Config
Log for #openttd on 19th November 2006:
Times are UTC Toggle Colours
00:00:04  <Sionide> oh right
00:00:05  <Sionide> heh
00:00:53  <Eddi|zuHause> !calc  (1+1/9)^9
00:00:53  <_42_> Eddi|zuHause: 2.5811747914;
00:01:04  <Eddi|zuHause> !calc  (1+1/90)^90
00:01:05  <_42_> Eddi|zuHause: 2.7033324583;
00:01:20  <Eddi|zuHause> !calc  (1+1/90000)^90000
00:01:38  <Eddi|zuHause> hm, i killed it :(
00:03:54  <Eddi|zuHause> it can't take that long, if you do square-and-multiply...
00:04:06  <Zevensoft> !calc acos(-1)
00:04:07  <_42_> Zevensoft: Runtime error (func=(main), adr=4): Function acos not defined.;
00:04:14  <Zevensoft> !calc arccos(-1)
00:04:15  <_42_> Zevensoft: Runtime error (func=(main), adr=4): Function arccos not defined.;
00:04:22  <Zevensoft> !calc acs(-1)
00:04:23  <_42_> Zevensoft: Runtime error (func=(main), adr=4): Function acs not defined.;
00:04:29  <Eddi|zuHause> that's 1 or 2 multiplications per binary digit of the exponent
00:04:37  *** Progman [~progman@p5091F31A.dip.t-dialin.net] has quit [Remote host closed the connection]
00:04:40  <Eddi|zuHause> !calc  (1+1/900)^900
00:04:41  <_42_> Eddi|zuHause: 2.7167731812;
00:04:46  <Eddi|zuHause> !calc  (1+1/9000)^9000
00:04:51  <Zevensoft> !calc (2^2^2^2^2)
00:04:52  <_42_> Zevensoft: 200352993040684646497907235156025575044782547556975141926501697371089405955631145308950613088093334810103823434290726318182294938211881266886950636476154702916504187191635158796634721944293092798208430910485599057015931895963952486337236720300291696959215610876494888925409080591145703767520850020667156370236612635974714480711177481588091413574272096719015183628256061809145885269982614142503012339110827360384376787644904320596037912449090570756031403
00:05:03  <Zevensoft> needs more rounding
00:05:14  <Zevensoft> scientific notation for the win
00:05:26  <Eddi|zuHause> why rounding if you can have the exact value? ;)
00:05:31  <eekee> o.o;
00:05:39  <Eddi|zuHause> !calc 2^2^2^2^2.
00:05:40  <_42_> Eddi|zuHause: 200352993040684646497907235156025575044782547556975141926501697371089405955631145308950613088093334810103823434290726318182294938211881266886950636476154702916504187191635158796634721944293092798208430910485599057015931895963952486337236720300291696959215610876494888925409080591145703767520850020667156370236612635974714480711177481588091413574272096719015183628256061809145885269982614142503012339110827360384376787644904320596037912449090570756031
00:05:44  <KUDr> Eddi|zuHause: not so exact
00:05:49  <KUDr> ends with 3
00:05:50  <Sacro> !calc 9^9^9^9^9
00:05:50  <SpComb> woo we all love bots
00:05:51  <_42_> Sacro: Runtime error (func=(main), adr=17): exponent too large in raise;
00:05:59  <glx> please stop playing with the bot :)
00:06:10  <Eddi|zuHause> a power of 2 can never end with 3
00:06:11  <Sacro> awww but glx ...
00:06:14  <SpComb> !calc 64!
00:06:16  <_42_> SpComb: (standard_in) 2: parse error;
00:06:20  <Zevensoft> that might be just a mirc spam limit
00:06:27  <Zevensoft> because it ends with 1 on my screen
00:06:35  <SpComb> mirc?
00:06:53  <eekee> mirc O.o lol
00:06:59  <SpComb> no, not mirc :)
00:07:04  *** HMage [~HMage@85.21.179.37] has quit [Quit: HMage]
00:07:06  <SpComb> what is 42, anyways?
00:07:07  <Zevensoft> I meant, irssi or whatever
00:07:10  <Eddi|zuHause> it's probably a general IRC text length limit
00:07:17  <Eddi|zuHause> the answer, SpComb
00:07:36  <SpComb> in terms of what code it uses
00:07:37  <Sacro> !version
00:07:41  <eekee> general irc text limit I think
00:07:50  <SpComb> 512 bytes message length
00:08:21  * Eddi|zuHause imagines SpComb sitting in front of his screen, and counting digits
00:08:24  <Zevensoft> !calc (((2^2^2^2^2+8^2)^0.5)-8)/2^2^2^2)
00:08:25  <_42_> Zevensoft: (standard_in) 2: parse error;
00:08:42  <Zevensoft> !calc ((sqrt(2^2^2^2^2+8^2)-8)/2^2^2^2)
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00:08:53  <Zevensoft> that broke it
00:09:23  <SpComb> Eddi|zuHause: I've studied the RFC extensively :)
00:10:19  <Eddi|zuHause> 42 lacks some kind of useful error messages
00:11:20  <Zevensoft> !calc (((9^9)^9)^9)^9
00:11:22  <_42_> Zevensoft: 609683485452741112075235500724516670453115716895320025142055544060992206118345733195670930601391416031419347837381484188382881951433379123359313314933244210601512487020777732791222771893404859051590828696103799967120373592507057411946836370842145917500334762398351641542409564168524317143715760969367337242278252296192257755590138005663105597330353536830297965125372297102681424686850910639047766049279097023890339143848228023392943078063199836424226954
00:11:28  <Zevensoft> wtf
00:11:32  <lws1984> woah
00:11:41  <Zevensoft> it gave sacro an error for that
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00:12:02  <Eddi|zuHause> no, ^ is right associative by default
00:12:10  <Zevensoft> heh yeah I know
00:12:21  <Sacro> !calc scale=100 4*a(1)
00:12:22  <_42_> Sacro: (standard_in) 2: parse error;
00:12:23  <Eddi|zuHause> so yours is different from sacro's
00:12:35  <Zevensoft> !calc 9^(9^(9^(9^9)))
00:12:36  <_42_> Zevensoft: Runtime error (func=(main), adr=17): exponent too large in raise;
00:12:42  <Zevensoft> yeah I know
00:13:07  <Sacro> !calc scale=100; 4*a(1)
00:13:08  <_42_> Sacro: 3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170676;
00:13:19  <Sacro> !calc scale=250; 4*a(1)
00:13:20  <_42_> Sacro: 3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819644288109756659334461284756482337867831652712019088;
00:13:23  <Sacro> oooh
00:13:23  <Eddi|zuHause> damn, i should be finishing my presentation instead...
00:14:16  <Sacro> !calc scale=1000; 4*a(1)
00:14:18  <_42_> Sacro: 3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881097566593344612847564823378678316527120190914564856692346034861045432664821339360726024914127372458700660631558817488152092096282925409171536436789259036001133053054882046652138414695194151160943305727036575959195309218611738193261179310511854807446
00:14:19  <Sacro> *runs*
00:15:12  <SpComb> !eval foo
00:15:28  <SpComb> !die
00:15:28  <Zevensoft> !scale=2;4*a(1)
00:15:34  <Zevensoft> !calc scale=2;4*a(1)
00:15:35  <_42_> Zevensoft: 3.12;
00:15:44  <Zevensoft> lol error
00:16:22  <Zevensoft> ~3.14159 rounded to 2 decimals should be 3.14
00:16:40  <Sacro> Zevensoft: its 2sf, not 2dp
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00:16:46  <Zevensoft> o
00:16:56  <Zevensoft> !calc scale=4;4*a(1)
00:16:59  <_42_> Zevensoft: 3.1412;
00:17:17  <Zevensoft> !calc scale=4;3.1415926548*1
00:17:18  <_42_> Zevensoft: 3.1415926548;
00:17:20  <Eddi|zuHause> Zevensoft: but you round a(1) to 2 decimals, and then muliply that by 4
00:17:29  <Zevensoft> yeah I realized that
00:17:47  <Zevensoft> !calc scale=4;3.1415926548*2/2
00:17:48  <_42_> Zevensoft: 3.1415;
00:17:59  <Zevensoft> its still wrong though
00:18:11  <Sacro> yes, that should be 6
00:18:12  <Zevensoft> seems more like a truncate
00:18:34  <Eddi|zuHause> where do you get 48 from?
