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00:01:38 <Wolf01> 'night 00:01:41 *** Wolf01 [~wolf01@host251-15-dynamic.5-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 00:01:42 <Gonozal_VIII> night 00:08:24 *** AntB [~AntB-UK@81.140.92.52] has joined #openttd 00:08:35 <Tefad> btw you fail at swedish. 00:08:46 <Tefad> oh, n/m 00:08:52 <Gonozal_VIII> webtranslator :-) 00:09:16 <Tefad> the last word is "elderberries" 00:09:27 <Gonozal_VIII> i kept on feeding the output back in until it stopped changing... that's the result: det delikat landet har norden, det förenar mest, det Àr det billiga razzian visartavlor. visionrapport 00:10:31 <Gonozal_VIII> does that make any sense? 00:13:51 <Bjarni> no 00:14:19 <Tefad> Din moder Àr en skinka och din fader luktar flÀder!!@*&# 00:14:42 <Sacro> :o 00:14:47 <Bjarni> that makes no sense either but on a completely different level 00:14:54 <Tefad> sure it does 00:15:06 <Tefad> i'm insulting your parents. 00:15:10 <Bjarni> I mean it's supposed to be an insult 00:15:18 <Bjarni> but it's a weird one 00:15:22 <Tefad> it's monty python 00:15:22 <Gonozal_VIII> the elderberries don't make sense 00:15:23 <Tefad> durrr 00:15:44 <Tefad> Your mother is a hamster and your father smells of elderberries! 00:15:46 <Sacro> your mother is a hamster... 00:15:48 <Sacro> damn it >< 00:16:03 <Tefad> see someone knows what's up. 00:16:05 <Bjarni> ohh that one 00:16:14 <Tefad> not as familiar when in swedish is it 00:16:21 <Bjarni> what a poor translation :P 00:16:28 <Tefad> how so? 00:16:37 <Tefad> improve it. 00:16:49 <Bjarni> nahh 00:16:55 <Gonozal_VIII> ni! 00:17:00 <Tefad> is the elderberries part at least correct? 00:17:18 <Bjarni> improving Swedish is like optimising windows though open source kernels 00:17:38 <Tefad> .. reactos anyone? 00:19:09 * Bjarni had Swedish at school 00:19:20 <Tefad> ah 00:19:24 <Tefad> i forget your nationality 00:19:46 <Tefad> have you moved recently? 00:19:47 <Bjarni> I ended up discussing the age of a Swedish short story with the teacher 00:19:52 <Gonozal_VIII> FRENCH GUARD: I don't wanna talk to you no more, you empty headed animal food trough wiper! I fart in your general direction! Your mother was a hamster and your father smelt of elderberries! 00:20:08 <Bjarni> she dated it to the 19th century 00:20:21 <Bjarni> I said that it could be the 20th century as well 00:20:28 <Tefad> so i hosed the tense. 00:20:31 <Bjarni> we both based it on the same thing :D 00:20:45 <Bjarni> the train had brakemen on the cars 00:20:56 <Bjarni> Sweden didn't start using air brakes until 1920 00:21:44 <Bjarni> <Tefad> i forget your nationality <-- the saw states that everybody in Denmark should learn Swedish and Norwegian in school 00:22:15 <Bjarni> but I was able to read it even before we got that far in school 00:22:28 <Bjarni> Duck Tales was in Swedish 00:22:32 <Bjarni> and stuff 00:22:56 <Bjarni> today I still have more Swedish than Danish TV channels 00:23:18 <Bjarni> for some odd reason 00:23:41 <Bjarni> but great news... I fixed my TV antenna today 00:23:50 <Bjarni> so now I have Danish TV channels again 00:23:54 <Tefad> heh. 00:24:32 <glx> <@Bjarni> <Tefad> i forget your nationality <-- the saw states that everybody in Denmark should learn Swedish and Norwegian in school <-- the saw ? 00:24:37 <Bjarni> kind of odd when the Danish channels died and the Swedish ones stayed when the actual error wasn't the antenna itself but the cable between the antenna and the TV 00:24:58 <Bjarni> s/saw/law 00:25:09 <Gonozal_VIII> http://www.replix.de/shop/images/products/main/filmrepliken/more/saw-puppe.jpg <-- that guy 00:25:10 <Bjarni> wtf 00:25:17 <Bjarni> nobody noticed until now??? 00:25:21 <Tefad> i did 00:25:26 <Bjarni> do you even read what I write???? 00:25:26 <Tefad> just just read around it 00:25:31 <Bjarni> (I don't) :P 00:25:35 <Gonozal_VIII> sometimes 00:25:36 <Tefad> obviously 00:26:52 <Bjarni> but did you understand that sentence even with the wrong word in it? 00:27:45 <Gonozal_VIII> i assumed that was some kind of school ministry 00:29:18 <Bjarni> heh 00:29:25 <Bjarni> in a way it is 00:29:53 <Bjarni> the laws about our school system usually starts on some desk in the ministry of education 00:32:31 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Remote host closed the connection] 00:35:42 <ln-> anyone been to San Francisco? 00:37:42 <Sacro> is Patric Stout Truelight? 00:38:14 <Rubidium> ln-: yes 00:38:58 <ln-> Rubidium: you? 00:39:29 <Rubidium> yes 00:39:37 <ln-> is it a good place to visit? 00:40:49 <Rubidium> depends on what you're searching for 00:41:06 <Sacro> gay man love! 00:41:49 <ln-> searching for not getting arrested or shot. 00:42:01 <ln-> that must be the #1 priority if planning a trip to the US and A. 00:43:02 <Rubidium> then SF is a nice place 00:43:31 <Gonozal_VIII> only 1 out of 5 tourists gets shot there 00:43:43 <Gonozal_VIII> :-) 00:44:46 <Rubidium> yeah right 00:44:52 <ln-> also SF would not be terribly far away from things such as Grand Canyon. 00:45:12 <Rubidium> you could drive to there within 24 hours 00:45:49 <Rubidium> but I'm not talking about comfortable and such 00:46:22 <ln-> we've sort of being planning a 1+ week trip to the west coast, including a car rental. 00:47:46 <Gonozal_VIII> you can make some cable car grfs while you're there ;-) 00:48:28 <ln-> someone said a car rental for 2 weeks costs only around ~0 in the US. 00:48:50 <Rubidium> ln-: it's a 12 hour drive 00:49:31 *** ben_goodger [~ben@host81-153-83-152.range81-153.btcentralplus.com] has quit [Quit: Ex-Chat] 00:49:41 <Rubidium> putin! ;) 00:49:49 <ln-> ok.. doesn't make sense to do it in one day, but in two days it's quite possible 00:50:04 <ln-> putin, horshii, horoshii, horoshii! 00:50:20 <Gonozal_VIII> wtf? 00:50:21 <CIA-1> OpenTTD: skidd13 * r11549 /extra/ottd_grf/split/openttdgui.nfo: -Fix (r11548): Twisted X and Y sizes 00:50:54 <SpComb> Twisted! 00:51:05 <SpComb> it's a nice framework 00:52:53 <ln-> Gonozal_VIII: you're against him?!? 00:53:04 <Rubidium> ln-, a 'free' tip: the bridges near San Francisco are toll bridges, but you only have to pay when you go towards San Francisco (but this only matters when you plan to go north or directly east of San Francisco 00:53:18 <CIA-1> OpenTTD: skidd13 * r11550 /trunk/ (3 files in 2 dirs): -Fix (r11547): Updated the data files regarding to r11549 00:53:57 <ln-> Rubidium: ok, noted. 00:54:14 <ln-> now i only need to convince >0 people to join the trip. 00:55:12 <ln-> it's a pity that the west coast flights are somewhat more expensive than east coast. 00:56:06 <Rubidium> when do you intend to go? 00:56:26 *** AntB [~AntB-UK@81.140.92.52] has quit [Quit: *poof!* I am gone -=- Using ChatZilla] 00:56:51 <Gonozal_VIII> google: Meinten Sie: putin, yoshii, hiroshi, hiroshi! 00:57:35 <ln-> at some point between january..april. 00:57:46 <ln-> hopefully. 00:58:00 <ln-> or if not, then i'll stay home and play OTTD. 00:58:12 <Gonozal_VIII> good idea :-) 00:58:44 <ln-> Gonozal_VIII: were you here when http://www.russia.ru/putin/ was pasted.. if not, there it is. 00:59:55 <Gonozal_VIII> i wasn't 01:00:09 <CIA-1> OpenTTD: belugas * r11551 /trunk/src/ (window.cpp window.h): 01:00:09 <CIA-1> OpenTTD: -Codechange: Introduction of widget control members on struct Window. These "new" members have the exact same functionalities as their pure functions "genitors" 01:00:09 <CIA-1> OpenTTD: Ex: "Window::SetWidgetLoweredState(byte widget_index, bool lowered_stat)" is the member corresponding to "SetWindowWidgetLoweredState(Window *w, byte widget_index, bool lowered_stat)" 01:02:36 <Gonozal_VIII> ... that's russian... 01:03:51 *** Progman [~progman@p57A1C4AF.dip.t-dialin.net] has joined #openttd 01:04:03 <Belugas> advice and comment is aimed at patchers and devs. 01:04:19 <Belugas> are you among one of these,Gonozal_VIII? 01:04:26 <Belugas> oups... 01:04:27 <Belugas> sorry 01:04:31 <Belugas> forget me 01:04:43 <Gonozal_VIII> :-) 01:05:04 <Sacro> Belugas: genitors is not a good term :p 01:05:14 <Sacro> especially for asians... 01:05:19 <ln-> the music is by ÐМОП ÐПÑÑОкПМе (Enio Morrikone), though 01:06:03 <Gonozal_VIII> music? 01:06:10 *** KritiK [~Maxim@78-106-132-19.broadband.corbina.ru] has quit [Quit: Leaving] 01:06:12 <ln-> on the video 01:06:19 <ln-> you didn't hear music? 01:06:21 <Gonozal_VIII> there is no music? 01:06:23 <Belugas> Sacro, sorry. next time, i'll try to make it better 01:06:25 <Gonozal_VIII> just talking... 01:06:26 <Belugas> sugestions? 01:06:43 <Sacro> Belugas: nothing that sounds like genitals :p 01:06:53 <ln-> Gonozal_VIII: ohh, you missed 37.2% of the fun. 01:07:16 <Gonozal_VIII> hmmm it loads a third video... 01:07:31 <Gonozal_VIII> another commercial 01:09:24 <Gonozal_VIII> one of them said: "scheiÃe"... i could understand that... but nothing of the rest.. and no music at all there 01:10:58 <Gonozal_VIII> another guy talking... 01:11:06 <ln-> Gonozal_VIII: i wonder which video of them have you seen then... 01:11:22 <ln-> i'm watching the third, with indeed "scheiÃe" being said in it. 01:11:49 <ln-> but surely the first one about putin has music. 01:13:25 <Gonozal_VIII> you mean that western theme? 01:14:04 <ln-> exactly. 01:14:24 <Gonozal_VIII> "Das Lied vom Tod" 01:15:06 *** skidd13 [~skidd13@p548A70F4.dip.t-dialin.net] has left #openttd [ZZZzzzz.] 01:15:39 *** Bjarni [~Bjarni@0x50c79a03.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 01:16:16 <Gonozal_VIII> http://www.youtube.com/watch?v=ErtRKdpncyk <-- that should be it 01:16:48 *** Leviath [~thomas@vdburgt.xs4all.nl] has joined #openttd 01:16:52 *** Leviath [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 01:17:01 <Gonozal_VIII> or not.. 01:21:19 <glx> Gonozal_VIII: check the topic ;) 01:21:55 <glx> (UTF-8 and no youtube) 01:21:59 <Gonozal_VIII> :-/ 01:22:49 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 01:26:13 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 01:28:06 <ln-> has anyone dared to propose renewing the french writing? 01:28:41 <ln-> i.e. cutting off the 5 letters per word that are not pronounced anyway. 01:29:05 <Gonozal_VIII> hehe 01:30:52 *** Eddi|zuHause2 [~johekr@p54B77BBA.dip.t-dialin.net] has joined #openttd 01:32:11 *** Jezral is now known as TinoDidriksen 01:37:31 *** Eddi|zuHause [~johekr@p54B76EFC.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:42:35 <glx> ln-: which one? 01:51:15 <ln-> you must admit there are a lot of letters in french words that have not been pronounced in many hundreds of years. 01:51:27 <ln-> depends on the word of course. 01:54:30 <Sacro> ma grandmere est flombeur 01:54:31 *** Jezral [~projectjj@users.kollegienet.dk] has joined #openttd 01:55:20 <Gonozal_VIII> your grandmother is burning? 01:55:27 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 01:56:23 * glx doesn't know flombeur 01:56:40 <Sacro> Gonozal_VIII: yes, my french is lacking 01:58:23 <ln-> qu'est ce que -- i don't remember what this means exactly, but a lot unused letters in it. 01:58:48 <Sacro> errr 01:58:52 <Sacro> what is? 01:59:08 <Gonozal_VIII> looks like you were cleaning the keyboard 01:59:08 <Sacro> i think 01:59:32 <glx> ln-: not really unused 02:00:30 <ln-> isn't it pronounced like /ËkeskÉ ËseË/ 02:00:36 *** TinoDidriksen [~projectjj@users.kollegienet.dk] has quit [Ping timeout: 480 seconds] 02:00:58 <glx> ËkeskÉ 02:01:40 <ln-> ah, true, i was imagining something extra to the end. 02:02:23 <glx> like "qu'est-ce que c'est?" ;) 02:02:32 <ln-> something like that :) 02:03:43 <ln-> that could be simply written as "qesqÞ se", much shorter :) 02:04:15 <glx> totally unreadable ;) 02:04:56 *** Progman [~progman@p57A1C4AF.dip.t-dialin.net] has quit [Quit: Progman] 02:05:06 <ln-> do i remember correctly that the french ortography approximates the way french was spoken on the 13th century, or so? 02:06:40 <glx> many things come from latin and greek 02:10:06 <ln-> did all the russians leave the channel already? 02:10:51 <Gonozal_VIII> there were russians? 02:11:02 <ln-> 03:06 -!- KritiK [~Maxim@78-106-132-19.broadband.corbina.ru] has quit [Quit: Leaving] 02:11:58 *** MindlessTux [~Brian_Dav@r75-110-56-184.gvllcmtc01.gnvlnc.ab.dh.suddenlink.net] has joined #openttd 02:14:04 *** Jezral is now known as TinoDidriksen 02:34:16 *** eJoJ [~ejoj@89.10.29.181] has quit [Read error: Connection reset by peer] 02:34:23 *** fjb [~frank@p5485FF3B.dip.t-dialin.net] has quit [Quit: KVIrc 3.2.0 'Realia'] 02:44:45 *** MindlessTux [~Brian_Dav@r75-110-56-184.gvllcmtc01.gnvlnc.ab.dh.suddenlink.net] has quit [Quit: Leaving.] 02:50:43 *** eJoJ [~ejoj@89.10.29.181] has joined #openttd 03:04:43 *** BigBB [~BigBB@p5B0420E4.dip0.t-ipconnect.de] has quit [Quit: BigBB] 03:06:27 *** Ammler [~Ammler@adsl-62-167-127-217.adslplus.ch] has quit [Remote host closed the connection] 03:09:20 *** gono_ping_timeout [~Gonozal_V@N880P004.adsl.highway.telekom.at] has joined #openttd 03:15:26 *** Gonozal_VIII [~Gonozal_V@N954P024.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 03:30:03 <Tefad> what it is that it is! 03:30:26 <Tefad> aka "what's this" 03:30:55 *** 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11:32:41 *** Guest27 [~skidd13@p548A50B4.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 11:32:42 <CIA-1> OpenTTD: miham * r11552 /trunk/src/lang/ (8 files): (log message trimmed) 11:32:42 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2007-12-02 12:31:46 11:32:42 <CIA-1> OpenTTD: czech - 1 fixed by Hadez (1) 11:32:42 <CIA-1> OpenTTD: french - 15 fixed by glx (15) 11:32:42 <CIA-1> OpenTTD: galician - 2 fixed by Condex (2) 11:32:43 <CIA-1> OpenTTD: italian - 15 fixed by lorenzodv (15) 11:32:43 <CIA-1> OpenTTD: norwegian_bokmal - 6 fixed by jhsoby (6) 11:38:19 *** divo [~divo.afx@0x4dd443c6.adsl.cybercity.dk] has joined #openttd 11:58:42 *** BigBB [~BigBB@p5B042A40.dip0.t-ipconnect.de] has joined #openttd 12:01:13 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has joined #openttd 12:11:01 <CIA-1> OpenTTD: rubidium * r11553 /trunk/src/window.h: -Fix: make a few widget 'accessor' function const when they should be const. 12:25:31 *** skidd13 [~skidd13@p548A4A0A.dip.t-dialin.net] has quit [Remote host closed the connection] 12:26:22 *** skidd13 [~skidd13@p548A4A0A.dip.t-dialin.net] has joined #openttd 12:39:37 *** Digitalfox [~chatzilla@bl7-177-138.dsl.telepac.pt] has joined #openttd 12:44:24 *** Bjarni [~Bjarni@0x50c79a03.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 12:44:26 *** mode/#openttd [+o Bjarni] by ChanServ 12:48:48 *** BiA|pavel-css is now known as pavel1269 12:53:08 *** divo [~divo.afx@0x4dd443c6.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 12:53:42 *** divo [~divo.afx@0x4dd443c6.adsl.cybercity.dk] has joined #openttd 12:57:42 <SpComb> http://dev.myottd.net:8119/tile?v=13&w=300&h=150&z=0 <-- yay! Vehicle following 12:57:43 *** helb [~helb@62.240.176.23] has quit [Read error: Connection reset by peer] 12:57:52 <SpComb> http://dev.myottd.net:8119/vehicles <-- there's the list of valid vehicles 12:58:23 *** helb [~helb@62.240.176.23] has joined #openttd 12:58:53 <Bjarni> nice 12:59:15 <Bjarni> load a real game and let us harass your bandwidth :P 12:59:27 <Rubidium> there are more valid vehicles that just that single train ;) 12:59:46 <SpComb> well, all valid VEH_TRAIN vehicles 13:00:03 <SpComb> you can admire the smoke plumes as well, but I probably won't bother listing those 13:00:03 <Bjarni> what if you add another engine to the same train? 