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00:02:11 *** Osai^zZz [n=Osai@p54B3681F.dip.t-dialin.net] has quit [] 00:06:54 *** Ihmemies [i=ihmemies@a88-113-31-191.elisa-laajakaista.fi] has quit ["Signed off"] 00:14:26 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 00:20:47 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has quit [Remote closed the connection] 00:20:50 *** ChrisM87 [n=ChrisM@p54AC5E2B.dip.t-dialin.net] has quit [Remote closed the connection] 00:22:58 *** Wolfy [n=wolf@a61229.upc-a.chello.nl] has quit [Read error: 60 (Operation timed out)] 00:33:35 *** PAStheLoD [n=pas@catv-56656d26.catv.broadband.hu] has quit ["( www.nnscript.de :: NoNameScript 4.01 :: www.XLhost.de )"] 00:41:46 *** dp [n=dp@p54B2CD71.dip.t-dialin.net] has joined #openttd 00:49:43 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 00:50:29 <CIA-5> belugas * r5784 /branches/XTDwidget/: (log message trimmed) 00:50:29 <CIA-5> Branch : Purpose of this branch is to extend the widget current system. 00:50:29 <CIA-5> The main goal is to remove "disabled_state", "hiddden_state" and "click_state" 00:50:29 <CIA-5> from Window struct (those were 32 bits, with each bit representing the state 00:50:29 <CIA-5> of a widget, thus maximum of 32 widgets) and replace them by new flags on 00:50:30 <CIA-5> "resize_flag", renamed to "visual_flags", on the Widget structure. 00:50:34 <CIA-5> This will allow every widget to contain its own aspect. 00:51:39 <Belugas_Gone> And it should have been followed by : "Anyone is free to commit in this branch, to correct as well as to extend it." 00:52:14 <kbrooks> Belugas_Gone: heh 00:52:20 <glx> and "Some more features will eventually be coded. Time will tell ;) " too :) 00:52:33 <Belugas_Gone> heheh :) 00:52:36 <Belugas_Gone> yes indeed 00:52:43 <Belugas_Gone> but less significant ;) 00:52:45 <Sacro> Belugas_Gone: how about maybe using GTK/QT/wxwidgets 00:52:53 <Sacro> anyone is free...? 00:53:01 <Belugas_Gone> not the purpose, Sacro 00:53:05 <glx> wxwidget is c++ 00:53:13 <glx> and huge 00:53:26 <Sacro> hmm, well what about GTK? its cross platform 00:53:29 <Belugas_Gone> and we are not talking of a new widget, just an extension 00:53:47 <Belugas_Gone> now, time to fill it up... 00:54:13 <Burgundavia> Sacro: gtk (or qt) are bad things for games. 00:54:37 <kbrooks> why, Burgundavia ? 00:54:53 <Burgundavia> kbrooks: they add overhead without clear gain 00:55:04 <Burgundavia> plus they constrain you to a visual style 00:55:16 <Burgundavia> look at the hacking freeciv has had to do, for little visual gain 00:55:27 <kbrooks> Burgundavia: what hacking? 00:55:43 <Burgundavia> they are applying a theme seperately from the system 00:55:51 <Burgundavia> which requires some fun, from what i understand 00:55:55 <kbrooks> what system? :-) 00:56:13 <Burgundavia> if you run on Linux... 00:56:36 <Sacro> which i do 00:56:50 *** dp-- [n=dp@p54B2C944.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 00:56:50 *** dp is now known as dp-- 00:57:05 <Burgundavia> plus if you run on OS X or Windows you need to install GTK as well 00:57:09 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 00:57:22 <hylje> Burgundavia: or god forbid KDE 00:57:22 <Sacro> yeah... people wont see a problem if its worth it 00:57:29 <Burgundavia> and currently OS X requires X11 for GTK (although there is alpha support to get rid of this) 00:57:38 <DesktopMan> hmm is there an easy way to modify every direct pixel access? I only have 16 bit access 00:57:42 <Burgundavia> but you raise the barrier for no clear gain 00:57:55 <Burgundavia> games are very different beasts to most apps 01:01:08 <Sacro> well if it ever switches to opengl, i reckon gtk/qt/whatever will be useful 01:01:32 <Burgundavia> umm, that is a very strange statement 01:02:47 <DesktopMan> if openttd uses 100% cpu, is that mostly game logic or sdl? 01:03:09 <Burgundavia> DesktopMan: the former, I would gather 01:03:27 <DesktopMan> even at the title screen? 01:03:30 <DesktopMan> that seems unrealistic 01:03:34 <Burgundavia> hmm 01:03:41 *** christoos1 [n=matic@BSN-95-236-168.dial-up.dsl.siol.net] has joined #openttd 01:04:12 *** christoos1 [n=matic@BSN-95-236-168.dial-up.dsl.siol.net] has quit [Read error: 104 (Connection reset by peer)] 01:17:12 *** Rens2Intarweb [n=Rens2Sea@213.211.185.156] has quit [] 01:19:49 *** Born_Acorn [n=bornacor@ACCEE964.ipt.aol.com] has quit [] 01:27:23 <kbrooks> I want to force trains to enter a depot. 01:28:42 <Eddi|zuHause> that is nice of you... 01:28:51 <kbrooks> But how?/ 01:30:00 <Triffid_Hunter> kbrooks: there's a button on the side of the train route planner 01:30:17 <kbrooks> another q. i have a train with sucky profit 01:30:31 <kbrooks> -X,XXX dollars 01:30:51 <kbrooks> what could i possibly do? 01:31:25 <glx> what cargo? 01:31:34 <Triffid_Hunter> kbrooks: reassign it 01:31:40 <kbrooks> glx: i dunno, ill find out in a second 01:33:00 <kbrooks> coal, glx 01:33:14 <kbrooks> 4 coal holders 01:33:39 <glx> coal trains are the most profitable 01:33:41 <kbrooks> glx: afaics 01:34:04 <kbrooks> glx: then its some other factor. 01:34:19 <glx> mine production? 01:34:20 <Eddi|zuHause> you sure it actually delivers anything? 01:35:32 <kbrooks> i added passenger 01:35:43 <kbrooks> it had surplus anyways 01:35:54 <kbrooks> (station) 01:38:18 *** Sacro [n=ben@adsl-83-100-152-16.karoo.KCOM.COM] has quit ["Leaving"] 01:38:48 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 01:43:34 *** alcyx [n=alcy@ipd50af103.speed.planet.nl] has joined #openttd 01:47:08 *** radugc [n=not@89.33.186.89] has joined #openttd 01:47:18 <radugc> hello all 01:47:25 <radugc> anybody awake? 01:47:42 <Belugas_Gone> some are :) 01:48:47 <radugc> well sorry to bother you with a dumb question but i've just downloaded the 0.4.8-RC patch and i see no changes.. the website says something about land generation but i see no new buttons or such in the scenario editor 01:49:14 <glx> it's not in 0.4.8-RC2 01:49:16 <radugc> i was just curious about the new changes 01:49:56 <radugc> well yeah i have the rc2, but then if they're not in rc2 anymore what's the point in 0.4.8? 01:50:27 <glx> new land generation RC is here http://nightly.openttd.org/TGP/files/ 01:50:28 <Belugas_Gone> error, my friend 01:50:47 <Belugas_Gone> land generator is STILL there, but a NEW ONE is been prepared 01:51:04 <radugc> yeah i was just curious about tgp :) 01:51:41 <glx> there will be no new feature in 0.4.x, only bug fixes 01:52:00 <CIA-5> belugas * r5785 /trunk/table/track_land.h: Fix(5771) : Silenced a warning in MSVC that prevented from compiling. 01:52:01 <hylje> when we start merging branches in 01:52:10 <Eddi|zuHause> all new features are saved for 0.5.0 release 01:52:32 <kbrooks> what are these new features 01:52:36 <Eddi|zuHause> which might be imminent, or not ;) 01:52:38 <kbrooks> just curious 01:52:45 <radugc> ok got it now 01:52:53 <hylje> tgp, bridges, some MiniIN stuff..? 01:52:54 <Eddi|zuHause> starting from elrails 01:52:58 <Eddi|zuHause> over newstations 01:53:01 <Eddi|zuHause> YAPF 01:53:08 <kbrooks> "newstations"? 01:53:10 <glx> TGP 01:53:14 <Eddi|zuHause> TGP 01:53:22 <Eddi|zuHause> possibly new signals 01:53:24 <Eddi|zuHause> new bridges 01:53:27 <kbrooks> whats YAPF ? 01:53:30 <radugc> how about trams? 01:53:35 <glx> lot of newgrf improvements 01:53:51 <Eddi|zuHause> someone started with newindustries 01:54:12 <radugc> i run the tgp now.. and see the changes.. nice 01:54:14 <Eddi|zuHause> there were rumors of newsounds ;) 01:54:20 <hylje> horizontal/vertical tracks over road 01:54:51 <glx> Eddi|zuHause: yeah someone should commit his stuff :) 01:54:55 <Eddi|zuHause> err... i don't think that is a candidate for trunk just yet, hylje 01:55:04 <hylje> its such a small thing is it? 01:55:35 <kbrooks> Eddi|zuHause: trunk doesnt have to be purrrrfect. 01:55:51 <Eddi|zuHause> afaik it is lacking graphics, and some handling of multi-tile-crossings 01:55:59 *** BJH_ [n=chatzill@e176099167.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 01:56:09 <Belugas_Gone> glx : it seems that the someone in question is hooked on music, right now ;) 01:56:36 <hylje> from my testings multi-tile-crossings work as intended, but yes, graphics are useful too 01:57:30 <Eddi|zuHause> but i am not someone who decides what goes to trunk and what not ;) 01:57:49 <kbrooks> Eddi|zuHause: who decides? 