00:18:41  <Zevensoft> whoops
00:18:51  <Zevensoft> !calc scale=4;3.14159265438*2/2
00:18:52  <_42_> Zevensoft: 3.1415;
00:19:15  <Zevensoft> cant remember last 3 digits off the top of my head, but it doesnt matter
00:19:26  <Zevensoft> !calc scale=2;3.155
00:19:26  <_42_> Zevensoft: 3.155;
00:19:28  <Eddi|zuHause> it's 3.1415926535898
00:19:32  <Zevensoft> !calc scale=2;3.155*2/22
00:19:34  <_42_> Zevensoft: .28;
00:19:48  <Zevensoft> !calc scale=2;3.155*2/2
00:19:50  <_42_> Zevensoft: 3.15;
00:20:00  <Zevensoft> rounding errors are fun
00:20:19  <Eddi|zuHause> yeah, like on the stock market of milano ;)
00:21:16  <Eddi|zuHause> they truncated instead of natural rounding, and after a few months, they ended up 200 points below the actual value ;)
00:21:28  <eekee> lol!
00:21:35  <Zevensoft> lol
00:22:06  <Zevensoft> !calc (log 16)/(log 2)-4
00:22:06  <Eddi|zuHause> it's one of the most famous software bugs ;)
00:22:06  <_42_> Zevensoft: (standard_in) 2: parse error;
00:22:16  <Zevensoft> !calc (log(16))/(log(2))-4
00:22:16  <_42_> Zevensoft: Runtime error (func=(main), adr=6): Function log not defined.;
00:22:20  <Zevensoft> aww
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01:29:37  <Sacro> !calc 500*0.5*0.5
01:29:38  <_42_> Sacro: 125.00;
01:39:55  <CIA-1> glx * r7213 /trunk/lang/unfinished/ (afrikaans.txt bulgarian.txt lithuanian.txt ukrainian.txt): -Cleanup r7195: removed STR_CHEAT_ALLOW_CONVRAIL from unfinished lang files
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03:06:17  <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
03:06:17  <tormentum> !logs
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04:28:47  <Nigel_> hmmm, is it me are has Industry Generation in 7201?
04:28:52  <Nigel_> errr
04:29:00  <Nigel_> hmmm, is it me are has Industry Generation in r7201 got pretty slow?
04:29:47  <glx> should be faster
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04:34:18  <Smoovious> stupid-question time... once I have OTTD installed, is it safe for me to uninstall TTD?
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04:37:15  <Eddi|zuHause2> Smoovious: it should be
04:38:00  <Eddi|zuHause2> damn, i need a slave that can program LaTeX for me ;)
04:39:29  <Smoovious> okee thanky
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04:51:50  <orudge`> zernebok radio!
04:52:00  <roboman> yeah
04:57:05  <Nigel_> looking at bug 363 (flyspray), wouldn't it be an idea to make it that you can never borrrow over say 200% of the max loan? (i.e. if your loan is maxed out, and you buy a company which also has a maxed out loan, it works, but you try to buy a company right after that, with say a 20k loan, it doesn't work... thoughts?
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04:58:11  <orudge`> http://radio.zernebok.com:8080/ woo
04:58:48  <Eddi|zuHause2> at 6AM?
04:59:00  <Eddi|zuHause2> on a sunday?
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07:15:44  <tormentum> afternoon all
07:15:50  <tormentum> any germans in here?
07:16:06  <tormentum> or fluent german speakers?
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07:50:02  <Gorre> morning
07:57:59  <Nigel_> Gorre, hmm, thank god it isn't here
07:58:43  <Gorre> New Zealand, sure..
08:01:20  <Nigel_> Morning would make it monday
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08:02:59  <LordOfThePigs> Hello!
08:04:53  <Gorre> Nigel_: :)
08:04:56  <LordOfThePigs> Is there anything wrong with strgen and unicode characters?
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08:31:05  <Wolf01> ello
08:37:05  <Gorre> There's definitely something wrong with official lighting setup ... :/ http://www.gorre.info/blender/hq/002_pre_pre_alpha_textured.png
08:37:46  <tormentum> wow, which building is that going to end up being? HQ? lol
08:38:09  <Gorre> yep, chairman stage
08:38:49  <tormentum> shit man, nice
08:38:58  <tormentum> i wanna live there...
08:39:04  <tormentum> or at least work there
08:39:20  <Gorre> i would rather like to own it ..
08:39:39  <tormentum> lol, well there is that i guess
08:40:02  <tormentum> rotate the building 90degrees anti clockwise
08:45:31  <Nigel> wow, that is... amazing!
08:45:56  <Gorre> im curently rerendering it using old alltaken's light setup
08:46:03  <Gorre> and i expect much better result
08:47:21  <Zevensoft> is there a light setup for 3dsmax?
08:48:31  <Gorre> I dont think so, just because Alltaken wanted to everything be made in Blender
08:50:16  <LordOfThePigs> Does anyone know how to specify a new line in the language files?
08:50:28  <Gorre> haha, i love these unrealistic reflections, i really do - http://www.gorre.info/blender/hq/003_pre_pre_alpha_textured_brighter.png
08:52:15  <peter1138> LordOfThePigs: just add it
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08:52:24  <peter1138> (in english.txt)
08:52:44  <LordOfThePigs> what do I Add?
08:52:45  <LordOfThePigs>  \n?
08:52:49  <LordOfThePigs> \n\r?
08:52:51  <LordOfThePigs> \r?
08:52:55  <LordOfThePigs> something else?
08:53:02  <peter1138> oh
08:53:10  <peter1138> you mean a new line in a string
08:53:18  <peter1138> {} i think
08:54:01  <peter1138> yea
08:54:03  <LordOfThePigs> ok, I'll try that
08:54:03  <LordOfThePigs> thanks
08:54:07  <tormentum> ew Gorre, i like it darker...
08:54:11  <tormentum> that sounds wrong
08:54:12  <tormentum> lol
08:54:37  <Gorre> racist
08:55:12  <tormentum> haha
08:56:19  <LordOfThePigs> peter1138: and how do I show a fixed amount of money on a button
08:56:24  <LordOfThePigs> like 10'000
08:56:53  <LordOfThePigs> so that the text relfects the actual currency used
08:58:17  <peter1138> you need a {CURRENCY} and a SetDParam()
08:59:38  <tormentum> where is the entry point for ottd? is it unix.c, win32.c etc? depending on which OS?
09:00:02  <tormentum> ie: which main() function is run? :)
09:00:24  <tormentum> nm... found it
09:01:48  <peter1138> as you said ...
09:02:40  <LordOfThePigs> well, how do I use SetDParam to set up a button tooltip.
09:02:50  <LordOfThePigs> I'm pretty much screwed, am I not ?
09:03:15  <LordOfThePigs> I know how to use it just before I paint strings, but for tooltips...
09:03:28  <jnmbk> http://wiki.openttd.org/index.php/Roadmap_0.5 this needs some update...
