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Log for #openttd on 24th February 2007:
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00:17:54  <CIA-1> OpenTTD: KUDr * r8869 /trunk/src/yapf/ (6 files): [YAPF] -Fix: Large Train Stations/Trains makes OpenTTD crash (Jigsaw_Psyche)
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00:21:35  <Darkvater> KUDr_wrk: ping
00:21:43  <KUDr> pong
00:22:03  <Darkvater> was that problem introduced recently or does it exist in 0.5 branch?
00:22:16  <KUDr> hmm
00:22:32  <KUDr> probably needs backport
00:22:56  <Darkvater> could you be a darling and check it for me? :)
00:23:19  <KUDr> means reproduce in RC5?
00:23:34  <Darkvater> yes
00:23:39  <KUDr> ok
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00:27:47  <Sacro> oh noes
00:30:09  <KUDr> Darkvater: same assert
00:30:21  <Darkvater> ok, so backportage
00:30:34  <KUDr> yes
00:30:38  <KUDr> would be better
00:31:30  <KUDr> although it is only wrong cost calculation (not dangerous)
00:32:24  <Darkvater> ok I'll see how backportable it is then
00:33:10  <KUDr> i can do it, if you want...
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00:40:00  <Sacro> oh yes
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00:45:41  <izhirahider> removing airports makes openttd crash
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00:52:29  <Darkvater> baah
00:52:38  <Darkvater> backporting through this CPP mess sucks :s
00:54:14  <KUDr> hmm, yapf didn't change much
00:54:53  <Darkvater> it's not yapf :)
00:54:58  <KUDr> aha
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01:02:39  <CIA-1> OpenTTD: Darkvater * r8870 /branches/0.5/ (oldloader.c openttd.c settings.c station_cmd.c vehicle.c):
01:02:39  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8684, r8709, r8738, r8777, r8828):
01:02:39  <CIA-1> OpenTTD:  - Bool (uint32 in PPC) was written to as a uint8 (r8684)
01:02:39  <CIA-1> OpenTTD:  - Fix a problem where loading times for overhanging trains are miscomputed (r8709)
01:02:39  <CIA-1> OpenTTD:  - Load newer TTDP games (update coastal tiles) (r8738)
01:02:40  <CIA-1> OpenTTD:  - Cloning unaware of articulated locomotives that could refit without refitting the front unit (r8777)
01:02:42  <CIA-1> OpenTTD:  - Load station rectangle for all savegames, not only after version 27 (r8828)
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01:06:00  <glx> Darkvater: http://glx.dnsalias.net:8080/openttd/WM_KEYDOWN.diff <-- it handles all possible results
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01:14:58  <CIA-1> OpenTTD: Darkvater * r8871 /branches/0.5/ (openttd.c order_cmd.c station_cmd.c viewport.c):
01:14:58  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8689, r8794, r8802, r8808):
01:14:58  <CIA-1> OpenTTD:  - Crash when an old savegame had buoys on the northern edge of the map (r8689)
01:14:58  <CIA-1> OpenTTD:  - It was possible to take over buoys by building a station next to them (r8794)
01:14:58  <CIA-1> OpenTTD:  - Adhere order types for ship order insertion to determine destination type (r8802)
01:15:00  <CIA-1> OpenTTD:  - Do not show the 'edit sign' window for spectators (r8808)
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01:21:38  <CIA-1> OpenTTD: Darkvater * r8872 /branches/0.5/ (fios.c fios.h newgrf_config.c strings.c win32.c):
01:21:38  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8784, r8821, r8823, r8824):
01:21:38  <CIA-1> OpenTTD:  - Unable to load TTDP (on *NIX) games (r8784)
01:21:38  <CIA-1> OpenTTD:  - Unable to browse directories on *nix if the filesystem is not in UTF-8 charset and special characters are used (r8821, r8823, r8824)
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01:40:09  <CIA-1> OpenTTD: Darkvater * r8873 /branches/0.5/yapf/ (6 files):
01:40:09  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8766, r8836, r8869):
01:40:09  <CIA-1> OpenTTD:  - Rail station platform penalty not calculated properly (r8766)
01:40:09  <CIA-1> OpenTTD:  - Don't tell destination was found if it was only guessed (r8836)
01:40:09  <CIA-1> OpenTTD:  - Large Train Stations/Trains causes assert due to wrong cost calculation (r8869)
01:40:36  <Eddi|zuHause> backport spree at this hour...
01:47:29  <Darkvater> so much for tonight
01:47:31  <CIA-1> OpenTTD: Darkvater * r8874 /branches/0.5/ (newgrf_engine.c order_gui.c vehicle.c):
01:47:31  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8744, r8685):
01:47:31  <CIA-1> OpenTTD:  - Call GetFirstVehicleInChain only for trains thus increasing performance in large games (r8744)
01:47:31  <CIA-1> OpenTTD:  - (Feature) Selecting "end of orders" and deleting will delete all the vehicle's orders (in unshared mode, shared is unchanged) (r8685)
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01:49:26  <Darkvater> glx: your machine is offline?
01:49:31  <glx> no
01:49:31  <Darkvater> eh nvm
01:49:36  <glx> not yet
01:49:51  <glx> when I'll go to sleep it will though
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01:50:40  <Darkvater> now that's an ugly if
01:50:50  <Darkvater> at least switch-case all return values of ToUnicode
01:51:23  <Darkvater> and don't you need to run the whole MapWindowsKey(wparam), console etc thing?
01:52:05  <Darkvater> what happened to WM_UNICHAR? :)
01:52:10  <Darkvater> but tomorrow
01:52:11  <Darkvater> gn all
01:52:20  <glx> WM_UNICHAR is not available in mingw :)
01:52:38  <glx> and WM_CHAR returns only ascii
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06:46:29  <CIA-1> OpenTTD: tron * r8875 /trunk/src/ (5 files):
06:46:29  <CIA-1> OpenTTD: -Fix
06:46:29  <CIA-1> OpenTTD: Remove unnecessary EnsureNoVehicle() checks because they are
06:46:29  <CIA-1> OpenTTD: - pointless per se (f.e. there are no vehicles on house tiles)
06:46:29  <CIA-1> OpenTTD: - done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later)
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07:38:13  <Desolator> Hi people
07:38:57  <Desolator> I'm making an application for new users to automate the installation of OTTD, without any need to copy the graphic files manually.
07:44:05  <ThePizzaKing> I thought the windows installer already did that
07:46:32  <Desolator> yes, but you need to download TTD
07:47:09  <ThePizzaKing> ah, so you mean a program that's going to download them automatically?
07:47:10  <Desolator> this will just do everything, and I'll make it later to support nightlies and other, stuff
07:47:12  <Desolator> yes
07:47:17  <ThePizzaKing> cool
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07:47:48  <Desolator> you just need to click 2 buttons to download them, to prevent conflict between downloads (I don't know how to make it download 2 files at the same time without complex coding)
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07:48:38  <Desolator> it will also create a cgf file for the stable versions (that's RC too) with more useful patches enabled
07:49:10  <Desolator> tomorrow, I'll make it possible to download & install newgrfs, with the permission of the artists
07:49:22  <ThePizzaKing> sounds handy
07:52:08  <Desolator> yeah
07:52:24  <Desolator> I might make it for TTDP too, but that's on the bottom of the list XD
07:52:56  <Desolator> because TTDP needs the whole game, this installer doesn't have much to automate
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07:55:52  <Desolator> and it will give you the option to install a font used in this app, if you don't want, it'll be removed when you quit
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08:49:11  <Maedhros> is it just me, or does automatically downloading copyrighted files *not* seem like a good idea?
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08:50:22  <peter1138> ...?
08:50:29  <peter1138> like windows updates?
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08:51:51  <Maedhros> i meant Desolator's plan to download TTD automatically, but ok :p
08:52:10  <Maedhros> i concede that i wasn't exactly specific :)
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09:06:16  <blathijs> Maedhros: It is not just you
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09:13:50  <Desolator> OTTDown is completed!
09:14:22  <Tefad> huh?
09:15:25  <blathijs> Desolator: It might not be the best idea, though. Legally that is
09:15:30  <Desolator> an installer that automates everything needed to install OTTD
09:15:55  <peter1138> what's so hard about downloading openttd?
09:16:13  <Desolator> you also need the graphic files, you know
09:16:20  <peter1138> from your cd, yes
09:16:30  <peter1138> and openttd's installer already handles that, iirc
09:16:44  <Desolator> what if they don't have TTD already?
09:16:55  <peter1138> then they can't play openttd
09:17:48  <Tefad> yup. members only. sorries.
09:17:52  <Tefad> ; )
09:18:01  <Desolator> there are a lot of people on dial-up, and TTD is ~10 MB, this whole thing is half. Also, there are many people new who can't understand exactly what to do
09:18:12  <Desolator> They are used to pressing next all the time
09:18:25  <Tefad> do we really want 'those people' playing ottd?
09:18:30  <Tefad> think about it ; )
09:19:11  <Desolator> you know what, that's kinda discrimination
09:19:28  <Tefad> awwww
09:19:30  <Desolator> and it's not illegall for newbies to play a game
09:19:36  <Tefad> only for the ignorant
09:19:38  <peter1138> it is illegal for them to download it
09:19:53  <Desolator> it's illegal to download OTTD? how come?
