> a point to point of every coal mine then :P 12:51:27 <Brianetta> Try to make sure your money makers are out of the way of your planned network 12:51:32 <Brianetta> coastal routes are good for this 12:51:52 <ector--> nah, part of the fun is restructuring your old crap imho :) 12:51:58 * Ihmemies wants a multithreaded ottd 12:52:00 <Mizipzor> hehe 12:52:16 <Mizipzor> 3 tile stations? thats average at start of game? 12:52:17 <Brianetta> You can either restructure your old crap, or have a super mainline. 12:52:27 <anboni> and lately i've picked a few small towns that are close together and tossed around some bus stations to "cultivate" those towns so i have a place to drag my goods to as soon as i start making those 12:52:27 <ector--> Ihmemies, why? looks like you only got one cpu 12:52:35 <[Shaman]> Mizipzor: Depends on what your transporting 12:52:43 <Mizipzor> [Shaman], coal? 12:52:47 <Brianetta> anboni: You should do that much later 12:52:48 <[Shaman]> you can put trains the size of 2x<amount of station tiles> in a station 12:52:51 <ector--> anboni, yeah that's one way, but be sure to buy some land for those future railway tracks and stations :) 12:52:52 <Brianetta> Goods are the last thing you transport 12:52:59 <Brianetta> and the towns will grow anyway 12:53:00 <[Shaman]> so if a station is 5 tiles long trains the size of 10 can fit on it 12:53:08 <Brianetta> if you grow them fast, they become an impediment 12:53:08 <ector--> [Shaman], but they'll load very slow 12:53:08 <anboni> yeah, was just about to add that, ector :) 12:53:13 <Ihmemies> ector--, task manager can show multiple cores/cpu's in 1 graph, like that 12:53:20 <ector--> aha 12:53:24 <[Shaman]> ector--: once you go 'over' the number they will load slow, up till the size will go normally 12:53:30 <[Shaman]> well, relatively normal. 12:53:34 <Brianetta> openttdcoop spend much time and effort erradicating annoying towns 12:53:44 <ector--> well I have dual core but feel no need for a multithreaded OTTD, one of these cores is fast enough :) 12:53:52 <Ihmemies> towns are useless anyways! no one transports passengers 12:53:54 <anboni> yeah, i guess on that magnitude, big towns could be a pain 12:54:09 <[Shaman]> I transport passengers 12:54:09 <Brianetta> Ihmemies: I normally do 12:54:18 <Brianetta> I didn't in my last game, which was totally unusal 12:54:19 <[Shaman]> i usually make 1 huge town out of a 25-inhabbitant town :p 12:54:33 <Brianetta> I like my Pendolinos and my HSTs 12:54:35 <anboni> wow.... that Pile transport save actually runs "ok" on my pc, with NPF turned on:) 12:54:35 <[Shaman]> as a 'pet project' :P 12:54:40 <Ihmemies> and circle everything else with "angry dog, go away" signs :( 12:54:48 <Ihmemies> anboni, lies 12:54:51 <Ihmemies> what cpu you have got? :P 12:54:56 <anboni> uhm 12:54:58 <anboni> lemme check :) 12:55:04 <Ihmemies> you don't know? ;) 12:55:06 <Brianetta> anboni: With NPF, there might be bad flow at junctions, because they were designed with NTP behaviour in mind 12:55:13 *** Scia [n=sciapode@AveloN.xs4all.nl] has joined #openttd 12:55:30 <anboni> i tend to forget details like that :) it's a P4 2.6, running linux 12:55:39 <Ihmemies> right 12:55:55 <anboni> ah, guess that's probably why i'm seeing all those "train is lost" messages then :) 12:55:56 <Ihmemies> does that imply that windows version is inefficent and sucks if the save doesn't run with 2,2GHz amd on win32? :D 12:56:17 <[Shaman]> yes. 12:56:25 <anboni> possibly 12:56:27 * Ihmemies wants better/faster ottd builds for win32 12:56:36 <[Shaman]> win* == suck. 12:56:46 * Brianetta is away, watching B5 12:56:47 <Ihmemies> playing games on linucks = suck 12:57:03 <[Shaman]> that.. is true 12:57:04 <anboni> when i get my power supply fixed, i'll try Pile on my amd 4000+ in winxp :) 12:57:07 <[Shaman]> unless ye love UT :o 12:57:12 <Ihmemies> i don't have alternatives! :( 12:58:02 <anboni> yeah, i generally play games on that amd in winxp, but since my power supply fried in the heat last week that pc has been out of order.. so now i'm "confined" to playing ottd again :) 12:58:11 <Ihmemies> heat... 12:58:26 <anboni> (basically the only game i like playing for extended periods of time that'll run on linux without pulling any tricks :) ) 12:58:57 <Ihmemies> you live in libya or why it died because of heat? :D 12:59:06 <anboni> uhm.. no.. netherlands :) 12:59:27 <[Shaman]> wtf 12:59:30 <[Shaman]> heat over here? 12:59:31 <[Shaman]> impossible :/ 12:59:40 <[Shaman]> we didn't even hit 30 :/ 12:59:51 <anboni> had a few 25C+ days last week, and in my house it can get a bit hotter still.. guess the psu was a bit dodgy already :( 12:59:58 <Ihmemies> heh 13:00:24 <Ihmemies> ambient temps in my house has been around 27C whole spring 13:00:39 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 13:00:46 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has quit [Read error: 104 (Connection reset by peer)] 13:01:04 <anboni> at least it gave me an excuse to order a nice and shiney "real silent" 500w psu :) 13:02:00 <[Shaman]> 500w!? 13:02:09 <[Shaman]> fkin hell dude what are you planning on running on that.. 15 computers? 13:02:12 <anboni> lol 13:02:32 <[Shaman]> I'm running an amd64 on a 250w 13:02:41 <[Shaman]> never had -any- problems with the power output 13:03:00 <glx> [Shaman]: which graphic card? 13:03:04 <Ihmemies> but if you have dual core, 7800gtx, 5hd's and 2 optical drives.. sound card, some fans etc 13:03:19 <[Shaman]> X800 13:03:33 <[Shaman]> 5 fans, 4 hard disks 13:03:36 <[Shaman]> 2 optical drives 13:03:44 <[Shaman]> even some cold cathode thingies :P 13:04:30 *** dst_ [n=dennis@p213.54.79.90.tisdip.tiscali.de] has quit [Read error: 113 (No route to host)] 13:04:42 *** dst_ [n=dennis@p213.54.84.32.tisdip.tiscali.de] has joined #openttd 13:05:07 *** White_Rabbit [i=whiterab@cpc4-oxfd8-0-0-cust713.oxfd.cable.ntl.com] has joined #openttd 13:07:16 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 13:07:18 <Ihmemies> ... 13:07:29 <[Shaman]> wha? 13:07:55 <Ihmemies> ... :P 13:08:12 *** Skiddles^ [n=notme@cm3.epsilon122.maxonline.com.sg] has left #openttd ["Leaving"] 13:08:24 <anboni> sigh.. i hate buses... bunch of stations with 1000+ passengers waiting :/ 13:08:34 <Sacro> lol 13:08:39 <Ihmemies> use. trains. 13:08:48 <Ihmemies> or buy more buses :P 13:08:51 <Ihmemies> and merge stations! 13:09:12 <White_Rabbit> default TTD buses are pretty bad too..low speed and capacity 13:09:25 <anboni> i'm afraid more buses is pretty much the only realistic option here 13:10:11 <anboni> sigh.. cant even find the depot anymore :/ 13:10:29 <White_Rabbit> I just randomly click on a city ;) 13:10:36 <White_Rabbit> or make a bus lead me to it 13:11:22 <anboni> i got lucky.. transparent buildings, a vague idea where it was and a bus just turning into it helped me out:) 13:11:32 <White_Rabbit> is this a multiplayer game, anboni? 