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00:00:02 *** pavel1269 [~pavel.g@48.140.broadband2.iol.cz] has quit [] 00:00:52 <Gonozal_VIII> did anybody notice the end of the world yet? 00:01:13 <Gonozal_VIII> guess we'll have to wait another year then 00:05:03 <Gonozal_VIII> hmmm g.. do you have a highlight on g? 00:12:58 *** TX [~pIRCuser6@hard-soft--121.colo2.kv.wnet.ua] has quit [Ping timeout: 480 seconds] 00:16:29 *** Mortomes [~mortomes@cc807990-b.ensch1.ov.home.nl] has quit [Quit: *POOF*] 00:16:51 <pv2b> Gonozal_VIII: the apocalypse has been rescheduled 00:16:56 <pv2b> no boom today 00:16:58 <pv2b> boom tomorrow 00:17:05 <pv2b> there's always a boom tomorrow 00:17:12 <Gonozal_VIII> aaaah ok 00:17:21 <Gonozal_VIII> thanks for that information 00:17:44 <Brianetta> New year, new game. 00:17:55 <Brianetta> Brianetta's Standard has been restarted. 00:18:33 *** pv2b is now known as pv2008b 00:18:35 <pv2008b> Brianetta: ip? 00:18:50 <pv2008b> version? 00:19:02 <Gonozal_VIII> all in the list 00:19:10 <pv2008b> 0.5.3 *<:-( 00:19:54 <Gonozal_VIII> latest stable... but once you've played with all the new features, it's hard to go back to that 00:20:21 <pv2008b> yeah. 00:20:56 <pv2008b> i should probably go hunt down a mac only bugs. make bjarni happy *<:-) 00:21:14 <pv2008b> and me too, not being able to center and zoom using z is annoying 00:21:38 <Gonozal_VIII> z? 00:21:46 <pv2008b> next to x 00:21:46 <Rubidium_> yeah, cause your path patch will most likely cause crashes for Windows users ;) 00:22:07 <pv2008b> Rubidium_: not if they don't build with that option. 00:22:15 <Rubidium_> really? 00:22:21 <Gonozal_VIII> qwertzuiop ;-) 00:22:40 <pv2008b> Rubidium_: yeah, everything i added that has any consequence should be ifdefed out. 00:22:48 <pv2008b> unless i suck ,which is entirely possible 00:23:51 <Rubidium_> char *_user_file_dir; is (AFAIK) not within an #ifdef 'is windows' 00:24:02 <Gonozal_VIII> like socrates once said... "I know, that I suck" 00:24:54 <Rubidium_> hmm, maybe not crash 00:25:29 <Rubidium_> actually... it will crash (I should read it a little better) 00:25:37 <pv2008b> ah, you're right. _user_file_dir is maybe left uninitialised on windows, i didn't touch the windows specific code. 00:25:41 <Rubidium_> anyhow... _user_file_dir gets never initializes on Windows 00:25:56 <Rubidium_> thus causes a crash because it's derefenced 00:26:03 <pv2008b> yeah, agreed. taht should happen. 00:26:22 <Rubidium_> so far for creating a path patch that does not break anything 00:26:32 *** Progman [~progman@p57A1DD05.dip.t-dialin.net] has quit [Remote host closed the connection] 00:28:12 <pv2008b> Rubidium_: sure. but that's no biggie. i don't think there are any other really deep seated issues. as i promised, i'm not going to discuss this suggested change any further, but of course, if you kinda like the patch and decide you want it with some minor fixes... well, i'll be silently happy. *<:-) 00:30:18 <Rubidium_> well... people said that crashing trains in a PBS junction is no 'biggie' either 00:30:35 *** dih [~dihedral@p54A0DEE7.dip.t-dialin.net] has joined #openttd 00:30:54 <pv2008b> heh. *<:-) what's a few train driver lives a year compared to the mass increase in efficiency possible? 00:31:28 <Zahl> hey are you santa? 00:31:28 <Gonozal_VIII> my thoughts: silently happy... lots of people are silently happy because it's a great game... unlike that new sim city thing... sc societies sucks... if any of you thinks about buying that... don't 00:32:53 <Gonozal_VIII> i can't understand how they could drag a good name like sim city down like that 00:33:28 <pv2008b> sim city 2000 or diaf imo *<:-) 00:33:58 <pv2008b> sure, it's not perfect, but then again, neither was transport tycoon deluxe. sim city 2000 could be an awesome open source remake if somebody talented were to make one. 00:34:03 <Zahl> you ARE santa! 00:34:11 <pv2008b> Zahl: i'm a tomte, yes. 00:34:22 <Gonozal_VIII> hehe 00:34:27 <Zahl> ah nice 00:34:30 <Gonozal_VIII> underpants gnome 00:34:39 <pv2008b> Gonozal_VIII: with a proper business plan 00:35:04 <Gonozal_VIII> what's your 2. ? 00:35:13 <pv2008b> 2.? 00:35:19 <pv2008b> oh. 00:35:24 <pv2008b> i have a different 1 *<:-) 00:35:28 <pv2008b> it's secret though 00:35:31 <Gonozal_VIII> 2nd step in the business plan 00:35:34 <Gonozal_VIII> hmmm 00:35:49 <pv2008b> i'll tell you this much, it does not involve stealing underwear 00:35:53 <pv2008b> we have h&m. underwear is cheap. 00:35:53 <Gonozal_VIII> 1. secret stuff 00:35:53 <Gonozal_VIII> 2. ??? 00:35:53 <Gonozal_VIII> 3. profit! 00:36:44 <Gonozal_VIII> isn't h&m everywhere anyways? 00:37:08 <pv2008b> well, yeah 00:38:25 <Gonozal_VIII> 28 countries, 1500 stores according to their german website 00:39:31 <Gonozal_VIII> lots of cheap underpants 00:51:00 <Wolf01> 'night 00:51:05 *** Wolf01 [~wolf01@host150-157-dynamic.60-82-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 00:51:12 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 01:00:28 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has quit [Quit: Leaving] 01:15:22 *** dih [~dihedral@p54A0DEE7.dip.t-dialin.net] has quit [Quit: Leaving] 01:25:54 <Gonozal_VIII> hmmm coastline doesn't look good anymore with the newterrain grf 01:26:31 <Gonozal_VIII> some tiles have the wrong water now 01:26:51 <Sacro> Happy new year! 01:27:05 <Gonozal_VIII> you too 01:30:05 <pv2008b> nightly builds ftw, i was able to use a binary search to determine which nightly the z-key bug was introduced in *<:-) 01:30:21 <pv2008b> now just need to mess with svn to see if i can find the exact revision that caused it. 01:30:53 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 01:31:09 *** Eddi|zuHause2 [~johekr@p54B77DB9.dip.t-dialin.net] has joined #openttd 01:33:25 <Gonozal_VIII> r11726 belugas 2007-12-31 05:38:11 +0100 (Mon, 31 Dec 2007) 1 line 01:33:25 <Gonozal_VIII> -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB <-- what exactly does that do? 01:33:52 <Gonozal_VIII> i think that broke parts of the newterrain coastline 01:37:38 *** Eddi|zuHause3 [~johekr@p54B77D38.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:40:15 *** lolman [~lolman@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 01:43:02 <pv2008b> i'm pretty sure it's something peter did. 01:47:08 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 01:54:20 *** Diabolic-Angel [~dia@xdsl-84-44-234-167.netcologne.de] has quit [Quit: leaving] 01:55:03 *** Ammller [~Ammler@adsl-84-227-7-233.adslplus.ch] has joined #openttd 01:55:42 <pv2008b> hey, is there an archive of older nightlies than 20070101? this bug here seems to be quite old. hell, even just osx binaries of older point releases would be helpful. 01:56:04 <pv2008b> (yeah, i can compile them i know, but it takes down a long time, i'm trying to find where a bug developed to start with) 02:09:17 <Sacro> pv2008b: archive.openttd.org ? 02:10:25 <pv2008b> Sacro: thanks 02:29:35 *** xerxes [user@xerxes.foocode.net] has joined #openttd 02:33:52 *** ludde [~ludde@ua-83-227-238-252.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 02:33:55 <G> only on openttd can you fly a plane directly into a skyscraper building without crashing 02:35:33 *** shodan [user@xerxes.foocode.net] has quit [Read error: Operation timed out] 02:35:34 *** xerxes is now known as shodan 02:36:03 *** DaleStan_ [~Dale@pool-71-98-105-192.ipslin.dsl-w.verizon.net] has joined #openttd 02:38:05 *** Ozgu [~ozgu@dsl-tkubrasgw1-fe1efa00-96.dhcp.inet.fi] has quit [Quit: User pushed the X - because it's Xtra, baby] 02:39:27 <Gonozal_VIII> http://sallini.com/rumors/therumors/newworldtradecenter/newworldtradecenter.jpg 02:40:04 *** glx|away is now known as glx 02:43:07 <Belugas> Gonozal_VIII, i'm aware of the troubles r11726 caused. there is going to be a "fix" for that soon 02:43:10 *** DaleStan [~Dale@pool-71-98-105-192.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 02:43:19 <Belugas> give me a bit of time, if yoo do not mind... 02:43:28 <Gonozal_VIII> good :-) 02:43:40 <Gonozal_VIII> just wanted to mention it 02:45:27 *** DaleStan_ is now known as DaleStan 02:45:38 <Belugas> no prob :) that proves that people actually are testing stuff ^_^ 02:45:58 <Belugas> and thanks, you did not cared to open up a bug entry ehehe 02:46:28 <Gonozal_VIII> hehe i don't do that without mentioning it here before 02:49:41 <Belugas> anyone that compiles using sdl around here? 03:03:35 <Belugas> ok, never mind, it's fine 03:07:08 <Eddi|zuHause2> happy new year folks... 03:07:30 <Eddi|zuHause2> in germany we say "good slide" ;) 03:07:38 <Gonozal_VIII> oooold that was 4h ago, move on already :P 03:07:52 <Eddi|zuHause2> Belugas is not quite there yet, i assume ;) 03:08:00 <Belugas> heheh that will be in 2 hours indeed 03:08:11 <Belugas> so thanks Eddi|zuHause2, same to you ;) 03:08:38 <murray> yeah, glhf with the new year folks 03:14:44 <Belugas> going to sleep 03:14:56 <Belugas> have anice one, may all your wishes come true 03:15:07 <Gonozal_VIII> waaaait a minute 03:15:12 <Belugas> and... resolutions... welll... good luck 03:15:30 <Gonozal_VIII> you go to sleep at 10pm on the 31st of december? 03:15:36 <Belugas> ? 03:15:40 <Belugas> yup 03:15:59 <Belugas> a wife and a kid 4 year old 03:16:06 <Belugas> you do celebrate during the day 03:16:12 <Belugas> not the eveninig 03:16:22 <Belugas> but, i'm pretty drunk alright 03:16:29 <Belugas> so it compensate... 03:16:33 <Belugas> see you 03:16:36 <murray> should teach the kid to celebrate and drink and fire rockets 03:16:37 <Gonozal_VIII> night then 03:16:38 <murray> not go to bed 03:16:44 <roboboy> restart 03:18:00 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 03:18:41 *** lolman [~lolman@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Remote host closed the connection] 03:19:02 <murray> nooo, lolman left 03:19:06 <murray> now where will we get our lols 03:20:50 <G> lollady maybe? 03:21:07 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 03:21:08 <Gonozal_VIII> no females on irc 03:26:40 *** ThePizzaKing [~jeff@c211-28-162-92.eburwd2.vic.optusnet.com.au] has joined #openttd 03:38:54 <murray> females are just the y-axis of the graph of life 03:40:13 <Greyscale> more liek the z axis. Because they're hard to understand in plain 2D. 03:41:16 *** wiese [~w_w@cm142-140.liwest.at] has joined #openttd 03:41:31 <murray> good point 03:44:26 <pv2008b> points? i thought we were talking about axises 03:44:53 <murray> ur mom's a point 03:44:55 <Gonozal_VIII> you need axises to fix a point 03:45:25 <pv2008b> not neccessarilly. 03:45:34 <pv2008b> the origin remains in the same place irrespective of the axises 03:46:11 <Gonozal_VIII> there's no origin without axises 03:46:22 <Gonozal_VIII> all the same then 03:46:41 <pv2008b> yeah there is. the origin is always there even if you can't conceive of it 03:46:42 <Gonozal_VIII> no dimensions, no space, no point 03:46:54 <pv2008b> this sounds like a pointless discussion 03:47:01 <Gonozal_VIII> see! told you 03:47:06 <murray> axises are simply tools to describe the location of the point 03:47:12 *** Ammller [~Ammler@adsl-84-227-7-233.adslplus.ch] has quit [Remote host closed the connection] 03:47:24 <pv2008b> murray: precisely, so points can exist without axises 03:47:27 <murray> yep 03:47:35 <murray> still; ur mom's a point 03:47:42 <pv2008b> so are your pants 03:47:50 <murray> no, they are the axises 03:47:59 <pv2008b> that makes no sense 03:48:00 <murray> to describe where the point's located 03:48:19 <Gonozal_VIII> freaky replicator skeleton! 