09:20:00  <peter1138> no, it's illegal to download TTD
09:20:01  <roboboy> no ttd
09:20:08  <peter1138> including the data files
09:20:10  <roboboy> what peter1138 said
09:20:43  <Desolator> that is abandomware, it means that even though someone holds the copyright, they don't care anymore about it, possibly because it's old
09:20:55  <roboboy> would having openttd and the patch runing on a windows version be illegal if I gave my cousins dos cd back to them
09:20:59  <Desolator> just like with windows 98, M$ doesn't care anymore about it
09:21:11  <Tefad> ugh
09:21:14  <peter1138> roboboy: yes
09:21:20  <roboboy> but abandonware doesnt officially exist
09:21:27  <roboboy> so I shall keep it
09:21:28  <peter1138> Desolator: bzzt, "abandonware" is not a legal argument
09:21:57  <Tefad> has anyone found out who owns the rights to ttd?
09:22:11  <roboboy> we think its atari
09:22:18  <Rubidium> Desolator: if the BSA comes to your company and you have 1000 PCs with Windows 95 and no licenses, it will give you a fine
09:22:43  <Tefad> has anyone written atari?
09:22:49  <roboboy> but isnt that for the dos version of ttd?
09:23:07  <Desolator> I think it's fishuk for win, not sure
09:23:13  <roboboy> yeah and they cant be bothered to look
09:23:14  <peter1138> Tefad: yes
09:23:18  <roboboy> fish uk is bust
09:23:43  <roboboy> so that complicates things for the win ttd code
09:24:01  <Tefad> i think fish uk just ported it eh?
09:24:09  <roboboy> yeah
09:24:16  <Tefad> i don't think purchased rights to the game
09:24:26  <Tefad> +they
09:24:27  <Desolator> neither i do, though it's possible
09:24:42  <roboboy> but do they own all the code in there port or do they only own the code they changed
09:25:01  <Tefad> code != graphics/sound eh?
09:25:30  <Rubidium> they changed some of the graphics too
09:25:33  <Desolator> no, that is separate
09:25:46  <roboboy> and everyhing else they changed
09:25:49  <Rubidium> well, added would be more correct I guess
09:25:53  <Desolator> but the graphics are changed a little, and sound is included by them
09:27:04  <Desolator> ok, about the legality of OTTDown, is this legal: http://zapotek.paivola.fi/~terom/nr-ttd/get/nr-ttd_latest.zip ?
09:27:14  <Desolator> if that is, then ottdown is too
09:28:51  <Maedhros> that doesn't seem to provide the graphics files, so yes it is
09:28:53  <Desolator> yeah, i know it's better to buy ttd, but what about people who can't buy it?
09:29:01  <Maedhros> if ottdown does, then it isn't
09:29:28  <peter1138> what about people who can't buy windows vista?
09:29:35  <Desolator> can i ask how can ttdp run without the original files from ttd, including the graphic files?
09:29:49  <Maedhros> it doesn't
09:29:56  <Desolator> hmm...i gotta check that
09:29:58  <Rubidium> peter1138: they can't buy a computer new enough to run it ;)
09:30:07  <peter1138> :)
09:30:15  <Desolator> or stick with xp
09:30:22  <peter1138> The way the installer works is the following:
09:30:23  <peter1138> 1. Shows you what proxy would be used, and asks if you want to change it. If yes, run the proxy manager
09:30:25  <peter1138> 2. Checks to see if gamegfx.exe exists, if it doesn't , it downloads and extracts a zip file with TTD
09:30:28  <peter1138> 2. Checks to see if ttdpatchw.exe exists, if not, downloads and extracts latestw.zip from ttdpatch.net
09:30:35  <peter1138> so yeah, that's dodgy too ;p
09:31:50  <Desolator> well, even if ottd is totally legal isn't a sure thing, since it replicates ttd...
09:32:10  <Desolator> should we ask Mr. Chris Sawyer if he minds?
09:32:16  <peter1138> two wrongs make a right? :)
09:32:39  <Desolator> maybe? :D
09:32:42  <Zavior> Hasn't this been discussed 100+28^9 times already :p
09:32:56  <Desolator> no, 100+28^9 + 1
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09:35:49  <blathijs> Desolator: The point is, it is illegal to download ttd datafiles
09:36:10  <blathijs> Even when nobody cares enough to sue you for it, ("abandonware") it is still illegal
09:37:54  <lolman> What a topic for me to walk into...lol
09:37:57  <blathijs> Desolator: So I'm not saying OTTDown is a bad idea, but the OpenTTD project will probably not distribute it
09:38:20  <blathijs> Desolator: For we care to be on the legal side, as a project
09:39:44  <lolman> Of course if St. Chris then public domain'd the files then it would be ok ;-)
09:40:22  <blathijs> Not really
09:40:53  <blathijs> St. Chris doesn't own any legal right to TTD anymore
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09:41:37  * lolman needs to read up more :P
09:42:13  <Desolator> then who owns?
09:42:41  <blathijs> unsure, nobody actually claims they own it AFAIK
09:42:42  <Desolator> and I don't need you (the devs) to distribute it, I'll keep it running
09:42:44  <CIA-1> OpenTTD: tron * r8876 /trunk/src/ (6 files):
09:42:44  <CIA-1> OpenTTD: -Fix
09:42:44  <CIA-1> OpenTTD: Replace tests with magic numbers by a simple extraction template for command parameters
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09:43:08  <Desolator> all the files it downloads are on my server
09:43:18  <Tron> Desolator: we don't need you here, either
09:43:28  <Desolator> I know
09:43:32  <Desolator> I'm a guest
09:43:40  <blathijs> 10:19 < Desolator> you know what, that's kinda discrimination <-- more like natural selection, I'd say
09:43:57  <blathijs> unless you wanna accuse mother nature of discrimination, too? :-p
09:43:57  <Desolator> whatever
09:44:04  <Desolator> still not fair
09:45:36  <blathijs> but anyway, your app is probably useful for a lot of people, so I'm curious as to how it will be received by the users
09:45:58  <Desolator> i'm uplading it
09:46:01  <Desolator> it's works fine
09:46:07  <blathijs> but I'm off now, cya!
09:46:14  <Desolator> bye
09:47:40  <peter1138> yeah
09:47:44  <peter1138> i thought it was funny
09:48:01  <peter1138> when the church said they were being discriminated against
09:48:18  <peter1138> because they were told they couldn't discriminate against gays
09:48:50  <Desolator> http://www.playmenow.org/OTTD/OTTDown.exe Done
09:49:02  <Desolator> peter, I'd love you to check it
09:49:33  <Tron> does it download TTD?
09:49:42  <peter1138> i'm not running windows, so i can't
09:50:00  <Desolator> it downloads ottd rc5, the graphic files and (optionaly) the music
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09:50:27  <lolman> Owned...
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09:54:18  <Desolator> May I ask why?
09:55:32  <Tron> are you really that ignorant?
09:55:54  <Tron> which part of "do not download TTD" did you not understand?
09:56:20  <Desolator> all
09:56:49  <lolman> Desolator: it's illegal, just because noone is enforcing it doesn't make it any less so
09:58:57  <Desolator> but wo owns the copyright?
09:58:59  <Desolator> *who
09:59:16  <Tefad> Desolator: you're not going to get anywhere in this channel.
09:59:42  <lolman> Noone is claiming it, although there is an owner...whether they are claiming it or not it is still illegal to download copyrighted materials
09:59:47  <Tefad> mainly because no one in here cares. the project will most likely not endorse your stuffs.
10:01:56  <lolman> If you are to distribute your program, I suggest you put a warning in it saying it violates copyright
10:02:20  <Tefad> well, the user does so by controlling the program
10:02:31  <Desolator> good idea
10:02:39  <lolman> Yes, but there is no warning at all, Tefad
10:02:54  <lolman> And Desolator, I also advise you don't post another link to it ;-)
10:02:55  <Tefad> "BY USING THIS PROGRAM, YOU ARE VIOLATING COPYRIGHT LAW" bla bla bla
10:03:48  <lolman> Of course I couldn't do anything if you did, but am sure others would
10:04:28  <Desolator> "Keep in mind that by using this program you are violating the copyright law. In order to get TTD data fiels legally, you must purchase it."
10:04:31  <Tefad> you could probably try poking around on the forums.
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10:04:41  <Tefad> ffeslieilseiss
10:04:42  <Desolator> how is that?
10:05:41  <lolman> Just a typo on files
10:07:10  <Desolator> By using this program you agree that you are violating the copyright law. In order to get the Transport Tycoon Deluxe graphic files and music legally, you must purchase it.
10:07:51  <lolman> I still say it's a bad idea even distributing the program to download it...
10:08:34  <Desolator> well, this is the ottd versino of nr-ttd
10:08:38  <Smoovious> "By using this program, you may be violating copyright law, depending on the copyright laws in your town. etc etc
10:08:38  <Desolator> *version
10:09:18  <Desolator> By using this program you agree that you may be violating the copyright law in your country. In order to get the Transport Tycoon Deluxe graphic files and music legally, you must purchase it.
10:09:21  <Smoovious> "By using this program, you may be violating local copyright laws. ... .. ."
10:10:15  <Smoovious> ". .. ... and if you're downloading in one of those locales, be advised we're logging your IP, and as soon as our trace is completed, one of our, ah, 'associates', will be by directly to collect their protection money. Servers cost money, ya know..."
10:10:50  <Desolator> lol
10:11:19  <Desolator> yeah, i'm logging all connection to my domain, so ips ae logged
10:11:42  <Smoovious> btw, I totally disagree with automating everything for the ignorant... our societies continually try to hammer the learning curve down until it is flat for everyone, and it is not a good thing for the growth of said society...
10:11:43  <lolman> I think that was a joke...