09:03:34  <peter1138> yes
09:03:51  <peter1138> the measure tool does something with tooltips & setdparam
09:05:07  <LordOfThePigs> oh, well
09:05:15  <LordOfThePigs> It's not really an important tooltip
09:05:23  <LordOfThePigs> I'll just say it's 10k £
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09:17:35  <Nigel> i hope this fixes this bug
09:18:37  <peter1138> hope? that's pretty vague :)
09:18:42  <Nigel> peter1138, haha
09:18:45  <Nigel> it does
09:19:14  <Nigel> peter1138, i've just spent don't know how long trying to work out the correct fix
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09:21:51  <tormentum> any bash guru's here?
09:22:00  <tormentum> having a lill issue
09:23:10  <Nigel> i'm assuming you want unified diffs?
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09:24:01  <peter1138> "svn diff" does the job
09:24:06  <Nigel> yeah
09:24:21  <Nigel> don't worry, unix line breaks in notepad == evil
09:25:08  <Nigel> the fix is so trivial i could nearly paste it here
09:26:28  <Nigel> maybe not
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09:42:50  <Zevensoft> unix linebreaks should never occur in windows :/
09:44:34  <Nigel> bingo.. bug gone
09:46:40  <LordOfThePigs> How can I make a window sticky
09:46:46  <LordOfThePigs> I found out how to add the button
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09:46:55  <LordOfThePigs> but It doesn't seem to be enough
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09:53:37  <LordOfThePigs> anyone familiar with the window system
09:53:39  <LordOfThePigs> ?
09:53:54  <Nigel> http://bugs.openttd.org/task/412
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09:59:11  <Nigel> errr, and i should've submitted as patch
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10:03:53  <Zevensoft> are there any 32bpp grfs?
10:04:34  <Tron> Nigel: read the tooltip for "all"
10:05:05  <Tron> though there is a bug: "none" should be depressed, too, when openening the station list window
10:05:19  <Nigel> ahhh DOH
10:05:24  <Nigel> Tron, yeah
10:05:31  <Nigel> i got it around the wrong way
10:06:32  <Nigel> so that means case 27's "for (i = 0; i < NUM_CARGO; i++) {" should be changed to "for (i = 0; i < NUM_CARGO + 1; i++) {"
10:06:48  <Nigel> and thats the fix
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10:07:06  <Tron> file? line?
10:07:22  <Nigel> station_gui.c:376
10:08:29  <Nigel> so, i found the bug, understood it, the wrong way around
10:10:00  <Nigel> Tron, and there is another place it needs changing, just finding it now
10:12:51  <Nigel> station_gui.c:436 needs the same treatment too, and thats it
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10:27:59  <Rubidium> Nigel: about the NUM_CARGO + 1: the indices are 0 based, so if there is one cargo that would be at index 0, NUM_CARGO is 1, so the original would work correctly, your suggestion will make it check one cargo too many.
10:28:22  <Nigel> Rubidium, this is for the buttons
10:28:42  <Nigel> (when ALL is pressed)
10:28:46  <LordOfThePigs> Tron: do you have an idea what I should do to make a window pinnable besides adding the pin button?
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10:29:23  <Nigel> the cargo buttons are 12->23, none is 24, the and it uses i+12 effectively
10:29:24  <Zevensoft> there should be a flag
10:29:40  <Nigel> so NUM_CARGO + 1 is correct for this use
10:30:21  <Rubidium> the NONE should be handled independently (in my opinion) as it isn't a cargo
10:30:42  <Nigel> Rubidium, in context we aren't talking about cargo
10:31:31  <Nigel> we are talking about the number of buttons that need to be toggled down, which happens to be, the number of cargo, plus 1
10:32:51  <Rubidium> yes, but that button doesn't link to a cargo, it's linked to 'NO_CARGO', right?
10:33:33  <LordOfThePigs> Nevermind, I found out how to do it :)
10:34:26  <Zevensoft> ?
10:34:30  <Zevensoft> was it WF_STICKY?
10:35:13  <LordOfThePigs> WDF_STICKY_BUTTON
10:35:21  <Zevensoft> ah
10:35:40  <Nigel> basically, you are lowering button id's 12->(12+NUM_CARGO+1)
10:36:55  <Rubidium> but NONE was the one that should not be lowered, right?
10:37:34  <Nigel> they are all meant to be lowered, the for statement does an effective job of it, except it misses out NONE
10:38:50  <Rubidium> may be true, but if the CARGO buttons are lowered, the NONE button must be raised (which apparently does not happen), but you won't solve that by lowering the NONE button again
10:39:05  <peter1138> heh
10:39:09  <peter1138> Rubidium: it's not exclusive
10:39:17  <Born_Acorn> peter1138!
10:39:25  <Nigel> Rubidium, as tron said, before, when ALL is lowered, all the cargo and NONE should be lowered
10:39:35  <peter1138> you can list stations with passengers, coal and no cargo
10:39:41  <peter1138> Born_Acorn!
10:39:49  <Born_Acorn> woo
10:40:10  <Nigel> Rubidium, the flag for NONE is set, but the button isn't toggled
10:40:21  <Rubidium> so Tron is saying if you have ALL lowered, you have to lower NONE to?
10:40:40  <Nigel> yes, because ALL includes NONE
10:40:54  <Nigel> by understanding when i found the bug, was that it wasn't meant to be
10:41:11  <eekee> Damn, it's too early for philosophy
10:41:39  <Nigel> "Select all cargo types (including no waiting cargo)" is the tooltip for 'ALL'
10:42:19  <Nigel> which is done by adding " + 1" to those two for statements
10:42:45  <Nigel> (well, the most effective way is doing that)
10:43:21  <Rubidium> so NONE does not mean deselect ALL?
10:43:36  <roboman> gnight
10:43:37  <peter1138> it's not none
10:43:40  <peter1138> it's "no cargo"
10:44:10  <Tron> "no cargo waiting"
10:44:11  <peter1138> if you build a station
10:44:16  <peter1138> it will have no cargo waiting
10:44:24  <Nigel> peter1138, well it is none...
10:44:26  <peter1138> it should still appear when ALL is selected
10:44:41  <Nigel> technically
10:44:49  <Rubidium> but why is everything deselected when you click NONE?
10:45:13  <Rubidium> or 'NO'
10:45:16  <Nigel> Rubidium, because selecting NONE/NO shows stations which have no waiting cargo
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10:45:31  <Nigel> just like if you click CO
10:45:45  <peter1138> Rubidium: same reason that everything is deselected when you click on the other cargo buttons
10:45:45  <Nigel> it shows stations which have Coal waiting to be picked up
10:46:08  <Rubidium> why is the string then called STR_ABBREV_NONE and not STR_ABBREV_NO_CARGO?
10:46:22  <peter1138> cargo waiting: none, p'raps
10:46:55  <Tron> "coal waiting"
10:46:57  <peter1138> it doesn't mean you want to show no stations
10:46:59  <Tron> "passengers waiting"
10:47:01  <Tron> "mail waiting"
10:47:01  <Tron> ...
10:47:03  <Nigel> which is why IMH, changing "for (i = 0; i < NUM_CARGO; i++) {" to "for (i = 0; i < NUM_CARGO + 1; i++) {" on station_gui.c:376,436 is the simplist fix
10:47:03  <peter1138> cos that's silly
10:47:04  <Tron> "none waiting"
10:47:21  <Nigel> errr IMO
10:48:57  <Rubidium> hmm, ok I start to get the point...
10:50:55  <Rubidium> then the + 1 is OK, but please add a comment that it includes the 'no cargo waiting at this station' button
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10:57:37  <Nigel> there, updated the patch
10:58:47  <tormentum> bugs.openttd.org down?
10:59:07  <Nigel> no, just slow
10:59:07  <tormentum> nm... just came up
10:59:09  <tormentum> that took ages
10:59:24  <tormentum> mm yeah i noticed
10:59:32  <tormentum> heavy server load at the moment?