03:49:58 <murray> anyway, my axises say that i should be located in my bed now 03:50:00 <murray> so 03:50:01 <murray> night 03:50:05 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 03:50:06 <murray> enjoy next year and all that 03:50:17 <Gonozal_VIII> you can't have them parallel 03:50:26 <pv2008b> you can have two parallell axises 03:50:47 <Gonozal_VIII> that's redundant 03:50:48 <pv2008b> imagine a coordinate system with one set of coordinates in inches and the other in millimeters 03:51:28 <pv2008b> of hell, energies in joules and electronvolts 03:51:45 <pv2008b> s/of/or/ 03:51:57 <Gonozal_VIII> you can measure hell? 03:52:24 <pv2008b> no... 04:00:51 *** TinoM| [~Tino@i59F56377.versanet.de] has joined #openttd 04:02:00 <Gonozal_VIII> hehe blue screen "End Credits 4;04;00 DF" 04:05:42 <Eddi|zuHause2> <pv2008b> imagine a coordinate system with one set of coordinates in inches and the other in millimeters <- they tried that in one of the mars missions, didn't work out very well :p 04:06:07 <Gonozal_VIII> hehe i remember that 04:06:08 <pv2008b> heh 04:06:16 <pv2008b> by the way, *squish* 04:06:47 <Gonozal_VIII> hehehe booobies hehehe 04:07:27 *** TinoM [~Tino@tor-irc.dnsbl.oftc.net] has quit [Ping timeout: 480 seconds] 04:08:24 <pv2008b> i think i just squished the bug with 'Z' not working properly 04:09:11 <Gonozal_VIII> you debugged females? 04:09:19 <pv2008b> no. 04:09:37 <Eddi|zuHause2> hm, to resonably transport stuff with trucks, industry output needs to be lowered... 04:09:46 <Gonozal_VIII> yup 04:09:55 <Gonozal_VIII> especially when you start in 1920 04:10:26 <pv2008b> not really, trucks just need to stop sucking 04:10:43 <Gonozal_VIII> stop sucking? 04:10:46 <pv2008b> the road station is one huge improvement to trucks 04:10:54 <Gonozal_VIII> indeed 04:10:57 <Eddi|zuHause2> you shouldn't need more than two trucks per industry 04:11:12 <pv2008b> Eddi|zuHause2: and you don't if it it's short distance 04:11:19 <Eddi|zuHause2> but even for short lines you need like 10 trucks to make it work 04:11:20 <Gonozal_VIII> i found some nice layouts for high capacity truck stops... but you need hundreds of vehicles 04:11:24 <pv2008b> trucks should have increased capacity. 04:11:37 <pv2008b> there are grfs that do that i think 04:12:09 <Eddi|zuHause2> and if you need more than 3 trucks, you might have as well bought a train for that route 04:12:25 <pv2008b> yeah, either trains are too cheap or trucks are too expensivde 04:12:43 <Gonozal_VIII> trains and especially tracks are much too cheap 04:13:24 <pv2008b> also trucks should be able to benifit from a complete intercity road network *<:-) 04:13:28 <Gonozal_VIII> in reality it's a huge investment to build a railway through the wilderness 04:13:53 <Eddi|zuHause2> yeah, with max loan (1.000.000â¬) you shouldn't be able to build much more than one route and two trains 04:14:21 <Eddi|zuHause2> so on hard difficulty (200.000⬠loan) it'd be hard to start with trains at all 04:15:59 <Gonozal_VIII> you can't start a railway company with 200k euro in rl 04:16:12 <pv2008b> truck company? sure. 04:16:28 <pv2008b> but not if you ave to build the roads 04:17:03 <Eddi|zuHause2> yeah. roads between cities have been suggested multiple times... 04:17:16 <Gonozal_VIII> yes... like it was discussed in the forum a ai that connects cities with roads would be nice 04:17:44 <Gonozal_VIII> or even generate them at map generation 04:18:12 <pv2008b> unfortunately, AI:s tend to be bloody stupid because they're hard to get right 04:18:15 <Eddi|zuHause2> map generation makes more sense, i think, unless you also introduce highways and stuff 04:18:53 <Gonozal_VIII> yes... current ai roads suck 04:19:27 <pv2008b> AI = artificial idiot *<:-) 04:21:13 <Gonozal_VIII> you can build on lots of slopes now... shouldn't be too hard anymore to connect two cities with a straight road (and some tunnels/bridges) 04:22:08 <Eddi|zuHause2> "artificial intelligence" is an inherent contradiction similar to "random number generator" 04:22:47 <pv2008b> not really, intelligence doesn't neccessarilly imply sentience 04:23:00 <pv2008b> a computer program could in theory be intelligent 04:24:33 <glx> it is highly dependant on how much time spent the programmer to code the 'intelligence' 04:31:17 *** Zahl_ [~Zahl@p549F1B77.dip0.t-ipconnect.de] has joined #openttd 04:37:55 *** Zahl [~Zahl@p549F2058.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 04:37:55 *** Zahl_ is now known as Zahl 04:44:03 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 04:48:50 *** chinzhero [~chinzhero@75.80.66.215] has joined #openttd 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Greyscale is now known as Greysc[a]le 07:26:39 *** dlunch [~dlunch@220.123.133.249] has joined #openttd 07:26:39 *** dlunch [~dlunch@220.123.133.249] has quit [] 07:33:19 *** KUDr [KUDr@mazanec1.netbox.cz] has joined #openttd 07:37:58 *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 07:37:58 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 07:38:09 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 07:38:12 *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 07:43:44 <Gonozal_VIII> ms paint sucks, can't even select a single line of pixels there 07:52:15 *** Frostregen_ [SADDAM@dslb-084-058-188-173.pools.arcor-ip.net] has joined #openttd 07:56:55 *** Frostregen [SADDAM@dslb-084-058-181-158.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 07:57:24 *** Frostregen_ is now known as Frostregen 08:10:49 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 08:30:43 *** Osai [~Osai@pD9EB5260.dip.t-dialin.net] has joined #openttd 08:32:35 *** peter__ [~petern@217.151.109.242] has joined #openttd 08:45:38 *** Ammler [~Ammler@adsl-84-227-29-75.adslplus.ch] has joined #openttd 08:57:27 *** Wolf01 [~wolf01@host150-157-dynamic.60-82-r.retail.telecomitalia.it] has joined #openttd 08:57:54 <Wolf01> hello 09:00:27 <Gonozal_VIII> hi 09:23:21 *** pavel1269 [~pavel.g@48.140.broadband2.iol.cz] has joined #openttd 09:23:51 <pavel1269> hi 09:25:20 <Gonozal_VIII> hi 09:25:32 <Gonozal_VIII> i thought you were going to sleep 09:26:32 <Gonozal_VIII> oh... that was 9h ago... kk 09:27:16 <pavel1269> lol :D 09:35:20 <peter__> heh 09:48:10 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 09:54:40 <Gonozal_VIII> my eyes hurt 09:54:45 <Gonozal_VIII> should sleep.. 09:55:55 <pavel1269> Gonozal_VIII: good night then 09:57:29 <Gonozal_VIII> but... they'll wake me up at 12... they'll want to feed me 09:58:18 <Gonozal_VIII> with food... 09:58:42 <pavel1269> so you have ione hour ,) 09:59:51 <Gonozal_VIII> i'll just close my laptop then... and the pictures will be gone... then i sleep 10:00:14 <Gonozal_VIII> until they feed me 10:01:49 *** Progman [~progman@p57A1C35A.dip.t-dialin.net] has joined #openttd 10:02:07 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Ping timeout: 480 seconds] 10:04:02 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has joined #openttd 10:06:07 <Wolf01> http://www.theinternetnowinhandybookform.com/PornForGirlsByGirls/ AHAHAHAHAHHAHAHAHHROTFL 10:08:11 <pavel1269> O_o 10:10:59 <guru3> Happy new year! 10:11:25 <Wolf01> to you too 10:11:53 <pavel1269> guru3: same to you 10:12:22 <guru3> Cheers for that, and to all! Some new year cheer as well! 10:14:39 <Eddi|zuHause2> new cheer? gret :) 10:14:49 <Eddi|zuHause2> *great 10:17:53 <peter__> Wolf01, lol 10:18:49 <Wolf01> http://static.mmoabc.com/my/P/u/n/ch/2007/12/13//1197585576235.gif this is nice too 10:21:11 <peter__> wth 10:21:20 <peter__> my browser downloaded it instead of displaying it 10:22:22 <pavel1269> same here ... 10:23:05 <Wolf01> here too 10:26:28 <peter__> bah we need bendy bridges and tunnels 10:26:40 <pavel1269> bendy? 10:26:42 <pavel1269> diagonal? :P 10:26:53 <Wolf01> L shaped 10:27:04 <pavel1269> still dont know ^^ 10:27:11 <peter__> bendy 10:27:25 <Wolf01> ( shaped 10:27:27 <peter__> freeform 10:27:43 <peter__> like locomotion but better cos it's not locomotion 10:28:01 <Wolf01> F shaped.. uh, there's something wrong 10:28:14 <peter__> possible :p 10:28:19 <peter__> when do oil rigs appear? 10:28:26 <Wolf01> what about no tunnels at all, but the ability to build the rail underground directly? 10:28:51 <Wolf01> when is too late to build a route from oil rig to refinery 10:29:38 <pavel1269> :D 10:34:23 <peter__> basically yeah 10:35:15 <Wolf01> uhmm, i don't like some things about ECS industries, and maybe the newindustries in general, but the worse thing is that when i need to rebuild a disappeared industry i can't because it is always too near to another industry... 10:37:24 <Wolf01> i had to fund 3 oil rigs in the middle of a gulf, and connect them with a pipe-styled rail station and a dock... luckily i have too much money so this big and expensive work was not noticed by my finances :P 10:38:27 <pavel1269> sun is shinying on me :( 10:38:58 <Wolf01> death is breathing on my neck 10:39:15 <Wolf01> oh wait, is only the opened window 10:39:24 <peter__> well nothing forces you to use new industries ;p 10:39:51 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 10:40:17 <Wolf01> they are very good, but i'm too used to the standard behaviour of the industries 10:40:31 <Wolf01> like multiple near industries or multiple same industries per town 10:45:16 <Wolf01> http://www.youtube.com/watch?v=tF2ZPRmocs4 <- :OOO (is a train, don't kick me) 10:49:14 <valhallasw> Took a total of 6 units to get unstuck. <-- wtf. 10:53:35 *** XeryusTC [~irc@217.123.55.192] has joined #openttd 10:55:23 <peter__> nice 10:55:40 *** Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.1 :: www.regroup-esports.com )] 10:55:43 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.1 :: www.regroup-esports.com )] 10:58:15 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 11:00:35 <Wolf01> http://www.skytopia.com/project/illusion/brightness.png nice, the 2 greens are the same colour 11:01:27 <peter__> doesn't work 11:01:35 <peter__> it's too obvious 11:06:42 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has joined #openttd 11:16:12 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has joined #openttd 11:26:05 *** Gonozal_VIII [~Gonozal_V@N904P011.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 11:31:36 *** guru3 [~guru3@81-231-230-100-no21.tbcn.telia.com] has quit [Quit: switching servers....] 11:33:17 *** ludde [~ludde@ua-83-227-238-252.cust.bredbandsbolaget.se] has joined #openttd 12:11:12 <roboboy> hello 12:13:52 <pavel1269> hi 12:14:23 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 12:24:57 *** ThePizzaKing [~jeff@c211-28-162-92.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 12:24:59 <pavel1269> question :) OpenTTD is "Open Transport Tycoon Deluxe" or "Open Transport Tycoon" ? :) 12:27:32 <ln-> neither. 12:27:35 <ln-> it is OpenTTD. 12:27:51 <pavel1269> so TTD means nothing? ^^ 12:27:56 <pavel1269> in OpenTTD 12:28:06 <ln-> correct. 