10:11:53  <Smoovious> let people learn and grow and find the support files for itself
10:12:05  <Smoovious> itself=themselves
10:12:32  <Desolator> "By using this program, you may be violating the local copyright laws in your country. In order to get the Transport Tycoon Deluxe graphic files and music legally, you must purchase it." with a big exclamatino mark near it
10:13:00  <Desolator> when I mean big, I mean about the size of 72pt arial exclamationn mark
10:13:10  <Roel> and do not select I agree by default..
10:13:41  <Desolator> uh...i gotta make a screen like that? I just sticked it on the main page.
10:13:47  <Desolator> me thinks
10:14:03  <peter1138> "sticked" is not a word
10:14:15  <hylje> stuck
10:14:15  <Roel> i think you should.. it still doesn't hold up in court, but it's something..
10:14:33  <Desolator> "By using this program, you may be violating the local copyright laws in your country. In order to get the Transport Tycoon Deluxe graphic files and music legally, you must purchase it. If you do not agree, please close this application."
10:14:50  <peter1138> s/may/are/
10:14:55  <Desolator> maybe include a dialog box to ask?
10:15:01  <Tron> how about you stop right now or the next ban is longer than a minute
10:15:01  <Smoovious> <clicks 'I agree'>... <clicks 'yes, I'm sure'>... <clicks 'yes, I realize it is illegal'>... <clicks 'no, I don't care'>... <clicks 'I mean it, download them now'>... <clicks 'listen you POS computer, I'm sure that I'm sure, now download them already'>... <clicks 'no, I don't like chess, I wanna play OTTD'>... <clicks 'I'm getting pissed now, computer'>... .. .
10:15:23  <Desolator> LOL!
10:15:28  * lolman clicks ignore
10:16:02  <Smoovious> not only that, but the disclaimer you're adding, would demonstrate to a court you knowingly facilitated violating copyright, and would be even more guilty...
10:17:24  <lolman> And since the files are on your server, you'd get nailed for distribution too...
10:17:31  * Smoovious nods.
10:17:59  <Smoovious> the copyright holder may just decide to go after you anyways, since you're making such an oviously easy mark of yourself...
10:18:00  <Desolator> Hmm...
10:18:00  <Tefad> sounds like a bucket of fun.
10:18:11  <Smoovious> almost like you're double-dog-daring them to sue you
10:18:36  <Desolator> then what should I do?
10:18:43  <Tron> stop, now, all of you
10:18:50  <Desolator> Alright
10:18:54  <Tron> you won't get anywhere here
10:19:02  <Smoovious> shelve it... people intelligent enough will find what they need, and if they aren't intelligent enough, I don't wanna play against em anyways
10:19:11  * Smoovious nods to Tron.
10:19:21  * lolman nods and keeps schtum
10:20:10  <Smoovious> speaking of grf files tho... anyone know how far along the project for a completely open replacement for them is going?
10:20:13  <Tefad> what about bollocks?
10:20:31  * lolman sighs
10:20:40  <lolman> Read it again, Tefad
10:20:51  * Smoovious hopes that is sufficiently off the previous topic that he doesn't get banned.
10:21:41  <Tron> Smoovious: nobody cared enough to compile a complete set so far
10:21:51  * Smoovious frowns.
10:23:04  <Desolator> btw, where should I report typos in translation? because on the news message of a coal shaft collapssing (in romanian) it said "...of the copper mine..." instead of "...of the coal mine..."?
10:23:29  <Tefad> read the topic eh?
10:23:46  <Tefad> or do you not understand wildcard replacement
10:25:50  <Tron> -STR_B005_COAL_MINE_SUBSIDENCE_LEAVES                            :{BLACK}{BIGFONT}Prãbusirea unei mine de cupru lângã {TOWN} provoacã daune majore!
10:25:50  <Tron> +STR_B005_COAL_MINE_SUBSIDENCE_LEAVES                            :{BLACK}{BIGFONT}Prãbusirea unei mine de cãrbune lângã {TOWN} provoacã daune majore!
10:25:50  <Tron> ?
10:26:03  <Desolator> yes
10:26:16  <Desolator> there's no copper mine in temperate
10:26:16  <Tron> is this gramatically correct?
10:26:37  <Desolator> yes
10:26:38  <Desolator> also, instead of "tone" it says tones
10:27:15  <Tron> STR_UNITS_WEIGHT_LONG_METRIC                                    :{COMMA} tone{P "" s}
10:27:21  <Desolator> "20 tones de carbune..."
10:27:23  <Tron> the plural form is wrong?
10:27:40  <Desolator> yes, singular = "tonã", plural = "tone"
10:28:07  <Tron> STR_UNITS_WEIGHT_LONG_IMPERIAL                                  :{COMMA} tone imperiale{P "" s}
10:28:09  <Tron> and this one?
10:28:16  <Desolator> yes
10:28:24  <Tron> yes what?
10:28:27  <Tron> is this correct?
10:28:41  <Desolator> "tonã imperialã" & "tone imperiale" is correct
10:28:47  <Desolator> (sg/pl)
10:29:08  <Tron> a with dash above?
10:29:17  <Desolator> ?
10:29:22  <Tron> the letter
10:29:28  <Tron> ton<a with dash above>
10:29:32  <Desolator> yes
10:29:46  <Tron> STR_UNITS_VOLUME_LONG_IMPERIAL                                  :{COMMA} galoane{P "" s}
10:29:46  <Tefad> heh, i see greek pi here. though i am in a text console
10:29:46  <Tron> STR_UNITS_VOLUME_LONG_METRIC                                    :{COMMA} litri{P "" s}
10:29:49  <Tron> these are correct?
10:29:52  <Desolator> yes
10:30:03  <Tefad> gentoo needs to hurry up and emerge itself a desktop.
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10:45:03  <Tefad> progman sounds like oldschool windows.
10:46:46  <Smoovious> at least you could set the running priority of the program with progman... with more resolution than just high, above normal, normal, below normal, etc..
10:47:00  <Smoovious> (oldschool windows progman that is)
10:47:47  <Progman> ?
10:48:56  <Tefad> PROGMAN.EXE
10:48:59  <Tefad> ; )
10:49:41  <peter1138> the days before explorer
10:49:44  <Progman> I know
10:50:42  <Smoovious> before the windows assimilation of our computers... back when windows was still just an application
10:51:13  <Tefad> heh
10:51:27  <Tefad> except my machines aren't assimilated
10:51:36  <Smoovious> I still remember my feelings of disgust the first time I realized just how much Win95 tried to take over...
10:51:39  <Tefad> except by the GPL . . .
10:52:08  <Tefad> i was happy to see DOS bite the dust, in some aspects
10:52:21  <Smoovious> had to go out of my way to get it to continue to just boot up in DOS by default
10:52:39  <Tefad> while the OS itself was very lightweight, it was very kludgey to get things to fit into memory. (drivers, etc)
10:52:41  <Smoovious> at the time, windows was just something I went into only occasionally
10:53:27  <Smoovious> yeah, but that isn't so much the fault of DOS itself... they could have updated it to handle memory better if they kept developing it, but by then, it was already planned to just kill it and not even bother
10:53:48  <Tefad> heh, even current implementations of DOS have problems
10:53:58  <Tefad> conventional memory is a PITA
10:54:27  <Tefad> try to abstract it, and some programs freak out
10:54:36  <Smoovious> yeah... and I chalk that more up to the whole windows focus still... if anybody there actually cared to evolve DOS to modern needs, they could...
10:54:39  <Tefad> no 100% easy way around it
10:54:52  <Tefad> there are USB drivers for dos
10:55:13  <Tefad> many bioses emulate usb into standard bios interfaces too
10:55:26  <Smoovious> true, but there's nothing magical about windows... if they can get memory addressing working smoothly in windows (almost chokes on that), they can do it in DOS too...
10:55:42  <Tefad> win9x certainly does
10:55:52  <Tefad> NT is rather solid.. especially win2k
10:56:21  <Tefad> i'm not saying win2k is perfect, but it took quite a bit for me to break it
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10:56:36  <Smoovious> yeah... actually, as far as the windows versions go... I'm actually rather satisfied with the stability of the 2k I'm running now...
10:56:58  <caladan> Thou win2k seems a little bit too fat/too slow
10:57:08  <Tefad> i was using 2k when i upgraded to linux
10:57:17  <Tefad> fat/slow?
10:57:22  <Smoovious> the only BSoD's I ever got from it was during some alpha- and dev-testing of the early µT versions
10:57:39  <Tefad> whoa wtf was utorrent doing? heh
10:57:49  <Tefad> xp is fat and slow eh?
10:58:00  <caladan> XP is actually faster than win2k
10:58:09  <Smoovious> I don't remember the specifics, but they usually revolved around tcpip.sys
10:58:11  <caladan> xp is meant to be used as a client OS
10:58:13  <Tefad> BSoD for me i got from kernel drivers.
10:58:14  <caladan> and 2k is for servers
10:58:19  <Tefad> 2k is for workstations.
10:58:30  <Smoovious> both workstations and servers
10:58:42  <Smoovious> until 2003 took the place for server operation
10:58:46  <Tefad> i thought there were server versions for 2k
10:58:52  <lolman> Win2K Professional is for workstations, and I assume that's what most people without servers with Win2k will be using
10:58:53  <Smoovious> there are
10:59:29  <Tefad> the win2k loader is slow i think
10:59:38  <Tefad> and can be replaced by xp's iirc
10:59:54  <Smoovious> yeah... I'm on 2kpro... pissed about that too...  intended to install 2kserver, but the install wasn't clearly labelled, and by the time I realized it, it was too late... can't downgrade with 2kpro, and the only upgrade path is into XP... sucks...