11:02:20  <Nigel> sorry for the original confusion with my first patch though, i admit i totally stuffed up ;)
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11:37:34  <Nigel> hmmm, something's up with the 'sort by' button too
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11:41:39  <peter1138> heh,yeah
11:41:42  <peter1138> resets everything
11:48:19  <Nigel> funny thing is, i can't work out what the heck is causing it
11:49:40  * Gorre has returned, [gone/1h 42m 43s]
11:52:09  <Nigel> peter1138, any ideas?
11:52:59  <Nigel> i know it's going to 'case 28:' (station_gui.c:388), and removing everything there still causes it to happen
11:53:53  <izhirahider> I'm getting an awfull lot of window.c warnings since r>720*
11:54:15  <Nigel> izhirahider, not here
11:54:19  <izhirahider> "initialization from incompatible pointer type" and "comparison of distinct pointer types lacks a cast"
11:54:20  <Nigel> izhirahider, os?
11:54:29  <Nigel> os & compiler?
11:54:42  <izhirahider> gcc version 4.1.1 20060525 Fedora Core 5
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11:55:24  <izhirahider> also viewport.c
11:55:29  <Nigel> hmmm, i don't have a gcc enviroment to check with
11:55:36  <Tron> known
11:55:45  <Tron> Darkvater will fix his commit
11:55:55  <izhirahider> I assume it was from Darkvater's 7202 commit
11:56:11  <Tron> the warning in graph_gui.c is a bug in gcc 4, btw
11:56:11  <Nigel> anyway, i'm gonna start pulling my hair out soon
11:57:01  <izhirahider> oh, player_gui.c and engine_ui.c too :)
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12:46:45  <FR^2> Hiho
12:47:31  <FR^2> I'm trying to install Version 0.4.8 (Windows)... It asks for the TTD location. Is it really necessary to install TTD?
12:47:48  <hylje> no, its for the data files
12:48:02  <hylje> you can skip it and put the data files manually in
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12:49:33  <FR^2> Hmm.
12:50:12  <FR^2> "Setup cannot continue without the TTD location"
12:50:40  <FR^2> Ah, there was an option on step before...
12:50:42  <FR^2> Silly me ;)
12:50:46  <FR^2> Thanks a lot.
12:51:13  <hylje> np
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13:22:53  <Brianetta> Athorium++
13:22:54  <Brianetta> (Athorium's command of English)--
13:23:55  <tormentum> night peeps :)
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13:25:52  <Rubidium> Tron: do you have a good understanding of the different coordinate systems in OTTD?
13:25:54  <smeding_> hi
13:26:05  <Tron> well, try to ask (:
13:27:43  <Rubidium> ok, I'm busy with upgrading/rewriting the smallmap zoom. The problem is with zooming; I want that when you zoom in it keeps the center of the smallmap at the center of the smallmap, for which I cannot find the correct algorithm.
13:28:22  <Rubidium> http://rubidium.student.utwente.nl/openttd/smallmap_zoom.diff <- basically the TODO in this diff has to be filled in (and SmallMapCenterOnCurrentPos must be removed)
13:28:53  <Rubidium> as SmallMap...CurrentPos centers on the current position of the main viewport and not the smallmap
13:29:32  <Tron> lunch, 20min
13:29:58  <Rubidium> I meant that the line with SmallMapCenterOnCurrentPos just after the todo has to be removed
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13:52:14  <Tron> re
13:52:35  <Tron> Rubidium: what exactly is the problem? i don't think i understood it
13:53:35  <Rubidium> what I want is that when you zoom the center of the smallmap stays at the center.
13:54:13  <Tron> coordinate transformation
13:54:26  <Tron> look in the minimap scrolling code
13:54:29  <Rubidium> with the current code (in the diff) it centers the smallmap at the center of the main viewport (due SmallMapCenterOnCurrentPos)
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13:54:44  <Tron> i rewrote that somewhen
13:55:04  <Tron> it does the coordinate transformation you need
13:55:57  <Tron> basically you have to translate the canonical x/y of the screen (x to the right, y to the bottom) to map coordinates (x to the lower left, y to the lower right)
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13:58:02  <Rubidium> true
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14:00:35  <Tron> Rubidium: r1080
14:01:11  <Tron> now at smallmap_gui.c about line 940
14:01:25  <Rubidium> yup, I'm looking at it
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14:12:14  <Born_Acorn> peter1138, is that more codable now? http://graphics.bornacorn.com
14:12:22  * Born_Acorn shall represnt it to Lakie if it is
14:16:12  <peter1138> lol
14:16:22  <peter1138> was going to say it looks a bit corrupted
14:16:26  <peter1138> but IE had zoomed it out...
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14:25:04  <Cyorxamp> Hey is there a windows util I can use to magnify the OpenTTD window?  (not resize, and not change resolution) ?
14:25:23  <Zevensoft> ctrl+d
14:25:34  <Cyorxamp> o_O fun
14:25:44  <Cyorxamp> thanx!
14:26:01  <Zevensoft> theres a patch somewhere that adds filtering options
14:26:12  <Cyorxamp> filtering as in?
14:26:17  <Zevensoft> bilinear and stuff
14:26:23  <Cyorxamp> ah right, cool
14:26:34  <Eddi|zuHause2> there's also a "magnify.exe" builtin in windows, that magnifys part of the screen
14:26:49  <Cyorxamp> my 1280x1024 just became classic TTDLX 640x480 with cntrl+D
14:26:57  <Cyorxamp> Eddi|zuHause2, yeah but thats kinda shitty
14:27:26  <Cyorxamp> surely ctrl+d is useless to anyone not on 1280x1024 or higher?
14:27:27  <Eddi|zuHause2> btw, that is 640x512 ;)
14:27:52  <Cyorxamp> since they wouldn't have all the ttdlx toolbar at the top
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14:35:22  <Rubidium> Tron: what do hv[xy] exactly mean? as I think h[xy] are the center of the viewport?
14:35:42  <Cyorxamp> u mean X-size of map: 9    ?
14:35:51  <Tron> they're the projected coordinates
14:35:51  <Cyorxamp> cuz I was wondering that
14:35:59  <hylje> http://maraz.be/nallepipari.jpg christmas time!
14:36:48  <Tron> you're baking a pedobear cookie for christmas?
14:36:59  <hylje> its not mine :(
14:37:03  <hylje> besides it was already baked
14:38:02  <Tron> Rubidium: r1063 has mostly the same calculation with a few comments for the normal viewport scrolling
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14:42:24  <Cyorxamp> Can I re-enable the old TTDLX - one type of industry per one town only?
14:43:26  <hylje> its on by default
14:43:27  <hylje> afaik
14:43:32  <Cyorxamp> nupe
14:44:14  <Maedhros> you can set it in the Economy tab of the patches dialogue
14:44:49  <Cyorxamp> aha
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15:08:59  <Rubidium> Tron: can you please try whether you can write the right transformation, as I'm not seeing the solution :(
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15:12:36  <Eddi|zuHause2> am i right that this is supposed to be an affine transformation?
15:13:18  <Eddi|zuHause2> (i.e. a composition of rotation, stretching, movement)
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15:13:43  <Zevensoft> I'd start with basic steps, then simplify
15:13:55  <Tron> yes
15:14:03  <Tron> it's just
15:14:11  <Tron> (-1  1)
15:14:15  <Tron> ( 1  1)
15:14:19  <Tron> and its inverse
15:14:22  <Zevensoft> what exactly is he trying to do
15:14:43  <Rubidium> fixing and improving FS#54
15:15:24  <Rubidium> which is zooming of the smallmap
15:15:30  <Zevensoft> ah
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15:16:07  <Zevensoft> and keeping the crosshair centered?