13:00:10 <Bjarni> will it make two valid vehicles or one? 13:00:36 *** ben_goodger [~ben@host81-153-83-152.range81-153.btcentralplus.com] has joined #openttd 13:00:44 <SpComb> it uses the same code as the viewport vehicle_follow stuff 13:01:01 <Bjarni> that's not what I asked 13:01:04 <Bjarni> but good idea 13:01:09 <SpComb> oh right, each wagon is indeed listed seperately 13:01:40 <SpComb> the interesting thing is that the zoom now works properly there, so I may have found a hint as to how virtual_top/virtual_left work 13:02:10 <SpComb> hmm, out of sprite memory 13:02:24 <Rubidium> hmm, did I break it? 13:02:31 <Bjarni> or did I do it? 13:02:38 <Bjarni> hard to tell 13:03:04 <Bjarni> maybe it's not freeing some memory after we get the screenshot 13:03:06 <SpComb> Rubidium: did you crank up the w/h? 13:03:18 <Rubidium> only 'slighty' 13:03:32 <Bjarni> I was more lazy. I only hit reload 13:03:32 <Rubidium> factor 100 on each side 13:03:34 <SpComb> what z did you use? 13:03:38 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 13:03:38 <Rubidium> 0 13:03:48 <Rubidium> vehicle 0 13:03:59 <SpComb> the screenshot code should be able to limit the area drawn so as to avoid that, but I don't really understand the code that I copy-pasted over to do that... 13:04:09 <Bjarni> hehe 13:04:10 <SpComb> which is currently my largest issue 13:04:29 <Bjarni> copy pasting code you don't understand and then it crashes... not good :P 13:04:29 <SpComb> I still don't understand what the difference between virtual_left and left is, although I do know that it has something to do with zoom 13:04:50 <SpComb> well, I know why it crashes, I call ViewportDoDraw on too large of an area 13:05:36 *** exe_ [~ghf@pub70089.brzesko.net.pl] has joined #openttd 13:08:46 *** thgerg1 [~Administr@dsl51B65D15.pool.t-online.hu] has joined #openttd 13:13:16 *** thgergo [~Administr@dsl51B7A188.pool.t-online.hu] has quit [Ping timeout: 480 seconds] 13:15:47 *** halloweenharry [~harry@dslb-088-067-196-093.pools.arcor-ip.net] has joined #openttd 13:16:12 <halloweenharry> hiho to all of you 13:17:05 <pavel1269> hi 13:18:23 <halloweenharry> i just want to learn "real" ottd-playing :) 13:18:35 <halloweenharry> !password 13:20:31 <SpComb> hmm, its failing to load a .sav, it complains that "Game Load Failed", "File not readable" 13:22:12 <SpComb> not sure what "File not readable" is supposed to mean, but I can less the file quite fine 13:22:54 <Rubidium> probably means that you are looking in another place for the file than OTTD is 13:23:06 <SpComb> although perhaps I'm wrong in assuming that r11546 will be able to read a savegame from r11361 13:23:09 *** KritiK [~Maxim@78-106-147-231.broadband.corbina.ru] has joined #openttd 13:23:14 <SpComb> I'm giving it a full path 13:23:15 *** |Bastiaan| [~kvirc@ip87-205-173-82.adsl2.versatel.nl] has joined #openttd 13:24:14 <Rubidium> it works for me 13:24:39 <SpComb> http://openttdcoop.ppcis.org/wiki/index.php/MemberZone:Archive#gameid_11 <-- I'm trying to load this into r11361 with -g /home/terom/my_ottd/openttd/trunk/bin/save/openttdcoop_mz11_final.sav 13:25:20 <Rubidium> argh... why post websites when you say me it is a savegame 13:25:53 <SpComb> the .sav is linked to from there, http://openttdcoop.ppcis.org/blog/files/memberzone_archive/MemberZone_11_Final.sav 13:26:11 <Rubidium> it works fine 13:26:28 <Rubidium> but then I'm running r11551 13:26:31 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 13:26:58 <SpComb> oh wait, I mixed up the r numbers, it's from r11361, and I'm using r11546 13:28:19 <SpComb> it raises an Assertion if I load it with the r11546 win32 nightly 13:28:43 <Rubidium> then you're probably missing some newgrfs 13:28:59 <SpComb> oh true, I loaded those into the dedicated server 13:29:12 * SpComb is just trying to load a large game into his server 13:29:26 *** BigBB [~BigBB@p5B042A40.dip0.t-ipconnect.de] has quit [Quit: BigBB] 13:32:59 <CIA-1> OpenTTD: rubidium * r11554 /trunk/src/window.h: -Codechange: be more consistent with the naming of the widget functions. 13:42:04 *** halloweenharry [~harry@dslb-088-067-196-093.pools.arcor-ip.net] has left #openttd [] 13:48:16 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:48:19 *** mode/#openttd [+v glx] by ChanServ 14:03:27 <Bjarni> http://www.integr-8.com/besidethecursor/uploaded_images/100_0272-723479.JPG <--- hahaha... gives new meaning to drunk driving 14:03:38 <Bjarni> some people have way too much time on their hands o_O 14:04:43 *** ThePizzaKing [~jeff@c220-239-221-132.brasd1.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 14:06:48 *** AntB is now known as Guest33 14:06:54 *** AntB [~AntB-UK@dsl-dp-81-140-109-176.in-addr.broadbandscope.com] has joined #openttd 14:12:16 *** Guest33 [~AntB-UK@81.140.92.52] has quit [Ping timeout: 480 seconds] 14:15:11 <SpComb> http://dev.myottd.net:8119/ <-- now with images of the trains at the bottom 14:15:23 <SpComb> need to come up with some fancy UI for that 14:17:20 *** BigBB [~BigBB@p5B042A40.dip0.t-ipconnect.de] has joined #openttd 14:20:06 <SmatZ> SpComb: http://dev.myottd.net:8119/ it doesn't work with Konqueror... I don't know where is the problem 14:23:36 <SpComb> which part of it, the train thing? 14:23:50 *** skidd13 [~skidd13@p548A4A0A.dip.t-dialin.net] has left #openttd [ZZZzzzz.] 14:30:03 <CIA-1> OpenTTD: rubidium * r11555 /trunk/src/ (31 files in 2 dirs): -Codechange: use the new members introduced in r11551. 14:33:50 <Bjarni> SpComb: when I zoom out the vehicle window zooms out but the big one becomes all black 14:33:57 <Bjarni> in firefox 14:39:48 <pavel1269> SpComb: wow! nice work :) 14:44:13 <Gonozal_VIII> [15:33:50] Bjarni: SpComb: when I zoom out the vehicle window zooms out but the big one becomes all black <-- same here, ff too 14:46:07 <SpComb> Bjarni: read the Zoom: thing below the viewport 14:46:11 <Gonozal_VIII> you could ask truelight how to get smoth movement for the vehicles between refreshes, he has that in his webdune :-) 14:46:33 <SpComb> I never saw his webdune with that feature, I assume that he has seperate images for each vehicle and then moves those images around 14:47:15 <SpComb> pavel1269: it's still early prototype stage, so it's interesting, but not really /useful/ yet :P 14:47:34 <pavel1269> rly? :) 14:48:09 <SpComb> no, and the performance sucks, if more than two or three people try and use the main scroll-around-thing, the server gets really slow 14:48:30 <SpComb> btw, I moved the server to port 7199, 8118 didn't have UDP opened and thence you couldn't join it 14:48:50 <Bjarni> <SpComb> Bjarni: read the Zoom: thing below the viewport <-- but should it make the pic picture all black? 14:49:19 <Gonozal_VIII> it really is all black not just somewhere outside, i tried scrolling around a lot 14:49:41 <CIA-1> OpenTTD: rubidium * r11556 /trunk/src/ (46 files in 3 dirs): -Feature: allow setting a default password for new companies in network games. 14:49:55 <SpComb> Bjarni: yes, it's just outside of the main map somewhere in the corners 14:50:12 <Gonozal_VIII> really? couldn't find the edge of the map 14:50:19 <SpComb> you probably scrolled in the wrong direction 14:50:34 <Bjarni> hmmm now it worked 14:50:43 <Bjarni> but before I was unable to find the map 14:50:51 <SpComb> scroll up-left, once it goes into the negatives you should get invalid images, but it will happily render fully black images for you no matter how far off to the right/bottom you scroll 14:50:55 <Bjarni> please prevent it from completely scrolling off the map then ;) 14:51:17 <SpComb> I need to figure out how the virtual_left etc stuff works, then it would keep the screen centered on the same place no matter how you scroll 14:51:19 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has quit [Quit: Kopete 0.12.5 : http://kopete.kde.org] 14:51:32 <Gonozal_VIII> some kind of minimap with a frame where you are would be nice :-) 14:52:20 <Gonozal_VIII> i found the map :D 14:53:10 <Bjarni> nice 14:53:13 <Bjarni> just remember 14:53:16 <Bjarni> X marks the spot 14:53:22 <Gonozal_VIII> hehehe 14:53:56 <Bjarni> and leave the t-shirts for the next pirate wannabes... only take one 14:53:57 <pavel1269> map? where :) 14:54:03 <SpComb> Gonozal_VIII: minimap's on the list, but not the very highest priority 14:54:25 <SpComb> but, you can find the .patches for my OpenTTD modifications in svn, and you're welcome to implement the minimap stuff yourself ;) 14:54:34 <Gonozal_VIII> hmmm i broke it? 14:55:02 <pavel1269> :D 14:55:04 <SpComb> Gonozal_VIII: negative co-ordinates 14:55:09 <Gonozal_VIII> doesn't load images or scroll anymore but the train below still moves around 14:55:10 <Gonozal_VIII> ah 14:55:12 <SpComb> you only broke it for yourself 14:55:20 <Bjarni> still works here 14:55:32 <Gonozal_VIII> ok :-) 14:55:32 <Bjarni> I found the train using the big map 14:55:42 <SpComb> indeed, it's at about 0, -22 or so 14:55:46 <Bjarni> but... it will never reach a depot so it breaks all the time :P 14:56:04 <SpComb> Bjarni: connect to myottd.net:7199 and build your own train :P 14:56:17 <pavel1269> :D 14:56:19 <Bjarni> nahh 14:56:22 <pavel1269> on my way 14:56:23 <pavel1269> :) 14:56:27 <Bjarni> I already have my own train 14:56:37 <Bjarni> pavel1269: you aren't me :P 14:56:44 <Bjarni> you are you 14:56:50 <Gonozal_VIII> but you can't watch it moving from outside! 14:57:40 <SpComb> the number of requests per second is quite high at the moment :/ 14:58:15 <Rubidium> wait till it gets posted of slashdot ;) 14:58:24 <Bjarni> :P 14:58:40 <SpComb> and there's several Mb/s of HTTP traffic going on 14:59:29 <Bjarni> SpComb: can you update it a bit more often... the train can jump several tiles in one update 14:59:41 <Bjarni> well... two tiles 14:59:50 <SpComb> it's not really meant to be real-time 14:59:51 <Bjarni> it gives me one frame for every 2nd tile 15:00:14 <Bjarni> 0,5 fpt 15:00:20 <SpComb> doing 35fps with twenty 150x150 .pngs is... difficult 15:00:45 <Bjarni> not really 15:00:53 <Bjarni> you just need better hardware 15:01:13 <Gonozal_VIII> you could try torrent style with the clients sharing the pngs :-) 15:01:25 <pavel1269> my train on his way :) 15:02:43 <pavel1269> :( 15:03:07 <Gonozal_VIII> it stopped? 15:03:28 <pavel1269> timeout? 15:03:59 <Gonozal_VIII> no i was searching for your train... 15:04:27 <pavel1269> u can see over that pages signs :) 15:04:51 <Gonozal_VIII> doesn't load anything anymore 15:04:54 <pavel1269> but ... look like server is dead 15:07:27 <Gonozal_VIII> oh noes 15:07:32 <Gonozal_VIII> we killed it 15:07:42 <pavel1269> you killed it ^^ 15:07:49 <Gonozal_VIII> :'( 15:07:52 <pavel1269> ;) 15:07:58 <pavel1269> it iwll be back ... 15:08:00 <pavel1269> i ope 15:08:02 <pavel1269> *hope 15:11:06 <Bjarni> *I 15:11:09 <Bjarni> *will 15:11:12 <pavel1269> tahts great feature! if it will only make one pic per ten minutes, it will be so great to see over internet browser whats happening on server 15:11:19 <Bjarni> *that's 15:11:40 <Bjarni> pavel1269: are you drunk? 15:11:45 <pavel1269> no :) 15:11:57 <pavel1269> i just don't speak english well 15:12:14 <Bjarni> now was your chance to blame alcohol instead of looking like a retard XD 15:12:24 <pavel1269> ... ./ 15:12:36 <CIA-1> OpenTTD: rubidium * r11557 /trunk/src/ (4 files in 3 dirs): (log message trimmed) 15:12:36 <CIA-1> OpenTTD: -Codechange: send and store the passwords a little more secure to/in the servers. 15:12:36 <CIA-1> OpenTTD: Each server and game yield a (usually) different 'salt'. This salt is used by 15:12:36 <CIA-1> OpenTTD: the clients to hash their passwords. This way the passwords are not sent in 15:12:36 <CIA-1> OpenTTD: clear text and it is not trivial to use those hashes on other servers. 15:12:37 <Bjarni> oh .cz 15:12:37 <CIA-1> OpenTTD: NOTE: It is still NOT safe to use your trusted passwords and it will not stop 15:12:39 <CIA-1> OpenTTD: people from being able to 'hijack' your password, it only makes it harder to do 15:12:55 <Bjarni> I guess Czech and English aren't very similar after all 15:13:00 <pavel1269> :) 15:13:03 <pavel1269> yeah 15:13:34 <Bjarni> which means.... you just have to work harder on your English 15:13:41 <pavel1269> otherwise, it still my fault :( 15:13:44 <pavel1269> yeah :) 15:14:05 <Bjarni> *it's 15:14:13 <pavel1269> i just wanted to write it :D 15:14:16 <Bjarni> you left out a whole word :o 15:14:30 <pavel1269> it's so small word :P 15:14:33 <pavel1269> ;) 15:14:39 <Hendikins> Ah, I love pulling strings. 15:14:45 <Bjarni> *small a word 15:14:57 <Bjarni> Hendikins: I thought you had electric trains 15:15:07 <Gonozal_VIII> hmm czech... i remember something that sounded like: hugojetta panasta vystup bla prestup sagitar sevirai" 15:15:09 <Hendikins> Not that. 15:15:21 <pavel1269> Gonozal_VIII: what? :) 15:15:31 <Bjarni> ohh... rack trains 15:15:32 <Gonozal_VIII> i don't know, i heard that in the subway^^ 15:15:36 <SpComb> Gonozal_VIII: the trouble isn't really the bandwidth, it's the fact that you can't cache them and have to generate each screenshot every time 15:15:45 <Hendikins> There was a botched upgrade at MozillaZine that resulted in the trashing of around 1000 forum accounts. I bent the rules and got mine back. 15:15:50 * Bjarni goes to find the links on some... unusual rack trains 15:16:01 <SpComb> unless you want to give up some latency, although then you need to somehow make it so that all the tiles visible on the screen are of the same age 15:16:12 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has joined #openttd 15:16:36 <Bjarni> <Gonozal_VIII> i don't know, i heard that in the subway^^ <--- well... since nobody around them could understand them then it could be pedophile talk or planning armed robberies 15:16:42 <Bjarni> or perverted talk 15:16:55 <Bjarni> be careful what you repeat like that :P 15:16:55 <SpComb> pavel1269: I'm interesting in hearing about what you could use this feature for 15:16:57 <pavel1269> i am trying to "decompile" it :D 15:17:16 <LordAzamath> hi all again 15:17:29 <Gonozal_VIII> nah it guess it was about doors closing and being careful or something like that 15:17:56 <pavel1269> SpComb: well, if sameone want to see tracks on server, he dont have to join ... 