10:59:58  <Tefad> part of the bootstrap.. unless i'm totally smoking something
11:00:22  <Smoovious> my 2kpro takes a long time to boot up now... but I just chalk that up to all of the extra stuff I have installed
11:00:39  <Tefad> i do some tech work on the side...
11:00:51  <Tefad> replaced an optical drive in some computer...
11:00:55  <Smoovious> still tho... I can live with a 2-3min boot time when I have to reboot so rarely to begin with
11:01:10  <Tefad> it took nearly 10 minutes to boot XP, and it has an amd k8 CPU
11:01:21  <hylje> 2k boot loads drivers serially, while XP does it parallel
11:01:22  <hylje> afaik
11:01:24  <Tefad> not much OEM junkware either
11:01:35  <neli> xp just shows the login screen earlier
11:01:40  <neli> it doesn't actually finish booting earlier
11:01:43  <Smoovious> I tend to think loading them serially is more stable anyways
11:01:49  <caladan> dont care, it seems to run faster :SD
11:01:50  <Tefad> yeah.. i noticed that
11:01:58  <Tefad> at work i'll get to the desktop
11:02:06  <Smoovious> but if you can hibernate your computer, then that helps too...
11:02:09  <Tefad> then still have to wait forever for things to get snappy
11:02:23  <Tefad> hibernate screws up the printer driver at work
11:02:31  <Tefad> as do concurrent logons
11:02:37  <Tefad> stupid lexmark.
11:02:44  * Smoovious chuckles.
11:02:47  <Smoovious> well, there's yer problem
11:02:50  <Tefad> ported their NT driver to XP or something
11:04:33  <Smoovious> its so hard to find good equipment anymore... my ancient Radio Shack DMP-130a dot matrix printer, still gets fairly regular use, and I've treated it like crap... over 20 years old, and still works very well... only 'repair' I had to do was a dab of dry grease on the bar the print head moves along when it started skipping
11:04:43  <Smoovious> has outlived every other printer I've ever had
11:04:58  <Tefad> wow
11:05:07  <Tefad> my deskjet 540 probably still works
11:05:23  <Tefad> it'll be 13 soon
11:05:32  <Smoovious> fortunately, I can still buy ribbons for it... a lot of printers use the same design. :D
11:05:45  <Tefad> okidata or whatever?
11:05:59  <Smoovious> possibly...
11:06:12  <Tefad> those things were ever-popular in my schools
11:06:13  <Smoovious> haven't really looked at the compatability list...
11:06:31  <Smoovious> I've looked at the same style cartridge so many times, I just recognize it on sight now
11:07:21  <peter1138> i miss the sound of dot matrix printers :/
11:07:39  <Smoovious> I _don't_ miss the sound of daisy-wheels
11:07:41  <Tefad> many credit card machines here still use them
11:08:00  <Tefad> CHUNKACHUNKCHUCHUNKAKACHUCHCHCNKAKAKA
11:08:06  <Tefad> yes?
11:08:13  <Smoovious> hehe... love how whenever they dub in modem sounds on shows and movies and commercials, they're still using 2400bps carrier tones...
11:08:24  <Tefad> most of the time
11:08:31  <Tefad> sometimes i hear x2 or v90
11:08:36  <peter1138> heh, never heard a daisy wheel, or chain
11:09:17  <Tefad> daisychain for serial.. some multiplayer dos games did that eh?
11:09:17  <Smoovious> I think the printer I liked the sound of the most, was back at Skills Center... they had this big printer hooked up to a mini-computer... an NCR if I remember right... the thing was super fast... used a chain driuve for printing
11:09:47  <Smoovious> if you didn't feed the paper just right, and have the cover closed, and ran a test print, you had paper shooting up and hitting against the ceiling
11:09:57  <Tefad> holy
11:10:49  <Tefad> the guy i do programming for, he worked with ancient computers
11:10:59  <Tefad> talked about 1MHz z80s
11:11:10  <Tefad> with multiple dumb terminals
11:11:13  <Smoovious> its fun to still tinker around with the older stuff...
11:11:24  <Smoovious> you could get more hands-on than you could now
11:11:32  <Tefad> older than that was having to bring programs in on punch cards
11:11:37  <Tefad> and wait over night for results
11:12:00  <Smoovious> as the years gone by, we've lost LED's on our hard drives... our status lights on the cases are now reduced to one single LED for the drive controller...
11:12:05  <Tefad> come in the next day, pick up the first sheet from the line printer.. within seconds he was uttering four letter words : D
11:12:32  <Smoovious> we're phasing out floppies, but no peripheral seems to be in the works, to directly replace them as far as A:/B: assignments go
11:12:44  * Smoovious rofls.
11:12:54  <Smoovious> I got into so much trouble jamming the punch card writer
11:12:57  <caladan> who cares :D
11:13:00  <Tefad> or, on the way to the computer, he'd drop the cards
11:13:10  <Smoovious> how was I supposed to know that it wasn't capable of punching 5 at a time
11:13:22  <caladan> soon we will have pendrives that are mounted as a: and b: :D
11:13:34  <Tefad> meh
11:13:39  <hylje> rather /dev/pendrive0
11:13:43  <Tefad> mine get mounted as /mnt/usbdrive0
11:13:43  <Smoovious> will believe it when I see it
11:13:44  <Tefad> yeah
11:13:58  <hylje> alphabetical mounting is so 90s
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11:14:16  <Tefad> and our mounting is so.. 70's?
11:14:24  <caladan> and do you remeber subst command? :D
11:14:27  <Tefad> yup
11:14:31  <Smoovious> writing CD's is ok... but I still have a need for a frequently re-writable very temporary storage sometimes
11:14:33  <caladan> it was a great fun to have X drive :D
11:14:40  <Tefad> there's another one like subst eh?
11:14:55  <Tefad> i forgot the name of it
11:15:17  <caladan> hmmm, is there?
11:15:33  <Tefad> was it join?
11:15:41  <Smoovious> sounds familiar
11:15:43  <peter1138> hylje: "drive letters" are a bit older than that :)
11:15:52  <Tefad> yes! : D
11:15:56  <Tefad> join and subst
11:16:09  <Tefad> i think drive letters come from CP/M yes?
11:16:14  <Smoovious> yeah
11:16:21  <Tefad> mid/late 70s
11:16:22  <Tefad> eh?
11:16:33  <Smoovious> cp/m would address like: c0:, c1:, c2:, d0:, d1:, etc
11:17:36  <Roel> caladan, i still use subst on a daily base; some dos based accouting programs crash when they see large drives and need a seperate drive.. :)
11:18:12  <caladan> hehe, that's funny, most accounting programs still are dos based :D
11:18:29  <Tefad> heh.
11:19:21  <Roel> jup.. because the people that use them have used them for a long time (5+ years) and are grown into them and can work realy fast with those programs.. and the change to a new windows based system lets them work a whole lot slower..:)
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11:19:50  <Wolf01> hello
11:19:51  <Smoovious> most of em were tailor made for the company a long time ago... and not enough reason to change something that isn't broke
11:20:01  <Tefad> heh
11:20:22  <Roel> that too.. and they have to rewrite everything again and that mostly costs a small fortune
11:20:22  <caladan> well, they mostly dont use mouse
11:20:22  <Tefad> colleges have similar problems with their databases
11:20:23  <Smoovious> besides... switching from something customized to you, to using a made-for-all app, has its own problems...
11:20:25  <caladan> that's good
11:20:38  <Tefad> peoplesoft is the devil.
11:20:40  <Smoovious> yeah, a mouse would only slow the process down
11:20:56  <Roel> caladan, indeed.. but a good windows program doesn't require a mouse either..
11:20:58  <caladan> just look at many windows programs, people tend to use mouse
11:21:01  <Tefad> i felt like stabbing the computer sooooo many times when trying to use people soft
11:21:09  <Tefad> i'd rather fill out a form and mail it in.
11:21:17  <caladan> ha, but be sure, that most programmers dont care to make kbd shortcuts
11:21:32  <Roel> i know.. :(
11:21:42  <Tefad> i'm all about the shortcuts
11:21:49  <Smoovious> they tend to use mouse cuz in a lot of cases they don't know any better... I get so impatient with my mom when she's trying to get to something with the mouse... I just grab the keyboard, hit a few keys and poof, we're there
11:21:52  <Tefad> it was one of the first things i learned
11:22:03  <Tefad> Smoovious: i do the same things
11:22:04  <Tefad> : )
11:22:10  <caladan> you know, it is funny thing, to see faces of people who just look as you type and hit keys
11:22:11  <Smoovious> depends on the programmer, caladan...
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11:22:18  <caladan> and use no moise and all windows flicker :D
11:22:38  <Tefad> i just toasted my keyboard with builtin trackpoint
11:22:38  <Roel> indeed.. and people blinking because they can't keep up with watching :)
11:22:45  <Tefad> looking for another
11:22:52  <Tefad> it's so handy : D
11:22:56  <caladan> it's the hacker way ;-)
11:23:11  <Tefad> don't have to reach over to the mouse to browse the web
11:23:34  <Smoovious> fingers moving so fast that they can't even try to keep track of what you're typing, but whatever you're doing, the computer is doing it
11:23:43  <Tefad> heh
11:23:51  <Smoovious> fingers fly for 2 seconds, and then you sit there and wait for the GUI to catch up
11:23:56  <Roel> I've used my computer almost a full day before i found out my mouse was broken.. :)
11:24:03  <caladan> many people are not aware even of most basic shortcuts like ctrl+s
11:24:44  <Smoovious> after 2 months of nagging, I FINALLY got mom to just hit the enter key instead of the 'send' button when she's chatting with someone on YM
11:24:55  <Roel> lol
11:24:57  <caladan> lol...