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15:16:28  <Rubidium> no keeping the center of the smallmap at the center when zooming
15:16:39  <Zevensoft> ah
15:17:05  <Zevensoft> just add half of the size of the window
15:17:31  <Zevensoft> er
15:17:48  <Zevensoft> no wait
15:17:59  <Zevensoft> a quarter
15:18:10  <Zevensoft> x' = x+w/4
15:18:18  <Zevensoft> y' = y+h/4
15:18:56  <Rubidium> nice try... but... the 'start' coordinate is in a derivative of tile coordinates
15:19:17  <Zevensoft> what file
15:19:26  <Rubidium> http://rubidium.student.utwente.nl/openttd/smallmap_zoom.diff
15:19:44  <Rubidium> and then search for the TODO in smallmap_gui.c
15:20:02  <Eddi|zuHause2> i'd help you, but i urgently have to finish my presentation...
15:21:14  <Tron> inverse is
15:21:21  <Tron> (-.5 .5)
15:21:24  <Tron> ( .5 .5)
15:21:25  <Tron> btw
15:23:34  <Zevensoft> so inside of "SmallMapCenterOnCurrentPos"?
15:23:55  <Rubidium> no, SmallMapCenterOnCurrentPos is perfectly alright, but shouldn't be called there
15:25:19  <Rubidium> it's only there to show that zooming works
15:29:06  <Zevensoft> why does it get slower as it zooms in?
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15:30:22  <Rubidium> it zooms with a ratio related to one fifth of the difference with the target and the current zoomlevel
15:30:52  <Zevensoft> I meant, the rendering, but I think its just debug mode being slow as usual
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15:32:39  <Rubidium> I've got no idea, did not experience that myself
15:32:59  <Zevensoft> nothin to worry about anyway
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15:48:46  <Zevensoft> ah I think I see
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15:52:35  <nairan> wee new version o svn
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16:24:46  <Eddi|zuHause2> is that english?
16:25:12  <Zevensoft> seems like an irish dialect
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16:57:46  <nairan> nope jst a quite broke keyboard
16:58:06  <nairan> my normal one had coffee in it
16:58:27  <nairan> so i cleaned it but i think it has to drie some morw
16:59:49  <glx> *dry :)
17:01:36  <nairan> well this ke dont work reall
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17:08:47  <nairan>  mm
17:08:58  <nairan> #
17:09:24  <nairan> on this keybord are the contactpad or the key not really at its place
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17:42:47  <CoutAlt> hey, i'm having networking problems with openttd. i've gone as far as removing every possible firewall on the way and doing network captures, to no avail.
17:43:39  <scia> what problems?
17:44:10  <CoutAlt> scia: i can't even properly connect to a game. at times it won't refresh the server, at other it will not get to the state of asking the password, and otherwise it will get stuck at loading the map
17:44:34  <CoutAlt> and that's with ~100ms latency and 0% packet loss to the server
17:44:56  * scia wonders if it is a network problem then
17:45:19  <CoutAlt> maybe it's not... but it "feels" like a network problem
17:45:39  <CoutAlt> got any ideas?
17:45:54  <CoutAlt> i can't even get to opening a sane bug out of this
17:46:10  <scia> did it used to work?
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17:46:23  <CoutAlt> it works from another network
17:46:40  <CoutAlt> one which has more bandwidth
17:46:47  <CoutAlt> but this net's bandwidth should be more than enough
17:46:59  <CoutAlt> it's 750kbps d/l on 96kbps u/l
17:47:03  <scia> indeed, ottd does not eat much
17:47:11  <scia> same computer though?
17:47:14  <CoutAlt> same computer
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17:47:29  <scia> Have no clue then
17:47:47  <jez> My attempt at drawing the software life cycle in Visio (I cleaned up another diagram I particularly liked), if anyone's interested: www.game-point.net/misc/slc.png
17:47:47  <scia> I'm not smart enough
17:48:09  <CoutAlt> is there any way to run the builds in 'extra verbose debug' mode or something?
17:48:14  <CoutAlt> or are there any debug builds available?
17:48:30  <CoutAlt> maybe we'll be smarter when we know what the client is expecting to happen and isn't happening.
17:48:37  *** CoutAlt is now known as Coutal
17:48:47  <scia> hmm
17:48:54  <scia> you could try the wiki
17:50:03  <Coutal> found it
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17:51:40  <glx> Coutal: maybe openttd -d net9 to have full network debug messages
17:53:08  <Coutal> okay, we have something!
17:53:16  <Coutal> [NET][UDP] send error 10049
17:53:49  <Coutal> wtf\
17:53:54  <Coutal> that error really shouldn't happen.
17:55:08  <Coutal> okay, now looking at a problematic tcp session
17:55:22  <Coutal> not enough debug information with just net9. nothing seems to happen
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17:56:19  <Coutal> but we got closer to a genuine bug report
17:56:32  <scia> your router has all necessary ports open?
17:57:13  <glx> WSAEADDRNOTAVAIL 10049 : The requested address is not valid in its context.
17:57:17  <Coutal> right now i'm bypassing my router
17:57:30  <Coutal> and connecting directly via an mpls'd connection
17:57:36  <Coutal> it's as good as it gets :)
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17:59:48  <Coutal> okay, now the connection is stuck. ethereal says so.
17:59:55  <Coutal> but there shouldn't be any logical reason why it would be stuck
18:01:04  <Coutal> the last packet sent was from the server to my client
18:01:22  <Coutal> it makes sense to think that the server would be expecting more data from my client now
18:02:18  *** ufoun [~ha@b07-305a.kn.vutbr.cz] has joined #openttd
18:02:51  <scia> bbl
18:02:54  *** scia [~scia@AveloN.xs4all.nl] has quit [Read error: Connection reset by peer]
18:04:38  <Coutal> dbg: [NET] [UDP] listening on 0.0.0.0:0
18:04:53  <glx> that's ok
18:05:00  <Coutal> shouldn't it specify a port?
18:05:44  <Coutal> moreover, it does that immediately after trying a tcp connection to port 3980
18:05:46  <glx> hmm wait it should listen on 0.0.0.0:3979
18:06:07  <Coutal> nothing listens on 3979
18:07:01  <Coutal> and now the tcp connection was fin'd, and openttd just happily ignores that
18:07:29  <Coutal> something looks mighty wrong here.
18:07:48  <Coutal> what bothers me even more, is that it works under another network
18:08:13  * Coutal sighs
18:08:20  <Coutal> no openttd for me until i resolve this
18:10:13  <Coutal> is there any developer that specializes in the networking code?
18:10:57  <glx> listening on port 0.0.0.0:0 is ok for client
18:11:39  <Coutal> yes, there are also no 'useless' packets sent from the server back
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18:13:13  <Darkvater> gaaaah I broke something :(
18:13:26  <Darkvater> my pc won't boot...
18:15:11  <Coutal> Darkvater: what bootloader are you using?
18:15:35  <Coutal> or is it even prior to that...
18:15:38  <Darkvater> I mean it doesn't boot after checking some PCI stuff during bootup
18:15:47  <Coutal> ah, i see
18:15:54  <Darkvater> right now it hangs completely after NVRM: loading NVIDIA Linux module
18:16:18  <Coutal> are you sure that it's hanging and not switching to some unknown framebuffer?
18:16:42  <Darkvater> if you know of any framebuffer that loads for 15 minutes tell me :)
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18:16:59  <Coutal> i mean, it could be displaying nothing, but still working in the background
18:17:14  <Coutal> maybe you could try pinging it from another computer, or using a serial connection
18:17:24  <Darkvater> I'm in the main console, it's supposed to continue loading ethernet, services etc
18:17:43  <Coutal> Darkvater: it could be that it is loading them, but just not showing anything
18:17:55  <Coutal> that's what i'm trying to discern - whether it's a display problem, or a definite hang.
18:17:58  <Darkvater> no cause it worked before I swapped videocards :)
18:18:06  <Darkvater> hmm it works now
18:18:32  <Darkvater> seems it doesn't like AGP 1x?