12:28:52 <pavel1269> so if anyone is talking about Open Transport Tycoon Deluxe, so he's talking about other game? ^^ 12:29:09 <ln-> definitely. 12:29:16 <pavel1269> thanks 12:29:33 <ln-> though you never know what people are really talking about. 12:34:09 *** guru3 [~guru3@81-235-164-45-no21.tbcn.telia.com] has joined #openttd 12:50:15 *** LordAzamath [~chatzilla@ip101.cab22.ltln.starman.ee] has joined #openttd 12:51:15 <LordAzamath> hey 12:51:26 <roboboy> hello 12:51:47 <pavel1269> hi 12:52:04 <LordAzamath> Happy New Year everyone 12:52:48 <pavel1269> to you tu 12:52:53 <pavel1269> *to you too 12:52:57 <ln-> year 19108 12:53:05 <pavel1269> ? :) 12:53:08 <pavel1269> from china? :P 12:53:13 <LordAzamath> 1900 + 108 12:53:32 <ln-> rather, "19" + years since 1900 12:53:59 <Wolf01> happy new 7D8 :D 12:54:43 <pavel1269> :D 12:54:43 <Wolf01> uhm, in octal seem more futuristic: 3730 12:54:57 <LordAzamath> put it into little endian :D D8 07 12:55:10 <Wolf01> :D 12:55:11 <pavel1269> :D:D 12:55:26 <LordAzamath> 111 1101 1000 12:55:50 <pavel1269> 0111 :) 12:56:30 <LordAzamath> 111 1101 0111 ended yesterday 12:56:41 <LordAzamath> now the ending is 1000 12:57:54 <Wolf01> we should wait 'til 2047, the 2048 is 1000 0000 0000, like the r10000 of OTTD :D 12:58:43 <pavel1269> :o) 12:59:11 <LordAzamath> or OpenTTD 1.0.0.0.0 which is released 2048 :D 12:59:50 <pavel1269> let's see :) 13:00:26 <LordAzamath> anyway for anyone interested..MORE alien blood 13:00:28 <LordAzamath> http://www.tt-forums.net/viewtopic.php?f=36&t=35310&p=652213#p652213 13:01:35 <Wolf01> nice depots, but they need more company colour :P 13:02:03 <Wolf01> can you make something like a writing or a logo on the sides of the depot? 13:03:10 <hylje> that depot stuff makes me want to make a large depot feature 13:03:37 <Wolf01> nobody stops you :D 13:03:52 <hylje> but my mad skillz 13:04:03 <LordAzamath> it's full tile, so you can attach them 13:04:08 <hylje> i could of course start with a comprehensive design 13:04:18 <LordAzamath> I have no idea where to put more cc 13:04:27 <hylje> hm? 13:04:30 <LordAzamath> the original depot didn't have it at all 13:04:40 <Wolf01> LordAzamath, a company logo in the walls? 13:05:15 <LordAzamath> yes, but *all* companies would have same logo :D 13:05:43 <Wolf01> doesn't bother for me :P 13:05:43 <pavel1269> but ther colors 13:05:53 <roboboy> can depots have 2cc? 13:05:57 <LordAzamath> and it has to blend in somehow... 13:06:08 <LordAzamath> I guess they can... 13:06:13 <roboboy> maybe a 2band stripe at half hight 13:06:27 <roboboy> one in 1cc and the other in 2cc 13:08:43 <roboboy> gnite 13:10:48 <LordAzamath> good night 13:11:13 <LordAzamath> hmm to have 2 cc I need to hassle with nfo code... 13:15:22 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 13:16:10 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 13:20:06 *** caladan [~caladan@161-bem-18.acn.waw.pl] has joined #openttd 13:32:43 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Ping timeout: 480 seconds] 13:33:10 *** caladan [~caladan@161-bem-18.acn.waw.pl] has quit [Quit: Lost terminal] 13:34:24 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 13:38:00 *** Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd 13:48:19 <pavel1269> can anyone help me with minimalizing something? :) 13:50:27 <pavel1269> ((((((a^b)|(b^c))^(a&c))&((a^b)|(b^c)))&(a|b))&(((a&b)^c)|b)) 13:50:54 <hylje> ... 13:51:06 <pavel1269> i can give you table if you want :/ 13:51:10 <Wolf01> better 13:52:22 <pavel1269> 0 and 0 and 0 = 0 13:52:22 <pavel1269> 0 and 0 and 1 = 0 13:52:22 <pavel1269> 0 and 1 and 0 = 1 13:52:22 <pavel1269> 0 and 1 and 1 = 1 13:52:22 <pavel1269> 1 and 0 and 0 = 0 13:52:23 <pavel1269> 1 and 0 and 1 = 0 13:52:23 <pavel1269> 1 and 1 and 0 = 1 13:52:25 <pavel1269> 1 and 1 and 1 = 0 13:52:49 <pavel1269> just with use of ^,&,| :) 13:57:05 <Progman> looks like (~a&b)|(a&b&~c) 13:57:24 <pavel1269> ~ :/ 13:57:37 <pavel1269> gonna try what it will do i am not sure 13:57:38 <pavel1269> .. 14:00:44 <CIA-1> OpenTTD: peter1138 * r11732 /trunk/src/ (rail.h railtypes.h train_cmd.cpp): -Fix (r4150): elrail merge gave elrail, monorail & maglev unintended speed bonuses for curves, as the bonus was based on the railtype index. The bonus is now specified by a property of the railtype. 14:01:44 <pavel1269> byte a = 00000010 14:01:51 <Progman> pavel1269: http://nopaste.php-quake.net/13194 14:02:05 <pavel1269> ~a = 000000"-1-1" 14:02:27 <pavel1269> because ~a = -3 14:02:27 <pavel1269> :) 14:02:36 *** KritiK [~Maxim@78-106-134-18.broadband.corbina.ru] has joined #openttd 14:02:36 <Progman> -1-1? 14:02:44 <Progman> a bit can be either 0 or 1, but not -1 ;) 14:02:52 <pavel1269> i know, but how can i get -3? 14:03:04 <Progman> 11111101 14:03:13 <pavel1269> thats not -3 :D 14:03:27 <Progman> it is 14:03:30 <pavel1269> 253 14:04:01 <Progman> depend on the size and if signed or unsigned 14:04:38 <pavel1269> and "byte" in ottd is signed? :) 14:05:30 *** shodan [user@xerxes.foocode.net] has quit [Quit: Client Exiting] 14:05:32 <Progman> maybe the variable/type isn't but the output is 14:05:44 <peter__> 000000-1-1... lol 14:07:04 <pavel1269> ^^ 14:07:14 <Progman> how did you echo the value? and anyway, as you do bitmasking you dont care about the representation of the value 14:07:33 <pavel1269> just %d :) 14:07:51 <peter__> %d is signed, %u is unsigned 14:08:17 <pavel1269> ahh 14:08:30 <Progman> maybe you want %x or %X 14:09:25 <pavel1269> whats output of %xM 14:09:31 <pavel1269> s/M/? 14:10:05 <pavel1269> bytes? :) 14:11:49 <pavel1269> okay, (~a&b)|(a&b&~c) works 14:11:57 <pavel1269> thank you 14:12:41 <Progman> %x is hexadecimal 14:12:49 <Progman> %X with uppercase hexadecimal 14:13:07 <Progman> printf dont have iirc a bit-style output 14:15:42 <CIA-1> OpenTTD: peter1138 * r11733 /trunk/src/train_cmd.cpp: -Fix: Max speed for entering stations overrode the max speed of curves 14:15:57 <LordAzamath> not to interrupt your very notinteresting discussion 14:15:59 <LordAzamath> http://www.paperblog.fr/media/images/articles/34/340948/1-feels-like-pioneer-suspension-large.jpeg 14:16:40 <LordAzamath> :D 14:19:10 <hylje> :o 14:19:34 <pavel1269> :o 14:20:33 <peter__> looks dangerous 14:21:09 <CIA-1> OpenTTD: belugas * r11734 /trunk/src/ (15 files in 4 dirs): 14:21:09 <CIA-1> OpenTTD: -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available. 14:21:09 <CIA-1> OpenTTD: -Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed. 14:21:09 <CIA-1> OpenTTD: As for the reason it did not work, each computer/OS has its reason. 14:23:05 <LordAzamath> Feels like pioneer suspension :D 14:23:14 <LordAzamath> after you have driven over it 14:26:10 <LordAzamath> hmm...I'm bored, someone give me some ideas...like what should I draw next 14:26:38 <pavel1269> draw ... you can redraw stations to fit CSrails :) 14:27:06 <pavel1269> i mean NewGRF stations 14:27:35 <peter__> why do they need to be redrawn? 14:27:54 <LordAzamath> I mean for replacement project :D 14:28:02 <peter__> ah ha 14:28:20 <pavel1269> peter__: because there are old ones 14:29:26 *** glx [~glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 14:29:29 *** mode/#openttd [+v glx] by ChanServ 14:31:06 *** TrueBrain [truelight@81.171.98.110] has joined #openttd 14:31:10 <TrueBrain> HAPPY NEW YEAR!!!! 14:31:29 <TrueBrain> well, boring people :p 14:31:31 *** TrueBrain [truelight@81.171.98.110] has left #openttd [So long and tnx for all the fish] 14:31:33 <LordAzamath> Happy New Year Truelight! 14:31:36 <Wolf01> ... 14:31:39 <peter__> haha 14:31:54 <Wolf01> i was writing :( 14:31:55 <LordAzamath> boring indeed! 14:32:20 *** Progman [~progman@p57A1C35A.dip.t-dialin.net] has quit [Remote host closed the connection] 14:33:13 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 14:33:33 <LordAzamath> |<-- Progman has left irc.oftc.net (Remote host closed the connection) 14:33:35 <LordAzamath> |<-- Purno has left irc.oftc.net (Read error: Connection reset by peer) 14:33:36 <LordAzamath> What's going on? :D 14:34:01 <peter__> it's your turn next 14:34:15 <pavel1269> :D 14:34:54 <LordAzamath> like this? 14:35:05 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 14:35:14 <LordAzamath> There should have been connection lost for me 14:35:22 <LordAzamath> for a little moment 14:35:36 <LordAzamath> how can I access IRC logs? 14:35:49 <pavel1269> you? can't :P 14:35:54 <pavel1269> ask SpComb :o) 14:35:56 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 14:35:56 <pavel1269> !logs 14:35:58 <pavel1269> :D 14:36:36 <SpComb> note how the new logs have been offline for a couple weeks, but nobody's noticed because the implicit behaviour is to use the old ones anyways 14:37:07 <pavel1269> hehe true :) 14:37:08 <LordAzamath> the new logs are indeed offline... 14:37:15 <LordAzamath> and I noticed it right now 14:37:24 <pavel1269> same here 14:37:24 *** Diabolic-Angel [~dia@xdsl-84-44-158-61.netcologne.de] has joined #openttd 14:37:57 <LordAzamath> but you didn't give me any new ideas....what to draw :( 14:41:09 <LordAzamath> hmm, I always thought that there is larger community in #tycoon, but I now joined it, there are less people.. 14:43:32 <peter__> it's probably in a netsplit again 14:46:32 <SpComb> no, it doesn't generally go over 50 users 14:46:44 <SpComb> so yes, there are fewer idlers there than here 14:46:52 *** Bjarni [~Bjarni@0x50a46c2b.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 14:46:55 *** mode/#openttd [+o Bjarni] by ChanServ 14:50:53 <ln-> ! 14:51:42 <Bjarni> ¡ 14:52:13 <ln-> Ingen skibe fra Gammakvadranten inden for de anmodede tidsparametre. 14:53:12 <pavel1269> hmm ... 14:53:36 <Bjarni> ln- is having fun quoting subtitles 14:53:43 <Bjarni> ... again 14:54:02 <ln-> cheap, inexpensive humour 14:54:05 <LordAzamath> helllo Bjarin 14:54:10 <LordAzamath> Bjarni* 14:54:47 <Bjarni> ln-: well... it depends... if you have to get the subtitles first 14:55:07 <Bjarni> besides the Danish subtitles on Star Trek are just plain weird 14:55:34 <ln-> because Klingon doesn't need subtitling into danish? 14:55:58 <Bjarni> err 14:56:03 <Bjarni> that's not really what I meant 14:59:49 *** Draakon [~chatzilla@88-196-111-164-dsl.trt.estpak.ee] has joined #openttd 14:59:56 <Draakon> hi 15:06:12 <Sacro> HAPPY NEW YEAR! 15:07:02 <CIA-1> OpenTTD: peter1138 * r11735 /trunk/src/ (openttd.cpp vehicle.cpp vehicle_base.h): -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs. 15:07:33 <pavel1269> Sacro: to you too 15:08:45 <peter__> happy new 15:08 UTC 15:09:27 *** divo [~asd@0x4dd443c6.adsl.cybercity.dk] has joined #openttd 15:12:20 *** Zahl [~Zahl@p549F1B77.dip0.t-ipconnect.de] has joined #openttd 15:12:37 <Sacro> there is a hostage situation at the pub round the corner, but we can find nothing on the radi 15:13:51 <Bjarni> happy new year? 15:13:55 <Bjarni> well 15:14:08 <Bjarni> turns out that I'm still in 2007 15:14:21 <Bjarni> so I guess it's the 32nd of December here 15:14:52 <pavel1269> hehe 15:15:13 <Bjarni> you see... new year is when the the clock on the town hall in Copenhagen sounds the bell 12 times 15:15:23 <Bjarni> so TV broadcasted the clock live 15:15:27 <Bjarni> and then it happened 15:15:30 <Bjarni> the clock broke 15:15:36 <Bjarni> and didn't ring the bell 15:16:00 <Bjarni> and they still don't know why 15:16:05 <Zahl> sweet 15:16:29 <Bjarni> now that's bad timing 15:16:34 *** Greysc[a]le is now known as Greyscale 15:16:51 *** Greyscale is now known as Greysc[a]le 15:16:52 <Bjarni> so... if you want anything done in 2007 you can still make it if you go to Denmark xD 15:16:55 *** Greysc[a]le is now known as Greyscale 15:17:17 <pavel1269> :o)) 15:17:43 <Draakon> lol 15:18:37 <Bjarni> I bet the news tonight will have a long talk about this clock 15:19:16 <Draakon> so in Denmark, its 32 Dec? 15:19:30 <Draakon> instead of 1 January? 