11:25:36  <Roel> bbl, worktime
11:25:37  <Smoovious> I think she was worried I was going to have a seizure the way I kept trying to hold myself back
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11:26:22  <Smoovious> l8r Roel
11:26:49  <caladan> well, the problem with shortcuts is because people dont know where keys are, and are not familiar with hitting more than one at once
11:27:24  <Smoovious> bah... I don't buy that... people have been hitting 2 keys at once for certain things since manual typewriters
11:27:40  <Smoovious> they just make things more difficult than they really are
11:27:47  <Smoovious> let the computer intimidate them
11:27:56  <Smoovious> I mean... it's just a keyboard
11:28:01  <caladan> shift is something *different* from alt and ctrl and win
11:28:12  <Smoovious> not so much different
11:28:18  <caladan> everyone knows how shift works
11:28:25  <Smoovious> same type of key... different use
11:28:32  <caladan> how many people know that those little underlines in menus are to be wused with alt?
11:28:51  <Smoovious> about as many people that actually rtfm to begin with
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11:29:34  <caladan> know the rule: "if everything else fails, read the manual"?
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11:30:24  <Mortomes> By the time everything fails the manual has most likely already ended up in the garbage :S
11:30:36  <Smoovious> the scary thing is, the first item in any troubleshooting guide isn't "is it turned on/plugged in" for no reason...
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11:31:22  <caladan> another famous rule: devices work better plugged in :D
11:31:37  <Mortomes> Amazing.
11:32:37  <Smoovious> "My printer isn't working, I think it is jammed, the yellow light is blinking..."... "Ok... first off, lift off the cover, and see if you see any paper bunched up in there"... "nope, nothing there"... etc etc etc
11:32:50  <Smoovious> 20 minutes later, I've finally determined... she didn't have paper in the first place
11:33:43  <Smoovious> a few days later, she finally has paper... but is only getting blank sheets coming out... so I come over... take a look... she still has the shipping tape on the ink cartridges...
11:33:55  <caladan> hehe
11:34:02  <Smoovious> and on my way back out of her house, I notice about 20-30 sheets of blank, perfectly good paper, in the trash
11:34:04  <caladan> did she install it all by herself?
11:34:35  <Smoovious> think so... she bought a complete set from Office Depot... computer/monitor/printer/etc all included
11:34:51  <Smoovious> at least she got all the cables right... (they were all color coded)
11:34:53  <Tefad> oh man.
11:35:16  <Tefad> also, don't ink carts hate it when you don't pull of the film?
11:35:45  <Tefad> heh, i bought some inkjet printer as backup for when mine dies
11:35:59  <Tefad> however, it decided to hemorage all over my floor
11:36:16  <Tefad> luckily i have tile floor, and it didn't get on the grout.
11:36:28  <Tefad> rubbing alcohol cleaned that crap up right
11:36:36  <Smoovious> here's what I hate... I have a P3/733... and I work the hell out of it... she has a 2+Ghz multimedia computer... and what does she do with it the majority of the time? email, web browsing, Bejeweled, and Majhong(sp?)
11:36:51  <Tefad> yup.
11:36:58  <Tefad> i give my wife the 400MHz machines for that crap
11:37:08  <Tefad> firefox + flash + java and she's set.
11:37:21  <Tefad> slow to load, but playable
11:37:26  <Smoovious> yeah
11:37:49  <Tefad> the laptop is only 366MHz, but it's running riced out gentoo
11:37:49  <caladan> think of all those people who use just word and excel :]
11:38:08  <caladan> 366 with gentoo will run divx movies with no problem
11:38:13  <Tefad> sure
11:38:19  <Tefad> it stutters on DVDs though
11:38:27  <Tefad> mostly watchable though
11:38:33  <lolman> Smoovious: my dad has a Athlon 64 3800+ system...and all he ever does is play Bejeweled...
11:38:35  <Tefad> probably set rate to 90% and it'd work
11:38:50  <Smoovious> one of these days tho... when I have the money to buy something new for a change instead of used, I'm going to go ape-shit... multi-processor... as much ram as I can get... go nuts with it... and if I have any $ left over, place some orders on some of the case-modding sites I like :)
11:39:02  <Tefad> I/O of DVD is too much
11:39:14  <Tefad> mpeg4 is great though
11:39:24  <Tefad> uses half (or so) of the CPU
11:39:40  <caladan> I have P3-500 with 300MB of ram
11:39:43  <Tefad> and luckily xv works on that graphics.
11:39:47  <caladan> and divx takes like 20-30% of CPU
11:40:21  <Tefad> i should upgrade some of these p2-400s to p3's
11:40:30  <Smoovious> yeah, I can do ok with most video too, if I stop a few programs I like to keep running
11:40:34  <Tefad> picked up two p3 slot cpus for  each
11:40:40  <Smoovious> some video tho, just refuses to stay sync'd
11:40:49  <Tefad> heh
11:41:07  <Tefad> 720p h264 does that on my friend's box
11:41:19  <Smoovious> and I can't seem to be able to set the players to skip frames anymore like I used to
11:41:20  <Tefad> i found some tweaks for the decoder, and we played it back at 90%
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11:41:26  <Tefad> slightly skippy, but stayed in sync
11:41:39  <Tefad> no more of that crazy HD..
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11:41:42  <Tefad> HR is plenty.
11:41:53  <Smoovious> I think the biggest complaint I have tho, is codec conflicts
11:41:59  <Tefad> ?
11:42:04  <Tefad> use VLC
11:42:09  <Tefad> or mplayer if you're daring
11:42:11  <Smoovious> just as I get them resolved and the offending audio codec removed, it creeps back in
11:42:38  <Tefad> meh, VLC pretty much ignores windows codec drama
11:42:41  <Smoovious> I tried VLC... I'm not happy with it... a lot of stuff just doesn't get the rgb/cym conversion done
11:42:52  <Smoovious> but the codecs I'm referring to are audio
11:43:04  * Tefad shrugs
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11:43:10  <Tefad> i rarely have problems with codecs
11:43:13  <Smoovious> like... when I wanna listen to music while I'm in IRC, I just have a script play random mp3's...
11:43:37  <Smoovious> and sometimes, an mp3 doesn't play cuz of a codec conflict... try it again, and it'll play
11:44:14  <Tefad> never heard of that
11:44:18  <Smoovious> and the OS sure doesn't make it easy to track down codecs and reconfigure or remove them
11:46:12  <Tefad> whew, halfway emerging world.
11:46:24  <caladan> wow, new system or update?
11:47:00  <Smoovious> http://www.kossan.se/strandraggare.htm (audio is in english)
11:47:05  <Tefad> new system
11:47:11  <caladan> first one?
11:47:14  <Tefad> no
11:47:19  <Tefad> sixth or so
11:47:26  <Tefad> but i've never personally used gentoo for desktop
11:47:36  <Tefad> set up skeleton desktop for the wife's laptop
11:47:40  <caladan> two days ago i set up 8th gentoo or so :D
11:47:55  <Tefad> starts up fvwm with hardly an UI.. she starts firefox from xterm
11:48:04  <Tefad> and does "sudo /sbin/poweroff" to turn the thing off
11:48:22  <Tefad> i set up a script to restart network scripts when she reseats the wifi card
11:48:37  <Tefad> script.. meh udev action, whatever
11:48:49  <caladan> hmmm
11:48:57  <caladan> ifplugd?
11:48:59  <Tefad> most of my gentoo installs have been on ancient macs.
11:49:06  <Tefad> no, straight up udev rules
11:49:33  <Tefad> upon removal, it makes sure the interface's stop script is run
11:49:41  <Tefad> and insertion, makes sure the start script is run
11:50:03  <Tefad> /etc/init.d/eth.wifi0 start|stop whateverness
11:50:44  <Tefad> didn't know of the proper way to do it, and it wasn't doing it on its own, so i did it that way.
11:51:21  <Tefad> this is for when the wifi is being stupid, she can just reseat the card once or twice and have a connection again.
11:51:31  <Tefad> however, the card doesn't like to work in the bottom slot ; )
11:51:42  <caladan> huh...
11:52:30  <Tefad> i usually use slackware
11:52:32  <Maedhros>
11:52:39  <Tefad> which might change to arch for servers
11:52:51  <Tefad> (my servers are sub GHz..)
11:52:56  <caladan> hmm, used slack long time ago...
11:53:10  <Tefad> converting my desktop from slackware to gentoo right now
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11:53:20  <Tefad> backed up root, formatted.
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12:06:26  <HMage> Smoovious: if you're playing music through winamp, no OS codecs are involved at all. These might be soundcard issues.
12:07:41  <Tefad> sounds like mirc and using mirc to play via codecs...
12:07:58  <Tefad> maybe . .
12:08:00  <HMage> mirc knows how to play audio? that's news to me
12:08:11  <Tefad> it has for long time
12:08:19  <HMage> most likely mirc is used to control winamp
12:08:22  <Tefad> mp3s since like 2001
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12:08:40  <HMage> i see]
12:08:44  <Tefad> i remember going wtf about it
12:08:53  <Tefad> even has script things to read metadata
12:09:07  <Tefad> but i think those only extend to mp3
12:09:31  <Tefad> i think mainly it is done for CTCP SOUND
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12:09:47  * Tefad shrugs
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12:10:52  <Smoovious> don't like winamp... I play them through mIRC cuz my girl has a matching script I put together, sync'ing the mp3's so we listen together... I don't like running extra programs if I don't have to
12:11:25  <Tefad> aww how geekily romantic : x
12:11:41  <Smoovious> besides... winamp would qualify as a workaround for the problem... I'd rather have a fix for it. :D
12:12:14  <Tefad> it's probably a bug in mIRC
12:12:28  <Smoovious> anyways, if I play something she doesn't have, or if she plays something I don't have, our scripts will send a -skip to each other to go to the next song, and download the missing song, so next time it comes up we both have it
12:12:29  <Tefad> or maybe your sound driver
12:12:46  <Smoovious> no, it isn't in mIRC... it is in windows
12:12:54  <caladan> Smoovious: Man, you're a geek ^^
12:13:20  <Tefad> you should port it all to irssi.