18:19:04  <Coutal> newer nvidia drivers really don't like older cards and/or older transfer interfaces/rates
18:19:33  <Coutal> trying to find a driver old enough to run my riva tnt2 was quite an experience
18:19:35  <Darkvater> hmm no, another crash
18:19:36  <Darkvater> dammit
18:19:59  <Coutal> btw, could you perhaps try and help me with the networking problem? looking at the debug log, i get socket error 10049, something that really shouldn't happen
18:20:03  <Darkvater> does this mean I get to buy a new pc :D
18:20:17  <Coutal> just go back to your other video card?
18:20:19  <Darkvater> does it work with client/server locally?
18:20:22  <Darkvater> I went back
18:20:35  <Coutal> it plays locally just fine, and it even plays nice from another network.
18:20:52  <Coutal> but... ethereal captures show nothing that would suggest there is a problem
18:20:54  <Darkvater> no I mean the server and client on the same pc
18:21:21  <Coutal> Darkvater: considering that it can play on the same server from another network location, i think it's fine.
18:21:35  <Darkvater> so what doesn't work?
18:21:56  <Coutal> right now i'm at home (at work i can play). nothing works. i can't properly log on to a server.
18:22:10  <Coutal> i've removed my router and i don't have a firewall installed
18:22:19  <Darkvater> does it work at home if you have the server and the client on the same pc?
18:22:44  <Coutal> i'll give it a shot now. but we're talking about the same laptop - i'm taking it from work and back
18:23:53  <Darkvater> so the same laptop works at work but not at home?
18:24:31  <Coutal> yes
18:24:35  <Coutal> and local gameplay works here
18:24:52  <Coutal> i mean, local client-server
18:24:59  <Darkvater> well it's really your laptop then
18:25:14  <Coutal> how can it be my laptop, if the same laptop works nicely from work and not from home?
18:25:17  <Darkvater> vpn, work-firewall, special networkdriver, etc. etc.
18:25:37  <Coutal> no firewall, no router, no special network driver that i'm aware of.
18:25:49  <Coutal> but some debug oddities have appeared
18:25:59  <Coutal> like error 10049 when trying to refresh a server in the debug logs
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18:26:24  <Darkvater> requested address not valid in context?
18:26:41  * Coutal nods
18:26:47  <Coutal> i have no idea why it would do that...
18:26:52  * Darkvater has no idea either
18:27:19  <Coutal> is there any debug level that would cause it to barf explicitly what it's trying to do?
18:27:21  <Rubidium> Coutal: can you ping master.openttd.org?
18:27:37  <Coutal> sure. 100ms latency, no packet loss
18:28:11  <Darkvater> well if lvl 9 doesn't show it then it's not there
18:28:19  <Darkvater> all you can do is look at the source and try following it
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18:30:07  <Coutal> here's the weird thing. right now it's supposed to be downloading the map. but there's no activity whatsoever. ethereal shows *nothing*
18:30:15  <Coutal> not even failed transmissions. nothing.
18:30:33  <glx> maybe the server doesn't work well
18:30:42  <glx> did you try another server?
18:31:00  <Coutal> glx: i tried several servers, with similar results. but let me try it again, this time with more debug info.
18:31:25  <Coutal> it's just weird that no activity happens.
18:32:23  <Coutal> and now i get another sign that it's a logic error - upon closing openttd, it sent a fin, and *immediately* got the fin-ack back.
18:32:43  <Coutal> so there was nothing wrong with the network, the transfer wasn't stalled - it wasn't happening.
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18:35:39  <Coutal> you know, it feels like some protocol deadlock
18:35:50  <Coutal> like both sides are waiting for an 'ack' like packet
18:36:22  <Coutal> and looking at the earlier ethereal output, there don't seem to be any such timers
18:36:32  <Coutal> is there any documentation of the client-server networking protocol?
18:37:04  <Coutal> here, it seems deadlocked again, this time on another server
18:37:23  <Coutal> i think the slightly worse networking conditions here expose this bug
18:37:29  <Coutal> i'll start digging in the source...
18:37:41  <Darkvater> http://wiki.openttd.org/index.php/Network_Protocol
18:37:42  <Coutal> though i'd appreciate help, because i've only done java and never c/c++
18:38:07  <Darkvater> there is the requests and commands which are sent listed somewhat
18:38:20  <Darkvater> interested to hear about any possible deadlock though
18:39:59  <Tron> "TCP is a packet-protocol."
18:40:01  <Tron> uh WHAT?
18:42:55  <Coutal> now i can finally decode the captures
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18:44:14  <Tron> "creating our own endian"
18:44:15  <Tron> uh WHAT?
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18:46:21  <peter1138> huh?
18:46:30  <peter1138> lets flip all the bits :D
18:47:09  <Tron> trinary!
18:47:23  <Tron> because two states aren't enough!
18:48:38  <Darkvater> god my pc is totally fucked
18:48:45  <Darkvater> every second boot works
18:48:50  <Darkvater> sort-of
18:50:39  <Coutal> Darkvater: can you run a server with -d net9 or packet capture and have a look at your connection side?
18:50:55  <Darkvater> Coutal: I am really not in a position to do anything ottd related
18:51:06  <Coutal> i see
18:51:16  <Coutal> maybe i can help you with your computer
18:51:26  <Darkvater> wanna come over? :)
18:51:32  <Coutal> you're a bit far i presume
18:52:59  <Darkvater> I only have a packet sniffer on linux anyway
18:53:00  <Darkvater> s
18:53:02  <peter1138> hee
18:53:11  <Coutal> ethereal works nicely on windows
18:53:14  <Coutal> thank god for open source
18:53:24  <Coutal> Darkvater: you can try the rain dance on your computer - http://www.catb.org/~esr/jargon/html/R/rain-dance.html
18:53:32  <peter1138> http://www.tt-forums.net/files/scr990_143.png
18:53:59  <Coutal> although i've found out that it does actually work sometimes, because you can occasionally unseat a card/memory stick while putting another card in
18:54:27  <peter1138> Designed: 1907
18:55:09  <Coutal> that's... wrong
18:55:13  <Darkvater> :O
18:55:21  <Darkvater> peter1138: I thought ttdpatch didn't support <1920
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18:56:07  <peter1138> it doesn't (yet, anyway)
18:56:14  <peter1138> it does support displaying them though
18:56:29  <Darkvater> Coutal: ok, got it to boot into X
18:56:35  <Darkvater> Coutal: what should I test?
18:56:55  <Coutal> are you talking about your hardware or my openttd?
18:57:05  <Darkvater> ottd
18:57:29  <Born_Acorn> I was talking about onions!
18:57:32  <Born_Acorn> D:
18:57:46  <Coutal> okay, start a tcpdump, filter host 85.64.228.150
18:58:01  <Coutal> then start a server. i'll try to connect, and see if we can recreate the bug
18:58:15  <Nigel> *yawn*
18:58:31  <Darkvater> no tcpdump here
18:58:39  <Coutal> apt-get install tcpdump?
18:59:04  <Coutal> or yum... whatever poison your distro hoisted on ya
18:59:08  <Darkvater> mv Windows98 /pu
18:59:09  <Darkvater> eh
18:59:37  <Darkvater> how about ethereal?
18:59:44  <Coutal> emerge --erase-all-loops -zOMG -O999?
18:59:47  <Coutal> ethereal would work fine
18:59:58  <Darkvater> nvm, don't have that either ;p
19:00:09  <Darkvater> I'll get tcpdupm
19:00:17  <Coutal> what distro are you using?
19:00:31  <Darkvater> suse
19:00:44  <Coutal> suse, that has yast as package manager, doesn't it?
19:00:57  *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has quit [Ping timeout: 480 seconds]
19:00:59  <Darkvater> yes but taht doesn't work because they fucked up with zen :)
19:01:01  <Nigel> SuSE uses yum
19:01:07  *** PandaMojo_ is now known as PandaMojo
19:01:14  <hylje> great
19:01:19  <hylje> i got gnome to lock up 100%
19:01:42  <smeding_> fun times
19:01:46  <Darkvater> Coutal: what revision do you have?