15:18:17 <Gonozal_VIII> it wasn't some people talking, it came from the speakers at every station 15:18:46 <pavel1269> ahh :D 15:19:30 <pavel1269> "ukoncete prosim yvstup a nastup, dvere se zaviraji" or something similar ;) 15:19:36 <pavel1269> *vystup :) 15:19:43 *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has left #openttd [Leaving] 15:19:59 *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd 15:20:22 <Gonozal_VIII> possibly... i don't know because i can't read that but it looks simmilar 15:20:43 <pavel1269> and its about that, doors are closing ;) 15:20:50 <Gonozal_VIII> yay :D 15:21:07 <Eddi|zuHause2> <ln-> do i remember correctly that the french ortography approximates the way french was spoken on the 13th century, or so? <- that's the good thing about german, the spelling standardisation happened around 1900, so it is not very far off from how it is spoken 15:21:10 <SpComb> pavel1269: so if there was an url in the server name that would let you see this scrollable thing, you'd check that before joining the server? 15:21:26 <pavel1269> yes 15:21:29 <Gonozal_VIII> there were signs with "vystup" and "prestup" all over the place so i guessed those words were in there 15:22:18 <Bjarni> found them :D 15:22:33 <Bjarni> now sit back and be amazed 15:22:36 <Bjarni> http://upload.wikimedia.org/wikipedia/ja/d/df/Kintetsu_Ikoma_Bull.jpg 15:22:44 <Bjarni> http://upload.wikimedia.org/wikipedia/ja/e/eb/Kintetsu_Ikoma_Mike.jpg 15:22:51 <Bjarni> http://upload.wikimedia.org/wikipedia/ja/2/2b/Kintetsu_model_ko15_%28sweet%29.jpg 15:22:58 <Bjarni> http://upload.wikimedia.org/wikipedia/ja/a/a8/Kintetsu_model_ko15_%28Doremi%29.jpg 15:23:00 <pavel1269> rofl 15:23:25 <Gonozal_VIII> SpComb, you could generate checksums for the parts and only update the pictures that changed... 15:23:35 <pavel1269> :) 15:23:44 <Hendikins> Bjarni: Now I've seen everything 15:23:48 <Bjarni> the best part is that it's a real railroad that decided to have special looking rolling stock... it's not a theme park or anything 15:25:27 <Hendikins> I most commonly see these: http://www.hendikins.id.au/photos/rail/dscf0154.jpg http://www.hendikins.id.au/photos/rail/dscf0111.jpg http://www.hendikins.id.au/photos/rail/dscf0168.jpg 15:25:30 <Bjarni> http://upload.wikimedia.org/wikipedia/commons/e/eb/TORIIMAE_crossing-No.3.jpg <-- hey they even have level crossings even though they use that cable between the rails thingie 15:26:00 <Hendikins> What does that run on, toy gauge? 15:26:07 <Bjarni> 1067 mm 15:26:15 <Hendikins> A "Yes" will suffice. 15:26:16 <Bjarni> aka Japanese standard gauge 15:26:43 <Bjarni> it's also New Zealand standard gauge if you like 15:26:45 <Gonozal_VIII> would be perfect toyland grfs^^ 15:26:52 <pavel1269> :D 15:27:25 <Hendikins> 1067mm is generally considered to be narrow gauge. Some people over here call it "toy gauge" to annoy railfans in Queensland. 15:27:30 <Bjarni> I think I will send a mail to the guys who made the Japanese rail set to include those... they are Japanese after all 15:28:00 <Bjarni> Hendikins: hehe... I didn't know that 1067 mm was referred to as toy gauge 15:28:19 <Hendikins> Bjarni: Only to shit stir :) 15:28:27 <Bjarni> Japan use it for everything 15:28:40 <Bjarni> New Zealand use it for pretty long freight trains 15:28:51 <Hendikins> Queensland does some pretty impressive stuff with it. 15:29:22 <Hendikins> http://en.wikipedia.org/wiki/Queensland_Rail 15:31:15 <Bjarni> http://youtube.com/watch?v=X5tkY2eiKUM <--- maybe the gauge could be considered toy sized, but the train certainly isn't 15:31:26 <Gonozal_VIII> oh noes, youtube! 15:32:02 <pavel1269> :) 15:32:09 <Bjarni> too bad they have DC in their catenary 15:32:11 <Hendikins> Gootube? :P 15:32:19 <Hendikins> QR doesn't. 15:32:19 <Bjarni> and can't even make up their minds about voltage 15:33:03 <Hendikins> At least we don't mix voltages. We don't even have intercapital electrification, and all 4 electrified capital city systems use a single voltage. 15:33:21 *** raimar2 [~hawk@p5489EB10.dip.t-dialin.net] has quit [Quit: Leaving] 15:33:30 <Hendikins> Melbourne and Sydney on 1500V DC, Brisbane (and IIRC, Perth) on 25kV AC 15:35:19 <Gonozal_VIII> dc is nice 15:35:52 <Gonozal_VIII> you can generate ac with just the right frequency for the engines out of it :-) 15:37:03 <Gonozal_VIII> we have engines that go ac --> dc --> ac 15:37:33 <Bjarni> I thought it was a nightmare with voltage in catenary in Europe, but Japan... well look for yourself: http://en.wikipedia.org/wiki/List_of_railway_electrification_systems_in_Japan 15:37:36 <Bjarni> it's a mess 15:38:05 <Bjarni> "Tsukuba Express - 1500 V DC and 20 kV AC" 15:38:23 <Bjarni> bbl 15:38:39 <Rubidium> :O most likely going to be on that train in a few months 15:38:43 <Gonozal_VIII> that hurts if you forget to switch 15:38:54 <Eddi|zuHause2> Tuba Express? 15:40:46 <Gonozal_VIII> 16 2/3 Hz :S 15:41:38 <Eddi|zuHause2> the Hz are not an immediate problem, but the Voltage difference... 15:41:40 <Gonozal_VIII> why do we have 16 2/3 Hz? 15:42:05 <Eddi|zuHause2> Gonozal_VIII: because in the early 20th century, transformators ignited a spark on each phase 15:42:17 <Eddi|zuHause2> or rather two sparks 15:42:35 <Eddi|zuHause2> reducing the frequency by 1/3 reduced the chance of overheating 15:42:46 <Gonozal_VIII> i see... 15:43:03 *** shodan [user@xerxes.foocode.net] has quit [Quit: Client Exiting] 15:43:20 <Eddi|zuHause2> this was not an issue for countries who introduced electric traction at later dates (mid 20th century) 15:45:05 <Eddi|zuHause2> this is a usual problem for techical pioneers 15:45:10 <glx> there are at least 4 systems 15:45:28 <Eddi|zuHause2> by the time you develop an established system, you have to live with some early non-optimal design decisions 15:45:45 <Eddi|zuHause2> or invest a lot of money to switch to the new system 15:46:13 <glx> just use an engine that can work with all ;) 15:47:06 <Eddi|zuHause2> well, germany (and austria) decided for a standard system very early 15:47:17 <Eddi|zuHause2> for the main rail network 15:47:40 <Eddi|zuHause2> other systems exist only for isolated networks (e.g. tram, subway, ...) 15:47:46 <glx> I know some thalys engines can work on 4 systems 15:48:01 <glx> PBKA line 15:48:14 <Eddi|zuHause2> they go inter-european... that had always been an issue 15:49:29 <Eddi|zuHause2> switzerland also has 16 2/3 Hz, i believe, but they have a smaller loading gauge because of their many tunnels 15:50:08 <Gonozal_VIII> All four European electric systems (15 and 25 kV AC, 1.5 and 3 kV DC) can be used by the ES 64 U4 :-) 15:50:17 <Eddi|zuHause2> so engines that go to switzerland (some ICE do that) need to have different pantographs there 15:51:34 *** |Bastiaan| [~kvirc@ip87-205-173-82.adsl2.versatel.nl] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 15:51:48 <Gonozal_VIII> On 2 September 2006 the locomotive 1216 050 (prior to delivery to ÃBB) set a new world record for conventional electric locomotives, as during the trials near NÃŒrnberg it reached a top speed of 357 km/h [1]. Remarkably enough, the locomotive was not modified for the record. 15:51:50 <Gonozal_VIII> :D 15:52:21 * glx slaps Gonozal_VIII for not using UTF-8 ;) 15:52:41 *** titus [~titus@intter.net] has quit [Ping timeout: 480 seconds] 15:52:47 <Gonozal_VIII> :-( 15:53:28 <glx> first square is probably ÃBB 15:53:29 <Gonozal_VIII> On 2 September 2006 the locomotive 1216 050 (prior to delivery to OEBB) set a new world record for conventional electric locomotives, as during the trials near Nuernberg it reached a top speed of 357 km/h [1]. Remarkably enough, the locomotive was not modified for the record. 15:54:28 <glx> and I guessed the second one too ;) 15:54:53 <Eddi|zuHause2> once upon a time the /topic said UTF-8 is mandatory 15:55:01 <Gonozal_VIII> 357 km/h... and they pull some 3 wagon regional trains here... 15:55:09 <Sacro> Eddi|zuHause2: and no bash/qdb links 15:55:15 <Eddi|zuHause2> (i.e. two days ago) 15:55:43 <Eddi|zuHause2> but i don't notice, because my client does on-the-fly conversion 15:56:00 <Eddi|zuHause2> (... of bash/qdb links :p) 15:57:26 *** tokai [~tokai@p54B80D51.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:59:02 *** tokai [~tokai@p54B80EB0.dip0.t-ipconnect.de] has joined #openttd 15:59:04 *** mode/#openttd [+v tokai] by ChanServ 15:59:16 <CIA-1> OpenTTD: rubidium * r11558 /extra/ottd_grf/split/ (openttd.nfo openttdgui.nfo): -Change: silence some warnings that nforenum would give. 16:00:52 *** titus [~titus@intter.net] has joined #openttd 16:10:59 <Bjarni> back 16:11:29 <Bjarni> <Gonozal_VIII> why do we have 16 2/3 Hz? <-- Eddi|zuHause2 is right. Some EMU line in Germany tried to use the cheaper 50 Hz and they melted the copper in the engines (oops) 16:11:58 <Bjarni> 16 2/3 Hz is 1000 RPM in the generator 16:12:28 <Bjarni> 1000 RPM is a common speed when it comes to railroads... it's the most common max speed for diesel locomotives 16:14:41 <Eddi|zuHause2> i'm not sure in how far that applies to diesel-hydraulic engines (very common in germany) 16:15:21 <Eddi|zuHause2> the ICE-TD were an attempt of diesel-electric, didn't work out that well... 16:15:30 <Bjarni> hehe 16:16:09 <Bjarni> diesel-electric has the potential to work better than diesel-mechanic 16:16:10 <Eddi|zuHause2> i heard diesel-electric is very common in britain 16:16:18 <Bjarni> but it's not a sure way to a good design 16:16:33 <Bjarni> diesel-electric is the way to go in the entire world 16:16:45 <Bjarni> except Germany... do you know why? 16:17:23 <Eddi|zuHause2> i assume diesel-hydraulic was a proven concept long before diesel-electric came up 16:17:33 <Bjarni> actually not 16:17:49 <Gonozal_VIII> because diesel is more expensive than electric? 16:18:16 <Eddi|zuHause2> Gonozal_VIII: this is about the internal workings... all diesel enginges are driven by the same diesel 16:18:32 *** ben_goodger [~ben@host81-153-83-152.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 16:18:58 <Eddi|zuHause2> the difference is the way the energy takes from the burning process to the wheel traction 16:19:07 <Bjarni> Germany was THE locomotive factory in Europe until WW2. After WW2 everybody had to replace their steam trains with diesel and USA got the idea that Germany shouldn't be the country to deliver them because the war should be reason enough for them not to make money so they banned German produced diesel-electric locomotives 16:19:30 <Bjarni> then the only alternative that could make locomotives in the needed amount was General Motors 16:19:46 <Bjarni> however Germany came up with diesel-hydralics to get around the diesel-electric ban 16:19:55 <Eddi|zuHause2> that might be an explanation ;) 16:20:28 <Bjarni> diesel-electric is better suited for the heavy work all locomotives has to do 16:20:44 <Bjarni> trains tend to weigh several tons 16:21:16 <Bjarni> electric traction have a way easier time starting under such a load 16:24:06 <Bjarni> well... long story short: USA used the war to gain a new big market for General Motors 16:24:09 <Eddi|zuHause2> you just have to get the engine to speed before coupling with the wheels to start to drive... 16:24:29 <Bjarni> well 16:24:38 <Eddi|zuHause2> it is well known that the USA are THE economic winner of the war 16:24:46 <SpComb> http://dev.myottd.net:8119/sprite?v=12 <-- woo! I has myself a single sprite! 16:25:03 <Bjarni> that's not really possible with mechanical traction... it's a bit easier with hydraulic traction but still... 16:25:03 <SpComb> although the background needs to be transparent and it needs to draw the wagons as well 16:25:10 <Eddi|zuHause2> unlike the other "winners" (france, britain, soviet union), they never had a fight on their mainland 16:25:19 <Eddi|zuHause2> so the infrastructure was completely intact 16:25:44 <Bjarni> electric traction has a whole lot more force to start on compared to all other used traction types for railroads (when comparing locomotives of the same amount of HP) 16:26:17 <Bjarni> <Eddi|zuHause2> unlike the other "winners" (france, britain, soviet union), they never had a fight on their mainland <-- except for Pearl Harbour 16:26:34 <Gonozal_VIII> ? 16:26:38 <Eddi|zuHause2> a far offshore island hardly counts as "main land" :p 16:26:54 <Gonozal_VIII> i wouldn't say so 16:27:11 <Bjarni> but then again Japan made a counter attack on USA. USA used oil blockade as a weapon. Japan used bombs 16:27:30 <Eddi|zuHause2> when you speak of USA main land, you generally exclude Alaska and Hawaii 16:27:51 <Bjarni> do you know why Japan attacked Pearl Harbour? 16:28:07 <Eddi|zuHause2> because it was the nearest target? 16:28:16 <glx> because they could? 16:28:31 <Bjarni> no 16:29:31 <LordAzamath> because it was the only place USA could reach them (they did anyway, but I don't remember history classes well)? 16:29:32 <Bjarni> USA decided to butt in on Japan's war against Korea and declared that all oil producing countries should boycott Japan 16:29:47 <Bjarni> Japan used diplomacy to stop that but everybody else did as USA told them to do 16:30:22 <Eddi|zuHause2> Bjarni: the V120 (pre-war diesel engine (prototype)) was diesel-pneumatic 16:30:36 <Bjarni> then Japan knew that they had to do something. Having the biggest navy in the Pacific is useless without oil when it's diesel powered so they took control of the Dutch oil wells in Indonesia 16:31:16 <Bjarni> they attacked Pearl Harbour, Bangkok and a few other strongholds to make sure that no stronghold could make a sneak attack on their oil tankers 16:31:52 <Bjarni> basically the attack on Pearl Harbour was a war on who controls the oil and who is allowed to get oil from the controllers 16:31:57 <Bjarni> hmm 16:32:06 <Bjarni> haven't we heard about wars like that before? 16:32:23 <Eddi|zuHause2> the V120 had pistons known from steam engines, driven by a diesel compressor 16:33:16 <Eddi|zuHause2> diesel-mechanic traction is only useful with low power (e.g. railcars) 16:33:28 <Bjarni> <Eddi|zuHause2> Bjarni: the V120 (pre-war diesel engine (prototype)) was diesel-pneumatic <--- scientists have come up with a whole lot of different ideas to see what could be usable. The question is which designs that can gain trust at the guys with the money 16:34:07 <Eddi|zuHause2> actually, the order of the V120 was not given because of upcoming oil-shortage during the war 16:34:20 <Bjarni> <Eddi|zuHause2> diesel-mechanic traction is only useful with low power (e.g. railcars) <-- actually the limitation is how much force you can get though the gearbox/clotch. A light railcar needs less force to gain the same acceleration 16:34:47 <Eddi|zuHause2> yeah... "force", that's what i meant when i said "power" 16:35:39 *** titus_ [~titus@intter.net] has joined #openttd 16:35:41 <Bjarni> you can actually apply high power as long as you have a force limitation 16:36:17 <Bjarni> it's just not very usable to be able to have a high power output (possibly high speed) when you can't have the needed force to make it practically usable 16:37:26 *** titus [~titus@intter.net] has quit [Ping timeout: 480 seconds] 16:39:53 <Bjarni> say you have an engine that has enough power to drive 200 km/h, but at 80 km/h, the resistance evens out the max force from the engine then the engine is really poorly designed 16:40:38 <Bjarni> hehe... speaking of ICE-TD... it's on the news here today 16:41:06 <Bjarni> since they aren't needed in Germany anymore some clever guy figured "let's send them to Denmark" 16:41:24 <Bjarni> to make a line between Hamburg and Copenhagen 16:41:40 <Bjarni> and they are pretty far in the process and now they noticed something 16:41:50 <hylje> haha wut 16:41:58 <Bjarni> ICE standard platforms and Danish standard platforms don't match 16:42:09 <hylje> in the wrong way? 16:42:40 <Bjarni> today they announced some station names where ICE will not stop anyway because it wouldn't be safe to get in and out of the train 16:43:09 <Bjarni> the platforms are too low, making a huge step 16:43:26 <hylje> ha 16:43:31 <Bjarni> and nobody considered checking this earlier? 