13:11:38 <anboni> nope 13:12:05 <White_Rabbit> oh ;( I've been looking for a game, but there's only one nightly server up 13:12:28 <White_Rabbit> it's too hard to go back to 0.4.7 multiplayer 13:13:23 <anboni> i can imagine 13:14:22 *** KUDr [i=KUDr@mazanec1.netbox.cz] has joined #openttd 13:16:19 <Ihmemies> why :P 13:16:31 <Sacro> Brianetta's is the only nightly server i think 13:16:35 <Sacro> peter doesnt run his anymore 13:17:18 <White_Rabbit> the nightlies have better support for new GRF, obviously..they're better even when discounting newstations 13:17:27 <White_Rabbit> except for one thing: people..there are no people 13:17:43 <Sacro> what do you mena? 13:17:45 <Sacro> *mean? 13:18:13 <Brianetta> Mine ahs two clients even now 13:18:18 <White_Rabbit> I mean that it's no fun playing multiplayer on a nightly server when there's no one to play with you..everyone is on 0.4.7 13:18:27 <anboni> gah.. this is one annoying bug... after loading a saved game, it'll loose it's last selection of track type.. been building a bunch of normal tracks in my electrified network :( 13:18:29 <White_Rabbit> oh, last time I checked there was one, and his company went bankrupt 13:18:46 <Sacro> Brianetta's is really busy now 13:18:48 <Ihmemies> :D :D :D 13:19:57 <White_Rabbit> mm, three players? 13:20:45 <glx> White_Rabbit: and you're lucky, there's free companies on it :) 13:21:39 <White_Rabbit> yes 13:25:05 <Tobin> Gah, I'm really starting to hate Skype... 13:28:30 <Sacro> lol 13:30:54 *** Zamolxe [n=zamo@unaffiliated/zamolxe] has joined #openttd 13:31:31 * peter1138 wafts newsounds around 13:32:18 <anboni> what's this newsounds you're waving around?:) 13:32:34 *** Zamolxe [n=zamo@unaffiliated/zamolxe] has left #openttd [] 13:34:14 *** RoySmeding [n=Roy@c514451cb.cable.wanadoo.nl] has quit ["kthxbye"] 13:37:22 <Sacro> peter1138: commitage :D 13:40:45 <Brianetta> My nightly is groaning under the weight of newgrf 13:41:09 <Sacro> lets kill it :) 13:45:48 <White_Rabbit> omg, people aren't putting brakewagons at the end of their trains...the world is coming to an end 13:48:09 <peter1138> it would be possible to enforce it, heh 13:48:58 <Mizipzor> brakewagons? 13:50:37 <glx> peter1138: EMD 'Type 5' (Diesel) is only available in elrail depot 13:50:48 <glx> (UKRS) 13:51:29 <White_Rabbit> brakewagons are put at the back of the trains, to act as secondary brakes, or something, especially on long freight trains 13:51:48 <glx> but they only reduce max speed in openttd :) 13:51:59 <peter1138> glx: resetengines? 13:52:03 <peter1138> glx: it's fine for me 13:52:09 <Sacro> be nice with realistic deceleration 13:52:12 <White_Rabbit> by putting brakewagons at the back of our trains, our profit decreases by about 8%, but we enjoy a healthy 15% increase in cuteness 13:52:30 <Mizipzor> i prefer the profit :P 13:52:39 <White_Rabbit> ah well 13:52:40 <Sacro> but the cuteness... 13:52:45 <peter1138> newsounds is all about cuteness 13:52:48 <peter1138> whooo! 13:52:50 <peter1138> do-do! 13:52:53 <Sacro> peter1138: commit it :) 13:52:55 <glx> peter1138: yes it's ok now 13:52:57 <peter1138> mmmrmmmrmmrmmmrmmmrmmmrmmr 13:53:12 <White_Rabbit> hehe, I am secretly putting those wagons at the back of the trains without my partner realising it 13:53:19 <glx> and elrail engines appeared too :) 13:53:40 <Sacro> hmm, co-op ukrs 13:53:45 <peter1138> co-op ukrs! 13:53:52 * peter1138 ponders a setting it up 13:54:07 <peter1138> (same grfs as brianetta, for ease of use) 13:54:26 <Sacro> peter1138! newsounds! 13:56:02 *** geforcex [n=geforcex@220.202.38.131] has quit ["??"] 13:56:44 <White_Rabbit> you should use the US Set ;( 13:56:55 * peter1138 turns the sounds off 13:56:58 <peter1138> nah, ukrs is <3 13:57:33 <White_Rabbit> well, someone should have US set server..maybe I'll do it later in the summer 13:57:35 <Sacro> peter1138! commit newsounds! 13:57:42 <White_Rabbit> or an Arctic renewal set server 13:57:47 <Sacro> yeah, i wouldnt mind usset for a change, but i know where i am with UKRS 13:58:15 <glx> hmm replace-wagon window seems broken (it doesn't show correct wagons) 13:59:25 <White_Rabbit> the USSet isn't as well supported as the UKRS, unfortunately...some non-freight engines can't even carry mail or passenger carriages, so they become useless 14:01:58 <Sacro> glx: its broken when elrails is selected 14:02:10 <peter1138> heh 14:02:14 <peter1138> i suppose i should fix var 42 then 14:02:19 <Sacro> ive mentioned it before 14:02:19 <peter1138> or implement, rather 14:02:22 <glx> not only for elrail it seems 14:05:03 <Sacro> humm 14:05:55 <glx> http://glx.dnsalias.net:8080/openttd/replace_wagon_normal_rail.png 14:05:55 <glx> http://glx.dnsalias.net:8080/openttd/replace_wagon_el_rail.png 14:06:27 *** gryph [n=gryph@130.225.245.182] has joined #openttd 14:07:08 *** HET2 [n=diman@chello084114129176.4.15.vie.surfer.at] has joined #openttd 14:07:12 <HET2> where do i take diamonds 14:07:28 <Sacro> a city 14:07:33 <Sacro> with a bank 14:07:42 <HET2> thx 14:09:17 *** Bringuh [n=no@pD9E2E1BC.dip.t-dialin.net] has joined #openttd 14:09:28 <Bringuh> hi, quick question: where does openttd.cfg go in a linux version? 14:09:35 <Bringuh> I installed openttd from the .deb 14:09:58 <Bringuh> and I put the cfg in /usr/share/games/openttd 14:10:05 <Bringuh> but it doesn't seem to be using it 14:10:22 <glx> did you already run openttd before putting the cfg here? 14:10:35 <Bringuh> Well, I ran it on my win PC 14:10:38 <Mizipzor> HET2, hi fella, nice to see you made it :) sorry i couldnt help you out before... 14:10:43 <Bringuh> because I'm lazy, I set things up on windows 14:10:47 <Bringuh> and wanted to just copy the cfg over 14:10:50 <Bringuh> for dedicated server 14:10:58 <HET2> Mizipzor: no worries :) 14:11:07 <Mizipzor> HET2 :) 14:11:08 <Bringuh> dpkg -L shows no .cfg 14:11:13 <Bringuh> so I assume it ships without one 14:11:37 <glx> openttd never comes with cfg, it's created on first launch 14:11:43 <Sacro> i think it goes in ~/.openttd.cfg 14:11:44 * Bringuh nods 14:11:49 <Bringuh> aaah, that makes sense 14:11:51 <Bringuh> let me check there 14:11:55 <Sacro> or maybe ~/.openttd/.openttd.crg 14:12:09 <Bringuh> there it is 14:12:14 <Bringuh> thank you :) 14:12:28 <Sacro> your welcome 14:13:58 <Tobin> ROFL http://cgi.ebay.com.au/Wii-Domain-Names-Nintendo-Wii-Domain-Names-Wii-Console_W0QQitemZ7616691219QQcategoryZ3767QQssPageNameZWD2VQQrdZ1QQcmdZViewItem 14:14:44 <Tobin> GBP 175,000.00 starting price and that's the best layout they can manage? 