19:01:59  <Coutal> i have both 0.4.8 and r7130, both showing the same situation
19:02:14  <Coutal> so pick whatever you find more convinient, or i can download latest
19:02:18  <Darkvater> HEAD
19:02:56  <Coutal> can you get that prebuilt from somewhere? or does it correspond to the latest nightly?
19:03:24  <Darkvater> no head is easiest, donnu what rev it is
19:03:32  <Darkvater> but my pc is so damn slow you need to wait a bit
19:03:41  <Coutal> but then i'd need to compile it
19:03:55  <Darkvater> I can do 7130
19:04:01  <Coutal> okay, great
19:04:22  <Darkvater> why do you have 7130?
19:04:26  <Darkvater> head is at least 7200+
19:04:59  <Coutal> that's what openttdcoop plays
19:05:05  <Coutal> say
19:05:12  <Coutal> there's something interesting here
19:05:17  <Darkvater> really?
19:05:22  <Darkvater> what's in there that's not in head/
19:05:30  <Coutal> no no, i just noticed something weird
19:05:38  <Coutal> i left a "stuck" map downloader, and it made some progress *eventually*
19:05:52  <Coutal> in particular, i see that the delta between the two packets is 480 seconds
19:06:06  <Darkvater> you'll get there eventually :P
19:06:44  <Coutal> and then drop connection\
19:06:45  <Coutal> heh
19:07:26  <Coutal> why would the server wait 480 seconds before it sends me another packet?
19:07:38  <Coutal> and it's not even a tcp retransmission!
19:07:43  <Darkvater> ok how do I use tcpdump?
19:08:04  <Coutal> tcpdump -i interfacename . but you better filter it to my host only
19:08:08  <Coutal> sec i'll find the right switch
19:09:30  <Coutal> tcpdump -w game.pcap -i eth0 (eth1, whatever) host 85.64.228.150
19:09:44  <Coutal> it means it will save all of our communications to that file
19:10:15  <Darkvater> ok
19:10:18  <Darkvater> still compiling...
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19:11:16  <Coutal> okay
19:11:17  <Darkvater>   8:08pm  up   0:18,  6 users,  load average: 3.81, 3.69, 2.24
19:11:27  <Darkvater> lol.. this is just sad
19:11:58  <Coutal> it is... what computer do you have?
19:12:05  <Darkvater> 1.3GHz
19:12:20  <Nigel> Darkvater, i've seen it in the 300+'s quite a few times, so don't worry
19:12:24  <Coutal> that's plenty fast for that... how much memory?
19:12:29  <Darkvater> Coutal: ok, done
19:12:46  <Coutal> great
19:12:51  <Coutal> so now start the server, and i'll connect
19:12:54  <Darkvater> ok
19:13:03  <Darkvater> come
19:13:08  <Darkvater> darkvater.homeip.net
19:13:10  <Darkvater> hmm
19:13:13  <Darkvater> my router...
19:13:16  <peter1138> hneh
19:13:31  <Darkvater> or perhaps it alreayd works
19:13:32  <Darkvater> just check
19:13:37  <Coutal> what port?
19:13:43  <Darkvater> default
19:13:46  <Darkvater> just type hostname
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19:14:42  <Coutal> server offline... send error 10049. but that sometimes works and sometimes doesn't. sec
19:15:28  <Darkvater> [net][udp] queried from 85.64.228.150
19:15:33  <Darkvater> 5 times
19:15:44  <Coutal> well, udp. maybe the response was eaten by a grue.
19:15:50  <Nigel> popcorn anyone?
19:15:57  <smeding_> me!
19:16:14  * lws1984 sends grues after Nigel
19:16:20  * lws1984 qiuckly grabs the popcorn
19:18:48  <Nigel> heh
19:19:13  <Darkvater> peter1138: can you connect to me with r7130?
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19:19:59  <Nigel> svn co -r 7130?
19:20:06  <Darkvater> depends
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19:21:27  <Darkvater> Nigel: if you alreayd have a wc you just svn up -r 7130
19:21:57  <Nigel> yeah just saying
19:23:18  <Nigel> oh well, have fun
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19:31:53  <Coutal> i think i have the mystery solved
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19:32:44  <peter1138> ooh
19:33:32  <Coutal> well, the server side shows severe packetloss when that happens.
19:34:36  <Coutal> something eats the return packets. since the outgoing packets are small, and ping packets are small, i don't get to see the packetloss
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19:56:54  <Eddi|zuHause2> peter1138: what kind of set was that screenshot taken from?
19:57:08  <Eddi|zuHause2> looks like an improved DBSet
19:57:57  <peter1138> yeah
19:58:13  <Eddi|zuHause2> is that available?
19:58:16  <peter1138> no
19:58:21  <peter1138> that's his screenshot, not mine
19:58:31  <Eddi|zuHause2> his = MB?
19:59:01  <peter1138> yeah
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20:29:42  <Dr_Jekyll> hello...i stumbled over openttd...and tons of information (i won't read all) do i need the original version of TT for the open game? (i have the original version anywhere i know, but i don't know exactly where)
20:30:25  <nairan> TTD is now freeware so look or abandond ware or so there ya might ind it
20:30:52  <Tron> it's NOT freeware
20:30:56  <Tron> stop bullshitting
20:31:35  <Tron> Dr_Jekyll: there's a "readme.txt", guess why it is named this way
20:31:37  <hylje> Dr_Jekyll: if you have the original bought, it should be perfectly legal to download it. depends on how much your legislation sucks
20:31:39  <Dr_Jekyll> i won't make any bullshit
20:32:01  <peter1138> ok
20:32:06  <peter1138> i have a packet of minced beef
20:32:07  <Dr_Jekyll> and i don't have already downloaded anything
20:32:11  <peter1138> what shall i do with it?
20:32:25  <hylje> spice it up
20:32:28  <hylje> and feed to dogs
20:32:30  <Tron> peter1138: minced beef?
20:32:32  <hylje> mwahahah
20:32:47  <Tron> this is so ... perverted
20:32:53  <peter1138> o_O
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20:33:24  <hylje> come on, we aren't even trying to be pervy
20:33:25  <CIA-1> miham * r7214 /trunk/lang/ (18 files in 2 dirs): (log message trimmed)
20:33:25  <CIA-1> WebTranslator2 update to 2006-11-19 21:32:01
20:33:25  <CIA-1> american - 5 fixed by WhiteRabbit (5)
20:33:25  <CIA-1> brazilian_portuguese - 6 fixed by tucalipe (6)
20:33:25  <CIA-1> catalan - 5 fixed by arnaullv (5)
20:33:27  <CIA-1> czech - 5 fixed by Hadez (5)
20:33:27  <CIA-1> danish - 3 fixed, 2 changed by ThomasA (5)
20:35:13  <Dr_Jekyll> ok the i've found the (real-life) manual - but where's the cd...keep on searching
20:36:29  *** Wolfy [~wolf@h33083.upc-h.chello.nl] has quit [Ping timeout: 480 seconds]
20:38:42  <MiHaMiX> hmm
20:40:53  <Dr_Jekyll> ok found the cd too...and now i'm going to read the tons of information
20:43:15  <CIA-1> miham * r7215 /trunk/lang/ (18 files in 2 dirs): revoked last commit, have to modify the language config prior to the commit
20:47:45  <Dr_Jekyll> sorry for spam but the readme.txt linked on http://www.openttd.org/downloads.php was 'not found on this server'
20:49:33  <peter1138> cba, i should prepare for cooking better ;p
20:49:43  <peter1138> got no onions or anything interesting
20:49:48  <peter1138> plain minced beef is pretty... boring
20:51:02  <glx> Dr_Jekyll: yes trac is disabled for now
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21:32:45  <CIA-1> miham * r7216 /trunk/lang/ (17 files in 2 dirs): (log message trimmed)
21:32:45  <CIA-1> WebTranslator2 update to 2006-11-19 22:30:04
21:32:45  <CIA-1> american - 5 fixed by WhiteRabbit (5)
21:32:45  <CIA-1> brazilian_portuguese - 10 fixed by tucalipe (10)
21:32:45  <CIA-1> catalan - 9 fixed by arnaullv (9)
21:32:46  <CIA-1> czech - 5 fixed by Hadez (5)
21:32:46  <CIA-1> danish - 3 fixed, 2 changed by ThomasA (5)
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21:40:02  <CIA-1> glx * r7217 /branches/MiniIN/ (87 files in 6 dirs): [MiniIN] -Sync with trunk r7191:r7216
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22:11:11  <CIA-1> miham * r7218 /trunk/lang/unfinished/croatian.txt:
22:11:11  <CIA-1> WebTranslator2 update to 2006-11-19 23:09:22
22:11:11  <CIA-1> croatian - 582 fixed, 1 changed by knovak (154), blozo (429)
22:12:10  <MiHaMiX> Total I18N Status after adding new language to the list: 90%
22:12:18  <MiHaMiX> 7888 bad strings out of 87544 strings (2824 strings / language)
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22:24:22  <CIA-1> Darkvater * r7219 /trunk/ (7 files): -Fix: Several warnings by gcc introduced in r7206 which MSVC found not of a problem. Thanks Tron
22:26:35  <peter1138> oh thank you :)
22:26:47  <peter1138> i was trying to work out which warnings were mine :)
22:27:28  <Darkvater> :)
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22:27:55  <Rubidium> Darkvater: I've been busy with the smallmap zoom patch, however... it's not completely finished and I most likely won't have time to finish it.