01:58:01 <Eddi|zuHause> the developers? 01:58:12 <hylje> developers, developers, developers 01:58:23 <Eddi|zuHause> the "team" ;) 01:58:35 <kbrooks> devvies :p 01:58:39 <kbrooks> devvers :p 01:58:45 <kbrooks> devlopers :p 01:58:50 <kbrooks> dlpers :p 01:58:52 <kbrooks> lol 01:59:02 <Eddi|zuHause> i have lost overview about who is actually in charge ;) 01:59:17 <Eddi|zuHause> diapers? hardly... 01:59:58 <Eddi|zuHause> anyway... it's 4AM, i should be sleeping 02:00:07 <kbrooks> go onnnnnnn, Eddi|zuHause 02:00:16 <radugc> wow! the land generated in the editor with the tgp looks f..ing awesome!! 02:00:42 <Eddi|zuHause> that's the point of the new generator ;) 02:00:59 <glx> and heightmaps are cool too 02:01:33 *** luckzeh [n=alcy@ipd50af103.speed.planet.nl] has quit [Read error: 110 (Connection timed out)] 02:01:38 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has joined #openttd 02:01:56 <radugc> yet, can this generator be configured to make rivers? 02:02:05 <glx> no 02:02:12 <glx> but maybe later 02:02:24 <glx> who knows ? :) 02:02:39 <Eddi|zuHause> afaik, someone made a river generator 02:02:40 <kbrooks> hehe, open source rules 02:02:43 <radugc> the original was more likely to produce river-like forms, but tgp is cooler anyway 02:02:56 <radugc> and we need trams :) 02:03:05 <kbrooks> "trams"? 02:03:11 <kbrooks> wtf are trams 02:03:14 <Magus_X> trams are not really needed 02:03:18 <mikk36> lol :P 02:03:27 <Eddi|zuHause> we have trams 02:03:29 <Magus_X> imo we need depots along the rail, not beside it 02:03:37 <Eddi|zuHause> only they behave like all other road vehicles ;) 02:03:42 <kbrooks> what are TRAMS Eddi|zuHause ? 02:03:45 <radugc> well if there is there a way to put track along the road then you can have trams too 02:03:48 <Magus_X> and bus stops at the middle of the road, not out of it 02:03:53 <Magus_X> like it is on real life 02:04:14 <mikk36> http://en.wikipedia.org/wiki/Tram 02:05:05 <glx> Magus_X: there's a patch for drivethrough bus stop 02:05:15 <Magus_X> i cant install patches 02:05:16 <Magus_X> :~~ 02:05:16 <kbrooks> tram == streetcar ... 02:05:17 <radugc> i often focus on passenger transport and urban networks in ttd because it's more fun (the challange of working with authorities).. putting trams or subways in the game would be a gem 02:05:17 <hylje> drivethrough bus stops arent really functional though 02:05:18 <Magus_X> windows user 02:05:27 <glx> and I think it's in miniIN 02:05:29 <kbrooks> so they are the same 02:05:32 <Magus_X> |hylje|: yes they are 02:05:36 <kbrooks> i didnt know that! 02:05:44 <Magus_X> because if the autority dont allows you 02:05:52 <Magus_X> to demolish a house to build the stop 02:05:56 <Magus_X> what the hell you will do? 02:06:06 <hylje> Magus_X: it doesnt allow you to demolish the roads then 02:06:16 <hylje> Magus_X: not to mention town-owned loops 02:06:22 <Magus_X> oh 02:06:27 <Magus_X> you're right 02:06:41 <radugc> i like those maps with the map with big interconected cities and then strive to make a train line through the cities 02:06:42 <hylje> and besides 02:06:43 <radugc> it's challenging 02:07:00 <hylje> i heard buses get stuck in the drivethrough ones sometimes 02:07:36 <kbrooks> wouldnt subways be hard to implement? :-) 02:08:35 <glx> very hard 02:08:43 <hylje> very hard as long as tunnels are magic 02:08:58 <radugc> i think they'd be a hell to implement not to mention the actual way the player should manipulate them: they'd need a subteranean level maybe like in simcity 02:08:59 <glx> the current map array can't support underground stuff for now 02:09:02 <hylje> when we get tunnels materialised (newmaparray?) it could be possible 02:09:16 <hylje> radugc: subterranean level*s* 02:09:45 <radugc> i meant layer 02:09:51 <radugc> just to see what's underground 02:09:58 <hylje> but with the new map array i suppose you could do underground track as overground track 02:10:13 <hylje> so nice junctions and stations under the ground 02:10:16 *** Belugas [n=Jfranc@216.191.111.226] has joined #openttd 02:10:54 <Eddi|zuHause> we also need elevated tracks ;) 02:11:00 <hylje> yeh 02:11:17 <hylje> id rather make buildable platforms 02:11:27 <hylje> to replace bridges and allow elevated track 02:11:33 <radugc> ok and one more idea that i have.. that i believe it's really easy to implement 02:11:43 <radugc> an "load only" command 02:12:01 <glx> load only?? 02:12:23 *** Belugas_Gone [n=Jfranc@216.191.111.226] has quit [Nick collision from services.] 02:12:33 *** Belugas is now known as Belugas_Gone 02:12:45 <radugc> like i have those 2 smaller cities on a line ( i like to make realistic multi-station routes ) and i just want passengers to load to go to a 3rd bigger town 02:13:22 <Eddi|zuHause> that would be a waste of programming effort... 02:13:30 <radugc> really? i didn't realise that 02:13:34 <Eddi|zuHause> rather create cargo packages 02:13:47 <Eddi|zuHause> (including passenger destinations) 02:13:56 <hylje> indeed 02:13:58 <mikk36> well, doesn't "load" command do just that ? 02:14:11 <mikk36> just load and don't unload ? 02:14:15 <radugc> no, you just have the full-load command 02:14:24 <Eddi|zuHause> no, full load still unloads first 02:14:43 <mikk36> blah then :P 02:14:50 <Eddi|zuHause> you could use "transfer and full load" 02:14:51 <mikk36> ok 02:14:56 <Eddi|zuHause> maybe that'd do the trick 02:14:57 <mikk36> nighty night 02:15:01 <mikk36> bye :) 02:15:05 <radugc> i'll try it :) 02:15:29 <Eddi|zuHause> or just transfer... 02:15:43 <glx> but you'll lose money with transfer :) 02:15:44 <Eddi|zuHause> but the current transfer order is rubbish 02:15:52 <radugc> truth is.. i never used the transfer command 02:16:33 <radugc> it's exotic open ttd stuff for me 02:23:06 <radugc> heh. 02:23:15 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has joined #openttd 02:23:26 <radugc> "transfer and take cargo" does just that 02:23:28 <radugc> :) 02:25:40 <radugc> because it unloads all passengers then loads the one it brought plus the existing ones 02:26:03 <radugc> it looks like a waste of money but it's not that catastrophic because you get money for the transfer too 02:26:27 <radugc> however the "load only" would differentiate between the previous cargo and the newly loaded one 02:30:05 <Belugas_Gone> Imagine this : run several busses or trucks, gathering whatever cargo on small distances and transfer those cargo to a massive train station. Now, that starts to get interesting! 02:30:43 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has joined #openttd 02:30:50 <Belugas_Gone> you do not need to rely entirely on one transport type to achieve your goals. 02:30:59 <Eddi|zuHause> radugc: the problem is, you cannot determine the source of each passenger individually 02:31:16 <Eddi|zuHause> they all get put into one "bucket", and treated the same 02:31:26 <radugc> yeah, it could have multiple uses but where i started was just these long realistic multi - station passenger lines that i build ( i know that it's more profitable in the game to make just a line with just 2 stations but i like it this way ) 02:31:47 <Eddi|zuHause> in order to remember where each passenger came from, you need cargo packets 02:32:14 <radugc> Eddi> yeah i realised that while writing my idea here, it would need more coding then i thought 02:32:27 <radugc> each package would need to memorize it's starting point 02:35:15 <Belugas_Gone> radugc, there is already a branch that deals with that 02:35:27 <glx> but very outdated 02:35:29 <Belugas_Gone> althoug it's a bit... inactive 02:35:39 <Belugas_Gone> yes, to say the least :) 02:35:45 <radugc> .. :) 02:35:55 <kbrooks> can I ask :p 02:35:55 <radugc> a branch? 02:35:56 <kbrooks> um 02:36:12 <radugc> like a programming direction that was abandoned? 02:36:33 <Belugas_Gone> http://svn.openttd.org/cgi-bin/trac.cgi/browser/branches/cargo-packets 02:36:40 <kbrooks> whats the advantage of using 2 transport types :p 02:37:02 <radugc> i'm using windows 02:37:06 <radugc> what can i compile them with? 02:37:07 <Belugas_Gone> not abandoned... let say... put on hold maybe? 