14:16:00 <Sacro> yeah i know 14:16:44 <Ihmemies> pretty cheap 14:16:55 <Ihmemies> i'd buy! 14:17:21 <Sacro> openttd co-op domain purchasing 14:18:17 *** Zothar [n=chatzill@adsl-69-155-218-8.dsl.rcsntx.swbell.net] has joined #openttd 14:18:29 <SpComb> http://www.freenintendowiionline.com/ 14:19:51 <SpComb> AU => EN translation? Funny 14:20:45 <Tobin> What? 14:21:20 <glx> http://www.freenintendowiionline.com/ <-- looks like a good way to make a e-mail list for spamming 14:22:48 *** Kjetil [i=kjetil@81.166.7.161] has quit ["bah klienten dreit på leggen"] 14:22:54 <anboni> from the "privacy policy": If you submit the form, You agree to opt into our database, of which we may do whatever We please to. This includes giving information out to other companies, affiliates, parties, whether paid, for free, or for equipment. 14:23:24 <Sacro> least they're honest 14:23:45 <glx> "You agree that you may or may not receive a Nintendo Wii system" 14:24:41 <glx> "We do not guarantee delivery of any products in any form" 14:24:48 <Ihmemies> :D 14:24:52 <Ihmemies> hahaha 14:24:57 <glx> so it's just a site to get e-mails 14:25:29 <glx> funny things is that you can submit empty form 14:26:38 *** kjetil [i=kjetil@81.166.7.161] has joined #openttd 14:29:15 <Sacro> i wonder if you can submit a cookie grabber... 14:33:13 <HET2> ugh, train collision 14:33:28 <glx> should be your fault 14:33:38 *** Scia [n=sciapode@AveloN.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 14:34:03 *** White_Rabbit is now known as WR-away 14:34:11 <HET2> glx: of course it is 14:34:12 *** Magus_X [i=t7DS@200-163-188-53.rgrce201.dial.brasiltelecom.net.br] has joined #openttd 14:34:16 <HET2> glx: i didnt know they could happen :) 14:34:32 <Magus_X> hey... just a question, is there a way to turnaround the ship path finder problem? 14:34:36 <anboni> this is a different game than RRT :) 14:34:59 <glx> HET2: never modify junctions and signals when trains are around :) 14:35:03 <Magus_X> i like RRT too :P 14:35:12 <Mizipzor> glx, bah, its called gambling 14:35:52 <glx> Magus_X: I think buoys can help 14:36:24 <Magus_X> (glx)~%: thanks :) 14:36:35 <Magus_X> i will talk with him later then 14:36:48 <Magus_X> btw... what do you need? :) 14:38:48 <HET2> glx: i didn't 14:39:07 <HET2> glx: i didn't have signals as a matter of fact 14:39:16 <HET2> glx: maybe that's what caused all the trouble in the first place :) 14:39:21 <anboni> that may have been your problem then :) 14:40:11 <anboni> i remember my first dabblings in ttd with multiple trains on one track.. led to a few fireballs as well:) 14:40:32 <Magus_X> LOL 14:40:39 <Magus_X> i learned with TTD tutorial 14:44:50 <Bringuh> what kind of machine do you need to play a 512x512 map until 2050? 14:44:55 <Sacro> i learnt with TTO 14:44:55 <Bringuh> cause mine is clearly not strong enough :P 14:45:24 <anboni> i was just thinking, it may have been TTO for me as well 14:46:33 <Sacro> didnt even have 1 way sigs 14:53:56 <HET2> hmm the wiki only explains how to build signals 14:55:00 <anboni> what information are you looking for then? 14:55:13 <HET2> anboni: i want to know what signals do :) 14:56:08 <anboni> try this link: http://www.transporttycoon.net/rail1 14:59:05 <CIA-3> miham * r4866 /trunk/lang/ (5 files in 2 dirs): 14:59:05 <CIA-3> WebTranslator2 update to 2006-05-14 16:56:38 14:59:05 <CIA-3> danish - 1 fixed by Bjarni (1) 14:59:05 <CIA-3> german - 3 changed by Neonox (3) 14:59:05 <CIA-3> slovenian - 192 fixed by Sonicelo (192) 14:59:06 <CIA-3> turkish - 10 fixed by jnmbk (10) 14:59:08 <CIA-3> ukrainian - 324 fixed, 2 deleted, 20 changed by znikoz (346) 15:08:28 <HET2> anboni: thanks 15:08:35 <HET2> anboni: seems to work now 15:08:35 <peter1138> hmm 15:11:16 <CIA-3> peter1138 * r4867 /trunk/newgrf_engine.c: - NewGRF: implement partial support for engine variable 0x42 15:12:03 *** Aankhen`` [n=pockled@203.101.11.160] has joined #openttd 15:12:27 <SpComb> hmm Aankhen! 15:13:08 <Aankhen``> Mmm SpComb. 15:17:19 <MiHaMiX> Total I18N percentage: 91% -- 6032 bad strings out of 73052 strings 15:22:04 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 15:22:15 <glx> MiHaMiX: is Belugas the only french translator? 15:22:54 <Magus_X> hey MiHaMiX i hate emails lol,,, could you create a account for translator to me? 15:22:57 <MiHaMiX> glx: possible. 15:23:08 <MiHaMiX> Magus_X: please do write an email 15:23:20 <Magus_X> :/ 15:23:21 <ln-> what language? 15:23:37 <Magus_X> Portuguese - Brasil 15:23:47 <Magus_X> i wanna make a better translation 15:23:47 <MiHaMiX> Magus_X: brazilian-portuguese already has 3 translators 15:23:54 <Magus_X> ah 15:23:58 <Magus_X> LOL 15:24:01 <MiHaMiX> Magus_X: why do you think the current one is bad? 15:24:05 <Magus_X> well... then forget 15:24:16 <Magus_X> Hey, MiHaMiX: i dont think it is bad, but can be better 15:24:20 <MiHaMiX> Magus_X: no, I don't forget, I want good translations 15:24:34 <Magus_X> but if there are 3 trasnlator... i am not needed 15:24:39 <MiHaMiX> Magus_X: ok, tell me some solid things, what's the problem with it? 15:24:41 <Magus_X> *translators 15:26:27 <Magus_X> nothing... to speak the truth... but... i wanna do something for the project :/ 15:27:15 <MiHaMiX> Magus_X: ahh.. in this case go to the wiki and improve the wiki pages :) ask for help and direction from MeusH or ... Mackensen 15:27:35 <Magus_X> [MiHaMiX]: thanks... :) 15:27:47 <Magus_X> i will check it 15:27:50 <izhirahider> Magus_X: If you think something is wrong, please report it. The translators are humans :) 15:28:05 <Magus_X> (izhirahider): of course.. :) 15:28:20 <ln-> MiHaMiX: does webtranslator2 feature something new to ease up the QA process? 15:28:52 <MiHaMiX> ln-: nothing special yet, but WT2 is far from being complete - it's just barely useable now 15:29:25 *** JohnUK89 [i=user@ACD1AC0C.ipt.aol.com] has joined #openttd 15:31:19 <glx> MiHaMiX: I asked for an account :) 15:31:51 <MiHaMiX> glx: hmm.. when? 15:31:56 <Magus_X> well i was playing this game yesterday... and i got a problem 15:32:03 <glx> MiHaMiX: just now :) 15:32:07 <Magus_X> we was playing Africa and middle east 15:32:15 <Magus_X> and my connection hanged up 15:32:19 <MiHaMiX> glx: ok, bbl, phone 15:32:22 <Magus_X> and when i tried to go back 15:32:26 <Magus_X> when i finally get on the game 15:32:32 <Magus_X> the game hangs 15:32:40 <Magus_X> i have no idea of what's happening 15:33:10 <MiHaMiX> glx: drop me an email please 15:33:21 <MiHaMiX> glx: mihamix (at) openttd (dot) org 15:33:30 <glx> I used the link on wt2 15:33:40 <MiHaMiX> glx: perfect 15:33:48 <MiHaMiX> glx: though I still didn't receive.. 