16:43:43 <hylje> everybody assumed somebody already checked 16:43:47 <hylje> but wouldnt that be kinda trivial to make ramps for the doors 16:44:00 <hylje> because the trains should be able to stop quite accurately for them 16:44:06 <Bjarni> the platforms should still fit the local trains... 16:44:19 <hylje> sure 16:44:30 <hylje> its not like the platform needs to be a perpetual ramp 16:44:47 * Bjarni decides to turn on the TV news to see what they have to say about it 16:44:57 <Eddi|zuHause2> normally, trains have adjustable steps under the door that go out to fit the different height platforms 16:45:41 <Bjarni> well... it's not the first time train size came as a surprise in Denmark 16:45:45 <Eddi|zuHause2> but i guess that was only needed for local rail lines 16:46:05 <Bjarni> I have no idea how many signals, platforms and stuff that has been moved due to new trains being wider than the old ones 16:46:24 <Eddi|zuHause2> as the long-distance stations probably have standardised heights 16:47:38 <hylje> long distance implies speed implies new stuff implies more standard (recent) stuff 16:47:39 <Eddi|zuHause2> unlike the USA, who just used the new engines, and the bridge broke because nobody checked if it would hold the double weight 16:47:42 <Bjarni> I like this one a lot: When the lines in Copenhagen got new EMUs, they were wider than the old ones, so to prepare for them they made a wooden frame of the size of it, put it on one of those work units and drove around noting everywhere it hit something and made sure it was moved 16:47:46 <Bjarni> what's wrong with that plan? 16:48:19 <hylje> hm? 16:48:22 <Eddi|zuHause2> different sizes in curves? 16:49:37 <Bjarni> <Eddi|zuHause2> unlike the USA, who just used the new engines, and the bridge broke because nobody checked if it would hold the double weight <-- the railroads declared this unexpected bad luck that nobody could have guessed would happen... that story worked well for a few decades until the passengers formed kind of unions who wanted to punish railroad owners who didn't do anything for security 16:49:43 * SpComb wonders who to ask about code that was commited in r1 16:50:02 <Bjarni> and the politicians likes to do what the voters likes to do so they made a new law banning really low security 16:50:08 <SpComb> or would anybody happen to know how to get libpng to generate pngs with a transparent background instead of a black one? 16:50:26 <Bjarni> <Eddi|zuHause2> different sizes in curves? <-- actually not 16:50:55 <Eddi|zuHause2> then, please, enlighten us 16:51:00 <Bjarni> the real issue was.... distance between two tracks on a double tracked line... they checked one track at a time and didn't realise that the safety distance between two passing trains was violated 16:51:55 <Eddi|zuHause2> err... you must have pretty narrow distance then... 16:52:14 <Bjarni> or a wide safety margin 16:52:27 <Bjarni> also it was a certain spot on a specific station 16:52:31 <Bjarni> and only one station 16:52:43 <Eddi|zuHause2> so, what happened? 16:52:55 <Bjarni> eventually somebody noticed 16:53:12 <Bjarni> and I presume one of the tracks is moved a few cm 16:53:22 <Bjarni> it's not like some trains hit each other 16:53:32 <Sacro> :o 16:53:37 <Sacro> Activision and Blizzard merger 16:53:44 <Bjarni> what? 16:53:51 <Bjarni> URL? 16:53:57 <Sacro> http://news.bbc.co.uk/1/hi/technology/7123582.stm 16:58:39 <Bjarni> I can't tell if it's good or bad 16:58:47 <Bjarni> but I have a feeling that it's bad 16:58:48 <hylje> probably bad 16:59:12 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has left #openttd [Kopete 0.12.5 : http://kopete.kde.org] 16:59:24 <Bjarni> well... good thing I'm not 3D junkie 16:59:25 <Digitalfox> NOOOOOOOOOOOOOOOOOO Don't mess with blizzard they have the best games ever, like Starcraft Warcraft and Diablo, damn always all about money........ :( 16:59:39 <Bjarni> basically I'm not into the games those two companies makes anyway 16:59:46 <Bjarni> except Star Craft 17:00:01 <hylje> it might be good if blizz keeps its way 17:00:05 <hylje> but maybe not 17:01:11 * Bjarni wonders why burning a DVD from HD A makes HD B really active 17:02:02 <SpComb> there's not even a #libpng channel :( 17:02:22 <Bjarni> try some other network like freenode or quakenet 17:04:14 <SpComb> #libpng on Quakenet? Hah 17:04:20 <SpComb> I tried freenode and OFTC 17:04:46 <Bjarni> quakenet contains a whole lot of weird stuff so you never know 17:05:13 <Sacro> like me! 17:06:08 <SmatZ> like you 17:08:02 <SpComb> the documentation for it is a bit non-overviewish, and there's not very much third-party stuff about it 17:08:15 *** zothar [~zothar@ppp-70-242-107-149.dsl.rcsntx.swbell.net] has joined #openttd 17:08:51 <Bjarni> great... somebody got the idea to calculate the amount of CO2 produced in Denmark and divide it on the population... nothing new there except they decided to include all ships using Danish flags and now they claim Denmark to be a really polluting country because they include all the MAERSK ships 17:08:58 <Bjarni> how useless is that??? 17:09:32 <SmatZ> what is wrong about that? 17:09:35 <Bjarni> we will become more environmentally friendly if we change all MAERSK ships to use flags from countries like Panama? 17:09:44 <SmatZ> yes 17:10:07 <Bjarni> <SmatZ> what is wrong about that? <-- MAERSK if by far the biggest container shipping company. They transport containers all over the world 17:10:08 <SmatZ> when Denmark changes its laws, it will become more environment friedly 17:10:49 <SmatZ> anyway - how much pollution can ships cause? 17:10:55 <Bjarni> so the new calculation means that when a Danish ship transport containers between USA and Asia then it counts as our local emissions 17:11:16 <Bjarni> <SmatZ> anyway - how much pollution can ships cause? <-- a lot when they are big and there are a lot of them 17:11:31 <SmatZ> then they should be renewed to cause less pollution 17:11:44 <Gonozal_VIII> sails :D 17:11:50 <SmatZ> :) 17:13:01 <ln-> KritiK: пОМг 17:13:13 <KritiK> пПМг 17:14:37 <ln-> KritiK: is there any pair of similar words in russian, where the difference of meaning changes only by changing Ñ/Ñ? 17:14:38 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Ping timeout: 480 seconds] 17:15:05 <Bjarni> http://en.wikipedia.org/wiki/A.P._Moller-Maersk_Group <-- " * 600 (+) owned & chartered container ships." <--- not only are they huge in numbers, but also size 17:15:16 <Bjarni> they own the biggest container ships in the world 17:15:24 <KritiK> ln-: no 17:15:40 <Gonozal_VIII> [18:13:01] ln-: KritiK: à ¿ à ž à œ à ³ 17:15:40 <Gonozal_VIII> [18:13:13] KritiK: à ¿ à Ÿ à œ à ³ 17:16:09 <KritiK> Gonozal_VIII: I see only garbage 17:16:18 <Gonozal_VIII> me too 17:16:28 <ln-> Gonozal_VIII: you are not using UTF-8, unlike instructed in the topic. 17:16:32 <SmatZ> Gonozal_VIII: does your client support UTF8? 17:16:52 <ln-> KritiK: ok. thanks. that's.. interesting. 17:16:54 <Gonozal_VIII> utf-8 again... that sucks 17:17:26 <KritiK> ln-: np 17:17:27 <Bjarni> http://www.imcoman.net/images/Regina%20Maersk.jpg <--- well... this is basically the size 17:19:57 <Bjarni> http://www.bbc.co.uk/suffolk/content/images/2006/11/06/emma_maersk_side_pickering_460x300.jpg <--- this this is the biggest class 17:21:11 <Bjarni> it goes without saying that so many so big ships has to transport for more or less all countries so declaring that one country alone should be responsible for the pollution is kind of far out 17:22:02 <Gonozal_VIII> the country that owns them is responsible for them 17:22:11 <Bjarni> sure 17:22:27 <Bjarni> but it's not the same as declaring that we waste energy while other countries don't 17:23:19 <Bjarni> we should consider pollution from ships (which is a mistake in the Kyoto protocol) but declaring international shipping a national problem isn't the right way to do it 17:23:27 <Gonozal_VIII> we austrians waste much less on ships! 17:24:32 <Gonozal_VIII> our whole coastline is ship-free! 17:24:43 <Bjarni> coastline? 17:24:46 <Gonozal_VIII> :-) 17:24:51 <Bjarni> in Austria? 17:25:06 <Bjarni> I think you lost that one in the 19th century 17:25:15 <Gonozal_VIII> see? no ships 17:25:26 <Vikthor> Bjarni: No, after WW1 17:26:23 <Bjarni> ok, then right after the 19th century 17:26:30 *** NarkSlap [~me@h64n1c1o1114.bredband.skanova.com] has joined #openttd 17:26:39 <Bjarni> it's not like it matters for the current situation 17:26:39 <Gonozal_VIII> btw what are the red frames for? 17:26:59 <SmatZ> we are inland country, but we had several ships... but they were sold in privatisation (=stolen and sold by Viktor Kozeny I think) 17:27:10 <Bjarni> in OTTD? 17:27:19 <Gonozal_VIII> on the ships 17:27:29 <Gonozal_VIII> the pictures you posted 17:27:56 <Bjarni> ahh 17:28:06 <Bjarni> it's the limit for how far into the water they are allowed to go 17:28:07 <Gonozal_VIII> do they pull those frames out like drawers with the containers on them and put different ones in instead? :-) 17:28:10 <Bjarni> due to heavy cargo 17:28:24 <Bjarni> or are we talking about a different red thing? :) 17:28:58 <Gonozal_VIII> the red stuff on deck :-) 17:29:04 <Bjarni> ok 17:29:20 <Bjarni> then I answered a different question 17:30:46 <SpComb> the libpng people should have found some time during the past 14 years to document their functions a little bit better 17:30:47 <Bjarni> the red/brown thingies on the deck is to connect to the containers... I presume it's for stability or making sure that the first container is placed correctly to ensure that there is room for the last one as well 17:31:01 <Bjarni> SpComb: :P 17:31:11 <SpComb> trying to figure out how to get libpng to give you a transparent background is almost as difficult as figuring out how OpenTTD's viewport code works 17:31:34 <Bjarni> Gonozal_VIII: also it's possible that they are for connecting cables and stuff to the containers.... some containers needs electricity for cooling and stuff 17:31:53 <Gonozal_VIII> ah... could be 17:32:04 <SpComb> http://dev.myottd.net:8119/sprite?v=10 <-- otherwise fine, but the background is black :( 17:32:05 <Gonozal_VIII> but the drawer thing would be nice :D 17:32:16 <SpComb> and I'm not sure where the black comes from, perhaps it's OpenTTD's blitter 17:33:06 <Bjarni> maybe they can move containers sideways as well... for all we know some cranes are too short to reach the far end of the ship 17:33:11 <SmatZ> SpComb: maybe - sprite borders are transparent, and the background is zeroed (=black) before? 17:33:27 <Bjarni> though I think it would be easier and cheaper to ensure that all cranes are big enough 17:33:41 <Bjarni> MAERSK buys harbours and ensure that they fit their own ships 17:34:41 *** divo [~divo.afx@0x4dd443c6.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 17:34:47 <SpComb> the buffer that it's drawn to is zeroed before, I guess that's where the black comes from 17:34:52 *** divo [~divo.afx@0x4dd443c6.adsl.cybercity.dk] has joined #openttd 17:35:03 <SpComb> I need to somehow add a transparent palette entry and then fill the background with that 17:35:24 <SpComb> hmm, nevermind, the buffer being zeroed before is irrelevant 17:35:35 <Bjarni> yeah 17:35:55 <Bjarni> you still need a bitmask for what to be background and what to be image 17:37:01 <SpComb> bitmask where? :/ 17:37:57 <Bjarni> I don't know 17:39:03 <Bjarni> the idea is to make an array of bits so you have one bit for each pixel 17:39:15 <Bjarni> then it's a bool if the pixel is the picture of background 17:39:23 <Bjarni> but I don't know how to actually do it 17:40:06 <SpComb> is that how it works for png as well? 17:40:28 <Sacro> ooh, interesting 17:40:28 <Bjarni> I think so but I'm not entirely sure 17:40:46 <Sacro> don't you need an alpha layer? 17:40:49 <Bjarni> not the best answer I could give you but... it's the best I can come up with 17:40:55 <SpComb> currently for 8bpp it does a paletted image, and there's some functions to do things to alpha of paletted somethings 17:41:05 <SpComb> so I don't think PNG uses a bitmask, but an alpha channel/palette 17:41:28 <Bjarni> <Sacro> don't you need an alpha layer? <-- I think I just described a 1-bit alpha layer 17:41:47 <Sacro> Bjarni: yes... isn't it normally 255bit? 17:41:59 <Bjarni> normally yes 17:42:04 <Bjarni> but one bit is in use as well 17:43:05 <SpComb> 19:42:32 [freenode] -!- tommy_ invites you to #deutscher_chat 17:43:08 <SpComb> join o rnot? 17:43:23 <Bjarni> for all you know it's a gay channel 17:43:39 <SpComb> they have a teamspeak 17:45:46 *** titus [~titus@intter.net] has joined #openttd 17:46:37 *** Worldbeing [~chatzilla@timewarp.demon.co.uk] has joined #openttd 17:46:48 *** titus_ [~titus@intter.net] has quit [Ping timeout: 480 seconds] 17:47:43 <Rubidium> Bjarni: but what is a background pixel and what not? 17:50:13 <SpComb> I guess only the blitter knows that 17:50:24 <SpComb> I've managed to avoid looking at that code so far 17:51:06 <Rubidium> the blitter doesn't know that either 17:51:28 <Rubidium> the blitter just draws sprites in a particular order at a particular place 17:54:15 <Rubidium> it's the sprite sorter that 'figures' out what is in front of a sprite and what is not 17:56:32 *** Progman [~progman@p57A1E2A7.dip.t-dialin.net] has quit [Remote host closed the connection] 17:58:23 <Eddi|zuHause2> SmatZ: have i shown you this already? http://www.kombu.de/twain-2.htm 18:00:32 <SpComb> hmm, now the entire image is completely transparent 18:00:54 <SmatZ> Eddi|zuHause2: "Surely there is not another language that is so slipshod and systemless" :-) 18:03:05 <Eddi|zuHause2> when i read that, i was sure you would appreciate it ;) 18:04:03 <SpComb> what I tried to do was set the palette entry for black to be transparent 18:04:20 <SmatZ> Eddi|zuHause2: sure , thanks :) we just now had some prepositions, but skipped most of them... mostly those with Genitiv/Akusativ (I think) 18:04:25 <Eddi|zuHause2> then, clearly, you did something wrong ;) 18:05:45 <Eddi|zuHause2> most of them require either Dativ or Akkusativ 18:06:22 <Eddi|zuHause2> the few that require Genitiv you usually would get away with using Dativ instead, in a german conversation (but not when talking to a teacher) 18:06:25 <Rubidium> reminds me of when I had to learn German and fill in those 'grammar' thingies... I consistently used plurar, which meant my sentences where grammatically correct, though they were not semantically 18:06:43 <SmatZ> :-) 18:06:44 <Eddi|zuHause2> "Der Dativ ist dem Genitiv sein Tod" 18:07:29 <SmatZ> "But when he, upon the street, the (in-satin-and-silk-covered-now-very-unconstrained-after-the-newest-fashioned-dressed) government counselor's wife met," Wenn er aber auf der Strasse der in Sammt und Seide gehÃŒllten jetzt sehr ungenirt nach der neusten Mode gekleideten RegierungsrÀthin begegnet. 