02:37:15 <kbrooks> whats the advantage of using 2 transport types? 02:37:23 <radugc> any c compiler will do or are they for linux? 02:37:24 <Belugas_Gone> i've never compiled it, to be honest... 02:37:39 <kbrooks> whats the advantage of using 2 transport types? 02:37:47 <Belugas_Gone> a lot of advantages, kbrooks 02:37:48 <glx> kbrooks: more stuff to transport on long distance 02:38:02 <Belugas_Gone> speed VS load 02:38:03 <kbrooks> Belugas_Gone: like? 02:38:15 <kbrooks> Belugas_Gone: whats speed vs load? 02:38:28 <radugc> kbrooks: what do you mean with 2 transport types? 02:38:41 <Belugas_Gone> planes are faster then trains, for instance 02:39:14 <kbrooks> radugc: train and then road for instance 02:39:14 <radugc> ah.. ok now i get the questions 02:39:21 <radugc> *question 02:39:22 <Belugas_Gone> trucks and busses use road, which are easy to lay out 02:39:25 <Belugas_Gone> easier then trains 02:39:37 <radugc> well yeah they pay more cause they're faster but they carry much less 02:39:49 <Belugas_Gone> trains can carry an awfull load of cargos 02:39:58 <radugc> and buses are just for making towns fat, as we all know :) 02:40:05 <Belugas_Gone> so choose your type, types 02:40:21 <Belugas_Gone> radugc : false I use them a lot to fill up big stations 02:40:25 <Belugas_Gone> with transfers 02:40:28 <Belugas_Gone> worth it 02:40:30 <radugc> but is that profitable? 02:40:37 <glx> buses (slow and small) feed airport or train station, then plane (fast) or train (fast and big) do the long distance trip 02:40:38 <radugc> i'll try it if you say :) 02:41:08 <glx> should be profitable but transfer system is quite "broken" 02:41:20 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k886.webspeed.dk] has quit [Read error: 104 (Connection reset by peer)] 02:41:30 <radugc> use unload 02:41:49 <radugc> so the goods will be en-route 02:42:12 <glx> but your RVs will lose money 02:42:14 <kbrooks> "en-route"? 02:42:20 <kbrooks> glx: "RVs"? 02:42:26 <glx> road vehicles 02:42:39 <kbrooks> why could they lose $ ? 02:42:46 <radugc> "en-route" that's what the game wrote after goods unloaded with "unload" in the original ttdx 02:42:53 <radugc> i haven't used unload or transfer in open ttd :) 02:43:32 <glx> kbrooks: because the RV travel distance is often too small in this kind of setup 02:44:01 <kbrooks> glx: what kind of setup? 02:44:19 <glx> RV -> train 02:45:49 <radugc> also, i think electrified railway should be (much) more expensive than regular, because like this it makes no sense not to build electrified in the first place ( if available ) 02:46:22 <UserErr0r> so what does transfer do on the orders list 02:46:31 *** radugc [n=not@89.33.186.89] has quit [] 02:46:47 <kbrooks> what is elrails for? why? 02:46:56 *** k-man_ [n=jason@unaffiliated/k-man] has left #openttd ["im outa here"] 02:47:06 <glx> elrails are needed to run electric trains 02:47:12 <kbrooks> eh? 02:56:58 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has quit ["-"] 02:59:00 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has joined #openttd 03:05:45 <CIA-5> belugas * r5786 /branches/XTDwidget/ (19 files in 2 dirs): 03:05:45 <CIA-5> [XTDwidget] Add the basis of the disabled system 03:05:45 <CIA-5> -Widget.resize_flag is now Widget.visual_flags 03:05:45 <CIA-5> -3 functions to access the flags :(Is|Set)[IsThis]WidgetDisabled 03:05:45 <CIA-5> -Synch up to 5785 03:05:46 <CIA-5> All disabled_state are not yet removed. 03:05:48 <CIA-5> So some strange behaviours may happen until then 03:08:18 <Belugas_Gone> 'night all 03:10:44 *** Osai [n=Osai@p54B3681F.dip.t-dialin.net] has joined #openttd 03:13:52 *** egladil [n=egladil@h31n3fls301o1035.telia.com] has quit ["This computer has gone to sleep"] 03:20:49 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 03:38:52 *** Tobin_ [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 03:38:53 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 03:49:51 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has quit [Remote closed the connection] 04:01:40 <alcyx> kbrooks: what eh you? 04:02:04 *** alcyx is now known as luckzi 04:10:50 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has left #openttd [] 04:11:36 *** Nubian 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out)] 06:26:48 *** Tron [n=tron@p54A3F30F.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 07:09:55 *** gpsoft [n=gaal@mirka.ynet.sk] has joined #openttd 07:15:12 *** Tron_ is now known as Tron 07:15:22 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has quit [Remote closed the connection] 07:16:11 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has joined #openttd 07:31:17 <publunch> Hello pissaking 07:31:32 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has joined #openttd 07:36:18 <Zavior> Erm 07:48:27 *** Nubian [n=nubian@193.93.73.116] has joined #openttd 07:52:33 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has quit [Read error: 110 (Connection timed out)] 08:23:23 <CIA-5> tron * r5787 /trunk/ (newgrf.c rail_cmd.c sprite.h station_cmd.c unmovable_cmd.c): Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} 08:31:22 *** ThePizzaKing 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09:29:09 *** mode/#openttd [+o Bjarni] by ChanServ 09:29:18 *** Guest56 is now known as Gonozal_VIII 09:35:21 <MiHaMiX> Bjarni: hi 09:35:22 <MiHaMiX> :) 09:38:53 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has joined #openttd 09:43:55 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has joined #openttd 09:45:58 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has joined #openttd 09:48:27 *** Ihmemies_ [i=ihmemies@a88-113-31-191.elisa-laajakaista.fi] has joined #openttd 09:48:55 *** publunch [n=publunch@87.113.87.51.bbplus.pte-ag2.dyn.plus.net] has quit [Read error: 110 (Connection timed out)] 09:53:00 <Gonozal_VIII> thank you all for making this great game :-) 09:54:08 <ln-> Gonozal_VIII: you are thanking the wrong people. 09:54:26 <ln-> the game was made by chris sawyer. 09:54:58 <Gonozal_VIII> i played ttd years ago but openttd is much better 09:59:07 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has joined #openttd 09:59:38 *** Trenskow 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has joined #openTTD 10:52:09 *** Ihmemies_ is now known as Ihmemies 10:53:56 *** mgla [n=mgla@wikipedia/mgla] has quit [""Sometimes it's better to light a flamethrower than curse the darkness." - Terry Pratchett"] 10:54:10 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 10:54:14 <CIA-5> rubidium * r5788 /branches/TGP/ (6 files in 2 dirs): [TGP] -Add: patch option to configure the progress update interval 11:10:00 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 11:10:09 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has joined #openttd 11:11:28 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 11:11:38 <CIA-5> rubidium * r5789 /branches/TGP/clear_cmd.c: [TGP] -Change: do not place rocky/rough tiles in the desert as they have to be removed later. 11:13:21 <CIA-5> rubidium * r5790 /branches/TGP/landscape.c: [TGP] -Change: also make shores during the conversion of flat level 0 tiles to water. 11:17:44 *** jonty-comp [n=Jonty@88-107-55-110.dynamic.dsl.as9105.com] has joined #openttd 11:18:09 *** Prof_Frink [n=proffrin@82-43-56-32.cable.ubr04.croy.blueyonder.co.uk] has joined #openttd 11:22:10 *** Dred_furst [i=nn@82-37-135-45.cable.ubr01.telf.blueyonder.co.uk] has joined #openttd 11:28:31 *** Eddi|zuHause [n=johekr@p54B76FFE.