15:34:04 <MiHaMiX> ahh 15:34:07 <MiHaMiX> it arrived 15:35:49 *** amix [n=Michal@202.80-203-43.nextgentel.com] has quit ["Client exiting"] 15:35:57 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 15:38:02 *** SchAmane [n=schamane@p5498FFC4.dip.t-dialin.net] has joined #openttd 15:38:25 *** JohnUK89 [i=user@ACD1AC0C.ipt.aol.com] has left #openttd [] 15:40:35 *** Tobin [n=Tobin@c211-28-197-129.eburwd7.vic.optusnet.com.au] has quit [] 15:46:49 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has joined #openttd 16:11:35 * HET2 no like gridlocks 16:14:23 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has joined #openttd 16:31:39 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has quit [Client Quit] 16:33:43 *** jacke^ [n=mm@h45n4fls32o1104.telia.com] has joined #openttd 16:33:57 *** JohnUK89 [i=user@ACD1AC0C.ipt.aol.com] has joined #openttd 16:42:27 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit ["Reconnecting"] 16:43:01 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #openttd 16:43:10 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 16:44:29 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit [Client Quit] 16:45:49 <Sacro> Brianetta's server needs more teams 16:46:22 <Magus_X> hey 16:46:25 <Magus_X> can someone help me 16:46:26 <Magus_X> ? 16:46:31 <Magus_X> tecnical problem 16:47:40 <Brianetta> teams? 16:47:50 <Brianetta> Magus_X: If it's trivial, sure 16:48:01 <Magus_X> well... 16:48:06 <Magus_X> i was playing yesterday 16:48:09 <Magus_X> on a big MAP 16:48:14 <Magus_X> africa to be exact 16:48:20 <Magus_X> and my connection hanged up 16:48:24 <Magus_X> and when i tried to go back 16:48:30 <Magus_X> when it finishes the map download 16:48:37 <Magus_X> the game enters, and HANGS in 2s 16:48:48 <Magus_X> and after 10s moreless, i lose game connection 16:48:59 <Brianetta> Is it your server? 16:49:05 <Magus_X> no 16:49:10 <Magus_X> my friend server 16:49:17 <Magus_X> :/ 16:49:20 <Brianetta> Ask him to pause it 16:49:23 <Brianetta> then join 16:49:24 <Magus_X> hm... 16:49:32 <Magus_X> thanks 16:49:48 <Magus_X> [13:49:14] <Brianetta> Ask him to pause it 16:49:48 <Magus_X> [13:49:17] <Brianetta> then join 16:49:49 <Magus_X> ops 16:49:52 <Magus_X> i will try 16:50:04 *** JohnUK89 [i=user@ACD1AC0C.ipt.aol.com] has left #openttd [] 16:51:04 *** Scia [n=sciapode@AveloN.xs4all.nl] has joined #openttd 16:52:53 *** WR-away is now known as White_Rabbit 16:54:54 <Magus_X> HEY 16:54:56 <Magus_X> thanks!!!! 16:54:57 <Magus_X> worked 16:55:12 *** Bringuh [n=no@pD9E2E1BC.dip.t-dialin.net] has quit [Read error: 113 (No route to host)] 16:57:11 <Brianetta> Magus_X: There's a server option - pause_on_join 16:57:25 <Brianetta> It solves that permanently, and there's no good reason not to turn it on 16:59:09 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 110 (Connection timed out)] 16:59:42 *** znikoz [n=1@193.227.251.17] has joined #openttd 16:59:58 <peter1138> indeed, it's the default in the nightlies, iirc 17:00:59 *** Eddi|zuHause2 [i=johekr@p54B76952.dip.t-dialin.net] has joined #openttd 17:08:19 <peter1138> do-do 17:08:47 <Sacro> peter1138! newsounds! tonight! 17:13:51 <Brianetta> no way 17:13:54 <Brianetta> new industries 17:14:02 <Brianetta> I play with speakers off 17:14:08 <Sacro> newsounds is already done...or so ive heard 17:14:13 <Sacro> newindustries next 17:14:45 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #openttd 17:21:46 <Magus_X> [Brianetta]: hey i know 17:21:54 <Magus_X> [Brianetta]: but even with the pause_on_join 17:21:57 <Magus_X> the game hangs 17:22:05 <Brianetta> odd. 17:22:09 <Magus_X> thats why i asked 17:22:25 <Magus_X> for help 17:23:04 *** Eddi|zuHause [i=johekr@p54B76FE7.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 17:30:00 <Magus_X> hey 17:30:04 <Magus_X> i have a doubt 17:30:12 <Magus_X> whats the purpose of control panels? 17:30:27 *** tokai [n=tokai@p54B83804.dip0.t-ipconnect.de] has quit ["It's like, wah."] 17:34:16 <Sacro> as in...? 17:35:16 <Born_Acorn> peter1138! newsounds! 17:36:01 <Magus_X> [Sacro]: ? 17:37:26 *** tokai [n=tokai@p54B83804.dip0.t-ipconnect.de] has joined #openttd 17:42:27 <Sacro> Magus_X: what kind of control panel? 17:43:16 *** [D]Shaman [n=nnscript@ip503c1f52.speed.planet.nl] has joined #openttd 17:43:27 <Magus_X> for rail 17:44:07 <Sacro> hmm, im still not following you 17:46:23 <Magus_X> there is a feature like signals 17:46:27 <Magus_X> called control panels 17:46:32 <Magus_X> you can place them over rails 17:46:45 <hylje> waypoints ? 17:47:10 <Magus_X> i dont think so 17:48:01 <Sacro> buh? im in #rubyonrails and they're discussing 37signals, my head hurts 17:49:26 <Magus_X> i dont know how to explain 17:49:27 <Magus_X> :/ 17:52:13 <Brianetta> Who did the "players" command? 17:52:26 <Brianetta> There's an OB1 error 17:59:16 *** [Shaman] [n=nnscript@ip503c1f52.speed.planet.nl] has quit [Read error: 110 (Connection timed out)] 18:04:13 *** Dred_furst [i=nn@84.67.229.100] has joined #openttd 18:06:37 *** iridium is now known as iridium`nh 18:08:41 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has quit [Read error: 104 (Connection reset by peer)] 18:09:10 *** Serotonin_ [n=not@CPE-72-135-2-46.kc.res.rr.com] has joined #openttd 18:10:41 *** Dred_furst [i=nn@84.67.229.100] has quit ["( www.nnscript.de :: NoNameScript 4.0 :: www.XLhost.de )"] 18:12:08 *** Dred_furst [i=nn@user-1380.lns1-c9.dsl.pol.co.uk] has joined #openttd 18:12:44 *** |Jeroen| [n=jeroen@dD57729D4.access.telenet.be] has quit [Read error: 113 (No route to host)] 18:15:29 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 18:15:48 *** |Jeroen| [n=jeroen@dD57729D4.access.telenet.be] has joined #openttd 18:16:32 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has joined #openttd 18:17:15 *** brygge_2 [n=joachim9@81.166.137.5] has joined #openttd 18:17:35 <brygge_2> Darkvater: what happened to the 18:18:00 <brygge_2> Darkvater: oops.... "magig bridges" tread?? 18:18:10 *** DaleStan_ [n=Dale@12.208.40.81] has joined #openttd 18:18:14 *** DaleStan [n=Dale@12.208.40.81] has quit [Nick collision from services.] 18:18:17 <brygge_2> magic* 18:29:03 *** znikoz [n=1@193.227.251.17] has quit [] 18:33:28 *** Cxaxukluth [n=Sean@host-137-205-71-218.res.warwick.ac.uk] has joined #openttd 18:36:21 *** DaleStan_ [n=Dale@12.208.40.81] has quit [Read error: 110 (Connection timed out)] 18:43:30 *** |Jeroen| [n=jeroen@dD57729D4.access.telenet.be] has quit [Read error: 113 (No route to host)] 18:43:50 <brygge_2> are you there Darkvater?? 