15:19:32 <Bjarni> I guess so 15:20:18 <Bjarni> however the Calendar says the 1st of January... but they didn't know this would happen when they printed it 15:20:28 <Draakon> and if it wont be repaired today and it is broken tomorrow its 33 Dec? :P 15:20:57 * Bjarni is looking forward to the 40th of December 15:21:00 <Draakon> lol 15:21:41 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has joined #openttd 15:21:42 <Bjarni> hey... I'm have nothing scheduled until January 15:21:52 <Bjarni> which means.... an extra vacation :D 15:22:11 <HerzogDeXtEr> happy new year :> 15:22:22 <Draakon> lol 15:22:28 <pavel1269> lol 15:22:30 <Bjarni> now I just have to convince everybody else that this is the way it is 15:22:36 <HerzogDeXtEr> :D 15:22:51 <Bjarni> HerzogDeXtEr: greatest comment that anybody could show up with :D 15:22:52 <pavel1269> HerzogDeXtEr: to you too ;) 15:22:54 <LordAzamath> we support your efforts :D 15:23:01 <HerzogDeXtEr> :> 15:23:15 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 15:23:15 <Bjarni> !logs 15:23:24 <Bjarni> HerzogDeXtEr: here you see why xD 15:24:05 <HerzogDeXtEr> yippie :D 15:24:24 <HerzogDeXtEr> now i want to see me @ bash.org :> 15:24:36 <pavel1269> hehe 15:24:48 <Bjarni> I think this is too long for bash.org 15:24:56 <Bjarni> besides they reject all the funny stuff 15:25:01 <pavel1269> yup 15:25:03 <HerzogDeXtEr> :> yeah thats true 15:26:01 <Zahl> they only accept those totally made up stupid quotes 15:26:20 <Zahl> so lets invent something 15:26:30 <HerzogDeXtEr> but sometimes it's funny :>, sometimes 15:27:28 <SpComb> let's skip the bash.org meta-humour 15:31:50 <pavel1269> :) 15:33:52 <peter__> humour? where? 15:37:43 <LordAzamath> eeeeevryooone....I asked Red*Star for permission to use http://wiki.openttd.org/images/d/d3/Shipdepotidea.png for the replacement prject.. 15:39:08 <pavel1269> looks good 15:39:20 <LordAzamath> no 15:39:23 <LordAzamath> it IS good 15:42:07 <Sacro> peter__: syndaemon 15:42:41 <peter__> hmm? 15:43:03 *** XeryusTC2 [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 15:43:22 *** XeryusTC [~irc@217.123.55.192] has quit [Ping timeout: 480 seconds] 15:43:36 <Sacro> peter__: for altering touchpad settings when you have a mouse 15:43:46 *** XeryusTC2 is now known as XeryusTC 15:43:53 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has quit [Quit: Leaving.] 15:43:56 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has joined #openttd 15:44:02 <peter__> hmm 15:44:43 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has quit [] 15:44:45 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has joined #openttd 15:46:06 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has quit [] 15:46:08 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has joined #openttd 15:48:14 *** LordAzamath [~chatzilla@ip101.cab22.ltln.starman.ee] has quit [Quit: ChatZilla 0.9.79 [Firefox 2.0.0.11/2007112718]] 15:55:52 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 15:57:28 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Ping timeout: 480 seconds] 16:02:21 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 16:03:01 *** LordAzamath [~chatzilla@ip101.cab22.ltln.starman.ee] has joined #openttd 16:03:46 <ln-> did pv2b succeed with his patching effort? 16:11:50 <Bjarni> I hope so 16:11:55 <Bjarni> but he has yet to tell me 16:16:49 <LordAzamath> Bjarni, because nobody answered me before, you must :D. I wan't to draw something but I can't make my mind up, what shall I draw (for http://www.tt-forums.net/viewtopic.php?f=36&t=35310&st=0&sk=t&sd=a )..So because nobody gave me nice ideas you should. :D 16:17:07 <LordAzamath> :) 16:17:30 <Bjarni> ... 16:17:35 <Bjarni> that's a lot to read 16:17:57 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Ping timeout: 480 seconds] 16:18:06 <Bjarni> I wouldn't mind getting a replacement set if that is what you are asking 16:18:09 <LordAzamath> ermm...use this http://wiki.openttd.org/index.php/Graphics_Replacement 16:18:20 <LordAzamath> it's almost everything we have 16:18:42 <LordAzamath> but I need smb else to decide what shall I draw next :D 16:18:53 *** Draakon [~chatzilla@88-196-111-164-dsl.trt.estpak.ee] has left #openttd [] 16:19:51 <peter__> draw some gui elements 16:20:22 <LordAzamath> I tried that this morning and found out I can't draw Gui 16:20:41 <LordAzamath> atleast so that it would differ from the original ones 16:20:52 <LordAzamath> that's the problem with small sprites 16:21:03 <LordAzamath> They all are so similar, 16:23:31 *** lolman [~lolman@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 16:23:57 <Bjarni> then how about trees and forests? 16:24:40 <pavel1269> LordAzamath: brickland :) 16:24:57 <LordAzamath> I'm still thinking what happened to SAC, maybe we could use her trees.... 16:25:10 <LordAzamath> but it seems she left 16:25:10 <Bjarni> SAC? 16:25:23 <LordAzamath> SAC's stolen trees 16:25:28 <pavel1269> they are best! 16:25:31 <LordAzamath> yes 16:25:42 <Bjarni> stolen? 16:25:44 <pavel1269> i have them in newrgf-static all time 16:25:48 <Bjarni> what are you talking about? 16:25:53 <LordAzamath> one grf 16:25:55 <pavel1269> :)) 16:26:13 <LordAzamath> the name is SAC's Stolen Trees 16:26:21 <Bjarni> ahh 16:26:25 <LordAzamath> I have no idea why this naming 16:26:35 <peter__> they're too big 16:26:42 <Bjarni> maybe we should ask the owner 16:26:42 <peter__> and the angle is wrong 16:26:45 <Bjarni> whoever that might be 16:27:08 <LordAzamath> http://www.tt-forums.net/memberlist.php?mode=viewprofile&u=3069 16:27:18 <Wolf01> because somebody coded and released them before she does, if i remember 16:27:29 <LordAzamath> that would be Aegir 16:28:02 <peter__> by the way, no offence, by why so much effort into 8bpp when 32bpp is available to use? 16:28:19 <LordAzamath> "Graohics by SAC. Coded by Aegir, who has no shame" 16:28:32 <pavel1269> peter__: sameone can't use 32bpp property 16:28:33 <LordAzamath> in newgrf description 16:28:54 <pavel1269> like i can play only without animations at hard otherwise it kills my pc 16:29:20 <LordAzamath> because 32bpp still needs 8bpp sprites 16:29:41 <pavel1269> and no animations means = ugly water, unplayable CSsignals :( 16:29:45 <LordAzamath> and w/o replacement OpenTTD can't be fully freely distributed 16:30:12 <LordAzamath> w/o breaching copyright laws for original grpahics 16:30:18 <pavel1269> btw, who care about tree angle since tree is circuit? :P 16:30:24 <egladil> no it doesn't, 32bpp can use both 32bpp or 8bpp sprites 16:30:29 <pavel1269> *circle 16:30:44 <Wolf01> not all trees are circles 16:30:54 <pavel1269> but all trees look good 16:30:55 <LordAzamath> yes but 32bpp needs 8bpp sprites to exist 16:31:42 <Wolf01> just make a blank grf and replace all the graphics with 32bpp 16:31:44 <LordAzamath> you may read more here http://blog.openttd.org/?p=15 16:32:28 <LordAzamath> there are lot's of good reasons why not to do it, but I don't know them all...ask a dev 16:32:51 <LordAzamath> pavel, I guess the "angle" was maybe lightning angle 16:33:00 <pavel1269> :) 16:33:03 <pavel1269> okay then 16:33:53 <LordAzamath> I just looked, the lightning angle is good 16:34:53 * LordAzamath keeps staring at stolen trees 16:35:02 <LordAzamath> they're just too good :( 16:35:22 <egladil> LordAzamath: will do :) 16:37:43 <peter__> no, view angle 16:37:47 <peter__> you see too much trunk 16:38:15 <peter__> they're drawn as if you're a person at ground level 16:38:26 <peter__> but in the game your viewpoint is in the sky 16:38:38 <pavel1269> ahh this angle :) 16:38:57 <pavel1269> this means they are totaly wrong :X 16:39:00 <peter__> and as Wolf01 says there is not enough variety 16:39:16 <peter__> no tall but thin trees, iirc 16:39:45 <LordAzamath> does anybody know good train replacement set that only replaces graphics not stats? Something like generic set? 16:40:35 <peter__> your graphics replacement set i assume 16:40:45 <peter__> i dunno, maybe it can use newgrf 16:41:12 <Eddi|zuHause2> LordAzamath: get a some graphics, and use http://www.tt-forums.net/viewtopic.php?f=26&t=35497&start=0&st=0&sk=t&sd=a 16:43:54 <CIA-1> OpenTTD: miham * r11736 /trunk/src/lang/ (5 files): 16:43:54 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2008-01-01 17:42:54 16:43:54 <CIA-1> OpenTTD: catalan - 1 fixed by arnaullv (1) 16:43:54 <CIA-1> OpenTTD: german - 4 fixed by chu (4) 16:43:54 <CIA-1> OpenTTD: hungarian - 23 fixed by miham (23) 16:43:55 <CIA-1> OpenTTD: romanian - 17 fixed, 2 changed by kneekoo (19) 16:43:55 <CIA-1> OpenTTD: slovenian - 1 fixed by Necrolyte (1) 16:45:17 *** tokai [~tokai@p54B80142.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:46:40 <LordAzamath> guess what? I got a reply from Red*Star and it stated that I may use his graphics!!!! 16:47:03 *** tokai [~tokai@p54B809D7.dip0.t-ipconnect.de] has joined #openttd 16:47:06 *** mode/#openttd [+v tokai] by ChanServ 16:47:26 <LordAzamath> So Eddi|zuHause2 I guess I can use your thing now :) 16:48:43 *** LordAzamath [~chatzilla@ip101.cab22.ltln.starman.ee] has quit [Read error: Connection reset by peer] 16:49:15 *** LordAzamath [~chatzilla@ip101.cab22.ltln.starman.ee] has joined #openttd 16:49:21 <LordAzamath> @logs 16:49:31 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 16:49:31 <LordAzamath> !logs 16:50:18 <LordAzamath> hmm, Eddi, seams that firefox crashed when I tried to save link as :) 16:50:19 <Eddi|zuHause2> *mental note* close openttd before compiling the new version ;) 16:50:35 <LordAzamath> why? 16:51:07 <Eddi|zuHause2> cp: regulÀre Datei â/home/johannes/spiele/OpenTTD/bin/openttdâ kann nicht angelegt werden: Das Programm kann nicht ausgefÃŒhrt oder verÀndert werden (busy) 16:51:34 <pavel1269> translate? :P 16:51:36 <LordAzamath> that just said *alot* to me 16:51:48 <Eddi|zuHause2> :) 16:51:50 *** Prof_Frink [~proffrink@79-68-137-222.dynamic.dsl.as9105.com] has joined #openttd 16:51:51 <glx> pavel1269: file in use 16:52:00 <pavel1269> thank you :) 16:52:03 <LordAzamath> :) 16:56:24 *** Osai [~Osai@pD9EB5260.dip.t-dialin.net] has quit [Quit: Osai] 16:57:59 <LordAzamath> Eddi|zuHause2 sorry but I can't understand that higher level language so well...i think for simple 0a sprite replacement plain nfo is better 16:58:13 <LordAzamath> actually I can't understand it at all 16:58:22 <Eddi|zuHause2> LordAzamath: use the example2.ndl as base 16:58:37 <Eddi|zuHause2> there is a line "Sprites = (...)" 