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 11:28:47 *** TinoM| [n=Tino@i5387CFED.versanet.de] has joined #openttd 11:33:54 *** AciD [n=gni@unaffiliated/acid] has quit ["Connection not reset by peer."] 11:34:28 *** Tino|Home [n=Tino@i5387CFED.versanet.de] has joined #openttd 11:38:22 *** AciD [n=gni@tehpwnz.org] has joined #openttd 11:39:47 *** Eddi|zuHause [n=johekr@p54B75BA9.dip.t-dialin.net] has joined #openttd 11:48:42 *** Zerot_ [i=Zerot@g35026.upc-g.chello.nl] has quit [Read error: 104 (Connection reset by peer)] 11:48:44 *** Zerot [i=Zerot@g35026.upc-g.chello.nl] has joined #openttd 11:49:57 *** TinoM [n=Tino@i5387CFED.versanet.de] has quit [Read error: 110 (Connection timed out)] 11:51:37 *** TinoM| [n=Tino@i5387CFED.versanet.de] has quit [Read error: 110 (Connection timed out)] 11:55:59 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 11:58:31 *** radugc [n=not@89.33.186.89] has joined #openttd 11:58:35 *** radugc is now known as RaduGC 12:05:33 *** Sacro [n=ben@adsl-83-100-202-166.karoo.KCOM.COM] has joined #openttd 12:07:18 *** Tefad [n=tefad@unaffiliated/tefad] has quit [Remote closed the connection] 12:07:26 <eQualizer> Is Locomotive worth a try? 12:08:22 <RaduGC> no 12:09:00 <Naksu> well 12:09:05 <Naksu> it's worth a try and not more :) 12:09:25 <RaduGC> yeah if you can play it for free, it's ok but i wouldn't waste my money on it 12:10:43 <kbrooks> shareware games suck :p 12:11:32 <RaduGC> can you use color heightmaps? 12:11:39 <RaduGC> or only b/w 12:15:17 *** Tino|Home [n=Tino@i5387CFED.versanet.de] has quit ["Verlassend"] 12:19:47 *** Sacro [n=ben@adsl-83-100-202-166.karoo.KCOM.COM] has quit [Read error: 54 (Connection reset by peer)] 12:20:13 *** Sacro [n=ben@adsl-83-100-202-166.karoo.KCOM.COM] has joined #openttd 12:20:38 *** Angst [n=Angst@p54947DE5.dip.t-dialin.net] has joined #openttd 12:21:09 *** Zerot_ [i=Zerot@g35026.upc-g.chello.nl] has joined #openttd 12:22:06 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Remote closed the connection] 12:22:11 *** Zerot [i=Zerot@g35026.upc-g.chello.nl] has quit [Read error: 54 (Connection reset by peer)] 12:22:27 *** Zerot [i=Zerot@g35026.upc-g.chello.nl] has joined #openttd 12:22:34 *** Mucht is now known as Mucht|zZz 12:25:30 *** Zerot [i=Zerot@g35026.upc-g.chello.nl] has quit [Read error: 104 (Connection reset by peer)] 12:25:38 *** egladil [n=egladil@duregladil.csbnet.se] has joined #openttd 12:27:30 *** Zerot 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(Connection reset by peer)] 12:43:59 *** Zerot [i=Zerot@g35026.upc-g.chello.nl] has joined #openttd 12:48:09 *** Zerot_ [i=Zerot@g35026.upc-g.chello.nl] has joined #openttd 12:49:14 *** Zerot [i=Zerot@g35026.upc-g.chello.nl] has quit [Read error: 104 (Connection reset by peer)] 12:50:01 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 12:59:09 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has quit ["Probably doing something else"] 13:01:49 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has quit ["http://iThought.dk/"] 13:03:13 *** Sacro [n=ben@adsl-83-100-202-166.karoo.KCOM.COM] has quit [Read error: 60 (Operation timed out)] 13:04:42 *** Gonozal_VIII [i=Gono@N731P021.adsl.highway.telekom.at] has quit [] 13:09:47 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has joined #openttd 13:13:34 *** Sacro [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has joined #openttd 13:14:16 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has joined #openttd 13:22:46 *** pwr [n=pwr@82.78.120.186] has quit ["Client exiting"] 13:24:53 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 13:26:06 <CIA-5> truelight * r5791 /branches/TGP/landscape.c: [TGP] -Fix r5790: too many tiles were shore now ;) (NS and EW slopes can never be shore, we don't have sprites for them) (Rubidium) 13:33:03 *** Frostregen_ [i=SADDAM@dslb-084-058-174-181.pools.arcor-ip.net] has joined #openttd 13:35:41 *** Osai [n=Osai@p54B37C0F.dip.t-dialin.net] has quit [] 13:36:13 *** pwr [n=pwr@82.78.120.186] has joined #openttd 13:36:14 *** roboman [n=Leo@c220-239-174-188.carlnfd2.nsw.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 13:45:44 <CIA-5> rubidium * r5792 /branches/TGP/heightmap.c: 13:45:44 <CIA-5> [TGP] -Feature: use the order of the PNG palette instead of the brightness when 13:45:44 <CIA-5> the palette is not completely grayscale and the size of the palette is 16. This 13:45:44 <CIA-5> makes it possible to have color coded heightlevels, which are much easier to 13:45:44 <CIA-5> distinguish than a grayscale image. 13:47:35 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has quit ["Read error: Connection reset by sortepeer"] 13:50:38 *** Frostregen [i=SADDAM@dslb-084-058-102-085.pools.arcor-ip.net] has quit [Read error: 110 (Connection timed out)] 13:50:40 *** Frostregen_ is now known as Frostregen 13:52:42 *** angerman [n=angerman@e181069128.adsl.alicedsl.de] has joined #openttd 13:59:25 *** Eddi|zuHause [n=johekr@p54B75BA9.dip.t-dialin.net] has quit ["Konversation terminated!"] 14:01:52 *** Eddi|zuHause [n=johekr@p54B7753E.dip.t-dialin.net] has joined #openttd 14:02:11 <CIA-5> truelight * r5793 /branches/TGP/TODO.TGP: 14:02:11 <CIA-5> [TGP] -Update: removed some entries from TODO that won't happen in TGP. 14:02:11 <CIA-5> Most important one: town-placement NEEDS to be done on flat tiles. This can 14:02:11 <CIA-5> be fixed of course, but it needs a lot of work and is out-of-scope for TGP. 14:04:17 *** Born_Acorn [n=bornacor@ACCEE964.ipt.aol.com] has joined #openttd 14:04:47 *** Sacro [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has quit [Read error: 54 (Connection reset by peer)] 14:04:52 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 14:06:03 *** Sacro [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has joined #openttd 14:06:34 <Born_Acorn> More "TTDPatch or OpenTTD" topics. At least this time it's friendly. :p 14:06:54 <Kjetil> Sounds like a flamewar 14:07:35 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has joined #openttd 14:08:28 <Bjarni> not really 14:08:38 <Bjarni> this one is much shorter 14:08:44 <Bjarni> it's over the minute we burned them 14:09:02 <Born_Acorn> http://www.tt-forums.net/viewtopic.php?t=26647 14:09:10 <Bjarni> -ed 14:10:17 <Born_Acorn> Soon someone will go in and say "OpenTTD/TTDPatch smells", and the flamewar ensues. 14:10:52 <Bjarni> ok 14:11:03 <Bjarni> hang on a minute 14:11:24 <hylje> Born_Acorn: OpenTTD and TTDPatch smell. 14:11:41 <Born_Acorn> :o 14:11:42 <Kjetil> Your mother was a hamster and ttdpatch smells of elleberries 14:11:44 <Bjarni> hehe, it would really end up as a serious flamewar is I say something bad about the patch XD 14:12:03 <Bjarni> also because it's not that bad 14:12:25 <Bjarni> so I would not state my opinion... it's just... not cross platform enough 14:12:39 <Kjetil> not cross platform at all :P 14:13:16 <hylje> well, it runs on windows, and windows that version 14:13:43 <Born_Acorn> and wine! 14:14:17 <Bjarni> but it's hardcoded i386 14:14:36 *** ChrisM87 [n=ChrisM@p54AC7C5B.dip.t-dialin.net] has joined #openttd 14:14:43 <hylje> so it doesnt work on NT for PowerPC, Itanium or Alpha 14:14:50 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has quit ["Read error: Connection reset by sortepeer"] 14:14:56 <Bjarni> so you need an emulator unless you happen to have the "right" hardware 14:17:05 *** ammler [n=marcel@10.148.76.83.cust.bluewin.ch] has joined #openttd 14:18:10 *** Neonox [n=Neonox@ip-80-226-197-11.vodafone-net.de] has quit [Read error: 110 (Connection timed out)] 14:20:06 <RaduGC> what's PBS in TTD Patch and why would anyone want to play ttd patch? 14:21:01 <Bjarni> post that and the flame war will start :P 14:21:42 <Bjarni> to answer your questions: some signal system (I'm not entirely sure how the patch made it work) and I don't know 14:22:09 <RaduGC> well i don't want that to happen so i was just asking :P don't get me wrong i've been playing ttdx from 1998 but the thing that really keeps me into open ttd is the interface.. i could never play it in 640 by 480 with non-resizable windows again 14:23:22 <RaduGC> and of course the fact that anything that already is in ttd patch can be put into open ttd in the future 14:23:27 *** AciD [n=gni@unaffiliated/acid] has quit ["Connection not reset by peer."] 14:23:52 *** Sacro [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has quit [Read error: 60 (Operation timed out)] 14:23:54 <hylje> hmm bridgebranch has broken loading from earlier versions? 