18:07:30 <SmatZ> :-D 18:08:20 <SpComb> gah, now it's unable to load any savegames at all 18:08:26 <Eddi|zuHause2> i'd say there are a few commas missing 18:08:28 *** Farden123 [~jk3farden@AMontsouris-156-1-3-175.w90-2.abo.wanadoo.fr] has joined #openttd 18:08:28 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has joined #openttd 18:10:06 *** Farden [~jk3farden@AMontsouris-156-1-3-175.w90-2.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 18:10:06 *** Farden123 is now known as Farden 18:16:20 * SpComb writes a new aalib blitter and replaces the 8bpp one with it 18:16:37 <SpComb> that would solve a lot of problems 18:18:05 <Eddi|zuHause2> aalib is fun, certainly ;) 18:20:19 *** LeviathNL [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 18:23:40 <SmatZ> SpComb: you can do that now 18:23:42 <SmatZ> SDL_VIDEODRIVER=aalib ./openttd 18:24:49 <SpComb> does it work over SSH, or does SDL break on that? 18:25:08 <SmatZ> it should work, I didn't try that yet 18:25:15 <SmatZ> *haven't tried that 18:26:25 <SpComb> let's see 18:41:51 *** NW|Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 18:45:18 *** Osai is now known as Guest56 18:45:18 *** Guest56 [~Osai@pD9EB729D.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 18:45:18 *** Osai [~Osai@pD9EB729D.dip.t-dialin.net] has joined #openttd 18:55:11 *** Bjarni [~Bjarni@0x50c79a03.virnxx14.adsl-dhcp.tele.dk] has quit [Read error: Connection reset by peer] 18:55:54 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has joined #openttd 19:01:52 *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has joined #openttd 19:09:06 *** AntB [~AntB-UK@dsl-dp-81-140-109-176.in-addr.broadbandscope.com] has quit [Ping timeout: 480 seconds] 19:16:03 *** gono_ping_timeout [~Gonozal_V@N748P017.adsl.highway.telekom.at] has joined #openttd 19:16:46 *** Gonozal_VIII [~Gonozal_V@N824P000.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 19:17:37 <SpComb> SDL_VIDEODRIVER=aalib ./bin/openttd -v sdl 19:18:01 <SpComb> Error: Unable to load driver 'sdl'. The error was: No available video device 19:18:14 <SpComb> perhaps including the error message as well as the command might be better :) 19:18:29 <Sacro> SDL_GetError()! 19:21:38 *** SpamCannon [~chatzilla@86.160.135.177] has joined #openttd 19:21:43 *** Digitalfox [~chatzilla@bl7-177-138.dsl.telepac.pt] has quit [Quit: Bye] 19:21:45 <SpamCannon> hay 19:21:56 <SpamCannon> I've got a question. 19:22:05 <Eddi|zuHause2> i've got an answer 19:22:06 <Sacro> with a name like that, I have several 19:22:12 <Eddi|zuHause2> it is 42. 19:22:13 <CIA-1> OpenTTD: rubidium * r11559 /trunk/src/ (core/bitmath_func.cpp core/bitmath_func.hpp graph_gui.cpp): -Fix [FS#1505]: overflow when drawing graphics with high company values. 19:22:48 <SpamCannon> I've used this name since 2002. Flooding is not what I do. That's just my name. 19:23:14 <SmatZ> :-) 19:23:18 <SpamCannon> Anyway, going into Multiplayer, I click Find Servers and nothing comes up. What am I doing wrong? 19:23:23 *** LordAzamath [~LordAzama@ip101.cab22.ltln.starman.ee] has quit [Ping timeout: 480 seconds] 19:23:53 <SpamCannon> Eddi, I love Hitchhiker's Guide to the Galaxy. :D 19:23:57 <Rubidium> you are searching the local lan? 19:24:00 <CIA-1> OpenTTD: rubidium * r11560 /trunk/src/airport.cpp: -Codechange: replace 'custom' version of FindLastBit with the generic. 19:24:04 <SpamCannon> Nope, Internets 19:24:08 <Rubidium> or your firewall drops the packets 19:24:10 <SpamCannon> Also, hay sup Rubidium. 19:24:54 <SpamCannon> Okay, that's a start. I did add openttd.exe to the exceptions list, but same result. Should I be looking at opening a port on my router instead? 19:25:01 <Eddi|zuHause2> yeah, most likely, your firewall trops the UDP packages 19:25:14 <Eddi|zuHause2> s/t/d/ 19:25:23 <SpamCannon> I have the normal Windows XP firewall. 19:25:44 <Sacro> the SP2 one? 19:26:19 <SpamCannon> The... okay, I suck at computers. If it gets any more complex than MSPaint, I'm usually at a loss. 19:27:11 <SpamCannon> Also, openttd's multiplayer used to work on this computer with the same hardware/software just fine before. 19:27:19 <SpamCannon> But that was a year ago. 19:27:49 *** ben_goodger [~ben@host217-42-221-30.range217-42.btcentralplus.com] has joined #openttd 19:28:26 <SpamCannon> Which port should I be gunning for, if I ever figure out how to open one? 19:28:53 <Rubidium> @openttd ports 19:28:53 <DorpsGek> Rubidium: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound) 19:30:20 <SpamCannon> Oh, hold on... Maybe this will fix it. PeerGuardian 2 has been blocking what it refers to as "Refresh Media". I'll try again. 19:30:22 <Eddi|zuHause2> SpamCannon: as a first debug measure, i'd advise you to go to servers.openttd.org, pick a server, and connect to it via IP address 19:30:50 <SpamCannon> Okiedoke, I'll do that right after this bit fails. 19:31:02 <Eddi|zuHause2> you seem very confident ;) 19:31:20 <SpamCannon> Aha! 19:31:35 <SpamCannon> PeerGuardian 2 was indeed to blame. 19:32:10 <Eddi|zuHause2> yeah, that'd have been my primary suspect 19:32:17 <SpamCannon> It's a program that block malicious traffic (prying eyes) while you're torrenting stuff. Privacy-related. But for some reason it also block openttd. 19:32:27 <SpamCannon> blocks 19:32:49 <SpamCannon> MediaSentry and all sorts of anti-p2p networks stay where they should stay - out. 19:33:40 <ln-> everyone stop talking! ben_goodger has arrived. 19:33:53 <Eddi|zuHause2> there is really no need to explain... one half of the people know, and the other half does not need to know ;) 19:33:57 <SpamCannon> Thanks a lot for your time, guys. 19:33:58 *** Digitalfox [~chatzilla@bl7-177-138.dsl.telepac.pt] has joined #openttd 19:34:46 <ben_goodger> yes, everyone shut up and listen to me. I have an important announcement to make concerning my career as a professional troll! ...or just continue/start acting like rational human beings 19:35:08 <SpamCannon> It makes no sense to drop being a troll. Ever. 19:35:25 <Eddi|zuHause2> i sense an upcoming *plonk* 19:35:30 <ben_goodger> hm? 19:35:34 <SpamCannon> Selective trolling? Yes. Retire trolling? No. 19:35:42 <SpamCannon> Retire from* 19:54:04 <SpamCannon> What's the bandwidth usage for running a server? 19:57:09 <gono_ping_timeout> "it depends" 19:57:54 <ln-> depends on how much you troll on the chat. 19:58:04 <SpamCannon> Okay, let's say you're running a 1024x2048 server that is fairly popular and usually has at least 5 people playing. 19:58:11 <Eddi|zuHause2> SpamCannon: it is said around 3kb per client, plus downloading the map multiple times 19:58:42 <Eddi|zuHause2> the first half can be reduced by setting net_frame_freq, the second one by reducing the map size 19:59:11 <SpComb> 3kbit/s? 19:59:21 <gono_ping_timeout> easiest way to reduce map size is to cut down the trees 19:59:24 <SpComb> 3kB/s? 19:59:26 <Eddi|zuHause2> no, kbyte 19:59:33 <SpamCannon> What's the downside of reducing net_frame-freq? 19:59:52 <Eddi|zuHause2> increased lag between issuing a command and getting a result 20:00:20 <SpamCannon> Okay, so, in reality, I don't want to reduce either, right? 20:01:39 <Eddi|zuHause2> e.g. if you set net_frame_freq=3, the servers waits 3 ticks, gathers all commands issued during that time, and sends them as a bulk, together with the randomseed as checksum 20:01:42 *** glx|away [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 20:01:45 *** mode/#openttd [+v glx|away] by ChanServ 20:02:10 <Eddi|zuHause2> usually, commands are very few, so the main bandwidth is taken up by the checksum 20:02:25 <Eddi|zuHause2> it was reported that some people still had playable games with net_frame_freq=10 20:02:31 *** glx is now known as Guest70 20:02:31 *** glx|away is now known as glx 20:02:39 <SpamCannon> gono_ping_timeout, how do I reduce trees apart from initial settings and then blowing them up later? Is there a way to set a maximum number of trees for the map at any point in time? 20:02:42 <Eddi|zuHause2> generally, the higher the number, the more frames get left out 20:02:53 *** gono_ping_timeout is now known as Gonoozal_VIII 20:03:03 <SpamCannon> Also, I have no idea what randomseed/checksum is. I kinda understood what you said, tho. 20:03:31 <Eddi|zuHause2> a checksum is to check if all clients still have the same map 20:04:01 <Gonoozal_VIII> a map with lots of water is smaller than a land map of the same size... but that doesn't help much... you can't influence trees 20:04:11 <Eddi|zuHause2> a complete checksum would require much cpu time, so only the random seed (defines the sequence of (pseudo-)random numbers) is used 20:04:28 <SpamCannon> Aha. Yeah, that makes sense. But randomseed? Sounds an awfully wrong choice to send after checking something that's supposed to be definite. 20:04:52 <Eddi|zuHause2> so if one client makes a different random decision than the server, you issue a "desync error" 20:05:02 <Rubidium> the 'random' seed is not as 'random' as you think 20:05:20 <Eddi|zuHause2> the random seed must be the same on all clients at all times 20:05:26 <Rubidium> given the same initial vectors it will always generate the same sequence 20:05:51 <SpamCannon> Yeah, I remember the desyncs. Basically, every checksum only covers a portion of the game, but the same portion on every client? 20:06:37 <Rubidium> the 'checksum' is the random number, which covers the whole map 20:07:01 *** Guest70 [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Ping timeout: 480 seconds] 20:07:49 <Eddi|zuHause2> SpamCannon: this basically runs under the assumption, that when the map differs, sooner or later, a random decision is made on the server, that is not done on the client or vice versa (e.g. tree creation) 20:08:11 <Eddi|zuHause2> then the random seed differs, and BAM 20:08:33 <SpamCannon> Ahou. So the random seed is like a summery of the map, then? 20:08:43 <SpamCannon> summary* 20:08:48 <Eddi|zuHause2> yes, almost 20:09:18 <SpamCannon> Well, refers to the whole map in its current state, anyway? 20:09:30 <Eddi|zuHause2> yes 20:09:48 <Eddi|zuHause2> basically, what a random seed does: 20:09:53 <Eddi|zuHause2> when you make a random decision 20:09:58 <Eddi|zuHause2> you take the random seed 20:10:02 <Rubidium> 'current' being an interval of a few game days 20:10:20 <Eddi|zuHause2> and have a predictable formula to calculate a random number, and a new random seed 20:10:45 <Eddi|zuHause2> so when one client does a random decision, it changes the random seed 20:10:55 <Eddi|zuHause2> if the other client does not do a random decision, it leaves the random seed unchanged 20:10:57 <Eddi|zuHause2> then they differ 20:11:20 <SpamCannon> I understood that bit. Thanks. 20:11:58 <SpamCannon> Have the desyncs ceased happening or do you still get them? 20:12:17 <Eddi|zuHause2> occasionally there still are some 20:12:26 <Eddi|zuHause2> the reasons why they occure have changed 20:12:30 <Gonoozal_VIII> they used to be much more frequent 20:12:40 <Rubidium> but those are usually because of people are messing with version numbers and patches 20:13:01 <valhallasw> so if the server and client do something different using the same number of random numbers nothing will be detected? 20:13:07 <Gonoozal_VIII> i haven't had a desync for a long time 20:13:17 <Eddi|zuHause2> valhallasw: yes. but that is a really rare case 20:13:22 <valhallasw> of course 20:13:25 <CIA-1> OpenTTD: glx * r11561 /trunk/src/group_gui.cpp: -Fix [FS#1504] (r11463): group list was not updated when removing the last group 20:13:45 <Rubidium> and it would give a different random later due to the changes, or you must be really lucky 20:14:05 <SpamCannon> I remember I had some station that didn't collect cargo from a raw industry and at the same time people started desyncing heavily. I didn't. So I killed the station and made a new one. It worked like it was supposed to. People stopped desyncing. That's as close as I ever got. 20:14:23 <SpamCannon> Other than that, they always seemed to be random. And creepy. 20:14:29 <Eddi|zuHause2> valhallasw: note that you need to make the same amount of random decisions in each 100 tick period 20:14:37 <valhallasw> Eddi|zuHause2: *grin* 20:14:40 <Rubidium> like a one in a googolplex change 20:16:02 <SpamCannon> Hunger strikes. Back in a bit. 20:16:32 <Gonoozal_VIII> the desyncs seemed to happen more frequently when a line was jammed and several trains had to wait in front of red lights... but not only then, looked very random 20:18:24 <Eddi|zuHause2> i remember, in MiniIN, CPU usage increased heavily, when my lines were jammed 20:18:50 <glx> pbs? 20:18:52 <Eddi|zuHause2> (i assume this was PBS related) 20:20:44 <valhallasw> the only desyncs I have had were grf-related, really 20:21:04 <Gonoozal_VIII> we didn't use grfs back then... 20:23:44 <SpamCannon> I read gf-related 20:24:02 <Eddi|zuHause2> everybody reads what he wants to read ;) 20:24:06 <Gonoozal_VIII> hehehe 20:24:19 <Rubidium> gf-related desyncs are usually called breakups or divorces 20:24:33 *** Greyscale [~Greyscale@host81-158-73-177.range81-158.btcentralplus.com] has joined #openttd 20:24:50 <SpamCannon> Actually, one girlfriend did almost dump me because of openttd. She was like "Choose. Me or your game." 20:25:18 <Eddi|zuHause2> i remember games that had "we do not cover divorce" in their terms of use ;) 20:25:24 <SpamCannon> I kinda got away with both, but a little later we split up anyway due to irreconcileable differences. A lot of them. 20:26:07 <Eddi|zuHause2> meaning "[one of you] slept with multiple other persons" 20:26:24 <valhallasw> SpamCannon: 'you cheated on me with that game!' :p 20:26:38 <SpamCannon> Latter = true, former = not. 20:26:58 <SpamCannon> Actuially, we decided that each other was full of shit. 20:27:07 *** |Bastiaan| [~kvirc@ip87-205-173-82.adsl2.versatel.nl] has joined #openttd 20:28:20 <SpamCannon> It worked out extremely well, because I ended up with a fantastic girlfriend only a little later. 20:29:12 <valhallasw> she is called 'OpenTTD'? :P 20:31:04 <SpamCannon> I know you would accept that as a legit answer if that was the case, but no. I quit playing OpenTTD when my partner decided that enough was enough and shut up the server. The fresh girlfriend is actually a real, genuine girl. 20:31:42 <valhallasw> :D 20:32:55 <Eddi|zuHause2> and we should believe that because this is the internet and a channel about openttd? 20:33:20 <SpamCannon> OpenTTD isn't a bad choice at all for a relationship when humans think you're too much of a basement dweller to associate with you. Better than Everquest, haha. 20:34:08 <valhallasw> *cough* WoW *cough* 20:34:18 <Eddi|zuHause2> this is your version of "selective trolling"? 