16:58:56 <LordAzamath> at first i have to add line breaks before # marks so I can read it 16:59:06 <LordAzamath> it's all one big line now 16:59:17 <Eddi|zuHause2> LordAzamath: use an editor that understands linux-line breaks 17:00:04 <LordAzamath> I might just do that...two possible means -> reboot to mandriva or use ConText 17:01:21 <CIA-1> OpenTTD: peter1138 * r11737 /trunk/src/autoreplace_gui.cpp: -Fix: Reinstate NewGRF-specified engine list order in autoreplace window. 17:02:34 <Wolf01> :O seem that somebody returned 17:02:57 <Bjarni> I noticed 17:03:00 <peter__> who? 17:03:06 <Bjarni> but I thought about something else regarding this commit 17:03:15 <Bjarni> all my local changes to autoreplace >_< 17:03:21 <Eddi|zuHause2> haha ;) 17:03:34 <peter__> Bjarni, it's one line (plus a little extra out of the way) 17:03:58 <Bjarni> I think I can manage this 17:04:00 <peter__> i don't remember it becoming broken 17:04:08 <peter__> but i guess it was since the last rewrite :o 17:04:34 <peter__> anyway, what local changes do you have? heh 17:05:21 <Bjarni> I'm trying a redesign that should improve newGRF compatibility with less messy code 17:05:30 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 17:05:42 <Bjarni> and it should work even if newGRF makes up something I didn't think of 17:05:50 <Bjarni> well... hopefully ;) 17:06:26 <peter__> well the "too long" trains problem was fixed 17:06:37 <peter__> i guess there are other problems though 17:06:39 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 17:07:16 <peter__> hmm, ukrs double metrocammel to sprinter or something? 17:08:08 <Bjarni> the issue is that whenever he notice an issue we add a fix for it. By design a whole lot of the newGRF features needed a fix (and some aren't fixed yet) and the code risks getting messy 17:08:18 *** Osai [~Osai@pD9EB5260.dip.t-dialin.net] has joined #openttd 17:08:22 <peter__> i thought it was pretty good now 17:08:23 <Bjarni> not to mention time consuming 17:08:36 <peter__> the "too long" trains problem was not even autoreplace related 17:08:56 <Bjarni> I know 17:09:41 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 17:09:48 <LordAzamath> Bjarni> the issue is that whenever he notice an issue we add a fix for it. By design a whole lot of the newGRF features needed a fix (and some aren't fixed yet) and the code risks getting messy 17:10:00 <LordAzamath> that's like osome of my biggest junctions 17:10:08 <LordAzamath> I repair them 17:10:18 <LordAzamath> and think that they are now huge 17:10:37 <LordAzamath> when in the same time time I could do it with very little effort 17:10:49 <LordAzamath> bu I just won't rebuild the whole thing 17:11:12 <peter__> autoreplace has been rebuilt about 5 times now ;) 17:11:49 <Bjarni> actually my plan is to go though the train recursively instead of in a loop 17:12:15 <peter__> well anyway, i doubt that minor gui change will affect your changes at all 17:12:30 <Bjarni> this should fix the newgrf overwrite for what vehicles that can be connected 17:12:56 <peter__> i guess you need to detach all old engines, then attach new engines 17:13:11 <peter__> this needs transactional c++ ;) 17:13:47 <peter__> of course, in some cases it is correct that things can't be replaced 17:13:59 <Bjarni> it goes though the train and replaces the engines in a recursive function. Once it reaches the end it will join the train from the rear 17:14:26 *** wiese [~w_w@cm142-140.liwest.at] has left #openttd [] 17:14:28 <Bjarni> so changing a DMU to another one will not fail because the new and old can't be connected 17:14:50 <peter__> *nod* 17:15:08 <peter__> even so, it still works marvellously well 17:15:20 <peter__> remember when you ended up with single engines running around instead... 17:15:23 <Bjarni> but it's an experiment. I'm wondering about how fast it will work. If it turns out to be a slowdown then I will likely try to figure out some other way to solve this 17:18:04 <Bjarni> my biggest problem is how to revert the train to the original state and costs to 0 when it fails 17:18:15 <Bjarni> but I might have a solution :) 17:18:25 <peter__> yeah, that's the messiest bit 17:18:36 <Eddi|zuHause2> you need a vehicle sandbox 17:18:53 <Bjarni> I guess you could call my idea for a sandbox 17:19:51 <Bjarni> basically it allocates memory for the whole chain and copies each vehicle into it. If something fails then it just sells everything and creates the train again from the backup 17:19:56 <Bjarni> well.. that's the idea 17:20:08 <Bjarni> it's not done yet so I can't test the idea yet 17:21:12 *** tubul [~tubul99@82-171-149-239.dsl.ip.tiscali.nl] has joined #openttd 17:21:54 <peter__> heh 17:22:04 *** tubul [~tubul99@82-171-149-239.dsl.ip.tiscali.nl] has quit [] 17:22:29 <Bjarni> well... I hope that if the backup system works then the code should be less messy because it just goes ahead and presumes that it will work until proven otherwise 17:22:31 <Bjarni> no check 17:22:55 <Eddi|zuHause2> sandboxes of certain selections of the game state would be a good idea for a lot of things 17:23:23 <peter__> copy & paste patch? heh 17:23:31 *** wiese [~w_w@cm142-140.liwest.at] has joined #openttd 17:23:32 <Bjarni> so you are saying that we should start by making a sandbox feature? 17:23:47 <peter__> sounds like way too much work for one feature ;( 17:24:16 <Bjarni> snapshot of economics and the ability to restore this... could be an interesting feature 17:25:12 <Eddi|zuHause2> it could be used for all the command stuff, just do the ~DC_EXEC part in the sandbox 17:25:28 <Bjarni> I have wondered about the commands. They all estimate if it's possible and then they assert if they estimate incorrectly. It would be more interesting to just do the commands with the ability to revert the changes 17:25:42 <murray> http://img507.imageshack.us/my.php?image=kuvaaaaa026io7.jpg 17:26:15 <Wolf01> lol 17:26:48 <Bjarni> murray: you aren't allowed to cover the license plate like that. You better take it off again 17:27:52 <Eddi|zuHause2> a lada... haven't seen that one in ages... 17:28:17 <Bjarni> o_O 17:28:27 <Bjarni> I thought you were living in Lada country 17:28:38 <hylje> we can't stop here 17:28:42 <hylje> it's lada country 17:28:53 *** wiese [~w_w@cm142-140.liwest.at] has left #openttd [] 17:30:05 <Eddi|zuHause2> lada is a russian car, i believe 17:30:21 <Eddi|zuHause2> they were qute common here until ~15 years ago 17:30:30 <Bjarni> hence why you once lived in Lada country 17:30:36 <Bjarni> DDR used Russian stuff 17:33:23 <Bjarni> <peter__> sounds like way too much work for one feature ;( <-- agreed. Either I make this more general or I will not finish it 17:33:25 <Eddi|zuHause2> well, most common were the german produced car ("Trabbi" (Trabant), and "Wartburg") 17:33:45 <Bjarni> general as in "other functions can call on this functionality too" 17:34:39 <peter__> trabants rock 17:35:13 <valhallasw> you mean they are as noisy as a rock concert? :P 17:35:14 <Bjarni> may I recommend better suspension :p 17:35:15 * ln- has visited the Wartburg castle thing at Eisenach 17:35:48 <Bjarni> ln-: is there anywhere you haven't been? 17:36:01 <Eddi|zuHause2> the "Wartburg" car was manufactured in Eisenach (hence the name ;)) 17:36:03 <ln-> the US 17:36:19 <Bjarni> ln-: is there anywhere you haven't been that's worth visiting? 17:36:29 <ln-> the Moon 17:36:40 <Eddi|zuHause2> i have been in the US 17:36:49 <Eddi|zuHause2> in the year 2000 17:36:54 * Bjarni feels sorry for Eddi|zuHause2 17:37:00 <Bjarni> was it painful? 17:37:42 <ln-> Luther used to live at the Wartburg castle thing, as far as i understand 17:37:42 <Eddi|zuHause2> we were guest of an orchestra that played "german" music ;) 17:37:53 *** Wolf01 is now known as Wolf01|AWAY 17:38:02 <ln-> Wolf01|AWAY: no away nicks 17:38:15 <Bjarni> he just made a statement 17:38:21 <Eddi|zuHause2> ln-: yes, under a pseudonym 17:38:21 <Bjarni> about German music :P 17:39:06 <Eddi|zuHause2> ln-: in that time, he made his translation of the bible 17:39:20 *** Farden [~jk3farden@AMontsouris-156-1-176-60.w83-202.abo.wanadoo.fr] has joined #openttd 17:42:31 <ln-> webtranslator 0.05 17:42:55 <Bjarni> is that better or worse than babelfish? 17:42:59 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has joined #openttd 17:43:13 <Eddi|zuHause2> yes 17:43:27 <Bjarni> is it free? 17:43:27 <ln-> did he have to come up some new names for animals, for example? 17:44:22 <Eddi|zuHause2> no, but he is said to be the Root of the Habit to capitalise Nouns in German 17:46:05 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has quit [] 17:46:40 <ln-> the finnish translator, Acrigola, called the lion a "noble deer", because obviously finns at the time did not have much contact with lions. 17:47:08 <Bjarni> :) 17:48:14 <Bjarni> reminds me of the cow with a pantograph on it's head 17:48:17 <Eddi|zuHause2> it is said the intention was to give each object created by god a capital letter 17:48:25 <Eddi|zuHause2> except the lord himself, he got two 17:48:41 <Noldo> huh? 17:48:42 <Bjarni> two? 17:48:48 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has joined #openttd 17:49:12 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has quit [] 17:49:22 <ln-> like LOrd? 17:49:33 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has joined #openttd 17:49:36 * Bjarni sets mode +b *!*@*.no 17:49:38 <Eddi|zuHause2> yes "HErr" 17:49:56 <Bjarni> no quitting and joining all the time 17:49:59 <hylje> no 17:50:34 <Eddi|zuHause2> that apparently did not hold very long 17:50:56 <Eddi|zuHause2> it was then either capitalised entirely, or just with one letter 17:51:16 *** pv2008b is now known as pv2b 17:52:46 *** Draakon [~chatzilla@88-196-111-164-dsl.trt.estpak.ee] has joined #openttd 17:53:02 *** Draakon [~chatzilla@88-196-111-164-dsl.trt.estpak.ee] has left #openttd [] 17:57:42 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has quit [Ping timeout: 480 seconds] 17:58:19 *** |Bastiaan| [~Bastiaan@ip87-205-173-82.adsl2.versatel.nl] has joined #openttd 18:00:09 <ln-> pv2b: did you succeed? 18:00:16 <pv2b> ln-: in what? 18:00:27 <ln-> the Patch 18:00:36 <pv2b> which one of them? 18:00:47 <pavel1269> hehe 18:00:53 <ln-> the OS X path thing 18:00:55 <pavel1269> that one, that you will shut up :)) 18:01:34 <pv2b> oh, that. well, successful, except for one bug. i forgot that some global variables are initialized in another fuction on windows than on posix machines, so i had an uninitialized global. otherwise it should work. 18:01:45 <pv2b> so technically i didn't make a patch without breaking anything 18:01:55 <pavel1269> good 18:03:09 *** UnderBuilder [~chatzilla@168.226.104.69] has joined #openttd 18:03:23 <Bjarni> it's a wicked world 18:03:32 <Bjarni> specially if pv2b managed not to break anything 18:03:51 <peter__> well he didn't 18:06:08 <pv2b> hey, you know, the promise i made about shutting up about this doesn't count if you bring the subject up *<:-) 18:07:01 <Bjarni> promise? 18:07:01 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Read error: Connection reset by peer] 18:07:08 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 18:07:13 <pavel1269> that at end you said now 18:07:16 <pavel1269> muhaha 18:07:34 *** |Bastiaan| [~Bastiaan@ip87-205-173-82.adsl2.versatel.nl] has quit [Quit: KVIrc 3.2.6 Anomalies http://www.kvirc.net/] 18:08:11 <Eddi|zuHause2> very yoda you speak 18:09:23 <pavel1269> or trying proper english? .) 