14:24:37 *** AciD [n=gni@tehpwnz.org] has joined #openttd 14:24:59 <hylje> and i want some of the branch sweeties to be merged into something 14:25:07 *** jonty-comp [n=Jonty@88-107-55-110.dynamic.dsl.as9105.com] has quit [Read error: 110 (Connection timed out)] 14:25:28 *** AciD [n=gni@unaffiliated/acid] has quit [Remote closed the connection] 14:29:09 *** AciD [n=gni@tehpwnz.org] has joined #openttd 14:33:30 *** WolfLaptop [n=wolf@ip54575f0c.direct-adsl.nl] has joined #openttd 14:37:09 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 14:43:49 *** Zr40 [n=Zirconiu@zr40.xs4all.nl] has quit ["Leaving"] 14:47:09 *** WolfLaptop [n=wolf@ip54575f0c.direct-adsl.nl] has quit ["( www.nnscript.de :: NoNameScript 4.03 :: www.XLhost.de )"] 14:50:12 <Zavior> What are these speed signals in mini-in? 14:52:18 *** StarLite [n=Star@StarLite.xs4all.nl] has quit [Read error: 104 (Connection reset by peer)] 14:52:45 *** StarLite [n=Star@StarLite.xs4all.nl] has joined #openttd 14:53:08 <hylje> they, for example, control train pathing by speed 14:53:48 <Zavior> Like green for trains under x speed, and yellow for under speed of y? 14:57:03 *** pwr [n=pwr@82.78.120.186] has quit ["Client exiting"] 15:00:13 <luckzi> oh, are they in in some actually released version?! 15:02:41 <hylje> try miniin, it got plenty of little stuff 15:13:22 *** egladil [n=egladil@duregladil.csbnet.se] has quit [Read error: 113 (No route to host)] 15:16:11 *** Osai [n=Osai@p54B37C0F.dip.t-dialin.net] has joined #openttd 15:18:07 <luckzi> hylje: in the sense of "they aren't in Mini, or are they? I'm very sure they're not." 15:26:00 *** egladil [n=egladil@duregladil.csbnet.se] has joined #openttd 15:27:16 <Eddi|zuHause> they once were in miniIN 15:27:31 <Eddi|zuHause> but i don't think they came back after YAPF merge 15:34:23 *** tron_ [n=tron@p54A3FBF8.dip.t-dialin.net] has joined #openttd 15:47:58 <RaduGC> which is the tram tracks grf file for ttdpatch? i can't find it 15:49:06 *** egladil [n=egladil@duregladil.csbnet.se] has quit [Read error: 104 (Connection reset by peer)] 15:49:56 *** egladil [n=egladil@duregladil.csbnet.se] has joined #openttd 15:50:06 <RaduGC> i got it never mind 15:50:47 *** tokai|noir [n=tokai@p54B83083.dip0.t-ipconnect.de] has joined #openttd 15:51:36 *** Eddi|zuHause [n=johekr@p54B7753E.dip.t-dialin.net] has quit ["Konversation terminated!"] 15:54:23 *** Eddi|zuHause [n=johekr@p54B777CC.dip.t-dialin.net] has joined #openttd 15:57:39 *** Nubian [n=nubian@193.93.73.116] has quit [Read error: 60 (Operation timed out)] 15:58:07 *** egladil_ibook [n=egladil@frukt.csbnet.se] has joined #openttd 16:04:45 *** Eddi|zuHause [n=johekr@p54B777CC.dip.t-dialin.net] has quit ["Konversation terminated!"] 16:05:10 *** Nubian [n=nubian@193.93.73.116] has joined #openttd 16:05:22 *** Eddi|zuHause [n=johekr@p54B777CC.dip.t-dialin.net] has joined #openttd 16:08:03 *** tokai [n=tokai@p54B83160.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 16:12:35 <Wolf01> how i handle the widgets in a gui? aka how i find which button i clicked? 16:13:23 <glx> look *WndProc in *_gui.c 16:13:52 *** egladil [n=egladil@duregladil.csbnet.se] has quit [Read error: 113 (No route to host)] 16:15:04 <tron_> especially look for "case WE_CLICK:" 16:15:13 <Wolf01> yes i know 16:15:41 <Wolf01> but how i count buttons? 16:16:25 <Wolf01> are in the same order i put in "static const Widget _*_widgets[] = {" 16:16:29 <Wolf01> ? 16:16:33 <glx> it uses the index in widget array 16:17:46 <Wolf01> so if the button is in the 6 position, i have to do if ((e->click.widget == 6)) {? 16:17:59 <Frostregen> 5 16:18:02 <Frostregen> starts from 0 16:18:03 <Wolf01> yes 5 16:19:15 <Wolf01> ok, now works, maybe before i mistook to count the widgets 16:25:41 *** Eddi|zuHause [n=johekr@p54B777CC.dip.t-dialin.net] has quit ["Konversation terminated!"] 16:28:18 *** jonty-comp [i=Jonty@88-107-55-110.dynamic.dsl.as9105.com] has joined #openttd 16:28:23 *** Eddi|zuHause [n=johekr@p54B76803.dip.t-dialin.net] has joined #openttd 16:30:38 *** jonty-comp [i=Jonty@88-107-55-110.dynamic.dsl.as9105.com] has quit [Client Quit] 16:31:07 *** tokai|noir [n=tokai@p54B83083.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)] 16:31:41 *** Jezral [n=projectj@nat.kollegienet.dk] has quit [") td@projectjj.com - http://projectjj.com/ ("] 16:32:53 <CIA-5> tron * r5794 /trunk/ (14 files): Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 16:35:04 *** TinoM| [n=Tino@i5387EFE6.versanet.de] has joined #openttd 16:36:13 *** Jezral [n=projectj@nat.kollegienet.dk] has joined #openttd 16:36:40 *** jonty-comp [n=Jonty@88-107-55-110.dynamic.dsl.as9105.com] has joined #openttd 16:39:16 *** kbrooks|Ex is now known as kbrooks 16:44:23 *** TinoM| [n=Tino@i5387EFE6.versanet.de] has quit [Read error: 145 (Connection timed out)] 16:45:29 <Wolf01> tron_, could you help me with the eyecandy feature? 16:45:57 <Wolf01> i need to be able to place newstations stuff with the purchase land tool 16:48:29 *** scia [n=scia@AveloN.xs4all.nl] has quit ["Lost terminal"] 16:50:13 *** TinoM| [n=Tino@i5387F782.versanet.de] has joined #openttd 16:52:14 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [] 16:52:38 *** TinoM [n=Tino@i5387EFE6.versanet.de] has quit [Read error: 110 (Connection timed out)] 16:54:39 *** jonty-comp [n=Jonty@88-107-55-110.dynamic.dsl.as9105.com] has quit [Read error: 104 (Connection reset by peer)] 16:58:28 *** RaduGC [n=not@89.33.186.89] has quit [] 17:13:52 *** egladil_ibook is now known as egladil 17:20:07 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has joined #openttd 17:23:08 <kbrooks> how do i stop passengers from going to a certain station? 17:23:37 <luckzi> you do a nonstop order to the station after them? 17:23:54 <luckzi> -them +the one you want to avoid 17:24:38 <kbrooks> have only two stations :-) 17:24:44 *** tron_ [n=tron@p54A3FBF8.dip.t-dialin.net] has quit ["leaving"] 17:24:48 <kbrooks> on this line 17:25:14 <luckzi> so.. what do you want to do? 17:25:32 <kbrooks> specifically, how doi reduce the demand for passengers?!? 17:25:35 <luckzi> you might actually have to explain the situation. do you want to just have your train stop and not move? 17:25:38 <luckzi> huh? 17:26:00 <kbrooks> the situation is this. i have a coal mine in a town... 17:26:06 <luckzi> ah, so you mean how you.. prevent passengers from appearing there? 17:26:12 <kbrooks> yeah 17:26:18 <luckzi> well, did you ever have a vehicle to transport them away from there? 17:26:38 <kbrooks> "ever"? no :-) 17:26:43 <luckzi> there's a patch to prevent things you don't try to transport off from appearing. it's on by default. 17:27:01 <luckzi> so that only when you throw a passenger train at them, passengers appear. and the same then goes for coal. 17:27:25 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has joined #openttd 17:27:29 <kbrooks> luckzi: what about servers? how do i turn that pm? 17:27:33 <luckzi> which version are you playing? 17:27:34 <kbrooks> on* 17:27:38 <kbrooks> 0.4.7 17:27:50 <kbrooks> server is 0.4.7 as well 17:28:12 <luckzi> oh. mh, I don't know 0.4.7 too well. I started with 0.4.8 RC1 and then switched to mini. 17:28:32 <luckzi> basically "Stations -> Deliver cargo to a station only when there is a demand" would need to be on 17:28:51 <kbrooks> its on! 17:29:08 <kbrooks> h/o, ill take these off :P 17:29:42 <kbrooks> (passenger vehicle) 17:30:14 <kbrooks> done 17:30:17 <kbrooks> lets see 17:30:41 <kbrooks> hmm, patch doesnt work. :| 17:30:48 <kbrooks> for some odd reason 17:31:16 <kbrooks> i swear it was on luckzi 17:31:26 <kbrooks> and i cant turn it off 17:31:48 <luckzi> well, I don't think you can do anything about it anymore once you had a passenger vehicle of any kind at the station 17:32:10 <kbrooks> luckzi: well, maybe the solution is to demolish and replace 17:34:02 <luckzi> you can try building a new unconnected bus station and seeing if that creates passengers by itself without any vehicle touching it 17:34:13 <luckzi> (of course one that has access to passengers) 17:34:51 <kbrooks> question :p are trams in miniIN ? 