18:43:55 *** HET2 [n=diman@chello084114129176.4.15.vie.surfer.at] has quit ["This computer has gone to sleep"] 18:46:30 *** Cxaxukluth [n=Sean@host-137-205-71-218.res.warwick.ac.uk] has quit [Read error: 54 (Connection reset by peer)] 18:47:50 *** Sacro [n=Sacro@87.102.1.142] has quit [Read error: 104 (Connection reset by peer)] 18:50:03 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has joined #openttd 18:50:33 *** Zbeynex [n=Sean@host-137-205-71-218.res.warwick.ac.uk] has quit [Success] 18:55:04 *** Zothar [n=chatzill@adsl-69-155-218-8.dsl.rcsntx.swbell.net] has quit ["Chatzilla 0.9.73 [Firefox 1.5.0.3/2006042618]"] 18:55:30 *** Guest82137 [i=t7DS@201-2-157-186.rgrce203.dial.brasiltelecom.net.br] has joined #openttd 18:57:45 *** Guest82137 [i=t7DS@201-2-157-186.rgrce203.dial.brasiltelecom.net.br] has quit [Client Quit] 19:11:11 <Darkvater> ello guys 19:15:14 *** Magus_X [i=t7DS@200-163-188-53.rgrce201.dial.brasiltelecom.net.br] has quit [Read error: 110 (Connection timed out)] 19:18:17 <peter1138> evening dv 19:19:33 <Darkvater> brygge_2: donnu, I need to ask celestar when he gets back 19:19:39 <Darkvater> hi peter1138, how was your day? 19:20:09 <brygge_2> Darkvater: ok 19:27:27 <peter1138> not bad 19:33:11 *** tokai [n=tokai@p54B83804.dip0.t-ipconnect.de] has quit ["It's like, wah."] 19:33:37 *** White_Rabbit [i=whiterab@cpc4-oxfd8-0-0-cust713.oxfd.cable.ntl.com] has quit [] 19:33:54 *** tokai [n=tokai@p54B83804.dip0.t-ipconnect.de] has joined #openttd 19:36:47 *** YoG [n=zevele@bzq-88-155-180-50.red.bezeqint.net] has joined #openttd 19:38:05 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has quit ["Probably doing something else"] 19:42:20 *** brygge_2 [n=joachim9@81.166.137.5] has quit [] 19:42:50 <Darkvater> hmm forums are down 19:43:16 <Darkvater> ok and it works now 19:49:34 *** Sacro [n=Sacro@87.102.1.142] has joined #openttd 19:50:17 <Sacro> ahhh 19:50:49 <Brianetta> ahhh? 19:50:59 <Sacro> an hours sleep helps 19:51:17 <Brianetta> Client count is now 6 19:51:17 <Brianetta> Nightly's as busy as ever 19:51:22 <Brianetta> and not with al the regulars 19:51:32 <Sacro> yeah, i saw earlier, 8 companies 19:51:38 <Sacro> needs a bigger server now 19:51:38 <Brianetta> Seven 19:54:37 <Sacro> Brianetta: eight 19:55:10 <Brianetta> peter1138, Darkvater: The players console command has an off-by-one 19:55:42 <ledow> does it? 19:55:48 <Brianetta> yes 19:55:59 <ledow> how do you mean? 19:56:04 <Brianetta> all player numbers are one too low 19:56:23 <XeryusTC> Brianetta: ottd starts counting at 0 19:56:33 <Brianetta> XeryusTC: But in the game, always adds one to them 19:56:56 <Brianetta> And the reset_company command expects a 1-indexed number 19:57:05 <ledow> Bugger... 19:57:13 <ledow> Simple enough to fix, though 19:57:20 <Brianetta> I imagine so 19:57:46 <peter1138> - IConsolePrintF(8, "#:%d Company Name: '%s' Year Founded: '%d' Money: '%d' Loan: '%d' Value: '%d'", p->index, _network_player_info[p->index].company_name, p->inaugurated_year + MAX_YEAR_BEGIN_REAL, p->player_money, p->current_loan, CalculateCompanyValue(p)); 19:57:50 <peter1138> + IConsolePrintF(8, "#:%d Company Name: '%s' Year Founded: '%d' Money: '%d' Loan: '%d' Value: '%d'", p->index + 1, _network_player_info[p->index].company_name, p->inaugurated_year + MAX_YEAR_BEGIN_REAL, p->player_money, p->current_loan, CalculateCompanyValue(p)); 19:57:55 <peter1138> erk 19:57:57 <peter1138> bit long :P 19:58:05 <ledow> Yeah but only change is +1 19:58:27 <ledow> The original code for that command is my stuff 19:59:02 <peter1138> ah ha 19:59:07 <peter1138> you're admitting responsibility! 19:59:18 *** Scia [n=sciapode@AveloN.xs4all.nl] has quit [Remote closed the connection] 19:59:29 <peter1138> yay, 29 -> 32 px train list mod works 19:59:30 <ledow> yep. You can't hide from SVN logs anyway. :-) 19:59:50 <ledow> Could you commit that +1 fix for us, someone? 20:01:22 <ledow> Someone also asked if we could put player colour into that command but I didn't find a human-readable colour list when I was writing it (someone said there was one somewhere) 20:03:19 <peter1138> STR_00D1_DARK_BLUE+ 20:03:38 <peter1138> that gets translated, though 20:04:15 <ledow> Yeah, I didn't want to have to get into translations, colour lists, etc. just for a simple console command 20:09:21 <glx> GetDrawStringPlayerColor() should work for that 20:10:38 <Bjarni> oops, I just realised that I forgot to say anything when I left 20:10:43 <Bjarni> anyway, now I'm back 20:10:58 <Bjarni> I have been away for most of the day 20:11:14 *** Mizipzor [i=Mizipzor@c-528571d5.01-15-73746f6.cust.bredbandsbolaget.se] has quit ["- nbs-irc 2.1 - www.nbs-irc.net -"] 20:14:19 <Bjarni> ... 20:14:25 <Bjarni> nobody greets me at all??? 20:14:30 <hylje> no 20:14:32 <glx> hello Bjarni :) 20:14:39 <Bjarni> do you mean that you didn't even notice that I was gone? 20:14:42 <Bjarni> hi glx 20:14:50 *** mode/#openttd [+v glx] by Bjarni 20:15:00 <Bjarni> finally a sane person 20:15:24 * Bjarni wonders how long it will take for the smell of oil to leave his hands 20:15:41 <glx> oil? 20:15:50 <Bjarni> lube oil 20:16:11 <Sacro> hey Bjarni, dare i ask? 20:16:34 <Bjarni> err 20:17:00 <Bjarni> if you are implying what I just think you implied, I would have to say that I prefer women a lot lighter 20:17:08 <Bjarni> it's lube oil on the locomotive 20:17:36 <Bjarni> I prefer women with a weight measured in kg, not tons 20:18:12 <Bjarni> but maybe Sacro is different 20:18:15 <hylje> :z 20:18:34 <Sacro> you lubed a loco? 20:18:42 <Sacro> well whatever floats your boat 20:19:04 <Bjarni> actually the main task today was train driving 20:19:15 <Bjarni> kind of like MS train sim, but a lot more realistic 20:19:24 <Sacro> nice 20:19:27 <hylje> :o 20:19:32 <Bjarni> like, you can't restart if you make a mistake 20:19:38 <hylje> saveload 20:19:49 <Sacro> hmm, dunno about that, derailing is good fun 20:20:08 <glx> take hours to repair :) 20:20:14 <Bjarni> or days 20:20:22 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 20:20:25 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 20:20:29 <glx> depends if the crane is far away 20:20:58 <Bjarni> we had catenary on all the tracks we drove on today except the sidings 20:21:18 <Bjarni> catenary sucks if you have to use a crane 20:22:30 <Sacro> thats true 20:22:57 <Bjarni> I was more thinking like load if you failed to stop at a red signal... that could not be done today 20:23:06 <Bjarni> so I stopped at all of them ;) 20:23:14 <Sacro> thats not very daring 20:24:05 <Bjarni> hey, I would like to be able to walk/drive home and then drive another day 20:27:00 <Bjarni> actually today is a historical date (in my personal life) 20:27:12 <Bjarni> I doubled the max length of a train that I have driven 20:27:18 <Bjarni> from 8 to 16 cars 20:27:37 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 20:27:47 <Bjarni> you know, it's kind of odd when you can't see the rear of your train and you have to reverse 20:27:47 <Sacro> hmmmm, what whereu pulling? 20:28:15 <Bjarni> <Sacro> hmmmm, what whereu pulling? <-- a whole lot of passengers 20:28:21 <Sacro> really? fare paying? 20:28:25 <Bjarni> yeah 20:28:35 <Sacro> thats pretty impressive 20:28:59 *** angerman [n=angerman@e181111026.adsl.alicedsl.de] has joined #openttd 20:30:00 <Bjarni> but it's not like I made a lot of money on it. In fact I actually lost money on it. The train ticket form home to the train and back while I didn't get paid 20:30:20 <glx> ledow: http://glx.dnsalias.net:8080/openttd/cmd_players_OB1_color.diff <-- offset fixed + color if you want to test 20:31:01 <Bjarni> actually the train was "only" 12 cars long, but it had to move another 4 cars at the switching yard, which made the 16 car record 20:31:52 <Born_Acorn> peter1138! newsounds! 