18:10:00 <Bjarni> trying out your Engrish skills? 18:11:36 <Bjarni> I think people speaking Engrish would use smilies like Š) 18:11:58 <Bjarni> Asians don't look like us :) 18:12:40 <CIA-1> OpenTTD: peter1138 * r11738 /trunk/src/train_cmd.cpp: -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop. 18:12:59 <peter__> Bjarnis don't look like peter__s 18:13:31 <pv2b> peter__: also, you broke the zoom key a few months ago, so it all evens out *<:-) 18:13:39 <peter__> lies 18:13:43 <Bjarni> peter__: wtf??? 18:13:44 <Eddi|zuHause2> Bjarni: you mean like this? http://www.roflcats.com/images/0089.jpg 18:14:05 <pv2b> peter__: don't believe me? try going back to the revision just before the smooth scrolling patch. it'll work *<:-) 18:14:20 <Bjarni> Eddi|zuHause2: actually I was thinking about human beings 18:14:22 <pv2b> http://bugs.openttd.org/task/1609 18:14:33 <peter__> it's not that i don't believe you 18:14:39 <Eddi|zuHause2> i was mainly referring to the smilie ;) 18:14:41 <peter__> it's just that "lies" is a standard method of denial :p 18:15:07 <pv2b> peter__: you watch too much of the early seasons of stargate sg-1. 18:15:15 <Eddi|zuHause2> anyway, it's better than the clown smilies, for sure 18:15:43 <Eddi|zuHause2> pv2b: lies! 18:15:45 <peter__> anyway, it's not broken, it just behaves differently 18:17:37 <pv2b> explain to me how it behaves. i can't find any pattern except "erratic" 18:25:27 <peter__> seems to me if you're zoomed out, it zooms in on the centre of the screen, otherwise it scrolls 18:25:51 <peter__> presumably it needs to zoom in to where the mouse pointer is 18:27:17 <TinoDidriksen> http://www.brianreeder.com/snow-vs-train/ 18:27:23 <LordAzamath> that one, that you will shut up :)) 18:27:25 <LordAzamath> <pv2b> oh, that. well, successful, except for one bug. i forgot that some global variables are initialized in another fuction on windows than on posix machines, so i had an uninitialized global. otherwise it should work. 18:27:27 <LordAzamath> hilarious 18:27:47 <LordAzamath> :D 18:28:49 <peter__> dman it 18:28:55 <peter__> accidentally saved a header file :( 18:29:03 <peter__> that i hadn't changed 18:29:09 * peter__ awaits another full recompile :p 18:29:09 <Noldo> so? 18:29:17 <Noldo> ah 18:35:19 <Eddi|zuHause2> you could "touch" the file ;) 18:35:43 <CIA-1> OpenTTD: peter1138 * r11739 /trunk/src/main_gui.cpp: -Fix [FS#1609]: Set the new scroll position after zooming in instead of before, as the zoom will cancel it out. 18:37:16 <peter__> heh 18:38:20 <pv2b> peter__: btw, just for reference, which platform did you test that on? 18:38:32 <peter__> mine 18:38:37 <peter__> linux, why? 18:38:49 <pv2b> i'm just curious becuase rubidium couldn't reproduce it on his linux system apparently 18:39:01 <pv2b> so either he was doing it wrong, or it was platform specific 18:39:17 <pv2b> i guess he was doing it wrong if you could reproduce it on your end *<:-) 18:39:35 <peter__> i'd guess it's because the bug report didn't contain enough information 18:39:55 <peter__> or something, who knows 18:39:59 *** peter__ [~petern@217.151.109.242] has quit [Quit: peter__] 18:40:19 *** peter__ [~petern@217.151.109.242] has joined #openttd 18:40:28 <peter__> that wasn't meant to happen 18:40:35 <pv2b> "The zoom key (Z) doesn't center and zoom like it should. It just zooms, the centering becomes erratic. It still centers if zoomed in 100%, but not from a smaller setting." 18:42:33 <pv2b> peter__: ooh, your solution seems to work slightly different from my patch if i'm reading the code correctly. 18:42:40 <peter__> yes 18:42:49 <pv2b> because here, if you have smooth scrolling on it'll smooth scroll if you use Z 18:42:54 <peter__> yes 18:42:58 <pv2b> even when zooming in, which could be a long distance 18:43:03 <peter__> yes 18:43:04 *** Progman [~progman@p57A1C35A.dip.t-dialin.net] has joined #openttd 18:43:13 <peter__> but it zooms fairly quickly, so... 18:43:28 <peter__> and if you don't want it, turn off smooth scrolling, heh 18:44:16 <pv2b> that, or just zoom use immediate=true when zooming *<:-) 18:44:27 <pv2b> but ok, whatever, i don't care. i don't use smooth scrolling anyway 18:44:44 *** thgergo [~Administr@dsl51B65D21.pool.t-online.hu] has joined #openttd 18:44:44 <pv2b> important thing is i can use Z again 18:49:07 <Eddi|zuHause2> have i ever mentioned that i need PBS? 18:49:16 <pv2b> Eddi|zuHause2: not that i've seen 18:53:12 <Eddi|zuHause2> > grep Eddi oftc.net* -C2 | grep PBS -C2 | grep need | wc -l 18:53:13 <Eddi|zuHause2> 16 18:53:17 <Eddi|zuHause2> rough estimation ;) 18:53:32 <Eddi|zuHause2> [Sa Sep 8 2007] [22:27:55] <Eddi|zuHause3> argh, i need PBS :( 18:53:44 <Eddi|zuHause2> [So Nov 18 2007] [03:39:08] <Eddi|zuHause3> and i really need PBS 18:53:52 <peter__> PBS is for people who can't design junctions ;) 18:54:03 <Eddi|zuHause2> i can design junctions 18:54:13 <Eddi|zuHause2> just they always end up being designed for PBS ;) 18:54:25 <peter__> hehe 18:54:29 <pv2b> a lot of junctions would be much more compact and efficient with pbs 18:55:29 <CIA-1> OpenTTD: egladil * r11740 /trunk/src/window.cpp: -Fix [FS#1610]: Modify and possibly discard key events for code points in the unicode private use area. 18:56:20 <pv2b> wow! two of my bug reports squished! and i was barely half way though compiling r11739 *<:-) 18:56:32 <hylje> :-) 18:56:57 <Eddi|zuHause2> typical example of my junctions: www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2012.%20Mai%201939.png 18:57:16 *** MDGrein [~MDGrein@c-e43472d5.02-56-736b7610.cust.bredbandsbolaget.se] has joined #openttd 18:57:50 <peter__> any thoughts on newgrf's tilt feature? 18:58:37 <peter__> it's just a flag that if set gives trains less speed penalty when going round curves 18:59:16 <Eddi|zuHause2> shouldn't that be part of "realistic" acceleration? 18:59:21 <peter__> yes 19:01:08 <peter__> but our curve handling is different from TTDPatch's so following how it works there is probably not the best result 19:01:30 <pv2b> Eddi|zuHause2: 404 19:01:53 <hylje> pv2b: it works, you're doing it wrong 19:02:05 <pv2b> hm. interesting. 19:02:08 <pv2b> that chokes on safari. 19:02:14 <pv2b> the redirect containing a , 19:02:20 <Eddi|zuHause2> pv2b: your browser/url catcher/whatever probably doesn't work with the , 19:02:32 <Eddi|zuHause2> try %24 19:02:34 <pv2b> yeah, i wonder what the http spec says about , files 19:02:36 <pv2b> , characters 19:02:46 <pv2b> that works better. 19:03:40 <pv2b> Eddi|zuHause2: that junction at the very left can be done with an extra bridge and eliminate one level crossing without slowing the train down at all 19:03:53 <Eddi|zuHause2> bridges are bad 19:04:03 <pv2b> bridges are less bad than level crossings 19:04:17 <Eddi|zuHause2> (interestingly, i have that conversation every time...= 19:04:40 <pv2b> and in this case you can do it without any changes in when a train has to go uphill and downhill 19:04:48 <pv2b> so you don't even lose anything using bridges 19:05:27 <Eddi|zuHause2> i lose [with one o even!!] realism 19:06:04 <Eddi|zuHause2> that is one of the words that look as bad with one o as with two o, that's the prime reason why i always get it wrong 19:07:26 *** Gonozal_VIII [~Gonozal_V@N786P011.adsl.highway.telekom.at] has joined #openttd 19:08:00 <Eddi|zuHause2> TTD bridges are unrealistic by themselves (e.g. too low), and building bridges into simple junctions is even more unrealistic 19:14:09 *** mcbane [~Maui_key@p5498EABE.dip.t-dialin.net] has joined #openttd 19:18:13 <peter__> 8heh 19:19:09 <Eddi|zuHause2> those are the lines that i really missed... "heh" and "hmm" ;) 19:19:27 <Gonozal_VIII> hmmm? 19:20:15 <pavel1269> he 19:20:17 <pavel1269> *heh 19:20:18 <pavel1269> :)) 19:23:06 <pavel1269> 19:56 <Eddi|zuHause2> typical example of my junctions: <--- they look good except one thing 19:23:27 <pavel1269> near that depot ... 19:23:43 <Eddi|zuHause2> yeah, depots are always ugly 19:23:59 <pavel1269> no 19:24:01 <pavel1269> :) 19:24:04 <Eddi|zuHause2> because you need exits in all directions 19:24:26 <pavel1269> but you can do that not that much ugly or tataly different 19:24:29 <Eddi|zuHause2> instead of have the train leave backwards, and then turn on the line 19:24:56 <Eddi|zuHause2> all station tracks are designed for leaving in both directions 19:26:23 <Eddi|zuHause2> i can't have the depot how i would like it to fit the track design 19:26:45 <Eddi|zuHause2> unless i change the tracks/signals each time i want to send a train to the depot 19:26:46 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has joined #openttd 19:27:08 <pavel1269> O_o 19:27:23 <pavel1269> i am using easy way 19:27:28 <pavel1269> which dont look that ugly 19:27:47 <pavel1269> and i have nowhere to upload it on :o) 19:28:50 <Eddi|zuHause2> suggestion: i will send you the savegame, and you rebuild the depot how you think it would best fit my track style ;) 19:28:59 <pavel1269> heh 19:29:01 <pavel1269> okay 19:29:03 <pavel1269> :o) 19:29:15 <pavel1269> i will rebuild everything :o) 19:29:22 <pavel1269> which i iwll not like soo much 19:29:23 <pavel1269> ;) 19:29:40 <Eddi|zuHause2> no, best if you keep it just to the depot 19:29:40 <Gonozal_VIII> but don't send it to me, i would remove and rebuild your whole network ;-) 19:29:54 <pavel1269> :D 19:30:05 <Eddi|zuHause2> i don't like a lot of the tracks either, but i have to fit all those signals in there somehow 19:30:34 <pavel1269> send :o) 19:31:36 <ln-> http://www.iltasanomat.fi/videot/uutiset/1471064 19:32:26 <Eddi|zuHause2> 4MB, could take a while to upload 19:32:36 <pavel1269> heh 19:32:41 <pavel1269> 4MB save or whole TTD? 19:32:58 <Eddi|zuHause2> savegame 19:33:14 <pavel1269> 2048x2048 fully build or what? :D 19:34:12 <Eddi|zuHause2> trees are easily killing compressibility 19:34:21 <pavel1269> hmm 19:34:32 <Gonozal_VIII> we've been playing a 7mb map in multiplayer^^ 19:34:33 <Eddi|zuHause2> it isn't fully built by far 19:34:52 *** valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has quit [Remote host closed the connection] 19:34:55 <Eddi|zuHause2> it _should_ be loadable with standard ttd 19:34:59 <Eddi|zuHause2> openttd 19:35:15 <pavel1269> well once we played around ~10mb .. it was sth like 20Kx512 :)) 19:35:25 <Gonozal_VIII> that was in a time with a lot more desyncs... 19:35:38 <Gonozal_VIII> it was 2048^2 19:35:42 <pavel1269> :)) 19:35:57 <pavel1269> eddi, what version u play it in? and what newgrfs? 19:36:24 <Eddi|zuHause2> 2kx2k is like 8kx512 19:36:30 <Eddi|zuHause2> so 20k is not much bigger 19:36:40 <Gonozal_VIII> the good thing was that the friend i was playing with had 1mbit upload 19:36:48 <pavel1269> hehe 19:36:57 <Eddi|zuHause2> pavel1269: mainly dbsetxl and alpine 19:37:06 <pavel1269> okay 19:37:24 * pavel1269 looking to his grfpack 19:37:26 <Eddi|zuHause2> some tram sets, dutch catenary and stuff, but that shouldn't matter much 19:39:07 <pavel1269> we'll see 19:42:40 <pavel1269> your upload is 2kB/s or what? :D 19:42:49 <Eddi|zuHause2> yeah, something around that ;) 19:43:01 <Eddi|zuHause2> 75% done 19:43:11 <pavel1269> heh 19:43:49 *** Bjarni [~Bjarni@0x50a46c2b.