17:34:59 <glx> no 17:35:28 <kbrooks> glx: where can i get miniIN from? 17:35:57 <glx> http://nightly.openttd.org/MiniIN/files/ 17:37:58 *** angerman [n=angerman@e181069128.adsl.alicedsl.de] has quit [] 17:37:59 <CIA-5> rubidium * r5795 /branches/TGP/heightmap.c: [TGP] -Fix (r5792): remove some totally unneeded shifts 17:38:08 <luckz> there are grf files with trams 17:39:29 *** kinty [n=kint@lobang.net] has quit [Remote closed the connection] 17:40:41 *** Nubian [n=nubian@193.93.73.116] has quit [Remote closed the connection] 17:40:51 *** Nubian [n=nubian@193.93.73.116] has joined #openttd 17:41:50 <kbrooks> whoo. :p 17:42:01 <kbrooks> minin has ummm tgp 17:44:35 <kbrooks> tgp is ... coool 17:44:41 <luckz> tgp? 17:44:59 <kbrooks> dont remember 17:45:05 <kbrooks> but it means something 17:45:22 <Eddi|zuHause> yes, it does :) 17:45:41 <kbrooks> miniin has elrails :p 17:46:09 <Eddi|zuHause> trunk has elrails, too 17:48:48 <kbrooks> ah 17:48:52 <kbrooks> didnt know :p 17:49:50 <|Jeroen|> miniin is pretty nice actualy 17:49:55 <|Jeroen|> lots of fun patches 17:50:19 <|Jeroen|> and the copy paste stuff makes it easy for lazzy people like me 17:50:48 *** Sacro [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has joined #openttd 17:51:33 <kbrooks> hehe |Jeroen| 17:51:45 <Sacro> !log 17:51:47 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 17:51:47 <Sacro> !logs 17:52:04 <|Jeroen|> hehe 17:54:51 *** kinty [n=kint@lobang.net] has joined #openttd 17:57:35 *** TinoM| is now known as TinoM 18:00:56 *** kinty [n=kint@lobang.net] has quit [Remote closed the connection] 18:02:26 <Wolf01> how i can know if are newstations loaded? 18:02:51 <Wolf01> (i need it to disable a button) 18:03:43 <peter1138> the existing code checks that, so follow it 18:05:09 <Wolf01> mmm 18:06:13 <Wolf01> i included newgrf_station.h, but i can't find anything 18:06:14 *** angerman [n=angerman@e181069128.adsl.alicedsl.de] has joined #openttd 18:06:43 *** Angst [n=Angst@p54947DE5.dip.t-dialin.net] has quit ["weg"] 18:06:48 <Wolf01> in rail_gui.c there is the _newstations variable 18:07:15 <peter1138> yes 18:07:16 <Wolf01> which tells if there is a newstation available 18:07:23 <peter1138> in ShowStationBuilder() 18:07:28 <Wolf01> yes there 18:07:45 <Wolf01> but is a part of a struct for stations 18:07:50 <peter1138> ... 18:07:53 <peter1138> if (GetNumStationClasses() <= 2 && GetNumCustomStations(STAT_CLASS_DFLT) == 1) { 18:07:57 <peter1138> ... 18:08:14 <peter1138> it's not that hard to follow, is it? 18:08:53 <Wolf01> maybe i'm blind 18:09:02 *** kinty [n=kint@lobang.net] has joined #openttd 18:12:47 *** Trenskow^ [n=outlet@5634ff2a.rev.stofanet.dk] has joined #openttd 18:13:09 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has quit [Read error: 104 (Connection reset by peer)] 18:15:44 *** BJH [n=chatzill@e176099167.adsl.alicedsl.de] has joined #openttd 18:16:03 *** Trenskow^ [n=outlet@5634ff2a.rev.stofanet.dk] has quit [Client Quit] 18:19:27 *** kinty [n=kint@lobang.net] has quit [Remote closed the connection] 18:20:26 *** kinty [n=kint@lobang.net] has joined #openttd 18:25:38 *** kinty [n=kint@lobang.net] has quit [Remote closed the connection] 18:29:37 *** kinty [n=kint@lobang.net] has joined #openttd 18:33:46 *** thgergo [n=th_gergo@dsl51B63EA7.pool.t-online.hu] has joined #openttd 18:34:43 *** kinty [n=kint@lobang.net] has quit [Remote closed the connection] 18:35:35 *** kinty [n=kint@lobang.net] has joined #openttd 18:36:40 <CIA-5> tron * r5796 /trunk/ (road_cmd.c table/road_land.h): Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too 18:40:39 *** kinty [n=kint@lobang.net] has quit [Remote closed the connection] 18:40:56 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has joined #openttd 18:41:22 *** kinty [n=kint@lobang.net] has joined #openttd 18:49:28 *** Mucht|zZz is now known as Mucht 19:04:22 *** Trenskow [n=outlet@5634ff2a.rev.stofanet.dk] has quit [Read error: 110 (Connection timed out)] 19:04:52 <Wolf01> if ((GetNumStationClasses() <= 2) && (GetNumCustomStations(STAT_CLASS_DFLT) == 1) && _networking) 19:04:52 <Wolf01> HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, 1, PlaceProc_BuyLand); 19:04:52 <Wolf01> else 19:04:52 <Wolf01> ShowEyecandyToolbar(0); 19:04:52 <Wolf01> there is something strange, the test is false when i'm on multiplayer (but the first part is correct, i tested it before adding the networking part) 19:09:01 <Sacro> yeah it will be false 19:09:01 <Sacro> 1 && 1 && 0 = 0 19:09:02 <Sacro> Wolf01: PING 19:09:20 <MiHaMiX> gn 19:09:23 <Wolf01> in multiplayer _networking should be true 19:09:26 <Sacro> night michi_cc 19:09:29 <Sacro> Wolf01: you sure? 19:09:45 <Wolf01> yes, i use it in another function and there wirks 19:09:58 <Wolf01> *s/wirks/works 19:13:08 <Wolf01> and if _networking was true when in single, i should have the function toggled, but is the same in single and in multy: always false (until i remove newstations.grf) 19:13:38 <Sacro> hmm 19:16:25 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has quit ["Probably doing something else"] 19:18:18 *** Sacro [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has quit [Remote closed the connection] 19:21:28 *** Spocoo [i=Spoco@dsl-083-102-066-100.lohjanpuhelin.fi] has joined #openttd 19:21:57 <Eddi|zuHause> shouldn't it rather be °|| _networking°? 19:24:22 *** |Jeroen| [n=jeroen@dD5E03E95.access.telenet.be] has quit ["Leaving"] 19:25:06 *** |Jeroen| [n=jeroen@dD5E03E95.access.telenet.be] has joined #openttd 19:26:07 <Wolf01> right, i didn't thought about the OR, and, nand, xor, bitshifting register, z80 but not the or 19:30:31 <Wolf01> ok, now the gui is ready to integrate newstation stuff 19:30:44 <Wolf01> 6 hours to code a gui -.- 19:38:49 *** Spoco [i=Spoco@dsl-083-102-066-100.lohjanpuhelin.fi] has quit [Read error: 110 (Connection timed out)] 19:39:36 <Bjarni> well 19:39:47 <Bjarni> you still count in hours, not days 19:40:10 <Wolf01> wait, newstation integration may take months 19:40:30 <Wolf01> is not so easy as i thought 19:40:41 <Bjarni> it took me as long to code the autoreplace GUI as it took me to code the autoreplace functional code 19:41:21 <Wolf01> newstation was yours? 19:41:40 <Bjarni> no, and I never said that 19:41:45 <Bjarni> I said autoreplace 19:41:57 <Bjarni> in reply to <Wolf01> 6 hours to code a gui -.- 19:42:33 *** Spoco [i=Spoco@dsl-083-102-066-100.lohjanpuhelin.fi] has joined #openttd 19:42:40 <Wolf01> ah i understood that newstation took 6 hours of coding... maybe i have to read better things ;) 19:42:42 <Bjarni> the GUI system in OTTD is not the nicest one you can find 19:43:19 <Bjarni> but at least it works 19:43:47 <Wolf01> i found it symple than other things 19:44:22 <ln-> "Sagaen om DSBs problemer og forsinkelserne af nye tog får tilføjet endnu et dramatisk kapital. Transportminster Flemming hansen opfordrer DSB til at bryde kontakten om 23 IC2-tog. DSB afviser at begå kontraktbrud." 19:44:27 <Bjarni> <Bjarni> the code in OTTD is not the nicest one you can find 19:44:36 <Bjarni> <Bjarni> but at least it works 19:45:12 <Bjarni> ln-: you are reading news in Danish??? 19:45:56 <Wolf01> mmmm i still need of a working unicode+monospace font 19:45:58 <ln-> SAS was giving free newspapers at CPH on friday. 19:46:10 <Wolf01> i 19:46:19 <Wolf01> ... damn backspace 19:46:26 <Wolf01> too near to enter 19:47:21 <Bjarni> Wolf01: well ' is next to enter as well 19:48:11 <Wolf01> not on the italian keyboard 19:48:13 <Bjarni> ln-: do you have any idea what the "DSB saga" is about? 19:48:15 <Wolf01> ;) 19:49:04 <Bjarni> it's the trains, that was ordered to start driving in 2002 or 2003 or something like that... they are still unable to drive 19:49:18 <ln-> why's that? 19:49:30 <Bjarni> and now with the new IC2 (whatever that is, that name was in use already) they appear to start a similar case 19:49:47 <Bjarni> oh, they don't work 19:50:03 <Bjarni> they look cool, but they don't work 19:52:03 <ln-> are they made in italy? 19:52:31 <Bjarni> how did you know that? :) 19:54:18 <ln-> i think the article said that, and besides there are badly-working italian trains in finland, too. 19:57:16 <Bjarni> oh and they are now a lot more expensive than the original price, but they do come from the homeland of the Farari, so we should be happy (at least that is what we are told) 19:57:34 <Bjarni> I think that's a crap reason to like a train... 20:00:12 <Eddi|zuHause> <Wolf01> mmmm i still need of a working unicode+monospace font <- try googling for °Fixedsys Excalibur" or something 20:00:17 <ln-> the Pendolino trains have now been in service for 10 years here, and they still have problems with reliability. 