20:34:29 <SpamCannon> Eddi, you're not obligated to believe anything. Reasons are the ones you mentioned. Take everything at face value. 20:35:05 <Gonoozal_VIII> hmmm basement would be nice.. no windows that you have to get light-proof if you want to sleep 20:35:38 <Eddi|zuHause2> i never had a problem with light when sleeping 20:35:49 *** Bjarni [~Bjarni@0x50c79a03.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 20:35:52 *** mode/#openttd [+o Bjarni] by ChanServ 20:36:04 <Bjarni> looks like the connection dropped :s 20:36:17 <Eddi|zuHause2> and i mean even before i touched a computer for the first time ;) 20:36:27 <SpamCannon> I have never played neither Everquest nor WoW. I did consider starting up WoW at some point when it began (since I've been a fan of the Warcraft series since it began), but later I realized what a pointless timesink it would be and croessed it off. 20:36:31 <SpamCannon> crossed 20:36:49 <SpamCannon> When they make a new decent Warcraft RTS, I'll play it. 20:36:56 * Bjarni shares SpamCannon's viewpoint 20:36:58 <Gonoozal_VIII> i have wooden shutters outside but my grandparents often open them to put some random plants to my windows... and i have to revert those changes everytime 20:37:43 <Eddi|zuHause2> note, that i always had a problem with sleeping when other people wanted me to sleep 20:37:50 <Eddi|zuHause2> but never with light... 20:38:29 <SpamCannon> I once slept on a pile of branches in the middle of the day in a firing range. While it was in use. 20:38:30 <Bjarni> Eddi|zuHause2: go to sleep NOW! 20:38:38 <SpamCannon> I sleep like rock. 20:38:44 <Gonoozal_VIII> i don't have a problem with the light from the computer monitor or tv but that daylight stuff bothers me 20:38:52 * Bjarni sets that to repeat every 3rd minute when Eddi|zuHause2 is supposed to code all night 20:39:26 <Bjarni> I don't have problems with light at all but I do have problems with noises 20:39:39 <Bjarni> they are noisy :s 20:39:55 <Gonoozal_VIII> yes they are 20:40:03 <Eddi|zuHause2> noises are a funny issue ;) 20:40:15 <Eddi|zuHause2> like i do not wake up from the radio supposed to wake me up 20:40:35 <Eddi|zuHause2> but from my sister knocking on my wall crying that my radio was so loud it woke her up ;) 20:40:38 <Gonoozal_VIII> tv running? no problem... somebody walking around in front of my door? instant awake 20:40:49 <Bjarni> when I'm supposed to sleep even a little noise can keep me awake 20:41:27 <Eddi|zuHause2> computer fan running in my room? no problem 20:41:31 <SpamCannon> I use the alarm clock's radio ro wake me up in the morning, too. Have to set it really loud, tho. Otherwise the noise/chat/music will somehow only integrate into the dream I'm having at the time and I wake up when I'm already supposed to be at work. 20:41:36 <Bjarni> actually I wasn't thinking of noise from TV or whatever 20:41:37 <Eddi|zuHause2> garbage car outside? baaaaad... 20:41:38 *** Wolf01 [~wolf01@host251-15-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 20:41:43 <Bjarni> more like spinning HD and stuff 20:41:54 <Wolf01> hello 20:42:02 <Eddi|zuHause2> spinning up hard drive occasionally woke me up 20:42:15 <Bjarni> <Eddi|zuHause2> garbage car outside? baaaaad... <-- I never notice that one 20:42:29 <Eddi|zuHause2> it's fine if my window is closed 20:42:34 <Eddi|zuHause2> but if it's open... 20:42:44 <Eddi|zuHause2> you hear it from 3 roads away 20:42:45 <Gonoozal_VIII> window open? never! 20:42:50 <Bjarni> maybe it's because the railroad paid for sound proof windows to their neighbours 20:43:06 <Eddi|zuHause2> meaning at least half an hour before it even arrives at my house 20:43:26 <Gonoozal_VIII> avalanches sometimes wake me up... 20:43:42 <Bjarni> <Gonoozal_VIII> window open? never! <--- heh... I close the window when I sleep... odds are that if I don't then some bozo will walk on the tracks and some train will show up.... you can imagine the rest 20:44:12 <Eddi|zuHause2> no railroad within the next 15km from here... 20:44:23 <Eddi|zuHause2> i am pretty safe from that one :p 20:44:36 <Gonoozal_VIII> railroad is on the other side of the lake... far enough away 20:44:39 <Bjarni> 10 years ago it wasn't a problem 20:44:40 <Eddi|zuHause2> and the garbage car only comes every two weeks 20:44:47 *** Diabolic-Angel [~dia@ip-62-143-77-30.1311A-CUD12K-02.ish.de] has quit [Quit: leaving] 20:45:02 <Gonoozal_VIII> avalanches only in winter... obviously 20:45:02 <Bjarni> now I think somebody have made a regular shortcut across the tracks :( 20:45:04 <Eddi|zuHause2> and around here, there is no traffic whatsoever... 20:45:32 <Gonoozal_VIII> well, some random stones in spring... 20:46:13 * Bjarni awaits a locomotive pulled train going 120 km/h instead of the regular EMUs@60-80 km/h 20:46:22 <Bjarni> then a shortcut across the tracks is a really bad idea 20:46:22 *** ben_goodger [~ben@host217-42-221-30.range217-42.btcentralplus.com] has quit [Quit: Ex-Chat] 20:46:23 <Eddi|zuHause2> when i had my computer in my room, i could not sleep with the window closed... 20:46:36 <Bjarni> what? 20:46:43 <Gonoozal_VIII> too hot? 20:46:47 <Bjarni> sounds like an inefficient computer 20:46:54 <Bjarni> or toxic 20:46:56 <glx> just an old one 20:48:03 *** Rexxie [~rexxars@ti0140a340-0342.bb.online.no] has quit [Ping timeout: 480 seconds] 20:48:56 <Gonoozal_VIII> if it gets too hot inside, i open the window for some minutes, until the water starts running down the glass... 20:49:53 *** ben_goodger [~ben@host217-42-221-30.range217-42.btcentralplus.com] has joined #openttd 20:51:21 *** HerzogDeXtEr [~dex@i577B42B9.versanet.de] has joined #openttd 20:53:15 <SpamCannon> Doesn't get too hot inside here around this time of the year. I can't stand heat. I just wear more clothes when it gets frosty outside and the window has to be open. 20:53:32 <SpamCannon> Hate summers. 20:55:21 *** HerzogDeXtE1 [~dex@i577B5829.versanet.de] has quit [Read error: Connection reset by peer] 20:56:14 <SmatZ> http://88.146.45.107/ttd/drunk.png looks drunk :) 20:56:21 <Gonoozal_VIII> well.. our summers aren't that hot, at least not for long 20:56:50 <Gonoozal_VIII> you editet the original grfs? 20:57:01 <SmatZ> no, just playing with blitter 20:57:28 <Gonoozal_VIII> i had something simmilar, when i changed a sprite and forgot to make the edges transparent 20:57:47 <SmatZ> :) 20:59:22 <SpamCannon> Your summers where? I'm in England and I'm not native to this place. 20:59:56 *** Zavior [~zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 21:01:06 <Eddi|zuHause2> Gonoozal_VIII is in austria 21:01:15 <Eddi|zuHause2> (mountaneous part i assume) 21:01:28 <Gonoozal_VIII> yes... mountains all around me 21:02:01 <Gonoozal_VIII> http://www.hallstatt.net/ 21:02:08 <Eddi|zuHause2> SmatZ: you could add that to truebrains art series ;) 21:02:09 <SpamCannon> I've never witnessed an avalanche. That said, I've never even seen a mountain. If I did, I'd be like "Holy shit, a REAL mountain!" 21:02:36 <Gonoozal_VIII> hehehe 21:02:36 <SmatZ> :-) 21:02:48 <Bjarni> http://www.macnn.com/articles/07/10/31/new.trojan.targets.macs/ <--- hehe... install our antivirus app as the best protection against this 21:02:58 <Bjarni> how about: not giving your root password to a porn site? 21:03:12 <Gonoozal_VIII> they're not dangerous here, they only rumble a lot, feels like a small earthquake 21:03:42 <Bjarni> ohh... still talking about sleeping and avalanches 21:04:48 <Gonoozal_VIII> (not that i know how an earthquake feels like or something) 21:05:27 <Eddi|zuHause2> there was a storm here last spring, that shook the house like it were an earthquake 21:06:03 <Eddi|zuHause2> there was also an earthquake here a few years ago, but it was in the night, and i did not wake up from it 21:06:23 <Eddi|zuHause2> other people that were closer to the center did report waking up and glasses breaking 21:06:24 <SpamCannon> I like how most of the spyware, worms and viruses you pick up from porn sites. Since I'm not a fan of them, I've had a grand total of 2 viruses over the past... 5 years. Last one was the MSN bugger. 21:06:32 <Gonoozal_VIII> storms are very rare here because of the mountains 21:06:53 <Bjarni> we had an earthquake some years ago. My mom noticed and said it at work and the other people laughed because they didn't feel a thing 21:07:15 <Bjarni> a bit later it was on the radio that an earthquake was recorded 21:07:28 <Bjarni> usually we don't have earthquakes here 21:07:37 <SpamCannon> Was that the one that happened in Russia, but kinda near Europe? 21:07:38 <Eddi|zuHause2> note that this was not a geological earthquake, but rather a mine collapsing 21:07:45 <Gonoozal_VIII> only to cover up their nuclear weapons tests :-) 21:07:56 <SmatZ> what do you think about zoom_in 2x? http://88.146.45.107/ttd/zoom_in.png 21:08:19 <Bjarni> SmatZ: it's... kind of big 21:08:28 <Bjarni> feels weird 21:08:35 <Bjarni> like crashing into the ground 21:08:54 <Gonoozal_VIII> needs 32bpp 21:08:55 <Eddi|zuHause2> a tiny bit glitchy 21:09:03 <Bjarni> I actually have something telling me "pull up, pull up" 21:09:11 <Eddi|zuHause2> needs an AA filter 21:09:14 <SmatZ> yes, a bit glitchy... 21:09:23 <SmatZ> hmhm 32bit blitter could do AA 21:09:27 <Eddi|zuHause2> and i do not mean Ascii Art 21:09:36 <Bjarni> really? 21:09:41 <Gonoozal_VIII> that house is collapsing! 21:09:46 <SmatZ> :-D 21:09:46 <Bjarni> I would love ASCII Art inside the game 21:10:11 <Eddi|zuHause2> Bjarni: you could easily make an aa.grf 21:10:33 <Gonoozal_VIII> hmmm toyland to ascii replacement^^ 21:11:09 <Eddi|zuHause2> SmatZ: there was this guy... zevensoft i believe... who added filters to the old ctrl+D 21:11:46 <SmatZ> Eddi|zuHause2: wasn't Ctrl+D working only on Windows? 21:11:56 <SpamCannon> http://www.hot.ee/moofoo/hub1.png homegrown eyecandy 21:12:06 <Eddi|zuHause2> SmatZ: he also ported Ctrl+D to sdl ;) 21:12:16 <Eddi|zuHause2> which is why i used his patch ;) 21:12:35 <SmatZ> :) 21:12:37 <Gonoozal_VIII> http://img40.exs.cx/img40/28/feuerfreimovie.swf <-- ascii movie :D 21:13:08 <Bjarni> http://forum.simutrans.com/index.php?action=dlattach;topic=1102.0;id=1417;image <--- SimuTrans people are making a hand drawn set... we could do an AA set 21:13:33 <Eddi|zuHause2> i hate the maglev graphics 21:14:09 <Eddi|zuHause2> Gonoozal_VIII: ramstein? 21:14:21 <Gonoozal_VIII> yes, rammstein 21:16:26 <Eddi|zuHause2> "AFK47" is great ;) 21:16:30 <Bjarni> Gonoozal_VIII: http://www.asciimation.co.nz/ <-- this ASCII movie beats your ASCII movie 21:16:43 <Bjarni> it's way longer 21:17:03 <Bjarni> and a more clever script 21:17:12 <Gonoozal_VIII> yes i know that one 21:18:34 <Eddi|zuHause2> yeah, i remember seeing star wars in AA a long time ago 21:19:57 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 21:20:07 <Eddi|zuHause2> it appears to have been extended since then 21:22:27 <Sacro> "You cannot upload at this time, because our users have uploaded too much pornography. Uploads are disabled, although existing files will still work, until have had a change to implement anti-pornography measures. Not more than a week." 21:22:37 *** |Jeroen| [~jeroen@d51A47061.access.telenet.be] has quit [Quit: oO] 21:25:06 <Gonoozal_VIII> anti pornography measures... pattern detection that scans through the videos/pictures or how should that work? filenames can easily be changed 21:25:29 <SpamCannon> Additional porn police. 21:25:48 <SpamCannon> They'll just assign a bunch of new moderators. 21:26:22 <Gonoozal_VIII> what's your job? i search for porn 21:26:46 <SpamCannon> For many, that's a hobby. 21:27:04 <SpamCannon> Anyway, where are you trying to upload anyway? 21:27:32 <Bjarni> porn? 21:27:37 <Prof_Frink> Porn. 21:27:38 <Gonoozal_VIII> it's sacro... 21:27:46 <Gonoozal_VIII> of course it's porn 21:27:47 <Bjarni> then it's porn for sure 21:27:52 <Sacro> http://imgfly.com/ 21:27:56 <Sacro> and i wasn't trying to upload 21:27:57 <Prof_Frink> Sacro Porn? 21:28:00 <Sacro> i just spotted it on reddit 21:28:05 <Sacro> Prof_Frink: rule 34 21:28:07 <SpamCannon> Mind you, I have only been around here for a few hours, so I don't know everyone's backstory. 21:28:21 <Prof_Frink> That's what I was afraid of. 21:28:22 <Bjarni> there is a porn movie about failing to upload porn movies? 21:28:34 <Prof_Frink> SpamCannon: Sacro's from Hull. 21:28:42 <SpamCannon> No idea what that is. 21:28:52 <Sacro> Prof_Frink: s/'// 21:28:57 <SpamCannon> I know what Rule 34 is, tho. 21:28:57 <Bjarni> if you did then you would go for the porn explanation right away too 21:29:24 <Prof_Frink> Sacro: No. 21:29:47 <Bjarni> SpamCannon: Hull is in England known for... less than law and order 21:29:59 <Prof_Frink> It's known for being a typo 21:30:00 <Bjarni> and a whole lot of teenage pregnancies 21:30:00 <Sacro> Bjarni: no it's not 21:30:03 <Sacro> well yes 21:30:05 <Bjarni> it's not? 21:30:11 <Sacro> not less than law and order 21:30:13 <SpamCannon> oic 21:30:16 <Sacro> well, in some areas 21:30:34 <Bjarni> but Sacro..... you said you got your place smashed twice or so 21:30:53 <Bjarni> wouldn't that make it an unlawful place to be? 21:31:28 <KritiK> ln-: actually there are such pairs of words in Russian, e.g. плÑÑ/плÑÑ (plush/ivy) 21:31:30 <SpamCannon> I live in a nice quiet rural village in East Anglia. People are moderately wealthy around here and shit rarely happens. Actually, anything rarely happens, but I don't care for a lot happening anyway. 21:32:26 <Wolf01> 'night 21:32:29 *** Wolf01 [~wolf01@host251-15-dynamic.5-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:32:47 <Gonoozal_VIII> anglia = england? 21:32:52 <SpamCannon> Yeah. 21:33:04 <Prof_Frink> Well, East Anglia = a county in England 21:33:20 <pavel1269> gn 21:33:23 <Gonoozal_VIII> :S 21:33:43 <SpamCannon> Actually, it's more like a portion of England. I live on the border between Lincolnshire and Cambridgeshire. 21:33:43 *** pavel1269 [~pavel.g@48.140.broadband2.iol.cz] has quit [] 21:34:13 <Bjarni> are you the guys who declared yourself independent and went to war against NL for centuries because nobody declared peace? 21:34:21 <Bjarni> no 21:34:23 <Bjarni> wait 21:34:28 <Bjarni> that was in the western part 21:34:38 *** ben_goodger [~ben@host217-42-221-30.range217-42.btcentralplus.com] has quit [Quit: Ex-Chat] 21:34:52 <SpamCannon> I'm an immigrant, haha. I take no responsibility for England. 21:34:58 *** ben_goodger [~ben@host217-42-221-30.range217-42.btcentralplus.com] has joined #openttd 21:35:12 <Bjarni> you live on the border.... you mean if you get a girl to sleep over, she will sleep in Lincolnshire while you sleep in Cambridgeshire? 21:35:13 <Prof_Frink> Bjarni: You may be thinking of Berwick-upon-Tweed 21:35:55 * ben_goodger concurs with Prof_Frink 21:36:08 <Bjarni> there is a bedroom where one end of it is in Denmark and the other end is in Germany so it's technically possible to sleep in the same room and in different countries at the same time 21:36:09 <CIA-1> OpenTTD: rubidium * r11562 /trunk/src/aircraft_cmd.cpp: -Fix [FS#1503] (r11546): aircraft sometimes stopped mid-air when the airport got destroyed. 