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 19:44:40 * pavel1269 just downloaded one of his favourites games 19:44:54 * pavel1269 doesn't property remember that one 19:45:30 <Gonozal_VIII> i don't think you wanted to say property 19:45:54 <pavel1269> hmm 19:47:28 <Eddi|zuHause2> www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2022.%20Aug%201946.sav 19:47:50 <Eddi|zuHause2> scroll to the right along the track 19:47:55 *** valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd 19:48:13 <pavel1269> i will place to each position what i changed a sign ;) 19:48:32 <Gonozal_VIII> make a .diff^^ 19:48:37 <pavel1269> :D 19:48:43 <peter__> at, not to 19:48:59 <Gonozal_VIII> that, not what 19:49:11 <Gonozal_VIII> ;-) 19:49:13 <peter__> place a sign, not place ... a sign 19:49:13 <peter__> ;p 19:49:31 <pavel1269> ? 19:49:35 <peter__> "i will place a sign at each position that i changed" 19:49:41 <Eddi|zuHause2> grammarnazis for the win! ;) 19:49:50 <pavel1269> thats exactly what i wanted to say :D 19:49:51 <Gonozal_VIII> i didn't start it^^ 19:49:53 <peter__> now i'm back, it's #openttd-english-lessons 19:50:14 <pavel1269> peter__: so join :D 19:50:50 <Eddi|zuHause2> btw... what's about the english speaker's habit of adding -nazi to everything? that is somewhat... uncommon... in germany ;) 19:50:55 <pavel1269> Eddi|zuHause2: my FF is freezeed :( 19:51:08 <Eddi|zuHause2> use a real browser... 19:51:25 <pavel1269> what O_o IE? :D 19:51:32 <peter__> lynx :D 19:51:36 <Gonozal_VIII> ff is a real browser! 19:51:52 <Eddi|zuHause2> just wget the file or something... 19:52:25 <Gonozal_VIII> hmmm ff tries to open the file as text 19:52:47 <pavel1269> y 19:53:13 <pavel1269> FlashGet can get it too 19:53:21 <pavel1269> *cant 19:53:32 <peter__> that sounds a bit close to "flash git" 19:53:36 <Eddi|zuHause2> i can't really influence that... 19:54:22 * peter__ ponders 'investigating' the bottle of wine his boss game him before christmas 19:55:06 <DeGhost> it's poisoned!! 19:55:43 <pavel1269> can't get it anyway 19:55:44 <peter__> probably, he gave me a pay rise just before that too :p 19:59:57 <Gonozal_VIII> then it's poisoned for sure 20:00:52 *** dih [~dihedral@dslb-084-057-255-158.pools.arcor-ip.net] has joined #openttd 20:05:58 <peter__> well, that's great 20:06:06 <peter__> i'll get a day off tomorrow 20:06:18 <Gonozal_VIII> because of the poisoning? 20:06:37 <peter__> yeah 20:06:57 <Eddi|zuHause2> pavel1269: what exactly is the problem with getting the file? 20:07:18 <Eddi|zuHause2> right click - save to disk? 20:11:40 *** HerzogDeXtE1 [~dex@i59F7D216.versanet.de] has joined #openttd 20:11:45 <Gonozal_VIII> not every irc client has that? 20:12:42 <LordAzamath> *With the degree of His Excellency, Zephyris, all old Factories everywhere are to be demolished. New ones to be built. Degree is to be committed immedeatly.* 20:12:58 <LordAzamath> http://www.tt-forums.net/viewtopic.php?f=36&t=35310&p=652333#p652333 20:13:08 <Eddi|zuHause2> "Decree"? 20:13:14 <LordAzamath> maybe :D 20:13:18 <LordAzamath> yes 20:13:21 <LordAzamath> I'll edit 20:13:53 <Eddi|zuHause2> it's "Dekret" in german, so "g" sounds a bit off 20:14:07 <LordAzamath> and dekreet in estonian :D 20:14:07 <Gonozal_VIII> hmmm fence is missing 20:14:10 <Eddi|zuHause2> well, that depends on dialect ;) 20:14:12 <LordAzamath> yes 20:14:55 <Gonozal_VIII> "missing"... not sure if it's needed 20:15:39 <Noldo> looks different but with similar elements 20:15:42 <Eddi|zuHause2> hm, the windows look like holes, not like glass 20:16:06 <Gonozal_VIII> hmm i don't agree 20:16:15 <Gonozal_VIII> they look like glass 20:16:42 <Gonozal_VIII> the doors look like holes 20:16:56 <LordAzamath> I hope you don't mind that I forgot to upload grf :D 20:17:02 <LordAzamath> it's up now 20:18:09 <LordAzamath> anyway, I'll do one thing more tonight and then I'm gone until Sunday 20:18:54 *** HerzogDeXtEr [~dex@i577B58C9.versanet.de] has quit [Ping timeout: 480 seconds] 20:19:36 <Gonozal_VIII> hmmm 20:26:22 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Ping timeout: 480 seconds] 20:27:00 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 20:29:08 *** Sionide [sionide@cornflakes.imen.org.uk] has quit [Quit: Getting off stoned server - dircproxy 1.0.5] 20:29:14 *** Sionide [sionide@cornflakes.imen.org.uk] has joined #openttd 20:33:55 *** divoafx [~asd@0x4dd443c6.adsl.cybercity.dk] has joined #openttd 20:37:31 *** divo [~asd@0x4dd443c6.adsl.cybercity.dk] has quit [Read error: Connection reset by peer] 20:48:12 *** Mortomes [~mortomes@82-169-94-75.dsl.ip.tiscali.nl] has joined #openttd 20:54:05 *** wiese [~w_w@cm142-140.liwest.at] has joined #openttd 20:57:36 *** dih [~dihedral@dslb-084-057-255-158.pools.arcor-ip.net] has quit [Quit: Leaving] 20:58:13 <ludde> btw, is ttdpatch still under active development? 20:58:27 <Sacro> ludde: yeah, it is, slowly 20:58:49 <Sacro> #tycoon on irc.quakenet.org if you wanna join there :) 20:59:00 <ludde> nah 20:59:06 <ludde> why don't they join openttd instead? 20:59:13 <Sacro> i wonder how many would recognise your name and bow down 20:59:22 <Sacro> err, eis_os can't for legal reasons 20:59:30 <ludde> ? 20:59:37 <Sacro> patchman seemed to get WoWnapped 20:59:45 <ludde> legal reasons? 20:59:48 <hylje> wownapped, ha. that's a good one 20:59:56 <ludde> lemme try if someone recognizes me :p 21:00:17 <ludde> i was wownapped once too 21:00:30 <hylje> oh me too 21:00:52 <ludde> but it wore out after like 2 months 21:00:53 <Sacro> ludde: i won't say anything ;) 21:00:55 <pv2b> Sacro: legal reasons? 21:01:01 <hylje> tbc didnt have that kind of grapple though 21:01:06 <Sacro> I'm not sure if something happend with the government 21:03:10 <glx> any mingw user with an old mingw-runtime (before 3.14) ? 21:03:19 <hylje> pi :-) 21:03:53 <glx> I upgraded my mingw and openttd fail to link, but I have a patch to fix it 21:04:11 <glx> works for me but I don't want to break compile farm and others 21:08:23 <LordAzamath> Hello! I now finished coding Red*Star's ship depot for the replacement project. http://www.tt-forums.net/viewtopic.php?f=36&t=35310&p=652351#p652351 21:09:04 <Digitalfox_> LordAzamath: I don't think Red Star ship depot fits with the rest of open graphics, but that's just my opinion :) 21:09:04 <Gonozal_VIII> i like the one from industrial stations renewal better 21:09:14 <LordAzamath> don't know 21:09:22 <LordAzamath> I may change it any time 21:09:23 <Gonozal_VIII> ok, that wouldn't fit either... 21:10:09 <LordAzamath> and rember that we have complete renewal so maybe it now fits 21:10:38 <Gonozal_VIII> right... doesn't have to be all the same 21:10:49 <LordAzamath> :D 21:13:00 <LordAzamath> anyway, I go visit my relatives tomorrow and return in Sunday evening I think. So add comments in that thread, make new graphics :D and suggestions..but I can't code or draw anything during this school holiday anymore 21:13:16 *** bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.2 :: www.regroup-esports.com )] 21:13:49 <LordAzamath> and good night for now 21:13:58 *** LordAzamath [~chatzilla@ip101.cab22.ltln.starman.ee] has quit [Quit: ChatZilla 0.9.79 [Firefox 2.0.0.11/2007112718]] 21:14:47 <UnderBuilder> a question: would be legal recreating from scratch a copyrighted sprite from TTD and making it 100% identical? 21:15:00 <Gonozal_VIII> yes 21:15:15 <UnderBuilder> it should be legal because you aren't modifying the originals 21:15:16 <Gonozal_VIII> how would you proof that it's recreated and not the same? 21:15:53 <peter__> if it's 100% identical then it's... copied 21:15:54 <Gonozal_VIII> well... 100% identical IS the same 21:16:33 <glx> where are mingw users when you need them ? 21:18:55 <Sacro> here! 21:19:01 <Sacro> i think :\ 21:19:06 <Gonozal_VIII> ^^ 21:19:29 <glx> http://glx.dnsalias.net:8080/openttd/mingw_runtime-3.14.diff <-- please check if it compiles 21:20:04 *** eQualizer [~lauri@dyn15-194.dsl.spy.dnainternet.fi] has quit [Ping timeout: 480 seconds] 21:20:12 *** KUDr_afk [KUDr@mazanec1.netbox.cz] has joined #openttd 21:20:12 *** KUDr [KUDr@mazanec1.netbox.cz] has quit [Read error: Connection reset by peer] 21:21:40 <Gonozal_VIII> i tried installing that stuff to compile openttd too but after some hours of searching and trying i gave up 21:22:08 <glx> using buildottd should be enough for this patch 21:22:29 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 21:29:32 *** eQualizer [~lauri@dyn15-194.dsl.spy.dnainternet.fi] has joined #openttd 21:37:47 *** asdfjhfaghs [~Gonozal_V@N732P026.adsl.highway.telekom.at] has joined #openttd 21:37:47 *** Gonozal_VIII is now known as Guest1895 21:37:48 *** Guest1895 is now known as Guest1896 21:37:48 *** asdfjhfaghs is now known as Gonozal_VIII 21:38:39 *** Guest1896 [~Gonozal_V@N786P011.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 21:40:29 <ln-> interesting vehicle: http://www.intternetti.net/~jiri/motivation/gypsies.jpg 21:40:54 <glx> looks like it is a 2CV 21:41:15 <glx> it is for sure a flat-twin 21:41:27 <Gonozal_VIII> that's obviously an opel 21:41:27 <Gonozal_VIII> tststs 21:41:40 * glx slaps Gonozal_VIII ;) 21:48:35 *** Progman [~progman@p57A1C35A.dip.t-dialin.net] has quit [Remote host closed the connection] 21:50:53 <Gonozal_VIII> http://www.tt-forums.net/download/file.php?id=83407 <-- ^^ 21:52:31 <Gonozal_VIII> complaining that he can't have more money than 2^63 pounds^^ 21:52:47 <glx> silly users 21:52:49 <pavel1269> :o) 21:55:16 <pavel1269> did u noticed that he plays on total narrow map? :) 21:55:37 <glx> 330 planes is silly 21:55:39 <Gonozal_VIII> yes and lots of planes 21:56:15 *** Osai is now known as Osai^zZz 21:56:17 <pavel1269> 1planes_income == 5-10 train_income == 50-hundreads bus_incomes .o) 21:57:11 <Gonozal_VIII> much more for long distances 21:57:22 <pavel1269> yeah 21:57:46 <pavel1269> i wonder how can he enjoy ... SimCity with no worries :) 21:58:34 <Gonozal_VIII> he can't enjoy it... not enough money 21:58:40 <pavel1269> :D 21:58:40 <pavel1269> true 21:59:42 <pavel1269> insdead of trying to bugfind my RR i should make one airport/city ... make aicrafs loading much more .... and airport will influence whole city ... 22:00:10 <pavel1269> si airport near it great railway station and train gogo :P 22:00:14 <pavel1269> *trains 22:00:17 <pavel1269> *so 22:00:18 <pavel1269> :/ 22:00:33 <peter__> i guess we need to make Money a float... 22:00:56 <glx> int128 should do it :) 22:01:03 <pavel1269> or like in other games ... 22:01:03 <Gonozal_VIII> ^^ 22:01:08 <pavel1269> move to negative :) 22:01:22 <Gonozal_VIII> i guess with a float that high a bus income wouldn't change anything 22:01:29 <pavel1269> hehe 22:02:15 <Gonozal_VIII> and after some time even the plane incomes wouldn't increase the value anymore... 22:02:20 *** ProfFrink [~proffrink@90.209.238.39] has joined #openttd 22:03:27 *** Prof_Frink [~proffrink@79-68-137-222.dynamic.dsl.as9105.com] has quit [Quit: <boom>] 22:03:27 *** ProfFrink is now known as Prof_Frink 22:03:51 <pavel1269> have you seen Wacki's todays house? 22:04:12 <Gonozal_VIII> all his houses look great 22:04:17 <pavel1269> http://www.tt-forums.net/download/file.php?id=83403 22:04:21 <pavel1269> and that 2. stage 22:04:26 <pavel1269> how the hell he made that roof :) 22:04:42 <pavel1269> what he creats, thats just great! 