20:00:23 <Eddi|zuHause> that's what i used 20:01:19 <Wolf01> can you upload it? 20:01:19 <ln-> the first two train units were at some point standing on a sidetrack for years. 20:01:43 <Bjarni> since trains do drive a lot, they will all get problems. The question is how many and if they affect reliability 20:01:43 *** Spocoo [i=Spoco@dsl-083-102-066-100.lohjanpuhelin.fi] has quit [Read error: 110 (Connection timed out)] 20:01:44 <Eddi|zuHause> er... i don't remember where i put it 20:02:08 <Wolf01> maybe in the font folder? 20:02:44 <Wolf01> i can't find it in google 20:03:06 <Bjarni> I remember an EMU type here, it would stop at any warning light (safety, don't drive with open doors and so on), but it also stopped if a toilet tank was full (it should only warn about that and lock the toilet) 20:03:09 <Wolf01> uhm maybe with excalibur+monospace 20:03:19 <Bjarni> another bug resulted in incorrect "tank full" signals 20:03:38 <Bjarni> those two bugs combined hurt reliability a lot 20:04:16 <ln-> connecting and disconnecting two Pendolino units is often very difficult. 20:04:53 *** Jinx [n=Jinx@d54C1CECE.access.telenet.be] has quit [Read error: 104 (Connection reset by peer)] 20:06:37 <Bjarni> oh that reminds me. I was once in a DMU, that should be connected to another DMU and they had problems with the couplers and they tried and tried to connect them.. after a while I said "if they had just decided to drive the front one on time and the other one 2-3 minutes later, then we would have been way passed (location) by now" 20:07:08 <Bjarni> we actually got a serious delay because of that, but they did manage to connect them in the end 20:08:39 <glx> here they once need to connect antoher EMU to the one I was in, because it 20:08:52 <glx> had a problem to start 20:09:50 <Wolf01> uhm, somebody can write some unicode chars? 20:09:56 <Bjarni> ß 20:09:59 <Bjarni> ? 20:10:06 <Bjarni> ? 20:10:07 <glx> ???????????????????? 20:10:10 <Bjarni> is that enough? 20:10:18 <Wolf01> yes 20:10:36 <Wolf01> what i see is not good 20:10:47 <Bjarni> 20:10:56 <Bjarni> did that go any better? 20:11:00 <glx> lol 20:11:48 <Wolf01> but the courier new should be unicode 20:12:31 <Wolf01> and why i still see unicode chars as $£%£$% ???? 20:13:18 <glx> does your irc client support unicode? 20:13:32 <Wolf01> is the 6.16 20:13:51 <glx> of what? 20:14:01 <Wolf01> the mirc version 20:15:54 <ln-> wasn't it 6.17 that supported utf-8 20:17:02 <glx> yes 6.17 and latest is 6.2 20:17:23 <Wolf01> ok, downloading 20:18:41 <Wolf01> going to install it 20:18:44 *** Wolf01 [n=wolf01@host72-174.pool8260.interbusiness.it] has quit ["e ricordate, per la legge di avogadro non esiste cazzo quadro"] 20:19:38 *** Wolf01 [n=wolf01@host72-174.pool8260.interbusiness.it] has joined #OpenTTD 20:20:19 <Wolf01> bleah, the interface is horrible 20:20:30 <Eddi|zuHause> äöüß<-better now? 20:20:35 <Wolf01> yes 20:20:38 <glx> ???? 20:20:49 <Eddi|zuHause> cyrillic is ugly ;) 20:20:50 <Wolf01> now i see them, also cirillic 20:21:05 <ln-> cyrillic 20:21:17 <Wolf01> yeah.. little typo :P 20:21:26 <ln-> tu è italiano? 20:21:34 <Wolf01> yes 20:21:36 <ln-> ok 20:21:55 <ln-> congratulations for running OS/2 on Trenitalia's ticket vending machines. 20:22:47 <Wolf01> :) 20:26:44 *** RichK67 [n=RichK67@194.164.100.143] has joined #openttd 20:27:44 <RichK67> hi all 20:27:51 <RichK67> has brianetta been around? 20:27:53 <Wolf01> hi RichK67 20:28:59 *** angerman [n=angerman@e181069128.adsl.alicedsl.de] has quit [] 20:31:45 *** Trenskow [n=outlet@85.218.142.227] has joined #openttd 20:34:09 <Wolf01> nobody can "repair" the feed-rss in the svn? 20:35:54 *** sw4y [n=sw4y@snat2.arachne.czfree.net] has quit ["Odletam do paralelniho vesmiru..."] 20:42:58 <glx> Wolf01: what would be broken? 20:43:18 <Wolf01> it says live feed download failed 20:43:29 <Wolf01> or what is in english 20:48:29 <glx> Wolf01: 20:48:29 <glx> [22:44:07] <@TrueLight> glx: now that really helps ;) hahahaha! 20:48:29 <glx> [22:44:51] <@TrueLight> glx: it looks fine to me.. it might be that a trac updated fixes it 20:48:29 <glx> [22:44:58] <@TrueLight> but that won'tbe done within this week 20:48:29 <glx> [22:45:59] <@TrueLight> Various encoding issues with the timeline RSS feed have been fixed. <- is in 0.9.4, we use 0.9.3 20:52:27 <Wolf01> uhm 20:54:32 *** |Jeroen| [n=jeroen@dD5E03E95.access.telenet.be] has quit ["Whoopsy"] 20:55:45 <Wolf01> RichK67, can you add the adjacent station patch? it works with no bugs (or at least not relevant), and is not made by me, is only a my idea, my patch was the first parallel version and was not used to make this patch 20:56:13 <Wolf01> (and this patch will be required for copypaste to copy stations) 20:56:20 *** BJH_ [n=chatzill@e176100255.adsl.alicedsl.de] has joined #openttd 20:56:54 <SpComb> warning: you have been set on fire by Lakie 20:57:08 *** Trenskow [n=outlet@85.218.142.227] has quit ["Read error: Connection reset by sortepeer"] 20:59:33 <RichK67> wolf01: i asked for a *worked* game... preferably multiplayer... to prove it is ok... by your own admission it hasnt had the interest... i will only add it with evidence it does something worthwhile - (at the moment your examples dont even entirely make it clear why anyone would need the patch) 21:01:05 <Wolf01> i found it usefull to place bus bays in the center of a city, linked with a station in the neightbours to extend the catchement 21:01:22 <Wolf01> without destroying half of the city 21:02:45 <Wolf01> i also found it useful to place a station adjacent at an AI station 21:04:11 <Wolf01> because i needed that place to not make spaghetti railroads 21:10:50 *** BJH [n=chatzill@e176099167.adsl.alicedsl.de] has quit [Read error: 110 (Connection timed out)] 21:11:15 *** thgergo [n=th_gergo@dsl51B63EA7.pool.t-online.hu] has quit [Read error: 104 (Connection reset by peer)] 21:13:17 <RichK67> i am still not keen - it changes a fundamental thing - placing stations... its only real purpose is to break the catchment area concept... its not tested enough IMO (no evidence of savegames, no other players saying "yeah, we did 80 years with it and its FAB")... noone else is asking for it... and you are pestering about it to the point i feel like a dad being pestered "can i go to the park? can i go to the park?" every 5 mins... sorry... it doesnt give 21:16:33 <kbrooks> can i ask a question :P 21:16:56 <kbrooks> what is the "catchment area concept"? 21:16:59 <RichK67> fire away 21:17:30 <RichK67> where a station has a fixed amount of space around it that collects services (eg. passengers, mail) 21:18:00 <RichK67> this patch allows you to place station parts a loooong way away from your core station... so breaking the concept 21:18:16 <Wolf01> looong but in the station spread 21:18:18 <kbrooks> what station parts? :-) 21:19:04 <Wolf01> and you can do this now by hand by removing station parts 21:19:10 <kbrooks> RichK67: the patch seems like a good idea, but if i were you, i would wait for evidence of a savegame :) 21:19:27 <kbrooks> RichK67: (i want to see how it works, actually) 21:19:36 <Wolf01> you can 21:19:46 <kbrooks> Wolf01: can what? 21:20:05 <Wolf01> is in the forums, but i have to update the attachemnt 21:20:33 <Wolf01> or you can patch the miniIN with the diff 21:20:35 <kbrooks> Wolf01: how could i possibly even remove a station part? i tried destructing a station, but it destroys the full station 21:20:59 <Wolf01> just press the r key or the remove button when building a station 21:21:02 <kbrooks> and I cant remove a single rail from the station :-) 21:21:32 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 21:22:01 <Wolf01> it doesn't change anything but station placement, maybe when frost has finished the copypaste improvement, this patch will be included 21:22:29 <kbrooks> Wolf01: stop saying that. you are still pestering RichK67 :-) 21:22:54 <kbrooks> Wolf01: *he* needs to see it for himself. 21:23:14 <Wolf01> but he doesn't want to try it, he is the cause and the effect! 