12:14:04  <Smoovious> I got another program (which I forget the name of right now) I use to test and show me audio/video playback paths so I can see if something isn't working right...
12:15:41  <Smoovious> GSpot
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12:50:13  <CIA-1> OpenTTD: rubidium * r8877 /trunk/src/table/animcursors.h: -Cleanup: remove already implemented @todo
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13:08:44  <Steve14> hi
13:09:05  <Steve14> is it possible to change the default scenario folder via config-file ??
13:09:38  <Rubidium> no
13:10:13  <Steve14> would be nice, cause i don't a scenario folder for every user in it's home-folder
13:10:24  <Steve14> +want
13:10:56  <Steve14> i wanted to use a local scenario folder for every user
13:12:04  <Steve14> no other options ??
13:12:06  <Rubidium> there are some ideas to determine the available scenarios in a different manner, where it looks in the users home directory, a shared directory (shared file under windows) and the installation directory
13:12:44  <Steve14> Rubidium: yep, that would be a nice feature
13:12:57  <Rubidium> unless you can compile openttd yourself, there is no solution at this moment
13:13:52  <Steve14> thx for help
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13:58:40  <Tron> FindGoodVehiclePos() <--- who came up with /that/ name?
13:59:29  <Eddi|zuHause2> what's wrong with it? it is totally descriptive :p
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14:36:20  <CIA-1> OpenTTD: tron * r8878 /trunk/src/train_cmd.cpp:
14:36:20  <CIA-1> OpenTTD: -Fix
14:36:20  <CIA-1> OpenTTD: -Fix: Do a better job when checking the parameters of CmdMoveRailVehicle()
14:36:20  <CIA-1> OpenTTD: NOTE: 0.5 candidate
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14:50:14  <Maedhros> any comments on http://devs.openttd.org/~maedhros/translated_errors.diff ?
14:50:24  <Maedhros> it makes it possible to translate newgrf error messages
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14:53:41  <CIA-1> OpenTTD: rubidium * r8879 /trunk/src/players.cpp: -Codechange: make DrawPlayerFace easier to read.
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15:05:17  <CIA-1> OpenTTD: rubidium * r8880 /trunk/src/ (gfx.cpp gfx.h table/animcursors.h): -Codechange: make anim cursors an array of structs.
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15:36:49  <Darkvater> !openttd commit 8878
15:37:08  <_42_> Commit by tron :: r8878 /trunk/src/train_cmd.cpp (2007-02-24 14:36:14 UTC)
15:37:10  <_42_> -Fix
15:37:12  <_42_> -Fix: Do a better job when checking the parameters of CmdMoveRailVehicle()
15:37:14  <_42_> NOTE: 0.5 candidate
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15:40:35  <Darkvater> 02:52 <+glx> WM_UNICHAR is not available in mingw << I crap on mingw, it's shit anyways
15:40:55  <Darkvater> but I'll apply your diff after all the 0.5 patch and test it
15:41:12  <Darkvater> although the IME_INPUT you said for WM_CHAR really intrigued me
15:42:05  <glx> the IME input was shown but the result was not usable because WM_CHAR was in ascii mode
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15:43:41  <glx> anyway I've updated the diff to remove the ugly ifs
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15:50:58  <Darkvater> Maedhros: I still stand by my point of the patch being useless (translated_errors.diff)
15:51:36  <Darkvater> glx: hmm what happens if you just define WM_UNICHAR for mingw?
15:52:03  <glx> didn't try but it should work
15:52:30  <Maedhros> Darkvater: what was your point? (sorry, i've forgotten...)
15:53:10  <Darkvater> that it's not worth translating these things
15:54:04  <Maedhros> umm yes, but why? what does it cost to translate them?
15:54:27  <Darkvater> don't remember :+
15:56:18  <Maedhros> hehe
15:56:27  <glx> hmm in winuser.h (MS SDK)
15:56:27  <glx> #if(_WIN32_WINNT >= 0x0501)
15:56:27  <glx> #define WM_UNICHAR                      0x0109
15:56:30  <izhirahider> When I use the '?' one a building and it says "Local Authority: <city_name>" it means this house belongs to this city? (i.e, the habitants of this house count for this city?
15:56:42  <Darkvater> yes
15:56:46  <Maedhros> anyway, doing it this way also has the benefit that custom error messages are loaded properly :)
15:57:04  <izhirahider> Darkvater, Is there a rule to set local authority on a given building other than proximity?
15:57:21  <izhirahider> I mean, what makes it depend this house from the next from being of a city?
15:57:28  *** HMage [~HMage@85.21.179.41] has joined #openttd
15:58:36  <Maedhros> basically the city expanded, and put a house there
15:58:39  <Darkvater> izhirahider: the town that builds the house is to which it belongs
15:58:47  <Darkvater> HMage: did any of the openttd executables help you out?
15:58:56  <HMage> Darkvater: nope
16:02:30  <Darkvater> :(
16:03:35  <izhirahider> Darkvater, so it has nothing to do with proximity, thanks, I was getting worried
16:04:01  <Darkvater> well usually a closeby town expands
16:04:09  <Darkvater> KUDr_wrk: ping
16:04:29  <izhirahider> Darkvater, I'll make a video to illustrate my concerns.
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16:16:06  *** ullemut [~ulmut@c-212-031-188-247.cust.broadway.se] has joined #openttd
16:16:20  <ullemut> Hi !
16:17:03  <Sacro|Laptop> hey ullemut
16:17:12  <ullemut> hi
16:17:38  <ullemut> I am in the right channel now ?!
16:17:39  <lolman> Ello :)
16:17:45  <Sacro|Laptop> ullemut: yes you are
16:17:47  <Sacro|Laptop> lolman: oh noes
16:17:51  <ullemut> nice, tanks
16:18:44  * lolman is tempted to dump Konversation and use irssi
16:19:28  <ullemut> I have problems playing Openttd in Ubuntu...http://www.ulmut.com <- screenshot of the problem .... someone help me ?
16:21:17  <Eddi|zuHause2> looks fun ;)
16:21:44  <Roel> heh, indeed.. what type of videocard do you have?
16:21:52  <Roel> lolman, irssi++
16:22:46  <Sionide> ullemut, what version of ubuntu is that??
16:22:58  <ullemut> 6.10
16:23:06  *** Desolator [~admin@86.126.43.192] has joined #openttd
16:23:15  <Sionide> still using the old theme.. *shrug*
16:23:27  <Darkvater> Desolator: you should _NOT_ use your computer as administrator
16:23:39  <Desolator> how do you know?
16:23:45  <Sionide> cos he's Darkvater
16:23:51  <Darkvater> I have the force
16:23:52  <Sacro|Laptop> he is l33t ninja
16:24:03  <Eddi|zuHause2> he felt a disturbance in the force
16:24:25  <lolman> [16:23] --> Desolator has joined this channel (~admin@86.126.43.192).
16:24:31  <Desolator> whoa?
16:24:38  *** lolman was kicked from #openttd by Darkvater [DON'T give away my powers!]
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16:24:49  <Sacro|Laptop> haha
16:24:50  <Desolator> emm
16:24:55  <Desolator> that is the username of my router
16:25:02  <Sacro|Laptop> :D
16:25:04  <hylje> :o
16:25:07  <Sacro|Laptop> Desolator: danke schon
16:25:16  <nairan> heh
16:25:19  <hylje> don't use your router as admin :-)
16:25:22  <Darkvater> password is probably 'linksys' or something
16:25:33  <lolman> or just "password"
16:25:34  <Roel> or blank or smcadmin :)
16:25:55  <Roel> hmm, no webservice on port 80;;
16:25:58  <nairan> or administrator
16:26:02  <Desolator> and it's the password as well...was 1 min ago
16:26:03  <Darkvater> telnet could be open
16:26:08  *** GoneWacko [~gonewacko@d130050.upc-d.chello.nl] has quit [Ping timeout: 480 seconds]
16:26:09  <lolman> LOL
16:26:13  <Roel> hehe
16:26:17  <nairan> hah
16:26:19  <Darkvater> some people should not be allowed on the internet
16:26:46  <ullemut> lolman: I have a Neomagic Corporation NM2360 [MagicMedia 256ZX] Graphic card ..... . . .. . . .
16:26:55  <Roel> there should be an iq check on irc..
16:26:55  <lolman> ??
16:27:05  <Darkvater> peter1138: ping
16:27:10  <Desolator> my router is CANYON  CN-BR1
16:27:14  <Roel> ullemut, do an lspci, that usualy gives more information
16:27:35  <Roel> my router cuts thru wood metal..
16:27:36  <Eddi|zuHause2> ullemut: do other SDL games work?
16:27:47  <ullemut> no
16:27:50  <Roel> brb, dinner..
16:28:02  <lolman> Then it's a problem with SDL ;-)
16:28:21  <ullemut> what can I do to fix it ?