20:32:09 <peter1138> yea yea 20:32:42 <Born_Acorn> then 2cc! 20:35:16 <peter1138> yea yea 20:35:25 *** RoySmeding_ [n=Roy@c514451cb.cable.wanadoo.nl] has quit [Client Quit] 20:36:15 *** TinoDidri [n=projectj@nat.kollegienet.dk] has joined #openttd 20:36:56 *** Jezral [n=projectj@nat.kollegienet.dk] has quit [Read error: 104 (Connection reset by peer)] 20:38:13 <CIA-3> peter1138 * r4868 /trunk/train_gui.c: 20:38:13 <CIA-3> - Codechange: in the train detail window, don't call DrawTrainImage() for each row, as we already loop to find the vehicles to 20:38:13 <CIA-3> draw. Fixes a potential issue of extraneous wagons being drawn, if they are very short. 20:38:26 <Bjarni> peter1138: I didn't look at the steam engines to check the angle due to change of plans. We never got to that roundhouse, so we will have to postpone that angle thing until further notice 20:38:27 <Born_Acorn> Then Newfactories for Brianetta. 20:39:39 * peter1138 plays ukrs with newsounds, with the sound turned off :> 20:40:02 <Bjarni> heh 20:40:20 <Brianetta> Yey! 20:40:28 <Bjarni> I once got a complain that something had broken the sound in the mac port and nobody had done anything to fix it 20:40:40 <Sacro> peter1138: how do we get newsounds? 20:40:48 <Bjarni> here is the funny part: it was the period where I always muted the computer, so I didn't notice 20:41:36 <hylje> :> 20:42:20 <Bjarni> I have forgotten why I always muted the computer though 20:42:33 <Bjarni> but it made sense back then 20:44:07 <Bjarni> so did you do anything interesting today? 20:44:25 <hylje> no 20:44:30 <hylje> im sick 20:44:50 <Bjarni> I meant did you do anything interesting in general, not interesting compared to what I did 20:45:08 <Bjarni> because then I would know what you had answered and then I would not have asked ;) 20:45:26 <hylje> well, if you ask the *most* interesting stuff 20:45:30 * valhallazzzw runs around, screaming randomly 20:45:33 *** Aankhen`` [n=pockled@203.101.11.160] has quit ["Sleep"] 20:45:52 <Bjarni> <hylje> well, if you ask the *most* interesting stuff <--- you mean you vomited? 20:45:53 <hylje> well, i played some wc3, read dailywtf forums and also openttd 20:46:09 *** Morlark [n=Sean@82-71-32-147.dsl.in-addr.zen.co.uk] has joined #openttd 20:46:20 <hylje> and went to see the other granny. 20:46:34 <Bjarni> ok, anybody else, that actually made something worth telling about? 20:46:35 <Brianetta> Nightly updated 20:46:41 <Brianetta> (which one? The only one!) 20:46:44 <Bjarni> s/that/who 20:46:50 <Brianetta> So, if you have a company, get on and password it 20:47:16 <hylje> :x 20:47:30 <hylje> what if i just come and drive-by-hijack it 20:47:39 <hylje> s/it/them 20:48:07 <Bjarni> oh, I got a weird question today. Some guys asked me if there were conductors on the train and got a bit upset when I said yes, because they wanted to travel without paying o_O 20:48:18 <Bjarni> they went up to me to ask me that 20:48:20 <peter1138> yay, mart3p's livery refit patch :D 20:48:46 <Bjarni> this is perfectly normal, right? 20:48:48 <peter1138> Born_Acorn's IC125 20:49:10 <Bjarni> if somebody wants to travel without paying, they go to the train driver to ask if there are any conductors on the train, right? 20:49:10 <kjetil> Bjarni: How often do you drive a train ? 20:49:17 <Bjarni> not that often 20:49:38 <Bjarni> in general, vintage trains do not drive that often 20:49:41 <Born_Acorn> peter1138, commit it! 20:49:53 <hylje> around here train staff can fine and remove nonpayers 20:49:59 <Born_Acorn> mart3p does lots of newgrf patches. 20:50:01 <Sacro> hehe, making a profit with 2 trains 20:50:05 <hylje> not just the conductors and co 20:50:48 <Sacro> i usually get on at the drivers end and hope the conductor doesnt get too far 20:50:54 <kjetil> Bjarni: ok :) 20:51:13 <Bjarni> <Sacro> i usually get on at the drivers end and hope the conductor doesnt get too far <-- you are a fucking bastard 20:51:19 <Bjarni> non payer 20:51:25 <Bjarni> you know, that's actually stealing 20:51:29 <kjetil> kill him with a rusty spoon 20:51:34 *** kjetil is now known as Kjetil 20:51:44 <Bjarni> you get the service that they spend money on providing you, and then you don't pay 20:51:55 <Kjetil> or drive over him with a rusty trainset.. doesn't mather much 20:52:17 <Bjarni> throw him off the train while it's driving each time it happens. He will quickly stop travelling without a ticket 20:52:26 <Bjarni> err 20:52:30 <Bjarni> rusty train set? 20:52:42 <Bjarni> do you assume that it's only junk that I got access to? 20:52:50 <Bjarni> !insult Kjetil 20:52:51 <jmp_ghli> >Bjarni> Bjarni tells Kjetil: I'd like to help you out. Which way did you come in? 20:53:03 <hylje> i hah 20:53:04 <peter1138> Bjarni: but rust is better for maiming poeple :) 20:53:26 <Bjarni> you know, when you are heavy enough, you don't care about rust 20:53:32 <Kjetil> Bjarni: if he get rust in his wounds he will get all kinds of deceases 20:54:07 <Bjarni> ok, that gives me an idea 20:54:23 <hylje> diseases 20:54:25 <peter1138> uh oh 20:54:32 <Bjarni> I will take a rusty dagger and then stab the run over fox I saw today and then stab Sacro 20:54:41 <peter1138> heh 20:54:43 <Kjetil> haha 20:54:46 <Bjarni> that would make a nice wound 20:54:47 <Sacro> Bjarni: it was the train company officially voted "worst train company in the UK" 20:54:48 <hylje> roadkill 20:55:15 <Bjarni> Sacro: then it's ok 20:55:32 <Bjarni> I mean, they didn't provide you with any service at all 20:55:43 <hylje> rating <10% 20:55:44 <Sacro> i once left home 40 mines late, took 10 mins to get to the station, and it was just pulling in 20:55:46 <peter1138> Sacro: only because you don't pay them ;) 20:56:00 <Sacro> peter1138: Arriva Trains Northern didnt deserve my money 20:56:03 *** jacke^ [n=mm@h45n4fls32o1104.telia.com] has quit ["hej"] 20:56:23 <Bjarni> is Arriva the worst in UK??? 20:56:25 <hylje> uk train companies dont really like to keep tracks good 20:56:37 <Bjarni> they are great here 20:56:40 <Kjetil> This might be on of the reason to why I am against private train companies :P 20:56:50 <Sacro> Bjarni: not anymore :) they got replace 20:57:02 <hylje> here the national rail company keeps the rails incredibly smooth 20:57:03 <Sacro> Kjetil: thats true, British Rail seemed quite good 20:57:22 <hylje> when i went to uk the tracks were rather bouncy 20:57:22 *** Neonox [n=Neonox@ip-80-226-249-70.vodafone-net.de] has joined #openttd 20:57:53 <Sacro> our train once had to do an emergancy stop because there was an old lady walking her dog on the line 20:58:00 <Bjarni> <Kjetil> This might be on of the reason to why I am against private train companies :P <-- private rail companies aren't the same as bad service. In fact I think the state railroad is close to being the worst here 20:58:14 <CIA-3> peter1138 * r4869 /trunk/ (newgrf.c newgrf_engine.c newgrf_engine.h train_gui.c): - NewGRF: support setting train list vehicle width to 32 instead of 29 pixels, for sets which use 32 pixel long engines/wagons. 