21:23:52 <kbrooks> *drops subject* 21:24:09 <Wolf01> http://www.tt-forums.net/download.php?id=53042 <- try it 21:24:38 *** Frostregen_ [i=SADDAM@dslb-084-058-163-231.pools.arcor-ip.net] has joined #openttd 21:25:47 <kbrooks> um :-) 21:26:23 <Wolf01> ctrl to split always, alt to join always 21:27:08 <Wolf01> and it ask to join/split only if are you trying to place it adjacent to 2 different stations 21:27:37 <Wolf01> for now there are also opponents' stations listed, and you can't join to them 21:28:45 *** netgert [i=Gert@213-35-133-191-dsl.prn.estpak.ee] has quit [] 21:34:23 <Wolf01> http://wolf01.game-host.org/OTTD_related/adjacent_stations_rev5682_v3.zip the executable with lang files for who want to try 21:35:25 <kbrooks> whats performance? 21:35:45 <Wolf01> ? 21:35:53 <kbrooks> in openttd 21:36:24 <kbrooks> it says "transport company in trouble! xxx transport will be ... unless performance increases soon" 21:36:34 <kbrooks> (not mine :p) 21:36:46 <glx> oh xxx lose too much money 21:36:49 *** Frostregen [i=SADDAM@dslb-084-058-174-181.pools.arcor-ip.net] has quit [Read error: 110 (Connection timed out)] 21:37:06 <glx> it surely will go bankrupt 21:37:09 <kbrooks> lol, no vehicles 21:37:15 *** Frostregen_ is now known as Frostregen 21:37:19 <kbrooks> can i buy this out? :p 21:37:26 <kbrooks> this is a network hame 21:37:29 *** Trenskow [n=outlet@85.218.142.227] has joined #openttd 21:37:42 <kbrooks> will openttd ask me if i wish to buy out xxx transport ? 21:38:33 <Wolf01> i must go to bed... tomorrow will be an intense day of work 21:38:34 <kbrooks> sooo. 6it didnt :p 21:38:43 <Wolf01> 'night all 21:38:46 <RichK67> [22:23] Wolf01: but he doesn't want to try it, he is the cause and the effect! <-- he is sceptical it is of any significant use... its not like say aircraft queueing where ppl have begged for its inclusion 21:38:48 <kbrooks> openttd deleted the company :p 21:39:54 <Wolf01> richk, that is because all wanted this feature, nobody know that is already coded because they see my name and they don't enter the topic and read 21:40:21 <kbrooks> buses suck, they can be sabotaged (the underlying network) 21:40:40 <Wolf01> i read about it in "i have more suggestions" tipocs 21:40:44 <Wolf01> *topics 21:40:49 <kbrooks> all but airplanes & trains suck 21:41:14 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 21:41:14 <Wolf01> now i must go 21:41:18 <Wolf01> bbl 21:41:20 <RichK67> gn 21:41:23 *** Wolf01 [n=wolf01@host72-174.pool8260.interbusiness.it] has quit ["e ricordate, per la legge di avogadro non esiste cazzo quadro"] 21:42:22 *** Tefad [n=tefad@va-chrvlle-cad1-bdgrp1-4b-b-116.chvlva.adelphia.net] has joined #openttd 21:43:53 <CIA-5> rubidium * r5797 /branches/TGP/ (6 files in 2 dirs): [TGP] -Add: a warning when a heightmap is scaled with more than a factor two up or down, as too much resizing degrades the quality of the generated map. 21:45:57 <kbrooks> question :-) what are the advantages ogf subdisaries? 21:46:44 <kbrooks> if anyone has a 5722 miniin save game showing off subdisaries, i'd be happy to see it 21:47:49 <RichK67> now there was a popular patch... my early versions of MiniIN felt really incomplete without it 21:48:18 *** Burgundavia [n=corey@ubuntu/member/burgundavia] has joined #openttd 21:48:29 <kbrooks> oh sorry, subsidiaries 21:48:42 <RichK67> yeah - subsids... very good patch 21:49:16 <kbrooks> what are the advantages ogf subsidisaries though 21:50:11 <RichK67> they are like having a second player on your team - you can share their tracks etc, and can give or take money from them 21:50:38 <RichK67> but they operate as a separate company... works very nicely in multiplayer 21:51:21 <RichK67> it mainly helps organise your empire 21:54:56 <Naksu> miniin? 21:58:20 <RichK67> its a build of openTTD with lots of user patches added in... its like the Nightly+++ hence Integrated Nightly.... the Mini part is that when i started making it, i only intended adding about 8-10 patches.... its now over 30 21:59:31 <RichK67> http://www.tt-forums.net/viewtopic.php?p=426901#426901 its a long thread... :) 22:00:00 <kbrooks> brb :-) 22:00:06 <RichK67> also the MiniIN wiki is handy http://wiki.openttd.org/index.php/Mini_Integrated_Nightly 22:01:31 *** Trenskow [n=outlet@85.218.142.227] has quit ["Read error: Connection reset by sortepeer"] 22:07:16 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has quit [Read error: 104 (Connection reset by peer)] 22:08:19 *** Trippledence [n=Trippled@cust183-dsl52.idnet.net] has joined #openttd 22:11:27 <Bjarni> Italian Town Names in MiniIN <-- why is that not in the trunk? 22:11:56 <Bjarni> is it because the list is too short or something like that? 22:12:00 <RichK67> because that list isnt up to date ;) 22:12:13 <Naksu> anyone know if there's a version of openttd with increased focus on transport network efficiency? one with possibly highly increased cost of building & maintenance 22:13:11 <Bjarni> RichK67: shame on you. You got a simple updating task and you failed it 22:13:23 <Bjarni> now I will have to make an example out of you 22:13:33 * Bjarni makes an example out of RichK67 22:13:33 <RichK67> :P ja baas 22:14:47 <Naksu> i guess what i'm looking for is a sort of sim city-ish openttd 22:18:44 <Bjarni> simOpenTTD? 22:19:08 <Bjarni> simOpenTTD v 1.17.5 22:19:14 <Bjarni> now that's easy to say :p 22:23:49 <RichK67> MiniIN does have the Advanced Town Handling patch which makes demolition *really* expensive in cities of over 5000 population 22:25:51 <RichK67> well... gn 22:26:11 *** RichK67 [n=RichK67@194.164.100.143] has quit [] 22:38:25 *** ammler [n=marcel@10.148.76.83.cust.bluewin.ch] has quit [Read error: 60 (Operation timed out)] 22:41:59 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has quit [Remote closed the connection] 22:42:27 *** Sacro [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has joined #openttd 22:42:38 *** Jezral [n=projectj@nat.kollegienet.dk] has quit [") td@projectjj.com - http://projectjj.com/ ("] 22:45:13 <kbrooks> so im being evil to AI in a single player gamee! XD 22:50:30 *** Jezral [n=projectj@nat.kollegienet.dk] has joined #openttd 23:00:44 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 23:01:41 *** Burgundavia [n=corey@ubuntu/member/burgundavia] has quit [Read error: 110 (Connection timed out)] 23:01:44 <SpComb> what hapaned to quakenet? 23:01:56 *** XeryusTC [n=irc@cc480157-b.sneek1.fr.home.nl] has quit ["So Long, and Thanks for All the Fish"] 23:02:48 *** Burgundavia [n=corey@ubuntu/member/burgundavia] has joined #openttd 23:07:09 <Sacro> [23:48] * SpComb has quit (Read error: Connection reset by peer) 23:07:12 <Sacro> SpComb: ping 23:07:25 <SpComb> what the hell? 23:07:27 <SpComb> so it's still up? 23:07:33 <SpComb> it's just not working here at all 23:08:01 <Sacro> yeah, im still on it 23:08:03 <SpComb> I just get a connection timed out to irc.quakenet.org 23:08:46 <Sacro> Your host is ngi1.it.quakenet.or 23:08:47 <Sacro> g 23:09:32 <SpComb> ugh 23:09:34 <SpComb> scary 23:09:54 <Sacro> :o no more logs 23:13:01 *** Rens2Sea [n=Rens2Sea@213.211.185.156] has quit [] 23:24:40 *** BJH_ [n=chatzill@e176100255.adsl.alicedsl.de] has quit ["ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]"] 23:27:03 *** TinoM [n=Tino@i5387F782.versanet.de] has quit [Read error: 104 (Connection reset by peer)] 23:36:02 *** Mucht is now known as Mucht|zZz 23:36:12 *** Bjarni [n=Bjarni@0x535ca23b.virnxx14.adsl-dhcp.tele.dk] has quit ["Leaving"] 23:37:56 <kbrooks> I love miniIN 23:38:41 <kbrooks> really, i do :p 23:38:56 *** Sacro_ [n=ben@adsl-83-100-225-81.karoo.KCOM.COM] has joined #openttd 23:40:49 *** Samie [i=Samie@host86-135-129-43.range86-135.btcentralplus.com] has joined #openttd 23:45:48 *** Samie [i=Samie@host86-135-129-43.range86-135.btcentralplus.com] has left #openttd [] 23:47:58 <DesktopMan> what's miniIN? 23:48:00 * DesktopMan is confused 23:49:43 <Sacro_> DesktopMan: its a user patched version 23:51:25 <mikk36> there is no reason u shouldn't :) 23:53:45 *** Born-Acorn [n=bornacor@ACCE85B2.ipt.aol.com] has joined #openttd 23:55:13 <kbrooks> hehe 23:56:15 <kbrooks> i dismantled an airport business (i had to, the airports were way too close to each other!!!) 23:56:19 <kbrooks> stupid AI