16:28:37  <Sacro|Laptop> dont use SDL
16:28:45  <Eddi|zuHause2> i'd blame the graphic card drivers
16:29:11  <Eddi|zuHause2> but i have no knowledge about the internals of SDL
16:29:21  <Eddi|zuHause2> you should probably talk to SDL people
16:29:35  <Eddi|zuHause2> or people who have the same graphics card
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16:32:59  <lolman> I miss anything? :P
16:33:29  <Eddi|zuHause2> yes
16:34:44  <CIA-1> OpenTTD: maedhros * r8881 /trunk/src/ (5 files in 2 dirs): -Feature: Allow built-in newgrf error messages to be translated, and load custom error messages properly.
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16:36:34  <Darkvater> !seen peter1138
16:36:37  <_42_> Darkvater, if you can't see peter1138 here right now, you probably need new glasses. ^_^
16:36:49  <Darkvater> thank you for being so useful you piece of shit bot
16:37:14  <CIA-1> OpenTTD: maedhros * r8882 /trunk/src/lang/ (11 files): -Cleanup (r8881): Remove obsolete strings.
16:37:42  <Maedhros> there, that's action b finished :)
16:41:46  <Eddi|zuHause2> is there an "ignore fatal errors" option?
16:41:57  *** Tron_ [~tron@p54A3E947.dip.t-dialin.net] has joined #openttd
16:42:16  <Maedhros> nope
16:44:43  *** Tron [~tron@p54A3EF2F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
16:46:40  <CIA-1> OpenTTD: Darkvater * r8883 /branches/0.5/ (newgrf.c oldloader.c table/namegen.h train_cmd.c):
16:46:40  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8740, r8793, r8865, r8878):
16:46:40  <CIA-1> OpenTTD:  - GCC warnings for r8738 (r8740)
16:46:40  <CIA-1> OpenTTD:  - Correct spelling of real french townnames and 'remove' a duplicate (r8793)
16:46:40  <CIA-1> OpenTTD:  - (NewGRF) Ignore 1 byte action 0s during safety check (r8865)
16:46:42  <CIA-1> OpenTTD:  - Stricter checks for CmdMoveRailVehicle() parameters (r8878)
16:47:50  * Desolator updates
16:50:06  <Desolator> May I ask why doesn't the file "COPYING" have an extension?
16:50:31  <lolman> Because it doesn't...same reason INSTALL doesn't in the sources...
16:51:22  <Sacro|Laptop> doesn't need one
16:51:51  <Darkvater> only windows is so gay it needs extensions for everything. Other OS's are smart enough that they can figure it out themselves
16:52:01  <Desolator> lol
16:52:14  <Desolator> and it has boxes instead of new lines
16:52:27  <lolman> Which Notepad can't figure out
16:52:35  <Darkvater> that's cause your texteditor is too stupid to understand normal text
16:52:35  <Desolator> I started using Notepad2
16:52:47  <Desolator> and that isn't stupid
16:52:50  <lolman> I don't use Notepad ;-)
16:53:03  <Desolator> Notepad2 makes Notepad look like the toiled made it
16:53:05  <lolman> On Windows I use SciTE, on Linux it's nano
16:53:16  <Desolator> *toilet
16:54:09  <Desolator> ah now it does
16:54:20  <Desolator> I didn't have latest version
16:55:27  <Desolator> is there a will to move to a new graphic format?
16:55:35  <Desolator> in 0.8.0 or so
16:55:59  <lolman> Why?
16:56:05  <Desolator> just asking
16:56:30  <lolman> Was asking why a new format would be needed
16:56:59  <Desolator> no, if ottd would move to a new one
16:57:10  * Sacro|Laptop goes on rFactor
16:57:34  <lolman> Desolator: I know :) I was asking why...
16:57:34  <Eddi|zuHause2> why would anyone move formats, if no new format is needed?
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16:57:48  <lolman> Sacro|Laptop: :(
16:59:25  <Desolator> well, I know a game that uses XML for extensions, and it's possible to modify 90% of the game
16:59:35  <Sacro|Laptop> lolman: actually, maybe ill go on lfs
16:59:44  <peter1138> hmm?
16:59:56  <Desolator> from simple attributte changing to scripting (i can give you an example extension)
17:00:12  <Sacro|Laptop> lolman: if i can figure out how to remove auto blip
17:00:33  <Sacro|Laptop> and i think auto-clutch wont remove either
17:01:07  <lolman> Sacro|Laptop: go into Player in options
17:01:47  <Sacro|Laptop> lolman: it doesnt stop it
17:01:53  <Sacro|Laptop> it still blips the throttle on downshifts
17:02:06  <lolman> I have it turned off and it works
17:02:22  <Sacro|Laptop> hmm, doesnt for me
17:02:22  <lolman> Try asking on the forum ;-)
17:03:24  <Eddi|zuHause2> Desolator: if you want an xml format, provide a compiler xml->nfo
17:03:36  <Sacro|Laptop> lolman: where is the forum?
17:03:45  <lolman> www.lfsforum.net
17:03:46  <Desolator> first i need to know how nfo works
17:03:56  <lolman> Desolator: good luck
17:03:59  <Eddi|zuHause2> but ottd does not have anything to do with that
17:04:08  <Desolator> thanks...
17:04:33  <Eddi|zuHause2> and if you got the compiler working, do a decompiler
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17:05:07  <Eddi|zuHause2> and if you want to know how it works, read the spec
17:05:19  <lolman> Eddi|zuHause2: erm...
17:05:40  <lolman> What spec? :P
17:05:49  <Eddi|zuHause2> the nfo spec?
17:06:05  <lolman> I didn't think it was one static specification
17:06:26  <Eddi|zuHause2> nobody said anything about static
17:06:55  <Sacro|Laptop> hmmm, auto clutch wont die either
17:07:35  <Sacro|Laptop> ahh, had the options wrong
17:07:50  <lolman> lol
17:12:51  <Darkvater> he
17:12:59  <Darkvater> almost got the langs done
17:13:28  <Desolator> so, is there a guide to nfo?
17:14:12  <Eddi|zuHause2> i'd try the ttdpatch site
17:14:29  <Eddi|zuHause2> or the forum
17:17:14  <Maedhros> http://wiki.ttdpatch.net/tiki-index.php?page=NewGraphicsSpecs
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17:28:41  <peter1138> bah, is there no better way of getting the type from an EngineID by checking its number?
17:30:54  <KUDr> [17:02:05] <Darkvater> KUDr_wrk: ping << pong
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17:43:36  <izhirahider> Darkvater, http://www.youtube.com/watch?v=_6n6zFdDsIo
17:44:02  <izhirahider> the border houses have local authority the farest town
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17:50:13  <Roel> the resolution is too low to make it readable..
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17:52:07  <Ailure> hmmmhmm
17:52:08  <Ailure> crap
17:52:37  <Ailure> did the brianetta standard server belly up while I was gone? D:
17:54:07  <Sacro|Laptop> is he not around?
17:54:14  <Sacro|Laptop> no... he's going to the lakes today, or he was
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17:58:53  <Eddi|zuHause2> computers are working automatically only while you are watching them ;)
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17:59:11  <Eddi|zuHause2> as soon as you leave for a minute, they are revolting
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18:04:38  <izhirahider> Roel, where else can I host it in another resolution?
18:07:24  <Darkvater> KUDr: could you check the 0.5 YAPF backports for correctness? I think they're all right but you never know
18:07:38  <KUDr> ok
18:08:14  <Darkvater> izhirahider: that quality is REALLY crap
18:08:21  <Darkvater> a screenshot would be much better
18:08:45  <Darkvater> but if a big town expands next to a small town then yes, you could have houses belonging to the big town right in the middle of the small one
18:08:50  <Darkvater> KUDr: great, thanks :)
18:09:01  <Darkvater> peter1138: I backported 8878, thought it harmless
18:09:25  <peter1138> yes, it shouldn't occur anyway
18:09:44  <peter1138> but the standard handler does it
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18:10:16  <Darkvater> it shouldn't occur in 0.5 or at all?
18:10:39  <peter1138> only if there's a dodgy grf
18:10:50  <peter1138> and only if the dodgy grf is put in the static section
18:11:27  <Darkvater> ah so it can happen always
18:11:30  <Darkvater> (user error)
18:12:43  <peter1138> bah enumeral / non-enumeral
18:15:03  <KUDr> Darkvater: looks ok
18:15:23  <Tron> <peter1138> bah, is there no better way of getting the type from an EngineID by checking its number? <-- GetEngine()->type
18:15:58  <Darkvater> KUDr: thank you :)
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18:26:24  <kaarel> hi
18:27:11  <kaarel> if joining a multiplayer game via command line (linux), can you make sure that you join as a new company?
18:27:56  <Darkvater> default is new company
18:28:34  <Darkvater> back in 1-2 hours
18:29:06  <kaarel> hmm, doesn't seem to work. my friend always joins in the same company as i (server has enough free company slots)
18:38:25  <glx> is he using # in the command line?
18:38:42  <kaarel> yes
18:40:18  <glx> so he should use another slot :)
18:40:32  <glx> or not use #
18:40:34  <Ailure> [18:54] <Sacro|Laptop> is he not around?
18:40:34  <Ailure> [18:54] <Sacro|Laptop> no... he's going to the lakes today, or he was
18:40:40  <Ailure> Oh typical my luck :)
18:40:45  <glx> (without # it creates a new company)
18:40:51  <kaarel> doh
18:40:53  <kaarel> thanks alot :)
18:40:58  <Sacro|Laptop> Ailure: well i dunno if he went or not, there was a major derailment last night
18:44:22  <Ailure> It dosen't surprise me though
18:44:29  <Ailure> if the weather is as bad over in UK as in Sweden :/
18:44:33  <CIA-1> OpenTTD: tron * r8884 /trunk/src/ (bridge.h roadveh_cmd.cpp train_cmd.cpp tunnelbridge_cmd.cpp):
18:44:33  <CIA-1> OpenTTD: -Fix
18:44:33  <CIA-1> OpenTTD: Replace SetSpeedLimitOnBridge() by something simpler
18:44:35  <Ailure> Or atleast, was as bad
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18:58:09  <Eddi|zuHause2> assuming sweden was full of snow, i doubt that happens often in england
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19:08:44  <peter1138> hmm, guinness marmite
19:13:16  <Ailure> well heh
19:13:18  <Ailure> we got alot of snow
19:13:26  <Ailure> which is kinda rare for the southest part of Sweden. >_>
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19:20:44  <nairan> grmpf
19:23:04  <peter1138> southest!