22:05:00 <Gonozal_VIII> hmm the roof doesn't look that hard 22:05:16 <Gonozal_VIII> regular shapes are easy.. the tree and flowers are difficult 22:05:36 <pavel1269> since i cant draw anything more complex than one color circle ... 22:05:46 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 22:06:20 *** Farden123 [~jk3farden@workstation.freenull.net] has joined #openttd 22:07:43 <pavel1269> wow i spent last 4 days trying to get to work RR 22:08:10 <Gonozal_VIII> wow! 22:08:14 <Gonozal_VIII> wtf is rr?^^ 22:08:33 <pavel1269> route restrictions == programmable signal 22:08:34 <pavel1269> *s 22:08:38 <Gonozal_VIII> aaaah 22:08:49 <Gonozal_VIII> i still want programmable switches :D 22:08:53 * glx is still waiting for feedback about is small patch 22:09:10 <pavel1269> "about is small patch" ? 22:09:21 <glx> *his 22:09:37 * pavel1269 doesn't see anythink :/ 22:09:54 <Gonozal_VIII> [22:19:27] glx: http://glx.dnsalias.net:8080/openttd/mingw_runtime-3.14.diff <-- 22:10:37 <glx> I want to know if it compiles with buildottd or mingw using mingw-runtime 3.13 or older 22:10:54 <pavel1269> cant't help 22:11:01 * pavel1269 is using MSVS 22:11:29 <glx> I know it's ok for MSVC (I have it) 22:11:42 <UnderBuilder> a question: is propietary the .grf format? 22:11:52 <UnderBuilder> because it was developed by microprose 22:12:22 <UnderBuilder> if that's propietary, then we have to need to replace it 22:12:50 *** Farden [~jk3farden@AMontsouris-156-1-176-60.w83-202.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 22:12:58 <peter__> depends how you define proprietory 22:13:12 <peter__> at least 4 different pieces of software handle them 22:13:17 <pavel1269> peter__: yes/no :D 22:13:24 <peter__> and the specification is available 22:13:42 <UnderBuilder> I mean if there are patents involved 22:14:06 <peter__> i doubt anyone's bothered to look 22:14:49 <Gonozal_VIII> ding fries are done 22:14:58 *** Farden123 [~jk3farden@workstation.freenull.net] has quit [Ping timeout: 480 seconds] 22:16:02 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Ping timeout: 480 seconds] 22:19:37 <UnderBuilder> one question... can I use graphics replacement set in a server that doesn't have the set on? 22:19:48 <pavel1269> yup 22:20:01 <pavel1269> put it in your config under newgr-static 22:20:07 <pavel1269> *newgrf 22:20:26 <Gonozal_VIII> weeeeell not all of them 22:20:47 <pavel1269> you can have there all newgrf which are not chanching some mechanism or statistic in-game or it will cause desync for ya 22:20:56 <pavel1269> *changing 22:21:42 <peter__> it shouldn't cause desyncs, it should just ignore the newgrf entry 22:21:54 <pavel1269> hmm :) 22:22:02 <glx> desyncs should not happen as openttd checks if it is safe 22:22:11 * pavel1269 is putting all newgrf to newgrf-static 22:22:22 <pavel1269> ^^ 22:24:42 <CIA-1> OpenTTD: peter1138 * r11741 /trunk/src/ (train_cmd.cpp vehicle_base.h): -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves. 22:25:51 <glx> hmm just though about it, but I need someone to check my patch with cygwin too 22:26:50 <ln-> http://www.kuvaton.com/kuvei/tsunami_varoitus.jpg 22:27:36 <Gonozal_VIII> finland wtf 22:28:11 <glx> overpaid translator :) 22:28:18 <mcbane> heh 22:29:17 <pavel1269> hehe 22:29:28 <Mortomes> Well, going to finland would put you at a safe distance from the tsunami. 22:30:24 <pavel1269> :D 22:34:13 <CIA-1> OpenTTD: peter1138 * r11742 /trunk/src/ (6 files): -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused. 22:34:42 *** lolman [~lolman@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 22:35:48 *** Sacro [~Sacro@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 22:39:25 <CIA-1> OpenTTD: rubidium * r11743 /trunk/src/group_cmd.cpp: -Fix [FS#1614]: group names got not deallocated in the command test run. 22:40:39 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd 22:40:59 *** GhostBear [~a@90.188.221.228] has joined #openttd 22:41:03 <GhostBear> hello 22:41:14 <pavel1269> hi 22:41:23 <Gonozal_VIII> hi 22:41:48 <peter__> http://video.google.com/videoplay?docid=1381963273853382138 22:41:54 <peter__> ^ old,, but still... 22:42:18 <SpComb> what's that finland really supposed to mean there? :o 22:43:17 <Gonozal_VIII> inland would be my guess 22:43:39 <SpComb> as in, what the signmaker meant with that 22:43:43 <SpComb> or meant to mean or such 22:43:48 <Mortomes> inland? 22:43:55 <Gonozal_VIII> as in away from the coast 22:44:19 <Gonozal_VIII> would at least make some sense 22:45:37 <Rubidium_> I guess Finland, ON is far enough from the coast to be safe for tsunamis 22:46:14 *** Sacro [~Sacro@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 22:47:43 *** peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Quit: Leaving] 22:47:53 <Sacro> whoops 22:48:09 <pavel1269> peter__: wow, never saw that ;) 22:48:23 <Sacro> that's what she said 22:48:45 <peter__> indeed 22:48:47 <peter__> anyway 22:48:49 <peter__> nitenite 22:49:04 <Rubidium_> night peter__ 22:49:26 *** peter__ [~petern@217.151.109.242] has quit [Quit: peter__] 22:50:32 <Gonozal_VIII> but i guess a strong building at the coast could be safer than the same building further away.. less debris in the water there 22:51:13 <Rubidium_> but more 'pressure' behind the water close at the coast 22:52:06 <Gonozal_VIII> yes that's why i said a strong building... nothing wooden... maybe a lighthouse 22:52:55 <Rubidium_> any idea what the pressures could be? 22:53:33 <Rubidium_> and the weakest part of a building are usually the windows and the door 22:53:39 <Gonozal_VIII> depends on the shape of the walls 22:55:58 <Gonozal_VIII> i guess you could apply the same principles for a tsunami as they are used for avalanches 22:58:06 *** Zuu [Zuu__@c-074fe055.510-8-64736c10.cust.bredbandsbolaget.se] has joined #openttd 22:58:13 *** Zuu [Zuu__@c-074fe055.510-8-64736c10.cust.bredbandsbolaget.se] has quit [] 22:59:15 <Rubidium_> I guess that's not possible due to the fact that water is very fluid and snow is (much more) solid; imagine a bin with snow and a small hole in the bottom, then push the whole snow mass down -> snow won't poor through the hole, water will 22:59:51 <Rubidium_> thus, if snow breaks your window lots less will flow into your house than it would with water 23:00:20 <Rubidium_> on the other hand the solidness could give more pressure 23:00:24 <Gonozal_VIII> you don't have to keep the water away from the houses, you only have to slow it down and lead the force to safe places 23:01:12 <Gonozal_VIII> the houses will still get flooded but they won't be washed away 23:01:29 <Rubidium_> true, but one hole gets *very* big very quickly when water poors through into the areas where it should not go 23:01:42 <Rubidium_> furthermore avalanches are of much smaller scale 23:02:39 <Rubidium_> if it's a few hundred meters wide then it's big. A tsunami is rather in the order of hundreds of kilometers, so devertion gets much harder 23:02:57 <Rubidium_> *divertion 23:03:19 <Gonozal_VIII> yes, that's right... but there are also a lot more people 23:03:36 <glx> but you can be warned way before the tsunami 23:04:24 <Rubidium_> on the other hand, big avalanches can usually be prevented by setting of much smaller ones; tsunamis can't 23:05:27 <Gonozal_VIII> you could try to set off small earthquakes instead of waiting for a big one :-) 23:08:43 *** dekan [~ben@202-74-203-90.ue.woosh.co.nz] has joined #openttd 23:09:01 <dekan> hey, i'm having a problem with my gamserver .. it keeps on showing as different ports on the master server 23:09:15 <dekan> using 0.6.0-beta2 23:09:17 *** Wolf01|AWAY is now known as Wolf01 23:09:55 <Gonozal_VIII> forward udp 23:10:14 <dekan> gono mm? 23:10:38 <Gonozal_VIII> 3979 both tcp and udp 23:10:40 *** Tlustoch [~last_evol@r5bn73.net.upc.cz] has quit [Quit: Leaving] 23:10:48 <dekan> oh, it is 23:11:00 <dekan> wel,l i mean, it's not port forwarded .. it has it's own ip 23:11:07 <Sacro> its 23:11:48 <Gonozal_VIII> pavel, what did you do? 23:11:50 <dekan> i'm sure it used to work with earlier versions without issues 23:12:13 <Gonozal_VIII> i saw your server on lots of different ports too 23:12:27 <dekan> if i use -n from command line i can connect 23:12:53 <dekan> oh, and the server is openbsd if that makes any diff 23:14:07 <dekan> i'm assuming it's picking up on the port it's coming from .. and it's not coming from the rigth port for some reason 23:15:50 <dekan> oh i turned server_advertise off for a bit also 23:15:57 <dekan> but i wonder if there's a way to kill the current onse 23:16:16 <dekan> hey there's still lots 23:16:31 <Gonozal_VIII> hmmm 23:17:07 *** Progman [~progman@p57A1C35A.dip.t-dialin.net] has joined #openttd 23:18:08 <UnderBuilder> I am planning on do the fences for the opengrf proyect 23:19:24 <pavel1269> 00:11 <Gonozal_VIII> pavel, what did you do? --- ??? 23:19:40 <Gonozal_VIII> read a bit more 23:20:22 <pavel1269> my server dont work ... 23:20:30 <pavel1269> id didnt figured it out 23:20:33 <pavel1269> *i didnt 23:20:33 <dekan> pavel, so you never managed to fix it? 23:20:43 <dekan> using openttd -n 202.36.174.56 it works 23:20:46 <pavel1269> tryed, but unsuccesful 23:20:58 <pavel1269> whats -n? 23:21:04 <pavel1269> connect? 23:21:19 <glx> yes -n ip:port#player 23:22:18 <pavel1269> maybye later .. 23:22:19 <pavel1269> afk 23:23:37 <dekan> mm.. 23:23:41 *** mcbane [~Maui_key@p5498EABE.dip.t-dialin.net] has quit [] 23:24:02 <dekan> i think it's actualyl sending the individual ip addresses back from random pors 23:24:02 *** mcbane [~Maui_key@p5498EABE.dip.t-dialin.net] has joined #openttd 23:27:01 <UnderBuilder> there is a trouble... ship depots and road depots opengrfs have got the same grfid 23:30:24 <dekan> pavel1269:29:59.027820 202.74.203.90.34172 > 202.36.174.56.3979: udp 3 (DF) 23:30:25 <dekan> pavel1269:29:59.053875 202.36.174.56.62065 > 202.74.203.90.34172: udp 77 23:30:35 <dekan> that seems to be the issue 23:32:35 <pavel1269> dekan: what's that? :D 23:32:56 <pavel1269> orrr ... hos can i solve that? 23:32:58 <pavel1269> *hiw 23:33:00 <pavel1269> **how 23:33:02 <pavel1269> :/ 23:33:07 <dekan> tcpdump 23:33:15 <dekan> oh hangon 23:33:19 <dekan> i don't know why it stuck your name in it 23:33:40 <dekan> that was my problem :) 23:33:47 <pavel1269> i may have same 23:33:50 <dekan> but uhh, yeh. . i'm rtying to determine how it decides what outgoing port to use 23:33:53 <dekan> probably 23:34:02 <dekan> you see how it comes from port 34172 to 3979 23:34:06 <pavel1269> everything setuped right, nothing 23:34:10 <dekan> then it replies from another port, back to 34172 23:37:27 <dekan> i'm trying to google 23:37:30 <dekan> not sure what to google fro exactly 23:38:56 <pavel1269> dekan: are you registered at forums? 23:46:19 <pavel1269> gn all 23:46:31 *** pavel1269 [~pavel.g@48.140.broadband2.iol.cz] has quit [] 23:49:28 *** Progman [~progman@p57A1C35A.dip.t-dialin.net] has quit [Remote host closed the connection] 23:51:20 <dekan> okay, i've got some ideas now 23:51:26 <dekan> i need to show the debug stuff though 23:52:14 <dekan> oh it shows dbg hmm 23:53:12 <dekan> bah, and this time it works 23:59:03 *** thgergo [~Administr@dsl51B65D21.pool.t-online.hu] has quit [Read error: Connection reset by peer]