22:28:08  <Darkvater> do I dare swap videocards again?
22:28:34  <Darkvater> Rubidium: well, whenever you are ready. Target was 1st of December for RC1
22:28:36  <Darkvater> which reminds me
22:28:38  <Darkvater> peter1138: newgrf save!
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22:29:20  <Rubidium> well, I'm not sure whether it's correct and I've been looking/trying at the last hurdles for the whole day and haven't found out yet how to fix it :(
22:30:04  <Darkvater> you know you don't have to stick to the current implementation if the results are the same :)
22:30:12  <Rubidium> so it might be better if someone else can take a look at it, who may be have another view on the subject and can solve it fairly simple.
22:30:54  <Darkvater> I can have a look at it tomorrow probably
22:30:56  <Darkvater> at work anhyways
22:31:02  <peter1138> yeah, i need to come up with a "force load" type thingy
22:31:08  <Darkvater> eeek
22:31:09  <Darkvater> not good!
22:31:24  <peter1138> a section where you can set grfs that will always load, no matter what the server has
22:31:27  <Darkvater> ALSA sound/pci/emu10k1/irq.c:1612...spamming during boot
22:31:33  <peter1138> nice
22:31:36  <peter1138> i mean, not nice
22:31:40  <Rubidium> http://rubidium.student.utwente.nl/openttd/smallmap_zoom.diff <- that's the diff and you should look at the TODO in smallmap_gui.c as that's the 'hurdle'
22:33:38  <Darkvater> it's only one line ;p
22:33:40  <Darkvater> delete it
22:33:41  <Darkvater> hehe
22:34:18  <Rubidium> that solution is even worse
22:35:35  <Darkvater> OMG it boots!
22:35:41  <Darkvater> do I dare shut down the pc ever?
22:36:09  <Darkvater> I do have to put it back in its place...
22:36:43  <peter1138> heh
22:37:09  <Darkvater> I didn't even know that the video card I have in there doesn't do 1680x1020 with DVI
22:37:16  <Darkvater> something about insufficient pixel clock
22:41:19  <peter1138> lower the "refresh" rate
22:41:36  <Darkvater> can't, it's fixed at 60Hz
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22:42:16  <peter1138> so what you're saying is you have got a 1600x1200 DVI display?
22:42:34  <Bjarni> now that sounds like a nice monitor
22:42:50  <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
22:42:50  <Bjarni> !logs
22:43:08  <Darkvater> peter1138: almost. My father has a 1680x1050 DVI display but I wanted to eh.. "borrow" it
22:43:17  <peter1138> ahh
22:43:27  <Darkvater> which didn't turn out too well..
22:43:39  <Darkvater> so I think I'm gonna borrow his video card as well :D
22:44:03  <Bjarni> that's the spirit
22:44:08  <peter1138> D
22:44:14  <Darkvater> although only temporarily
22:44:20  <Darkvater> on his pc the screen "flickers"
22:44:25  <peter1138> i'm going to borrow some sleep
22:44:30  <Darkvater> eg goes black, then back on, then black, on, etc.
22:44:44  <Darkvater> so I want to test it if it's the screen, the pc, windows or something else
22:44:46  * Bjarni knows of a temporal solution, that have been the solution for the past 5 years
22:44:52  <peter1138> hammer?
22:44:57  <Darkvater> *has*
22:44:58  <Bjarni> it was supposed to be less than a month XD
22:45:50  <Darkvater> ALSA lib confmisc.c:670:(snd_func_card_driver) cannot find card '0'
22:45:50  <Darkvater> ALSA lib conf.c:3500:(_snd_config_evaluate) function snd_func_card_driver returned error: No such device
22:45:59  <Darkvater> hmm does this mean my sound-card is dead?
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22:49:00  <Bjarni> I don't know, but I would not start to dig a hole for the burial yet. It can be software issues as well
22:49:29  <Naksu> i for one would suspect software first, especially on a linux :)
22:49:32  <Bjarni> also electronics are actually toxic waste, so you should dispose of it correctly
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22:50:00  <Darkvater> it worked before reboot
22:50:27  <Bjarni> now that sounds like a software issue :P
22:50:51  <Bjarni> you should not reboot linux. It's not healthy
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22:54:17  <peter1138> nini
23:01:17  <Darkvater> gn peter1138
23:01:19  <Darkvater> Bjarni: eheh
23:02:16  <Darkvater> but I need to reboot to figure out my soundcard
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23:15:59  <BFM> ANyone know of any PDF print converters that don't leave a FREE TRIAL VERSION water mark?
23:16:41  <blathijs> BFM: Windows?
23:16:51  <BFM> yup
23:17:27  <BFM> I've got this old drawing software that has no PDF output. New software does, which is fine... but yeah, looks pretty bad. FREE TRIAL VERSION!
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23:26:54  <blathijs> BFM: sorry, don't know any for windows
23:27:46  <BFM> cheers for checking ^_^
23:27:50  <glx> pdfcreator on sf.net
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23:29:56  <Coutal> Darkvater: try lspci first
23:30:20  <Coutal> and then some manual modprobes
23:30:25  <Coutal> until it works
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23:31:36  <aloneinthedark> ttd < transport tycoon dexlue?
23:32:04  <aloneinthedark> chris sawyer game??
23:32:41  <Rexxie> ..yes
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23:33:37  <Wolf01> 'night
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23:34:08  <aloneinthedark> :O :O
23:34:10  <aloneinthedark> coool
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23:42:32  <BFM> Pdfcreater is awesome!
23:44:27  <BFM> Thanks heaps for that!
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23:48:01  <Sionide> BFM, openoffice exports to pdf by default... so does the gnome editor. why use third party software for everything.. tsk tsk
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23:48:50  <Sionide> gnome text editor.. gedit
23:48:52  <BFM> Openoffice won't draw the products I design :P
23:49:43  <BFM> It's a drawing file that I needed to export to PDF. An old format called Minicad, but the PDFcreater printer emulator seems to export just fine, with out the water mark ^_^
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23:54:32  <tormentum> are we comparing text editors?
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