19:26:34  <Wolfolo|AWAY> sh: stfu: command not found
19:26:48  <CIA-1> OpenTTD: peter1138 * r8885 /trunk/src/newgrf.cpp: -Codechange: (NewGRF) If a default cargo type property is out of range then choose the cargo type from its refit list.
19:27:09  <Wolfolo|AWAY> bye
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19:36:50  <CIA-1> OpenTTD: peter1138 * r8886 /trunk/src/ (cargotype.cpp cargotype.h newgrf.cpp newgrf.h): -Codechange: (NewGRF) Add (partial) cargo translation table support, applied to action 3s only.
19:43:53  <CIA-1> OpenTTD: KUDr * r8887 /trunk/src/players.cpp: -Fix (r8879)[MorphOS]: initialization of mouth_table[] skipped by goto
19:52:32  <nairan> whats the default oil industry range from the mapend
19:52:38  <nairan> oil refining
19:53:25  <Eddi|zuHause2> it's a patch option
19:54:46  <Noldo> _default_
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19:55:48  <neli> is it normal for all processing industries to disappear if they're unused ?
19:55:56  <Eddi|zuHause2> yes
19:56:01  <neli> I used a randomly generated world
19:56:30  <neli> cities don't fund new ones, randomly ? :(
19:56:55  <Eddi|zuHause2> yes, they do
19:57:18  <neli> my world now consists basically of only farms, mines, forests and power stations
19:57:30  <neli> power stations don't disappear as quickly, it seems
19:57:44  <neli> big shortage on steel mills and factories
19:57:45  <Eddi|zuHause2> i have never seen a power station disappear
19:58:01  <Eddi|zuHause2> and forests neither
19:58:05  <neli> well it's a processing industry also, no ? it needs coal
19:58:10  <Ailure> heh
19:58:14  <Ailure> in many games I run
19:58:22  <Ailure> there's very few secondary industries
19:58:36  <Ailure> Sometimes I tend to not bother about goods until midgame >_>
19:59:35  <neli> Eddi|zuHause2: "yes, they do" <--- seems not in my case
19:59:43  <neli> is it broken ? :-\
20:00:49  <Eddi|zuHause2> neli: it's easy to test, save the game, and run fast forward for a while
20:01:09  <Eddi|zuHause2> and look if any "new industry" messages pop up
20:01:30  <neli> are those among the thousands of fluctuating economy messages ?
20:01:37  <neli> I've disabled those
20:01:44  <neli> there were simply too many for the statusbar to handle
20:04:46  <Eddi|zuHause2> yeah, they should really be split up into two categories
20:10:34  <nairan> coz i dont have any oil refining insustry
20:10:51  <neli> nairan: ?
20:11:13  <neli> me neither, btw
20:11:35  <nairan> it begain in some r.... i think
20:11:55  <nairan> in last rc it was normal ( as i can remember)
20:12:46  <neli> I'm running rc5
20:13:39  <neli> I mean I can fund some new industries myself, but it's not as much fun
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20:52:39  <Sacro|Laptop> oh noes
20:54:06  <lolman> Only 15 minutes late...
20:54:13  * Sacro|Laptop whistles
20:54:26  <Sacro|Laptop> im busy racing
20:54:40  <lolman> rTractor or LFS?
20:54:46  <Sacro|Laptop> rFactor
20:54:49  <Sacro|Laptop> GP79 mod
20:54:52  <lolman> :(
20:55:01  <Sacro|Laptop> i can't get into LFS
20:55:15  <Sacro|Laptop> no real cars, or tracks
20:55:30  <lolman> Beg to differ
20:55:44  <Sacro|Laptop> well send me some addon links
20:55:53  <lolman> No addons
20:56:09  <Sacro|Laptop> well how can you beg to differ?
20:56:10  <lolman> The Raceabout, MRT5 and BMW Sauber are all real
20:56:16  <Sacro|Laptop> pfffft
20:57:45  <Sacro|Laptop> lolman: i like realism
20:58:03  <Eddi|zuHause2> <nairan> coz i dont have any oil refining insustry <- yes, that is a known issue, since the new landscape generator, there is not enough flat land at the coast
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21:43:47  <Desolator> ~seen mart3p
21:43:50  <Desolator> ah
21:43:57  <Desolator> !seen mart3p
21:43:59  <_42_> Desolator, I don't remember seeing mart3p.
21:44:19  <Desolator> Get a new brain!
21:46:47  <Rubidium> Desolator: in that case, when did you see him last in this channel?
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21:50:20  <Desolator> I though he was here..but the bot doesn't remember whether he saw him or not, so it should get a new brain. I'm not here 24/7 like it is
21:50:24  <Desolator> *thought
21:51:08  <Rubidium> I've never seen him on IRC
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22:01:32  <CIA-1> OpenTTD: peter1138 * r8888 /trunk/src/newgrf.cpp: -Codechange: Replace hardcoded default cargo bitmasks with a list of cargo labels.
22:01:57  <peter1138> refit should've been mentioned in that
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22:05:17  <peter1138> Digitalfox: does that answer your questions?
22:05:32  <Digitalfox> Hi peter1138 :)
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22:09:00  <Digitalfox> Well, does it make newgrf like trains, ships, etc have a better understanding of what the set uses has max cargo and what type of cargo it should use??
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22:09:53  <Digitalfox> It happens a lot of times some wagons and trucks, having problems with refitting and what they should load..
22:10:06  <peter1138> it fixes george's LVs
22:10:13  <peter1138> that's the only set that had *real* problems
22:10:15  <Digitalfox> peter1138: Nice :)
22:10:24  <peter1138> they suck anyway :p
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22:11:03  <Digitalfox> So the problems of having let's say a truck that by default uses mail, and when we reffit it to whood it will change the sprites?
22:11:09  <Digitalfox> wood
22:11:58  <Digitalfox> because, if so before this code change, if i buy a truck for wood and reffit it to wood, it would steel have the sprites of a mail truck
22:12:14  <peter1138> yes
22:12:26  <Digitalfox> Ok, good work :)
22:12:37  <Digitalfox> Have to try this ;)
22:12:58  <Eddi|zuHause2> and what exactly was the issue with the planeset, that was cause of such a heated discussion?
22:15:06  <Digitalfox> ~I think that if i understand right, this fixes the problem with planeset..
22:15:11  <Digitalfox> too
22:15:58  <DaleStan> Yes and no. It fixes the cargo translation table problem, but it doesn't provide me with any guarantees that Open will bail next time it can't DTRT with my code.
22:16:36  <DaleStan> (Or, at least, I assume it fixes the translation table problem; I haven't checked.)
22:17:36  <Eddi|zuHause2> i still think you should NEVER rely on an open-source program to DTRT
22:18:07  <peter1138> Eddi|zuHause2: well, ttdp does ;p
22:18:11  <Digitalfox> Oh come on DaleStan, this is a nice gesture from peter1138, so please give some credits :)
22:18:37  <peter1138> Digitalfox: no it's not, this is stuff i've been planning for a long time and hadn't had time to do
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22:24:52  <Bulb> Hello folks,
22:25:38  <Bulb> I just found a bug in trunk. It seems to be rather trivial. Should I fill in a bug report, or is there anybody here who will fix it if I tell you?
22:25:51  <peter1138> go on
22:26:03  <peter1138> unless it's already reported, heh
22:27:45  <Bulb> Well, since rev 8755 there is a crash if you delete an airport (which you may want to do to replace it with larger one or something) and an aircraft is currently flying to it.
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22:28:08  <peter1138> ok, that's known, thanks
22:28:57  <Bulb> And is it known what exactly happens there? I have a backtrace at hand.
22:29:07  <peter1138> yeah, the station is no longer there, heh
22:29:21  <peter1138> well, the airport part of it
22:29:51  <Bulb> Well, the problem is, that when Tron introduced the Station::Airport method, he put an assert that there is an airport in.
22:31:35  <Bulb> However in aircraft controller there is an explicit workaround for the case to avoid flying to (0,0) if there is no airport_tile, but than it goes to get the AirportFTAClass.
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22:33:07  <Bulb> That worked as long as it used the GetAirport function, because it does not look at airport_tile, only on airport_type -- and that is still there.
22:35:46  <CIA-1> OpenTTD: rubidium * r8889 /trunk/src/gfx.h: -Fix (r8880): a CursorID is not a SpriteID.
22:45:49  <Ailure> :o
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23:20:24  <CIA-1> OpenTTD: peter1138 * r8890 /trunk/src/ (newgrf.cpp newgrf.h newgrf_engine.cpp): -Codechange: (NewGRF) add cargo translation support to engine var 47
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23:36:45  <CIA-1> OpenTTD: peter1138 * r8891 /trunk/src/ (9 files): -Codechange: Remove remains of global cargo scheme. All cargo mapping is now dealt with only in NewGRF code, on load where possible.
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23:57:21  <Sacro|Laptop> well that seemed rather pointless
23:59:47  <Eddi|zuHause2> to each his own :p

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