21:36:28 <SpamCannon> o shi I think I left a tea brewing in the kitchen like an hour ago. 21:36:36 <Bjarni> :P 21:36:41 <Prof_Frink> SpamCannon: Make me one while you're there 21:36:42 <Bjarni> strong enough? 21:36:45 <Gonoozal_VIII> do you need your passport if you roll over at night? 21:36:57 <Bjarni> Gonoozal_VIII: in theory... yes 21:37:04 <SpamCannon> Prof, sure, how would you like it delivered? Airmail? 21:37:14 <SpamCannon> Or download? 21:37:16 <Bjarni> no 21:37:18 <Bjarni> FTP 21:37:27 <Bjarni> better make it p2p so we can all share it 21:37:43 *** helb [~helb@62.240.176.23] has quit [Remote host closed the connection] 21:37:43 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Remote host closed the connection] 21:37:50 <Bjarni> speaking of tea 21:37:52 <Bjarni> brb 21:38:11 <SpamCannon> Yeah, I'll seed. 21:38:44 <Gonoozal_VIII> my name is peer so i'll go first :D 21:38:56 <ben_goodger> and I'll seed an identically named copy that's actually orange juice ^_^ 21:38:57 *** helb [~helb@62.240.176.23] has joined #openttd 21:39:35 <ben_goodger> you have to love the internet... 21:40:09 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 21:40:35 <SpamCannon> I'll leave you bad comments on thepiratebay.org 21:40:50 <ben_goodger> :( 21:41:12 <SpamCannon> Warn people that it's not tea you're sharing. 21:41:35 <ben_goodger> people won't listen 21:42:05 <Prof_Frink> It's bad enough with TetleySentry poisoning torrents 21:42:05 <SpamCannon> If they don't , they can blame themselves afterwards. 21:42:20 <ben_goodger> heheh 21:42:40 <SpamCannon> Yeah, how does poisoning work, anyway? Do they somehow scramble the data between the peers? 21:43:05 <SpamCannon> I remember KaZaA came down with a severe case of "everything you download is scrambled". 21:43:21 <Prof_Frink> They just send garbage data 21:43:35 <CIA-1> OpenTTD: skidd13 * r11563 /trunk/src/stdafx.h: -Codechange: Align the preprocessor code in stdafx.h with tabs 21:43:40 <Prof_Frink> Which your client downloads, SHA1 checks and discards 21:43:51 <SpamCannon> So they seed garbage for people to download? 21:44:00 <Prof_Frink> Yeah 21:44:03 <Eddi|zuHause2> SpamCannon: a client cannot judge wether given data is garbage until you have downloaded a complete chunk, and the checksum does not match 21:44:09 <SpamCannon> Put poison in the weed... 21:44:41 <SpamCannon> That's the "piece", then? 21:45:06 <Gonoozal_VIII> even the working downloads on kazaa were something else then they were supposed to be most of the time 21:45:23 <Gonoozal_VIII> ea thing again... 21:46:31 <Eddi|zuHause2> SpamCannon: the problem with that is, that especially for large piece sizes, you often have multiple people contributing to the same piece 21:46:39 <SpamCannon> So, in effect, all they're doing is making the downloads longer? 21:46:48 <Eddi|zuHause2> so one evil person could poison the work of a lot of other "good" peers 21:47:30 *** eJoJ [~ejoj@89.10.29.181] has quit [Remote host closed the connection] 21:47:32 <Gonoozal_VIII> a good scrambler would generate data with the same checksum that gets seeded again so you only realise the fault once the file is complete 21:47:45 <SpamCannon> Well, yes, and the same could repeat with each and every piece? 21:48:40 <SpamCannon> Does PG2 help against that by not letting the known scramblers connect to your client? 21:54:21 *** TinoM| [~Tino@i59F5606D.versanet.de] has quit [Quit: Verlassend] 21:54:33 <Eddi|zuHause2> SpamCannon: yes 21:54:49 <Eddi|zuHause2> that is one of the main intents of PG2 21:55:34 <ben_goodger> is this magic program available as a linux/daemon-based proxy? 21:56:05 <Eddi|zuHause2> ben_goodger: that exercise i leave to the interested reader. 21:56:38 *** Rexxars [~rexxars@ti0140a340-0342.bb.online.no] has joined #openttd 21:56:57 <ben_goodger> very well 21:58:28 *** |Bastiaan| [~kvirc@ip87-205-173-82.adsl2.versatel.nl] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 21:59:04 *** Farden [~jk3farden@AMontsouris-156-1-3-175.w90-2.abo.wanadoo.fr] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 22:01:39 <SpamCannon> http://www.cbsnews.com/stories/2002/10/17/48hours/main525965.shtml this is endlessly amusing to me. 22:02:41 *** exe_ [~ghf@pub70089.brzesko.net.pl] has left #openttd [] 22:02:42 <Eddi|zuHause2> you rather had him go frenzy? 22:03:21 <Eddi|zuHause2> imagine the lack of pressure on real killing games like cs and hl... 22:06:00 <Eddi|zuHause2> anyway, this is in no way different from little girls crying because take that split up, or something... 22:15:37 *** DaleStan_ [~Dale@pool-71-98-83-82.ipslin.dsl-w.verizon.net] has joined #openttd 22:16:26 <SpamCannon> No, I think he set a good milestone way below to signify "rock bottom loser fuck". I've had my low points pf failure, but I was still way above that sad fucker. Committing suicide over a game after letting it become his life? 22:16:34 <SpamCannon> of 22:22:19 *** DaleStan [~Dale@pool-71-98-83-82.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 22:25:34 <SpamCannon> Also, did Take That split up *again*? 22:25:47 *** Progman [~progman@p57A1E2A7.dip.t-dialin.net] has joined #openttd 22:28:33 <Eddi|zuHause2> do you really care? :p 22:29:45 <ln-> what's this -- a R0 release of a real movie that is not porn: http://www.ezydvd.com.au/item.zml/779399 22:30:54 <Bjarni> Dune is not porn 22:31:00 <Bjarni> unless you are into worms :P 22:31:57 <Worldbeing> Oo. Dune. Good book. 22:31:58 <Bjarni> then again if you are into worms and you think that size matters then it is the right movie 22:32:01 <ln-> did i claim the opposite? 22:32:07 *** zothar [~zothar@ppp-70-242-107-149.dsl.rcsntx.swbell.net] has quit [Quit: ChatZilla 0.9.79 [Firefox 2.0.0.9/2007102514]] 22:32:15 <Bjarni> <Worldbeing> Oo. Dune. Good book. <-- too bad the movie sucks big time 22:32:20 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 22:32:28 <Eddi|zuHause2> ln-: rule 34 says there is duneporn :p 22:32:31 <ln-> it doesn't. 22:32:31 <Bjarni> even according to the people who made it 22:32:38 <ln-> Eddi|zuHause2: most certainly, but not on that disc. 22:33:02 <Prof_Frink> ln-: ORLY? Tried playing it backwards? 22:33:06 <ln-> Bjarni: what do you expect when you cut a 5-hour movie to 2 hours? 22:33:06 <Bjarni> dune porn... you mean fremen doing it in the sietches? 22:33:48 <Bjarni> Prof_Frink: well.... then it's the same movie but backwards and it's not English anymore... it's in Fremen 22:35:25 <Eddi|zuHause2> if i remember the right movie, the harkonen did not exactly act very prude anyway... 22:35:45 <Bjarni> http://www.dropline.net/cats/images/dune-cat.jpg <--- hehehe 22:36:08 <Bjarni> but tip: don't make a google search for dune 22:36:21 * Bjarni wonders how dune and gay porn is linked in google 22:37:07 <Bjarni> actually I don't want to know 22:37:15 <Worldbeing> Anyone read QC? Quantum Fetish Mechanics: The act of thinking up a new kind of fetish causes that fetish to exist. Someone probably even has a website dedicated to it. 22:37:27 <Eddi|zuHause2> "DUNE ist eine Schnittstellen-basierte Entwicklungsumgebung zur Implementierung effizienter Finite Elemente oder Finite Volumen Verfahren." 22:37:38 <Worldbeing> http://questionablecontent.net/view.php?comic=715 22:38:14 <Eddi|zuHause2> Worldbeing: that sounds like a direct corollary to rule 34 22:39:04 <Worldbeing> *Googles Rule 34* 22:39:12 <Worldbeing> Yep, sounds like it is. 22:39:16 <Prof_Frink> Eddi|zuHause2: It's Rule 35 22:39:35 <Prof_Frink> Which xkcd proved to be true 22:41:46 <Eddi|zuHause2> Rule 35 22:41:46 <Eddi|zuHause2> An addendum of the internet rules stating that if there is no porn of it, it will be made. 22:41:53 *** divo [~divo.afx@0x4dd443c6.adsl.cybercity.dk] has quit [Read error: Connection reset by peer] 22:42:11 <Prof_Frink> http://xkcd.com/305/ 22:42:19 <Worldbeing> I'm impressed. A Dune reference and an xkcd reference in obly 10 mins. 22:42:24 <Worldbeing> *only 22:42:26 <SpamCannon> I only read the book because I was a Dune 2 addict for several years before I became a Comand & Conquer addict. 22:42:53 <Eddi|zuHause2> Prof_Frink: yeah, i know that one 22:43:05 <Eddi|zuHause2> Worldbeing: well, it was bound to happen... 22:43:19 <Prof_Frink> Worldbeing: The internet is a series of tubes held together by xkcd references 22:43:25 <Eddi|zuHause2> if you knew anything about this channel, you would have expected nothing differently 22:44:01 <Worldbeing> And how would I know anything about this channel? I'm new here. 22:44:20 <Worldbeing> I only came on to ask a little question about OTTD (which I then solved myself). 22:44:44 <Worldbeing> But it's gone up in my estimation with the geeky references. 22:45:03 <Prof_Frink> Worldbeing: IRC *is* a geeky reference 22:45:12 <Worldbeing> Granted. 22:46:30 <Bjarni> Worldbeing: you really thought that this channel is about OpenTTD? 22:46:48 <Worldbeing> So I hoped. 22:46:57 <Worldbeing> Then I started to read... 22:47:09 <Eddi|zuHause2> well, there's always http://www.qdb.us/67325 22:47:23 <SpamCannon> What's next? Pedobear parade? 22:47:33 <SmatZ> OpenTTD? what is it? 22:47:41 <SpamCannon> Some game, I think. 22:47:45 <Worldbeing> Oh no! QDB/Bash references! 22:47:46 <Bjarni> yeah 22:48:00 <Bjarni> some weirdos decided to code on it so everybody can play it for free 22:48:12 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has quit [Quit: Leaving] 22:48:21 <Bjarni> pedobear.... wtf is that? 22:48:21 <Prof_Frink> Game? Why did nobody tell me! 22:48:48 <SpamCannon> Bjarni, you're better off not knowing. 22:48:51 <Bjarni> Prof_Frink: we didn't want to tell the captain anything before the mutiny 22:49:04 <Eddi|zuHause2> Worldbeing: i still have that above quote in my logs 22:49:14 <Bjarni> SpamCannon: it's mentioned on IRC... I think you are right 22:49:57 <Worldbeing> Impressive. 22:50:10 <Bjarni> surprisingly that quote is in my log as well 22:50:12 <Prof_Frink> Bjarni: It could be worse. Dave2 could be in here. 22:50:17 <Eddi|zuHause2> there's even context to it ;) 22:50:34 <Bjarni> Dave2? 22:50:36 <SpamCannon> I loled at that quote. Very good. 22:50:36 <Bjarni> wait 22:50:36 <Eddi|zuHause2> and i'm quite certain that Bjarni added it to qdb ;) 22:50:42 <Bjarni> I'm better of not knowing 22:51:01 <Bjarni> Eddi|zuHause2: why? 22:51:03 <Prof_Frink> it makes more sense when you see Bjarni with the @-flag 22:51:30 <Bjarni> yeah 22:51:31 <Eddi|zuHause2> Bjarni: because 22:51:38 <Bjarni> Eddi|zuHause2: ahh 22:51:55 <Bjarni> now the big question is... did I? 22:51:58 <Eddi|zuHause2> it's the internet, when i say something, it must be true 22:52:14 <Bjarni> Eddi|zuHause2: only if you agree with me 22:53:18 <Eddi|zuHause2> never... 22:53:57 *** titus_ [~titus@intter.net] has joined #openttd 22:54:22 <Prof_Frink> It's the internet. The only truths are the Chuck Norris facts. 22:54:35 <Bjarni> http://www.qdb.us/50284 <-- this is a classic about coding :) 22:55:15 <SpamCannon> http://www.youtube.com/watch?v=NdD54rG9oQA Will Chuck Norris blend? 22:55:38 <glx> <@Bjarni> http://www.qdb.us/50284 <-- this is a classic about coding :) <-- where is _luca_ ? 22:55:41 *** titus [~titus@intter.net] has quit [Ping timeout: 480 seconds] 22:55:49 <Eddi|zuHause2> SpamCannon: have you even had a glimps at the topic? 22:56:08 <Eddi|zuHause2> glx: he made his IRC pretty ;) 22:56:11 <Bjarni> glx: he sent me a PM a while ago telling that he might come back but he is really busy 22:56:17 <Bjarni> I think it was last year or something 22:56:41 <glx> he did code some nice things IIRC 22:56:47 <Bjarni> yeah 22:57:02 <SpamCannon> What's a topic? 22:57:09 <Bjarni> http://www.qdb.us/62176 <--- hehe... wrong end of the connection to test... I remember that one 22:57:12 <Eddi|zuHause2> SpamCannon: 42. 22:57:22 <SpamCannon> oic 22:57:31 <glx> SpamCannon: the text usually shown on top of the chanel 22:57:52 <SpamCannon> Oh shit. 22:57:58 <SpamCannon> DO I get b& nao? 22:58:08 <Bjarni> maybe 22:58:09 <Eddi|zuHause2> yes. 22:58:18 <SpamCannon> Okay. 22:58:26 <Bjarni> but it's likely for writing "b& nao" rather than the link 22:58:46 <SpamCannon> That's fine too. 22:58:47 <Bjarni> because we use English in this channel 22:59:01 * Bjarni warns SpamCannon 22:59:09 <Worldbeing> As a poor innocent and naive newbie, can I ask *why* no YouTube links? 22:59:09 <Prof_Frink> Well, it's based on English. 22:59:10 <Bjarni> consider this an official warning 22:59:12 <SpamCannon> Is that like a ban-lite? 22:59:25 <SpamCannon> I don't do half measures. 22:59:41 <Bjarni> Worldbeing: I don't get that part either :s 23:00:13 <SpamCannon> Rules are rules. They can be nonsensical. They usually are. Getting banned is the fun bit. 23:00:14 <Prof_Frink> Bjarni: Excise it from t'topic and see what happens 23:00:21 <Bjarni> I already did 23:00:24 <Bjarni> it ended up there again 23:00:38 <Bjarni> I think our topic is cursed or something 23:01:30 <Eddi|zuHause2> actually, i think truebrain added it 23:01:39 <Eddi|zuHause2> because of bjarni ;) 23:01:53 <Bjarni> http://www.youtube.com/watch?v=KVFKdZ2N7KI <-- an... interesting guide on how to use the metro in Tokyo 23:02:07 *** ludde [~ludde@ua-83-227-238-252.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 23:02:18 <SpamCannon> What's UTF-8? 23:02:19 <Bjarni> Eddi|zuHause2: yeah so I removed it when he left but somehow it's back even though he still isn't here 23:02:26 <Bjarni> SpamCannon: character encoding 23:02:42 <Bjarni> http://en.wikipedia.org/wiki/UTF-8 23:02:44 <SpamCannon> That sounds too complex to offend against. 23:03:04 <Eddi|zuHause2> -> if you can read that: ÀöÌ â â â <- then you have utf-8 23:03:44 <Bjarni> ã°ãã<-- this is a description of everybody who can't read it 23:03:48 <SpamCannon> The first three letters happen to be vowels in my native language. 23:04:07 <SpamCannon> Moonspeak I don't do. 23:04:09 <Bjarni> but I only wrote two letters :P 23:04:16 <Rubidium> ã€ãã°ãšã¯ã¹ãã¬ã¹ç· <- didn't someone mention this earlier this day? 23:04:16 *** [newbie] [~gekko@CPE-144-137-110-250.nsw.bigpond.net.au] has joined #openttd 23:04:18 <SpamCannon> Replying to Eddi. 23:04:19 *** KritiK [~Maxim@78-106-147-231.broadband.corbina.ru] has quit [Quit: Leaving] 23:04:35 <Bjarni> Rubidium: not while I was here 23:04:38 <Eddi|zuHause2> SpamCannon: this is not about "i can understand them", but more about "they are displayed correctly" 23:04:56 *** [newbie] [~gekko@CPE-144-137-110-250.nsw.bigpond.net.au] has quit [] 23:04:58 *** Frostregen_ [~sucks@dslb-084-058-157-201.pools.arcor-ip.net] has joined #openttd 23:05:37 <glx> Bjarni: I think you did but not using kanji 23:05:57 <Bjarni> SpamCannon: you will not be kicked for not having the faintest idea of what Rubidium just wrote... you will be kicked for complaining that he didn't write anything left of the "<-" though 23:06:08 <Sacro> they keep coming up as sqaures :( 23:06:13 *** LeviathNL [~thomas@z037133.its-s.tudelft.nl] has joined #openttd 23:06:29 <Rubidium> Bjarni: actually... you said it, only in the 'latinized' version of it 23:06:33 <Eddi|zuHause2> Sacro: squares are a font issue, not an encoding issue 23:06:48 <Sacro> Eddi|zuHause2: yes. oi know 23:06:54 <Bjarni> Rubidium: oh 23:06:55 <Bjarni> heh 23:07:09 <Sacro> using Bitstream Vera Sans Mono 23:07:21 <Bjarni> hmm 23:07:22 <glx> Eddi|zuHause2: not always true, I have no font problem when Gonoozal_VIII sends squares ;) 23:07:25 <Rubidium> Bjarni: remember the Tsukuba Express? 