20:58:20 <hylje> depends on the people running them really 20:58:36 <Bjarni> <Sacro> our train once had to do an emergancy stop because there was an old lady walking her dog on the line <-- that's hardly the fault of the railroad company 20:58:45 <hylje> a rail monopoly can be either wonderful or really bad 20:58:55 <hylje> Bjarni: they didnt fence the rail off ! 20:59:02 <Bjarni> so? 20:59:26 <peter1138> 18KB of newsounds diff. hmm. 20:59:41 <Bjarni> there is no law that say that all railroads should be fenced 20:59:58 <Born_Acorn> peter1138, commit it! 21:00:16 <hylje> its just safer and contributes to the consistency of timetables 21:00:16 <Bjarni> here we used to have a law, that said that you were only allowed to travel more than 75 km/h if the railroad is fenced. That's the closest you get 21:01:29 <peter1138> Born_Acorn: not yet 21:02:16 <Sacro> Bjarni: yeah but evolution... 21:02:21 *** DaleStan_ [n=Dale@pool-71-98-89-81.ipslin.dsl-w.verizon.net] has joined #openttd 21:02:25 *** DaleStan_ is now known as DaleStan 21:02:33 <hylje> what speed do normal commuter trains go over there 21:02:52 <Bjarni> <Sacro> Bjarni: yeah but evolution... <-- I would say Darwin 21:02:52 <hylje> ours max at 140km/h 21:03:47 <Bjarni> commuter trains... 75 to 160 km/h, depending on which line 21:04:08 <Kjetil> Bjarni: The state run railroad company does a good job here. 21:05:31 <ln-> i didn't know DJs are like this in hungary: http://www.spaten.hu/pics/20060113_2/spaten_20060113_2_008.jpg 21:05:36 <Bjarni> I'm a bit pissed at the railroad here. Two days ago, they had problems and as a result of that, two trains in a row failed to stop at the station I was at, so even though there was a train every 20 minutes, I waited 45 minutes because the next one got delayed as well 21:06:27 <Bjarni> ln-: thanks for that link. I know a DJ, who will get that link now :D 21:06:31 <valhallazzzw> ln-: :D 21:08:38 <Bjarni> I wonder how ln- came by that link 21:09:02 <Bjarni> I mean why would anybody start to google for "naked Hungarian DJ"? 21:09:08 <hylje> -- 21:09:09 <Born_Acorn> http://www.rockstargames.com/grandtheftauto4/ 21:09:11 <Born_Acorn> woo. 21:09:12 <ln-> i idle on channels 21:09:15 <hylje> irc links 21:09:36 <Bjarni> err 21:09:43 <Bjarni> you are only in #openttd 21:09:53 <Bjarni> and it was not posted in here a moment before you did 21:10:16 <Bjarni> and if it was, it would have been a kind of lame action of you to post it :p 21:10:17 <CIA-3> miham * r4870 /trunk/lang/unfinished/greek.txt: Translations: added greek language (utf-8) 21:10:28 <peter1138> more langs 21:10:34 <peter1138> i better make sure utf-8 works ;p 21:10:41 <Sacro> i idle in too many channels 21:10:42 <MiHaMiX> peter1138: yes.. :) 21:10:49 <MiHaMiX> Sacro: quit them all!: P 21:10:55 <ln-> peter1138: will it support right-to-left languages? 21:10:59 <MiHaMiX> oo.. where's my nose? 21:11:01 <glx> peter1138: still not possible to input in utf-8 ? 21:11:11 <MiHaMiX> ln-: not until someone write it :) 21:11:34 <peter1138> glx: only because i've not done any more to it this weekend 21:11:40 <Bjarni> <MiHaMiX> oo.. where's my nose? <-- are you preparing to raise a small child? 21:12:05 <MiHaMiX> Bjarni: no, but I left out te nose from the smiley :-P 21:12:07 <peter1138> rtl may be possible, we already know the text area width in most cases 21:12:39 <ln-> what about top-to-bottom? 21:12:51 <peter1138> not without major gui changes :P 21:12:55 <Bjarni> I don't think our engine will support that 21:13:10 <Sacro> ln-: rotate head 90 degrees 21:13:32 <MiHaMiX> Sacro: :D 21:13:41 * Sacro remembers how to get a customer to tell me his windows version - click "Start" rotate head right 21:13:42 <Bjarni> haha 21:14:13 <glx> hmm what is better for colors with players console command: display the player info using his color or display the color name (and keep the text color as it is) ? 21:18:22 * Sacro has no preferance 21:18:34 <Eddi|zuHause2> 14.05. 23:16] * Sacro remembers how to get a customer to tell me his windows version - click "Start" rotate head right <- you have to turn the head left 21:20:05 *** Markavian` [n=Markavia@82.108.95.249] has joined #OpenTTD 21:20:07 <Markavian`> hello 21:20:32 <Sacro> Eddi|zuHause2: thats true, ah well the joys of working for an ISP 21:21:08 <peter1138> glx: display the colour name 21:21:19 <glx> ok 21:21:20 <peter1138> glx: if you're using a real console, the colour won't work 21:23:16 <glx> btw some colors are unreadable on black background 21:23:49 *** ^Cartman^ [n=Eric_Car@ti100710a081-4716.bb.online.no] has quit ["Bunchie!"] 21:23:55 <peter1138> that too 21:25:40 *** Munchkinguy [n=ubuntu@wnpgmb11dc1-166-48.dynamic.mts.net] has joined #openttd 21:26:26 <Munchkinguy> Where can I get the original ttd graphics files? 21:27:28 <Sacro> Munchkinguy: the dark side 21:27:30 <ln-> from your nearest computer game vendor. 21:28:07 <Munchkinguy> They still sell ttd? 21:28:40 <Sacro> doubt it, ive not seen it in years 21:29:04 <peter1138> i saw it a couple of months ago 21:29:12 <peter1138> (second hand, fools) 21:30:21 <Sacro> peter1138: where? 21:30:41 <peter1138> milk and beans 21:31:04 <Munchkinguy> Couldn't OpenTTD make their own versions of the files and distribute them freely? 21:31:19 <peter1138> yes 21:31:23 <peter1138> but no one has 21:32:04 <Sacro> well, there are qiote a few newgrfs, but not enough fora total replacement 21:33:16 *** CobraA2 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has joined #openttd 21:36:08 *** Angst [n=Angst@p54944B1D.dip.t-dialin.net] has quit ["gn"] 21:36:18 <Munchkinguy> Sounds like a good thing to work towards. 21:36:36 <Sacro> Munchkinguy: 0.6.0 Roadmap :) 21:36:37 *** Hallo [n=me@141.24.45.251] has quit [] 21:37:57 *** YoG [n=zevele@bzq-88-155-180-50.red.bezeqint.net] has quit [] 21:38:15 <Munchkinguy> ah 21:39:12 <glx> http://glx.dnsalias.net:8080/openttd/Unnamed,%209th%20Feb%201978.png <-- does it looks good? 21:39:18 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 21:39:34 *** BJH [n=chatzill@e176102225.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 21:40:25 <peter1138> night 21:43:25 <Bjarni> glx: maybe it would better if the companies got aligned, so names and value are under each other 21:44:00 * [D]Shaman agrees with Bjarni. 