23:07:33 <SpamCannon> Bjarni, will I be kicked for being totally lost on what you just said to me? 23:07:51 <Bjarni> it was yesterday I said "Sacroã®ã°ã" 23:07:58 <Bjarni> what did I say today... 23:08:19 <Eddi|zuHause2> glx: but that is Gonoozal_VIII's encoding problem, not your encoding problem 23:08:30 <SpamCannon> I see the moonspeak. 23:08:50 <Eddi|zuHause2> i remember the Tuba Express... 23:09:15 <Bjarni> ahh 23:09:21 <Bjarni> now I know what it was about 23:09:30 <Bjarni> catenary voltages :D 23:09:53 <SpamCannon> Use CHatZilla. 23:10:15 <Bjarni> I still wonder how they have DC and AC at the same time 23:10:28 <Bjarni> has to be DC on one part and AC on the other 23:10:36 <Bjarni> not both at the same track 23:10:50 <Bjarni> though that would be possible using 3rd rail 23:11:00 <Bjarni> but then again... 3rd rail and 1500V 23:11:01 *** Frostregen [~sucks@dslb-084-058-133-140.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 23:11:03 <Bjarni> not safe 23:11:08 *** Frostregen_ is now known as Frostregen 23:11:33 <glx> I'd say 3rd rail not safe 23:11:41 <SpamCannon> Bjarni, how many warnings do I have left? 23:12:21 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Quit: Connection reset by Peer Gynt] 23:12:32 <SpamCannon> Haha, Peer Gynt. 23:13:00 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Zzz] 23:13:21 <Bjarni> SpamCannon: one less after mentioning Peer Gynt 23:13:32 <Worldbeing> Anyway, t' other reason I came here in the first place: are there really no active multiplayer servers for OTTD, or have I got a connection problem? 23:13:38 <SpamCannon> mikl has left irc.oftc.net (Quit: Connection reset by Peer Gynt) What's he gonna get, then? 23:14:32 <SpamCannon> I had the same problem earlier today. Then I closed Peer Guardian 2 and all the servers came up. 23:15:21 <SpamCannon> If it's not that, it's your firewall. Ask the smarter people here. 23:15:42 <ln-> there's a program about private railways in australia running on Travel Channel right now. 23:15:45 <Bjarni> http://www.bueker.net/trainspotting/voltage_map_europe.php <-- here you can see the chaos when it comes to catenary voltage in Europe 23:16:02 <Bjarni> ln-: wow 23:16:08 <Bjarni> I don't have that channel 23:16:13 <Bjarni> so what do I care? 23:17:12 <Bjarni> SpamCannon: well..... if you fear for your warnings then search google for a warning trainer/cheat/hack.... there are wall hacks out there so why not warning hacks? 23:17:19 <SpamCannon> What's black? No railways? 23:17:33 <Worldbeing> Just no info, I assume. 23:17:42 <Worldbeing> I'm pretty sure Cornwall has railways :D 23:18:00 <Bjarni> <SpamCannon> What's black? No railways? <-- no catenary 23:18:10 <Bjarni> at least it fits the parts of Denmark without catenary 23:18:27 <Bjarni> aka diesel only traffic 23:18:46 <Prof_Frink> Oo Arr, we don' wan' that elecktrickery 'ere in Cornwall 23:19:28 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: May the ducttape be with you] 23:19:37 <Bjarni> in fact that red area in Denmark really is a red line from Sweden to Germany 23:19:43 <Bjarni> + one more line 23:19:51 <SpamCannon> Bjarni, I'm just entertaining myself. I notice you're a moderator of some measure and you drew attention on yourself. I'm just measuring how full of shit you are. If a ban arrives over such a minute offense, this place is not worth a second visit. 23:20:05 <Prof_Frink> Bjarni: And the yellow bit in SE England is 3rd rail, not cat 23:20:10 <Bjarni> then some politicians decided that diesel were better than electric trains 23:20:17 <Bjarni> I still don't get why 23:20:21 <Prof_Frink> That red line'll be the CTRL 23:20:22 <glx> SpamCannon: there are some hidden moderators ;) 23:20:58 <Bjarni> SpamCannon: have you actually seen me kick/ban anybody? :) 23:21:37 *** SpamCannon_ [~chatzilla@host86-146-225-24.range86-146.btcentralplus.com] has joined #openttd 23:21:45 <SpamCannon_> I know a portion of rail between where I am and the airport that I use is non-electrified. 23:21:48 <Bjarni> I can do it if it suits me but then again there should be a valid reason for doing so 23:21:55 <Bjarni> mentioning Peer Gynt isn't XD 23:22:11 <Bjarni> however 23:22:20 <Bjarni> SpamCannon_: don't leave while we talk to you 23:22:27 * Sacro is now playing: Griegg - Peer Gynt Suite No. 1 23:22:37 * Bjarni slaps Sacro 23:22:41 *** jthill [~jthill@pool-71-109-75-231.lsanca.dsl-w.verizon.net] has joined #openttd 23:22:44 <Bjarni> no moronic scripts 23:22:59 * glx thinks he typed it ;) 23:23:13 <Bjarni> should that make it better? 23:23:22 <glx> worse indeed :) 23:23:24 <Prof_Frink> Amarok: Dire Straits - Love over gold 23:23:28 <SpamCannon_> It's okay when you can hop on a bright green caterpillar-like diesel train from my station and take it straight to the airport/back, but once I had to come back so late in the evening, no long-distance diesels moved. Got to switch from an electric train to a diesel train and then to an electric train again. 23:24:10 <Bjarni> I was once delayed 4 hours and then no trains were driving at all when the plane finally landed 23:24:22 <Bjarni> that was a £100 taxi ride :( 23:24:31 <SpamCannon_> My connection decided to chop for a second. 23:24:43 <SpamCannon_> What'd I miss? 23:24:54 <Bjarni> I was told later that I should have sent the bill to the airline... I didn't think of that at 2:30 23:26:47 *** guru3 [~guru3@2002:5ae3:8196:1::1] has quit [Ping timeout: 480 seconds] 23:27:56 *** SpamCannon [~chatzilla@86.160.135.177] has quit [Ping timeout: 480 seconds] 23:27:59 <Eddi|zuHause2> <SpamCannon_> It's okay when you can hop on a bright green caterpillar-like diesel train from my station and take it straight to the airport/back, but once I had to come back so late in the evening, no long-distance diesels moved. Got to switch from an electric train to a diesel train and then to an electric train again. <- i have not seen diesel long-distance in a long time 23:28:29 <Eddi|zuHause2> but then... i live in an area where some tracks got electrified 3 times ;) 23:28:59 <toet> long distance/long trains here are mostly diesel 23:29:49 <Bjarni> hmm... according to those numbers Europe should have 32'264 km of tracks with 15 kV and 16 2/3 Hz while there are 32'392 km worldwide.... wtf is that for a country outside Europe that has 128 km of tracks using this odd frequency? 23:30:06 <Eddi|zuHause2> i only know one main line that has not been electrified 23:30:08 <Bjarni> it's not listed in the wikipedia list of catenary voltages 23:30:14 <Eddi|zuHause2> and they finally made plans to electrify it 23:30:42 <Bjarni> here it's like the railroad itself is trying not to get catenary 23:31:00 <Bjarni> I mean for some reason they had a whole lot of catenary falling down this summer 23:31:30 <Bjarni> some questioned the maintenance but I don't know if that is the real reason 23:31:39 <Eddi|zuHause2> the last line that i remember being electrified was the track from Stralsund over the RÃŒgendamm to SaÃnitz 23:31:54 *** guru3 [~guru3@2002:5ae3:8196:1::1] has joined #openttd 23:32:04 <Eddi|zuHause2> that was around the 1990's 23:32:10 <toet> everyone should be glad you have no NS managing the trains in ur country x/ 23:32:17 <Bjarni> I do know that the Swedish school class who were on a one day trip to Copenhagen will remember it... 2 or 3 of them actually got hit by falling catenary o_O 23:32:45 <Bjarni> they didn't get an electrical shock though so I presume that the security system kicked in and disconnected the wire 23:32:48 <Eddi|zuHause2> Bjarni: i hope it was unpowered... 23:32:56 <Bjarni> otherwise it would have been 25 kV 23:33:14 <Eddi|zuHause2> that's not a cool thing to have... 23:33:34 <Bjarni> it was powered before it fell down 23:33:59 <Bjarni> then the railroad said "it's the first time ever anybody got hit by falling catenary" 23:34:11 <Eddi|zuHause2> well, then it comes down to wether it hits something metallic before it hits the people 23:34:39 <Eddi|zuHause2> all metallic objects in reach of the catenary have to be grounded 23:34:42 *** NW|Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 23:34:49 <Eddi|zuHause2> and short-cut to the security system 23:34:54 <Bjarni> you can't be sure that catenary will stay unpowered even if the power is off 23:35:25 <Bjarni> the magnetic field generated by 25 kV 50 Hz means that one wire can charge the wire in the track next to it 23:35:30 <Bjarni> in worst case 23:35:38 <Eddi|zuHause2> well, normally, there should not be anyone on the tracks to be hit by catenary 23:35:47 <Bjarni> so in theory a wire is powered even when the power is cut 23:36:08 <Bjarni> unless somebody physically connects it to the ground (the tracks) 23:36:24 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Read error: Connection reset by peer] 23:36:24 *** NW|Aerandir is now known as Aerandir 23:36:38 <Bjarni> <Eddi|zuHause2> well, normally, there should not be anyone on the tracks to be hit by catenary <-- yeah... but those people were on the platform.... meaning that the catenary fell down to the side, not strait down 23:36:59 <Eddi|zuHause2> it's an odd incident anyway... 23:37:09 <Bjarni> yeah 23:37:28 <Eddi|zuHause2> i'd sue the rail company senseless... 23:38:08 <Bjarni> hehe 23:38:13 <Bjarni> good luck 23:38:18 <Bjarni> you will need it 23:39:19 <Eddi|zuHause2> well, you could certainly plead on "grobe fahrlÀssigkeit" if that happened in germany 23:40:11 <SpamCannon_> The what? 23:40:13 <Bjarni> you might be able to get something from the railroad here 23:40:35 <Bjarni> but I think you will have to hope that they will try to save their public image 23:41:07 <Bjarni> heh... the schematics of the headlights is outdated... the left track and shunting headlights aren't in use anymore 23:41:14 <Bjarni> removed from the rules 2 years ago 23:41:58 <Bjarni> now we are supposed to just use the normal headlights in both ends... but dimmed 23:42:02 *** Worldbeing [~chatzilla@timewarp.demon.co.uk] has quit [Quit: ChatZilla 0.9.79 [Firefox 2.0.0.11/2007112718]] 23:42:26 *** Digitalfox [~chatzilla@bl7-177-138.dsl.telepac.pt] has quit [Quit: Bye] 23:42:42 <Bjarni> like we dim them during the night on a station where the locomotive could be the only source of light on the switches :P 23:43:31 *** thgerg1 [~Administr@dsl51B65D15.pool.t-online.hu] has quit [Read error: Connection reset by peer] 23:43:53 <SpamCannon_> So, wait, you guys actually work on the trains/rails or something? 23:44:04 <SpamCannon_> I'm just a fan of the game. 23:44:06 <Eddi|zuHause2> whatever "you guys" is 23:44:38 <Bjarni> I guess that depends on who "you guys" are 23:44:40 <Eddi|zuHause2> i'm just a random nerd who is paralyzed whenever he sees two random parallel lines 23:44:43 <SpamCannon_> Any number of people present who appear to be railroad connoisseurs. 23:45:34 <Bjarni> well... I do drive once in a while but it's vintage operation 23:45:47 <SpamCannon_> Such as Bjarni, who refers to local train happening with "we this and we that". 23:46:00 <SpamCannon_> Drive? Like a train pilot? 23:46:02 <Eddi|zuHause2> "we" as in "my country 23:46:05 <SpamCannon_> In a train cockpit? 23:46:08 <Eddi|zuHause2> 's railway company" 23:46:31 <Eddi|zuHause2> we are not schitzophrenic 23:46:35 <Bjarni> and... we don't own any line so we have to rent space of commercial lines whenever we drive meaning that we need the same security standard as commercial lines including the educational part 23:46:48 <Eddi|zuHause2> and this girl is NOT smarter than a 5th grader: http://www.youtube.com/watch?v=juOQhTuzDQ0 23:47:55 <Bjarni> <Eddi|zuHause2> "we" as in "my country <-- yeah... something like that 23:48:28 <Eddi|zuHause2> Bjarni: this was a typical "hit enter instead of '" susage finger case 23:48:42 <Bjarni> welll 23:48:44 <Bjarni> yeah 23:48:55 <Bjarni> <Eddi|zuHause2> "we" as in "my country's railway company" <-- yeah... something like that 23:48:58 <Bjarni> better? 23:49:04 <Eddi|zuHause2> yes ;) 23:49:21 <Eddi|zuHause2> i should go to bed, because i need to get up early... 23:49:36 <Eddi|zuHause2> but that's a round trip to my earlier statement... 23:49:45 *** Progman [~progman@p57A1E2A7.dip.t-dialin.net] has quit [Remote host closed the connection] 23:50:16 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 23:50:31 <Bjarni> Eddi|zuHause2: nice link 23:50:45 <Bjarni> I just have one question after seeing it 23:51:04 <Bjarni> is the country "Hungry" next to "Turkey" and what does the border look like? 23:51:55 <Eddi|zuHause2> they have Rum-Maniacs inbetween i believe 23:52:16 <Bjarni> lol 23:52:18 <Bjarni> good one 23:52:55 <SmatZ> :-D 23:53:22 <Eddi|zuHause2> well, i could have made a dracula reference instead ;) 23:53:33 <Bjarni> that wouldn't be as good 23:54:13 <SpamCannon_> I loled at that. 23:54:44 <Eddi|zuHause2> what i find more disturbing is that this girl is supposed to be a celebrity... 23:55:23 <Bjarni> I clicked on another smarter than a 5th grader link and a guy stalls on "2*5" 23:55:27 <Bjarni> wtf 23:56:34 <Eddi|zuHause2> well, i mean... i could forgive anyone not knowing the associacion between random countries and capitals, but what she is babbling inbetween... 23:56:53 <Bjarni> yeah 23:56:55 <Bjarni> same here 23:57:33 <SpamCannon_> I like George Clooney. And Samuel L. Jackson. The bimbos don't do anything for me. When will someone shut that fucking bitch Natasha Bedingfield up? Every time I listen to her moan in some new song, I develop cancerous brain cells. 23:57:55 <Bjarni> until recently I had a bit of a problem placing all the capitals east of the Iron Curtain (it appears that we mainly did with the western part of the world in school except for DDR) 23:58:07 <Eddi|zuHause2> i'd definitely ban someone for such a sentence... 23:58:16 <Bjarni> but I did manage to learn after the Iron Curtain went away 23:58:26 <SpamCannon_> Bjarni, place Tallinn. 23:58:34 <Bjarni> Estonia 23:58:38 <SpamCannon_> Good shot. 23:58:54 <Bjarni> I said I know now ;) 23:58:54 <Eddi|zuHause2> was a 1 in 3 chance ;) 23:59:00 <Bjarni> not really 23:59:09 <Eddi|zuHause2> well, for me it would be 23:59:17 <Eddi|zuHause2> at least on the first though 23:59:18 <Eddi|zuHause2> t 23:59:35 <Eddi|zuHause2> i could probably derive it given enough time 23:59:37 <ln-> Bjarni: place Kaunas. 23:59:40 <Bjarni> Tallinn is fairly close to Finland so it has to be Estonia because Estonia is closest to Finland 23:59:49 <SpamCannon_> Place Sarajevo.