21:44:04 <glx> I can try to do that 21:44:05 <Eddi|zuHause2> hey... how badly does that thing behave if company names have ' in it? ;) 21:44:07 <[D]Shaman> makes it a bit more clear to read tbh 21:44:41 <Bjarni> specially if it got 8 players 21:44:47 <Eddi|zuHause2> (considering scripted parsing of this string) 21:45:02 *** |Jurgen| [n=jurgen@d51A43FD0.access.telenet.be] has quit ["Leaving"] 21:45:24 <glx> Eddi|zuHause2: the ' are not from me :) 21:45:55 <Eddi|zuHause2> small suggestion: can the script count the number of clients connected to each company? 21:46:20 <Eddi|zuHause2> may make pause on no players (instead of no clients) possible 21:46:31 <MiHaMiX> night 21:46:34 <[D]Shaman> nn 21:50:19 *** christooss [n=matic@clj20-83.dial-up.arnes.si] has joined #openttd 21:53:13 *** Munchkinguy [n=ubuntu@wnpgmb11dc1-166-48.dynamic.mts.net] has left #openttd [] 21:54:37 *** angerman [n=angerman@e181111026.adsl.alicedsl.de] has left #openttd [] 21:57:44 *** stillunknown [n=unknown@82-168-179-194.dsl.ip.tiscali.nl] has joined #openttd 21:59:09 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit [Read error: 110 (Connection timed out)] 21:59:34 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 22:03:02 <Sacro> its oh so quiet 22:04:28 <[D]Shaman> shhhh 22:07:50 *** christooss [n=matic@clj20-83.dial-up.arnes.si] has quit ["Leaving."] 22:07:59 *** Neonox [n=Neonox@ip-80-226-249-70.vodafone-net.de] has quit [Read error: 110 (Connection timed out)] 22:08:39 *** Dred_furst [i=nn@user-1380.lns1-c9.dsl.pol.co.uk] has quit ["( www.nnscript.de :: NoNameScript 4.0 :: www.XLhost.de )"] 22:10:02 <Sacro> lol 22:10:18 *** Mucht [n=Mucht@chello080109200215.3.sc-graz.chello.at] has joined #openttd 22:10:42 *** Mucht is now known as Mucht|zZz 22:11:51 *** christooss [n=matic@clj20-83.dial-up.arnes.si] has joined #openttd 22:12:32 *** Andrew67 [n=andrew67@206.248.80.224] has joined #openttd 22:14:04 *** qball [n=qball@ipd50a4125.speed.planet.nl] has joined #openttd 22:14:27 *** tokai|noir [n=tokai@p54B812FC.dip0.t-ipconnect.de] has joined #openttd 22:19:47 *** tokai|ni [n=tokai@p54B812FC.dip0.t-ipconnect.de] has joined #openttd 22:22:07 *** Zahl [n=SENFGURK@dslb-082-083-254-161.pools.arcor-ip.net] has joined #openttd 22:29:51 *** tokai [n=tokai@p54B83804.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 22:30:55 *** tokai|3 [n=tokai@p54B83804.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 22:31:17 *** _Red [n=Red@81-86-117-11.dsl.pipex.com] has joined #openttd 22:37:32 *** Red816 [n=Red@81-86-117-11.dsl.pipex.com] has quit [Read error: 110 (Connection timed out)] 22:38:55 *** CobraA2 [n=Jeremiah@cpe-024-088-000-194.sc.res.rr.com] has left #openttd [] 22:47:31 *** ector-- [n=meloditr@ygun.brg.sgsnet.se] has quit [Read error: 110 (Connection timed out)] 22:52:08 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit [Read error: 54 (Connection reset by peer)] 22:52:29 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #openttd 22:57:34 *** Trippledence_ [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 23:01:16 <CIA-3> glx * r4871 /trunk/console_cmds.c: - Fixed off-by-one and added company color displaying in 'players' console command. 23:04:45 <Brianetta> (: 23:05:02 <Brianetta> glx: All it needs now are the vehicle counts 23:05:20 <Bjarni> that should be doable 23:05:26 <glx> hmm shouldn't be too hard to add that 23:05:27 <Bjarni> o_O 23:05:30 <Bjarni> 1:05 23:05:37 <Bjarni> maybe I better head for bed 23:07:06 *** Andrew67 [n=andrew67@206.248.80.224] has quit [Client Quit] 23:09:37 <Brianetta> If I need to clear a spot for a player when at work 23:09:41 <Sacro> lol 23:09:48 <Brianetta> I will kill the losingest company 23:10:04 * Sacro is 7/8, lets hope 2 dont want to join 23:10:05 <Brianetta> One with no vehicles is always top priority 23:10:23 <Brianetta> Sacro: Your company isn't losing 23:10:25 <Sacro> hmm, 8 x train, 4 x RV 23:10:32 <Brianetta> It's just small 23:10:44 <Brianetta> I target companies making massive losses 23:10:47 <Sacro> ahh, right 23:10:50 <Brianetta> or companies with no vehicles 23:11:02 <Sacro> yeah, i come bottom for profit 23:11:07 <Brianetta> So, um, watch it, if your company jams up solid... 23:11:33 <Brianetta> Thing is, it's that or somebody takes over a company 23:11:47 <Brianetta> Even though I tell people to ask me, on the site 23:11:54 <Brianetta> We know people only read the password 23:12:21 <Sacro> hmmm 23:12:34 <Sacro> im only doing local passenger runs, subsidies 23:12:45 <Brianetta> Fairy nuff 23:12:47 <Sacro> i keep getting "cant build station" and no reason why 23:12:56 <Brianetta> To be honest, I tend ot be lenient with regular players' companies 23:13:00 <Brianetta> Loyalty pays (: 23:13:06 <Sacro> "Can't build railway station here" :( 23:13:17 <Brianetta> You need the right shape 23:13:22 <Sacro> shape? 23:13:26 <Brianetta> SOmeplatforms have to be built two tracks wide 23:13:28 <Brianetta> Some one 23:13:36 <Brianetta> Some buildings have to be X squares long 23:13:47 <Brianetta> so on 23:13:56 <Sacro> yeah, building 2x5 amtraks 23:14:08 <Brianetta> As a guide, I recommend building the station in regular original flavour 23:14:11 <glx> Sacro: check the greyed values in station building window 23:14:12 <Brianetta> and over-building 23:14:44 <Sacro> glx: are none 23:14:50 <Sacro> over building? 23:15:22 <Bjarni> goodnight 23:15:23 *** Bjarni [n=Bjarni@0x50a46c7a.virnxx14.adsl-dhcp.tele.dk] has quit ["Leaving"] 23:15:41 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 110 (Connection timed out)] 23:16:52 <Brianetta> Sacro: You can build station parts on top of station parts 23:16:54 <Brianetta> They replace 23:16:57 <Brianetta> but still cost 23:17:01 <Sacro> yeah 23:19:36 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k136.webspeed.dk] has joined #openttd 23:20:06 <Sacro> hmm, wierd 23:20:25 *** Mukke [n=Mukke@x1-6-00-13-8f-3d-00-a9.k146.webspeed.dk] has quit [] 23:21:42 <glx> Brianetta: is something like "(%d T %d L %d B %d P %d S)" clear enough ? 23:21:52 <glx> or T: %d ... 23:22:04 <Brianetta> glx: Colons, I think 23:22:34 <glx> "(%d T, %d L, %d B, %d P, %d S)" ? 23:22:37 <Sacro> hmm, no more subsidies 23:22:44 <Brianetta> You could save space with %d R 23:22:50 <Brianetta> and use L+B for R 23:24:11 <Brianetta> I have to go to bed 23:24:15 <Brianetta> Night all (: 23:24:17 *** Brianetta [n=brian@82-39-48-88.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 23:26:16 *** shintah [i=bebble@bebble.olf.sgsnet.se] has quit [] 23:28:25 *** tokai [n=tokai@p54B812FC.dip0.t-ipconnect.de] has joined #openttd 23:28:37 *** tokai|noir [n=tokai@p54B812FC.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 23:41:35 *** Andrew67 [i=andrew67@206.248.80.224] has joined #openttd 23:59:52 <Born_Acorn> peter1138, commit it!